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authorchai <chaifix@163.com>2020-10-13 10:33:05 +0800
committerchai <chaifix@163.com>2020-10-13 10:33:05 +0800
commitfc6de82e75310b4c007d80753a5f58e6692f4855 (patch)
treee6d8d9226595a6727d43f18a218f53533101a4e0 /Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs
parent8cd16fb71177bb61a9475284d944bc6aba30740e (diff)
+misc
Diffstat (limited to 'Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs')
-rw-r--r--Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs50
1 files changed, 25 insertions, 25 deletions
diff --git a/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs b/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs
index a03ddf30..7595d386 100644
--- a/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs
+++ b/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs
@@ -1,25 +1,25 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class ResetPosition : MonoBehaviour
-{
- public float distanceToReset = 5;
-
- private Vector3 startPosition;
-
- // Use this for initialization
- void Start ()
- {
- startPosition = transform.position;
- }
-
- // Update is called once per frame
- void Update ()
- {
- if (Vector3.Distance(startPosition, transform.position) >= distanceToReset)
- {
- transform.position = startPosition;
- }
- }
-}
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ResetPosition : MonoBehaviour
+{
+ public float distanceToReset = 5;
+
+ private Vector3 startPosition;
+
+ // Use this for initialization
+ void Start ()
+ {
+ startPosition = transform.position;
+ }
+
+ // Update is called once per frame
+ void Update ()
+ {
+ if (Vector3.Distance(startPosition, transform.position) >= distanceToReset)
+ {
+ transform.position = startPosition;
+ }
+ }
+}