summaryrefslogtreecommitdiff
path: root/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF')
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs20
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta11
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs52
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta12
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs34
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta12
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs26
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta12
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs26
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta12
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs26
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta12
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs27
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta12
14 files changed, 0 insertions, 294 deletions
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs
deleted file mode 100644
index f6fcb767..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-namespace UniGLTF.ShaderPropExporter
-{
- public static partial class PreExportShaders
- {
- const string GLTF_FOLDER = "GLTF";
-
-#pragma warning disable 414
- [PreExportShaders]
- static SupportedShader[] SupportedShaders = new SupportedShader[]
- {
- new SupportedShader(GLTF_FOLDER, "Standard"),
- new SupportedShader(GLTF_FOLDER, "Unlit/Color"),
- new SupportedShader(GLTF_FOLDER, "Unlit/Texture"),
- new SupportedShader(GLTF_FOLDER, "Unlit/Transparent"),
- new SupportedShader(GLTF_FOLDER, "Unlit/Transparent Cutout"),
- new SupportedShader(GLTF_FOLDER, "UniGLTF/UniUnlit"),
- };
-#pragma warning restore 414
- }
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta
deleted file mode 100644
index fa17b509..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 90dcef1978c51e74386b76d77689dc82
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs
deleted file mode 100644
index aa5b342d..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs
+++ /dev/null
@@ -1,52 +0,0 @@
-using System.Collections.Generic;
-
-
-namespace UniGLTF.ShaderPropExporter
-{
- public static partial class PreShaderPropExporter
- {
- [PreExportShader]
- static KeyValuePair<string, ShaderProps> Standard
- {
- get
- {
- return new KeyValuePair<string, ShaderProps>(
- "Standard",
- new ShaderProps
- {
- Properties = new ShaderProperty[]{
-new ShaderProperty("_Color", ShaderPropertyType.Color)
-,new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_Cutoff", ShaderPropertyType.Range)
-,new ShaderProperty("_Glossiness", ShaderPropertyType.Range)
-,new ShaderProperty("_GlossMapScale", ShaderPropertyType.Range)
-,new ShaderProperty("_SmoothnessTextureChannel", ShaderPropertyType.Float)
-,new ShaderProperty("_Metallic", ShaderPropertyType.Range)
-,new ShaderProperty("_MetallicGlossMap", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_SpecularHighlights", ShaderPropertyType.Float)
-,new ShaderProperty("_GlossyReflections", ShaderPropertyType.Float)
-,new ShaderProperty("_BumpScale", ShaderPropertyType.Float)
-,new ShaderProperty("_BumpMap", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_Parallax", ShaderPropertyType.Range)
-,new ShaderProperty("_ParallaxMap", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_OcclusionStrength", ShaderPropertyType.Range)
-,new ShaderProperty("_OcclusionMap", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_EmissionColor", ShaderPropertyType.Color)
-,new ShaderProperty("_EmissionMap", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_DetailMask", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_DetailAlbedoMap", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_DetailNormalMapScale", ShaderPropertyType.Float)
-,new ShaderProperty("_DetailNormalMap", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_UVSec", ShaderPropertyType.Float)
-,new ShaderProperty("_Mode", ShaderPropertyType.Float)
-,new ShaderProperty("_SrcBlend", ShaderPropertyType.Float)
-,new ShaderProperty("_DstBlend", ShaderPropertyType.Float)
-,new ShaderProperty("_ZWrite", ShaderPropertyType.Float)
-
- }
- }
- );
- }
- }
- }
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta
deleted file mode 100644
index abf6b6c8..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 54043e349b047bf4b8f127cd919a757d
-timeCreated: 1533542890
-licenseType: Free
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs
deleted file mode 100644
index ce4503a7..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-using System.Collections.Generic;
-
-
-namespace UniGLTF.ShaderPropExporter
-{
- public static partial class PreShaderPropExporter
- {
- [PreExportShader]
- static KeyValuePair<string, ShaderProps> UniGLTF_UniUnlit
- {
- get
- {
- return new KeyValuePair<string, ShaderProps>(
- "UniGLTF/UniUnlit",
- new ShaderProps
- {
- Properties = new ShaderProperty[]{
-new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_Color", ShaderPropertyType.Color)
-,new ShaderProperty("_Cutoff", ShaderPropertyType.Range)
-,new ShaderProperty("_BlendMode", ShaderPropertyType.Float)
-,new ShaderProperty("_CullMode", ShaderPropertyType.Float)
-,new ShaderProperty("_VColBlendMode", ShaderPropertyType.Float)
-,new ShaderProperty("_SrcBlend", ShaderPropertyType.Float)
-,new ShaderProperty("_DstBlend", ShaderPropertyType.Float)
-,new ShaderProperty("_ZWrite", ShaderPropertyType.Float)
-
- }
- }
- );
- }
- }
- }
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta
deleted file mode 100644
index c1315f41..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ad4b6b115b83ecd48a513f697afc95f0
-timeCreated: 1537860074
-licenseType: Free
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs
deleted file mode 100644
index 1ef6c3a0..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using System.Collections.Generic;
-
-
-namespace UniGLTF.ShaderPropExporter
-{
- public static partial class PreShaderPropExporter
- {
- [PreExportShader]
- static KeyValuePair<string, ShaderProps> Unlit_Color
- {
- get
- {
- return new KeyValuePair<string, ShaderProps>(
- "Unlit/Color",
- new ShaderProps
- {
- Properties = new ShaderProperty[]{
-new ShaderProperty("_Color", ShaderPropertyType.Color)
-
- }
- }
- );
- }
- }
- }
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta
deleted file mode 100644
index 4f97a3c6..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 4f91421c5846d5d48933d2ee4ffeeceb
-timeCreated: 1535186213
-licenseType: Free
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs
deleted file mode 100644
index ed6f487a..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using System.Collections.Generic;
-
-
-namespace UniGLTF.ShaderPropExporter
-{
- public static partial class PreShaderPropExporter
- {
- [PreExportShader]
- static KeyValuePair<string, ShaderProps> Unlit_Texture
- {
- get
- {
- return new KeyValuePair<string, ShaderProps>(
- "Unlit/Texture",
- new ShaderProps
- {
- Properties = new ShaderProperty[]{
-new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv)
-
- }
- }
- );
- }
- }
- }
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta
deleted file mode 100644
index 83320688..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 8273e1e61ad8e914baae94d06836f2ad
-timeCreated: 1535186213
-licenseType: Free
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs
deleted file mode 100644
index cad3b4b9..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using System.Collections.Generic;
-
-
-namespace UniGLTF.ShaderPropExporter
-{
- public static partial class PreShaderPropExporter
- {
- [PreExportShader]
- static KeyValuePair<string, ShaderProps> Unlit_Transparent
- {
- get
- {
- return new KeyValuePair<string, ShaderProps>(
- "Unlit/Transparent",
- new ShaderProps
- {
- Properties = new ShaderProperty[]{
-new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv)
-
- }
- }
- );
- }
- }
- }
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta
deleted file mode 100644
index f64c6558..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b98a8ee8ca13abb43809305cc4e5571a
-timeCreated: 1535186213
-licenseType: Free
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs
deleted file mode 100644
index ebe366b5..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using System.Collections.Generic;
-
-
-namespace UniGLTF.ShaderPropExporter
-{
- public static partial class PreShaderPropExporter
- {
- [PreExportShader]
- static KeyValuePair<string, ShaderProps> Unlit_Transparent_Cutout
- {
- get
- {
- return new KeyValuePair<string, ShaderProps>(
- "Unlit/Transparent Cutout",
- new ShaderProps
- {
- Properties = new ShaderProperty[]{
-new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_Cutoff", ShaderPropertyType.Range)
-
- }
- }
- );
- }
- }
- }
-}
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta
deleted file mode 100644
index 5ffeb3f4..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 844490f13976543478d82efe28251941
-timeCreated: 1535186301
-licenseType: Free
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant: