diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF')
14 files changed, 0 insertions, 294 deletions
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs deleted file mode 100644 index f6fcb767..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs +++ /dev/null @@ -1,20 +0,0 @@ -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreExportShaders - { - const string GLTF_FOLDER = "GLTF"; - -#pragma warning disable 414 - [PreExportShaders] - static SupportedShader[] SupportedShaders = new SupportedShader[] - { - new SupportedShader(GLTF_FOLDER, "Standard"), - new SupportedShader(GLTF_FOLDER, "Unlit/Color"), - new SupportedShader(GLTF_FOLDER, "Unlit/Texture"), - new SupportedShader(GLTF_FOLDER, "Unlit/Transparent"), - new SupportedShader(GLTF_FOLDER, "Unlit/Transparent Cutout"), - new SupportedShader(GLTF_FOLDER, "UniGLTF/UniUnlit"), - }; -#pragma warning restore 414 - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta deleted file mode 100644 index fa17b509..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/PreExportShaders_GLTF.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 90dcef1978c51e74386b76d77689dc82 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs deleted file mode 100644 index aa5b342d..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs +++ /dev/null @@ -1,52 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Standard - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Standard", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_Color", ShaderPropertyType.Color) -,new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Cutoff", ShaderPropertyType.Range) -,new ShaderProperty("_Glossiness", ShaderPropertyType.Range) -,new ShaderProperty("_GlossMapScale", ShaderPropertyType.Range) -,new ShaderProperty("_SmoothnessTextureChannel", ShaderPropertyType.Float) -,new ShaderProperty("_Metallic", ShaderPropertyType.Range) -,new ShaderProperty("_MetallicGlossMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_SpecularHighlights", ShaderPropertyType.Float) -,new ShaderProperty("_GlossyReflections", ShaderPropertyType.Float) -,new ShaderProperty("_BumpScale", ShaderPropertyType.Float) -,new ShaderProperty("_BumpMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Parallax", ShaderPropertyType.Range) -,new ShaderProperty("_ParallaxMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_OcclusionStrength", ShaderPropertyType.Range) -,new ShaderProperty("_OcclusionMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_EmissionColor", ShaderPropertyType.Color) -,new ShaderProperty("_EmissionMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_DetailMask", ShaderPropertyType.TexEnv) -,new ShaderProperty("_DetailAlbedoMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_DetailNormalMapScale", ShaderPropertyType.Float) -,new ShaderProperty("_DetailNormalMap", ShaderPropertyType.TexEnv) -,new ShaderProperty("_UVSec", ShaderPropertyType.Float) -,new ShaderProperty("_Mode", ShaderPropertyType.Float) -,new ShaderProperty("_SrcBlend", ShaderPropertyType.Float) -,new ShaderProperty("_DstBlend", ShaderPropertyType.Float) -,new ShaderProperty("_ZWrite", ShaderPropertyType.Float) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta deleted file mode 100644 index abf6b6c8..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Standard.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 54043e349b047bf4b8f127cd919a757d -timeCreated: 1533542890 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs deleted file mode 100644 index ce4503a7..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs +++ /dev/null @@ -1,34 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> UniGLTF_UniUnlit - { - get - { - return new KeyValuePair<string, ShaderProps>( - "UniGLTF/UniUnlit", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Color", ShaderPropertyType.Color) -,new ShaderProperty("_Cutoff", ShaderPropertyType.Range) -,new ShaderProperty("_BlendMode", ShaderPropertyType.Float) -,new ShaderProperty("_CullMode", ShaderPropertyType.Float) -,new ShaderProperty("_VColBlendMode", ShaderPropertyType.Float) -,new ShaderProperty("_SrcBlend", ShaderPropertyType.Float) -,new ShaderProperty("_DstBlend", ShaderPropertyType.Float) -,new ShaderProperty("_ZWrite", ShaderPropertyType.Float) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta deleted file mode 100644 index c1315f41..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/UniGLTF_UniUnlit.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ad4b6b115b83ecd48a513f697afc95f0 -timeCreated: 1537860074 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs deleted file mode 100644 index 1ef6c3a0..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Unlit_Color - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Unlit/Color", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_Color", ShaderPropertyType.Color) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta deleted file mode 100644 index 4f97a3c6..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Color.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4f91421c5846d5d48933d2ee4ffeeceb -timeCreated: 1535186213 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs deleted file mode 100644 index ed6f487a..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Unlit_Texture - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Unlit/Texture", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta deleted file mode 100644 index 83320688..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Texture.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 8273e1e61ad8e914baae94d06836f2ad -timeCreated: 1535186213 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs deleted file mode 100644 index cad3b4b9..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Unlit_Transparent - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Unlit/Transparent", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta deleted file mode 100644 index f64c6558..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b98a8ee8ca13abb43809305cc4e5571a -timeCreated: 1535186213 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs deleted file mode 100644 index ebe366b5..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections.Generic; - - -namespace UniGLTF.ShaderPropExporter -{ - public static partial class PreShaderPropExporter - { - [PreExportShader] - static KeyValuePair<string, ShaderProps> Unlit_Transparent_Cutout - { - get - { - return new KeyValuePair<string, ShaderProps>( - "Unlit/Transparent Cutout", - new ShaderProps - { - Properties = new ShaderProperty[]{ -new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv) -,new ShaderProperty("_Cutoff", ShaderPropertyType.Range) - - } - } - ); - } - } - } -} diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta deleted file mode 100644 index 5ffeb3f4..00000000 --- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 844490f13976543478d82efe28251941 -timeCreated: 1535186301 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: |