diff options
author | chai <chaifix@163.com> | 2022-06-22 08:32:43 +0800 |
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committer | chai <chaifix@163.com> | 2022-06-22 08:32:43 +0800 |
commit | 75d25b755500b4117e909d50943bd14056a6ccf2 (patch) | |
tree | 4cdaa5881e4b6708fda5b8b1bd2d5f2f5a40950b /Erika/Assets/Scripts/Unit | |
parent | c40af559c1d946381d32a2c79c3ffcd2670bbbb5 (diff) |
-log
Diffstat (limited to 'Erika/Assets/Scripts/Unit')
-rw-r--r-- | Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs | 4 | ||||
-rw-r--r-- | Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs | 4 | ||||
-rw-r--r-- | Erika/Assets/Scripts/Unit/UnitActionData.cs | 4 |
3 files changed, 5 insertions, 7 deletions
diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs b/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs index c2a581b1..5c1280be 100644 --- a/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs @@ -41,7 +41,7 @@ public class MonsterState : UnitState if (!IsChange(nextState, bForce)) return; - LogHelper.Log("Monster UnitState: " + m_State.ToString() + " -> " + nextState.ToString()); + //LogHelper.Log("Monster UnitState: " + m_State.ToString() + " -> " + nextState.ToString()); StopAllCoroutines(); @@ -54,7 +54,7 @@ public class MonsterState : UnitState } else { - LogHelper.LogError("缺少 " + methodFunc); + LogHelper.LogError(LogTag.UnitState, "缺少 " + methodFunc); } m_State = nextState; diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs b/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs index 6a326431..98eb2f6a 100644 --- a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs +++ b/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs @@ -63,7 +63,7 @@ public partial class PCState : UnitState if (!IsChange(nextState, bForce)) return; - LogHelper.Log("UnitState: " + m_State.ToString() + " -> " + nextState.ToString()); + //LogHelper.Log(LogTag.UnitState, m_State.ToString() + " -> " + nextState.ToString()); StopAllCoroutines(); @@ -75,7 +75,7 @@ public partial class PCState : UnitState } else { - LogHelper.LogError("缺少 " + methodFunc); + LogHelper.LogError(LogTag.UnitState, "缺少 " + methodFunc); }
m_PrevState = m_State; m_State = nextState;
diff --git a/Erika/Assets/Scripts/Unit/UnitActionData.cs b/Erika/Assets/Scripts/Unit/UnitActionData.cs index bfafd4df..cdc7636f 100644 --- a/Erika/Assets/Scripts/Unit/UnitActionData.cs +++ b/Erika/Assets/Scripts/Unit/UnitActionData.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using UnityEngine; [Serializable] -public class TriggerAnimationDictionary : SerializableDictionary<string/*override clip name\state name*/, AnimationClip> { } +public class TriggerAnimationDictionary : SerializableDictionary<string/*override clip name\state name*/, AnimationData> { } /// <summary> /// 角色动作配置,状态名-动作 @@ -13,6 +13,4 @@ public class TriggerAnimationDictionary : SerializableDictionary<string/*overrid public class UnitActionData : ScriptableObject { public TriggerAnimationDictionary actions; - - } |