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authorchai <chaifix@163.com>2022-06-22 08:32:43 +0800
committerchai <chaifix@163.com>2022-06-22 08:32:43 +0800
commit75d25b755500b4117e909d50943bd14056a6ccf2 (patch)
tree4cdaa5881e4b6708fda5b8b1bd2d5f2f5a40950b /Erika/Assets/Scripts/Unit
parentc40af559c1d946381d32a2c79c3ffcd2670bbbb5 (diff)
-log
Diffstat (limited to 'Erika/Assets/Scripts/Unit')
-rw-r--r--Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs4
-rw-r--r--Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs4
-rw-r--r--Erika/Assets/Scripts/Unit/UnitActionData.cs4
3 files changed, 5 insertions, 7 deletions
diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs b/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs
index c2a581b1..5c1280be 100644
--- a/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs
+++ b/Erika/Assets/Scripts/Unit/Components/UnitState/MonsterState.cs
@@ -41,7 +41,7 @@ public class MonsterState : UnitState
if (!IsChange(nextState, bForce))
return;
- LogHelper.Log("Monster UnitState: " + m_State.ToString() + " -> " + nextState.ToString());
+ //LogHelper.Log("Monster UnitState: " + m_State.ToString() + " -> " + nextState.ToString());
StopAllCoroutines();
@@ -54,7 +54,7 @@ public class MonsterState : UnitState
}
else
{
- LogHelper.LogError("缺少 " + methodFunc);
+ LogHelper.LogError(LogTag.UnitState, "缺少 " + methodFunc);
}
m_State = nextState;
diff --git a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs b/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs
index 6a326431..98eb2f6a 100644
--- a/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs
+++ b/Erika/Assets/Scripts/Unit/Components/UnitState/PCState.cs
@@ -63,7 +63,7 @@ public partial class PCState : UnitState
if (!IsChange(nextState, bForce))
return;
- LogHelper.Log("UnitState: " + m_State.ToString() + " -> " + nextState.ToString());
+ //LogHelper.Log(LogTag.UnitState, m_State.ToString() + " -> " + nextState.ToString());
StopAllCoroutines();
@@ -75,7 +75,7 @@ public partial class PCState : UnitState
}
else
{
- LogHelper.LogError("缺少 " + methodFunc);
+ LogHelper.LogError(LogTag.UnitState, "缺少 " + methodFunc);
}
m_PrevState = m_State;
m_State = nextState;
diff --git a/Erika/Assets/Scripts/Unit/UnitActionData.cs b/Erika/Assets/Scripts/Unit/UnitActionData.cs
index bfafd4df..cdc7636f 100644
--- a/Erika/Assets/Scripts/Unit/UnitActionData.cs
+++ b/Erika/Assets/Scripts/Unit/UnitActionData.cs
@@ -4,7 +4,7 @@ using System.Collections.Generic;
using UnityEngine;
[Serializable]
-public class TriggerAnimationDictionary : SerializableDictionary<string/*override clip name\state name*/, AnimationClip> { }
+public class TriggerAnimationDictionary : SerializableDictionary<string/*override clip name\state name*/, AnimationData> { }
/// <summary>
/// 角色动作配置,状态名-动作
@@ -13,6 +13,4 @@ public class TriggerAnimationDictionary : SerializableDictionary<string/*overrid
public class UnitActionData : ScriptableObject
{
public TriggerAnimationDictionary actions;
-
-
}