diff options
Diffstat (limited to 'Assets/Plugins/AdvancedInspector')
89 files changed, 0 insertions, 3981 deletions
diff --git a/Assets/Plugins/AdvancedInspector/Attributes.meta b/Assets/Plugins/AdvancedInspector/Attributes.meta deleted file mode 100644 index 37a6962f..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes.meta +++ /dev/null @@ -1,5 +0,0 @@ -fileFormatVersion: 2 -guid: f415bc03d4b29594193286c0bef51f76 -folderAsset: yes -DefaultImporter: - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/AdvancedInspector.cs b/Assets/Plugins/AdvancedInspector/Attributes/AdvancedInspector.cs deleted file mode 100644 index 047710d5..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/AdvancedInspector.cs +++ /dev/null @@ -1,60 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Turn off the default Inspector in favor or the Advanced one. - /// If false, both may be draw if some members are flagged "Inspect", one after the other... - /// </summary> - [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = true)] - public class AdvancedInspectorAttribute : Attribute - { - private bool inspectDefaultItems = false; - - /// <summary> - /// If true, the Advanced Inspector inspect all the item the default Inspector does without adding the [Inspect] attribute. - /// You can still add item that Unity would not display by adding the [Inspect] attribute. - /// </summary> - public bool InspectDefaultItems - { - get { return inspectDefaultItems; } - set { inspectDefaultItems = value; } - } - - private bool showScript = true; - - /// <summary> - /// Show or hide the script field at the top of the inspector. - /// The script field allow to change the type of the object. - /// </summary> - public bool ShowScript - { - get { return showScript; } - set { showScript = value; } - } - - private bool expandable = true; - - /// <summary> - /// Is this object expandable in a in-lined context? - /// </summary> - public bool Expandable - { - get { return expandable; } - set { expandable = value; } - } - - public AdvancedInspectorAttribute() { } - - public AdvancedInspectorAttribute(bool inspectDefaultItems) - { - this.inspectDefaultItems = inspectDefaultItems; - } - - public AdvancedInspectorAttribute(bool inspectDefaultItems, bool showScript) - { - this.showScript = showScript; - this.inspectDefaultItems = inspectDefaultItems; - } - } -} diff --git a/Assets/Plugins/AdvancedInspector/Attributes/AdvancedInspector.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/AdvancedInspector.cs.meta deleted file mode 100644 index c0c82e2e..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/AdvancedInspector.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 37170739434a8a74bb0aae3f57b1ed64 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Angle.cs b/Assets/Plugins/AdvancedInspector/Attributes/Angle.cs deleted file mode 100644 index 8b80ade5..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Angle.cs +++ /dev/null @@ -1,34 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Turns a float/int into a spinning knob. - /// Because... Fancy. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class AngleAttribute : Attribute, IListAttribute - { - private float snap = -1; - - /// <summary> - /// Makes the control snap to the multiple of that value - /// Default; -1. Negative values turn this behaviour off. - /// </summary> - public float Snap - { - get { return snap; } - } - - public AngleAttribute() { } - - /// <summary> - /// If snap is -1, the snap is disable. - /// Snap makes the wheel "stick" to multiple of a fixed value. - /// </summary> - public AngleAttribute(float snap) - { - this.snap = snap; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Angle.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Angle.cs.meta deleted file mode 100644 index 1afd5dc4..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Angle.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ce761f6d5740bc9438033f37b24d3923 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Background.cs b/Assets/Plugins/AdvancedInspector/Attributes/Background.cs deleted file mode 100644 index e5ade555..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Background.cs +++ /dev/null @@ -1,100 +0,0 @@ -using System; -using UnityEngine; -using System.Reflection; -using System.Collections.Generic; - -namespace AdvancedInspector -{ - /// <summary> - /// Changes the color of the background of an expandable item. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Class | AttributeTargets.Struct)] - public class BackgroundAttribute : Attribute, IRuntimeAttribute<Color> - { - public delegate Color BackgroundDelegate(); - public delegate Color BackgroundStaticDelegate(BackgroundAttribute background, object instance, object value); - - private Color color = Color.clear; - - /// <summary> - /// Give this item's background a color. - /// </summary> - public Color Color - { - get { return color; } - set { color = value; } - } - - #region IRuntime Implementation - private string methodName = ""; - - public string MethodName - { - get { return methodName; } - set { methodName = value; } - } - - public Type Template - { - get { return typeof(BackgroundDelegate); } - } - - public Type TemplateStatic - { - get { return typeof(BackgroundStaticDelegate); } - } - - private List<Delegate> delegates = new List<Delegate>(); - - public List<Delegate> Delegates - { - get { return delegates; } - set { delegates = value; } - } - - public Color Invoke(int index, object instance, object value) - { - if (delegates.Count == 0 || index >= delegates.Count) - return color; - - try - { - if (delegates[index].Target == null) - { - return (Color)delegates[index].DynamicInvoke(this, instance, value); - } - else - { - return (Color)delegates[index].DynamicInvoke(); - } - } - catch (Exception e) - { - if (e is TargetInvocationException) - e = ((TargetInvocationException)e).InnerException; - - Debug.LogError(string.Format("Invoking a method to retrieve a Background attribute failed. The exception was \"{0}\".", e.Message)); - return color; - } - } - #endregion - - public BackgroundAttribute(string methodName) - { - this.methodName = methodName; - } - - public BackgroundAttribute(Delegate method) - { - this.delegates.Add(method); - } - - public BackgroundAttribute(float r, float g, float b) - : this(r, g, b, 1) { } - - public BackgroundAttribute(float r, float g, float b, float a) - { - this.color = new Color(r, g, b, a); - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Background.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Background.cs.meta deleted file mode 100644 index 71c26ea6..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Background.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4b99ed308d9ecd94eac01d3045a59165 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Bypass.cs b/Assets/Plugins/AdvancedInspector/Attributes/Bypass.cs deleted file mode 100644 index 3419ebb6..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Bypass.cs +++ /dev/null @@ -1,13 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Since internal Unity classes are not "Advanced Inspector" friendly, - /// this attribute force their own members to be exposed without the need of "InspectAttribute". - /// Be careful, all public property/fields will be exposed in a recursive manner. - /// This may expose stuff that were not meant to be exposed. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class BypassAttribute : Attribute, IListAttribute { } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Bypass.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Bypass.cs.meta deleted file mode 100644 index fb65f729..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Bypass.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: eae36bd4c4e7de04d920900da8944a23 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Collection.cs b/Assets/Plugins/AdvancedInspector/Attributes/Collection.cs deleted file mode 100644 index 2e9f870a..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Collection.cs +++ /dev/null @@ -1,151 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Reflection; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// When affixes to a collection, prevent this collection's size to be modified by the inspector. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class CollectionAttribute : Attribute, IListAttribute - { - private int size = -1; - - /// <summary> - /// Size of this collection. - /// Default -1; size is not controlled by code. - /// 0 means the collection's size will be handled internally. - /// > 0 indicate the same of the collection. - /// </summary> - public int Size - { - get { return size; } - set { size = value; } - } - - private bool sortable = true; - - /// <summary> - /// If true, the list can be sorted by hand. - /// </summary> - public bool Sortable - { - get { return sortable; } - set { sortable = value; } - } - - private CollectionDisplay display = CollectionDisplay.List; - - /// <summary> - /// If not default, removes the collection list and only display one item at a time. - /// </summary> - public CollectionDisplay Display - { - get { return display; } - set { display = value; } - } - - private int maxDisplayedItems = 25; - - /// <summary> - /// When a collection is very large, it get up/down arrows to scrolls in items instead of displaying them all. - /// This property controls how many items are displayed before the scrolls appears. - /// </summary> - public int MaxDisplayedItems - { - get { return maxDisplayedItems; } - set { maxDisplayedItems = value; } - } - - private int maxItemsPerRow = 6; - - /// <summary> - /// When display is using Button, this is the maximum number of button displayed per rows before creating a new one. - /// </summary> - public int MaxItemsPerRow - { - get { return maxItemsPerRow; } - set { maxItemsPerRow = value; } - } - - private Type enumType = null; - - /// <summary> - /// Bind the size of a collection to the values of an enum. - /// The name of the indexed are displayed using the enum values' names. - /// </summary> - public Type EnumType - { - get { return enumType; } - set - { - if (!value.IsEnum) - return; - - int index = 0; - foreach (object i in Enum.GetValues(value)) - { - if ((int)i != index) - return; - - index++; - } - - enumType = value; - } - } - - public CollectionAttribute() { } - - public CollectionAttribute(int size) - : this(size, true) { } - - public CollectionAttribute(Type enumType) - : this(enumType, true) { } - - public CollectionAttribute(bool sortable) - : this(-1, sortable) { } - - public CollectionAttribute(CollectionDisplay display) - : this(-1, true, display) { } - - public CollectionAttribute(int size, bool sortable) - : this(size, sortable, CollectionDisplay.List) { } - - public CollectionAttribute(Type enumType, bool sortable) - : this(enumType, sortable, CollectionDisplay.List) { } - - public CollectionAttribute(int size, CollectionDisplay display) - : this(size, true, display) { } - - public CollectionAttribute(Type enumType, CollectionDisplay display) - : this(enumType, true, display) { } - - public CollectionAttribute(int size, bool sortable, CollectionDisplay display) - { - this.size = size; - this.sortable = sortable; - this.display = display; - } - - public CollectionAttribute(Type enumType, bool sortable, CollectionDisplay display) - { - this.EnumType = enumType; - this.sortable = sortable; - this.display = display; - } - } - - /// <summary> - /// None default display should only be used on collection that contain expandable objects. - /// </summary> - public enum CollectionDisplay - { - List, - DropDown, - Button - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Collection.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Collection.cs.meta deleted file mode 100644 index 3024d617..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Collection.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fca33267bb5f8b043a4dd1079e32af1c -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Constructor.cs b/Assets/Plugins/AdvancedInspector/Attributes/Constructor.cs deleted file mode 100644 index 1b3f7438..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Constructor.cs +++ /dev/null @@ -1,82 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Reflection; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// Some object cannot be created with an empty constructor. - /// This runtime attribute lets you create the object by yourself. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class ConstructorAttribute : Attribute, IRuntimeAttribute<object> - { - public delegate object ConstructorDelegate(); - public delegate object ConstructorStaticDelegate(ConstructorAttribute constructor, object instance, object value); - - #region IRuntime Implementation - private string methodName = ""; - - public string MethodName - { - get { return methodName; } - } - - public Type Template - { - get { return typeof(ConstructorDelegate); } - } - - public Type TemplateStatic - { - get { return typeof(ConstructorStaticDelegate); } - } - - private List<Delegate> delegates = new List<Delegate>(); - - public List<Delegate> Delegates - { - get { return delegates; } - set { delegates = value; } - } - - public object Invoke(int index, object instance, object value) - { - if (delegates.Count == 0 || index >= delegates.Count) - return null; - - try - { - if (delegates[index].Target == null) - { - return delegates[index].DynamicInvoke(this, instance, value); - } - else - { - return delegates[index].DynamicInvoke(); - } - } - catch (Exception e) - { - if (e is TargetInvocationException) - e = ((TargetInvocationException)e).InnerException; - - Debug.LogError(string.Format("Invoking a method from a constructor failed. The exception was \"{0}\".", e.Message)); - return null; - } - } - #endregion - - public ConstructorAttribute(string methodName) - { - this.methodName = methodName; - } - - public ConstructorAttribute(Delegate method) - { - this.delegates.Add(method); - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Constructor.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Constructor.cs.meta deleted file mode 100644 index f333c05f..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Constructor.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 8e27defafd172764c9e999b947b2f4e6 -timeCreated: 1426031598 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/CreateDerived.cs b/Assets/Plugins/AdvancedInspector/Attributes/CreateDerived.cs deleted file mode 100644 index 3fac45f8..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/CreateDerived.cs +++ /dev/null @@ -1,15 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Define an exposed property that act as a object creator. - /// The field gives the user the choices of all type deriving from that property type. - /// In the case of a generic List, it offers way to add object in the list. - /// If the list is of a value type (Ex.: int), it automaticly create an entry with the default value of that type. - /// Field/Property's type sporting this attribute should derive from ComponentMonoBehaviour! - /// Otherwise, Unity's serialization will kill the polymorphism involved. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class CreateDerivedAttribute : Attribute, IListAttribute { } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/CreateDerived.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/CreateDerived.cs.meta deleted file mode 100644 index 2fcb841a..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/CreateDerived.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fe2444b9e8ef55340952cecad2cc75c0 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Descriptor.cs b/Assets/Plugins/AdvancedInspector/Attributes/Descriptor.cs deleted file mode 100644 index a452e72b..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Descriptor.cs +++ /dev/null @@ -1,262 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Reflection; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// A description is the information about "something". - /// It contains an optional name, description, icon, color. - /// It can be used both as a attributes or a normal object, container of information. - /// Ex.: The Toolbox is using it as object. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method | AttributeTargets.Class | - AttributeTargets.Interface | AttributeTargets.Struct | AttributeTargets.Enum, Inherited = false)] - public class DescriptorAttribute : Attribute, IRuntimeAttribute<DescriptorAttribute> - { - public delegate DescriptorAttribute DescriptorDelegate(); - public delegate DescriptorAttribute DescriptorStaticDelegate(DescriptorAttribute descriptor, object instance, object value); - - private static Color TRANSPARENT = new Color(0, 0, 0, 0); - - private string name = ""; - - /// <summary> - /// Give this item a name. - /// </summary> - public string Name - { - get { return name; } - set { name = value; } - } - - private string description = ""; - - /// <summary> - /// Give this item a description. - /// Usually used for tooltip. - /// </summary> - public string Description - { - get { return description; } - set { description = value; } - } - - private string url = ""; - - /// <summary> - /// Give this item an help URL. - /// </summary> - public string URL - { - get { return url; } - set { url = value; } - } - - private Texture icon = null; - - /// <summary> - /// Give this item an icon. - /// Useful in a list of items. - /// </summary> - public Texture Icon - { - get { return icon; } - set { icon = value; } - } - - private Color color = Color.clear; - - /// <summary> - /// Give this item a color. - /// Default is transparent - /// </summary> - public Color Color - { - get { return color; } - set { color = value; } - } - - #region IRuntime Implementation - private string methodName = ""; - - public string MethodName - { - get { return methodName; } - } - - public Type Template - { - get { return typeof(DescriptorDelegate); } - } - - public Type TemplateStatic - { - get { return typeof(DescriptorStaticDelegate); } - } - - private List<Delegate> delegates = new List<Delegate>(); - - public List<Delegate> Delegates - { - get { return delegates; } - set { delegates = value; } - } - - public DescriptorAttribute Invoke(int index, object instance, object value) - { - if (delegates.Count == 0 || index >= delegates.Count) - return this; - - try - { - if (delegates[index].Target == null) - { - return delegates[0].DynamicInvoke(this, instance, value) as DescriptorAttribute; - } - else - { - return delegates[0].DynamicInvoke() as DescriptorAttribute; - } - } - catch (Exception e) - { - if (e is TargetInvocationException) - e = ((TargetInvocationException)e).InnerException; - - Debug.LogError(string.Format("Invoking a method to retrieve a Destriptor attribute failed. The exception was \"{0}\".", e.Message)); - return null; - } - } - #endregion - - public DescriptorAttribute() { } - - #region Attributes Constructor - public DescriptorAttribute(string methodName) - { - this.methodName = methodName; - } - - public DescriptorAttribute(float r, float g, float b) - : this("", "", "", r, g, b, 1) { } - - public DescriptorAttribute(string name, string description) - : this(name, description, "", 0, 0, 0, 0) { } - - public DescriptorAttribute(string name, string description, string url) - : this(name, description, url, 0, 0, 0, 0) { } - - public DescriptorAttribute(string name, string description, string url, float r, float g, float b) - : this(name, description, url, r, g, b, 1) { } - - private DescriptorAttribute(string name, string description, string url, float r, float g, float b, float a) - { - this.name = name; - this.description = description; - this.url = url; - color = new Color(r, g, b, a); - } - #endregion - - #region Object Constructor - public DescriptorAttribute(string name, string description, Texture icon) - : this(name, description, icon, TRANSPARENT) { } - - public DescriptorAttribute(string name, string description, Texture icon, Color color) - { - this.name = name; - this.description = description; - this.icon = icon; - this.color = color; - } - #endregion - - public static DescriptorAttribute GetDescriptor(Type type) - { - object[] obj = type.GetCustomAttributes(typeof(DescriptorAttribute), true); - - if (obj.Length == 0) - return null; - else - return (obj[0] as DescriptorAttribute); - } - - public static List<DescriptorAttribute> GetDescriptors(List<Type> types) - { - List<DescriptorAttribute> descriptors = new List<DescriptorAttribute>(); - - foreach (Type type in types) - descriptors.Add(GetDescriptor(type)); - - return descriptors; - } - } - - /// <summary> - /// Pairs an object with a descriptor. - /// Used by the Toolbox and the Advanced Inspector. - /// </summary> - public class DescriptorPair - { - private object value; - - public object Value - { - get { return value; } - } - - private DescriptorAttribute descriptor; - - public DescriptorAttribute Descriptor - { - get { return descriptor; } - } - - public DescriptorPair(object value, DescriptorAttribute descriptor) - { - this.value = value; - this.descriptor = descriptor; - } - - public DescriptorPair(object value, string name) - : this(value, new DescriptorAttribute(name, "")) { } - - public DescriptorPair(object value, string name, string description) - : this(value, new DescriptorAttribute(name, description)) { } - - public static bool operator ==(DescriptorPair a, DescriptorPair b) - { - // If both are null, or both are same instance, return true. - if (System.Object.ReferenceEquals(a, b)) - return true; - - // If one is null, but not both, return false. - if (((object)a == null) || ((object)b == null)) - return false; - - return a.Equals(b); - } - - public static bool operator !=(DescriptorPair a, DescriptorPair b) - { - return !(a == b); - } - - public override bool Equals(object obj) - { - DescriptorPair other = obj as DescriptorPair; - if (other == null) - return false; - - return this.Value.Equals(other.Value); - } - - public override int GetHashCode() - { - return base.GetHashCode(); - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Descriptor.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Descriptor.cs.meta deleted file mode 100644 index eee13f0a..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Descriptor.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c543914d76893214f9fceba693c0ed76 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/DisplayAsParent.cs b/Assets/Plugins/AdvancedInspector/Attributes/DisplayAsParent.cs deleted file mode 100644 index acec32e9..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/DisplayAsParent.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Prevent a nested object from having to be unfolded. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class DisplayAsParentAttribute : Attribute { } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/DisplayAsParent.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/DisplayAsParent.cs.meta deleted file mode 100644 index 3632a07b..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/DisplayAsParent.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3fca13597b0728d41a25aa9d670f0b86 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/DontAllowSceneObject.cs b/Assets/Plugins/AdvancedInspector/Attributes/DontAllowSceneObject.cs deleted file mode 100644 index 7c8506a6..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/DontAllowSceneObject.cs +++ /dev/null @@ -1,11 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Prevent Scene Object from being browsed in a Object property. - /// By default, scene and asset are displayed. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class DontAllowSceneObjectAttribute : Attribute, IListAttribute { } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/DontAllowSceneObject.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/DontAllowSceneObject.cs.meta deleted file mode 100644 index 72b6f6c1..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/DontAllowSceneObject.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 819e08560dc14324ebaa532c3f65751a -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Enum.cs b/Assets/Plugins/AdvancedInspector/Attributes/Enum.cs deleted file mode 100644 index f9b88281..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Enum.cs +++ /dev/null @@ -1,68 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Controls how an enum is handled and displayed. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class EnumAttribute : Attribute, IListAttribute - { - private bool masked = false; - - /// <summary> - /// Turns a normal enum into a bitfield. - /// Careful, your enum should be properly setup to accepted bitfield input. - /// </summary> - public bool Masked - { - get { return masked; } - set { masked = value; } - } - - private EnumDisplay display = EnumDisplay.DropDown; - - /// <summary> - /// Forces an enum to be displayed differently. - /// </summary> - public EnumDisplay Display - { - get { return display; } - set { display = value; } - } - - private int maxItemsPerRow = 6; - - /// <summary> - /// When display is using Button or Checkbox, this is the maximum number of button displayed per rows before creating a new one. - /// </summary> - public int MaxItemsPerRow - { - get { return maxItemsPerRow; } - set { maxItemsPerRow = value; } - } - - public EnumAttribute(bool masked) - { - this.masked = masked; - } - - public EnumAttribute(EnumDisplay display) - { - this.display = display; - } - - public EnumAttribute(bool masked, EnumDisplay display) - { - this.masked = masked; - this.display = display; - } - } - - public enum EnumDisplay - { - DropDown, - Button, - Checkbox - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Enum.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Enum.cs.meta deleted file mode 100644 index d47eb345..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Enum.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6bb7fceb011c74e43a49f0124591cb7e -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Expandable.cs b/Assets/Plugins/AdvancedInspector/Attributes/Expandable.cs deleted file mode 100644 index b63d5c38..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Expandable.cs +++ /dev/null @@ -1,46 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Redefine if a field/property can be expanded or not. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, Inherited = true)] - public class ExpandableAttribute : Attribute, IListAttribute - { - private bool expanded = false; - - /// <summary> - /// Makes the item expanded by default. - /// </summary> - public bool Expanded - { - get { return expanded; } - set { expanded = value; } - } - - private bool expandable = true; - - /// <summary> - /// Default true, can force a field to not be expandable. - /// </summary> - public bool Expandable - { - get { return expandable; } - set { expandable = value; } - } - - public ExpandableAttribute() { } - - public ExpandableAttribute(bool expandable) - { - this.expandable = expandable; - } - - public ExpandableAttribute(bool expandable, bool expanded) - { - this.expanded = expanded; - this.expandable = expandable; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Expandable.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Expandable.cs.meta deleted file mode 100644 index 60aef708..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Expandable.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 574c9c65c35362d4c81087ea01d49be7 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/FieldEditor.cs b/Assets/Plugins/AdvancedInspector/Attributes/FieldEditor.cs deleted file mode 100644 index b5c833d9..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/FieldEditor.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Can only be placed a classed derived from FieldEditor, or a field/property taking a specific editor. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class FieldEditorAttribute : Attribute, IListAttribute - { - private string type = ""; - - /// <summary> - /// Type's name of the FieldEditor to use. - /// </summary> - public string Type - { - get { return type; } - } - - public FieldEditorAttribute(string type) - { - this.type = type; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/FieldEditor.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/FieldEditor.cs.meta deleted file mode 100644 index 7be7565f..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/FieldEditor.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 48265bc16ba070a4f9c105cdd29d2805 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Group.cs b/Assets/Plugins/AdvancedInspector/Attributes/Group.cs deleted file mode 100644 index e95709ad..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Group.cs +++ /dev/null @@ -1,110 +0,0 @@ -using System; -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// Allow to groups inspector items. - /// </summary> - [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Method)] - public class GroupAttribute : Attribute - { - private string name = ""; - - /// <summary> - /// Name of the group. - /// </summary> - public string Name - { - get { return name; } - set { name = value; } - } - - private string description = ""; - - /// <summary> - /// Extra text for the group, displayed on the right side. - /// </summary> - public string Description - { - get { return description; } - set { description = value; } - } - - private string style = ""; - - /// <summary> - /// Style of this group. - /// Only need to be flagged on one item. - /// </summary> - public string Style - { - get { return style; } - set { style = value; } - } - - private int priority = 0; - - /// <summary> - /// Priority of this group when sorting items. - /// Only need to be flagged on one item. - /// </summary> - public int Priority - { - get { return priority; } - set { priority = value; } - } - - private bool expandable = true; - - /// <summary> - /// If false, the group is always expanded and does not have an foldout arrow. - /// </summary> - public bool Expandable - { - get { return expandable; } - set { expandable = value; } - } - - private Color color = Color.clear; - - /// <summary> - /// Give this item's background a color. - /// </summary> - public Color Color - { - get { return color; } - set { color = value; } - } - - public GroupAttribute(string name) - : this(name, "", 0) { } - - public GroupAttribute(string name, int priority) - : this(name, "", priority) { } - - public GroupAttribute(string name, string style) - : this(name, style, 0) { } - - public GroupAttribute(string name, float r, float g, float b) - : this(name, "", "", 0, r, g, b, 1) { } - - public GroupAttribute(string name, string style, int priority) - : this(name, "", style, priority, 0, 0, 0, 0) { } - - public GroupAttribute(string name, string style, float r, float g, float b) - : this(name, "", style, 0, r, g, b, 1) { } - - public GroupAttribute(string name, string style, int priority, float r, float g, float b) - : this(name, "", style, priority, r, g, b, 1) { } - - public GroupAttribute(string name, string description, string style, int priority, float r, float g, float b, float a) - { - this.name = name; - this.description = description; - this.style = style; - this.priority = priority; - this.color = new Color(r, g, b, a); - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Group.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Group.cs.meta deleted file mode 100644 index 2a0b75a8..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Group.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 363188602a056ed47970a96a0f55d619 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Help.cs b/Assets/Plugins/AdvancedInspector/Attributes/Help.cs deleted file mode 100644 index ea4825d9..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Help.cs +++ /dev/null @@ -1,199 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Reflection; -using System.Text; -using System.Text.RegularExpressions; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// When a property is flagged this way, a help box is added after the inspector's field. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method | AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = true)] - public class HelpAttribute : Attribute, IRuntimeAttribute<HelpAttribute> - { - public const string IsNull = "HelpAttribute.IsValueNull"; - public const string IsNullOrEmpty = "HelpAttribute.IsStringNullOrEmpty"; - public const string IsMatch = "HelpAttribute.IsRegexMatch"; - - - public delegate HelpAttribute HelpDelegate(); - public delegate HelpAttribute HelpStaticDelegate(HelpAttribute help, object instance, object value); - - private HelpType type; - - /// <summary> - /// Help type. - /// Displays a specific icon. - /// </summary> - public HelpType Type - { - get { return type; } - set { type = value; } - } - - private string message; - - /// <summary> - /// Help message. - /// </summary> - public string Message - { - get { return message; } - set { message = value; } - } - - private HelpPosition position = HelpPosition.After; - - /// <summary> - /// By default, the helpbox is drawn after the field. - /// If this is false, it is drawn before the field. - /// </summary> - public HelpPosition Position - { - get { return position; } - set { position = value; } - } - - private string regex; - - /// <summary> - /// When using the IsRegex conditional, this string is used as a regular expresion. - /// </summary> - public string Regex - { - get { return regex; } - set { regex = value; } - } - - #region IRuntime Implementation - private string methodName = ""; - - public string MethodName - { - get { return methodName; } - } - - public Type Template - { - get { return typeof(HelpDelegate); } - } - - public Type TemplateStatic - { - get { return typeof(HelpStaticDelegate); } - } - - private List<Delegate> delegates = new List<Delegate>(); - - public List<Delegate> Delegates - { - get { return delegates; } - set { delegates = value; } - } - - public HelpAttribute Invoke(int index, object instance, object value) - { - if (delegates.Count == 0 || index >= delegates.Count) - return this; - - try - { - if (delegates[index].Target == null) - { - return delegates[0].DynamicInvoke(this, instance, value) as HelpAttribute; - } - else - { - return delegates[0].DynamicInvoke() as HelpAttribute; - } - } - catch (Exception e) - { - if (e is TargetInvocationException) - e = ((TargetInvocationException)e).InnerException; - - Debug.LogError(string.Format("Invoking a method failed while trying to retrieve a Help attribute. The exception was \"{0}\".", e.Message)); - return null; - } - } - #endregion - - public HelpAttribute(string methodName) - : this(methodName, HelpType.None, HelpPosition.After, "") { } - - public HelpAttribute(string methodName, HelpType type, string message) - : this(methodName, type, HelpPosition.After, message) { } - - public HelpAttribute(HelpType type, string message) - : this("", type, HelpPosition.After, message) { } - - public HelpAttribute(HelpType type, HelpPosition position, string message) - : this("", type, position, message) { } - - public HelpAttribute(string methodName, HelpType type, HelpPosition position, string message) - { - this.methodName = methodName; - this.type = type; - this.position = position; - this.message = message; - } - - public HelpAttribute(Delegate method) - { - this.delegates.Add(method); - } - - private static HelpAttribute IsValueNull(HelpAttribute help, object instance, object value) - { - if (value == null || (value is UnityEngine.Object && ((UnityEngine.Object)value) == null)) - { - return help; - } - - return null; - } - - private static HelpAttribute IsStringNullOrEmpty(HelpAttribute help, object instance, object value) - { - if (value is string && string.IsNullOrEmpty((string)value)) - return help; - - return null; - } - - private static HelpAttribute IsRegexMatch(HelpAttribute help, object instance, object value) - { - if (value == null) - return null; - - string text = value.ToString(); - if (System.Text.RegularExpressions.Regex.IsMatch(text, help.regex)) - return help; - - return null; - } - } - - /// <summary> - /// Because the internal enum for help display is Editor only. - /// </summary> - public enum HelpType - { - None = 0, - Info = 1, - Warning = 2, - Error = 3, - } - - /// <summary> - /// The position where the help box should be placed. - /// </summary> - public enum HelpPosition - { - After, - Before - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Help.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Help.cs.meta deleted file mode 100644 index 1d663fe8..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Help.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d071ab40c60bc8a458f4e2578a30440e -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Inspect.cs b/Assets/Plugins/AdvancedInspector/Attributes/Inspect.cs deleted file mode 100644 index 210e3558..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Inspect.cs +++ /dev/null @@ -1,195 +0,0 @@ -using System; -using System.Reflection; -using System.Collections.Generic; -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// Makes a property viewable in the Inspector of Unity. - /// Turns a method into a button in the Inspector. - /// You can input a conditional statement for your property to show up or not. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method)] - public class InspectAttribute : Attribute, IRuntimeAttribute<bool> - { - public delegate bool InspectDelegate(); - public delegate bool InspectStaticDelegate(InspectAttribute inspect, object instance, object value); - - private InspectorLevel level; - - /// <summary> - /// Inspector level are use to hide more advanced item. - /// Items under the current Inspector levels are hidden. - /// </summary> - public InspectorLevel Level - { - get { return level; } - set { level = value; } - } - - private bool condition = true; - - /// <summary> - /// Inverse the condition used by the IRuntime method. - /// </summary> - public bool Condition - { - get { return condition; } - set { condition = value; } - } - - private int priority = 0; - - /// <summary> - /// Priority of display of this item. - /// Smaller values are displayed first. Negative value are supported. - /// </summary> - public int Priority - { - get { return priority; } - set { priority = value; } - } - - #region IRuntime Implementation - private string methodName = ""; - - public string MethodName - { - get { return methodName; } - set { methodName = value; } - } - - public Type Template - { - get { return typeof(InspectDelegate); } - } - - public Type TemplateStatic - { - get { return typeof(InspectStaticDelegate); } - } - - private List<Delegate> delegates = new List<Delegate>(); - - public List<Delegate> Delegates - { - get { return delegates; } - set { delegates = value; } - } - - public bool Invoke(int index, object instance, object value) - { - if (delegates.Count == 0 || index >= delegates.Count) - return true; - - try - { - if (delegates[index].Target == null) - { - if (condition) - return (bool)delegates[index].DynamicInvoke(this, instance, value); - else - return !(bool)delegates[index].DynamicInvoke(this, instance, value); - } - else - { - if (condition) - return (bool)delegates[index].DynamicInvoke(); - else - return !(bool)delegates[index].DynamicInvoke(); - } - } - catch (Exception e) - { - if (e is TargetInvocationException) - e = ((TargetInvocationException)e).InnerException; - - Debug.LogError(string.Format("Invoking a method to retrieve a Inspect attribute failed. The exception was \"{0}\".", e.Message)); - return true; - } - } - #endregion - - #region Compile Time Constructor - public InspectAttribute() - : this(InspectorLevel.Basic, "", true, 0) { } - - public InspectAttribute(int priority) - : this(InspectorLevel.Basic, "", true, priority) { } - - public InspectAttribute(InspectorLevel level) - : this(level, "", true, 0) { } - - public InspectAttribute(InspectorLevel level, int priority) - : this(level, "", true, priority) { } - - public InspectAttribute(InspectorLevel level, string methodName) - : this(level, methodName, true, 0) { } - - public InspectAttribute(InspectorLevel level, string methodName, int priority) - : this(level, methodName, true, priority) { } - - public InspectAttribute(InspectorLevel level, string methodName, bool condition) - : this(level, methodName, condition, 0) { } - - public InspectAttribute(string methodName) - : this(InspectorLevel.Basic, methodName, true, 0) { } - - public InspectAttribute(string methodName, int priority) - : this(InspectorLevel.Basic, methodName, true, priority) { } - - public InspectAttribute(string methodName, bool condition) - : this(InspectorLevel.Basic, methodName, condition, 0) { } - - public InspectAttribute(string methodName, bool condition, int priority) - : this(InspectorLevel.Basic, methodName, condition, priority) { } - - public InspectAttribute(InspectorLevel level, string methodName, bool condition, int priority) - { - this.level = level; - this.condition = condition; - this.methodName = methodName; - this.priority = priority; - } - #endregion - - #region Runtime Constructor - public InspectAttribute(Delegate method) - : this(InspectorLevel.Basic, method, true, 0) { } - - public InspectAttribute(Delegate method, int priority) - : this(InspectorLevel.Basic, method, true, priority) { } - - public InspectAttribute(Delegate method, bool condition) - : this(InspectorLevel.Basic, method, condition, 0) { } - - public InspectAttribute(Delegate method, bool condition, int priority) - : this(InspectorLevel.Basic, method, condition, priority) { } - - public InspectAttribute(InspectorLevel level, Delegate method) - : this(level, method, true, 0) { } - - public InspectAttribute(InspectorLevel level, Delegate method, int priority) - : this(level, method, true, priority) { } - - public InspectAttribute(InspectorLevel level, Delegate method, bool condition, int priority) - { - this.level = level; - this.condition = condition; - this.priority = priority; - this.delegates.Add(method); - } - #endregion - } - - /// <summary> - /// You can change or add your own levels. - /// </summary> - public enum InspectorLevel - { - Basic = 0, - Advanced = 1, - Debug = 2 - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Inspect.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Inspect.cs.meta deleted file mode 100644 index f3b0b2fc..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Inspect.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b1d1add23978a924d9da822c16ecca5d -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Method.cs b/Assets/Plugins/AdvancedInspector/Attributes/Method.cs deleted file mode 100644 index df08abc8..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Method.cs +++ /dev/null @@ -1,37 +0,0 @@ -using System; -using System.Collections.Generic; - -namespace AdvancedInspector -{ - /// <summary> - /// Used when inspected a method, gives control over how it is displayed or handled. - /// </summary> - [AttributeUsage(AttributeTargets.Method)] - public class MethodAttribute : Attribute - { - private MethodDisplay display = MethodDisplay.Button; - - public MethodDisplay Display - { - get { return display; } - set { display = value; } - } - - public MethodAttribute() { } - - public MethodAttribute(MethodDisplay display) - { - this.display = display; - } - } - - - /// <summary> - /// How the method is displayed. - /// </summary> - public enum MethodDisplay - { - Button, // A button - Invoke // Invoke it so it draws its own stuff. - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Method.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Method.cs.meta deleted file mode 100644 index 7738c797..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Method.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d18c976511db4614f89166425f46b342 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/NoPicker.cs b/Assets/Plugins/AdvancedInspector/Attributes/NoPicker.cs deleted file mode 100644 index 0619ccec..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/NoPicker.cs +++ /dev/null @@ -1,13 +0,0 @@ -using UnityEngine; -using System; -using System.Collections; - -namespace AdvancedInspector -{ - /// <summary> - /// Removes the object picking field from a selectable object. - /// Useful when the object is set internally, should be edited but not changed. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class NoPicker : Attribute, IListAttribute { } -} diff --git a/Assets/Plugins/AdvancedInspector/Attributes/NoPicker.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/NoPicker.cs.meta deleted file mode 100644 index 00643d66..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/NoPicker.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 76bfee0f7aa5c3e429aae6af201d0f66 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/RangeValue.cs b/Assets/Plugins/AdvancedInspector/Attributes/RangeValue.cs deleted file mode 100644 index a0331216..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/RangeValue.cs +++ /dev/null @@ -1,40 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Similar to Unity's "Range" attribute but for the Advanced Inspector. - /// However, Unity's version is flagged to be "Field Only", while this one can be placed on Properties. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class RangeValueAttribute : Attribute, IListAttribute - { - private float min; - - /// <summary> - /// Min value, the current value cannot go below that. - /// </summary> - public float Min - { - get { return min; } - set { min = value; } - } - - private float max; - - /// <summary> - /// Max value, the current value cannot go above that. - /// </summary> - public float Max - { - get { return max; } - set { max = value; } - } - - public RangeValueAttribute(float min, float max) - { - this.min = min; - this.max = max; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/RangeValue.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/RangeValue.cs.meta deleted file mode 100644 index 780732c1..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/RangeValue.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 214bf4d5f010cd14f8f02b9debfca40d -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs b/Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs deleted file mode 100644 index 145f1167..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs +++ /dev/null @@ -1,84 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Reflection; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// Makes a Property read only (cannot be modified) - /// It's grayed out in the inspector, even if there's a setter. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method, AllowMultiple = false)] - public class ReadOnlyAttribute : Attribute, IListAttribute, IRuntimeAttribute<bool> - { - public delegate bool ReadOnlyDelegate(); - public delegate bool ReadOnlyStaticDelegate(ReadOnlyAttribute readOnly, object instance, object value); - - #region IRuntime Implementation - private string methodName = ""; - - public string MethodName - { - get { return methodName; } - } - - public Type Template - { - get { return typeof(ReadOnlyDelegate); } - } - - public Type TemplateStatic - { - get { return typeof(ReadOnlyStaticDelegate); } - } - - private List<Delegate> delegates = new List<Delegate>(); - - public List<Delegate> Delegates - { - get { return delegates; } - set { delegates = value; } - } - - public bool Invoke(int index, object instance, object value) - { - if (delegates.Count == 0 || index >= delegates.Count) - return true; - - try - { - if (delegates[index].Target == null) - { - return (bool)delegates[index].DynamicInvoke(this, instance, value); - } - else - { - return (bool)delegates[index].DynamicInvoke(); - } - } - catch (Exception e) - { - if (e is TargetInvocationException) - e = ((TargetInvocationException)e).InnerException; - - Debug.LogError(string.Format("Invoking a method to retrieve a ReadOnly attribute failed. The exception was \"{0}\".", e.Message)); - return false; - } - } - #endregion - - public ReadOnlyAttribute() { } - - public ReadOnlyAttribute(Delegate method) - { - this.delegates.Add(method); - } - - public ReadOnlyAttribute(string methodName) - { - this.methodName = methodName; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs.meta deleted file mode 100644 index d0993047..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/ReadOnly.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 807b8f48dfd4f724d979f453c48556e1 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Restrict.cs b/Assets/Plugins/AdvancedInspector/Attributes/Restrict.cs deleted file mode 100644 index 43d48f76..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Restrict.cs +++ /dev/null @@ -1,122 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Reflection; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// Restrict an object field to a list of object define by a delegate from the owner. - /// In essence, turn any field into a drop down list of choices. - /// Attributes cannot recieve a delegate, instead you pass the name of the method. - /// The method itself is resolved when creating the field to know which instance to invoke. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class RestrictAttribute : Attribute, IListAttribute, IRuntimeAttribute<IList> - { - public delegate IList RestrictDelegate(); - public delegate IList RestrictStaticDelegate(RestrictAttribute restrict, object instance, object value); - - private RestrictDisplay display = RestrictDisplay.DropDown; - - /// <summary> - /// Should this restricted field use the toolbox instead of a drop down popup. - /// </summary> - public RestrictDisplay Display - { - get { return display; } - set { display = value; } - } - - private int maxItemsPerRow = 6; - - /// <summary> - /// When display is using Button, limits the number of items per row. - /// </summary> - public int MaxItemsPerRow - { - get { return maxItemsPerRow; } - set { maxItemsPerRow = value; } - } - - #region IRuntime Implementation - private string methodName = ""; - - public string MethodName - { - get { return methodName; } - } - - public Type Template - { - get { return typeof(RestrictDelegate); } - } - - public Type TemplateStatic - { - get { return typeof(RestrictStaticDelegate); } - } - - private List<Delegate> delegates = new List<Delegate>(); - - public List<Delegate> Delegates - { - get { return delegates; } - set { delegates = value; } - } - - public IList Invoke(int index, object instance, object value) - { - if (delegates.Count == 0 || index >= delegates.Count) - return null; - - try - { - if (delegates[index].Target == null) - { - return delegates[index].DynamicInvoke(this, instance, value) as IList; - } - else - { - return delegates[index].DynamicInvoke() as IList; - } - } - catch (Exception e) - { - if (e is TargetInvocationException) - e = ((TargetInvocationException)e).InnerException; - - Debug.LogError(string.Format("Invoking a method to retrieve a Restrict attribute data failed. The exception was \"{0}\".", e.Message)); - return null; - } - } - #endregion - - public RestrictAttribute(string methodName) - : this(methodName, RestrictDisplay.DropDown) { } - - public RestrictAttribute(string methodName, RestrictDisplay display) - { - this.methodName = methodName; - this.display = display; - } - - public RestrictAttribute(Delegate method) - : this(method, RestrictDisplay.DropDown) { } - - public RestrictAttribute(Delegate method, RestrictDisplay display) - { - this.delegates.Add(method); - this.display = display; - } - } - - public enum RestrictDisplay - { - DropDown, - Toolbox, - Button - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Restrict.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Restrict.cs.meta deleted file mode 100644 index 05cc475f..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Restrict.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f427a8594327b11458d6ebc38c5fc6b6 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/RuntimeResolve.cs b/Assets/Plugins/AdvancedInspector/Attributes/RuntimeResolve.cs deleted file mode 100644 index 16a56fc4..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/RuntimeResolve.cs +++ /dev/null @@ -1,85 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Reflection; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// Forces a field to display a FieldEditor related to its current runtime type instead of the field type. - /// The Runtime version supply the type itself. Useful when the field value is null or for an unknown object picker. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class RuntimeResolveAttribute : Attribute, IListAttribute, IRuntimeAttribute<Type> - { - public delegate Type RuntimeResolveDelegate(); - public delegate Type RuntimeResolveStaticDelegate(RuntimeResolveAttribute runtimeResolve, object instance, object value); - - #region IRuntime Implementation - private string methodName = ""; - - public string MethodName - { - get { return methodName; } - } - - public Type Template - { - get { return typeof(RuntimeResolveDelegate); } - } - - public Type TemplateStatic - { - get { return typeof(RuntimeResolveStaticDelegate); } - } - - private List<Delegate> delegates = new List<Delegate>(); - - public List<Delegate> Delegates - { - get { return delegates; } - set { delegates = value; } - } - - public Type Invoke(int index, object instance, object value) - { - if (delegates.Count == 0 || index >= delegates.Count) - return null; - - try - { - if (delegates[index].Target == null) - { - return delegates[index].DynamicInvoke(this, instance, value) as Type; - } - else - { - return delegates[index].DynamicInvoke() as Type; - } - } - catch (Exception e) - { - if (e is TargetInvocationException) - e = ((TargetInvocationException)e).InnerException; - - Debug.LogError(string.Format("Invoking a method from a RuntimeResolve attribute failed. The exception was \"{0}\".", e.Message)); - return null; - } - } - #endregion - - public RuntimeResolveAttribute() { } - - public RuntimeResolveAttribute(string methodName) - { - this.methodName = methodName; - } - - public RuntimeResolveAttribute(Delegate method) - { - this.delegates.Add(method); - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/RuntimeResolve.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/RuntimeResolve.cs.meta deleted file mode 100644 index 8e5deeb7..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/RuntimeResolve.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c41d12d2aa0e9824c828bab3957ce2ea -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Space.cs b/Assets/Plugins/AdvancedInspector/Attributes/Space.cs deleted file mode 100644 index 02972663..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Space.cs +++ /dev/null @@ -1,48 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Add a space after the current fields. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method)] - public class SpacingAttribute : Attribute - { - private int before = 0; - - /// <summary> - /// Size of the space to add before the item. - /// Default is 0. - /// </summary> - public int Before - { - get { return before; } - set { before = value; } - } - - private int after = 0; - - /// <summary> - /// Size of the space to add after the item. - /// Default is 1. - /// </summary> - public int After - { - get { return after; } - set { after = value; } - } - - public SpacingAttribute() { } - - public SpacingAttribute(int after) - { - this.after = after; - } - - public SpacingAttribute(int before, int after) - { - this.after = after; - this.before = before; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Space.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Space.cs.meta deleted file mode 100644 index 3c698339..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Space.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 342298f826c259a4f8efdca9740e39a6 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Style.cs b/Assets/Plugins/AdvancedInspector/Attributes/Style.cs deleted file mode 100644 index 5ffa27ac..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Style.cs +++ /dev/null @@ -1,43 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Allow to change the style of an field item. - /// </summary> - [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Method)] - public class StyleAttribute : Attribute - { - private string style = ""; - - /// <summary> - /// Name of the style to use. - /// Must be findable by GUI.skin.Find() - /// </summary> - public string Style - { - get { return style; } - set { style = value; } - } - - private bool label = true; - - /// <summary> - /// Force or prevent the field's label from being displayed. - /// </summary> - public bool Label - { - get { return label; } - set { label = value; } - } - - public StyleAttribute(string style) - : this(style, true) { } - - public StyleAttribute(string style, bool label) - { - this.style = style; - this.label = label; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Style.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Style.cs.meta deleted file mode 100644 index fcb288c0..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Style.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e4345a0f2d3a3744d90ee1c995161357 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Tab.cs b/Assets/Plugins/AdvancedInspector/Attributes/Tab.cs deleted file mode 100644 index a7efea4d..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Tab.cs +++ /dev/null @@ -1,25 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// The tabs allows to create a collection of tabs at the top based on an Enum's values. - /// Hides or shows items that are part of the selected tab. - /// </summary> - [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Method)] - public class TabAttribute : Attribute - { - private Enum tab; - - public Enum Tab - { - get { return tab; } - set { tab = value; } - } - - public TabAttribute(object tab) - { - this.tab = (Enum)tab; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Tab.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Tab.cs.meta deleted file mode 100644 index 4c19797c..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Tab.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b3a31f241bcc75944a1919a273e85010 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/TextField.cs b/Assets/Plugins/AdvancedInspector/Attributes/TextField.cs deleted file mode 100644 index 555fa1cb..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/TextField.cs +++ /dev/null @@ -1,87 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// This allows control over how a string field is displayed. - /// Only useful on string field. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] - public class TextFieldAttribute : Attribute, IListAttribute - { - private const string TITLE = "Select Path..."; - private const string PATH = ""; - private const string EXTENSION = ""; - - private string title = ""; - - /// <summary> - /// Title of the modal dialog - /// </summary> - public string Title - { - get { return title; } - set { title = value; } - } - - private string path = "C:\\"; - - /// <summary> - /// Default file/folder path - /// </summary> - public string Path - { - get { return path; } - set { path = value; } - } - - private string extension = ""; - - /// <summary> - /// Force the file dialog to show only specific file type. - /// </summary> - public string Extension - { - get { return extension; } - set { extension = value; } - } - - private TextFieldType type; - - /// <summary> - /// What type of control is this string. - /// </summary> - public TextFieldType Type - { - get { return type; } - set { type = value; } - } - - public TextFieldAttribute(TextFieldType type) - : this(type, TITLE, PATH, EXTENSION) { } - - public TextFieldAttribute(TextFieldType type, string title) - : this(type, title, PATH, EXTENSION) { } - - public TextFieldAttribute(TextFieldType type, string title, string path) - : this(type, title, path, EXTENSION) { } - - public TextFieldAttribute(TextFieldType type, string title, string path, string extension) - { - this.type = type; - this.title = title; - this.path = path; - this.extension = extension; - } - } - - public enum TextFieldType - { - Standard, - Password, - Area, - Tag, - File, - Folder - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/TextField.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/TextField.cs.meta deleted file mode 100644 index 9aeb2b82..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/TextField.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ce81aa34d03e9e84a981812d142a46a1 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Title.cs b/Assets/Plugins/AdvancedInspector/Attributes/Title.cs deleted file mode 100644 index 2330db37..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Title.cs +++ /dev/null @@ -1,111 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Reflection; -using System.Linq; -using System.Text; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// Similar to Unity "Header" attribute, but can be place on any members and be set at runtime. - /// </summary> - [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method)] - public class TitleAttribute : Attribute, IRuntimeAttribute<TitleAttribute> - { - public delegate TitleAttribute TitleDelegate(); - public delegate TitleAttribute TitleStaticDelegate(TitleAttribute title, object instance, object value); - - private string message; - - /// <summary> - /// The title message - /// </summary> - public string Message - { - get { return message; } - set { message = value; } - } - - private FontStyle style = FontStyle.Bold; - - /// <summary> - /// The font style. - /// </summary> - public FontStyle Style - { - get { return style; } - set { style = value; } - } - - #region IRuntime Implementation - private string methodName = ""; - - public string MethodName - { - get { return methodName; } - } - - public Type Template - { - get { return typeof(TitleDelegate); } - } - - public Type TemplateStatic - { - get { return typeof(TitleStaticDelegate); } - } - - private List<Delegate> delegates = new List<Delegate>(); - - public List<Delegate> Delegates - { - get { return delegates; } - set { delegates = value; } - } - - public TitleAttribute Invoke(int index, object instance, object value) - { - if (delegates.Count == 0 || index >= delegates.Count) - return this; - - try - { - if (delegates[index].Target == null) - { - return delegates[0].DynamicInvoke(this, instance, value) as TitleAttribute; - } - else - { - return delegates[0].DynamicInvoke() as TitleAttribute; - } - } - catch (Exception e) - { - if (e is TargetInvocationException) - e = ((TargetInvocationException)e).InnerException; - - Debug.LogError(string.Format("Invoking a method failed while trying to retrieve a Title attribute. The exception was \"{0}\".", e.Message)); - return null; - } - } - #endregion - - public TitleAttribute(string methodName) - { - this.methodName = methodName; - } - - public TitleAttribute(FontStyle style, string message) - { - this.style = style; - this.message = message; - } - - public TitleAttribute(Delegate method) - { - this.delegates.Add(method); - } - } -} diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Title.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Title.cs.meta deleted file mode 100644 index f0377be3..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Title.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 50a11bb467421824c95d21c7fb6d8073 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Toolbar.cs b/Assets/Plugins/AdvancedInspector/Attributes/Toolbar.cs deleted file mode 100644 index 8044b984..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Toolbar.cs +++ /dev/null @@ -1,108 +0,0 @@ -using System; - -namespace AdvancedInspector -{ - /// <summary> - /// Allow to groups inspector items. - /// </summary> - [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Method)] - public class ToolbarAttribute : Attribute - { - public const string ToolbarStyle = "Toolbar"; - - private string name = ""; - - /// <summary> - /// Name of the toolbar, used to group items. - /// If Label is true, the name is displayed. - /// </summary> - public string Name - { - get { return name; } - set { name = value; } - } - - private string style = ""; - - /// <summary> - /// Style of this toolbar. Defaul; "Toolbar" - /// Only need to be flagged on one item. - /// </summary> - public string Style - { - get { return style; } - set { style = value; } - } - - private bool label = false; - - /// <summary> - /// Show or hide the toolbar label - /// Only need to be flagged on one item. - /// </summary> - public bool Label - { - get { return label; } - set { label = value; } - } - - private bool flexible = false; - - /// <summary> - /// This specific item will have a Flexible Space before - /// </summary> - public bool Flexible - { - get { return flexible; } - set { flexible = value; } - } - - private int priority = 0; - - /// <summary> - /// Priority of this toolbar when sorting items. - /// Only need to be flagged on one item. - /// </summary> - public int Priority - { - get { return priority; } - set { priority = value; } - } - - public ToolbarAttribute(string name) - : this(name, "", false, false, 0) { } - - public ToolbarAttribute(string name, int priority) - : this(name, "", false, false, priority) { } - - public ToolbarAttribute(string name, string style) - : this(name, style, false, false, 0) { } - - public ToolbarAttribute(string name, string style, int priority) - : this(name, style, false, false, priority) { } - - public ToolbarAttribute(string name, bool label) - : this(name, "", label, false, 0) { } - - public ToolbarAttribute(string name, bool label, int priority) - : this(name, "", label, false, priority) { } - - public ToolbarAttribute(string name, string style, bool label) - : this(name, style, label, false, 0) { } - - public ToolbarAttribute(string name, string style, bool label, int priority) - : this(name, style, label, false, priority) { } - - public ToolbarAttribute(string name, string style, bool label, bool flexible) - : this(name, style, label, flexible, 0) { } - - public ToolbarAttribute(string name, string style, bool label, bool flexible, int priority) - { - this.name = name; - this.style = style; - this.label = label; - this.flexible = flexible; - this.priority = priority; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Attributes/Toolbar.cs.meta b/Assets/Plugins/AdvancedInspector/Attributes/Toolbar.cs.meta deleted file mode 100644 index 1b49b862..00000000 --- a/Assets/Plugins/AdvancedInspector/Attributes/Toolbar.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 03350da06d5fe9643b20b6796771ad56 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Core.meta b/Assets/Plugins/AdvancedInspector/Core.meta deleted file mode 100644 index c6c63969..00000000 --- a/Assets/Plugins/AdvancedInspector/Core.meta +++ /dev/null @@ -1,5 +0,0 @@ -fileFormatVersion: 2 -guid: 0d71452a5ed8d3c4a9a83a9e27d4d2bd -folderAsset: yes -DefaultImporter: - userData: diff --git a/Assets/Plugins/AdvancedInspector/Core/ActionBinding.cs b/Assets/Plugins/AdvancedInspector/Core/ActionBinding.cs deleted file mode 100644 index 55573bbd..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/ActionBinding.cs +++ /dev/null @@ -1,744 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Linq; -using System.Reflection; -using System.Text; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// This class represent an event, and allows the Inspector to bind it to another method. - /// Arguments can be sent to the invoked method from a static field, internal from the code invoking, or from another method returned value. - /// </summary> - [Serializable, AdvancedInspector] - public class ActionBinding : ICopiable - { - [SerializeField] - private string[] internalParameters = new string[0]; - - [SerializeField] - private GameObject gameObject; - - [Inspect] - public GameObject GameObject - { - get { return gameObject; } - set - { - if (gameObject != value) - { - gameObject = value; - Component = null; - } - } - } - - [SerializeField] - private Component component; - - [Inspect, Restrict("GetComponents")] - public Component Component - { - get { return component; } - set - { - if (component != value) - { - component = value; - Method = null; - } - } - } - - private IList GetComponents() - { - List<DescriptorPair> components = new List<DescriptorPair>(); - if (gameObject == null) - return components; - - foreach (Component component in gameObject.GetComponents(typeof(Component))) - components.Add(new DescriptorPair(component, new DescriptorAttribute(component.GetType().Name, ""))); - - return components; - } - - [SerializeField] - private string method; - - [Inspect, Restrict("GetMethods", RestrictDisplay.Toolbox)] - public MethodInfo Method - { - get { return GetMethodInfo(); } - set - { - if (value == null) - { - parameters = new BindingParameter[0]; - method = ""; - return; - } - - MethodInfo info = GetMethodInfo(); - if (info != value) - { - method = value.Name; - ParameterInfo[] param = value.GetParameters(); - parameters = new BindingParameter[param.Length]; - for (int i = 0; i < param.Length; i++) - { - parameters[i] = new BindingParameter(internalParameters.Length > i); - parameters[i].Type = param[i].ParameterType; - if (internalParameters.Length > i) - parameters[i].binding = BindingParameter.BindingType.Internal; - } - } - } - } - - private IList GetMethods() - { - List<DescriptorPair> methods = new List<DescriptorPair>(); - if (gameObject == null || component == null) - return methods; - - foreach (MethodInfo info in component.GetType().GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy)) - { - if (info.IsGenericMethod || info.IsConstructor || info.IsFinal || info.IsSpecialName || info.DeclaringType == typeof(object) || info.DeclaringType == typeof(Component)) - continue; - - if (!IsMethodValid(info)) - continue; - - ParameterInfo[] param = info.GetParameters(); - - methods.Add(new DescriptorPair(info, new DescriptorAttribute(GetParamNames(info.Name, param), ""))); - } - - foreach (PropertyInfo info in component.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy)) - { - if (!info.CanWrite || info.DeclaringType == typeof(object) || info.DeclaringType == typeof(UnityEngine.Object) || info.DeclaringType == typeof(Component)) - continue; - - MethodInfo method = info.GetSetMethod(); - if (method == null || !IsMethodValid(method)) - continue; - - ParameterInfo[] param = method.GetParameters(); - - methods.Add(new DescriptorPair(method, new DescriptorAttribute(GetParamNames(info.Name, param), ""))); - } - - return methods; - } - - private bool IsMethodValid(MethodInfo info) - { - ParameterInfo[] param = info.GetParameters(); - - bool valid = true; - for (int i = 0; i < param.Length; i++) - { - if (!BindingParameter.IsValidType(param[i].ParameterType)) - { - valid = false; - break; - } - - if (internalParameters.Length > i) - { - Type type = Type.GetType(internalParameters[i]); - if (!type.IsAssignableFrom(param[i].ParameterType)) - { - valid = false; - break; - } - } - } - - return valid; - } - - private string GetParamNames(string name, ParameterInfo[] param) - { - string paramName = name + " ("; - for (int i = 0; i < param.Length; i++) - { - paramName += param[i].ParameterType.Name; - if (i < param.Length - 1) - paramName += ", "; - } - paramName += ")"; - - return paramName; - } - - private MethodInfo GetMethodInfo() - { - if (gameObject == null || component == null || string.IsNullOrEmpty(method)) - return null; - - Type[] types = new Type[parameters.Length]; - for (int i = 0; i < parameters.Length; i++) - types[i] = parameters[i].Type; - - return component.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy, null, types, null); - } - - [Inspect, Collection(0, false), SerializeField] - private BindingParameter[] parameters = new BindingParameter[0]; - - public event ActionEventHandler OnInvoke; - - /// <summary> - /// Parameter-less method constructor. - /// </summary> - public ActionBinding() { } - - /// <summary> - /// The array of types is the method definition. - /// Method with the wrong parameters are not selectable. - /// </summary> - public ActionBinding(Type[] types) - { - internalParameters = new string[types.Length]; - for (int i = 0; i < types.Length; i++) - internalParameters[i] = types[i].AssemblyQualifiedName; - } - - /// <summary> - /// Invoke the method. - /// Be careful to pass the proper type as args, otherwise they will be ignored. - /// Args are only retained if the parameter is flagged as internal. - /// </summary> - public void Invoke(params object[] args) - { - if (gameObject == null || component == null || string.IsNullOrEmpty(method)) - return; - - MethodInfo info = GetMethodInfo(); - if (info == null) - return; - - object[] values = new object[parameters.Length]; - for (int i = 0; i < parameters.Length; i++) - { - if (args.Length > i && parameters[i].binding == BindingParameter.BindingType.Internal) - values[i] = args[i]; - else - values[i] = parameters[i].Value; - } - - info.Invoke(component, values); - - if (OnInvoke != null) - OnInvoke(this, values); - } - - public override string ToString() - { - string supplied = "("; - for (int i = 0; i < internalParameters.Length; i++) - { - supplied += Type.GetType(internalParameters[i]).Name; - if (i < internalParameters.Length - 1) - supplied += ", "; - } - - supplied += ")"; - - if (component != null) - return component.GetType().Name + " : " + method + " : " + supplied; - else - return supplied; - } - - public bool Copiable(object destination) - { - ActionBinding action = destination as ActionBinding; - if (action == null) - return false; - - if (action.internalParameters.Length != internalParameters.Length) - return false; - - for (int i = 0; i < internalParameters.Length; i++) - if (internalParameters[i] != action.internalParameters[i]) - return false; - - return true; - } - - /// <summary> - /// The binding parameter define how each of the argument of the invoked method is handled. - /// </summary> - [Serializable, AdvancedInspector] - public class BindingParameter : ICopy, ICopiable - { - [Inspect(-1), Restrict("RestrictBinding")] - public BindingType binding; - - private IList RestrictBinding() - { - List<object> list = new List<object>(); - if (canBeInternal) - list.Add(BindingType.Internal); - - list.Add(BindingType.Static); - list.Add(BindingType.External); - return list; - } - - private bool canBeInternal = true; - - private bool CanBeInternal - { - get { return canBeInternal; } - } - - #region Values - [SerializeField] - private BindingValueType type; - - [SerializeField] - private string qualifiedTypeName; - - public Type Type - { - get - { - if (string.IsNullOrEmpty(qualifiedTypeName)) - return null; - else - return Type.GetType(qualifiedTypeName); - } - - set - { - if (value == typeof(bool)) - type = BindingValueType.Boolean; - else if (value == typeof(Bounds)) - type = BindingValueType.Bounds; - else if (value == typeof(Color)) - type = BindingValueType.Color; - else if (value == typeof(float)) - type = BindingValueType.Float; - else if (value == typeof(int)) - type = BindingValueType.Integer; - else if (value == typeof(Rect)) - type = BindingValueType.Rect; - else if (typeof(UnityEngine.Object).IsAssignableFrom(value)) - type = BindingValueType.Reference; - else if (value == typeof(string)) - type = BindingValueType.String; - else if (value == typeof(Vector2)) - type = BindingValueType.Vector2; - else if (value == typeof(Vector3)) - type = BindingValueType.Vector3; - else if (value == typeof(Vector4)) - type = BindingValueType.Vector4; - else - type = BindingValueType.None; - - if (type != BindingValueType.None) - qualifiedTypeName = value.AssemblyQualifiedName; - else - qualifiedTypeName = ""; - } - } - - [Inspect(-2)] - public string BoundType - { - get - { - if (Type == null) - return ""; - - return Type.Name; - } - } - - [SerializeField] - private bool boolValue = false; - [SerializeField] - private int intValue = 0; - [SerializeField] - private float floatValue = 0; - [SerializeField] - private string stringValue = ""; - [SerializeField] - private Vector2 vector2Value = Vector2.zero; - [SerializeField] - private Vector3 vector3Value = Vector3.zero; - [SerializeField] - private Vector4 vector4Value = Vector4.zero; - [SerializeField] - private Color colorValue = Color.black; - [SerializeField] - private Rect rectValue = new Rect(0, 0, 0, 0); - [SerializeField] - private Bounds boundsValue = new Bounds(Vector3.zero, Vector3.zero); - [SerializeField] - private UnityEngine.Object referenceValue = new UnityEngine.Object(); - #endregion - - [Inspect("IsStatic")] - [RuntimeResolve("GetRuntimeType")] - public object Value - { - get - { - if (binding == BindingType.External) - { - object value = Invoke(); - if (value.GetType().IsAssignableFrom(Type)) - return value; - - System.ComponentModel.TypeConverter converter = System.ComponentModel.TypeDescriptor.GetConverter(Type); - return converter.ConvertTo(value, Type); - } - - switch (type) - { - case BindingValueType.Boolean: - return boolValue; - case BindingValueType.Bounds: - return boundsValue; - case BindingValueType.Color: - return colorValue; - case BindingValueType.Float: - return floatValue; - case BindingValueType.Integer: - return intValue; - case BindingValueType.Rect: - return rectValue; - case BindingValueType.Reference: - return referenceValue; - case BindingValueType.String: - return stringValue; - case BindingValueType.Vector2: - return vector2Value; - case BindingValueType.Vector3: - return vector3Value; - case BindingValueType.Vector4: - return vector4Value; - default: - return null; - } - } - - set - { - if (value == null && type != BindingValueType.Reference) - return; - - switch (type) - { - case BindingValueType.Boolean: - boolValue = (bool)value; - break; - case BindingValueType.Bounds: - boundsValue = (Bounds)value; - break; - case BindingValueType.Color: - colorValue = (Color)value; - break; - case BindingValueType.Float: - floatValue = (float)value; - break; - case BindingValueType.Integer: - intValue = (int)value; - break; - case BindingValueType.Rect: - rectValue = (Rect)value; - break; - case BindingValueType.Reference: - referenceValue = (UnityEngine.Object)value; - break; - case BindingValueType.String: - stringValue = (string)value; - break; - case BindingValueType.Vector2: - vector2Value = (Vector2)value; - break; - case BindingValueType.Vector3: - vector3Value = (Vector3)value; - break; - case BindingValueType.Vector4: - vector4Value = (Vector4)value; - break; - default: - return; - } - } - } - - [SerializeField] - private GameObject gameObject; - - [Inspect("IsExternal")] - public GameObject GameObject - { - get { return gameObject; } - set - { - if (gameObject != value) - { - gameObject = value; - Component = null; - } - } - } - - [SerializeField] - private Component component; - - [Inspect("IsExternal")] - [Restrict("GetComponents")] - public Component Component - { - get { return component; } - set - { - if (component != value) - { - component = value; - Method = null; - } - } - } - - private IList GetComponents() - { - List<DescriptorPair> components = new List<DescriptorPair>(); - if (gameObject == null) - return components; - - foreach (Component component in gameObject.GetComponents(typeof(Component))) - components.Add(new DescriptorPair(component, new DescriptorAttribute(component.GetType().Name, ""))); - - return components; - } - - [SerializeField] - private string method; - - [Inspect("IsExternal")] - [Restrict("GetMethods", RestrictDisplay.Toolbox)] - public MethodInfo Method - { - get { return GetMethodInfo(); } - set - { - if (value == null) - { - method = ""; - return; - } - - MethodInfo info = GetMethodInfo(); - if (info != value) - method = value.Name; - } - } - - private IList GetMethods() - { - List<DescriptorPair> methods = new List<DescriptorPair>(); - if (gameObject == null || component == null) - return methods; - - foreach (MethodInfo info in component.GetType().GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy)) - { - if (info.IsGenericMethod || info.IsConstructor || info.IsFinal || info.IsSpecialName) - continue; - - if (!IsMethodValid(info)) - continue; - - string paramName = info.ReturnType.Name + " " + info.Name + "()"; - methods.Add(new DescriptorPair(info, new DescriptorAttribute(paramName, ""))); - } - - foreach (PropertyInfo info in component.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy)) - { - if (!info.CanRead) - continue; - - MethodInfo method = info.GetGetMethod(); - if (method == null || !IsMethodValid(method)) - continue; - - string paramName = method.ReturnType.Name + " " + info.Name + "()"; - methods.Add(new DescriptorPair(method, new DescriptorAttribute(paramName, ""))); - } - - return methods; - } - - private bool IsMethodValid(MethodInfo info) - { - ParameterInfo[] param = info.GetParameters(); - if (param.Length > 0) - return false; - - if (info.ReturnType == null || info.ReturnType == typeof(void)) - return false; - - System.ComponentModel.TypeConverter converter = System.ComponentModel.TypeDescriptor.GetConverter(info.ReturnType); - if (!Type.IsAssignableFrom(info.ReturnType) && !converter.CanConvertTo(Type)) - return false; - - return true; - } - - private MethodInfo GetMethodInfo() - { - if (gameObject == null || component == null || string.IsNullOrEmpty(method)) - return null; - - return component.GetType().GetMethod(method, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy); - } - - private bool IsStatic() - { - return binding == BindingType.Static; - } - - private bool IsExternal() - { - return binding == BindingType.External; - } - - private Type GetRuntimeType() - { - return Type; - } - - public BindingParameter() { } - - public BindingParameter(bool canBeInternal) - { - this.canBeInternal = canBeInternal; - } - - public static bool IsValidType(Type type) - { - if (type == typeof(bool)) - return true; - else if (type == typeof(Bounds)) - return true; - else if (type == typeof(Color)) - return true; - else if (type == typeof(float)) - return true; - else if (type == typeof(int)) - return true; - else if (type == typeof(Rect)) - return true; - else if (typeof(UnityEngine.Object).IsAssignableFrom(type)) - return true; - else if (type == typeof(string)) - return true; - else if (type == typeof(Vector2)) - return true; - else if (type == typeof(Vector3)) - return true; - else if (type == typeof(Vector4)) - return true; - - return false; - } - - public enum BindingType - { - Internal, - Static, - External - } - - private enum BindingValueType - { - None, - - Boolean, - Integer, - Float, - String, - Vector2, - Vector3, - Vector4, - Color, - Rect, - Bounds, - Reference - } - - private object Invoke() - { - if (gameObject == null || component == null || string.IsNullOrEmpty(method)) - return null; - - MethodInfo info = GetMethodInfo(); - if (info == null) - return null; - - return info.Invoke(component, new object[0]); - } - - public bool Copiable(object destination) - { - BindingParameter target = destination as BindingParameter; - if (target == null) - return false; - - if (target.type != type) - return false; - - if (!target.canBeInternal && binding == BindingType.Internal) - return false; - - return true; - } - - public object Copy(object destination) - { - BindingParameter target = destination as BindingParameter; - - BindingParameter copy = new BindingParameter(); - if (target != null) - copy.canBeInternal = target.canBeInternal; - else - copy.canBeInternal = canBeInternal; - - copy.binding = binding; - copy.boolValue = boolValue; - copy.boundsValue = boundsValue; - copy.colorValue = colorValue; - copy.component = component; - copy.floatValue = floatValue; - copy.gameObject = gameObject; - copy.intValue = intValue; - copy.method = method; - copy.qualifiedTypeName = qualifiedTypeName; - copy.rectValue = rectValue; - copy.referenceValue = referenceValue; - copy.stringValue = stringValue; - copy.type = type; - copy.vector2Value = vector2Value; - copy.vector3Value = vector3Value; - copy.vector4Value = vector4Value; - - return copy; - } - - public override string ToString() - { - return type.ToString(); - } - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Core/ActionBinding.cs.meta b/Assets/Plugins/AdvancedInspector/Core/ActionBinding.cs.meta deleted file mode 100644 index 1b2c79dc..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/ActionBinding.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3dda590f8ffeb5848b2e6775c1caa63a -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Core/ComponentMonoBehaviour.cs b/Assets/Plugins/AdvancedInspector/Core/ComponentMonoBehaviour.cs deleted file mode 100644 index e5d04884..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/ComponentMonoBehaviour.cs +++ /dev/null @@ -1,199 +0,0 @@ -using UnityEngine; -using System; -using System.Collections; -using System.Collections.Generic; -using System.Linq; -using System.Reflection; - -namespace AdvancedInspector -{ - /// <summary> - /// ScriptableObject are not serializable within the scope of a GameObject. - /// Therefore, they are improper to prefab, copy and so on. - /// This class' goal is to provide a polymorphic solution and give an easy way of handling up front. - /// - /// Derived from Object; no polymorphism supported. - /// Derived from ScriptableObject; cannot be prefabed, copied, duplicated or instanced. - /// Derived from MonoBehaviour; can only live on a GameObject. - /// - /// A ComponentMonoBehaviour is created from another MonoBehaviour; its parent. - /// A parent can be another ComponentMonoBehaviour. - /// If the parent is destroyed, the subcomponent is destroyed too. - /// If a subcomponent is found without a parent, it's destroyed too. - /// </summary> - [AdvancedInspector] - public abstract class ComponentMonoBehaviour : MonoBehaviour - { - [SerializeField] - private MonoBehaviour owner; - - /// <summary> - /// The owner of a "subcomponent". - /// Use to know if this component lost its parent. - /// If so, the AdvancedInspector will delete any unused component. - /// </summary> - public MonoBehaviour Owner - { - get { return owner; } - set - { - if (value != null) - owner = value; - } - } - - /// <summary> - /// A subcomponent is not visible the normal way in the Inspector. - /// It's shown as being part of another item. - /// </summary> - protected virtual void Reset() - { - hideFlags = HideFlags.HideInInspector; - } - - /// <summary> - /// Called when the inspector is about to destroy this one. - /// Loop in all the internal and destroy sub-components. - /// </summary> - public void Erase() - { - foreach (FieldInfo info in GetFields(GetType(), false)) - { - object value = info.GetValue(this); - - if (value is ComponentMonoBehaviour) - { - ComponentMonoBehaviour component = value as ComponentMonoBehaviour; - - if (component.Owner == Owner) - component.Erase(); - } - } - - DestroyImmediate(this, true); - } - - /// <summary> - /// Instanciate an existing Component on the same owner GameObject - /// </summary> - public ComponentMonoBehaviour Instantiate() - { - return Instantiate(gameObject, Owner); - } - - /// <summary> - /// Instanciate an existing Component on the same owner GameObject but with a new onwer. - /// </summary> - public ComponentMonoBehaviour Instantiate(MonoBehaviour owner) - { - return Instantiate(gameObject, owner); - } - - /// <summary> - /// Instanciate an existing Component on the target GameObject. - /// </summary> - public ComponentMonoBehaviour Instantiate(GameObject go, MonoBehaviour owner) - { - return CopyObject(go, owner, this) as ComponentMonoBehaviour; - } - - private static object CopyObject(GameObject go, MonoBehaviour owner, object original) - { - if (original == null) - return null; - - Type type = original.GetType(); - - if (type == typeof(string)) - - return ((string)original).Clone(); - else if (type.Namespace == "System") - return original; - else if (typeof(IList).IsAssignableFrom(type)) - return CopyList(go, owner, (IList)original); - else if (typeof(ComponentMonoBehaviour).IsAssignableFrom(type) && ((ComponentMonoBehaviour)original).Owner == owner) - return CopyComponent(go, owner, (ComponentMonoBehaviour)original); - else if (typeof(Component).IsAssignableFrom(type)) - return original; - else if (typeof(ScriptableObject).IsAssignableFrom(type)) - return ScriptableObject.Instantiate((ScriptableObject)original); - else if (typeof(UnityEngine.Object).IsAssignableFrom(type)) - return original; - else if (type.IsClass) - return CopyClass(go, owner, original); - else - return original; - } - - private static IList CopyList(GameObject go, MonoBehaviour owner, IList original) - { - Type type = original.GetType(); - IList copy; - - if (type.IsArray) - { - copy = Array.CreateInstance(type.GetElementType(), original.Count); - for (int i = 0; i < original.Count; i++) - copy[i] = CopyObject(go, owner, original[i]); - } - else - { - copy = Activator.CreateInstance(type) as IList; - for (int i = 0; i < original.Count; i++) - copy.Add(CopyObject(go, owner, original[i])); - - } - - return copy; - } - - private static ComponentMonoBehaviour CopyComponent(GameObject go, MonoBehaviour owner, ComponentMonoBehaviour original) - { - Type type = original.GetType(); - ComponentMonoBehaviour copy = go.AddComponent(original.GetType()) as ComponentMonoBehaviour; - - foreach (FieldInfo info in GetFields(type, false)) - { - if (info.IsLiteral) - continue; - - info.SetValue(copy, CopyObject(go, copy, info.GetValue(original))); - } - - copy.Owner = owner; - - return copy; - } - - private static object CopyClass(GameObject go, MonoBehaviour owner, object original) - { - Type type = original.GetType(); - object copy = Activator.CreateInstance(type); - - foreach (FieldInfo info in GetFields(type, false)) - { - if (info.IsLiteral) - continue; - - info.SetValue(copy, CopyObject(go, owner, info.GetValue(original))); - } - - return copy; - } - - private static List<FieldInfo> GetFields(Type type, bool recursive) - { - List<FieldInfo> infos; - - if (recursive) - infos = type.GetFields(BindingFlags.NonPublic | BindingFlags.Instance).ToList(); - else - infos = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.FlattenHierarchy).ToList(); - - if (type.BaseType != null && type.BaseType != typeof(object)) - infos.AddRange(GetFields(type.BaseType, true)); - - return infos; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Core/ComponentMonoBehaviour.cs.meta b/Assets/Plugins/AdvancedInspector/Core/ComponentMonoBehaviour.cs.meta deleted file mode 100644 index d987b370..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/ComponentMonoBehaviour.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d411934b81db62841acf60342a15b9c3 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Core/RangeFloat.cs b/Assets/Plugins/AdvancedInspector/Core/RangeFloat.cs deleted file mode 100644 index f7442db6..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/RangeFloat.cs +++ /dev/null @@ -1,20 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; - -namespace AdvancedInspector -{ - [Serializable] - public struct RangeFloat - { - public float min; - public float max; - - public RangeFloat(float min, float max) - { - this.min = min; - this.max = max; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Core/RangeFloat.cs.meta b/Assets/Plugins/AdvancedInspector/Core/RangeFloat.cs.meta deleted file mode 100644 index a2c19ce3..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/RangeFloat.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: bee2349f549bbc341bd8f823cb45ccbf -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Core/RangeInt.cs b/Assets/Plugins/AdvancedInspector/Core/RangeInt.cs deleted file mode 100644 index bfe55c58..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/RangeInt.cs +++ /dev/null @@ -1,20 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; - -namespace AdvancedInspector -{ - [Serializable] - public struct RangeInt - { - public int min; - public int max; - - public RangeInt(int min, int max) - { - this.min = min; - this.max = max; - } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Core/RangeInt.cs.meta b/Assets/Plugins/AdvancedInspector/Core/RangeInt.cs.meta deleted file mode 100644 index 3b73338c..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/RangeInt.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6c92ce2aa7de2a7438784b0cc719f9ac -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Core/UDictionary.cs b/Assets/Plugins/AdvancedInspector/Core/UDictionary.cs deleted file mode 100644 index 5322154f..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/UDictionary.cs +++ /dev/null @@ -1,230 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Diagnostics; -using System.Linq; -using System.Runtime.InteropServices; -using System.Runtime.Serialization; -using System.Text; - -using UnityEngine; - -namespace AdvancedInspector -{ - [Serializable] - [ComVisible(false)] - [DebuggerDisplay("Count = {Count}")] - public class UDictionary<TKey, TValue> : IDictionary<TKey, TValue>, ICollection<KeyValuePair<TKey, TValue>>, IEnumerable<KeyValuePair<TKey, TValue>>, IDictionary, ICollection, IEnumerable, ISerializable, IDeserializationCallback, ISerializationCallbackReceiver - { - [SerializeField] - private List<TKey> keys = new List<TKey>(); - - [SerializeField] - private List<TValue> values = new List<TValue>(); - - [NonSerialized] - private Dictionary<TKey, TValue> dictionary = new Dictionary<TKey, TValue>(); - - #region Implementation of ISerializationCallbackReceiver - public void OnAfterDeserialize() - { - dictionary.Clear(); - for (int i = 0; i < keys.Count; i++) - if (keys[i] != null && (!(keys[i] is UnityEngine.Object) || ((UnityEngine.Object)(object)keys[i]))) - dictionary.Add(keys[i], values[i]); - } - - public void OnBeforeSerialize() - { - keys.Clear(); - values.Clear(); - foreach (KeyValuePair<TKey, TValue> pair in dictionary) - { - if (pair.Key == null || (pair.Key is UnityEngine.Object && !((UnityEngine.Object)(object)pair.Key))) - continue; - - keys.Add(pair.Key); - values.Add(pair.Value); - } - } - #endregion - - #region Implementation of ISerializable - public void GetObjectData(SerializationInfo info, StreamingContext context) - { - dictionary.GetObjectData(info, context); - } - #endregion - - #region Implementation of IDeserializationCallback - public void OnDeserialization(object sender) - { - dictionary.OnDeserialization(sender); - } - #endregion - - #region Implementation IDictionary - public bool IsFixedSize - { - get { return false; } - } - - public ICollection<TKey> Keys - { - get { return dictionary.Keys; } - } - - ICollection IDictionary.Keys - { - get { return dictionary.Keys; } - } - - public ICollection<TValue> Values - { - get { return dictionary.Values; } - } - - ICollection IDictionary.Values - { - get { return dictionary.Values; } - } - - public TValue this[TKey key] - { - get { return dictionary[key]; } - set { dictionary[key] = value; } - } - - object IDictionary.this[object key] - { - get - { - if (!(key is TKey)) - return null; - - return dictionary[(TKey)key]; - } - set - { - if (!(key is TKey)) - return; - - if (!(value is TValue) && value != null) - return; - - dictionary[(TKey)key] = (TValue)value; - } - } - - public void Add(TKey key, TValue value) - { - dictionary.Add(key, value); - } - - void IDictionary.Add(object key, object value) - { - if (!(key is TKey)) - return; - - if (!(value is TValue) && value != null) - return; - - dictionary.Add((TKey)key, (TValue)value); - } - - public bool ContainsKey(TKey key) - { - return dictionary.ContainsKey(key); - } - - bool IDictionary.Contains(object key) - { - if (!(key is TKey)) - return false; - - return dictionary.ContainsKey((TKey)key); - } - - public bool Remove(TKey key) - { - return dictionary.Remove(key); - } - - void IDictionary.Remove(object key) - { - if (!(key is TKey)) - return; - - dictionary.Remove((TKey)key); - } - - public bool TryGetValue(TKey key, out TValue value) - { - return dictionary.TryGetValue(key, out value); - } - - IDictionaryEnumerator IDictionary.GetEnumerator() - { - return ((IDictionary)dictionary).GetEnumerator(); - } - #endregion - - #region Implementation ICollection - public int Count - { - get { return dictionary.Count; } - } - - public bool IsReadOnly - { - get { return false; } - } - - public bool IsSynchronized - { - get { return false; } - } - - public object SyncRoot - { - get { return null; } - } - - public void Add(KeyValuePair<TKey, TValue> item) - { - dictionary.Add(item.Key, item.Value); - } - - public void Clear() - { - dictionary.Clear(); - } - - public bool Contains(KeyValuePair<TKey, TValue> item) - { - return dictionary.ContainsKey(item.Key) && dictionary[item.Key].Equals(item.Value); - } - - void ICollection.CopyTo(Array array, int index) { } - - void ICollection<KeyValuePair<TKey, TValue>>.CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex) { } - - public bool Remove(KeyValuePair<TKey, TValue> item) - { - return dictionary.Remove(item.Key); - } - #endregion - - #region Implementation of IEnumerable - public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() - { - return dictionary.GetEnumerator(); - } - - IEnumerator IEnumerable.GetEnumerator() - { - return dictionary.GetEnumerator(); - } - #endregion - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Core/UDictionary.cs.meta b/Assets/Plugins/AdvancedInspector/Core/UDictionary.cs.meta deleted file mode 100644 index f39539f9..00000000 --- a/Assets/Plugins/AdvancedInspector/Core/UDictionary.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9e2fe3e177768eb42ac8308f4f3e3c6a -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Event.meta b/Assets/Plugins/AdvancedInspector/Event.meta deleted file mode 100644 index 135b7127..00000000 --- a/Assets/Plugins/AdvancedInspector/Event.meta +++ /dev/null @@ -1,5 +0,0 @@ -fileFormatVersion: 2 -guid: cfb5bf0cc1004984c86ae71dfdef427c -folderAsset: yes -DefaultImporter: - userData: diff --git a/Assets/Plugins/AdvancedInspector/Event/EventHandlers.cs b/Assets/Plugins/AdvancedInspector/Event/EventHandlers.cs deleted file mode 100644 index 9c0418d4..00000000 --- a/Assets/Plugins/AdvancedInspector/Event/EventHandlers.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace AdvancedInspector -{ - public delegate void GenericEventHandler(); - - public delegate void SenderEventHandler(object sender); - - public delegate void BoolEventHandler(object sender, bool value); - public delegate void IntEventHandler(object sender, int value); - public delegate void FloatEventHandler(object sender, float value); - public delegate void StringEventHandler(object sender, string value); - public delegate void ObjectEventHandler(object sender, object value); - public delegate void Vector2EventHandler(object sender, Vector2 value); - public delegate void Vector3EventHandler(object sender, Vector3 value); - public delegate void Vector4EventHandler(object sender, Vector4 value); - - public delegate void CollisionEventHandler(object sender, Collision value); - public delegate void ColliderEventHandler(object sender, Collider value); - - public delegate void ActionEventHandler(object sender, object[] args); -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Event/EventHandlers.cs.meta b/Assets/Plugins/AdvancedInspector/Event/EventHandlers.cs.meta deleted file mode 100644 index 4c6c1268..00000000 --- a/Assets/Plugins/AdvancedInspector/Event/EventHandlers.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ada727c2815079443b04c23643983797 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Interface.meta b/Assets/Plugins/AdvancedInspector/Interface.meta deleted file mode 100644 index 16d6ab7f..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface.meta +++ /dev/null @@ -1,5 +0,0 @@ -fileFormatVersion: 2 -guid: f1b6b242a5028dc4b8f87041356c7c93 -folderAsset: yes -DefaultImporter: - userData: diff --git a/Assets/Plugins/AdvancedInspector/Interface/ICopiable.cs b/Assets/Plugins/AdvancedInspector/Interface/ICopiable.cs deleted file mode 100644 index 8498e056..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/ICopiable.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; - -namespace AdvancedInspector -{ - /// <summary> - /// Give an object the power to detect if it can be clone to the target location. - /// </summary> - public interface ICopiable - { - /// <summary> - /// Should return true if the object can be copied to replace the object destination. - /// </summary> - bool Copiable(object destination); - } -} diff --git a/Assets/Plugins/AdvancedInspector/Interface/ICopiable.cs.meta b/Assets/Plugins/AdvancedInspector/Interface/ICopiable.cs.meta deleted file mode 100644 index fe1413d4..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/ICopiable.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5be419eaa25267d4abffe1323b92fdba -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Interface/ICopy.cs b/Assets/Plugins/AdvancedInspector/Interface/ICopy.cs deleted file mode 100644 index d3584276..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/ICopy.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; - -namespace AdvancedInspector -{ - /// <summary> - /// Give an object the power to handle it's own copying over an target destination. - /// </summary> - public interface ICopy - { - /// <summary> - /// Should return a copy of itself. The overriden destination object is passed in case important fields are not to be replaced. - /// </summary> - object Copy(object destination); - } -} diff --git a/Assets/Plugins/AdvancedInspector/Interface/ICopy.cs.meta b/Assets/Plugins/AdvancedInspector/Interface/ICopy.cs.meta deleted file mode 100644 index e96268ea..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/ICopy.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c3c8bf575d7676a4bb245bda97724449 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs b/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs deleted file mode 100644 index 65e93a85..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs +++ /dev/null @@ -1,24 +0,0 @@ -using UnityEngine; -using System; -using System.Collections; - -namespace AdvancedInspector -{ - /// <summary> - /// Define an interface called when the Inspector has performed changes. - /// The event works the other way around, as a way to notify the Inspector something changed and needs to be refreshed. - /// </summary> - public interface IDataChanged - { - /// <summary> - /// Fired when the Inspector changed. - /// </summary> - void DataChanged(); - - /// <summary> - /// Should be fired internal by the object when the fields structure changed. - /// Ex.: Added an object to a list. - /// </summary> - event GenericEventHandler OnDataChanged; - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs.meta b/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs.meta deleted file mode 100644 index 957af94f..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d075315f0f1460743ac06aafae48b280 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Interface/IInspectorRunning.cs b/Assets/Plugins/AdvancedInspector/Interface/IInspectorRunning.cs deleted file mode 100644 index c2038537..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IInspectorRunning.cs +++ /dev/null @@ -1,29 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; - -namespace AdvancedInspector -{ - /// <summary> - /// When implementing this, gives the object ability to draw the header and footer of the Inspector's space. - /// </summary> - public interface IInspectorRunning - { - /// <summary> - /// Draw at the top of the inspector, in this order; - /// - This - /// - Class Helpbox - /// - Tabs - /// rest of the fields - /// </summary> - void OnHeaderGUI(); - - /// <summary> - /// Draw at the bottom of the inspector, in this order; - /// - Helpbox - /// - This - /// </summary> - void OnFooterGUI(); - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Interface/IInspectorRunning.cs.meta b/Assets/Plugins/AdvancedInspector/Interface/IInspectorRunning.cs.meta deleted file mode 100644 index ad85b3be..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IInspectorRunning.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 94767ceadd7c79e4da722e9aa451f87e -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Interface/IListAttribute.cs b/Assets/Plugins/AdvancedInspector/Interface/IListAttribute.cs deleted file mode 100644 index 2f020402..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IListAttribute.cs +++ /dev/null @@ -1,12 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; - -namespace AdvancedInspector -{ - /// <summary> - /// Define an attribute that can be passed down to list/array elements. - /// </summary> - public interface IListAttribute { } -} diff --git a/Assets/Plugins/AdvancedInspector/Interface/IListAttribute.cs.meta b/Assets/Plugins/AdvancedInspector/Interface/IListAttribute.cs.meta deleted file mode 100644 index d180ca1e..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IListAttribute.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fec0fc7a00e58804ab5c94aa860790b7 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Interface/IPreview.cs b/Assets/Plugins/AdvancedInspector/Interface/IPreview.cs deleted file mode 100644 index 9dcf487c..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IPreview.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; - -using UnityEngine; - -namespace AdvancedInspector -{ - /// <summary> - /// Implements the method required to display an inspector preview. - /// </summary> - public interface IPreview - { - /// <summary> - /// This should return instance(s) of the following type; - /// GameObject - /// Mesh - /// Material - /// Texture - /// Cubemap - /// If return null or empty array, preview is turned off. - /// </summary> - UnityEngine.Object[] Preview { get; } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Interface/IPreview.cs.meta b/Assets/Plugins/AdvancedInspector/Interface/IPreview.cs.meta deleted file mode 100644 index 841448df..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IPreview.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: bea75a5ed3255024b904a3ebfddcb15b -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Interface/IRuntimeAttribute.cs b/Assets/Plugins/AdvancedInspector/Interface/IRuntimeAttribute.cs deleted file mode 100644 index 10710819..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IRuntimeAttribute.cs +++ /dev/null @@ -1,44 +0,0 @@ -using UnityEngine; -using System; -using System.Collections; -using System.Collections.Generic; -using System.Reflection; - -namespace AdvancedInspector -{ - /// <summary> - /// Define an attribute that stores a method name - /// Which should be turned into a delegate at runtime. - /// </summary> - public interface IRuntimeAttribute<T> : IRuntimeAttribute - { - /// <summary> - /// Invoke the internal delegates and returns the requested values. - /// T should be the same type as the Delegate return type. - /// </summary> - T Invoke(int index, object instance, object value); - } - - public interface IRuntimeAttribute - { - /// <summary> - /// Name of the MethodInfo to retrieve at runtime. - /// </summary> - string MethodName { get; } - - /// <summary> - /// Prototype template of the delegate to create - /// </summary> - Type Template { get; } - - /// <summary> - /// Prototype template for static external delegate - /// </summary> - Type TemplateStatic { get; } - - /// <summary> - /// List of delegates to invoke. - /// </summary> - List<Delegate> Delegates { get; set; } - } -}
\ No newline at end of file diff --git a/Assets/Plugins/AdvancedInspector/Interface/IRuntimeAttribute.cs.meta b/Assets/Plugins/AdvancedInspector/Interface/IRuntimeAttribute.cs.meta deleted file mode 100644 index 54a67e7e..00000000 --- a/Assets/Plugins/AdvancedInspector/Interface/IRuntimeAttribute.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a59d020caab68e44bbc71d13e9f12fc1 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: diff --git a/Assets/Plugins/AdvancedInspector/Utility.meta b/Assets/Plugins/AdvancedInspector/Utility.meta deleted file mode 100644 index d7968f20..00000000 --- a/Assets/Plugins/AdvancedInspector/Utility.meta +++ /dev/null @@ -1,5 +0,0 @@ -fileFormatVersion: 2 -guid: 24d4e9172de017a4b805b56622be50d7 -folderAsset: yes -DefaultImporter: - userData: diff --git a/Assets/Plugins/AdvancedInspector/Utility/TypeUtility.cs b/Assets/Plugins/AdvancedInspector/Utility/TypeUtility.cs deleted file mode 100644 index a445b8e9..00000000 --- a/Assets/Plugins/AdvancedInspector/Utility/TypeUtility.cs +++ /dev/null @@ -1,25 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Reflection; -using System.Text; - -namespace AdvancedInspector -{ - public class TypeUtility - { - public static Type GetTypeByName(string name) - { - foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) - { - foreach (Type type in assembly.GetTypes()) - { - if (type.Name == name) - return type; - } - } - - return null; - } - } -} diff --git a/Assets/Plugins/AdvancedInspector/Utility/TypeUtility.cs.meta b/Assets/Plugins/AdvancedInspector/Utility/TypeUtility.cs.meta deleted file mode 100644 index dd719c2c..00000000 --- a/Assets/Plugins/AdvancedInspector/Utility/TypeUtility.cs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2053e8109e8ace34897756007aa622d2 -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: |