summaryrefslogtreecommitdiff
path: root/Assets/Scripts/Physics/PhysicsHelper.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Scripts/Physics/PhysicsHelper.cs')
-rw-r--r--Assets/Scripts/Physics/PhysicsHelper.cs19
1 files changed, 11 insertions, 8 deletions
diff --git a/Assets/Scripts/Physics/PhysicsHelper.cs b/Assets/Scripts/Physics/PhysicsHelper.cs
index 27d04051..94916bfc 100644
--- a/Assets/Scripts/Physics/PhysicsHelper.cs
+++ b/Assets/Scripts/Physics/PhysicsHelper.cs
@@ -13,42 +13,45 @@ public class PhysicsCollisionInfo
public sealed class PhysicsHelper
{
- public static bool BallvsBall(PhysicsBall ball1, PhysicsBall ball2, out PhysicsCollisionInfo info)
+#region 简略版的2D检测,忽略z轴,对于格斗游戏来说使用2D物理
+
+ public static bool BallvsBall2D(PhysicsBall ball1, PhysicsBall ball2, out PhysicsCollisionInfo info)
{
info = null;
+
return true;
}
- public static bool BoxvsBox(PhysicsBox box1, PhysicsBox box2, out PhysicsCollisionInfo info)
+ public static bool BoxvsBox2D(PhysicsBox box1, PhysicsBox box2, out PhysicsCollisionInfo info)
{
info = null;
return true;
}
- public static bool BallvsBox(PhysicsBall ball, PhysicsBox box, out PhysicsCollisionInfo info)
+ public static bool BallvsBox2D(PhysicsBall ball, PhysicsBox box, out PhysicsCollisionInfo info)
{
info = null;
return true;
}
- #region 简略版的2D检测,忽略z轴
+#endregion
- public static bool BallvsBall2D(PhysicsBall ball1, PhysicsBall ball2, out PhysicsCollisionInfo info)
+ public static bool BallvsBall(PhysicsBall ball1, PhysicsBall ball2, out PhysicsCollisionInfo info)
{
info = null;
return true;
}
- public static bool BoxvsBox2D(PhysicsBox box1, PhysicsBox box2, out PhysicsCollisionInfo info)
+ public static bool BoxvsBox(PhysicsBox box1, PhysicsBox box2, out PhysicsCollisionInfo info)
{
info = null;
return true;
}
- public static bool BallvsBox2D(PhysicsBall ball, PhysicsBox box, out PhysicsCollisionInfo info)
+ public static bool BallvsBox(PhysicsBall ball, PhysicsBox box, out PhysicsCollisionInfo info)
{
info = null;
return true;
}
- #endregion
+
}