diff options
Diffstat (limited to 'Assets/Scripts/Test/SaionjiScript.cs')
-rw-r--r-- | Assets/Scripts/Test/SaionjiScript.cs | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/Assets/Scripts/Test/SaionjiScript.cs b/Assets/Scripts/Test/SaionjiScript.cs index 67a042bd..84e658de 100644 --- a/Assets/Scripts/Test/SaionjiScript.cs +++ b/Assets/Scripts/Test/SaionjiScript.cs @@ -2,14 +2,19 @@ using System.Collections.Generic;
using UnityEngine;
-public class SaionjiScript : MonoBehaviour
+public partial class SaionjiScript : MonoBehaviour
{
HitBoxTest hitbox;
+ Animator animator;
+
+ int IdleHash;
// Start is called before the first frame update
void Start()
{
-
+ animator = GetComponent<Animator>();
+ // SetupAbilities();
+ IdleHash = Animator.StringToHash("Idle Fight 0");
}
private void OnCollisionEnter(Collision collision)
@@ -22,4 +27,16 @@ public class SaionjiScript : MonoBehaviour Debug.Log("OnTriggerEnter()");
}
+ private void Update()
+ {
+ if(m_CurrentAblity != null)
+ m_CurrentAblity.OnUpdate();
+
+ //AnimatorStateInfo info = animator.GetCurrentAnimatorStateInfo(0);
+ //if(info.normalizedTime > 0.8)
+ //{
+ // animator.CrossFade(IdleHash, 0.11f);
+ //}
+ }
+
}
|