diff options
Diffstat (limited to 'Assets/Scripts/Test/SaionjiScript_Anim.cs')
-rw-r--r-- | Assets/Scripts/Test/SaionjiScript_Anim.cs | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/Assets/Scripts/Test/SaionjiScript_Anim.cs b/Assets/Scripts/Test/SaionjiScript_Anim.cs index 1b99ce35..082729f7 100644 --- a/Assets/Scripts/Test/SaionjiScript_Anim.cs +++ b/Assets/Scripts/Test/SaionjiScript_Anim.cs @@ -12,7 +12,9 @@ public partial class SaionjiScript : MonoBehaviour int Anim_LightAttack3; int Anim_LightAttack4; int Anim_LightAttack5; + int Anim_LightAttackRush; int Anim_SideKick; + int Anim_SideKickRush; int Anim_DashWithSword; int Anim_SuperKick; int Anim_Gun1; @@ -22,8 +24,9 @@ public partial class SaionjiScript : MonoBehaviour void GetAnimHash() { - Anim_Idle = Animator.StringToHash("Idle_Gun"); + //Anim_Idle = Animator.StringToHash("Idle_Gun"); //Anim_Idle = Animator.StringToHash("Idle_Fight"); + Anim_Idle = Animator.StringToHash("Idle_Fight2"); Anim_Run = Animator.StringToHash("Run_Sword_Fast"); Anim_LightAttack1 = Animator.StringToHash("Light_Attk_1"); @@ -31,9 +34,10 @@ public partial class SaionjiScript : MonoBehaviour Anim_LightAttack3 = Animator.StringToHash("Light_Attk_3"); Anim_LightAttack4 = Animator.StringToHash("Light_Attk_4"); Anim_LightAttack5 = Animator.StringToHash("Light_Attk_5"); + Anim_LightAttackRush = Animator.StringToHash("Light_Attk_Rush"); Anim_SideKick = Animator.StringToHash("SideKick"); - + Anim_SideKickRush = Animator.StringToHash("SideKickRush"); Anim_SuperKick = Animator.StringToHash("SuperKickCombo"); Anim_DashWithSword = Animator.StringToHash("Dash_With_Sword"); |