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Diffstat (limited to 'Assets/Scripts/Unit/UnitActionData.cs')
-rw-r--r-- | Assets/Scripts/Unit/UnitActionData.cs | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/Assets/Scripts/Unit/UnitActionData.cs b/Assets/Scripts/Unit/UnitActionData.cs deleted file mode 100644 index 8a06a249..00000000 --- a/Assets/Scripts/Unit/UnitActionData.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -[Serializable] -public class TriggerAnimationDictionary : SerializableDictionary<string/*override clip name\state name*/, AnimationClip> { } - -// 配置角色的动画 -[CreateAssetMenu(fileName = "Unit Action Data")] -public class UnitActionData : ScriptableObject -{ - public TriggerAnimationDictionary actions; - - -} |