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Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample18_TextField.cs')
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diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample18_TextField.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample18_TextField.cs
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--- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample18_TextField.cs
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-using UnityEngine;
-using System;
-using System.Collections;
-
-using AdvancedInspector;
-
-[AdvancedInspector]
-public class AIExample18_TextField : MonoBehaviour
-{
- // The text field attribute change how a string is displayed.
- // In area mode, it grows with new lines.
- [Inspect, TextField(TextFieldType.Area)]
- public string myArea;
-
- // In File mode, the text field is turned into a file picker.
- // The string stores the path to the file.
- [Inspect, TextField(TextFieldType.File)]
- public string myFile;
-
- // Similar to the file one, this one invoke a folder picker.
- [Inspect, TextField(TextFieldType.Folder)]
- public string myFolder;
-
- // This one is similar to password field, only showing *****
- [Inspect, TextField(TextFieldType.Password)]
- public string myPassword;
-
- // This is a drop down list of the available tag.
- // Unity handles tag as string, but don't expose a tag selector.
- [Inspect, TextField(TextFieldType.Tag)]
- public string myTag;
-}