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Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample38_Constructor.cs')
-rw-r--r-- | Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample38_Constructor.cs | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample38_Constructor.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample38_Constructor.cs deleted file mode 100644 index 27cadeb3..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample38_Constructor.cs +++ /dev/null @@ -1,36 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; - -using UnityEngine; -using AdvancedInspector; - -public class AIExample38_Constructor : MonoBehaviour -{ - // In some case, you may want a class to have a custom constructor. - // Usually, Unity is unable to invoke that constructor. - [Serializable] - public class CustomConstructor - { - [Inspect] - public string value; - - public CustomConstructor(string text) - { - value = text; - } - } - - // Advanced Inspector allows you to create your own instance using the constructor attribute. - // You may setup your object as you wish before returning it. - [Inspect, Constructor("InvokeConstructor")] - public CustomConstructor[] constructors; - - public CustomConstructor InvokeConstructor() - { - return new CustomConstructor("This was added in a constructor"); - } -} - - |