diff options
-rw-r--r-- | Data/DefaultContent/Libraries/GameLab/Events/Event.lua | 10 | ||||
-rw-r--r-- | Data/DefaultContent/Libraries/GameLab/Events/init.lua | 9 | ||||
-rw-r--r-- | Data/Libraries/GameLab/Editor/GUI/IMGUI.lua | 10 | ||||
-rw-r--r-- | Data/Libraries/GameLab/Editor/GUI/SplitWindow.lua | 4 | ||||
-rw-r--r-- | Documents/窗口.xlsx | bin | 1445520 -> 1536912 bytes | |||
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 5 | ||||
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj.filters | 18 | ||||
-rw-r--r-- | Runtime/Lua/LuaBind/LuaBindInvoker.cpp | 4 | ||||
-rw-r--r-- | Runtime/Lua/LuaBind/LuaBindInvoker.h | 12 | ||||
-rw-r--r-- | Runtime/Lua/LuaBind/LuaBindLFunction.h | 21 |
10 files changed, 62 insertions, 31 deletions
diff --git a/Data/DefaultContent/Libraries/GameLab/Events/Event.lua b/Data/DefaultContent/Libraries/GameLab/Events/Event.lua new file mode 100644 index 0000000..37fbc84 --- /dev/null +++ b/Data/DefaultContent/Libraries/GameLab/Events/Event.lua @@ -0,0 +1,10 @@ +local Event = {}
+GameLab.Events.Event = Event
+
+Event.current = {}
+
+Event.SetCurrentEvent = function(evt)
+ Event.current = evt
+end
+
+return Event
\ No newline at end of file diff --git a/Data/DefaultContent/Libraries/GameLab/Events/init.lua b/Data/DefaultContent/Libraries/GameLab/Events/init.lua new file mode 100644 index 0000000..2448676 --- /dev/null +++ b/Data/DefaultContent/Libraries/GameLab/Events/init.lua @@ -0,0 +1,9 @@ +local Events = GameLab.Events or{}
+GameLab.Events = Events
+
+local import = GameLab.import(...)
+
+import("Event")
+
+
+return Events
\ No newline at end of file diff --git a/Data/Libraries/GameLab/Editor/GUI/IMGUI.lua b/Data/Libraries/GameLab/Editor/GUI/IMGUI.lua new file mode 100644 index 0000000..334b569 --- /dev/null +++ b/Data/Libraries/GameLab/Editor/GUI/IMGUI.lua @@ -0,0 +1,10 @@ +local imgui = GameLab.Editor.GUI or {}
+GameLab.Editor.GUI = imgui
+
+local Event = GameLab.Events.Event
+
+imgui.Button = function()
+
+end
+
+return imgui
\ No newline at end of file diff --git a/Data/Libraries/GameLab/Editor/GUI/SplitWindow.lua b/Data/Libraries/GameLab/Editor/GUI/SplitWindow.lua index 25bcc12..214eed6 100644 --- a/Data/Libraries/GameLab/Editor/GUI/SplitWindow.lua +++ b/Data/Libraries/GameLab/Editor/GUI/SplitWindow.lua @@ -15,9 +15,9 @@ local ESplitMode = GameLab.GlobalEnum("GameLab.Editor.GUI.ESplitMode", { SplitWindow.Ctor = function(self) self.m_Splitter = {} self.m_SplitMode = ESplitMode.Horizontal - self.m_GUIWindow = nil + self.m_GUIWindows = {} self.m_Parent = nil -- 父节点也是一个split window - self.m_Children = {} -- 子节点也是split windows + self.m_SubSplit = {} -- 子节点也是split windows end SplitWindow.DoSplit = function(self) diff --git a/Documents/窗口.xlsx b/Documents/窗口.xlsx Binary files differindex 17bf94c..ceb1118 100644 --- a/Documents/窗口.xlsx +++ b/Documents/窗口.xlsx diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 0d9bd11..dc727bb 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -312,6 +312,7 @@ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindInternal.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindInvoker.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindLClass.h" />
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindLFunction.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindMemberRef.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindRef.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindRefTable.h" />
@@ -320,10 +321,6 @@ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindUtility.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindVM.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindWatchDog.h" />
- <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\signal\bind.h" />
- <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\signal\remove_from_container.h" />
- <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\signal\signal.h" />
- <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\signal\slot.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaHelper.h" />
<ClInclude Include="..\..\..\Runtime\Math\AABB.h" />
<ClInclude Include="..\..\..\Runtime\Math\FloatConversion.h" />
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters index 2b04b8f..84ad96b 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters +++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters @@ -79,9 +79,6 @@ <Filter Include="Editor\GUI\IMGUI">
<UniqueIdentifier>{47032dd6-dca2-478f-b594-d08c0b22e119}</UniqueIdentifier>
</Filter>
- <Filter Include="Runtime\Lua\LuaBind\signal">
- <UniqueIdentifier>{86d0c80c-7c35-425d-87c8-0529ef352650}</UniqueIdentifier>
- </Filter>
<Filter Include="Runtime\Profiling">
<UniqueIdentifier>{dbc5b9a8-4107-4324-aa71-e6a9a7b6d23d}</UniqueIdentifier>
</Filter>
@@ -552,18 +549,6 @@ <ClInclude Include="..\..\..\Runtime\Graphics\Shader.h">
<Filter>Runtime\Graphics</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\signal\remove_from_container.h">
- <Filter>Runtime\Lua\LuaBind\signal</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\signal\signal.h">
- <Filter>Runtime\Lua\LuaBind\signal</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\signal\slot.h">
- <Filter>Runtime\Lua\LuaBind\signal</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\signal\bind.h">
- <Filter>Runtime\Lua\LuaBind\signal</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindHelper.h">
<Filter>Runtime\Lua\LuaBind</Filter>
</ClInclude>
@@ -750,6 +735,9 @@ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindLClass.h">
<Filter>Runtime\Lua\LuaBind</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindLFunction.h">
+ <Filter>Runtime\Lua\LuaBind</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.inc">
diff --git a/Runtime/Lua/LuaBind/LuaBindInvoker.cpp b/Runtime/Lua/LuaBind/LuaBindInvoker.cpp index a95ef5c..bd12e5c 100644 --- a/Runtime/Lua/LuaBind/LuaBindInvoker.cpp +++ b/Runtime/Lua/LuaBind/LuaBindInvoker.cpp @@ -43,9 +43,9 @@ namespace LuaBind { method.PushRef(state); state.Call(argc, nReturns, onErrorOccured); + argc = 0; } - - + void MemberInvoker::AddInt(int n) { state.Push(n); diff --git a/Runtime/Lua/LuaBind/LuaBindInvoker.h b/Runtime/Lua/LuaBind/LuaBindInvoker.h index edb0725..45a4e63 100644 --- a/Runtime/Lua/LuaBind/LuaBindInvoker.h +++ b/Runtime/Lua/LuaBind/LuaBindInvoker.h @@ -11,13 +11,9 @@ namespace LuaBind // ȫlua struct GlobalInvoker { - GlobalInvoker(lua_State* st) - : state(st) - { - argc = 0; - } - UniversalRef method; + UniversalRef method; + GlobalInvoker(lua_State* st) : state(st), argc(0) {} void AddInt(int n); void AddFloat(float n); void AddNil(); @@ -30,9 +26,9 @@ namespace LuaBind ++argc; } - void Invoke(int nReturns); + virtual void Invoke(int nReturns); - private: + protected: State state; int argc; }; diff --git a/Runtime/Lua/LuaBind/LuaBindLFunction.h b/Runtime/Lua/LuaBind/LuaBindLFunction.h new file mode 100644 index 0000000..1ad6fa0 --- /dev/null +++ b/Runtime/Lua/LuaBind/LuaBindLFunction.h @@ -0,0 +1,21 @@ +#pragma once
+#include "LuaBindInvoker.h"
+
+namespace LuaBind
+{
+ struct LuaFunction : public GlobalInvoker
+ {
+ const char* method; // full name
+
+ LuaFunction(lua_State* L, const char* func)
+ : GlobalInvoker(L)
+ , method(func)
+ {}
+
+ void Invoke(int nReturns) override
+ {
+
+ }
+ };
+
+}
\ No newline at end of file |