diff options
Diffstat (limited to 'Editor/Scripting/EditorScripting.cpp')
-rw-r--r-- | Editor/Scripting/EditorScripting.cpp | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/Editor/Scripting/EditorScripting.cpp b/Editor/Scripting/EditorScripting.cpp index 235636a..65fa8c4 100644 --- a/Editor/Scripting/EditorScripting.cpp +++ b/Editor/Scripting/EditorScripting.cpp @@ -1,22 +1,28 @@ #include "EditorScripting.h" -#include "Editor/Utils/Log.h" +#include "Runtime/Debug/Log.h" // GameLab.Editor -extern void luaopen_GameLab_Editor_GUI(lua_State* L); // GameLab.Editor.GUI -extern void luaopen_GameLab_Editor_GUILayout(lua_State* L); // GameLab.Editor.GUILayout -extern void luaopen_GameLab_Editor_IMGUI(lua_State* L); // GameLab.Editor.IMGUI -extern void luaopen_GameLab_Editor_Resource(lua_State* L); // GameLab.Editor.Resource +extern int luaopen_GameLab_Editor_GUI(lua_State* L); // GameLab.Editor.GUI +extern int luaopen_GameLab_Editor_GUILayout(lua_State* L); // GameLab.Editor.GUILayout +extern int luaopen_GameLab_Editor_IMGUI(lua_State* L); // GameLab.Editor.IMGUI +extern int luaopen_GameLab_Editor_Resource(lua_State* L); // GameLab.Editor.Resource // GameLab.Engine +extern int luaopen_GameLab_Engine_Rendering(lua_State* L); // GameLab.Engine.Rendering // GameLab -extern void luaopen_GameLab_Debug(lua_State* L); +extern int luaopen_GameLab_Debug(lua_State* L); + +#define openlib(cfunc) \ + lua_pushcfunction(L, cfunc);\ + lua_call(L, 0, 0); bool SetupGameLabEditorScripting(lua_State* L) { log_info("Scripting", "SetupGameLabEditorScripting()"); - luaopen_GameLab_Editor_GUI(L); + openlib(luaopen_GameLab_Debug); + openlib(luaopen_GameLab_Editor_GUI); return true; } |