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Diffstat (limited to 'Editor/Scripting/EditorScripting.cpp')
-rw-r--r--Editor/Scripting/EditorScripting.cpp20
1 files changed, 13 insertions, 7 deletions
diff --git a/Editor/Scripting/EditorScripting.cpp b/Editor/Scripting/EditorScripting.cpp
index 235636a..65fa8c4 100644
--- a/Editor/Scripting/EditorScripting.cpp
+++ b/Editor/Scripting/EditorScripting.cpp
@@ -1,22 +1,28 @@
#include "EditorScripting.h"
-#include "Editor/Utils/Log.h"
+#include "Runtime/Debug/Log.h"
// GameLab.Editor
-extern void luaopen_GameLab_Editor_GUI(lua_State* L); // GameLab.Editor.GUI
-extern void luaopen_GameLab_Editor_GUILayout(lua_State* L); // GameLab.Editor.GUILayout
-extern void luaopen_GameLab_Editor_IMGUI(lua_State* L); // GameLab.Editor.IMGUI
-extern void luaopen_GameLab_Editor_Resource(lua_State* L); // GameLab.Editor.Resource
+extern int luaopen_GameLab_Editor_GUI(lua_State* L); // GameLab.Editor.GUI
+extern int luaopen_GameLab_Editor_GUILayout(lua_State* L); // GameLab.Editor.GUILayout
+extern int luaopen_GameLab_Editor_IMGUI(lua_State* L); // GameLab.Editor.IMGUI
+extern int luaopen_GameLab_Editor_Resource(lua_State* L); // GameLab.Editor.Resource
// GameLab.Engine
+extern int luaopen_GameLab_Engine_Rendering(lua_State* L); // GameLab.Engine.Rendering
// GameLab
-extern void luaopen_GameLab_Debug(lua_State* L);
+extern int luaopen_GameLab_Debug(lua_State* L);
+
+#define openlib(cfunc) \
+ lua_pushcfunction(L, cfunc);\
+ lua_call(L, 0, 0);
bool SetupGameLabEditorScripting(lua_State* L)
{
log_info("Scripting", "SetupGameLabEditorScripting()");
- luaopen_GameLab_Editor_GUI(L);
+ openlib(luaopen_GameLab_Debug);
+ openlib(luaopen_GameLab_Editor_GUI);
return true;
}