diff options
author | chai <chaifix@163.com> | 2021-01-27 16:15:06 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-01-27 16:15:06 +0800 |
commit | 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 (patch) | |
tree | d9b1db5908a3a030c529e230386fe01062923b09 /Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs | |
parent | 1fe4ffba72f56ccc6a89d1896142425c666887d4 (diff) |
+behaviour designer
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs')
-rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs b/Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs new file mode 100644 index 00000000..04574a79 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs @@ -0,0 +1,15 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks
+{
+ [TaskDescription("Returns a TaskStatus of running. Will only stop when interrupted or a conditional abort is triggered.")]
+ [HelpURL("http://www.opsive.com/assets/BehaviorDesigner/documentation.php?id=112")]
+ [TaskIcon("{SkinColor}IdleIcon.png")]
+ public class Idle : Action
+ {
+ public override TaskStatus OnUpdate()
+ {
+ return TaskStatus.Running;
+ }
+ }
+}
\ No newline at end of file |