diff options
author | chai <chaifix@163.com> | 2021-01-27 16:15:06 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-01-27 16:15:06 +0800 |
commit | 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 (patch) | |
tree | d9b1db5908a3a030c529e230386fe01062923b09 /Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObject.cs | |
parent | 1fe4ffba72f56ccc6a89d1896142425c666887d4 (diff) |
+behaviour designer
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObject.cs')
-rw-r--r-- | Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObject.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObject.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObject.cs new file mode 100644 index 00000000..fda37a7e --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObject.cs @@ -0,0 +1,30 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.SharedVariables
+{
+ [TaskCategory("Basic/SharedVariable")]
+ [TaskDescription("Returns success if the variable value is equal to the compareTo value.")]
+ public class CompareSharedGameObject : Conditional
+ {
+ [Tooltip("The first variable to compare")]
+ public SharedGameObject variable;
+ [Tooltip("The variable to compare to")]
+ public SharedGameObject compareTo;
+
+ public override TaskStatus OnUpdate()
+ {
+ if (variable.Value == null && compareTo.Value != null)
+ return TaskStatus.Failure;
+ if (variable.Value == null && compareTo.Value == null)
+ return TaskStatus.Success;
+
+ return variable.Value.Equals(compareTo.Value) ? TaskStatus.Success : TaskStatus.Failure;
+ }
+
+ public override void OnReset()
+ {
+ variable = null;
+ compareTo = null;
+ }
+ }
+}
\ No newline at end of file |