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-rw-r--r--source/3rd-party/SDL2/src/joystick/windows/SDL_xinputjoystick_c.h34
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diff --git a/source/3rd-party/SDL2/src/joystick/windows/SDL_xinputjoystick_c.h b/source/3rd-party/SDL2/src/joystick/windows/SDL_xinputjoystick_c.h
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index 0000000..8d57b62
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+++ b/source/3rd-party/SDL2/src/joystick/windows/SDL_xinputjoystick_c.h
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+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#include "../../core/windows/SDL_xinput.h"
+
+extern SDL_bool SDL_XINPUT_Enabled(void);
+extern int SDL_XINPUT_JoystickInit(void);
+extern void SDL_XINPUT_JoystickDetect(JoyStick_DeviceData **pContext);
+extern int SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice);
+extern int SDL_XINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
+extern void SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick);
+extern void SDL_XINPUT_JoystickClose(SDL_Joystick * joystick);
+extern void SDL_XINPUT_JoystickQuit(void);
+
+/* vi: set ts=4 sw=4 expandtab: */