diff options
author | chai <chaifix@163.com> | 2021-12-01 13:34:22 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-12-01 13:34:22 +0800 |
commit | 09abf1b529b4226f585ecfbb20866715b901755b (patch) | |
tree | 16929f2a6bee3ad4667bdd006cfcc1e683ab7210 | |
parent | 84d961f754c905b37420f4d1b3fee8f4e523e58a (diff) |
+fpm
233 files changed, 55402 insertions, 13037 deletions
diff --git a/Client/.gitignore b/Client/.gitignore index c6c9d26..af9301d 100644 --- a/Client/.gitignore +++ b/Client/.gitignore @@ -1,2 +1,2 @@ -Build - +Build
+
diff --git a/Client/Project/VisualStudio/.gitignore b/Client/Project/VisualStudio/.gitignore index eedebea..f7bae8f 100644 --- a/Client/Project/VisualStudio/.gitignore +++ b/Client/Project/VisualStudio/.gitignore @@ -1,4 +1,4 @@ -.vs -x64 -*/x64 +.vs
+x64
+*/x64
*/Debug
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+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <CharacterSet>MultiByte</CharacterSet>
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+ </ClCompile>
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\ No newline at end of file diff --git a/Client/Project/VisualStudio/EntityViewer/EntityViewer.vcxproj.filters b/Client/Project/VisualStudio/EntityViewer/EntityViewer.vcxproj.filters new file mode 100644 index 0000000..6546942 --- /dev/null +++ b/Client/Project/VisualStudio/EntityViewer/EntityViewer.vcxproj.filters @@ -0,0 +1,17 @@ +<?xml version="1.0" encoding="utf-8"?>
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+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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+ <ConfigurationType>Application</ConfigurationType>
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+ <ConfigurationType>Application</ConfigurationType>
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+ <WarningLevel>Level3</WarningLevel>
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+ <FunctionLevelLinking>true</FunctionLevelLinking>
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+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
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+ <SubSystem>Console</SubSystem>
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+ <Optimization>MaxSpeed</Optimization>
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+ <Link>
+ <SubSystem>Console</SubSystem>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
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+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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\ No newline at end of file diff --git a/Client/Project/VisualStudio/PND.sln b/Client/Project/VisualStudio/PND.sln index 3f8e91f..1fa5f6b 100644 --- a/Client/Project/VisualStudio/PND.sln +++ b/Client/Project/VisualStudio/PND.sln @@ -1,71 +1,134 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 15 -VisualStudioVersion = 15.0.28307.1500 -MinimumVisualStudioVersion = 10.0.40219.1 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PND", "PND\PND.vcxproj", "{CD465A91-4616-4137-8C7C-3E273206C3B4}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Phy2D", "Phy2D\Phy2D.vcxproj", "{CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Sand2D", "Sand2D\Sand2D.vcxproj", "{C788B73C-D57E-4B6E-B9F8-FB44908AC05E}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fixed-point", "fixed-point\fixed-point.vcxproj", "{D156880C-4476-4919-9FDA-5747912E76D3}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Phy2Dlite", "Phy2Dlite\Phy2Dlite.vcxproj", "{F6C185DE-D998-4C8F-BAFE-2B3111460D98}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|x64 = Debug|x64 - Debug|x86 = Debug|x86 - Release|x64 = Release|x64 - Release|x86 = Release|x86 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {CD465A91-4616-4137-8C7C-3E273206C3B4}.Debug|x64.ActiveCfg = Debug|x64 - {CD465A91-4616-4137-8C7C-3E273206C3B4}.Debug|x64.Build.0 = Debug|x64 - {CD465A91-4616-4137-8C7C-3E273206C3B4}.Debug|x86.ActiveCfg = Debug|Win32 - {CD465A91-4616-4137-8C7C-3E273206C3B4}.Debug|x86.Build.0 = Debug|Win32 - {CD465A91-4616-4137-8C7C-3E273206C3B4}.Release|x64.ActiveCfg = Release|x64 - {CD465A91-4616-4137-8C7C-3E273206C3B4}.Release|x64.Build.0 = Release|x64 - {CD465A91-4616-4137-8C7C-3E273206C3B4}.Release|x86.ActiveCfg = Release|Win32 - {CD465A91-4616-4137-8C7C-3E273206C3B4}.Release|x86.Build.0 = Release|Win32 - {CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}.Debug|x64.ActiveCfg = Debug|x64 - {CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}.Debug|x64.Build.0 = Debug|x64 - {CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}.Debug|x86.ActiveCfg = Debug|Win32 - {CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}.Debug|x86.Build.0 = Debug|Win32 - {CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}.Release|x64.ActiveCfg = Release|x64 - {CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}.Release|x64.Build.0 = Release|x64 - {CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}.Release|x86.ActiveCfg = Release|Win32 - {CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}.Release|x86.Build.0 = Release|Win32 - {C788B73C-D57E-4B6E-B9F8-FB44908AC05E}.Debug|x64.ActiveCfg = Debug|x64 - {C788B73C-D57E-4B6E-B9F8-FB44908AC05E}.Debug|x64.Build.0 = Debug|x64 - {C788B73C-D57E-4B6E-B9F8-FB44908AC05E}.Debug|x86.ActiveCfg = Debug|Win32 - {C788B73C-D57E-4B6E-B9F8-FB44908AC05E}.Debug|x86.Build.0 = Debug|Win32 - {C788B73C-D57E-4B6E-B9F8-FB44908AC05E}.Release|x64.ActiveCfg = Release|x64 - {C788B73C-D57E-4B6E-B9F8-FB44908AC05E}.Release|x64.Build.0 = Release|x64 - {C788B73C-D57E-4B6E-B9F8-FB44908AC05E}.Release|x86.ActiveCfg = Release|Win32 - {C788B73C-D57E-4B6E-B9F8-FB44908AC05E}.Release|x86.Build.0 = Release|Win32 - {D156880C-4476-4919-9FDA-5747912E76D3}.Debug|x64.ActiveCfg = Debug|x64 - {D156880C-4476-4919-9FDA-5747912E76D3}.Debug|x64.Build.0 = Debug|x64 - {D156880C-4476-4919-9FDA-5747912E76D3}.Debug|x86.ActiveCfg = Debug|Win32 - {D156880C-4476-4919-9FDA-5747912E76D3}.Debug|x86.Build.0 = Debug|Win32 - {D156880C-4476-4919-9FDA-5747912E76D3}.Release|x64.ActiveCfg = Release|x64 - {D156880C-4476-4919-9FDA-5747912E76D3}.Release|x64.Build.0 = Release|x64 - {D156880C-4476-4919-9FDA-5747912E76D3}.Release|x86.ActiveCfg = Release|Win32 - {D156880C-4476-4919-9FDA-5747912E76D3}.Release|x86.Build.0 = Release|Win32 - {F6C185DE-D998-4C8F-BAFE-2B3111460D98}.Debug|x64.ActiveCfg = Debug|x64 - {F6C185DE-D998-4C8F-BAFE-2B3111460D98}.Debug|x64.Build.0 = Debug|x64 - {F6C185DE-D998-4C8F-BAFE-2B3111460D98}.Debug|x86.ActiveCfg = Debug|Win32 - {F6C185DE-D998-4C8F-BAFE-2B3111460D98}.Debug|x86.Build.0 = Debug|Win32 - {F6C185DE-D998-4C8F-BAFE-2B3111460D98}.Release|x64.ActiveCfg = Release|x64 - {F6C185DE-D998-4C8F-BAFE-2B3111460D98}.Release|x64.Build.0 = Release|x64 - {F6C185DE-D998-4C8F-BAFE-2B3111460D98}.Release|x86.ActiveCfg = Release|Win32 - {F6C185DE-D998-4C8F-BAFE-2B3111460D98}.Release|x86.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection - GlobalSection(ExtensibilityGlobals) = postSolution - SolutionGuid = {3501AE41-C1E5-4131-9AB2-0DCBD10D9E3F} - EndGlobalSection -EndGlobal +
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.28307.1500
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PND", "PND\PND.vcxproj", "{CD465A91-4616-4137-8C7C-3E273206C3B4}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Phy2D", "Phy2D\Phy2D.vcxproj", "{CBFF28D4-4E33-4DB7-BA5F-0C8D9CE5D1B6}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fixed-point", "fixed-point\fixed-point.vcxproj", "{D156880C-4476-4919-9FDA-5747912E76D3}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Phy2Dlite", "Phy2Dlite\Phy2Dlite.vcxproj", "{F6C185DE-D998-4C8F-BAFE-2B3111460D98}"
+EndProject
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\ No newline at end of file diff --git a/Client/Source/PND/Animation/Animation.h b/Client/Source/PND/Animation/Animation.h new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/Client/Source/PND/Animation/Animation.h diff --git a/Client/Source/PND/Common/Type.h b/Client/Source/PND/Common/Type.h index 250405b..4033ab1 100644 --- a/Client/Source/PND/Common/Type.h +++ b/Client/Source/PND/Common/Type.h @@ -1,3 +1,7 @@ -#pragma once - -typedef float fixed; +#pragma once
+
+#include "libfixmath/libfixmath/fix16.h"
+
+typedef fix16_t fixed16; // Q16.16
+
+typedef fixed16 fixed;
diff --git a/Client/Source/PND/GameCode/Component.cpp b/Client/Source/PND/GameCode/Component.cpp new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/Client/Source/PND/GameCode/Component.cpp diff --git a/Client/Source/PND/GameCode/Component.h b/Client/Source/PND/GameCode/Component.h new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/Client/Source/PND/GameCode/Component.h diff --git a/Client/Source/PND/GameCode/Components/MovementComponent.h b/Client/Source/PND/GameCode/Components/MovementComponent.h new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/Client/Source/PND/GameCode/Components/MovementComponent.h diff --git a/Client/Source/PND/GameCode/Entity.cpp b/Client/Source/PND/GameCode/Entity.cpp new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/Client/Source/PND/GameCode/Entity.cpp diff --git a/Client/Source/PND/GameCode/Entity.h b/Client/Source/PND/GameCode/Entity.h new file mode 100644 index 0000000..df92bed --- /dev/null +++ b/Client/Source/PND/GameCode/Entity.h @@ -0,0 +1,21 @@ +#pragma once
+
+#include <vector>
+#include <unordered_map>
+
+#include "../Common/Type.h"
+
+class Component;
+
+// Ϸ
+class Entity
+{
+public:
+
+
+private:
+ std::vector< Component*> m_Components;
+
+ int m_ID;
+
+};
diff --git a/Client/Source/PND/Math/Vector2.h b/Client/Source/PND/Math/Vector2.h new file mode 100644 index 0000000..51c9f40 --- /dev/null +++ b/Client/Source/PND/Math/Vector2.h @@ -0,0 +1,15 @@ +#pragma once
+
+
+#include <vector>
+#include <unordered_map>
+
+#include "../Common/Type.h"
+
+
+class Vector2
+{
+public:
+ fixed x, y;
+
+};
diff --git a/Client/Source/PND/main.cpp b/Client/Source/PND/main.cpp index 8d0f257..f6bb3d7 100644 --- a/Client/Source/PND/main.cpp +++ b/Client/Source/PND/main.cpp @@ -1,7 +1,7 @@ - - -int main() -{ - - return 0; +
+
+int main()
+{
+
+ return 0;
}
\ No newline at end of file diff --git a/Client/Source/Phy2D/Common/Settings.h b/Client/Source/Phy2D/Common/Settings.h index 5f7237f..5c24b57 100644 --- a/Client/Source/Phy2D/Common/Settings.h +++ b/Client/Source/Phy2D/Common/Settings.h @@ -1,27 +1,27 @@ -#pragma once - -#include "libfixmath/libfixmath/fixmath.h" - -namespace Phy2D -{ - -#define NUMBER_FLOAT false - -#if NUMBER_FLOAT -typedef float number; -#define NUMBER_MAX (FLT_MAX) -#define NUMBER_MIN (FLT_MIN) -#define SQRT(a) (sqrt((a))) -#define SIN(a) (sin((a))) -#define COS(a) (cos((a))) -#else -// ͬʱһҪչִЧʻdz -typedef Fix16 number; -#define NUMBER_MAX (fix16_maximum) -#define NUMBER_MIN (fix16_minimum) -#define SQRT(a) ((a).sqrt()) -#define SIN(a) ((a).sin()) -#define COS(a) ((a).cos()) -#endif - +#pragma once
+
+#include "libfixmath/libfixmath/fixmath.h"
+
+namespace Phy2D
+{
+
+#define NUMBER_FLOAT false
+
+#if NUMBER_FLOAT
+typedef float number;
+#define NUMBER_MAX (FLT_MAX)
+#define NUMBER_MIN (FLT_MIN)
+#define SQRT(a) (sqrt((a)))
+#define SIN(a) (sin((a)))
+#define COS(a) (cos((a)))
+#else
+// ͬʱһҪչִЧʻdz
+typedef Fix16 number;
+#define NUMBER_MAX (fix16_maximum)
+#define NUMBER_MIN (fix16_minimum)
+#define SQRT(a) ((a).sqrt())
+#define SIN(a) ((a).sin())
+#define COS(a) ((a).cos())
+#endif
+
}
\ No newline at end of file diff --git a/Client/Source/Phy2D/Dynamic/Arbiter.cpp b/Client/Source/Phy2D/Dynamic/Arbiter.cpp index 11288a3..4163154 100644 --- a/Client/Source/Phy2D/Dynamic/Arbiter.cpp +++ b/Client/Source/Phy2D/Dynamic/Arbiter.cpp @@ -1,10 +1,10 @@ -#include "Arbiter.h" -#include "World.h" -#include "Body.h" -#include "Joint.h" - -using namespace Phy2D; - +#include "Arbiter.h"
+#include "World.h"
+#include "Body.h"
+#include "Joint.h"
+
+using namespace Phy2D;
+
Arbiter::Arbiter(Body* b1, Body* b2) { if (b1 < b2) diff --git a/Client/Source/Phy2D/Dynamic/Arbiter.h b/Client/Source/Phy2D/Dynamic/Arbiter.h index b02b413..64bed72 100644 --- a/Client/Source/Phy2D/Dynamic/Arbiter.h +++ b/Client/Source/Phy2D/Dynamic/Arbiter.h @@ -1,4 +1,4 @@ -#pragma once +#pragma once
#include "../Common/Math.h" diff --git a/Client/Source/Phy2D/Dynamic/Body.cpp b/Client/Source/Phy2D/Dynamic/Body.cpp index 73bafe2..1d896fd 100644 --- a/Client/Source/Phy2D/Dynamic/Body.cpp +++ b/Client/Source/Phy2D/Dynamic/Body.cpp @@ -1,4 +1,4 @@ -#include "Body.h" +#include "Body.h"
using namespace Phy2D; diff --git a/Client/Source/Phy2D/Dynamic/Body.h b/Client/Source/Phy2D/Dynamic/Body.h index 6d86e07..8c2ac72 100644 --- a/Client/Source/Phy2D/Dynamic/Body.h +++ b/Client/Source/Phy2D/Dynamic/Body.h @@ -1,6 +1,6 @@ -#pragma once - -#include "../Common/Math.h" +#pragma once
+
+#include "../Common/Math.h"
namespace Phy2D { diff --git a/Client/Source/Phy2D/Dynamic/Collide.cpp b/Client/Source/Phy2D/Dynamic/Collide.cpp index 647147a..6849c0e 100644 --- a/Client/Source/Phy2D/Dynamic/Collide.cpp +++ b/Client/Source/Phy2D/Dynamic/Collide.cpp @@ -1,9 +1,9 @@ -#include "Arbiter.h" -#include "Body.h" -#include "World.h" -#include "Joint.h" - -using namespace Phy2D; +#include "Arbiter.h"
+#include "Body.h"
+#include "World.h"
+#include "Joint.h"
+
+using namespace Phy2D;
// Box vertex and edge numbering: // diff --git a/Client/Source/Phy2D/Dynamic/Joint.cpp b/Client/Source/Phy2D/Dynamic/Joint.cpp index e0d10f9..95f7c64 100644 --- a/Client/Source/Phy2D/Dynamic/Joint.cpp +++ b/Client/Source/Phy2D/Dynamic/Joint.cpp @@ -1,8 +1,8 @@ -#include "Joint.h" -#include "Body.h" -#include "World.h" - -using namespace Phy2D; +#include "Joint.h"
+#include "Body.h"
+#include "World.h"
+
+using namespace Phy2D;
void Joint::Set(Body* b1, Body* b2, const Vec2& anchor) { @@ -98,5 +98,5 @@ void Joint::ApplyImpulse() P += impulse; } - - +
+
diff --git a/Client/Source/Phy2D/Dynamic/Joint.h b/Client/Source/Phy2D/Dynamic/Joint.h index 34d8d8d..ee08b40 100644 --- a/Client/Source/Phy2D/Dynamic/Joint.h +++ b/Client/Source/Phy2D/Dynamic/Joint.h @@ -1,6 +1,6 @@ -#pragma once - -#include "../Common/Math.h" +#pragma once
+
+#include "../Common/Math.h"
namespace Phy2D { @@ -31,4 +31,4 @@ namespace Phy2D number softness; }; -} +}
diff --git a/Client/Source/Phy2D/Dynamic/World.cpp b/Client/Source/Phy2D/Dynamic/World.cpp index 6b0174c..4f48b69 100644 --- a/Client/Source/Phy2D/Dynamic/World.cpp +++ b/Client/Source/Phy2D/Dynamic/World.cpp @@ -1,10 +1,10 @@ -#include "World.h" -#include "Body.h" -#include "Joint.h" -#include "Arbiter.h" - -using namespace Phy2D; - +#include "World.h"
+#include "Body.h"
+#include "Joint.h"
+#include "Arbiter.h"
+
+using namespace Phy2D;
+
using std::vector; using std::map; @@ -126,4 +126,4 @@ void World::Step(number dt) b->force.Set(0.0f, 0.0f); b->torque = 0.0f; } -} +}
diff --git a/Client/Source/Phy2D/Dynamic/World.h b/Client/Source/Phy2D/Dynamic/World.h index d5c652c..93c883d 100644 --- a/Client/Source/Phy2D/Dynamic/World.h +++ b/Client/Source/Phy2D/Dynamic/World.h @@ -1,12 +1,12 @@ -#pragma once - -#include <vector> -#include <map> -#include "../Common/Math.h" -#include "Arbiter.h" - -namespace Phy2D -{ +#pragma once
+
+#include <vector>
+#include <map>
+#include "../Common/Math.h"
+#include "Arbiter.h"
+
+namespace Phy2D
+{
struct Body; struct Joint; @@ -31,6 +31,6 @@ namespace Phy2D static bool accumulateImpulses; static bool warmStarting; static bool positionCorrection; - }; - -} + };
+
+}
diff --git a/Client/Source/Phy2D/Phy2D.h b/Client/Source/Phy2D/Phy2D.h index 48d2824..d2e97f8 100644 --- a/Client/Source/Phy2D/Phy2D.h +++ b/Client/Source/Phy2D/Phy2D.h @@ -1,8 +1,8 @@ -#pragma once - - -// - -#include "Dynamic/World.h" -#include "Dynamic/Body.h" -#include "Dynamic/Joint.h" +#pragma once
+
+
+//
+
+#include "Dynamic/World.h"
+#include "Dynamic/Body.h"
+#include "Dynamic/Joint.h"
diff --git a/Client/Source/Phy2D/Rendering/Visualize.h b/Client/Source/Phy2D/Rendering/Visualize.h index 70aae79..679422d 100644 --- a/Client/Source/Phy2D/Rendering/Visualize.h +++ b/Client/Source/Phy2D/Rendering/Visualize.h @@ -1,4 +1,4 @@ -#pragma once - -#include "glad/glad.h" - +#pragma once
+
+#include "glad/glad.h"
+
diff --git a/Client/Source/Phy2D/Shapes/p2CircleShape.h b/Client/Source/Phy2D/Shapes/p2CircleShape.h index ded0396..a13a6ab 100644 --- a/Client/Source/Phy2D/Shapes/p2CircleShape.h +++ b/Client/Source/Phy2D/Shapes/p2CircleShape.h @@ -1,8 +1,8 @@ -#pragma once - -#include "p2Shape.h" - -class p2CircleShape : public p2Shape -{ - -}; +#pragma once
+
+#include "p2Shape.h"
+
+class p2CircleShape : public p2Shape
+{
+
+};
diff --git a/Client/Source/Phy2D/Shapes/p2Shape.h b/Client/Source/Phy2D/Shapes/p2Shape.h index 79a98f0..4546314 100644 --- a/Client/Source/Phy2D/Shapes/p2Shape.h +++ b/Client/Source/Phy2D/Shapes/p2Shape.h @@ -1,7 +1,7 @@ -#pragma once - -class p2Shape -{ - -}; - +#pragma once
+
+class p2Shape
+{
+
+};
+
diff --git a/Client/Source/Phy2D/Tests/test.h b/Client/Source/Phy2D/Tests/test.h index c73a192..c814e3f 100644 --- a/Client/Source/Phy2D/Tests/test.h +++ b/Client/Source/Phy2D/Tests/test.h @@ -1,6 +1,6 @@ -#pragma once - -#define TEST_MATH 1 -#define TEST_P2D 2 - -#define TEST TEST_P2D +#pragma once
+
+#define TEST_MATH 1
+#define TEST_P2D 2
+
+#define TEST TEST_P2D
diff --git a/Client/Source/Phy2D/Tests/test_math.cpp b/Client/Source/Phy2D/Tests/test_math.cpp index e047508..e7642c1 100644 --- a/Client/Source/Phy2D/Tests/test_math.cpp +++ b/Client/Source/Phy2D/Tests/test_math.cpp @@ -1,23 +1,23 @@ -#include "test.h" -#if TEST == TEST_MATH - -#include <iostream> - -#include "../Common/Math.h" - -using namespace Phy2D; -using namespace std; - -int main(int argc, char **argv) -{ - Vec2 a = Vec2(1.f, 2.f); - Vec2 b = a; - - cout << (a+b).ToString(); - - getchar(); - - return 0; -} - +#include "test.h"
+#if TEST == TEST_MATH
+
+#include <iostream>
+
+#include "../Common/Math.h"
+
+using namespace Phy2D;
+using namespace std;
+
+int main(int argc, char **argv)
+{
+ Vec2 a = Vec2(1.f, 2.f);
+ Vec2 b = a;
+
+ cout << (a+b).ToString();
+
+ getchar();
+
+ return 0;
+}
+
#endif
\ No newline at end of file diff --git a/Client/Source/Phy2D/Tests/test_p2d.cpp b/Client/Source/Phy2D/Tests/test_p2d.cpp index ff040c5..9050ccd 100644 --- a/Client/Source/Phy2D/Tests/test_p2d.cpp +++ b/Client/Source/Phy2D/Tests/test_p2d.cpp @@ -1,20 +1,20 @@ -#include "test.h" -#if TEST == TEST_P2D - -#include "libfixmath/libfixmath/fixmath.h" -#include <iostream> -#include <time.h> -#include <math.h> -#include "SDL2/SDL.h" -#include "../Rendering/Visualize.h" -#include "imgui/imgui.h" -#include "imgui/backends/imgui_impl_opengl2.h" -#include "imgui/backends/imgui_impl_sdl.h" - -#include "../Phy2D.h" - -using namespace std; -using namespace Phy2D; +#include "test.h"
+#if TEST == TEST_P2D
+
+#include "libfixmath/libfixmath/fixmath.h"
+#include <iostream>
+#include <time.h>
+#include <math.h>
+#include "SDL2/SDL.h"
+#include "../Rendering/Visualize.h"
+#include "imgui/imgui.h"
+#include "imgui/backends/imgui_impl_opengl2.h"
+#include "imgui/backends/imgui_impl_sdl.h"
+
+#include "../Phy2D.h"
+
+using namespace std;
+using namespace Phy2D;
namespace { @@ -464,72 +464,72 @@ static void InitDemo() demoIndex = 0; Demo5(bodies, joints); } - -int main(int argc, char **argv) { - - // Setup SDL - // (Some versions of SDL before <2.0.10 appears to have performance/stalling issues on a minority of Windows systems, - // depending on whether SDL_INIT_GAMECONTROLLER is enabled or disabled.. updating to latest version of SDL is recommended!) - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) - { - printf("Error: %s\n", SDL_GetError()); - return -1; - } - - // Setup window - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); - SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); - SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); - SDL_Window* window = SDL_CreateWindow("Phy2D", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, window_flags); - SDL_GLContext gl_context = SDL_GL_CreateContext(window); - - if (!gladLoadGLLoader((GLADloadproc)SDL_GL_GetProcAddress)) { - std::cerr << "Failed to initialize the OpenGL context." << std::endl; - exit(1); - } - - SDL_GL_MakeCurrent(window, gl_context); - SDL_GL_SetSwapInterval(1); // Enable vsync - - // Setup Dear ImGui context - IMGUI_CHECKVERSION(); - ImGui::CreateContext(); - ImGuiIO& io = ImGui::GetIO(); (void)io; - //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls - //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls - - // Setup Dear ImGui style - ImGui::StyleColorsDark(); - //ImGui::StyleColorsClassic(); - - // Setup Platform/Renderer backends - ImGui_ImplSDL2_InitForOpenGL(window, gl_context); - ImGui_ImplOpenGL2_Init(); - - // Load Fonts - // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them. - // - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple. - // - If the file cannot be loaded, the function will return NULL. Please handle those errors in your application (e.g. use an assertion, or display an error and quit). - // - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call. - // - Read 'docs/FONTS.md' for more instructions and details. - // - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ ! - //io.Fonts->AddFontDefault(); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/ProggyTiny.ttf", 10.0f); - //ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese()); - //IM_ASSERT(font != NULL); - - // Our state - bool show_demo_window = true; - bool show_another_window = false; - ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); - - glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); +
+int main(int argc, char **argv) {
+
+ // Setup SDL
+ // (Some versions of SDL before <2.0.10 appears to have performance/stalling issues on a minority of Windows systems,
+ // depending on whether SDL_INIT_GAMECONTROLLER is enabled or disabled.. updating to latest version of SDL is recommended!)
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0)
+ {
+ printf("Error: %s\n", SDL_GetError());
+ return -1;
+ }
+
+ // Setup window
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
+ SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
+ SDL_Window* window = SDL_CreateWindow("Phy2D", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, window_flags);
+ SDL_GLContext gl_context = SDL_GL_CreateContext(window);
+
+ if (!gladLoadGLLoader((GLADloadproc)SDL_GL_GetProcAddress)) {
+ std::cerr << "Failed to initialize the OpenGL context." << std::endl;
+ exit(1);
+ }
+
+ SDL_GL_MakeCurrent(window, gl_context);
+ SDL_GL_SetSwapInterval(1); // Enable vsync
+
+ // Setup Dear ImGui context
+ IMGUI_CHECKVERSION();
+ ImGui::CreateContext();
+ ImGuiIO& io = ImGui::GetIO(); (void)io;
+ //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
+ //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
+
+ // Setup Dear ImGui style
+ ImGui::StyleColorsDark();
+ //ImGui::StyleColorsClassic();
+
+ // Setup Platform/Renderer backends
+ ImGui_ImplSDL2_InitForOpenGL(window, gl_context);
+ ImGui_ImplOpenGL2_Init();
+
+ // Load Fonts
+ // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.
+ // - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple.
+ // - If the file cannot be loaded, the function will return NULL. Please handle those errors in your application (e.g. use an assertion, or display an error and quit).
+ // - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call.
+ // - Read 'docs/FONTS.md' for more instructions and details.
+ // - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ !
+ //io.Fonts->AddFontDefault();
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f);
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f);
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f);
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/ProggyTiny.ttf", 10.0f);
+ //ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese());
+ //IM_ASSERT(font != NULL);
+
+ // Our state
+ bool show_demo_window = true;
+ bool show_another_window = false;
+ ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
+
+ glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
glMatrixMode(GL_PROJECTION); glLoadIdentity(); @@ -543,41 +543,41 @@ int main(int argc, char **argv) { { // aspect < 1, set the width to -1 to 1, with larger height glOrtho(-zoom, zoom, -zoom / aspect + pan_y, zoom / aspect + pan_y, -1.0, 1.0); - } - - InitDemo(); - - // Main loop - bool done = false; - while (!done) - { - //glClearColor(clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w); - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); - - // Poll and handle events (inputs, window resize, etc.) - // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs. - // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application. - // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application. - // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags. - SDL_Event event; - while (SDL_PollEvent(&event)) - { - ImGui_ImplSDL2_ProcessEvent(&event); - if (event.type == SDL_QUIT) - done = true; - if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(window)) - done = true; - } - - // Start the Dear ImGui frame - ImGui_ImplOpenGL2_NewFrame(); - ImGui_ImplSDL2_NewFrame(); - ImGui::NewFrame(); - - // Rendering - ImGui::Render(); - + }
+
+ InitDemo();
+
+ // Main loop
+ bool done = false;
+ while (!done)
+ {
+ //glClearColor(clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w);
+ glClearColor(0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ // Poll and handle events (inputs, window resize, etc.)
+ // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs.
+ // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application.
+ // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application.
+ // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags.
+ SDL_Event event;
+ while (SDL_PollEvent(&event))
+ {
+ ImGui_ImplSDL2_ProcessEvent(&event);
+ if (event.type == SDL_QUIT)
+ done = true;
+ if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(window))
+ done = true;
+ }
+
+ // Start the Dear ImGui frame
+ ImGui_ImplOpenGL2_NewFrame();
+ ImGui_ImplSDL2_NewFrame();
+ ImGui::NewFrame();
+
+ // Rendering
+ ImGui::Render();
+
glMatrixMode(GL_MODELVIEW); glLoadIdentity(); @@ -604,22 +604,22 @@ int main(int argc, char **argv) { } glEnd(); glPointSize(1.0f); - - //glUseProgram(0); // You may want this if using this code in an OpenGL 3+ context where shaders may be bound - ImGui_ImplOpenGL2_RenderDrawData(ImGui::GetDrawData()); - SDL_GL_SwapWindow(window); - } - - // Cleanup - ImGui_ImplOpenGL2_Shutdown(); - ImGui_ImplSDL2_Shutdown(); - ImGui::DestroyContext(); - - SDL_GL_DeleteContext(gl_context); - SDL_DestroyWindow(window); - SDL_Quit(); - - return 0; -} - +
+ //glUseProgram(0); // You may want this if using this code in an OpenGL 3+ context where shaders may be bound
+ ImGui_ImplOpenGL2_RenderDrawData(ImGui::GetDrawData());
+ SDL_GL_SwapWindow(window);
+ }
+
+ // Cleanup
+ ImGui_ImplOpenGL2_Shutdown();
+ ImGui_ImplSDL2_Shutdown();
+ ImGui::DestroyContext();
+
+ SDL_GL_DeleteContext(gl_context);
+ SDL_DestroyWindow(window);
+ SDL_Quit();
+
+ return 0;
+}
+
#endif
\ No newline at end of file diff --git a/Client/Source/Phy2DLite/Arbiter.cpp b/Client/Source/Phy2DLite/Arbiter.cpp index 11288a3..4163154 100644 --- a/Client/Source/Phy2DLite/Arbiter.cpp +++ b/Client/Source/Phy2DLite/Arbiter.cpp @@ -1,10 +1,10 @@ -#include "Arbiter.h" -#include "World.h" -#include "Body.h" -#include "Joint.h" - -using namespace Phy2D; - +#include "Arbiter.h"
+#include "World.h"
+#include "Body.h"
+#include "Joint.h"
+
+using namespace Phy2D;
+
Arbiter::Arbiter(Body* b1, Body* b2) { if (b1 < b2) diff --git a/Client/Source/Phy2DLite/Arbiter.h b/Client/Source/Phy2DLite/Arbiter.h index 2cdbc9f..2232210 100644 --- a/Client/Source/Phy2DLite/Arbiter.h +++ b/Client/Source/Phy2DLite/Arbiter.h @@ -1,4 +1,4 @@ -#pragma once +#pragma once
#include "Math.h" diff --git a/Client/Source/Phy2DLite/Body.cpp b/Client/Source/Phy2DLite/Body.cpp index 73bafe2..1d896fd 100644 --- a/Client/Source/Phy2DLite/Body.cpp +++ b/Client/Source/Phy2DLite/Body.cpp @@ -1,4 +1,4 @@ -#include "Body.h" +#include "Body.h"
using namespace Phy2D; diff --git a/Client/Source/Phy2DLite/Body.h b/Client/Source/Phy2DLite/Body.h index a2366ce..050c719 100644 --- a/Client/Source/Phy2DLite/Body.h +++ b/Client/Source/Phy2DLite/Body.h @@ -1,6 +1,6 @@ -#pragma once - -#include "Math.h" +#pragma once
+
+#include "Math.h"
namespace Phy2D { diff --git a/Client/Source/Phy2DLite/Collide.cpp b/Client/Source/Phy2DLite/Collide.cpp index 647147a..6849c0e 100644 --- a/Client/Source/Phy2DLite/Collide.cpp +++ b/Client/Source/Phy2DLite/Collide.cpp @@ -1,9 +1,9 @@ -#include "Arbiter.h" -#include "Body.h" -#include "World.h" -#include "Joint.h" - -using namespace Phy2D; +#include "Arbiter.h"
+#include "Body.h"
+#include "World.h"
+#include "Joint.h"
+
+using namespace Phy2D;
// Box vertex and edge numbering: // diff --git a/Client/Source/Phy2DLite/Joint.cpp b/Client/Source/Phy2DLite/Joint.cpp index e0d10f9..95f7c64 100644 --- a/Client/Source/Phy2DLite/Joint.cpp +++ b/Client/Source/Phy2DLite/Joint.cpp @@ -1,8 +1,8 @@ -#include "Joint.h" -#include "Body.h" -#include "World.h" - -using namespace Phy2D; +#include "Joint.h"
+#include "Body.h"
+#include "World.h"
+
+using namespace Phy2D;
void Joint::Set(Body* b1, Body* b2, const Vec2& anchor) { @@ -98,5 +98,5 @@ void Joint::ApplyImpulse() P += impulse; } - - +
+
diff --git a/Client/Source/Phy2DLite/Joint.h b/Client/Source/Phy2DLite/Joint.h index 1aafed4..2efe876 100644 --- a/Client/Source/Phy2DLite/Joint.h +++ b/Client/Source/Phy2DLite/Joint.h @@ -1,6 +1,6 @@ -#pragma once - -#include "Math.h" +#pragma once
+
+#include "Math.h"
namespace Phy2D { @@ -31,4 +31,4 @@ namespace Phy2D number softness; }; -} +}
diff --git a/Client/Source/Phy2DLite/Phy2D.h b/Client/Source/Phy2DLite/Phy2D.h index ba13029..7ed7871 100644 --- a/Client/Source/Phy2DLite/Phy2D.h +++ b/Client/Source/Phy2DLite/Phy2D.h @@ -1,8 +1,8 @@ -#pragma once - - -// - -#include "World.h" -#include "Body.h" -#include "Joint.h" +#pragma once
+
+
+//
+
+#include "World.h"
+#include "Body.h"
+#include "Joint.h"
diff --git a/Client/Source/Phy2DLite/Settings.h b/Client/Source/Phy2DLite/Settings.h index 5f7237f..e976e26 100644 --- a/Client/Source/Phy2DLite/Settings.h +++ b/Client/Source/Phy2DLite/Settings.h @@ -1,27 +1,50 @@ -#pragma once - -#include "libfixmath/libfixmath/fixmath.h" - -namespace Phy2D -{ - -#define NUMBER_FLOAT false - -#if NUMBER_FLOAT -typedef float number; -#define NUMBER_MAX (FLT_MAX) -#define NUMBER_MIN (FLT_MIN) -#define SQRT(a) (sqrt((a))) -#define SIN(a) (sin((a))) -#define COS(a) (cos((a))) -#else -// ͬʱһҪչִЧʻdz -typedef Fix16 number; -#define NUMBER_MAX (fix16_maximum) -#define NUMBER_MIN (fix16_minimum) -#define SQRT(a) ((a).sqrt()) -#define SIN(a) ((a).sin()) -#define COS(a) ((a).cos()) -#endif - -}
\ No newline at end of file +#pragma once
+
+#define NUMBER_FLOAT 1
+#define NUMBER_LIBFIX 2
+#define NUMBER_FPM 3
+
+#define NUMBER_ALIAS NUMBER_LIBFIX
+
+#if NUMBER_ALIAS == NUMBER_LIBFIX
+#include "libfixmath/libfixmath/fixmath.h"
+#elif NUMBER_ALIAS == NUMBER_FPM
+#include "fpm/include/fpm/fixed.hpp"
+#include "fpm/include/fpm/math.hpp"
+#endif
+
+namespace Phy2D
+{
+
+#if NUMBER_ALIAS == NUMBER_FLOAT
+
+typedef float number;
+#define NUMBER_MAX (FLT_MAX)
+#define NUMBER_MIN (FLT_MIN)
+#define SQRT(a) (sqrt((a)))
+#define SIN(a) (sin((a)))
+#define COS(a) (cos((a)))
+
+#elif NUMBER_ALIAS == NUMBER_LIBFIX
+
+// ͬʱһҪչִЧʻdz
+typedef Fix16 number;
+#define NUMBER_MAX (fix16_maximum)
+#define NUMBER_MIN (fix16_minimum)
+#define SQRT(a) ((a).sqrt())
+#define SIN(a) ((a).sin())
+#define COS(a) ((a).cos())
+
+#elif NUMBER_ALIAS == NUMBER_FPM
+
+typedef fpm::fixed_16_16 number;
+#define NUMBER_MAX (number::max())
+#define NUMBER_MIN (number::min())
+#define SQRT(a) (fpm::sqrt((a)))
+#define SIN(a) (fpm::sin((a)))
+#define COS(a) (fpm::cos((a)))
+
+#endif
+
+}
+
diff --git a/Client/Source/Phy2DLite/Tests/test.h b/Client/Source/Phy2DLite/Tests/test.h index c73a192..c814e3f 100644 --- a/Client/Source/Phy2DLite/Tests/test.h +++ b/Client/Source/Phy2DLite/Tests/test.h @@ -1,6 +1,6 @@ -#pragma once - -#define TEST_MATH 1 -#define TEST_P2D 2 - -#define TEST TEST_P2D +#pragma once
+
+#define TEST_MATH 1
+#define TEST_P2D 2
+
+#define TEST TEST_P2D
diff --git a/Client/Source/Phy2DLite/Tests/test_math.cpp b/Client/Source/Phy2DLite/Tests/test_math.cpp index e047508..e7642c1 100644 --- a/Client/Source/Phy2DLite/Tests/test_math.cpp +++ b/Client/Source/Phy2DLite/Tests/test_math.cpp @@ -1,23 +1,23 @@ -#include "test.h" -#if TEST == TEST_MATH - -#include <iostream> - -#include "../Common/Math.h" - -using namespace Phy2D; -using namespace std; - -int main(int argc, char **argv) -{ - Vec2 a = Vec2(1.f, 2.f); - Vec2 b = a; - - cout << (a+b).ToString(); - - getchar(); - - return 0; -} - +#include "test.h"
+#if TEST == TEST_MATH
+
+#include <iostream>
+
+#include "../Common/Math.h"
+
+using namespace Phy2D;
+using namespace std;
+
+int main(int argc, char **argv)
+{
+ Vec2 a = Vec2(1.f, 2.f);
+ Vec2 b = a;
+
+ cout << (a+b).ToString();
+
+ getchar();
+
+ return 0;
+}
+
#endif
\ No newline at end of file diff --git a/Client/Source/Phy2DLite/Tests/test_p2d.cpp b/Client/Source/Phy2DLite/Tests/test_p2d.cpp index bd04b85..a668301 100644 --- a/Client/Source/Phy2DLite/Tests/test_p2d.cpp +++ b/Client/Source/Phy2DLite/Tests/test_p2d.cpp @@ -1,20 +1,20 @@ -#include "test.h" -#if TEST == TEST_P2D - -#include "libfixmath/libfixmath/fixmath.h" -#include <iostream> -#include <time.h> -#include <math.h> -#include "SDL2/SDL.h" -#include "imgui/imgui.h" -#include "imgui/backends/imgui_impl_opengl2.h" -#include "imgui/backends/imgui_impl_sdl.h" - -#include "../Phy2D.h" -#include "glad/glad.h" - -using namespace std; -using namespace Phy2D; +#include "test.h"
+#if TEST == TEST_P2D
+
+#include "libfixmath/libfixmath/fixmath.h"
+#include <iostream>
+#include <time.h>
+#include <math.h>
+#include "SDL2/SDL.h"
+#include "imgui/imgui.h"
+#include "imgui/backends/imgui_impl_opengl2.h"
+#include "imgui/backends/imgui_impl_sdl.h"
+
+#include "../Phy2D.h"
+#include "glad/glad.h"
+
+using namespace std;
+using namespace Phy2D;
namespace { @@ -464,72 +464,72 @@ static void InitDemo() demoIndex = 0; Demo5(bodies, joints); } - -int main(int argc, char **argv) { - - // Setup SDL - // (Some versions of SDL before <2.0.10 appears to have performance/stalling issues on a minority of Windows systems, - // depending on whether SDL_INIT_GAMECONTROLLER is enabled or disabled.. updating to latest version of SDL is recommended!) - if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) - { - printf("Error: %s\n", SDL_GetError()); - return -1; - } - - // Setup window - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); - SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); - SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); - SDL_Window* window = SDL_CreateWindow("Phy2D", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, window_flags); - SDL_GLContext gl_context = SDL_GL_CreateContext(window); - - if (!gladLoadGLLoader((GLADloadproc)SDL_GL_GetProcAddress)) { - std::cerr << "Failed to initialize the OpenGL context." << std::endl; - exit(1); - } - - SDL_GL_MakeCurrent(window, gl_context); - SDL_GL_SetSwapInterval(1); // Enable vsync - - // Setup Dear ImGui context - IMGUI_CHECKVERSION(); - ImGui::CreateContext(); - ImGuiIO& io = ImGui::GetIO(); (void)io; - //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls - //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls - - // Setup Dear ImGui style - ImGui::StyleColorsDark(); - //ImGui::StyleColorsClassic(); - - // Setup Platform/Renderer backends - ImGui_ImplSDL2_InitForOpenGL(window, gl_context); - ImGui_ImplOpenGL2_Init(); - - // Load Fonts - // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them. - // - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple. - // - If the file cannot be loaded, the function will return NULL. Please handle those errors in your application (e.g. use an assertion, or display an error and quit). - // - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call. - // - Read 'docs/FONTS.md' for more instructions and details. - // - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ ! - //io.Fonts->AddFontDefault(); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f); - //io.Fonts->AddFontFromFileTTF("../../misc/fonts/ProggyTiny.ttf", 10.0f); - //ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese()); - //IM_ASSERT(font != NULL); - - // Our state - bool show_demo_window = true; - bool show_another_window = false; - ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); - - glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); +
+int main(int argc, char **argv) {
+
+ // Setup SDL
+ // (Some versions of SDL before <2.0.10 appears to have performance/stalling issues on a minority of Windows systems,
+ // depending on whether SDL_INIT_GAMECONTROLLER is enabled or disabled.. updating to latest version of SDL is recommended!)
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0)
+ {
+ printf("Error: %s\n", SDL_GetError());
+ return -1;
+ }
+
+ // Setup window
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
+ SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
+ SDL_Window* window = SDL_CreateWindow("Phy2D lite", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, window_flags);
+ SDL_GLContext gl_context = SDL_GL_CreateContext(window);
+
+ if (!gladLoadGLLoader((GLADloadproc)SDL_GL_GetProcAddress)) {
+ std::cerr << "Failed to initialize the OpenGL context." << std::endl;
+ exit(1);
+ }
+
+ SDL_GL_MakeCurrent(window, gl_context);
+ SDL_GL_SetSwapInterval(1); // Enable vsync
+
+ // Setup Dear ImGui context
+ IMGUI_CHECKVERSION();
+ ImGui::CreateContext();
+ ImGuiIO& io = ImGui::GetIO(); (void)io;
+ //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
+ //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
+
+ // Setup Dear ImGui style
+ ImGui::StyleColorsDark();
+ //ImGui::StyleColorsClassic();
+
+ // Setup Platform/Renderer backends
+ ImGui_ImplSDL2_InitForOpenGL(window, gl_context);
+ ImGui_ImplOpenGL2_Init();
+
+ // Load Fonts
+ // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.
+ // - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple.
+ // - If the file cannot be loaded, the function will return NULL. Please handle those errors in your application (e.g. use an assertion, or display an error and quit).
+ // - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call.
+ // - Read 'docs/FONTS.md' for more instructions and details.
+ // - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ !
+ //io.Fonts->AddFontDefault();
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f);
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f);
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f);
+ //io.Fonts->AddFontFromFileTTF("../../misc/fonts/ProggyTiny.ttf", 10.0f);
+ //ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese());
+ //IM_ASSERT(font != NULL);
+
+ // Our state
+ bool show_demo_window = true;
+ bool show_another_window = false;
+ ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
+
+ glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
glMatrixMode(GL_PROJECTION); glLoadIdentity(); @@ -543,41 +543,41 @@ int main(int argc, char **argv) { { // aspect < 1, set the width to -1 to 1, with larger height glOrtho(-zoom, zoom, -zoom / aspect + pan_y, zoom / aspect + pan_y, -1.0, 1.0); - } - - InitDemo(); - - // Main loop - bool done = false; - while (!done) - { - //glClearColor(clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w); - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT); - - // Poll and handle events (inputs, window resize, etc.) - // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs. - // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application. - // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application. - // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags. - SDL_Event event; - while (SDL_PollEvent(&event)) - { - ImGui_ImplSDL2_ProcessEvent(&event); - if (event.type == SDL_QUIT) - done = true; - if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(window)) - done = true; - } - - // Start the Dear ImGui frame - ImGui_ImplOpenGL2_NewFrame(); - ImGui_ImplSDL2_NewFrame(); - ImGui::NewFrame(); - - // Rendering - ImGui::Render(); - + }
+
+ InitDemo();
+
+ // Main loop
+ bool done = false;
+ while (!done)
+ {
+ //glClearColor(clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w);
+ glClearColor(0, 0, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ // Poll and handle events (inputs, window resize, etc.)
+ // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs.
+ // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application.
+ // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application.
+ // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags.
+ SDL_Event event;
+ while (SDL_PollEvent(&event))
+ {
+ ImGui_ImplSDL2_ProcessEvent(&event);
+ if (event.type == SDL_QUIT)
+ done = true;
+ if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(window))
+ done = true;
+ }
+
+ // Start the Dear ImGui frame
+ ImGui_ImplOpenGL2_NewFrame();
+ ImGui_ImplSDL2_NewFrame();
+ ImGui::NewFrame();
+
+ // Rendering
+ ImGui::Render();
+
glMatrixMode(GL_MODELVIEW); glLoadIdentity(); @@ -604,22 +604,22 @@ int main(int argc, char **argv) { } glEnd(); glPointSize(1.0f); - - //glUseProgram(0); // You may want this if using this code in an OpenGL 3+ context where shaders may be bound - ImGui_ImplOpenGL2_RenderDrawData(ImGui::GetDrawData()); - SDL_GL_SwapWindow(window); - } - - // Cleanup - ImGui_ImplOpenGL2_Shutdown(); - ImGui_ImplSDL2_Shutdown(); - ImGui::DestroyContext(); - - SDL_GL_DeleteContext(gl_context); - SDL_DestroyWindow(window); - SDL_Quit(); - - return 0; -} - +
+ //glUseProgram(0); // You may want this if using this code in an OpenGL 3+ context where shaders may be bound
+ ImGui_ImplOpenGL2_RenderDrawData(ImGui::GetDrawData());
+ SDL_GL_SwapWindow(window);
+ }
+
+ // Cleanup
+ ImGui_ImplOpenGL2_Shutdown();
+ ImGui_ImplSDL2_Shutdown();
+ ImGui::DestroyContext();
+
+ SDL_GL_DeleteContext(gl_context);
+ SDL_DestroyWindow(window);
+ SDL_Quit();
+
+ return 0;
+}
+
#endif
\ No newline at end of file diff --git a/Client/Source/Phy2DLite/World.cpp b/Client/Source/Phy2DLite/World.cpp index 6b0174c..4f48b69 100644 --- a/Client/Source/Phy2DLite/World.cpp +++ b/Client/Source/Phy2DLite/World.cpp @@ -1,10 +1,10 @@ -#include "World.h" -#include "Body.h" -#include "Joint.h" -#include "Arbiter.h" - -using namespace Phy2D; - +#include "World.h"
+#include "Body.h"
+#include "Joint.h"
+#include "Arbiter.h"
+
+using namespace Phy2D;
+
using std::vector; using std::map; @@ -126,4 +126,4 @@ void World::Step(number dt) b->force.Set(0.0f, 0.0f); b->torque = 0.0f; } -} +}
diff --git a/Client/Source/Phy2DLite/World.h b/Client/Source/Phy2DLite/World.h index a7a6238..63bd983 100644 --- a/Client/Source/Phy2DLite/World.h +++ b/Client/Source/Phy2DLite/World.h @@ -1,12 +1,12 @@ -#pragma once - -#include <vector> -#include <map> -#include "Math.h" -#include "Arbiter.h" - -namespace Phy2D -{ +#pragma once
+
+#include <vector>
+#include <map>
+#include "Math.h"
+#include "Arbiter.h"
+
+namespace Phy2D
+{
struct Body; struct Joint; @@ -31,6 +31,6 @@ namespace Phy2D static bool accumulateImpulses; static bool warmStarting; static bool positionCorrection; - }; - -} + };
+
+}
diff --git a/Client/Source/fixedpoint/test_basic.c b/Client/Source/fixedpoint/test_basic.c index f10c97d..0d3f927 100644 --- a/Client/Source/fixedpoint/test_basic.c +++ b/Client/Source/fixedpoint/test_basic.c @@ -1,6 +1,6 @@ -// Զ - -int main() -{ - return 0; -} +// Զ
+
+int main()
+{
+ return 0;
+}
diff --git a/Client/ThirdParty/SDL2/BUGS.txt b/Client/ThirdParty/SDL2/BUGS.txt index b1463e7..eb973d5 100644 --- a/Client/ThirdParty/SDL2/BUGS.txt +++ b/Client/ThirdParty/SDL2/BUGS.txt @@ -1,16 +1,16 @@ - -Bugs are now managed in the SDL issue tracker, here: - - https://github.com/libsdl-org/SDL/issues - -You may report bugs there, and search to see if a given issue has already - been reported, discussed, and maybe even fixed. - - -You may also find help at the SDL forums/mailing list: - - https://discourse.libsdl.org/ - -Bug reports are welcome here, but we really appreciate if you use the issue - tracker, as bugs discussed on the mailing list may be forgotten or missed. - +
+Bugs are now managed in the SDL issue tracker, here:
+
+ https://github.com/libsdl-org/SDL/issues
+
+You may report bugs there, and search to see if a given issue has already
+ been reported, discussed, and maybe even fixed.
+
+
+You may also find help at the SDL forums/mailing list:
+
+ https://discourse.libsdl.org/
+
+Bug reports are welcome here, but we really appreciate if you use the issue
+ tracker, as bugs discussed on the mailing list may be forgotten or missed.
+
diff --git a/Client/ThirdParty/SDL2/COPYING.txt b/Client/ThirdParty/SDL2/COPYING.txt index 0e2bef3..f158cb4 100644 --- a/Client/ThirdParty/SDL2/COPYING.txt +++ b/Client/ThirdParty/SDL2/COPYING.txt @@ -1,20 +1,20 @@ - -Simple DirectMedia Layer -Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. - +
+Simple DirectMedia Layer
+Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+
diff --git a/Client/ThirdParty/SDL2/README-SDL.txt b/Client/ThirdParty/SDL2/README-SDL.txt index 8d92955..2984b14 100644 --- a/Client/ThirdParty/SDL2/README-SDL.txt +++ b/Client/ThirdParty/SDL2/README-SDL.txt @@ -1,13 +1,13 @@ - -Please distribute this file with the SDL runtime environment: - -The Simple DirectMedia Layer (SDL for short) is a cross-platform library -designed to make it easy to write multi-media software, such as games -and emulators. - -The Simple DirectMedia Layer library source code is available from: -https://www.libsdl.org/ - -This library is distributed under the terms of the zlib license: -http://www.zlib.net/zlib_license.html - +
+Please distribute this file with the SDL runtime environment:
+
+The Simple DirectMedia Layer (SDL for short) is a cross-platform library
+designed to make it easy to write multi-media software, such as games
+and emulators.
+
+The Simple DirectMedia Layer library source code is available from:
+https://www.libsdl.org/
+
+This library is distributed under the terms of the zlib license:
+http://www.zlib.net/zlib_license.html
+
diff --git a/Client/ThirdParty/SDL2/README.txt b/Client/ThirdParty/SDL2/README.txt index 431ba0e..e8630c7 100644 --- a/Client/ThirdParty/SDL2/README.txt +++ b/Client/ThirdParty/SDL2/README.txt @@ -1,21 +1,21 @@ - - Simple DirectMedia Layer - - (SDL) - - Version 2.0 - ---- -https://www.libsdl.org/ - -Simple DirectMedia Layer is a cross-platform development library designed -to provide low level access to audio, keyboard, mouse, joystick, and graphics -hardware via OpenGL and Direct3D. It is used by video playback software, -emulators, and popular games including Valve's award winning catalog -and many Humble Bundle games. - -More extensive documentation is available in the docs directory, starting -with README.md - -Enjoy! - Sam Lantinga (slouken@libsdl.org) +
+ Simple DirectMedia Layer
+
+ (SDL)
+
+ Version 2.0
+
+---
+https://www.libsdl.org/
+
+Simple DirectMedia Layer is a cross-platform development library designed
+to provide low level access to audio, keyboard, mouse, joystick, and graphics
+hardware via OpenGL and Direct3D. It is used by video playback software,
+emulators, and popular games including Valve's award winning catalog
+and many Humble Bundle games.
+
+More extensive documentation is available in the docs directory, starting
+with README.md
+
+Enjoy!
+ Sam Lantinga (slouken@libsdl.org)
diff --git a/Client/ThirdParty/SDL2/WhatsNew.txt b/Client/ThirdParty/SDL2/WhatsNew.txt index 257fb75..69d2e74 100644 --- a/Client/ThirdParty/SDL2/WhatsNew.txt +++ b/Client/ThirdParty/SDL2/WhatsNew.txt @@ -1,643 +1,643 @@ - -This is a list of major changes in SDL's version history. - ---------------------------------------------------------------------------- -2.0.16: ---------------------------------------------------------------------------- -General: -* Added SDL_FlashWindow() to get a user's attention -* Added SDL_GetAudioDeviceSpec() to get the preferred audio format of a device -* Added SDL_SetWindowAlwaysOnTop() to dynamically change the SDL_WINDOW_ALWAYS_ON_TOP flag for a window -* Added SDL_SetWindowKeyboardGrab() to support grabbing the keyboard independently of the mouse -* Added SDL_SoftStretchLinear() to do bilinear scaling between 32-bit software surfaces -* Added SDL_UpdateNVTexture() to update streaming NV12/21 textures -* Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow sending custom trigger effects to the DualSense controller -* Added SDL_GameControllerGetSensorDataRate() to get the sensor data rate for PlayStation and Nintendo Switch controllers -* Added support for the Amazon Luna game controller -* Added rumble support for the Google Stadia controller using the HIDAPI driver -* Added SDL_GameControllerType constants for the Amazon Luna and Google Stadia controllers -* Added analog rumble for Nintendo Switch Pro controllers using the HIDAPI driver -* Reduced CPU usage when using SDL_WaitEvent() and SDL_WaitEventTimeout() - -Windows: -* Added SDL_SetWindowsMessageHook() to set a function that is called for all Windows messages -* Added SDL_RenderGetD3D11Device() to get the D3D11 device used by the SDL renderer - -Linux: -* Greatly improved Wayland support -* Added support for audio output and capture using Pipewire -* Added the hint SDL_HINT_AUDIO_INCLUDE_MONITORS to control whether PulseAudio recording should include monitor devices -* Added the hint SDL_HINT_AUDIO_DEVICE_STREAM_ROLE to describe the role of your application for audio control panels - -Android: -* Added support for audio output and capture using AAudio -* Added SDL_AndroidShowToast() to show a lightweight notification - -iOS: -* Added support for mouse relative mode on iOS 14.1 and newer -* Added support for the Xbox Series X controller - -tvOS: -* Added support for the Xbox Series X controller - - ---------------------------------------------------------------------------- -2.0.14: ---------------------------------------------------------------------------- -General: -* Added support for PS5 DualSense and Xbox Series X controllers to the HIDAPI controller driver -* Added game controller button constants for paddles and new buttons -* Added game controller functions to get additional information: - * SDL_GameControllerGetSerial() - * SDL_GameControllerHasAxis() - * SDL_GameControllerHasButton() - * SDL_GameControllerGetNumTouchpads() - * SDL_GameControllerGetNumTouchpadFingers() - * SDL_GameControllerGetTouchpadFinger() - * SDL_GameControllerHasSensor() - * SDL_GameControllerSetSensorEnabled() - * SDL_GameControllerIsSensorEnabled() - * SDL_GameControllerGetSensorData() - * SDL_GameControllerRumbleTriggers() - * SDL_GameControllerHasLED() - * SDL_GameControllerSetLED() -* Added the hint SDL_HINT_JOYSTICK_HIDAPI_PS5 to control whether the HIDAPI driver for PS5 controllers should be used. -* Added joystick functions to get additional information: - * SDL_JoystickGetSerial() - * SDL_JoystickRumbleTriggers() - * SDL_JoystickHasLED() - * SDL_JoystickSetLED() -* Added an API to allow the application to create virtual joysticks: - * SDL_JoystickAttachVirtual() - * SDL_JoystickDetachVirtual() - * SDL_JoystickIsVirtual() - * SDL_JoystickSetVirtualAxis() - * SDL_JoystickSetVirtualButton() - * SDL_JoystickSetVirtualHat() -* Added SDL_LockSensors() and SDL_UnlockSensors() to guarantee exclusive access to the sensor list -* Added SDL_HAPTIC_STEERING_AXIS to play an effect on the steering wheel -* Added the hint SDL_HINT_MOUSE_RELATIVE_SCALING to control whether relative motion is scaled by the screen DPI or renderer logical size -* The default value for SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS is now false for better compatibility with modern window managers -* Added SDL_GetPreferredLocales() to get the application's current locale setting -* Added the hint SDL_HINT_PREFERRED_LOCALES to override your application's default locale setting -* Added SDL_OpenURL() to open a URL in the system's default browser -* Added SDL_HasSurfaceRLE() to tell whether a surface is currently using RLE encoding -* Added SDL_SIMDRealloc() to reallocate memory obtained from SDL_SIMDAlloc() -* Added SDL_GetErrorMsg() to get the last error in a thread-safe way -* Added SDL_crc32(), SDL_wcscasecmp(), SDL_wcsncasecmp(), SDL_trunc(), SDL_truncf() -* Added clearer names for RGB pixel formats, e.g. SDL_PIXELFORMAT_XRGB8888, SDL_PIXELFORMAT_XBGR8888, etc. - -Windows: -* Added the RAWINPUT controller driver to support more than 4 Xbox controllers simultaneously -* Added the hint SDL_HINT_JOYSTICK_RAWINPUT to control whether the RAWINPUT driver should be used -* Added the hint SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT to control whether XInput and WGI should be used to for complete controller functionality with the RAWINPUT driver. - -macOS: -* Added the SDL_WINDOW_METAL flag to specify that a window should be created with a Metal view -* Added SDL_Metal_GetLayer() to get the CAMetalLayer backing a Metal view -* Added SDL_Metal_GetDrawableSize() to get the size of a window's drawable, in pixels - -Linux: -* Added the hint SDL_HINT_AUDIO_DEVICE_APP_NAME to specify the name that shows up in PulseAudio for your application -* Added the hint SDL_HINT_AUDIO_DEVICE_STREAM_NAME to specify the name that shows up in PulseAudio associated with your audio stream -* Added the hint SDL_HINT_LINUX_JOYSTICK_DEADZONES to control whether HID defined dead zones should be respected on Linux -* Added the hint SDL_HINT_THREAD_PRIORITY_POLICY to specify the thread scheduler policy -* Added the hint SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL to allow time critical threads to use a realtime scheduling policy - -Android: -* Added SDL_AndroidRequestPermission() to request a specific system permission -* Added the hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO to control whether audio will pause when the application goes intot he background - -OS/2: -* Added support for OS/2, see docs/README-os2.md for details - -Emscripten (running in a web browser): -* Added the hint SDL_HINT_EMSCRIPTEN_ASYNCIFY to control whether SDL should call emscripten_sleep internally - - ---------------------------------------------------------------------------- -2.0.12: ---------------------------------------------------------------------------- - -General: -* Added SDL_GetTextureScaleMode() and SDL_SetTextureScaleMode() to get and set the scaling mode used for a texture -* Added SDL_LockTextureToSurface(), similar to SDL_LockTexture() but the locked area is exposed as a SDL surface. -* Added new blend mode, SDL_BLENDMODE_MUL, which does a modulate and blend operation -* Added the hint SDL_HINT_DISPLAY_USABLE_BOUNDS to override the results of SDL_GetDisplayUsableBounds() for display index 0. -* Added the window underneath the finger to the SDL_TouchFingerEvent -* Added SDL_GameControllerTypeForIndex(), SDL_GameControllerGetType() to return the type of a game controller (Xbox 360, Xbox One, PS3, PS4, or Nintendo Switch Pro) -* Added the hint SDL_HINT_GAMECONTROLLERTYPE to override the automatic game controller type detection -* Added SDL_JoystickFromPlayerIndex() and SDL_GameControllerFromPlayerIndex() to get the device associated with a player index -* Added SDL_JoystickSetPlayerIndex() and SDL_GameControllerSetPlayerIndex() to set the player index associated with a device -* Added the hint SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to specify whether Nintendo Switch Pro controllers should use the buttons as labeled or swapped to match positional layout. The default is to use the buttons as labeled. -* Added support for Nintendo GameCube controllers to the HIDAPI driver, and a hint SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE to control whether this is used. -* Improved support for Xbox 360 and Xbox One controllers when using the HIDAPI driver -* Added support for many game controllers, including: - * 8BitDo FC30 Pro - * 8BitDo M30 GamePad - * BDA PS4 Fightpad - * HORI Fighting Commander - * Hyperkin Duke - * Hyperkin X91 - * MOGA XP5-A Plus - * NACON GC-400ES - * NVIDIA Controller v01.04 - * PDP Versus Fighting Pad - * Razer Raion Fightpad for PS4 - * Razer Serval - * Stadia Controller - * SteelSeries Stratus Duo - * Victrix Pro Fight Stick for PS4 - * Xbox One Elite Series 2 -* Fixed blocking game controller rumble calls when using the HIDAPI driver -* Added SDL_zeroa() macro to zero an array of elements -* Added SDL_HasARMSIMD() which returns true if the CPU has ARM SIMD (ARMv6+) features - -Windows: -* Fixed crash when using the release SDL DLL with applications built with gcc -* Fixed performance regression in event handling introduced in 2.0.10 -* Added support for SDL_SetThreadPriority() for UWP applications - -Linux: -* Added the hint SDL_HINT_VIDEO_X11_WINDOW_VISUALID to specify the visual chosen for new X11 windows -* Added the hint SDL_HINT_VIDEO_X11_FORCE_EGL to specify whether X11 should use GLX or EGL by default - -iOS / tvOS / macOS: -* Added SDL_Metal_CreateView() and SDL_Metal_DestroyView() to create CAMetalLayer-backed NSView/UIView and attach it to the specified window. - -iOS/ tvOS: -* Added support for Bluetooth Steam Controllers as game controllers - -tvOS: -* Fixed support for surround sound on Apple TV - -Android: -* Added SDL_GetAndroidSDKVersion() to return the API level of the current device -* Added support for audio capture using OpenSL-ES -* Added support for Bluetooth Steam Controllers as game controllers -* Fixed rare crashes when the app goes into the background or terminates - - ---------------------------------------------------------------------------- -2.0.10: ---------------------------------------------------------------------------- - -General: -* The SDL_RW* macros have been turned into functions that are available only in 2.0.10 and onward -* Added SDL_SIMDGetAlignment(), SDL_SIMDAlloc(), and SDL_SIMDFree(), to allocate memory aligned for SIMD operations for the current CPU -* Added SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(), SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(), SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(), SDL_RenderFillRectF(), SDL_RenderFillRectsF(), SDL_RenderCopyF(), SDL_RenderCopyExF(), to allow floating point precision in the SDL rendering API. -* Added SDL_GetTouchDeviceType() to get the type of a touch device, which can be a touch screen or a trackpad in relative or absolute coordinate mode. -* The SDL rendering API now uses batched rendering by default, for improved performance -* Added SDL_RenderFlush() to force batched render commands to execute, if you're going to mix SDL rendering with native rendering -* Added the hint SDL_HINT_RENDER_BATCHING to control whether batching should be used for the rendering API. This defaults to "1" if you don't specify what rendering driver to use when creating the renderer. -* Added the hint SDL_HINT_EVENT_LOGGING to enable logging of SDL events for debugging purposes -* Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify a file that will be loaded at joystick initialization with game controller bindings -* Added the hint SDL_HINT_MOUSE_TOUCH_EVENTS to control whether SDL will synthesize touch events from mouse events -* Improved handling of malformed WAVE and BMP files, fixing potential security exploits - -Linux: -* Removed the Mir video driver in favor of Wayland - -iOS / tvOS: -* Added support for Xbox and PS4 wireless controllers in iOS 13 and tvOS 13 -* Added support for text input using Bluetooth keyboards - -Android: -* Added low latency audio using OpenSL ES -* Removed SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH (replaced by SDL_HINT_MOUSE_TOUCH_EVENTS and SDL_HINT_TOUCH_MOUSE_EVENTS) - SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH=1, should be replaced by setting both previous hints to 0. - SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH=0, should be replaced by setting both previous hints to 1. -* Added the hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE to set whether the event loop will block itself when the app is paused. - - ---------------------------------------------------------------------------- -2.0.9: ---------------------------------------------------------------------------- - -General: -* Added a new sensor API, initialized by passing SDL_INIT_SENSOR to SDL_Init(), and defined in SDL_sensor.h -* Added an event SDL_SENSORUPDATE which is sent when a sensor is updated -* Added SDL_GetDisplayOrientation() to return the current display orientation -* Added an event SDL_DISPLAYEVENT which is sent when the display orientation changes -* Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms. (Thanks to Valve for contributing the PS4 and Nintendo Switch Pro controller support) -* Added support for many other popular game controllers -* Added SDL_JoystickGetDevicePlayerIndex(), SDL_JoystickGetPlayerIndex(), and SDL_GameControllerGetPlayerIndex() to get the player index for a controller. For XInput controllers this returns the XInput index for the controller. -* Added SDL_GameControllerRumble() and SDL_JoystickRumble() which allow simple rumble without using the haptics API -* Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened -* Added the hint SDL_HINT_MOUSE_DOUBLE_CLICK_TIME to control the mouse double-click time -* Added the hint SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS to control the mouse double-click radius, in pixels -* Added SDL_HasColorKey() to return whether a surface has a colorkey active -* Added SDL_HasAVX512F() to return whether the CPU has AVX-512F features -* Added SDL_IsTablet() to return whether the application is running on a tablet -* Added SDL_THREAD_PRIORITY_TIME_CRITICAL for threads that must run at the highest priority - -Mac OS X: -* Fixed black screen at start on Mac OS X Mojave - -Linux: -* Added SDL_LinuxSetThreadPriority() to allow adjusting the thread priority of native threads using RealtimeKit if available. - -iOS: -* Fixed Asian IME input - -Android: -* Updated required Android SDK to API 26, to match Google's new App Store requirements -* Added support for wired USB Xbox, PS4, and Nintendo Switch Pro controllers -* Added support for relative mouse mode on Android 7.0 and newer (except where it's broken, on Chromebooks and when in DeX mode with Samsung Experience 9.0) -* Added support for custom mouse cursors on Android 7.0 and newer -* Added the hint SDL_HINT_ANDROID_TRAP_BACK_BUTTON to control whether the back button will back out of the app (the default) or be passed to the application as SDL_SCANCODE_AC_BACK -* Added SDL_AndroidBackButton() to trigger the Android system back button behavior when handling the back button in the application -* Added SDL_IsChromebook() to return whether the app is running in the Chromebook Android runtime -* Added SDL_IsDeXMode() to return whether the app is running while docked in the Samsung DeX - - ---------------------------------------------------------------------------- -2.0.8: ---------------------------------------------------------------------------- - -General: -* Added SDL_fmod() and SDL_log10() -* Each of the SDL math functions now has the corresponding float version -* Added SDL_SetYUVConversionMode() and SDL_GetYUVConversionMode() to control the formula used when converting to and from YUV colorspace. The options are JPEG, BT.601, and BT.709 - -Windows: -* Implemented WASAPI support on Windows UWP and removed the deprecated XAudio2 implementation -* Added resampling support on WASAPI on Windows 7 and above - -Windows UWP: -* Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on - -Mac OS X: -* Added support for the Vulkan SDK for Mac: - https://www.lunarg.com/lunarg-releases-vulkan-sdk-1-0-69-0-for-mac/ -* Added support for OpenGL ES using ANGLE when it's available - -Mac OS X / iOS / tvOS: -* Added a Metal 2D render implementation -* Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() to insert your own drawing into SDL rendering when using the Metal implementation - -iOS: -* Added the hint SDL_HINT_IOS_HIDE_HOME_INDICATOR to control whether the home indicator bar on iPhone X should be hidden. This defaults to dimming the indicator for fullscreen applications and showing the indicator for windowed applications. - -iOS / Android: -* Added the hint SDL_HINT_RETURN_KEY_HIDES_IME to control whether the return key on the software keyboard should hide the keyboard or send a key event (the default) - -Android: -* SDL now supports building with Android Studio and Gradle by default, and the old Ant project is available in android-project-ant -* SDL now requires the API 19 SDK to build, but can still target devices down to API 14 (Android 4.0.1) -* Added SDL_IsAndroidTV() to tell whether the application is running on Android TV - -Android / tvOS: -* Added the hint SDL_HINT_TV_REMOTE_AS_JOYSTICK to control whether TV remotes should be listed as joystick devices (the default) or send keyboard events. - -Linux: -* Added the hint SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR to control whether the X server should skip the compositor for the SDL application. This defaults to "1" -* Added the hint SDL_HINT_VIDEO_DOUBLE_BUFFER to control whether the Raspberry Pi and KMSDRM video drivers should use double or triple buffering (the default) - - ---------------------------------------------------------------------------- -2.0.7: ---------------------------------------------------------------------------- - -General: -* Added audio stream conversion functions: - SDL_NewAudioStream - SDL_AudioStreamPut - SDL_AudioStreamGet - SDL_AudioStreamAvailable - SDL_AudioStreamFlush - SDL_AudioStreamClear - SDL_FreeAudioStream -* Added functions to query and set the SDL memory allocation functions: - SDL_GetMemoryFunctions() - SDL_SetMemoryFunctions() - SDL_GetNumAllocations() -* Added locking functions for multi-threaded access to the joystick and game controller APIs: - SDL_LockJoysticks() - SDL_UnlockJoysticks() -* The following functions are now thread-safe: - SDL_SetEventFilter() - SDL_GetEventFilter() - SDL_AddEventWatch() - SDL_DelEventWatch() - - -General: ---------------------------------------------------------------------------- -2.0.6: ---------------------------------------------------------------------------- - -General: -* Added cross-platform Vulkan graphics support in SDL_vulkan.h - SDL_Vulkan_LoadLibrary() - SDL_Vulkan_GetVkGetInstanceProcAddr() - SDL_Vulkan_GetInstanceExtensions() - SDL_Vulkan_CreateSurface() - SDL_Vulkan_GetDrawableSize() - SDL_Vulkan_UnloadLibrary() - This is all the platform-specific code you need to bring up Vulkan on all SDL platforms. You can look at an example in test/testvulkan.c -* Added SDL_ComposeCustomBlendMode() to create custom blend modes for 2D rendering -* Added SDL_HasNEON() which returns whether the CPU has NEON instruction support -* Added support for many game controllers, including the Nintendo Switch Pro Controller -* Added support for inverted axes and separate axis directions in game controller mappings -* Added functions to return information about a joystick before it's opened: - SDL_JoystickGetDeviceVendor() - SDL_JoystickGetDeviceProduct() - SDL_JoystickGetDeviceProductVersion() - SDL_JoystickGetDeviceType() - SDL_JoystickGetDeviceInstanceID() -* Added functions to return information about an open joystick: - SDL_JoystickGetVendor() - SDL_JoystickGetProduct() - SDL_JoystickGetProductVersion() - SDL_JoystickGetType() - SDL_JoystickGetAxisInitialState() -* Added functions to return information about an open game controller: - SDL_GameControllerGetVendor() - SDL_GameControllerGetProduct() - SDL_GameControllerGetProductVersion() -* Added SDL_GameControllerNumMappings() and SDL_GameControllerMappingForIndex() to be able to enumerate the built-in game controller mappings -* Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file into memory -* Added SDL_DuplicateSurface() to make a copy of a surface -* Added an experimental JACK audio driver -* Implemented non-power-of-two audio resampling, optionally using libsamplerate to perform the resampling -* Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the quality of resampling -* Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control the scaling policy for SDL_RenderSetLogicalSize(): - "0" or "letterbox" - Uses letterbox/sidebars to fit the entire rendering on screen (the default) - "1" or "overscan" - Will zoom the rendering so it fills the entire screen, allowing edges to be drawn offscreen -* Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed when being read from raw mouse input -* Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether SDL will synthesize mouse events from touch events - -Windows: -* The new default audio driver on Windows is WASAPI and supports hot-plugging devices and changing the default audio device -* The old XAudio2 audio driver is deprecated and will be removed in the next release -* Added hints SDL_HINT_WINDOWS_INTRESOURCE_ICON and SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL to specify a custom icon resource ID for SDL windows -* The hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING is now on by default for compatibility with .NET languages and various Windows debuggers -* Updated the GUID format for game controller mappings, older mappings will be automatically converted on load -* Implemented the SDL_WINDOW_ALWAYS_ON_TOP flag on Windows - -Linux: -* Added an experimental KMS/DRM video driver for embedded development - -iOS: -* Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, determining whether the phone mute switch affects the audio - ---------------------------------------------------------------------------- -2.0.5: ---------------------------------------------------------------------------- - -General: -* Implemented audio capture support for some platforms -* Added SDL_DequeueAudio() to retrieve audio when buffer queuing is turned on for audio capture -* Added events for dragging and dropping text -* Added events for dragging and dropping multiple items -* By default the click raising a window will not be delivered to the SDL application. You can set the hint SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH to "1" to allow that click through to the window. -* Saving a surface with an alpha channel as a BMP will use a newer BMP format that supports alpha information. You can set the hint SDL_HINT_BMP_SAVE_LEGACY_FORMAT to "1" to use the old format. -* Added SDL_GetHintBoolean() to get the boolean value of a hint -* Added SDL_RenderSetIntegerScale() to set whether to smoothly scale or use integral multiples of the viewport size when scaling the rendering output -* Added SDL_CreateRGBSurfaceWithFormat() and SDL_CreateRGBSurfaceWithFormatFrom() to create an SDL surface with a specific pixel format -* Added SDL_GetDisplayUsableBounds() which returns the area usable for windows. For example, on Mac OS X, this subtracts the area occupied by the menu bar and dock. -* Added SDL_GetWindowBordersSize() which returns the size of the window's borders around the client area -* Added a window event SDL_WINDOWEVENT_HIT_TEST when a window had a hit test that wasn't SDL_HITTEST_NORMAL (e.g. in the title bar or window frame) -* Added SDL_SetWindowResizable() to change whether a window is resizable -* Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity() to affect the window transparency -* Added SDL_SetWindowModalFor() to set a window as modal for another window -* Added support for AUDIO_U16LSB and AUDIO_U16MSB to SDL_MixAudioFormat() -* Fixed flipped images when reading back from target textures when using the OpenGL renderer -* Fixed texture color modulation with SDL_BLENDMODE_NONE when using the OpenGL renderer -* Fixed bug where the alpha value of colorkeys was ignored when blitting in some cases - -Windows: -* Added a hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING to prevent SDL from raising a debugger exception to name threads. This exception can cause problems with .NET applications when running under a debugger. -* The hint SDL_HINT_THREAD_STACK_SIZE is now supported on Windows -* Fixed XBox controller triggers automatically being pulled at startup -* The first icon from the executable is used as the default window icon at runtime -* Fixed SDL log messages being printed twice if SDL was built with C library support -* Reset dead keys when the SDL window loses focus, so dead keys pressed in SDL applications don't affect text input into other applications. - -Mac OS X: -* Fixed selecting the dummy video driver -* The caps lock key now generates a pressed event when pressed and a released event when released, instead of a press/release event pair when pressed. -* Fixed mouse wheel events on Mac OS X 10.12 -* The audio driver has been updated to use AVFoundation for better compatibility with newer versions of Mac OS X - -Linux: -* Added support for the Fcitx IME -* Added a window event SDL_WINDOWEVENT_TAKE_FOCUS when a window manager asks the SDL window whether it wants to take focus. -* Refresh rates are now rounded instead of truncated, e.g. 59.94 Hz is rounded up to 60 Hz instead of 59. -* Added initial support for touchscreens on Raspberry Pi - -OpenBSD: -* SDL_GetBasePath() is now implemented on OpenBSD - -iOS: -* Added support for dynamically loaded objects on iOS 8 and newer - -tvOS: -* Added support for Apple TV -* Added a hint SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION to control whether he Apple TV remote's joystick axes will automatically match the rotation of the remote. - -Android: -* Fixed SDL not resizing window when Android screen resolution changes -* Corrected the joystick Z axis reporting for the accelerometer - -Emscripten (running in a web browser): -* Many bug fixes and improvements - - ---------------------------------------------------------------------------- -2.0.4: ---------------------------------------------------------------------------- - -General: -* Added support for web applications using Emscripten, see docs/README-emscripten.md for more information -* Added support for web applications using Native Client (NaCl), see docs/README-nacl.md for more information -* Added an API to queue audio instead of using the audio callback: - SDL_QueueAudio(), SDL_GetQueuedAudioSize(), SDL_ClearQueuedAudio() -* Added events for audio device hot plug support: - SDL_AUDIODEVICEADDED, SDL_AUDIODEVICEREMOVED -* Added SDL_PointInRect() -* Added SDL_HasAVX2() to detect CPUs with AVX2 support -* Added SDL_SetWindowHitTest() to let apps treat parts of their SDL window like traditional window decorations (drag areas, resize areas) -* Added SDL_GetGrabbedWindow() to get the window that currently has input grab, if any -* Added SDL_RenderIsClipEnabled() to tell whether clipping is currently enabled in a renderer -* Added SDL_CaptureMouse() to capture the mouse to get events while the mouse is not in your window -* Added SDL_WarpMouseGlobal() to warp the mouse cursor in global screen space -* Added SDL_GetGlobalMouseState() to get the current mouse state outside of an SDL window -* Added a direction field to mouse wheel events to tell whether they are flipped (natural) or not -* Added GL_CONTEXT_RELEASE_BEHAVIOR GL attribute (maps to [WGL|GLX]_ARB_context_flush_control extension) -* Added EGL_KHR_create_context support to allow OpenGL ES version selection on some platforms -* Added NV12 and NV21 YUV texture support for OpenGL and OpenGL ES 2.0 renderers -* Added a Vivante video driver that is used on various SoC platforms -* Added an event SDL_RENDER_DEVICE_RESET that is sent from the D3D renderers when the D3D device is lost, and from Android's event loop when the GLES context had to be recreated -* Added a hint SDL_HINT_NO_SIGNAL_HANDLERS to disable SDL's built in signal handling -* Added a hint SDL_HINT_THREAD_STACK_SIZE to set the stack size of SDL's threads -* Added SDL_sqrtf(), SDL_tan(), and SDL_tanf() to the stdlib routines -* Improved support for WAV and BMP files with unusual chunks in them -* Renamed SDL_assert_data to SDL_AssertData and SDL_assert_state to SDL_AssertState -* Added a hint SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN to prevent window interaction while cursor is hidden -* Added SDL_GetDisplayDPI() to get the DPI information for a display -* Added SDL_JoystickCurrentPowerLevel() to get the battery level of a joystick -* Added SDL_JoystickFromInstanceID(), as a helper function, to get the SDL_Joystick* that an event is referring to. -* Added SDL_GameControllerFromInstanceID(), as a helper function, to get the SDL_GameController* that an event is referring to. - -Windows: -* Added support for Windows Phone 8.1 and Windows 10/UWP (Universal Windows Platform) -* Timer resolution is now 1 ms by default, adjustable with the SDL_HINT_TIMER_RESOLUTION hint -* SDLmain no longer depends on the C runtime, so you can use the same .lib in both Debug and Release builds -* Added SDL_SetWindowsMessageHook() to set a function to be called for every windows message before TranslateMessage() -* Added a hint SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP to control whether SDL_PumpEvents() processes the Windows message loop -* You can distinguish between real mouse and touch events by looking for SDL_TOUCH_MOUSEID in the mouse event "which" field -* SDL_SysWMinfo now contains the window HDC -* Added support for Unicode command line options -* Prevent beeping when Alt-key combos are pressed -* SDL_SetTextInputRect() re-positions the OS-rendered IME -* Added a hint SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to prevent generating SDL_WINDOWEVENT_CLOSE events when Alt-F4 is pressed -* Added a hint SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING to use the old axis and button mapping for XInput devices (deprecated) - -Mac OS X: -* Implemented drag-and-drop support -* Improved joystick hot-plug detection -* The SDL_WINDOWEVENT_EXPOSED window event is triggered in the appropriate situations -* Fixed relative mouse mode when the application loses/regains focus -* Fixed bugs related to transitioning to and from Spaces-aware fullscreen-desktop mode -* Fixed the refresh rate of display modes -* SDL_SysWMInfo is now ARC-compatible -* Added a hint SDL_HINT_MAC_BACKGROUND_APP to prevent forcing the application to become a foreground process - -Linux: -* Enabled building with Mir and Wayland support by default. -* Added IBus IME support -* Added a hint SDL_HINT_IME_INTERNAL_EDITING to control whether IBus should handle text editing internally instead of sending SDL_TEXTEDITING events -* Added a hint SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling _NET_WM_PING protocol handling in SDL_CreateWindow() -* Added support for multiple audio devices when using Pulseaudio -* Fixed duplicate mouse events when using relative mouse motion - -iOS: -* Added support for iOS 8 -* The SDL_WINDOW_ALLOW_HIGHDPI window flag now enables high-dpi support, and SDL_GL_GetDrawableSize() or SDL_GetRendererOutputSize() gets the window resolution in pixels -* SDL_GetWindowSize() and display mode sizes are in the "DPI-independent points" / "screen coordinates" coordinate space rather than pixels (matches OS X behavior) -* Added native resolution support for the iPhone 6 Plus -* Added support for MFi game controllers -* Added support for the hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK -* Added sRGB OpenGL ES context support on iOS 7+ -* Added support for SDL_DisableScreenSaver(), SDL_EnableScreenSaver() and the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER -* SDL_SysWMinfo now contains the OpenGL ES framebuffer and color renderbuffer objects used by the window's active GLES view -* Fixed various rotation and orientation issues -* Fixed memory leaks - -Android: -* Added a hint SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH to prevent mouse events from being registered as touch events -* Added hints SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION and SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION -* Added support for SDL_DisableScreenSaver(), SDL_EnableScreenSaver() and the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER -* Added support for SDL_ShowMessageBox() and SDL_ShowSimpleMessageBox() - -Raspberry Pi: -* Added support for the Raspberry Pi 2 - - ---------------------------------------------------------------------------- -2.0.3: ---------------------------------------------------------------------------- - -Mac OS X: -* Fixed creating an OpenGL context by default on Mac OS X 10.6 - - ---------------------------------------------------------------------------- -2.0.2: ---------------------------------------------------------------------------- -General: -* Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values -* Added an API to load a database of game controller mappings from a file: - SDL_GameControllerAddMappingsFromFile(), SDL_GameControllerAddMappingsFromRW() -* Added game controller mappings for the PS4 and OUYA controllers -* Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler() -* Added SDL_DetachThread() -* Added SDL_HasAVX() to determine if the CPU has AVX features -* Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines -* EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share - them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT -* Added a field "clicks" to the mouse button event which records whether the event is a single click, double click, etc. -* The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior. -* Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping. -* testgl2 does not need to link with libGL anymore -* Added testgles2 test program to demonstrate working with OpenGL ES 2.0 -* Added controllermap test program to visually map a game controller - -Windows: -* Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via - the driver or emulated through ANGLE) -* Added a hint SDL_HINT_VIDEO_WIN_D3DCOMPILER to specify which D3D shader compiler to use for OpenGL ES 2 support through ANGLE -* Added a hint SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT that is useful when creating multiple windows that should share the same OpenGL context. -* Added an event SDL_RENDER_TARGETS_RESET that is sent when D3D9 render targets are reset after the device has been restored. - -Mac OS X: -* Added a hint SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK to control whether Ctrl+click should be treated as a right click on Mac OS X. This is off by default. - -Linux: -* Fixed fullscreen and focused behavior when receiving NotifyGrab events -* Added experimental Wayland and Mir support, disabled by default - -Android: -* Joystick support (minimum SDK version required to build SDL is now 12, - the required runtime version remains at 10, but on such devices joystick - support won't be available). -* Hotplugging support for joysticks -* Added a hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK to control whether the accelerometer should be listed as a 3 axis joystick, which it will by default. - - ---------------------------------------------------------------------------- -2.0.1: ---------------------------------------------------------------------------- - -General: -* Added an API to get common filesystem paths in SDL_filesystem.h: - SDL_GetBasePath(), SDL_GetPrefPath() -* Added an API to do optimized YV12 and IYUV texture updates: - SDL_UpdateYUVTexture() -* Added an API to get the amount of RAM on the system: - SDL_GetSystemRAM() -* Added a macro to perform timestamp comparisons with SDL_GetTicks(): - SDL_TICKS_PASSED() -* Dramatically improved OpenGL ES 2.0 rendering performance -* Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE - -Windows: -* Created a static library configuration for the Visual Studio 2010 project -* Added a hint to create the Direct3D device with support for multi-threading: - SDL_HINT_RENDER_DIRECT3D_THREADSAFE -* Added a function to get the D3D9 adapter index for a display: - SDL_Direct3D9GetAdapterIndex() -* Added a function to get the D3D9 device for a D3D9 renderer: - SDL_RenderGetD3D9Device() -* Fixed building SDL with the mingw32 toolchain (mingw-w64 is preferred) -* Fixed crash when using two XInput controllers at the same time -* Fixed detecting a mixture of XInput and DirectInput controllers -* Fixed clearing a D3D render target larger than the window -* Improved support for format specifiers in SDL_snprintf() - -Mac OS X: -* Added support for retina displays: - Create your window with the SDL_WINDOW_ALLOW_HIGHDPI flag, and then use SDL_GL_GetDrawableSize() to find the actual drawable size. You are responsible for scaling mouse and drawing coordinates appropriately. -* Fixed mouse warping in fullscreen mode -* Right mouse click is emulated by holding the Ctrl key while left clicking - -Linux: -* Fixed float audio support with the PulseAudio driver -* Fixed missing line endpoints in the OpenGL renderer on some drivers -* X11 symbols are no longer defined to avoid collisions when linking statically - -iOS: -* Fixed status bar visibility on iOS 7 -* Flipped the accelerometer Y axis to match expected values - -Android: -IMPORTANT: You MUST get the updated SDLActivity.java to match C code -* Moved EGL initialization to native code -* Fixed the accelerometer axis rotation relative to the device rotation -* Fixed race conditions when handling the EGL context on pause/resume -* Touch devices are available for enumeration immediately after init - -Raspberry Pi: -* Added support for the Raspberry Pi, see README-raspberrypi.txt for details +
+This is a list of major changes in SDL's version history.
+
+---------------------------------------------------------------------------
+2.0.16:
+---------------------------------------------------------------------------
+General:
+* Added SDL_FlashWindow() to get a user's attention
+* Added SDL_GetAudioDeviceSpec() to get the preferred audio format of a device
+* Added SDL_SetWindowAlwaysOnTop() to dynamically change the SDL_WINDOW_ALWAYS_ON_TOP flag for a window
+* Added SDL_SetWindowKeyboardGrab() to support grabbing the keyboard independently of the mouse
+* Added SDL_SoftStretchLinear() to do bilinear scaling between 32-bit software surfaces
+* Added SDL_UpdateNVTexture() to update streaming NV12/21 textures
+* Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow sending custom trigger effects to the DualSense controller
+* Added SDL_GameControllerGetSensorDataRate() to get the sensor data rate for PlayStation and Nintendo Switch controllers
+* Added support for the Amazon Luna game controller
+* Added rumble support for the Google Stadia controller using the HIDAPI driver
+* Added SDL_GameControllerType constants for the Amazon Luna and Google Stadia controllers
+* Added analog rumble for Nintendo Switch Pro controllers using the HIDAPI driver
+* Reduced CPU usage when using SDL_WaitEvent() and SDL_WaitEventTimeout()
+
+Windows:
+* Added SDL_SetWindowsMessageHook() to set a function that is called for all Windows messages
+* Added SDL_RenderGetD3D11Device() to get the D3D11 device used by the SDL renderer
+
+Linux:
+* Greatly improved Wayland support
+* Added support for audio output and capture using Pipewire
+* Added the hint SDL_HINT_AUDIO_INCLUDE_MONITORS to control whether PulseAudio recording should include monitor devices
+* Added the hint SDL_HINT_AUDIO_DEVICE_STREAM_ROLE to describe the role of your application for audio control panels
+
+Android:
+* Added support for audio output and capture using AAudio
+* Added SDL_AndroidShowToast() to show a lightweight notification
+
+iOS:
+* Added support for mouse relative mode on iOS 14.1 and newer
+* Added support for the Xbox Series X controller
+
+tvOS:
+* Added support for the Xbox Series X controller
+
+
+---------------------------------------------------------------------------
+2.0.14:
+---------------------------------------------------------------------------
+General:
+* Added support for PS5 DualSense and Xbox Series X controllers to the HIDAPI controller driver
+* Added game controller button constants for paddles and new buttons
+* Added game controller functions to get additional information:
+ * SDL_GameControllerGetSerial()
+ * SDL_GameControllerHasAxis()
+ * SDL_GameControllerHasButton()
+ * SDL_GameControllerGetNumTouchpads()
+ * SDL_GameControllerGetNumTouchpadFingers()
+ * SDL_GameControllerGetTouchpadFinger()
+ * SDL_GameControllerHasSensor()
+ * SDL_GameControllerSetSensorEnabled()
+ * SDL_GameControllerIsSensorEnabled()
+ * SDL_GameControllerGetSensorData()
+ * SDL_GameControllerRumbleTriggers()
+ * SDL_GameControllerHasLED()
+ * SDL_GameControllerSetLED()
+* Added the hint SDL_HINT_JOYSTICK_HIDAPI_PS5 to control whether the HIDAPI driver for PS5 controllers should be used.
+* Added joystick functions to get additional information:
+ * SDL_JoystickGetSerial()
+ * SDL_JoystickRumbleTriggers()
+ * SDL_JoystickHasLED()
+ * SDL_JoystickSetLED()
+* Added an API to allow the application to create virtual joysticks:
+ * SDL_JoystickAttachVirtual()
+ * SDL_JoystickDetachVirtual()
+ * SDL_JoystickIsVirtual()
+ * SDL_JoystickSetVirtualAxis()
+ * SDL_JoystickSetVirtualButton()
+ * SDL_JoystickSetVirtualHat()
+* Added SDL_LockSensors() and SDL_UnlockSensors() to guarantee exclusive access to the sensor list
+* Added SDL_HAPTIC_STEERING_AXIS to play an effect on the steering wheel
+* Added the hint SDL_HINT_MOUSE_RELATIVE_SCALING to control whether relative motion is scaled by the screen DPI or renderer logical size
+* The default value for SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS is now false for better compatibility with modern window managers
+* Added SDL_GetPreferredLocales() to get the application's current locale setting
+* Added the hint SDL_HINT_PREFERRED_LOCALES to override your application's default locale setting
+* Added SDL_OpenURL() to open a URL in the system's default browser
+* Added SDL_HasSurfaceRLE() to tell whether a surface is currently using RLE encoding
+* Added SDL_SIMDRealloc() to reallocate memory obtained from SDL_SIMDAlloc()
+* Added SDL_GetErrorMsg() to get the last error in a thread-safe way
+* Added SDL_crc32(), SDL_wcscasecmp(), SDL_wcsncasecmp(), SDL_trunc(), SDL_truncf()
+* Added clearer names for RGB pixel formats, e.g. SDL_PIXELFORMAT_XRGB8888, SDL_PIXELFORMAT_XBGR8888, etc.
+
+Windows:
+* Added the RAWINPUT controller driver to support more than 4 Xbox controllers simultaneously
+* Added the hint SDL_HINT_JOYSTICK_RAWINPUT to control whether the RAWINPUT driver should be used
+* Added the hint SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT to control whether XInput and WGI should be used to for complete controller functionality with the RAWINPUT driver.
+
+macOS:
+* Added the SDL_WINDOW_METAL flag to specify that a window should be created with a Metal view
+* Added SDL_Metal_GetLayer() to get the CAMetalLayer backing a Metal view
+* Added SDL_Metal_GetDrawableSize() to get the size of a window's drawable, in pixels
+
+Linux:
+* Added the hint SDL_HINT_AUDIO_DEVICE_APP_NAME to specify the name that shows up in PulseAudio for your application
+* Added the hint SDL_HINT_AUDIO_DEVICE_STREAM_NAME to specify the name that shows up in PulseAudio associated with your audio stream
+* Added the hint SDL_HINT_LINUX_JOYSTICK_DEADZONES to control whether HID defined dead zones should be respected on Linux
+* Added the hint SDL_HINT_THREAD_PRIORITY_POLICY to specify the thread scheduler policy
+* Added the hint SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL to allow time critical threads to use a realtime scheduling policy
+
+Android:
+* Added SDL_AndroidRequestPermission() to request a specific system permission
+* Added the hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO to control whether audio will pause when the application goes intot he background
+
+OS/2:
+* Added support for OS/2, see docs/README-os2.md for details
+
+Emscripten (running in a web browser):
+* Added the hint SDL_HINT_EMSCRIPTEN_ASYNCIFY to control whether SDL should call emscripten_sleep internally
+
+
+---------------------------------------------------------------------------
+2.0.12:
+---------------------------------------------------------------------------
+
+General:
+* Added SDL_GetTextureScaleMode() and SDL_SetTextureScaleMode() to get and set the scaling mode used for a texture
+* Added SDL_LockTextureToSurface(), similar to SDL_LockTexture() but the locked area is exposed as a SDL surface.
+* Added new blend mode, SDL_BLENDMODE_MUL, which does a modulate and blend operation
+* Added the hint SDL_HINT_DISPLAY_USABLE_BOUNDS to override the results of SDL_GetDisplayUsableBounds() for display index 0.
+* Added the window underneath the finger to the SDL_TouchFingerEvent
+* Added SDL_GameControllerTypeForIndex(), SDL_GameControllerGetType() to return the type of a game controller (Xbox 360, Xbox One, PS3, PS4, or Nintendo Switch Pro)
+* Added the hint SDL_HINT_GAMECONTROLLERTYPE to override the automatic game controller type detection
+* Added SDL_JoystickFromPlayerIndex() and SDL_GameControllerFromPlayerIndex() to get the device associated with a player index
+* Added SDL_JoystickSetPlayerIndex() and SDL_GameControllerSetPlayerIndex() to set the player index associated with a device
+* Added the hint SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to specify whether Nintendo Switch Pro controllers should use the buttons as labeled or swapped to match positional layout. The default is to use the buttons as labeled.
+* Added support for Nintendo GameCube controllers to the HIDAPI driver, and a hint SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE to control whether this is used.
+* Improved support for Xbox 360 and Xbox One controllers when using the HIDAPI driver
+* Added support for many game controllers, including:
+ * 8BitDo FC30 Pro
+ * 8BitDo M30 GamePad
+ * BDA PS4 Fightpad
+ * HORI Fighting Commander
+ * Hyperkin Duke
+ * Hyperkin X91
+ * MOGA XP5-A Plus
+ * NACON GC-400ES
+ * NVIDIA Controller v01.04
+ * PDP Versus Fighting Pad
+ * Razer Raion Fightpad for PS4
+ * Razer Serval
+ * Stadia Controller
+ * SteelSeries Stratus Duo
+ * Victrix Pro Fight Stick for PS4
+ * Xbox One Elite Series 2
+* Fixed blocking game controller rumble calls when using the HIDAPI driver
+* Added SDL_zeroa() macro to zero an array of elements
+* Added SDL_HasARMSIMD() which returns true if the CPU has ARM SIMD (ARMv6+) features
+
+Windows:
+* Fixed crash when using the release SDL DLL with applications built with gcc
+* Fixed performance regression in event handling introduced in 2.0.10
+* Added support for SDL_SetThreadPriority() for UWP applications
+
+Linux:
+* Added the hint SDL_HINT_VIDEO_X11_WINDOW_VISUALID to specify the visual chosen for new X11 windows
+* Added the hint SDL_HINT_VIDEO_X11_FORCE_EGL to specify whether X11 should use GLX or EGL by default
+
+iOS / tvOS / macOS:
+* Added SDL_Metal_CreateView() and SDL_Metal_DestroyView() to create CAMetalLayer-backed NSView/UIView and attach it to the specified window.
+
+iOS/ tvOS:
+* Added support for Bluetooth Steam Controllers as game controllers
+
+tvOS:
+* Fixed support for surround sound on Apple TV
+
+Android:
+* Added SDL_GetAndroidSDKVersion() to return the API level of the current device
+* Added support for audio capture using OpenSL-ES
+* Added support for Bluetooth Steam Controllers as game controllers
+* Fixed rare crashes when the app goes into the background or terminates
+
+
+---------------------------------------------------------------------------
+2.0.10:
+---------------------------------------------------------------------------
+
+General:
+* The SDL_RW* macros have been turned into functions that are available only in 2.0.10 and onward
+* Added SDL_SIMDGetAlignment(), SDL_SIMDAlloc(), and SDL_SIMDFree(), to allocate memory aligned for SIMD operations for the current CPU
+* Added SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(), SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(), SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(), SDL_RenderFillRectF(), SDL_RenderFillRectsF(), SDL_RenderCopyF(), SDL_RenderCopyExF(), to allow floating point precision in the SDL rendering API.
+* Added SDL_GetTouchDeviceType() to get the type of a touch device, which can be a touch screen or a trackpad in relative or absolute coordinate mode.
+* The SDL rendering API now uses batched rendering by default, for improved performance
+* Added SDL_RenderFlush() to force batched render commands to execute, if you're going to mix SDL rendering with native rendering
+* Added the hint SDL_HINT_RENDER_BATCHING to control whether batching should be used for the rendering API. This defaults to "1" if you don't specify what rendering driver to use when creating the renderer.
+* Added the hint SDL_HINT_EVENT_LOGGING to enable logging of SDL events for debugging purposes
+* Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify a file that will be loaded at joystick initialization with game controller bindings
+* Added the hint SDL_HINT_MOUSE_TOUCH_EVENTS to control whether SDL will synthesize touch events from mouse events
+* Improved handling of malformed WAVE and BMP files, fixing potential security exploits
+
+Linux:
+* Removed the Mir video driver in favor of Wayland
+
+iOS / tvOS:
+* Added support for Xbox and PS4 wireless controllers in iOS 13 and tvOS 13
+* Added support for text input using Bluetooth keyboards
+
+Android:
+* Added low latency audio using OpenSL ES
+* Removed SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH (replaced by SDL_HINT_MOUSE_TOUCH_EVENTS and SDL_HINT_TOUCH_MOUSE_EVENTS)
+ SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH=1, should be replaced by setting both previous hints to 0.
+ SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH=0, should be replaced by setting both previous hints to 1.
+* Added the hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE to set whether the event loop will block itself when the app is paused.
+
+
+---------------------------------------------------------------------------
+2.0.9:
+---------------------------------------------------------------------------
+
+General:
+* Added a new sensor API, initialized by passing SDL_INIT_SENSOR to SDL_Init(), and defined in SDL_sensor.h
+* Added an event SDL_SENSORUPDATE which is sent when a sensor is updated
+* Added SDL_GetDisplayOrientation() to return the current display orientation
+* Added an event SDL_DISPLAYEVENT which is sent when the display orientation changes
+* Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms. (Thanks to Valve for contributing the PS4 and Nintendo Switch Pro controller support)
+* Added support for many other popular game controllers
+* Added SDL_JoystickGetDevicePlayerIndex(), SDL_JoystickGetPlayerIndex(), and SDL_GameControllerGetPlayerIndex() to get the player index for a controller. For XInput controllers this returns the XInput index for the controller.
+* Added SDL_GameControllerRumble() and SDL_JoystickRumble() which allow simple rumble without using the haptics API
+* Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened
+* Added the hint SDL_HINT_MOUSE_DOUBLE_CLICK_TIME to control the mouse double-click time
+* Added the hint SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS to control the mouse double-click radius, in pixels
+* Added SDL_HasColorKey() to return whether a surface has a colorkey active
+* Added SDL_HasAVX512F() to return whether the CPU has AVX-512F features
+* Added SDL_IsTablet() to return whether the application is running on a tablet
+* Added SDL_THREAD_PRIORITY_TIME_CRITICAL for threads that must run at the highest priority
+
+Mac OS X:
+* Fixed black screen at start on Mac OS X Mojave
+
+Linux:
+* Added SDL_LinuxSetThreadPriority() to allow adjusting the thread priority of native threads using RealtimeKit if available.
+
+iOS:
+* Fixed Asian IME input
+
+Android:
+* Updated required Android SDK to API 26, to match Google's new App Store requirements
+* Added support for wired USB Xbox, PS4, and Nintendo Switch Pro controllers
+* Added support for relative mouse mode on Android 7.0 and newer (except where it's broken, on Chromebooks and when in DeX mode with Samsung Experience 9.0)
+* Added support for custom mouse cursors on Android 7.0 and newer
+* Added the hint SDL_HINT_ANDROID_TRAP_BACK_BUTTON to control whether the back button will back out of the app (the default) or be passed to the application as SDL_SCANCODE_AC_BACK
+* Added SDL_AndroidBackButton() to trigger the Android system back button behavior when handling the back button in the application
+* Added SDL_IsChromebook() to return whether the app is running in the Chromebook Android runtime
+* Added SDL_IsDeXMode() to return whether the app is running while docked in the Samsung DeX
+
+
+---------------------------------------------------------------------------
+2.0.8:
+---------------------------------------------------------------------------
+
+General:
+* Added SDL_fmod() and SDL_log10()
+* Each of the SDL math functions now has the corresponding float version
+* Added SDL_SetYUVConversionMode() and SDL_GetYUVConversionMode() to control the formula used when converting to and from YUV colorspace. The options are JPEG, BT.601, and BT.709
+
+Windows:
+* Implemented WASAPI support on Windows UWP and removed the deprecated XAudio2 implementation
+* Added resampling support on WASAPI on Windows 7 and above
+
+Windows UWP:
+* Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on
+
+Mac OS X:
+* Added support for the Vulkan SDK for Mac:
+ https://www.lunarg.com/lunarg-releases-vulkan-sdk-1-0-69-0-for-mac/
+* Added support for OpenGL ES using ANGLE when it's available
+
+Mac OS X / iOS / tvOS:
+* Added a Metal 2D render implementation
+* Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() to insert your own drawing into SDL rendering when using the Metal implementation
+
+iOS:
+* Added the hint SDL_HINT_IOS_HIDE_HOME_INDICATOR to control whether the home indicator bar on iPhone X should be hidden. This defaults to dimming the indicator for fullscreen applications and showing the indicator for windowed applications.
+
+iOS / Android:
+* Added the hint SDL_HINT_RETURN_KEY_HIDES_IME to control whether the return key on the software keyboard should hide the keyboard or send a key event (the default)
+
+Android:
+* SDL now supports building with Android Studio and Gradle by default, and the old Ant project is available in android-project-ant
+* SDL now requires the API 19 SDK to build, but can still target devices down to API 14 (Android 4.0.1)
+* Added SDL_IsAndroidTV() to tell whether the application is running on Android TV
+
+Android / tvOS:
+* Added the hint SDL_HINT_TV_REMOTE_AS_JOYSTICK to control whether TV remotes should be listed as joystick devices (the default) or send keyboard events.
+
+Linux:
+* Added the hint SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR to control whether the X server should skip the compositor for the SDL application. This defaults to "1"
+* Added the hint SDL_HINT_VIDEO_DOUBLE_BUFFER to control whether the Raspberry Pi and KMSDRM video drivers should use double or triple buffering (the default)
+
+
+---------------------------------------------------------------------------
+2.0.7:
+---------------------------------------------------------------------------
+
+General:
+* Added audio stream conversion functions:
+ SDL_NewAudioStream
+ SDL_AudioStreamPut
+ SDL_AudioStreamGet
+ SDL_AudioStreamAvailable
+ SDL_AudioStreamFlush
+ SDL_AudioStreamClear
+ SDL_FreeAudioStream
+* Added functions to query and set the SDL memory allocation functions:
+ SDL_GetMemoryFunctions()
+ SDL_SetMemoryFunctions()
+ SDL_GetNumAllocations()
+* Added locking functions for multi-threaded access to the joystick and game controller APIs:
+ SDL_LockJoysticks()
+ SDL_UnlockJoysticks()
+* The following functions are now thread-safe:
+ SDL_SetEventFilter()
+ SDL_GetEventFilter()
+ SDL_AddEventWatch()
+ SDL_DelEventWatch()
+
+
+General:
+---------------------------------------------------------------------------
+2.0.6:
+---------------------------------------------------------------------------
+
+General:
+* Added cross-platform Vulkan graphics support in SDL_vulkan.h
+ SDL_Vulkan_LoadLibrary()
+ SDL_Vulkan_GetVkGetInstanceProcAddr()
+ SDL_Vulkan_GetInstanceExtensions()
+ SDL_Vulkan_CreateSurface()
+ SDL_Vulkan_GetDrawableSize()
+ SDL_Vulkan_UnloadLibrary()
+ This is all the platform-specific code you need to bring up Vulkan on all SDL platforms. You can look at an example in test/testvulkan.c
+* Added SDL_ComposeCustomBlendMode() to create custom blend modes for 2D rendering
+* Added SDL_HasNEON() which returns whether the CPU has NEON instruction support
+* Added support for many game controllers, including the Nintendo Switch Pro Controller
+* Added support for inverted axes and separate axis directions in game controller mappings
+* Added functions to return information about a joystick before it's opened:
+ SDL_JoystickGetDeviceVendor()
+ SDL_JoystickGetDeviceProduct()
+ SDL_JoystickGetDeviceProductVersion()
+ SDL_JoystickGetDeviceType()
+ SDL_JoystickGetDeviceInstanceID()
+* Added functions to return information about an open joystick:
+ SDL_JoystickGetVendor()
+ SDL_JoystickGetProduct()
+ SDL_JoystickGetProductVersion()
+ SDL_JoystickGetType()
+ SDL_JoystickGetAxisInitialState()
+* Added functions to return information about an open game controller:
+ SDL_GameControllerGetVendor()
+ SDL_GameControllerGetProduct()
+ SDL_GameControllerGetProductVersion()
+* Added SDL_GameControllerNumMappings() and SDL_GameControllerMappingForIndex() to be able to enumerate the built-in game controller mappings
+* Added SDL_LoadFile() and SDL_LoadFile_RW() to load a file into memory
+* Added SDL_DuplicateSurface() to make a copy of a surface
+* Added an experimental JACK audio driver
+* Implemented non-power-of-two audio resampling, optionally using libsamplerate to perform the resampling
+* Added the hint SDL_HINT_AUDIO_RESAMPLING_MODE to control the quality of resampling
+* Added the hint SDL_HINT_RENDER_LOGICAL_SIZE_MODE to control the scaling policy for SDL_RenderSetLogicalSize():
+ "0" or "letterbox" - Uses letterbox/sidebars to fit the entire rendering on screen (the default)
+ "1" or "overscan" - Will zoom the rendering so it fills the entire screen, allowing edges to be drawn offscreen
+* Added the hints SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the mouse speed when being read from raw mouse input
+* Added the hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether SDL will synthesize mouse events from touch events
+
+Windows:
+* The new default audio driver on Windows is WASAPI and supports hot-plugging devices and changing the default audio device
+* The old XAudio2 audio driver is deprecated and will be removed in the next release
+* Added hints SDL_HINT_WINDOWS_INTRESOURCE_ICON and SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL to specify a custom icon resource ID for SDL windows
+* The hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING is now on by default for compatibility with .NET languages and various Windows debuggers
+* Updated the GUID format for game controller mappings, older mappings will be automatically converted on load
+* Implemented the SDL_WINDOW_ALWAYS_ON_TOP flag on Windows
+
+Linux:
+* Added an experimental KMS/DRM video driver for embedded development
+
+iOS:
+* Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, determining whether the phone mute switch affects the audio
+
+---------------------------------------------------------------------------
+2.0.5:
+---------------------------------------------------------------------------
+
+General:
+* Implemented audio capture support for some platforms
+* Added SDL_DequeueAudio() to retrieve audio when buffer queuing is turned on for audio capture
+* Added events for dragging and dropping text
+* Added events for dragging and dropping multiple items
+* By default the click raising a window will not be delivered to the SDL application. You can set the hint SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH to "1" to allow that click through to the window.
+* Saving a surface with an alpha channel as a BMP will use a newer BMP format that supports alpha information. You can set the hint SDL_HINT_BMP_SAVE_LEGACY_FORMAT to "1" to use the old format.
+* Added SDL_GetHintBoolean() to get the boolean value of a hint
+* Added SDL_RenderSetIntegerScale() to set whether to smoothly scale or use integral multiples of the viewport size when scaling the rendering output
+* Added SDL_CreateRGBSurfaceWithFormat() and SDL_CreateRGBSurfaceWithFormatFrom() to create an SDL surface with a specific pixel format
+* Added SDL_GetDisplayUsableBounds() which returns the area usable for windows. For example, on Mac OS X, this subtracts the area occupied by the menu bar and dock.
+* Added SDL_GetWindowBordersSize() which returns the size of the window's borders around the client area
+* Added a window event SDL_WINDOWEVENT_HIT_TEST when a window had a hit test that wasn't SDL_HITTEST_NORMAL (e.g. in the title bar or window frame)
+* Added SDL_SetWindowResizable() to change whether a window is resizable
+* Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity() to affect the window transparency
+* Added SDL_SetWindowModalFor() to set a window as modal for another window
+* Added support for AUDIO_U16LSB and AUDIO_U16MSB to SDL_MixAudioFormat()
+* Fixed flipped images when reading back from target textures when using the OpenGL renderer
+* Fixed texture color modulation with SDL_BLENDMODE_NONE when using the OpenGL renderer
+* Fixed bug where the alpha value of colorkeys was ignored when blitting in some cases
+
+Windows:
+* Added a hint SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING to prevent SDL from raising a debugger exception to name threads. This exception can cause problems with .NET applications when running under a debugger.
+* The hint SDL_HINT_THREAD_STACK_SIZE is now supported on Windows
+* Fixed XBox controller triggers automatically being pulled at startup
+* The first icon from the executable is used as the default window icon at runtime
+* Fixed SDL log messages being printed twice if SDL was built with C library support
+* Reset dead keys when the SDL window loses focus, so dead keys pressed in SDL applications don't affect text input into other applications.
+
+Mac OS X:
+* Fixed selecting the dummy video driver
+* The caps lock key now generates a pressed event when pressed and a released event when released, instead of a press/release event pair when pressed.
+* Fixed mouse wheel events on Mac OS X 10.12
+* The audio driver has been updated to use AVFoundation for better compatibility with newer versions of Mac OS X
+
+Linux:
+* Added support for the Fcitx IME
+* Added a window event SDL_WINDOWEVENT_TAKE_FOCUS when a window manager asks the SDL window whether it wants to take focus.
+* Refresh rates are now rounded instead of truncated, e.g. 59.94 Hz is rounded up to 60 Hz instead of 59.
+* Added initial support for touchscreens on Raspberry Pi
+
+OpenBSD:
+* SDL_GetBasePath() is now implemented on OpenBSD
+
+iOS:
+* Added support for dynamically loaded objects on iOS 8 and newer
+
+tvOS:
+* Added support for Apple TV
+* Added a hint SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION to control whether he Apple TV remote's joystick axes will automatically match the rotation of the remote.
+
+Android:
+* Fixed SDL not resizing window when Android screen resolution changes
+* Corrected the joystick Z axis reporting for the accelerometer
+
+Emscripten (running in a web browser):
+* Many bug fixes and improvements
+
+
+---------------------------------------------------------------------------
+2.0.4:
+---------------------------------------------------------------------------
+
+General:
+* Added support for web applications using Emscripten, see docs/README-emscripten.md for more information
+* Added support for web applications using Native Client (NaCl), see docs/README-nacl.md for more information
+* Added an API to queue audio instead of using the audio callback:
+ SDL_QueueAudio(), SDL_GetQueuedAudioSize(), SDL_ClearQueuedAudio()
+* Added events for audio device hot plug support:
+ SDL_AUDIODEVICEADDED, SDL_AUDIODEVICEREMOVED
+* Added SDL_PointInRect()
+* Added SDL_HasAVX2() to detect CPUs with AVX2 support
+* Added SDL_SetWindowHitTest() to let apps treat parts of their SDL window like traditional window decorations (drag areas, resize areas)
+* Added SDL_GetGrabbedWindow() to get the window that currently has input grab, if any
+* Added SDL_RenderIsClipEnabled() to tell whether clipping is currently enabled in a renderer
+* Added SDL_CaptureMouse() to capture the mouse to get events while the mouse is not in your window
+* Added SDL_WarpMouseGlobal() to warp the mouse cursor in global screen space
+* Added SDL_GetGlobalMouseState() to get the current mouse state outside of an SDL window
+* Added a direction field to mouse wheel events to tell whether they are flipped (natural) or not
+* Added GL_CONTEXT_RELEASE_BEHAVIOR GL attribute (maps to [WGL|GLX]_ARB_context_flush_control extension)
+* Added EGL_KHR_create_context support to allow OpenGL ES version selection on some platforms
+* Added NV12 and NV21 YUV texture support for OpenGL and OpenGL ES 2.0 renderers
+* Added a Vivante video driver that is used on various SoC platforms
+* Added an event SDL_RENDER_DEVICE_RESET that is sent from the D3D renderers when the D3D device is lost, and from Android's event loop when the GLES context had to be recreated
+* Added a hint SDL_HINT_NO_SIGNAL_HANDLERS to disable SDL's built in signal handling
+* Added a hint SDL_HINT_THREAD_STACK_SIZE to set the stack size of SDL's threads
+* Added SDL_sqrtf(), SDL_tan(), and SDL_tanf() to the stdlib routines
+* Improved support for WAV and BMP files with unusual chunks in them
+* Renamed SDL_assert_data to SDL_AssertData and SDL_assert_state to SDL_AssertState
+* Added a hint SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN to prevent window interaction while cursor is hidden
+* Added SDL_GetDisplayDPI() to get the DPI information for a display
+* Added SDL_JoystickCurrentPowerLevel() to get the battery level of a joystick
+* Added SDL_JoystickFromInstanceID(), as a helper function, to get the SDL_Joystick* that an event is referring to.
+* Added SDL_GameControllerFromInstanceID(), as a helper function, to get the SDL_GameController* that an event is referring to.
+
+Windows:
+* Added support for Windows Phone 8.1 and Windows 10/UWP (Universal Windows Platform)
+* Timer resolution is now 1 ms by default, adjustable with the SDL_HINT_TIMER_RESOLUTION hint
+* SDLmain no longer depends on the C runtime, so you can use the same .lib in both Debug and Release builds
+* Added SDL_SetWindowsMessageHook() to set a function to be called for every windows message before TranslateMessage()
+* Added a hint SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP to control whether SDL_PumpEvents() processes the Windows message loop
+* You can distinguish between real mouse and touch events by looking for SDL_TOUCH_MOUSEID in the mouse event "which" field
+* SDL_SysWMinfo now contains the window HDC
+* Added support for Unicode command line options
+* Prevent beeping when Alt-key combos are pressed
+* SDL_SetTextInputRect() re-positions the OS-rendered IME
+* Added a hint SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to prevent generating SDL_WINDOWEVENT_CLOSE events when Alt-F4 is pressed
+* Added a hint SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING to use the old axis and button mapping for XInput devices (deprecated)
+
+Mac OS X:
+* Implemented drag-and-drop support
+* Improved joystick hot-plug detection
+* The SDL_WINDOWEVENT_EXPOSED window event is triggered in the appropriate situations
+* Fixed relative mouse mode when the application loses/regains focus
+* Fixed bugs related to transitioning to and from Spaces-aware fullscreen-desktop mode
+* Fixed the refresh rate of display modes
+* SDL_SysWMInfo is now ARC-compatible
+* Added a hint SDL_HINT_MAC_BACKGROUND_APP to prevent forcing the application to become a foreground process
+
+Linux:
+* Enabled building with Mir and Wayland support by default.
+* Added IBus IME support
+* Added a hint SDL_HINT_IME_INTERNAL_EDITING to control whether IBus should handle text editing internally instead of sending SDL_TEXTEDITING events
+* Added a hint SDL_HINT_VIDEO_X11_NET_WM_PING to allow disabling _NET_WM_PING protocol handling in SDL_CreateWindow()
+* Added support for multiple audio devices when using Pulseaudio
+* Fixed duplicate mouse events when using relative mouse motion
+
+iOS:
+* Added support for iOS 8
+* The SDL_WINDOW_ALLOW_HIGHDPI window flag now enables high-dpi support, and SDL_GL_GetDrawableSize() or SDL_GetRendererOutputSize() gets the window resolution in pixels
+* SDL_GetWindowSize() and display mode sizes are in the "DPI-independent points" / "screen coordinates" coordinate space rather than pixels (matches OS X behavior)
+* Added native resolution support for the iPhone 6 Plus
+* Added support for MFi game controllers
+* Added support for the hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK
+* Added sRGB OpenGL ES context support on iOS 7+
+* Added support for SDL_DisableScreenSaver(), SDL_EnableScreenSaver() and the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER
+* SDL_SysWMinfo now contains the OpenGL ES framebuffer and color renderbuffer objects used by the window's active GLES view
+* Fixed various rotation and orientation issues
+* Fixed memory leaks
+
+Android:
+* Added a hint SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH to prevent mouse events from being registered as touch events
+* Added hints SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION and SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION
+* Added support for SDL_DisableScreenSaver(), SDL_EnableScreenSaver() and the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER
+* Added support for SDL_ShowMessageBox() and SDL_ShowSimpleMessageBox()
+
+Raspberry Pi:
+* Added support for the Raspberry Pi 2
+
+
+---------------------------------------------------------------------------
+2.0.3:
+---------------------------------------------------------------------------
+
+Mac OS X:
+* Fixed creating an OpenGL context by default on Mac OS X 10.6
+
+
+---------------------------------------------------------------------------
+2.0.2:
+---------------------------------------------------------------------------
+General:
+* Added SDL_GL_ResetAttributes() to reset OpenGL attributes to default values
+* Added an API to load a database of game controller mappings from a file:
+ SDL_GameControllerAddMappingsFromFile(), SDL_GameControllerAddMappingsFromRW()
+* Added game controller mappings for the PS4 and OUYA controllers
+* Added SDL_GetDefaultAssertionHandler() and SDL_GetAssertionHandler()
+* Added SDL_DetachThread()
+* Added SDL_HasAVX() to determine if the CPU has AVX features
+* Added SDL_vsscanf(), SDL_acos(), and SDL_asin() to the stdlib routines
+* EGL can now create/manage OpenGL and OpenGL ES 1.x/2.x contexts, and share
+ them using SDL_GL_SHARE_WITH_CURRENT_CONTEXT
+* Added a field "clicks" to the mouse button event which records whether the event is a single click, double click, etc.
+* The screensaver is now disabled by default, and there is a hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER that can change that behavior.
+* Added a hint SDL_HINT_MOUSE_RELATIVE_MODE_WARP to specify whether mouse relative mode should be emulated using mouse warping.
+* testgl2 does not need to link with libGL anymore
+* Added testgles2 test program to demonstrate working with OpenGL ES 2.0
+* Added controllermap test program to visually map a game controller
+
+Windows:
+* Support for OpenGL ES 2.x contexts using either WGL or EGL (natively via
+ the driver or emulated through ANGLE)
+* Added a hint SDL_HINT_VIDEO_WIN_D3DCOMPILER to specify which D3D shader compiler to use for OpenGL ES 2 support through ANGLE
+* Added a hint SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT that is useful when creating multiple windows that should share the same OpenGL context.
+* Added an event SDL_RENDER_TARGETS_RESET that is sent when D3D9 render targets are reset after the device has been restored.
+
+Mac OS X:
+* Added a hint SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK to control whether Ctrl+click should be treated as a right click on Mac OS X. This is off by default.
+
+Linux:
+* Fixed fullscreen and focused behavior when receiving NotifyGrab events
+* Added experimental Wayland and Mir support, disabled by default
+
+Android:
+* Joystick support (minimum SDK version required to build SDL is now 12,
+ the required runtime version remains at 10, but on such devices joystick
+ support won't be available).
+* Hotplugging support for joysticks
+* Added a hint SDL_HINT_ACCELEROMETER_AS_JOYSTICK to control whether the accelerometer should be listed as a 3 axis joystick, which it will by default.
+
+
+---------------------------------------------------------------------------
+2.0.1:
+---------------------------------------------------------------------------
+
+General:
+* Added an API to get common filesystem paths in SDL_filesystem.h:
+ SDL_GetBasePath(), SDL_GetPrefPath()
+* Added an API to do optimized YV12 and IYUV texture updates:
+ SDL_UpdateYUVTexture()
+* Added an API to get the amount of RAM on the system:
+ SDL_GetSystemRAM()
+* Added a macro to perform timestamp comparisons with SDL_GetTicks():
+ SDL_TICKS_PASSED()
+* Dramatically improved OpenGL ES 2.0 rendering performance
+* Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
+
+Windows:
+* Created a static library configuration for the Visual Studio 2010 project
+* Added a hint to create the Direct3D device with support for multi-threading:
+ SDL_HINT_RENDER_DIRECT3D_THREADSAFE
+* Added a function to get the D3D9 adapter index for a display:
+ SDL_Direct3D9GetAdapterIndex()
+* Added a function to get the D3D9 device for a D3D9 renderer:
+ SDL_RenderGetD3D9Device()
+* Fixed building SDL with the mingw32 toolchain (mingw-w64 is preferred)
+* Fixed crash when using two XInput controllers at the same time
+* Fixed detecting a mixture of XInput and DirectInput controllers
+* Fixed clearing a D3D render target larger than the window
+* Improved support for format specifiers in SDL_snprintf()
+
+Mac OS X:
+* Added support for retina displays:
+ Create your window with the SDL_WINDOW_ALLOW_HIGHDPI flag, and then use SDL_GL_GetDrawableSize() to find the actual drawable size. You are responsible for scaling mouse and drawing coordinates appropriately.
+* Fixed mouse warping in fullscreen mode
+* Right mouse click is emulated by holding the Ctrl key while left clicking
+
+Linux:
+* Fixed float audio support with the PulseAudio driver
+* Fixed missing line endpoints in the OpenGL renderer on some drivers
+* X11 symbols are no longer defined to avoid collisions when linking statically
+
+iOS:
+* Fixed status bar visibility on iOS 7
+* Flipped the accelerometer Y axis to match expected values
+
+Android:
+IMPORTANT: You MUST get the updated SDLActivity.java to match C code
+* Moved EGL initialization to native code
+* Fixed the accelerometer axis rotation relative to the device rotation
+* Fixed race conditions when handling the EGL context on pause/resume
+* Touch devices are available for enumeration immediately after init
+
+Raspberry Pi:
+* Added support for the Raspberry Pi, see README-raspberrypi.txt for details
diff --git a/Client/ThirdParty/SDL2/docs/README-android.md b/Client/ThirdParty/SDL2/docs/README-android.md index fb835a5..9ad8627 100644 --- a/Client/ThirdParty/SDL2/docs/README-android.md +++ b/Client/ThirdParty/SDL2/docs/README-android.md @@ -1,472 +1,472 @@ -Android -================================================================================ - -Matt Styles wrote a tutorial on building SDL for Android with Visual Studio: -http://trederia.blogspot.de/2017/03/building-sdl2-for-android-with-visual.html - -The rest of this README covers the Android gradle style build process. - -If you are using the older ant build process, it is no longer officially -supported, but you can use the "android-project-ant" directory as a template. - - -Requirements -================================================================================ - -Android SDK (version 26 or later) -https://developer.android.com/sdk/index.html - -Android NDK r15c or later -https://developer.android.com/tools/sdk/ndk/index.html - -Minimum API level supported by SDL: 16 (Android 4.1) - - -How the port works -================================================================================ - -- Android applications are Java-based, optionally with parts written in C -- As SDL apps are C-based, we use a small Java shim that uses JNI to talk to - the SDL library -- This means that your application C code must be placed inside an Android - Java project, along with some C support code that communicates with Java -- This eventually produces a standard Android .apk package - -The Android Java code implements an "Activity" and can be found in: -android-project/app/src/main/java/org/libsdl/app/SDLActivity.java - -The Java code loads your game code, the SDL shared library, and -dispatches to native functions implemented in the SDL library: -src/core/android/SDL_android.c - - -Building an app -================================================================================ - -For simple projects you can use the script located at build-scripts/androidbuild.sh - -There's two ways of using it: - - androidbuild.sh com.yourcompany.yourapp < sources.list - androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c - -sources.list should be a text file with a source file name in each line -Filenames should be specified relative to the current directory, for example if -you are in the build-scripts directory and want to create the testgles.c test, you'll -run: - - ./androidbuild.sh org.libsdl.testgles ../test/testgles.c - -One limitation of this script is that all sources provided will be aggregated into -a single directory, thus all your source files should have a unique name. - -Once the project is complete the script will tell you where the debug APK is located. -If you want to create a signed release APK, you can use the project created by this -utility to generate it. - -Finally, a word of caution: re running androidbuild.sh wipes any changes you may have -done in the build directory for the app! - - -For more complex projects, follow these instructions: - -1. Copy the android-project directory wherever you want to keep your projects - and rename it to the name of your project. -2. Move or symlink this SDL directory into the "<project>/app/jni" directory -3. Edit "<project>/app/jni/src/Android.mk" to include your source files - -4a. If you want to use Android Studio, simply open your <project> directory and start building. - -4b. If you want to build manually, run './gradlew installDebug' in the project directory. This compiles the .java, creates an .apk with the native code embedded, and installs it on any connected Android device - - -If you already have a project that uses CMake, the instructions change somewhat: - -1. Do points 1 and 2 from the instruction above. -2. Edit "<project>/app/build.gradle" to comment out or remove sections containing ndk-build - and uncomment the cmake sections. Add arguments to the CMake invocation as needed. -3. Edit "<project>/app/jni/CMakeLists.txt" to include your project (it defaults to - adding the "src" subdirectory). Note that you'll have SDL2, SDL2main and SDL2-static - as targets in your project, so you should have "target_link_libraries(yourgame SDL2 SDL2main)" - in your CMakeLists.txt file. Also be aware that you should use add_library() instead of - add_executable() for the target containing your "main" function. - -If you wish to use Android Studio, you can skip the last step. - -4. Run './gradlew installDebug' or './gradlew installRelease' in the project directory. It will build and install your .apk on any - connected Android device - -Here's an explanation of the files in the Android project, so you can customize them: - - android-project/app - build.gradle - build info including the application version and SDK - src/main/AndroidManifest.xml - package manifest. Among others, it contains the class name of the main Activity and the package name of the application. - jni/ - directory holding native code - jni/Application.mk - Application JNI settings, including target platform and STL library - jni/Android.mk - Android makefile that can call recursively the Android.mk files in all subdirectories - jni/CMakeLists.txt - Top-level CMake project that adds SDL as a subproject - jni/SDL/ - (symlink to) directory holding the SDL library files - jni/SDL/Android.mk - Android makefile for creating the SDL shared library - jni/src/ - directory holding your C/C++ source - jni/src/Android.mk - Android makefile that you should customize to include your source code and any library references - jni/src/CMakeLists.txt - CMake file that you may customize to include your source code and any library references - src/main/assets/ - directory holding asset files for your application - src/main/res/ - directory holding resources for your application - src/main/res/mipmap-* - directories holding icons for different phone hardware - src/main/res/values/strings.xml - strings used in your application, including the application name - src/main/java/org/libsdl/app/SDLActivity.java - the Java class handling the initialization and binding to SDL. Be very careful changing this, as the SDL library relies on this implementation. You should instead subclass this for your application. - - -Customizing your application name -================================================================================ - -To customize your application name, edit AndroidManifest.xml and replace -"org.libsdl.app" with an identifier for your product package. - -Then create a Java class extending SDLActivity and place it in a directory -under src matching your package, e.g. - - src/com/gamemaker/game/MyGame.java - -Here's an example of a minimal class file: - - --- MyGame.java -------------------------- - package com.gamemaker.game; - - import org.libsdl.app.SDLActivity; - - /** - * A sample wrapper class that just calls SDLActivity - */ - - public class MyGame extends SDLActivity { } - - ------------------------------------------ - -Then replace "SDLActivity" in AndroidManifest.xml with the name of your -class, .e.g. "MyGame" - - -Customizing your application icon -================================================================================ - -Conceptually changing your icon is just replacing the "ic_launcher.png" files in -the drawable directories under the res directory. There are several directories -for different screen sizes. - - -Loading assets -================================================================================ - -Any files you put in the "app/src/main/assets" directory of your project -directory will get bundled into the application package and you can load -them using the standard functions in SDL_rwops.h. - -There are also a few Android specific functions that allow you to get other -useful paths for saving and loading data: -* SDL_AndroidGetInternalStoragePath() -* SDL_AndroidGetExternalStorageState() -* SDL_AndroidGetExternalStoragePath() - -See SDL_system.h for more details on these functions. - -The asset packaging system will, by default, compress certain file extensions. -SDL includes two asset file access mechanisms, the preferred one is the so -called "File Descriptor" method, which is faster and doesn't involve the Dalvik -GC, but given this method does not work on compressed assets, there is also the -"Input Stream" method, which is automatically used as a fall back by SDL. You -may want to keep this fact in mind when building your APK, specially when large -files are involved. -For more information on which extensions get compressed by default and how to -disable this behaviour, see for example: - -http://ponystyle.com/blog/2010/03/26/dealing-with-asset-compression-in-android-apps/ - - -Pause / Resume behaviour -================================================================================ - -If SDL_HINT_ANDROID_BLOCK_ON_PAUSE hint is set (the default), -the event loop will block itself when the app is paused (ie, when the user -returns to the main Android dashboard). Blocking is better in terms of battery -use, and it allows your app to spring back to life instantaneously after resume -(versus polling for a resume message). - -Upon resume, SDL will attempt to restore the GL context automatically. -In modern devices (Android 3.0 and up) this will most likely succeed and your -app can continue to operate as it was. - -However, there's a chance (on older hardware, or on systems under heavy load), -where the GL context can not be restored. In that case you have to listen for -a specific message (SDL_RENDER_DEVICE_RESET) and restore your textures -manually or quit the app. - -You should not use the SDL renderer API while the app going in background: -- SDL_APP_WILLENTERBACKGROUND: - after you read this message, GL context gets backed-up and you should not - use the SDL renderer API. - -- SDL_APP_DIDENTERFOREGROUND: - GL context is restored, and the SDL renderer API is available (unless you - receive SDL_RENDER_DEVICE_RESET). - -Mouse / Touch events -================================================================================ - -In some case, SDL generates synthetic mouse (resp. touch) events for touch -(resp. mouse) devices. -To enable/disable this behavior, see SDL_hints.h: -- SDL_HINT_TOUCH_MOUSE_EVENTS -- SDL_HINT_MOUSE_TOUCH_EVENTS - -Misc -================================================================================ - -For some device, it appears to works better setting explicitly GL attributes -before creating a window: - SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); - SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); - SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); - -Threads and the Java VM -================================================================================ - -For a quick tour on how Linux native threads interoperate with the Java VM, take -a look here: https://developer.android.com/guide/practices/jni.html - -If you want to use threads in your SDL app, it's strongly recommended that you -do so by creating them using SDL functions. This way, the required attach/detach -handling is managed by SDL automagically. If you have threads created by other -means and they make calls to SDL functions, make sure that you call -Android_JNI_SetupThread() before doing anything else otherwise SDL will attach -your thread automatically anyway (when you make an SDL call), but it'll never -detach it. - - -If you ever want to use JNI in a native thread (created by "SDL_CreateThread()"), -it won't be able to find your java class and method because of the java class loader -which is different for native threads, than for java threads (eg your "main()"). - -the work-around is to find class/method, in you "main()" thread, and to use them -in your native thread. - -see: -https://developer.android.com/training/articles/perf-jni#faq:-why-didnt-findclass-find-my-class - -Using STL -================================================================================ - -You can use STL in your project by creating an Application.mk file in the jni -folder and adding the following line: - - APP_STL := c++_shared - -For more information go here: - https://developer.android.com/ndk/guides/cpp-support - - -Using the emulator -================================================================================ - -There are some good tips and tricks for getting the most out of the -emulator here: https://developer.android.com/tools/devices/emulator.html - -Especially useful is the info on setting up OpenGL ES 2.0 emulation. - -Notice that this software emulator is incredibly slow and needs a lot of disk space. -Using a real device works better. - - -Troubleshooting -================================================================================ - -You can see if adb can see any devices with the following command: - - adb devices - -You can see the output of log messages on the default device with: - - adb logcat - -You can push files to the device with: - - adb push local_file remote_path_and_file - -You can push files to the SD Card at /sdcard, for example: - - adb push moose.dat /sdcard/moose.dat - -You can see the files on the SD card with a shell command: - - adb shell ls /sdcard/ - -You can start a command shell on the default device with: - - adb shell - -You can remove the library files of your project (and not the SDL lib files) with: - - ndk-build clean - -You can do a build with the following command: - - ndk-build - -You can see the complete command line that ndk-build is using by passing V=1 on the command line: - - ndk-build V=1 - -If your application crashes in native code, you can use ndk-stack to get a symbolic stack trace: - https://developer.android.com/ndk/guides/ndk-stack - -If you want to go through the process manually, you can use addr2line to convert the -addresses in the stack trace to lines in your code. - -For example, if your crash looks like this: - - I/DEBUG ( 31): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 400085d0 - I/DEBUG ( 31): r0 00000000 r1 00001000 r2 00000003 r3 400085d4 - I/DEBUG ( 31): r4 400085d0 r5 40008000 r6 afd41504 r7 436c6a7c - I/DEBUG ( 31): r8 436c6b30 r9 435c6fb0 10 435c6f9c fp 4168d82c - I/DEBUG ( 31): ip 8346aff0 sp 436c6a60 lr afd1c8ff pc afd1c902 cpsr 60000030 - I/DEBUG ( 31): #00 pc 0001c902 /system/lib/libc.so - I/DEBUG ( 31): #01 pc 0001ccf6 /system/lib/libc.so - I/DEBUG ( 31): #02 pc 000014bc /data/data/org.libsdl.app/lib/libmain.so - I/DEBUG ( 31): #03 pc 00001506 /data/data/org.libsdl.app/lib/libmain.so - -You can see that there's a crash in the C library being called from the main code. -I run addr2line with the debug version of my code: - - arm-eabi-addr2line -C -f -e obj/local/armeabi/libmain.so - -and then paste in the number after "pc" in the call stack, from the line that I care about: -000014bc - -I get output from addr2line showing that it's in the quit function, in testspriteminimal.c, on line 23. - -You can add logging to your code to help show what's happening: - - #include <android/log.h> - - __android_log_print(ANDROID_LOG_INFO, "foo", "Something happened! x = %d", x); - -If you need to build without optimization turned on, you can create a file called -"Application.mk" in the jni directory, with the following line in it: - - APP_OPTIM := debug - - -Memory debugging -================================================================================ - -The best (and slowest) way to debug memory issues on Android is valgrind. -Valgrind has support for Android out of the box, just grab code using: - - svn co svn://svn.valgrind.org/valgrind/trunk valgrind - -... and follow the instructions in the file README.android to build it. - -One thing I needed to do on Mac OS X was change the path to the toolchain, -and add ranlib to the environment variables: -export RANLIB=$NDKROOT/toolchains/arm-linux-androideabi-4.4.3/prebuilt/darwin-x86/bin/arm-linux-androideabi-ranlib - -Once valgrind is built, you can create a wrapper script to launch your -application with it, changing org.libsdl.app to your package identifier: - - --- start_valgrind_app ------------------- - #!/system/bin/sh - export TMPDIR=/data/data/org.libsdl.app - exec /data/local/Inst/bin/valgrind --log-file=/sdcard/valgrind.log --error-limit=no $* - ------------------------------------------ - -Then push it to the device: - - adb push start_valgrind_app /data/local - -and make it executable: - - adb shell chmod 755 /data/local/start_valgrind_app - -and tell Android to use the script to launch your application: - - adb shell setprop wrap.org.libsdl.app "logwrapper /data/local/start_valgrind_app" - -If the setprop command says "could not set property", it's likely that -your package name is too long and you should make it shorter by changing -AndroidManifest.xml and the path to your class file in android-project/src - -You can then launch your application normally and waaaaaaaiiittt for it. -You can monitor the startup process with the logcat command above, and -when it's done (or even while it's running) you can grab the valgrind -output file: - - adb pull /sdcard/valgrind.log - -When you're done instrumenting with valgrind, you can disable the wrapper: - - adb shell setprop wrap.org.libsdl.app "" - - -Graphics debugging -================================================================================ - -If you are developing on a compatible Tegra-based tablet, NVidia provides -Tegra Graphics Debugger at their website. Because SDL2 dynamically loads EGL -and GLES libraries, you must follow their instructions for installing the -interposer library on a rooted device. The non-rooted instructions are not -compatible with applications that use SDL2 for video. - -The Tegra Graphics Debugger is available from NVidia here: -https://developer.nvidia.com/tegra-graphics-debugger - - -Why is API level 16 the minimum required? -================================================================================ - -The latest NDK toolchain doesn't support targeting earlier than API level 16. -As of this writing, according to https://developer.android.com/about/dashboards/index.html -about 99% of the Android devices accessing Google Play support API level 16 or -higher (January 2018). - - -A note regarding the use of the "dirty rectangles" rendering technique -================================================================================ - -If your app uses a variation of the "dirty rectangles" rendering technique, -where you only update a portion of the screen on each frame, you may notice a -variety of visual glitches on Android, that are not present on other platforms. -This is caused by SDL's use of EGL as the support system to handle OpenGL ES/ES2 -contexts, in particular the use of the eglSwapBuffers function. As stated in the -documentation for the function "The contents of ancillary buffers are always -undefined after calling eglSwapBuffers". -Setting the EGL_SWAP_BEHAVIOR attribute of the surface to EGL_BUFFER_PRESERVED -is not possible for SDL as it requires EGL 1.4, available only on the API level -17+, so the only workaround available on this platform is to redraw the entire -screen each frame. - -Reference: http://www.khronos.org/registry/egl/specs/EGLTechNote0001.html - - -Ending your application -================================================================================ - -Two legitimate ways: - -- return from your main() function. Java side will automatically terminate the -Activity by calling Activity.finish(). - -- Android OS can decide to terminate your application by calling onDestroy() -(see Activity life cycle). Your application will receive a SDL_QUIT event you -can handle to save things and quit. - -Don't call exit() as it stops the activity badly. - -NB: "Back button" can be handled as a SDL_KEYDOWN/UP events, with Keycode -SDLK_AC_BACK, for any purpose. - -Known issues -================================================================================ - -- The number of buttons reported for each joystick is hardcoded to be 36, which -is the current maximum number of buttons Android can report. - +Android
+================================================================================
+
+Matt Styles wrote a tutorial on building SDL for Android with Visual Studio:
+http://trederia.blogspot.de/2017/03/building-sdl2-for-android-with-visual.html
+
+The rest of this README covers the Android gradle style build process.
+
+If you are using the older ant build process, it is no longer officially
+supported, but you can use the "android-project-ant" directory as a template.
+
+
+Requirements
+================================================================================
+
+Android SDK (version 26 or later)
+https://developer.android.com/sdk/index.html
+
+Android NDK r15c or later
+https://developer.android.com/tools/sdk/ndk/index.html
+
+Minimum API level supported by SDL: 16 (Android 4.1)
+
+
+How the port works
+================================================================================
+
+- Android applications are Java-based, optionally with parts written in C
+- As SDL apps are C-based, we use a small Java shim that uses JNI to talk to
+ the SDL library
+- This means that your application C code must be placed inside an Android
+ Java project, along with some C support code that communicates with Java
+- This eventually produces a standard Android .apk package
+
+The Android Java code implements an "Activity" and can be found in:
+android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
+
+The Java code loads your game code, the SDL shared library, and
+dispatches to native functions implemented in the SDL library:
+src/core/android/SDL_android.c
+
+
+Building an app
+================================================================================
+
+For simple projects you can use the script located at build-scripts/androidbuild.sh
+
+There's two ways of using it:
+
+ androidbuild.sh com.yourcompany.yourapp < sources.list
+ androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c
+
+sources.list should be a text file with a source file name in each line
+Filenames should be specified relative to the current directory, for example if
+you are in the build-scripts directory and want to create the testgles.c test, you'll
+run:
+
+ ./androidbuild.sh org.libsdl.testgles ../test/testgles.c
+
+One limitation of this script is that all sources provided will be aggregated into
+a single directory, thus all your source files should have a unique name.
+
+Once the project is complete the script will tell you where the debug APK is located.
+If you want to create a signed release APK, you can use the project created by this
+utility to generate it.
+
+Finally, a word of caution: re running androidbuild.sh wipes any changes you may have
+done in the build directory for the app!
+
+
+For more complex projects, follow these instructions:
+
+1. Copy the android-project directory wherever you want to keep your projects
+ and rename it to the name of your project.
+2. Move or symlink this SDL directory into the "<project>/app/jni" directory
+3. Edit "<project>/app/jni/src/Android.mk" to include your source files
+
+4a. If you want to use Android Studio, simply open your <project> directory and start building.
+
+4b. If you want to build manually, run './gradlew installDebug' in the project directory. This compiles the .java, creates an .apk with the native code embedded, and installs it on any connected Android device
+
+
+If you already have a project that uses CMake, the instructions change somewhat:
+
+1. Do points 1 and 2 from the instruction above.
+2. Edit "<project>/app/build.gradle" to comment out or remove sections containing ndk-build
+ and uncomment the cmake sections. Add arguments to the CMake invocation as needed.
+3. Edit "<project>/app/jni/CMakeLists.txt" to include your project (it defaults to
+ adding the "src" subdirectory). Note that you'll have SDL2, SDL2main and SDL2-static
+ as targets in your project, so you should have "target_link_libraries(yourgame SDL2 SDL2main)"
+ in your CMakeLists.txt file. Also be aware that you should use add_library() instead of
+ add_executable() for the target containing your "main" function.
+
+If you wish to use Android Studio, you can skip the last step.
+
+4. Run './gradlew installDebug' or './gradlew installRelease' in the project directory. It will build and install your .apk on any
+ connected Android device
+
+Here's an explanation of the files in the Android project, so you can customize them:
+
+ android-project/app
+ build.gradle - build info including the application version and SDK
+ src/main/AndroidManifest.xml - package manifest. Among others, it contains the class name of the main Activity and the package name of the application.
+ jni/ - directory holding native code
+ jni/Application.mk - Application JNI settings, including target platform and STL library
+ jni/Android.mk - Android makefile that can call recursively the Android.mk files in all subdirectories
+ jni/CMakeLists.txt - Top-level CMake project that adds SDL as a subproject
+ jni/SDL/ - (symlink to) directory holding the SDL library files
+ jni/SDL/Android.mk - Android makefile for creating the SDL shared library
+ jni/src/ - directory holding your C/C++ source
+ jni/src/Android.mk - Android makefile that you should customize to include your source code and any library references
+ jni/src/CMakeLists.txt - CMake file that you may customize to include your source code and any library references
+ src/main/assets/ - directory holding asset files for your application
+ src/main/res/ - directory holding resources for your application
+ src/main/res/mipmap-* - directories holding icons for different phone hardware
+ src/main/res/values/strings.xml - strings used in your application, including the application name
+ src/main/java/org/libsdl/app/SDLActivity.java - the Java class handling the initialization and binding to SDL. Be very careful changing this, as the SDL library relies on this implementation. You should instead subclass this for your application.
+
+
+Customizing your application name
+================================================================================
+
+To customize your application name, edit AndroidManifest.xml and replace
+"org.libsdl.app" with an identifier for your product package.
+
+Then create a Java class extending SDLActivity and place it in a directory
+under src matching your package, e.g.
+
+ src/com/gamemaker/game/MyGame.java
+
+Here's an example of a minimal class file:
+
+ --- MyGame.java --------------------------
+ package com.gamemaker.game;
+
+ import org.libsdl.app.SDLActivity;
+
+ /**
+ * A sample wrapper class that just calls SDLActivity
+ */
+
+ public class MyGame extends SDLActivity { }
+
+ ------------------------------------------
+
+Then replace "SDLActivity" in AndroidManifest.xml with the name of your
+class, .e.g. "MyGame"
+
+
+Customizing your application icon
+================================================================================
+
+Conceptually changing your icon is just replacing the "ic_launcher.png" files in
+the drawable directories under the res directory. There are several directories
+for different screen sizes.
+
+
+Loading assets
+================================================================================
+
+Any files you put in the "app/src/main/assets" directory of your project
+directory will get bundled into the application package and you can load
+them using the standard functions in SDL_rwops.h.
+
+There are also a few Android specific functions that allow you to get other
+useful paths for saving and loading data:
+* SDL_AndroidGetInternalStoragePath()
+* SDL_AndroidGetExternalStorageState()
+* SDL_AndroidGetExternalStoragePath()
+
+See SDL_system.h for more details on these functions.
+
+The asset packaging system will, by default, compress certain file extensions.
+SDL includes two asset file access mechanisms, the preferred one is the so
+called "File Descriptor" method, which is faster and doesn't involve the Dalvik
+GC, but given this method does not work on compressed assets, there is also the
+"Input Stream" method, which is automatically used as a fall back by SDL. You
+may want to keep this fact in mind when building your APK, specially when large
+files are involved.
+For more information on which extensions get compressed by default and how to
+disable this behaviour, see for example:
+
+http://ponystyle.com/blog/2010/03/26/dealing-with-asset-compression-in-android-apps/
+
+
+Pause / Resume behaviour
+================================================================================
+
+If SDL_HINT_ANDROID_BLOCK_ON_PAUSE hint is set (the default),
+the event loop will block itself when the app is paused (ie, when the user
+returns to the main Android dashboard). Blocking is better in terms of battery
+use, and it allows your app to spring back to life instantaneously after resume
+(versus polling for a resume message).
+
+Upon resume, SDL will attempt to restore the GL context automatically.
+In modern devices (Android 3.0 and up) this will most likely succeed and your
+app can continue to operate as it was.
+
+However, there's a chance (on older hardware, or on systems under heavy load),
+where the GL context can not be restored. In that case you have to listen for
+a specific message (SDL_RENDER_DEVICE_RESET) and restore your textures
+manually or quit the app.
+
+You should not use the SDL renderer API while the app going in background:
+- SDL_APP_WILLENTERBACKGROUND:
+ after you read this message, GL context gets backed-up and you should not
+ use the SDL renderer API.
+
+- SDL_APP_DIDENTERFOREGROUND:
+ GL context is restored, and the SDL renderer API is available (unless you
+ receive SDL_RENDER_DEVICE_RESET).
+
+Mouse / Touch events
+================================================================================
+
+In some case, SDL generates synthetic mouse (resp. touch) events for touch
+(resp. mouse) devices.
+To enable/disable this behavior, see SDL_hints.h:
+- SDL_HINT_TOUCH_MOUSE_EVENTS
+- SDL_HINT_MOUSE_TOUCH_EVENTS
+
+Misc
+================================================================================
+
+For some device, it appears to works better setting explicitly GL attributes
+before creating a window:
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
+
+Threads and the Java VM
+================================================================================
+
+For a quick tour on how Linux native threads interoperate with the Java VM, take
+a look here: https://developer.android.com/guide/practices/jni.html
+
+If you want to use threads in your SDL app, it's strongly recommended that you
+do so by creating them using SDL functions. This way, the required attach/detach
+handling is managed by SDL automagically. If you have threads created by other
+means and they make calls to SDL functions, make sure that you call
+Android_JNI_SetupThread() before doing anything else otherwise SDL will attach
+your thread automatically anyway (when you make an SDL call), but it'll never
+detach it.
+
+
+If you ever want to use JNI in a native thread (created by "SDL_CreateThread()"),
+it won't be able to find your java class and method because of the java class loader
+which is different for native threads, than for java threads (eg your "main()").
+
+the work-around is to find class/method, in you "main()" thread, and to use them
+in your native thread.
+
+see:
+https://developer.android.com/training/articles/perf-jni#faq:-why-didnt-findclass-find-my-class
+
+Using STL
+================================================================================
+
+You can use STL in your project by creating an Application.mk file in the jni
+folder and adding the following line:
+
+ APP_STL := c++_shared
+
+For more information go here:
+ https://developer.android.com/ndk/guides/cpp-support
+
+
+Using the emulator
+================================================================================
+
+There are some good tips and tricks for getting the most out of the
+emulator here: https://developer.android.com/tools/devices/emulator.html
+
+Especially useful is the info on setting up OpenGL ES 2.0 emulation.
+
+Notice that this software emulator is incredibly slow and needs a lot of disk space.
+Using a real device works better.
+
+
+Troubleshooting
+================================================================================
+
+You can see if adb can see any devices with the following command:
+
+ adb devices
+
+You can see the output of log messages on the default device with:
+
+ adb logcat
+
+You can push files to the device with:
+
+ adb push local_file remote_path_and_file
+
+You can push files to the SD Card at /sdcard, for example:
+
+ adb push moose.dat /sdcard/moose.dat
+
+You can see the files on the SD card with a shell command:
+
+ adb shell ls /sdcard/
+
+You can start a command shell on the default device with:
+
+ adb shell
+
+You can remove the library files of your project (and not the SDL lib files) with:
+
+ ndk-build clean
+
+You can do a build with the following command:
+
+ ndk-build
+
+You can see the complete command line that ndk-build is using by passing V=1 on the command line:
+
+ ndk-build V=1
+
+If your application crashes in native code, you can use ndk-stack to get a symbolic stack trace:
+ https://developer.android.com/ndk/guides/ndk-stack
+
+If you want to go through the process manually, you can use addr2line to convert the
+addresses in the stack trace to lines in your code.
+
+For example, if your crash looks like this:
+
+ I/DEBUG ( 31): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 400085d0
+ I/DEBUG ( 31): r0 00000000 r1 00001000 r2 00000003 r3 400085d4
+ I/DEBUG ( 31): r4 400085d0 r5 40008000 r6 afd41504 r7 436c6a7c
+ I/DEBUG ( 31): r8 436c6b30 r9 435c6fb0 10 435c6f9c fp 4168d82c
+ I/DEBUG ( 31): ip 8346aff0 sp 436c6a60 lr afd1c8ff pc afd1c902 cpsr 60000030
+ I/DEBUG ( 31): #00 pc 0001c902 /system/lib/libc.so
+ I/DEBUG ( 31): #01 pc 0001ccf6 /system/lib/libc.so
+ I/DEBUG ( 31): #02 pc 000014bc /data/data/org.libsdl.app/lib/libmain.so
+ I/DEBUG ( 31): #03 pc 00001506 /data/data/org.libsdl.app/lib/libmain.so
+
+You can see that there's a crash in the C library being called from the main code.
+I run addr2line with the debug version of my code:
+
+ arm-eabi-addr2line -C -f -e obj/local/armeabi/libmain.so
+
+and then paste in the number after "pc" in the call stack, from the line that I care about:
+000014bc
+
+I get output from addr2line showing that it's in the quit function, in testspriteminimal.c, on line 23.
+
+You can add logging to your code to help show what's happening:
+
+ #include <android/log.h>
+
+ __android_log_print(ANDROID_LOG_INFO, "foo", "Something happened! x = %d", x);
+
+If you need to build without optimization turned on, you can create a file called
+"Application.mk" in the jni directory, with the following line in it:
+
+ APP_OPTIM := debug
+
+
+Memory debugging
+================================================================================
+
+The best (and slowest) way to debug memory issues on Android is valgrind.
+Valgrind has support for Android out of the box, just grab code using:
+
+ svn co svn://svn.valgrind.org/valgrind/trunk valgrind
+
+... and follow the instructions in the file README.android to build it.
+
+One thing I needed to do on Mac OS X was change the path to the toolchain,
+and add ranlib to the environment variables:
+export RANLIB=$NDKROOT/toolchains/arm-linux-androideabi-4.4.3/prebuilt/darwin-x86/bin/arm-linux-androideabi-ranlib
+
+Once valgrind is built, you can create a wrapper script to launch your
+application with it, changing org.libsdl.app to your package identifier:
+
+ --- start_valgrind_app -------------------
+ #!/system/bin/sh
+ export TMPDIR=/data/data/org.libsdl.app
+ exec /data/local/Inst/bin/valgrind --log-file=/sdcard/valgrind.log --error-limit=no $*
+ ------------------------------------------
+
+Then push it to the device:
+
+ adb push start_valgrind_app /data/local
+
+and make it executable:
+
+ adb shell chmod 755 /data/local/start_valgrind_app
+
+and tell Android to use the script to launch your application:
+
+ adb shell setprop wrap.org.libsdl.app "logwrapper /data/local/start_valgrind_app"
+
+If the setprop command says "could not set property", it's likely that
+your package name is too long and you should make it shorter by changing
+AndroidManifest.xml and the path to your class file in android-project/src
+
+You can then launch your application normally and waaaaaaaiiittt for it.
+You can monitor the startup process with the logcat command above, and
+when it's done (or even while it's running) you can grab the valgrind
+output file:
+
+ adb pull /sdcard/valgrind.log
+
+When you're done instrumenting with valgrind, you can disable the wrapper:
+
+ adb shell setprop wrap.org.libsdl.app ""
+
+
+Graphics debugging
+================================================================================
+
+If you are developing on a compatible Tegra-based tablet, NVidia provides
+Tegra Graphics Debugger at their website. Because SDL2 dynamically loads EGL
+and GLES libraries, you must follow their instructions for installing the
+interposer library on a rooted device. The non-rooted instructions are not
+compatible with applications that use SDL2 for video.
+
+The Tegra Graphics Debugger is available from NVidia here:
+https://developer.nvidia.com/tegra-graphics-debugger
+
+
+Why is API level 16 the minimum required?
+================================================================================
+
+The latest NDK toolchain doesn't support targeting earlier than API level 16.
+As of this writing, according to https://developer.android.com/about/dashboards/index.html
+about 99% of the Android devices accessing Google Play support API level 16 or
+higher (January 2018).
+
+
+A note regarding the use of the "dirty rectangles" rendering technique
+================================================================================
+
+If your app uses a variation of the "dirty rectangles" rendering technique,
+where you only update a portion of the screen on each frame, you may notice a
+variety of visual glitches on Android, that are not present on other platforms.
+This is caused by SDL's use of EGL as the support system to handle OpenGL ES/ES2
+contexts, in particular the use of the eglSwapBuffers function. As stated in the
+documentation for the function "The contents of ancillary buffers are always
+undefined after calling eglSwapBuffers".
+Setting the EGL_SWAP_BEHAVIOR attribute of the surface to EGL_BUFFER_PRESERVED
+is not possible for SDL as it requires EGL 1.4, available only on the API level
+17+, so the only workaround available on this platform is to redraw the entire
+screen each frame.
+
+Reference: http://www.khronos.org/registry/egl/specs/EGLTechNote0001.html
+
+
+Ending your application
+================================================================================
+
+Two legitimate ways:
+
+- return from your main() function. Java side will automatically terminate the
+Activity by calling Activity.finish().
+
+- Android OS can decide to terminate your application by calling onDestroy()
+(see Activity life cycle). Your application will receive a SDL_QUIT event you
+can handle to save things and quit.
+
+Don't call exit() as it stops the activity badly.
+
+NB: "Back button" can be handled as a SDL_KEYDOWN/UP events, with Keycode
+SDLK_AC_BACK, for any purpose.
+
+Known issues
+================================================================================
+
+- The number of buttons reported for each joystick is hardcoded to be 36, which
+is the current maximum number of buttons Android can report.
+
diff --git a/Client/ThirdParty/SDL2/docs/README-cmake.md b/Client/ThirdParty/SDL2/docs/README-cmake.md index 0eeb6d7..b13f2d2 100644 --- a/Client/ThirdParty/SDL2/docs/README-cmake.md +++ b/Client/ThirdParty/SDL2/docs/README-cmake.md @@ -1,84 +1,84 @@ -CMake -================================================================================ -(www.cmake.org) - -SDL's build system was traditionally based on autotools. Over time, this -approach has suffered from several issues across the different supported -platforms. -To solve these problems, a new build system based on CMake is under development. -It works in parallel to the legacy system, so users can experiment with it -without complication. -While still experimental, the build system should be usable on the following -platforms: - -* FreeBSD -* Linux -* VS.NET 2010 -* MinGW and Msys -* macOS, iOS, and tvOS, with support for XCode - - -================================================================================ -Usage -================================================================================ - -Assuming the source for SDL is located at ~/sdl - - cd ~ - mkdir build - cd build - cmake ../sdl - -This will build the static and dynamic versions of SDL in the ~/build directory. - - -================================================================================ -Usage, iOS/tvOS -================================================================================ - -CMake 3.14+ natively includes support for iOS and tvOS. SDL binaries may be built -using Xcode or Make, possibly among other build-systems. - -When using a recent version of CMake (3.14+), it should be possible to: - -- build SDL for iOS, both static and dynamic -- build SDL test apps (as iOS/tvOS .app bundles) -- generate a working SDL_config.h for iOS (using SDL_config.h.cmake as a basis) - -To use, set the following CMake variables when running CMake's configuration stage: - -- `CMAKE_SYSTEM_NAME=<OS>` (either `iOS` or `tvOS`) -- `CMAKE_OSX_SYSROOT=<SDK>` (examples: `iphoneos`, `iphonesimulator`, `iphoneos12.4`, `/full/path/to/iPhoneOS.sdk`, - `appletvos`, `appletvsimulator`, `appletvos12.4`, `/full/path/to/AppleTVOS.sdk`, etc.) -- `CMAKE_OSX_ARCHITECTURES=<semicolon-separated list of CPU architectures>` (example: "arm64;armv7s;x86_64") - - -### Examples (for iOS/tvOS): - -- for iOS-Simulator, using the latest, installed SDK: - - `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64` - -- for iOS-Device, using the latest, installed SDK, 64-bit only - - `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES=arm64` - -- for iOS-Device, using the latest, installed SDK, mixed 32/64 bit - - `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES="arm64;armv7s"` - -- for iOS-Device, using a specific SDK revision (iOS 12.4, in this example): - - `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos12.4 -DCMAKE_OSX_ARCHITECTURES=arm64` - -- for iOS-Simulator, using the latest, installed SDK, and building SDL test apps (as .app bundles): - - `cmake ~/sdl -DSDL_TEST=1 -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64` - -- for tvOS-Simulator, using the latest, installed SDK: - - `cmake ~/sdl -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvsimulator -DCMAKE_OSX_ARCHITECTURES=x86_64` - -- for tvOS-Device, using the latest, installed SDK: - - `cmake ~/sdl -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvos -DCMAKE_OSX_ARCHITECTURES=arm64` +CMake
+================================================================================
+(www.cmake.org)
+
+SDL's build system was traditionally based on autotools. Over time, this
+approach has suffered from several issues across the different supported
+platforms.
+To solve these problems, a new build system based on CMake is under development.
+It works in parallel to the legacy system, so users can experiment with it
+without complication.
+While still experimental, the build system should be usable on the following
+platforms:
+
+* FreeBSD
+* Linux
+* VS.NET 2010
+* MinGW and Msys
+* macOS, iOS, and tvOS, with support for XCode
+
+
+================================================================================
+Usage
+================================================================================
+
+Assuming the source for SDL is located at ~/sdl
+
+ cd ~
+ mkdir build
+ cd build
+ cmake ../sdl
+
+This will build the static and dynamic versions of SDL in the ~/build directory.
+
+
+================================================================================
+Usage, iOS/tvOS
+================================================================================
+
+CMake 3.14+ natively includes support for iOS and tvOS. SDL binaries may be built
+using Xcode or Make, possibly among other build-systems.
+
+When using a recent version of CMake (3.14+), it should be possible to:
+
+- build SDL for iOS, both static and dynamic
+- build SDL test apps (as iOS/tvOS .app bundles)
+- generate a working SDL_config.h for iOS (using SDL_config.h.cmake as a basis)
+
+To use, set the following CMake variables when running CMake's configuration stage:
+
+- `CMAKE_SYSTEM_NAME=<OS>` (either `iOS` or `tvOS`)
+- `CMAKE_OSX_SYSROOT=<SDK>` (examples: `iphoneos`, `iphonesimulator`, `iphoneos12.4`, `/full/path/to/iPhoneOS.sdk`,
+ `appletvos`, `appletvsimulator`, `appletvos12.4`, `/full/path/to/AppleTVOS.sdk`, etc.)
+- `CMAKE_OSX_ARCHITECTURES=<semicolon-separated list of CPU architectures>` (example: "arm64;armv7s;x86_64")
+
+
+### Examples (for iOS/tvOS):
+
+- for iOS-Simulator, using the latest, installed SDK:
+
+ `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64`
+
+- for iOS-Device, using the latest, installed SDK, 64-bit only
+
+ `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES=arm64`
+
+- for iOS-Device, using the latest, installed SDK, mixed 32/64 bit
+
+ `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES="arm64;armv7s"`
+
+- for iOS-Device, using a specific SDK revision (iOS 12.4, in this example):
+
+ `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos12.4 -DCMAKE_OSX_ARCHITECTURES=arm64`
+
+- for iOS-Simulator, using the latest, installed SDK, and building SDL test apps (as .app bundles):
+
+ `cmake ~/sdl -DSDL_TEST=1 -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64`
+
+- for tvOS-Simulator, using the latest, installed SDK:
+
+ `cmake ~/sdl -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvsimulator -DCMAKE_OSX_ARCHITECTURES=x86_64`
+
+- for tvOS-Device, using the latest, installed SDK:
+
+ `cmake ~/sdl -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvos -DCMAKE_OSX_ARCHITECTURES=arm64`
diff --git a/Client/ThirdParty/SDL2/docs/README-directfb.md b/Client/ThirdParty/SDL2/docs/README-directfb.md index 67b64fb..eeac428 100644 --- a/Client/ThirdParty/SDL2/docs/README-directfb.md +++ b/Client/ThirdParty/SDL2/docs/README-directfb.md @@ -1,107 +1,107 @@ -DirectFB -======== - -Supports: - -- Hardware YUV overlays -- OpenGL - software only -- 2D/3D accelerations (depends on directfb driver) -- multiple displays -- windows - -What you need: - -* DirectFB 1.0.1, 1.2.x, 1.3.0 -* Kernel-Framebuffer support: required: vesafb, radeonfb .... -* Mesa 7.0.x - optional for OpenGL - -/etc/directfbrc - -This file should contain the following lines to make -your joystick work and avoid crashes: ------------------------- -disable-module=joystick -disable-module=cle266 -disable-module=cyber5k -no-linux-input-grab ------------------------- - -To disable to use x11 backend when DISPLAY variable is found use - -export SDL_DIRECTFB_X11_CHECK=0 - -To disable the use of linux input devices, i.e. multimice/multikeyboard support, -use - -export SDL_DIRECTFB_LINUX_INPUT=0 - -To use hardware accelerated YUV-overlays for YUV-textures, use: - -export SDL_DIRECTFB_YUV_DIRECT=1 - -This is disabled by default. It will only support one -YUV texture, namely the first. Every other YUV texture will be -rendered in software. - -In addition, you may use (directfb-1.2.x) - -export SDL_DIRECTFB_YUV_UNDERLAY=1 - -to make the YUV texture an underlay. This will make the cursor to -be shown. - -Simple Window Manager -===================== - -The driver has support for a very, very basic window manager you may -want to use when running with "wm=default". Use - -export SDL_DIRECTFB_WM=1 - -to enable basic window borders. In order to have the window title rendered, -you need to have the following font installed: - -/usr/share/fonts/truetype/freefont/FreeSans.ttf - -OpenGL Support -============== - -The following instructions will give you *software* OpenGL. However this -works at least on all directfb supported platforms. - -As of this writing 20100802 you need to pull Mesa from git and do the following: - ------------------------- -git clone git://anongit.freedesktop.org/git/mesa/mesa -cd mesa -git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a ------------------------- - -Edit configs/linux-directfb so that the Directories-section looks like ------------------------- -# Directories -SRC_DIRS = mesa glu -GLU_DIRS = sgi -DRIVER_DIRS = directfb -PROGRAM_DIRS = ------------------------- - -make linux-directfb -make - -echo Installing - please enter sudo pw. - -sudo make install INSTALL_DIR=/usr/local/dfb_GL -cd src/mesa/drivers/directfb -make -sudo make install INSTALL_DIR=/usr/local/dfb_GL ------------------------- - -To run the SDL - testprograms: - -export SDL_VIDEODRIVER=directfb -export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib -export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7 - -./testgl - +DirectFB
+========
+
+Supports:
+
+- Hardware YUV overlays
+- OpenGL - software only
+- 2D/3D accelerations (depends on directfb driver)
+- multiple displays
+- windows
+
+What you need:
+
+* DirectFB 1.0.1, 1.2.x, 1.3.0
+* Kernel-Framebuffer support: required: vesafb, radeonfb ....
+* Mesa 7.0.x - optional for OpenGL
+
+/etc/directfbrc
+
+This file should contain the following lines to make
+your joystick work and avoid crashes:
+------------------------
+disable-module=joystick
+disable-module=cle266
+disable-module=cyber5k
+no-linux-input-grab
+------------------------
+
+To disable to use x11 backend when DISPLAY variable is found use
+
+export SDL_DIRECTFB_X11_CHECK=0
+
+To disable the use of linux input devices, i.e. multimice/multikeyboard support,
+use
+
+export SDL_DIRECTFB_LINUX_INPUT=0
+
+To use hardware accelerated YUV-overlays for YUV-textures, use:
+
+export SDL_DIRECTFB_YUV_DIRECT=1
+
+This is disabled by default. It will only support one
+YUV texture, namely the first. Every other YUV texture will be
+rendered in software.
+
+In addition, you may use (directfb-1.2.x)
+
+export SDL_DIRECTFB_YUV_UNDERLAY=1
+
+to make the YUV texture an underlay. This will make the cursor to
+be shown.
+
+Simple Window Manager
+=====================
+
+The driver has support for a very, very basic window manager you may
+want to use when running with "wm=default". Use
+
+export SDL_DIRECTFB_WM=1
+
+to enable basic window borders. In order to have the window title rendered,
+you need to have the following font installed:
+
+/usr/share/fonts/truetype/freefont/FreeSans.ttf
+
+OpenGL Support
+==============
+
+The following instructions will give you *software* OpenGL. However this
+works at least on all directfb supported platforms.
+
+As of this writing 20100802 you need to pull Mesa from git and do the following:
+
+------------------------
+git clone git://anongit.freedesktop.org/git/mesa/mesa
+cd mesa
+git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a
+------------------------
+
+Edit configs/linux-directfb so that the Directories-section looks like
+------------------------
+# Directories
+SRC_DIRS = mesa glu
+GLU_DIRS = sgi
+DRIVER_DIRS = directfb
+PROGRAM_DIRS =
+------------------------
+
+make linux-directfb
+make
+
+echo Installing - please enter sudo pw.
+
+sudo make install INSTALL_DIR=/usr/local/dfb_GL
+cd src/mesa/drivers/directfb
+make
+sudo make install INSTALL_DIR=/usr/local/dfb_GL
+------------------------
+
+To run the SDL - testprograms:
+
+export SDL_VIDEODRIVER=directfb
+export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
+export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7
+
+./testgl
+
diff --git a/Client/ThirdParty/SDL2/docs/README-dynapi.md b/Client/ThirdParty/SDL2/docs/README-dynapi.md index 7827458..47b726b 100644 --- a/Client/ThirdParty/SDL2/docs/README-dynapi.md +++ b/Client/ThirdParty/SDL2/docs/README-dynapi.md @@ -1,138 +1,138 @@ -# Dynamic API - -Originally posted on Ryan's Google+ account. - -Background: - -- The Steam Runtime has (at least in theory) a really kick-ass build of SDL2, - but developers are shipping their own SDL2 with individual Steam games. - These games might stop getting updates, but a newer SDL2 might be needed later. - Certainly we'll always be fixing bugs in SDL, even if a new video target isn't - ever needed, and these fixes won't make it to a game shipping its own SDL. -- Even if we replace the SDL2 in those games with a compatible one, that is to - say, edit a developer's Steam depot (yuck!), there are developers that are - statically linking SDL2 that we can't do this for. We can't even force the - dynamic loader to ignore their SDL2 in this case, of course. -- If you don't ship an SDL2 with the game in some form, people that disabled the - Steam Runtime, or just tried to run the game from the command line instead of - Steam might find themselves unable to run the game, due to a missing dependency. -- If you want to ship on non-Steam platforms like GOG or Humble Bundle, or target - generic Linux boxes that may or may not have SDL2 installed, you have to ship - the library or risk a total failure to launch. So now, you might have to have - a non-Steam build plus a Steam build (that is, one with and one without SDL2 - included), which is inconvenient if you could have had one universal build - that works everywhere. -- We like the zlib license, but the biggest complaint from the open source - community about the license change is the static linking. The LGPL forced this - as a legal, not technical issue, but zlib doesn't care. Even those that aren't - concerned about the GNU freedoms found themselves solving the same problems: - swapping in a newer SDL to an older game often times can save the day. - Static linking stops this dead. - -So here's what we did: - -SDL now has, internally, a table of function pointers. So, this is what SDL_Init -now looks like: - -```c -UInt32 SDL_Init(Uint32 flags) -{ - return jump_table.SDL_Init(flags); -} -``` - -Except that is all done with a bunch of macro magic so we don't have to maintain -every one of these. - -What is jump_table.SDL_init()? Eventually, that's a function pointer of the real -SDL_Init() that you've been calling all this time. But at startup, it looks more -like this: - -```c -Uint32 SDL_Init_DEFAULT(Uint32 flags) -{ - SDL_InitDynamicAPI(); - return jump_table.SDL_Init(flags); -} -``` - -SDL_InitDynamicAPI() fills in jump_table with all the actual SDL function -pointers, which means that this `_DEFAULT` function never gets called again. -First call to any SDL function sets the whole thing up. - -So you might be asking, what was the value in that? Isn't this what the operating -system's dynamic loader was supposed to do for us? Yes, but now we've got this -level of indirection, we can do things like this: - -```bash -export SDL_DYNAMIC_API=/my/actual/libSDL-2.0.so.0 -./MyGameThatIsStaticallyLinkedToSDL2 -``` - -And now, this game that is statically linked to SDL, can still be overridden -with a newer, or better, SDL. The statically linked one will only be used as -far as calling into the jump table in this case. But in cases where no override -is desired, the statically linked version will provide its own jump table, -and everyone is happy. - -So now: -- Developers can statically link SDL, and users can still replace it. - (We'd still rather you ship a shared library, though!) -- Developers can ship an SDL with their game, Valve can override it for, say, - new features on SteamOS, or distros can override it for their own needs, - but it'll also just work in the default case. -- Developers can ship the same package to everyone (Humble Bundle, GOG, etc), - and it'll do the right thing. -- End users (and Valve) can update a game's SDL in almost any case, - to keep abandoned games running on newer platforms. -- Everyone develops with SDL exactly as they have been doing all along. - Same headers, same ABI. Just get the latest version to enable this magic. - - -A little more about SDL_InitDynamicAPI(): - -Internally, InitAPI does some locking to make sure everything waits until a -single thread initializes everything (although even SDL_CreateThread() goes -through here before spinning a thread, too), and then decides if it should use -an external SDL library. If not, it sets up the jump table using the current -SDL's function pointers (which might be statically linked into a program, or in -a shared library of its own). If so, it loads that library and looks for and -calls a single function: - -```c -SInt32 SDL_DYNAPI_entry(Uint32 version, void *table, Uint32 tablesize); -``` - -That function takes a version number (more on that in a moment), the address of -the jump table, and the size, in bytes, of the table. -Now, we've got policy here: this table's layout never changes; new stuff gets -added to the end. Therefore SDL_DYNAPI_entry() knows that it can provide all -the needed functions if tablesize <= sizeof its own jump table. If tablesize is -bigger (say, SDL 2.0.4 is trying to load SDL 2.0.3), then we know to abort, but -if it's smaller, we know we can provide the entire API that the caller needs. - -The version variable is a failsafe switch. -Right now it's always 1. This number changes when there are major API changes -(so we know if the tablesize might be smaller, or entries in it have changed). -Right now SDL_DYNAPI_entry gives up if the version doesn't match, but it's not -inconceivable to have a small dispatch library that only supplies this one -function and loads different, otherwise-incompatible SDL libraries and has the -right one initialize the jump table based on the version. For something that -must generically catch lots of different versions of SDL over time, like the -Steam Client, this isn't a bad option. - -Finally, I'm sure some people are reading this and thinking, -"I don't want that overhead in my project!" - -To which I would point out that the extra function call through the jump table -probably wouldn't even show up in a profile, but lucky you: this can all be -disabled. You can build SDL without this if you absolutely must, but we would -encourage you not to do that. However, on heavily locked down platforms like -iOS, or maybe when debugging, it makes sense to disable it. The way this is -designed in SDL, you just have to change one #define, and the entire system -vaporizes out, and SDL functions exactly like it always did. Most of it is -macro magic, so the system is contained to one C file and a few headers. -However, this is on by default and you have to edit a header file to turn it -off. Our hopes is that if we make it easy to disable, but not too easy, -everyone will ultimately be able to get what they want, but we've gently -nudged everyone towards what we think is the best solution. +# Dynamic API
+
+Originally posted on Ryan's Google+ account.
+
+Background:
+
+- The Steam Runtime has (at least in theory) a really kick-ass build of SDL2,
+ but developers are shipping their own SDL2 with individual Steam games.
+ These games might stop getting updates, but a newer SDL2 might be needed later.
+ Certainly we'll always be fixing bugs in SDL, even if a new video target isn't
+ ever needed, and these fixes won't make it to a game shipping its own SDL.
+- Even if we replace the SDL2 in those games with a compatible one, that is to
+ say, edit a developer's Steam depot (yuck!), there are developers that are
+ statically linking SDL2 that we can't do this for. We can't even force the
+ dynamic loader to ignore their SDL2 in this case, of course.
+- If you don't ship an SDL2 with the game in some form, people that disabled the
+ Steam Runtime, or just tried to run the game from the command line instead of
+ Steam might find themselves unable to run the game, due to a missing dependency.
+- If you want to ship on non-Steam platforms like GOG or Humble Bundle, or target
+ generic Linux boxes that may or may not have SDL2 installed, you have to ship
+ the library or risk a total failure to launch. So now, you might have to have
+ a non-Steam build plus a Steam build (that is, one with and one without SDL2
+ included), which is inconvenient if you could have had one universal build
+ that works everywhere.
+- We like the zlib license, but the biggest complaint from the open source
+ community about the license change is the static linking. The LGPL forced this
+ as a legal, not technical issue, but zlib doesn't care. Even those that aren't
+ concerned about the GNU freedoms found themselves solving the same problems:
+ swapping in a newer SDL to an older game often times can save the day.
+ Static linking stops this dead.
+
+So here's what we did:
+
+SDL now has, internally, a table of function pointers. So, this is what SDL_Init
+now looks like:
+
+```c
+UInt32 SDL_Init(Uint32 flags)
+{
+ return jump_table.SDL_Init(flags);
+}
+```
+
+Except that is all done with a bunch of macro magic so we don't have to maintain
+every one of these.
+
+What is jump_table.SDL_init()? Eventually, that's a function pointer of the real
+SDL_Init() that you've been calling all this time. But at startup, it looks more
+like this:
+
+```c
+Uint32 SDL_Init_DEFAULT(Uint32 flags)
+{
+ SDL_InitDynamicAPI();
+ return jump_table.SDL_Init(flags);
+}
+```
+
+SDL_InitDynamicAPI() fills in jump_table with all the actual SDL function
+pointers, which means that this `_DEFAULT` function never gets called again.
+First call to any SDL function sets the whole thing up.
+
+So you might be asking, what was the value in that? Isn't this what the operating
+system's dynamic loader was supposed to do for us? Yes, but now we've got this
+level of indirection, we can do things like this:
+
+```bash
+export SDL_DYNAMIC_API=/my/actual/libSDL-2.0.so.0
+./MyGameThatIsStaticallyLinkedToSDL2
+```
+
+And now, this game that is statically linked to SDL, can still be overridden
+with a newer, or better, SDL. The statically linked one will only be used as
+far as calling into the jump table in this case. But in cases where no override
+is desired, the statically linked version will provide its own jump table,
+and everyone is happy.
+
+So now:
+- Developers can statically link SDL, and users can still replace it.
+ (We'd still rather you ship a shared library, though!)
+- Developers can ship an SDL with their game, Valve can override it for, say,
+ new features on SteamOS, or distros can override it for their own needs,
+ but it'll also just work in the default case.
+- Developers can ship the same package to everyone (Humble Bundle, GOG, etc),
+ and it'll do the right thing.
+- End users (and Valve) can update a game's SDL in almost any case,
+ to keep abandoned games running on newer platforms.
+- Everyone develops with SDL exactly as they have been doing all along.
+ Same headers, same ABI. Just get the latest version to enable this magic.
+
+
+A little more about SDL_InitDynamicAPI():
+
+Internally, InitAPI does some locking to make sure everything waits until a
+single thread initializes everything (although even SDL_CreateThread() goes
+through here before spinning a thread, too), and then decides if it should use
+an external SDL library. If not, it sets up the jump table using the current
+SDL's function pointers (which might be statically linked into a program, or in
+a shared library of its own). If so, it loads that library and looks for and
+calls a single function:
+
+```c
+SInt32 SDL_DYNAPI_entry(Uint32 version, void *table, Uint32 tablesize);
+```
+
+That function takes a version number (more on that in a moment), the address of
+the jump table, and the size, in bytes, of the table.
+Now, we've got policy here: this table's layout never changes; new stuff gets
+added to the end. Therefore SDL_DYNAPI_entry() knows that it can provide all
+the needed functions if tablesize <= sizeof its own jump table. If tablesize is
+bigger (say, SDL 2.0.4 is trying to load SDL 2.0.3), then we know to abort, but
+if it's smaller, we know we can provide the entire API that the caller needs.
+
+The version variable is a failsafe switch.
+Right now it's always 1. This number changes when there are major API changes
+(so we know if the tablesize might be smaller, or entries in it have changed).
+Right now SDL_DYNAPI_entry gives up if the version doesn't match, but it's not
+inconceivable to have a small dispatch library that only supplies this one
+function and loads different, otherwise-incompatible SDL libraries and has the
+right one initialize the jump table based on the version. For something that
+must generically catch lots of different versions of SDL over time, like the
+Steam Client, this isn't a bad option.
+
+Finally, I'm sure some people are reading this and thinking,
+"I don't want that overhead in my project!"
+
+To which I would point out that the extra function call through the jump table
+probably wouldn't even show up in a profile, but lucky you: this can all be
+disabled. You can build SDL without this if you absolutely must, but we would
+encourage you not to do that. However, on heavily locked down platforms like
+iOS, or maybe when debugging, it makes sense to disable it. The way this is
+designed in SDL, you just have to change one #define, and the entire system
+vaporizes out, and SDL functions exactly like it always did. Most of it is
+macro magic, so the system is contained to one C file and a few headers.
+However, this is on by default and you have to edit a header file to turn it
+off. Our hopes is that if we make it easy to disable, but not too easy,
+everyone will ultimately be able to get what they want, but we've gently
+nudged everyone towards what we think is the best solution.
diff --git a/Client/ThirdParty/SDL2/docs/README-emscripten.md b/Client/ThirdParty/SDL2/docs/README-emscripten.md index 9712084..b535cc6 100644 --- a/Client/ThirdParty/SDL2/docs/README-emscripten.md +++ b/Client/ThirdParty/SDL2/docs/README-emscripten.md @@ -1,35 +1,35 @@ -Emscripten -================================================================================ - -Build: - - $ mkdir build - $ cd build - $ emconfigure ../configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --disable-cpuinfo CFLAGS="-O2" - $ emmake make - -Or with cmake: - - $ mkdir build - $ cd build - $ emcmake cmake .. - $ emmake make - -To build one of the tests: - - $ cd test/ - $ emcc -O2 --js-opts 0 -g4 testdraw2.c -I../include ../build/.libs/libSDL2.a ../build/libSDL2_test.a -o a.html - -Uses GLES2 renderer or software - -Some other SDL2 libraries can be easily built (assuming SDL2 is installed somewhere): - -SDL_mixer (http://www.libsdl.org/projects/SDL_mixer/): - - $ EMCONFIGURE_JS=1 emconfigure ../configure - build as usual... - -SDL_gfx (http://cms.ferzkopp.net/index.php/software/13-sdl-gfx): - - $ EMCONFIGURE_JS=1 emconfigure ../configure --disable-mmx - build as usual... +Emscripten
+================================================================================
+
+Build:
+
+ $ mkdir build
+ $ cd build
+ $ emconfigure ../configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --disable-cpuinfo CFLAGS="-O2"
+ $ emmake make
+
+Or with cmake:
+
+ $ mkdir build
+ $ cd build
+ $ emcmake cmake ..
+ $ emmake make
+
+To build one of the tests:
+
+ $ cd test/
+ $ emcc -O2 --js-opts 0 -g4 testdraw2.c -I../include ../build/.libs/libSDL2.a ../build/libSDL2_test.a -o a.html
+
+Uses GLES2 renderer or software
+
+Some other SDL2 libraries can be easily built (assuming SDL2 is installed somewhere):
+
+SDL_mixer (http://www.libsdl.org/projects/SDL_mixer/):
+
+ $ EMCONFIGURE_JS=1 emconfigure ../configure
+ build as usual...
+
+SDL_gfx (http://cms.ferzkopp.net/index.php/software/13-sdl-gfx):
+
+ $ EMCONFIGURE_JS=1 emconfigure ../configure --disable-mmx
+ build as usual...
diff --git a/Client/ThirdParty/SDL2/docs/README-gesture.md b/Client/ThirdParty/SDL2/docs/README-gesture.md index 451afae..7e9f95b 100644 --- a/Client/ThirdParty/SDL2/docs/README-gesture.md +++ b/Client/ThirdParty/SDL2/docs/README-gesture.md @@ -1,71 +1,71 @@ -Dollar Gestures -=========================================================================== -SDL provides an implementation of the $1 gesture recognition system. This allows for recording, saving, loading, and performing single stroke gestures. - -Gestures can be performed with any number of fingers (the centroid of the fingers must follow the path of the gesture), but the number of fingers must be constant (a finger cannot go down in the middle of a gesture). The path of a gesture is considered the path from the time when the final finger went down, to the first time any finger comes up. - -Dollar gestures are assigned an Id based on a hash function. This is guaranteed to remain constant for a given gesture. There is a (small) chance that two different gestures will be assigned the same ID. In this case, simply re-recording one of the gestures should result in a different ID. - -Recording: ----------- -To begin recording on a touch device call: -SDL_RecordGesture(SDL_TouchID touchId), where touchId is the id of the touch device you wish to record on, or -1 to record on all connected devices. - -Recording terminates as soon as a finger comes up. Recording is acknowledged by an SDL_DOLLARRECORD event. -A SDL_DOLLARRECORD event is a dgesture with the following fields: - -* event.dgesture.touchId - the Id of the touch used to record the gesture. -* event.dgesture.gestureId - the unique id of the recorded gesture. - - -Performing: ------------ -As long as there is a dollar gesture assigned to a touch, every finger-up event will also cause an SDL_DOLLARGESTURE event with the following fields: - -* event.dgesture.touchId - the Id of the touch which performed the gesture. -* event.dgesture.gestureId - the unique id of the closest gesture to the performed stroke. -* event.dgesture.error - the difference between the gesture template and the actual performed gesture. Lower error is a better match. -* event.dgesture.numFingers - the number of fingers used to draw the stroke. - -Most programs will want to define an appropriate error threshold and check to be sure that the error of a gesture is not abnormally high (an indicator that no gesture was performed). - - - -Saving: -------- -To save a template, call SDL_SaveDollarTemplate(gestureId, dst) where gestureId is the id of the gesture you want to save, and dst is an SDL_RWops pointer to the file where the gesture will be stored. - -To save all currently loaded templates, call SDL_SaveAllDollarTemplates(dst) where dst is an SDL_RWops pointer to the file where the gesture will be stored. - -Both functions return the number of gestures successfully saved. - - -Loading: --------- -To load templates from a file, call SDL_LoadDollarTemplates(touchId,src) where touchId is the id of the touch to load to (or -1 to load to all touch devices), and src is an SDL_RWops pointer to a gesture save file. - -SDL_LoadDollarTemplates returns the number of templates successfully loaded. - - - -=========================================================================== -Multi Gestures -=========================================================================== -SDL provides simple support for pinch/rotate/swipe gestures. -Every time a finger is moved an SDL_MULTIGESTURE event is sent with the following fields: - -* event.mgesture.touchId - the Id of the touch on which the gesture was performed. -* event.mgesture.x - the normalized x coordinate of the gesture. (0..1) -* event.mgesture.y - the normalized y coordinate of the gesture. (0..1) -* event.mgesture.dTheta - the amount that the fingers rotated during this motion. -* event.mgesture.dDist - the amount that the fingers pinched during this motion. -* event.mgesture.numFingers - the number of fingers used in the gesture. - - -=========================================================================== -Notes -=========================================================================== -For a complete example see test/testgesture.c - -Please direct questions/comments to: - jim.tla+sdl_touch@gmail.com +Dollar Gestures
+===========================================================================
+SDL provides an implementation of the $1 gesture recognition system. This allows for recording, saving, loading, and performing single stroke gestures.
+
+Gestures can be performed with any number of fingers (the centroid of the fingers must follow the path of the gesture), but the number of fingers must be constant (a finger cannot go down in the middle of a gesture). The path of a gesture is considered the path from the time when the final finger went down, to the first time any finger comes up.
+
+Dollar gestures are assigned an Id based on a hash function. This is guaranteed to remain constant for a given gesture. There is a (small) chance that two different gestures will be assigned the same ID. In this case, simply re-recording one of the gestures should result in a different ID.
+
+Recording:
+----------
+To begin recording on a touch device call:
+SDL_RecordGesture(SDL_TouchID touchId), where touchId is the id of the touch device you wish to record on, or -1 to record on all connected devices.
+
+Recording terminates as soon as a finger comes up. Recording is acknowledged by an SDL_DOLLARRECORD event.
+A SDL_DOLLARRECORD event is a dgesture with the following fields:
+
+* event.dgesture.touchId - the Id of the touch used to record the gesture.
+* event.dgesture.gestureId - the unique id of the recorded gesture.
+
+
+Performing:
+-----------
+As long as there is a dollar gesture assigned to a touch, every finger-up event will also cause an SDL_DOLLARGESTURE event with the following fields:
+
+* event.dgesture.touchId - the Id of the touch which performed the gesture.
+* event.dgesture.gestureId - the unique id of the closest gesture to the performed stroke.
+* event.dgesture.error - the difference between the gesture template and the actual performed gesture. Lower error is a better match.
+* event.dgesture.numFingers - the number of fingers used to draw the stroke.
+
+Most programs will want to define an appropriate error threshold and check to be sure that the error of a gesture is not abnormally high (an indicator that no gesture was performed).
+
+
+
+Saving:
+-------
+To save a template, call SDL_SaveDollarTemplate(gestureId, dst) where gestureId is the id of the gesture you want to save, and dst is an SDL_RWops pointer to the file where the gesture will be stored.
+
+To save all currently loaded templates, call SDL_SaveAllDollarTemplates(dst) where dst is an SDL_RWops pointer to the file where the gesture will be stored.
+
+Both functions return the number of gestures successfully saved.
+
+
+Loading:
+--------
+To load templates from a file, call SDL_LoadDollarTemplates(touchId,src) where touchId is the id of the touch to load to (or -1 to load to all touch devices), and src is an SDL_RWops pointer to a gesture save file.
+
+SDL_LoadDollarTemplates returns the number of templates successfully loaded.
+
+
+
+===========================================================================
+Multi Gestures
+===========================================================================
+SDL provides simple support for pinch/rotate/swipe gestures.
+Every time a finger is moved an SDL_MULTIGESTURE event is sent with the following fields:
+
+* event.mgesture.touchId - the Id of the touch on which the gesture was performed.
+* event.mgesture.x - the normalized x coordinate of the gesture. (0..1)
+* event.mgesture.y - the normalized y coordinate of the gesture. (0..1)
+* event.mgesture.dTheta - the amount that the fingers rotated during this motion.
+* event.mgesture.dDist - the amount that the fingers pinched during this motion.
+* event.mgesture.numFingers - the number of fingers used in the gesture.
+
+
+===========================================================================
+Notes
+===========================================================================
+For a complete example see test/testgesture.c
+
+Please direct questions/comments to:
+ jim.tla+sdl_touch@gmail.com
diff --git a/Client/ThirdParty/SDL2/docs/README-ios.md b/Client/ThirdParty/SDL2/docs/README-ios.md index cab3af4..acb8bae 100644 --- a/Client/ThirdParty/SDL2/docs/README-ios.md +++ b/Client/ThirdParty/SDL2/docs/README-ios.md @@ -1,295 +1,295 @@ -iOS -====== - -Building the Simple DirectMedia Layer for iOS 5.1+ -============================================================================== - -Requirements: Mac OS X 10.8 or later and the iOS 7+ SDK. - -Instructions: - -1. Open SDL.xcodeproj (located in Xcode/SDL) in Xcode. -2. Select your desired target, and hit build. - -There are three build targets: -- libSDL.a: - Build SDL as a statically linked library -- testsdl: - Build a test program (there are known test failures which are fine) -- Template: - Package a project template together with the SDL for iPhone static libraries and copies of the SDL headers. The template includes proper references to the SDL library and headers, skeleton code for a basic SDL program, and placeholder graphics for the application icon and startup screen. - - -Build SDL for iOS from the command line -============================================================================== - -1. cd (PATH WHERE THE SDL CODE IS)/build-scripts -2. ./iosbuild.sh - -If everything goes fine, you should see a build/ios directory, inside there's -two directories "lib" and "include". -"include" contains a copy of the SDL headers that you'll need for your project, -make sure to configure XCode to look for headers there. -"lib" contains find two files, libSDL2.a and libSDL2main.a, you have to add both -to your XCode project. These libraries contain three architectures in them, -armv6 for legacy devices, armv7, and i386 (for the simulator). -By default, iosbuild.sh will autodetect the SDK version you have installed using -xcodebuild -showsdks, and build for iOS >= 3.0, you can override this behaviour -by setting the MIN_OS_VERSION variable, ie: - -MIN_OS_VERSION=4.2 ./iosbuild.sh - -Using the Simple DirectMedia Layer for iOS -============================================================================== - -FIXME: This needs to be updated for the latest methods - -Here is the easiest method: -1. Build the SDL library (libSDL2.a) and the iPhone SDL Application template. -2. Install the iPhone SDL Application template by copying it to one of Xcode's template directories. I recommend creating a directory called "SDL" in "/Developer/Platforms/iOS.platform/Developer/Library/Xcode/Project Templates/" and placing it there. -3. Start a new project using the template. The project should be immediately ready for use with SDL. - -Here is a more manual method: -1. Create a new iOS view based application. -2. Build the SDL static library (libSDL2.a) for iOS and include them in your project. Xcode will ignore the library that is not currently of the correct architecture, hence your app will work both on iOS and in the iOS Simulator. -3. Include the SDL header files in your project. -4. Remove the ApplicationDelegate.h and ApplicationDelegate.m files -- SDL for iOS provides its own UIApplicationDelegate. Remove MainWindow.xib -- SDL for iOS produces its user interface programmatically. -5. Delete the contents of main.m and program your app as a regular SDL program instead. You may replace main.m with your own main.c, but you must tell Xcode not to use the project prefix file, as it includes Objective-C code. - - -Notes -- Retina / High-DPI and window sizes -============================================================================== - -Window and display mode sizes in SDL are in "screen coordinates" (or "points", -in Apple's terminology) rather than in pixels. On iOS this means that a window -created on an iPhone 6 will have a size in screen coordinates of 375 x 667, -rather than a size in pixels of 750 x 1334. All iOS apps are expected to -size their content based on screen coordinates / points rather than pixels, -as this allows different iOS devices to have different pixel densities -(Retina versus non-Retina screens, etc.) without apps caring too much. - -By default SDL will not use the full pixel density of the screen on -Retina/high-dpi capable devices. Use the SDL_WINDOW_ALLOW_HIGHDPI flag when -creating your window to enable high-dpi support. - -When high-dpi support is enabled, SDL_GetWindowSize() and display mode sizes -will still be in "screen coordinates" rather than pixels, but the window will -have a much greater pixel density when the device supports it, and the -SDL_GL_GetDrawableSize() or SDL_GetRendererOutputSize() functions (depending on -whether raw OpenGL or the SDL_Render API is used) can be queried to determine -the size in pixels of the drawable screen framebuffer. - -Some OpenGL ES functions such as glViewport expect sizes in pixels rather than -sizes in screen coordinates. When doing 2D rendering with OpenGL ES, an -orthographic projection matrix using the size in screen coordinates -(SDL_GetWindowSize()) can be used in order to display content at the same scale -no matter whether a Retina device is used or not. - - -Notes -- Application events -============================================================================== - -On iOS the application goes through a fixed life cycle and you will get -notifications of state changes via application events. When these events -are delivered you must handle them in an event callback because the OS may -not give you any processing time after the events are delivered. - -e.g. - - int HandleAppEvents(void *userdata, SDL_Event *event) - { - switch (event->type) - { - case SDL_APP_TERMINATING: - /* Terminate the app. - Shut everything down before returning from this function. - */ - return 0; - case SDL_APP_LOWMEMORY: - /* You will get this when your app is paused and iOS wants more memory. - Release as much memory as possible. - */ - return 0; - case SDL_APP_WILLENTERBACKGROUND: - /* Prepare your app to go into the background. Stop loops, etc. - This gets called when the user hits the home button, or gets a call. - */ - return 0; - case SDL_APP_DIDENTERBACKGROUND: - /* This will get called if the user accepted whatever sent your app to the background. - If the user got a phone call and canceled it, you'll instead get an SDL_APP_DIDENTERFOREGROUND event and restart your loops. - When you get this, you have 5 seconds to save all your state or the app will be terminated. - Your app is NOT active at this point. - */ - return 0; - case SDL_APP_WILLENTERFOREGROUND: - /* This call happens when your app is coming back to the foreground. - Restore all your state here. - */ - return 0; - case SDL_APP_DIDENTERFOREGROUND: - /* Restart your loops here. - Your app is interactive and getting CPU again. - */ - return 0; - default: - /* No special processing, add it to the event queue */ - return 1; - } - } - - int main(int argc, char *argv[]) - { - SDL_SetEventFilter(HandleAppEvents, NULL); - - ... run your main loop - - return 0; - } - - -Notes -- Accelerometer as Joystick -============================================================================== - -SDL for iPhone supports polling the built in accelerometer as a joystick device. For an example on how to do this, see the accelerometer.c in the demos directory. - -The main thing to note when using the accelerometer with SDL is that while the iPhone natively reports accelerometer as floating point values in units of g-force, SDL_JoystickGetAxis() reports joystick values as signed integers. Hence, in order to convert between the two, some clamping and scaling is necessary on the part of the iPhone SDL joystick driver. To convert SDL_JoystickGetAxis() reported values BACK to units of g-force, simply multiply the values by SDL_IPHONE_MAX_GFORCE / 0x7FFF. - - -Notes -- OpenGL ES -============================================================================== - -Your SDL application for iOS uses OpenGL ES for video by default. - -OpenGL ES for iOS supports several display pixel formats, such as RGBA8 and RGB565, which provide a 32 bit and 16 bit color buffer respectively. By default, the implementation uses RGB565, but you may use RGBA8 by setting each color component to 8 bits in SDL_GL_SetAttribute(). - -If your application doesn't use OpenGL's depth buffer, you may find significant performance improvement by setting SDL_GL_DEPTH_SIZE to 0. - -Finally, if your application completely redraws the screen each frame, you may find significant performance improvement by setting the attribute SDL_GL_RETAINED_BACKING to 0. - -OpenGL ES on iOS doesn't use the traditional system-framebuffer setup provided in other operating systems. Special care must be taken because of this: - -- The drawable Renderbuffer must be bound to the GL_RENDERBUFFER binding point when SDL_GL_SwapWindow() is called. -- The drawable Framebuffer Object must be bound while rendering to the screen and when SDL_GL_SwapWindow() is called. -- If multisample antialiasing (MSAA) is used and glReadPixels is used on the screen, the drawable framebuffer must be resolved to the MSAA resolve framebuffer (via glBlitFramebuffer or glResolveMultisampleFramebufferAPPLE), and the MSAA resolve framebuffer must be bound to the GL_READ_FRAMEBUFFER binding point, before glReadPixels is called. - -The above objects can be obtained via SDL_GetWindowWMInfo() (in SDL_syswm.h). - - -Notes -- Keyboard -============================================================================== - -The SDL keyboard API has been extended to support on-screen keyboards: - -void SDL_StartTextInput() - -- enables text events and reveals the onscreen keyboard. - -void SDL_StopTextInput() - -- disables text events and hides the onscreen keyboard. - -SDL_bool SDL_IsTextInputActive() - -- returns whether or not text events are enabled (and the onscreen keyboard is visible) - - -Notes -- Reading and Writing files -============================================================================== - -Each application installed on iPhone resides in a sandbox which includes its own Application Home directory. Your application may not access files outside this directory. - -Once your application is installed its directory tree looks like: - - MySDLApp Home/ - MySDLApp.app - Documents/ - Library/ - Preferences/ - tmp/ - -When your SDL based iPhone application starts up, it sets the working directory to the main bundle (MySDLApp Home/MySDLApp.app), where your application resources are stored. You cannot write to this directory. Instead, I advise you to write document files to "../Documents/" and preferences to "../Library/Preferences". - -More information on this subject is available here: -http://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/Introduction/Introduction.html - - -Notes -- iPhone SDL limitations -============================================================================== - -Windows: - Full-size, single window applications only. You cannot create multi-window SDL applications for iPhone OS. The application window will fill the display, though you have the option of turning on or off the menu-bar (pass SDL_CreateWindow() the flag SDL_WINDOW_BORDERLESS). - -Textures: - The optimal texture formats on iOS are SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, and SDL_PIXELFORMAT_RGB24 pixel formats. - -Loading Shared Objects: - This is disabled by default since it seems to break the terms of the iOS SDK agreement for iOS versions prior to iOS 8. It can be re-enabled in SDL_config_iphoneos.h. - - -Notes -- CoreBluetooth.framework -============================================================================== - -SDL_JOYSTICK_HIDAPI is disabled by default. It can give you access to a lot -more game controller devices, but it requires permission from the user before -your app will be able to talk to the Bluetooth hardware. "Made For iOS" -branded controllers do not need this as we don't have to speak to them -directly with raw bluetooth, so many apps can live without this. - -You'll need to link with CoreBluetooth.framework and add something like this -to your Info.plist: - -<key>NSBluetoothPeripheralUsageDescription</key> -<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string> - - -Game Center -============================================================================== - -Game Center integration might require that you break up your main loop in order to yield control back to the system. In other words, instead of running an endless main loop, you run each frame in a callback function, using: - - int SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam); - -This will set up the given function to be called back on the animation callback, and then you have to return from main() to let the Cocoa event loop run. - -e.g. - - extern "C" - void ShowFrame(void*) - { - ... do event handling, frame logic and rendering ... - } - - int main(int argc, char *argv[]) - { - ... initialize game ... - - #if __IPHONEOS__ - // Initialize the Game Center for scoring and matchmaking - InitGameCenter(); - - // Set up the game to run in the window animation callback on iOS - // so that Game Center and so forth works correctly. - SDL_iPhoneSetAnimationCallback(window, 1, ShowFrame, NULL); - #else - while ( running ) { - ShowFrame(0); - DelayFrame(); - } - #endif - return 0; - } - - -Deploying to older versions of iOS -============================================================================== - -SDL supports deploying to older versions of iOS than are supported by the latest version of Xcode, all the way back to iOS 6.1 - -In order to do that you need to download an older version of Xcode: -https://developer.apple.com/download/more/?name=Xcode - -Open the package contents of the older Xcode and your newer version of Xcode and copy over the folders in Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport - -Then open the file Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/SDKSettings.plist and add the versions of iOS you want to deploy to the key Root/DefaultProperties/DEPLOYMENT_TARGET_SUGGESTED_VALUES - -Open your project and set your deployment target to the desired version of iOS - -Finally, remove GameController from the list of frameworks linked by your application and edit the build settings for "Other Linker Flags" and add -weak_framework GameController +iOS
+======
+
+Building the Simple DirectMedia Layer for iOS 5.1+
+==============================================================================
+
+Requirements: Mac OS X 10.8 or later and the iOS 7+ SDK.
+
+Instructions:
+
+1. Open SDL.xcodeproj (located in Xcode/SDL) in Xcode.
+2. Select your desired target, and hit build.
+
+There are three build targets:
+- libSDL.a:
+ Build SDL as a statically linked library
+- testsdl:
+ Build a test program (there are known test failures which are fine)
+- Template:
+ Package a project template together with the SDL for iPhone static libraries and copies of the SDL headers. The template includes proper references to the SDL library and headers, skeleton code for a basic SDL program, and placeholder graphics for the application icon and startup screen.
+
+
+Build SDL for iOS from the command line
+==============================================================================
+
+1. cd (PATH WHERE THE SDL CODE IS)/build-scripts
+2. ./iosbuild.sh
+
+If everything goes fine, you should see a build/ios directory, inside there's
+two directories "lib" and "include".
+"include" contains a copy of the SDL headers that you'll need for your project,
+make sure to configure XCode to look for headers there.
+"lib" contains find two files, libSDL2.a and libSDL2main.a, you have to add both
+to your XCode project. These libraries contain three architectures in them,
+armv6 for legacy devices, armv7, and i386 (for the simulator).
+By default, iosbuild.sh will autodetect the SDK version you have installed using
+xcodebuild -showsdks, and build for iOS >= 3.0, you can override this behaviour
+by setting the MIN_OS_VERSION variable, ie:
+
+MIN_OS_VERSION=4.2 ./iosbuild.sh
+
+Using the Simple DirectMedia Layer for iOS
+==============================================================================
+
+FIXME: This needs to be updated for the latest methods
+
+Here is the easiest method:
+1. Build the SDL library (libSDL2.a) and the iPhone SDL Application template.
+2. Install the iPhone SDL Application template by copying it to one of Xcode's template directories. I recommend creating a directory called "SDL" in "/Developer/Platforms/iOS.platform/Developer/Library/Xcode/Project Templates/" and placing it there.
+3. Start a new project using the template. The project should be immediately ready for use with SDL.
+
+Here is a more manual method:
+1. Create a new iOS view based application.
+2. Build the SDL static library (libSDL2.a) for iOS and include them in your project. Xcode will ignore the library that is not currently of the correct architecture, hence your app will work both on iOS and in the iOS Simulator.
+3. Include the SDL header files in your project.
+4. Remove the ApplicationDelegate.h and ApplicationDelegate.m files -- SDL for iOS provides its own UIApplicationDelegate. Remove MainWindow.xib -- SDL for iOS produces its user interface programmatically.
+5. Delete the contents of main.m and program your app as a regular SDL program instead. You may replace main.m with your own main.c, but you must tell Xcode not to use the project prefix file, as it includes Objective-C code.
+
+
+Notes -- Retina / High-DPI and window sizes
+==============================================================================
+
+Window and display mode sizes in SDL are in "screen coordinates" (or "points",
+in Apple's terminology) rather than in pixels. On iOS this means that a window
+created on an iPhone 6 will have a size in screen coordinates of 375 x 667,
+rather than a size in pixels of 750 x 1334. All iOS apps are expected to
+size their content based on screen coordinates / points rather than pixels,
+as this allows different iOS devices to have different pixel densities
+(Retina versus non-Retina screens, etc.) without apps caring too much.
+
+By default SDL will not use the full pixel density of the screen on
+Retina/high-dpi capable devices. Use the SDL_WINDOW_ALLOW_HIGHDPI flag when
+creating your window to enable high-dpi support.
+
+When high-dpi support is enabled, SDL_GetWindowSize() and display mode sizes
+will still be in "screen coordinates" rather than pixels, but the window will
+have a much greater pixel density when the device supports it, and the
+SDL_GL_GetDrawableSize() or SDL_GetRendererOutputSize() functions (depending on
+whether raw OpenGL or the SDL_Render API is used) can be queried to determine
+the size in pixels of the drawable screen framebuffer.
+
+Some OpenGL ES functions such as glViewport expect sizes in pixels rather than
+sizes in screen coordinates. When doing 2D rendering with OpenGL ES, an
+orthographic projection matrix using the size in screen coordinates
+(SDL_GetWindowSize()) can be used in order to display content at the same scale
+no matter whether a Retina device is used or not.
+
+
+Notes -- Application events
+==============================================================================
+
+On iOS the application goes through a fixed life cycle and you will get
+notifications of state changes via application events. When these events
+are delivered you must handle them in an event callback because the OS may
+not give you any processing time after the events are delivered.
+
+e.g.
+
+ int HandleAppEvents(void *userdata, SDL_Event *event)
+ {
+ switch (event->type)
+ {
+ case SDL_APP_TERMINATING:
+ /* Terminate the app.
+ Shut everything down before returning from this function.
+ */
+ return 0;
+ case SDL_APP_LOWMEMORY:
+ /* You will get this when your app is paused and iOS wants more memory.
+ Release as much memory as possible.
+ */
+ return 0;
+ case SDL_APP_WILLENTERBACKGROUND:
+ /* Prepare your app to go into the background. Stop loops, etc.
+ This gets called when the user hits the home button, or gets a call.
+ */
+ return 0;
+ case SDL_APP_DIDENTERBACKGROUND:
+ /* This will get called if the user accepted whatever sent your app to the background.
+ If the user got a phone call and canceled it, you'll instead get an SDL_APP_DIDENTERFOREGROUND event and restart your loops.
+ When you get this, you have 5 seconds to save all your state or the app will be terminated.
+ Your app is NOT active at this point.
+ */
+ return 0;
+ case SDL_APP_WILLENTERFOREGROUND:
+ /* This call happens when your app is coming back to the foreground.
+ Restore all your state here.
+ */
+ return 0;
+ case SDL_APP_DIDENTERFOREGROUND:
+ /* Restart your loops here.
+ Your app is interactive and getting CPU again.
+ */
+ return 0;
+ default:
+ /* No special processing, add it to the event queue */
+ return 1;
+ }
+ }
+
+ int main(int argc, char *argv[])
+ {
+ SDL_SetEventFilter(HandleAppEvents, NULL);
+
+ ... run your main loop
+
+ return 0;
+ }
+
+
+Notes -- Accelerometer as Joystick
+==============================================================================
+
+SDL for iPhone supports polling the built in accelerometer as a joystick device. For an example on how to do this, see the accelerometer.c in the demos directory.
+
+The main thing to note when using the accelerometer with SDL is that while the iPhone natively reports accelerometer as floating point values in units of g-force, SDL_JoystickGetAxis() reports joystick values as signed integers. Hence, in order to convert between the two, some clamping and scaling is necessary on the part of the iPhone SDL joystick driver. To convert SDL_JoystickGetAxis() reported values BACK to units of g-force, simply multiply the values by SDL_IPHONE_MAX_GFORCE / 0x7FFF.
+
+
+Notes -- OpenGL ES
+==============================================================================
+
+Your SDL application for iOS uses OpenGL ES for video by default.
+
+OpenGL ES for iOS supports several display pixel formats, such as RGBA8 and RGB565, which provide a 32 bit and 16 bit color buffer respectively. By default, the implementation uses RGB565, but you may use RGBA8 by setting each color component to 8 bits in SDL_GL_SetAttribute().
+
+If your application doesn't use OpenGL's depth buffer, you may find significant performance improvement by setting SDL_GL_DEPTH_SIZE to 0.
+
+Finally, if your application completely redraws the screen each frame, you may find significant performance improvement by setting the attribute SDL_GL_RETAINED_BACKING to 0.
+
+OpenGL ES on iOS doesn't use the traditional system-framebuffer setup provided in other operating systems. Special care must be taken because of this:
+
+- The drawable Renderbuffer must be bound to the GL_RENDERBUFFER binding point when SDL_GL_SwapWindow() is called.
+- The drawable Framebuffer Object must be bound while rendering to the screen and when SDL_GL_SwapWindow() is called.
+- If multisample antialiasing (MSAA) is used and glReadPixels is used on the screen, the drawable framebuffer must be resolved to the MSAA resolve framebuffer (via glBlitFramebuffer or glResolveMultisampleFramebufferAPPLE), and the MSAA resolve framebuffer must be bound to the GL_READ_FRAMEBUFFER binding point, before glReadPixels is called.
+
+The above objects can be obtained via SDL_GetWindowWMInfo() (in SDL_syswm.h).
+
+
+Notes -- Keyboard
+==============================================================================
+
+The SDL keyboard API has been extended to support on-screen keyboards:
+
+void SDL_StartTextInput()
+ -- enables text events and reveals the onscreen keyboard.
+
+void SDL_StopTextInput()
+ -- disables text events and hides the onscreen keyboard.
+
+SDL_bool SDL_IsTextInputActive()
+ -- returns whether or not text events are enabled (and the onscreen keyboard is visible)
+
+
+Notes -- Reading and Writing files
+==============================================================================
+
+Each application installed on iPhone resides in a sandbox which includes its own Application Home directory. Your application may not access files outside this directory.
+
+Once your application is installed its directory tree looks like:
+
+ MySDLApp Home/
+ MySDLApp.app
+ Documents/
+ Library/
+ Preferences/
+ tmp/
+
+When your SDL based iPhone application starts up, it sets the working directory to the main bundle (MySDLApp Home/MySDLApp.app), where your application resources are stored. You cannot write to this directory. Instead, I advise you to write document files to "../Documents/" and preferences to "../Library/Preferences".
+
+More information on this subject is available here:
+http://developer.apple.com/library/ios/#documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/Introduction/Introduction.html
+
+
+Notes -- iPhone SDL limitations
+==============================================================================
+
+Windows:
+ Full-size, single window applications only. You cannot create multi-window SDL applications for iPhone OS. The application window will fill the display, though you have the option of turning on or off the menu-bar (pass SDL_CreateWindow() the flag SDL_WINDOW_BORDERLESS).
+
+Textures:
+ The optimal texture formats on iOS are SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGR888, and SDL_PIXELFORMAT_RGB24 pixel formats.
+
+Loading Shared Objects:
+ This is disabled by default since it seems to break the terms of the iOS SDK agreement for iOS versions prior to iOS 8. It can be re-enabled in SDL_config_iphoneos.h.
+
+
+Notes -- CoreBluetooth.framework
+==============================================================================
+
+SDL_JOYSTICK_HIDAPI is disabled by default. It can give you access to a lot
+more game controller devices, but it requires permission from the user before
+your app will be able to talk to the Bluetooth hardware. "Made For iOS"
+branded controllers do not need this as we don't have to speak to them
+directly with raw bluetooth, so many apps can live without this.
+
+You'll need to link with CoreBluetooth.framework and add something like this
+to your Info.plist:
+
+<key>NSBluetoothPeripheralUsageDescription</key>
+<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
+
+
+Game Center
+==============================================================================
+
+Game Center integration might require that you break up your main loop in order to yield control back to the system. In other words, instead of running an endless main loop, you run each frame in a callback function, using:
+
+ int SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
+
+This will set up the given function to be called back on the animation callback, and then you have to return from main() to let the Cocoa event loop run.
+
+e.g.
+
+ extern "C"
+ void ShowFrame(void*)
+ {
+ ... do event handling, frame logic and rendering ...
+ }
+
+ int main(int argc, char *argv[])
+ {
+ ... initialize game ...
+
+ #if __IPHONEOS__
+ // Initialize the Game Center for scoring and matchmaking
+ InitGameCenter();
+
+ // Set up the game to run in the window animation callback on iOS
+ // so that Game Center and so forth works correctly.
+ SDL_iPhoneSetAnimationCallback(window, 1, ShowFrame, NULL);
+ #else
+ while ( running ) {
+ ShowFrame(0);
+ DelayFrame();
+ }
+ #endif
+ return 0;
+ }
+
+
+Deploying to older versions of iOS
+==============================================================================
+
+SDL supports deploying to older versions of iOS than are supported by the latest version of Xcode, all the way back to iOS 6.1
+
+In order to do that you need to download an older version of Xcode:
+https://developer.apple.com/download/more/?name=Xcode
+
+Open the package contents of the older Xcode and your newer version of Xcode and copy over the folders in Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
+
+Then open the file Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/SDKSettings.plist and add the versions of iOS you want to deploy to the key Root/DefaultProperties/DEPLOYMENT_TARGET_SUGGESTED_VALUES
+
+Open your project and set your deployment target to the desired version of iOS
+
+Finally, remove GameController from the list of frameworks linked by your application and edit the build settings for "Other Linker Flags" and add -weak_framework GameController
diff --git a/Client/ThirdParty/SDL2/docs/README-linux.md b/Client/ThirdParty/SDL2/docs/README-linux.md index 9734941..2860085 100644 --- a/Client/ThirdParty/SDL2/docs/README-linux.md +++ b/Client/ThirdParty/SDL2/docs/README-linux.md @@ -1,83 +1,83 @@ -Linux -================================================================================ - -By default SDL will only link against glibc, the rest of the features will be -enabled dynamically at runtime depending on the available features on the target -system. So, for example if you built SDL with Xinerama support and the target -system does not have the Xinerama libraries installed, it will be disabled -at runtime, and you won't get a missing library error, at least with the -default configuration parameters. - - -Build Dependencies --------------------------------------------------------------------------------- - -Ubuntu 20.04, all available features enabled: - - sudo apt-get install build-essential git make cmake autoconf automake \ - libtool pkg-config libasound2-dev libpulse-dev libaudio-dev libjack-dev \ - libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev \ - libxinerama-dev libxxf86vm-dev libxss-dev libgl1-mesa-dev libdbus-1-dev \ - libudev-dev libgles2-mesa-dev libegl1-mesa-dev libibus-1.0-dev \ - fcitx-libs-dev libsamplerate0-dev libsndio-dev libwayland-dev \ - libxkbcommon-dev libdrm-dev libgbm-dev - -NOTES: -- This includes all the audio targets except arts and esd, because Ubuntu - (and/or Debian) pulled their packages, but in theory SDL still supports them. -- libsamplerate0-dev lets SDL optionally link to libresamplerate at runtime - for higher-quality audio resampling. SDL will work without it if the library - is missing, so it's safe to build in support even if the end user doesn't - have this library installed. -- DirectFB isn't included because the configure script (currently) fails to find - it at all. You can do "sudo apt-get install libdirectfb-dev" and fix the - configure script to include DirectFB support. Send patches. :) - - -Joystick does not work --------------------------------------------------------------------------------- - -If you compiled or are using a version of SDL with udev support (and you should!) -there's a few issues that may cause SDL to fail to detect your joystick. To -debug this, start by installing the evtest utility. On Ubuntu/Debian: - - sudo apt-get install evtest - -Then run: - - sudo evtest - -You'll hopefully see your joystick listed along with a name like "/dev/input/eventXX" -Now run: - - cat /dev/input/event/XX - -If you get a permission error, you need to set a udev rule to change the mode of -your device (see below) - -Also, try: - - sudo udevadm info --query=all --name=input/eventXX - -If you see a line stating ID_INPUT_JOYSTICK=1, great, if you don't see it, -you need to set up an udev rule to force this variable. - -A combined rule for the Saitek Pro Flight Rudder Pedals to fix both issues looks -like: - - SUBSYSTEM=="input", ATTRS{idProduct}=="0763", ATTRS{idVendor}=="06a3", MODE="0666", ENV{ID_INPUT_JOYSTICK}="1" - SUBSYSTEM=="input", ATTRS{idProduct}=="0764", ATTRS{idVendor}=="06a3", MODE="0666", ENV{ID_INPUT_JOYSTICK}="1" - -You can set up similar rules for your device by changing the values listed in -idProduct and idVendor. To obtain these values, try: - - sudo udevadm info -a --name=input/eventXX | grep idVendor - sudo udevadm info -a --name=input/eventXX | grep idProduct - -If multiple values come up for each of these, the one you want is the first one of each. - -On other systems which ship with an older udev (such as CentOS), you may need -to set up a rule such as: - - SUBSYSTEM=="input", ENV{ID_CLASS}=="joystick", ENV{ID_INPUT_JOYSTICK}="1" - +Linux
+================================================================================
+
+By default SDL will only link against glibc, the rest of the features will be
+enabled dynamically at runtime depending on the available features on the target
+system. So, for example if you built SDL with Xinerama support and the target
+system does not have the Xinerama libraries installed, it will be disabled
+at runtime, and you won't get a missing library error, at least with the
+default configuration parameters.
+
+
+Build Dependencies
+--------------------------------------------------------------------------------
+
+Ubuntu 20.04, all available features enabled:
+
+ sudo apt-get install build-essential git make cmake autoconf automake \
+ libtool pkg-config libasound2-dev libpulse-dev libaudio-dev libjack-dev \
+ libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev \
+ libxinerama-dev libxxf86vm-dev libxss-dev libgl1-mesa-dev libdbus-1-dev \
+ libudev-dev libgles2-mesa-dev libegl1-mesa-dev libibus-1.0-dev \
+ fcitx-libs-dev libsamplerate0-dev libsndio-dev libwayland-dev \
+ libxkbcommon-dev libdrm-dev libgbm-dev
+
+NOTES:
+- This includes all the audio targets except arts and esd, because Ubuntu
+ (and/or Debian) pulled their packages, but in theory SDL still supports them.
+- libsamplerate0-dev lets SDL optionally link to libresamplerate at runtime
+ for higher-quality audio resampling. SDL will work without it if the library
+ is missing, so it's safe to build in support even if the end user doesn't
+ have this library installed.
+- DirectFB isn't included because the configure script (currently) fails to find
+ it at all. You can do "sudo apt-get install libdirectfb-dev" and fix the
+ configure script to include DirectFB support. Send patches. :)
+
+
+Joystick does not work
+--------------------------------------------------------------------------------
+
+If you compiled or are using a version of SDL with udev support (and you should!)
+there's a few issues that may cause SDL to fail to detect your joystick. To
+debug this, start by installing the evtest utility. On Ubuntu/Debian:
+
+ sudo apt-get install evtest
+
+Then run:
+
+ sudo evtest
+
+You'll hopefully see your joystick listed along with a name like "/dev/input/eventXX"
+Now run:
+
+ cat /dev/input/event/XX
+
+If you get a permission error, you need to set a udev rule to change the mode of
+your device (see below)
+
+Also, try:
+
+ sudo udevadm info --query=all --name=input/eventXX
+
+If you see a line stating ID_INPUT_JOYSTICK=1, great, if you don't see it,
+you need to set up an udev rule to force this variable.
+
+A combined rule for the Saitek Pro Flight Rudder Pedals to fix both issues looks
+like:
+
+ SUBSYSTEM=="input", ATTRS{idProduct}=="0763", ATTRS{idVendor}=="06a3", MODE="0666", ENV{ID_INPUT_JOYSTICK}="1"
+ SUBSYSTEM=="input", ATTRS{idProduct}=="0764", ATTRS{idVendor}=="06a3", MODE="0666", ENV{ID_INPUT_JOYSTICK}="1"
+
+You can set up similar rules for your device by changing the values listed in
+idProduct and idVendor. To obtain these values, try:
+
+ sudo udevadm info -a --name=input/eventXX | grep idVendor
+ sudo udevadm info -a --name=input/eventXX | grep idProduct
+
+If multiple values come up for each of these, the one you want is the first one of each.
+
+On other systems which ship with an older udev (such as CentOS), you may need
+to set up a rule such as:
+
+ SUBSYSTEM=="input", ENV{ID_CLASS}=="joystick", ENV{ID_INPUT_JOYSTICK}="1"
+
diff --git a/Client/ThirdParty/SDL2/docs/README-macosx.md b/Client/ThirdParty/SDL2/docs/README-macosx.md index 2cb8001..ee4f669 100644 --- a/Client/ThirdParty/SDL2/docs/README-macosx.md +++ b/Client/ThirdParty/SDL2/docs/README-macosx.md @@ -1,240 +1,240 @@ -Mac OS X -============================================================================== - -These instructions are for people using Apple's Mac OS X (pronounced -"ten"). - -From the developer's point of view, OS X is a sort of hybrid Mac and -Unix system, and you have the option of using either traditional -command line tools or Apple's IDE Xcode. - -Command Line Build -================== - -To build SDL using the command line, use the standard configure and make -process: - - ./configure - make - sudo make install - -You can also build SDL as a Universal library (a single binary for both -32-bit and 64-bit Intel architectures), on Mac OS X 10.7 and newer, by using -the gcc-fat.sh script in build-scripts: - - mkdir mybuild - cd mybuild - CC=$PWD/../build-scripts/gcc-fat.sh CXX=$PWD/../build-scripts/g++-fat.sh ../configure - make - sudo make install - -This script builds SDL with 10.5 ABI compatibility on i386 and 10.6 -ABI compatibility on x86_64 architectures. For best compatibility you -should compile your application the same way. - -Please note that building SDL requires at least Xcode 4.6 and the 10.7 SDK -(even if you target back to 10.5 systems). PowerPC support for Mac OS X has -been officially dropped as of SDL 2.0.2. - -To use the library once it's built, you essential have two possibilities: -use the traditional autoconf/automake/make method, or use Xcode. - -============================================================================== -Caveats for using SDL with Mac OS X -============================================================================== - -Some things you have to be aware of when using SDL on Mac OS X: - -- If you register your own NSApplicationDelegate (using [NSApp setDelegate:]), - SDL will not register its own. This means that SDL will not terminate using - SDL_Quit if it receives a termination request, it will terminate like a - normal app, and it will not send a SDL_DROPFILE when you request to open a - file with the app. To solve these issues, put the following code in your - NSApplicationDelegate implementation: - - - - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender - { - if (SDL_GetEventState(SDL_QUIT) == SDL_ENABLE) { - SDL_Event event; - event.type = SDL_QUIT; - SDL_PushEvent(&event); - } - - return NSTerminateCancel; - } - - - (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename - { - if (SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) { - SDL_Event event; - event.type = SDL_DROPFILE; - event.drop.file = SDL_strdup([filename UTF8String]); - return (SDL_PushEvent(&event) > 0); - } - - return NO; - } - -============================================================================== -Using the Simple DirectMedia Layer with a traditional Makefile -============================================================================== - -An existing autoconf/automake build system for your SDL app has good chances -to work almost unchanged on OS X. However, to produce a "real" Mac OS X binary -that you can distribute to users, you need to put the generated binary into a -so called "bundle", which basically is a fancy folder with a name like -"MyCoolGame.app". - -To get this build automatically, add something like the following rule to -your Makefile.am: - - bundle_contents = APP_NAME.app/Contents - APP_NAME_bundle: EXE_NAME - mkdir -p $(bundle_contents)/MacOS - mkdir -p $(bundle_contents)/Resources - echo "APPL????" > $(bundle_contents)/PkgInfo - $(INSTALL_PROGRAM) $< $(bundle_contents)/MacOS/ - -You should replace EXE_NAME with the name of the executable. APP_NAME is what -will be visible to the user in the Finder. Usually it will be the same -as EXE_NAME but capitalized. E.g. if EXE_NAME is "testgame" then APP_NAME -usually is "TestGame". You might also want to use `@PACKAGE@` to use the package -name as specified in your configure.ac file. - -If your project builds more than one application, you will have to do a bit -more. For each of your target applications, you need a separate rule. - -If you want the created bundles to be installed, you may want to add this -rule to your Makefile.am: - - install-exec-hook: APP_NAME_bundle - rm -rf $(DESTDIR)$(prefix)/Applications/APP_NAME.app - mkdir -p $(DESTDIR)$(prefix)/Applications/ - cp -r $< /$(DESTDIR)$(prefix)Applications/ - -This rule takes the Bundle created by the rule from step 3 and installs them -into "$(DESTDIR)$(prefix)/Applications/". - -Again, if you want to install multiple applications, you will have to augment -the make rule accordingly. - - -But beware! That is only part of the story! With the above, you end up with -a bare bone .app bundle, which is double clickable from the Finder. But -there are some more things you should do before shipping your product... - -1) The bundle right now probably is dynamically linked against SDL. That - means that when you copy it to another computer, *it will not run*, - unless you also install SDL on that other computer. A good solution - for this dilemma is to static link against SDL. On OS X, you can - achieve that by linking against the libraries listed by - - sdl-config --static-libs - - instead of those listed by - - sdl-config --libs - - Depending on how exactly SDL is integrated into your build systems, the - way to achieve that varies, so I won't describe it here in detail - -2) Add an 'Info.plist' to your application. That is a special XML file which - contains some meta-information about your application (like some copyright - information, the version of your app, the name of an optional icon file, - and other things). Part of that information is displayed by the Finder - when you click on the .app, or if you look at the "Get Info" window. - More information about Info.plist files can be found on Apple's homepage. - - -As a final remark, let me add that I use some of the techniques (and some -variations of them) in Exult and ScummVM; both are available in source on -the net, so feel free to take a peek at them for inspiration! - - -============================================================================== -Using the Simple DirectMedia Layer with Xcode -============================================================================== - -These instructions are for using Apple's Xcode IDE to build SDL applications. - -- First steps - -The first thing to do is to unpack the Xcode.tar.gz archive in the -top level SDL directory (where the Xcode.tar.gz archive resides). -Because Stuffit Expander will unpack the archive into a subdirectory, -you should unpack the archive manually from the command line: - - cd [path_to_SDL_source] - tar zxf Xcode.tar.gz - -This will create a new folder called Xcode, which you can browse -normally from the Finder. - -- Building the Framework - -The SDL Library is packaged as a framework bundle, an organized -relocatable folder hierarchy of executable code, interface headers, -and additional resources. For practical purposes, you can think of a -framework as a more user and system-friendly shared library, whose library -file behaves more or less like a standard UNIX shared library. - -To build the framework, simply open the framework project and build it. -By default, the framework bundle "SDL.framework" is installed in -/Library/Frameworks. Therefore, the testers and project stationary expect -it to be located there. However, it will function the same in any of the -following locations: - - ~/Library/Frameworks - /Local/Library/Frameworks - /System/Library/Frameworks - -- Build Options - There are two "Build Styles" (See the "Targets" tab) for SDL. - "Deployment" should be used if you aren't tweaking the SDL library. - "Development" should be used to debug SDL apps or the library itself. - -- Building the Testers - Open the SDLTest project and build away! - -- Using the Project Stationary - Copy the stationary to the indicated folders to access it from - the "New Project" and "Add target" menus. What could be easier? - -- Setting up a new project by hand - Some of you won't want to use the Stationary so I'll give some tips: - * Create a new "Cocoa Application" - * Add src/main/macosx/SDLMain.m , .h and .nib to your project - * Remove "main.c" from your project - * Remove "MainMenu.nib" from your project - * Add "$(HOME)/Library/Frameworks/SDL.framework/Headers" to include path - * Add "$(HOME)/Library/Frameworks" to the frameworks search path - * Add "-framework SDL -framework Foundation -framework AppKit" to "OTHER_LDFLAGS" - * Set the "Main Nib File" under "Application Settings" to "SDLMain.nib" - * Add your files - * Clean and build - -- Building from command line - Use pbxbuild in the same directory as your .pbproj file - -- Running your app - You can send command line args to your app by either invoking it from - the command line (in *.app/Contents/MacOS) or by entering them in the - "Executables" panel of the target settings. - -- Implementation Notes - Some things that may be of interest about how it all works... - * Working directory - As defined in the SDL_main.m file, the working directory of your SDL app - is by default set to its parent. You may wish to change this to better - suit your needs. - * You have a Cocoa App! - Your SDL app is essentially a Cocoa application. When your app - starts up and the libraries finish loading, a Cocoa procedure is called, - which sets up the working directory and calls your main() method. - You are free to modify your Cocoa app with generally no consequence - to SDL. You cannot, however, easily change the SDL window itself. - Functionality may be added in the future to help this. - - -Known bugs are listed in the file "BUGS.txt". +Mac OS X
+==============================================================================
+
+These instructions are for people using Apple's Mac OS X (pronounced
+"ten").
+
+From the developer's point of view, OS X is a sort of hybrid Mac and
+Unix system, and you have the option of using either traditional
+command line tools or Apple's IDE Xcode.
+
+Command Line Build
+==================
+
+To build SDL using the command line, use the standard configure and make
+process:
+
+ ./configure
+ make
+ sudo make install
+
+You can also build SDL as a Universal library (a single binary for both
+32-bit and 64-bit Intel architectures), on Mac OS X 10.7 and newer, by using
+the gcc-fat.sh script in build-scripts:
+
+ mkdir mybuild
+ cd mybuild
+ CC=$PWD/../build-scripts/gcc-fat.sh CXX=$PWD/../build-scripts/g++-fat.sh ../configure
+ make
+ sudo make install
+
+This script builds SDL with 10.5 ABI compatibility on i386 and 10.6
+ABI compatibility on x86_64 architectures. For best compatibility you
+should compile your application the same way.
+
+Please note that building SDL requires at least Xcode 4.6 and the 10.7 SDK
+(even if you target back to 10.5 systems). PowerPC support for Mac OS X has
+been officially dropped as of SDL 2.0.2.
+
+To use the library once it's built, you essential have two possibilities:
+use the traditional autoconf/automake/make method, or use Xcode.
+
+==============================================================================
+Caveats for using SDL with Mac OS X
+==============================================================================
+
+Some things you have to be aware of when using SDL on Mac OS X:
+
+- If you register your own NSApplicationDelegate (using [NSApp setDelegate:]),
+ SDL will not register its own. This means that SDL will not terminate using
+ SDL_Quit if it receives a termination request, it will terminate like a
+ normal app, and it will not send a SDL_DROPFILE when you request to open a
+ file with the app. To solve these issues, put the following code in your
+ NSApplicationDelegate implementation:
+
+
+ - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
+ {
+ if (SDL_GetEventState(SDL_QUIT) == SDL_ENABLE) {
+ SDL_Event event;
+ event.type = SDL_QUIT;
+ SDL_PushEvent(&event);
+ }
+
+ return NSTerminateCancel;
+ }
+
+ - (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
+ {
+ if (SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) {
+ SDL_Event event;
+ event.type = SDL_DROPFILE;
+ event.drop.file = SDL_strdup([filename UTF8String]);
+ return (SDL_PushEvent(&event) > 0);
+ }
+
+ return NO;
+ }
+
+==============================================================================
+Using the Simple DirectMedia Layer with a traditional Makefile
+==============================================================================
+
+An existing autoconf/automake build system for your SDL app has good chances
+to work almost unchanged on OS X. However, to produce a "real" Mac OS X binary
+that you can distribute to users, you need to put the generated binary into a
+so called "bundle", which basically is a fancy folder with a name like
+"MyCoolGame.app".
+
+To get this build automatically, add something like the following rule to
+your Makefile.am:
+
+ bundle_contents = APP_NAME.app/Contents
+ APP_NAME_bundle: EXE_NAME
+ mkdir -p $(bundle_contents)/MacOS
+ mkdir -p $(bundle_contents)/Resources
+ echo "APPL????" > $(bundle_contents)/PkgInfo
+ $(INSTALL_PROGRAM) $< $(bundle_contents)/MacOS/
+
+You should replace EXE_NAME with the name of the executable. APP_NAME is what
+will be visible to the user in the Finder. Usually it will be the same
+as EXE_NAME but capitalized. E.g. if EXE_NAME is "testgame" then APP_NAME
+usually is "TestGame". You might also want to use `@PACKAGE@` to use the package
+name as specified in your configure.ac file.
+
+If your project builds more than one application, you will have to do a bit
+more. For each of your target applications, you need a separate rule.
+
+If you want the created bundles to be installed, you may want to add this
+rule to your Makefile.am:
+
+ install-exec-hook: APP_NAME_bundle
+ rm -rf $(DESTDIR)$(prefix)/Applications/APP_NAME.app
+ mkdir -p $(DESTDIR)$(prefix)/Applications/
+ cp -r $< /$(DESTDIR)$(prefix)Applications/
+
+This rule takes the Bundle created by the rule from step 3 and installs them
+into "$(DESTDIR)$(prefix)/Applications/".
+
+Again, if you want to install multiple applications, you will have to augment
+the make rule accordingly.
+
+
+But beware! That is only part of the story! With the above, you end up with
+a bare bone .app bundle, which is double clickable from the Finder. But
+there are some more things you should do before shipping your product...
+
+1) The bundle right now probably is dynamically linked against SDL. That
+ means that when you copy it to another computer, *it will not run*,
+ unless you also install SDL on that other computer. A good solution
+ for this dilemma is to static link against SDL. On OS X, you can
+ achieve that by linking against the libraries listed by
+
+ sdl-config --static-libs
+
+ instead of those listed by
+
+ sdl-config --libs
+
+ Depending on how exactly SDL is integrated into your build systems, the
+ way to achieve that varies, so I won't describe it here in detail
+
+2) Add an 'Info.plist' to your application. That is a special XML file which
+ contains some meta-information about your application (like some copyright
+ information, the version of your app, the name of an optional icon file,
+ and other things). Part of that information is displayed by the Finder
+ when you click on the .app, or if you look at the "Get Info" window.
+ More information about Info.plist files can be found on Apple's homepage.
+
+
+As a final remark, let me add that I use some of the techniques (and some
+variations of them) in Exult and ScummVM; both are available in source on
+the net, so feel free to take a peek at them for inspiration!
+
+
+==============================================================================
+Using the Simple DirectMedia Layer with Xcode
+==============================================================================
+
+These instructions are for using Apple's Xcode IDE to build SDL applications.
+
+- First steps
+
+The first thing to do is to unpack the Xcode.tar.gz archive in the
+top level SDL directory (where the Xcode.tar.gz archive resides).
+Because Stuffit Expander will unpack the archive into a subdirectory,
+you should unpack the archive manually from the command line:
+
+ cd [path_to_SDL_source]
+ tar zxf Xcode.tar.gz
+
+This will create a new folder called Xcode, which you can browse
+normally from the Finder.
+
+- Building the Framework
+
+The SDL Library is packaged as a framework bundle, an organized
+relocatable folder hierarchy of executable code, interface headers,
+and additional resources. For practical purposes, you can think of a
+framework as a more user and system-friendly shared library, whose library
+file behaves more or less like a standard UNIX shared library.
+
+To build the framework, simply open the framework project and build it.
+By default, the framework bundle "SDL.framework" is installed in
+/Library/Frameworks. Therefore, the testers and project stationary expect
+it to be located there. However, it will function the same in any of the
+following locations:
+
+ ~/Library/Frameworks
+ /Local/Library/Frameworks
+ /System/Library/Frameworks
+
+- Build Options
+ There are two "Build Styles" (See the "Targets" tab) for SDL.
+ "Deployment" should be used if you aren't tweaking the SDL library.
+ "Development" should be used to debug SDL apps or the library itself.
+
+- Building the Testers
+ Open the SDLTest project and build away!
+
+- Using the Project Stationary
+ Copy the stationary to the indicated folders to access it from
+ the "New Project" and "Add target" menus. What could be easier?
+
+- Setting up a new project by hand
+ Some of you won't want to use the Stationary so I'll give some tips:
+ * Create a new "Cocoa Application"
+ * Add src/main/macosx/SDLMain.m , .h and .nib to your project
+ * Remove "main.c" from your project
+ * Remove "MainMenu.nib" from your project
+ * Add "$(HOME)/Library/Frameworks/SDL.framework/Headers" to include path
+ * Add "$(HOME)/Library/Frameworks" to the frameworks search path
+ * Add "-framework SDL -framework Foundation -framework AppKit" to "OTHER_LDFLAGS"
+ * Set the "Main Nib File" under "Application Settings" to "SDLMain.nib"
+ * Add your files
+ * Clean and build
+
+- Building from command line
+ Use pbxbuild in the same directory as your .pbproj file
+
+- Running your app
+ You can send command line args to your app by either invoking it from
+ the command line (in *.app/Contents/MacOS) or by entering them in the
+ "Executables" panel of the target settings.
+
+- Implementation Notes
+ Some things that may be of interest about how it all works...
+ * Working directory
+ As defined in the SDL_main.m file, the working directory of your SDL app
+ is by default set to its parent. You may wish to change this to better
+ suit your needs.
+ * You have a Cocoa App!
+ Your SDL app is essentially a Cocoa application. When your app
+ starts up and the libraries finish loading, a Cocoa procedure is called,
+ which sets up the working directory and calls your main() method.
+ You are free to modify your Cocoa app with generally no consequence
+ to SDL. You cannot, however, easily change the SDL window itself.
+ Functionality may be added in the future to help this.
+
+
+Known bugs are listed in the file "BUGS.txt".
diff --git a/Client/ThirdParty/SDL2/docs/README-nacl.md b/Client/ThirdParty/SDL2/docs/README-nacl.md index 4c9432b..53ada33 100644 --- a/Client/ThirdParty/SDL2/docs/README-nacl.md +++ b/Client/ThirdParty/SDL2/docs/README-nacl.md @@ -1,103 +1,103 @@ -Native Client -================================================================================ - -Requirements: - -* Native Client SDK (https://developer.chrome.com/native-client), - (tested with Pepper version 33 or higher). - -The SDL backend for Chrome's Native Client has been tested only with the PNaCl -toolchain, which generates binaries designed to run on ARM and x86_32/64 -platforms. This does not mean it won't work with the other toolchains! - -================================================================================ -Building SDL for NaCl -================================================================================ - -Set up the right environment variables (see naclbuild.sh), then configure SDL with: - - configure --host=pnacl --prefix some/install/destination - -Then "make". - -As an example of how to create a deployable app a Makefile project is provided -in test/nacl/Makefile, which includes some monkey patching of the common.mk file -provided by NaCl, without which linking properly to SDL won't work (the search -path can't be modified externally, so the linker won't find SDL's binaries unless -you dump them into the SDK path, which is inconvenient). -Also provided in test/nacl is the required support file, such as index.html, -manifest.json, etc. -SDL apps for NaCl run on a worker thread using the ppapi_simple infrastructure. -This allows for blocking calls on all the relevant systems (OpenGL ES, filesystem), -hiding the asynchronous nature of the browser behind the scenes...which is not the -same as making it disappear! - - -================================================================================ -Running tests -================================================================================ - -Due to the nature of NaCl programs, building and running SDL tests is not as -straightforward as one would hope. The script naclbuild.sh in build-scripts -automates the process and should serve as a guide for users of SDL trying to build -their own applications. - -Basic usage: - - ./naclbuild.sh path/to/pepper/toolchain (i.e. ~/naclsdk/pepper_35) - -This will build testgles2.c by default. - -If you want to build a different test, for example testrendercopyex.c: - - SOURCES=~/sdl/SDL/test/testrendercopyex.c ./naclbuild.sh ~/naclsdk/pepper_35 - -Once the build finishes, you have to serve the contents with a web server (the -script will give you instructions on how to do that with Python). - -================================================================================ -RWops and nacl_io -================================================================================ - -SDL_RWops work transparently with nacl_io. Two functions control the mount points: - - int mount(const char* source, const char* target, - const char* filesystemtype, - unsigned long mountflags, const void *data); - int umount(const char *target); - - For convenience, SDL will by default mount an httpfs tree at / before calling -the app's main function. Such setting can be overridden by calling: - - umount("/"); - -And then mounting a different filesystem at / - -It's important to consider that the asynchronous nature of file operations on a -browser is hidden from the application, effectively providing the developer with -a set of blocking file operations just like you get in a regular desktop -environment, which eases the job of porting to Native Client, but also introduces -a set of challenges of its own, in particular when big file sizes and slow -connections are involved. - -For more information on how nacl_io and mount points work, see: - - https://developer.chrome.com/native-client/devguide/coding/nacl_io - https://src.chromium.org/chrome/trunk/src/native_client_sdk/src/libraries/nacl_io/nacl_io.h - -To be able to save into the directory "/save/" (like backup of game) : - - mount("", "/save", "html5fs", 0, "type=PERSISTENT"); - -And add to manifest.json : - - "permissions": [ - "unlimitedStorage" - ] - -================================================================================ -TODO - Known Issues -================================================================================ -* Testing of all systems with a real application (something other than SDL's tests) -* Key events don't seem to work properly - +Native Client
+================================================================================
+
+Requirements:
+
+* Native Client SDK (https://developer.chrome.com/native-client),
+ (tested with Pepper version 33 or higher).
+
+The SDL backend for Chrome's Native Client has been tested only with the PNaCl
+toolchain, which generates binaries designed to run on ARM and x86_32/64
+platforms. This does not mean it won't work with the other toolchains!
+
+================================================================================
+Building SDL for NaCl
+================================================================================
+
+Set up the right environment variables (see naclbuild.sh), then configure SDL with:
+
+ configure --host=pnacl --prefix some/install/destination
+
+Then "make".
+
+As an example of how to create a deployable app a Makefile project is provided
+in test/nacl/Makefile, which includes some monkey patching of the common.mk file
+provided by NaCl, without which linking properly to SDL won't work (the search
+path can't be modified externally, so the linker won't find SDL's binaries unless
+you dump them into the SDK path, which is inconvenient).
+Also provided in test/nacl is the required support file, such as index.html,
+manifest.json, etc.
+SDL apps for NaCl run on a worker thread using the ppapi_simple infrastructure.
+This allows for blocking calls on all the relevant systems (OpenGL ES, filesystem),
+hiding the asynchronous nature of the browser behind the scenes...which is not the
+same as making it disappear!
+
+
+================================================================================
+Running tests
+================================================================================
+
+Due to the nature of NaCl programs, building and running SDL tests is not as
+straightforward as one would hope. The script naclbuild.sh in build-scripts
+automates the process and should serve as a guide for users of SDL trying to build
+their own applications.
+
+Basic usage:
+
+ ./naclbuild.sh path/to/pepper/toolchain (i.e. ~/naclsdk/pepper_35)
+
+This will build testgles2.c by default.
+
+If you want to build a different test, for example testrendercopyex.c:
+
+ SOURCES=~/sdl/SDL/test/testrendercopyex.c ./naclbuild.sh ~/naclsdk/pepper_35
+
+Once the build finishes, you have to serve the contents with a web server (the
+script will give you instructions on how to do that with Python).
+
+================================================================================
+RWops and nacl_io
+================================================================================
+
+SDL_RWops work transparently with nacl_io. Two functions control the mount points:
+
+ int mount(const char* source, const char* target,
+ const char* filesystemtype,
+ unsigned long mountflags, const void *data);
+ int umount(const char *target);
+
+ For convenience, SDL will by default mount an httpfs tree at / before calling
+the app's main function. Such setting can be overridden by calling:
+
+ umount("/");
+
+And then mounting a different filesystem at /
+
+It's important to consider that the asynchronous nature of file operations on a
+browser is hidden from the application, effectively providing the developer with
+a set of blocking file operations just like you get in a regular desktop
+environment, which eases the job of porting to Native Client, but also introduces
+a set of challenges of its own, in particular when big file sizes and slow
+connections are involved.
+
+For more information on how nacl_io and mount points work, see:
+
+ https://developer.chrome.com/native-client/devguide/coding/nacl_io
+ https://src.chromium.org/chrome/trunk/src/native_client_sdk/src/libraries/nacl_io/nacl_io.h
+
+To be able to save into the directory "/save/" (like backup of game) :
+
+ mount("", "/save", "html5fs", 0, "type=PERSISTENT");
+
+And add to manifest.json :
+
+ "permissions": [
+ "unlimitedStorage"
+ ]
+
+================================================================================
+TODO - Known Issues
+================================================================================
+* Testing of all systems with a real application (something other than SDL's tests)
+* Key events don't seem to work properly
+
diff --git a/Client/ThirdParty/SDL2/docs/README-pandora.md b/Client/ThirdParty/SDL2/docs/README-pandora.md index 511a054..a027763 100644 --- a/Client/ThirdParty/SDL2/docs/README-pandora.md +++ b/Client/ThirdParty/SDL2/docs/README-pandora.md @@ -1,17 +1,17 @@ -Pandora -===================================================================== - -( http://openpandora.org/ ) -- A pandora specific video driver was written to allow SDL 2.0 with OpenGL ES -support to work on the pandora under the framebuffer. This driver do not have -input support for now, so if you use it you will have to add your own control code. -The video driver name is "pandora" so if you have problem running it from -the framebuffer, try to set the following variable before starting your application : -"export SDL_VIDEODRIVER=pandora" - -- OpenGL ES support was added to the x11 driver, so it's working like the normal -x11 driver one with OpenGLX support, with SDL input event's etc.. - - -David Carré (Cpasjuste) -cpasjuste@gmail.com +Pandora
+=====================================================================
+
+( http://openpandora.org/ )
+- A pandora specific video driver was written to allow SDL 2.0 with OpenGL ES
+support to work on the pandora under the framebuffer. This driver do not have
+input support for now, so if you use it you will have to add your own control code.
+The video driver name is "pandora" so if you have problem running it from
+the framebuffer, try to set the following variable before starting your application :
+"export SDL_VIDEODRIVER=pandora"
+
+- OpenGL ES support was added to the x11 driver, so it's working like the normal
+x11 driver one with OpenGLX support, with SDL input event's etc..
+
+
+David Carré (Cpasjuste)
+cpasjuste@gmail.com
diff --git a/Client/ThirdParty/SDL2/docs/README-platforms.md b/Client/ThirdParty/SDL2/docs/README-platforms.md index 14454ec..711557d 100644 --- a/Client/ThirdParty/SDL2/docs/README-platforms.md +++ b/Client/ThirdParty/SDL2/docs/README-platforms.md @@ -1,8 +1,8 @@ -Platforms -========= - -We maintain the list of supported platforms on our wiki now, and how to -build and install SDL for those platforms: - - https://wiki.libsdl.org/Installation - +Platforms
+=========
+
+We maintain the list of supported platforms on our wiki now, and how to
+build and install SDL for those platforms:
+
+ https://wiki.libsdl.org/Installation
+
diff --git a/Client/ThirdParty/SDL2/docs/README-porting.md b/Client/ThirdParty/SDL2/docs/README-porting.md index 82f35c6..de30592 100644 --- a/Client/ThirdParty/SDL2/docs/README-porting.md +++ b/Client/ThirdParty/SDL2/docs/README-porting.md @@ -1,68 +1,68 @@ -Porting -======= - -* Porting To A New Platform - - The first thing you have to do when porting to a new platform, is look at -include/SDL_platform.h and create an entry there for your operating system. -The standard format is "__PLATFORM__", where PLATFORM is the name of the OS. -Ideally SDL_platform.h will be able to auto-detect the system it's building -on based on C preprocessor symbols. - -There are two basic ways of building SDL at the moment: - -1. The "UNIX" way: ./configure; make; make install - - If you have a GNUish system, then you might try this. Edit configure.ac, - take a look at the large section labelled: - - "Set up the configuration based on the host platform!" - - Add a section for your platform, and then re-run autogen.sh and build! - -2. Using an IDE: - - If you're using an IDE or other non-configure build system, you'll probably - want to create a custom SDL_config.h for your platform. Edit SDL_config.h, - add a section for your platform, and create a custom SDL_config_{platform}.h, - based on SDL_config_minimal.h and SDL_config.h.in - - Add the top level include directory to the header search path, and then add - the following sources to the project: - - src/*.c - src/atomic/*.c - src/audio/*.c - src/cpuinfo/*.c - src/events/*.c - src/file/*.c - src/haptic/*.c - src/joystick/*.c - src/power/*.c - src/render/*.c - src/render/software/*.c - src/stdlib/*.c - src/thread/*.c - src/timer/*.c - src/video/*.c - src/audio/disk/*.c - src/audio/dummy/*.c - src/filesystem/dummy/*.c - src/video/dummy/*.c - src/haptic/dummy/*.c - src/joystick/dummy/*.c - src/main/dummy/*.c - src/thread/generic/*.c - src/timer/dummy/*.c - src/loadso/dummy/*.c - - -Once you have a working library without any drivers, you can go back to each -of the major subsystems and start implementing drivers for your platform. - -If you have any questions, don't hesitate to ask on the SDL mailing list: - http://www.libsdl.org/mailing-list.php - -Enjoy! - Sam Lantinga (slouken@libsdl.org) - +Porting
+=======
+
+* Porting To A New Platform
+
+ The first thing you have to do when porting to a new platform, is look at
+include/SDL_platform.h and create an entry there for your operating system.
+The standard format is "__PLATFORM__", where PLATFORM is the name of the OS.
+Ideally SDL_platform.h will be able to auto-detect the system it's building
+on based on C preprocessor symbols.
+
+There are two basic ways of building SDL at the moment:
+
+1. The "UNIX" way: ./configure; make; make install
+
+ If you have a GNUish system, then you might try this. Edit configure.ac,
+ take a look at the large section labelled:
+
+ "Set up the configuration based on the host platform!"
+
+ Add a section for your platform, and then re-run autogen.sh and build!
+
+2. Using an IDE:
+
+ If you're using an IDE or other non-configure build system, you'll probably
+ want to create a custom SDL_config.h for your platform. Edit SDL_config.h,
+ add a section for your platform, and create a custom SDL_config_{platform}.h,
+ based on SDL_config_minimal.h and SDL_config.h.in
+
+ Add the top level include directory to the header search path, and then add
+ the following sources to the project:
+
+ src/*.c
+ src/atomic/*.c
+ src/audio/*.c
+ src/cpuinfo/*.c
+ src/events/*.c
+ src/file/*.c
+ src/haptic/*.c
+ src/joystick/*.c
+ src/power/*.c
+ src/render/*.c
+ src/render/software/*.c
+ src/stdlib/*.c
+ src/thread/*.c
+ src/timer/*.c
+ src/video/*.c
+ src/audio/disk/*.c
+ src/audio/dummy/*.c
+ src/filesystem/dummy/*.c
+ src/video/dummy/*.c
+ src/haptic/dummy/*.c
+ src/joystick/dummy/*.c
+ src/main/dummy/*.c
+ src/thread/generic/*.c
+ src/timer/dummy/*.c
+ src/loadso/dummy/*.c
+
+
+Once you have a working library without any drivers, you can go back to each
+of the major subsystems and start implementing drivers for your platform.
+
+If you have any questions, don't hesitate to ask on the SDL mailing list:
+ http://www.libsdl.org/mailing-list.php
+
+Enjoy!
+ Sam Lantinga (slouken@libsdl.org)
+
diff --git a/Client/ThirdParty/SDL2/docs/README-psp.md b/Client/ThirdParty/SDL2/docs/README-psp.md index 0acc93d..e891136 100644 --- a/Client/ThirdParty/SDL2/docs/README-psp.md +++ b/Client/ThirdParty/SDL2/docs/README-psp.md @@ -1,19 +1,19 @@ -PSP -====== -SDL port for the Sony PSP contributed by - Captian Lex - -Credit to - Marcus R.Brown,Jim Paris,Matthew H for the original SDL 1.2 for PSP - Geecko for his PSP GU lib "Glib2d" - -Building --------- -To build for the PSP, make sure psp-config is in the path and run: - make -f Makefile.psp - - - -To Do ------- -PSP Screen Keyboard +PSP
+======
+SDL port for the Sony PSP contributed by
+ Captian Lex
+
+Credit to
+ Marcus R.Brown,Jim Paris,Matthew H for the original SDL 1.2 for PSP
+ Geecko for his PSP GU lib "Glib2d"
+
+Building
+--------
+To build for the PSP, make sure psp-config is in the path and run:
+ make -f Makefile.psp
+
+
+
+To Do
+------
+PSP Screen Keyboard
diff --git a/Client/ThirdParty/SDL2/docs/README-raspberrypi.md b/Client/ThirdParty/SDL2/docs/README-raspberrypi.md index 2c95e06..5e23ad5 100644 --- a/Client/ThirdParty/SDL2/docs/README-raspberrypi.md +++ b/Client/ThirdParty/SDL2/docs/README-raspberrypi.md @@ -1,188 +1,188 @@ -Raspberry Pi -================================================================================ - -Requirements: - -Raspbian (other Linux distros may work as well). - -================================================================================ - Features -================================================================================ - -* Works without X11 -* Hardware accelerated OpenGL ES 2.x -* Sound via ALSA -* Input (mouse/keyboard/joystick) via EVDEV -* Hotplugging of input devices via UDEV - - -================================================================================ - Raspbian Build Dependencies -================================================================================ - -sudo apt-get install libudev-dev libasound2-dev libdbus-1-dev - -You also need the VideoCore binary stuff that ships in /opt/vc for EGL and -OpenGL ES 2.x, it usually comes pre-installed, but in any case: - -sudo apt-get install libraspberrypi0 libraspberrypi-bin libraspberrypi-dev - - -================================================================================ - NEON -================================================================================ - -If your Pi has NEON support, make sure you add -mfpu=neon to your CFLAGS so -that SDL will select some otherwise-disabled highly-optimized code. The -original Pi units don't have NEON, the Pi2 probably does, and the Pi3 -definitely does. - -================================================================================ - Cross compiling from x86 Linux -================================================================================ - -To cross compile SDL for Raspbian from your desktop machine, you'll need a -Raspbian system root and the cross compilation tools. We'll assume these tools -will be placed in /opt/rpi-tools - - sudo git clone --depth 1 https://github.com/raspberrypi/tools /opt/rpi-tools - -You'll also need a Raspbian binary image. -Get it from: http://downloads.raspberrypi.org/raspbian_latest -After unzipping, you'll get file with a name like: "<date>-wheezy-raspbian.img" -Let's assume the sysroot will be built in /opt/rpi-sysroot. - - export SYSROOT=/opt/rpi-sysroot - sudo kpartx -a -v <path_to_raspbian_image>.img - sudo mount -o loop /dev/mapper/loop0p2 /mnt - sudo cp -r /mnt $SYSROOT - sudo apt-get install qemu binfmt-support qemu-user-static - sudo cp /usr/bin/qemu-arm-static $SYSROOT/usr/bin - sudo mount --bind /dev $SYSROOT/dev - sudo mount --bind /proc $SYSROOT/proc - sudo mount --bind /sys $SYSROOT/sys - -Now, before chrooting into the ARM sysroot, you'll need to apply a workaround, -edit $SYSROOT/etc/ld.so.preload and comment out all lines in it. - - sudo chroot $SYSROOT - apt-get install libudev-dev libasound2-dev libdbus-1-dev libraspberrypi0 libraspberrypi-bin libraspberrypi-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev libxinerama-dev libxxf86vm-dev libxss-dev - exit - sudo umount $SYSROOT/dev - sudo umount $SYSROOT/proc - sudo umount $SYSROOT/sys - sudo umount /mnt - -There's one more fix required, as the libdl.so symlink uses an absolute path -which doesn't quite work in our setup. - - sudo rm -rf $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so - sudo ln -s ../../../lib/arm-linux-gnueabihf/libdl.so.2 $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so - -The final step is compiling SDL itself. - - export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux" - cd <SDL SOURCE> - mkdir -p build;cd build - LDFLAGS="-L$SYSROOT/opt/vc/lib" ../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd - make - make install - -To be able to deploy this to /usr/local in the Raspbian system you need to fix up a few paths: - - perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config - -================================================================================ - Apps don't work or poor video/audio performance -================================================================================ - -If you get sound problems, buffer underruns, etc, run "sudo rpi-update" to -update the RPi's firmware. Note that doing so will fix these problems, but it -will also render the CMA - Dynamic Memory Split functionality useless. - -Also, by default the Raspbian distro configures the GPU RAM at 64MB, this is too -low in general, specially if a 1080p TV is hooked up. - -See here how to configure this setting: http://elinux.org/RPiconfig - -Using a fixed gpu_mem=128 is the best option (specially if you updated the -firmware, using CMA probably won't work, at least it's the current case). - -================================================================================ - No input -================================================================================ - -Make sure you belong to the "input" group. - - sudo usermod -aG input `whoami` - -================================================================================ - No HDMI Audio -================================================================================ - -If you notice that ALSA works but there's no audio over HDMI, try adding: - - hdmi_drive=2 - -to your config.txt file and reboot. - -Reference: http://www.raspberrypi.org/phpBB3/viewtopic.php?t=5062 - -================================================================================ - Text Input API support -================================================================================ - -The Text Input API is supported, with translation of scan codes done via the -kernel symbol tables. For this to work, SDL needs access to a valid console. -If you notice there's no SDL_TEXTINPUT message being emitted, double check that -your app has read access to one of the following: - -* /proc/self/fd/0 -* /dev/tty -* /dev/tty[0...6] -* /dev/vc/0 -* /dev/console - -This is usually not a problem if you run from the physical terminal (as opposed -to running from a pseudo terminal, such as via SSH). If running from a PTS, a -quick workaround is to run your app as root or add yourself to the tty group, -then re-login to the system. - - sudo usermod -aG tty `whoami` - -The keyboard layout used by SDL is the same as the one the kernel uses. -To configure the layout on Raspbian: - - sudo dpkg-reconfigure keyboard-configuration - -To configure the locale, which controls which keys are interpreted as letters, -this determining the CAPS LOCK behavior: - - sudo dpkg-reconfigure locales - -================================================================================ - OpenGL problems -================================================================================ - -If you have desktop OpenGL headers installed at build time in your RPi or cross -compilation environment, support for it will be built in. However, the chipset -does not actually have support for it, which causes issues in certain SDL apps -since the presence of OpenGL support supersedes the ES/ES2 variants. -The workaround is to disable OpenGL at configuration time: - - ./configure --disable-video-opengl - -Or if the application uses the Render functions, you can use the SDL_RENDER_DRIVER -environment variable: - - export SDL_RENDER_DRIVER=opengles2 - -================================================================================ - Notes -================================================================================ - -* When launching apps remotely (via SSH), SDL can prevent local keystrokes from - leaking into the console only if it has root privileges. Launching apps locally - does not suffer from this issue. - - +Raspberry Pi
+================================================================================
+
+Requirements:
+
+Raspbian (other Linux distros may work as well).
+
+================================================================================
+ Features
+================================================================================
+
+* Works without X11
+* Hardware accelerated OpenGL ES 2.x
+* Sound via ALSA
+* Input (mouse/keyboard/joystick) via EVDEV
+* Hotplugging of input devices via UDEV
+
+
+================================================================================
+ Raspbian Build Dependencies
+================================================================================
+
+sudo apt-get install libudev-dev libasound2-dev libdbus-1-dev
+
+You also need the VideoCore binary stuff that ships in /opt/vc for EGL and
+OpenGL ES 2.x, it usually comes pre-installed, but in any case:
+
+sudo apt-get install libraspberrypi0 libraspberrypi-bin libraspberrypi-dev
+
+
+================================================================================
+ NEON
+================================================================================
+
+If your Pi has NEON support, make sure you add -mfpu=neon to your CFLAGS so
+that SDL will select some otherwise-disabled highly-optimized code. The
+original Pi units don't have NEON, the Pi2 probably does, and the Pi3
+definitely does.
+
+================================================================================
+ Cross compiling from x86 Linux
+================================================================================
+
+To cross compile SDL for Raspbian from your desktop machine, you'll need a
+Raspbian system root and the cross compilation tools. We'll assume these tools
+will be placed in /opt/rpi-tools
+
+ sudo git clone --depth 1 https://github.com/raspberrypi/tools /opt/rpi-tools
+
+You'll also need a Raspbian binary image.
+Get it from: http://downloads.raspberrypi.org/raspbian_latest
+After unzipping, you'll get file with a name like: "<date>-wheezy-raspbian.img"
+Let's assume the sysroot will be built in /opt/rpi-sysroot.
+
+ export SYSROOT=/opt/rpi-sysroot
+ sudo kpartx -a -v <path_to_raspbian_image>.img
+ sudo mount -o loop /dev/mapper/loop0p2 /mnt
+ sudo cp -r /mnt $SYSROOT
+ sudo apt-get install qemu binfmt-support qemu-user-static
+ sudo cp /usr/bin/qemu-arm-static $SYSROOT/usr/bin
+ sudo mount --bind /dev $SYSROOT/dev
+ sudo mount --bind /proc $SYSROOT/proc
+ sudo mount --bind /sys $SYSROOT/sys
+
+Now, before chrooting into the ARM sysroot, you'll need to apply a workaround,
+edit $SYSROOT/etc/ld.so.preload and comment out all lines in it.
+
+ sudo chroot $SYSROOT
+ apt-get install libudev-dev libasound2-dev libdbus-1-dev libraspberrypi0 libraspberrypi-bin libraspberrypi-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev libxinerama-dev libxxf86vm-dev libxss-dev
+ exit
+ sudo umount $SYSROOT/dev
+ sudo umount $SYSROOT/proc
+ sudo umount $SYSROOT/sys
+ sudo umount /mnt
+
+There's one more fix required, as the libdl.so symlink uses an absolute path
+which doesn't quite work in our setup.
+
+ sudo rm -rf $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so
+ sudo ln -s ../../../lib/arm-linux-gnueabihf/libdl.so.2 $SYSROOT/usr/lib/arm-linux-gnueabihf/libdl.so
+
+The final step is compiling SDL itself.
+
+ export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux"
+ cd <SDL SOURCE>
+ mkdir -p build;cd build
+ LDFLAGS="-L$SYSROOT/opt/vc/lib" ../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
+ make
+ make install
+
+To be able to deploy this to /usr/local in the Raspbian system you need to fix up a few paths:
+
+ perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
+
+================================================================================
+ Apps don't work or poor video/audio performance
+================================================================================
+
+If you get sound problems, buffer underruns, etc, run "sudo rpi-update" to
+update the RPi's firmware. Note that doing so will fix these problems, but it
+will also render the CMA - Dynamic Memory Split functionality useless.
+
+Also, by default the Raspbian distro configures the GPU RAM at 64MB, this is too
+low in general, specially if a 1080p TV is hooked up.
+
+See here how to configure this setting: http://elinux.org/RPiconfig
+
+Using a fixed gpu_mem=128 is the best option (specially if you updated the
+firmware, using CMA probably won't work, at least it's the current case).
+
+================================================================================
+ No input
+================================================================================
+
+Make sure you belong to the "input" group.
+
+ sudo usermod -aG input `whoami`
+
+================================================================================
+ No HDMI Audio
+================================================================================
+
+If you notice that ALSA works but there's no audio over HDMI, try adding:
+
+ hdmi_drive=2
+
+to your config.txt file and reboot.
+
+Reference: http://www.raspberrypi.org/phpBB3/viewtopic.php?t=5062
+
+================================================================================
+ Text Input API support
+================================================================================
+
+The Text Input API is supported, with translation of scan codes done via the
+kernel symbol tables. For this to work, SDL needs access to a valid console.
+If you notice there's no SDL_TEXTINPUT message being emitted, double check that
+your app has read access to one of the following:
+
+* /proc/self/fd/0
+* /dev/tty
+* /dev/tty[0...6]
+* /dev/vc/0
+* /dev/console
+
+This is usually not a problem if you run from the physical terminal (as opposed
+to running from a pseudo terminal, such as via SSH). If running from a PTS, a
+quick workaround is to run your app as root or add yourself to the tty group,
+then re-login to the system.
+
+ sudo usermod -aG tty `whoami`
+
+The keyboard layout used by SDL is the same as the one the kernel uses.
+To configure the layout on Raspbian:
+
+ sudo dpkg-reconfigure keyboard-configuration
+
+To configure the locale, which controls which keys are interpreted as letters,
+this determining the CAPS LOCK behavior:
+
+ sudo dpkg-reconfigure locales
+
+================================================================================
+ OpenGL problems
+================================================================================
+
+If you have desktop OpenGL headers installed at build time in your RPi or cross
+compilation environment, support for it will be built in. However, the chipset
+does not actually have support for it, which causes issues in certain SDL apps
+since the presence of OpenGL support supersedes the ES/ES2 variants.
+The workaround is to disable OpenGL at configuration time:
+
+ ./configure --disable-video-opengl
+
+Or if the application uses the Render functions, you can use the SDL_RENDER_DRIVER
+environment variable:
+
+ export SDL_RENDER_DRIVER=opengles2
+
+================================================================================
+ Notes
+================================================================================
+
+* When launching apps remotely (via SSH), SDL can prevent local keystrokes from
+ leaking into the console only if it has root privileges. Launching apps locally
+ does not suffer from this issue.
+
+
diff --git a/Client/ThirdParty/SDL2/docs/README-touch.md b/Client/ThirdParty/SDL2/docs/README-touch.md index b6745ac..09188b8 100644 --- a/Client/ThirdParty/SDL2/docs/README-touch.md +++ b/Client/ThirdParty/SDL2/docs/README-touch.md @@ -1,86 +1,86 @@ -Touch -=========================================================================== -System Specific Notes -=========================================================================== -Linux: -The linux touch system is currently based off event streams, and proc/bus/devices. The active user must be given permissions to read /dev/input/TOUCHDEVICE, where TOUCHDEVICE is the event stream for your device. Currently only Wacom tablets are supported. If you have an unsupported tablet contact me at jim.tla+sdl_touch@gmail.com and I will help you get support for it. - -Mac: -The Mac and iPhone APIs are pretty. If your touch device supports them then you'll be fine. If it doesn't, then there isn't much we can do. - -iPhone: -Works out of box. - -Windows: -Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com - -=========================================================================== -Events -=========================================================================== -SDL_FINGERDOWN: -Sent when a finger (or stylus) is placed on a touch device. -Fields: -* event.tfinger.touchId - the Id of the touch device. -* event.tfinger.fingerId - the Id of the finger which just went down. -* event.tfinger.x - the x coordinate of the touch (0..1) -* event.tfinger.y - the y coordinate of the touch (0..1) -* event.tfinger.pressure - the pressure of the touch (0..1) - -SDL_FINGERMOTION: -Sent when a finger (or stylus) is moved on the touch device. -Fields: -Same as SDL_FINGERDOWN but with additional: -* event.tfinger.dx - change in x coordinate during this motion event. -* event.tfinger.dy - change in y coordinate during this motion event. - -SDL_FINGERUP: -Sent when a finger (or stylus) is lifted from the touch device. -Fields: -Same as SDL_FINGERDOWN. - - -=========================================================================== -Functions -=========================================================================== -SDL provides the ability to access the underlying SDL_Finger structures. -These structures should _never_ be modified. - -The following functions are included from SDL_touch.h - -To get a SDL_TouchID call SDL_GetTouchDevice(int index). -This returns a SDL_TouchID. -IMPORTANT: If the touch has been removed, or there is no touch with the given index, SDL_GetTouchDevice() will return 0. Be sure to check for this! - -The number of touch devices can be queried with SDL_GetNumTouchDevices(). - -A SDL_TouchID may be used to get pointers to SDL_Finger. - -SDL_GetNumTouchFingers(touchID) may be used to get the number of fingers currently down on the device. - -The most common reason to access SDL_Finger is to query the fingers outside the event. In most cases accessing the fingers is using the event. This would be accomplished by code like the following: - - float x = event.tfinger.x; - float y = event.tfinger.y; - - - -To get a SDL_Finger, call SDL_GetTouchFinger(SDL_TouchID touchID, int index), where touchID is a SDL_TouchID, and index is the requested finger. -This returns a SDL_Finger *, or NULL if the finger does not exist, or has been removed. -A SDL_Finger is guaranteed to be persistent for the duration of a touch, but it will be de-allocated as soon as the finger is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _before_ the SDL_FINGERUP event is polled. -As a result, be very careful to check for NULL return values. - -A SDL_Finger has the following fields: -* x, y: - The current coordinates of the touch. -* pressure: - The pressure of the touch. - - -=========================================================================== -Notes -=========================================================================== -For a complete example see test/testgesture.c - -Please direct questions/comments to: - jim.tla+sdl_touch@gmail.com - (original author, API was changed since) +Touch
+===========================================================================
+System Specific Notes
+===========================================================================
+Linux:
+The linux touch system is currently based off event streams, and proc/bus/devices. The active user must be given permissions to read /dev/input/TOUCHDEVICE, where TOUCHDEVICE is the event stream for your device. Currently only Wacom tablets are supported. If you have an unsupported tablet contact me at jim.tla+sdl_touch@gmail.com and I will help you get support for it.
+
+Mac:
+The Mac and iPhone APIs are pretty. If your touch device supports them then you'll be fine. If it doesn't, then there isn't much we can do.
+
+iPhone:
+Works out of box.
+
+Windows:
+Unfortunately there is no windows support as of yet. Support for Windows 7 is planned, but we currently have no way to test. If you have a Windows 7 WM_TOUCH supported device, and are willing to help test please contact me at jim.tla+sdl_touch@gmail.com
+
+===========================================================================
+Events
+===========================================================================
+SDL_FINGERDOWN:
+Sent when a finger (or stylus) is placed on a touch device.
+Fields:
+* event.tfinger.touchId - the Id of the touch device.
+* event.tfinger.fingerId - the Id of the finger which just went down.
+* event.tfinger.x - the x coordinate of the touch (0..1)
+* event.tfinger.y - the y coordinate of the touch (0..1)
+* event.tfinger.pressure - the pressure of the touch (0..1)
+
+SDL_FINGERMOTION:
+Sent when a finger (or stylus) is moved on the touch device.
+Fields:
+Same as SDL_FINGERDOWN but with additional:
+* event.tfinger.dx - change in x coordinate during this motion event.
+* event.tfinger.dy - change in y coordinate during this motion event.
+
+SDL_FINGERUP:
+Sent when a finger (or stylus) is lifted from the touch device.
+Fields:
+Same as SDL_FINGERDOWN.
+
+
+===========================================================================
+Functions
+===========================================================================
+SDL provides the ability to access the underlying SDL_Finger structures.
+These structures should _never_ be modified.
+
+The following functions are included from SDL_touch.h
+
+To get a SDL_TouchID call SDL_GetTouchDevice(int index).
+This returns a SDL_TouchID.
+IMPORTANT: If the touch has been removed, or there is no touch with the given index, SDL_GetTouchDevice() will return 0. Be sure to check for this!
+
+The number of touch devices can be queried with SDL_GetNumTouchDevices().
+
+A SDL_TouchID may be used to get pointers to SDL_Finger.
+
+SDL_GetNumTouchFingers(touchID) may be used to get the number of fingers currently down on the device.
+
+The most common reason to access SDL_Finger is to query the fingers outside the event. In most cases accessing the fingers is using the event. This would be accomplished by code like the following:
+
+ float x = event.tfinger.x;
+ float y = event.tfinger.y;
+
+
+
+To get a SDL_Finger, call SDL_GetTouchFinger(SDL_TouchID touchID, int index), where touchID is a SDL_TouchID, and index is the requested finger.
+This returns a SDL_Finger *, or NULL if the finger does not exist, or has been removed.
+A SDL_Finger is guaranteed to be persistent for the duration of a touch, but it will be de-allocated as soon as the finger is removed. This occurs when the SDL_FINGERUP event is _added_ to the event queue, and thus _before_ the SDL_FINGERUP event is polled.
+As a result, be very careful to check for NULL return values.
+
+A SDL_Finger has the following fields:
+* x, y:
+ The current coordinates of the touch.
+* pressure:
+ The pressure of the touch.
+
+
+===========================================================================
+Notes
+===========================================================================
+For a complete example see test/testgesture.c
+
+Please direct questions/comments to:
+ jim.tla+sdl_touch@gmail.com
+ (original author, API was changed since)
diff --git a/Client/ThirdParty/SDL2/docs/README-wince.md b/Client/ThirdParty/SDL2/docs/README-wince.md index 9fc6454..d5fb64f 100644 --- a/Client/ThirdParty/SDL2/docs/README-wince.md +++ b/Client/ThirdParty/SDL2/docs/README-wince.md @@ -1,10 +1,10 @@ -WinCE -===== - -Windows CE is no longer supported by SDL. - -We have left the CE support in SDL 1.2 for those that must have it, and we -have support for Windows Phone 8 and WinRT in SDL2, as of SDL 2.0.3. - ---ryan. - +WinCE
+=====
+
+Windows CE is no longer supported by SDL.
+
+We have left the CE support in SDL 1.2 for those that must have it, and we
+have support for Windows Phone 8 and WinRT in SDL2, as of SDL 2.0.3.
+
+--ryan.
+
diff --git a/Client/ThirdParty/SDL2/docs/README-winrt.md b/Client/ThirdParty/SDL2/docs/README-winrt.md index 87052ff..6d22ede 100644 --- a/Client/ThirdParty/SDL2/docs/README-winrt.md +++ b/Client/ThirdParty/SDL2/docs/README-winrt.md @@ -1,550 +1,550 @@ -WinRT -===== - -This port allows SDL applications to run on Microsoft's platforms that require -use of "Windows Runtime", aka. "WinRT", APIs. Microsoft may, in some cases, -refer to them as either "Windows Store", or for Windows 10, "UWP" apps. - -Some of the operating systems that include WinRT, are: - -* Windows 10, via its Universal Windows Platform (UWP) APIs -* Windows 8.x -* Windows RT 8.x (aka. Windows 8.x for ARM processors) -* Windows Phone 8.x - - -Requirements ------------- - -* Microsoft Visual C++ (aka Visual Studio), either 2017, 2015, 2013, or 2012 - - Free, "Community" or "Express" editions may be used, so long as they - include support for either "Windows Store" or "Windows Phone" apps. - "Express" versions marked as supporting "Windows Desktop" development - typically do not include support for creating WinRT apps, to note. - (The "Community" editions of Visual C++ do, however, support both - desktop/Win32 and WinRT development). - - Visual Studio 2017 can be used, however it is recommended that you install - the Visual C++ 2015 build tools. These build tools can be installed - using VS 2017's installer. Be sure to also install the workload for - "Universal Windows Platform development", its optional component, the - "C++ Universal Windows Platform tools", and for UWP / Windows 10 - development, the "Windows 10 SDK (10.0.10240.0)". Please note that - targeting UWP / Windows 10 apps from development machine(s) running - earlier versions of Windows, such as Windows 7, is not always supported - by Visual Studio, and you may get error(s) when attempting to do so. - - Visual C++ 2012 can only build apps that target versions 8.0 of Windows, - or Windows Phone. 8.0-targeted apps will run on devices running 8.1 - editions of Windows, however they will not be able to take advantage of - 8.1-specific features. - - Visual C++ 2013 cannot create app projects that target Windows 8.0. - Visual C++ 2013 Update 4, can create app projects for Windows Phone 8.0, - Windows Phone 8.1, and Windows 8.1, but not Windows 8.0. An optional - Visual Studio add-in, "Tools for Maintaining Store apps for Windows 8", - allows Visual C++ 2013 to load and build Windows 8.0 projects that were - created with Visual C++ 2012, so long as Visual C++ 2012 is installed - on the same machine. More details on targeting different versions of - Windows can found at the following web pages: - - [Develop apps by using Visual Studio 2013](http://msdn.microsoft.com/en-us/library/windows/apps/br211384.aspx) - - [To add the Tools for Maintaining Store apps for Windows 8](http://msdn.microsoft.com/en-us/library/windows/apps/dn263114.aspx#AddMaintenanceTools) -* A valid Microsoft account - This requirement is not imposed by SDL, but - rather by Microsoft's Visual C++ toolchain. This is required to launch or - debug apps. - - -Status ------- - -Here is a rough list of what works, and what doesn't: - -* What works: - * compilation via Visual C++ 2012 through 2015 - * compile-time platform detection for SDL programs. The C/C++ #define, - `__WINRT__`, will be set to 1 (by SDL) when compiling for WinRT. - * GPU-accelerated 2D rendering, via SDL_Renderer. - * OpenGL ES 2, via the ANGLE library (included separately from SDL) - * software rendering, via either SDL_Surface (optionally in conjunction with - SDL_GetWindowSurface() and SDL_UpdateWindowSurface()) or via the - SDL_Renderer APIs - * threads - * timers (via SDL_GetTicks(), SDL_AddTimer(), SDL_GetPerformanceCounter(), - SDL_GetPerformanceFrequency(), etc.) - * file I/O via SDL_RWops - * mouse input (unsupported on Windows Phone) - * audio, via SDL's WASAPI backend (if you want to record, your app must - have "Microphone" capabilities enabled in its manifest, and the user must - not have blocked access. Otherwise, capture devices will fail to work, - presenting as a device disconnect shortly after opening it.) - * .DLL file loading. Libraries *MUST* be packaged inside applications. Loading - anything outside of the app is not supported. - * system path retrieval via SDL's filesystem APIs - * game controllers. Support is provided via the SDL_Joystick and - SDL_GameController APIs, and is backed by Microsoft's XInput API. Please - note, however, that Windows limits game-controller support in UWP apps to, - "Xbox compatible controllers" (many controllers that work in Win32 apps, - do not work in UWP, due to restrictions in UWP itself.) - * multi-touch input - * app events. SDL_APP_WILLENTER* and SDL_APP_DIDENTER* events get sent out as - appropriate. - * window events - * using Direct3D 11.x APIs outside of SDL. Non-XAML / Direct3D-only apps can - choose to render content directly via Direct3D, using SDL to manage the - internal WinRT window, as well as input and audio. (Use - SDL_GetWindowWMInfo() to get the WinRT 'CoreWindow', and pass it into - IDXGIFactory2::CreateSwapChainForCoreWindow() as appropriate.) - -* What partially works: - * keyboard input. Most of WinRT's documented virtual keys are supported, as - well as many keys with documented hardware scancodes. Converting - SDL_Scancodes to or from SDL_Keycodes may not work, due to missing APIs - (MapVirtualKey()) in Microsoft's Windows Store / UWP APIs. - * SDLmain. WinRT uses a different signature for each app's main() function. - SDL-based apps that use this port must compile in SDL_winrt_main_NonXAML.cpp - (in `SDL\src\main\winrt\`) directly in order for their C-style main() - functions to be called. - -* What doesn't work: - * compilation with anything other than Visual C++ - * programmatically-created custom cursors. These don't appear to be supported - by WinRT. Different OS-provided cursors can, however, be created via - SDL_CreateSystemCursor() (unsupported on Windows Phone) - * SDL_WarpMouseInWindow() or SDL_WarpMouseGlobal(). This are not currently - supported by WinRT itself. - * joysticks and game controllers that either are not supported by - Microsoft's XInput API, or are not supported within UWP apps (many - controllers that work in Win32, do not work in UWP, due to restrictions in - UWP itself). - * turning off VSync when rendering on Windows Phone. Attempts to turn VSync - off on Windows Phone result either in Direct3D not drawing anything, or it - forcing VSync back on. As such, SDL_RENDERER_PRESENTVSYNC will always get - turned-on on Windows Phone. This limitation is not present in non-Phone - WinRT (such as Windows 8.x), where turning off VSync appears to work. - * probably anything else that's not listed as supported - - - -Upgrade Notes -------------- - -#### SDL_GetPrefPath() usage when upgrading WinRT apps from SDL 2.0.3 - -SDL 2.0.4 fixes two bugs found in the WinRT version of SDL_GetPrefPath(). -The fixes may affect older, SDL 2.0.3-based apps' save data. Please note -that these changes only apply to SDL-based WinRT apps, and not to apps for -any other platform. - -1. SDL_GetPrefPath() would return an invalid path, one in which the path's - directory had not been created. Attempts to create files there - (via fopen(), for example), would fail, unless that directory was - explicitly created beforehand. - -2. SDL_GetPrefPath(), for non-WinPhone-based apps, would return a path inside - a WinRT 'Roaming' folder, the contents of which get automatically - synchronized across multiple devices. This process can occur while an - application runs, and can cause existing save-data to be overwritten - at unexpected times, with data from other devices. (Windows Phone apps - written with SDL 2.0.3 did not utilize a Roaming folder, due to API - restrictions in Windows Phone 8.0). - - -SDL_GetPrefPath(), starting with SDL 2.0.4, addresses these by: - -1. making sure that SDL_GetPrefPath() returns a directory in which data - can be written to immediately, without first needing to create directories. - -2. basing SDL_GetPrefPath() off of a different, non-Roaming folder, the - contents of which do not automatically get synchronized across devices - (and which require less work to use safely, in terms of data integrity). - -Apps that wish to get their Roaming folder's path can do so either by using -SDL_WinRTGetFSPathUTF8(), SDL_WinRTGetFSPathUNICODE() (which returns a -UCS-2/wide-char string), or directly through the WinRT class, -Windows.Storage.ApplicationData. - - - -Setup, High-Level Steps ------------------------ - -The steps for setting up a project for an SDL/WinRT app looks like the -following, at a high-level: - -1. create a new Visual C++ project using Microsoft's template for a, - "Direct3D App". -2. remove most of the files from the project. -3. make your app's project directly reference SDL/WinRT's own Visual C++ - project file, via use of Visual C++'s "References" dialog. This will setup - the linker, and will copy SDL's .dll files to your app's final output. -4. adjust your app's build settings, at minimum, telling it where to find SDL's - header files. -5. add files that contains a WinRT-appropriate main function, along with some - data to make sure mouse-cursor-hiding (via SDL_ShowCursor(SDL_DISABLE) calls) - work properly. -6. add SDL-specific app code. -7. build and run your app. - - -Setup, Detailed Steps ---------------------- - -### 1. Create a new project ### - -Create a new project using one of Visual C++'s templates for a plain, non-XAML, -"Direct3D App" (XAML support for SDL/WinRT is not yet ready for use). If you -don't see one of these templates, in Visual C++'s 'New Project' dialog, try -using the textbox titled, 'Search Installed Templates' to look for one. - - -### 2. Remove unneeded files from the project ### - -In the new project, delete any file that has one of the following extensions: - -- .cpp -- .h -- .hlsl - -When you are done, you should be left with a few files, each of which will be a -necessary part of your app's project. These files will consist of: - -- an .appxmanifest file, which contains metadata on your WinRT app. This is - similar to an Info.plist file on iOS, or an AndroidManifest.xml on Android. -- a few .png files, one of which is a splash screen (displayed when your app - launches), others are app icons. -- a .pfx file, used for code signing purposes. - - -### 3. Add references to SDL's project files ### - -SDL/WinRT can be built in multiple variations, spanning across three different -CPU architectures (x86, x64, and ARM) and two different configurations -(Debug and Release). WinRT and Visual C++ do not currently provide a means -for combining multiple variations of one library into a single file. -Furthermore, it does not provide an easy means for copying pre-built .dll files -into your app's final output (via Post-Build steps, for example). It does, -however, provide a system whereby an app can reference the MSVC projects of -libraries such that, when the app is built: - -1. each library gets built for the appropriate CPU architecture(s) and WinRT - platform(s). -2. each library's output, such as .dll files, get copied to the app's build - output. - -To set this up for SDL/WinRT, you'll need to run through the following steps: - -1. open up the Solution Explorer inside Visual C++ (under the "View" menu, then - "Solution Explorer") -2. right click on your app's solution. -3. navigate to "Add", then to "Existing Project..." -4. find SDL/WinRT's Visual C++ project file and open it. Different project - files exist for different WinRT platforms. All of them are in SDL's - source distribution, in the following directories: - * `VisualC-WinRT/UWP_VS2015/` - for Windows 10 / UWP apps - * `VisualC-WinRT/WinPhone81_VS2013/` - for Windows Phone 8.1 apps - * `VisualC-WinRT/WinRT80_VS2012/` - for Windows 8.0 apps - * `VisualC-WinRT/WinRT81_VS2013/` - for Windows 8.1 apps -5. once the project has been added, right-click on your app's project and - select, "References..." -6. click on the button titled, "Add New Reference..." -7. check the box next to SDL -8. click OK to close the dialog -9. SDL will now show up in the list of references. Click OK to close that - dialog. - -Your project is now linked to SDL's project, insofar that when the app is -built, SDL will be built as well, with its build output getting included with -your app. - - -### 4. Adjust Your App's Build Settings ### - -Some build settings need to be changed in your app's project. This guide will -outline the following: - -- making sure that the compiler knows where to find SDL's header files -- **Optional for C++, but NECESSARY for compiling C code:** telling the - compiler not to use Microsoft's C++ extensions for WinRT development. -- **Optional:** telling the compiler not generate errors due to missing - precompiled header files. - -To change these settings: - -1. right-click on the project -2. choose "Properties" -3. in the drop-down box next to "Configuration", choose, "All Configurations" -4. in the drop-down box next to "Platform", choose, "All Platforms" -5. in the left-hand list, expand the "C/C++" section -6. select "General" -7. edit the "Additional Include Directories" setting, and add a path to SDL's - "include" directory -8. **Optional: to enable compilation of C code:** change the setting for - "Consume Windows Runtime Extension" from "Yes (/ZW)" to "No". If you're - working with a completely C++ based project, this step can usually be - omitted. -9. **Optional: to disable precompiled headers (which can produce - 'stdafx.h'-related build errors, if setup incorrectly:** in the left-hand - list, select "Precompiled Headers", then change the setting for "Precompiled - Header" from "Use (/Yu)" to "Not Using Precompiled Headers". -10. close the dialog, saving settings, by clicking the "OK" button - - -### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ### - -A few files should be included directly in your app's MSVC project, specifically: -1. a WinRT-appropriate main function (which is different than main() functions on - other platforms) -2. a Win32-style cursor resource, used by SDL_ShowCursor() to hide the mouse cursor - (if and when the app needs to do so). *If this cursor resource is not - included, mouse-position reporting may fail if and when the cursor is - hidden, due to possible bugs/design-oddities in Windows itself.* - -To include these files for C/C++ projects: - -1. right-click on your project (again, in Visual C++'s Solution Explorer), - navigate to "Add", then choose "Existing Item...". -2. navigate to the directory containing SDL's source code, then into its - subdirectory, 'src/main/winrt/'. Select, then add, the following files: - - `SDL_winrt_main_NonXAML.cpp` - - `SDL2-WinRTResources.rc` - - `SDL2-WinRTResource_BlankCursor.cur` -3. right-click on the file `SDL_winrt_main_NonXAML.cpp` (as listed in your - project), then click on "Properties...". -4. in the drop-down box next to "Configuration", choose, "All Configurations" -5. in the drop-down box next to "Platform", choose, "All Platforms" -6. in the left-hand list, click on "C/C++" -7. change the setting for "Consume Windows Runtime Extension" to "Yes (/ZW)". -8. click the OK button. This will close the dialog. - -**NOTE: C++/CX compilation is currently required in at least one file of your -app's project. This is to make sure that Visual C++'s linker builds a 'Windows -Metadata' file (.winmd) for your app. Not doing so can lead to build errors.** - -For non-C++ projects, you will need to call SDL_WinRTRunApp from your language's -main function, and generate SDL2-WinRTResources.res manually by using `rc` via -the Developer Command Prompt and including it as a <Win32Resource> within the -first <PropertyGroup> block in your Visual Studio project file. - -### 6. Add app code and assets ### - -At this point, you can add in SDL-specific source code. Be sure to include a -C-style main function (ie: `int main(int argc, char *argv[])`). From there you -should be able to create a single `SDL_Window` (WinRT apps can only have one -window, at present), as well as an `SDL_Renderer`. Direct3D will be used to -draw content. Events are received via SDL's usual event functions -(`SDL_PollEvent`, etc.) If you have a set of existing source files and assets, -you can start adding them to the project now. If not, or if you would like to -make sure that you're setup correctly, some short and simple sample code is -provided below. - - -#### 6.A. ... when creating a new app #### - -If you are creating a new app (rather than porting an existing SDL-based app), -or if you would just like a simple app to test SDL/WinRT with before trying to -get existing code working, some working SDL/WinRT code is provided below. To -set this up: - -1. right click on your app's project -2. select Add, then New Item. An "Add New Item" dialog will show up. -3. from the left-hand list, choose "Visual C++" -4. from the middle/main list, choose "C++ File (.cpp)" -5. near the bottom of the dialog, next to "Name:", type in a name for your -source file, such as, "main.cpp". -6. click on the Add button. This will close the dialog, add the new file to -your project, and open the file in Visual C++'s text editor. -7. Copy and paste the following code into the new file, then save it. - -```c -#include <SDL.h> - -int main(int argc, char **argv) -{ - SDL_DisplayMode mode; - SDL_Window * window = NULL; - SDL_Renderer * renderer = NULL; - SDL_Event evt; - SDL_bool keep_going = SDL_TRUE; - - if (SDL_Init(SDL_INIT_VIDEO) != 0) { - return 1; - } else if (SDL_GetCurrentDisplayMode(0, &mode) != 0) { - return 1; - } else if (SDL_CreateWindowAndRenderer(mode.w, mode.h, SDL_WINDOW_FULLSCREEN, &window, &renderer) != 0) { - return 1; - } - - while (keep_going) { - while (SDL_PollEvent(&evt)) { - if ((evt.type == SDL_KEYDOWN) && (evt.key.keysym.sym == SDLK_ESCAPE)) { - keep_going = SDL_FALSE; - } - } - - SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255); - SDL_RenderClear(renderer); - SDL_RenderPresent(renderer); - } - - SDL_Quit(); - return 0; -} -``` - -#### 6.B. Adding code and assets #### - -If you have existing code and assets that you'd like to add, you should be able -to add them now. The process for adding a set of files is as such. - -1. right click on the app's project -2. select Add, then click on "New Item..." -3. open any source, header, or asset files as appropriate. Support for C and -C++ is available. - -Do note that WinRT only supports a subset of the APIs that are available to -Win32-based apps. Many portions of the Win32 API and the C runtime are not -available. - -A list of unsupported C APIs can be found at -<http://msdn.microsoft.com/en-us/library/windows/apps/jj606124.aspx> - -General information on using the C runtime in WinRT can be found at -<https://msdn.microsoft.com/en-us/library/hh972425.aspx> - -A list of supported Win32 APIs for WinRT apps can be found at -<http://msdn.microsoft.com/en-us/library/windows/apps/br205757.aspx>. To note, -the list of supported Win32 APIs for Windows Phone 8.0 is different. -That list can be found at -<http://msdn.microsoft.com/en-us/library/windowsphone/develop/jj662956(v=vs.105).aspx> - - -### 7. Build and run your app ### - -Your app project should now be setup, and you should be ready to build your app. -To run it on the local machine, open the Debug menu and choose "Start -Debugging". This will build your app, then run your app full-screen. To switch -out of your app, press the Windows key. Alternatively, you can choose to run -your app in a window. To do this, before building and running your app, find -the drop-down menu in Visual C++'s toolbar that says, "Local Machine". Expand -this by clicking on the arrow on the right side of the list, then click on -Simulator. Once you do that, any time you build and run the app, the app will -launch in window, rather than full-screen. - - -#### 7.A. Running apps on older, ARM-based, "Windows RT" devices #### - -**These instructions do not include Windows Phone, despite Windows Phone -typically running on ARM processors.** They are specifically for devices -that use the "Windows RT" operating system, which was a modified version of -Windows 8.x that ran primarily on ARM-based tablet computers. - -To build and run the app on ARM-based, "Windows RT" devices, you'll need to: - -- install Microsoft's "Remote Debugger" on the device. Visual C++ installs and - debugs ARM-based apps via IP networks. -- change a few options on the development machine, both to make sure it builds - for ARM (rather than x86 or x64), and to make sure it knows how to find the - Windows RT device (on the network). - -Microsoft's Remote Debugger can be found at -<https://msdn.microsoft.com/en-us/library/hh441469.aspx>. Please note -that separate versions of this debugger exist for different versions of Visual -C++, one each for MSVC 2015, 2013, and 2012. - -To setup Visual C++ to launch your app on an ARM device: - -1. make sure the Remote Debugger is running on your ARM device, and that it's on - the same IP network as your development machine. -2. from Visual C++'s toolbar, find a drop-down menu that says, "Win32". Click - it, then change the value to "ARM". -3. make sure Visual C++ knows the hostname or IP address of the ARM device. To - do this: - 1. open the app project's properties - 2. select "Debugging" - 3. next to "Machine Name", enter the hostname or IP address of the ARM - device - 4. if, and only if, you've turned off authentication in the Remote Debugger, - then change the setting for "Require Authentication" to No - 5. click "OK" -4. build and run the app (from Visual C++). The first time you do this, a - prompt will show up on the ARM device, asking for a Microsoft Account. You - do, unfortunately, need to log in here, and will need to follow the - subsequent registration steps in order to launch the app. After you do so, - if the app didn't already launch, try relaunching it again from within Visual - C++. - - -Troubleshooting ---------------- - -#### Build fails with message, "error LNK2038: mismatch detected for 'vccorlib_lib_should_be_specified_before_msvcrt_lib_to_linker'" - -Try adding the following to your linker flags. In MSVC, this can be done by -right-clicking on the app project, navigating to Configuration Properties -> -Linker -> Command Line, then adding them to the Additional Options -section. - -* For Release builds / MSVC-Configurations, add: - - /nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib - -* For Debug builds / MSVC-Configurations, add: - - /nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib - - -#### Mouse-motion events fail to get sent, or SDL_GetMouseState() fails to return updated values - -This may be caused by a bug in Windows itself, whereby hiding the mouse -cursor can cause mouse-position reporting to fail. - -SDL provides a workaround for this, but it requires that an app links to a -set of Win32-style cursor image-resource files. A copy of suitable resource -files can be found in `src/main/winrt/`. Adding them to an app's Visual C++ -project file should be sufficient to get the app to use them. - - -#### SDL's Visual Studio project file fails to open, with message, "The system can't find the file specified." - -This can be caused for any one of a few reasons, which Visual Studio can -report, but won't always do so in an up-front manner. - -To help determine why this error comes up: - -1. open a copy of Visual Studio without opening a project file. This can be - accomplished via Windows' Start Menu, among other means. -2. show Visual Studio's Output window. This can be done by going to VS' - menu bar, then to View, and then to Output. -3. try opening the SDL project file directly by going to VS' menu bar, then - to File, then to Open, then to Project/Solution. When a File-Open dialog - appears, open the SDL project (such as the one in SDL's source code, in its - directory, VisualC-WinRT/UWP_VS2015/). -4. after attempting to open SDL's Visual Studio project file, additional error - information will be output to the Output window. - -If Visual Studio reports (via its Output window) that the project: - -"could not be loaded because it's missing install components. To fix this launch Visual Studio setup with the following selections: -Microsoft.VisualStudio.ComponentGroup.UWP.VC" - -... then you will need to re-launch Visual Studio's installer, and make sure that -the workflow for "Universal Windows Platform development" is checked, and that its -optional component, "C++ Universal Windows Platform tools" is also checked. While -you are there, if you are planning on targeting UWP / Windows 10, also make sure -that you check the optional component, "Windows 10 SDK (10.0.10240.0)". After -making sure these items are checked as-appropriate, install them. - -Once you install these components, try re-launching Visual Studio, and re-opening -the SDL project file. If you still get the error dialog, try using the Output -window, again, seeing what Visual Studio says about it. - - -#### Game controllers / joysticks aren't working! - -Windows only permits certain game controllers and joysticks to work within -WinRT / UWP apps. Even if a game controller or joystick works in a Win32 -app, that device is not guaranteed to work inside a WinRT / UWP app. - -According to Microsoft, "Xbox compatible controllers" should work inside -UWP apps, potentially with more working in the future. This includes, but -may not be limited to, Microsoft-made Xbox controllers and USB adapters. -(Source: https://social.msdn.microsoft.com/Forums/en-US/9064838b-e8c3-4c18-8a83-19bf0dfe150d/xinput-fails-to-detect-game-controllers?forum=wpdevelop) - - +WinRT
+=====
+
+This port allows SDL applications to run on Microsoft's platforms that require
+use of "Windows Runtime", aka. "WinRT", APIs. Microsoft may, in some cases,
+refer to them as either "Windows Store", or for Windows 10, "UWP" apps.
+
+Some of the operating systems that include WinRT, are:
+
+* Windows 10, via its Universal Windows Platform (UWP) APIs
+* Windows 8.x
+* Windows RT 8.x (aka. Windows 8.x for ARM processors)
+* Windows Phone 8.x
+
+
+Requirements
+------------
+
+* Microsoft Visual C++ (aka Visual Studio), either 2017, 2015, 2013, or 2012
+ - Free, "Community" or "Express" editions may be used, so long as they
+ include support for either "Windows Store" or "Windows Phone" apps.
+ "Express" versions marked as supporting "Windows Desktop" development
+ typically do not include support for creating WinRT apps, to note.
+ (The "Community" editions of Visual C++ do, however, support both
+ desktop/Win32 and WinRT development).
+ - Visual Studio 2017 can be used, however it is recommended that you install
+ the Visual C++ 2015 build tools. These build tools can be installed
+ using VS 2017's installer. Be sure to also install the workload for
+ "Universal Windows Platform development", its optional component, the
+ "C++ Universal Windows Platform tools", and for UWP / Windows 10
+ development, the "Windows 10 SDK (10.0.10240.0)". Please note that
+ targeting UWP / Windows 10 apps from development machine(s) running
+ earlier versions of Windows, such as Windows 7, is not always supported
+ by Visual Studio, and you may get error(s) when attempting to do so.
+ - Visual C++ 2012 can only build apps that target versions 8.0 of Windows,
+ or Windows Phone. 8.0-targeted apps will run on devices running 8.1
+ editions of Windows, however they will not be able to take advantage of
+ 8.1-specific features.
+ - Visual C++ 2013 cannot create app projects that target Windows 8.0.
+ Visual C++ 2013 Update 4, can create app projects for Windows Phone 8.0,
+ Windows Phone 8.1, and Windows 8.1, but not Windows 8.0. An optional
+ Visual Studio add-in, "Tools for Maintaining Store apps for Windows 8",
+ allows Visual C++ 2013 to load and build Windows 8.0 projects that were
+ created with Visual C++ 2012, so long as Visual C++ 2012 is installed
+ on the same machine. More details on targeting different versions of
+ Windows can found at the following web pages:
+ - [Develop apps by using Visual Studio 2013](http://msdn.microsoft.com/en-us/library/windows/apps/br211384.aspx)
+ - [To add the Tools for Maintaining Store apps for Windows 8](http://msdn.microsoft.com/en-us/library/windows/apps/dn263114.aspx#AddMaintenanceTools)
+* A valid Microsoft account - This requirement is not imposed by SDL, but
+ rather by Microsoft's Visual C++ toolchain. This is required to launch or
+ debug apps.
+
+
+Status
+------
+
+Here is a rough list of what works, and what doesn't:
+
+* What works:
+ * compilation via Visual C++ 2012 through 2015
+ * compile-time platform detection for SDL programs. The C/C++ #define,
+ `__WINRT__`, will be set to 1 (by SDL) when compiling for WinRT.
+ * GPU-accelerated 2D rendering, via SDL_Renderer.
+ * OpenGL ES 2, via the ANGLE library (included separately from SDL)
+ * software rendering, via either SDL_Surface (optionally in conjunction with
+ SDL_GetWindowSurface() and SDL_UpdateWindowSurface()) or via the
+ SDL_Renderer APIs
+ * threads
+ * timers (via SDL_GetTicks(), SDL_AddTimer(), SDL_GetPerformanceCounter(),
+ SDL_GetPerformanceFrequency(), etc.)
+ * file I/O via SDL_RWops
+ * mouse input (unsupported on Windows Phone)
+ * audio, via SDL's WASAPI backend (if you want to record, your app must
+ have "Microphone" capabilities enabled in its manifest, and the user must
+ not have blocked access. Otherwise, capture devices will fail to work,
+ presenting as a device disconnect shortly after opening it.)
+ * .DLL file loading. Libraries *MUST* be packaged inside applications. Loading
+ anything outside of the app is not supported.
+ * system path retrieval via SDL's filesystem APIs
+ * game controllers. Support is provided via the SDL_Joystick and
+ SDL_GameController APIs, and is backed by Microsoft's XInput API. Please
+ note, however, that Windows limits game-controller support in UWP apps to,
+ "Xbox compatible controllers" (many controllers that work in Win32 apps,
+ do not work in UWP, due to restrictions in UWP itself.)
+ * multi-touch input
+ * app events. SDL_APP_WILLENTER* and SDL_APP_DIDENTER* events get sent out as
+ appropriate.
+ * window events
+ * using Direct3D 11.x APIs outside of SDL. Non-XAML / Direct3D-only apps can
+ choose to render content directly via Direct3D, using SDL to manage the
+ internal WinRT window, as well as input and audio. (Use
+ SDL_GetWindowWMInfo() to get the WinRT 'CoreWindow', and pass it into
+ IDXGIFactory2::CreateSwapChainForCoreWindow() as appropriate.)
+
+* What partially works:
+ * keyboard input. Most of WinRT's documented virtual keys are supported, as
+ well as many keys with documented hardware scancodes. Converting
+ SDL_Scancodes to or from SDL_Keycodes may not work, due to missing APIs
+ (MapVirtualKey()) in Microsoft's Windows Store / UWP APIs.
+ * SDLmain. WinRT uses a different signature for each app's main() function.
+ SDL-based apps that use this port must compile in SDL_winrt_main_NonXAML.cpp
+ (in `SDL\src\main\winrt\`) directly in order for their C-style main()
+ functions to be called.
+
+* What doesn't work:
+ * compilation with anything other than Visual C++
+ * programmatically-created custom cursors. These don't appear to be supported
+ by WinRT. Different OS-provided cursors can, however, be created via
+ SDL_CreateSystemCursor() (unsupported on Windows Phone)
+ * SDL_WarpMouseInWindow() or SDL_WarpMouseGlobal(). This are not currently
+ supported by WinRT itself.
+ * joysticks and game controllers that either are not supported by
+ Microsoft's XInput API, or are not supported within UWP apps (many
+ controllers that work in Win32, do not work in UWP, due to restrictions in
+ UWP itself).
+ * turning off VSync when rendering on Windows Phone. Attempts to turn VSync
+ off on Windows Phone result either in Direct3D not drawing anything, or it
+ forcing VSync back on. As such, SDL_RENDERER_PRESENTVSYNC will always get
+ turned-on on Windows Phone. This limitation is not present in non-Phone
+ WinRT (such as Windows 8.x), where turning off VSync appears to work.
+ * probably anything else that's not listed as supported
+
+
+
+Upgrade Notes
+-------------
+
+#### SDL_GetPrefPath() usage when upgrading WinRT apps from SDL 2.0.3
+
+SDL 2.0.4 fixes two bugs found in the WinRT version of SDL_GetPrefPath().
+The fixes may affect older, SDL 2.0.3-based apps' save data. Please note
+that these changes only apply to SDL-based WinRT apps, and not to apps for
+any other platform.
+
+1. SDL_GetPrefPath() would return an invalid path, one in which the path's
+ directory had not been created. Attempts to create files there
+ (via fopen(), for example), would fail, unless that directory was
+ explicitly created beforehand.
+
+2. SDL_GetPrefPath(), for non-WinPhone-based apps, would return a path inside
+ a WinRT 'Roaming' folder, the contents of which get automatically
+ synchronized across multiple devices. This process can occur while an
+ application runs, and can cause existing save-data to be overwritten
+ at unexpected times, with data from other devices. (Windows Phone apps
+ written with SDL 2.0.3 did not utilize a Roaming folder, due to API
+ restrictions in Windows Phone 8.0).
+
+
+SDL_GetPrefPath(), starting with SDL 2.0.4, addresses these by:
+
+1. making sure that SDL_GetPrefPath() returns a directory in which data
+ can be written to immediately, without first needing to create directories.
+
+2. basing SDL_GetPrefPath() off of a different, non-Roaming folder, the
+ contents of which do not automatically get synchronized across devices
+ (and which require less work to use safely, in terms of data integrity).
+
+Apps that wish to get their Roaming folder's path can do so either by using
+SDL_WinRTGetFSPathUTF8(), SDL_WinRTGetFSPathUNICODE() (which returns a
+UCS-2/wide-char string), or directly through the WinRT class,
+Windows.Storage.ApplicationData.
+
+
+
+Setup, High-Level Steps
+-----------------------
+
+The steps for setting up a project for an SDL/WinRT app looks like the
+following, at a high-level:
+
+1. create a new Visual C++ project using Microsoft's template for a,
+ "Direct3D App".
+2. remove most of the files from the project.
+3. make your app's project directly reference SDL/WinRT's own Visual C++
+ project file, via use of Visual C++'s "References" dialog. This will setup
+ the linker, and will copy SDL's .dll files to your app's final output.
+4. adjust your app's build settings, at minimum, telling it where to find SDL's
+ header files.
+5. add files that contains a WinRT-appropriate main function, along with some
+ data to make sure mouse-cursor-hiding (via SDL_ShowCursor(SDL_DISABLE) calls)
+ work properly.
+6. add SDL-specific app code.
+7. build and run your app.
+
+
+Setup, Detailed Steps
+---------------------
+
+### 1. Create a new project ###
+
+Create a new project using one of Visual C++'s templates for a plain, non-XAML,
+"Direct3D App" (XAML support for SDL/WinRT is not yet ready for use). If you
+don't see one of these templates, in Visual C++'s 'New Project' dialog, try
+using the textbox titled, 'Search Installed Templates' to look for one.
+
+
+### 2. Remove unneeded files from the project ###
+
+In the new project, delete any file that has one of the following extensions:
+
+- .cpp
+- .h
+- .hlsl
+
+When you are done, you should be left with a few files, each of which will be a
+necessary part of your app's project. These files will consist of:
+
+- an .appxmanifest file, which contains metadata on your WinRT app. This is
+ similar to an Info.plist file on iOS, or an AndroidManifest.xml on Android.
+- a few .png files, one of which is a splash screen (displayed when your app
+ launches), others are app icons.
+- a .pfx file, used for code signing purposes.
+
+
+### 3. Add references to SDL's project files ###
+
+SDL/WinRT can be built in multiple variations, spanning across three different
+CPU architectures (x86, x64, and ARM) and two different configurations
+(Debug and Release). WinRT and Visual C++ do not currently provide a means
+for combining multiple variations of one library into a single file.
+Furthermore, it does not provide an easy means for copying pre-built .dll files
+into your app's final output (via Post-Build steps, for example). It does,
+however, provide a system whereby an app can reference the MSVC projects of
+libraries such that, when the app is built:
+
+1. each library gets built for the appropriate CPU architecture(s) and WinRT
+ platform(s).
+2. each library's output, such as .dll files, get copied to the app's build
+ output.
+
+To set this up for SDL/WinRT, you'll need to run through the following steps:
+
+1. open up the Solution Explorer inside Visual C++ (under the "View" menu, then
+ "Solution Explorer")
+2. right click on your app's solution.
+3. navigate to "Add", then to "Existing Project..."
+4. find SDL/WinRT's Visual C++ project file and open it. Different project
+ files exist for different WinRT platforms. All of them are in SDL's
+ source distribution, in the following directories:
+ * `VisualC-WinRT/UWP_VS2015/` - for Windows 10 / UWP apps
+ * `VisualC-WinRT/WinPhone81_VS2013/` - for Windows Phone 8.1 apps
+ * `VisualC-WinRT/WinRT80_VS2012/` - for Windows 8.0 apps
+ * `VisualC-WinRT/WinRT81_VS2013/` - for Windows 8.1 apps
+5. once the project has been added, right-click on your app's project and
+ select, "References..."
+6. click on the button titled, "Add New Reference..."
+7. check the box next to SDL
+8. click OK to close the dialog
+9. SDL will now show up in the list of references. Click OK to close that
+ dialog.
+
+Your project is now linked to SDL's project, insofar that when the app is
+built, SDL will be built as well, with its build output getting included with
+your app.
+
+
+### 4. Adjust Your App's Build Settings ###
+
+Some build settings need to be changed in your app's project. This guide will
+outline the following:
+
+- making sure that the compiler knows where to find SDL's header files
+- **Optional for C++, but NECESSARY for compiling C code:** telling the
+ compiler not to use Microsoft's C++ extensions for WinRT development.
+- **Optional:** telling the compiler not generate errors due to missing
+ precompiled header files.
+
+To change these settings:
+
+1. right-click on the project
+2. choose "Properties"
+3. in the drop-down box next to "Configuration", choose, "All Configurations"
+4. in the drop-down box next to "Platform", choose, "All Platforms"
+5. in the left-hand list, expand the "C/C++" section
+6. select "General"
+7. edit the "Additional Include Directories" setting, and add a path to SDL's
+ "include" directory
+8. **Optional: to enable compilation of C code:** change the setting for
+ "Consume Windows Runtime Extension" from "Yes (/ZW)" to "No". If you're
+ working with a completely C++ based project, this step can usually be
+ omitted.
+9. **Optional: to disable precompiled headers (which can produce
+ 'stdafx.h'-related build errors, if setup incorrectly:** in the left-hand
+ list, select "Precompiled Headers", then change the setting for "Precompiled
+ Header" from "Use (/Yu)" to "Not Using Precompiled Headers".
+10. close the dialog, saving settings, by clicking the "OK" button
+
+
+### 5. Add a WinRT-appropriate main function, and a blank-cursor image, to the app. ###
+
+A few files should be included directly in your app's MSVC project, specifically:
+1. a WinRT-appropriate main function (which is different than main() functions on
+ other platforms)
+2. a Win32-style cursor resource, used by SDL_ShowCursor() to hide the mouse cursor
+ (if and when the app needs to do so). *If this cursor resource is not
+ included, mouse-position reporting may fail if and when the cursor is
+ hidden, due to possible bugs/design-oddities in Windows itself.*
+
+To include these files for C/C++ projects:
+
+1. right-click on your project (again, in Visual C++'s Solution Explorer),
+ navigate to "Add", then choose "Existing Item...".
+2. navigate to the directory containing SDL's source code, then into its
+ subdirectory, 'src/main/winrt/'. Select, then add, the following files:
+ - `SDL_winrt_main_NonXAML.cpp`
+ - `SDL2-WinRTResources.rc`
+ - `SDL2-WinRTResource_BlankCursor.cur`
+3. right-click on the file `SDL_winrt_main_NonXAML.cpp` (as listed in your
+ project), then click on "Properties...".
+4. in the drop-down box next to "Configuration", choose, "All Configurations"
+5. in the drop-down box next to "Platform", choose, "All Platforms"
+6. in the left-hand list, click on "C/C++"
+7. change the setting for "Consume Windows Runtime Extension" to "Yes (/ZW)".
+8. click the OK button. This will close the dialog.
+
+**NOTE: C++/CX compilation is currently required in at least one file of your
+app's project. This is to make sure that Visual C++'s linker builds a 'Windows
+Metadata' file (.winmd) for your app. Not doing so can lead to build errors.**
+
+For non-C++ projects, you will need to call SDL_WinRTRunApp from your language's
+main function, and generate SDL2-WinRTResources.res manually by using `rc` via
+the Developer Command Prompt and including it as a <Win32Resource> within the
+first <PropertyGroup> block in your Visual Studio project file.
+
+### 6. Add app code and assets ###
+
+At this point, you can add in SDL-specific source code. Be sure to include a
+C-style main function (ie: `int main(int argc, char *argv[])`). From there you
+should be able to create a single `SDL_Window` (WinRT apps can only have one
+window, at present), as well as an `SDL_Renderer`. Direct3D will be used to
+draw content. Events are received via SDL's usual event functions
+(`SDL_PollEvent`, etc.) If you have a set of existing source files and assets,
+you can start adding them to the project now. If not, or if you would like to
+make sure that you're setup correctly, some short and simple sample code is
+provided below.
+
+
+#### 6.A. ... when creating a new app ####
+
+If you are creating a new app (rather than porting an existing SDL-based app),
+or if you would just like a simple app to test SDL/WinRT with before trying to
+get existing code working, some working SDL/WinRT code is provided below. To
+set this up:
+
+1. right click on your app's project
+2. select Add, then New Item. An "Add New Item" dialog will show up.
+3. from the left-hand list, choose "Visual C++"
+4. from the middle/main list, choose "C++ File (.cpp)"
+5. near the bottom of the dialog, next to "Name:", type in a name for your
+source file, such as, "main.cpp".
+6. click on the Add button. This will close the dialog, add the new file to
+your project, and open the file in Visual C++'s text editor.
+7. Copy and paste the following code into the new file, then save it.
+
+```c
+#include <SDL.h>
+
+int main(int argc, char **argv)
+{
+ SDL_DisplayMode mode;
+ SDL_Window * window = NULL;
+ SDL_Renderer * renderer = NULL;
+ SDL_Event evt;
+ SDL_bool keep_going = SDL_TRUE;
+
+ if (SDL_Init(SDL_INIT_VIDEO) != 0) {
+ return 1;
+ } else if (SDL_GetCurrentDisplayMode(0, &mode) != 0) {
+ return 1;
+ } else if (SDL_CreateWindowAndRenderer(mode.w, mode.h, SDL_WINDOW_FULLSCREEN, &window, &renderer) != 0) {
+ return 1;
+ }
+
+ while (keep_going) {
+ while (SDL_PollEvent(&evt)) {
+ if ((evt.type == SDL_KEYDOWN) && (evt.key.keysym.sym == SDLK_ESCAPE)) {
+ keep_going = SDL_FALSE;
+ }
+ }
+
+ SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
+ SDL_RenderClear(renderer);
+ SDL_RenderPresent(renderer);
+ }
+
+ SDL_Quit();
+ return 0;
+}
+```
+
+#### 6.B. Adding code and assets ####
+
+If you have existing code and assets that you'd like to add, you should be able
+to add them now. The process for adding a set of files is as such.
+
+1. right click on the app's project
+2. select Add, then click on "New Item..."
+3. open any source, header, or asset files as appropriate. Support for C and
+C++ is available.
+
+Do note that WinRT only supports a subset of the APIs that are available to
+Win32-based apps. Many portions of the Win32 API and the C runtime are not
+available.
+
+A list of unsupported C APIs can be found at
+<http://msdn.microsoft.com/en-us/library/windows/apps/jj606124.aspx>
+
+General information on using the C runtime in WinRT can be found at
+<https://msdn.microsoft.com/en-us/library/hh972425.aspx>
+
+A list of supported Win32 APIs for WinRT apps can be found at
+<http://msdn.microsoft.com/en-us/library/windows/apps/br205757.aspx>. To note,
+the list of supported Win32 APIs for Windows Phone 8.0 is different.
+That list can be found at
+<http://msdn.microsoft.com/en-us/library/windowsphone/develop/jj662956(v=vs.105).aspx>
+
+
+### 7. Build and run your app ###
+
+Your app project should now be setup, and you should be ready to build your app.
+To run it on the local machine, open the Debug menu and choose "Start
+Debugging". This will build your app, then run your app full-screen. To switch
+out of your app, press the Windows key. Alternatively, you can choose to run
+your app in a window. To do this, before building and running your app, find
+the drop-down menu in Visual C++'s toolbar that says, "Local Machine". Expand
+this by clicking on the arrow on the right side of the list, then click on
+Simulator. Once you do that, any time you build and run the app, the app will
+launch in window, rather than full-screen.
+
+
+#### 7.A. Running apps on older, ARM-based, "Windows RT" devices ####
+
+**These instructions do not include Windows Phone, despite Windows Phone
+typically running on ARM processors.** They are specifically for devices
+that use the "Windows RT" operating system, which was a modified version of
+Windows 8.x that ran primarily on ARM-based tablet computers.
+
+To build and run the app on ARM-based, "Windows RT" devices, you'll need to:
+
+- install Microsoft's "Remote Debugger" on the device. Visual C++ installs and
+ debugs ARM-based apps via IP networks.
+- change a few options on the development machine, both to make sure it builds
+ for ARM (rather than x86 or x64), and to make sure it knows how to find the
+ Windows RT device (on the network).
+
+Microsoft's Remote Debugger can be found at
+<https://msdn.microsoft.com/en-us/library/hh441469.aspx>. Please note
+that separate versions of this debugger exist for different versions of Visual
+C++, one each for MSVC 2015, 2013, and 2012.
+
+To setup Visual C++ to launch your app on an ARM device:
+
+1. make sure the Remote Debugger is running on your ARM device, and that it's on
+ the same IP network as your development machine.
+2. from Visual C++'s toolbar, find a drop-down menu that says, "Win32". Click
+ it, then change the value to "ARM".
+3. make sure Visual C++ knows the hostname or IP address of the ARM device. To
+ do this:
+ 1. open the app project's properties
+ 2. select "Debugging"
+ 3. next to "Machine Name", enter the hostname or IP address of the ARM
+ device
+ 4. if, and only if, you've turned off authentication in the Remote Debugger,
+ then change the setting for "Require Authentication" to No
+ 5. click "OK"
+4. build and run the app (from Visual C++). The first time you do this, a
+ prompt will show up on the ARM device, asking for a Microsoft Account. You
+ do, unfortunately, need to log in here, and will need to follow the
+ subsequent registration steps in order to launch the app. After you do so,
+ if the app didn't already launch, try relaunching it again from within Visual
+ C++.
+
+
+Troubleshooting
+---------------
+
+#### Build fails with message, "error LNK2038: mismatch detected for 'vccorlib_lib_should_be_specified_before_msvcrt_lib_to_linker'"
+
+Try adding the following to your linker flags. In MSVC, this can be done by
+right-clicking on the app project, navigating to Configuration Properties ->
+Linker -> Command Line, then adding them to the Additional Options
+section.
+
+* For Release builds / MSVC-Configurations, add:
+
+ /nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib
+
+* For Debug builds / MSVC-Configurations, add:
+
+ /nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib
+
+
+#### Mouse-motion events fail to get sent, or SDL_GetMouseState() fails to return updated values
+
+This may be caused by a bug in Windows itself, whereby hiding the mouse
+cursor can cause mouse-position reporting to fail.
+
+SDL provides a workaround for this, but it requires that an app links to a
+set of Win32-style cursor image-resource files. A copy of suitable resource
+files can be found in `src/main/winrt/`. Adding them to an app's Visual C++
+project file should be sufficient to get the app to use them.
+
+
+#### SDL's Visual Studio project file fails to open, with message, "The system can't find the file specified."
+
+This can be caused for any one of a few reasons, which Visual Studio can
+report, but won't always do so in an up-front manner.
+
+To help determine why this error comes up:
+
+1. open a copy of Visual Studio without opening a project file. This can be
+ accomplished via Windows' Start Menu, among other means.
+2. show Visual Studio's Output window. This can be done by going to VS'
+ menu bar, then to View, and then to Output.
+3. try opening the SDL project file directly by going to VS' menu bar, then
+ to File, then to Open, then to Project/Solution. When a File-Open dialog
+ appears, open the SDL project (such as the one in SDL's source code, in its
+ directory, VisualC-WinRT/UWP_VS2015/).
+4. after attempting to open SDL's Visual Studio project file, additional error
+ information will be output to the Output window.
+
+If Visual Studio reports (via its Output window) that the project:
+
+"could not be loaded because it's missing install components. To fix this launch Visual Studio setup with the following selections:
+Microsoft.VisualStudio.ComponentGroup.UWP.VC"
+
+... then you will need to re-launch Visual Studio's installer, and make sure that
+the workflow for "Universal Windows Platform development" is checked, and that its
+optional component, "C++ Universal Windows Platform tools" is also checked. While
+you are there, if you are planning on targeting UWP / Windows 10, also make sure
+that you check the optional component, "Windows 10 SDK (10.0.10240.0)". After
+making sure these items are checked as-appropriate, install them.
+
+Once you install these components, try re-launching Visual Studio, and re-opening
+the SDL project file. If you still get the error dialog, try using the Output
+window, again, seeing what Visual Studio says about it.
+
+
+#### Game controllers / joysticks aren't working!
+
+Windows only permits certain game controllers and joysticks to work within
+WinRT / UWP apps. Even if a game controller or joystick works in a Win32
+app, that device is not guaranteed to work inside a WinRT / UWP app.
+
+According to Microsoft, "Xbox compatible controllers" should work inside
+UWP apps, potentially with more working in the future. This includes, but
+may not be limited to, Microsoft-made Xbox controllers and USB adapters.
+(Source: https://social.msdn.microsoft.com/Forums/en-US/9064838b-e8c3-4c18-8a83-19bf0dfe150d/xinput-fails-to-detect-game-controllers?forum=wpdevelop)
+
+
diff --git a/Client/ThirdParty/SDL2/docs/README.md b/Client/ThirdParty/SDL2/docs/README.md index 4591fcf..eda5987 100644 --- a/Client/ThirdParty/SDL2/docs/README.md +++ b/Client/ThirdParty/SDL2/docs/README.md @@ -1,65 +1,65 @@ -Simple DirectMedia Layer {#mainpage} -======================== - - (SDL) - - Version 2.0 - ---- -http://www.libsdl.org/ - -Simple DirectMedia Layer is a cross-platform development library designed -to provide low level access to audio, keyboard, mouse, joystick, and graphics -hardware via OpenGL and Direct3D. It is used by video playback software, -emulators, and popular games including Valve's award winning catalog -and many Humble Bundle games. - -SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. -Support for other platforms may be found in the source code. - -SDL is written in C, works natively with C++, and there are bindings -available for several other languages, including C# and Python. - -This library is distributed under the zlib license, which can be found -in the file "LICENSE.txt". - -The best way to learn how to use SDL is to check out the header files in -the "include" subdirectory and the programs in the "test" subdirectory. -The header files and test programs are well commented and always up to date. - -More documentation and FAQs are available online at [the wiki](http://wiki.libsdl.org/) - -- [Android](README-android.md) -- [CMake](README-cmake.md) -- [DirectFB](README-directfb.md) -- [DynAPI](README-dynapi.md) -- [Emscripten](README-emscripten.md) -- [Gesture](README-gesture.md) -- [Git](README-git.md) -- [iOS](README-ios.md) -- [Linux](README-linux.md) -- [OS X](README-macosx.md) -- [Native Client](README-nacl.md) -- [Pandora](README-pandora.md) -- [Supported Platforms](README-platforms.md) -- [Porting information](README-porting.md) -- [PSP](README-psp.md) -- [Raspberry Pi](README-raspberrypi.md) -- [Touch](README-touch.md) -- [WinCE](README-wince.md) -- [Windows](README-windows.md) -- [WinRT](README-winrt.md) -- [PSVita](README-vita.md) - -If you need help with the library, or just want to discuss SDL related -issues, you can join the [SDL Discourse](https://discourse.libsdl.org/), -which can be used as a web forum or a mailing list, at your preference. - -If you want to report bugs or contribute patches, please submit them to -[our bug tracker](https://github.com/libsdl-org/SDL/issues) - -Enjoy! - - -Sam Lantinga <mailto:slouken@libsdl.org> - +Simple DirectMedia Layer {#mainpage}
+========================
+
+ (SDL)
+
+ Version 2.0
+
+---
+http://www.libsdl.org/
+
+Simple DirectMedia Layer is a cross-platform development library designed
+to provide low level access to audio, keyboard, mouse, joystick, and graphics
+hardware via OpenGL and Direct3D. It is used by video playback software,
+emulators, and popular games including Valve's award winning catalog
+and many Humble Bundle games.
+
+SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
+Support for other platforms may be found in the source code.
+
+SDL is written in C, works natively with C++, and there are bindings
+available for several other languages, including C# and Python.
+
+This library is distributed under the zlib license, which can be found
+in the file "LICENSE.txt".
+
+The best way to learn how to use SDL is to check out the header files in
+the "include" subdirectory and the programs in the "test" subdirectory.
+The header files and test programs are well commented and always up to date.
+
+More documentation and FAQs are available online at [the wiki](http://wiki.libsdl.org/)
+
+- [Android](README-android.md)
+- [CMake](README-cmake.md)
+- [DirectFB](README-directfb.md)
+- [DynAPI](README-dynapi.md)
+- [Emscripten](README-emscripten.md)
+- [Gesture](README-gesture.md)
+- [Git](README-git.md)
+- [iOS](README-ios.md)
+- [Linux](README-linux.md)
+- [OS X](README-macosx.md)
+- [Native Client](README-nacl.md)
+- [Pandora](README-pandora.md)
+- [Supported Platforms](README-platforms.md)
+- [Porting information](README-porting.md)
+- [PSP](README-psp.md)
+- [Raspberry Pi](README-raspberrypi.md)
+- [Touch](README-touch.md)
+- [WinCE](README-wince.md)
+- [Windows](README-windows.md)
+- [WinRT](README-winrt.md)
+- [PSVita](README-vita.md)
+
+If you need help with the library, or just want to discuss SDL related
+issues, you can join the [SDL Discourse](https://discourse.libsdl.org/),
+which can be used as a web forum or a mailing list, at your preference.
+
+If you want to report bugs or contribute patches, please submit them to
+[our bug tracker](https://github.com/libsdl-org/SDL/issues)
+
+Enjoy!
+
+
+Sam Lantinga <mailto:slouken@libsdl.org>
+
diff --git a/Client/ThirdParty/fix32/fix32.h b/Client/ThirdParty/fix32/fix32.h index 1c5d3c6..fb3d65c 100644 --- a/Client/ThirdParty/fix32/fix32.h +++ b/Client/ThirdParty/fix32/fix32.h @@ -1,7 +1,7 @@ -#pragma once - -#include <stdint.h> - -// -2,147,483,648 to 2,147,483,647 -typedef int64_t fix32_t; - +#pragma once
+
+#include <stdint.h>
+
+// -2,147,483,648 to 2,147,483,647
+typedef int64_t fix32_t;
+
diff --git a/Client/ThirdParty/fpm/.appveyor.yml b/Client/ThirdParty/fpm/.appveyor.yml new file mode 100644 index 0000000..703c686 --- /dev/null +++ b/Client/ThirdParty/fpm/.appveyor.yml @@ -0,0 +1,26 @@ +version: 0.1.{build} + +branches: + only: + - master + +image: +- Visual Studio 2017 +- Visual Studio 2019 + +configuration: + - Debug + - Release + +before_build: + - mkdir build + - cd build + - cmake .. + +build: + project: build/ALL_BUILD.vcxproj + parallel: true + verbosity: minimal + +test_script: + - ctest -C %configuration% diff --git a/Client/ThirdParty/fpm/.gitignore b/Client/ThirdParty/fpm/.gitignore new file mode 100644 index 0000000..f90ee95 --- /dev/null +++ b/Client/ThirdParty/fpm/.gitignore @@ -0,0 +1,4 @@ +/.vs +/.vscode +/build +/CMakeSettings.json diff --git a/Client/ThirdParty/fpm/.travis.yml b/Client/ThirdParty/fpm/.travis.yml new file mode 100644 index 0000000..d920b0e --- /dev/null +++ b/Client/ThirdParty/fpm/.travis.yml @@ -0,0 +1,39 @@ +language: cpp +dist: xenial + +sudo: false +os: + - linux + +before_install: + - sudo apt-get install -y gnuplot + +matrix: + include: + - os: linux + compiler: gcc + env: CONFIG=Debug + - os: linux + compiler: gcc + env: CONFIG=Release + - os: linux + compiler: clang + env: CONFIG=Debug + - os: linux + compiler: clang + env: CONFIG=Release + +script: + - set -e + - mkdir -p build && cd build + - cmake -DCMAKE_BUILD_TYPE=$CONFIG .. && make -j + - ctest --output-on-failure + - make fpm-accuracy-images -j + +addons: + artifacts: + working_dir: build + paths: + - $(ls accuracy-*.png | tr "\n" ":") + target_paths: + - fpm diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/CMakeLists.txt b/Client/ThirdParty/fpm/3rdparty/googlebench/CMakeLists.txt new file mode 100644 index 0000000..8b4544c --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/CMakeLists.txt @@ -0,0 +1,42 @@ +project (benchmark) + +add_library(benchmark + src/benchmark.cc + src/benchmark_register.cc + src/colorprint.cc + src/commandlineflags.cc + src/complexity.cc + src/console_reporter.cc + src/counter.cc + src/csv_reporter.cc + src/json_reporter.cc + src/reporter.cc + src/sleep.cc + src/statistics.cc + src/string_util.cc + src/sysinfo.cc + src/timers.cc +) +target_include_directories(benchmark PUBLIC include) + +# Ensure we have pthreads +find_package(Threads REQUIRED) + +# Link threads. +target_link_libraries(benchmark Threads::Threads) +find_library(LIBRT rt) +if(LIBRT) + target_link_libraries(benchmark ${LIBRT}) +endif() + +# We need extra libraries on Windows +if(${CMAKE_SYSTEM_NAME} MATCHES "Windows") + target_compile_definitions(benchmark PRIVATE _CRT_SECURE_NO_WARNINGS) + target_link_libraries(benchmark Shlwapi) +endif() + +# Benchmark main library +add_library(benchmark_main + src/benchmark_main.cc +) +target_link_libraries(benchmark_main benchmark)
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/include/benchmark/benchmark.h b/Client/ThirdParty/fpm/3rdparty/googlebench/include/benchmark/benchmark.h new file mode 100644 index 0000000..23dd3d0 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/include/benchmark/benchmark.h @@ -0,0 +1,1456 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Support for registering benchmarks for functions. + +/* Example usage: +// Define a function that executes the code to be measured a +// specified number of times: +static void BM_StringCreation(benchmark::State& state) { + for (auto _ : state) + std::string empty_string; +} + +// Register the function as a benchmark +BENCHMARK(BM_StringCreation); + +// Define another benchmark +static void BM_StringCopy(benchmark::State& state) { + std::string x = "hello"; + for (auto _ : state) + std::string copy(x); +} +BENCHMARK(BM_StringCopy); + +// Augment the main() program to invoke benchmarks if specified +// via the --benchmarks command line flag. E.g., +// my_unittest --benchmark_filter=all +// my_unittest --benchmark_filter=BM_StringCreation +// my_unittest --benchmark_filter=String +// my_unittest --benchmark_filter='Copy|Creation' +int main(int argc, char** argv) { + benchmark::Initialize(&argc, argv); + benchmark::RunSpecifiedBenchmarks(); + return 0; +} + +// Sometimes a family of microbenchmarks can be implemented with +// just one routine that takes an extra argument to specify which +// one of the family of benchmarks to run. For example, the following +// code defines a family of microbenchmarks for measuring the speed +// of memcpy() calls of different lengths: + +static void BM_memcpy(benchmark::State& state) { + char* src = new char[state.range(0)]; char* dst = new char[state.range(0)]; + memset(src, 'x', state.range(0)); + for (auto _ : state) + memcpy(dst, src, state.range(0)); + state.SetBytesProcessed(int64_t(state.iterations()) * + int64_t(state.range(0))); + delete[] src; delete[] dst; +} +BENCHMARK(BM_memcpy)->Arg(8)->Arg(64)->Arg(512)->Arg(1<<10)->Arg(8<<10); + +// The preceding code is quite repetitive, and can be replaced with the +// following short-hand. The following invocation will pick a few +// appropriate arguments in the specified range and will generate a +// microbenchmark for each such argument. +BENCHMARK(BM_memcpy)->Range(8, 8<<10); + +// You might have a microbenchmark that depends on two inputs. For +// example, the following code defines a family of microbenchmarks for +// measuring the speed of set insertion. +static void BM_SetInsert(benchmark::State& state) { + set<int> data; + for (auto _ : state) { + state.PauseTiming(); + data = ConstructRandomSet(state.range(0)); + state.ResumeTiming(); + for (int j = 0; j < state.range(1); ++j) + data.insert(RandomNumber()); + } +} +BENCHMARK(BM_SetInsert) + ->Args({1<<10, 128}) + ->Args({2<<10, 128}) + ->Args({4<<10, 128}) + ->Args({8<<10, 128}) + ->Args({1<<10, 512}) + ->Args({2<<10, 512}) + ->Args({4<<10, 512}) + ->Args({8<<10, 512}); + +// The preceding code is quite repetitive, and can be replaced with +// the following short-hand. The following macro will pick a few +// appropriate arguments in the product of the two specified ranges +// and will generate a microbenchmark for each such pair. +BENCHMARK(BM_SetInsert)->Ranges({{1<<10, 8<<10}, {128, 512}}); + +// For more complex patterns of inputs, passing a custom function +// to Apply allows programmatic specification of an +// arbitrary set of arguments to run the microbenchmark on. +// The following example enumerates a dense range on +// one parameter, and a sparse range on the second. +static void CustomArguments(benchmark::internal::Benchmark* b) { + for (int i = 0; i <= 10; ++i) + for (int j = 32; j <= 1024*1024; j *= 8) + b->Args({i, j}); +} +BENCHMARK(BM_SetInsert)->Apply(CustomArguments); + +// Templated microbenchmarks work the same way: +// Produce then consume 'size' messages 'iters' times +// Measures throughput in the absence of multiprogramming. +template <class Q> int BM_Sequential(benchmark::State& state) { + Q q; + typename Q::value_type v; + for (auto _ : state) { + for (int i = state.range(0); i--; ) + q.push(v); + for (int e = state.range(0); e--; ) + q.Wait(&v); + } + // actually messages, not bytes: + state.SetBytesProcessed( + static_cast<int64_t>(state.iterations())*state.range(0)); +} +BENCHMARK_TEMPLATE(BM_Sequential, WaitQueue<int>)->Range(1<<0, 1<<10); + +Use `Benchmark::MinTime(double t)` to set the minimum time used to run the +benchmark. This option overrides the `benchmark_min_time` flag. + +void BM_test(benchmark::State& state) { + ... body ... +} +BENCHMARK(BM_test)->MinTime(2.0); // Run for at least 2 seconds. + +In a multithreaded test, it is guaranteed that none of the threads will start +until all have reached the loop start, and all will have finished before any +thread exits the loop body. As such, any global setup or teardown you want to +do can be wrapped in a check against the thread index: + +static void BM_MultiThreaded(benchmark::State& state) { + if (state.thread_index == 0) { + // Setup code here. + } + for (auto _ : state) { + // Run the test as normal. + } + if (state.thread_index == 0) { + // Teardown code here. + } +} +BENCHMARK(BM_MultiThreaded)->Threads(4); + + +If a benchmark runs a few milliseconds it may be hard to visually compare the +measured times, since the output data is given in nanoseconds per default. In +order to manually set the time unit, you can specify it manually: + +BENCHMARK(BM_test)->Unit(benchmark::kMillisecond); +*/ + +#ifndef BENCHMARK_BENCHMARK_H_ +#define BENCHMARK_BENCHMARK_H_ + + +// The _MSVC_LANG check should detect Visual Studio 2015 Update 3 and newer. +#if __cplusplus >= 201103L || (defined(_MSVC_LANG) && _MSVC_LANG >= 201103L) +#define BENCHMARK_HAS_CXX11 +#endif + +#include <stdint.h> + +#include <algorithm> +#include <cassert> +#include <cstddef> +#include <iosfwd> +#include <string> +#include <vector> +#include <map> +#include <set> + +#if defined(BENCHMARK_HAS_CXX11) +#include <type_traits> +#include <initializer_list> +#include <utility> +#endif + +#if defined(_MSC_VER) +#include <intrin.h> // for _ReadWriteBarrier +#endif + +#ifndef BENCHMARK_HAS_CXX11 +#define BENCHMARK_DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName&); \ + TypeName& operator=(const TypeName&) +#else +#define BENCHMARK_DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName&) = delete; \ + TypeName& operator=(const TypeName&) = delete +#endif + +#if defined(__GNUC__) +#define BENCHMARK_UNUSED __attribute__((unused)) +#define BENCHMARK_ALWAYS_INLINE __attribute__((always_inline)) +#define BENCHMARK_NOEXCEPT noexcept +#define BENCHMARK_NOEXCEPT_OP(x) noexcept(x) +#elif defined(_MSC_VER) && !defined(__clang__) +#define BENCHMARK_UNUSED +#define BENCHMARK_ALWAYS_INLINE __forceinline +#if _MSC_VER >= 1900 +#define BENCHMARK_NOEXCEPT noexcept +#define BENCHMARK_NOEXCEPT_OP(x) noexcept(x) +#else +#define BENCHMARK_NOEXCEPT +#define BENCHMARK_NOEXCEPT_OP(x) +#endif +#define __func__ __FUNCTION__ +#else +#define BENCHMARK_UNUSED +#define BENCHMARK_ALWAYS_INLINE +#define BENCHMARK_NOEXCEPT +#define BENCHMARK_NOEXCEPT_OP(x) +#endif + +#define BENCHMARK_INTERNAL_TOSTRING2(x) #x +#define BENCHMARK_INTERNAL_TOSTRING(x) BENCHMARK_INTERNAL_TOSTRING2(x) + +#if defined(__GNUC__) +#define BENCHMARK_BUILTIN_EXPECT(x, y) __builtin_expect(x, y) +#define BENCHMARK_DEPRECATED_MSG(msg) __attribute__((deprecated(msg))) +#else +#define BENCHMARK_BUILTIN_EXPECT(x, y) x +#define BENCHMARK_DEPRECATED_MSG(msg) +#define BENCHMARK_WARNING_MSG(msg) __pragma(message(__FILE__ "(" BENCHMARK_INTERNAL_TOSTRING(__LINE__) ") : warning note: " msg)) +#endif + +#if defined(__GNUC__) && !defined(__clang__) +#define BENCHMARK_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) +#endif + +namespace benchmark { +class BenchmarkReporter; + +void Initialize(int* argc, char** argv); + +// Report to stdout all arguments in 'argv' as unrecognized except the first. +// Returns true there is at least on unrecognized argument (i.e. 'argc' > 1). +bool ReportUnrecognizedArguments(int argc, char** argv); + +// Generate a list of benchmarks matching the specified --benchmark_filter flag +// and if --benchmark_list_tests is specified return after printing the name +// of each matching benchmark. Otherwise run each matching benchmark and +// report the results. +// +// The second and third overload use the specified 'console_reporter' and +// 'file_reporter' respectively. 'file_reporter' will write to the file +// specified +// by '--benchmark_output'. If '--benchmark_output' is not given the +// 'file_reporter' is ignored. +// +// RETURNS: The number of matching benchmarks. +size_t RunSpecifiedBenchmarks(); +size_t RunSpecifiedBenchmarks(BenchmarkReporter* console_reporter); +size_t RunSpecifiedBenchmarks(BenchmarkReporter* console_reporter, + BenchmarkReporter* file_reporter); + +// If this routine is called, peak memory allocation past this point in the +// benchmark is reported at the end of the benchmark report line. (It is +// computed by running the benchmark once with a single iteration and a memory +// tracer.) +// TODO(dominic) +// void MemoryUsage(); + +namespace internal { +class Benchmark; +class BenchmarkImp; +class BenchmarkFamilies; + +void UseCharPointer(char const volatile*); + +// Take ownership of the pointer and register the benchmark. Return the +// registered benchmark. +Benchmark* RegisterBenchmarkInternal(Benchmark*); + +// Ensure that the standard streams are properly initialized in every TU. +int InitializeStreams(); +BENCHMARK_UNUSED static int stream_init_anchor = InitializeStreams(); + +} // namespace internal + + +#if (!defined(__GNUC__) && !defined(__clang__)) || defined(__pnacl__) || \ + defined(__EMSCRIPTEN__) +# define BENCHMARK_HAS_NO_INLINE_ASSEMBLY +#endif + + +// The DoNotOptimize(...) function can be used to prevent a value or +// expression from being optimized away by the compiler. This function is +// intended to add little to no overhead. +// See: https://youtu.be/nXaxk27zwlk?t=2441 +#ifndef BENCHMARK_HAS_NO_INLINE_ASSEMBLY +template <class Tp> +inline BENCHMARK_ALWAYS_INLINE +void DoNotOptimize(Tp const& value) { + asm volatile("" : : "r,m"(value) : "memory"); +} + +template <class Tp> +inline BENCHMARK_ALWAYS_INLINE void DoNotOptimize(Tp& value) { +#if defined(__clang__) + asm volatile("" : "+r,m"(value) : : "memory"); +#else + asm volatile("" : "+m,r"(value) : : "memory"); +#endif +} + +// Force the compiler to flush pending writes to global memory. Acts as an +// effective read/write barrier +inline BENCHMARK_ALWAYS_INLINE void ClobberMemory() { + asm volatile("" : : : "memory"); +} +#elif defined(_MSC_VER) +template <class Tp> +inline BENCHMARK_ALWAYS_INLINE void DoNotOptimize(Tp const& value) { + internal::UseCharPointer(&reinterpret_cast<char const volatile&>(value)); + _ReadWriteBarrier(); +} + +inline BENCHMARK_ALWAYS_INLINE void ClobberMemory() { + _ReadWriteBarrier(); +} +#else +template <class Tp> +inline BENCHMARK_ALWAYS_INLINE void DoNotOptimize(Tp const& value) { + internal::UseCharPointer(&reinterpret_cast<char const volatile&>(value)); +} +// FIXME Add ClobberMemory() for non-gnu and non-msvc compilers +#endif + + + +// This class is used for user-defined counters. +class Counter { +public: + + enum Flags { + kDefaults = 0, + // Mark the counter as a rate. It will be presented divided + // by the duration of the benchmark. + kIsRate = 1, + // Mark the counter as a thread-average quantity. It will be + // presented divided by the number of threads. + kAvgThreads = 2, + // Mark the counter as a thread-average rate. See above. + kAvgThreadsRate = kIsRate|kAvgThreads + }; + + double value; + Flags flags; + + BENCHMARK_ALWAYS_INLINE + Counter(double v = 0., Flags f = kDefaults) : value(v), flags(f) {} + + BENCHMARK_ALWAYS_INLINE operator double const& () const { return value; } + BENCHMARK_ALWAYS_INLINE operator double & () { return value; } + +}; + +// This is the container for the user-defined counters. +typedef std::map<std::string, Counter> UserCounters; + + +// TimeUnit is passed to a benchmark in order to specify the order of magnitude +// for the measured time. +enum TimeUnit { kNanosecond, kMicrosecond, kMillisecond }; + +// BigO is passed to a benchmark in order to specify the asymptotic +// computational +// complexity for the benchmark. In case oAuto is selected, complexity will be +// calculated automatically to the best fit. +enum BigO { oNone, o1, oN, oNSquared, oNCubed, oLogN, oNLogN, oAuto, oLambda }; + +// BigOFunc is passed to a benchmark in order to specify the asymptotic +// computational complexity for the benchmark. +typedef double(BigOFunc)(int64_t); + +// StatisticsFunc is passed to a benchmark in order to compute some descriptive +// statistics over all the measurements of some type +typedef double(StatisticsFunc)(const std::vector<double>&); + +struct Statistics { + std::string name_; + StatisticsFunc* compute_; + + Statistics(std::string name, StatisticsFunc* compute) + : name_(name), compute_(compute) {} +}; + +namespace internal { +class ThreadTimer; +class ThreadManager; + +enum ReportMode +#if defined(BENCHMARK_HAS_CXX11) + : unsigned +#else +#endif + { + RM_Unspecified, // The mode has not been manually specified + RM_Default, // The mode is user-specified as default. + RM_ReportAggregatesOnly +}; +} // namespace internal + +// State is passed to a running Benchmark and contains state for the +// benchmark to use. +class State { + public: + struct StateIterator; + friend struct StateIterator; + + // Returns iterators used to run each iteration of a benchmark using a + // C++11 ranged-based for loop. These functions should not be called directly. + // + // REQUIRES: The benchmark has not started running yet. Neither begin nor end + // have been called previously. + // + // NOTE: KeepRunning may not be used after calling either of these functions. + BENCHMARK_ALWAYS_INLINE StateIterator begin(); + BENCHMARK_ALWAYS_INLINE StateIterator end(); + + // Returns true if the benchmark should continue through another iteration. + // NOTE: A benchmark may not return from the test until KeepRunning() has + // returned false. + bool KeepRunning(); + + // Returns true iff the benchmark should run n more iterations. + // REQUIRES: 'n' > 0. + // NOTE: A benchmark must not return from the test until KeepRunningBatch() + // has returned false. + // NOTE: KeepRunningBatch() may overshoot by up to 'n' iterations. + // + // Intended usage: + // while (state.KeepRunningBatch(1000)) { + // // process 1000 elements + // } + bool KeepRunningBatch(size_t n); + + // REQUIRES: timer is running and 'SkipWithError(...)' has not been called + // by the current thread. + // Stop the benchmark timer. If not called, the timer will be + // automatically stopped after the last iteration of the benchmark loop. + // + // For threaded benchmarks the PauseTiming() function only pauses the timing + // for the current thread. + // + // NOTE: The "real time" measurement is per-thread. If different threads + // report different measurements the largest one is reported. + // + // NOTE: PauseTiming()/ResumeTiming() are relatively + // heavyweight, and so their use should generally be avoided + // within each benchmark iteration, if possible. + void PauseTiming(); + + // REQUIRES: timer is not running and 'SkipWithError(...)' has not been called + // by the current thread. + // Start the benchmark timer. The timer is NOT running on entrance to the + // benchmark function. It begins running after control flow enters the + // benchmark loop. + // + // NOTE: PauseTiming()/ResumeTiming() are relatively + // heavyweight, and so their use should generally be avoided + // within each benchmark iteration, if possible. + void ResumeTiming(); + + // REQUIRES: 'SkipWithError(...)' has not been called previously by the + // current thread. + // Report the benchmark as resulting in an error with the specified 'msg'. + // After this call the user may explicitly 'return' from the benchmark. + // + // If the ranged-for style of benchmark loop is used, the user must explicitly + // break from the loop, otherwise all future iterations will be run. + // If the 'KeepRunning()' loop is used the current thread will automatically + // exit the loop at the end of the current iteration. + // + // For threaded benchmarks only the current thread stops executing and future + // calls to `KeepRunning()` will block until all threads have completed + // the `KeepRunning()` loop. If multiple threads report an error only the + // first error message is used. + // + // NOTE: Calling 'SkipWithError(...)' does not cause the benchmark to exit + // the current scope immediately. If the function is called from within + // the 'KeepRunning()' loop the current iteration will finish. It is the users + // responsibility to exit the scope as needed. + void SkipWithError(const char* msg); + + // REQUIRES: called exactly once per iteration of the benchmarking loop. + // Set the manually measured time for this benchmark iteration, which + // is used instead of automatically measured time if UseManualTime() was + // specified. + // + // For threaded benchmarks the final value will be set to the largest + // reported values. + void SetIterationTime(double seconds); + + // Set the number of bytes processed by the current benchmark + // execution. This routine is typically called once at the end of a + // throughput oriented benchmark. If this routine is called with a + // value > 0, the report is printed in MB/sec instead of nanoseconds + // per iteration. + // + // REQUIRES: a benchmark has exited its benchmarking loop. + BENCHMARK_ALWAYS_INLINE + void SetBytesProcessed(int64_t bytes) { bytes_processed_ = bytes; } + + BENCHMARK_ALWAYS_INLINE + int64_t bytes_processed() const { return bytes_processed_; } + + // If this routine is called with complexity_n > 0 and complexity report is + // requested for the + // family benchmark, then current benchmark will be part of the computation + // and complexity_n will + // represent the length of N. + BENCHMARK_ALWAYS_INLINE + void SetComplexityN(int64_t complexity_n) { complexity_n_ = complexity_n; } + + BENCHMARK_ALWAYS_INLINE + int64_t complexity_length_n() { return complexity_n_; } + + // If this routine is called with items > 0, then an items/s + // label is printed on the benchmark report line for the currently + // executing benchmark. It is typically called at the end of a processing + // benchmark where a processing items/second output is desired. + // + // REQUIRES: a benchmark has exited its benchmarking loop. + BENCHMARK_ALWAYS_INLINE + void SetItemsProcessed(int64_t items) { items_processed_ = items; } + + BENCHMARK_ALWAYS_INLINE + int64_t items_processed() const { return items_processed_; } + + // If this routine is called, the specified label is printed at the + // end of the benchmark report line for the currently executing + // benchmark. Example: + // static void BM_Compress(benchmark::State& state) { + // ... + // double compress = input_size / output_size; + // state.SetLabel(StrFormat("compress:%.1f%%", 100.0*compression)); + // } + // Produces output that looks like: + // BM_Compress 50 50 14115038 compress:27.3% + // + // REQUIRES: a benchmark has exited its benchmarking loop. + void SetLabel(const char* label); + + void BENCHMARK_ALWAYS_INLINE SetLabel(const std::string& str) { + this->SetLabel(str.c_str()); + } + + // Range arguments for this run. CHECKs if the argument has been set. + BENCHMARK_ALWAYS_INLINE + int64_t range(std::size_t pos = 0) const { + assert(range_.size() > pos); + return range_[pos]; + } + + BENCHMARK_DEPRECATED_MSG("use 'range(0)' instead") + int64_t range_x() const { return range(0); } + + BENCHMARK_DEPRECATED_MSG("use 'range(1)' instead") + int64_t range_y() const { return range(1); } + + BENCHMARK_ALWAYS_INLINE + size_t iterations() const { + if (BENCHMARK_BUILTIN_EXPECT(!started_, false)) { + return 0; + } + return max_iterations - total_iterations_ + batch_leftover_; + } + +private: // items we expect on the first cache line (ie 64 bytes of the struct) + + // When total_iterations_ is 0, KeepRunning() and friends will return false. + // May be larger than max_iterations. + size_t total_iterations_; + + // When using KeepRunningBatch(), batch_leftover_ holds the number of + // iterations beyond max_iters that were run. Used to track + // completed_iterations_ accurately. + size_t batch_leftover_; + +public: + const size_t max_iterations; + +private: + bool started_; + bool finished_; + bool error_occurred_; + +private: // items we don't need on the first cache line + std::vector<int64_t> range_; + + int64_t bytes_processed_; + int64_t items_processed_; + + int64_t complexity_n_; + + public: + // Container for user-defined counters. + UserCounters counters; + // Index of the executing thread. Values from [0, threads). + const int thread_index; + // Number of threads concurrently executing the benchmark. + const int threads; + + + // TODO(EricWF) make me private + State(size_t max_iters, const std::vector<int64_t>& ranges, int thread_i, + int n_threads, internal::ThreadTimer* timer, + internal::ThreadManager* manager); + + private: + void StartKeepRunning(); + // Implementation of KeepRunning() and KeepRunningBatch(). + // is_batch must be true unless n is 1. + bool KeepRunningInternal(size_t n, bool is_batch); + void FinishKeepRunning(); + internal::ThreadTimer* timer_; + internal::ThreadManager* manager_; + BENCHMARK_DISALLOW_COPY_AND_ASSIGN(State); +}; + +inline BENCHMARK_ALWAYS_INLINE +bool State::KeepRunning() { + return KeepRunningInternal(1, /*is_batch=*/ false); +} + +inline BENCHMARK_ALWAYS_INLINE +bool State::KeepRunningBatch(size_t n) { + return KeepRunningInternal(n, /*is_batch=*/ true); +} + +inline BENCHMARK_ALWAYS_INLINE +bool State::KeepRunningInternal(size_t n, bool is_batch) { + // total_iterations_ is set to 0 by the constructor, and always set to a + // nonzero value by StartKepRunning(). + assert(n > 0); + // n must be 1 unless is_batch is true. + assert(is_batch || n == 1); + if (BENCHMARK_BUILTIN_EXPECT(total_iterations_ >= n, true)) { + total_iterations_ -= n; + return true; + } + if (!started_) { + StartKeepRunning(); + if (!error_occurred_ && total_iterations_ >= n) { + total_iterations_-= n; + return true; + } + } + // For non-batch runs, total_iterations_ must be 0 by now. + if (is_batch && total_iterations_ != 0) { + batch_leftover_ = n - total_iterations_; + total_iterations_ = 0; + return true; + } + FinishKeepRunning(); + return false; +} + +struct State::StateIterator { + struct BENCHMARK_UNUSED Value {}; + typedef std::forward_iterator_tag iterator_category; + typedef Value value_type; + typedef Value reference; + typedef Value pointer; + typedef std::ptrdiff_t difference_type; + + private: + friend class State; + BENCHMARK_ALWAYS_INLINE + StateIterator() : cached_(0), parent_() {} + + BENCHMARK_ALWAYS_INLINE + explicit StateIterator(State* st) + : cached_(st->error_occurred_ ? 0 : st->max_iterations), parent_(st) {} + + public: + BENCHMARK_ALWAYS_INLINE + Value operator*() const { return Value(); } + + BENCHMARK_ALWAYS_INLINE + StateIterator& operator++() { + assert(cached_ > 0); + --cached_; + return *this; + } + + BENCHMARK_ALWAYS_INLINE + bool operator!=(StateIterator const&) const { + if (BENCHMARK_BUILTIN_EXPECT(cached_ != 0, true)) return true; + parent_->FinishKeepRunning(); + return false; + } + + private: + size_t cached_; + State* const parent_; +}; + +inline BENCHMARK_ALWAYS_INLINE State::StateIterator State::begin() { + return StateIterator(this); +} +inline BENCHMARK_ALWAYS_INLINE State::StateIterator State::end() { + StartKeepRunning(); + return StateIterator(); +} + +namespace internal { + +typedef void(Function)(State&); + +// ------------------------------------------------------ +// Benchmark registration object. The BENCHMARK() macro expands +// into an internal::Benchmark* object. Various methods can +// be called on this object to change the properties of the benchmark. +// Each method returns "this" so that multiple method calls can +// chained into one expression. +class Benchmark { + public: + virtual ~Benchmark(); + + // Note: the following methods all return "this" so that multiple + // method calls can be chained together in one expression. + + // Run this benchmark once with "x" as the extra argument passed + // to the function. + // REQUIRES: The function passed to the constructor must accept an arg1. + Benchmark* Arg(int64_t x); + + // Run this benchmark with the given time unit for the generated output report + Benchmark* Unit(TimeUnit unit); + + // Run this benchmark once for a number of values picked from the + // range [start..limit]. (start and limit are always picked.) + // REQUIRES: The function passed to the constructor must accept an arg1. + Benchmark* Range(int64_t start, int64_t limit); + + // Run this benchmark once for all values in the range [start..limit] with + // specific step + // REQUIRES: The function passed to the constructor must accept an arg1. + Benchmark* DenseRange(int64_t start, int64_t limit, int step = 1); + + // Run this benchmark once with "args" as the extra arguments passed + // to the function. + // REQUIRES: The function passed to the constructor must accept arg1, arg2 ... + Benchmark* Args(const std::vector<int64_t>& args); + + // Equivalent to Args({x, y}) + // NOTE: This is a legacy C++03 interface provided for compatibility only. + // New code should use 'Args'. + Benchmark* ArgPair(int64_t x, int64_t y) { + std::vector<int64_t> args; + args.push_back(x); + args.push_back(y); + return Args(args); + } + + // Run this benchmark once for a number of values picked from the + // ranges [start..limit]. (starts and limits are always picked.) + // REQUIRES: The function passed to the constructor must accept arg1, arg2 ... + Benchmark* Ranges(const std::vector<std::pair<int64_t, int64_t> >& ranges); + + // Equivalent to ArgNames({name}) + Benchmark* ArgName(const std::string& name); + + // Set the argument names to display in the benchmark name. If not called, + // only argument values will be shown. + Benchmark* ArgNames(const std::vector<std::string>& names); + + // Equivalent to Ranges({{lo1, hi1}, {lo2, hi2}}). + // NOTE: This is a legacy C++03 interface provided for compatibility only. + // New code should use 'Ranges'. + Benchmark* RangePair(int64_t lo1, int64_t hi1, int64_t lo2, int64_t hi2) { + std::vector<std::pair<int64_t, int64_t> > ranges; + ranges.push_back(std::make_pair(lo1, hi1)); + ranges.push_back(std::make_pair(lo2, hi2)); + return Ranges(ranges); + } + + // Pass this benchmark object to *func, which can customize + // the benchmark by calling various methods like Arg, Args, + // Threads, etc. + Benchmark* Apply(void (*func)(Benchmark* benchmark)); + + // Set the range multiplier for non-dense range. If not called, the range + // multiplier kRangeMultiplier will be used. + Benchmark* RangeMultiplier(int multiplier); + + // Set the minimum amount of time to use when running this benchmark. This + // option overrides the `benchmark_min_time` flag. + // REQUIRES: `t > 0` and `Iterations` has not been called on this benchmark. + Benchmark* MinTime(double t); + + // Specify the amount of iterations that should be run by this benchmark. + // REQUIRES: 'n > 0' and `MinTime` has not been called on this benchmark. + // + // NOTE: This function should only be used when *exact* iteration control is + // needed and never to control or limit how long a benchmark runs, where + // `--benchmark_min_time=N` or `MinTime(...)` should be used instead. + Benchmark* Iterations(size_t n); + + // Specify the amount of times to repeat this benchmark. This option overrides + // the `benchmark_repetitions` flag. + // REQUIRES: `n > 0` + Benchmark* Repetitions(int n); + + // Specify if each repetition of the benchmark should be reported separately + // or if only the final statistics should be reported. If the benchmark + // is not repeated then the single result is always reported. + Benchmark* ReportAggregatesOnly(bool value = true); + + // If a particular benchmark is I/O bound, runs multiple threads internally or + // if for some reason CPU timings are not representative, call this method. If + // called, the elapsed time will be used to control how many iterations are + // run, and in the printing of items/second or MB/seconds values. If not + // called, the cpu time used by the benchmark will be used. + Benchmark* UseRealTime(); + + // If a benchmark must measure time manually (e.g. if GPU execution time is + // being + // measured), call this method. If called, each benchmark iteration should + // call + // SetIterationTime(seconds) to report the measured time, which will be used + // to control how many iterations are run, and in the printing of items/second + // or MB/second values. + Benchmark* UseManualTime(); + + // Set the asymptotic computational complexity for the benchmark. If called + // the asymptotic computational complexity will be shown on the output. + Benchmark* Complexity(BigO complexity = benchmark::oAuto); + + // Set the asymptotic computational complexity for the benchmark. If called + // the asymptotic computational complexity will be shown on the output. + Benchmark* Complexity(BigOFunc* complexity); + + // Add this statistics to be computed over all the values of benchmark run + Benchmark* ComputeStatistics(std::string name, StatisticsFunc* statistics); + + // Support for running multiple copies of the same benchmark concurrently + // in multiple threads. This may be useful when measuring the scaling + // of some piece of code. + + // Run one instance of this benchmark concurrently in t threads. + Benchmark* Threads(int t); + + // Pick a set of values T from [min_threads,max_threads]. + // min_threads and max_threads are always included in T. Run this + // benchmark once for each value in T. The benchmark run for a + // particular value t consists of t threads running the benchmark + // function concurrently. For example, consider: + // BENCHMARK(Foo)->ThreadRange(1,16); + // This will run the following benchmarks: + // Foo in 1 thread + // Foo in 2 threads + // Foo in 4 threads + // Foo in 8 threads + // Foo in 16 threads + Benchmark* ThreadRange(int min_threads, int max_threads); + + // For each value n in the range, run this benchmark once using n threads. + // min_threads and max_threads are always included in the range. + // stride specifies the increment. E.g. DenseThreadRange(1, 8, 3) starts + // a benchmark with 1, 4, 7 and 8 threads. + Benchmark* DenseThreadRange(int min_threads, int max_threads, int stride = 1); + + // Equivalent to ThreadRange(NumCPUs(), NumCPUs()) + Benchmark* ThreadPerCpu(); + + virtual void Run(State& state) = 0; + + // Used inside the benchmark implementation + struct Instance; + + protected: + explicit Benchmark(const char* name); + Benchmark(Benchmark const&); + void SetName(const char* name); + + int ArgsCnt() const; + + private: + friend class BenchmarkFamilies; + + std::string name_; + ReportMode report_mode_; + std::vector<std::string> arg_names_; // Args for all benchmark runs + std::vector<std::vector<int64_t> > args_; // Args for all benchmark runs + TimeUnit time_unit_; + int range_multiplier_; + double min_time_; + size_t iterations_; + int repetitions_; + bool use_real_time_; + bool use_manual_time_; + BigO complexity_; + BigOFunc* complexity_lambda_; + std::vector<Statistics> statistics_; + std::vector<int> thread_counts_; + + Benchmark& operator=(Benchmark const&); +}; + +} // namespace internal + +// Create and register a benchmark with the specified 'name' that invokes +// the specified functor 'fn'. +// +// RETURNS: A pointer to the registered benchmark. +internal::Benchmark* RegisterBenchmark(const char* name, + internal::Function* fn); + +#if defined(BENCHMARK_HAS_CXX11) +template <class Lambda> +internal::Benchmark* RegisterBenchmark(const char* name, Lambda&& fn); +#endif + +// Remove all registered benchmarks. All pointers to previously registered +// benchmarks are invalidated. +void ClearRegisteredBenchmarks(); + +namespace internal { +// The class used to hold all Benchmarks created from static function. +// (ie those created using the BENCHMARK(...) macros. +class FunctionBenchmark : public Benchmark { + public: + FunctionBenchmark(const char* name, Function* func) + : Benchmark(name), func_(func) {} + + virtual void Run(State& st); + + private: + Function* func_; +}; + +#ifdef BENCHMARK_HAS_CXX11 +template <class Lambda> +class LambdaBenchmark : public Benchmark { + public: + virtual void Run(State& st) { lambda_(st); } + + private: + template <class OLambda> + LambdaBenchmark(const char* name, OLambda&& lam) + : Benchmark(name), lambda_(std::forward<OLambda>(lam)) {} + + LambdaBenchmark(LambdaBenchmark const&) = delete; + + private: + template <class Lam> + friend Benchmark* ::benchmark::RegisterBenchmark(const char*, Lam&&); + + Lambda lambda_; +}; +#endif + +} // namespace internal + +inline internal::Benchmark* RegisterBenchmark(const char* name, + internal::Function* fn) { + return internal::RegisterBenchmarkInternal( + ::new internal::FunctionBenchmark(name, fn)); +} + +#ifdef BENCHMARK_HAS_CXX11 +template <class Lambda> +internal::Benchmark* RegisterBenchmark(const char* name, Lambda&& fn) { + using BenchType = + internal::LambdaBenchmark<typename std::decay<Lambda>::type>; + return internal::RegisterBenchmarkInternal( + ::new BenchType(name, std::forward<Lambda>(fn))); +} +#endif + +#if defined(BENCHMARK_HAS_CXX11) && \ + (!defined(BENCHMARK_GCC_VERSION) || BENCHMARK_GCC_VERSION >= 409) +template <class Lambda, class... Args> +internal::Benchmark* RegisterBenchmark(const char* name, Lambda&& fn, + Args&&... args) { + return benchmark::RegisterBenchmark( + name, [=](benchmark::State& st) { fn(st, args...); }); +} +#else +#define BENCHMARK_HAS_NO_VARIADIC_REGISTER_BENCHMARK +#endif + +// The base class for all fixture tests. +class Fixture : public internal::Benchmark { + public: + Fixture() : internal::Benchmark("") {} + + virtual void Run(State& st) { + this->SetUp(st); + this->BenchmarkCase(st); + this->TearDown(st); + } + + // These will be deprecated ... + virtual void SetUp(const State&) {} + virtual void TearDown(const State&) {} + // ... In favor of these. + virtual void SetUp(State& st) { SetUp(const_cast<const State&>(st)); } + virtual void TearDown(State& st) { TearDown(const_cast<const State&>(st)); } + + protected: + virtual void BenchmarkCase(State&) = 0; +}; + +} // namespace benchmark + +// ------------------------------------------------------ +// Macro to register benchmarks + +// Check that __COUNTER__ is defined and that __COUNTER__ increases by 1 +// every time it is expanded. X + 1 == X + 0 is used in case X is defined to be +// empty. If X is empty the expression becomes (+1 == +0). +#if defined(__COUNTER__) && (__COUNTER__ + 1 == __COUNTER__ + 0) +#define BENCHMARK_PRIVATE_UNIQUE_ID __COUNTER__ +#else +#define BENCHMARK_PRIVATE_UNIQUE_ID __LINE__ +#endif + +// Helpers for generating unique variable names +#define BENCHMARK_PRIVATE_NAME(n) \ + BENCHMARK_PRIVATE_CONCAT(_benchmark_, BENCHMARK_PRIVATE_UNIQUE_ID, n) +#define BENCHMARK_PRIVATE_CONCAT(a, b, c) BENCHMARK_PRIVATE_CONCAT2(a, b, c) +#define BENCHMARK_PRIVATE_CONCAT2(a, b, c) a##b##c + +#define BENCHMARK_PRIVATE_DECLARE(n) \ + static ::benchmark::internal::Benchmark* BENCHMARK_PRIVATE_NAME(n) \ + BENCHMARK_UNUSED + +#define BENCHMARK(n) \ + BENCHMARK_PRIVATE_DECLARE(n) = \ + (::benchmark::internal::RegisterBenchmarkInternal( \ + new ::benchmark::internal::FunctionBenchmark(#n, n))) + +// Old-style macros +#define BENCHMARK_WITH_ARG(n, a) BENCHMARK(n)->Arg((a)) +#define BENCHMARK_WITH_ARG2(n, a1, a2) BENCHMARK(n)->Args({(a1), (a2)}) +#define BENCHMARK_WITH_UNIT(n, t) BENCHMARK(n)->Unit((t)) +#define BENCHMARK_RANGE(n, lo, hi) BENCHMARK(n)->Range((lo), (hi)) +#define BENCHMARK_RANGE2(n, l1, h1, l2, h2) \ + BENCHMARK(n)->RangePair({{(l1), (h1)}, {(l2), (h2)}}) + +#ifdef BENCHMARK_HAS_CXX11 + +// Register a benchmark which invokes the function specified by `func` +// with the additional arguments specified by `...`. +// +// For example: +// +// template <class ...ExtraArgs>` +// void BM_takes_args(benchmark::State& state, ExtraArgs&&... extra_args) { +// [...] +//} +// /* Registers a benchmark named "BM_takes_args/int_string_test` */ +// BENCHMARK_CAPTURE(BM_takes_args, int_string_test, 42, std::string("abc")); +#define BENCHMARK_CAPTURE(func, test_case_name, ...) \ + BENCHMARK_PRIVATE_DECLARE(func) = \ + (::benchmark::internal::RegisterBenchmarkInternal( \ + new ::benchmark::internal::FunctionBenchmark( \ + #func "/" #test_case_name, \ + [](::benchmark::State& st) { func(st, __VA_ARGS__); }))) + +#endif // BENCHMARK_HAS_CXX11 + +// This will register a benchmark for a templatized function. For example: +// +// template<int arg> +// void BM_Foo(int iters); +// +// BENCHMARK_TEMPLATE(BM_Foo, 1); +// +// will register BM_Foo<1> as a benchmark. +#define BENCHMARK_TEMPLATE1(n, a) \ + BENCHMARK_PRIVATE_DECLARE(n) = \ + (::benchmark::internal::RegisterBenchmarkInternal( \ + new ::benchmark::internal::FunctionBenchmark(#n "<" #a ">", n<a>))) + +#define BENCHMARK_TEMPLATE2(n, a, b) \ + BENCHMARK_PRIVATE_DECLARE(n) = \ + (::benchmark::internal::RegisterBenchmarkInternal( \ + new ::benchmark::internal::FunctionBenchmark(#n "<" #a "," #b ">", \ + n<a, b>))) + +#ifdef BENCHMARK_HAS_CXX11 +#define BENCHMARK_TEMPLATE(n, ...) \ + BENCHMARK_PRIVATE_DECLARE(n) = \ + (::benchmark::internal::RegisterBenchmarkInternal( \ + new ::benchmark::internal::FunctionBenchmark( \ + #n "<" #__VA_ARGS__ ">", n<__VA_ARGS__>))) +#else +#define BENCHMARK_TEMPLATE(n, a) BENCHMARK_TEMPLATE1(n, a) +#endif + +#define BENCHMARK_PRIVATE_DECLARE_F(BaseClass, Method) \ + class BaseClass##_##Method##_Benchmark : public BaseClass { \ + public: \ + BaseClass##_##Method##_Benchmark() : BaseClass() { \ + this->SetName(#BaseClass "/" #Method); \ + } \ + \ + protected: \ + virtual void BenchmarkCase(::benchmark::State&); \ + }; + +#define BENCHMARK_TEMPLATE1_PRIVATE_DECLARE_F(BaseClass, Method, a) \ + class BaseClass##_##Method##_Benchmark : public BaseClass<a> { \ + public: \ + BaseClass##_##Method##_Benchmark() : BaseClass<a>() { \ + this->SetName(#BaseClass"<" #a ">/" #Method); \ + } \ + \ + protected: \ + virtual void BenchmarkCase(::benchmark::State&); \ + }; + +#define BENCHMARK_TEMPLATE2_PRIVATE_DECLARE_F(BaseClass, Method, a, b) \ + class BaseClass##_##Method##_Benchmark : public BaseClass<a, b> { \ + public: \ + BaseClass##_##Method##_Benchmark() : BaseClass<a, b>() { \ + this->SetName(#BaseClass"<" #a "," #b ">/" #Method); \ + } \ + \ + protected: \ + virtual void BenchmarkCase(::benchmark::State&); \ + }; + +#ifdef BENCHMARK_HAS_CXX11 +#define BENCHMARK_TEMPLATE_PRIVATE_DECLARE_F(BaseClass, Method, ...) \ + class BaseClass##_##Method##_Benchmark : public BaseClass<__VA_ARGS__> { \ + public: \ + BaseClass##_##Method##_Benchmark() : BaseClass<__VA_ARGS__>() { \ + this->SetName(#BaseClass"<" #__VA_ARGS__ ">/" #Method); \ + } \ + \ + protected: \ + virtual void BenchmarkCase(::benchmark::State&); \ + }; +#else +#define BENCHMARK_TEMPLATE_PRIVATE_DECLARE_F(n, a) BENCHMARK_TEMPLATE1_PRIVATE_DECLARE_F(n, a) +#endif + +#define BENCHMARK_DEFINE_F(BaseClass, Method) \ + BENCHMARK_PRIVATE_DECLARE_F(BaseClass, Method) \ + void BaseClass##_##Method##_Benchmark::BenchmarkCase + +#define BENCHMARK_TEMPLATE1_DEFINE_F(BaseClass, Method, a) \ + BENCHMARK_TEMPLATE1_PRIVATE_DECLARE_F(BaseClass, Method, a) \ + void BaseClass##_##Method##_Benchmark::BenchmarkCase + +#define BENCHMARK_TEMPLATE2_DEFINE_F(BaseClass, Method, a, b) \ + BENCHMARK_TEMPLATE2_PRIVATE_DECLARE_F(BaseClass, Method, a, b) \ + void BaseClass##_##Method##_Benchmark::BenchmarkCase + +#ifdef BENCHMARK_HAS_CXX11 +#define BENCHMARK_TEMPLATE_DEFINE_F(BaseClass, Method, ...) \ + BENCHMARK_TEMPLATE_PRIVATE_DECLARE_F(BaseClass, Method, __VA_ARGS__) \ + void BaseClass##_##Method##_Benchmark::BenchmarkCase +#else +#define BENCHMARK_TEMPLATE_DEFINE_F(BaseClass, Method, a) BENCHMARK_TEMPLATE1_DEFINE_F(BaseClass, Method, a) +#endif + +#define BENCHMARK_REGISTER_F(BaseClass, Method) \ + BENCHMARK_PRIVATE_REGISTER_F(BaseClass##_##Method##_Benchmark) + +#define BENCHMARK_PRIVATE_REGISTER_F(TestName) \ + BENCHMARK_PRIVATE_DECLARE(TestName) = \ + (::benchmark::internal::RegisterBenchmarkInternal(new TestName())) + +// This macro will define and register a benchmark within a fixture class. +#define BENCHMARK_F(BaseClass, Method) \ + BENCHMARK_PRIVATE_DECLARE_F(BaseClass, Method) \ + BENCHMARK_REGISTER_F(BaseClass, Method); \ + void BaseClass##_##Method##_Benchmark::BenchmarkCase + +#define BENCHMARK_TEMPLATE1_F(BaseClass, Method, a) \ + BENCHMARK_TEMPLATE1_PRIVATE_DECLARE_F(BaseClass, Method, a) \ + BENCHMARK_REGISTER_F(BaseClass, Method); \ + void BaseClass##_##Method##_Benchmark::BenchmarkCase + +#define BENCHMARK_TEMPLATE2_F(BaseClass, Method, a, b) \ + BENCHMARK_TEMPLATE2_PRIVATE_DECLARE_F(BaseClass, Method, a, b) \ + BENCHMARK_REGISTER_F(BaseClass, Method); \ + void BaseClass##_##Method##_Benchmark::BenchmarkCase + +#ifdef BENCHMARK_HAS_CXX11 +#define BENCHMARK_TEMPLATE_F(BaseClass, Method, ...) \ + BENCHMARK_TEMPLATE_PRIVATE_DECLARE_F(BaseClass, Method, __VA_ARGS__) \ + BENCHMARK_REGISTER_F(BaseClass, Method); \ + void BaseClass##_##Method##_Benchmark::BenchmarkCase +#else +#define BENCHMARK_TEMPLATE_F(BaseClass, Method, a) BENCHMARK_TEMPLATE1_F(BaseClass, Method, a) +#endif + +// Helper macro to create a main routine in a test that runs the benchmarks +#define BENCHMARK_MAIN() \ + int main(int argc, char** argv) { \ + ::benchmark::Initialize(&argc, argv); \ + if (::benchmark::ReportUnrecognizedArguments(argc, argv)) return 1; \ + ::benchmark::RunSpecifiedBenchmarks(); \ + } \ + int main(int, char**) + + +// ------------------------------------------------------ +// Benchmark Reporters + +namespace benchmark { + +struct CPUInfo { + struct CacheInfo { + std::string type; + int level; + int size; + int num_sharing; + }; + + int num_cpus; + double cycles_per_second; + std::vector<CacheInfo> caches; + bool scaling_enabled; + + static const CPUInfo& Get(); + + private: + CPUInfo(); + BENCHMARK_DISALLOW_COPY_AND_ASSIGN(CPUInfo); +}; + +// Interface for custom benchmark result printers. +// By default, benchmark reports are printed to stdout. However an application +// can control the destination of the reports by calling +// RunSpecifiedBenchmarks and passing it a custom reporter object. +// The reporter object must implement the following interface. +class BenchmarkReporter { + public: + struct Context { + CPUInfo const& cpu_info; + // The number of chars in the longest benchmark name. + size_t name_field_width; + static const char *executable_name; + Context(); + }; + + struct Run { + Run() + : error_occurred(false), + iterations(1), + time_unit(kNanosecond), + real_accumulated_time(0), + cpu_accumulated_time(0), + bytes_per_second(0), + items_per_second(0), + max_heapbytes_used(0), + complexity(oNone), + complexity_lambda(), + complexity_n(0), + report_big_o(false), + report_rms(false), + counters() {} + + std::string benchmark_name; + std::string report_label; // Empty if not set by benchmark. + bool error_occurred; + std::string error_message; + + int64_t iterations; + TimeUnit time_unit; + double real_accumulated_time; + double cpu_accumulated_time; + + // Return a value representing the real time per iteration in the unit + // specified by 'time_unit'. + // NOTE: If 'iterations' is zero the returned value represents the + // accumulated time. + double GetAdjustedRealTime() const; + + // Return a value representing the cpu time per iteration in the unit + // specified by 'time_unit'. + // NOTE: If 'iterations' is zero the returned value represents the + // accumulated time. + double GetAdjustedCPUTime() const; + + // Zero if not set by benchmark. + double bytes_per_second; + double items_per_second; + + // This is set to 0.0 if memory tracing is not enabled. + double max_heapbytes_used; + + // Keep track of arguments to compute asymptotic complexity + BigO complexity; + BigOFunc* complexity_lambda; + int64_t complexity_n; + + // what statistics to compute from the measurements + const std::vector<Statistics>* statistics; + + // Inform print function whether the current run is a complexity report + bool report_big_o; + bool report_rms; + + UserCounters counters; + }; + + // Construct a BenchmarkReporter with the output stream set to 'std::cout' + // and the error stream set to 'std::cerr' + BenchmarkReporter(); + + // Called once for every suite of benchmarks run. + // The parameter "context" contains information that the + // reporter may wish to use when generating its report, for example the + // platform under which the benchmarks are running. The benchmark run is + // never started if this function returns false, allowing the reporter + // to skip runs based on the context information. + virtual bool ReportContext(const Context& context) = 0; + + // Called once for each group of benchmark runs, gives information about + // cpu-time and heap memory usage during the benchmark run. If the group + // of runs contained more than two entries then 'report' contains additional + // elements representing the mean and standard deviation of those runs. + // Additionally if this group of runs was the last in a family of benchmarks + // 'reports' contains additional entries representing the asymptotic + // complexity and RMS of that benchmark family. + virtual void ReportRuns(const std::vector<Run>& report) = 0; + + // Called once and only once after ever group of benchmarks is run and + // reported. + virtual void Finalize() {} + + // REQUIRES: The object referenced by 'out' is valid for the lifetime + // of the reporter. + void SetOutputStream(std::ostream* out) { + assert(out); + output_stream_ = out; + } + + // REQUIRES: The object referenced by 'err' is valid for the lifetime + // of the reporter. + void SetErrorStream(std::ostream* err) { + assert(err); + error_stream_ = err; + } + + std::ostream& GetOutputStream() const { return *output_stream_; } + + std::ostream& GetErrorStream() const { return *error_stream_; } + + virtual ~BenchmarkReporter(); + + // Write a human readable string to 'out' representing the specified + // 'context'. + // REQUIRES: 'out' is non-null. + static void PrintBasicContext(std::ostream* out, Context const& context); + + private: + std::ostream* output_stream_; + std::ostream* error_stream_; +}; + +// Simple reporter that outputs benchmark data to the console. This is the +// default reporter used by RunSpecifiedBenchmarks(). +class ConsoleReporter : public BenchmarkReporter { +public: + enum OutputOptions { + OO_None = 0, + OO_Color = 1, + OO_Tabular = 2, + OO_ColorTabular = OO_Color|OO_Tabular, + OO_Defaults = OO_ColorTabular + }; + explicit ConsoleReporter(OutputOptions opts_ = OO_Defaults) + : output_options_(opts_), name_field_width_(0), + prev_counters_(), printed_header_(false) {} + + virtual bool ReportContext(const Context& context); + virtual void ReportRuns(const std::vector<Run>& reports); + + protected: + virtual void PrintRunData(const Run& report); + virtual void PrintHeader(const Run& report); + + OutputOptions output_options_; + size_t name_field_width_; + UserCounters prev_counters_; + bool printed_header_; +}; + +class JSONReporter : public BenchmarkReporter { + public: + JSONReporter() : first_report_(true) {} + virtual bool ReportContext(const Context& context); + virtual void ReportRuns(const std::vector<Run>& reports); + virtual void Finalize(); + + private: + void PrintRunData(const Run& report); + + bool first_report_; +}; + +class CSVReporter : public BenchmarkReporter { + public: + CSVReporter() : printed_header_(false) {} + virtual bool ReportContext(const Context& context); + virtual void ReportRuns(const std::vector<Run>& reports); + + private: + void PrintRunData(const Run& report); + + bool printed_header_; + std::set< std::string > user_counter_names_; +}; + +inline const char* GetTimeUnitString(TimeUnit unit) { + switch (unit) { + case kMillisecond: + return "ms"; + case kMicrosecond: + return "us"; + case kNanosecond: + default: + return "ns"; + } +} + +inline double GetTimeUnitMultiplier(TimeUnit unit) { + switch (unit) { + case kMillisecond: + return 1e3; + case kMicrosecond: + return 1e6; + case kNanosecond: + default: + return 1e9; + } +} + +} // namespace benchmark + +#endif // BENCHMARK_BENCHMARK_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/arraysize.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/arraysize.h new file mode 100644 index 0000000..51a50f2 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/arraysize.h @@ -0,0 +1,33 @@ +#ifndef BENCHMARK_ARRAYSIZE_H_ +#define BENCHMARK_ARRAYSIZE_H_ + +#include "internal_macros.h" + +namespace benchmark { +namespace internal { +// The arraysize(arr) macro returns the # of elements in an array arr. +// The expression is a compile-time constant, and therefore can be +// used in defining new arrays, for example. If you use arraysize on +// a pointer by mistake, you will get a compile-time error. +// + +// This template function declaration is used in defining arraysize. +// Note that the function doesn't need an implementation, as we only +// use its type. +template <typename T, size_t N> +char (&ArraySizeHelper(T (&array)[N]))[N]; + +// That gcc wants both of these prototypes seems mysterious. VC, for +// its part, can't decide which to use (another mystery). Matching of +// template overloads: the final frontier. +#ifndef COMPILER_MSVC +template <typename T, size_t N> +char (&ArraySizeHelper(const T (&array)[N]))[N]; +#endif + +#define arraysize(array) (sizeof(::benchmark::internal::ArraySizeHelper(array))) + +} // end namespace internal +} // end namespace benchmark + +#endif // BENCHMARK_ARRAYSIZE_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark.cc new file mode 100644 index 0000000..82b15ac --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark.cc @@ -0,0 +1,630 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "benchmark/benchmark.h" +#include "benchmark_api_internal.h" +#include "internal_macros.h" + +#ifndef BENCHMARK_OS_WINDOWS +#ifndef BENCHMARK_OS_FUCHSIA +#include <sys/resource.h> +#endif +#include <sys/time.h> +#include <unistd.h> +#endif + +#include <algorithm> +#include <atomic> +#include <condition_variable> +#include <cstdio> +#include <cstdlib> +#include <fstream> +#include <iostream> +#include <memory> +#include <string> +#include <thread> + +#include "check.h" +#include "colorprint.h" +#include "commandlineflags.h" +#include "complexity.h" +#include "counter.h" +#include "internal_macros.h" +#include "log.h" +#include "mutex.h" +#include "re.h" +#include "statistics.h" +#include "string_util.h" +#include "thread_manager.h" +#include "thread_timer.h" + +DEFINE_bool(benchmark_list_tests, false, + "Print a list of benchmarks. This option overrides all other " + "options."); + +DEFINE_string(benchmark_filter, ".", + "A regular expression that specifies the set of benchmarks " + "to execute. If this flag is empty, no benchmarks are run. " + "If this flag is the string \"all\", all benchmarks linked " + "into the process are run."); + +DEFINE_double(benchmark_min_time, 0.5, + "Minimum number of seconds we should run benchmark before " + "results are considered significant. For cpu-time based " + "tests, this is the lower bound on the total cpu time " + "used by all threads that make up the test. For real-time " + "based tests, this is the lower bound on the elapsed time " + "of the benchmark execution, regardless of number of " + "threads."); + +DEFINE_int32(benchmark_repetitions, 1, + "The number of runs of each benchmark. If greater than 1, the " + "mean and standard deviation of the runs will be reported."); + +DEFINE_bool(benchmark_report_aggregates_only, false, + "Report the result of each benchmark repetitions. When 'true' is " + "specified only the mean, standard deviation, and other statistics " + "are reported for repeated benchmarks."); + +DEFINE_string(benchmark_format, "console", + "The format to use for console output. Valid values are " + "'console', 'json', or 'csv'."); + +DEFINE_string(benchmark_out_format, "json", + "The format to use for file output. Valid values are " + "'console', 'json', or 'csv'."); + +DEFINE_string(benchmark_out, "", "The file to write additional output to"); + +DEFINE_string(benchmark_color, "auto", + "Whether to use colors in the output. Valid values: " + "'true'/'yes'/1, 'false'/'no'/0, and 'auto'. 'auto' means to use " + "colors if the output is being sent to a terminal and the TERM " + "environment variable is set to a terminal type that supports " + "colors."); + +DEFINE_bool(benchmark_counters_tabular, false, + "Whether to use tabular format when printing user counters to " + "the console. Valid values: 'true'/'yes'/1, 'false'/'no'/0." + "Defaults to false."); + +DEFINE_int32(v, 0, "The level of verbose logging to output"); + +namespace benchmark { + +namespace { +static const size_t kMaxIterations = 1000000000; +} // end namespace + +namespace internal { + +void UseCharPointer(char const volatile*) {} + +namespace { + +BenchmarkReporter::Run CreateRunReport( + const benchmark::internal::Benchmark::Instance& b, + const internal::ThreadManager::Result& results, + double seconds) { + // Create report about this benchmark run. + BenchmarkReporter::Run report; + + report.benchmark_name = b.name; + report.error_occurred = results.has_error_; + report.error_message = results.error_message_; + report.report_label = results.report_label_; + // This is the total iterations across all threads. + report.iterations = results.iterations; + report.time_unit = b.time_unit; + + if (!report.error_occurred) { + double bytes_per_second = 0; + if (results.bytes_processed > 0 && seconds > 0.0) { + bytes_per_second = (results.bytes_processed / seconds); + } + double items_per_second = 0; + if (results.items_processed > 0 && seconds > 0.0) { + items_per_second = (results.items_processed / seconds); + } + + if (b.use_manual_time) { + report.real_accumulated_time = results.manual_time_used; + } else { + report.real_accumulated_time = results.real_time_used; + } + report.cpu_accumulated_time = results.cpu_time_used; + report.bytes_per_second = bytes_per_second; + report.items_per_second = items_per_second; + report.complexity_n = results.complexity_n; + report.complexity = b.complexity; + report.complexity_lambda = b.complexity_lambda; + report.statistics = b.statistics; + report.counters = results.counters; + internal::Finish(&report.counters, seconds, b.threads); + } + return report; +} + +// Execute one thread of benchmark b for the specified number of iterations. +// Adds the stats collected for the thread into *total. +void RunInThread(const benchmark::internal::Benchmark::Instance* b, + size_t iters, int thread_id, + internal::ThreadManager* manager) { + internal::ThreadTimer timer; + State st(iters, b->arg, thread_id, b->threads, &timer, manager); + b->benchmark->Run(st); + CHECK(st.iterations() >= st.max_iterations) + << "Benchmark returned before State::KeepRunning() returned false!"; + { + MutexLock l(manager->GetBenchmarkMutex()); + internal::ThreadManager::Result& results = manager->results; + results.iterations += st.iterations(); + results.cpu_time_used += timer.cpu_time_used(); + results.real_time_used += timer.real_time_used(); + results.manual_time_used += timer.manual_time_used(); + results.bytes_processed += st.bytes_processed(); + results.items_processed += st.items_processed(); + results.complexity_n += st.complexity_length_n(); + internal::Increment(&results.counters, st.counters); + } + manager->NotifyThreadComplete(); +} + +std::vector<BenchmarkReporter::Run> RunBenchmark( + const benchmark::internal::Benchmark::Instance& b, + std::vector<BenchmarkReporter::Run>* complexity_reports) { + std::vector<BenchmarkReporter::Run> reports; // return value + + const bool has_explicit_iteration_count = b.iterations != 0; + size_t iters = has_explicit_iteration_count ? b.iterations : 1; + std::unique_ptr<internal::ThreadManager> manager; + std::vector<std::thread> pool(b.threads - 1); + const int repeats = + b.repetitions != 0 ? b.repetitions : FLAGS_benchmark_repetitions; + const bool report_aggregates_only = + repeats != 1 && + (b.report_mode == internal::RM_Unspecified + ? FLAGS_benchmark_report_aggregates_only + : b.report_mode == internal::RM_ReportAggregatesOnly); + for (int repetition_num = 0; repetition_num < repeats; repetition_num++) { + for (;;) { + // Try benchmark + VLOG(2) << "Running " << b.name << " for " << iters << "\n"; + + manager.reset(new internal::ThreadManager(b.threads)); + for (std::size_t ti = 0; ti < pool.size(); ++ti) { + pool[ti] = std::thread(&RunInThread, &b, iters, + static_cast<int>(ti + 1), manager.get()); + } + RunInThread(&b, iters, 0, manager.get()); + manager->WaitForAllThreads(); + for (std::thread& thread : pool) thread.join(); + internal::ThreadManager::Result results; + { + MutexLock l(manager->GetBenchmarkMutex()); + results = manager->results; + } + manager.reset(); + // Adjust real/manual time stats since they were reported per thread. + results.real_time_used /= b.threads; + results.manual_time_used /= b.threads; + + VLOG(2) << "Ran in " << results.cpu_time_used << "/" + << results.real_time_used << "\n"; + + // Base decisions off of real time if requested by this benchmark. + double seconds = results.cpu_time_used; + if (b.use_manual_time) { + seconds = results.manual_time_used; + } else if (b.use_real_time) { + seconds = results.real_time_used; + } + + const double min_time = + !IsZero(b.min_time) ? b.min_time : FLAGS_benchmark_min_time; + + // Determine if this run should be reported; Either it has + // run for a sufficient amount of time or because an error was reported. + const bool should_report = repetition_num > 0 + || has_explicit_iteration_count // An exact iteration count was requested + || results.has_error_ + || iters >= kMaxIterations // No chance to try again, we hit the limit. + || seconds >= min_time // the elapsed time is large enough + // CPU time is specified but the elapsed real time greatly exceeds the + // minimum time. Note that user provided timers are except from this + // sanity check. + || ((results.real_time_used >= 5 * min_time) && !b.use_manual_time); + + if (should_report) { + BenchmarkReporter::Run report = CreateRunReport(b, results, seconds); + if (!report.error_occurred && b.complexity != oNone) + complexity_reports->push_back(report); + reports.push_back(report); + break; + } + + // See how much iterations should be increased by + // Note: Avoid division by zero with max(seconds, 1ns). + double multiplier = min_time * 1.4 / std::max(seconds, 1e-9); + // If our last run was at least 10% of FLAGS_benchmark_min_time then we + // use the multiplier directly. Otherwise we use at most 10 times + // expansion. + // NOTE: When the last run was at least 10% of the min time the max + // expansion should be 14x. + bool is_significant = (seconds / min_time) > 0.1; + multiplier = is_significant ? multiplier : std::min(10.0, multiplier); + if (multiplier <= 1.0) multiplier = 2.0; + double next_iters = std::max(multiplier * iters, iters + 1.0); + if (next_iters > kMaxIterations) { + next_iters = kMaxIterations; + } + VLOG(3) << "Next iters: " << next_iters << ", " << multiplier << "\n"; + iters = static_cast<int>(next_iters + 0.5); + } + } + // Calculate additional statistics + auto stat_reports = ComputeStats(reports); + if ((b.complexity != oNone) && b.last_benchmark_instance) { + auto additional_run_stats = ComputeBigO(*complexity_reports); + stat_reports.insert(stat_reports.end(), additional_run_stats.begin(), + additional_run_stats.end()); + complexity_reports->clear(); + } + + if (report_aggregates_only) reports.clear(); + reports.insert(reports.end(), stat_reports.begin(), stat_reports.end()); + return reports; +} + +} // namespace +} // namespace internal + +State::State(size_t max_iters, const std::vector<int64_t>& ranges, int thread_i, + int n_threads, internal::ThreadTimer* timer, + internal::ThreadManager* manager) + : total_iterations_(0), + batch_leftover_(0), + max_iterations(max_iters), + started_(false), + finished_(false), + error_occurred_(false), + range_(ranges), + bytes_processed_(0), + items_processed_(0), + complexity_n_(0), + counters(), + thread_index(thread_i), + threads(n_threads), + timer_(timer), + manager_(manager) { + CHECK(max_iterations != 0) << "At least one iteration must be run"; + CHECK_LT(thread_index, threads) << "thread_index must be less than threads"; + + // Note: The use of offsetof below is technically undefined until C++17 + // because State is not a standard layout type. However, all compilers + // currently provide well-defined behavior as an extension (which is + // demonstrated since constexpr evaluation must diagnose all undefined + // behavior). However, GCC and Clang also warn about this use of offsetof, + // which must be suppressed. +#ifdef __GNUC__ +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Winvalid-offsetof" +#endif + // Offset tests to ensure commonly accessed data is on the first cache line. + const int cache_line_size = 64; + static_assert(offsetof(State, error_occurred_) <= + (cache_line_size - sizeof(error_occurred_)), ""); +#ifdef __GNUC__ +#pragma GCC diagnostic pop +#endif +} + +void State::PauseTiming() { + // Add in time accumulated so far + CHECK(started_ && !finished_ && !error_occurred_); + timer_->StopTimer(); +} + +void State::ResumeTiming() { + CHECK(started_ && !finished_ && !error_occurred_); + timer_->StartTimer(); +} + +void State::SkipWithError(const char* msg) { + CHECK(msg); + error_occurred_ = true; + { + MutexLock l(manager_->GetBenchmarkMutex()); + if (manager_->results.has_error_ == false) { + manager_->results.error_message_ = msg; + manager_->results.has_error_ = true; + } + } + total_iterations_ = 0; + if (timer_->running()) timer_->StopTimer(); +} + +void State::SetIterationTime(double seconds) { + timer_->SetIterationTime(seconds); +} + +void State::SetLabel(const char* label) { + MutexLock l(manager_->GetBenchmarkMutex()); + manager_->results.report_label_ = label; +} + +void State::StartKeepRunning() { + CHECK(!started_ && !finished_); + started_ = true; + total_iterations_ = error_occurred_ ? 0 : max_iterations; + manager_->StartStopBarrier(); + if (!error_occurred_) ResumeTiming(); +} + +void State::FinishKeepRunning() { + CHECK(started_ && (!finished_ || error_occurred_)); + if (!error_occurred_) { + PauseTiming(); + } + // Total iterations has now wrapped around past 0. Fix this. + total_iterations_ = 0; + finished_ = true; + manager_->StartStopBarrier(); +} + +namespace internal { +namespace { + +void RunBenchmarks(const std::vector<Benchmark::Instance>& benchmarks, + BenchmarkReporter* console_reporter, + BenchmarkReporter* file_reporter) { + // Note the file_reporter can be null. + CHECK(console_reporter != nullptr); + + // Determine the width of the name field using a minimum width of 10. + bool has_repetitions = FLAGS_benchmark_repetitions > 1; + size_t name_field_width = 10; + size_t stat_field_width = 0; + for (const Benchmark::Instance& benchmark : benchmarks) { + name_field_width = + std::max<size_t>(name_field_width, benchmark.name.size()); + has_repetitions |= benchmark.repetitions > 1; + + for(const auto& Stat : *benchmark.statistics) + stat_field_width = std::max<size_t>(stat_field_width, Stat.name_.size()); + } + if (has_repetitions) name_field_width += 1 + stat_field_width; + + // Print header here + BenchmarkReporter::Context context; + context.name_field_width = name_field_width; + + // Keep track of running times of all instances of current benchmark + std::vector<BenchmarkReporter::Run> complexity_reports; + + // We flush streams after invoking reporter methods that write to them. This + // ensures users get timely updates even when streams are not line-buffered. + auto flushStreams = [](BenchmarkReporter* reporter) { + if (!reporter) return; + std::flush(reporter->GetOutputStream()); + std::flush(reporter->GetErrorStream()); + }; + + if (console_reporter->ReportContext(context) && + (!file_reporter || file_reporter->ReportContext(context))) { + flushStreams(console_reporter); + flushStreams(file_reporter); + for (const auto& benchmark : benchmarks) { + std::vector<BenchmarkReporter::Run> reports = + RunBenchmark(benchmark, &complexity_reports); + console_reporter->ReportRuns(reports); + if (file_reporter) file_reporter->ReportRuns(reports); + flushStreams(console_reporter); + flushStreams(file_reporter); + } + } + console_reporter->Finalize(); + if (file_reporter) file_reporter->Finalize(); + flushStreams(console_reporter); + flushStreams(file_reporter); +} + +std::unique_ptr<BenchmarkReporter> CreateReporter( + std::string const& name, ConsoleReporter::OutputOptions output_opts) { + typedef std::unique_ptr<BenchmarkReporter> PtrType; + if (name == "console") { + return PtrType(new ConsoleReporter(output_opts)); + } else if (name == "json") { + return PtrType(new JSONReporter); + } else if (name == "csv") { + return PtrType(new CSVReporter); + } else { + std::cerr << "Unexpected format: '" << name << "'\n"; + std::exit(1); + } +} + +} // end namespace + +bool IsZero(double n) { + return std::abs(n) < std::numeric_limits<double>::epsilon(); +} + +ConsoleReporter::OutputOptions GetOutputOptions(bool force_no_color) { + int output_opts = ConsoleReporter::OO_Defaults; + if ((FLAGS_benchmark_color == "auto" && IsColorTerminal()) || + IsTruthyFlagValue(FLAGS_benchmark_color)) { + output_opts |= ConsoleReporter::OO_Color; + } else { + output_opts &= ~ConsoleReporter::OO_Color; + } + if(force_no_color) { + output_opts &= ~ConsoleReporter::OO_Color; + } + if(FLAGS_benchmark_counters_tabular) { + output_opts |= ConsoleReporter::OO_Tabular; + } else { + output_opts &= ~ConsoleReporter::OO_Tabular; + } + return static_cast< ConsoleReporter::OutputOptions >(output_opts); +} + +} // end namespace internal + +size_t RunSpecifiedBenchmarks() { + return RunSpecifiedBenchmarks(nullptr, nullptr); +} + +size_t RunSpecifiedBenchmarks(BenchmarkReporter* console_reporter) { + return RunSpecifiedBenchmarks(console_reporter, nullptr); +} + +size_t RunSpecifiedBenchmarks(BenchmarkReporter* console_reporter, + BenchmarkReporter* file_reporter) { + std::string spec = FLAGS_benchmark_filter; + if (spec.empty() || spec == "all") + spec = "."; // Regexp that matches all benchmarks + + // Setup the reporters + std::ofstream output_file; + std::unique_ptr<BenchmarkReporter> default_console_reporter; + std::unique_ptr<BenchmarkReporter> default_file_reporter; + if (!console_reporter) { + default_console_reporter = internal::CreateReporter( + FLAGS_benchmark_format, internal::GetOutputOptions()); + console_reporter = default_console_reporter.get(); + } + auto& Out = console_reporter->GetOutputStream(); + auto& Err = console_reporter->GetErrorStream(); + + std::string const& fname = FLAGS_benchmark_out; + if (fname.empty() && file_reporter) { + Err << "A custom file reporter was provided but " + "--benchmark_out=<file> was not specified." + << std::endl; + std::exit(1); + } + if (!fname.empty()) { + output_file.open(fname); + if (!output_file.is_open()) { + Err << "invalid file name: '" << fname << std::endl; + std::exit(1); + } + if (!file_reporter) { + default_file_reporter = internal::CreateReporter( + FLAGS_benchmark_out_format, ConsoleReporter::OO_None); + file_reporter = default_file_reporter.get(); + } + file_reporter->SetOutputStream(&output_file); + file_reporter->SetErrorStream(&output_file); + } + + std::vector<internal::Benchmark::Instance> benchmarks; + if (!FindBenchmarksInternal(spec, &benchmarks, &Err)) return 0; + + if (benchmarks.empty()) { + Err << "Failed to match any benchmarks against regex: " << spec << "\n"; + return 0; + } + + if (FLAGS_benchmark_list_tests) { + for (auto const& benchmark : benchmarks) Out << benchmark.name << "\n"; + } else { + internal::RunBenchmarks(benchmarks, console_reporter, file_reporter); + } + + return benchmarks.size(); +} + +namespace internal { + +void PrintUsageAndExit() { + fprintf(stdout, + "benchmark" + " [--benchmark_list_tests={true|false}]\n" + " [--benchmark_filter=<regex>]\n" + " [--benchmark_min_time=<min_time>]\n" + " [--benchmark_repetitions=<num_repetitions>]\n" + " [--benchmark_report_aggregates_only={true|false}\n" + " [--benchmark_format=<console|json|csv>]\n" + " [--benchmark_out=<filename>]\n" + " [--benchmark_out_format=<json|console|csv>]\n" + " [--benchmark_color={auto|true|false}]\n" + " [--benchmark_counters_tabular={true|false}]\n" + " [--v=<verbosity>]\n"); + exit(0); +} + +void ParseCommandLineFlags(int* argc, char** argv) { + using namespace benchmark; + BenchmarkReporter::Context::executable_name = argv[0]; + for (int i = 1; i < *argc; ++i) { + if (ParseBoolFlag(argv[i], "benchmark_list_tests", + &FLAGS_benchmark_list_tests) || + ParseStringFlag(argv[i], "benchmark_filter", &FLAGS_benchmark_filter) || + ParseDoubleFlag(argv[i], "benchmark_min_time", + &FLAGS_benchmark_min_time) || + ParseInt32Flag(argv[i], "benchmark_repetitions", + &FLAGS_benchmark_repetitions) || + ParseBoolFlag(argv[i], "benchmark_report_aggregates_only", + &FLAGS_benchmark_report_aggregates_only) || + ParseStringFlag(argv[i], "benchmark_format", &FLAGS_benchmark_format) || + ParseStringFlag(argv[i], "benchmark_out", &FLAGS_benchmark_out) || + ParseStringFlag(argv[i], "benchmark_out_format", + &FLAGS_benchmark_out_format) || + ParseStringFlag(argv[i], "benchmark_color", &FLAGS_benchmark_color) || + // "color_print" is the deprecated name for "benchmark_color". + // TODO: Remove this. + ParseStringFlag(argv[i], "color_print", &FLAGS_benchmark_color) || + ParseBoolFlag(argv[i], "benchmark_counters_tabular", + &FLAGS_benchmark_counters_tabular) || + ParseInt32Flag(argv[i], "v", &FLAGS_v)) { + for (int j = i; j != *argc - 1; ++j) argv[j] = argv[j + 1]; + + --(*argc); + --i; + } else if (IsFlag(argv[i], "help")) { + PrintUsageAndExit(); + } + } + for (auto const* flag : + {&FLAGS_benchmark_format, &FLAGS_benchmark_out_format}) + if (*flag != "console" && *flag != "json" && *flag != "csv") { + PrintUsageAndExit(); + } + if (FLAGS_benchmark_color.empty()) { + PrintUsageAndExit(); + } +} + +int InitializeStreams() { + static std::ios_base::Init init; + return 0; +} + +} // end namespace internal + +void Initialize(int* argc, char** argv) { + internal::ParseCommandLineFlags(argc, argv); + internal::LogLevel() = FLAGS_v; +} + +bool ReportUnrecognizedArguments(int argc, char** argv) { + for (int i = 1; i < argc; ++i) { + fprintf(stderr, "%s: error: unrecognized command-line flag: %s\n", argv[0], argv[i]); + } + return argc > 1; +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_api_internal.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_api_internal.h new file mode 100644 index 0000000..dd7a3ff --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_api_internal.h @@ -0,0 +1,47 @@ +#ifndef BENCHMARK_API_INTERNAL_H +#define BENCHMARK_API_INTERNAL_H + +#include "benchmark/benchmark.h" + +#include <cmath> +#include <iosfwd> +#include <limits> +#include <string> +#include <vector> + +namespace benchmark { +namespace internal { + +// Information kept per benchmark we may want to run +struct Benchmark::Instance { + std::string name; + Benchmark* benchmark; + ReportMode report_mode; + std::vector<int64_t> arg; + TimeUnit time_unit; + int range_multiplier; + bool use_real_time; + bool use_manual_time; + BigO complexity; + BigOFunc* complexity_lambda; + UserCounters counters; + const std::vector<Statistics>* statistics; + bool last_benchmark_instance; + int repetitions; + double min_time; + size_t iterations; + int threads; // Number of concurrent threads to us +}; + +bool FindBenchmarksInternal(const std::string& re, + std::vector<Benchmark::Instance>* benchmarks, + std::ostream* Err); + +bool IsZero(double n); + +ConsoleReporter::OutputOptions GetOutputOptions(bool force_no_color = false); + +} // end namespace internal +} // end namespace benchmark + +#endif // BENCHMARK_API_INTERNAL_H diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_main.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_main.cc new file mode 100644 index 0000000..b3b2478 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_main.cc @@ -0,0 +1,17 @@ +// Copyright 2018 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "benchmark/benchmark.h" + +BENCHMARK_MAIN(); diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_register.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_register.cc new file mode 100644 index 0000000..dc6f935 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_register.cc @@ -0,0 +1,461 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "benchmark_register.h" + +#ifndef BENCHMARK_OS_WINDOWS +#ifndef BENCHMARK_OS_FUCHSIA +#include <sys/resource.h> +#endif +#include <sys/time.h> +#include <unistd.h> +#endif + +#include <algorithm> +#include <atomic> +#include <condition_variable> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <fstream> +#include <iostream> +#include <memory> +#include <sstream> +#include <thread> + +#include "benchmark/benchmark.h" +#include "benchmark_api_internal.h" +#include "check.h" +#include "commandlineflags.h" +#include "complexity.h" +#include "internal_macros.h" +#include "log.h" +#include "mutex.h" +#include "re.h" +#include "statistics.h" +#include "string_util.h" +#include "timers.h" + +namespace benchmark { + +namespace { +// For non-dense Range, intermediate values are powers of kRangeMultiplier. +static const int kRangeMultiplier = 8; +// The size of a benchmark family determines is the number of inputs to repeat +// the benchmark on. If this is "large" then warn the user during configuration. +static const size_t kMaxFamilySize = 100; +} // end namespace + +namespace internal { + +//=============================================================================// +// BenchmarkFamilies +//=============================================================================// + +// Class for managing registered benchmarks. Note that each registered +// benchmark identifies a family of related benchmarks to run. +class BenchmarkFamilies { + public: + static BenchmarkFamilies* GetInstance(); + + // Registers a benchmark family and returns the index assigned to it. + size_t AddBenchmark(std::unique_ptr<Benchmark> family); + + // Clear all registered benchmark families. + void ClearBenchmarks(); + + // Extract the list of benchmark instances that match the specified + // regular expression. + bool FindBenchmarks(std::string re, + std::vector<Benchmark::Instance>* benchmarks, + std::ostream* Err); + + private: + BenchmarkFamilies() {} + + std::vector<std::unique_ptr<Benchmark>> families_; + Mutex mutex_; +}; + +BenchmarkFamilies* BenchmarkFamilies::GetInstance() { + static BenchmarkFamilies instance; + return &instance; +} + +size_t BenchmarkFamilies::AddBenchmark(std::unique_ptr<Benchmark> family) { + MutexLock l(mutex_); + size_t index = families_.size(); + families_.push_back(std::move(family)); + return index; +} + +void BenchmarkFamilies::ClearBenchmarks() { + MutexLock l(mutex_); + families_.clear(); + families_.shrink_to_fit(); +} + +bool BenchmarkFamilies::FindBenchmarks( + std::string spec, std::vector<Benchmark::Instance>* benchmarks, + std::ostream* ErrStream) { + CHECK(ErrStream); + auto& Err = *ErrStream; + // Make regular expression out of command-line flag + std::string error_msg; + Regex re; + bool isNegativeFilter = false; + if(spec[0] == '-') { + spec.replace(0, 1, ""); + isNegativeFilter = true; + } + if (!re.Init(spec, &error_msg)) { + Err << "Could not compile benchmark re: " << error_msg << std::endl; + return false; + } + + // Special list of thread counts to use when none are specified + const std::vector<int> one_thread = {1}; + + MutexLock l(mutex_); + for (std::unique_ptr<Benchmark>& family : families_) { + // Family was deleted or benchmark doesn't match + if (!family) continue; + + if (family->ArgsCnt() == -1) { + family->Args({}); + } + const std::vector<int>* thread_counts = + (family->thread_counts_.empty() + ? &one_thread + : &static_cast<const std::vector<int>&>(family->thread_counts_)); + const size_t family_size = family->args_.size() * thread_counts->size(); + // The benchmark will be run at least 'family_size' different inputs. + // If 'family_size' is very large warn the user. + if (family_size > kMaxFamilySize) { + Err << "The number of inputs is very large. " << family->name_ + << " will be repeated at least " << family_size << " times.\n"; + } + // reserve in the special case the regex ".", since we know the final + // family size. + if (spec == ".") benchmarks->reserve(family_size); + + for (auto const& args : family->args_) { + for (int num_threads : *thread_counts) { + Benchmark::Instance instance; + instance.name = family->name_; + instance.benchmark = family.get(); + instance.report_mode = family->report_mode_; + instance.arg = args; + instance.time_unit = family->time_unit_; + instance.range_multiplier = family->range_multiplier_; + instance.min_time = family->min_time_; + instance.iterations = family->iterations_; + instance.repetitions = family->repetitions_; + instance.use_real_time = family->use_real_time_; + instance.use_manual_time = family->use_manual_time_; + instance.complexity = family->complexity_; + instance.complexity_lambda = family->complexity_lambda_; + instance.statistics = &family->statistics_; + instance.threads = num_threads; + + // Add arguments to instance name + size_t arg_i = 0; + for (auto const& arg : args) { + instance.name += "/"; + + if (arg_i < family->arg_names_.size()) { + const auto& arg_name = family->arg_names_[arg_i]; + if (!arg_name.empty()) { + instance.name += + StrFormat("%s:", family->arg_names_[arg_i].c_str()); + } + } + + instance.name += StrFormat("%d", arg); + ++arg_i; + } + + if (!IsZero(family->min_time_)) + instance.name += StrFormat("/min_time:%0.3f", family->min_time_); + if (family->iterations_ != 0) + instance.name += StrFormat("/iterations:%d", family->iterations_); + if (family->repetitions_ != 0) + instance.name += StrFormat("/repeats:%d", family->repetitions_); + + if (family->use_manual_time_) { + instance.name += "/manual_time"; + } else if (family->use_real_time_) { + instance.name += "/real_time"; + } + + // Add the number of threads used to the name + if (!family->thread_counts_.empty()) { + instance.name += StrFormat("/threads:%d", instance.threads); + } + + if ((re.Match(instance.name) && !isNegativeFilter) || + (!re.Match(instance.name) && isNegativeFilter)) { + instance.last_benchmark_instance = (&args == &family->args_.back()); + benchmarks->push_back(std::move(instance)); + } + } + } + } + return true; +} + +Benchmark* RegisterBenchmarkInternal(Benchmark* bench) { + std::unique_ptr<Benchmark> bench_ptr(bench); + BenchmarkFamilies* families = BenchmarkFamilies::GetInstance(); + families->AddBenchmark(std::move(bench_ptr)); + return bench; +} + +// FIXME: This function is a hack so that benchmark.cc can access +// `BenchmarkFamilies` +bool FindBenchmarksInternal(const std::string& re, + std::vector<Benchmark::Instance>* benchmarks, + std::ostream* Err) { + return BenchmarkFamilies::GetInstance()->FindBenchmarks(re, benchmarks, Err); +} + +//=============================================================================// +// Benchmark +//=============================================================================// + +Benchmark::Benchmark(const char* name) + : name_(name), + report_mode_(RM_Unspecified), + time_unit_(kNanosecond), + range_multiplier_(kRangeMultiplier), + min_time_(0), + iterations_(0), + repetitions_(0), + use_real_time_(false), + use_manual_time_(false), + complexity_(oNone), + complexity_lambda_(nullptr) { + ComputeStatistics("mean", StatisticsMean); + ComputeStatistics("median", StatisticsMedian); + ComputeStatistics("stddev", StatisticsStdDev); +} + +Benchmark::~Benchmark() {} + +Benchmark* Benchmark::Arg(int64_t x) { + CHECK(ArgsCnt() == -1 || ArgsCnt() == 1); + args_.push_back({x}); + return this; +} + +Benchmark* Benchmark::Unit(TimeUnit unit) { + time_unit_ = unit; + return this; +} + +Benchmark* Benchmark::Range(int64_t start, int64_t limit) { + CHECK(ArgsCnt() == -1 || ArgsCnt() == 1); + std::vector<int64_t> arglist; + AddRange(&arglist, start, limit, range_multiplier_); + + for (int64_t i : arglist) { + args_.push_back({i}); + } + return this; +} + +Benchmark* Benchmark::Ranges( + const std::vector<std::pair<int64_t, int64_t>>& ranges) { + CHECK(ArgsCnt() == -1 || ArgsCnt() == static_cast<int>(ranges.size())); + std::vector<std::vector<int64_t>> arglists(ranges.size()); + std::size_t total = 1; + for (std::size_t i = 0; i < ranges.size(); i++) { + AddRange(&arglists[i], ranges[i].first, ranges[i].second, + range_multiplier_); + total *= arglists[i].size(); + } + + std::vector<std::size_t> ctr(arglists.size(), 0); + + for (std::size_t i = 0; i < total; i++) { + std::vector<int64_t> tmp; + tmp.reserve(arglists.size()); + + for (std::size_t j = 0; j < arglists.size(); j++) { + tmp.push_back(arglists[j].at(ctr[j])); + } + + args_.push_back(std::move(tmp)); + + for (std::size_t j = 0; j < arglists.size(); j++) { + if (ctr[j] + 1 < arglists[j].size()) { + ++ctr[j]; + break; + } + ctr[j] = 0; + } + } + return this; +} + +Benchmark* Benchmark::ArgName(const std::string& name) { + CHECK(ArgsCnt() == -1 || ArgsCnt() == 1); + arg_names_ = {name}; + return this; +} + +Benchmark* Benchmark::ArgNames(const std::vector<std::string>& names) { + CHECK(ArgsCnt() == -1 || ArgsCnt() == static_cast<int>(names.size())); + arg_names_ = names; + return this; +} + +Benchmark* Benchmark::DenseRange(int64_t start, int64_t limit, int step) { + CHECK(ArgsCnt() == -1 || ArgsCnt() == 1); + CHECK_GE(start, 0); + CHECK_LE(start, limit); + for (int64_t arg = start; arg <= limit; arg += step) { + args_.push_back({arg}); + } + return this; +} + +Benchmark* Benchmark::Args(const std::vector<int64_t>& args) { + CHECK(ArgsCnt() == -1 || ArgsCnt() == static_cast<int>(args.size())); + args_.push_back(args); + return this; +} + +Benchmark* Benchmark::Apply(void (*custom_arguments)(Benchmark* benchmark)) { + custom_arguments(this); + return this; +} + +Benchmark* Benchmark::RangeMultiplier(int multiplier) { + CHECK(multiplier > 1); + range_multiplier_ = multiplier; + return this; +} + +Benchmark* Benchmark::MinTime(double t) { + CHECK(t > 0.0); + CHECK(iterations_ == 0); + min_time_ = t; + return this; +} + +Benchmark* Benchmark::Iterations(size_t n) { + CHECK(n > 0); + CHECK(IsZero(min_time_)); + iterations_ = n; + return this; +} + +Benchmark* Benchmark::Repetitions(int n) { + CHECK(n > 0); + repetitions_ = n; + return this; +} + +Benchmark* Benchmark::ReportAggregatesOnly(bool value) { + report_mode_ = value ? RM_ReportAggregatesOnly : RM_Default; + return this; +} + +Benchmark* Benchmark::UseRealTime() { + CHECK(!use_manual_time_) + << "Cannot set UseRealTime and UseManualTime simultaneously."; + use_real_time_ = true; + return this; +} + +Benchmark* Benchmark::UseManualTime() { + CHECK(!use_real_time_) + << "Cannot set UseRealTime and UseManualTime simultaneously."; + use_manual_time_ = true; + return this; +} + +Benchmark* Benchmark::Complexity(BigO complexity) { + complexity_ = complexity; + return this; +} + +Benchmark* Benchmark::Complexity(BigOFunc* complexity) { + complexity_lambda_ = complexity; + complexity_ = oLambda; + return this; +} + +Benchmark* Benchmark::ComputeStatistics(std::string name, + StatisticsFunc* statistics) { + statistics_.emplace_back(name, statistics); + return this; +} + +Benchmark* Benchmark::Threads(int t) { + CHECK_GT(t, 0); + thread_counts_.push_back(t); + return this; +} + +Benchmark* Benchmark::ThreadRange(int min_threads, int max_threads) { + CHECK_GT(min_threads, 0); + CHECK_GE(max_threads, min_threads); + + AddRange(&thread_counts_, min_threads, max_threads, 2); + return this; +} + +Benchmark* Benchmark::DenseThreadRange(int min_threads, int max_threads, + int stride) { + CHECK_GT(min_threads, 0); + CHECK_GE(max_threads, min_threads); + CHECK_GE(stride, 1); + + for (auto i = min_threads; i < max_threads; i += stride) { + thread_counts_.push_back(i); + } + thread_counts_.push_back(max_threads); + return this; +} + +Benchmark* Benchmark::ThreadPerCpu() { + thread_counts_.push_back(CPUInfo::Get().num_cpus); + return this; +} + +void Benchmark::SetName(const char* name) { name_ = name; } + +int Benchmark::ArgsCnt() const { + if (args_.empty()) { + if (arg_names_.empty()) return -1; + return static_cast<int>(arg_names_.size()); + } + return static_cast<int>(args_.front().size()); +} + +//=============================================================================// +// FunctionBenchmark +//=============================================================================// + +void FunctionBenchmark::Run(State& st) { func_(st); } + +} // end namespace internal + +void ClearRegisteredBenchmarks() { + internal::BenchmarkFamilies::GetInstance()->ClearBenchmarks(); +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_register.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_register.h new file mode 100644 index 0000000..0705e21 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/benchmark_register.h @@ -0,0 +1,33 @@ +#ifndef BENCHMARK_REGISTER_H +#define BENCHMARK_REGISTER_H + +#include <vector> + +#include "check.h" + +template <typename T> +void AddRange(std::vector<T>* dst, T lo, T hi, int mult) { + CHECK_GE(lo, 0); + CHECK_GE(hi, lo); + CHECK_GE(mult, 2); + + // Add "lo" + dst->push_back(lo); + + static const T kmax = std::numeric_limits<T>::max(); + + // Now space out the benchmarks in multiples of "mult" + for (T i = 1; i < kmax / mult; i *= mult) { + if (i >= hi) break; + if (i > lo) { + dst->push_back(i); + } + } + + // Add "hi" (if different from "lo") + if (hi != lo) { + dst->push_back(hi); + } +} + +#endif // BENCHMARK_REGISTER_H diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/check.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/check.h new file mode 100644 index 0000000..73bead2 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/check.h @@ -0,0 +1,79 @@ +#ifndef CHECK_H_ +#define CHECK_H_ + +#include <cstdlib> +#include <ostream> +#include <cmath> + +#include "internal_macros.h" +#include "log.h" + +namespace benchmark { +namespace internal { + +typedef void(AbortHandlerT)(); + +inline AbortHandlerT*& GetAbortHandler() { + static AbortHandlerT* handler = &std::abort; + return handler; +} + +BENCHMARK_NORETURN inline void CallAbortHandler() { + GetAbortHandler()(); + std::abort(); // fallback to enforce noreturn +} + +// CheckHandler is the class constructed by failing CHECK macros. CheckHandler +// will log information about the failures and abort when it is destructed. +class CheckHandler { + public: + CheckHandler(const char* check, const char* file, const char* func, int line) + : log_(GetErrorLogInstance()) { + log_ << file << ":" << line << ": " << func << ": Check `" << check + << "' failed. "; + } + + LogType& GetLog() { return log_; } + + BENCHMARK_NORETURN ~CheckHandler() BENCHMARK_NOEXCEPT_OP(false) { + log_ << std::endl; + CallAbortHandler(); + } + + CheckHandler& operator=(const CheckHandler&) = delete; + CheckHandler(const CheckHandler&) = delete; + CheckHandler() = delete; + + private: + LogType& log_; +}; + +} // end namespace internal +} // end namespace benchmark + +// The CHECK macro returns a std::ostream object that can have extra information +// written to it. +#ifndef NDEBUG +#define CHECK(b) \ + (b ? ::benchmark::internal::GetNullLogInstance() \ + : ::benchmark::internal::CheckHandler(#b, __FILE__, __func__, __LINE__) \ + .GetLog()) +#else +#define CHECK(b) ::benchmark::internal::GetNullLogInstance() +#endif + +#define CHECK_EQ(a, b) CHECK((a) == (b)) +#define CHECK_NE(a, b) CHECK((a) != (b)) +#define CHECK_GE(a, b) CHECK((a) >= (b)) +#define CHECK_LE(a, b) CHECK((a) <= (b)) +#define CHECK_GT(a, b) CHECK((a) > (b)) +#define CHECK_LT(a, b) CHECK((a) < (b)) + +#define CHECK_FLOAT_EQ(a, b, eps) CHECK(std::fabs((a) - (b)) < (eps)) +#define CHECK_FLOAT_NE(a, b, eps) CHECK(std::fabs((a) - (b)) >= (eps)) +#define CHECK_FLOAT_GE(a, b, eps) CHECK((a) - (b) > -(eps)) +#define CHECK_FLOAT_LE(a, b, eps) CHECK((b) - (a) > -(eps)) +#define CHECK_FLOAT_GT(a, b, eps) CHECK((a) - (b) > (eps)) +#define CHECK_FLOAT_LT(a, b, eps) CHECK((b) - (a) > (eps)) + +#endif // CHECK_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/colorprint.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/colorprint.cc new file mode 100644 index 0000000..2dec4a8 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/colorprint.cc @@ -0,0 +1,188 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "colorprint.h" + +#include <cstdarg> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <memory> +#include <string> + +#include "check.h" +#include "internal_macros.h" + +#ifdef BENCHMARK_OS_WINDOWS +#include <Windows.h> +#include <io.h> +#else +#include <unistd.h> +#endif // BENCHMARK_OS_WINDOWS + +namespace benchmark { +namespace { +#ifdef BENCHMARK_OS_WINDOWS +typedef WORD PlatformColorCode; +#else +typedef const char* PlatformColorCode; +#endif + +PlatformColorCode GetPlatformColorCode(LogColor color) { +#ifdef BENCHMARK_OS_WINDOWS + switch (color) { + case COLOR_RED: + return FOREGROUND_RED; + case COLOR_GREEN: + return FOREGROUND_GREEN; + case COLOR_YELLOW: + return FOREGROUND_RED | FOREGROUND_GREEN; + case COLOR_BLUE: + return FOREGROUND_BLUE; + case COLOR_MAGENTA: + return FOREGROUND_BLUE | FOREGROUND_RED; + case COLOR_CYAN: + return FOREGROUND_BLUE | FOREGROUND_GREEN; + case COLOR_WHITE: // fall through to default + default: + return 0; + } +#else + switch (color) { + case COLOR_RED: + return "1"; + case COLOR_GREEN: + return "2"; + case COLOR_YELLOW: + return "3"; + case COLOR_BLUE: + return "4"; + case COLOR_MAGENTA: + return "5"; + case COLOR_CYAN: + return "6"; + case COLOR_WHITE: + return "7"; + default: + return nullptr; + }; +#endif +} + +} // end namespace + +std::string FormatString(const char* msg, va_list args) { + // we might need a second shot at this, so pre-emptivly make a copy + va_list args_cp; + va_copy(args_cp, args); + + std::size_t size = 256; + char local_buff[256]; + auto ret = vsnprintf(local_buff, size, msg, args_cp); + + va_end(args_cp); + + // currently there is no error handling for failure, so this is hack. + CHECK(ret >= 0); + + if (ret == 0) // handle empty expansion + return {}; + else if (static_cast<size_t>(ret) < size) + return local_buff; + else { + // we did not provide a long enough buffer on our first attempt. + size = (size_t)ret + 1; // + 1 for the null byte + std::unique_ptr<char[]> buff(new char[size]); + ret = vsnprintf(buff.get(), size, msg, args); + CHECK(ret > 0 && ((size_t)ret) < size); + return buff.get(); + } +} + +std::string FormatString(const char* msg, ...) { + va_list args; + va_start(args, msg); + auto tmp = FormatString(msg, args); + va_end(args); + return tmp; +} + +void ColorPrintf(std::ostream& out, LogColor color, const char* fmt, ...) { + va_list args; + va_start(args, fmt); + ColorPrintf(out, color, fmt, args); + va_end(args); +} + +void ColorPrintf(std::ostream& out, LogColor color, const char* fmt, + va_list args) { +#ifdef BENCHMARK_OS_WINDOWS + ((void)out); // suppress unused warning + + const HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE); + + // Gets the current text color. + CONSOLE_SCREEN_BUFFER_INFO buffer_info; + GetConsoleScreenBufferInfo(stdout_handle, &buffer_info); + const WORD old_color_attrs = buffer_info.wAttributes; + + // We need to flush the stream buffers into the console before each + // SetConsoleTextAttribute call lest it affect the text that is already + // printed but has not yet reached the console. + fflush(stdout); + SetConsoleTextAttribute(stdout_handle, + GetPlatformColorCode(color) | FOREGROUND_INTENSITY); + vprintf(fmt, args); + + fflush(stdout); + // Restores the text color. + SetConsoleTextAttribute(stdout_handle, old_color_attrs); +#else + const char* color_code = GetPlatformColorCode(color); + if (color_code) out << FormatString("\033[0;3%sm", color_code); + out << FormatString(fmt, args) << "\033[m"; +#endif +} + +bool IsColorTerminal() { +#if BENCHMARK_OS_WINDOWS + // On Windows the TERM variable is usually not set, but the + // console there does support colors. + return 0 != _isatty(_fileno(stdout)); +#else + // On non-Windows platforms, we rely on the TERM variable. This list of + // supported TERM values is copied from Google Test: + // <https://github.com/google/googletest/blob/master/googletest/src/gtest.cc#L2925>. + const char* const SUPPORTED_TERM_VALUES[] = { + "xterm", "xterm-color", "xterm-256color", + "screen", "screen-256color", "tmux", + "tmux-256color", "rxvt-unicode", "rxvt-unicode-256color", + "linux", "cygwin", + }; + + const char* const term = getenv("TERM"); + + bool term_supports_color = false; + for (const char* candidate : SUPPORTED_TERM_VALUES) { + if (term && 0 == strcmp(term, candidate)) { + term_supports_color = true; + break; + } + } + + return 0 != isatty(fileno(stdout)) && term_supports_color; +#endif // BENCHMARK_OS_WINDOWS +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/colorprint.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/colorprint.h new file mode 100644 index 0000000..9f6fab9 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/colorprint.h @@ -0,0 +1,33 @@ +#ifndef BENCHMARK_COLORPRINT_H_ +#define BENCHMARK_COLORPRINT_H_ + +#include <cstdarg> +#include <iostream> +#include <string> + +namespace benchmark { +enum LogColor { + COLOR_DEFAULT, + COLOR_RED, + COLOR_GREEN, + COLOR_YELLOW, + COLOR_BLUE, + COLOR_MAGENTA, + COLOR_CYAN, + COLOR_WHITE +}; + +std::string FormatString(const char* msg, va_list args); +std::string FormatString(const char* msg, ...); + +void ColorPrintf(std::ostream& out, LogColor color, const char* fmt, + va_list args); +void ColorPrintf(std::ostream& out, LogColor color, const char* fmt, ...); + +// Returns true if stdout appears to be a terminal that supports colored +// output, false otherwise. +bool IsColorTerminal(); + +} // end namespace benchmark + +#endif // BENCHMARK_COLORPRINT_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/commandlineflags.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/commandlineflags.cc new file mode 100644 index 0000000..2fc9251 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/commandlineflags.cc @@ -0,0 +1,218 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "commandlineflags.h" + +#include <cctype> +#include <cstdlib> +#include <cstring> +#include <iostream> +#include <limits> + +namespace benchmark { +// Parses 'str' for a 32-bit signed integer. If successful, writes +// the result to *value and returns true; otherwise leaves *value +// unchanged and returns false. +bool ParseInt32(const std::string& src_text, const char* str, int32_t* value) { + // Parses the environment variable as a decimal integer. + char* end = nullptr; + const long long_value = strtol(str, &end, 10); // NOLINT + + // Has strtol() consumed all characters in the string? + if (*end != '\0') { + // No - an invalid character was encountered. + std::cerr << src_text << " is expected to be a 32-bit integer, " + << "but actually has value \"" << str << "\".\n"; + return false; + } + + // Is the parsed value in the range of an Int32? + const int32_t result = static_cast<int32_t>(long_value); + if (long_value == std::numeric_limits<long>::max() || + long_value == std::numeric_limits<long>::min() || + // The parsed value overflows as a long. (strtol() returns + // LONG_MAX or LONG_MIN when the input overflows.) + result != long_value + // The parsed value overflows as an Int32. + ) { + std::cerr << src_text << " is expected to be a 32-bit integer, " + << "but actually has value \"" << str << "\", " + << "which overflows.\n"; + return false; + } + + *value = result; + return true; +} + +// Parses 'str' for a double. If successful, writes the result to *value and +// returns true; otherwise leaves *value unchanged and returns false. +bool ParseDouble(const std::string& src_text, const char* str, double* value) { + // Parses the environment variable as a decimal integer. + char* end = nullptr; + const double double_value = strtod(str, &end); // NOLINT + + // Has strtol() consumed all characters in the string? + if (*end != '\0') { + // No - an invalid character was encountered. + std::cerr << src_text << " is expected to be a double, " + << "but actually has value \"" << str << "\".\n"; + return false; + } + + *value = double_value; + return true; +} + +// Returns the name of the environment variable corresponding to the +// given flag. For example, FlagToEnvVar("foo") will return +// "BENCHMARK_FOO" in the open-source version. +static std::string FlagToEnvVar(const char* flag) { + const std::string flag_str(flag); + + std::string env_var; + for (size_t i = 0; i != flag_str.length(); ++i) + env_var += static_cast<char>(::toupper(flag_str.c_str()[i])); + + return "BENCHMARK_" + env_var; +} + +// Reads and returns the Boolean environment variable corresponding to +// the given flag; if it's not set, returns default_value. +// +// The value is considered true iff it's not "0". +bool BoolFromEnv(const char* flag, bool default_value) { + const std::string env_var = FlagToEnvVar(flag); + const char* const string_value = getenv(env_var.c_str()); + return string_value == nullptr ? default_value + : strcmp(string_value, "0") != 0; +} + +// Reads and returns a 32-bit integer stored in the environment +// variable corresponding to the given flag; if it isn't set or +// doesn't represent a valid 32-bit integer, returns default_value. +int32_t Int32FromEnv(const char* flag, int32_t default_value) { + const std::string env_var = FlagToEnvVar(flag); + const char* const string_value = getenv(env_var.c_str()); + if (string_value == nullptr) { + // The environment variable is not set. + return default_value; + } + + int32_t result = default_value; + if (!ParseInt32(std::string("Environment variable ") + env_var, string_value, + &result)) { + std::cout << "The default value " << default_value << " is used.\n"; + return default_value; + } + + return result; +} + +// Reads and returns the string environment variable corresponding to +// the given flag; if it's not set, returns default_value. +const char* StringFromEnv(const char* flag, const char* default_value) { + const std::string env_var = FlagToEnvVar(flag); + const char* const value = getenv(env_var.c_str()); + return value == nullptr ? default_value : value; +} + +// Parses a string as a command line flag. The string should have +// the format "--flag=value". When def_optional is true, the "=value" +// part can be omitted. +// +// Returns the value of the flag, or nullptr if the parsing failed. +const char* ParseFlagValue(const char* str, const char* flag, + bool def_optional) { + // str and flag must not be nullptr. + if (str == nullptr || flag == nullptr) return nullptr; + + // The flag must start with "--". + const std::string flag_str = std::string("--") + std::string(flag); + const size_t flag_len = flag_str.length(); + if (strncmp(str, flag_str.c_str(), flag_len) != 0) return nullptr; + + // Skips the flag name. + const char* flag_end = str + flag_len; + + // When def_optional is true, it's OK to not have a "=value" part. + if (def_optional && (flag_end[0] == '\0')) return flag_end; + + // If def_optional is true and there are more characters after the + // flag name, or if def_optional is false, there must be a '=' after + // the flag name. + if (flag_end[0] != '=') return nullptr; + + // Returns the string after "=". + return flag_end + 1; +} + +bool ParseBoolFlag(const char* str, const char* flag, bool* value) { + // Gets the value of the flag as a string. + const char* const value_str = ParseFlagValue(str, flag, true); + + // Aborts if the parsing failed. + if (value_str == nullptr) return false; + + // Converts the string value to a bool. + *value = IsTruthyFlagValue(value_str); + return true; +} + +bool ParseInt32Flag(const char* str, const char* flag, int32_t* value) { + // Gets the value of the flag as a string. + const char* const value_str = ParseFlagValue(str, flag, false); + + // Aborts if the parsing failed. + if (value_str == nullptr) return false; + + // Sets *value to the value of the flag. + return ParseInt32(std::string("The value of flag --") + flag, value_str, + value); +} + +bool ParseDoubleFlag(const char* str, const char* flag, double* value) { + // Gets the value of the flag as a string. + const char* const value_str = ParseFlagValue(str, flag, false); + + // Aborts if the parsing failed. + if (value_str == nullptr) return false; + + // Sets *value to the value of the flag. + return ParseDouble(std::string("The value of flag --") + flag, value_str, + value); +} + +bool ParseStringFlag(const char* str, const char* flag, std::string* value) { + // Gets the value of the flag as a string. + const char* const value_str = ParseFlagValue(str, flag, false); + + // Aborts if the parsing failed. + if (value_str == nullptr) return false; + + *value = value_str; + return true; +} + +bool IsFlag(const char* str, const char* flag) { + return (ParseFlagValue(str, flag, true) != nullptr); +} + +bool IsTruthyFlagValue(const std::string& value) { + if (value.empty()) return true; + char ch = value[0]; + return isalnum(ch) && + !(ch == '0' || ch == 'f' || ch == 'F' || ch == 'n' || ch == 'N'); +} +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/commandlineflags.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/commandlineflags.h new file mode 100644 index 0000000..945c9a9 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/commandlineflags.h @@ -0,0 +1,79 @@ +#ifndef BENCHMARK_COMMANDLINEFLAGS_H_ +#define BENCHMARK_COMMANDLINEFLAGS_H_ + +#include <cstdint> +#include <string> + +// Macro for referencing flags. +#define FLAG(name) FLAGS_##name + +// Macros for declaring flags. +#define DECLARE_bool(name) extern bool FLAG(name) +#define DECLARE_int32(name) extern int32_t FLAG(name) +#define DECLARE_int64(name) extern int64_t FLAG(name) +#define DECLARE_double(name) extern double FLAG(name) +#define DECLARE_string(name) extern std::string FLAG(name) + +// Macros for defining flags. +#define DEFINE_bool(name, default_val, doc) bool FLAG(name) = (default_val) +#define DEFINE_int32(name, default_val, doc) int32_t FLAG(name) = (default_val) +#define DEFINE_int64(name, default_val, doc) int64_t FLAG(name) = (default_val) +#define DEFINE_double(name, default_val, doc) double FLAG(name) = (default_val) +#define DEFINE_string(name, default_val, doc) \ + std::string FLAG(name) = (default_val) + +namespace benchmark { +// Parses 'str' for a 32-bit signed integer. If successful, writes the result +// to *value and returns true; otherwise leaves *value unchanged and returns +// false. +bool ParseInt32(const std::string& src_text, const char* str, int32_t* value); + +// Parses a bool/Int32/string from the environment variable +// corresponding to the given Google Test flag. +bool BoolFromEnv(const char* flag, bool default_val); +int32_t Int32FromEnv(const char* flag, int32_t default_val); +double DoubleFromEnv(const char* flag, double default_val); +const char* StringFromEnv(const char* flag, const char* default_val); + +// Parses a string for a bool flag, in the form of either +// "--flag=value" or "--flag". +// +// In the former case, the value is taken as true if it passes IsTruthyValue(). +// +// In the latter case, the value is taken as true. +// +// On success, stores the value of the flag in *value, and returns +// true. On failure, returns false without changing *value. +bool ParseBoolFlag(const char* str, const char* flag, bool* value); + +// Parses a string for an Int32 flag, in the form of +// "--flag=value". +// +// On success, stores the value of the flag in *value, and returns +// true. On failure, returns false without changing *value. +bool ParseInt32Flag(const char* str, const char* flag, int32_t* value); + +// Parses a string for a Double flag, in the form of +// "--flag=value". +// +// On success, stores the value of the flag in *value, and returns +// true. On failure, returns false without changing *value. +bool ParseDoubleFlag(const char* str, const char* flag, double* value); + +// Parses a string for a string flag, in the form of +// "--flag=value". +// +// On success, stores the value of the flag in *value, and returns +// true. On failure, returns false without changing *value. +bool ParseStringFlag(const char* str, const char* flag, std::string* value); + +// Returns true if the string matches the flag. +bool IsFlag(const char* str, const char* flag); + +// Returns true unless value starts with one of: '0', 'f', 'F', 'n' or 'N', or +// some non-alphanumeric character. As a special case, also returns true if +// value is the empty string. +bool IsTruthyFlagValue(const std::string& value); +} // end namespace benchmark + +#endif // BENCHMARK_COMMANDLINEFLAGS_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/complexity.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/complexity.cc new file mode 100644 index 0000000..97bf6e0 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/complexity.cc @@ -0,0 +1,220 @@ +// Copyright 2016 Ismael Jimenez Martinez. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Source project : https://github.com/ismaelJimenez/cpp.leastsq +// Adapted to be used with google benchmark + +#include "benchmark/benchmark.h" + +#include <algorithm> +#include <cmath> +#include "check.h" +#include "complexity.h" + +namespace benchmark { + +// Internal function to calculate the different scalability forms +BigOFunc* FittingCurve(BigO complexity) { + switch (complexity) { + case oN: + return [](int64_t n) -> double { return static_cast<double>(n); }; + case oNSquared: + return [](int64_t n) -> double { return std::pow(n, 2); }; + case oNCubed: + return [](int64_t n) -> double { return std::pow(n, 3); }; + case oLogN: + return [](int64_t n) { return log2(n); }; + case oNLogN: + return [](int64_t n) { return n * log2(n); }; + case o1: + default: + return [](int64_t) { return 1.0; }; + } +} + +// Function to return an string for the calculated complexity +std::string GetBigOString(BigO complexity) { + switch (complexity) { + case oN: + return "N"; + case oNSquared: + return "N^2"; + case oNCubed: + return "N^3"; + case oLogN: + return "lgN"; + case oNLogN: + return "NlgN"; + case o1: + return "(1)"; + default: + return "f(N)"; + } +} + +// Find the coefficient for the high-order term in the running time, by +// minimizing the sum of squares of relative error, for the fitting curve +// given by the lambda expression. +// - n : Vector containing the size of the benchmark tests. +// - time : Vector containing the times for the benchmark tests. +// - fitting_curve : lambda expression (e.g. [](int64_t n) {return n; };). + +// For a deeper explanation on the algorithm logic, look the README file at +// http://github.com/ismaelJimenez/Minimal-Cpp-Least-Squared-Fit + +LeastSq MinimalLeastSq(const std::vector<int64_t>& n, + const std::vector<double>& time, + BigOFunc* fitting_curve) { + double sigma_gn = 0.0; + double sigma_gn_squared = 0.0; + double sigma_time = 0.0; + double sigma_time_gn = 0.0; + + // Calculate least square fitting parameter + for (size_t i = 0; i < n.size(); ++i) { + double gn_i = fitting_curve(n[i]); + sigma_gn += gn_i; + sigma_gn_squared += gn_i * gn_i; + sigma_time += time[i]; + sigma_time_gn += time[i] * gn_i; + } + + LeastSq result; + result.complexity = oLambda; + + // Calculate complexity. + result.coef = sigma_time_gn / sigma_gn_squared; + + // Calculate RMS + double rms = 0.0; + for (size_t i = 0; i < n.size(); ++i) { + double fit = result.coef * fitting_curve(n[i]); + rms += pow((time[i] - fit), 2); + } + + // Normalized RMS by the mean of the observed values + double mean = sigma_time / n.size(); + result.rms = sqrt(rms / n.size()) / mean; + + return result; +} + +// Find the coefficient for the high-order term in the running time, by +// minimizing the sum of squares of relative error. +// - n : Vector containing the size of the benchmark tests. +// - time : Vector containing the times for the benchmark tests. +// - complexity : If different than oAuto, the fitting curve will stick to +// this one. If it is oAuto, it will be calculated the best +// fitting curve. +LeastSq MinimalLeastSq(const std::vector<int64_t>& n, + const std::vector<double>& time, const BigO complexity) { + CHECK_EQ(n.size(), time.size()); + CHECK_GE(n.size(), 2); // Do not compute fitting curve is less than two + // benchmark runs are given + CHECK_NE(complexity, oNone); + + LeastSq best_fit; + + if (complexity == oAuto) { + std::vector<BigO> fit_curves = {oLogN, oN, oNLogN, oNSquared, oNCubed}; + + // Take o1 as default best fitting curve + best_fit = MinimalLeastSq(n, time, FittingCurve(o1)); + best_fit.complexity = o1; + + // Compute all possible fitting curves and stick to the best one + for (const auto& fit : fit_curves) { + LeastSq current_fit = MinimalLeastSq(n, time, FittingCurve(fit)); + if (current_fit.rms < best_fit.rms) { + best_fit = current_fit; + best_fit.complexity = fit; + } + } + } else { + best_fit = MinimalLeastSq(n, time, FittingCurve(complexity)); + best_fit.complexity = complexity; + } + + return best_fit; +} + +std::vector<BenchmarkReporter::Run> ComputeBigO( + const std::vector<BenchmarkReporter::Run>& reports) { + typedef BenchmarkReporter::Run Run; + std::vector<Run> results; + + if (reports.size() < 2) return results; + + // Accumulators. + std::vector<int64_t> n; + std::vector<double> real_time; + std::vector<double> cpu_time; + + // Populate the accumulators. + for (const Run& run : reports) { + CHECK_GT(run.complexity_n, 0) << "Did you forget to call SetComplexityN?"; + n.push_back(run.complexity_n); + real_time.push_back(run.real_accumulated_time / run.iterations); + cpu_time.push_back(run.cpu_accumulated_time / run.iterations); + } + + LeastSq result_cpu; + LeastSq result_real; + + if (reports[0].complexity == oLambda) { + result_cpu = MinimalLeastSq(n, cpu_time, reports[0].complexity_lambda); + result_real = MinimalLeastSq(n, real_time, reports[0].complexity_lambda); + } else { + result_cpu = MinimalLeastSq(n, cpu_time, reports[0].complexity); + result_real = MinimalLeastSq(n, real_time, result_cpu.complexity); + } + std::string benchmark_name = + reports[0].benchmark_name.substr(0, reports[0].benchmark_name.find('/')); + + // Get the data from the accumulator to BenchmarkReporter::Run's. + Run big_o; + big_o.benchmark_name = benchmark_name + "_BigO"; + big_o.iterations = 0; + big_o.real_accumulated_time = result_real.coef; + big_o.cpu_accumulated_time = result_cpu.coef; + big_o.report_big_o = true; + big_o.complexity = result_cpu.complexity; + + // All the time results are reported after being multiplied by the + // time unit multiplier. But since RMS is a relative quantity it + // should not be multiplied at all. So, here, we _divide_ it by the + // multiplier so that when it is multiplied later the result is the + // correct one. + double multiplier = GetTimeUnitMultiplier(reports[0].time_unit); + + // Only add label to mean/stddev if it is same for all runs + Run rms; + big_o.report_label = reports[0].report_label; + rms.benchmark_name = benchmark_name + "_RMS"; + rms.report_label = big_o.report_label; + rms.iterations = 0; + rms.real_accumulated_time = result_real.rms / multiplier; + rms.cpu_accumulated_time = result_cpu.rms / multiplier; + rms.report_rms = true; + rms.complexity = result_cpu.complexity; + // don't forget to keep the time unit, or we won't be able to + // recover the correct value. + rms.time_unit = reports[0].time_unit; + + results.push_back(big_o); + results.push_back(rms); + return results; +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/complexity.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/complexity.h new file mode 100644 index 0000000..df29b48 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/complexity.h @@ -0,0 +1,55 @@ +// Copyright 2016 Ismael Jimenez Martinez. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Source project : https://github.com/ismaelJimenez/cpp.leastsq +// Adapted to be used with google benchmark + +#ifndef COMPLEXITY_H_ +#define COMPLEXITY_H_ + +#include <string> +#include <vector> + +#include "benchmark/benchmark.h" + +namespace benchmark { + +// Return a vector containing the bigO and RMS information for the specified +// list of reports. If 'reports.size() < 2' an empty vector is returned. +std::vector<BenchmarkReporter::Run> ComputeBigO( + const std::vector<BenchmarkReporter::Run>& reports); + +// This data structure will contain the result returned by MinimalLeastSq +// - coef : Estimated coeficient for the high-order term as +// interpolated from data. +// - rms : Normalized Root Mean Squared Error. +// - complexity : Scalability form (e.g. oN, oNLogN). In case a scalability +// form has been provided to MinimalLeastSq this will return +// the same value. In case BigO::oAuto has been selected, this +// parameter will return the best fitting curve detected. + +struct LeastSq { + LeastSq() : coef(0.0), rms(0.0), complexity(oNone) {} + + double coef; + double rms; + BigO complexity; +}; + +// Function to return an string for the calculated complexity +std::string GetBigOString(BigO complexity); + +} // end namespace benchmark + +#endif // COMPLEXITY_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/console_reporter.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/console_reporter.cc new file mode 100644 index 0000000..48920ca --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/console_reporter.cc @@ -0,0 +1,182 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "benchmark/benchmark.h" +#include "complexity.h" +#include "counter.h" + +#include <algorithm> +#include <cstdint> +#include <cstdio> +#include <iostream> +#include <string> +#include <tuple> +#include <vector> + +#include "check.h" +#include "colorprint.h" +#include "commandlineflags.h" +#include "internal_macros.h" +#include "string_util.h" +#include "timers.h" + +namespace benchmark { + +bool ConsoleReporter::ReportContext(const Context& context) { + name_field_width_ = context.name_field_width; + printed_header_ = false; + prev_counters_.clear(); + + PrintBasicContext(&GetErrorStream(), context); + +#ifdef BENCHMARK_OS_WINDOWS + if ((output_options_ & OO_Color) && &std::cout != &GetOutputStream()) { + GetErrorStream() + << "Color printing is only supported for stdout on windows." + " Disabling color printing\n"; + output_options_ = static_cast< OutputOptions >(output_options_ & ~OO_Color); + } +#endif + + return true; +} + +void ConsoleReporter::PrintHeader(const Run& run) { + std::string str = FormatString("%-*s %13s %13s %10s", static_cast<int>(name_field_width_), + "Benchmark", "Time", "CPU", "Iterations"); + if(!run.counters.empty()) { + if(output_options_ & OO_Tabular) { + for(auto const& c : run.counters) { + str += FormatString(" %10s", c.first.c_str()); + } + } else { + str += " UserCounters..."; + } + } + str += "\n"; + std::string line = std::string(str.length(), '-'); + GetOutputStream() << line << "\n" << str << line << "\n"; +} + +void ConsoleReporter::ReportRuns(const std::vector<Run>& reports) { + for (const auto& run : reports) { + // print the header: + // --- if none was printed yet + bool print_header = !printed_header_; + // --- or if the format is tabular and this run + // has different fields from the prev header + print_header |= (output_options_ & OO_Tabular) && + (!internal::SameNames(run.counters, prev_counters_)); + if (print_header) { + printed_header_ = true; + prev_counters_ = run.counters; + PrintHeader(run); + } + // As an alternative to printing the headers like this, we could sort + // the benchmarks by header and then print. But this would require + // waiting for the full results before printing, or printing twice. + PrintRunData(run); + } +} + +static void IgnoreColorPrint(std::ostream& out, LogColor, const char* fmt, + ...) { + va_list args; + va_start(args, fmt); + out << FormatString(fmt, args); + va_end(args); +} + +void ConsoleReporter::PrintRunData(const Run& result) { + typedef void(PrinterFn)(std::ostream&, LogColor, const char*, ...); + auto& Out = GetOutputStream(); + PrinterFn* printer = (output_options_ & OO_Color) ? + (PrinterFn*)ColorPrintf : IgnoreColorPrint; + auto name_color = + (result.report_big_o || result.report_rms) ? COLOR_BLUE : COLOR_GREEN; + printer(Out, name_color, "%-*s ", name_field_width_, + result.benchmark_name.c_str()); + + if (result.error_occurred) { + printer(Out, COLOR_RED, "ERROR OCCURRED: \'%s\'", + result.error_message.c_str()); + printer(Out, COLOR_DEFAULT, "\n"); + return; + } + // Format bytes per second + std::string rate; + if (result.bytes_per_second > 0) { + rate = StrCat(" ", HumanReadableNumber(result.bytes_per_second), "B/s"); + } + + // Format items per second + std::string items; + if (result.items_per_second > 0) { + items = + StrCat(" ", HumanReadableNumber(result.items_per_second), " items/s"); + } + + const double real_time = result.GetAdjustedRealTime(); + const double cpu_time = result.GetAdjustedCPUTime(); + + if (result.report_big_o) { + std::string big_o = GetBigOString(result.complexity); + printer(Out, COLOR_YELLOW, "%10.2f %s %10.2f %s ", real_time, big_o.c_str(), + cpu_time, big_o.c_str()); + } else if (result.report_rms) { + printer(Out, COLOR_YELLOW, "%10.0f %% %10.0f %% ", real_time * 100, + cpu_time * 100); + } else { + const char* timeLabel = GetTimeUnitString(result.time_unit); + printer(Out, COLOR_YELLOW, "%10.0f %s %10.0f %s ", real_time, timeLabel, + cpu_time, timeLabel); + } + + if (!result.report_big_o && !result.report_rms) { + printer(Out, COLOR_CYAN, "%10lld", result.iterations); + } + + for (auto& c : result.counters) { + const std::size_t cNameLen = std::max(std::string::size_type(10), + c.first.length()); + auto const& s = HumanReadableNumber(c.second.value, 1000); + if (output_options_ & OO_Tabular) { + if (c.second.flags & Counter::kIsRate) { + printer(Out, COLOR_DEFAULT, " %*s/s", cNameLen - 2, s.c_str()); + } else { + printer(Out, COLOR_DEFAULT, " %*s", cNameLen, s.c_str()); + } + } else { + const char* unit = (c.second.flags & Counter::kIsRate) ? "/s" : ""; + printer(Out, COLOR_DEFAULT, " %s=%s%s", c.first.c_str(), s.c_str(), + unit); + } + } + + if (!rate.empty()) { + printer(Out, COLOR_DEFAULT, " %*s", 13, rate.c_str()); + } + + if (!items.empty()) { + printer(Out, COLOR_DEFAULT, " %*s", 18, items.c_str()); + } + + if (!result.report_label.empty()) { + printer(Out, COLOR_DEFAULT, " %s", result.report_label.c_str()); + } + + printer(Out, COLOR_DEFAULT, "\n"); +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/counter.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/counter.cc new file mode 100644 index 0000000..ed1aa04 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/counter.cc @@ -0,0 +1,68 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "counter.h" + +namespace benchmark { +namespace internal { + +double Finish(Counter const& c, double cpu_time, double num_threads) { + double v = c.value; + if (c.flags & Counter::kIsRate) { + v /= cpu_time; + } + if (c.flags & Counter::kAvgThreads) { + v /= num_threads; + } + return v; +} + +void Finish(UserCounters *l, double cpu_time, double num_threads) { + for (auto &c : *l) { + c.second.value = Finish(c.second, cpu_time, num_threads); + } +} + +void Increment(UserCounters *l, UserCounters const& r) { + // add counters present in both or just in *l + for (auto &c : *l) { + auto it = r.find(c.first); + if (it != r.end()) { + c.second.value = c.second + it->second; + } + } + // add counters present in r, but not in *l + for (auto const &tc : r) { + auto it = l->find(tc.first); + if (it == l->end()) { + (*l)[tc.first] = tc.second; + } + } +} + +bool SameNames(UserCounters const& l, UserCounters const& r) { + if (&l == &r) return true; + if (l.size() != r.size()) { + return false; + } + for (auto const& c : l) { + if (r.find(c.first) == r.end()) { + return false; + } + } + return true; +} + +} // end namespace internal +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/counter.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/counter.h new file mode 100644 index 0000000..dd6865a --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/counter.h @@ -0,0 +1,26 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "benchmark/benchmark.h" + +namespace benchmark { + +// these counter-related functions are hidden to reduce API surface. +namespace internal { +void Finish(UserCounters *l, double time, double num_threads); +void Increment(UserCounters *l, UserCounters const& r); +bool SameNames(UserCounters const& l, UserCounters const& r); +} // end namespace internal + +} //end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/csv_reporter.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/csv_reporter.cc new file mode 100644 index 0000000..3551064 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/csv_reporter.cc @@ -0,0 +1,149 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "benchmark/benchmark.h" +#include "complexity.h" + +#include <algorithm> +#include <cstdint> +#include <iostream> +#include <string> +#include <tuple> +#include <vector> + +#include "string_util.h" +#include "timers.h" +#include "check.h" + +// File format reference: http://edoceo.com/utilitas/csv-file-format. + +namespace benchmark { + +namespace { +std::vector<std::string> elements = { + "name", "iterations", "real_time", "cpu_time", + "time_unit", "bytes_per_second", "items_per_second", "label", + "error_occurred", "error_message"}; +} // namespace + +bool CSVReporter::ReportContext(const Context& context) { + PrintBasicContext(&GetErrorStream(), context); + return true; +} + +void CSVReporter::ReportRuns(const std::vector<Run> & reports) { + std::ostream& Out = GetOutputStream(); + + if (!printed_header_) { + // save the names of all the user counters + for (const auto& run : reports) { + for (const auto& cnt : run.counters) { + user_counter_names_.insert(cnt.first); + } + } + + // print the header + for (auto B = elements.begin(); B != elements.end();) { + Out << *B++; + if (B != elements.end()) Out << ","; + } + for (auto B = user_counter_names_.begin(); B != user_counter_names_.end();) { + Out << ",\"" << *B++ << "\""; + } + Out << "\n"; + + printed_header_ = true; + } else { + // check that all the current counters are saved in the name set + for (const auto& run : reports) { + for (const auto& cnt : run.counters) { + CHECK(user_counter_names_.find(cnt.first) != user_counter_names_.end()) + << "All counters must be present in each run. " + << "Counter named \"" << cnt.first + << "\" was not in a run after being added to the header"; + } + } + } + + // print results for each run + for (const auto& run : reports) { + PrintRunData(run); + } + +} + +void CSVReporter::PrintRunData(const Run & run) { + std::ostream& Out = GetOutputStream(); + + // Field with embedded double-quote characters must be doubled and the field + // delimited with double-quotes. + std::string name = run.benchmark_name; + ReplaceAll(&name, "\"", "\"\""); + Out << '"' << name << "\","; + if (run.error_occurred) { + Out << std::string(elements.size() - 3, ','); + Out << "true,"; + std::string msg = run.error_message; + ReplaceAll(&msg, "\"", "\"\""); + Out << '"' << msg << "\"\n"; + return; + } + + // Do not print iteration on bigO and RMS report + if (!run.report_big_o && !run.report_rms) { + Out << run.iterations; + } + Out << ","; + + Out << run.GetAdjustedRealTime() << ","; + Out << run.GetAdjustedCPUTime() << ","; + + // Do not print timeLabel on bigO and RMS report + if (run.report_big_o) { + Out << GetBigOString(run.complexity); + } else if (!run.report_rms) { + Out << GetTimeUnitString(run.time_unit); + } + Out << ","; + + if (run.bytes_per_second > 0.0) { + Out << run.bytes_per_second; + } + Out << ","; + if (run.items_per_second > 0.0) { + Out << run.items_per_second; + } + Out << ","; + if (!run.report_label.empty()) { + // Field with embedded double-quote characters must be doubled and the field + // delimited with double-quotes. + std::string label = run.report_label; + ReplaceAll(&label, "\"", "\"\""); + Out << "\"" << label << "\""; + } + Out << ",,"; // for error_occurred and error_message + + // Print user counters + for (const auto &ucn : user_counter_names_) { + auto it = run.counters.find(ucn); + if(it == run.counters.end()) { + Out << ","; + } else { + Out << "," << it->second; + } + } + Out << '\n'; +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/cycleclock.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/cycleclock.h new file mode 100644 index 0000000..3b376ac --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/cycleclock.h @@ -0,0 +1,177 @@ +// ---------------------------------------------------------------------- +// CycleClock +// A CycleClock tells you the current time in Cycles. The "time" +// is actually time since power-on. This is like time() but doesn't +// involve a system call and is much more precise. +// +// NOTE: Not all cpu/platform/kernel combinations guarantee that this +// clock increments at a constant rate or is synchronized across all logical +// cpus in a system. +// +// If you need the above guarantees, please consider using a different +// API. There are efforts to provide an interface which provides a millisecond +// granularity and implemented as a memory read. A memory read is generally +// cheaper than the CycleClock for many architectures. +// +// Also, in some out of order CPU implementations, the CycleClock is not +// serializing. So if you're trying to count at cycles granularity, your +// data might be inaccurate due to out of order instruction execution. +// ---------------------------------------------------------------------- + +#ifndef BENCHMARK_CYCLECLOCK_H_ +#define BENCHMARK_CYCLECLOCK_H_ + +#include <cstdint> + +#include "benchmark/benchmark.h" +#include "internal_macros.h" + +#if defined(BENCHMARK_OS_MACOSX) +#include <mach/mach_time.h> +#endif +// For MSVC, we want to use '_asm rdtsc' when possible (since it works +// with even ancient MSVC compilers), and when not possible the +// __rdtsc intrinsic, declared in <intrin.h>. Unfortunately, in some +// environments, <windows.h> and <intrin.h> have conflicting +// declarations of some other intrinsics, breaking compilation. +// Therefore, we simply declare __rdtsc ourselves. See also +// http://connect.microsoft.com/VisualStudio/feedback/details/262047 +#if defined(COMPILER_MSVC) && !defined(_M_IX86) +extern "C" uint64_t __rdtsc(); +#pragma intrinsic(__rdtsc) +#endif + +#ifndef BENCHMARK_OS_WINDOWS +#include <sys/time.h> +#include <time.h> +#endif + +#ifdef BENCHMARK_OS_EMSCRIPTEN +#include <emscripten.h> +#endif + +namespace benchmark { +// NOTE: only i386 and x86_64 have been well tested. +// PPC, sparc, alpha, and ia64 are based on +// http://peter.kuscsik.com/wordpress/?p=14 +// with modifications by m3b. See also +// https://setisvn.ssl.berkeley.edu/svn/lib/fftw-3.0.1/kernel/cycle.h +namespace cycleclock { +// This should return the number of cycles since power-on. Thread-safe. +inline BENCHMARK_ALWAYS_INLINE int64_t Now() { +#if defined(BENCHMARK_OS_MACOSX) + // this goes at the top because we need ALL Macs, regardless of + // architecture, to return the number of "mach time units" that + // have passed since startup. See sysinfo.cc where + // InitializeSystemInfo() sets the supposed cpu clock frequency of + // macs to the number of mach time units per second, not actual + // CPU clock frequency (which can change in the face of CPU + // frequency scaling). Also note that when the Mac sleeps, this + // counter pauses; it does not continue counting, nor does it + // reset to zero. + return mach_absolute_time(); +#elif defined(BENCHMARK_OS_EMSCRIPTEN) + // this goes above x86-specific code because old versions of Emscripten + // define __x86_64__, although they have nothing to do with it. + return static_cast<int64_t>(emscripten_get_now() * 1e+6); +#elif defined(__i386__) + int64_t ret; + __asm__ volatile("rdtsc" : "=A"(ret)); + return ret; +#elif defined(__x86_64__) || defined(__amd64__) + uint64_t low, high; + __asm__ volatile("rdtsc" : "=a"(low), "=d"(high)); + return (high << 32) | low; +#elif defined(__powerpc__) || defined(__ppc__) + // This returns a time-base, which is not always precisely a cycle-count. + int64_t tbl, tbu0, tbu1; + asm("mftbu %0" : "=r"(tbu0)); + asm("mftb %0" : "=r"(tbl)); + asm("mftbu %0" : "=r"(tbu1)); + tbl &= -static_cast<int64_t>(tbu0 == tbu1); + // high 32 bits in tbu1; low 32 bits in tbl (tbu0 is garbage) + return (tbu1 << 32) | tbl; +#elif defined(__sparc__) + int64_t tick; + asm(".byte 0x83, 0x41, 0x00, 0x00"); + asm("mov %%g1, %0" : "=r"(tick)); + return tick; +#elif defined(__ia64__) + int64_t itc; + asm("mov %0 = ar.itc" : "=r"(itc)); + return itc; +#elif defined(COMPILER_MSVC) && defined(_M_IX86) + // Older MSVC compilers (like 7.x) don't seem to support the + // __rdtsc intrinsic properly, so I prefer to use _asm instead + // when I know it will work. Otherwise, I'll use __rdtsc and hope + // the code is being compiled with a non-ancient compiler. + _asm rdtsc +#elif defined(COMPILER_MSVC) + return __rdtsc(); +#elif defined(BENCHMARK_OS_NACL) + // Native Client validator on x86/x86-64 allows RDTSC instructions, + // and this case is handled above. Native Client validator on ARM + // rejects MRC instructions (used in the ARM-specific sequence below), + // so we handle it here. Portable Native Client compiles to + // architecture-agnostic bytecode, which doesn't provide any + // cycle counter access mnemonics. + + // Native Client does not provide any API to access cycle counter. + // Use clock_gettime(CLOCK_MONOTONIC, ...) instead of gettimeofday + // because is provides nanosecond resolution (which is noticable at + // least for PNaCl modules running on x86 Mac & Linux). + // Initialize to always return 0 if clock_gettime fails. + struct timespec ts = { 0, 0 }; + clock_gettime(CLOCK_MONOTONIC, &ts); + return static_cast<int64_t>(ts.tv_sec) * 1000000000 + ts.tv_nsec; +#elif defined(__aarch64__) + // System timer of ARMv8 runs at a different frequency than the CPU's. + // The frequency is fixed, typically in the range 1-50MHz. It can be + // read at CNTFRQ special register. We assume the OS has set up + // the virtual timer properly. + int64_t virtual_timer_value; + asm volatile("mrs %0, cntvct_el0" : "=r"(virtual_timer_value)); + return virtual_timer_value; +#elif defined(__ARM_ARCH) + // V6 is the earliest arch that has a standard cyclecount + // Native Client validator doesn't allow MRC instructions. +#if (__ARM_ARCH >= 6) + uint32_t pmccntr; + uint32_t pmuseren; + uint32_t pmcntenset; + // Read the user mode perf monitor counter access permissions. + asm volatile("mrc p15, 0, %0, c9, c14, 0" : "=r"(pmuseren)); + if (pmuseren & 1) { // Allows reading perfmon counters for user mode code. + asm volatile("mrc p15, 0, %0, c9, c12, 1" : "=r"(pmcntenset)); + if (pmcntenset & 0x80000000ul) { // Is it counting? + asm volatile("mrc p15, 0, %0, c9, c13, 0" : "=r"(pmccntr)); + // The counter is set up to count every 64th cycle + return static_cast<int64_t>(pmccntr) * 64; // Should optimize to << 6 + } + } +#endif + struct timeval tv; + gettimeofday(&tv, nullptr); + return static_cast<int64_t>(tv.tv_sec) * 1000000 + tv.tv_usec; +#elif defined(__mips__) + // mips apparently only allows rdtsc for superusers, so we fall + // back to gettimeofday. It's possible clock_gettime would be better. + struct timeval tv; + gettimeofday(&tv, nullptr); + return static_cast<int64_t>(tv.tv_sec) * 1000000 + tv.tv_usec; +#elif defined(__s390__) // Covers both s390 and s390x. + // Return the CPU clock. + uint64_t tsc; + asm("stck %0" : "=Q" (tsc) : : "cc"); + return tsc; +#else +// The soft failover to a generic implementation is automatic only for ARM. +// For other platforms the developer is expected to make an attempt to create +// a fast implementation and use generic version if nothing better is available. +#error You need to define CycleTimer for your OS and CPU +#endif +} +} // end namespace cycleclock +} // end namespace benchmark + +#endif // BENCHMARK_CYCLECLOCK_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/internal_macros.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/internal_macros.h new file mode 100644 index 0000000..edb8a5c --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/internal_macros.h @@ -0,0 +1,89 @@ +#ifndef BENCHMARK_INTERNAL_MACROS_H_ +#define BENCHMARK_INTERNAL_MACROS_H_ + +#include "benchmark/benchmark.h" + +#ifndef __has_feature +#define __has_feature(x) 0 +#endif +#ifndef __has_builtin +#define __has_builtin(x) 0 +#endif + +#if defined(__clang__) + #if !defined(COMPILER_CLANG) + #define COMPILER_CLANG + #endif +#elif defined(_MSC_VER) + #if !defined(COMPILER_MSVC) + #define COMPILER_MSVC + #endif +#elif defined(__GNUC__) + #if !defined(COMPILER_GCC) + #define COMPILER_GCC + #endif +#endif + +#if __has_feature(cxx_attributes) + #define BENCHMARK_NORETURN [[noreturn]] +#elif defined(__GNUC__) + #define BENCHMARK_NORETURN __attribute__((noreturn)) +#elif defined(COMPILER_MSVC) + #define BENCHMARK_NORETURN __declspec(noreturn) +#else + #define BENCHMARK_NORETURN +#endif + +#if defined(__CYGWIN__) + #define BENCHMARK_OS_CYGWIN 1 +#elif defined(_WIN32) + #define BENCHMARK_OS_WINDOWS 1 +#elif defined(__APPLE__) + #define BENCHMARK_OS_APPLE 1 + #include "TargetConditionals.h" + #if defined(TARGET_OS_MAC) + #define BENCHMARK_OS_MACOSX 1 + #if defined(TARGET_OS_IPHONE) + #define BENCHMARK_OS_IOS 1 + #endif + #endif +#elif defined(__FreeBSD__) + #define BENCHMARK_OS_FREEBSD 1 +#elif defined(__NetBSD__) + #define BENCHMARK_OS_NETBSD 1 +#elif defined(__OpenBSD__) + #define BENCHMARK_OS_OPENBSD 1 +#elif defined(__linux__) + #define BENCHMARK_OS_LINUX 1 +#elif defined(__native_client__) + #define BENCHMARK_OS_NACL 1 +#elif defined(__EMSCRIPTEN__) + #define BENCHMARK_OS_EMSCRIPTEN 1 +#elif defined(__rtems__) + #define BENCHMARK_OS_RTEMS 1 +#elif defined(__Fuchsia__) +#define BENCHMARK_OS_FUCHSIA 1 +#elif defined (__SVR4) && defined (__sun) +#define BENCHMARK_OS_SOLARIS 1 +#endif + +#if !__has_feature(cxx_exceptions) && !defined(__cpp_exceptions) \ + && !defined(__EXCEPTIONS) + #define BENCHMARK_HAS_NO_EXCEPTIONS +#endif + +#if defined(COMPILER_CLANG) || defined(COMPILER_GCC) + #define BENCHMARK_MAYBE_UNUSED __attribute__((unused)) +#else + #define BENCHMARK_MAYBE_UNUSED +#endif + +#if defined(COMPILER_GCC) || __has_builtin(__builtin_unreachable) + #define BENCHMARK_UNREACHABLE() __builtin_unreachable() +#elif defined(COMPILER_MSVC) + #define BENCHMARK_UNREACHABLE() __assume(false) +#else + #define BENCHMARK_UNREACHABLE() ((void)0) +#endif + +#endif // BENCHMARK_INTERNAL_MACROS_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/json_reporter.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/json_reporter.cc new file mode 100644 index 0000000..685d6b0 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/json_reporter.cc @@ -0,0 +1,205 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "benchmark/benchmark.h" +#include "complexity.h" + +#include <algorithm> +#include <cstdint> +#include <iostream> +#include <string> +#include <tuple> +#include <vector> +#include <iomanip> // for setprecision +#include <limits> + +#include "string_util.h" +#include "timers.h" + +namespace benchmark { + +namespace { + +std::string FormatKV(std::string const& key, std::string const& value) { + return StrFormat("\"%s\": \"%s\"", key.c_str(), value.c_str()); +} + +std::string FormatKV(std::string const& key, const char* value) { + return StrFormat("\"%s\": \"%s\"", key.c_str(), value); +} + +std::string FormatKV(std::string const& key, bool value) { + return StrFormat("\"%s\": %s", key.c_str(), value ? "true" : "false"); +} + +std::string FormatKV(std::string const& key, int64_t value) { + std::stringstream ss; + ss << '"' << key << "\": " << value; + return ss.str(); +} + +std::string FormatKV(std::string const& key, double value) { + std::stringstream ss; + ss << '"' << key << "\": "; + + const auto max_digits10 = std::numeric_limits<decltype (value)>::max_digits10; + const auto max_fractional_digits10 = max_digits10 - 1; + + ss << std::scientific << std::setprecision(max_fractional_digits10) << value; + return ss.str(); +} + +int64_t RoundDouble(double v) { return static_cast<int64_t>(v + 0.5); } + +} // end namespace + +bool JSONReporter::ReportContext(const Context& context) { + std::ostream& out = GetOutputStream(); + + out << "{\n"; + std::string inner_indent(2, ' '); + + // Open context block and print context information. + out << inner_indent << "\"context\": {\n"; + std::string indent(4, ' '); + + std::string walltime_value = LocalDateTimeString(); + out << indent << FormatKV("date", walltime_value) << ",\n"; + + if (Context::executable_name) { + out << indent << FormatKV("executable", Context::executable_name) << ",\n"; + } + + CPUInfo const& info = context.cpu_info; + out << indent << FormatKV("num_cpus", static_cast<int64_t>(info.num_cpus)) + << ",\n"; + out << indent + << FormatKV("mhz_per_cpu", + RoundDouble(info.cycles_per_second / 1000000.0)) + << ",\n"; + out << indent << FormatKV("cpu_scaling_enabled", info.scaling_enabled) + << ",\n"; + + out << indent << "\"caches\": [\n"; + indent = std::string(6, ' '); + std::string cache_indent(8, ' '); + for (size_t i = 0; i < info.caches.size(); ++i) { + auto& CI = info.caches[i]; + out << indent << "{\n"; + out << cache_indent << FormatKV("type", CI.type) << ",\n"; + out << cache_indent << FormatKV("level", static_cast<int64_t>(CI.level)) + << ",\n"; + out << cache_indent + << FormatKV("size", static_cast<int64_t>(CI.size) * 1000u) << ",\n"; + out << cache_indent + << FormatKV("num_sharing", static_cast<int64_t>(CI.num_sharing)) + << "\n"; + out << indent << "}"; + if (i != info.caches.size() - 1) out << ","; + out << "\n"; + } + indent = std::string(4, ' '); + out << indent << "],\n"; + +#if defined(NDEBUG) + const char build_type[] = "release"; +#else + const char build_type[] = "debug"; +#endif + out << indent << FormatKV("library_build_type", build_type) << "\n"; + // Close context block and open the list of benchmarks. + out << inner_indent << "},\n"; + out << inner_indent << "\"benchmarks\": [\n"; + return true; +} + +void JSONReporter::ReportRuns(std::vector<Run> const& reports) { + if (reports.empty()) { + return; + } + std::string indent(4, ' '); + std::ostream& out = GetOutputStream(); + if (!first_report_) { + out << ",\n"; + } + first_report_ = false; + + for (auto it = reports.begin(); it != reports.end(); ++it) { + out << indent << "{\n"; + PrintRunData(*it); + out << indent << '}'; + auto it_cp = it; + if (++it_cp != reports.end()) { + out << ",\n"; + } + } +} + +void JSONReporter::Finalize() { + // Close the list of benchmarks and the top level object. + GetOutputStream() << "\n ]\n}\n"; +} + +void JSONReporter::PrintRunData(Run const& run) { + std::string indent(6, ' '); + std::ostream& out = GetOutputStream(); + out << indent << FormatKV("name", run.benchmark_name) << ",\n"; + if (run.error_occurred) { + out << indent << FormatKV("error_occurred", run.error_occurred) << ",\n"; + out << indent << FormatKV("error_message", run.error_message) << ",\n"; + } + if (!run.report_big_o && !run.report_rms) { + out << indent << FormatKV("iterations", run.iterations) << ",\n"; + out << indent + << FormatKV("real_time", run.GetAdjustedRealTime()) + << ",\n"; + out << indent + << FormatKV("cpu_time", run.GetAdjustedCPUTime()); + out << ",\n" + << indent << FormatKV("time_unit", GetTimeUnitString(run.time_unit)); + } else if (run.report_big_o) { + out << indent + << FormatKV("cpu_coefficient", run.GetAdjustedCPUTime()) + << ",\n"; + out << indent + << FormatKV("real_coefficient", run.GetAdjustedRealTime()) + << ",\n"; + out << indent << FormatKV("big_o", GetBigOString(run.complexity)) << ",\n"; + out << indent << FormatKV("time_unit", GetTimeUnitString(run.time_unit)); + } else if (run.report_rms) { + out << indent + << FormatKV("rms", run.GetAdjustedCPUTime()); + } + if (run.bytes_per_second > 0.0) { + out << ",\n" + << indent + << FormatKV("bytes_per_second", run.bytes_per_second); + } + if (run.items_per_second > 0.0) { + out << ",\n" + << indent + << FormatKV("items_per_second", run.items_per_second); + } + for(auto &c : run.counters) { + out << ",\n" + << indent + << FormatKV(c.first, c.second); + } + if (!run.report_label.empty()) { + out << ",\n" << indent << FormatKV("label", run.report_label); + } + out << '\n'; +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/log.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/log.h new file mode 100644 index 0000000..d06e103 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/log.h @@ -0,0 +1,73 @@ +#ifndef BENCHMARK_LOG_H_ +#define BENCHMARK_LOG_H_ + +#include <iostream> +#include <ostream> + +#include "benchmark/benchmark.h" + +namespace benchmark { +namespace internal { + +typedef std::basic_ostream<char>&(EndLType)(std::basic_ostream<char>&); + +class LogType { + friend LogType& GetNullLogInstance(); + friend LogType& GetErrorLogInstance(); + + // FIXME: Add locking to output. + template <class Tp> + friend LogType& operator<<(LogType&, Tp const&); + friend LogType& operator<<(LogType&, EndLType*); + + private: + LogType(std::ostream* out) : out_(out) {} + std::ostream* out_; + BENCHMARK_DISALLOW_COPY_AND_ASSIGN(LogType); +}; + +template <class Tp> +LogType& operator<<(LogType& log, Tp const& value) { + if (log.out_) { + *log.out_ << value; + } + return log; +} + +inline LogType& operator<<(LogType& log, EndLType* m) { + if (log.out_) { + *log.out_ << m; + } + return log; +} + +inline int& LogLevel() { + static int log_level = 0; + return log_level; +} + +inline LogType& GetNullLogInstance() { + static LogType log(nullptr); + return log; +} + +inline LogType& GetErrorLogInstance() { + static LogType log(&std::clog); + return log; +} + +inline LogType& GetLogInstanceForLevel(int level) { + if (level <= LogLevel()) { + return GetErrorLogInstance(); + } + return GetNullLogInstance(); +} + +} // end namespace internal +} // end namespace benchmark + +#define VLOG(x) \ + (::benchmark::internal::GetLogInstanceForLevel(x) << "-- LOG(" << x << "):" \ + " ") + +#endif diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/mutex.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/mutex.h new file mode 100644 index 0000000..5f461d0 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/mutex.h @@ -0,0 +1,155 @@ +#ifndef BENCHMARK_MUTEX_H_ +#define BENCHMARK_MUTEX_H_ + +#include <condition_variable> +#include <mutex> + +#include "check.h" + +// Enable thread safety attributes only with clang. +// The attributes can be safely erased when compiling with other compilers. +#if defined(HAVE_THREAD_SAFETY_ATTRIBUTES) +#define THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x)) +#else +#define THREAD_ANNOTATION_ATTRIBUTE__(x) // no-op +#endif + +#define CAPABILITY(x) THREAD_ANNOTATION_ATTRIBUTE__(capability(x)) + +#define SCOPED_CAPABILITY THREAD_ANNOTATION_ATTRIBUTE__(scoped_lockable) + +#define GUARDED_BY(x) THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x)) + +#define PT_GUARDED_BY(x) THREAD_ANNOTATION_ATTRIBUTE__(pt_guarded_by(x)) + +#define ACQUIRED_BEFORE(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(acquired_before(__VA_ARGS__)) + +#define ACQUIRED_AFTER(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(acquired_after(__VA_ARGS__)) + +#define REQUIRES(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(requires_capability(__VA_ARGS__)) + +#define REQUIRES_SHARED(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(requires_shared_capability(__VA_ARGS__)) + +#define ACQUIRE(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(acquire_capability(__VA_ARGS__)) + +#define ACQUIRE_SHARED(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(acquire_shared_capability(__VA_ARGS__)) + +#define RELEASE(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(release_capability(__VA_ARGS__)) + +#define RELEASE_SHARED(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(release_shared_capability(__VA_ARGS__)) + +#define TRY_ACQUIRE(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_capability(__VA_ARGS__)) + +#define TRY_ACQUIRE_SHARED(...) \ + THREAD_ANNOTATION_ATTRIBUTE__(try_acquire_shared_capability(__VA_ARGS__)) + +#define EXCLUDES(...) THREAD_ANNOTATION_ATTRIBUTE__(locks_excluded(__VA_ARGS__)) + +#define ASSERT_CAPABILITY(x) THREAD_ANNOTATION_ATTRIBUTE__(assert_capability(x)) + +#define ASSERT_SHARED_CAPABILITY(x) \ + THREAD_ANNOTATION_ATTRIBUTE__(assert_shared_capability(x)) + +#define RETURN_CAPABILITY(x) THREAD_ANNOTATION_ATTRIBUTE__(lock_returned(x)) + +#define NO_THREAD_SAFETY_ANALYSIS \ + THREAD_ANNOTATION_ATTRIBUTE__(no_thread_safety_analysis) + +namespace benchmark { + +typedef std::condition_variable Condition; + +// NOTE: Wrappers for std::mutex and std::unique_lock are provided so that +// we can annotate them with thread safety attributes and use the +// -Wthread-safety warning with clang. The standard library types cannot be +// used directly because they do not provided the required annotations. +class CAPABILITY("mutex") Mutex { + public: + Mutex() {} + + void lock() ACQUIRE() { mut_.lock(); } + void unlock() RELEASE() { mut_.unlock(); } + std::mutex& native_handle() { return mut_; } + + private: + std::mutex mut_; +}; + +class SCOPED_CAPABILITY MutexLock { + typedef std::unique_lock<std::mutex> MutexLockImp; + + public: + MutexLock(Mutex& m) ACQUIRE(m) : ml_(m.native_handle()) {} + ~MutexLock() RELEASE() {} + MutexLockImp& native_handle() { return ml_; } + + private: + MutexLockImp ml_; +}; + +class Barrier { + public: + Barrier(int num_threads) : running_threads_(num_threads) {} + + // Called by each thread + bool wait() EXCLUDES(lock_) { + bool last_thread = false; + { + MutexLock ml(lock_); + last_thread = createBarrier(ml); + } + if (last_thread) phase_condition_.notify_all(); + return last_thread; + } + + void removeThread() EXCLUDES(lock_) { + MutexLock ml(lock_); + --running_threads_; + if (entered_ != 0) phase_condition_.notify_all(); + } + + private: + Mutex lock_; + Condition phase_condition_; + int running_threads_; + + // State for barrier management + int phase_number_ = 0; + int entered_ = 0; // Number of threads that have entered this barrier + + // Enter the barrier and wait until all other threads have also + // entered the barrier. Returns iff this is the last thread to + // enter the barrier. + bool createBarrier(MutexLock& ml) REQUIRES(lock_) { + CHECK_LT(entered_, running_threads_); + entered_++; + if (entered_ < running_threads_) { + // Wait for all threads to enter + int phase_number_cp = phase_number_; + auto cb = [this, phase_number_cp]() { + return this->phase_number_ > phase_number_cp || + entered_ == running_threads_; // A thread has aborted in error + }; + phase_condition_.wait(ml.native_handle(), cb); + if (phase_number_ > phase_number_cp) return false; + // else (running_threads_ == entered_) and we are the last thread. + } + // Last thread has reached the barrier + phase_number_++; + entered_ = 0; + return true; + } +}; + +} // end namespace benchmark + +#endif // BENCHMARK_MUTEX_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/re.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/re.h new file mode 100644 index 0000000..924d2f0 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/re.h @@ -0,0 +1,152 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#ifndef BENCHMARK_RE_H_ +#define BENCHMARK_RE_H_ + +#include "internal_macros.h" + +#if !defined(HAVE_STD_REGEX) && \ + !defined(HAVE_GNU_POSIX_REGEX) && \ + !defined(HAVE_POSIX_REGEX) + // No explicit regex selection; detect based on builtin hints. + #if defined(BENCHMARK_OS_LINUX) || defined(BENCHMARK_OS_APPLE) + #define HAVE_POSIX_REGEX 1 + #elif __cplusplus >= 199711L + #define HAVE_STD_REGEX 1 + #endif +#endif + +// Prefer C regex libraries when compiling w/o exceptions so that we can +// correctly report errors. +#if defined(BENCHMARK_HAS_NO_EXCEPTIONS) && \ + defined(BENCHMARK_HAVE_STD_REGEX) && \ + (defined(HAVE_GNU_POSIX_REGEX) || defined(HAVE_POSIX_REGEX)) + #undef HAVE_STD_REGEX +#endif + +#if defined(HAVE_STD_REGEX) + #include <regex> +#elif defined(HAVE_GNU_POSIX_REGEX) + #include <gnuregex.h> +#elif defined(HAVE_POSIX_REGEX) + #include <regex.h> +#else +#error No regular expression backend was found! +#endif +#include <string> + +#include "check.h" + +namespace benchmark { + +// A wrapper around the POSIX regular expression API that provides automatic +// cleanup +class Regex { + public: + Regex() : init_(false) {} + + ~Regex(); + + // Compile a regular expression matcher from spec. Returns true on success. + // + // On failure (and if error is not nullptr), error is populated with a human + // readable error message if an error occurs. + bool Init(const std::string& spec, std::string* error); + + // Returns whether str matches the compiled regular expression. + bool Match(const std::string& str); + + private: + bool init_; +// Underlying regular expression object +#if defined(HAVE_STD_REGEX) + std::regex re_; +#elif defined(HAVE_POSIX_REGEX) || defined(HAVE_GNU_POSIX_REGEX) + regex_t re_; +#else + #error No regular expression backend implementation available +#endif +}; + +#if defined(HAVE_STD_REGEX) + +inline bool Regex::Init(const std::string& spec, std::string* error) { +#ifdef BENCHMARK_HAS_NO_EXCEPTIONS + ((void)error); // suppress unused warning +#else + try { +#endif + re_ = std::regex(spec, std::regex_constants::extended); + init_ = true; +#ifndef BENCHMARK_HAS_NO_EXCEPTIONS + } catch (const std::regex_error& e) { + if (error) { + *error = e.what(); + } + } +#endif + return init_; +} + +inline Regex::~Regex() {} + +inline bool Regex::Match(const std::string& str) { + if (!init_) { + return false; + } + return std::regex_search(str, re_); +} + +#else +inline bool Regex::Init(const std::string& spec, std::string* error) { + int ec = regcomp(&re_, spec.c_str(), REG_EXTENDED | REG_NOSUB); + if (ec != 0) { + if (error) { + size_t needed = regerror(ec, &re_, nullptr, 0); + char* errbuf = new char[needed]; + regerror(ec, &re_, errbuf, needed); + + // regerror returns the number of bytes necessary to null terminate + // the string, so we move that when assigning to error. + CHECK_NE(needed, 0); + error->assign(errbuf, needed - 1); + + delete[] errbuf; + } + + return false; + } + + init_ = true; + return true; +} + +inline Regex::~Regex() { + if (init_) { + regfree(&re_); + } +} + +inline bool Regex::Match(const std::string& str) { + if (!init_) { + return false; + } + return regexec(&re_, str.c_str(), 0, nullptr, 0) == 0; +} +#endif + +} // end namespace benchmark + +#endif // BENCHMARK_RE_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/reporter.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/reporter.cc new file mode 100644 index 0000000..4b40aae --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/reporter.cc @@ -0,0 +1,87 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "benchmark/benchmark.h" +#include "timers.h" + +#include <cstdlib> + +#include <iostream> +#include <tuple> +#include <vector> + +#include "check.h" + +namespace benchmark { + +BenchmarkReporter::BenchmarkReporter() + : output_stream_(&std::cout), error_stream_(&std::cerr) {} + +BenchmarkReporter::~BenchmarkReporter() {} + +void BenchmarkReporter::PrintBasicContext(std::ostream *out, + Context const &context) { + CHECK(out) << "cannot be null"; + auto &Out = *out; + + Out << LocalDateTimeString() << "\n"; + + if (context.executable_name) + Out << "Running " << context.executable_name << "\n"; + + const CPUInfo &info = context.cpu_info; + Out << "Run on (" << info.num_cpus << " X " + << (info.cycles_per_second / 1000000.0) << " MHz CPU " + << ((info.num_cpus > 1) ? "s" : "") << ")\n"; + if (info.caches.size() != 0) { + Out << "CPU Caches:\n"; + for (auto &CInfo : info.caches) { + Out << " L" << CInfo.level << " " << CInfo.type << " " + << (CInfo.size / 1000) << "K"; + if (CInfo.num_sharing != 0) + Out << " (x" << (info.num_cpus / CInfo.num_sharing) << ")"; + Out << "\n"; + } + } + + if (info.scaling_enabled) { + Out << "***WARNING*** CPU scaling is enabled, the benchmark " + "real time measurements may be noisy and will incur extra " + "overhead.\n"; + } + +#ifndef NDEBUG + Out << "***WARNING*** Library was built as DEBUG. Timings may be " + "affected.\n"; +#endif +} + +// No initializer because it's already initialized to NULL. +const char* BenchmarkReporter::Context::executable_name; + +BenchmarkReporter::Context::Context() : cpu_info(CPUInfo::Get()) {} + +double BenchmarkReporter::Run::GetAdjustedRealTime() const { + double new_time = real_accumulated_time * GetTimeUnitMultiplier(time_unit); + if (iterations != 0) new_time /= static_cast<double>(iterations); + return new_time; +} + +double BenchmarkReporter::Run::GetAdjustedCPUTime() const { + double new_time = cpu_accumulated_time * GetTimeUnitMultiplier(time_unit); + if (iterations != 0) new_time /= static_cast<double>(iterations); + return new_time; +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/sleep.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/sleep.cc new file mode 100644 index 0000000..54aa04a --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/sleep.cc @@ -0,0 +1,51 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "sleep.h" + +#include <cerrno> +#include <cstdlib> +#include <ctime> + +#include "internal_macros.h" + +#ifdef BENCHMARK_OS_WINDOWS +#include <Windows.h> +#endif + +namespace benchmark { +#ifdef BENCHMARK_OS_WINDOWS +// Window's Sleep takes milliseconds argument. +void SleepForMilliseconds(int milliseconds) { Sleep(milliseconds); } +void SleepForSeconds(double seconds) { + SleepForMilliseconds(static_cast<int>(kNumMillisPerSecond * seconds)); +} +#else // BENCHMARK_OS_WINDOWS +void SleepForMicroseconds(int microseconds) { + struct timespec sleep_time; + sleep_time.tv_sec = microseconds / kNumMicrosPerSecond; + sleep_time.tv_nsec = (microseconds % kNumMicrosPerSecond) * kNumNanosPerMicro; + while (nanosleep(&sleep_time, &sleep_time) != 0 && errno == EINTR) + ; // Ignore signals and wait for the full interval to elapse. +} + +void SleepForMilliseconds(int milliseconds) { + SleepForMicroseconds(milliseconds * kNumMicrosPerMilli); +} + +void SleepForSeconds(double seconds) { + SleepForMicroseconds(static_cast<int>(seconds * kNumMicrosPerSecond)); +} +#endif // BENCHMARK_OS_WINDOWS +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/sleep.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/sleep.h new file mode 100644 index 0000000..f98551a --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/sleep.h @@ -0,0 +1,15 @@ +#ifndef BENCHMARK_SLEEP_H_ +#define BENCHMARK_SLEEP_H_ + +namespace benchmark { +const int kNumMillisPerSecond = 1000; +const int kNumMicrosPerMilli = 1000; +const int kNumMicrosPerSecond = kNumMillisPerSecond * 1000; +const int kNumNanosPerMicro = 1000; +const int kNumNanosPerSecond = kNumNanosPerMicro * kNumMicrosPerSecond; + +void SleepForMilliseconds(int milliseconds); +void SleepForSeconds(double seconds); +} // end namespace benchmark + +#endif // BENCHMARK_SLEEP_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/statistics.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/statistics.cc new file mode 100644 index 0000000..1c91e10 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/statistics.cc @@ -0,0 +1,178 @@ +// Copyright 2016 Ismael Jimenez Martinez. All rights reserved. +// Copyright 2017 Roman Lebedev. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "benchmark/benchmark.h" + +#include <algorithm> +#include <cmath> +#include <string> +#include <vector> +#include <numeric> +#include "check.h" +#include "statistics.h" + +namespace benchmark { + +auto StatisticsSum = [](const std::vector<double>& v) { + return std::accumulate(v.begin(), v.end(), 0.0); +}; + +double StatisticsMean(const std::vector<double>& v) { + if (v.empty()) return 0.0; + return StatisticsSum(v) * (1.0 / v.size()); +} + +double StatisticsMedian(const std::vector<double>& v) { + if (v.size() < 3) return StatisticsMean(v); + std::vector<double> copy(v); + + auto center = copy.begin() + v.size() / 2; + std::nth_element(copy.begin(), center, copy.end()); + + // did we have an odd number of samples? + // if yes, then center is the median + // it no, then we are looking for the average between center and the value before + if(v.size() % 2 == 1) + return *center; + auto center2 = copy.begin() + v.size() / 2 - 1; + std::nth_element(copy.begin(), center2, copy.end()); + return (*center + *center2) / 2.0; +} + +// Return the sum of the squares of this sample set +auto SumSquares = [](const std::vector<double>& v) { + return std::inner_product(v.begin(), v.end(), v.begin(), 0.0); +}; + +auto Sqr = [](const double dat) { return dat * dat; }; +auto Sqrt = [](const double dat) { + // Avoid NaN due to imprecision in the calculations + if (dat < 0.0) return 0.0; + return std::sqrt(dat); +}; + +double StatisticsStdDev(const std::vector<double>& v) { + const auto mean = StatisticsMean(v); + if (v.empty()) return mean; + + // Sample standard deviation is undefined for n = 1 + if (v.size() == 1) + return 0.0; + + const double avg_squares = SumSquares(v) * (1.0 / v.size()); + return Sqrt(v.size() / (v.size() - 1.0) * (avg_squares - Sqr(mean))); +} + +std::vector<BenchmarkReporter::Run> ComputeStats( + const std::vector<BenchmarkReporter::Run>& reports) { + typedef BenchmarkReporter::Run Run; + std::vector<Run> results; + + auto error_count = + std::count_if(reports.begin(), reports.end(), + [](Run const& run) { return run.error_occurred; }); + + if (reports.size() - error_count < 2) { + // We don't report aggregated data if there was a single run. + return results; + } + + // Accumulators. + std::vector<double> real_accumulated_time_stat; + std::vector<double> cpu_accumulated_time_stat; + std::vector<double> bytes_per_second_stat; + std::vector<double> items_per_second_stat; + + real_accumulated_time_stat.reserve(reports.size()); + cpu_accumulated_time_stat.reserve(reports.size()); + bytes_per_second_stat.reserve(reports.size()); + items_per_second_stat.reserve(reports.size()); + + // All repetitions should be run with the same number of iterations so we + // can take this information from the first benchmark. + int64_t const run_iterations = reports.front().iterations; + // create stats for user counters + struct CounterStat { + Counter c; + std::vector<double> s; + }; + std::map< std::string, CounterStat > counter_stats; + for(Run const& r : reports) { + for(auto const& cnt : r.counters) { + auto it = counter_stats.find(cnt.first); + if(it == counter_stats.end()) { + counter_stats.insert({cnt.first, {cnt.second, std::vector<double>{}}}); + it = counter_stats.find(cnt.first); + it->second.s.reserve(reports.size()); + } else { + CHECK_EQ(counter_stats[cnt.first].c.flags, cnt.second.flags); + } + } + } + + // Populate the accumulators. + for (Run const& run : reports) { + CHECK_EQ(reports[0].benchmark_name, run.benchmark_name); + CHECK_EQ(run_iterations, run.iterations); + if (run.error_occurred) continue; + real_accumulated_time_stat.emplace_back(run.real_accumulated_time); + cpu_accumulated_time_stat.emplace_back(run.cpu_accumulated_time); + items_per_second_stat.emplace_back(run.items_per_second); + bytes_per_second_stat.emplace_back(run.bytes_per_second); + // user counters + for(auto const& cnt : run.counters) { + auto it = counter_stats.find(cnt.first); + CHECK_NE(it, counter_stats.end()); + it->second.s.emplace_back(cnt.second); + } + } + + // Only add label if it is same for all runs + std::string report_label = reports[0].report_label; + for (std::size_t i = 1; i < reports.size(); i++) { + if (reports[i].report_label != report_label) { + report_label = ""; + break; + } + } + + for(const auto& Stat : *reports[0].statistics) { + // Get the data from the accumulator to BenchmarkReporter::Run's. + Run data; + data.benchmark_name = reports[0].benchmark_name + "_" + Stat.name_; + data.report_label = report_label; + data.iterations = run_iterations; + + data.real_accumulated_time = Stat.compute_(real_accumulated_time_stat); + data.cpu_accumulated_time = Stat.compute_(cpu_accumulated_time_stat); + data.bytes_per_second = Stat.compute_(bytes_per_second_stat); + data.items_per_second = Stat.compute_(items_per_second_stat); + + data.time_unit = reports[0].time_unit; + + // user counters + for(auto const& kv : counter_stats) { + const auto uc_stat = Stat.compute_(kv.second.s); + auto c = Counter(uc_stat, counter_stats[kv.first].c.flags); + data.counters[kv.first] = c; + } + + results.push_back(data); + } + + return results; +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/statistics.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/statistics.h new file mode 100644 index 0000000..7eccc85 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/statistics.h @@ -0,0 +1,37 @@ +// Copyright 2016 Ismael Jimenez Martinez. All rights reserved. +// Copyright 2017 Roman Lebedev. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#ifndef STATISTICS_H_ +#define STATISTICS_H_ + +#include <vector> + +#include "benchmark/benchmark.h" + +namespace benchmark { + +// Return a vector containing the mean, median and standard devation information +// (and any user-specified info) for the specified list of reports. If 'reports' +// contains less than two non-errored runs an empty vector is returned +std::vector<BenchmarkReporter::Run> ComputeStats( + const std::vector<BenchmarkReporter::Run>& reports); + +double StatisticsMean(const std::vector<double>& v); +double StatisticsMedian(const std::vector<double>& v); +double StatisticsStdDev(const std::vector<double>& v); + +} // end namespace benchmark + +#endif // STATISTICS_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/string_util.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/string_util.cc new file mode 100644 index 0000000..ebc3ace --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/string_util.cc @@ -0,0 +1,172 @@ +#include "string_util.h" + +#include <array> +#include <cmath> +#include <cstdarg> +#include <cstdio> +#include <memory> +#include <sstream> + +#include "arraysize.h" + +namespace benchmark { +namespace { + +// kilo, Mega, Giga, Tera, Peta, Exa, Zetta, Yotta. +const char kBigSIUnits[] = "kMGTPEZY"; +// Kibi, Mebi, Gibi, Tebi, Pebi, Exbi, Zebi, Yobi. +const char kBigIECUnits[] = "KMGTPEZY"; +// milli, micro, nano, pico, femto, atto, zepto, yocto. +const char kSmallSIUnits[] = "munpfazy"; + +// We require that all three arrays have the same size. +static_assert(arraysize(kBigSIUnits) == arraysize(kBigIECUnits), + "SI and IEC unit arrays must be the same size"); +static_assert(arraysize(kSmallSIUnits) == arraysize(kBigSIUnits), + "Small SI and Big SI unit arrays must be the same size"); + +static const int64_t kUnitsSize = arraysize(kBigSIUnits); + +void ToExponentAndMantissa(double val, double thresh, int precision, + double one_k, std::string* mantissa, + int64_t* exponent) { + std::stringstream mantissa_stream; + + if (val < 0) { + mantissa_stream << "-"; + val = -val; + } + + // Adjust threshold so that it never excludes things which can't be rendered + // in 'precision' digits. + const double adjusted_threshold = + std::max(thresh, 1.0 / std::pow(10.0, precision)); + const double big_threshold = adjusted_threshold * one_k; + const double small_threshold = adjusted_threshold; + // Values in ]simple_threshold,small_threshold[ will be printed as-is + const double simple_threshold = 0.01; + + if (val > big_threshold) { + // Positive powers + double scaled = val; + for (size_t i = 0; i < arraysize(kBigSIUnits); ++i) { + scaled /= one_k; + if (scaled <= big_threshold) { + mantissa_stream << scaled; + *exponent = i + 1; + *mantissa = mantissa_stream.str(); + return; + } + } + mantissa_stream << val; + *exponent = 0; + } else if (val < small_threshold) { + // Negative powers + if (val < simple_threshold) { + double scaled = val; + for (size_t i = 0; i < arraysize(kSmallSIUnits); ++i) { + scaled *= one_k; + if (scaled >= small_threshold) { + mantissa_stream << scaled; + *exponent = -static_cast<int64_t>(i + 1); + *mantissa = mantissa_stream.str(); + return; + } + } + } + mantissa_stream << val; + *exponent = 0; + } else { + mantissa_stream << val; + *exponent = 0; + } + *mantissa = mantissa_stream.str(); +} + +std::string ExponentToPrefix(int64_t exponent, bool iec) { + if (exponent == 0) return ""; + + const int64_t index = (exponent > 0 ? exponent - 1 : -exponent - 1); + if (index >= kUnitsSize) return ""; + + const char* array = + (exponent > 0 ? (iec ? kBigIECUnits : kBigSIUnits) : kSmallSIUnits); + if (iec) + return array[index] + std::string("i"); + else + return std::string(1, array[index]); +} + +std::string ToBinaryStringFullySpecified(double value, double threshold, + int precision, double one_k = 1024.0) { + std::string mantissa; + int64_t exponent; + ToExponentAndMantissa(value, threshold, precision, one_k, &mantissa, + &exponent); + return mantissa + ExponentToPrefix(exponent, false); +} + +} // end namespace + +void AppendHumanReadable(int n, std::string* str) { + std::stringstream ss; + // Round down to the nearest SI prefix. + ss << ToBinaryStringFullySpecified(n, 1.0, 0); + *str += ss.str(); +} + +std::string HumanReadableNumber(double n, double one_k) { + // 1.1 means that figures up to 1.1k should be shown with the next unit down; + // this softens edge effects. + // 1 means that we should show one decimal place of precision. + return ToBinaryStringFullySpecified(n, 1.1, 1, one_k); +} + +std::string StrFormatImp(const char* msg, va_list args) { + // we might need a second shot at this, so pre-emptivly make a copy + va_list args_cp; + va_copy(args_cp, args); + + // TODO(ericwf): use std::array for first attempt to avoid one memory + // allocation guess what the size might be + std::array<char, 256> local_buff; + std::size_t size = local_buff.size(); + // 2015-10-08: vsnprintf is used instead of snd::vsnprintf due to a limitation + // in the android-ndk + auto ret = vsnprintf(local_buff.data(), size, msg, args_cp); + + va_end(args_cp); + + // handle empty expansion + if (ret == 0) return std::string{}; + if (static_cast<std::size_t>(ret) < size) + return std::string(local_buff.data()); + + // we did not provide a long enough buffer on our first attempt. + // add 1 to size to account for null-byte in size cast to prevent overflow + size = static_cast<std::size_t>(ret) + 1; + auto buff_ptr = std::unique_ptr<char[]>(new char[size]); + // 2015-10-08: vsnprintf is used instead of snd::vsnprintf due to a limitation + // in the android-ndk + ret = vsnprintf(buff_ptr.get(), size, msg, args); + return std::string(buff_ptr.get()); +} + +std::string StrFormat(const char* format, ...) { + va_list args; + va_start(args, format); + std::string tmp = StrFormatImp(format, args); + va_end(args); + return tmp; +} + +void ReplaceAll(std::string* str, const std::string& from, + const std::string& to) { + std::size_t start = 0; + while ((start = str->find(from, start)) != std::string::npos) { + str->replace(start, from.length(), to); + start += to.length(); + } +} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/string_util.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/string_util.h new file mode 100644 index 0000000..e70e769 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/string_util.h @@ -0,0 +1,40 @@ +#ifndef BENCHMARK_STRING_UTIL_H_ +#define BENCHMARK_STRING_UTIL_H_ + +#include <sstream> +#include <string> +#include <utility> +#include "internal_macros.h" + +namespace benchmark { + +void AppendHumanReadable(int n, std::string* str); + +std::string HumanReadableNumber(double n, double one_k = 1024.0); + +std::string StrFormat(const char* format, ...); + +inline std::ostream& StrCatImp(std::ostream& out) BENCHMARK_NOEXCEPT { + return out; +} + +template <class First, class... Rest> +inline std::ostream& StrCatImp(std::ostream& out, First&& f, + Rest&&... rest) { + out << std::forward<First>(f); + return StrCatImp(out, std::forward<Rest>(rest)...); +} + +template <class... Args> +inline std::string StrCat(Args&&... args) { + std::ostringstream ss; + StrCatImp(ss, std::forward<Args>(args)...); + return ss.str(); +} + +void ReplaceAll(std::string* str, const std::string& from, + const std::string& to); + +} // end namespace benchmark + +#endif // BENCHMARK_STRING_UTIL_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/sysinfo.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/sysinfo.cc new file mode 100644 index 0000000..d19d0ef --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/sysinfo.cc @@ -0,0 +1,587 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "internal_macros.h" + +#ifdef BENCHMARK_OS_WINDOWS +#include <Shlwapi.h> +#undef StrCat // Don't let StrCat in string_util.h be renamed to lstrcatA +#include <VersionHelpers.h> +#include <Windows.h> +#else +#include <fcntl.h> +#ifndef BENCHMARK_OS_FUCHSIA +#include <sys/resource.h> +#endif +#include <sys/time.h> +#include <sys/types.h> // this header must be included before 'sys/sysctl.h' to avoid compilation error on FreeBSD +#include <unistd.h> +#if defined BENCHMARK_OS_FREEBSD || defined BENCHMARK_OS_MACOSX || \ + defined BENCHMARK_OS_NETBSD || defined BENCHMARK_OS_OPENBSD +#define BENCHMARK_HAS_SYSCTL +#include <sys/sysctl.h> +#endif +#endif +#if defined(BENCHMARK_OS_SOLARIS) +#include <kstat.h> +#endif + +#include <algorithm> +#include <array> +#include <bitset> +#include <cerrno> +#include <climits> +#include <cstdint> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <fstream> +#include <iostream> +#include <iterator> +#include <limits> +#include <memory> +#include <sstream> + +#include "check.h" +#include "cycleclock.h" +#include "internal_macros.h" +#include "log.h" +#include "sleep.h" +#include "string_util.h" + +namespace benchmark { +namespace { + +void PrintImp(std::ostream& out) { out << std::endl; } + +template <class First, class... Rest> +void PrintImp(std::ostream& out, First&& f, Rest&&... rest) { + out << std::forward<First>(f); + PrintImp(out, std::forward<Rest>(rest)...); +} + +template <class... Args> +BENCHMARK_NORETURN void PrintErrorAndDie(Args&&... args) { + PrintImp(std::cerr, std::forward<Args>(args)...); + std::exit(EXIT_FAILURE); +} + +#ifdef BENCHMARK_HAS_SYSCTL + +/// ValueUnion - A type used to correctly alias the byte-for-byte output of +/// `sysctl` with the result type it's to be interpreted as. +struct ValueUnion { + union DataT { + uint32_t uint32_value; + uint64_t uint64_value; + // For correct aliasing of union members from bytes. + char bytes[8]; + }; + using DataPtr = std::unique_ptr<DataT, decltype(&std::free)>; + + // The size of the data union member + its trailing array size. + size_t Size; + DataPtr Buff; + + public: + ValueUnion() : Size(0), Buff(nullptr, &std::free) {} + + explicit ValueUnion(size_t BuffSize) + : Size(sizeof(DataT) + BuffSize), + Buff(::new (std::malloc(Size)) DataT(), &std::free) {} + + ValueUnion(ValueUnion&& other) = default; + + explicit operator bool() const { return bool(Buff); } + + char* data() const { return Buff->bytes; } + + std::string GetAsString() const { return std::string(data()); } + + int64_t GetAsInteger() const { + if (Size == sizeof(Buff->uint32_value)) + return static_cast<int32_t>(Buff->uint32_value); + else if (Size == sizeof(Buff->uint64_value)) + return static_cast<int64_t>(Buff->uint64_value); + BENCHMARK_UNREACHABLE(); + } + + uint64_t GetAsUnsigned() const { + if (Size == sizeof(Buff->uint32_value)) + return Buff->uint32_value; + else if (Size == sizeof(Buff->uint64_value)) + return Buff->uint64_value; + BENCHMARK_UNREACHABLE(); + } + + template <class T, int N> + std::array<T, N> GetAsArray() { + const int ArrSize = sizeof(T) * N; + CHECK_LE(ArrSize, Size); + std::array<T, N> Arr; + std::memcpy(Arr.data(), data(), ArrSize); + return Arr; + } +}; + +ValueUnion GetSysctlImp(std::string const& Name) { +#if defined BENCHMARK_OS_OPENBSD + int mib[2]; + + mib[0] = CTL_HW; + if ((Name == "hw.ncpu") || (Name == "hw.cpuspeed")){ + ValueUnion buff(sizeof(int)); + + if (Name == "hw.ncpu") { + mib[1] = HW_NCPU; + } else { + mib[1] = HW_CPUSPEED; + } + + if (sysctl(mib, 2, buff.data(), &buff.Size, nullptr, 0) == -1) { + return ValueUnion(); + } + return buff; + } + return ValueUnion(); +#else + size_t CurBuffSize = 0; + if (sysctlbyname(Name.c_str(), nullptr, &CurBuffSize, nullptr, 0) == -1) + return ValueUnion(); + + ValueUnion buff(CurBuffSize); + if (sysctlbyname(Name.c_str(), buff.data(), &buff.Size, nullptr, 0) == 0) + return buff; + return ValueUnion(); +#endif +} + +BENCHMARK_MAYBE_UNUSED +bool GetSysctl(std::string const& Name, std::string* Out) { + Out->clear(); + auto Buff = GetSysctlImp(Name); + if (!Buff) return false; + Out->assign(Buff.data()); + return true; +} + +template <class Tp, + class = typename std::enable_if<std::is_integral<Tp>::value>::type> +bool GetSysctl(std::string const& Name, Tp* Out) { + *Out = 0; + auto Buff = GetSysctlImp(Name); + if (!Buff) return false; + *Out = static_cast<Tp>(Buff.GetAsUnsigned()); + return true; +} + +template <class Tp, size_t N> +bool GetSysctl(std::string const& Name, std::array<Tp, N>* Out) { + auto Buff = GetSysctlImp(Name); + if (!Buff) return false; + *Out = Buff.GetAsArray<Tp, N>(); + return true; +} +#endif + +template <class ArgT> +bool ReadFromFile(std::string const& fname, ArgT* arg) { + *arg = ArgT(); + std::ifstream f(fname.c_str()); + if (!f.is_open()) return false; + f >> *arg; + return f.good(); +} + +bool CpuScalingEnabled(int num_cpus) { + // We don't have a valid CPU count, so don't even bother. + if (num_cpus <= 0) return false; +#ifndef BENCHMARK_OS_WINDOWS + // On Linux, the CPUfreq subsystem exposes CPU information as files on the + // local file system. If reading the exported files fails, then we may not be + // running on Linux, so we silently ignore all the read errors. + std::string res; + for (int cpu = 0; cpu < num_cpus; ++cpu) { + std::string governor_file = + StrCat("/sys/devices/system/cpu/cpu", cpu, "/cpufreq/scaling_governor"); + if (ReadFromFile(governor_file, &res) && res != "performance") return true; + } +#endif + return false; +} + +int CountSetBitsInCPUMap(std::string Val) { + auto CountBits = [](std::string Part) { + using CPUMask = std::bitset<sizeof(std::uintptr_t) * CHAR_BIT>; + Part = "0x" + Part; + CPUMask Mask(std::stoul(Part, nullptr, 16)); + return static_cast<int>(Mask.count()); + }; + size_t Pos; + int total = 0; + while ((Pos = Val.find(',')) != std::string::npos) { + total += CountBits(Val.substr(0, Pos)); + Val = Val.substr(Pos + 1); + } + if (!Val.empty()) { + total += CountBits(Val); + } + return total; +} + +BENCHMARK_MAYBE_UNUSED +std::vector<CPUInfo::CacheInfo> GetCacheSizesFromKVFS() { + std::vector<CPUInfo::CacheInfo> res; + std::string dir = "/sys/devices/system/cpu/cpu0/cache/"; + int Idx = 0; + while (true) { + CPUInfo::CacheInfo info; + std::string FPath = StrCat(dir, "index", Idx++, "/"); + std::ifstream f(StrCat(FPath, "size").c_str()); + if (!f.is_open()) break; + std::string suffix; + f >> info.size; + if (f.fail()) + PrintErrorAndDie("Failed while reading file '", FPath, "size'"); + if (f.good()) { + f >> suffix; + if (f.bad()) + PrintErrorAndDie( + "Invalid cache size format: failed to read size suffix"); + else if (f && suffix != "K") + PrintErrorAndDie("Invalid cache size format: Expected bytes ", suffix); + else if (suffix == "K") + info.size *= 1000; + } + if (!ReadFromFile(StrCat(FPath, "type"), &info.type)) + PrintErrorAndDie("Failed to read from file ", FPath, "type"); + if (!ReadFromFile(StrCat(FPath, "level"), &info.level)) + PrintErrorAndDie("Failed to read from file ", FPath, "level"); + std::string map_str; + if (!ReadFromFile(StrCat(FPath, "shared_cpu_map"), &map_str)) + PrintErrorAndDie("Failed to read from file ", FPath, "shared_cpu_map"); + info.num_sharing = CountSetBitsInCPUMap(map_str); + res.push_back(info); + } + + return res; +} + +#ifdef BENCHMARK_OS_MACOSX +std::vector<CPUInfo::CacheInfo> GetCacheSizesMacOSX() { + std::vector<CPUInfo::CacheInfo> res; + std::array<uint64_t, 4> CacheCounts{{0, 0, 0, 0}}; + GetSysctl("hw.cacheconfig", &CacheCounts); + + struct { + std::string name; + std::string type; + int level; + size_t num_sharing; + } Cases[] = {{"hw.l1dcachesize", "Data", 1, CacheCounts[1]}, + {"hw.l1icachesize", "Instruction", 1, CacheCounts[1]}, + {"hw.l2cachesize", "Unified", 2, CacheCounts[2]}, + {"hw.l3cachesize", "Unified", 3, CacheCounts[3]}}; + for (auto& C : Cases) { + int val; + if (!GetSysctl(C.name, &val)) continue; + CPUInfo::CacheInfo info; + info.type = C.type; + info.level = C.level; + info.size = val; + info.num_sharing = static_cast<int>(C.num_sharing); + res.push_back(std::move(info)); + } + return res; +} +#elif defined(BENCHMARK_OS_WINDOWS) +std::vector<CPUInfo::CacheInfo> GetCacheSizesWindows() { + std::vector<CPUInfo::CacheInfo> res; + DWORD buffer_size = 0; + using PInfo = SYSTEM_LOGICAL_PROCESSOR_INFORMATION; + using CInfo = CACHE_DESCRIPTOR; + + using UPtr = std::unique_ptr<PInfo, decltype(&std::free)>; + GetLogicalProcessorInformation(nullptr, &buffer_size); + UPtr buff((PInfo*)malloc(buffer_size), &std::free); + if (!GetLogicalProcessorInformation(buff.get(), &buffer_size)) + PrintErrorAndDie("Failed during call to GetLogicalProcessorInformation: ", + GetLastError()); + + PInfo* it = buff.get(); + PInfo* end = buff.get() + (buffer_size / sizeof(PInfo)); + + for (; it != end; ++it) { + if (it->Relationship != RelationCache) continue; + using BitSet = std::bitset<sizeof(ULONG_PTR) * CHAR_BIT>; + BitSet B(it->ProcessorMask); + // To prevent duplicates, only consider caches where CPU 0 is specified + if (!B.test(0)) continue; + CInfo* Cache = &it->Cache; + CPUInfo::CacheInfo C; + C.num_sharing = static_cast<int>(B.count()); + C.level = Cache->Level; + C.size = Cache->Size; + switch (Cache->Type) { + case CacheUnified: + C.type = "Unified"; + break; + case CacheInstruction: + C.type = "Instruction"; + break; + case CacheData: + C.type = "Data"; + break; + case CacheTrace: + C.type = "Trace"; + break; + default: + C.type = "Unknown"; + break; + } + res.push_back(C); + } + return res; +} +#endif + +std::vector<CPUInfo::CacheInfo> GetCacheSizes() { +#ifdef BENCHMARK_OS_MACOSX + return GetCacheSizesMacOSX(); +#elif defined(BENCHMARK_OS_WINDOWS) + return GetCacheSizesWindows(); +#else + return GetCacheSizesFromKVFS(); +#endif +} + +int GetNumCPUs() { +#ifdef BENCHMARK_HAS_SYSCTL + int NumCPU = -1; + if (GetSysctl("hw.ncpu", &NumCPU)) return NumCPU; + fprintf(stderr, "Err: %s\n", strerror(errno)); + std::exit(EXIT_FAILURE); +#elif defined(BENCHMARK_OS_WINDOWS) + SYSTEM_INFO sysinfo; + // Use memset as opposed to = {} to avoid GCC missing initializer false + // positives. + std::memset(&sysinfo, 0, sizeof(SYSTEM_INFO)); + GetSystemInfo(&sysinfo); + return sysinfo.dwNumberOfProcessors; // number of logical + // processors in the current + // group +#elif defined(BENCHMARK_OS_SOLARIS) + // Returns -1 in case of a failure. + int NumCPU = sysconf(_SC_NPROCESSORS_ONLN); + if (NumCPU < 0) { + fprintf(stderr, + "sysconf(_SC_NPROCESSORS_ONLN) failed with error: %s\n", + strerror(errno)); + } + return NumCPU; +#else + int NumCPUs = 0; + int MaxID = -1; + std::ifstream f("/proc/cpuinfo"); + if (!f.is_open()) { + std::cerr << "failed to open /proc/cpuinfo\n"; + return -1; + } + const std::string Key = "processor"; + std::string ln; + while (std::getline(f, ln)) { + if (ln.empty()) continue; + size_t SplitIdx = ln.find(':'); + std::string value; + if (SplitIdx != std::string::npos) value = ln.substr(SplitIdx + 1); + if (ln.size() >= Key.size() && ln.compare(0, Key.size(), Key) == 0) { + NumCPUs++; + if (!value.empty()) { + int CurID = std::stoi(value); + MaxID = std::max(CurID, MaxID); + } + } + } + if (f.bad()) { + std::cerr << "Failure reading /proc/cpuinfo\n"; + return -1; + } + if (!f.eof()) { + std::cerr << "Failed to read to end of /proc/cpuinfo\n"; + return -1; + } + f.close(); + + if ((MaxID + 1) != NumCPUs) { + fprintf(stderr, + "CPU ID assignments in /proc/cpuinfo seem messed up." + " This is usually caused by a bad BIOS.\n"); + } + return NumCPUs; +#endif + BENCHMARK_UNREACHABLE(); +} + +double GetCPUCyclesPerSecond() { +#if defined BENCHMARK_OS_LINUX || defined BENCHMARK_OS_CYGWIN + long freq; + + // If the kernel is exporting the tsc frequency use that. There are issues + // where cpuinfo_max_freq cannot be relied on because the BIOS may be + // exporintg an invalid p-state (on x86) or p-states may be used to put the + // processor in a new mode (turbo mode). Essentially, those frequencies + // cannot always be relied upon. The same reasons apply to /proc/cpuinfo as + // well. + if (ReadFromFile("/sys/devices/system/cpu/cpu0/tsc_freq_khz", &freq) + // If CPU scaling is in effect, we want to use the *maximum* frequency, + // not whatever CPU speed some random processor happens to be using now. + || ReadFromFile("/sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq", + &freq)) { + // The value is in kHz (as the file name suggests). For example, on a + // 2GHz warpstation, the file contains the value "2000000". + return freq * 1000.0; + } + + const double error_value = -1; + double bogo_clock = error_value; + + std::ifstream f("/proc/cpuinfo"); + if (!f.is_open()) { + std::cerr << "failed to open /proc/cpuinfo\n"; + return error_value; + } + + auto startsWithKey = [](std::string const& Value, std::string const& Key) { + if (Key.size() > Value.size()) return false; + auto Cmp = [&](char X, char Y) { + return std::tolower(X) == std::tolower(Y); + }; + return std::equal(Key.begin(), Key.end(), Value.begin(), Cmp); + }; + + std::string ln; + while (std::getline(f, ln)) { + if (ln.empty()) continue; + size_t SplitIdx = ln.find(':'); + std::string value; + if (SplitIdx != std::string::npos) value = ln.substr(SplitIdx + 1); + // When parsing the "cpu MHz" and "bogomips" (fallback) entries, we only + // accept positive values. Some environments (virtual machines) report zero, + // which would cause infinite looping in WallTime_Init. + if (startsWithKey(ln, "cpu MHz")) { + if (!value.empty()) { + double cycles_per_second = std::stod(value) * 1000000.0; + if (cycles_per_second > 0) return cycles_per_second; + } + } else if (startsWithKey(ln, "bogomips")) { + if (!value.empty()) { + bogo_clock = std::stod(value) * 1000000.0; + if (bogo_clock < 0.0) bogo_clock = error_value; + } + } + } + if (f.bad()) { + std::cerr << "Failure reading /proc/cpuinfo\n"; + return error_value; + } + if (!f.eof()) { + std::cerr << "Failed to read to end of /proc/cpuinfo\n"; + return error_value; + } + f.close(); + // If we found the bogomips clock, but nothing better, we'll use it (but + // we're not happy about it); otherwise, fallback to the rough estimation + // below. + if (bogo_clock >= 0.0) return bogo_clock; + +#elif defined BENCHMARK_HAS_SYSCTL + constexpr auto* FreqStr = +#if defined(BENCHMARK_OS_FREEBSD) || defined(BENCHMARK_OS_NETBSD) + "machdep.tsc_freq"; +#elif defined BENCHMARK_OS_OPENBSD + "hw.cpuspeed"; +#else + "hw.cpufrequency"; +#endif + unsigned long long hz = 0; +#if defined BENCHMARK_OS_OPENBSD + if (GetSysctl(FreqStr, &hz)) return hz * 1000000; +#else + if (GetSysctl(FreqStr, &hz)) return hz; +#endif + fprintf(stderr, "Unable to determine clock rate from sysctl: %s: %s\n", + FreqStr, strerror(errno)); + +#elif defined BENCHMARK_OS_WINDOWS + // In NT, read MHz from the registry. If we fail to do so or we're in win9x + // then make a crude estimate. + DWORD data, data_size = sizeof(data); + if (IsWindowsXPOrGreater() && + SUCCEEDED( + SHGetValueA(HKEY_LOCAL_MACHINE, + "HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0", + "~MHz", nullptr, &data, &data_size))) + return static_cast<double>((int64_t)data * + (int64_t)(1000 * 1000)); // was mhz +#elif defined (BENCHMARK_OS_SOLARIS) + kstat_ctl_t *kc = kstat_open(); + if (!kc) { + std::cerr << "failed to open /dev/kstat\n"; + return -1; + } + kstat_t *ksp = kstat_lookup(kc, (char*)"cpu_info", -1, (char*)"cpu_info0"); + if (!ksp) { + std::cerr << "failed to lookup in /dev/kstat\n"; + return -1; + } + if (kstat_read(kc, ksp, NULL) < 0) { + std::cerr << "failed to read from /dev/kstat\n"; + return -1; + } + kstat_named_t *knp = + (kstat_named_t*)kstat_data_lookup(ksp, (char*)"current_clock_Hz"); + if (!knp) { + std::cerr << "failed to lookup data in /dev/kstat\n"; + return -1; + } + if (knp->data_type != KSTAT_DATA_UINT64) { + std::cerr << "current_clock_Hz is of unexpected data type: " + << knp->data_type << "\n"; + return -1; + } + double clock_hz = knp->value.ui64; + kstat_close(kc); + return clock_hz; +#endif + // If we've fallen through, attempt to roughly estimate the CPU clock rate. + const int estimate_time_ms = 1000; + const auto start_ticks = cycleclock::Now(); + SleepForMilliseconds(estimate_time_ms); + return static_cast<double>(cycleclock::Now() - start_ticks); +} + +} // end namespace + +const CPUInfo& CPUInfo::Get() { + static const CPUInfo* info = new CPUInfo(); + return *info; +} + +CPUInfo::CPUInfo() + : num_cpus(GetNumCPUs()), + cycles_per_second(GetCPUCyclesPerSecond()), + caches(GetCacheSizes()), + scaling_enabled(CpuScalingEnabled(num_cpus)) {} + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/thread_manager.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/thread_manager.h new file mode 100644 index 0000000..82b4d72 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/thread_manager.h @@ -0,0 +1,66 @@ +#ifndef BENCHMARK_THREAD_MANAGER_H +#define BENCHMARK_THREAD_MANAGER_H + +#include <atomic> + +#include "benchmark/benchmark.h" +#include "mutex.h" + +namespace benchmark { +namespace internal { + +class ThreadManager { + public: + ThreadManager(int num_threads) + : alive_threads_(num_threads), start_stop_barrier_(num_threads) {} + + Mutex& GetBenchmarkMutex() const RETURN_CAPABILITY(benchmark_mutex_) { + return benchmark_mutex_; + } + + bool StartStopBarrier() EXCLUDES(end_cond_mutex_) { + return start_stop_barrier_.wait(); + } + + void NotifyThreadComplete() EXCLUDES(end_cond_mutex_) { + start_stop_barrier_.removeThread(); + if (--alive_threads_ == 0) { + MutexLock lock(end_cond_mutex_); + end_condition_.notify_all(); + } + } + + void WaitForAllThreads() EXCLUDES(end_cond_mutex_) { + MutexLock lock(end_cond_mutex_); + end_condition_.wait(lock.native_handle(), + [this]() { return alive_threads_ == 0; }); + } + + public: + struct Result { + int64_t iterations = 0; + double real_time_used = 0; + double cpu_time_used = 0; + double manual_time_used = 0; + int64_t bytes_processed = 0; + int64_t items_processed = 0; + int64_t complexity_n = 0; + std::string report_label_; + std::string error_message_; + bool has_error_ = false; + UserCounters counters; + }; + GUARDED_BY(GetBenchmarkMutex()) Result results; + + private: + mutable Mutex benchmark_mutex_; + std::atomic<int> alive_threads_; + Barrier start_stop_barrier_; + Mutex end_cond_mutex_; + Condition end_condition_; +}; + +} // namespace internal +} // namespace benchmark + +#endif // BENCHMARK_THREAD_MANAGER_H diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/thread_timer.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/thread_timer.h new file mode 100644 index 0000000..eaf108e --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/thread_timer.h @@ -0,0 +1,69 @@ +#ifndef BENCHMARK_THREAD_TIMER_H +#define BENCHMARK_THREAD_TIMER_H + +#include "check.h" +#include "timers.h" + +namespace benchmark { +namespace internal { + +class ThreadTimer { + public: + ThreadTimer() = default; + + // Called by each thread + void StartTimer() { + running_ = true; + start_real_time_ = ChronoClockNow(); + start_cpu_time_ = ThreadCPUUsage(); + } + + // Called by each thread + void StopTimer() { + CHECK(running_); + running_ = false; + real_time_used_ += ChronoClockNow() - start_real_time_; + // Floating point error can result in the subtraction producing a negative + // time. Guard against that. + cpu_time_used_ += std::max<double>(ThreadCPUUsage() - start_cpu_time_, 0); + } + + // Called by each thread + void SetIterationTime(double seconds) { manual_time_used_ += seconds; } + + bool running() const { return running_; } + + // REQUIRES: timer is not running + double real_time_used() { + CHECK(!running_); + return real_time_used_; + } + + // REQUIRES: timer is not running + double cpu_time_used() { + CHECK(!running_); + return cpu_time_used_; + } + + // REQUIRES: timer is not running + double manual_time_used() { + CHECK(!running_); + return manual_time_used_; + } + + private: + bool running_ = false; // Is the timer running + double start_real_time_ = 0; // If running_ + double start_cpu_time_ = 0; // If running_ + + // Accumulated time so far (does not contain current slice if running_) + double real_time_used_ = 0; + double cpu_time_used_ = 0; + // Manually set iteration time. User sets this with SetIterationTime(seconds). + double manual_time_used_ = 0; +}; + +} // namespace internal +} // namespace benchmark + +#endif // BENCHMARK_THREAD_TIMER_H diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/timers.cc b/Client/ThirdParty/fpm/3rdparty/googlebench/src/timers.cc new file mode 100644 index 0000000..2010e24 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/timers.cc @@ -0,0 +1,217 @@ +// Copyright 2015 Google Inc. All rights reserved. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "timers.h" +#include "internal_macros.h" + +#ifdef BENCHMARK_OS_WINDOWS +#include <Shlwapi.h> +#undef StrCat // Don't let StrCat in string_util.h be renamed to lstrcatA +#include <VersionHelpers.h> +#include <Windows.h> +#else +#include <fcntl.h> +#ifndef BENCHMARK_OS_FUCHSIA +#include <sys/resource.h> +#endif +#include <sys/time.h> +#include <sys/types.h> // this header must be included before 'sys/sysctl.h' to avoid compilation error on FreeBSD +#include <unistd.h> +#if defined BENCHMARK_OS_FREEBSD || defined BENCHMARK_OS_MACOSX +#include <sys/sysctl.h> +#endif +#if defined(BENCHMARK_OS_MACOSX) +#include <mach/mach_init.h> +#include <mach/mach_port.h> +#include <mach/thread_act.h> +#endif +#endif + +#ifdef BENCHMARK_OS_EMSCRIPTEN +#include <emscripten.h> +#endif + +#include <cerrno> +#include <cstdint> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> +#include <iostream> +#include <limits> +#include <mutex> + +#include "check.h" +#include "log.h" +#include "sleep.h" +#include "string_util.h" + +namespace benchmark { + +// Suppress unused warnings on helper functions. +#if defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wunused-function" +#endif + +namespace { +#if defined(BENCHMARK_OS_WINDOWS) +double MakeTime(FILETIME const& kernel_time, FILETIME const& user_time) { + ULARGE_INTEGER kernel; + ULARGE_INTEGER user; + kernel.HighPart = kernel_time.dwHighDateTime; + kernel.LowPart = kernel_time.dwLowDateTime; + user.HighPart = user_time.dwHighDateTime; + user.LowPart = user_time.dwLowDateTime; + return (static_cast<double>(kernel.QuadPart) + + static_cast<double>(user.QuadPart)) * + 1e-7; +} +#elif !defined(BENCHMARK_OS_FUCHSIA) +double MakeTime(struct rusage const& ru) { + return (static_cast<double>(ru.ru_utime.tv_sec) + + static_cast<double>(ru.ru_utime.tv_usec) * 1e-6 + + static_cast<double>(ru.ru_stime.tv_sec) + + static_cast<double>(ru.ru_stime.tv_usec) * 1e-6); +} +#endif +#if defined(BENCHMARK_OS_MACOSX) +double MakeTime(thread_basic_info_data_t const& info) { + return (static_cast<double>(info.user_time.seconds) + + static_cast<double>(info.user_time.microseconds) * 1e-6 + + static_cast<double>(info.system_time.seconds) + + static_cast<double>(info.system_time.microseconds) * 1e-6); +} +#endif +#if defined(CLOCK_PROCESS_CPUTIME_ID) || defined(CLOCK_THREAD_CPUTIME_ID) +double MakeTime(struct timespec const& ts) { + return ts.tv_sec + (static_cast<double>(ts.tv_nsec) * 1e-9); +} +#endif + +BENCHMARK_NORETURN static void DiagnoseAndExit(const char* msg) { + std::cerr << "ERROR: " << msg << std::endl; + std::exit(EXIT_FAILURE); +} + +} // end namespace + +double ProcessCPUUsage() { +#if defined(BENCHMARK_OS_WINDOWS) + HANDLE proc = GetCurrentProcess(); + FILETIME creation_time; + FILETIME exit_time; + FILETIME kernel_time; + FILETIME user_time; + if (GetProcessTimes(proc, &creation_time, &exit_time, &kernel_time, + &user_time)) + return MakeTime(kernel_time, user_time); + DiagnoseAndExit("GetProccessTimes() failed"); +#elif defined(BENCHMARK_OS_EMSCRIPTEN) + // clock_gettime(CLOCK_PROCESS_CPUTIME_ID, ...) returns 0 on Emscripten. + // Use Emscripten-specific API. Reported CPU time would be exactly the + // same as total time, but this is ok because there aren't long-latency + // syncronous system calls in Emscripten. + return emscripten_get_now() * 1e-3; +#elif defined(CLOCK_PROCESS_CPUTIME_ID) && !defined(BENCHMARK_OS_MACOSX) + // FIXME We want to use clock_gettime, but its not available in MacOS 10.11. See + // https://github.com/google/benchmark/pull/292 + struct timespec spec; + if (clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &spec) == 0) + return MakeTime(spec); + DiagnoseAndExit("clock_gettime(CLOCK_PROCESS_CPUTIME_ID, ...) failed"); +#else + struct rusage ru; + if (getrusage(RUSAGE_SELF, &ru) == 0) return MakeTime(ru); + DiagnoseAndExit("getrusage(RUSAGE_SELF, ...) failed"); +#endif +} + +double ThreadCPUUsage() { +#if defined(BENCHMARK_OS_WINDOWS) + HANDLE this_thread = GetCurrentThread(); + FILETIME creation_time; + FILETIME exit_time; + FILETIME kernel_time; + FILETIME user_time; + GetThreadTimes(this_thread, &creation_time, &exit_time, &kernel_time, + &user_time); + return MakeTime(kernel_time, user_time); +#elif defined(BENCHMARK_OS_MACOSX) + // FIXME We want to use clock_gettime, but its not available in MacOS 10.11. See + // https://github.com/google/benchmark/pull/292 + mach_msg_type_number_t count = THREAD_BASIC_INFO_COUNT; + thread_basic_info_data_t info; + mach_port_t thread = pthread_mach_thread_np(pthread_self()); + if (thread_info(thread, THREAD_BASIC_INFO, (thread_info_t)&info, &count) == + KERN_SUCCESS) { + return MakeTime(info); + } + DiagnoseAndExit("ThreadCPUUsage() failed when evaluating thread_info"); +#elif defined(BENCHMARK_OS_EMSCRIPTEN) + // Emscripten doesn't support traditional threads + return ProcessCPUUsage(); +#elif defined(BENCHMARK_OS_RTEMS) + // RTEMS doesn't support CLOCK_THREAD_CPUTIME_ID. See + // https://github.com/RTEMS/rtems/blob/master/cpukit/posix/src/clockgettime.c + return ProcessCPUUsage(); +#elif defined(BENCHMARK_OS_SOLARIS) + struct rusage ru; + if (getrusage(RUSAGE_LWP, &ru) == 0) return MakeTime(ru); + DiagnoseAndExit("getrusage(RUSAGE_LWP, ...) failed"); +#elif defined(CLOCK_THREAD_CPUTIME_ID) + struct timespec ts; + if (clock_gettime(CLOCK_THREAD_CPUTIME_ID, &ts) == 0) return MakeTime(ts); + DiagnoseAndExit("clock_gettime(CLOCK_THREAD_CPUTIME_ID, ...) failed"); +#else +#error Per-thread timing is not available on your system. +#endif +} + +namespace { + +std::string DateTimeString(bool local) { + typedef std::chrono::system_clock Clock; + std::time_t now = Clock::to_time_t(Clock::now()); + const std::size_t kStorageSize = 128; + char storage[kStorageSize]; + std::size_t written; + + if (local) { +#if defined(BENCHMARK_OS_WINDOWS) + written = + std::strftime(storage, sizeof(storage), "%x %X", ::localtime(&now)); +#else + std::tm timeinfo; + ::localtime_r(&now, &timeinfo); + written = std::strftime(storage, sizeof(storage), "%F %T", &timeinfo); +#endif + } else { +#if defined(BENCHMARK_OS_WINDOWS) + written = std::strftime(storage, sizeof(storage), "%x %X", ::gmtime(&now)); +#else + std::tm timeinfo; + ::gmtime_r(&now, &timeinfo); + written = std::strftime(storage, sizeof(storage), "%F %T", &timeinfo); +#endif + } + CHECK(written < kStorageSize); + ((void)written); // prevent unused variable in optimized mode. + return std::string(storage); +} + +} // end namespace + +std::string LocalDateTimeString() { return DateTimeString(true); } + +} // end namespace benchmark diff --git a/Client/ThirdParty/fpm/3rdparty/googlebench/src/timers.h b/Client/ThirdParty/fpm/3rdparty/googlebench/src/timers.h new file mode 100644 index 0000000..65606cc --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googlebench/src/timers.h @@ -0,0 +1,48 @@ +#ifndef BENCHMARK_TIMERS_H +#define BENCHMARK_TIMERS_H + +#include <chrono> +#include <string> + +namespace benchmark { + +// Return the CPU usage of the current process +double ProcessCPUUsage(); + +// Return the CPU usage of the children of the current process +double ChildrenCPUUsage(); + +// Return the CPU usage of the current thread +double ThreadCPUUsage(); + +#if defined(HAVE_STEADY_CLOCK) +template <bool HighResIsSteady = std::chrono::high_resolution_clock::is_steady> +struct ChooseSteadyClock { + typedef std::chrono::high_resolution_clock type; +}; + +template <> +struct ChooseSteadyClock<false> { + typedef std::chrono::steady_clock type; +}; +#endif + +struct ChooseClockType { +#if defined(HAVE_STEADY_CLOCK) + typedef ChooseSteadyClock<>::type type; +#else + typedef std::chrono::high_resolution_clock type; +#endif +}; + +inline double ChronoClockNow() { + typedef ChooseClockType::type ClockType; + using FpSeconds = std::chrono::duration<double, std::chrono::seconds::period>; + return FpSeconds(ClockType::now().time_since_epoch()).count(); +} + +std::string LocalDateTimeString(); + +} // end namespace benchmark + +#endif // BENCHMARK_TIMERS_H diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/CMakeLists.txt b/Client/ThirdParty/fpm/3rdparty/googletest/CMakeLists.txt new file mode 100644 index 0000000..e9f67a0 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/CMakeLists.txt @@ -0,0 +1,27 @@ +find_package(Threads REQUIRED) + +add_library(gtest STATIC + src/gtest-all.cc +) + +target_include_directories(gtest + PUBLIC + include + PRIVATE + . +) + +target_link_libraries(gtest + PRIVATE + Threads::Threads +) + +add_library(gtest_main STATIC + src/gtest_main.cc +) + +target_link_libraries(gtest_main + PUBLIC + gtest +) + diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-death-test.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-death-test.h new file mode 100644 index 0000000..0eb5b27 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-death-test.h @@ -0,0 +1,343 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// +// The Google C++ Testing and Mocking Framework (Google Test) +// +// This header file defines the public API for death tests. It is +// #included by gtest.h so a user doesn't need to include this +// directly. +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_GTEST_DEATH_TEST_H_ +#define GTEST_INCLUDE_GTEST_GTEST_DEATH_TEST_H_ + +#include "gtest/internal/gtest-death-test-internal.h" + +namespace testing { + +// This flag controls the style of death tests. Valid values are "threadsafe", +// meaning that the death test child process will re-execute the test binary +// from the start, running only a single death test, or "fast", +// meaning that the child process will execute the test logic immediately +// after forking. +GTEST_DECLARE_string_(death_test_style); + +#if GTEST_HAS_DEATH_TEST + +namespace internal { + +// Returns a Boolean value indicating whether the caller is currently +// executing in the context of the death test child process. Tools such as +// Valgrind heap checkers may need this to modify their behavior in death +// tests. IMPORTANT: This is an internal utility. Using it may break the +// implementation of death tests. User code MUST NOT use it. +GTEST_API_ bool InDeathTestChild(); + +} // namespace internal + +// The following macros are useful for writing death tests. + +// Here's what happens when an ASSERT_DEATH* or EXPECT_DEATH* is +// executed: +// +// 1. It generates a warning if there is more than one active +// thread. This is because it's safe to fork() or clone() only +// when there is a single thread. +// +// 2. The parent process clone()s a sub-process and runs the death +// test in it; the sub-process exits with code 0 at the end of the +// death test, if it hasn't exited already. +// +// 3. The parent process waits for the sub-process to terminate. +// +// 4. The parent process checks the exit code and error message of +// the sub-process. +// +// Examples: +// +// ASSERT_DEATH(server.SendMessage(56, "Hello"), "Invalid port number"); +// for (int i = 0; i < 5; i++) { +// EXPECT_DEATH(server.ProcessRequest(i), +// "Invalid request .* in ProcessRequest()") +// << "Failed to die on request " << i; +// } +// +// ASSERT_EXIT(server.ExitNow(), ::testing::ExitedWithCode(0), "Exiting"); +// +// bool KilledBySIGHUP(int exit_code) { +// return WIFSIGNALED(exit_code) && WTERMSIG(exit_code) == SIGHUP; +// } +// +// ASSERT_EXIT(client.HangUpServer(), KilledBySIGHUP, "Hanging up!"); +// +// On the regular expressions used in death tests: +// +// GOOGLETEST_CM0005 DO NOT DELETE +// On POSIX-compliant systems (*nix), we use the <regex.h> library, +// which uses the POSIX extended regex syntax. +// +// On other platforms (e.g. Windows or Mac), we only support a simple regex +// syntax implemented as part of Google Test. This limited +// implementation should be enough most of the time when writing +// death tests; though it lacks many features you can find in PCRE +// or POSIX extended regex syntax. For example, we don't support +// union ("x|y"), grouping ("(xy)"), brackets ("[xy]"), and +// repetition count ("x{5,7}"), among others. +// +// Below is the syntax that we do support. We chose it to be a +// subset of both PCRE and POSIX extended regex, so it's easy to +// learn wherever you come from. In the following: 'A' denotes a +// literal character, period (.), or a single \\ escape sequence; +// 'x' and 'y' denote regular expressions; 'm' and 'n' are for +// natural numbers. +// +// c matches any literal character c +// \\d matches any decimal digit +// \\D matches any character that's not a decimal digit +// \\f matches \f +// \\n matches \n +// \\r matches \r +// \\s matches any ASCII whitespace, including \n +// \\S matches any character that's not a whitespace +// \\t matches \t +// \\v matches \v +// \\w matches any letter, _, or decimal digit +// \\W matches any character that \\w doesn't match +// \\c matches any literal character c, which must be a punctuation +// . matches any single character except \n +// A? matches 0 or 1 occurrences of A +// A* matches 0 or many occurrences of A +// A+ matches 1 or many occurrences of A +// ^ matches the beginning of a string (not that of each line) +// $ matches the end of a string (not that of each line) +// xy matches x followed by y +// +// If you accidentally use PCRE or POSIX extended regex features +// not implemented by us, you will get a run-time failure. In that +// case, please try to rewrite your regular expression within the +// above syntax. +// +// This implementation is *not* meant to be as highly tuned or robust +// as a compiled regex library, but should perform well enough for a +// death test, which already incurs significant overhead by launching +// a child process. +// +// Known caveats: +// +// A "threadsafe" style death test obtains the path to the test +// program from argv[0] and re-executes it in the sub-process. For +// simplicity, the current implementation doesn't search the PATH +// when launching the sub-process. This means that the user must +// invoke the test program via a path that contains at least one +// path separator (e.g. path/to/foo_test and +// /absolute/path/to/bar_test are fine, but foo_test is not). This +// is rarely a problem as people usually don't put the test binary +// directory in PATH. +// + +// Asserts that a given statement causes the program to exit, with an +// integer exit status that satisfies predicate, and emitting error output +// that matches regex. +# define ASSERT_EXIT(statement, predicate, regex) \ + GTEST_DEATH_TEST_(statement, predicate, regex, GTEST_FATAL_FAILURE_) + +// Like ASSERT_EXIT, but continues on to successive tests in the +// test suite, if any: +# define EXPECT_EXIT(statement, predicate, regex) \ + GTEST_DEATH_TEST_(statement, predicate, regex, GTEST_NONFATAL_FAILURE_) + +// Asserts that a given statement causes the program to exit, either by +// explicitly exiting with a nonzero exit code or being killed by a +// signal, and emitting error output that matches regex. +# define ASSERT_DEATH(statement, regex) \ + ASSERT_EXIT(statement, ::testing::internal::ExitedUnsuccessfully, regex) + +// Like ASSERT_DEATH, but continues on to successive tests in the +// test suite, if any: +# define EXPECT_DEATH(statement, regex) \ + EXPECT_EXIT(statement, ::testing::internal::ExitedUnsuccessfully, regex) + +// Two predicate classes that can be used in {ASSERT,EXPECT}_EXIT*: + +// Tests that an exit code describes a normal exit with a given exit code. +class GTEST_API_ ExitedWithCode { + public: + explicit ExitedWithCode(int exit_code); + bool operator()(int exit_status) const; + private: + // No implementation - assignment is unsupported. + void operator=(const ExitedWithCode& other); + + const int exit_code_; +}; + +# if !GTEST_OS_WINDOWS && !GTEST_OS_FUCHSIA +// Tests that an exit code describes an exit due to termination by a +// given signal. +// GOOGLETEST_CM0006 DO NOT DELETE +class GTEST_API_ KilledBySignal { + public: + explicit KilledBySignal(int signum); + bool operator()(int exit_status) const; + private: + const int signum_; +}; +# endif // !GTEST_OS_WINDOWS + +// EXPECT_DEBUG_DEATH asserts that the given statements die in debug mode. +// The death testing framework causes this to have interesting semantics, +// since the sideeffects of the call are only visible in opt mode, and not +// in debug mode. +// +// In practice, this can be used to test functions that utilize the +// LOG(DFATAL) macro using the following style: +// +// int DieInDebugOr12(int* sideeffect) { +// if (sideeffect) { +// *sideeffect = 12; +// } +// LOG(DFATAL) << "death"; +// return 12; +// } +// +// TEST(TestSuite, TestDieOr12WorksInDgbAndOpt) { +// int sideeffect = 0; +// // Only asserts in dbg. +// EXPECT_DEBUG_DEATH(DieInDebugOr12(&sideeffect), "death"); +// +// #ifdef NDEBUG +// // opt-mode has sideeffect visible. +// EXPECT_EQ(12, sideeffect); +// #else +// // dbg-mode no visible sideeffect. +// EXPECT_EQ(0, sideeffect); +// #endif +// } +// +// This will assert that DieInDebugReturn12InOpt() crashes in debug +// mode, usually due to a DCHECK or LOG(DFATAL), but returns the +// appropriate fallback value (12 in this case) in opt mode. If you +// need to test that a function has appropriate side-effects in opt +// mode, include assertions against the side-effects. A general +// pattern for this is: +// +// EXPECT_DEBUG_DEATH({ +// // Side-effects here will have an effect after this statement in +// // opt mode, but none in debug mode. +// EXPECT_EQ(12, DieInDebugOr12(&sideeffect)); +// }, "death"); +// +# ifdef NDEBUG + +# define EXPECT_DEBUG_DEATH(statement, regex) \ + GTEST_EXECUTE_STATEMENT_(statement, regex) + +# define ASSERT_DEBUG_DEATH(statement, regex) \ + GTEST_EXECUTE_STATEMENT_(statement, regex) + +# else + +# define EXPECT_DEBUG_DEATH(statement, regex) \ + EXPECT_DEATH(statement, regex) + +# define ASSERT_DEBUG_DEATH(statement, regex) \ + ASSERT_DEATH(statement, regex) + +# endif // NDEBUG for EXPECT_DEBUG_DEATH +#endif // GTEST_HAS_DEATH_TEST + +// This macro is used for implementing macros such as +// EXPECT_DEATH_IF_SUPPORTED and ASSERT_DEATH_IF_SUPPORTED on systems where +// death tests are not supported. Those macros must compile on such systems +// iff EXPECT_DEATH and ASSERT_DEATH compile with the same parameters on +// systems that support death tests. This allows one to write such a macro +// on a system that does not support death tests and be sure that it will +// compile on a death-test supporting system. It is exposed publicly so that +// systems that have death-tests with stricter requirements than +// GTEST_HAS_DEATH_TEST can write their own equivalent of +// EXPECT_DEATH_IF_SUPPORTED and ASSERT_DEATH_IF_SUPPORTED. +// +// Parameters: +// statement - A statement that a macro such as EXPECT_DEATH would test +// for program termination. This macro has to make sure this +// statement is compiled but not executed, to ensure that +// EXPECT_DEATH_IF_SUPPORTED compiles with a certain +// parameter iff EXPECT_DEATH compiles with it. +// regex - A regex that a macro such as EXPECT_DEATH would use to test +// the output of statement. This parameter has to be +// compiled but not evaluated by this macro, to ensure that +// this macro only accepts expressions that a macro such as +// EXPECT_DEATH would accept. +// terminator - Must be an empty statement for EXPECT_DEATH_IF_SUPPORTED +// and a return statement for ASSERT_DEATH_IF_SUPPORTED. +// This ensures that ASSERT_DEATH_IF_SUPPORTED will not +// compile inside functions where ASSERT_DEATH doesn't +// compile. +// +// The branch that has an always false condition is used to ensure that +// statement and regex are compiled (and thus syntactically correct) but +// never executed. The unreachable code macro protects the terminator +// statement from generating an 'unreachable code' warning in case +// statement unconditionally returns or throws. The Message constructor at +// the end allows the syntax of streaming additional messages into the +// macro, for compilational compatibility with EXPECT_DEATH/ASSERT_DEATH. +# define GTEST_UNSUPPORTED_DEATH_TEST(statement, regex, terminator) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (::testing::internal::AlwaysTrue()) { \ + GTEST_LOG_(WARNING) \ + << "Death tests are not supported on this platform.\n" \ + << "Statement '" #statement "' cannot be verified."; \ + } else if (::testing::internal::AlwaysFalse()) { \ + ::testing::internal::RE::PartialMatch(".*", (regex)); \ + GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \ + terminator; \ + } else \ + ::testing::Message() + +// EXPECT_DEATH_IF_SUPPORTED(statement, regex) and +// ASSERT_DEATH_IF_SUPPORTED(statement, regex) expand to real death tests if +// death tests are supported; otherwise they just issue a warning. This is +// useful when you are combining death test assertions with normal test +// assertions in one test. +#if GTEST_HAS_DEATH_TEST +# define EXPECT_DEATH_IF_SUPPORTED(statement, regex) \ + EXPECT_DEATH(statement, regex) +# define ASSERT_DEATH_IF_SUPPORTED(statement, regex) \ + ASSERT_DEATH(statement, regex) +#else +# define EXPECT_DEATH_IF_SUPPORTED(statement, regex) \ + GTEST_UNSUPPORTED_DEATH_TEST(statement, regex, ) +# define ASSERT_DEATH_IF_SUPPORTED(statement, regex) \ + GTEST_UNSUPPORTED_DEATH_TEST(statement, regex, return) +#endif + +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_GTEST_DEATH_TEST_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-matchers.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-matchers.h new file mode 100644 index 0000000..9a8841b --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-matchers.h @@ -0,0 +1,809 @@ +// Copyright 2007, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// The Google C++ Testing and Mocking Framework (Google Test) +// +// This file implements just enough of the matcher interface to allow +// EXPECT_DEATH and friends to accept a matcher argument. + +// IWYU pragma: private, include "testing/base/public/gunit.h" +// IWYU pragma: friend third_party/googletest/googlemock/.* +// IWYU pragma: friend third_party/googletest/googletest/.* + +#ifndef GTEST_INCLUDE_GTEST_GTEST_MATCHERS_H_ +#define GTEST_INCLUDE_GTEST_GTEST_MATCHERS_H_ + +#include <memory> +#include <ostream> +#include <string> + +#include "gtest/gtest-printers.h" +#include "gtest/internal/gtest-internal.h" +#include "gtest/internal/gtest-port.h" + +GTEST_DISABLE_MSC_WARNINGS_PUSH_( + 4251 5046 /* class A needs to have dll-interface to be used by clients of + class B */ + /* Symbol involving type with internal linkage not defined */) + +namespace testing { + +// To implement a matcher Foo for type T, define: +// 1. a class FooMatcherImpl that implements the +// MatcherInterface<T> interface, and +// 2. a factory function that creates a Matcher<T> object from a +// FooMatcherImpl*. +// +// The two-level delegation design makes it possible to allow a user +// to write "v" instead of "Eq(v)" where a Matcher is expected, which +// is impossible if we pass matchers by pointers. It also eases +// ownership management as Matcher objects can now be copied like +// plain values. + +// MatchResultListener is an abstract class. Its << operator can be +// used by a matcher to explain why a value matches or doesn't match. +// +class MatchResultListener { + public: + // Creates a listener object with the given underlying ostream. The + // listener does not own the ostream, and does not dereference it + // in the constructor or destructor. + explicit MatchResultListener(::std::ostream* os) : stream_(os) {} + virtual ~MatchResultListener() = 0; // Makes this class abstract. + + // Streams x to the underlying ostream; does nothing if the ostream + // is NULL. + template <typename T> + MatchResultListener& operator<<(const T& x) { + if (stream_ != nullptr) *stream_ << x; + return *this; + } + + // Returns the underlying ostream. + ::std::ostream* stream() { return stream_; } + + // Returns true iff the listener is interested in an explanation of + // the match result. A matcher's MatchAndExplain() method can use + // this information to avoid generating the explanation when no one + // intends to hear it. + bool IsInterested() const { return stream_ != nullptr; } + + private: + ::std::ostream* const stream_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(MatchResultListener); +}; + +inline MatchResultListener::~MatchResultListener() { +} + +// An instance of a subclass of this knows how to describe itself as a +// matcher. +class MatcherDescriberInterface { + public: + virtual ~MatcherDescriberInterface() {} + + // Describes this matcher to an ostream. The function should print + // a verb phrase that describes the property a value matching this + // matcher should have. The subject of the verb phrase is the value + // being matched. For example, the DescribeTo() method of the Gt(7) + // matcher prints "is greater than 7". + virtual void DescribeTo(::std::ostream* os) const = 0; + + // Describes the negation of this matcher to an ostream. For + // example, if the description of this matcher is "is greater than + // 7", the negated description could be "is not greater than 7". + // You are not required to override this when implementing + // MatcherInterface, but it is highly advised so that your matcher + // can produce good error messages. + virtual void DescribeNegationTo(::std::ostream* os) const { + *os << "not ("; + DescribeTo(os); + *os << ")"; + } +}; + +// The implementation of a matcher. +template <typename T> +class MatcherInterface : public MatcherDescriberInterface { + public: + // Returns true iff the matcher matches x; also explains the match + // result to 'listener' if necessary (see the next paragraph), in + // the form of a non-restrictive relative clause ("which ...", + // "whose ...", etc) that describes x. For example, the + // MatchAndExplain() method of the Pointee(...) matcher should + // generate an explanation like "which points to ...". + // + // Implementations of MatchAndExplain() should add an explanation of + // the match result *if and only if* they can provide additional + // information that's not already present (or not obvious) in the + // print-out of x and the matcher's description. Whether the match + // succeeds is not a factor in deciding whether an explanation is + // needed, as sometimes the caller needs to print a failure message + // when the match succeeds (e.g. when the matcher is used inside + // Not()). + // + // For example, a "has at least 10 elements" matcher should explain + // what the actual element count is, regardless of the match result, + // as it is useful information to the reader; on the other hand, an + // "is empty" matcher probably only needs to explain what the actual + // size is when the match fails, as it's redundant to say that the + // size is 0 when the value is already known to be empty. + // + // You should override this method when defining a new matcher. + // + // It's the responsibility of the caller (Google Test) to guarantee + // that 'listener' is not NULL. This helps to simplify a matcher's + // implementation when it doesn't care about the performance, as it + // can talk to 'listener' without checking its validity first. + // However, in order to implement dummy listeners efficiently, + // listener->stream() may be NULL. + virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0; + + // Inherits these methods from MatcherDescriberInterface: + // virtual void DescribeTo(::std::ostream* os) const = 0; + // virtual void DescribeNegationTo(::std::ostream* os) const; +}; + +namespace internal { + +// Converts a MatcherInterface<T> to a MatcherInterface<const T&>. +template <typename T> +class MatcherInterfaceAdapter : public MatcherInterface<const T&> { + public: + explicit MatcherInterfaceAdapter(const MatcherInterface<T>* impl) + : impl_(impl) {} + ~MatcherInterfaceAdapter() override { delete impl_; } + + void DescribeTo(::std::ostream* os) const override { impl_->DescribeTo(os); } + + void DescribeNegationTo(::std::ostream* os) const override { + impl_->DescribeNegationTo(os); + } + + bool MatchAndExplain(const T& x, + MatchResultListener* listener) const override { + return impl_->MatchAndExplain(x, listener); + } + + private: + const MatcherInterface<T>* const impl_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(MatcherInterfaceAdapter); +}; + +struct AnyEq { + template <typename A, typename B> + bool operator()(const A& a, const B& b) const { return a == b; } +}; +struct AnyNe { + template <typename A, typename B> + bool operator()(const A& a, const B& b) const { return a != b; } +}; +struct AnyLt { + template <typename A, typename B> + bool operator()(const A& a, const B& b) const { return a < b; } +}; +struct AnyGt { + template <typename A, typename B> + bool operator()(const A& a, const B& b) const { return a > b; } +}; +struct AnyLe { + template <typename A, typename B> + bool operator()(const A& a, const B& b) const { return a <= b; } +}; +struct AnyGe { + template <typename A, typename B> + bool operator()(const A& a, const B& b) const { return a >= b; } +}; + +// A match result listener that ignores the explanation. +class DummyMatchResultListener : public MatchResultListener { + public: + DummyMatchResultListener() : MatchResultListener(nullptr) {} + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(DummyMatchResultListener); +}; + +// A match result listener that forwards the explanation to a given +// ostream. The difference between this and MatchResultListener is +// that the former is concrete. +class StreamMatchResultListener : public MatchResultListener { + public: + explicit StreamMatchResultListener(::std::ostream* os) + : MatchResultListener(os) {} + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(StreamMatchResultListener); +}; + +// An internal class for implementing Matcher<T>, which will derive +// from it. We put functionalities common to all Matcher<T> +// specializations here to avoid code duplication. +template <typename T> +class MatcherBase { + public: + // Returns true iff the matcher matches x; also explains the match + // result to 'listener'. + bool MatchAndExplain(const T& x, MatchResultListener* listener) const { + return impl_->MatchAndExplain(x, listener); + } + + // Returns true iff this matcher matches x. + bool Matches(const T& x) const { + DummyMatchResultListener dummy; + return MatchAndExplain(x, &dummy); + } + + // Describes this matcher to an ostream. + void DescribeTo(::std::ostream* os) const { impl_->DescribeTo(os); } + + // Describes the negation of this matcher to an ostream. + void DescribeNegationTo(::std::ostream* os) const { + impl_->DescribeNegationTo(os); + } + + // Explains why x matches, or doesn't match, the matcher. + void ExplainMatchResultTo(const T& x, ::std::ostream* os) const { + StreamMatchResultListener listener(os); + MatchAndExplain(x, &listener); + } + + // Returns the describer for this matcher object; retains ownership + // of the describer, which is only guaranteed to be alive when + // this matcher object is alive. + const MatcherDescriberInterface* GetDescriber() const { + return impl_.get(); + } + + protected: + MatcherBase() {} + + // Constructs a matcher from its implementation. + explicit MatcherBase(const MatcherInterface<const T&>* impl) : impl_(impl) {} + + template <typename U> + explicit MatcherBase( + const MatcherInterface<U>* impl, + typename internal::EnableIf< + !internal::IsSame<U, const U&>::value>::type* = nullptr) + : impl_(new internal::MatcherInterfaceAdapter<U>(impl)) {} + + MatcherBase(const MatcherBase&) = default; + MatcherBase& operator=(const MatcherBase&) = default; + MatcherBase(MatcherBase&&) = default; + MatcherBase& operator=(MatcherBase&&) = default; + + virtual ~MatcherBase() {} + + private: + std::shared_ptr<const MatcherInterface<const T&>> impl_; +}; + +} // namespace internal + +// A Matcher<T> is a copyable and IMMUTABLE (except by assignment) +// object that can check whether a value of type T matches. The +// implementation of Matcher<T> is just a std::shared_ptr to const +// MatcherInterface<T>. Don't inherit from Matcher! +template <typename T> +class Matcher : public internal::MatcherBase<T> { + public: + // Constructs a null matcher. Needed for storing Matcher objects in STL + // containers. A default-constructed matcher is not yet initialized. You + // cannot use it until a valid value has been assigned to it. + explicit Matcher() {} // NOLINT + + // Constructs a matcher from its implementation. + explicit Matcher(const MatcherInterface<const T&>* impl) + : internal::MatcherBase<T>(impl) {} + + template <typename U> + explicit Matcher(const MatcherInterface<U>* impl, + typename internal::EnableIf< + !internal::IsSame<U, const U&>::value>::type* = nullptr) + : internal::MatcherBase<T>(impl) {} + + // Implicit constructor here allows people to write + // EXPECT_CALL(foo, Bar(5)) instead of EXPECT_CALL(foo, Bar(Eq(5))) sometimes + Matcher(T value); // NOLINT +}; + +// The following two specializations allow the user to write str +// instead of Eq(str) and "foo" instead of Eq("foo") when a std::string +// matcher is expected. +template <> +class GTEST_API_ Matcher<const std::string&> + : public internal::MatcherBase<const std::string&> { + public: + Matcher() {} + + explicit Matcher(const MatcherInterface<const std::string&>* impl) + : internal::MatcherBase<const std::string&>(impl) {} + + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a std::string object. + Matcher(const std::string& s); // NOLINT + +#if GTEST_HAS_GLOBAL_STRING + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a ::string object. + Matcher(const ::string& s); // NOLINT +#endif // GTEST_HAS_GLOBAL_STRING + + // Allows the user to write "foo" instead of Eq("foo") sometimes. + Matcher(const char* s); // NOLINT +}; + +template <> +class GTEST_API_ Matcher<std::string> + : public internal::MatcherBase<std::string> { + public: + Matcher() {} + + explicit Matcher(const MatcherInterface<const std::string&>* impl) + : internal::MatcherBase<std::string>(impl) {} + explicit Matcher(const MatcherInterface<std::string>* impl) + : internal::MatcherBase<std::string>(impl) {} + + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a string object. + Matcher(const std::string& s); // NOLINT + +#if GTEST_HAS_GLOBAL_STRING + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a ::string object. + Matcher(const ::string& s); // NOLINT +#endif // GTEST_HAS_GLOBAL_STRING + + // Allows the user to write "foo" instead of Eq("foo") sometimes. + Matcher(const char* s); // NOLINT +}; + +#if GTEST_HAS_GLOBAL_STRING +// The following two specializations allow the user to write str +// instead of Eq(str) and "foo" instead of Eq("foo") when a ::string +// matcher is expected. +template <> +class GTEST_API_ Matcher<const ::string&> + : public internal::MatcherBase<const ::string&> { + public: + Matcher() {} + + explicit Matcher(const MatcherInterface<const ::string&>* impl) + : internal::MatcherBase<const ::string&>(impl) {} + + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a std::string object. + Matcher(const std::string& s); // NOLINT + + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a ::string object. + Matcher(const ::string& s); // NOLINT + + // Allows the user to write "foo" instead of Eq("foo") sometimes. + Matcher(const char* s); // NOLINT +}; + +template <> +class GTEST_API_ Matcher< ::string> + : public internal::MatcherBase< ::string> { + public: + Matcher() {} + + explicit Matcher(const MatcherInterface<const ::string&>* impl) + : internal::MatcherBase< ::string>(impl) {} + explicit Matcher(const MatcherInterface< ::string>* impl) + : internal::MatcherBase< ::string>(impl) {} + + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a std::string object. + Matcher(const std::string& s); // NOLINT + + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a ::string object. + Matcher(const ::string& s); // NOLINT + + // Allows the user to write "foo" instead of Eq("foo") sometimes. + Matcher(const char* s); // NOLINT +}; +#endif // GTEST_HAS_GLOBAL_STRING + +#if GTEST_HAS_ABSL +// The following two specializations allow the user to write str +// instead of Eq(str) and "foo" instead of Eq("foo") when a absl::string_view +// matcher is expected. +template <> +class GTEST_API_ Matcher<const absl::string_view&> + : public internal::MatcherBase<const absl::string_view&> { + public: + Matcher() {} + + explicit Matcher(const MatcherInterface<const absl::string_view&>* impl) + : internal::MatcherBase<const absl::string_view&>(impl) {} + + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a std::string object. + Matcher(const std::string& s); // NOLINT + +#if GTEST_HAS_GLOBAL_STRING + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a ::string object. + Matcher(const ::string& s); // NOLINT +#endif // GTEST_HAS_GLOBAL_STRING + + // Allows the user to write "foo" instead of Eq("foo") sometimes. + Matcher(const char* s); // NOLINT + + // Allows the user to pass absl::string_views directly. + Matcher(absl::string_view s); // NOLINT +}; + +template <> +class GTEST_API_ Matcher<absl::string_view> + : public internal::MatcherBase<absl::string_view> { + public: + Matcher() {} + + explicit Matcher(const MatcherInterface<const absl::string_view&>* impl) + : internal::MatcherBase<absl::string_view>(impl) {} + explicit Matcher(const MatcherInterface<absl::string_view>* impl) + : internal::MatcherBase<absl::string_view>(impl) {} + + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a std::string object. + Matcher(const std::string& s); // NOLINT + +#if GTEST_HAS_GLOBAL_STRING + // Allows the user to write str instead of Eq(str) sometimes, where + // str is a ::string object. + Matcher(const ::string& s); // NOLINT +#endif // GTEST_HAS_GLOBAL_STRING + + // Allows the user to write "foo" instead of Eq("foo") sometimes. + Matcher(const char* s); // NOLINT + + // Allows the user to pass absl::string_views directly. + Matcher(absl::string_view s); // NOLINT +}; +#endif // GTEST_HAS_ABSL + +// Prints a matcher in a human-readable format. +template <typename T> +std::ostream& operator<<(std::ostream& os, const Matcher<T>& matcher) { + matcher.DescribeTo(&os); + return os; +} + +// The PolymorphicMatcher class template makes it easy to implement a +// polymorphic matcher (i.e. a matcher that can match values of more +// than one type, e.g. Eq(n) and NotNull()). +// +// To define a polymorphic matcher, a user should provide an Impl +// class that has a DescribeTo() method and a DescribeNegationTo() +// method, and define a member function (or member function template) +// +// bool MatchAndExplain(const Value& value, +// MatchResultListener* listener) const; +// +// See the definition of NotNull() for a complete example. +template <class Impl> +class PolymorphicMatcher { + public: + explicit PolymorphicMatcher(const Impl& an_impl) : impl_(an_impl) {} + + // Returns a mutable reference to the underlying matcher + // implementation object. + Impl& mutable_impl() { return impl_; } + + // Returns an immutable reference to the underlying matcher + // implementation object. + const Impl& impl() const { return impl_; } + + template <typename T> + operator Matcher<T>() const { + return Matcher<T>(new MonomorphicImpl<const T&>(impl_)); + } + + private: + template <typename T> + class MonomorphicImpl : public MatcherInterface<T> { + public: + explicit MonomorphicImpl(const Impl& impl) : impl_(impl) {} + + virtual void DescribeTo(::std::ostream* os) const { impl_.DescribeTo(os); } + + virtual void DescribeNegationTo(::std::ostream* os) const { + impl_.DescribeNegationTo(os); + } + + virtual bool MatchAndExplain(T x, MatchResultListener* listener) const { + return impl_.MatchAndExplain(x, listener); + } + + private: + const Impl impl_; + }; + + Impl impl_; +}; + +// Creates a matcher from its implementation. +// DEPRECATED: Especially in the generic code, prefer: +// Matcher<T>(new MyMatcherImpl<const T&>(...)); +// +// MakeMatcher may create a Matcher that accepts its argument by value, which +// leads to unnecessary copies & lack of support for non-copyable types. +template <typename T> +inline Matcher<T> MakeMatcher(const MatcherInterface<T>* impl) { + return Matcher<T>(impl); +} + +// Creates a polymorphic matcher from its implementation. This is +// easier to use than the PolymorphicMatcher<Impl> constructor as it +// doesn't require you to explicitly write the template argument, e.g. +// +// MakePolymorphicMatcher(foo); +// vs +// PolymorphicMatcher<TypeOfFoo>(foo); +template <class Impl> +inline PolymorphicMatcher<Impl> MakePolymorphicMatcher(const Impl& impl) { + return PolymorphicMatcher<Impl>(impl); +} + +namespace internal { +// Implements a matcher that compares a given value with a +// pre-supplied value using one of the ==, <=, <, etc, operators. The +// two values being compared don't have to have the same type. +// +// The matcher defined here is polymorphic (for example, Eq(5) can be +// used to match an int, a short, a double, etc). Therefore we use +// a template type conversion operator in the implementation. +// +// The following template definition assumes that the Rhs parameter is +// a "bare" type (i.e. neither 'const T' nor 'T&'). +template <typename D, typename Rhs, typename Op> +class ComparisonBase { + public: + explicit ComparisonBase(const Rhs& rhs) : rhs_(rhs) {} + template <typename Lhs> + operator Matcher<Lhs>() const { + return Matcher<Lhs>(new Impl<const Lhs&>(rhs_)); + } + + private: + template <typename Lhs> + class Impl : public MatcherInterface<Lhs> { + public: + explicit Impl(const Rhs& rhs) : rhs_(rhs) {} + bool MatchAndExplain(Lhs lhs, + MatchResultListener* /* listener */) const override { + return Op()(lhs, rhs_); + } + void DescribeTo(::std::ostream* os) const override { + *os << D::Desc() << " "; + UniversalPrint(rhs_, os); + } + void DescribeNegationTo(::std::ostream* os) const override { + *os << D::NegatedDesc() << " "; + UniversalPrint(rhs_, os); + } + + private: + Rhs rhs_; + }; + Rhs rhs_; +}; + +template <typename Rhs> +class EqMatcher : public ComparisonBase<EqMatcher<Rhs>, Rhs, AnyEq> { + public: + explicit EqMatcher(const Rhs& rhs) + : ComparisonBase<EqMatcher<Rhs>, Rhs, AnyEq>(rhs) { } + static const char* Desc() { return "is equal to"; } + static const char* NegatedDesc() { return "isn't equal to"; } +}; +template <typename Rhs> +class NeMatcher : public ComparisonBase<NeMatcher<Rhs>, Rhs, AnyNe> { + public: + explicit NeMatcher(const Rhs& rhs) + : ComparisonBase<NeMatcher<Rhs>, Rhs, AnyNe>(rhs) { } + static const char* Desc() { return "isn't equal to"; } + static const char* NegatedDesc() { return "is equal to"; } +}; +template <typename Rhs> +class LtMatcher : public ComparisonBase<LtMatcher<Rhs>, Rhs, AnyLt> { + public: + explicit LtMatcher(const Rhs& rhs) + : ComparisonBase<LtMatcher<Rhs>, Rhs, AnyLt>(rhs) { } + static const char* Desc() { return "is <"; } + static const char* NegatedDesc() { return "isn't <"; } +}; +template <typename Rhs> +class GtMatcher : public ComparisonBase<GtMatcher<Rhs>, Rhs, AnyGt> { + public: + explicit GtMatcher(const Rhs& rhs) + : ComparisonBase<GtMatcher<Rhs>, Rhs, AnyGt>(rhs) { } + static const char* Desc() { return "is >"; } + static const char* NegatedDesc() { return "isn't >"; } +}; +template <typename Rhs> +class LeMatcher : public ComparisonBase<LeMatcher<Rhs>, Rhs, AnyLe> { + public: + explicit LeMatcher(const Rhs& rhs) + : ComparisonBase<LeMatcher<Rhs>, Rhs, AnyLe>(rhs) { } + static const char* Desc() { return "is <="; } + static const char* NegatedDesc() { return "isn't <="; } +}; +template <typename Rhs> +class GeMatcher : public ComparisonBase<GeMatcher<Rhs>, Rhs, AnyGe> { + public: + explicit GeMatcher(const Rhs& rhs) + : ComparisonBase<GeMatcher<Rhs>, Rhs, AnyGe>(rhs) { } + static const char* Desc() { return "is >="; } + static const char* NegatedDesc() { return "isn't >="; } +}; + +// Implements polymorphic matchers MatchesRegex(regex) and +// ContainsRegex(regex), which can be used as a Matcher<T> as long as +// T can be converted to a string. +class MatchesRegexMatcher { + public: + MatchesRegexMatcher(const RE* regex, bool full_match) + : regex_(regex), full_match_(full_match) {} + +#if GTEST_HAS_ABSL + bool MatchAndExplain(const absl::string_view& s, + MatchResultListener* listener) const { + return MatchAndExplain(string(s), listener); + } +#endif // GTEST_HAS_ABSL + + // Accepts pointer types, particularly: + // const char* + // char* + // const wchar_t* + // wchar_t* + template <typename CharType> + bool MatchAndExplain(CharType* s, MatchResultListener* listener) const { + return s != nullptr && MatchAndExplain(std::string(s), listener); + } + + // Matches anything that can convert to std::string. + // + // This is a template, not just a plain function with const std::string&, + // because absl::string_view has some interfering non-explicit constructors. + template <class MatcheeStringType> + bool MatchAndExplain(const MatcheeStringType& s, + MatchResultListener* /* listener */) const { + const std::string& s2(s); + return full_match_ ? RE::FullMatch(s2, *regex_) + : RE::PartialMatch(s2, *regex_); + } + + void DescribeTo(::std::ostream* os) const { + *os << (full_match_ ? "matches" : "contains") << " regular expression "; + UniversalPrinter<std::string>::Print(regex_->pattern(), os); + } + + void DescribeNegationTo(::std::ostream* os) const { + *os << "doesn't " << (full_match_ ? "match" : "contain") + << " regular expression "; + UniversalPrinter<std::string>::Print(regex_->pattern(), os); + } + + private: + const std::shared_ptr<const RE> regex_; + const bool full_match_; +}; +} // namespace internal + +// Matches a string that fully matches regular expression 'regex'. +// The matcher takes ownership of 'regex'. +inline PolymorphicMatcher<internal::MatchesRegexMatcher> MatchesRegex( + const internal::RE* regex) { + return MakePolymorphicMatcher(internal::MatchesRegexMatcher(regex, true)); +} +inline PolymorphicMatcher<internal::MatchesRegexMatcher> MatchesRegex( + const std::string& regex) { + return MatchesRegex(new internal::RE(regex)); +} + +// Matches a string that contains regular expression 'regex'. +// The matcher takes ownership of 'regex'. +inline PolymorphicMatcher<internal::MatchesRegexMatcher> ContainsRegex( + const internal::RE* regex) { + return MakePolymorphicMatcher(internal::MatchesRegexMatcher(regex, false)); +} +inline PolymorphicMatcher<internal::MatchesRegexMatcher> ContainsRegex( + const std::string& regex) { + return ContainsRegex(new internal::RE(regex)); +} + +// Creates a polymorphic matcher that matches anything equal to x. +// Note: if the parameter of Eq() were declared as const T&, Eq("foo") +// wouldn't compile. +template <typename T> +inline internal::EqMatcher<T> Eq(T x) { return internal::EqMatcher<T>(x); } + +// Constructs a Matcher<T> from a 'value' of type T. The constructed +// matcher matches any value that's equal to 'value'. +template <typename T> +Matcher<T>::Matcher(T value) { *this = Eq(value); } + +// Creates a monomorphic matcher that matches anything with type Lhs +// and equal to rhs. A user may need to use this instead of Eq(...) +// in order to resolve an overloading ambiguity. +// +// TypedEq<T>(x) is just a convenient short-hand for Matcher<T>(Eq(x)) +// or Matcher<T>(x), but more readable than the latter. +// +// We could define similar monomorphic matchers for other comparison +// operations (e.g. TypedLt, TypedGe, and etc), but decided not to do +// it yet as those are used much less than Eq() in practice. A user +// can always write Matcher<T>(Lt(5)) to be explicit about the type, +// for example. +template <typename Lhs, typename Rhs> +inline Matcher<Lhs> TypedEq(const Rhs& rhs) { return Eq(rhs); } + +// Creates a polymorphic matcher that matches anything >= x. +template <typename Rhs> +inline internal::GeMatcher<Rhs> Ge(Rhs x) { + return internal::GeMatcher<Rhs>(x); +} + +// Creates a polymorphic matcher that matches anything > x. +template <typename Rhs> +inline internal::GtMatcher<Rhs> Gt(Rhs x) { + return internal::GtMatcher<Rhs>(x); +} + +// Creates a polymorphic matcher that matches anything <= x. +template <typename Rhs> +inline internal::LeMatcher<Rhs> Le(Rhs x) { + return internal::LeMatcher<Rhs>(x); +} + +// Creates a polymorphic matcher that matches anything < x. +template <typename Rhs> +inline internal::LtMatcher<Rhs> Lt(Rhs x) { + return internal::LtMatcher<Rhs>(x); +} + +// Creates a polymorphic matcher that matches anything != x. +template <typename Rhs> +inline internal::NeMatcher<Rhs> Ne(Rhs x) { + return internal::NeMatcher<Rhs>(x); +} +} // namespace testing + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 5046 + +#endif // GTEST_INCLUDE_GTEST_GTEST_MATCHERS_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-message.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-message.h new file mode 100644 index 0000000..cd9319d --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-message.h @@ -0,0 +1,224 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// +// The Google C++ Testing and Mocking Framework (Google Test) +// +// This header file defines the Message class. +// +// IMPORTANT NOTE: Due to limitation of the C++ language, we have to +// leave some internal implementation details in this header file. +// They are clearly marked by comments like this: +// +// // INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +// +// Such code is NOT meant to be used by a user directly, and is subject +// to CHANGE WITHOUT NOTICE. Therefore DO NOT DEPEND ON IT in a user +// program! + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_GTEST_MESSAGE_H_ +#define GTEST_INCLUDE_GTEST_GTEST_MESSAGE_H_ + +#include <limits> +#include <memory> + +#include "gtest/internal/gtest-port.h" + +GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \ +/* class A needs to have dll-interface to be used by clients of class B */) + +// Ensures that there is at least one operator<< in the global namespace. +// See Message& operator<<(...) below for why. +void operator<<(const testing::internal::Secret&, int); + +namespace testing { + +// The Message class works like an ostream repeater. +// +// Typical usage: +// +// 1. You stream a bunch of values to a Message object. +// It will remember the text in a stringstream. +// 2. Then you stream the Message object to an ostream. +// This causes the text in the Message to be streamed +// to the ostream. +// +// For example; +// +// testing::Message foo; +// foo << 1 << " != " << 2; +// std::cout << foo; +// +// will print "1 != 2". +// +// Message is not intended to be inherited from. In particular, its +// destructor is not virtual. +// +// Note that stringstream behaves differently in gcc and in MSVC. You +// can stream a NULL char pointer to it in the former, but not in the +// latter (it causes an access violation if you do). The Message +// class hides this difference by treating a NULL char pointer as +// "(null)". +class GTEST_API_ Message { + private: + // The type of basic IO manipulators (endl, ends, and flush) for + // narrow streams. + typedef std::ostream& (*BasicNarrowIoManip)(std::ostream&); + + public: + // Constructs an empty Message. + Message(); + + // Copy constructor. + Message(const Message& msg) : ss_(new ::std::stringstream) { // NOLINT + *ss_ << msg.GetString(); + } + + // Constructs a Message from a C-string. + explicit Message(const char* str) : ss_(new ::std::stringstream) { + *ss_ << str; + } + + // Streams a non-pointer value to this object. + template <typename T> + inline Message& operator <<(const T& val) { + // Some libraries overload << for STL containers. These + // overloads are defined in the global namespace instead of ::std. + // + // C++'s symbol lookup rule (i.e. Koenig lookup) says that these + // overloads are visible in either the std namespace or the global + // namespace, but not other namespaces, including the testing + // namespace which Google Test's Message class is in. + // + // To allow STL containers (and other types that has a << operator + // defined in the global namespace) to be used in Google Test + // assertions, testing::Message must access the custom << operator + // from the global namespace. With this using declaration, + // overloads of << defined in the global namespace and those + // visible via Koenig lookup are both exposed in this function. + using ::operator <<; + *ss_ << val; + return *this; + } + + // Streams a pointer value to this object. + // + // This function is an overload of the previous one. When you + // stream a pointer to a Message, this definition will be used as it + // is more specialized. (The C++ Standard, section + // [temp.func.order].) If you stream a non-pointer, then the + // previous definition will be used. + // + // The reason for this overload is that streaming a NULL pointer to + // ostream is undefined behavior. Depending on the compiler, you + // may get "0", "(nil)", "(null)", or an access violation. To + // ensure consistent result across compilers, we always treat NULL + // as "(null)". + template <typename T> + inline Message& operator <<(T* const& pointer) { // NOLINT + if (pointer == nullptr) { + *ss_ << "(null)"; + } else { + *ss_ << pointer; + } + return *this; + } + + // Since the basic IO manipulators are overloaded for both narrow + // and wide streams, we have to provide this specialized definition + // of operator <<, even though its body is the same as the + // templatized version above. Without this definition, streaming + // endl or other basic IO manipulators to Message will confuse the + // compiler. + Message& operator <<(BasicNarrowIoManip val) { + *ss_ << val; + return *this; + } + + // Instead of 1/0, we want to see true/false for bool values. + Message& operator <<(bool b) { + return *this << (b ? "true" : "false"); + } + + // These two overloads allow streaming a wide C string to a Message + // using the UTF-8 encoding. + Message& operator <<(const wchar_t* wide_c_str); + Message& operator <<(wchar_t* wide_c_str); + +#if GTEST_HAS_STD_WSTRING + // Converts the given wide string to a narrow string using the UTF-8 + // encoding, and streams the result to this Message object. + Message& operator <<(const ::std::wstring& wstr); +#endif // GTEST_HAS_STD_WSTRING + +#if GTEST_HAS_GLOBAL_WSTRING + // Converts the given wide string to a narrow string using the UTF-8 + // encoding, and streams the result to this Message object. + Message& operator <<(const ::wstring& wstr); +#endif // GTEST_HAS_GLOBAL_WSTRING + + // Gets the text streamed to this object so far as an std::string. + // Each '\0' character in the buffer is replaced with "\\0". + // + // INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. + std::string GetString() const; + + private: + // We'll hold the text streamed to this object here. + const std::unique_ptr< ::std::stringstream> ss_; + + // We declare (but don't implement) this to prevent the compiler + // from implementing the assignment operator. + void operator=(const Message&); +}; + +// Streams a Message to an ostream. +inline std::ostream& operator <<(std::ostream& os, const Message& sb) { + return os << sb.GetString(); +} + +namespace internal { + +// Converts a streamable value to an std::string. A NULL pointer is +// converted to "(null)". When the input value is a ::string, +// ::std::string, ::wstring, or ::std::wstring object, each NUL +// character in it is replaced with "\\0". +template <typename T> +std::string StreamableToString(const T& streamable) { + return (Message() << streamable).GetString(); +} + +} // namespace internal +} // namespace testing + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 + +#endif // GTEST_INCLUDE_GTEST_GTEST_MESSAGE_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-param-test.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-param-test.h new file mode 100644 index 0000000..a0eecc6 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-param-test.h @@ -0,0 +1,588 @@ +// This file was GENERATED by command: +// pump.py gtest-param-test.h.pump +// DO NOT EDIT BY HAND!!! + +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// Macros and functions for implementing parameterized tests +// in Google C++ Testing and Mocking Framework (Google Test) +// +// This file is generated by a SCRIPT. DO NOT EDIT BY HAND! +// +// GOOGLETEST_CM0001 DO NOT DELETE +#ifndef GTEST_INCLUDE_GTEST_GTEST_PARAM_TEST_H_ +#define GTEST_INCLUDE_GTEST_GTEST_PARAM_TEST_H_ + + +// Value-parameterized tests allow you to test your code with different +// parameters without writing multiple copies of the same test. +// +// Here is how you use value-parameterized tests: + +#if 0 + +// To write value-parameterized tests, first you should define a fixture +// class. It is usually derived from testing::TestWithParam<T> (see below for +// another inheritance scheme that's sometimes useful in more complicated +// class hierarchies), where the type of your parameter values. +// TestWithParam<T> is itself derived from testing::Test. T can be any +// copyable type. If it's a raw pointer, you are responsible for managing the +// lifespan of the pointed values. + +class FooTest : public ::testing::TestWithParam<const char*> { + // You can implement all the usual class fixture members here. +}; + +// Then, use the TEST_P macro to define as many parameterized tests +// for this fixture as you want. The _P suffix is for "parameterized" +// or "pattern", whichever you prefer to think. + +TEST_P(FooTest, DoesBlah) { + // Inside a test, access the test parameter with the GetParam() method + // of the TestWithParam<T> class: + EXPECT_TRUE(foo.Blah(GetParam())); + ... +} + +TEST_P(FooTest, HasBlahBlah) { + ... +} + +// Finally, you can use INSTANTIATE_TEST_SUITE_P to instantiate the test +// case with any set of parameters you want. Google Test defines a number +// of functions for generating test parameters. They return what we call +// (surprise!) parameter generators. Here is a summary of them, which +// are all in the testing namespace: +// +// +// Range(begin, end [, step]) - Yields values {begin, begin+step, +// begin+step+step, ...}. The values do not +// include end. step defaults to 1. +// Values(v1, v2, ..., vN) - Yields values {v1, v2, ..., vN}. +// ValuesIn(container) - Yields values from a C-style array, an STL +// ValuesIn(begin,end) container, or an iterator range [begin, end). +// Bool() - Yields sequence {false, true}. +// Combine(g1, g2, ..., gN) - Yields all combinations (the Cartesian product +// for the math savvy) of the values generated +// by the N generators. +// +// For more details, see comments at the definitions of these functions below +// in this file. +// +// The following statement will instantiate tests from the FooTest test suite +// each with parameter values "meeny", "miny", and "moe". + +INSTANTIATE_TEST_SUITE_P(InstantiationName, + FooTest, + Values("meeny", "miny", "moe")); + +// To distinguish different instances of the pattern, (yes, you +// can instantiate it more then once) the first argument to the +// INSTANTIATE_TEST_SUITE_P macro is a prefix that will be added to the +// actual test suite name. Remember to pick unique prefixes for different +// instantiations. The tests from the instantiation above will have +// these names: +// +// * InstantiationName/FooTest.DoesBlah/0 for "meeny" +// * InstantiationName/FooTest.DoesBlah/1 for "miny" +// * InstantiationName/FooTest.DoesBlah/2 for "moe" +// * InstantiationName/FooTest.HasBlahBlah/0 for "meeny" +// * InstantiationName/FooTest.HasBlahBlah/1 for "miny" +// * InstantiationName/FooTest.HasBlahBlah/2 for "moe" +// +// You can use these names in --gtest_filter. +// +// This statement will instantiate all tests from FooTest again, each +// with parameter values "cat" and "dog": + +const char* pets[] = {"cat", "dog"}; +INSTANTIATE_TEST_SUITE_P(AnotherInstantiationName, FooTest, ValuesIn(pets)); + +// The tests from the instantiation above will have these names: +// +// * AnotherInstantiationName/FooTest.DoesBlah/0 for "cat" +// * AnotherInstantiationName/FooTest.DoesBlah/1 for "dog" +// * AnotherInstantiationName/FooTest.HasBlahBlah/0 for "cat" +// * AnotherInstantiationName/FooTest.HasBlahBlah/1 for "dog" +// +// Please note that INSTANTIATE_TEST_SUITE_P will instantiate all tests +// in the given test suite, whether their definitions come before or +// AFTER the INSTANTIATE_TEST_SUITE_P statement. +// +// Please also note that generator expressions (including parameters to the +// generators) are evaluated in InitGoogleTest(), after main() has started. +// This allows the user on one hand, to adjust generator parameters in order +// to dynamically determine a set of tests to run and on the other hand, +// give the user a chance to inspect the generated tests with Google Test +// reflection API before RUN_ALL_TESTS() is executed. +// +// You can see samples/sample7_unittest.cc and samples/sample8_unittest.cc +// for more examples. +// +// In the future, we plan to publish the API for defining new parameter +// generators. But for now this interface remains part of the internal +// implementation and is subject to change. +// +// +// A parameterized test fixture must be derived from testing::Test and from +// testing::WithParamInterface<T>, where T is the type of the parameter +// values. Inheriting from TestWithParam<T> satisfies that requirement because +// TestWithParam<T> inherits from both Test and WithParamInterface. In more +// complicated hierarchies, however, it is occasionally useful to inherit +// separately from Test and WithParamInterface. For example: + +class BaseTest : public ::testing::Test { + // You can inherit all the usual members for a non-parameterized test + // fixture here. +}; + +class DerivedTest : public BaseTest, public ::testing::WithParamInterface<int> { + // The usual test fixture members go here too. +}; + +TEST_F(BaseTest, HasFoo) { + // This is an ordinary non-parameterized test. +} + +TEST_P(DerivedTest, DoesBlah) { + // GetParam works just the same here as if you inherit from TestWithParam. + EXPECT_TRUE(foo.Blah(GetParam())); +} + +#endif // 0 + +#include <utility> + +#include "gtest/internal/gtest-internal.h" +#include "gtest/internal/gtest-param-util.h" +#include "gtest/internal/gtest-param-util-generated.h" +#include "gtest/internal/gtest-port.h" + +namespace testing { + +// Functions producing parameter generators. +// +// Google Test uses these generators to produce parameters for value- +// parameterized tests. When a parameterized test suite is instantiated +// with a particular generator, Google Test creates and runs tests +// for each element in the sequence produced by the generator. +// +// In the following sample, tests from test suite FooTest are instantiated +// each three times with parameter values 3, 5, and 8: +// +// class FooTest : public TestWithParam<int> { ... }; +// +// TEST_P(FooTest, TestThis) { +// } +// TEST_P(FooTest, TestThat) { +// } +// INSTANTIATE_TEST_SUITE_P(TestSequence, FooTest, Values(3, 5, 8)); +// + +// Range() returns generators providing sequences of values in a range. +// +// Synopsis: +// Range(start, end) +// - returns a generator producing a sequence of values {start, start+1, +// start+2, ..., }. +// Range(start, end, step) +// - returns a generator producing a sequence of values {start, start+step, +// start+step+step, ..., }. +// Notes: +// * The generated sequences never include end. For example, Range(1, 5) +// returns a generator producing a sequence {1, 2, 3, 4}. Range(1, 9, 2) +// returns a generator producing {1, 3, 5, 7}. +// * start and end must have the same type. That type may be any integral or +// floating-point type or a user defined type satisfying these conditions: +// * It must be assignable (have operator=() defined). +// * It must have operator+() (operator+(int-compatible type) for +// two-operand version). +// * It must have operator<() defined. +// Elements in the resulting sequences will also have that type. +// * Condition start < end must be satisfied in order for resulting sequences +// to contain any elements. +// +template <typename T, typename IncrementT> +internal::ParamGenerator<T> Range(T start, T end, IncrementT step) { + return internal::ParamGenerator<T>( + new internal::RangeGenerator<T, IncrementT>(start, end, step)); +} + +template <typename T> +internal::ParamGenerator<T> Range(T start, T end) { + return Range(start, end, 1); +} + +// ValuesIn() function allows generation of tests with parameters coming from +// a container. +// +// Synopsis: +// ValuesIn(const T (&array)[N]) +// - returns a generator producing sequences with elements from +// a C-style array. +// ValuesIn(const Container& container) +// - returns a generator producing sequences with elements from +// an STL-style container. +// ValuesIn(Iterator begin, Iterator end) +// - returns a generator producing sequences with elements from +// a range [begin, end) defined by a pair of STL-style iterators. These +// iterators can also be plain C pointers. +// +// Please note that ValuesIn copies the values from the containers +// passed in and keeps them to generate tests in RUN_ALL_TESTS(). +// +// Examples: +// +// This instantiates tests from test suite StringTest +// each with C-string values of "foo", "bar", and "baz": +// +// const char* strings[] = {"foo", "bar", "baz"}; +// INSTANTIATE_TEST_SUITE_P(StringSequence, StringTest, ValuesIn(strings)); +// +// This instantiates tests from test suite StlStringTest +// each with STL strings with values "a" and "b": +// +// ::std::vector< ::std::string> GetParameterStrings() { +// ::std::vector< ::std::string> v; +// v.push_back("a"); +// v.push_back("b"); +// return v; +// } +// +// INSTANTIATE_TEST_SUITE_P(CharSequence, +// StlStringTest, +// ValuesIn(GetParameterStrings())); +// +// +// This will also instantiate tests from CharTest +// each with parameter values 'a' and 'b': +// +// ::std::list<char> GetParameterChars() { +// ::std::list<char> list; +// list.push_back('a'); +// list.push_back('b'); +// return list; +// } +// ::std::list<char> l = GetParameterChars(); +// INSTANTIATE_TEST_SUITE_P(CharSequence2, +// CharTest, +// ValuesIn(l.begin(), l.end())); +// +template <typename ForwardIterator> +internal::ParamGenerator< + typename ::testing::internal::IteratorTraits<ForwardIterator>::value_type> +ValuesIn(ForwardIterator begin, ForwardIterator end) { + typedef typename ::testing::internal::IteratorTraits<ForwardIterator> + ::value_type ParamType; + return internal::ParamGenerator<ParamType>( + new internal::ValuesInIteratorRangeGenerator<ParamType>(begin, end)); +} + +template <typename T, size_t N> +internal::ParamGenerator<T> ValuesIn(const T (&array)[N]) { + return ValuesIn(array, array + N); +} + +template <class Container> +internal::ParamGenerator<typename Container::value_type> ValuesIn( + const Container& container) { + return ValuesIn(container.begin(), container.end()); +} + +// Values() allows generating tests from explicitly specified list of +// parameters. +// +// Synopsis: +// Values(T v1, T v2, ..., T vN) +// - returns a generator producing sequences with elements v1, v2, ..., vN. +// +// For example, this instantiates tests from test suite BarTest each +// with values "one", "two", and "three": +// +// INSTANTIATE_TEST_SUITE_P(NumSequence, +// BarTest, +// Values("one", "two", "three")); +// +// This instantiates tests from test suite BazTest each with values 1, 2, 3.5. +// The exact type of values will depend on the type of parameter in BazTest. +// +// INSTANTIATE_TEST_SUITE_P(FloatingNumbers, BazTest, Values(1, 2, 3.5)); +// +// +template <typename... T> +internal::ValueArray<T...> Values(T... v) { + return internal::ValueArray<T...>(std::move(v)...); +} + +// Bool() allows generating tests with parameters in a set of (false, true). +// +// Synopsis: +// Bool() +// - returns a generator producing sequences with elements {false, true}. +// +// It is useful when testing code that depends on Boolean flags. Combinations +// of multiple flags can be tested when several Bool()'s are combined using +// Combine() function. +// +// In the following example all tests in the test suite FlagDependentTest +// will be instantiated twice with parameters false and true. +// +// class FlagDependentTest : public testing::TestWithParam<bool> { +// virtual void SetUp() { +// external_flag = GetParam(); +// } +// } +// INSTANTIATE_TEST_SUITE_P(BoolSequence, FlagDependentTest, Bool()); +// +inline internal::ParamGenerator<bool> Bool() { + return Values(false, true); +} + +// Combine() allows the user to combine two or more sequences to produce +// values of a Cartesian product of those sequences' elements. +// +// Synopsis: +// Combine(gen1, gen2, ..., genN) +// - returns a generator producing sequences with elements coming from +// the Cartesian product of elements from the sequences generated by +// gen1, gen2, ..., genN. The sequence elements will have a type of +// std::tuple<T1, T2, ..., TN> where T1, T2, ..., TN are the types +// of elements from sequences produces by gen1, gen2, ..., genN. +// +// Combine can have up to 10 arguments. +// +// Example: +// +// This will instantiate tests in test suite AnimalTest each one with +// the parameter values tuple("cat", BLACK), tuple("cat", WHITE), +// tuple("dog", BLACK), and tuple("dog", WHITE): +// +// enum Color { BLACK, GRAY, WHITE }; +// class AnimalTest +// : public testing::TestWithParam<std::tuple<const char*, Color> > {...}; +// +// TEST_P(AnimalTest, AnimalLooksNice) {...} +// +// INSTANTIATE_TEST_SUITE_P(AnimalVariations, AnimalTest, +// Combine(Values("cat", "dog"), +// Values(BLACK, WHITE))); +// +// This will instantiate tests in FlagDependentTest with all variations of two +// Boolean flags: +// +// class FlagDependentTest +// : public testing::TestWithParam<std::tuple<bool, bool> > { +// virtual void SetUp() { +// // Assigns external_flag_1 and external_flag_2 values from the tuple. +// std::tie(external_flag_1, external_flag_2) = GetParam(); +// } +// }; +// +// TEST_P(FlagDependentTest, TestFeature1) { +// // Test your code using external_flag_1 and external_flag_2 here. +// } +// INSTANTIATE_TEST_SUITE_P(TwoBoolSequence, FlagDependentTest, +// Combine(Bool(), Bool())); +// +template <typename Generator1, typename Generator2> +internal::CartesianProductHolder2<Generator1, Generator2> Combine( + const Generator1& g1, const Generator2& g2) { + return internal::CartesianProductHolder2<Generator1, Generator2>( + g1, g2); +} + +template <typename Generator1, typename Generator2, typename Generator3> +internal::CartesianProductHolder3<Generator1, Generator2, Generator3> Combine( + const Generator1& g1, const Generator2& g2, const Generator3& g3) { + return internal::CartesianProductHolder3<Generator1, Generator2, Generator3>( + g1, g2, g3); +} + +template <typename Generator1, typename Generator2, typename Generator3, + typename Generator4> +internal::CartesianProductHolder4<Generator1, Generator2, Generator3, + Generator4> Combine( + const Generator1& g1, const Generator2& g2, const Generator3& g3, + const Generator4& g4) { + return internal::CartesianProductHolder4<Generator1, Generator2, Generator3, + Generator4>( + g1, g2, g3, g4); +} + +template <typename Generator1, typename Generator2, typename Generator3, + typename Generator4, typename Generator5> +internal::CartesianProductHolder5<Generator1, Generator2, Generator3, + Generator4, Generator5> Combine( + const Generator1& g1, const Generator2& g2, const Generator3& g3, + const Generator4& g4, const Generator5& g5) { + return internal::CartesianProductHolder5<Generator1, Generator2, Generator3, + Generator4, Generator5>( + g1, g2, g3, g4, g5); +} + +template <typename Generator1, typename Generator2, typename Generator3, + typename Generator4, typename Generator5, typename Generator6> +internal::CartesianProductHolder6<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6> Combine( + const Generator1& g1, const Generator2& g2, const Generator3& g3, + const Generator4& g4, const Generator5& g5, const Generator6& g6) { + return internal::CartesianProductHolder6<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6>( + g1, g2, g3, g4, g5, g6); +} + +template <typename Generator1, typename Generator2, typename Generator3, + typename Generator4, typename Generator5, typename Generator6, + typename Generator7> +internal::CartesianProductHolder7<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6, Generator7> Combine( + const Generator1& g1, const Generator2& g2, const Generator3& g3, + const Generator4& g4, const Generator5& g5, const Generator6& g6, + const Generator7& g7) { + return internal::CartesianProductHolder7<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6, Generator7>( + g1, g2, g3, g4, g5, g6, g7); +} + +template <typename Generator1, typename Generator2, typename Generator3, + typename Generator4, typename Generator5, typename Generator6, + typename Generator7, typename Generator8> +internal::CartesianProductHolder8<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6, Generator7, Generator8> Combine( + const Generator1& g1, const Generator2& g2, const Generator3& g3, + const Generator4& g4, const Generator5& g5, const Generator6& g6, + const Generator7& g7, const Generator8& g8) { + return internal::CartesianProductHolder8<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6, Generator7, Generator8>( + g1, g2, g3, g4, g5, g6, g7, g8); +} + +template <typename Generator1, typename Generator2, typename Generator3, + typename Generator4, typename Generator5, typename Generator6, + typename Generator7, typename Generator8, typename Generator9> +internal::CartesianProductHolder9<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6, Generator7, Generator8, + Generator9> Combine( + const Generator1& g1, const Generator2& g2, const Generator3& g3, + const Generator4& g4, const Generator5& g5, const Generator6& g6, + const Generator7& g7, const Generator8& g8, const Generator9& g9) { + return internal::CartesianProductHolder9<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6, Generator7, Generator8, Generator9>( + g1, g2, g3, g4, g5, g6, g7, g8, g9); +} + +template <typename Generator1, typename Generator2, typename Generator3, + typename Generator4, typename Generator5, typename Generator6, + typename Generator7, typename Generator8, typename Generator9, + typename Generator10> +internal::CartesianProductHolder10<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6, Generator7, Generator8, Generator9, + Generator10> Combine( + const Generator1& g1, const Generator2& g2, const Generator3& g3, + const Generator4& g4, const Generator5& g5, const Generator6& g6, + const Generator7& g7, const Generator8& g8, const Generator9& g9, + const Generator10& g10) { + return internal::CartesianProductHolder10<Generator1, Generator2, Generator3, + Generator4, Generator5, Generator6, Generator7, Generator8, Generator9, + Generator10>( + g1, g2, g3, g4, g5, g6, g7, g8, g9, g10); +} + +#define TEST_P(test_suite_name, test_name) \ + class GTEST_TEST_CLASS_NAME_(test_suite_name, test_name) \ + : public test_suite_name { \ + public: \ + GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)() {} \ + virtual void TestBody(); \ + \ + private: \ + static int AddToRegistry() { \ + ::testing::UnitTest::GetInstance() \ + ->parameterized_test_registry() \ + .GetTestSuitePatternHolder<test_suite_name>( \ + #test_suite_name, \ + ::testing::internal::CodeLocation(__FILE__, __LINE__)) \ + ->AddTestPattern( \ + GTEST_STRINGIFY_(test_suite_name), GTEST_STRINGIFY_(test_name), \ + new ::testing::internal::TestMetaFactory<GTEST_TEST_CLASS_NAME_( \ + test_suite_name, test_name)>()); \ + return 0; \ + } \ + static int gtest_registering_dummy_ GTEST_ATTRIBUTE_UNUSED_; \ + GTEST_DISALLOW_COPY_AND_ASSIGN_(GTEST_TEST_CLASS_NAME_(test_suite_name, \ + test_name)); \ + }; \ + int GTEST_TEST_CLASS_NAME_(test_suite_name, \ + test_name)::gtest_registering_dummy_ = \ + GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)::AddToRegistry(); \ + void GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)::TestBody() + +// The optional last argument to INSTANTIATE_TEST_SUITE_P allows the user +// to specify a function or functor that generates custom test name suffixes +// based on the test parameters. The function should accept one argument of +// type testing::TestParamInfo<class ParamType>, and return std::string. +// +// testing::PrintToStringParamName is a builtin test suffix generator that +// returns the value of testing::PrintToString(GetParam()). +// +// Note: test names must be non-empty, unique, and may only contain ASCII +// alphanumeric characters or underscore. Because PrintToString adds quotes +// to std::string and C strings, it won't work for these types. + +#define INSTANTIATE_TEST_SUITE_P(prefix, test_suite_name, generator, ...) \ + static ::testing::internal::ParamGenerator<test_suite_name::ParamType> \ + gtest_##prefix##test_suite_name##_EvalGenerator_() { \ + return generator; \ + } \ + static ::std::string gtest_##prefix##test_suite_name##_EvalGenerateName_( \ + const ::testing::TestParamInfo<test_suite_name::ParamType>& info) { \ + return ::testing::internal::GetParamNameGen<test_suite_name::ParamType>( \ + __VA_ARGS__)(info); \ + } \ + static int gtest_##prefix##test_suite_name##_dummy_ \ + GTEST_ATTRIBUTE_UNUSED_ = \ + ::testing::UnitTest::GetInstance() \ + ->parameterized_test_registry() \ + .GetTestSuitePatternHolder<test_suite_name>( \ + #test_suite_name, \ + ::testing::internal::CodeLocation(__FILE__, __LINE__)) \ + ->AddTestSuiteInstantiation( \ + #prefix, >est_##prefix##test_suite_name##_EvalGenerator_, \ + >est_##prefix##test_suite_name##_EvalGenerateName_, \ + __FILE__, __LINE__) + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +#define INSTANTIATE_TEST_CASE_P INSTANTIATE_TEST_SUITE_P +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_GTEST_PARAM_TEST_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-param-test.h.pump b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-param-test.h.pump new file mode 100644 index 0000000..7ecc36c --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-param-test.h.pump @@ -0,0 +1,493 @@ +$$ -*- mode: c++; -*- +$var n = 50 $$ Maximum length of Values arguments we want to support. +$var maxtuple = 10 $$ Maximum number of Combine arguments we want to support. +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// Macros and functions for implementing parameterized tests +// in Google C++ Testing and Mocking Framework (Google Test) +// +// This file is generated by a SCRIPT. DO NOT EDIT BY HAND! +// +// GOOGLETEST_CM0001 DO NOT DELETE +#ifndef GTEST_INCLUDE_GTEST_GTEST_PARAM_TEST_H_ +#define GTEST_INCLUDE_GTEST_GTEST_PARAM_TEST_H_ + + +// Value-parameterized tests allow you to test your code with different +// parameters without writing multiple copies of the same test. +// +// Here is how you use value-parameterized tests: + +#if 0 + +// To write value-parameterized tests, first you should define a fixture +// class. It is usually derived from testing::TestWithParam<T> (see below for +// another inheritance scheme that's sometimes useful in more complicated +// class hierarchies), where the type of your parameter values. +// TestWithParam<T> is itself derived from testing::Test. T can be any +// copyable type. If it's a raw pointer, you are responsible for managing the +// lifespan of the pointed values. + +class FooTest : public ::testing::TestWithParam<const char*> { + // You can implement all the usual class fixture members here. +}; + +// Then, use the TEST_P macro to define as many parameterized tests +// for this fixture as you want. The _P suffix is for "parameterized" +// or "pattern", whichever you prefer to think. + +TEST_P(FooTest, DoesBlah) { + // Inside a test, access the test parameter with the GetParam() method + // of the TestWithParam<T> class: + EXPECT_TRUE(foo.Blah(GetParam())); + ... +} + +TEST_P(FooTest, HasBlahBlah) { + ... +} + +// Finally, you can use INSTANTIATE_TEST_SUITE_P to instantiate the test +// case with any set of parameters you want. Google Test defines a number +// of functions for generating test parameters. They return what we call +// (surprise!) parameter generators. Here is a summary of them, which +// are all in the testing namespace: +// +// +// Range(begin, end [, step]) - Yields values {begin, begin+step, +// begin+step+step, ...}. The values do not +// include end. step defaults to 1. +// Values(v1, v2, ..., vN) - Yields values {v1, v2, ..., vN}. +// ValuesIn(container) - Yields values from a C-style array, an STL +// ValuesIn(begin,end) container, or an iterator range [begin, end). +// Bool() - Yields sequence {false, true}. +// Combine(g1, g2, ..., gN) - Yields all combinations (the Cartesian product +// for the math savvy) of the values generated +// by the N generators. +// +// For more details, see comments at the definitions of these functions below +// in this file. +// +// The following statement will instantiate tests from the FooTest test suite +// each with parameter values "meeny", "miny", and "moe". + +INSTANTIATE_TEST_SUITE_P(InstantiationName, + FooTest, + Values("meeny", "miny", "moe")); + +// To distinguish different instances of the pattern, (yes, you +// can instantiate it more then once) the first argument to the +// INSTANTIATE_TEST_SUITE_P macro is a prefix that will be added to the +// actual test suite name. Remember to pick unique prefixes for different +// instantiations. The tests from the instantiation above will have +// these names: +// +// * InstantiationName/FooTest.DoesBlah/0 for "meeny" +// * InstantiationName/FooTest.DoesBlah/1 for "miny" +// * InstantiationName/FooTest.DoesBlah/2 for "moe" +// * InstantiationName/FooTest.HasBlahBlah/0 for "meeny" +// * InstantiationName/FooTest.HasBlahBlah/1 for "miny" +// * InstantiationName/FooTest.HasBlahBlah/2 for "moe" +// +// You can use these names in --gtest_filter. +// +// This statement will instantiate all tests from FooTest again, each +// with parameter values "cat" and "dog": + +const char* pets[] = {"cat", "dog"}; +INSTANTIATE_TEST_SUITE_P(AnotherInstantiationName, FooTest, ValuesIn(pets)); + +// The tests from the instantiation above will have these names: +// +// * AnotherInstantiationName/FooTest.DoesBlah/0 for "cat" +// * AnotherInstantiationName/FooTest.DoesBlah/1 for "dog" +// * AnotherInstantiationName/FooTest.HasBlahBlah/0 for "cat" +// * AnotherInstantiationName/FooTest.HasBlahBlah/1 for "dog" +// +// Please note that INSTANTIATE_TEST_SUITE_P will instantiate all tests +// in the given test suite, whether their definitions come before or +// AFTER the INSTANTIATE_TEST_SUITE_P statement. +// +// Please also note that generator expressions (including parameters to the +// generators) are evaluated in InitGoogleTest(), after main() has started. +// This allows the user on one hand, to adjust generator parameters in order +// to dynamically determine a set of tests to run and on the other hand, +// give the user a chance to inspect the generated tests with Google Test +// reflection API before RUN_ALL_TESTS() is executed. +// +// You can see samples/sample7_unittest.cc and samples/sample8_unittest.cc +// for more examples. +// +// In the future, we plan to publish the API for defining new parameter +// generators. But for now this interface remains part of the internal +// implementation and is subject to change. +// +// +// A parameterized test fixture must be derived from testing::Test and from +// testing::WithParamInterface<T>, where T is the type of the parameter +// values. Inheriting from TestWithParam<T> satisfies that requirement because +// TestWithParam<T> inherits from both Test and WithParamInterface. In more +// complicated hierarchies, however, it is occasionally useful to inherit +// separately from Test and WithParamInterface. For example: + +class BaseTest : public ::testing::Test { + // You can inherit all the usual members for a non-parameterized test + // fixture here. +}; + +class DerivedTest : public BaseTest, public ::testing::WithParamInterface<int> { + // The usual test fixture members go here too. +}; + +TEST_F(BaseTest, HasFoo) { + // This is an ordinary non-parameterized test. +} + +TEST_P(DerivedTest, DoesBlah) { + // GetParam works just the same here as if you inherit from TestWithParam. + EXPECT_TRUE(foo.Blah(GetParam())); +} + +#endif // 0 + +#include <utility> + +#include "gtest/internal/gtest-internal.h" +#include "gtest/internal/gtest-param-util.h" +#include "gtest/internal/gtest-param-util-generated.h" +#include "gtest/internal/gtest-port.h" + +namespace testing { + +// Functions producing parameter generators. +// +// Google Test uses these generators to produce parameters for value- +// parameterized tests. When a parameterized test suite is instantiated +// with a particular generator, Google Test creates and runs tests +// for each element in the sequence produced by the generator. +// +// In the following sample, tests from test suite FooTest are instantiated +// each three times with parameter values 3, 5, and 8: +// +// class FooTest : public TestWithParam<int> { ... }; +// +// TEST_P(FooTest, TestThis) { +// } +// TEST_P(FooTest, TestThat) { +// } +// INSTANTIATE_TEST_SUITE_P(TestSequence, FooTest, Values(3, 5, 8)); +// + +// Range() returns generators providing sequences of values in a range. +// +// Synopsis: +// Range(start, end) +// - returns a generator producing a sequence of values {start, start+1, +// start+2, ..., }. +// Range(start, end, step) +// - returns a generator producing a sequence of values {start, start+step, +// start+step+step, ..., }. +// Notes: +// * The generated sequences never include end. For example, Range(1, 5) +// returns a generator producing a sequence {1, 2, 3, 4}. Range(1, 9, 2) +// returns a generator producing {1, 3, 5, 7}. +// * start and end must have the same type. That type may be any integral or +// floating-point type or a user defined type satisfying these conditions: +// * It must be assignable (have operator=() defined). +// * It must have operator+() (operator+(int-compatible type) for +// two-operand version). +// * It must have operator<() defined. +// Elements in the resulting sequences will also have that type. +// * Condition start < end must be satisfied in order for resulting sequences +// to contain any elements. +// +template <typename T, typename IncrementT> +internal::ParamGenerator<T> Range(T start, T end, IncrementT step) { + return internal::ParamGenerator<T>( + new internal::RangeGenerator<T, IncrementT>(start, end, step)); +} + +template <typename T> +internal::ParamGenerator<T> Range(T start, T end) { + return Range(start, end, 1); +} + +// ValuesIn() function allows generation of tests with parameters coming from +// a container. +// +// Synopsis: +// ValuesIn(const T (&array)[N]) +// - returns a generator producing sequences with elements from +// a C-style array. +// ValuesIn(const Container& container) +// - returns a generator producing sequences with elements from +// an STL-style container. +// ValuesIn(Iterator begin, Iterator end) +// - returns a generator producing sequences with elements from +// a range [begin, end) defined by a pair of STL-style iterators. These +// iterators can also be plain C pointers. +// +// Please note that ValuesIn copies the values from the containers +// passed in and keeps them to generate tests in RUN_ALL_TESTS(). +// +// Examples: +// +// This instantiates tests from test suite StringTest +// each with C-string values of "foo", "bar", and "baz": +// +// const char* strings[] = {"foo", "bar", "baz"}; +// INSTANTIATE_TEST_SUITE_P(StringSequence, StringTest, ValuesIn(strings)); +// +// This instantiates tests from test suite StlStringTest +// each with STL strings with values "a" and "b": +// +// ::std::vector< ::std::string> GetParameterStrings() { +// ::std::vector< ::std::string> v; +// v.push_back("a"); +// v.push_back("b"); +// return v; +// } +// +// INSTANTIATE_TEST_SUITE_P(CharSequence, +// StlStringTest, +// ValuesIn(GetParameterStrings())); +// +// +// This will also instantiate tests from CharTest +// each with parameter values 'a' and 'b': +// +// ::std::list<char> GetParameterChars() { +// ::std::list<char> list; +// list.push_back('a'); +// list.push_back('b'); +// return list; +// } +// ::std::list<char> l = GetParameterChars(); +// INSTANTIATE_TEST_SUITE_P(CharSequence2, +// CharTest, +// ValuesIn(l.begin(), l.end())); +// +template <typename ForwardIterator> +internal::ParamGenerator< + typename ::testing::internal::IteratorTraits<ForwardIterator>::value_type> +ValuesIn(ForwardIterator begin, ForwardIterator end) { + typedef typename ::testing::internal::IteratorTraits<ForwardIterator> + ::value_type ParamType; + return internal::ParamGenerator<ParamType>( + new internal::ValuesInIteratorRangeGenerator<ParamType>(begin, end)); +} + +template <typename T, size_t N> +internal::ParamGenerator<T> ValuesIn(const T (&array)[N]) { + return ValuesIn(array, array + N); +} + +template <class Container> +internal::ParamGenerator<typename Container::value_type> ValuesIn( + const Container& container) { + return ValuesIn(container.begin(), container.end()); +} + +// Values() allows generating tests from explicitly specified list of +// parameters. +// +// Synopsis: +// Values(T v1, T v2, ..., T vN) +// - returns a generator producing sequences with elements v1, v2, ..., vN. +// +// For example, this instantiates tests from test suite BarTest each +// with values "one", "two", and "three": +// +// INSTANTIATE_TEST_SUITE_P(NumSequence, +// BarTest, +// Values("one", "two", "three")); +// +// This instantiates tests from test suite BazTest each with values 1, 2, 3.5. +// The exact type of values will depend on the type of parameter in BazTest. +// +// INSTANTIATE_TEST_SUITE_P(FloatingNumbers, BazTest, Values(1, 2, 3.5)); +// +// +template <typename... T> +internal::ValueArray<T...> Values(T... v) { + return internal::ValueArray<T...>(std::move(v)...); +} + +// Bool() allows generating tests with parameters in a set of (false, true). +// +// Synopsis: +// Bool() +// - returns a generator producing sequences with elements {false, true}. +// +// It is useful when testing code that depends on Boolean flags. Combinations +// of multiple flags can be tested when several Bool()'s are combined using +// Combine() function. +// +// In the following example all tests in the test suite FlagDependentTest +// will be instantiated twice with parameters false and true. +// +// class FlagDependentTest : public testing::TestWithParam<bool> { +// virtual void SetUp() { +// external_flag = GetParam(); +// } +// } +// INSTANTIATE_TEST_SUITE_P(BoolSequence, FlagDependentTest, Bool()); +// +inline internal::ParamGenerator<bool> Bool() { + return Values(false, true); +} + +// Combine() allows the user to combine two or more sequences to produce +// values of a Cartesian product of those sequences' elements. +// +// Synopsis: +// Combine(gen1, gen2, ..., genN) +// - returns a generator producing sequences with elements coming from +// the Cartesian product of elements from the sequences generated by +// gen1, gen2, ..., genN. The sequence elements will have a type of +// std::tuple<T1, T2, ..., TN> where T1, T2, ..., TN are the types +// of elements from sequences produces by gen1, gen2, ..., genN. +// +// Combine can have up to $maxtuple arguments. +// +// Example: +// +// This will instantiate tests in test suite AnimalTest each one with +// the parameter values tuple("cat", BLACK), tuple("cat", WHITE), +// tuple("dog", BLACK), and tuple("dog", WHITE): +// +// enum Color { BLACK, GRAY, WHITE }; +// class AnimalTest +// : public testing::TestWithParam<std::tuple<const char*, Color> > {...}; +// +// TEST_P(AnimalTest, AnimalLooksNice) {...} +// +// INSTANTIATE_TEST_SUITE_P(AnimalVariations, AnimalTest, +// Combine(Values("cat", "dog"), +// Values(BLACK, WHITE))); +// +// This will instantiate tests in FlagDependentTest with all variations of two +// Boolean flags: +// +// class FlagDependentTest +// : public testing::TestWithParam<std::tuple<bool, bool> > { +// virtual void SetUp() { +// // Assigns external_flag_1 and external_flag_2 values from the tuple. +// std::tie(external_flag_1, external_flag_2) = GetParam(); +// } +// }; +// +// TEST_P(FlagDependentTest, TestFeature1) { +// // Test your code using external_flag_1 and external_flag_2 here. +// } +// INSTANTIATE_TEST_SUITE_P(TwoBoolSequence, FlagDependentTest, +// Combine(Bool(), Bool())); +// +$range i 2..maxtuple +$for i [[ +$range j 1..i + +template <$for j, [[typename Generator$j]]> +internal::CartesianProductHolder$i<$for j, [[Generator$j]]> Combine( + $for j, [[const Generator$j& g$j]]) { + return internal::CartesianProductHolder$i<$for j, [[Generator$j]]>( + $for j, [[g$j]]); +} + +]] + +# define TEST_P(test_suite_name, test_name) \ + class GTEST_TEST_CLASS_NAME_(test_suite_name, test_name) \ + : public test_suite_name { \ + public: \ + GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)() {} \ + virtual void TestBody(); \ + private: \ + static int AddToRegistry() { \ + ::testing::UnitTest::GetInstance()->parameterized_test_registry(). \ + GetTestSuitePatternHolder<test_suite_name>(\ + #test_suite_name, \ + ::testing::internal::CodeLocation(\ + __FILE__, __LINE__))->AddTestPattern(\ + GTEST_STRINGIFY_(test_suite_name), \ + GTEST_STRINGIFY_(test_name), \ + new ::testing::internal::TestMetaFactory< \ + GTEST_TEST_CLASS_NAME_(\ + test_suite_name, test_name)>()); \ + return 0; \ + } \ + static int gtest_registering_dummy_ GTEST_ATTRIBUTE_UNUSED_; \ + GTEST_DISALLOW_COPY_AND_ASSIGN_(\ + GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)); \ + }; \ + int GTEST_TEST_CLASS_NAME_(test_suite_name, \ + test_name)::gtest_registering_dummy_ = \ + GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)::AddToRegistry(); \ + void GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)::TestBody() + +// The optional last argument to INSTANTIATE_TEST_SUITE_P allows the user +// to specify a function or functor that generates custom test name suffixes +// based on the test parameters. The function should accept one argument of +// type testing::TestParamInfo<class ParamType>, and return std::string. +// +// testing::PrintToStringParamName is a builtin test suffix generator that +// returns the value of testing::PrintToString(GetParam()). +// +// Note: test names must be non-empty, unique, and may only contain ASCII +// alphanumeric characters or underscore. Because PrintToString adds quotes +// to std::string and C strings, it won't work for these types. + +# define INSTANTIATE_TEST_SUITE_P(prefix, test_suite_name, generator, ...) \ + static ::testing::internal::ParamGenerator<test_suite_name::ParamType> \ + gtest_##prefix##test_suite_name##_EvalGenerator_() { return generator; } \ + static ::std::string gtest_##prefix##test_suite_name##_EvalGenerateName_( \ + const ::testing::TestParamInfo<test_suite_name::ParamType>& info) { \ + return ::testing::internal::GetParamNameGen<test_suite_name::ParamType> \ + (__VA_ARGS__)(info); \ + } \ + static int gtest_##prefix##test_suite_name##_dummy_ GTEST_ATTRIBUTE_UNUSED_ = \ + ::testing::UnitTest::GetInstance()->parameterized_test_registry(). \ + GetTestSuitePatternHolder<test_suite_name>(\ + #test_suite_name, \ + ::testing::internal::CodeLocation(\ + __FILE__, __LINE__))->AddTestSuiteInstantiation(\ + #prefix, \ + >est_##prefix##test_suite_name##_EvalGenerator_, \ + >est_##prefix##test_suite_name##_EvalGenerateName_, \ + __FILE__, __LINE__) + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +#define INSTANTIATE_TEST_CASE_P INSTANTIATE_TEST_SUITE_P +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_GTEST_PARAM_TEST_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-printers.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-printers.h new file mode 100644 index 0000000..ef166b0 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-printers.h @@ -0,0 +1,951 @@ +// Copyright 2007, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +// Google Test - The Google C++ Testing and Mocking Framework +// +// This file implements a universal value printer that can print a +// value of any type T: +// +// void ::testing::internal::UniversalPrinter<T>::Print(value, ostream_ptr); +// +// A user can teach this function how to print a class type T by +// defining either operator<<() or PrintTo() in the namespace that +// defines T. More specifically, the FIRST defined function in the +// following list will be used (assuming T is defined in namespace +// foo): +// +// 1. foo::PrintTo(const T&, ostream*) +// 2. operator<<(ostream&, const T&) defined in either foo or the +// global namespace. +// +// However if T is an STL-style container then it is printed element-wise +// unless foo::PrintTo(const T&, ostream*) is defined. Note that +// operator<<() is ignored for container types. +// +// If none of the above is defined, it will print the debug string of +// the value if it is a protocol buffer, or print the raw bytes in the +// value otherwise. +// +// To aid debugging: when T is a reference type, the address of the +// value is also printed; when T is a (const) char pointer, both the +// pointer value and the NUL-terminated string it points to are +// printed. +// +// We also provide some convenient wrappers: +// +// // Prints a value to a string. For a (const or not) char +// // pointer, the NUL-terminated string (but not the pointer) is +// // printed. +// std::string ::testing::PrintToString(const T& value); +// +// // Prints a value tersely: for a reference type, the referenced +// // value (but not the address) is printed; for a (const or not) char +// // pointer, the NUL-terminated string (but not the pointer) is +// // printed. +// void ::testing::internal::UniversalTersePrint(const T& value, ostream*); +// +// // Prints value using the type inferred by the compiler. The difference +// // from UniversalTersePrint() is that this function prints both the +// // pointer and the NUL-terminated string for a (const or not) char pointer. +// void ::testing::internal::UniversalPrint(const T& value, ostream*); +// +// // Prints the fields of a tuple tersely to a string vector, one +// // element for each field. Tuple support must be enabled in +// // gtest-port.h. +// std::vector<string> UniversalTersePrintTupleFieldsToStrings( +// const Tuple& value); +// +// Known limitation: +// +// The print primitives print the elements of an STL-style container +// using the compiler-inferred type of *iter where iter is a +// const_iterator of the container. When const_iterator is an input +// iterator but not a forward iterator, this inferred type may not +// match value_type, and the print output may be incorrect. In +// practice, this is rarely a problem as for most containers +// const_iterator is a forward iterator. We'll fix this if there's an +// actual need for it. Note that this fix cannot rely on value_type +// being defined as many user-defined container types don't have +// value_type. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_GTEST_PRINTERS_H_ +#define GTEST_INCLUDE_GTEST_GTEST_PRINTERS_H_ + +#include <functional> +#include <ostream> // NOLINT +#include <sstream> +#include <string> +#include <tuple> +#include <type_traits> +#include <utility> +#include <vector> +#include "gtest/internal/gtest-internal.h" +#include "gtest/internal/gtest-port.h" + +#if GTEST_HAS_ABSL +#include "absl/strings/string_view.h" +#include "absl/types/optional.h" +#include "absl/types/variant.h" +#endif // GTEST_HAS_ABSL + +namespace testing { + +// Definitions in the 'internal' and 'internal2' name spaces are +// subject to change without notice. DO NOT USE THEM IN USER CODE! +namespace internal2 { + +// Prints the given number of bytes in the given object to the given +// ostream. +GTEST_API_ void PrintBytesInObjectTo(const unsigned char* obj_bytes, + size_t count, + ::std::ostream* os); + +// For selecting which printer to use when a given type has neither << +// nor PrintTo(). +enum TypeKind { + kProtobuf, // a protobuf type + kConvertibleToInteger, // a type implicitly convertible to BiggestInt + // (e.g. a named or unnamed enum type) +#if GTEST_HAS_ABSL + kConvertibleToStringView, // a type implicitly convertible to + // absl::string_view +#endif + kOtherType // anything else +}; + +// TypeWithoutFormatter<T, kTypeKind>::PrintValue(value, os) is called +// by the universal printer to print a value of type T when neither +// operator<< nor PrintTo() is defined for T, where kTypeKind is the +// "kind" of T as defined by enum TypeKind. +template <typename T, TypeKind kTypeKind> +class TypeWithoutFormatter { + public: + // This default version is called when kTypeKind is kOtherType. + static void PrintValue(const T& value, ::std::ostream* os) { + PrintBytesInObjectTo(static_cast<const unsigned char*>( + reinterpret_cast<const void*>(&value)), + sizeof(value), os); + } +}; + +// We print a protobuf using its ShortDebugString() when the string +// doesn't exceed this many characters; otherwise we print it using +// DebugString() for better readability. +const size_t kProtobufOneLinerMaxLength = 50; + +template <typename T> +class TypeWithoutFormatter<T, kProtobuf> { + public: + static void PrintValue(const T& value, ::std::ostream* os) { + std::string pretty_str = value.ShortDebugString(); + if (pretty_str.length() > kProtobufOneLinerMaxLength) { + pretty_str = "\n" + value.DebugString(); + } + *os << ("<" + pretty_str + ">"); + } +}; + +template <typename T> +class TypeWithoutFormatter<T, kConvertibleToInteger> { + public: + // Since T has no << operator or PrintTo() but can be implicitly + // converted to BiggestInt, we print it as a BiggestInt. + // + // Most likely T is an enum type (either named or unnamed), in which + // case printing it as an integer is the desired behavior. In case + // T is not an enum, printing it as an integer is the best we can do + // given that it has no user-defined printer. + static void PrintValue(const T& value, ::std::ostream* os) { + const internal::BiggestInt kBigInt = value; + *os << kBigInt; + } +}; + +#if GTEST_HAS_ABSL +template <typename T> +class TypeWithoutFormatter<T, kConvertibleToStringView> { + public: + // Since T has neither operator<< nor PrintTo() but can be implicitly + // converted to absl::string_view, we print it as a absl::string_view. + // + // Note: the implementation is further below, as it depends on + // internal::PrintTo symbol which is defined later in the file. + static void PrintValue(const T& value, ::std::ostream* os); +}; +#endif + +// Prints the given value to the given ostream. If the value is a +// protocol message, its debug string is printed; if it's an enum or +// of a type implicitly convertible to BiggestInt, it's printed as an +// integer; otherwise the bytes in the value are printed. This is +// what UniversalPrinter<T>::Print() does when it knows nothing about +// type T and T has neither << operator nor PrintTo(). +// +// A user can override this behavior for a class type Foo by defining +// a << operator in the namespace where Foo is defined. +// +// We put this operator in namespace 'internal2' instead of 'internal' +// to simplify the implementation, as much code in 'internal' needs to +// use << in STL, which would conflict with our own << were it defined +// in 'internal'. +// +// Note that this operator<< takes a generic std::basic_ostream<Char, +// CharTraits> type instead of the more restricted std::ostream. If +// we define it to take an std::ostream instead, we'll get an +// "ambiguous overloads" compiler error when trying to print a type +// Foo that supports streaming to std::basic_ostream<Char, +// CharTraits>, as the compiler cannot tell whether +// operator<<(std::ostream&, const T&) or +// operator<<(std::basic_stream<Char, CharTraits>, const Foo&) is more +// specific. +template <typename Char, typename CharTraits, typename T> +::std::basic_ostream<Char, CharTraits>& operator<<( + ::std::basic_ostream<Char, CharTraits>& os, const T& x) { + TypeWithoutFormatter<T, (internal::IsAProtocolMessage<T>::value + ? kProtobuf + : std::is_convertible< + const T&, internal::BiggestInt>::value + ? kConvertibleToInteger + : +#if GTEST_HAS_ABSL + std::is_convertible< + const T&, absl::string_view>::value + ? kConvertibleToStringView + : +#endif + kOtherType)>::PrintValue(x, &os); + return os; +} + +} // namespace internal2 +} // namespace testing + +// This namespace MUST NOT BE NESTED IN ::testing, or the name look-up +// magic needed for implementing UniversalPrinter won't work. +namespace testing_internal { + +// Used to print a value that is not an STL-style container when the +// user doesn't define PrintTo() for it. +template <typename T> +void DefaultPrintNonContainerTo(const T& value, ::std::ostream* os) { + // With the following statement, during unqualified name lookup, + // testing::internal2::operator<< appears as if it was declared in + // the nearest enclosing namespace that contains both + // ::testing_internal and ::testing::internal2, i.e. the global + // namespace. For more details, refer to the C++ Standard section + // 7.3.4-1 [namespace.udir]. This allows us to fall back onto + // testing::internal2::operator<< in case T doesn't come with a << + // operator. + // + // We cannot write 'using ::testing::internal2::operator<<;', which + // gcc 3.3 fails to compile due to a compiler bug. + using namespace ::testing::internal2; // NOLINT + + // Assuming T is defined in namespace foo, in the next statement, + // the compiler will consider all of: + // + // 1. foo::operator<< (thanks to Koenig look-up), + // 2. ::operator<< (as the current namespace is enclosed in ::), + // 3. testing::internal2::operator<< (thanks to the using statement above). + // + // The operator<< whose type matches T best will be picked. + // + // We deliberately allow #2 to be a candidate, as sometimes it's + // impossible to define #1 (e.g. when foo is ::std, defining + // anything in it is undefined behavior unless you are a compiler + // vendor.). + *os << value; +} + +} // namespace testing_internal + +namespace testing { +namespace internal { + +// FormatForComparison<ToPrint, OtherOperand>::Format(value) formats a +// value of type ToPrint that is an operand of a comparison assertion +// (e.g. ASSERT_EQ). OtherOperand is the type of the other operand in +// the comparison, and is used to help determine the best way to +// format the value. In particular, when the value is a C string +// (char pointer) and the other operand is an STL string object, we +// want to format the C string as a string, since we know it is +// compared by value with the string object. If the value is a char +// pointer but the other operand is not an STL string object, we don't +// know whether the pointer is supposed to point to a NUL-terminated +// string, and thus want to print it as a pointer to be safe. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. + +// The default case. +template <typename ToPrint, typename OtherOperand> +class FormatForComparison { + public: + static ::std::string Format(const ToPrint& value) { + return ::testing::PrintToString(value); + } +}; + +// Array. +template <typename ToPrint, size_t N, typename OtherOperand> +class FormatForComparison<ToPrint[N], OtherOperand> { + public: + static ::std::string Format(const ToPrint* value) { + return FormatForComparison<const ToPrint*, OtherOperand>::Format(value); + } +}; + +// By default, print C string as pointers to be safe, as we don't know +// whether they actually point to a NUL-terminated string. + +#define GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(CharType) \ + template <typename OtherOperand> \ + class FormatForComparison<CharType*, OtherOperand> { \ + public: \ + static ::std::string Format(CharType* value) { \ + return ::testing::PrintToString(static_cast<const void*>(value)); \ + } \ + } + +GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(char); +GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(const char); +GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(wchar_t); +GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(const wchar_t); + +#undef GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_ + +// If a C string is compared with an STL string object, we know it's meant +// to point to a NUL-terminated string, and thus can print it as a string. + +#define GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(CharType, OtherStringType) \ + template <> \ + class FormatForComparison<CharType*, OtherStringType> { \ + public: \ + static ::std::string Format(CharType* value) { \ + return ::testing::PrintToString(value); \ + } \ + } + +GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(char, ::std::string); +GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(const char, ::std::string); + +#if GTEST_HAS_GLOBAL_STRING +GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(char, ::string); +GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(const char, ::string); +#endif + +#if GTEST_HAS_GLOBAL_WSTRING +GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(wchar_t, ::wstring); +GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(const wchar_t, ::wstring); +#endif + +#if GTEST_HAS_STD_WSTRING +GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(wchar_t, ::std::wstring); +GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(const wchar_t, ::std::wstring); +#endif + +#undef GTEST_IMPL_FORMAT_C_STRING_AS_STRING_ + +// Formats a comparison assertion (e.g. ASSERT_EQ, EXPECT_LT, and etc) +// operand to be used in a failure message. The type (but not value) +// of the other operand may affect the format. This allows us to +// print a char* as a raw pointer when it is compared against another +// char* or void*, and print it as a C string when it is compared +// against an std::string object, for example. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +template <typename T1, typename T2> +std::string FormatForComparisonFailureMessage( + const T1& value, const T2& /* other_operand */) { + return FormatForComparison<T1, T2>::Format(value); +} + +// UniversalPrinter<T>::Print(value, ostream_ptr) prints the given +// value to the given ostream. The caller must ensure that +// 'ostream_ptr' is not NULL, or the behavior is undefined. +// +// We define UniversalPrinter as a class template (as opposed to a +// function template), as we need to partially specialize it for +// reference types, which cannot be done with function templates. +template <typename T> +class UniversalPrinter; + +template <typename T> +void UniversalPrint(const T& value, ::std::ostream* os); + +enum DefaultPrinterType { + kPrintContainer, + kPrintPointer, + kPrintFunctionPointer, + kPrintOther, +}; +template <DefaultPrinterType type> struct WrapPrinterType {}; + +// Used to print an STL-style container when the user doesn't define +// a PrintTo() for it. +template <typename C> +void DefaultPrintTo(WrapPrinterType<kPrintContainer> /* dummy */, + const C& container, ::std::ostream* os) { + const size_t kMaxCount = 32; // The maximum number of elements to print. + *os << '{'; + size_t count = 0; + for (typename C::const_iterator it = container.begin(); + it != container.end(); ++it, ++count) { + if (count > 0) { + *os << ','; + if (count == kMaxCount) { // Enough has been printed. + *os << " ..."; + break; + } + } + *os << ' '; + // We cannot call PrintTo(*it, os) here as PrintTo() doesn't + // handle *it being a native array. + internal::UniversalPrint(*it, os); + } + + if (count > 0) { + *os << ' '; + } + *os << '}'; +} + +// Used to print a pointer that is neither a char pointer nor a member +// pointer, when the user doesn't define PrintTo() for it. (A member +// variable pointer or member function pointer doesn't really point to +// a location in the address space. Their representation is +// implementation-defined. Therefore they will be printed as raw +// bytes.) +template <typename T> +void DefaultPrintTo(WrapPrinterType<kPrintPointer> /* dummy */, + T* p, ::std::ostream* os) { + if (p == nullptr) { + *os << "NULL"; + } else { + // T is not a function type. We just call << to print p, + // relying on ADL to pick up user-defined << for their pointer + // types, if any. + *os << p; + } +} +template <typename T> +void DefaultPrintTo(WrapPrinterType<kPrintFunctionPointer> /* dummy */, + T* p, ::std::ostream* os) { + if (p == nullptr) { + *os << "NULL"; + } else { + // T is a function type, so '*os << p' doesn't do what we want + // (it just prints p as bool). We want to print p as a const + // void*. + *os << reinterpret_cast<const void*>(p); + } +} + +// Used to print a non-container, non-pointer value when the user +// doesn't define PrintTo() for it. +template <typename T> +void DefaultPrintTo(WrapPrinterType<kPrintOther> /* dummy */, + const T& value, ::std::ostream* os) { + ::testing_internal::DefaultPrintNonContainerTo(value, os); +} + +// Prints the given value using the << operator if it has one; +// otherwise prints the bytes in it. This is what +// UniversalPrinter<T>::Print() does when PrintTo() is not specialized +// or overloaded for type T. +// +// A user can override this behavior for a class type Foo by defining +// an overload of PrintTo() in the namespace where Foo is defined. We +// give the user this option as sometimes defining a << operator for +// Foo is not desirable (e.g. the coding style may prevent doing it, +// or there is already a << operator but it doesn't do what the user +// wants). +template <typename T> +void PrintTo(const T& value, ::std::ostream* os) { + // DefaultPrintTo() is overloaded. The type of its first argument + // determines which version will be picked. + // + // Note that we check for container types here, prior to we check + // for protocol message types in our operator<<. The rationale is: + // + // For protocol messages, we want to give people a chance to + // override Google Mock's format by defining a PrintTo() or + // operator<<. For STL containers, other formats can be + // incompatible with Google Mock's format for the container + // elements; therefore we check for container types here to ensure + // that our format is used. + // + // Note that MSVC and clang-cl do allow an implicit conversion from + // pointer-to-function to pointer-to-object, but clang-cl warns on it. + // So don't use ImplicitlyConvertible if it can be helped since it will + // cause this warning, and use a separate overload of DefaultPrintTo for + // function pointers so that the `*os << p` in the object pointer overload + // doesn't cause that warning either. + DefaultPrintTo( + WrapPrinterType < + (sizeof(IsContainerTest<T>(0)) == sizeof(IsContainer)) && + !IsRecursiveContainer<T>::value + ? kPrintContainer + : !std::is_pointer<T>::value + ? kPrintOther + : std::is_function<typename std::remove_pointer<T>::type>::value + ? kPrintFunctionPointer + : kPrintPointer > (), + value, os); +} + +// The following list of PrintTo() overloads tells +// UniversalPrinter<T>::Print() how to print standard types (built-in +// types, strings, plain arrays, and pointers). + +// Overloads for various char types. +GTEST_API_ void PrintTo(unsigned char c, ::std::ostream* os); +GTEST_API_ void PrintTo(signed char c, ::std::ostream* os); +inline void PrintTo(char c, ::std::ostream* os) { + // When printing a plain char, we always treat it as unsigned. This + // way, the output won't be affected by whether the compiler thinks + // char is signed or not. + PrintTo(static_cast<unsigned char>(c), os); +} + +// Overloads for other simple built-in types. +inline void PrintTo(bool x, ::std::ostream* os) { + *os << (x ? "true" : "false"); +} + +// Overload for wchar_t type. +// Prints a wchar_t as a symbol if it is printable or as its internal +// code otherwise and also as its decimal code (except for L'\0'). +// The L'\0' char is printed as "L'\\0'". The decimal code is printed +// as signed integer when wchar_t is implemented by the compiler +// as a signed type and is printed as an unsigned integer when wchar_t +// is implemented as an unsigned type. +GTEST_API_ void PrintTo(wchar_t wc, ::std::ostream* os); + +// Overloads for C strings. +GTEST_API_ void PrintTo(const char* s, ::std::ostream* os); +inline void PrintTo(char* s, ::std::ostream* os) { + PrintTo(ImplicitCast_<const char*>(s), os); +} + +// signed/unsigned char is often used for representing binary data, so +// we print pointers to it as void* to be safe. +inline void PrintTo(const signed char* s, ::std::ostream* os) { + PrintTo(ImplicitCast_<const void*>(s), os); +} +inline void PrintTo(signed char* s, ::std::ostream* os) { + PrintTo(ImplicitCast_<const void*>(s), os); +} +inline void PrintTo(const unsigned char* s, ::std::ostream* os) { + PrintTo(ImplicitCast_<const void*>(s), os); +} +inline void PrintTo(unsigned char* s, ::std::ostream* os) { + PrintTo(ImplicitCast_<const void*>(s), os); +} + +// MSVC can be configured to define wchar_t as a typedef of unsigned +// short. It defines _NATIVE_WCHAR_T_DEFINED when wchar_t is a native +// type. When wchar_t is a typedef, defining an overload for const +// wchar_t* would cause unsigned short* be printed as a wide string, +// possibly causing invalid memory accesses. +#if !defined(_MSC_VER) || defined(_NATIVE_WCHAR_T_DEFINED) +// Overloads for wide C strings +GTEST_API_ void PrintTo(const wchar_t* s, ::std::ostream* os); +inline void PrintTo(wchar_t* s, ::std::ostream* os) { + PrintTo(ImplicitCast_<const wchar_t*>(s), os); +} +#endif + +// Overload for C arrays. Multi-dimensional arrays are printed +// properly. + +// Prints the given number of elements in an array, without printing +// the curly braces. +template <typename T> +void PrintRawArrayTo(const T a[], size_t count, ::std::ostream* os) { + UniversalPrint(a[0], os); + for (size_t i = 1; i != count; i++) { + *os << ", "; + UniversalPrint(a[i], os); + } +} + +// Overloads for ::string and ::std::string. +#if GTEST_HAS_GLOBAL_STRING +GTEST_API_ void PrintStringTo(const ::string&s, ::std::ostream* os); +inline void PrintTo(const ::string& s, ::std::ostream* os) { + PrintStringTo(s, os); +} +#endif // GTEST_HAS_GLOBAL_STRING + +GTEST_API_ void PrintStringTo(const ::std::string&s, ::std::ostream* os); +inline void PrintTo(const ::std::string& s, ::std::ostream* os) { + PrintStringTo(s, os); +} + +// Overloads for ::wstring and ::std::wstring. +#if GTEST_HAS_GLOBAL_WSTRING +GTEST_API_ void PrintWideStringTo(const ::wstring&s, ::std::ostream* os); +inline void PrintTo(const ::wstring& s, ::std::ostream* os) { + PrintWideStringTo(s, os); +} +#endif // GTEST_HAS_GLOBAL_WSTRING + +#if GTEST_HAS_STD_WSTRING +GTEST_API_ void PrintWideStringTo(const ::std::wstring&s, ::std::ostream* os); +inline void PrintTo(const ::std::wstring& s, ::std::ostream* os) { + PrintWideStringTo(s, os); +} +#endif // GTEST_HAS_STD_WSTRING + +#if GTEST_HAS_ABSL +// Overload for absl::string_view. +inline void PrintTo(absl::string_view sp, ::std::ostream* os) { + PrintTo(::std::string(sp), os); +} +#endif // GTEST_HAS_ABSL + +inline void PrintTo(std::nullptr_t, ::std::ostream* os) { *os << "(nullptr)"; } + +template <typename T> +void PrintTo(std::reference_wrapper<T> ref, ::std::ostream* os) { + UniversalPrinter<T&>::Print(ref.get(), os); +} + +// Helper function for printing a tuple. T must be instantiated with +// a tuple type. +template <typename T> +void PrintTupleTo(const T&, std::integral_constant<size_t, 0>, + ::std::ostream*) {} + +template <typename T, size_t I> +void PrintTupleTo(const T& t, std::integral_constant<size_t, I>, + ::std::ostream* os) { + PrintTupleTo(t, std::integral_constant<size_t, I - 1>(), os); + GTEST_INTENTIONAL_CONST_COND_PUSH_() + if (I > 1) { + GTEST_INTENTIONAL_CONST_COND_POP_() + *os << ", "; + } + UniversalPrinter<typename std::tuple_element<I - 1, T>::type>::Print( + std::get<I - 1>(t), os); +} + +template <typename... Types> +void PrintTo(const ::std::tuple<Types...>& t, ::std::ostream* os) { + *os << "("; + PrintTupleTo(t, std::integral_constant<size_t, sizeof...(Types)>(), os); + *os << ")"; +} + +// Overload for std::pair. +template <typename T1, typename T2> +void PrintTo(const ::std::pair<T1, T2>& value, ::std::ostream* os) { + *os << '('; + // We cannot use UniversalPrint(value.first, os) here, as T1 may be + // a reference type. The same for printing value.second. + UniversalPrinter<T1>::Print(value.first, os); + *os << ", "; + UniversalPrinter<T2>::Print(value.second, os); + *os << ')'; +} + +// Implements printing a non-reference type T by letting the compiler +// pick the right overload of PrintTo() for T. +template <typename T> +class UniversalPrinter { + public: + // MSVC warns about adding const to a function type, so we want to + // disable the warning. + GTEST_DISABLE_MSC_WARNINGS_PUSH_(4180) + + // Note: we deliberately don't call this PrintTo(), as that name + // conflicts with ::testing::internal::PrintTo in the body of the + // function. + static void Print(const T& value, ::std::ostream* os) { + // By default, ::testing::internal::PrintTo() is used for printing + // the value. + // + // Thanks to Koenig look-up, if T is a class and has its own + // PrintTo() function defined in its namespace, that function will + // be visible here. Since it is more specific than the generic ones + // in ::testing::internal, it will be picked by the compiler in the + // following statement - exactly what we want. + PrintTo(value, os); + } + + GTEST_DISABLE_MSC_WARNINGS_POP_() +}; + +#if GTEST_HAS_ABSL + +// Printer for absl::optional + +template <typename T> +class UniversalPrinter<::absl::optional<T>> { + public: + static void Print(const ::absl::optional<T>& value, ::std::ostream* os) { + *os << '('; + if (!value) { + *os << "nullopt"; + } else { + UniversalPrint(*value, os); + } + *os << ')'; + } +}; + +// Printer for absl::variant + +template <typename... T> +class UniversalPrinter<::absl::variant<T...>> { + public: + static void Print(const ::absl::variant<T...>& value, ::std::ostream* os) { + *os << '('; + absl::visit(Visitor{os}, value); + *os << ')'; + } + + private: + struct Visitor { + template <typename U> + void operator()(const U& u) const { + *os << "'" << GetTypeName<U>() << "' with value "; + UniversalPrint(u, os); + } + ::std::ostream* os; + }; +}; + +#endif // GTEST_HAS_ABSL + +// UniversalPrintArray(begin, len, os) prints an array of 'len' +// elements, starting at address 'begin'. +template <typename T> +void UniversalPrintArray(const T* begin, size_t len, ::std::ostream* os) { + if (len == 0) { + *os << "{}"; + } else { + *os << "{ "; + const size_t kThreshold = 18; + const size_t kChunkSize = 8; + // If the array has more than kThreshold elements, we'll have to + // omit some details by printing only the first and the last + // kChunkSize elements. + if (len <= kThreshold) { + PrintRawArrayTo(begin, len, os); + } else { + PrintRawArrayTo(begin, kChunkSize, os); + *os << ", ..., "; + PrintRawArrayTo(begin + len - kChunkSize, kChunkSize, os); + } + *os << " }"; + } +} +// This overload prints a (const) char array compactly. +GTEST_API_ void UniversalPrintArray( + const char* begin, size_t len, ::std::ostream* os); + +// This overload prints a (const) wchar_t array compactly. +GTEST_API_ void UniversalPrintArray( + const wchar_t* begin, size_t len, ::std::ostream* os); + +// Implements printing an array type T[N]. +template <typename T, size_t N> +class UniversalPrinter<T[N]> { + public: + // Prints the given array, omitting some elements when there are too + // many. + static void Print(const T (&a)[N], ::std::ostream* os) { + UniversalPrintArray(a, N, os); + } +}; + +// Implements printing a reference type T&. +template <typename T> +class UniversalPrinter<T&> { + public: + // MSVC warns about adding const to a function type, so we want to + // disable the warning. + GTEST_DISABLE_MSC_WARNINGS_PUSH_(4180) + + static void Print(const T& value, ::std::ostream* os) { + // Prints the address of the value. We use reinterpret_cast here + // as static_cast doesn't compile when T is a function type. + *os << "@" << reinterpret_cast<const void*>(&value) << " "; + + // Then prints the value itself. + UniversalPrint(value, os); + } + + GTEST_DISABLE_MSC_WARNINGS_POP_() +}; + +// Prints a value tersely: for a reference type, the referenced value +// (but not the address) is printed; for a (const) char pointer, the +// NUL-terminated string (but not the pointer) is printed. + +template <typename T> +class UniversalTersePrinter { + public: + static void Print(const T& value, ::std::ostream* os) { + UniversalPrint(value, os); + } +}; +template <typename T> +class UniversalTersePrinter<T&> { + public: + static void Print(const T& value, ::std::ostream* os) { + UniversalPrint(value, os); + } +}; +template <typename T, size_t N> +class UniversalTersePrinter<T[N]> { + public: + static void Print(const T (&value)[N], ::std::ostream* os) { + UniversalPrinter<T[N]>::Print(value, os); + } +}; +template <> +class UniversalTersePrinter<const char*> { + public: + static void Print(const char* str, ::std::ostream* os) { + if (str == nullptr) { + *os << "NULL"; + } else { + UniversalPrint(std::string(str), os); + } + } +}; +template <> +class UniversalTersePrinter<char*> { + public: + static void Print(char* str, ::std::ostream* os) { + UniversalTersePrinter<const char*>::Print(str, os); + } +}; + +#if GTEST_HAS_STD_WSTRING +template <> +class UniversalTersePrinter<const wchar_t*> { + public: + static void Print(const wchar_t* str, ::std::ostream* os) { + if (str == nullptr) { + *os << "NULL"; + } else { + UniversalPrint(::std::wstring(str), os); + } + } +}; +#endif + +template <> +class UniversalTersePrinter<wchar_t*> { + public: + static void Print(wchar_t* str, ::std::ostream* os) { + UniversalTersePrinter<const wchar_t*>::Print(str, os); + } +}; + +template <typename T> +void UniversalTersePrint(const T& value, ::std::ostream* os) { + UniversalTersePrinter<T>::Print(value, os); +} + +// Prints a value using the type inferred by the compiler. The +// difference between this and UniversalTersePrint() is that for a +// (const) char pointer, this prints both the pointer and the +// NUL-terminated string. +template <typename T> +void UniversalPrint(const T& value, ::std::ostream* os) { + // A workarond for the bug in VC++ 7.1 that prevents us from instantiating + // UniversalPrinter with T directly. + typedef T T1; + UniversalPrinter<T1>::Print(value, os); +} + +typedef ::std::vector< ::std::string> Strings; + + // Tersely prints the first N fields of a tuple to a string vector, + // one element for each field. +template <typename Tuple> +void TersePrintPrefixToStrings(const Tuple&, std::integral_constant<size_t, 0>, + Strings*) {} +template <typename Tuple, size_t I> +void TersePrintPrefixToStrings(const Tuple& t, + std::integral_constant<size_t, I>, + Strings* strings) { + TersePrintPrefixToStrings(t, std::integral_constant<size_t, I - 1>(), + strings); + ::std::stringstream ss; + UniversalTersePrint(std::get<I - 1>(t), &ss); + strings->push_back(ss.str()); +} + +// Prints the fields of a tuple tersely to a string vector, one +// element for each field. See the comment before +// UniversalTersePrint() for how we define "tersely". +template <typename Tuple> +Strings UniversalTersePrintTupleFieldsToStrings(const Tuple& value) { + Strings result; + TersePrintPrefixToStrings( + value, std::integral_constant<size_t, std::tuple_size<Tuple>::value>(), + &result); + return result; +} + +} // namespace internal + +#if GTEST_HAS_ABSL +namespace internal2 { +template <typename T> +void TypeWithoutFormatter<T, kConvertibleToStringView>::PrintValue( + const T& value, ::std::ostream* os) { + internal::PrintTo(absl::string_view(value), os); +} +} // namespace internal2 +#endif + +template <typename T> +::std::string PrintToString(const T& value) { + ::std::stringstream ss; + internal::UniversalTersePrinter<T>::Print(value, &ss); + return ss.str(); +} + +} // namespace testing + +// Include any custom printer added by the local installation. +// We must include this header at the end to make sure it can use the +// declarations from this file. +#include "gtest/internal/custom/gtest-printers.h" + +#endif // GTEST_INCLUDE_GTEST_GTEST_PRINTERS_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-spi.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-spi.h new file mode 100644 index 0000000..aa38870 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-spi.h @@ -0,0 +1,238 @@ +// Copyright 2007, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// +// Utilities for testing Google Test itself and code that uses Google Test +// (e.g. frameworks built on top of Google Test). + +// GOOGLETEST_CM0004 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_GTEST_SPI_H_ +#define GTEST_INCLUDE_GTEST_GTEST_SPI_H_ + +#include "gtest/gtest.h" + +GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \ +/* class A needs to have dll-interface to be used by clients of class B */) + +namespace testing { + +// This helper class can be used to mock out Google Test failure reporting +// so that we can test Google Test or code that builds on Google Test. +// +// An object of this class appends a TestPartResult object to the +// TestPartResultArray object given in the constructor whenever a Google Test +// failure is reported. It can either intercept only failures that are +// generated in the same thread that created this object or it can intercept +// all generated failures. The scope of this mock object can be controlled with +// the second argument to the two arguments constructor. +class GTEST_API_ ScopedFakeTestPartResultReporter + : public TestPartResultReporterInterface { + public: + // The two possible mocking modes of this object. + enum InterceptMode { + INTERCEPT_ONLY_CURRENT_THREAD, // Intercepts only thread local failures. + INTERCEPT_ALL_THREADS // Intercepts all failures. + }; + + // The c'tor sets this object as the test part result reporter used + // by Google Test. The 'result' parameter specifies where to report the + // results. This reporter will only catch failures generated in the current + // thread. DEPRECATED + explicit ScopedFakeTestPartResultReporter(TestPartResultArray* result); + + // Same as above, but you can choose the interception scope of this object. + ScopedFakeTestPartResultReporter(InterceptMode intercept_mode, + TestPartResultArray* result); + + // The d'tor restores the previous test part result reporter. + ~ScopedFakeTestPartResultReporter() override; + + // Appends the TestPartResult object to the TestPartResultArray + // received in the constructor. + // + // This method is from the TestPartResultReporterInterface + // interface. + void ReportTestPartResult(const TestPartResult& result) override; + + private: + void Init(); + + const InterceptMode intercept_mode_; + TestPartResultReporterInterface* old_reporter_; + TestPartResultArray* const result_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ScopedFakeTestPartResultReporter); +}; + +namespace internal { + +// A helper class for implementing EXPECT_FATAL_FAILURE() and +// EXPECT_NONFATAL_FAILURE(). Its destructor verifies that the given +// TestPartResultArray contains exactly one failure that has the given +// type and contains the given substring. If that's not the case, a +// non-fatal failure will be generated. +class GTEST_API_ SingleFailureChecker { + public: + // The constructor remembers the arguments. + SingleFailureChecker(const TestPartResultArray* results, + TestPartResult::Type type, const std::string& substr); + ~SingleFailureChecker(); + private: + const TestPartResultArray* const results_; + const TestPartResult::Type type_; + const std::string substr_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(SingleFailureChecker); +}; + +} // namespace internal + +} // namespace testing + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 + +// A set of macros for testing Google Test assertions or code that's expected +// to generate Google Test fatal failures. It verifies that the given +// statement will cause exactly one fatal Google Test failure with 'substr' +// being part of the failure message. +// +// There are two different versions of this macro. EXPECT_FATAL_FAILURE only +// affects and considers failures generated in the current thread and +// EXPECT_FATAL_FAILURE_ON_ALL_THREADS does the same but for all threads. +// +// The verification of the assertion is done correctly even when the statement +// throws an exception or aborts the current function. +// +// Known restrictions: +// - 'statement' cannot reference local non-static variables or +// non-static members of the current object. +// - 'statement' cannot return a value. +// - You cannot stream a failure message to this macro. +// +// Note that even though the implementations of the following two +// macros are much alike, we cannot refactor them to use a common +// helper macro, due to some peculiarity in how the preprocessor +// works. The AcceptsMacroThatExpandsToUnprotectedComma test in +// gtest_unittest.cc will fail to compile if we do that. +#define EXPECT_FATAL_FAILURE(statement, substr) \ + do { \ + class GTestExpectFatalFailureHelper {\ + public:\ + static void Execute() { statement; }\ + };\ + ::testing::TestPartResultArray gtest_failures;\ + ::testing::internal::SingleFailureChecker gtest_checker(\ + >est_failures, ::testing::TestPartResult::kFatalFailure, (substr));\ + {\ + ::testing::ScopedFakeTestPartResultReporter gtest_reporter(\ + ::testing::ScopedFakeTestPartResultReporter:: \ + INTERCEPT_ONLY_CURRENT_THREAD, >est_failures);\ + GTestExpectFatalFailureHelper::Execute();\ + }\ + } while (::testing::internal::AlwaysFalse()) + +#define EXPECT_FATAL_FAILURE_ON_ALL_THREADS(statement, substr) \ + do { \ + class GTestExpectFatalFailureHelper {\ + public:\ + static void Execute() { statement; }\ + };\ + ::testing::TestPartResultArray gtest_failures;\ + ::testing::internal::SingleFailureChecker gtest_checker(\ + >est_failures, ::testing::TestPartResult::kFatalFailure, (substr));\ + {\ + ::testing::ScopedFakeTestPartResultReporter gtest_reporter(\ + ::testing::ScopedFakeTestPartResultReporter:: \ + INTERCEPT_ALL_THREADS, >est_failures);\ + GTestExpectFatalFailureHelper::Execute();\ + }\ + } while (::testing::internal::AlwaysFalse()) + +// A macro for testing Google Test assertions or code that's expected to +// generate Google Test non-fatal failures. It asserts that the given +// statement will cause exactly one non-fatal Google Test failure with 'substr' +// being part of the failure message. +// +// There are two different versions of this macro. EXPECT_NONFATAL_FAILURE only +// affects and considers failures generated in the current thread and +// EXPECT_NONFATAL_FAILURE_ON_ALL_THREADS does the same but for all threads. +// +// 'statement' is allowed to reference local variables and members of +// the current object. +// +// The verification of the assertion is done correctly even when the statement +// throws an exception or aborts the current function. +// +// Known restrictions: +// - You cannot stream a failure message to this macro. +// +// Note that even though the implementations of the following two +// macros are much alike, we cannot refactor them to use a common +// helper macro, due to some peculiarity in how the preprocessor +// works. If we do that, the code won't compile when the user gives +// EXPECT_NONFATAL_FAILURE() a statement that contains a macro that +// expands to code containing an unprotected comma. The +// AcceptsMacroThatExpandsToUnprotectedComma test in gtest_unittest.cc +// catches that. +// +// For the same reason, we have to write +// if (::testing::internal::AlwaysTrue()) { statement; } +// instead of +// GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement) +// to avoid an MSVC warning on unreachable code. +#define EXPECT_NONFATAL_FAILURE(statement, substr) \ + do {\ + ::testing::TestPartResultArray gtest_failures;\ + ::testing::internal::SingleFailureChecker gtest_checker(\ + >est_failures, ::testing::TestPartResult::kNonFatalFailure, \ + (substr));\ + {\ + ::testing::ScopedFakeTestPartResultReporter gtest_reporter(\ + ::testing::ScopedFakeTestPartResultReporter:: \ + INTERCEPT_ONLY_CURRENT_THREAD, >est_failures);\ + if (::testing::internal::AlwaysTrue()) { statement; }\ + }\ + } while (::testing::internal::AlwaysFalse()) + +#define EXPECT_NONFATAL_FAILURE_ON_ALL_THREADS(statement, substr) \ + do {\ + ::testing::TestPartResultArray gtest_failures;\ + ::testing::internal::SingleFailureChecker gtest_checker(\ + >est_failures, ::testing::TestPartResult::kNonFatalFailure, \ + (substr));\ + {\ + ::testing::ScopedFakeTestPartResultReporter gtest_reporter(\ + ::testing::ScopedFakeTestPartResultReporter::INTERCEPT_ALL_THREADS, \ + >est_failures);\ + if (::testing::internal::AlwaysTrue()) { statement; }\ + }\ + } while (::testing::internal::AlwaysFalse()) + +#endif // GTEST_INCLUDE_GTEST_GTEST_SPI_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-test-part.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-test-part.h new file mode 100644 index 0000000..1e1cb09 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-test-part.h @@ -0,0 +1,184 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_GTEST_TEST_PART_H_ +#define GTEST_INCLUDE_GTEST_GTEST_TEST_PART_H_ + +#include <iosfwd> +#include <vector> +#include "gtest/internal/gtest-internal.h" +#include "gtest/internal/gtest-string.h" + +GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \ +/* class A needs to have dll-interface to be used by clients of class B */) + +namespace testing { + +// A copyable object representing the result of a test part (i.e. an +// assertion or an explicit FAIL(), ADD_FAILURE(), or SUCCESS()). +// +// Don't inherit from TestPartResult as its destructor is not virtual. +class GTEST_API_ TestPartResult { + public: + // The possible outcomes of a test part (i.e. an assertion or an + // explicit SUCCEED(), FAIL(), or ADD_FAILURE()). + enum Type { + kSuccess, // Succeeded. + kNonFatalFailure, // Failed but the test can continue. + kFatalFailure, // Failed and the test should be terminated. + kSkip // Skipped. + }; + + // C'tor. TestPartResult does NOT have a default constructor. + // Always use this constructor (with parameters) to create a + // TestPartResult object. + TestPartResult(Type a_type, const char* a_file_name, int a_line_number, + const char* a_message) + : type_(a_type), + file_name_(a_file_name == nullptr ? "" : a_file_name), + line_number_(a_line_number), + summary_(ExtractSummary(a_message)), + message_(a_message) {} + + // Gets the outcome of the test part. + Type type() const { return type_; } + + // Gets the name of the source file where the test part took place, or + // NULL if it's unknown. + const char* file_name() const { + return file_name_.empty() ? nullptr : file_name_.c_str(); + } + + // Gets the line in the source file where the test part took place, + // or -1 if it's unknown. + int line_number() const { return line_number_; } + + // Gets the summary of the failure message. + const char* summary() const { return summary_.c_str(); } + + // Gets the message associated with the test part. + const char* message() const { return message_.c_str(); } + + // Returns true iff the test part was skipped. + bool skipped() const { return type_ == kSkip; } + + // Returns true iff the test part passed. + bool passed() const { return type_ == kSuccess; } + + // Returns true iff the test part non-fatally failed. + bool nonfatally_failed() const { return type_ == kNonFatalFailure; } + + // Returns true iff the test part fatally failed. + bool fatally_failed() const { return type_ == kFatalFailure; } + + // Returns true iff the test part failed. + bool failed() const { return fatally_failed() || nonfatally_failed(); } + + private: + Type type_; + + // Gets the summary of the failure message by omitting the stack + // trace in it. + static std::string ExtractSummary(const char* message); + + // The name of the source file where the test part took place, or + // "" if the source file is unknown. + std::string file_name_; + // The line in the source file where the test part took place, or -1 + // if the line number is unknown. + int line_number_; + std::string summary_; // The test failure summary. + std::string message_; // The test failure message. +}; + +// Prints a TestPartResult object. +std::ostream& operator<<(std::ostream& os, const TestPartResult& result); + +// An array of TestPartResult objects. +// +// Don't inherit from TestPartResultArray as its destructor is not +// virtual. +class GTEST_API_ TestPartResultArray { + public: + TestPartResultArray() {} + + // Appends the given TestPartResult to the array. + void Append(const TestPartResult& result); + + // Returns the TestPartResult at the given index (0-based). + const TestPartResult& GetTestPartResult(int index) const; + + // Returns the number of TestPartResult objects in the array. + int size() const; + + private: + std::vector<TestPartResult> array_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(TestPartResultArray); +}; + +// This interface knows how to report a test part result. +class GTEST_API_ TestPartResultReporterInterface { + public: + virtual ~TestPartResultReporterInterface() {} + + virtual void ReportTestPartResult(const TestPartResult& result) = 0; +}; + +namespace internal { + +// This helper class is used by {ASSERT|EXPECT}_NO_FATAL_FAILURE to check if a +// statement generates new fatal failures. To do so it registers itself as the +// current test part result reporter. Besides checking if fatal failures were +// reported, it only delegates the reporting to the former result reporter. +// The original result reporter is restored in the destructor. +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +class GTEST_API_ HasNewFatalFailureHelper + : public TestPartResultReporterInterface { + public: + HasNewFatalFailureHelper(); + ~HasNewFatalFailureHelper() override; + void ReportTestPartResult(const TestPartResult& result) override; + bool has_new_fatal_failure() const { return has_new_fatal_failure_; } + private: + bool has_new_fatal_failure_; + TestPartResultReporterInterface* original_reporter_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(HasNewFatalFailureHelper); +}; + +} // namespace internal + +} // namespace testing + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 + +#endif // GTEST_INCLUDE_GTEST_GTEST_TEST_PART_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-typed-test.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-typed-test.h new file mode 100644 index 0000000..30a89cf --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest-typed-test.h @@ -0,0 +1,326 @@ +// Copyright 2008 Google Inc. +// All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_GTEST_TYPED_TEST_H_ +#define GTEST_INCLUDE_GTEST_GTEST_TYPED_TEST_H_ + +// This header implements typed tests and type-parameterized tests. + +// Typed (aka type-driven) tests repeat the same test for types in a +// list. You must know which types you want to test with when writing +// typed tests. Here's how you do it: + +#if 0 + +// First, define a fixture class template. It should be parameterized +// by a type. Remember to derive it from testing::Test. +template <typename T> +class FooTest : public testing::Test { + public: + ... + typedef std::list<T> List; + static T shared_; + T value_; +}; + +// Next, associate a list of types with the test suite, which will be +// repeated for each type in the list. The typedef is necessary for +// the macro to parse correctly. +typedef testing::Types<char, int, unsigned int> MyTypes; +TYPED_TEST_SUITE(FooTest, MyTypes); + +// If the type list contains only one type, you can write that type +// directly without Types<...>: +// TYPED_TEST_SUITE(FooTest, int); + +// Then, use TYPED_TEST() instead of TEST_F() to define as many typed +// tests for this test suite as you want. +TYPED_TEST(FooTest, DoesBlah) { + // Inside a test, refer to TypeParam to get the type parameter. + // Since we are inside a derived class template, C++ requires use to + // visit the members of FooTest via 'this'. + TypeParam n = this->value_; + + // To visit static members of the fixture, add the TestFixture:: + // prefix. + n += TestFixture::shared_; + + // To refer to typedefs in the fixture, add the "typename + // TestFixture::" prefix. + typename TestFixture::List values; + values.push_back(n); + ... +} + +TYPED_TEST(FooTest, HasPropertyA) { ... } + +// TYPED_TEST_SUITE takes an optional third argument which allows to specify a +// class that generates custom test name suffixes based on the type. This should +// be a class which has a static template function GetName(int index) returning +// a string for each type. The provided integer index equals the index of the +// type in the provided type list. In many cases the index can be ignored. +// +// For example: +// class MyTypeNames { +// public: +// template <typename T> +// static std::string GetName(int) { +// if (std::is_same<T, char>()) return "char"; +// if (std::is_same<T, int>()) return "int"; +// if (std::is_same<T, unsigned int>()) return "unsignedInt"; +// } +// }; +// TYPED_TEST_SUITE(FooTest, MyTypes, MyTypeNames); + +#endif // 0 + +// Type-parameterized tests are abstract test patterns parameterized +// by a type. Compared with typed tests, type-parameterized tests +// allow you to define the test pattern without knowing what the type +// parameters are. The defined pattern can be instantiated with +// different types any number of times, in any number of translation +// units. +// +// If you are designing an interface or concept, you can define a +// suite of type-parameterized tests to verify properties that any +// valid implementation of the interface/concept should have. Then, +// each implementation can easily instantiate the test suite to verify +// that it conforms to the requirements, without having to write +// similar tests repeatedly. Here's an example: + +#if 0 + +// First, define a fixture class template. It should be parameterized +// by a type. Remember to derive it from testing::Test. +template <typename T> +class FooTest : public testing::Test { + ... +}; + +// Next, declare that you will define a type-parameterized test suite +// (the _P suffix is for "parameterized" or "pattern", whichever you +// prefer): +TYPED_TEST_SUITE_P(FooTest); + +// Then, use TYPED_TEST_P() to define as many type-parameterized tests +// for this type-parameterized test suite as you want. +TYPED_TEST_P(FooTest, DoesBlah) { + // Inside a test, refer to TypeParam to get the type parameter. + TypeParam n = 0; + ... +} + +TYPED_TEST_P(FooTest, HasPropertyA) { ... } + +// Now the tricky part: you need to register all test patterns before +// you can instantiate them. The first argument of the macro is the +// test suite name; the rest are the names of the tests in this test +// case. +REGISTER_TYPED_TEST_SUITE_P(FooTest, + DoesBlah, HasPropertyA); + +// Finally, you are free to instantiate the pattern with the types you +// want. If you put the above code in a header file, you can #include +// it in multiple C++ source files and instantiate it multiple times. +// +// To distinguish different instances of the pattern, the first +// argument to the INSTANTIATE_* macro is a prefix that will be added +// to the actual test suite name. Remember to pick unique prefixes for +// different instances. +typedef testing::Types<char, int, unsigned int> MyTypes; +INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, MyTypes); + +// If the type list contains only one type, you can write that type +// directly without Types<...>: +// INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, int); +// +// Similar to the optional argument of TYPED_TEST_SUITE above, +// INSTANTIATE_TEST_SUITE_P takes an optional fourth argument which allows to +// generate custom names. +// INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, MyTypes, MyTypeNames); + +#endif // 0 + +#include "gtest/internal/gtest-port.h" +#include "gtest/internal/gtest-type-util.h" + +// Implements typed tests. + +#if GTEST_HAS_TYPED_TEST + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Expands to the name of the typedef for the type parameters of the +// given test suite. +#define GTEST_TYPE_PARAMS_(TestSuiteName) gtest_type_params_##TestSuiteName##_ + +// Expands to the name of the typedef for the NameGenerator, responsible for +// creating the suffixes of the name. +#define GTEST_NAME_GENERATOR_(TestSuiteName) \ + gtest_type_params_##TestSuiteName##_NameGenerator + +// The 'Types' template argument below must have spaces around it +// since some compilers may choke on '>>' when passing a template +// instance (e.g. Types<int>) +#define TYPED_TEST_SUITE(CaseName, Types, ...) \ + typedef ::testing::internal::TypeList<Types>::type GTEST_TYPE_PARAMS_( \ + CaseName); \ + typedef ::testing::internal::NameGeneratorSelector<__VA_ARGS__>::type \ + GTEST_NAME_GENERATOR_(CaseName) + +# define TYPED_TEST(CaseName, TestName) \ + template <typename gtest_TypeParam_> \ + class GTEST_TEST_CLASS_NAME_(CaseName, TestName) \ + : public CaseName<gtest_TypeParam_> { \ + private: \ + typedef CaseName<gtest_TypeParam_> TestFixture; \ + typedef gtest_TypeParam_ TypeParam; \ + virtual void TestBody(); \ + }; \ + static bool gtest_##CaseName##_##TestName##_registered_ \ + GTEST_ATTRIBUTE_UNUSED_ = \ + ::testing::internal::TypeParameterizedTest< \ + CaseName, \ + ::testing::internal::TemplateSel<GTEST_TEST_CLASS_NAME_(CaseName, \ + TestName)>, \ + GTEST_TYPE_PARAMS_( \ + CaseName)>::Register("", \ + ::testing::internal::CodeLocation( \ + __FILE__, __LINE__), \ + #CaseName, #TestName, 0, \ + ::testing::internal::GenerateNames< \ + GTEST_NAME_GENERATOR_(CaseName), \ + GTEST_TYPE_PARAMS_(CaseName)>()); \ + template <typename gtest_TypeParam_> \ + void GTEST_TEST_CLASS_NAME_(CaseName, \ + TestName)<gtest_TypeParam_>::TestBody() + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +#define TYPED_TEST_CASE TYPED_TEST_SUITE +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +#endif // GTEST_HAS_TYPED_TEST + +// Implements type-parameterized tests. + +#if GTEST_HAS_TYPED_TEST_P + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Expands to the namespace name that the type-parameterized tests for +// the given type-parameterized test suite are defined in. The exact +// name of the namespace is subject to change without notice. +#define GTEST_SUITE_NAMESPACE_(TestSuiteName) gtest_suite_##TestSuiteName##_ + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Expands to the name of the variable used to remember the names of +// the defined tests in the given test suite. +#define GTEST_TYPED_TEST_SUITE_P_STATE_(TestSuiteName) \ + gtest_typed_test_suite_p_state_##TestSuiteName##_ + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE DIRECTLY. +// +// Expands to the name of the variable used to remember the names of +// the registered tests in the given test suite. +#define GTEST_REGISTERED_TEST_NAMES_(TestSuiteName) \ + gtest_registered_test_names_##TestSuiteName##_ + +// The variables defined in the type-parameterized test macros are +// static as typically these macros are used in a .h file that can be +// #included in multiple translation units linked together. +#define TYPED_TEST_SUITE_P(SuiteName) \ + static ::testing::internal::TypedTestSuitePState \ + GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName) + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +#define TYPED_TEST_CASE_P TYPED_TEST_SUITE_P +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +#define TYPED_TEST_P(SuiteName, TestName) \ + namespace GTEST_SUITE_NAMESPACE_(SuiteName) { \ + template <typename gtest_TypeParam_> \ + class TestName : public SuiteName<gtest_TypeParam_> { \ + private: \ + typedef SuiteName<gtest_TypeParam_> TestFixture; \ + typedef gtest_TypeParam_ TypeParam; \ + virtual void TestBody(); \ + }; \ + static bool gtest_##TestName##_defined_ GTEST_ATTRIBUTE_UNUSED_ = \ + GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName).AddTestName( \ + __FILE__, __LINE__, #SuiteName, #TestName); \ + } \ + template <typename gtest_TypeParam_> \ + void GTEST_SUITE_NAMESPACE_( \ + SuiteName)::TestName<gtest_TypeParam_>::TestBody() + +#define REGISTER_TYPED_TEST_SUITE_P(SuiteName, ...) \ + namespace GTEST_SUITE_NAMESPACE_(SuiteName) { \ + typedef ::testing::internal::Templates<__VA_ARGS__>::type gtest_AllTests_; \ + } \ + static const char* const GTEST_REGISTERED_TEST_NAMES_( \ + SuiteName) GTEST_ATTRIBUTE_UNUSED_ = \ + GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName).VerifyRegisteredTestNames( \ + __FILE__, __LINE__, #__VA_ARGS__) + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +#define REGISTER_TYPED_TEST_CASE_P REGISTER_TYPED_TEST_SUITE_P +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +// The 'Types' template argument below must have spaces around it +// since some compilers may choke on '>>' when passing a template +// instance (e.g. Types<int>) +#define INSTANTIATE_TYPED_TEST_SUITE_P(Prefix, SuiteName, Types, ...) \ + static bool gtest_##Prefix##_##SuiteName GTEST_ATTRIBUTE_UNUSED_ = \ + ::testing::internal::TypeParameterizedTestSuite< \ + SuiteName, GTEST_SUITE_NAMESPACE_(SuiteName)::gtest_AllTests_, \ + ::testing::internal::TypeList<Types>::type>:: \ + Register(#Prefix, \ + ::testing::internal::CodeLocation(__FILE__, __LINE__), \ + >EST_TYPED_TEST_SUITE_P_STATE_(SuiteName), #SuiteName, \ + GTEST_REGISTERED_TEST_NAMES_(SuiteName), \ + ::testing::internal::GenerateNames< \ + ::testing::internal::NameGeneratorSelector< \ + __VA_ARGS__>::type, \ + ::testing::internal::TypeList<Types>::type>()) + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +#define INSTANTIATE_TYPED_TEST_CASE_P INSTANTIATE_TYPED_TEST_SUITE_P +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +#endif // GTEST_HAS_TYPED_TEST_P + +#endif // GTEST_INCLUDE_GTEST_GTEST_TYPED_TEST_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest.h new file mode 100644 index 0000000..bb547bc --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest.h @@ -0,0 +1,2504 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// +// The Google C++ Testing and Mocking Framework (Google Test) +// +// This header file defines the public API for Google Test. It should be +// included by any test program that uses Google Test. +// +// IMPORTANT NOTE: Due to limitation of the C++ language, we have to +// leave some internal implementation details in this header file. +// They are clearly marked by comments like this: +// +// // INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +// +// Such code is NOT meant to be used by a user directly, and is subject +// to CHANGE WITHOUT NOTICE. Therefore DO NOT DEPEND ON IT in a user +// program! +// +// Acknowledgment: Google Test borrowed the idea of automatic test +// registration from Barthelemy Dagenais' (barthelemy@prologique.com) +// easyUnit framework. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_GTEST_H_ +#define GTEST_INCLUDE_GTEST_GTEST_H_ + +#include <limits> +#include <memory> +#include <ostream> +#include <vector> + +#include "gtest/internal/gtest-internal.h" +#include "gtest/internal/gtest-string.h" +#include "gtest/gtest-death-test.h" +#include "gtest/gtest-matchers.h" +#include "gtest/gtest-message.h" +#include "gtest/gtest-param-test.h" +#include "gtest/gtest-printers.h" +#include "gtest/gtest_prod.h" +#include "gtest/gtest-test-part.h" +#include "gtest/gtest-typed-test.h" + +GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \ +/* class A needs to have dll-interface to be used by clients of class B */) + +// Depending on the platform, different string classes are available. +// On Linux, in addition to ::std::string, Google also makes use of +// class ::string, which has the same interface as ::std::string, but +// has a different implementation. +// +// You can define GTEST_HAS_GLOBAL_STRING to 1 to indicate that +// ::string is available AND is a distinct type to ::std::string, or +// define it to 0 to indicate otherwise. +// +// If ::std::string and ::string are the same class on your platform +// due to aliasing, you should define GTEST_HAS_GLOBAL_STRING to 0. +// +// If you do not define GTEST_HAS_GLOBAL_STRING, it is defined +// heuristically. + +namespace testing { + +// Silence C4100 (unreferenced formal parameter) and 4805 +// unsafe mix of type 'const int' and type 'const bool' +#ifdef _MSC_VER +# pragma warning(push) +# pragma warning(disable:4805) +# pragma warning(disable:4100) +#endif + + +// Declares the flags. + +// This flag temporary enables the disabled tests. +GTEST_DECLARE_bool_(also_run_disabled_tests); + +// This flag brings the debugger on an assertion failure. +GTEST_DECLARE_bool_(break_on_failure); + +// This flag controls whether Google Test catches all test-thrown exceptions +// and logs them as failures. +GTEST_DECLARE_bool_(catch_exceptions); + +// This flag enables using colors in terminal output. Available values are +// "yes" to enable colors, "no" (disable colors), or "auto" (the default) +// to let Google Test decide. +GTEST_DECLARE_string_(color); + +// This flag sets up the filter to select by name using a glob pattern +// the tests to run. If the filter is not given all tests are executed. +GTEST_DECLARE_string_(filter); + +// This flag controls whether Google Test installs a signal handler that dumps +// debugging information when fatal signals are raised. +GTEST_DECLARE_bool_(install_failure_signal_handler); + +// This flag causes the Google Test to list tests. None of the tests listed +// are actually run if the flag is provided. +GTEST_DECLARE_bool_(list_tests); + +// This flag controls whether Google Test emits a detailed XML report to a file +// in addition to its normal textual output. +GTEST_DECLARE_string_(output); + +// This flags control whether Google Test prints the elapsed time for each +// test. +GTEST_DECLARE_bool_(print_time); + +// This flags control whether Google Test prints UTF8 characters as text. +GTEST_DECLARE_bool_(print_utf8); + +// This flag specifies the random number seed. +GTEST_DECLARE_int32_(random_seed); + +// This flag sets how many times the tests are repeated. The default value +// is 1. If the value is -1 the tests are repeating forever. +GTEST_DECLARE_int32_(repeat); + +// This flag controls whether Google Test includes Google Test internal +// stack frames in failure stack traces. +GTEST_DECLARE_bool_(show_internal_stack_frames); + +// When this flag is specified, tests' order is randomized on every iteration. +GTEST_DECLARE_bool_(shuffle); + +// This flag specifies the maximum number of stack frames to be +// printed in a failure message. +GTEST_DECLARE_int32_(stack_trace_depth); + +// When this flag is specified, a failed assertion will throw an +// exception if exceptions are enabled, or exit the program with a +// non-zero code otherwise. For use with an external test framework. +GTEST_DECLARE_bool_(throw_on_failure); + +// When this flag is set with a "host:port" string, on supported +// platforms test results are streamed to the specified port on +// the specified host machine. +GTEST_DECLARE_string_(stream_result_to); + +#if GTEST_USE_OWN_FLAGFILE_FLAG_ +GTEST_DECLARE_string_(flagfile); +#endif // GTEST_USE_OWN_FLAGFILE_FLAG_ + +// The upper limit for valid stack trace depths. +const int kMaxStackTraceDepth = 100; + +namespace internal { + +class AssertHelper; +class DefaultGlobalTestPartResultReporter; +class ExecDeathTest; +class NoExecDeathTest; +class FinalSuccessChecker; +class GTestFlagSaver; +class StreamingListenerTest; +class TestResultAccessor; +class TestEventListenersAccessor; +class TestEventRepeater; +class UnitTestRecordPropertyTestHelper; +class WindowsDeathTest; +class FuchsiaDeathTest; +class UnitTestImpl* GetUnitTestImpl(); +void ReportFailureInUnknownLocation(TestPartResult::Type result_type, + const std::string& message); + +} // namespace internal + +// The friend relationship of some of these classes is cyclic. +// If we don't forward declare them the compiler might confuse the classes +// in friendship clauses with same named classes on the scope. +class Test; +class TestSuite; + +// Old API is still available but deprecated +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +using TestCase = TestSuite; +#endif +class TestInfo; +class UnitTest; + +// A class for indicating whether an assertion was successful. When +// the assertion wasn't successful, the AssertionResult object +// remembers a non-empty message that describes how it failed. +// +// To create an instance of this class, use one of the factory functions +// (AssertionSuccess() and AssertionFailure()). +// +// This class is useful for two purposes: +// 1. Defining predicate functions to be used with Boolean test assertions +// EXPECT_TRUE/EXPECT_FALSE and their ASSERT_ counterparts +// 2. Defining predicate-format functions to be +// used with predicate assertions (ASSERT_PRED_FORMAT*, etc). +// +// For example, if you define IsEven predicate: +// +// testing::AssertionResult IsEven(int n) { +// if ((n % 2) == 0) +// return testing::AssertionSuccess(); +// else +// return testing::AssertionFailure() << n << " is odd"; +// } +// +// Then the failed expectation EXPECT_TRUE(IsEven(Fib(5))) +// will print the message +// +// Value of: IsEven(Fib(5)) +// Actual: false (5 is odd) +// Expected: true +// +// instead of a more opaque +// +// Value of: IsEven(Fib(5)) +// Actual: false +// Expected: true +// +// in case IsEven is a simple Boolean predicate. +// +// If you expect your predicate to be reused and want to support informative +// messages in EXPECT_FALSE and ASSERT_FALSE (negative assertions show up +// about half as often as positive ones in our tests), supply messages for +// both success and failure cases: +// +// testing::AssertionResult IsEven(int n) { +// if ((n % 2) == 0) +// return testing::AssertionSuccess() << n << " is even"; +// else +// return testing::AssertionFailure() << n << " is odd"; +// } +// +// Then a statement EXPECT_FALSE(IsEven(Fib(6))) will print +// +// Value of: IsEven(Fib(6)) +// Actual: true (8 is even) +// Expected: false +// +// NB: Predicates that support negative Boolean assertions have reduced +// performance in positive ones so be careful not to use them in tests +// that have lots (tens of thousands) of positive Boolean assertions. +// +// To use this class with EXPECT_PRED_FORMAT assertions such as: +// +// // Verifies that Foo() returns an even number. +// EXPECT_PRED_FORMAT1(IsEven, Foo()); +// +// you need to define: +// +// testing::AssertionResult IsEven(const char* expr, int n) { +// if ((n % 2) == 0) +// return testing::AssertionSuccess(); +// else +// return testing::AssertionFailure() +// << "Expected: " << expr << " is even\n Actual: it's " << n; +// } +// +// If Foo() returns 5, you will see the following message: +// +// Expected: Foo() is even +// Actual: it's 5 +// +class GTEST_API_ AssertionResult { + public: + // Copy constructor. + // Used in EXPECT_TRUE/FALSE(assertion_result). + AssertionResult(const AssertionResult& other); + +#if defined(_MSC_VER) && _MSC_VER < 1910 + GTEST_DISABLE_MSC_WARNINGS_PUSH_(4800 /* forcing value to bool */) +#endif + + // Used in the EXPECT_TRUE/FALSE(bool_expression). + // + // T must be contextually convertible to bool. + // + // The second parameter prevents this overload from being considered if + // the argument is implicitly convertible to AssertionResult. In that case + // we want AssertionResult's copy constructor to be used. + template <typename T> + explicit AssertionResult( + const T& success, + typename internal::EnableIf< + !std::is_convertible<T, AssertionResult>::value>::type* + /*enabler*/ + = nullptr) + : success_(success) {} + +#if defined(_MSC_VER) && _MSC_VER < 1910 + GTEST_DISABLE_MSC_WARNINGS_POP_() +#endif + + // Assignment operator. + AssertionResult& operator=(AssertionResult other) { + swap(other); + return *this; + } + + // Returns true iff the assertion succeeded. + operator bool() const { return success_; } // NOLINT + + // Returns the assertion's negation. Used with EXPECT/ASSERT_FALSE. + AssertionResult operator!() const; + + // Returns the text streamed into this AssertionResult. Test assertions + // use it when they fail (i.e., the predicate's outcome doesn't match the + // assertion's expectation). When nothing has been streamed into the + // object, returns an empty string. + const char* message() const { + return message_.get() != nullptr ? message_->c_str() : ""; + } + // Deprecated; please use message() instead. + const char* failure_message() const { return message(); } + + // Streams a custom failure message into this object. + template <typename T> AssertionResult& operator<<(const T& value) { + AppendMessage(Message() << value); + return *this; + } + + // Allows streaming basic output manipulators such as endl or flush into + // this object. + AssertionResult& operator<<( + ::std::ostream& (*basic_manipulator)(::std::ostream& stream)) { + AppendMessage(Message() << basic_manipulator); + return *this; + } + + private: + // Appends the contents of message to message_. + void AppendMessage(const Message& a_message) { + if (message_.get() == nullptr) message_.reset(new ::std::string); + message_->append(a_message.GetString().c_str()); + } + + // Swap the contents of this AssertionResult with other. + void swap(AssertionResult& other); + + // Stores result of the assertion predicate. + bool success_; + // Stores the message describing the condition in case the expectation + // construct is not satisfied with the predicate's outcome. + // Referenced via a pointer to avoid taking too much stack frame space + // with test assertions. + std::unique_ptr< ::std::string> message_; +}; + +// Makes a successful assertion result. +GTEST_API_ AssertionResult AssertionSuccess(); + +// Makes a failed assertion result. +GTEST_API_ AssertionResult AssertionFailure(); + +// Makes a failed assertion result with the given failure message. +// Deprecated; use AssertionFailure() << msg. +GTEST_API_ AssertionResult AssertionFailure(const Message& msg); + +} // namespace testing + +// Includes the auto-generated header that implements a family of generic +// predicate assertion macros. This include comes late because it relies on +// APIs declared above. +#include "gtest/gtest_pred_impl.h" + +namespace testing { + +// The abstract class that all tests inherit from. +// +// In Google Test, a unit test program contains one or many TestSuites, and +// each TestSuite contains one or many Tests. +// +// When you define a test using the TEST macro, you don't need to +// explicitly derive from Test - the TEST macro automatically does +// this for you. +// +// The only time you derive from Test is when defining a test fixture +// to be used in a TEST_F. For example: +// +// class FooTest : public testing::Test { +// protected: +// void SetUp() override { ... } +// void TearDown() override { ... } +// ... +// }; +// +// TEST_F(FooTest, Bar) { ... } +// TEST_F(FooTest, Baz) { ... } +// +// Test is not copyable. +class GTEST_API_ Test { + public: + friend class TestInfo; + + // The d'tor is virtual as we intend to inherit from Test. + virtual ~Test(); + + // Sets up the stuff shared by all tests in this test case. + // + // Google Test will call Foo::SetUpTestSuite() before running the first + // test in test case Foo. Hence a sub-class can define its own + // SetUpTestSuite() method to shadow the one defined in the super + // class. + static void SetUpTestSuite() {} + + // Tears down the stuff shared by all tests in this test case. + // + // Google Test will call Foo::TearDownTestSuite() after running the last + // test in test case Foo. Hence a sub-class can define its own + // TearDownTestSuite() method to shadow the one defined in the super + // class. + static void TearDownTestSuite() {} + + // Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + static void TearDownTestCase() {} + static void SetUpTestCase() {} +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + // Returns true iff the current test has a fatal failure. + static bool HasFatalFailure(); + + // Returns true iff the current test has a non-fatal failure. + static bool HasNonfatalFailure(); + + // Returns true iff the current test was skipped. + static bool IsSkipped(); + + // Returns true iff the current test has a (either fatal or + // non-fatal) failure. + static bool HasFailure() { return HasFatalFailure() || HasNonfatalFailure(); } + + // Logs a property for the current test, test suite, or for the entire + // invocation of the test program when used outside of the context of a + // test suite. Only the last value for a given key is remembered. These + // are public static so they can be called from utility functions that are + // not members of the test fixture. Calls to RecordProperty made during + // lifespan of the test (from the moment its constructor starts to the + // moment its destructor finishes) will be output in XML as attributes of + // the <testcase> element. Properties recorded from fixture's + // SetUpTestSuite or TearDownTestSuite are logged as attributes of the + // corresponding <testsuite> element. Calls to RecordProperty made in the + // global context (before or after invocation of RUN_ALL_TESTS and from + // SetUp/TearDown method of Environment objects registered with Google + // Test) will be output as attributes of the <testsuites> element. + static void RecordProperty(const std::string& key, const std::string& value); + static void RecordProperty(const std::string& key, int value); + + protected: + // Creates a Test object. + Test(); + + // Sets up the test fixture. + virtual void SetUp(); + + // Tears down the test fixture. + virtual void TearDown(); + + private: + // Returns true iff the current test has the same fixture class as + // the first test in the current test suite. + static bool HasSameFixtureClass(); + + // Runs the test after the test fixture has been set up. + // + // A sub-class must implement this to define the test logic. + // + // DO NOT OVERRIDE THIS FUNCTION DIRECTLY IN A USER PROGRAM. + // Instead, use the TEST or TEST_F macro. + virtual void TestBody() = 0; + + // Sets up, executes, and tears down the test. + void Run(); + + // Deletes self. We deliberately pick an unusual name for this + // internal method to avoid clashing with names used in user TESTs. + void DeleteSelf_() { delete this; } + + const std::unique_ptr<GTEST_FLAG_SAVER_> gtest_flag_saver_; + + // Often a user misspells SetUp() as Setup() and spends a long time + // wondering why it is never called by Google Test. The declaration of + // the following method is solely for catching such an error at + // compile time: + // + // - The return type is deliberately chosen to be not void, so it + // will be a conflict if void Setup() is declared in the user's + // test fixture. + // + // - This method is private, so it will be another compiler error + // if the method is called from the user's test fixture. + // + // DO NOT OVERRIDE THIS FUNCTION. + // + // If you see an error about overriding the following function or + // about it being private, you have mis-spelled SetUp() as Setup(). + struct Setup_should_be_spelled_SetUp {}; + virtual Setup_should_be_spelled_SetUp* Setup() { return nullptr; } + + // We disallow copying Tests. + GTEST_DISALLOW_COPY_AND_ASSIGN_(Test); +}; + +typedef internal::TimeInMillis TimeInMillis; + +// A copyable object representing a user specified test property which can be +// output as a key/value string pair. +// +// Don't inherit from TestProperty as its destructor is not virtual. +class TestProperty { + public: + // C'tor. TestProperty does NOT have a default constructor. + // Always use this constructor (with parameters) to create a + // TestProperty object. + TestProperty(const std::string& a_key, const std::string& a_value) : + key_(a_key), value_(a_value) { + } + + // Gets the user supplied key. + const char* key() const { + return key_.c_str(); + } + + // Gets the user supplied value. + const char* value() const { + return value_.c_str(); + } + + // Sets a new value, overriding the one supplied in the constructor. + void SetValue(const std::string& new_value) { + value_ = new_value; + } + + private: + // The key supplied by the user. + std::string key_; + // The value supplied by the user. + std::string value_; +}; + +// The result of a single Test. This includes a list of +// TestPartResults, a list of TestProperties, a count of how many +// death tests there are in the Test, and how much time it took to run +// the Test. +// +// TestResult is not copyable. +class GTEST_API_ TestResult { + public: + // Creates an empty TestResult. + TestResult(); + + // D'tor. Do not inherit from TestResult. + ~TestResult(); + + // Gets the number of all test parts. This is the sum of the number + // of successful test parts and the number of failed test parts. + int total_part_count() const; + + // Returns the number of the test properties. + int test_property_count() const; + + // Returns true iff the test passed (i.e. no test part failed). + bool Passed() const { return !Skipped() && !Failed(); } + + // Returns true iff the test was skipped. + bool Skipped() const; + + // Returns true iff the test failed. + bool Failed() const; + + // Returns true iff the test fatally failed. + bool HasFatalFailure() const; + + // Returns true iff the test has a non-fatal failure. + bool HasNonfatalFailure() const; + + // Returns the elapsed time, in milliseconds. + TimeInMillis elapsed_time() const { return elapsed_time_; } + + // Returns the i-th test part result among all the results. i can range from 0 + // to total_part_count() - 1. If i is not in that range, aborts the program. + const TestPartResult& GetTestPartResult(int i) const; + + // Returns the i-th test property. i can range from 0 to + // test_property_count() - 1. If i is not in that range, aborts the + // program. + const TestProperty& GetTestProperty(int i) const; + + private: + friend class TestInfo; + friend class TestSuite; + friend class UnitTest; + friend class internal::DefaultGlobalTestPartResultReporter; + friend class internal::ExecDeathTest; + friend class internal::TestResultAccessor; + friend class internal::UnitTestImpl; + friend class internal::WindowsDeathTest; + friend class internal::FuchsiaDeathTest; + + // Gets the vector of TestPartResults. + const std::vector<TestPartResult>& test_part_results() const { + return test_part_results_; + } + + // Gets the vector of TestProperties. + const std::vector<TestProperty>& test_properties() const { + return test_properties_; + } + + // Sets the elapsed time. + void set_elapsed_time(TimeInMillis elapsed) { elapsed_time_ = elapsed; } + + // Adds a test property to the list. The property is validated and may add + // a non-fatal failure if invalid (e.g., if it conflicts with reserved + // key names). If a property is already recorded for the same key, the + // value will be updated, rather than storing multiple values for the same + // key. xml_element specifies the element for which the property is being + // recorded and is used for validation. + void RecordProperty(const std::string& xml_element, + const TestProperty& test_property); + + // Adds a failure if the key is a reserved attribute of Google Test + // testsuite tags. Returns true if the property is valid. + // FIXME: Validate attribute names are legal and human readable. + static bool ValidateTestProperty(const std::string& xml_element, + const TestProperty& test_property); + + // Adds a test part result to the list. + void AddTestPartResult(const TestPartResult& test_part_result); + + // Returns the death test count. + int death_test_count() const { return death_test_count_; } + + // Increments the death test count, returning the new count. + int increment_death_test_count() { return ++death_test_count_; } + + // Clears the test part results. + void ClearTestPartResults(); + + // Clears the object. + void Clear(); + + // Protects mutable state of the property vector and of owned + // properties, whose values may be updated. + internal::Mutex test_properites_mutex_; + + // The vector of TestPartResults + std::vector<TestPartResult> test_part_results_; + // The vector of TestProperties + std::vector<TestProperty> test_properties_; + // Running count of death tests. + int death_test_count_; + // The elapsed time, in milliseconds. + TimeInMillis elapsed_time_; + + // We disallow copying TestResult. + GTEST_DISALLOW_COPY_AND_ASSIGN_(TestResult); +}; // class TestResult + +// A TestInfo object stores the following information about a test: +// +// Test suite name +// Test name +// Whether the test should be run +// A function pointer that creates the test object when invoked +// Test result +// +// The constructor of TestInfo registers itself with the UnitTest +// singleton such that the RUN_ALL_TESTS() macro knows which tests to +// run. +class GTEST_API_ TestInfo { + public: + // Destructs a TestInfo object. This function is not virtual, so + // don't inherit from TestInfo. + ~TestInfo(); + + // Returns the test suite name. + const char* test_suite_name() const { return test_suite_name_.c_str(); } + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + const char* test_case_name() const { return test_suite_name(); } +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + // Returns the test name. + const char* name() const { return name_.c_str(); } + + // Returns the name of the parameter type, or NULL if this is not a typed + // or a type-parameterized test. + const char* type_param() const { + if (type_param_.get() != nullptr) return type_param_->c_str(); + return nullptr; + } + + // Returns the text representation of the value parameter, or NULL if this + // is not a value-parameterized test. + const char* value_param() const { + if (value_param_.get() != nullptr) return value_param_->c_str(); + return nullptr; + } + + // Returns the file name where this test is defined. + const char* file() const { return location_.file.c_str(); } + + // Returns the line where this test is defined. + int line() const { return location_.line; } + + // Return true if this test should not be run because it's in another shard. + bool is_in_another_shard() const { return is_in_another_shard_; } + + // Returns true if this test should run, that is if the test is not + // disabled (or it is disabled but the also_run_disabled_tests flag has + // been specified) and its full name matches the user-specified filter. + // + // Google Test allows the user to filter the tests by their full names. + // The full name of a test Bar in test suite Foo is defined as + // "Foo.Bar". Only the tests that match the filter will run. + // + // A filter is a colon-separated list of glob (not regex) patterns, + // optionally followed by a '-' and a colon-separated list of + // negative patterns (tests to exclude). A test is run if it + // matches one of the positive patterns and does not match any of + // the negative patterns. + // + // For example, *A*:Foo.* is a filter that matches any string that + // contains the character 'A' or starts with "Foo.". + bool should_run() const { return should_run_; } + + // Returns true iff this test will appear in the XML report. + bool is_reportable() const { + // The XML report includes tests matching the filter, excluding those + // run in other shards. + return matches_filter_ && !is_in_another_shard_; + } + + // Returns the result of the test. + const TestResult* result() const { return &result_; } + + private: +#if GTEST_HAS_DEATH_TEST + friend class internal::DefaultDeathTestFactory; +#endif // GTEST_HAS_DEATH_TEST + friend class Test; + friend class TestSuite; + friend class internal::UnitTestImpl; + friend class internal::StreamingListenerTest; + friend TestInfo* internal::MakeAndRegisterTestInfo( + const char* test_suite_name, const char* name, const char* type_param, + const char* value_param, internal::CodeLocation code_location, + internal::TypeId fixture_class_id, internal::SetUpTestSuiteFunc set_up_tc, + internal::TearDownTestSuiteFunc tear_down_tc, + internal::TestFactoryBase* factory); + + // Constructs a TestInfo object. The newly constructed instance assumes + // ownership of the factory object. + TestInfo(const std::string& test_suite_name, const std::string& name, + const char* a_type_param, // NULL if not a type-parameterized test + const char* a_value_param, // NULL if not a value-parameterized test + internal::CodeLocation a_code_location, + internal::TypeId fixture_class_id, + internal::TestFactoryBase* factory); + + // Increments the number of death tests encountered in this test so + // far. + int increment_death_test_count() { + return result_.increment_death_test_count(); + } + + // Creates the test object, runs it, records its result, and then + // deletes it. + void Run(); + + static void ClearTestResult(TestInfo* test_info) { + test_info->result_.Clear(); + } + + // These fields are immutable properties of the test. + const std::string test_suite_name_; // test suite name + const std::string name_; // Test name + // Name of the parameter type, or NULL if this is not a typed or a + // type-parameterized test. + const std::unique_ptr<const ::std::string> type_param_; + // Text representation of the value parameter, or NULL if this is not a + // value-parameterized test. + const std::unique_ptr<const ::std::string> value_param_; + internal::CodeLocation location_; + const internal::TypeId fixture_class_id_; // ID of the test fixture class + bool should_run_; // True iff this test should run + bool is_disabled_; // True iff this test is disabled + bool matches_filter_; // True if this test matches the + // user-specified filter. + bool is_in_another_shard_; // Will be run in another shard. + internal::TestFactoryBase* const factory_; // The factory that creates + // the test object + + // This field is mutable and needs to be reset before running the + // test for the second time. + TestResult result_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(TestInfo); +}; + +// A test suite, which consists of a vector of TestInfos. +// +// TestSuite is not copyable. +class GTEST_API_ TestSuite { + public: + // Creates a TestSuite with the given name. + // + // TestSuite does NOT have a default constructor. Always use this + // constructor to create a TestSuite object. + // + // Arguments: + // + // name: name of the test suite + // a_type_param: the name of the test's type parameter, or NULL if + // this is not a type-parameterized test. + // set_up_tc: pointer to the function that sets up the test suite + // tear_down_tc: pointer to the function that tears down the test suite + TestSuite(const char* name, const char* a_type_param, + internal::SetUpTestSuiteFunc set_up_tc, + internal::TearDownTestSuiteFunc tear_down_tc); + + // Destructor of TestSuite. + virtual ~TestSuite(); + + // Gets the name of the TestSuite. + const char* name() const { return name_.c_str(); } + + // Returns the name of the parameter type, or NULL if this is not a + // type-parameterized test suite. + const char* type_param() const { + if (type_param_.get() != nullptr) return type_param_->c_str(); + return nullptr; + } + + // Returns true if any test in this test suite should run. + bool should_run() const { return should_run_; } + + // Gets the number of successful tests in this test suite. + int successful_test_count() const; + + // Gets the number of skipped tests in this test suite. + int skipped_test_count() const; + + // Gets the number of failed tests in this test suite. + int failed_test_count() const; + + // Gets the number of disabled tests that will be reported in the XML report. + int reportable_disabled_test_count() const; + + // Gets the number of disabled tests in this test suite. + int disabled_test_count() const; + + // Gets the number of tests to be printed in the XML report. + int reportable_test_count() const; + + // Get the number of tests in this test suite that should run. + int test_to_run_count() const; + + // Gets the number of all tests in this test suite. + int total_test_count() const; + + // Returns true iff the test suite passed. + bool Passed() const { return !Failed(); } + + // Returns true iff the test suite failed. + bool Failed() const { return failed_test_count() > 0; } + + // Returns the elapsed time, in milliseconds. + TimeInMillis elapsed_time() const { return elapsed_time_; } + + // Returns the i-th test among all the tests. i can range from 0 to + // total_test_count() - 1. If i is not in that range, returns NULL. + const TestInfo* GetTestInfo(int i) const; + + // Returns the TestResult that holds test properties recorded during + // execution of SetUpTestSuite and TearDownTestSuite. + const TestResult& ad_hoc_test_result() const { return ad_hoc_test_result_; } + + private: + friend class Test; + friend class internal::UnitTestImpl; + + // Gets the (mutable) vector of TestInfos in this TestSuite. + std::vector<TestInfo*>& test_info_list() { return test_info_list_; } + + // Gets the (immutable) vector of TestInfos in this TestSuite. + const std::vector<TestInfo*>& test_info_list() const { + return test_info_list_; + } + + // Returns the i-th test among all the tests. i can range from 0 to + // total_test_count() - 1. If i is not in that range, returns NULL. + TestInfo* GetMutableTestInfo(int i); + + // Sets the should_run member. + void set_should_run(bool should) { should_run_ = should; } + + // Adds a TestInfo to this test suite. Will delete the TestInfo upon + // destruction of the TestSuite object. + void AddTestInfo(TestInfo * test_info); + + // Clears the results of all tests in this test suite. + void ClearResult(); + + // Clears the results of all tests in the given test suite. + static void ClearTestSuiteResult(TestSuite* test_suite) { + test_suite->ClearResult(); + } + + // Runs every test in this TestSuite. + void Run(); + + // Runs SetUpTestSuite() for this TestSuite. This wrapper is needed + // for catching exceptions thrown from SetUpTestSuite(). + void RunSetUpTestSuite() { + if (set_up_tc_ != nullptr) { + (*set_up_tc_)(); + } + } + + // Runs TearDownTestSuite() for this TestSuite. This wrapper is + // needed for catching exceptions thrown from TearDownTestSuite(). + void RunTearDownTestSuite() { + if (tear_down_tc_ != nullptr) { + (*tear_down_tc_)(); + } + } + + // Returns true iff test passed. + static bool TestPassed(const TestInfo* test_info) { + return test_info->should_run() && test_info->result()->Passed(); + } + + // Returns true iff test skipped. + static bool TestSkipped(const TestInfo* test_info) { + return test_info->should_run() && test_info->result()->Skipped(); + } + + // Returns true iff test failed. + static bool TestFailed(const TestInfo* test_info) { + return test_info->should_run() && test_info->result()->Failed(); + } + + // Returns true iff the test is disabled and will be reported in the XML + // report. + static bool TestReportableDisabled(const TestInfo* test_info) { + return test_info->is_reportable() && test_info->is_disabled_; + } + + // Returns true iff test is disabled. + static bool TestDisabled(const TestInfo* test_info) { + return test_info->is_disabled_; + } + + // Returns true iff this test will appear in the XML report. + static bool TestReportable(const TestInfo* test_info) { + return test_info->is_reportable(); + } + + // Returns true if the given test should run. + static bool ShouldRunTest(const TestInfo* test_info) { + return test_info->should_run(); + } + + // Shuffles the tests in this test suite. + void ShuffleTests(internal::Random* random); + + // Restores the test order to before the first shuffle. + void UnshuffleTests(); + + // Name of the test suite. + std::string name_; + // Name of the parameter type, or NULL if this is not a typed or a + // type-parameterized test. + const std::unique_ptr<const ::std::string> type_param_; + // The vector of TestInfos in their original order. It owns the + // elements in the vector. + std::vector<TestInfo*> test_info_list_; + // Provides a level of indirection for the test list to allow easy + // shuffling and restoring the test order. The i-th element in this + // vector is the index of the i-th test in the shuffled test list. + std::vector<int> test_indices_; + // Pointer to the function that sets up the test suite. + internal::SetUpTestSuiteFunc set_up_tc_; + // Pointer to the function that tears down the test suite. + internal::TearDownTestSuiteFunc tear_down_tc_; + // True iff any test in this test suite should run. + bool should_run_; + // Elapsed time, in milliseconds. + TimeInMillis elapsed_time_; + // Holds test properties recorded during execution of SetUpTestSuite and + // TearDownTestSuite. + TestResult ad_hoc_test_result_; + + // We disallow copying TestSuites. + GTEST_DISALLOW_COPY_AND_ASSIGN_(TestSuite); +}; + +// An Environment object is capable of setting up and tearing down an +// environment. You should subclass this to define your own +// environment(s). +// +// An Environment object does the set-up and tear-down in virtual +// methods SetUp() and TearDown() instead of the constructor and the +// destructor, as: +// +// 1. You cannot safely throw from a destructor. This is a problem +// as in some cases Google Test is used where exceptions are enabled, and +// we may want to implement ASSERT_* using exceptions where they are +// available. +// 2. You cannot use ASSERT_* directly in a constructor or +// destructor. +class Environment { + public: + // The d'tor is virtual as we need to subclass Environment. + virtual ~Environment() {} + + // Override this to define how to set up the environment. + virtual void SetUp() {} + + // Override this to define how to tear down the environment. + virtual void TearDown() {} + private: + // If you see an error about overriding the following function or + // about it being private, you have mis-spelled SetUp() as Setup(). + struct Setup_should_be_spelled_SetUp {}; + virtual Setup_should_be_spelled_SetUp* Setup() { return nullptr; } +}; + +#if GTEST_HAS_EXCEPTIONS + +// Exception which can be thrown from TestEventListener::OnTestPartResult. +class GTEST_API_ AssertionException + : public internal::GoogleTestFailureException { + public: + explicit AssertionException(const TestPartResult& result) + : GoogleTestFailureException(result) {} +}; + +#endif // GTEST_HAS_EXCEPTIONS + +// The interface for tracing execution of tests. The methods are organized in +// the order the corresponding events are fired. +class TestEventListener { + public: + virtual ~TestEventListener() {} + + // Fired before any test activity starts. + virtual void OnTestProgramStart(const UnitTest& unit_test) = 0; + + // Fired before each iteration of tests starts. There may be more than + // one iteration if GTEST_FLAG(repeat) is set. iteration is the iteration + // index, starting from 0. + virtual void OnTestIterationStart(const UnitTest& unit_test, + int iteration) = 0; + + // Fired before environment set-up for each iteration of tests starts. + virtual void OnEnvironmentsSetUpStart(const UnitTest& unit_test) = 0; + + // Fired after environment set-up for each iteration of tests ends. + virtual void OnEnvironmentsSetUpEnd(const UnitTest& unit_test) = 0; + + // Fired before the test suite starts. + virtual void OnTestSuiteStart(const TestSuite& /*test_suite*/) {} + + // Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + virtual void OnTestCaseStart(const TestCase& /*test_case*/) {} +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + // Fired before the test starts. + virtual void OnTestStart(const TestInfo& test_info) = 0; + + // Fired after a failed assertion or a SUCCEED() invocation. + // If you want to throw an exception from this function to skip to the next + // TEST, it must be AssertionException defined above, or inherited from it. + virtual void OnTestPartResult(const TestPartResult& test_part_result) = 0; + + // Fired after the test ends. + virtual void OnTestEnd(const TestInfo& test_info) = 0; + + // Fired after the test suite ends. + virtual void OnTestSuiteEnd(const TestSuite& /*test_suite*/) {} + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + virtual void OnTestCaseEnd(const TestCase& /*test_case*/) {} +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + // Fired before environment tear-down for each iteration of tests starts. + virtual void OnEnvironmentsTearDownStart(const UnitTest& unit_test) = 0; + + // Fired after environment tear-down for each iteration of tests ends. + virtual void OnEnvironmentsTearDownEnd(const UnitTest& unit_test) = 0; + + // Fired after each iteration of tests finishes. + virtual void OnTestIterationEnd(const UnitTest& unit_test, + int iteration) = 0; + + // Fired after all test activities have ended. + virtual void OnTestProgramEnd(const UnitTest& unit_test) = 0; +}; + +// The convenience class for users who need to override just one or two +// methods and are not concerned that a possible change to a signature of +// the methods they override will not be caught during the build. For +// comments about each method please see the definition of TestEventListener +// above. +class EmptyTestEventListener : public TestEventListener { + public: + void OnTestProgramStart(const UnitTest& /*unit_test*/) override {} + void OnTestIterationStart(const UnitTest& /*unit_test*/, + int /*iteration*/) override {} + void OnEnvironmentsSetUpStart(const UnitTest& /*unit_test*/) override {} + void OnEnvironmentsSetUpEnd(const UnitTest& /*unit_test*/) override {} + void OnTestSuiteStart(const TestSuite& /*test_suite*/) override {} +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + void OnTestCaseStart(const TestCase& /*test_case*/) override {} +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + void OnTestStart(const TestInfo& /*test_info*/) override {} + void OnTestPartResult(const TestPartResult& /*test_part_result*/) override {} + void OnTestEnd(const TestInfo& /*test_info*/) override {} + void OnTestSuiteEnd(const TestSuite& /*test_suite*/) override {} +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + void OnTestCaseEnd(const TestCase& /*test_case*/) override {} +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + void OnEnvironmentsTearDownStart(const UnitTest& /*unit_test*/) override {} + void OnEnvironmentsTearDownEnd(const UnitTest& /*unit_test*/) override {} + void OnTestIterationEnd(const UnitTest& /*unit_test*/, + int /*iteration*/) override {} + void OnTestProgramEnd(const UnitTest& /*unit_test*/) override {} +}; + +// TestEventListeners lets users add listeners to track events in Google Test. +class GTEST_API_ TestEventListeners { + public: + TestEventListeners(); + ~TestEventListeners(); + + // Appends an event listener to the end of the list. Google Test assumes + // the ownership of the listener (i.e. it will delete the listener when + // the test program finishes). + void Append(TestEventListener* listener); + + // Removes the given event listener from the list and returns it. It then + // becomes the caller's responsibility to delete the listener. Returns + // NULL if the listener is not found in the list. + TestEventListener* Release(TestEventListener* listener); + + // Returns the standard listener responsible for the default console + // output. Can be removed from the listeners list to shut down default + // console output. Note that removing this object from the listener list + // with Release transfers its ownership to the caller and makes this + // function return NULL the next time. + TestEventListener* default_result_printer() const { + return default_result_printer_; + } + + // Returns the standard listener responsible for the default XML output + // controlled by the --gtest_output=xml flag. Can be removed from the + // listeners list by users who want to shut down the default XML output + // controlled by this flag and substitute it with custom one. Note that + // removing this object from the listener list with Release transfers its + // ownership to the caller and makes this function return NULL the next + // time. + TestEventListener* default_xml_generator() const { + return default_xml_generator_; + } + + private: + friend class TestSuite; + friend class TestInfo; + friend class internal::DefaultGlobalTestPartResultReporter; + friend class internal::NoExecDeathTest; + friend class internal::TestEventListenersAccessor; + friend class internal::UnitTestImpl; + + // Returns repeater that broadcasts the TestEventListener events to all + // subscribers. + TestEventListener* repeater(); + + // Sets the default_result_printer attribute to the provided listener. + // The listener is also added to the listener list and previous + // default_result_printer is removed from it and deleted. The listener can + // also be NULL in which case it will not be added to the list. Does + // nothing if the previous and the current listener objects are the same. + void SetDefaultResultPrinter(TestEventListener* listener); + + // Sets the default_xml_generator attribute to the provided listener. The + // listener is also added to the listener list and previous + // default_xml_generator is removed from it and deleted. The listener can + // also be NULL in which case it will not be added to the list. Does + // nothing if the previous and the current listener objects are the same. + void SetDefaultXmlGenerator(TestEventListener* listener); + + // Controls whether events will be forwarded by the repeater to the + // listeners in the list. + bool EventForwardingEnabled() const; + void SuppressEventForwarding(); + + // The actual list of listeners. + internal::TestEventRepeater* repeater_; + // Listener responsible for the standard result output. + TestEventListener* default_result_printer_; + // Listener responsible for the creation of the XML output file. + TestEventListener* default_xml_generator_; + + // We disallow copying TestEventListeners. + GTEST_DISALLOW_COPY_AND_ASSIGN_(TestEventListeners); +}; + +// A UnitTest consists of a vector of TestSuites. +// +// This is a singleton class. The only instance of UnitTest is +// created when UnitTest::GetInstance() is first called. This +// instance is never deleted. +// +// UnitTest is not copyable. +// +// This class is thread-safe as long as the methods are called +// according to their specification. +class GTEST_API_ UnitTest { + public: + // Gets the singleton UnitTest object. The first time this method + // is called, a UnitTest object is constructed and returned. + // Consecutive calls will return the same object. + static UnitTest* GetInstance(); + + // Runs all tests in this UnitTest object and prints the result. + // Returns 0 if successful, or 1 otherwise. + // + // This method can only be called from the main thread. + // + // INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. + int Run() GTEST_MUST_USE_RESULT_; + + // Returns the working directory when the first TEST() or TEST_F() + // was executed. The UnitTest object owns the string. + const char* original_working_dir() const; + + // Returns the TestSuite object for the test that's currently running, + // or NULL if no test is running. + const TestSuite* current_test_suite() const GTEST_LOCK_EXCLUDED_(mutex_); + +// Legacy API is still available but deprecated +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + const TestCase* current_test_case() const GTEST_LOCK_EXCLUDED_(mutex_); +#endif + + // Returns the TestInfo object for the test that's currently running, + // or NULL if no test is running. + const TestInfo* current_test_info() const + GTEST_LOCK_EXCLUDED_(mutex_); + + // Returns the random seed used at the start of the current test run. + int random_seed() const; + + // Returns the ParameterizedTestSuiteRegistry object used to keep track of + // value-parameterized tests and instantiate and register them. + // + // INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. + internal::ParameterizedTestSuiteRegistry& parameterized_test_registry() + GTEST_LOCK_EXCLUDED_(mutex_); + + // Gets the number of successful test suites. + int successful_test_suite_count() const; + + // Gets the number of failed test suites. + int failed_test_suite_count() const; + + // Gets the number of all test suites. + int total_test_suite_count() const; + + // Gets the number of all test suites that contain at least one test + // that should run. + int test_suite_to_run_count() const; + + // Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + int successful_test_case_count() const; + int failed_test_case_count() const; + int total_test_case_count() const; + int test_case_to_run_count() const; +#endif // EMOVE_LEGACY_TEST_CASEAPI + + // Gets the number of successful tests. + int successful_test_count() const; + + // Gets the number of skipped tests. + int skipped_test_count() const; + + // Gets the number of failed tests. + int failed_test_count() const; + + // Gets the number of disabled tests that will be reported in the XML report. + int reportable_disabled_test_count() const; + + // Gets the number of disabled tests. + int disabled_test_count() const; + + // Gets the number of tests to be printed in the XML report. + int reportable_test_count() const; + + // Gets the number of all tests. + int total_test_count() const; + + // Gets the number of tests that should run. + int test_to_run_count() const; + + // Gets the time of the test program start, in ms from the start of the + // UNIX epoch. + TimeInMillis start_timestamp() const; + + // Gets the elapsed time, in milliseconds. + TimeInMillis elapsed_time() const; + + // Returns true iff the unit test passed (i.e. all test suites passed). + bool Passed() const; + + // Returns true iff the unit test failed (i.e. some test suite failed + // or something outside of all tests failed). + bool Failed() const; + + // Gets the i-th test suite among all the test suites. i can range from 0 to + // total_test_suite_count() - 1. If i is not in that range, returns NULL. + const TestSuite* GetTestSuite(int i) const; + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + const TestCase* GetTestCase(int i) const; +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + // Returns the TestResult containing information on test failures and + // properties logged outside of individual test suites. + const TestResult& ad_hoc_test_result() const; + + // Returns the list of event listeners that can be used to track events + // inside Google Test. + TestEventListeners& listeners(); + + private: + // Registers and returns a global test environment. When a test + // program is run, all global test environments will be set-up in + // the order they were registered. After all tests in the program + // have finished, all global test environments will be torn-down in + // the *reverse* order they were registered. + // + // The UnitTest object takes ownership of the given environment. + // + // This method can only be called from the main thread. + Environment* AddEnvironment(Environment* env); + + // Adds a TestPartResult to the current TestResult object. All + // Google Test assertion macros (e.g. ASSERT_TRUE, EXPECT_EQ, etc) + // eventually call this to report their results. The user code + // should use the assertion macros instead of calling this directly. + void AddTestPartResult(TestPartResult::Type result_type, + const char* file_name, + int line_number, + const std::string& message, + const std::string& os_stack_trace) + GTEST_LOCK_EXCLUDED_(mutex_); + + // Adds a TestProperty to the current TestResult object when invoked from + // inside a test, to current TestSuite's ad_hoc_test_result_ when invoked + // from SetUpTestSuite or TearDownTestSuite, or to the global property set + // when invoked elsewhere. If the result already contains a property with + // the same key, the value will be updated. + void RecordProperty(const std::string& key, const std::string& value); + + // Gets the i-th test suite among all the test suites. i can range from 0 to + // total_test_suite_count() - 1. If i is not in that range, returns NULL. + TestSuite* GetMutableTestSuite(int i); + + // Accessors for the implementation object. + internal::UnitTestImpl* impl() { return impl_; } + const internal::UnitTestImpl* impl() const { return impl_; } + + // These classes and functions are friends as they need to access private + // members of UnitTest. + friend class ScopedTrace; + friend class Test; + friend class internal::AssertHelper; + friend class internal::StreamingListenerTest; + friend class internal::UnitTestRecordPropertyTestHelper; + friend Environment* AddGlobalTestEnvironment(Environment* env); + friend internal::UnitTestImpl* internal::GetUnitTestImpl(); + friend void internal::ReportFailureInUnknownLocation( + TestPartResult::Type result_type, + const std::string& message); + + // Creates an empty UnitTest. + UnitTest(); + + // D'tor + virtual ~UnitTest(); + + // Pushes a trace defined by SCOPED_TRACE() on to the per-thread + // Google Test trace stack. + void PushGTestTrace(const internal::TraceInfo& trace) + GTEST_LOCK_EXCLUDED_(mutex_); + + // Pops a trace from the per-thread Google Test trace stack. + void PopGTestTrace() + GTEST_LOCK_EXCLUDED_(mutex_); + + // Protects mutable state in *impl_. This is mutable as some const + // methods need to lock it too. + mutable internal::Mutex mutex_; + + // Opaque implementation object. This field is never changed once + // the object is constructed. We don't mark it as const here, as + // doing so will cause a warning in the constructor of UnitTest. + // Mutable state in *impl_ is protected by mutex_. + internal::UnitTestImpl* impl_; + + // We disallow copying UnitTest. + GTEST_DISALLOW_COPY_AND_ASSIGN_(UnitTest); +}; + +// A convenient wrapper for adding an environment for the test +// program. +// +// You should call this before RUN_ALL_TESTS() is called, probably in +// main(). If you use gtest_main, you need to call this before main() +// starts for it to take effect. For example, you can define a global +// variable like this: +// +// testing::Environment* const foo_env = +// testing::AddGlobalTestEnvironment(new FooEnvironment); +// +// However, we strongly recommend you to write your own main() and +// call AddGlobalTestEnvironment() there, as relying on initialization +// of global variables makes the code harder to read and may cause +// problems when you register multiple environments from different +// translation units and the environments have dependencies among them +// (remember that the compiler doesn't guarantee the order in which +// global variables from different translation units are initialized). +inline Environment* AddGlobalTestEnvironment(Environment* env) { + return UnitTest::GetInstance()->AddEnvironment(env); +} + +// Initializes Google Test. This must be called before calling +// RUN_ALL_TESTS(). In particular, it parses a command line for the +// flags that Google Test recognizes. Whenever a Google Test flag is +// seen, it is removed from argv, and *argc is decremented. +// +// No value is returned. Instead, the Google Test flag variables are +// updated. +// +// Calling the function for the second time has no user-visible effect. +GTEST_API_ void InitGoogleTest(int* argc, char** argv); + +// This overloaded version can be used in Windows programs compiled in +// UNICODE mode. +GTEST_API_ void InitGoogleTest(int* argc, wchar_t** argv); + +namespace internal { + +// Separate the error generating code from the code path to reduce the stack +// frame size of CmpHelperEQ. This helps reduce the overhead of some sanitizers +// when calling EXPECT_* in a tight loop. +template <typename T1, typename T2> +AssertionResult CmpHelperEQFailure(const char* lhs_expression, + const char* rhs_expression, + const T1& lhs, const T2& rhs) { + return EqFailure(lhs_expression, + rhs_expression, + FormatForComparisonFailureMessage(lhs, rhs), + FormatForComparisonFailureMessage(rhs, lhs), + false); +} + +// This block of code defines operator==/!= +// to block lexical scope lookup. +// It prevents using invalid operator==/!= defined at namespace scope. +struct faketype {}; +inline bool operator==(faketype, faketype) { return true; } +inline bool operator!=(faketype, faketype) { return false; } + +// The helper function for {ASSERT|EXPECT}_EQ. +template <typename T1, typename T2> +AssertionResult CmpHelperEQ(const char* lhs_expression, + const char* rhs_expression, + const T1& lhs, + const T2& rhs) { + if (lhs == rhs) { + return AssertionSuccess(); + } + + return CmpHelperEQFailure(lhs_expression, rhs_expression, lhs, rhs); +} + +// With this overloaded version, we allow anonymous enums to be used +// in {ASSERT|EXPECT}_EQ when compiled with gcc 4, as anonymous enums +// can be implicitly cast to BiggestInt. +GTEST_API_ AssertionResult CmpHelperEQ(const char* lhs_expression, + const char* rhs_expression, + BiggestInt lhs, + BiggestInt rhs); + +// The helper class for {ASSERT|EXPECT}_EQ. The template argument +// lhs_is_null_literal is true iff the first argument to ASSERT_EQ() +// is a null pointer literal. The following default implementation is +// for lhs_is_null_literal being false. +template <bool lhs_is_null_literal> +class EqHelper { + public: + // This templatized version is for the general case. + template <typename T1, typename T2> + static AssertionResult Compare(const char* lhs_expression, + const char* rhs_expression, + const T1& lhs, + const T2& rhs) { + return CmpHelperEQ(lhs_expression, rhs_expression, lhs, rhs); + } + + // With this overloaded version, we allow anonymous enums to be used + // in {ASSERT|EXPECT}_EQ when compiled with gcc 4, as anonymous + // enums can be implicitly cast to BiggestInt. + // + // Even though its body looks the same as the above version, we + // cannot merge the two, as it will make anonymous enums unhappy. + static AssertionResult Compare(const char* lhs_expression, + const char* rhs_expression, + BiggestInt lhs, + BiggestInt rhs) { + return CmpHelperEQ(lhs_expression, rhs_expression, lhs, rhs); + } +}; + +// This specialization is used when the first argument to ASSERT_EQ() +// is a null pointer literal, like NULL, false, or 0. +template <> +class EqHelper<true> { + public: + // We define two overloaded versions of Compare(). The first + // version will be picked when the second argument to ASSERT_EQ() is + // NOT a pointer, e.g. ASSERT_EQ(0, AnIntFunction()) or + // EXPECT_EQ(false, a_bool). + template <typename T1, typename T2> + static AssertionResult Compare( + const char* lhs_expression, const char* rhs_expression, const T1& lhs, + const T2& rhs, + // The following line prevents this overload from being considered if T2 + // is not a pointer type. We need this because ASSERT_EQ(NULL, my_ptr) + // expands to Compare("", "", NULL, my_ptr), which requires a conversion + // to match the Secret* in the other overload, which would otherwise make + // this template match better. + typename EnableIf<!std::is_pointer<T2>::value>::type* = nullptr) { + return CmpHelperEQ(lhs_expression, rhs_expression, lhs, rhs); + } + + // This version will be picked when the second argument to ASSERT_EQ() is a + // pointer, e.g. ASSERT_EQ(NULL, a_pointer). + template <typename T> + static AssertionResult Compare( + const char* lhs_expression, + const char* rhs_expression, + // We used to have a second template parameter instead of Secret*. That + // template parameter would deduce to 'long', making this a better match + // than the first overload even without the first overload's EnableIf. + // Unfortunately, gcc with -Wconversion-null warns when "passing NULL to + // non-pointer argument" (even a deduced integral argument), so the old + // implementation caused warnings in user code. + Secret* /* lhs (NULL) */, + T* rhs) { + // We already know that 'lhs' is a null pointer. + return CmpHelperEQ(lhs_expression, rhs_expression, static_cast<T*>(nullptr), + rhs); + } +}; + +// Separate the error generating code from the code path to reduce the stack +// frame size of CmpHelperOP. This helps reduce the overhead of some sanitizers +// when calling EXPECT_OP in a tight loop. +template <typename T1, typename T2> +AssertionResult CmpHelperOpFailure(const char* expr1, const char* expr2, + const T1& val1, const T2& val2, + const char* op) { + return AssertionFailure() + << "Expected: (" << expr1 << ") " << op << " (" << expr2 + << "), actual: " << FormatForComparisonFailureMessage(val1, val2) + << " vs " << FormatForComparisonFailureMessage(val2, val1); +} + +// A macro for implementing the helper functions needed to implement +// ASSERT_?? and EXPECT_??. It is here just to avoid copy-and-paste +// of similar code. +// +// For each templatized helper function, we also define an overloaded +// version for BiggestInt in order to reduce code bloat and allow +// anonymous enums to be used with {ASSERT|EXPECT}_?? when compiled +// with gcc 4. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. + +#define GTEST_IMPL_CMP_HELPER_(op_name, op)\ +template <typename T1, typename T2>\ +AssertionResult CmpHelper##op_name(const char* expr1, const char* expr2, \ + const T1& val1, const T2& val2) {\ + if (val1 op val2) {\ + return AssertionSuccess();\ + } else {\ + return CmpHelperOpFailure(expr1, expr2, val1, val2, #op);\ + }\ +}\ +GTEST_API_ AssertionResult CmpHelper##op_name(\ + const char* expr1, const char* expr2, BiggestInt val1, BiggestInt val2) + +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. + +// Implements the helper function for {ASSERT|EXPECT}_NE +GTEST_IMPL_CMP_HELPER_(NE, !=); +// Implements the helper function for {ASSERT|EXPECT}_LE +GTEST_IMPL_CMP_HELPER_(LE, <=); +// Implements the helper function for {ASSERT|EXPECT}_LT +GTEST_IMPL_CMP_HELPER_(LT, <); +// Implements the helper function for {ASSERT|EXPECT}_GE +GTEST_IMPL_CMP_HELPER_(GE, >=); +// Implements the helper function for {ASSERT|EXPECT}_GT +GTEST_IMPL_CMP_HELPER_(GT, >); + +#undef GTEST_IMPL_CMP_HELPER_ + +// The helper function for {ASSERT|EXPECT}_STREQ. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +GTEST_API_ AssertionResult CmpHelperSTREQ(const char* s1_expression, + const char* s2_expression, + const char* s1, + const char* s2); + +// The helper function for {ASSERT|EXPECT}_STRCASEEQ. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +GTEST_API_ AssertionResult CmpHelperSTRCASEEQ(const char* s1_expression, + const char* s2_expression, + const char* s1, + const char* s2); + +// The helper function for {ASSERT|EXPECT}_STRNE. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +GTEST_API_ AssertionResult CmpHelperSTRNE(const char* s1_expression, + const char* s2_expression, + const char* s1, + const char* s2); + +// The helper function for {ASSERT|EXPECT}_STRCASENE. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +GTEST_API_ AssertionResult CmpHelperSTRCASENE(const char* s1_expression, + const char* s2_expression, + const char* s1, + const char* s2); + + +// Helper function for *_STREQ on wide strings. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +GTEST_API_ AssertionResult CmpHelperSTREQ(const char* s1_expression, + const char* s2_expression, + const wchar_t* s1, + const wchar_t* s2); + +// Helper function for *_STRNE on wide strings. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +GTEST_API_ AssertionResult CmpHelperSTRNE(const char* s1_expression, + const char* s2_expression, + const wchar_t* s1, + const wchar_t* s2); + +} // namespace internal + +// IsSubstring() and IsNotSubstring() are intended to be used as the +// first argument to {EXPECT,ASSERT}_PRED_FORMAT2(), not by +// themselves. They check whether needle is a substring of haystack +// (NULL is considered a substring of itself only), and return an +// appropriate error message when they fail. +// +// The {needle,haystack}_expr arguments are the stringified +// expressions that generated the two real arguments. +GTEST_API_ AssertionResult IsSubstring( + const char* needle_expr, const char* haystack_expr, + const char* needle, const char* haystack); +GTEST_API_ AssertionResult IsSubstring( + const char* needle_expr, const char* haystack_expr, + const wchar_t* needle, const wchar_t* haystack); +GTEST_API_ AssertionResult IsNotSubstring( + const char* needle_expr, const char* haystack_expr, + const char* needle, const char* haystack); +GTEST_API_ AssertionResult IsNotSubstring( + const char* needle_expr, const char* haystack_expr, + const wchar_t* needle, const wchar_t* haystack); +GTEST_API_ AssertionResult IsSubstring( + const char* needle_expr, const char* haystack_expr, + const ::std::string& needle, const ::std::string& haystack); +GTEST_API_ AssertionResult IsNotSubstring( + const char* needle_expr, const char* haystack_expr, + const ::std::string& needle, const ::std::string& haystack); + +#if GTEST_HAS_STD_WSTRING +GTEST_API_ AssertionResult IsSubstring( + const char* needle_expr, const char* haystack_expr, + const ::std::wstring& needle, const ::std::wstring& haystack); +GTEST_API_ AssertionResult IsNotSubstring( + const char* needle_expr, const char* haystack_expr, + const ::std::wstring& needle, const ::std::wstring& haystack); +#endif // GTEST_HAS_STD_WSTRING + +namespace internal { + +// Helper template function for comparing floating-points. +// +// Template parameter: +// +// RawType: the raw floating-point type (either float or double) +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +template <typename RawType> +AssertionResult CmpHelperFloatingPointEQ(const char* lhs_expression, + const char* rhs_expression, + RawType lhs_value, + RawType rhs_value) { + const FloatingPoint<RawType> lhs(lhs_value), rhs(rhs_value); + + if (lhs.AlmostEquals(rhs)) { + return AssertionSuccess(); + } + + ::std::stringstream lhs_ss; + lhs_ss << std::setprecision(std::numeric_limits<RawType>::digits10 + 2) + << lhs_value; + + ::std::stringstream rhs_ss; + rhs_ss << std::setprecision(std::numeric_limits<RawType>::digits10 + 2) + << rhs_value; + + return EqFailure(lhs_expression, + rhs_expression, + StringStreamToString(&lhs_ss), + StringStreamToString(&rhs_ss), + false); +} + +// Helper function for implementing ASSERT_NEAR. +// +// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM. +GTEST_API_ AssertionResult DoubleNearPredFormat(const char* expr1, + const char* expr2, + const char* abs_error_expr, + double val1, + double val2, + double abs_error); + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// A class that enables one to stream messages to assertion macros +class GTEST_API_ AssertHelper { + public: + // Constructor. + AssertHelper(TestPartResult::Type type, + const char* file, + int line, + const char* message); + ~AssertHelper(); + + // Message assignment is a semantic trick to enable assertion + // streaming; see the GTEST_MESSAGE_ macro below. + void operator=(const Message& message) const; + + private: + // We put our data in a struct so that the size of the AssertHelper class can + // be as small as possible. This is important because gcc is incapable of + // re-using stack space even for temporary variables, so every EXPECT_EQ + // reserves stack space for another AssertHelper. + struct AssertHelperData { + AssertHelperData(TestPartResult::Type t, + const char* srcfile, + int line_num, + const char* msg) + : type(t), file(srcfile), line(line_num), message(msg) { } + + TestPartResult::Type const type; + const char* const file; + int const line; + std::string const message; + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(AssertHelperData); + }; + + AssertHelperData* const data_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(AssertHelper); +}; + +enum GTestColor { COLOR_DEFAULT, COLOR_RED, COLOR_GREEN, COLOR_YELLOW }; + +GTEST_API_ GTEST_ATTRIBUTE_PRINTF_(2, 3) void ColoredPrintf(GTestColor color, + const char* fmt, + ...); + +} // namespace internal + +// The pure interface class that all value-parameterized tests inherit from. +// A value-parameterized class must inherit from both ::testing::Test and +// ::testing::WithParamInterface. In most cases that just means inheriting +// from ::testing::TestWithParam, but more complicated test hierarchies +// may need to inherit from Test and WithParamInterface at different levels. +// +// This interface has support for accessing the test parameter value via +// the GetParam() method. +// +// Use it with one of the parameter generator defining functions, like Range(), +// Values(), ValuesIn(), Bool(), and Combine(). +// +// class FooTest : public ::testing::TestWithParam<int> { +// protected: +// FooTest() { +// // Can use GetParam() here. +// } +// virtual ~FooTest() { +// // Can use GetParam() here. +// } +// virtual void SetUp() { +// // Can use GetParam() here. +// } +// virtual void TearDown { +// // Can use GetParam() here. +// } +// }; +// TEST_P(FooTest, DoesBar) { +// // Can use GetParam() method here. +// Foo foo; +// ASSERT_TRUE(foo.DoesBar(GetParam())); +// } +// INSTANTIATE_TEST_SUITE_P(OneToTenRange, FooTest, ::testing::Range(1, 10)); + +template <typename T> +class WithParamInterface { + public: + typedef T ParamType; + virtual ~WithParamInterface() {} + + // The current parameter value. Is also available in the test fixture's + // constructor. + static const ParamType& GetParam() { + GTEST_CHECK_(parameter_ != nullptr) + << "GetParam() can only be called inside a value-parameterized test " + << "-- did you intend to write TEST_P instead of TEST_F?"; + return *parameter_; + } + + private: + // Sets parameter value. The caller is responsible for making sure the value + // remains alive and unchanged throughout the current test. + static void SetParam(const ParamType* parameter) { + parameter_ = parameter; + } + + // Static value used for accessing parameter during a test lifetime. + static const ParamType* parameter_; + + // TestClass must be a subclass of WithParamInterface<T> and Test. + template <class TestClass> friend class internal::ParameterizedTestFactory; +}; + +template <typename T> +const T* WithParamInterface<T>::parameter_ = nullptr; + +// Most value-parameterized classes can ignore the existence of +// WithParamInterface, and can just inherit from ::testing::TestWithParam. + +template <typename T> +class TestWithParam : public Test, public WithParamInterface<T> { +}; + +// Macros for indicating success/failure in test code. + +// Skips test in runtime. +// Skipping test aborts current function. +// Skipped tests are neither successful nor failed. +#define GTEST_SKIP() GTEST_SKIP_("Skipped") + +// ADD_FAILURE unconditionally adds a failure to the current test. +// SUCCEED generates a success - it doesn't automatically make the +// current test successful, as a test is only successful when it has +// no failure. +// +// EXPECT_* verifies that a certain condition is satisfied. If not, +// it behaves like ADD_FAILURE. In particular: +// +// EXPECT_TRUE verifies that a Boolean condition is true. +// EXPECT_FALSE verifies that a Boolean condition is false. +// +// FAIL and ASSERT_* are similar to ADD_FAILURE and EXPECT_*, except +// that they will also abort the current function on failure. People +// usually want the fail-fast behavior of FAIL and ASSERT_*, but those +// writing data-driven tests often find themselves using ADD_FAILURE +// and EXPECT_* more. + +// Generates a nonfatal failure with a generic message. +#define ADD_FAILURE() GTEST_NONFATAL_FAILURE_("Failed") + +// Generates a nonfatal failure at the given source file location with +// a generic message. +#define ADD_FAILURE_AT(file, line) \ + GTEST_MESSAGE_AT_(file, line, "Failed", \ + ::testing::TestPartResult::kNonFatalFailure) + +// Generates a fatal failure with a generic message. +#define GTEST_FAIL() GTEST_FATAL_FAILURE_("Failed") + +// Define this macro to 1 to omit the definition of FAIL(), which is a +// generic name and clashes with some other libraries. +#if !GTEST_DONT_DEFINE_FAIL +# define FAIL() GTEST_FAIL() +#endif + +// Generates a success with a generic message. +#define GTEST_SUCCEED() GTEST_SUCCESS_("Succeeded") + +// Define this macro to 1 to omit the definition of SUCCEED(), which +// is a generic name and clashes with some other libraries. +#if !GTEST_DONT_DEFINE_SUCCEED +# define SUCCEED() GTEST_SUCCEED() +#endif + +// Macros for testing exceptions. +// +// * {ASSERT|EXPECT}_THROW(statement, expected_exception): +// Tests that the statement throws the expected exception. +// * {ASSERT|EXPECT}_NO_THROW(statement): +// Tests that the statement doesn't throw any exception. +// * {ASSERT|EXPECT}_ANY_THROW(statement): +// Tests that the statement throws an exception. + +#define EXPECT_THROW(statement, expected_exception) \ + GTEST_TEST_THROW_(statement, expected_exception, GTEST_NONFATAL_FAILURE_) +#define EXPECT_NO_THROW(statement) \ + GTEST_TEST_NO_THROW_(statement, GTEST_NONFATAL_FAILURE_) +#define EXPECT_ANY_THROW(statement) \ + GTEST_TEST_ANY_THROW_(statement, GTEST_NONFATAL_FAILURE_) +#define ASSERT_THROW(statement, expected_exception) \ + GTEST_TEST_THROW_(statement, expected_exception, GTEST_FATAL_FAILURE_) +#define ASSERT_NO_THROW(statement) \ + GTEST_TEST_NO_THROW_(statement, GTEST_FATAL_FAILURE_) +#define ASSERT_ANY_THROW(statement) \ + GTEST_TEST_ANY_THROW_(statement, GTEST_FATAL_FAILURE_) + +// Boolean assertions. Condition can be either a Boolean expression or an +// AssertionResult. For more information on how to use AssertionResult with +// these macros see comments on that class. +#define EXPECT_TRUE(condition) \ + GTEST_TEST_BOOLEAN_(condition, #condition, false, true, \ + GTEST_NONFATAL_FAILURE_) +#define EXPECT_FALSE(condition) \ + GTEST_TEST_BOOLEAN_(!(condition), #condition, true, false, \ + GTEST_NONFATAL_FAILURE_) +#define ASSERT_TRUE(condition) \ + GTEST_TEST_BOOLEAN_(condition, #condition, false, true, \ + GTEST_FATAL_FAILURE_) +#define ASSERT_FALSE(condition) \ + GTEST_TEST_BOOLEAN_(!(condition), #condition, true, false, \ + GTEST_FATAL_FAILURE_) + +// Macros for testing equalities and inequalities. +// +// * {ASSERT|EXPECT}_EQ(v1, v2): Tests that v1 == v2 +// * {ASSERT|EXPECT}_NE(v1, v2): Tests that v1 != v2 +// * {ASSERT|EXPECT}_LT(v1, v2): Tests that v1 < v2 +// * {ASSERT|EXPECT}_LE(v1, v2): Tests that v1 <= v2 +// * {ASSERT|EXPECT}_GT(v1, v2): Tests that v1 > v2 +// * {ASSERT|EXPECT}_GE(v1, v2): Tests that v1 >= v2 +// +// When they are not, Google Test prints both the tested expressions and +// their actual values. The values must be compatible built-in types, +// or you will get a compiler error. By "compatible" we mean that the +// values can be compared by the respective operator. +// +// Note: +// +// 1. It is possible to make a user-defined type work with +// {ASSERT|EXPECT}_??(), but that requires overloading the +// comparison operators and is thus discouraged by the Google C++ +// Usage Guide. Therefore, you are advised to use the +// {ASSERT|EXPECT}_TRUE() macro to assert that two objects are +// equal. +// +// 2. The {ASSERT|EXPECT}_??() macros do pointer comparisons on +// pointers (in particular, C strings). Therefore, if you use it +// with two C strings, you are testing how their locations in memory +// are related, not how their content is related. To compare two C +// strings by content, use {ASSERT|EXPECT}_STR*(). +// +// 3. {ASSERT|EXPECT}_EQ(v1, v2) is preferred to +// {ASSERT|EXPECT}_TRUE(v1 == v2), as the former tells you +// what the actual value is when it fails, and similarly for the +// other comparisons. +// +// 4. Do not depend on the order in which {ASSERT|EXPECT}_??() +// evaluate their arguments, which is undefined. +// +// 5. These macros evaluate their arguments exactly once. +// +// Examples: +// +// EXPECT_NE(Foo(), 5); +// EXPECT_EQ(a_pointer, NULL); +// ASSERT_LT(i, array_size); +// ASSERT_GT(records.size(), 0) << "There is no record left."; + +#define EXPECT_EQ(val1, val2) \ + EXPECT_PRED_FORMAT2(::testing::internal:: \ + EqHelper<GTEST_IS_NULL_LITERAL_(val1)>::Compare, \ + val1, val2) +#define EXPECT_NE(val1, val2) \ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperNE, val1, val2) +#define EXPECT_LE(val1, val2) \ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperLE, val1, val2) +#define EXPECT_LT(val1, val2) \ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperLT, val1, val2) +#define EXPECT_GE(val1, val2) \ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperGE, val1, val2) +#define EXPECT_GT(val1, val2) \ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperGT, val1, val2) + +#define GTEST_ASSERT_EQ(val1, val2) \ + ASSERT_PRED_FORMAT2(::testing::internal:: \ + EqHelper<GTEST_IS_NULL_LITERAL_(val1)>::Compare, \ + val1, val2) +#define GTEST_ASSERT_NE(val1, val2) \ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperNE, val1, val2) +#define GTEST_ASSERT_LE(val1, val2) \ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperLE, val1, val2) +#define GTEST_ASSERT_LT(val1, val2) \ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperLT, val1, val2) +#define GTEST_ASSERT_GE(val1, val2) \ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperGE, val1, val2) +#define GTEST_ASSERT_GT(val1, val2) \ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperGT, val1, val2) + +// Define macro GTEST_DONT_DEFINE_ASSERT_XY to 1 to omit the definition of +// ASSERT_XY(), which clashes with some users' own code. + +#if !GTEST_DONT_DEFINE_ASSERT_EQ +# define ASSERT_EQ(val1, val2) GTEST_ASSERT_EQ(val1, val2) +#endif + +#if !GTEST_DONT_DEFINE_ASSERT_NE +# define ASSERT_NE(val1, val2) GTEST_ASSERT_NE(val1, val2) +#endif + +#if !GTEST_DONT_DEFINE_ASSERT_LE +# define ASSERT_LE(val1, val2) GTEST_ASSERT_LE(val1, val2) +#endif + +#if !GTEST_DONT_DEFINE_ASSERT_LT +# define ASSERT_LT(val1, val2) GTEST_ASSERT_LT(val1, val2) +#endif + +#if !GTEST_DONT_DEFINE_ASSERT_GE +# define ASSERT_GE(val1, val2) GTEST_ASSERT_GE(val1, val2) +#endif + +#if !GTEST_DONT_DEFINE_ASSERT_GT +# define ASSERT_GT(val1, val2) GTEST_ASSERT_GT(val1, val2) +#endif + +// C-string Comparisons. All tests treat NULL and any non-NULL string +// as different. Two NULLs are equal. +// +// * {ASSERT|EXPECT}_STREQ(s1, s2): Tests that s1 == s2 +// * {ASSERT|EXPECT}_STRNE(s1, s2): Tests that s1 != s2 +// * {ASSERT|EXPECT}_STRCASEEQ(s1, s2): Tests that s1 == s2, ignoring case +// * {ASSERT|EXPECT}_STRCASENE(s1, s2): Tests that s1 != s2, ignoring case +// +// For wide or narrow string objects, you can use the +// {ASSERT|EXPECT}_??() macros. +// +// Don't depend on the order in which the arguments are evaluated, +// which is undefined. +// +// These macros evaluate their arguments exactly once. + +#define EXPECT_STREQ(s1, s2) \ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperSTREQ, s1, s2) +#define EXPECT_STRNE(s1, s2) \ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperSTRNE, s1, s2) +#define EXPECT_STRCASEEQ(s1, s2) \ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperSTRCASEEQ, s1, s2) +#define EXPECT_STRCASENE(s1, s2)\ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperSTRCASENE, s1, s2) + +#define ASSERT_STREQ(s1, s2) \ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperSTREQ, s1, s2) +#define ASSERT_STRNE(s1, s2) \ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperSTRNE, s1, s2) +#define ASSERT_STRCASEEQ(s1, s2) \ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperSTRCASEEQ, s1, s2) +#define ASSERT_STRCASENE(s1, s2)\ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperSTRCASENE, s1, s2) + +// Macros for comparing floating-point numbers. +// +// * {ASSERT|EXPECT}_FLOAT_EQ(val1, val2): +// Tests that two float values are almost equal. +// * {ASSERT|EXPECT}_DOUBLE_EQ(val1, val2): +// Tests that two double values are almost equal. +// * {ASSERT|EXPECT}_NEAR(v1, v2, abs_error): +// Tests that v1 and v2 are within the given distance to each other. +// +// Google Test uses ULP-based comparison to automatically pick a default +// error bound that is appropriate for the operands. See the +// FloatingPoint template class in gtest-internal.h if you are +// interested in the implementation details. + +#define EXPECT_FLOAT_EQ(val1, val2)\ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperFloatingPointEQ<float>, \ + val1, val2) + +#define EXPECT_DOUBLE_EQ(val1, val2)\ + EXPECT_PRED_FORMAT2(::testing::internal::CmpHelperFloatingPointEQ<double>, \ + val1, val2) + +#define ASSERT_FLOAT_EQ(val1, val2)\ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperFloatingPointEQ<float>, \ + val1, val2) + +#define ASSERT_DOUBLE_EQ(val1, val2)\ + ASSERT_PRED_FORMAT2(::testing::internal::CmpHelperFloatingPointEQ<double>, \ + val1, val2) + +#define EXPECT_NEAR(val1, val2, abs_error)\ + EXPECT_PRED_FORMAT3(::testing::internal::DoubleNearPredFormat, \ + val1, val2, abs_error) + +#define ASSERT_NEAR(val1, val2, abs_error)\ + ASSERT_PRED_FORMAT3(::testing::internal::DoubleNearPredFormat, \ + val1, val2, abs_error) + +// These predicate format functions work on floating-point values, and +// can be used in {ASSERT|EXPECT}_PRED_FORMAT2*(), e.g. +// +// EXPECT_PRED_FORMAT2(testing::DoubleLE, Foo(), 5.0); + +// Asserts that val1 is less than, or almost equal to, val2. Fails +// otherwise. In particular, it fails if either val1 or val2 is NaN. +GTEST_API_ AssertionResult FloatLE(const char* expr1, const char* expr2, + float val1, float val2); +GTEST_API_ AssertionResult DoubleLE(const char* expr1, const char* expr2, + double val1, double val2); + + +#if GTEST_OS_WINDOWS + +// Macros that test for HRESULT failure and success, these are only useful +// on Windows, and rely on Windows SDK macros and APIs to compile. +// +// * {ASSERT|EXPECT}_HRESULT_{SUCCEEDED|FAILED}(expr) +// +// When expr unexpectedly fails or succeeds, Google Test prints the +// expected result and the actual result with both a human-readable +// string representation of the error, if available, as well as the +// hex result code. +# define EXPECT_HRESULT_SUCCEEDED(expr) \ + EXPECT_PRED_FORMAT1(::testing::internal::IsHRESULTSuccess, (expr)) + +# define ASSERT_HRESULT_SUCCEEDED(expr) \ + ASSERT_PRED_FORMAT1(::testing::internal::IsHRESULTSuccess, (expr)) + +# define EXPECT_HRESULT_FAILED(expr) \ + EXPECT_PRED_FORMAT1(::testing::internal::IsHRESULTFailure, (expr)) + +# define ASSERT_HRESULT_FAILED(expr) \ + ASSERT_PRED_FORMAT1(::testing::internal::IsHRESULTFailure, (expr)) + +#endif // GTEST_OS_WINDOWS + +// Macros that execute statement and check that it doesn't generate new fatal +// failures in the current thread. +// +// * {ASSERT|EXPECT}_NO_FATAL_FAILURE(statement); +// +// Examples: +// +// EXPECT_NO_FATAL_FAILURE(Process()); +// ASSERT_NO_FATAL_FAILURE(Process()) << "Process() failed"; +// +#define ASSERT_NO_FATAL_FAILURE(statement) \ + GTEST_TEST_NO_FATAL_FAILURE_(statement, GTEST_FATAL_FAILURE_) +#define EXPECT_NO_FATAL_FAILURE(statement) \ + GTEST_TEST_NO_FATAL_FAILURE_(statement, GTEST_NONFATAL_FAILURE_) + +// Causes a trace (including the given source file path and line number, +// and the given message) to be included in every test failure message generated +// by code in the scope of the lifetime of an instance of this class. The effect +// is undone with the destruction of the instance. +// +// The message argument can be anything streamable to std::ostream. +// +// Example: +// testing::ScopedTrace trace("file.cc", 123, "message"); +// +class GTEST_API_ ScopedTrace { + public: + // The c'tor pushes the given source file location and message onto + // a trace stack maintained by Google Test. + + // Template version. Uses Message() to convert the values into strings. + // Slow, but flexible. + template <typename T> + ScopedTrace(const char* file, int line, const T& message) { + PushTrace(file, line, (Message() << message).GetString()); + } + + // Optimize for some known types. + ScopedTrace(const char* file, int line, const char* message) { + PushTrace(file, line, message ? message : "(null)"); + } + +#if GTEST_HAS_GLOBAL_STRING + ScopedTrace(const char* file, int line, const ::string& message) { + PushTrace(file, line, message); + } +#endif + + ScopedTrace(const char* file, int line, const std::string& message) { + PushTrace(file, line, message); + } + + // The d'tor pops the info pushed by the c'tor. + // + // Note that the d'tor is not virtual in order to be efficient. + // Don't inherit from ScopedTrace! + ~ScopedTrace(); + + private: + void PushTrace(const char* file, int line, std::string message); + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ScopedTrace); +} GTEST_ATTRIBUTE_UNUSED_; // A ScopedTrace object does its job in its + // c'tor and d'tor. Therefore it doesn't + // need to be used otherwise. + +// Causes a trace (including the source file path, the current line +// number, and the given message) to be included in every test failure +// message generated by code in the current scope. The effect is +// undone when the control leaves the current scope. +// +// The message argument can be anything streamable to std::ostream. +// +// In the implementation, we include the current line number as part +// of the dummy variable name, thus allowing multiple SCOPED_TRACE()s +// to appear in the same block - as long as they are on different +// lines. +// +// Assuming that each thread maintains its own stack of traces. +// Therefore, a SCOPED_TRACE() would (correctly) only affect the +// assertions in its own thread. +#define SCOPED_TRACE(message) \ + ::testing::ScopedTrace GTEST_CONCAT_TOKEN_(gtest_trace_, __LINE__)(\ + __FILE__, __LINE__, (message)) + + +// Compile-time assertion for type equality. +// StaticAssertTypeEq<type1, type2>() compiles iff type1 and type2 are +// the same type. The value it returns is not interesting. +// +// Instead of making StaticAssertTypeEq a class template, we make it a +// function template that invokes a helper class template. This +// prevents a user from misusing StaticAssertTypeEq<T1, T2> by +// defining objects of that type. +// +// CAVEAT: +// +// When used inside a method of a class template, +// StaticAssertTypeEq<T1, T2>() is effective ONLY IF the method is +// instantiated. For example, given: +// +// template <typename T> class Foo { +// public: +// void Bar() { testing::StaticAssertTypeEq<int, T>(); } +// }; +// +// the code: +// +// void Test1() { Foo<bool> foo; } +// +// will NOT generate a compiler error, as Foo<bool>::Bar() is never +// actually instantiated. Instead, you need: +// +// void Test2() { Foo<bool> foo; foo.Bar(); } +// +// to cause a compiler error. +template <typename T1, typename T2> +bool StaticAssertTypeEq() { + (void)internal::StaticAssertTypeEqHelper<T1, T2>(); + return true; +} + +// Defines a test. +// +// The first parameter is the name of the test suite, and the second +// parameter is the name of the test within the test suite. +// +// The convention is to end the test suite name with "Test". For +// example, a test suite for the Foo class can be named FooTest. +// +// Test code should appear between braces after an invocation of +// this macro. Example: +// +// TEST(FooTest, InitializesCorrectly) { +// Foo foo; +// EXPECT_TRUE(foo.StatusIsOK()); +// } + +// Note that we call GetTestTypeId() instead of GetTypeId< +// ::testing::Test>() here to get the type ID of testing::Test. This +// is to work around a suspected linker bug when using Google Test as +// a framework on Mac OS X. The bug causes GetTypeId< +// ::testing::Test>() to return different values depending on whether +// the call is from the Google Test framework itself or from user test +// code. GetTestTypeId() is guaranteed to always return the same +// value, as it always calls GetTypeId<>() from the Google Test +// framework. +#define GTEST_TEST(test_suite_name, test_name) \ + GTEST_TEST_(test_suite_name, test_name, ::testing::Test, \ + ::testing::internal::GetTestTypeId()) + +// Define this macro to 1 to omit the definition of TEST(), which +// is a generic name and clashes with some other libraries. +#if !GTEST_DONT_DEFINE_TEST +#define TEST(test_suite_name, test_name) GTEST_TEST(test_suite_name, test_name) +#endif + +// Defines a test that uses a test fixture. +// +// The first parameter is the name of the test fixture class, which +// also doubles as the test suite name. The second parameter is the +// name of the test within the test suite. +// +// A test fixture class must be declared earlier. The user should put +// the test code between braces after using this macro. Example: +// +// class FooTest : public testing::Test { +// protected: +// virtual void SetUp() { b_.AddElement(3); } +// +// Foo a_; +// Foo b_; +// }; +// +// TEST_F(FooTest, InitializesCorrectly) { +// EXPECT_TRUE(a_.StatusIsOK()); +// } +// +// TEST_F(FooTest, ReturnsElementCountCorrectly) { +// EXPECT_EQ(a_.size(), 0); +// EXPECT_EQ(b_.size(), 1); +// } + +#define TEST_F(test_fixture, test_name)\ + GTEST_TEST_(test_fixture, test_name, test_fixture, \ + ::testing::internal::GetTypeId<test_fixture>()) + +// Returns a path to temporary directory. +// Tries to determine an appropriate directory for the platform. +GTEST_API_ std::string TempDir(); + +#ifdef _MSC_VER +# pragma warning(pop) +#endif + +// Dynamically registers a test with the framework. +// +// This is an advanced API only to be used when the `TEST` macros are +// insufficient. The macros should be preferred when possible, as they avoid +// most of the complexity of calling this function. +// +// The `factory` argument is a factory callable (move-constructible) object or +// function pointer that creates a new instance of the Test object. It +// handles ownership to the caller. The signature of the callable is +// `Fixture*()`, where `Fixture` is the test fixture class for the test. All +// tests registered with the same `test_suite_name` must return the same +// fixture type. This is checked at runtime. +// +// The framework will infer the fixture class from the factory and will call +// the `SetUpTestSuite` and `TearDownTestSuite` for it. +// +// Must be called before `RUN_ALL_TESTS()` is invoked, otherwise behavior is +// undefined. +// +// Use case example: +// +// class MyFixture : public ::testing::Test { +// public: +// // All of these optional, just like in regular macro usage. +// static void SetUpTestSuite() { ... } +// static void TearDownTestSuite() { ... } +// void SetUp() override { ... } +// void TearDown() override { ... } +// }; +// +// class MyTest : public MyFixture { +// public: +// explicit MyTest(int data) : data_(data) {} +// void TestBody() override { ... } +// +// private: +// int data_; +// }; +// +// void RegisterMyTests(const std::vector<int>& values) { +// for (int v : values) { +// ::testing::RegisterTest( +// "MyFixture", ("Test" + std::to_string(v)).c_str(), nullptr, +// std::to_string(v).c_str(), +// __FILE__, __LINE__, +// // Important to use the fixture type as the return type here. +// [=]() -> MyFixture* { return new MyTest(v); }); +// } +// } +// ... +// int main(int argc, char** argv) { +// std::vector<int> values_to_test = LoadValuesFromConfig(); +// RegisterMyTests(values_to_test); +// ... +// return RUN_ALL_TESTS(); +// } +// +template <int&... ExplicitParameterBarrier, typename Factory> +TestInfo* RegisterTest(const char* test_suite_name, const char* test_name, + const char* type_param, const char* value_param, + const char* file, int line, Factory factory) { + using TestT = typename std::remove_pointer<decltype(factory())>::type; + + class FactoryImpl : public internal::TestFactoryBase { + public: + explicit FactoryImpl(Factory f) : factory_(std::move(f)) {} + Test* CreateTest() override { return factory_(); } + + private: + Factory factory_; + }; + + return internal::MakeAndRegisterTestInfo( + test_suite_name, test_name, type_param, value_param, + internal::CodeLocation(file, line), internal::GetTypeId<TestT>(), + internal::SuiteApiResolver<TestT>::GetSetUpCaseOrSuite(), + internal::SuiteApiResolver<TestT>::GetTearDownCaseOrSuite(), + new FactoryImpl{std::move(factory)}); +} + +} // namespace testing + +// Use this function in main() to run all tests. It returns 0 if all +// tests are successful, or 1 otherwise. +// +// RUN_ALL_TESTS() should be invoked after the command line has been +// parsed by InitGoogleTest(). +// +// This function was formerly a macro; thus, it is in the global +// namespace and has an all-caps name. +int RUN_ALL_TESTS() GTEST_MUST_USE_RESULT_; + +inline int RUN_ALL_TESTS() { + return ::testing::UnitTest::GetInstance()->Run(); +} + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 + +#endif // GTEST_INCLUDE_GTEST_GTEST_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest_pred_impl.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest_pred_impl.h new file mode 100644 index 0000000..d514255 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest_pred_impl.h @@ -0,0 +1,359 @@ +// Copyright 2006, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// This file is AUTOMATICALLY GENERATED on 01/02/2019 by command +// 'gen_gtest_pred_impl.py 5'. DO NOT EDIT BY HAND! +// +// Implements a family of generic predicate assertion macros. +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_GTEST_PRED_IMPL_H_ +#define GTEST_INCLUDE_GTEST_GTEST_PRED_IMPL_H_ + +#include "gtest/gtest.h" + +namespace testing { + +// This header implements a family of generic predicate assertion +// macros: +// +// ASSERT_PRED_FORMAT1(pred_format, v1) +// ASSERT_PRED_FORMAT2(pred_format, v1, v2) +// ... +// +// where pred_format is a function or functor that takes n (in the +// case of ASSERT_PRED_FORMATn) values and their source expression +// text, and returns a testing::AssertionResult. See the definition +// of ASSERT_EQ in gtest.h for an example. +// +// If you don't care about formatting, you can use the more +// restrictive version: +// +// ASSERT_PRED1(pred, v1) +// ASSERT_PRED2(pred, v1, v2) +// ... +// +// where pred is an n-ary function or functor that returns bool, +// and the values v1, v2, ..., must support the << operator for +// streaming to std::ostream. +// +// We also define the EXPECT_* variations. +// +// For now we only support predicates whose arity is at most 5. +// Please email googletestframework@googlegroups.com if you need +// support for higher arities. + +// GTEST_ASSERT_ is the basic statement to which all of the assertions +// in this file reduce. Don't use this in your code. + +#define GTEST_ASSERT_(expression, on_failure) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (const ::testing::AssertionResult gtest_ar = (expression)) \ + ; \ + else \ + on_failure(gtest_ar.failure_message()) + + +// Helper function for implementing {EXPECT|ASSERT}_PRED1. Don't use +// this in your code. +template <typename Pred, + typename T1> +AssertionResult AssertPred1Helper(const char* pred_text, + const char* e1, + Pred pred, + const T1& v1) { + if (pred(v1)) return AssertionSuccess(); + + return AssertionFailure() + << pred_text << "(" << e1 << ") evaluates to false, where" + << "\n" + << e1 << " evaluates to " << ::testing::PrintToString(v1); +} + +// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT1. +// Don't use this in your code. +#define GTEST_PRED_FORMAT1_(pred_format, v1, on_failure)\ + GTEST_ASSERT_(pred_format(#v1, v1), \ + on_failure) + +// Internal macro for implementing {EXPECT|ASSERT}_PRED1. Don't use +// this in your code. +#define GTEST_PRED1_(pred, v1, on_failure)\ + GTEST_ASSERT_(::testing::AssertPred1Helper(#pred, \ + #v1, \ + pred, \ + v1), on_failure) + +// Unary predicate assertion macros. +#define EXPECT_PRED_FORMAT1(pred_format, v1) \ + GTEST_PRED_FORMAT1_(pred_format, v1, GTEST_NONFATAL_FAILURE_) +#define EXPECT_PRED1(pred, v1) \ + GTEST_PRED1_(pred, v1, GTEST_NONFATAL_FAILURE_) +#define ASSERT_PRED_FORMAT1(pred_format, v1) \ + GTEST_PRED_FORMAT1_(pred_format, v1, GTEST_FATAL_FAILURE_) +#define ASSERT_PRED1(pred, v1) \ + GTEST_PRED1_(pred, v1, GTEST_FATAL_FAILURE_) + + + +// Helper function for implementing {EXPECT|ASSERT}_PRED2. Don't use +// this in your code. +template <typename Pred, + typename T1, + typename T2> +AssertionResult AssertPred2Helper(const char* pred_text, + const char* e1, + const char* e2, + Pred pred, + const T1& v1, + const T2& v2) { + if (pred(v1, v2)) return AssertionSuccess(); + + return AssertionFailure() + << pred_text << "(" << e1 << ", " << e2 + << ") evaluates to false, where" + << "\n" + << e1 << " evaluates to " << ::testing::PrintToString(v1) << "\n" + << e2 << " evaluates to " << ::testing::PrintToString(v2); +} + +// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT2. +// Don't use this in your code. +#define GTEST_PRED_FORMAT2_(pred_format, v1, v2, on_failure)\ + GTEST_ASSERT_(pred_format(#v1, #v2, v1, v2), \ + on_failure) + +// Internal macro for implementing {EXPECT|ASSERT}_PRED2. Don't use +// this in your code. +#define GTEST_PRED2_(pred, v1, v2, on_failure)\ + GTEST_ASSERT_(::testing::AssertPred2Helper(#pred, \ + #v1, \ + #v2, \ + pred, \ + v1, \ + v2), on_failure) + +// Binary predicate assertion macros. +#define EXPECT_PRED_FORMAT2(pred_format, v1, v2) \ + GTEST_PRED_FORMAT2_(pred_format, v1, v2, GTEST_NONFATAL_FAILURE_) +#define EXPECT_PRED2(pred, v1, v2) \ + GTEST_PRED2_(pred, v1, v2, GTEST_NONFATAL_FAILURE_) +#define ASSERT_PRED_FORMAT2(pred_format, v1, v2) \ + GTEST_PRED_FORMAT2_(pred_format, v1, v2, GTEST_FATAL_FAILURE_) +#define ASSERT_PRED2(pred, v1, v2) \ + GTEST_PRED2_(pred, v1, v2, GTEST_FATAL_FAILURE_) + + + +// Helper function for implementing {EXPECT|ASSERT}_PRED3. Don't use +// this in your code. +template <typename Pred, + typename T1, + typename T2, + typename T3> +AssertionResult AssertPred3Helper(const char* pred_text, + const char* e1, + const char* e2, + const char* e3, + Pred pred, + const T1& v1, + const T2& v2, + const T3& v3) { + if (pred(v1, v2, v3)) return AssertionSuccess(); + + return AssertionFailure() + << pred_text << "(" << e1 << ", " << e2 << ", " << e3 + << ") evaluates to false, where" + << "\n" + << e1 << " evaluates to " << ::testing::PrintToString(v1) << "\n" + << e2 << " evaluates to " << ::testing::PrintToString(v2) << "\n" + << e3 << " evaluates to " << ::testing::PrintToString(v3); +} + +// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT3. +// Don't use this in your code. +#define GTEST_PRED_FORMAT3_(pred_format, v1, v2, v3, on_failure)\ + GTEST_ASSERT_(pred_format(#v1, #v2, #v3, v1, v2, v3), \ + on_failure) + +// Internal macro for implementing {EXPECT|ASSERT}_PRED3. Don't use +// this in your code. +#define GTEST_PRED3_(pred, v1, v2, v3, on_failure)\ + GTEST_ASSERT_(::testing::AssertPred3Helper(#pred, \ + #v1, \ + #v2, \ + #v3, \ + pred, \ + v1, \ + v2, \ + v3), on_failure) + +// Ternary predicate assertion macros. +#define EXPECT_PRED_FORMAT3(pred_format, v1, v2, v3) \ + GTEST_PRED_FORMAT3_(pred_format, v1, v2, v3, GTEST_NONFATAL_FAILURE_) +#define EXPECT_PRED3(pred, v1, v2, v3) \ + GTEST_PRED3_(pred, v1, v2, v3, GTEST_NONFATAL_FAILURE_) +#define ASSERT_PRED_FORMAT3(pred_format, v1, v2, v3) \ + GTEST_PRED_FORMAT3_(pred_format, v1, v2, v3, GTEST_FATAL_FAILURE_) +#define ASSERT_PRED3(pred, v1, v2, v3) \ + GTEST_PRED3_(pred, v1, v2, v3, GTEST_FATAL_FAILURE_) + + + +// Helper function for implementing {EXPECT|ASSERT}_PRED4. Don't use +// this in your code. +template <typename Pred, + typename T1, + typename T2, + typename T3, + typename T4> +AssertionResult AssertPred4Helper(const char* pred_text, + const char* e1, + const char* e2, + const char* e3, + const char* e4, + Pred pred, + const T1& v1, + const T2& v2, + const T3& v3, + const T4& v4) { + if (pred(v1, v2, v3, v4)) return AssertionSuccess(); + + return AssertionFailure() + << pred_text << "(" << e1 << ", " << e2 << ", " << e3 << ", " << e4 + << ") evaluates to false, where" + << "\n" + << e1 << " evaluates to " << ::testing::PrintToString(v1) << "\n" + << e2 << " evaluates to " << ::testing::PrintToString(v2) << "\n" + << e3 << " evaluates to " << ::testing::PrintToString(v3) << "\n" + << e4 << " evaluates to " << ::testing::PrintToString(v4); +} + +// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT4. +// Don't use this in your code. +#define GTEST_PRED_FORMAT4_(pred_format, v1, v2, v3, v4, on_failure)\ + GTEST_ASSERT_(pred_format(#v1, #v2, #v3, #v4, v1, v2, v3, v4), \ + on_failure) + +// Internal macro for implementing {EXPECT|ASSERT}_PRED4. Don't use +// this in your code. +#define GTEST_PRED4_(pred, v1, v2, v3, v4, on_failure)\ + GTEST_ASSERT_(::testing::AssertPred4Helper(#pred, \ + #v1, \ + #v2, \ + #v3, \ + #v4, \ + pred, \ + v1, \ + v2, \ + v3, \ + v4), on_failure) + +// 4-ary predicate assertion macros. +#define EXPECT_PRED_FORMAT4(pred_format, v1, v2, v3, v4) \ + GTEST_PRED_FORMAT4_(pred_format, v1, v2, v3, v4, GTEST_NONFATAL_FAILURE_) +#define EXPECT_PRED4(pred, v1, v2, v3, v4) \ + GTEST_PRED4_(pred, v1, v2, v3, v4, GTEST_NONFATAL_FAILURE_) +#define ASSERT_PRED_FORMAT4(pred_format, v1, v2, v3, v4) \ + GTEST_PRED_FORMAT4_(pred_format, v1, v2, v3, v4, GTEST_FATAL_FAILURE_) +#define ASSERT_PRED4(pred, v1, v2, v3, v4) \ + GTEST_PRED4_(pred, v1, v2, v3, v4, GTEST_FATAL_FAILURE_) + + + +// Helper function for implementing {EXPECT|ASSERT}_PRED5. Don't use +// this in your code. +template <typename Pred, + typename T1, + typename T2, + typename T3, + typename T4, + typename T5> +AssertionResult AssertPred5Helper(const char* pred_text, + const char* e1, + const char* e2, + const char* e3, + const char* e4, + const char* e5, + Pred pred, + const T1& v1, + const T2& v2, + const T3& v3, + const T4& v4, + const T5& v5) { + if (pred(v1, v2, v3, v4, v5)) return AssertionSuccess(); + + return AssertionFailure() + << pred_text << "(" << e1 << ", " << e2 << ", " << e3 << ", " << e4 + << ", " << e5 << ") evaluates to false, where" + << "\n" + << e1 << " evaluates to " << ::testing::PrintToString(v1) << "\n" + << e2 << " evaluates to " << ::testing::PrintToString(v2) << "\n" + << e3 << " evaluates to " << ::testing::PrintToString(v3) << "\n" + << e4 << " evaluates to " << ::testing::PrintToString(v4) << "\n" + << e5 << " evaluates to " << ::testing::PrintToString(v5); +} + +// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT5. +// Don't use this in your code. +#define GTEST_PRED_FORMAT5_(pred_format, v1, v2, v3, v4, v5, on_failure)\ + GTEST_ASSERT_(pred_format(#v1, #v2, #v3, #v4, #v5, v1, v2, v3, v4, v5), \ + on_failure) + +// Internal macro for implementing {EXPECT|ASSERT}_PRED5. Don't use +// this in your code. +#define GTEST_PRED5_(pred, v1, v2, v3, v4, v5, on_failure)\ + GTEST_ASSERT_(::testing::AssertPred5Helper(#pred, \ + #v1, \ + #v2, \ + #v3, \ + #v4, \ + #v5, \ + pred, \ + v1, \ + v2, \ + v3, \ + v4, \ + v5), on_failure) + +// 5-ary predicate assertion macros. +#define EXPECT_PRED_FORMAT5(pred_format, v1, v2, v3, v4, v5) \ + GTEST_PRED_FORMAT5_(pred_format, v1, v2, v3, v4, v5, GTEST_NONFATAL_FAILURE_) +#define EXPECT_PRED5(pred, v1, v2, v3, v4, v5) \ + GTEST_PRED5_(pred, v1, v2, v3, v4, v5, GTEST_NONFATAL_FAILURE_) +#define ASSERT_PRED_FORMAT5(pred_format, v1, v2, v3, v4, v5) \ + GTEST_PRED_FORMAT5_(pred_format, v1, v2, v3, v4, v5, GTEST_FATAL_FAILURE_) +#define ASSERT_PRED5(pred, v1, v2, v3, v4, v5) \ + GTEST_PRED5_(pred, v1, v2, v3, v4, v5, GTEST_FATAL_FAILURE_) + + + +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_GTEST_PRED_IMPL_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest_prod.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest_prod.h new file mode 100644 index 0000000..e651671 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/gtest_prod.h @@ -0,0 +1,61 @@ +// Copyright 2006, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// +// Google C++ Testing and Mocking Framework definitions useful in production code. +// GOOGLETEST_CM0003 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_GTEST_PROD_H_ +#define GTEST_INCLUDE_GTEST_GTEST_PROD_H_ + +// When you need to test the private or protected members of a class, +// use the FRIEND_TEST macro to declare your tests as friends of the +// class. For example: +// +// class MyClass { +// private: +// void PrivateMethod(); +// FRIEND_TEST(MyClassTest, PrivateMethodWorks); +// }; +// +// class MyClassTest : public testing::Test { +// // ... +// }; +// +// TEST_F(MyClassTest, PrivateMethodWorks) { +// // Can call MyClass::PrivateMethod() here. +// } +// +// Note: The test class must be in the same namespace as the class being tested. +// For example, putting MyClassTest in an anonymous namespace will not work. + +#define FRIEND_TEST(test_case_name, test_name)\ +friend class test_case_name##_##test_name##_Test + +#endif // GTEST_INCLUDE_GTEST_GTEST_PROD_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/README.md b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/README.md new file mode 100644 index 0000000..ff391fb --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/README.md @@ -0,0 +1,56 @@ +# Customization Points + +The custom directory is an injection point for custom user configurations. + +## Header `gtest.h` + +### The following macros can be defined: + +* `GTEST_OS_STACK_TRACE_GETTER_` - The name of an implementation of + `OsStackTraceGetterInterface`. +* `GTEST_CUSTOM_TEMPDIR_FUNCTION_` - An override for `testing::TempDir()`. See + `testing::TempDir` for semantics and signature. + +## Header `gtest-port.h` + +The following macros can be defined: + +### Flag related macros: + +* `GTEST_FLAG(flag_name)` +* `GTEST_USE_OWN_FLAGFILE_FLAG_` - Define to 0 when the system provides its + own flagfile flag parsing. +* `GTEST_DECLARE_bool_(name)` +* `GTEST_DECLARE_int32_(name)` +* `GTEST_DECLARE_string_(name)` +* `GTEST_DEFINE_bool_(name, default_val, doc)` +* `GTEST_DEFINE_int32_(name, default_val, doc)` +* `GTEST_DEFINE_string_(name, default_val, doc)` + +### Logging: + +* `GTEST_LOG_(severity)` +* `GTEST_CHECK_(condition)` +* Functions `LogToStderr()` and `FlushInfoLog()` have to be provided too. + +### Threading: + +* `GTEST_HAS_NOTIFICATION_` - Enabled if Notification is already provided. +* `GTEST_HAS_MUTEX_AND_THREAD_LOCAL_` - Enabled if `Mutex` and `ThreadLocal` + are already provided. Must also provide `GTEST_DECLARE_STATIC_MUTEX_(mutex)` + and `GTEST_DEFINE_STATIC_MUTEX_(mutex)` +* `GTEST_EXCLUSIVE_LOCK_REQUIRED_(locks)` +* `GTEST_LOCK_EXCLUDED_(locks)` + +### Underlying library support features + +* `GTEST_HAS_CXXABI_H_` + +### Exporting API symbols: + +* `GTEST_API_` - Specifier for exported symbols. + +## Header `gtest-printers.h` + +* See documentation at `gtest/gtest-printers.h` for details on how to define a + custom printer. diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/gtest-port.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/gtest-port.h new file mode 100644 index 0000000..cd85d95 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/gtest-port.h @@ -0,0 +1,37 @@ +// Copyright 2015, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// Injection point for custom user configurations. See README for details +// +// ** Custom implementation starts here ** + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PORT_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PORT_H_ + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PORT_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/gtest-printers.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/gtest-printers.h new file mode 100644 index 0000000..eb4467a --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/gtest-printers.h @@ -0,0 +1,42 @@ +// Copyright 2015, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// This file provides an injection point for custom printers in a local +// installation of gTest. +// It will be included from gtest-printers.h and the overrides in this file +// will be visible to everyone. +// +// Injection point for custom user configurations. See README for details +// +// ** Custom implementation starts here ** + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PRINTERS_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PRINTERS_H_ + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PRINTERS_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/gtest.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/gtest.h new file mode 100644 index 0000000..4c8e07b --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/custom/gtest.h @@ -0,0 +1,37 @@ +// Copyright 2015, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// Injection point for custom user configurations. See README for details +// +// ** Custom implementation starts here ** + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_H_ + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-death-test-internal.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-death-test-internal.h new file mode 100644 index 0000000..0bf1fcf --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-death-test-internal.h @@ -0,0 +1,310 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// The Google C++ Testing and Mocking Framework (Google Test) +// +// This header file defines internal utilities needed for implementing +// death tests. They are subject to change without notice. +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_DEATH_TEST_INTERNAL_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_DEATH_TEST_INTERNAL_H_ + +#include "gtest/gtest-matchers.h" +#include "gtest/internal/gtest-internal.h" + +#include <stdio.h> +#include <memory> + +namespace testing { +namespace internal { + +GTEST_DECLARE_string_(internal_run_death_test); + +// Names of the flags (needed for parsing Google Test flags). +const char kDeathTestStyleFlag[] = "death_test_style"; +const char kDeathTestUseFork[] = "death_test_use_fork"; +const char kInternalRunDeathTestFlag[] = "internal_run_death_test"; + +#if GTEST_HAS_DEATH_TEST + +GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \ +/* class A needs to have dll-interface to be used by clients of class B */) + +// DeathTest is a class that hides much of the complexity of the +// GTEST_DEATH_TEST_ macro. It is abstract; its static Create method +// returns a concrete class that depends on the prevailing death test +// style, as defined by the --gtest_death_test_style and/or +// --gtest_internal_run_death_test flags. + +// In describing the results of death tests, these terms are used with +// the corresponding definitions: +// +// exit status: The integer exit information in the format specified +// by wait(2) +// exit code: The integer code passed to exit(3), _exit(2), or +// returned from main() +class GTEST_API_ DeathTest { + public: + // Create returns false if there was an error determining the + // appropriate action to take for the current death test; for example, + // if the gtest_death_test_style flag is set to an invalid value. + // The LastMessage method will return a more detailed message in that + // case. Otherwise, the DeathTest pointer pointed to by the "test" + // argument is set. If the death test should be skipped, the pointer + // is set to NULL; otherwise, it is set to the address of a new concrete + // DeathTest object that controls the execution of the current test. + static bool Create(const char* statement, Matcher<const std::string&> matcher, + const char* file, int line, DeathTest** test); + DeathTest(); + virtual ~DeathTest() { } + + // A helper class that aborts a death test when it's deleted. + class ReturnSentinel { + public: + explicit ReturnSentinel(DeathTest* test) : test_(test) { } + ~ReturnSentinel() { test_->Abort(TEST_ENCOUNTERED_RETURN_STATEMENT); } + private: + DeathTest* const test_; + GTEST_DISALLOW_COPY_AND_ASSIGN_(ReturnSentinel); + } GTEST_ATTRIBUTE_UNUSED_; + + // An enumeration of possible roles that may be taken when a death + // test is encountered. EXECUTE means that the death test logic should + // be executed immediately. OVERSEE means that the program should prepare + // the appropriate environment for a child process to execute the death + // test, then wait for it to complete. + enum TestRole { OVERSEE_TEST, EXECUTE_TEST }; + + // An enumeration of the three reasons that a test might be aborted. + enum AbortReason { + TEST_ENCOUNTERED_RETURN_STATEMENT, + TEST_THREW_EXCEPTION, + TEST_DID_NOT_DIE + }; + + // Assumes one of the above roles. + virtual TestRole AssumeRole() = 0; + + // Waits for the death test to finish and returns its status. + virtual int Wait() = 0; + + // Returns true if the death test passed; that is, the test process + // exited during the test, its exit status matches a user-supplied + // predicate, and its stderr output matches a user-supplied regular + // expression. + // The user-supplied predicate may be a macro expression rather + // than a function pointer or functor, or else Wait and Passed could + // be combined. + virtual bool Passed(bool exit_status_ok) = 0; + + // Signals that the death test did not die as expected. + virtual void Abort(AbortReason reason) = 0; + + // Returns a human-readable outcome message regarding the outcome of + // the last death test. + static const char* LastMessage(); + + static void set_last_death_test_message(const std::string& message); + + private: + // A string containing a description of the outcome of the last death test. + static std::string last_death_test_message_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(DeathTest); +}; + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 + +// Factory interface for death tests. May be mocked out for testing. +class DeathTestFactory { + public: + virtual ~DeathTestFactory() { } + virtual bool Create(const char* statement, + Matcher<const std::string&> matcher, const char* file, + int line, DeathTest** test) = 0; +}; + +// A concrete DeathTestFactory implementation for normal use. +class DefaultDeathTestFactory : public DeathTestFactory { + public: + bool Create(const char* statement, Matcher<const std::string&> matcher, + const char* file, int line, DeathTest** test) override; +}; + +// Returns true if exit_status describes a process that was terminated +// by a signal, or exited normally with a nonzero exit code. +GTEST_API_ bool ExitedUnsuccessfully(int exit_status); + +// A string passed to EXPECT_DEATH (etc.) is caught by one of these overloads +// and interpreted as a regex (rather than an Eq matcher) for legacy +// compatibility. +inline Matcher<const ::std::string&> MakeDeathTestMatcher( + ::testing::internal::RE regex) { + return ContainsRegex(regex.pattern()); +} +inline Matcher<const ::std::string&> MakeDeathTestMatcher(const char* regex) { + return ContainsRegex(regex); +} +inline Matcher<const ::std::string&> MakeDeathTestMatcher( + const ::std::string& regex) { + return ContainsRegex(regex); +} +#if GTEST_HAS_GLOBAL_STRING +inline Matcher<const ::std::string&> MakeDeathTestMatcher( + const ::string& regex) { + return ContainsRegex(regex); +} +#endif + +// If a Matcher<const ::std::string&> is passed to EXPECT_DEATH (etc.), it's +// used directly. +inline Matcher<const ::std::string&> MakeDeathTestMatcher( + Matcher<const ::std::string&> matcher) { + return matcher; +} + +// Traps C++ exceptions escaping statement and reports them as test +// failures. Note that trapping SEH exceptions is not implemented here. +# if GTEST_HAS_EXCEPTIONS +# define GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, death_test) \ + try { \ + GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \ + } catch (const ::std::exception& gtest_exception) { \ + fprintf(\ + stderr, \ + "\n%s: Caught std::exception-derived exception escaping the " \ + "death test statement. Exception message: %s\n", \ + ::testing::internal::FormatFileLocation(__FILE__, __LINE__).c_str(), \ + gtest_exception.what()); \ + fflush(stderr); \ + death_test->Abort(::testing::internal::DeathTest::TEST_THREW_EXCEPTION); \ + } catch (...) { \ + death_test->Abort(::testing::internal::DeathTest::TEST_THREW_EXCEPTION); \ + } + +# else +# define GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, death_test) \ + GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement) + +# endif + +// This macro is for implementing ASSERT_DEATH*, EXPECT_DEATH*, +// ASSERT_EXIT*, and EXPECT_EXIT*. +#define GTEST_DEATH_TEST_(statement, predicate, regex_or_matcher, fail) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (::testing::internal::AlwaysTrue()) { \ + ::testing::internal::DeathTest* gtest_dt; \ + if (!::testing::internal::DeathTest::Create( \ + #statement, \ + ::testing::internal::MakeDeathTestMatcher(regex_or_matcher), \ + __FILE__, __LINE__, >est_dt)) { \ + goto GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__); \ + } \ + if (gtest_dt != nullptr) { \ + std::unique_ptr< ::testing::internal::DeathTest> gtest_dt_ptr(gtest_dt); \ + switch (gtest_dt->AssumeRole()) { \ + case ::testing::internal::DeathTest::OVERSEE_TEST: \ + if (!gtest_dt->Passed(predicate(gtest_dt->Wait()))) { \ + goto GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__); \ + } \ + break; \ + case ::testing::internal::DeathTest::EXECUTE_TEST: { \ + ::testing::internal::DeathTest::ReturnSentinel gtest_sentinel( \ + gtest_dt); \ + GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, gtest_dt); \ + gtest_dt->Abort(::testing::internal::DeathTest::TEST_DID_NOT_DIE); \ + break; \ + } \ + default: \ + break; \ + } \ + } \ + } else \ + GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__) \ + : fail(::testing::internal::DeathTest::LastMessage()) +// The symbol "fail" here expands to something into which a message +// can be streamed. + +// This macro is for implementing ASSERT/EXPECT_DEBUG_DEATH when compiled in +// NDEBUG mode. In this case we need the statements to be executed and the macro +// must accept a streamed message even though the message is never printed. +// The regex object is not evaluated, but it is used to prevent "unused" +// warnings and to avoid an expression that doesn't compile in debug mode. +#define GTEST_EXECUTE_STATEMENT_(statement, regex_or_matcher) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (::testing::internal::AlwaysTrue()) { \ + GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \ + } else if (!::testing::internal::AlwaysTrue()) { \ + ::testing::internal::MakeDeathTestMatcher(regex_or_matcher); \ + } else \ + ::testing::Message() + +// A class representing the parsed contents of the +// --gtest_internal_run_death_test flag, as it existed when +// RUN_ALL_TESTS was called. +class InternalRunDeathTestFlag { + public: + InternalRunDeathTestFlag(const std::string& a_file, + int a_line, + int an_index, + int a_write_fd) + : file_(a_file), line_(a_line), index_(an_index), + write_fd_(a_write_fd) {} + + ~InternalRunDeathTestFlag() { + if (write_fd_ >= 0) + posix::Close(write_fd_); + } + + const std::string& file() const { return file_; } + int line() const { return line_; } + int index() const { return index_; } + int write_fd() const { return write_fd_; } + + private: + std::string file_; + int line_; + int index_; + int write_fd_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(InternalRunDeathTestFlag); +}; + +// Returns a newly created InternalRunDeathTestFlag object with fields +// initialized from the GTEST_FLAG(internal_run_death_test) flag if +// the flag is specified; otherwise returns NULL. +InternalRunDeathTestFlag* ParseInternalRunDeathTestFlag(); + +#endif // GTEST_HAS_DEATH_TEST + +} // namespace internal +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_DEATH_TEST_INTERNAL_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-filepath.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-filepath.h new file mode 100644 index 0000000..ae38d95 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-filepath.h @@ -0,0 +1,211 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// Google Test filepath utilities +// +// This header file declares classes and functions used internally by +// Google Test. They are subject to change without notice. +// +// This file is #included in gtest/internal/gtest-internal.h. +// Do not include this header file separately! + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_ + +#include "gtest/internal/gtest-string.h" + +GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \ +/* class A needs to have dll-interface to be used by clients of class B */) + +namespace testing { +namespace internal { + +// FilePath - a class for file and directory pathname manipulation which +// handles platform-specific conventions (like the pathname separator). +// Used for helper functions for naming files in a directory for xml output. +// Except for Set methods, all methods are const or static, which provides an +// "immutable value object" -- useful for peace of mind. +// A FilePath with a value ending in a path separator ("like/this/") represents +// a directory, otherwise it is assumed to represent a file. In either case, +// it may or may not represent an actual file or directory in the file system. +// Names are NOT checked for syntax correctness -- no checking for illegal +// characters, malformed paths, etc. + +class GTEST_API_ FilePath { + public: + FilePath() : pathname_("") { } + FilePath(const FilePath& rhs) : pathname_(rhs.pathname_) { } + + explicit FilePath(const std::string& pathname) : pathname_(pathname) { + Normalize(); + } + + FilePath& operator=(const FilePath& rhs) { + Set(rhs); + return *this; + } + + void Set(const FilePath& rhs) { + pathname_ = rhs.pathname_; + } + + const std::string& string() const { return pathname_; } + const char* c_str() const { return pathname_.c_str(); } + + // Returns the current working directory, or "" if unsuccessful. + static FilePath GetCurrentDir(); + + // Given directory = "dir", base_name = "test", number = 0, + // extension = "xml", returns "dir/test.xml". If number is greater + // than zero (e.g., 12), returns "dir/test_12.xml". + // On Windows platform, uses \ as the separator rather than /. + static FilePath MakeFileName(const FilePath& directory, + const FilePath& base_name, + int number, + const char* extension); + + // Given directory = "dir", relative_path = "test.xml", + // returns "dir/test.xml". + // On Windows, uses \ as the separator rather than /. + static FilePath ConcatPaths(const FilePath& directory, + const FilePath& relative_path); + + // Returns a pathname for a file that does not currently exist. The pathname + // will be directory/base_name.extension or + // directory/base_name_<number>.extension if directory/base_name.extension + // already exists. The number will be incremented until a pathname is found + // that does not already exist. + // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'. + // There could be a race condition if two or more processes are calling this + // function at the same time -- they could both pick the same filename. + static FilePath GenerateUniqueFileName(const FilePath& directory, + const FilePath& base_name, + const char* extension); + + // Returns true iff the path is "". + bool IsEmpty() const { return pathname_.empty(); } + + // If input name has a trailing separator character, removes it and returns + // the name, otherwise return the name string unmodified. + // On Windows platform, uses \ as the separator, other platforms use /. + FilePath RemoveTrailingPathSeparator() const; + + // Returns a copy of the FilePath with the directory part removed. + // Example: FilePath("path/to/file").RemoveDirectoryName() returns + // FilePath("file"). If there is no directory part ("just_a_file"), it returns + // the FilePath unmodified. If there is no file part ("just_a_dir/") it + // returns an empty FilePath (""). + // On Windows platform, '\' is the path separator, otherwise it is '/'. + FilePath RemoveDirectoryName() const; + + // RemoveFileName returns the directory path with the filename removed. + // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/". + // If the FilePath is "a_file" or "/a_file", RemoveFileName returns + // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does + // not have a file, like "just/a/dir/", it returns the FilePath unmodified. + // On Windows platform, '\' is the path separator, otherwise it is '/'. + FilePath RemoveFileName() const; + + // Returns a copy of the FilePath with the case-insensitive extension removed. + // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns + // FilePath("dir/file"). If a case-insensitive extension is not + // found, returns a copy of the original FilePath. + FilePath RemoveExtension(const char* extension) const; + + // Creates directories so that path exists. Returns true if successful or if + // the directories already exist; returns false if unable to create + // directories for any reason. Will also return false if the FilePath does + // not represent a directory (that is, it doesn't end with a path separator). + bool CreateDirectoriesRecursively() const; + + // Create the directory so that path exists. Returns true if successful or + // if the directory already exists; returns false if unable to create the + // directory for any reason, including if the parent directory does not + // exist. Not named "CreateDirectory" because that's a macro on Windows. + bool CreateFolder() const; + + // Returns true if FilePath describes something in the file-system, + // either a file, directory, or whatever, and that something exists. + bool FileOrDirectoryExists() const; + + // Returns true if pathname describes a directory in the file-system + // that exists. + bool DirectoryExists() const; + + // Returns true if FilePath ends with a path separator, which indicates that + // it is intended to represent a directory. Returns false otherwise. + // This does NOT check that a directory (or file) actually exists. + bool IsDirectory() const; + + // Returns true if pathname describes a root directory. (Windows has one + // root directory per disk drive.) + bool IsRootDirectory() const; + + // Returns true if pathname describes an absolute path. + bool IsAbsolutePath() const; + + private: + // Replaces multiple consecutive separators with a single separator. + // For example, "bar///foo" becomes "bar/foo". Does not eliminate other + // redundancies that might be in a pathname involving "." or "..". + // + // A pathname with multiple consecutive separators may occur either through + // user error or as a result of some scripts or APIs that generate a pathname + // with a trailing separator. On other platforms the same API or script + // may NOT generate a pathname with a trailing "/". Then elsewhere that + // pathname may have another "/" and pathname components added to it, + // without checking for the separator already being there. + // The script language and operating system may allow paths like "foo//bar" + // but some of the functions in FilePath will not handle that correctly. In + // particular, RemoveTrailingPathSeparator() only removes one separator, and + // it is called in CreateDirectoriesRecursively() assuming that it will change + // a pathname from directory syntax (trailing separator) to filename syntax. + // + // On Windows this method also replaces the alternate path separator '/' with + // the primary path separator '\\', so that for example "bar\\/\\foo" becomes + // "bar\\foo". + + void Normalize(); + + // Returns a pointer to the last occurence of a valid path separator in + // the FilePath. On Windows, for example, both '/' and '\' are valid path + // separators. Returns NULL if no path separator was found. + const char* FindLastPathSeparator() const; + + std::string pathname_; +}; // class FilePath + +} // namespace internal +} // namespace testing + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-internal.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-internal.h new file mode 100644 index 0000000..94773df --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-internal.h @@ -0,0 +1,1444 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// The Google C++ Testing and Mocking Framework (Google Test) +// +// This header file declares functions and macros used internally by +// Google Test. They are subject to change without notice. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_INTERNAL_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_INTERNAL_H_ + +#include "gtest/internal/gtest-port.h" + +#if GTEST_OS_LINUX +# include <stdlib.h> +# include <sys/types.h> +# include <sys/wait.h> +# include <unistd.h> +#endif // GTEST_OS_LINUX + +#if GTEST_HAS_EXCEPTIONS +# include <stdexcept> +#endif + +#include <ctype.h> +#include <float.h> +#include <string.h> +#include <iomanip> +#include <limits> +#include <map> +#include <set> +#include <string> +#include <type_traits> +#include <vector> + +#include "gtest/gtest-message.h" +#include "gtest/internal/gtest-filepath.h" +#include "gtest/internal/gtest-string.h" +#include "gtest/internal/gtest-type-util.h" + +// Due to C++ preprocessor weirdness, we need double indirection to +// concatenate two tokens when one of them is __LINE__. Writing +// +// foo ## __LINE__ +// +// will result in the token foo__LINE__, instead of foo followed by +// the current line number. For more details, see +// http://www.parashift.com/c++-faq-lite/misc-technical-issues.html#faq-39.6 +#define GTEST_CONCAT_TOKEN_(foo, bar) GTEST_CONCAT_TOKEN_IMPL_(foo, bar) +#define GTEST_CONCAT_TOKEN_IMPL_(foo, bar) foo ## bar + +// Stringifies its argument. +#define GTEST_STRINGIFY_(name) #name + +class ProtocolMessage; +namespace proto2 { class Message; } + +namespace testing { + +// Forward declarations. + +class AssertionResult; // Result of an assertion. +class Message; // Represents a failure message. +class Test; // Represents a test. +class TestInfo; // Information about a test. +class TestPartResult; // Result of a test part. +class UnitTest; // A collection of test suites. + +template <typename T> +::std::string PrintToString(const T& value); + +namespace internal { + +struct TraceInfo; // Information about a trace point. +class TestInfoImpl; // Opaque implementation of TestInfo +class UnitTestImpl; // Opaque implementation of UnitTest + +// The text used in failure messages to indicate the start of the +// stack trace. +GTEST_API_ extern const char kStackTraceMarker[]; + +// An IgnoredValue object can be implicitly constructed from ANY value. +class IgnoredValue { + struct Sink {}; + public: + // This constructor template allows any value to be implicitly + // converted to IgnoredValue. The object has no data member and + // doesn't try to remember anything about the argument. We + // deliberately omit the 'explicit' keyword in order to allow the + // conversion to be implicit. + // Disable the conversion if T already has a magical conversion operator. + // Otherwise we get ambiguity. + template <typename T, + typename std::enable_if<!std::is_convertible<T, Sink>::value, + int>::type = 0> + IgnoredValue(const T& /* ignored */) {} // NOLINT(runtime/explicit) +}; + +// The only type that should be convertible to Secret* is nullptr. +// The other null pointer constants are not of a type that is convertible to +// Secret*. Only the literal with the right value is. +template <typename T> +using TypeIsValidNullptrConstant = std::integral_constant< + bool, std::is_same<typename std::decay<T>::type, std::nullptr_t>::value || + !std::is_convertible<T, Secret*>::value>; + +// Two overloaded helpers for checking at compile time whether an +// expression is a null pointer literal (i.e. NULL or any 0-valued +// compile-time integral constant). These helpers have no +// implementations, as we only need their signatures. +// +// Given IsNullLiteralHelper(x), the compiler will pick the first +// version if x can be implicitly converted to Secret*, and pick the +// second version otherwise. Since Secret is a secret and incomplete +// type, the only expression a user can write that has type Secret* is +// a null pointer literal. Therefore, we know that x is a null +// pointer literal if and only if the first version is picked by the +// compiler. +std::true_type IsNullLiteralHelper(Secret*, std::true_type); +std::false_type IsNullLiteralHelper(IgnoredValue, std::false_type); +std::false_type IsNullLiteralHelper(IgnoredValue, std::true_type); + +// A compile-time bool constant that is true if and only if x is a null pointer +// literal (i.e. nullptr, NULL or any 0-valued compile-time integral constant). +#define GTEST_IS_NULL_LITERAL_(x) \ + decltype(::testing::internal::IsNullLiteralHelper( \ + x, \ + ::testing::internal::TypeIsValidNullptrConstant<decltype(x)>()))::value + +// Appends the user-supplied message to the Google-Test-generated message. +GTEST_API_ std::string AppendUserMessage( + const std::string& gtest_msg, const Message& user_msg); + +#if GTEST_HAS_EXCEPTIONS + +GTEST_DISABLE_MSC_WARNINGS_PUSH_(4275 \ +/* an exported class was derived from a class that was not exported */) + +// This exception is thrown by (and only by) a failed Google Test +// assertion when GTEST_FLAG(throw_on_failure) is true (if exceptions +// are enabled). We derive it from std::runtime_error, which is for +// errors presumably detectable only at run time. Since +// std::runtime_error inherits from std::exception, many testing +// frameworks know how to extract and print the message inside it. +class GTEST_API_ GoogleTestFailureException : public ::std::runtime_error { + public: + explicit GoogleTestFailureException(const TestPartResult& failure); +}; + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4275 + +#endif // GTEST_HAS_EXCEPTIONS + +namespace edit_distance { +// Returns the optimal edits to go from 'left' to 'right'. +// All edits cost the same, with replace having lower priority than +// add/remove. +// Simple implementation of the Wagner-Fischer algorithm. +// See http://en.wikipedia.org/wiki/Wagner-Fischer_algorithm +enum EditType { kMatch, kAdd, kRemove, kReplace }; +GTEST_API_ std::vector<EditType> CalculateOptimalEdits( + const std::vector<size_t>& left, const std::vector<size_t>& right); + +// Same as above, but the input is represented as strings. +GTEST_API_ std::vector<EditType> CalculateOptimalEdits( + const std::vector<std::string>& left, + const std::vector<std::string>& right); + +// Create a diff of the input strings in Unified diff format. +GTEST_API_ std::string CreateUnifiedDiff(const std::vector<std::string>& left, + const std::vector<std::string>& right, + size_t context = 2); + +} // namespace edit_distance + +// Calculate the diff between 'left' and 'right' and return it in unified diff +// format. +// If not null, stores in 'total_line_count' the total number of lines found +// in left + right. +GTEST_API_ std::string DiffStrings(const std::string& left, + const std::string& right, + size_t* total_line_count); + +// Constructs and returns the message for an equality assertion +// (e.g. ASSERT_EQ, EXPECT_STREQ, etc) failure. +// +// The first four parameters are the expressions used in the assertion +// and their values, as strings. For example, for ASSERT_EQ(foo, bar) +// where foo is 5 and bar is 6, we have: +// +// expected_expression: "foo" +// actual_expression: "bar" +// expected_value: "5" +// actual_value: "6" +// +// The ignoring_case parameter is true iff the assertion is a +// *_STRCASEEQ*. When it's true, the string " (ignoring case)" will +// be inserted into the message. +GTEST_API_ AssertionResult EqFailure(const char* expected_expression, + const char* actual_expression, + const std::string& expected_value, + const std::string& actual_value, + bool ignoring_case); + +// Constructs a failure message for Boolean assertions such as EXPECT_TRUE. +GTEST_API_ std::string GetBoolAssertionFailureMessage( + const AssertionResult& assertion_result, + const char* expression_text, + const char* actual_predicate_value, + const char* expected_predicate_value); + +// This template class represents an IEEE floating-point number +// (either single-precision or double-precision, depending on the +// template parameters). +// +// The purpose of this class is to do more sophisticated number +// comparison. (Due to round-off error, etc, it's very unlikely that +// two floating-points will be equal exactly. Hence a naive +// comparison by the == operation often doesn't work.) +// +// Format of IEEE floating-point: +// +// The most-significant bit being the leftmost, an IEEE +// floating-point looks like +// +// sign_bit exponent_bits fraction_bits +// +// Here, sign_bit is a single bit that designates the sign of the +// number. +// +// For float, there are 8 exponent bits and 23 fraction bits. +// +// For double, there are 11 exponent bits and 52 fraction bits. +// +// More details can be found at +// http://en.wikipedia.org/wiki/IEEE_floating-point_standard. +// +// Template parameter: +// +// RawType: the raw floating-point type (either float or double) +template <typename RawType> +class FloatingPoint { + public: + // Defines the unsigned integer type that has the same size as the + // floating point number. + typedef typename TypeWithSize<sizeof(RawType)>::UInt Bits; + + // Constants. + + // # of bits in a number. + static const size_t kBitCount = 8*sizeof(RawType); + + // # of fraction bits in a number. + static const size_t kFractionBitCount = + std::numeric_limits<RawType>::digits - 1; + + // # of exponent bits in a number. + static const size_t kExponentBitCount = kBitCount - 1 - kFractionBitCount; + + // The mask for the sign bit. + static const Bits kSignBitMask = static_cast<Bits>(1) << (kBitCount - 1); + + // The mask for the fraction bits. + static const Bits kFractionBitMask = + ~static_cast<Bits>(0) >> (kExponentBitCount + 1); + + // The mask for the exponent bits. + static const Bits kExponentBitMask = ~(kSignBitMask | kFractionBitMask); + + // How many ULP's (Units in the Last Place) we want to tolerate when + // comparing two numbers. The larger the value, the more error we + // allow. A 0 value means that two numbers must be exactly the same + // to be considered equal. + // + // The maximum error of a single floating-point operation is 0.5 + // units in the last place. On Intel CPU's, all floating-point + // calculations are done with 80-bit precision, while double has 64 + // bits. Therefore, 4 should be enough for ordinary use. + // + // See the following article for more details on ULP: + // http://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/ + static const size_t kMaxUlps = 4; + + // Constructs a FloatingPoint from a raw floating-point number. + // + // On an Intel CPU, passing a non-normalized NAN (Not a Number) + // around may change its bits, although the new value is guaranteed + // to be also a NAN. Therefore, don't expect this constructor to + // preserve the bits in x when x is a NAN. + explicit FloatingPoint(const RawType& x) { u_.value_ = x; } + + // Static methods + + // Reinterprets a bit pattern as a floating-point number. + // + // This function is needed to test the AlmostEquals() method. + static RawType ReinterpretBits(const Bits bits) { + FloatingPoint fp(0); + fp.u_.bits_ = bits; + return fp.u_.value_; + } + + // Returns the floating-point number that represent positive infinity. + static RawType Infinity() { + return ReinterpretBits(kExponentBitMask); + } + + // Returns the maximum representable finite floating-point number. + static RawType Max(); + + // Non-static methods + + // Returns the bits that represents this number. + const Bits &bits() const { return u_.bits_; } + + // Returns the exponent bits of this number. + Bits exponent_bits() const { return kExponentBitMask & u_.bits_; } + + // Returns the fraction bits of this number. + Bits fraction_bits() const { return kFractionBitMask & u_.bits_; } + + // Returns the sign bit of this number. + Bits sign_bit() const { return kSignBitMask & u_.bits_; } + + // Returns true iff this is NAN (not a number). + bool is_nan() const { + // It's a NAN if the exponent bits are all ones and the fraction + // bits are not entirely zeros. + return (exponent_bits() == kExponentBitMask) && (fraction_bits() != 0); + } + + // Returns true iff this number is at most kMaxUlps ULP's away from + // rhs. In particular, this function: + // + // - returns false if either number is (or both are) NAN. + // - treats really large numbers as almost equal to infinity. + // - thinks +0.0 and -0.0 are 0 DLP's apart. + bool AlmostEquals(const FloatingPoint& rhs) const { + // The IEEE standard says that any comparison operation involving + // a NAN must return false. + if (is_nan() || rhs.is_nan()) return false; + + return DistanceBetweenSignAndMagnitudeNumbers(u_.bits_, rhs.u_.bits_) + <= kMaxUlps; + } + + private: + // The data type used to store the actual floating-point number. + union FloatingPointUnion { + RawType value_; // The raw floating-point number. + Bits bits_; // The bits that represent the number. + }; + + // Converts an integer from the sign-and-magnitude representation to + // the biased representation. More precisely, let N be 2 to the + // power of (kBitCount - 1), an integer x is represented by the + // unsigned number x + N. + // + // For instance, + // + // -N + 1 (the most negative number representable using + // sign-and-magnitude) is represented by 1; + // 0 is represented by N; and + // N - 1 (the biggest number representable using + // sign-and-magnitude) is represented by 2N - 1. + // + // Read http://en.wikipedia.org/wiki/Signed_number_representations + // for more details on signed number representations. + static Bits SignAndMagnitudeToBiased(const Bits &sam) { + if (kSignBitMask & sam) { + // sam represents a negative number. + return ~sam + 1; + } else { + // sam represents a positive number. + return kSignBitMask | sam; + } + } + + // Given two numbers in the sign-and-magnitude representation, + // returns the distance between them as an unsigned number. + static Bits DistanceBetweenSignAndMagnitudeNumbers(const Bits &sam1, + const Bits &sam2) { + const Bits biased1 = SignAndMagnitudeToBiased(sam1); + const Bits biased2 = SignAndMagnitudeToBiased(sam2); + return (biased1 >= biased2) ? (biased1 - biased2) : (biased2 - biased1); + } + + FloatingPointUnion u_; +}; + +// We cannot use std::numeric_limits<T>::max() as it clashes with the max() +// macro defined by <windows.h>. +template <> +inline float FloatingPoint<float>::Max() { return FLT_MAX; } +template <> +inline double FloatingPoint<double>::Max() { return DBL_MAX; } + +// Typedefs the instances of the FloatingPoint template class that we +// care to use. +typedef FloatingPoint<float> Float; +typedef FloatingPoint<double> Double; + +// In order to catch the mistake of putting tests that use different +// test fixture classes in the same test suite, we need to assign +// unique IDs to fixture classes and compare them. The TypeId type is +// used to hold such IDs. The user should treat TypeId as an opaque +// type: the only operation allowed on TypeId values is to compare +// them for equality using the == operator. +typedef const void* TypeId; + +template <typename T> +class TypeIdHelper { + public: + // dummy_ must not have a const type. Otherwise an overly eager + // compiler (e.g. MSVC 7.1 & 8.0) may try to merge + // TypeIdHelper<T>::dummy_ for different Ts as an "optimization". + static bool dummy_; +}; + +template <typename T> +bool TypeIdHelper<T>::dummy_ = false; + +// GetTypeId<T>() returns the ID of type T. Different values will be +// returned for different types. Calling the function twice with the +// same type argument is guaranteed to return the same ID. +template <typename T> +TypeId GetTypeId() { + // The compiler is required to allocate a different + // TypeIdHelper<T>::dummy_ variable for each T used to instantiate + // the template. Therefore, the address of dummy_ is guaranteed to + // be unique. + return &(TypeIdHelper<T>::dummy_); +} + +// Returns the type ID of ::testing::Test. Always call this instead +// of GetTypeId< ::testing::Test>() to get the type ID of +// ::testing::Test, as the latter may give the wrong result due to a +// suspected linker bug when compiling Google Test as a Mac OS X +// framework. +GTEST_API_ TypeId GetTestTypeId(); + +// Defines the abstract factory interface that creates instances +// of a Test object. +class TestFactoryBase { + public: + virtual ~TestFactoryBase() {} + + // Creates a test instance to run. The instance is both created and destroyed + // within TestInfoImpl::Run() + virtual Test* CreateTest() = 0; + + protected: + TestFactoryBase() {} + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(TestFactoryBase); +}; + +// This class provides implementation of TeastFactoryBase interface. +// It is used in TEST and TEST_F macros. +template <class TestClass> +class TestFactoryImpl : public TestFactoryBase { + public: + Test* CreateTest() override { return new TestClass; } +}; + +#if GTEST_OS_WINDOWS + +// Predicate-formatters for implementing the HRESULT checking macros +// {ASSERT|EXPECT}_HRESULT_{SUCCEEDED|FAILED} +// We pass a long instead of HRESULT to avoid causing an +// include dependency for the HRESULT type. +GTEST_API_ AssertionResult IsHRESULTSuccess(const char* expr, + long hr); // NOLINT +GTEST_API_ AssertionResult IsHRESULTFailure(const char* expr, + long hr); // NOLINT + +#endif // GTEST_OS_WINDOWS + +// Types of SetUpTestSuite() and TearDownTestSuite() functions. +using SetUpTestSuiteFunc = void (*)(); +using TearDownTestSuiteFunc = void (*)(); + +struct CodeLocation { + CodeLocation(const std::string& a_file, int a_line) + : file(a_file), line(a_line) {} + + std::string file; + int line; +}; + +// Helper to identify which setup function for TestCase / TestSuite to call. +// Only one function is allowed, either TestCase or TestSute but not both. + +// Utility functions to help SuiteApiResolver +using SetUpTearDownSuiteFuncType = void (*)(); + +inline SetUpTearDownSuiteFuncType GetNotDefaultOrNull( + SetUpTearDownSuiteFuncType a, SetUpTearDownSuiteFuncType def) { + return a == def ? nullptr : a; +} + +template <typename T> +// Note that SuiteApiResolver inherits from T because +// SetUpTestSuite()/TearDownTestSuite() could be protected. Ths way +// SuiteApiResolver can access them. +struct SuiteApiResolver : T { + // testing::Test is only forward declared at this point. So we make it a + // dependend class for the compiler to be OK with it. + using Test = + typename std::conditional<sizeof(T) != 0, ::testing::Test, void>::type; + + static SetUpTearDownSuiteFuncType GetSetUpCaseOrSuite() { + SetUpTearDownSuiteFuncType test_case_fp = + GetNotDefaultOrNull(&T::SetUpTestCase, &Test::SetUpTestCase); + SetUpTearDownSuiteFuncType test_suite_fp = + GetNotDefaultOrNull(&T::SetUpTestSuite, &Test::SetUpTestSuite); + + GTEST_CHECK_(!test_case_fp || !test_suite_fp) + << "Test can not provide both SetUpTestSuite and SetUpTestCase, please " + "make sure there is only one present "; + + return test_case_fp != nullptr ? test_case_fp : test_suite_fp; + } + + static SetUpTearDownSuiteFuncType GetTearDownCaseOrSuite() { + SetUpTearDownSuiteFuncType test_case_fp = + GetNotDefaultOrNull(&T::TearDownTestCase, &Test::TearDownTestCase); + SetUpTearDownSuiteFuncType test_suite_fp = + GetNotDefaultOrNull(&T::TearDownTestSuite, &Test::TearDownTestSuite); + + GTEST_CHECK_(!test_case_fp || !test_suite_fp) + << "Test can not provide both TearDownTestSuite and TearDownTestCase," + " please make sure there is only one present "; + + return test_case_fp != nullptr ? test_case_fp : test_suite_fp; + } +}; + +// Creates a new TestInfo object and registers it with Google Test; +// returns the created object. +// +// Arguments: +// +// test_suite_name: name of the test suite +// name: name of the test +// type_param the name of the test's type parameter, or NULL if +// this is not a typed or a type-parameterized test. +// value_param text representation of the test's value parameter, +// or NULL if this is not a type-parameterized test. +// code_location: code location where the test is defined +// fixture_class_id: ID of the test fixture class +// set_up_tc: pointer to the function that sets up the test suite +// tear_down_tc: pointer to the function that tears down the test suite +// factory: pointer to the factory that creates a test object. +// The newly created TestInfo instance will assume +// ownership of the factory object. +GTEST_API_ TestInfo* MakeAndRegisterTestInfo( + const char* test_suite_name, const char* name, const char* type_param, + const char* value_param, CodeLocation code_location, + TypeId fixture_class_id, SetUpTestSuiteFunc set_up_tc, + TearDownTestSuiteFunc tear_down_tc, TestFactoryBase* factory); + +// If *pstr starts with the given prefix, modifies *pstr to be right +// past the prefix and returns true; otherwise leaves *pstr unchanged +// and returns false. None of pstr, *pstr, and prefix can be NULL. +GTEST_API_ bool SkipPrefix(const char* prefix, const char** pstr); + +#if GTEST_HAS_TYPED_TEST || GTEST_HAS_TYPED_TEST_P + +GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \ +/* class A needs to have dll-interface to be used by clients of class B */) + +// State of the definition of a type-parameterized test suite. +class GTEST_API_ TypedTestSuitePState { + public: + TypedTestSuitePState() : registered_(false) {} + + // Adds the given test name to defined_test_names_ and return true + // if the test suite hasn't been registered; otherwise aborts the + // program. + bool AddTestName(const char* file, int line, const char* case_name, + const char* test_name) { + if (registered_) { + fprintf(stderr, + "%s Test %s must be defined before " + "REGISTER_TYPED_TEST_SUITE_P(%s, ...).\n", + FormatFileLocation(file, line).c_str(), test_name, case_name); + fflush(stderr); + posix::Abort(); + } + registered_tests_.insert( + ::std::make_pair(test_name, CodeLocation(file, line))); + return true; + } + + bool TestExists(const std::string& test_name) const { + return registered_tests_.count(test_name) > 0; + } + + const CodeLocation& GetCodeLocation(const std::string& test_name) const { + RegisteredTestsMap::const_iterator it = registered_tests_.find(test_name); + GTEST_CHECK_(it != registered_tests_.end()); + return it->second; + } + + // Verifies that registered_tests match the test names in + // defined_test_names_; returns registered_tests if successful, or + // aborts the program otherwise. + const char* VerifyRegisteredTestNames( + const char* file, int line, const char* registered_tests); + + private: + typedef ::std::map<std::string, CodeLocation> RegisteredTestsMap; + + bool registered_; + RegisteredTestsMap registered_tests_; +}; + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +using TypedTestCasePState = TypedTestSuitePState; +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 + +// Skips to the first non-space char after the first comma in 'str'; +// returns NULL if no comma is found in 'str'. +inline const char* SkipComma(const char* str) { + const char* comma = strchr(str, ','); + if (comma == nullptr) { + return nullptr; + } + while (IsSpace(*(++comma))) {} + return comma; +} + +// Returns the prefix of 'str' before the first comma in it; returns +// the entire string if it contains no comma. +inline std::string GetPrefixUntilComma(const char* str) { + const char* comma = strchr(str, ','); + return comma == nullptr ? str : std::string(str, comma); +} + +// Splits a given string on a given delimiter, populating a given +// vector with the fields. +void SplitString(const ::std::string& str, char delimiter, + ::std::vector< ::std::string>* dest); + +// The default argument to the template below for the case when the user does +// not provide a name generator. +struct DefaultNameGenerator { + template <typename T> + static std::string GetName(int i) { + return StreamableToString(i); + } +}; + +template <typename Provided = DefaultNameGenerator> +struct NameGeneratorSelector { + typedef Provided type; +}; + +template <typename NameGenerator> +void GenerateNamesRecursively(Types0, std::vector<std::string>*, int) {} + +template <typename NameGenerator, typename Types> +void GenerateNamesRecursively(Types, std::vector<std::string>* result, int i) { + result->push_back(NameGenerator::template GetName<typename Types::Head>(i)); + GenerateNamesRecursively<NameGenerator>(typename Types::Tail(), result, + i + 1); +} + +template <typename NameGenerator, typename Types> +std::vector<std::string> GenerateNames() { + std::vector<std::string> result; + GenerateNamesRecursively<NameGenerator>(Types(), &result, 0); + return result; +} + +// TypeParameterizedTest<Fixture, TestSel, Types>::Register() +// registers a list of type-parameterized tests with Google Test. The +// return value is insignificant - we just need to return something +// such that we can call this function in a namespace scope. +// +// Implementation note: The GTEST_TEMPLATE_ macro declares a template +// template parameter. It's defined in gtest-type-util.h. +template <GTEST_TEMPLATE_ Fixture, class TestSel, typename Types> +class TypeParameterizedTest { + public: + // 'index' is the index of the test in the type list 'Types' + // specified in INSTANTIATE_TYPED_TEST_SUITE_P(Prefix, TestSuite, + // Types). Valid values for 'index' are [0, N - 1] where N is the + // length of Types. + static bool Register(const char* prefix, const CodeLocation& code_location, + const char* case_name, const char* test_names, int index, + const std::vector<std::string>& type_names = + GenerateNames<DefaultNameGenerator, Types>()) { + typedef typename Types::Head Type; + typedef Fixture<Type> FixtureClass; + typedef typename GTEST_BIND_(TestSel, Type) TestClass; + + // First, registers the first type-parameterized test in the type + // list. + MakeAndRegisterTestInfo( + (std::string(prefix) + (prefix[0] == '\0' ? "" : "/") + case_name + + "/" + type_names[index]) + .c_str(), + StripTrailingSpaces(GetPrefixUntilComma(test_names)).c_str(), + GetTypeName<Type>().c_str(), + nullptr, // No value parameter. + code_location, GetTypeId<FixtureClass>(), + SuiteApiResolver<TestClass>::GetSetUpCaseOrSuite(), + SuiteApiResolver<TestClass>::GetTearDownCaseOrSuite(), + new TestFactoryImpl<TestClass>); + + // Next, recurses (at compile time) with the tail of the type list. + return TypeParameterizedTest<Fixture, TestSel, + typename Types::Tail>::Register(prefix, + code_location, + case_name, + test_names, + index + 1, + type_names); + } +}; + +// The base case for the compile time recursion. +template <GTEST_TEMPLATE_ Fixture, class TestSel> +class TypeParameterizedTest<Fixture, TestSel, Types0> { + public: + static bool Register(const char* /*prefix*/, const CodeLocation&, + const char* /*case_name*/, const char* /*test_names*/, + int /*index*/, + const std::vector<std::string>& = + std::vector<std::string>() /*type_names*/) { + return true; + } +}; + +// TypeParameterizedTestSuite<Fixture, Tests, Types>::Register() +// registers *all combinations* of 'Tests' and 'Types' with Google +// Test. The return value is insignificant - we just need to return +// something such that we can call this function in a namespace scope. +template <GTEST_TEMPLATE_ Fixture, typename Tests, typename Types> +class TypeParameterizedTestSuite { + public: + static bool Register(const char* prefix, CodeLocation code_location, + const TypedTestSuitePState* state, const char* case_name, + const char* test_names, + const std::vector<std::string>& type_names = + GenerateNames<DefaultNameGenerator, Types>()) { + std::string test_name = StripTrailingSpaces( + GetPrefixUntilComma(test_names)); + if (!state->TestExists(test_name)) { + fprintf(stderr, "Failed to get code location for test %s.%s at %s.", + case_name, test_name.c_str(), + FormatFileLocation(code_location.file.c_str(), + code_location.line).c_str()); + fflush(stderr); + posix::Abort(); + } + const CodeLocation& test_location = state->GetCodeLocation(test_name); + + typedef typename Tests::Head Head; + + // First, register the first test in 'Test' for each type in 'Types'. + TypeParameterizedTest<Fixture, Head, Types>::Register( + prefix, test_location, case_name, test_names, 0, type_names); + + // Next, recurses (at compile time) with the tail of the test list. + return TypeParameterizedTestSuite<Fixture, typename Tests::Tail, + Types>::Register(prefix, code_location, + state, case_name, + SkipComma(test_names), + type_names); + } +}; + +// The base case for the compile time recursion. +template <GTEST_TEMPLATE_ Fixture, typename Types> +class TypeParameterizedTestSuite<Fixture, Templates0, Types> { + public: + static bool Register(const char* /*prefix*/, const CodeLocation&, + const TypedTestSuitePState* /*state*/, + const char* /*case_name*/, const char* /*test_names*/, + const std::vector<std::string>& = + std::vector<std::string>() /*type_names*/) { + return true; + } +}; + +#endif // GTEST_HAS_TYPED_TEST || GTEST_HAS_TYPED_TEST_P + +// Returns the current OS stack trace as an std::string. +// +// The maximum number of stack frames to be included is specified by +// the gtest_stack_trace_depth flag. The skip_count parameter +// specifies the number of top frames to be skipped, which doesn't +// count against the number of frames to be included. +// +// For example, if Foo() calls Bar(), which in turn calls +// GetCurrentOsStackTraceExceptTop(..., 1), Foo() will be included in +// the trace but Bar() and GetCurrentOsStackTraceExceptTop() won't. +GTEST_API_ std::string GetCurrentOsStackTraceExceptTop( + UnitTest* unit_test, int skip_count); + +// Helpers for suppressing warnings on unreachable code or constant +// condition. + +// Always returns true. +GTEST_API_ bool AlwaysTrue(); + +// Always returns false. +inline bool AlwaysFalse() { return !AlwaysTrue(); } + +// Helper for suppressing false warning from Clang on a const char* +// variable declared in a conditional expression always being NULL in +// the else branch. +struct GTEST_API_ ConstCharPtr { + ConstCharPtr(const char* str) : value(str) {} + operator bool() const { return true; } + const char* value; +}; + +// A simple Linear Congruential Generator for generating random +// numbers with a uniform distribution. Unlike rand() and srand(), it +// doesn't use global state (and therefore can't interfere with user +// code). Unlike rand_r(), it's portable. An LCG isn't very random, +// but it's good enough for our purposes. +class GTEST_API_ Random { + public: + static const UInt32 kMaxRange = 1u << 31; + + explicit Random(UInt32 seed) : state_(seed) {} + + void Reseed(UInt32 seed) { state_ = seed; } + + // Generates a random number from [0, range). Crashes if 'range' is + // 0 or greater than kMaxRange. + UInt32 Generate(UInt32 range); + + private: + UInt32 state_; + GTEST_DISALLOW_COPY_AND_ASSIGN_(Random); +}; + +// Defining a variable of type CompileAssertTypesEqual<T1, T2> will cause a +// compiler error iff T1 and T2 are different types. +template <typename T1, typename T2> +struct CompileAssertTypesEqual; + +template <typename T> +struct CompileAssertTypesEqual<T, T> { +}; + +// Removes the reference from a type if it is a reference type, +// otherwise leaves it unchanged. This is the same as +// tr1::remove_reference, which is not widely available yet. +template <typename T> +struct RemoveReference { typedef T type; }; // NOLINT +template <typename T> +struct RemoveReference<T&> { typedef T type; }; // NOLINT + +// A handy wrapper around RemoveReference that works when the argument +// T depends on template parameters. +#define GTEST_REMOVE_REFERENCE_(T) \ + typename ::testing::internal::RemoveReference<T>::type + +// Removes const from a type if it is a const type, otherwise leaves +// it unchanged. This is the same as tr1::remove_const, which is not +// widely available yet. +template <typename T> +struct RemoveConst { typedef T type; }; // NOLINT +template <typename T> +struct RemoveConst<const T> { typedef T type; }; // NOLINT + +// MSVC 8.0, Sun C++, and IBM XL C++ have a bug which causes the above +// definition to fail to remove the const in 'const int[3]' and 'const +// char[3][4]'. The following specialization works around the bug. +template <typename T, size_t N> +struct RemoveConst<const T[N]> { + typedef typename RemoveConst<T>::type type[N]; +}; + +// A handy wrapper around RemoveConst that works when the argument +// T depends on template parameters. +#define GTEST_REMOVE_CONST_(T) \ + typename ::testing::internal::RemoveConst<T>::type + +// Turns const U&, U&, const U, and U all into U. +#define GTEST_REMOVE_REFERENCE_AND_CONST_(T) \ + GTEST_REMOVE_CONST_(GTEST_REMOVE_REFERENCE_(T)) + +// IsAProtocolMessage<T>::value is a compile-time bool constant that's +// true iff T is type ProtocolMessage, proto2::Message, or a subclass +// of those. +template <typename T> +struct IsAProtocolMessage + : public bool_constant< + std::is_convertible<const T*, const ::ProtocolMessage*>::value || + std::is_convertible<const T*, const ::proto2::Message*>::value> { +}; + +// When the compiler sees expression IsContainerTest<C>(0), if C is an +// STL-style container class, the first overload of IsContainerTest +// will be viable (since both C::iterator* and C::const_iterator* are +// valid types and NULL can be implicitly converted to them). It will +// be picked over the second overload as 'int' is a perfect match for +// the type of argument 0. If C::iterator or C::const_iterator is not +// a valid type, the first overload is not viable, and the second +// overload will be picked. Therefore, we can determine whether C is +// a container class by checking the type of IsContainerTest<C>(0). +// The value of the expression is insignificant. +// +// In C++11 mode we check the existence of a const_iterator and that an +// iterator is properly implemented for the container. +// +// For pre-C++11 that we look for both C::iterator and C::const_iterator. +// The reason is that C++ injects the name of a class as a member of the +// class itself (e.g. you can refer to class iterator as either +// 'iterator' or 'iterator::iterator'). If we look for C::iterator +// only, for example, we would mistakenly think that a class named +// iterator is an STL container. +// +// Also note that the simpler approach of overloading +// IsContainerTest(typename C::const_iterator*) and +// IsContainerTest(...) doesn't work with Visual Age C++ and Sun C++. +typedef int IsContainer; +template <class C, + class Iterator = decltype(::std::declval<const C&>().begin()), + class = decltype(::std::declval<const C&>().end()), + class = decltype(++::std::declval<Iterator&>()), + class = decltype(*::std::declval<Iterator>()), + class = typename C::const_iterator> +IsContainer IsContainerTest(int /* dummy */) { + return 0; +} + +typedef char IsNotContainer; +template <class C> +IsNotContainer IsContainerTest(long /* dummy */) { return '\0'; } + +// Trait to detect whether a type T is a hash table. +// The heuristic used is that the type contains an inner type `hasher` and does +// not contain an inner type `reverse_iterator`. +// If the container is iterable in reverse, then order might actually matter. +template <typename T> +struct IsHashTable { + private: + template <typename U> + static char test(typename U::hasher*, typename U::reverse_iterator*); + template <typename U> + static int test(typename U::hasher*, ...); + template <typename U> + static char test(...); + + public: + static const bool value = sizeof(test<T>(nullptr, nullptr)) == sizeof(int); +}; + +template <typename T> +const bool IsHashTable<T>::value; + +template <typename C, + bool = sizeof(IsContainerTest<C>(0)) == sizeof(IsContainer)> +struct IsRecursiveContainerImpl; + +template <typename C> +struct IsRecursiveContainerImpl<C, false> : public false_type {}; + +// Since the IsRecursiveContainerImpl depends on the IsContainerTest we need to +// obey the same inconsistencies as the IsContainerTest, namely check if +// something is a container is relying on only const_iterator in C++11 and +// is relying on both const_iterator and iterator otherwise +template <typename C> +struct IsRecursiveContainerImpl<C, true> { + using value_type = decltype(*std::declval<typename C::const_iterator>()); + using type = + is_same<typename std::remove_const< + typename std::remove_reference<value_type>::type>::type, + C>; +}; + +// IsRecursiveContainer<Type> is a unary compile-time predicate that +// evaluates whether C is a recursive container type. A recursive container +// type is a container type whose value_type is equal to the container type +// itself. An example for a recursive container type is +// boost::filesystem::path, whose iterator has a value_type that is equal to +// boost::filesystem::path. +template <typename C> +struct IsRecursiveContainer : public IsRecursiveContainerImpl<C>::type {}; + +// EnableIf<condition>::type is void when 'Cond' is true, and +// undefined when 'Cond' is false. To use SFINAE to make a function +// overload only apply when a particular expression is true, add +// "typename EnableIf<expression>::type* = 0" as the last parameter. +template<bool> struct EnableIf; +template<> struct EnableIf<true> { typedef void type; }; // NOLINT + +// Utilities for native arrays. + +// ArrayEq() compares two k-dimensional native arrays using the +// elements' operator==, where k can be any integer >= 0. When k is +// 0, ArrayEq() degenerates into comparing a single pair of values. + +template <typename T, typename U> +bool ArrayEq(const T* lhs, size_t size, const U* rhs); + +// This generic version is used when k is 0. +template <typename T, typename U> +inline bool ArrayEq(const T& lhs, const U& rhs) { return lhs == rhs; } + +// This overload is used when k >= 1. +template <typename T, typename U, size_t N> +inline bool ArrayEq(const T(&lhs)[N], const U(&rhs)[N]) { + return internal::ArrayEq(lhs, N, rhs); +} + +// This helper reduces code bloat. If we instead put its logic inside +// the previous ArrayEq() function, arrays with different sizes would +// lead to different copies of the template code. +template <typename T, typename U> +bool ArrayEq(const T* lhs, size_t size, const U* rhs) { + for (size_t i = 0; i != size; i++) { + if (!internal::ArrayEq(lhs[i], rhs[i])) + return false; + } + return true; +} + +// Finds the first element in the iterator range [begin, end) that +// equals elem. Element may be a native array type itself. +template <typename Iter, typename Element> +Iter ArrayAwareFind(Iter begin, Iter end, const Element& elem) { + for (Iter it = begin; it != end; ++it) { + if (internal::ArrayEq(*it, elem)) + return it; + } + return end; +} + +// CopyArray() copies a k-dimensional native array using the elements' +// operator=, where k can be any integer >= 0. When k is 0, +// CopyArray() degenerates into copying a single value. + +template <typename T, typename U> +void CopyArray(const T* from, size_t size, U* to); + +// This generic version is used when k is 0. +template <typename T, typename U> +inline void CopyArray(const T& from, U* to) { *to = from; } + +// This overload is used when k >= 1. +template <typename T, typename U, size_t N> +inline void CopyArray(const T(&from)[N], U(*to)[N]) { + internal::CopyArray(from, N, *to); +} + +// This helper reduces code bloat. If we instead put its logic inside +// the previous CopyArray() function, arrays with different sizes +// would lead to different copies of the template code. +template <typename T, typename U> +void CopyArray(const T* from, size_t size, U* to) { + for (size_t i = 0; i != size; i++) { + internal::CopyArray(from[i], to + i); + } +} + +// The relation between an NativeArray object (see below) and the +// native array it represents. +// We use 2 different structs to allow non-copyable types to be used, as long +// as RelationToSourceReference() is passed. +struct RelationToSourceReference {}; +struct RelationToSourceCopy {}; + +// Adapts a native array to a read-only STL-style container. Instead +// of the complete STL container concept, this adaptor only implements +// members useful for Google Mock's container matchers. New members +// should be added as needed. To simplify the implementation, we only +// support Element being a raw type (i.e. having no top-level const or +// reference modifier). It's the client's responsibility to satisfy +// this requirement. Element can be an array type itself (hence +// multi-dimensional arrays are supported). +template <typename Element> +class NativeArray { + public: + // STL-style container typedefs. + typedef Element value_type; + typedef Element* iterator; + typedef const Element* const_iterator; + + // Constructs from a native array. References the source. + NativeArray(const Element* array, size_t count, RelationToSourceReference) { + InitRef(array, count); + } + + // Constructs from a native array. Copies the source. + NativeArray(const Element* array, size_t count, RelationToSourceCopy) { + InitCopy(array, count); + } + + // Copy constructor. + NativeArray(const NativeArray& rhs) { + (this->*rhs.clone_)(rhs.array_, rhs.size_); + } + + ~NativeArray() { + if (clone_ != &NativeArray::InitRef) + delete[] array_; + } + + // STL-style container methods. + size_t size() const { return size_; } + const_iterator begin() const { return array_; } + const_iterator end() const { return array_ + size_; } + bool operator==(const NativeArray& rhs) const { + return size() == rhs.size() && + ArrayEq(begin(), size(), rhs.begin()); + } + + private: + enum { + kCheckTypeIsNotConstOrAReference = StaticAssertTypeEqHelper< + Element, GTEST_REMOVE_REFERENCE_AND_CONST_(Element)>::value + }; + + // Initializes this object with a copy of the input. + void InitCopy(const Element* array, size_t a_size) { + Element* const copy = new Element[a_size]; + CopyArray(array, a_size, copy); + array_ = copy; + size_ = a_size; + clone_ = &NativeArray::InitCopy; + } + + // Initializes this object with a reference of the input. + void InitRef(const Element* array, size_t a_size) { + array_ = array; + size_ = a_size; + clone_ = &NativeArray::InitRef; + } + + const Element* array_; + size_t size_; + void (NativeArray::*clone_)(const Element*, size_t); + + GTEST_DISALLOW_ASSIGN_(NativeArray); +}; + +// Backport of std::index_sequence. +template <size_t... Is> +struct IndexSequence { + using type = IndexSequence; +}; + +// Double the IndexSequence, and one if plus_one is true. +template <bool plus_one, typename T, size_t sizeofT> +struct DoubleSequence; +template <size_t... I, size_t sizeofT> +struct DoubleSequence<true, IndexSequence<I...>, sizeofT> { + using type = IndexSequence<I..., (sizeofT + I)..., 2 * sizeofT>; +}; +template <size_t... I, size_t sizeofT> +struct DoubleSequence<false, IndexSequence<I...>, sizeofT> { + using type = IndexSequence<I..., (sizeofT + I)...>; +}; + +// Backport of std::make_index_sequence. +// It uses O(ln(N)) instantiation depth. +template <size_t N> +struct MakeIndexSequence + : DoubleSequence<N % 2 == 1, typename MakeIndexSequence<N / 2>::type, + N / 2>::type {}; + +template <> +struct MakeIndexSequence<0> : IndexSequence<> {}; + +// FIXME: This implementation of ElemFromList is O(1) in instantiation depth, +// but it is O(N^2) in total instantiations. Not sure if this is the best +// tradeoff, as it will make it somewhat slow to compile. +template <typename T, size_t, size_t> +struct ElemFromListImpl {}; + +template <typename T, size_t I> +struct ElemFromListImpl<T, I, I> { + using type = T; +}; + +// Get the Nth element from T... +// It uses O(1) instantiation depth. +template <size_t N, typename I, typename... T> +struct ElemFromList; + +template <size_t N, size_t... I, typename... T> +struct ElemFromList<N, IndexSequence<I...>, T...> + : ElemFromListImpl<T, N, I>... {}; + +template <typename... T> +class FlatTuple; + +template <typename Derived, size_t I> +struct FlatTupleElemBase; + +template <typename... T, size_t I> +struct FlatTupleElemBase<FlatTuple<T...>, I> { + using value_type = + typename ElemFromList<I, typename MakeIndexSequence<sizeof...(T)>::type, + T...>::type; + FlatTupleElemBase() = default; + explicit FlatTupleElemBase(value_type t) : value(std::move(t)) {} + value_type value; +}; + +template <typename Derived, typename Idx> +struct FlatTupleBase; + +template <size_t... Idx, typename... T> +struct FlatTupleBase<FlatTuple<T...>, IndexSequence<Idx...>> + : FlatTupleElemBase<FlatTuple<T...>, Idx>... { + using Indices = IndexSequence<Idx...>; + FlatTupleBase() = default; + explicit FlatTupleBase(T... t) + : FlatTupleElemBase<FlatTuple<T...>, Idx>(std::move(t))... {} +}; + +// Analog to std::tuple but with different tradeoffs. +// This class minimizes the template instantiation depth, thus allowing more +// elements that std::tuple would. std::tuple has been seen to require an +// instantiation depth of more than 10x the number of elements in some +// implementations. +// FlatTuple and ElemFromList are not recursive and have a fixed depth +// regardless of T... +// MakeIndexSequence, on the other hand, it is recursive but with an +// instantiation depth of O(ln(N)). +template <typename... T> +class FlatTuple + : private FlatTupleBase<FlatTuple<T...>, + typename MakeIndexSequence<sizeof...(T)>::type> { + using Indices = typename FlatTuple::FlatTupleBase::Indices; + + public: + FlatTuple() = default; + explicit FlatTuple(T... t) : FlatTuple::FlatTupleBase(std::move(t)...) {} + + template <size_t I> + const typename ElemFromList<I, Indices, T...>::type& Get() const { + return static_cast<const FlatTupleElemBase<FlatTuple, I>*>(this)->value; + } + + template <size_t I> + typename ElemFromList<I, Indices, T...>::type& Get() { + return static_cast<FlatTupleElemBase<FlatTuple, I>*>(this)->value; + } +}; + +} // namespace internal +} // namespace testing + +#define GTEST_MESSAGE_AT_(file, line, message, result_type) \ + ::testing::internal::AssertHelper(result_type, file, line, message) \ + = ::testing::Message() + +#define GTEST_MESSAGE_(message, result_type) \ + GTEST_MESSAGE_AT_(__FILE__, __LINE__, message, result_type) + +#define GTEST_FATAL_FAILURE_(message) \ + return GTEST_MESSAGE_(message, ::testing::TestPartResult::kFatalFailure) + +#define GTEST_NONFATAL_FAILURE_(message) \ + GTEST_MESSAGE_(message, ::testing::TestPartResult::kNonFatalFailure) + +#define GTEST_SUCCESS_(message) \ + GTEST_MESSAGE_(message, ::testing::TestPartResult::kSuccess) + +#define GTEST_SKIP_(message) \ + return GTEST_MESSAGE_(message, ::testing::TestPartResult::kSkip) + +// Suppress MSVC warning 4072 (unreachable code) for the code following +// statement if it returns or throws (or doesn't return or throw in some +// situations). +#define GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement) \ + if (::testing::internal::AlwaysTrue()) { statement; } + +#define GTEST_TEST_THROW_(statement, expected_exception, fail) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (::testing::internal::ConstCharPtr gtest_msg = "") { \ + bool gtest_caught_expected = false; \ + try { \ + GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \ + } \ + catch (expected_exception const&) { \ + gtest_caught_expected = true; \ + } \ + catch (...) { \ + gtest_msg.value = \ + "Expected: " #statement " throws an exception of type " \ + #expected_exception ".\n Actual: it throws a different type."; \ + goto GTEST_CONCAT_TOKEN_(gtest_label_testthrow_, __LINE__); \ + } \ + if (!gtest_caught_expected) { \ + gtest_msg.value = \ + "Expected: " #statement " throws an exception of type " \ + #expected_exception ".\n Actual: it throws nothing."; \ + goto GTEST_CONCAT_TOKEN_(gtest_label_testthrow_, __LINE__); \ + } \ + } else \ + GTEST_CONCAT_TOKEN_(gtest_label_testthrow_, __LINE__): \ + fail(gtest_msg.value) + +#define GTEST_TEST_NO_THROW_(statement, fail) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (::testing::internal::AlwaysTrue()) { \ + try { \ + GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \ + } \ + catch (...) { \ + goto GTEST_CONCAT_TOKEN_(gtest_label_testnothrow_, __LINE__); \ + } \ + } else \ + GTEST_CONCAT_TOKEN_(gtest_label_testnothrow_, __LINE__): \ + fail("Expected: " #statement " doesn't throw an exception.\n" \ + " Actual: it throws.") + +#define GTEST_TEST_ANY_THROW_(statement, fail) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (::testing::internal::AlwaysTrue()) { \ + bool gtest_caught_any = false; \ + try { \ + GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \ + } \ + catch (...) { \ + gtest_caught_any = true; \ + } \ + if (!gtest_caught_any) { \ + goto GTEST_CONCAT_TOKEN_(gtest_label_testanythrow_, __LINE__); \ + } \ + } else \ + GTEST_CONCAT_TOKEN_(gtest_label_testanythrow_, __LINE__): \ + fail("Expected: " #statement " throws an exception.\n" \ + " Actual: it doesn't.") + + +// Implements Boolean test assertions such as EXPECT_TRUE. expression can be +// either a boolean expression or an AssertionResult. text is a textual +// represenation of expression as it was passed into the EXPECT_TRUE. +#define GTEST_TEST_BOOLEAN_(expression, text, actual, expected, fail) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (const ::testing::AssertionResult gtest_ar_ = \ + ::testing::AssertionResult(expression)) \ + ; \ + else \ + fail(::testing::internal::GetBoolAssertionFailureMessage(\ + gtest_ar_, text, #actual, #expected).c_str()) + +#define GTEST_TEST_NO_FATAL_FAILURE_(statement, fail) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (::testing::internal::AlwaysTrue()) { \ + ::testing::internal::HasNewFatalFailureHelper gtest_fatal_failure_checker; \ + GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \ + if (gtest_fatal_failure_checker.has_new_fatal_failure()) { \ + goto GTEST_CONCAT_TOKEN_(gtest_label_testnofatal_, __LINE__); \ + } \ + } else \ + GTEST_CONCAT_TOKEN_(gtest_label_testnofatal_, __LINE__): \ + fail("Expected: " #statement " doesn't generate new fatal " \ + "failures in the current thread.\n" \ + " Actual: it does.") + +// Expands to the name of the class that implements the given test. +#define GTEST_TEST_CLASS_NAME_(test_suite_name, test_name) \ + test_suite_name##_##test_name##_Test + +// Helper macro for defining tests. +#define GTEST_TEST_(test_suite_name, test_name, parent_class, parent_id) \ + class GTEST_TEST_CLASS_NAME_(test_suite_name, test_name) \ + : public parent_class { \ + public: \ + GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)() {} \ + \ + private: \ + virtual void TestBody(); \ + static ::testing::TestInfo* const test_info_ GTEST_ATTRIBUTE_UNUSED_; \ + GTEST_DISALLOW_COPY_AND_ASSIGN_(GTEST_TEST_CLASS_NAME_(test_suite_name, \ + test_name)); \ + }; \ + \ + ::testing::TestInfo* const GTEST_TEST_CLASS_NAME_(test_suite_name, \ + test_name)::test_info_ = \ + ::testing::internal::MakeAndRegisterTestInfo( \ + #test_suite_name, #test_name, nullptr, nullptr, \ + ::testing::internal::CodeLocation(__FILE__, __LINE__), (parent_id), \ + ::testing::internal::SuiteApiResolver< \ + parent_class>::GetSetUpCaseOrSuite(), \ + ::testing::internal::SuiteApiResolver< \ + parent_class>::GetTearDownCaseOrSuite(), \ + new ::testing::internal::TestFactoryImpl<GTEST_TEST_CLASS_NAME_( \ + test_suite_name, test_name)>); \ + void GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)::TestBody() + +// Internal Macro to mark an API deprecated, for googletest usage only +// Usage: class GTEST_INTERNAL_DEPRECATED(message) MyClass or +// GTEST_INTERNAL_DEPRECATED(message) <return_type> myFunction(); Every usage of +// a deprecated entity will trigger a warning when compiled with +// `-Wdeprecated-declarations` option (clang, gcc, any __GNUC__ compiler). +// For msvc /W3 option will need to be used +// Note that for 'other' compilers this macro evaluates to nothing to prevent +// compilations errors. +#if defined(_MSC_VER) +#define GTEST_INTERNAL_DEPRECATED(message) __declspec(deprecated(message)) +#elif defined(__GNUC__) +#define GTEST_INTERNAL_DEPRECATED(message) __attribute__((deprecated(message))) +#else +#define GTEST_INTERNAL_DEPRECATED(message) +#endif +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_INTERNAL_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-param-util-generated.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-param-util-generated.h new file mode 100644 index 0000000..51c181f --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-param-util-generated.h @@ -0,0 +1,2043 @@ +// This file was GENERATED by command: +// pump.py gtest-param-util-generated.h.pump +// DO NOT EDIT BY HAND!!! + +// Copyright 2008 Google Inc. +// All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +// Type and function utilities for implementing parameterized tests. +// This file is generated by a SCRIPT. DO NOT EDIT BY HAND! +// +// Currently Google Test supports at most 50 arguments in Values, +// and at most 10 arguments in Combine. Please contact +// googletestframework@googlegroups.com if you need more. +// Please note that the number of arguments to Combine is limited +// by the maximum arity of the implementation of tuple which is +// currently set at 10. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#include <assert.h> + +#include <memory> + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_GENERATED_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_GENERATED_H_ + +#include "gtest/internal/gtest-param-util.h" +#include "gtest/internal/gtest-port.h" + +namespace testing { + +namespace internal { +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Generates values from the Cartesian product of values produced +// by the argument generators. +// +template <typename T1, typename T2> +class CartesianProductGenerator2 + : public ParamGeneratorInterface< ::std::tuple<T1, T2> > { + public: + typedef ::std::tuple<T1, T2> ParamType; + + CartesianProductGenerator2(const ParamGenerator<T1>& g1, + const ParamGenerator<T2>& g2) + : g1_(g1), g2_(g2) {} + ~CartesianProductGenerator2() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, g1_, g1_.begin(), g2_, g2_.begin()); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, g1_, g1_.end(), g2_, g2_.end()); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, + const ParamGenerator<T1>& g1, + const typename ParamGenerator<T1>::iterator& current1, + const ParamGenerator<T2>& g2, + const typename ParamGenerator<T2>::iterator& current2) + : base_(base), + begin1_(g1.begin()), end1_(g1.end()), current1_(current1), + begin2_(g2.begin()), end2_(g2.end()), current2_(current2) { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current2_; + if (current2_ == end2_) { + current2_ = begin2_; + ++current1_; + } + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ( + current1_ == typed_other->current1_ && + current2_ == typed_other->current2_); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), + begin1_(other.begin1_), + end1_(other.end1_), + current1_(other.current1_), + begin2_(other.begin2_), + end2_(other.end2_), + current2_(other.current2_) { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType(*current1_, *current2_)); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return + current1_ == end1_ || + current2_ == end2_; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. + const typename ParamGenerator<T1>::iterator begin1_; + const typename ParamGenerator<T1>::iterator end1_; + typename ParamGenerator<T1>::iterator current1_; + const typename ParamGenerator<T2>::iterator begin2_; + const typename ParamGenerator<T2>::iterator end2_; + typename ParamGenerator<T2>::iterator current2_; + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator2::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator2& other); + + const ParamGenerator<T1> g1_; + const ParamGenerator<T2> g2_; +}; // class CartesianProductGenerator2 + + +template <typename T1, typename T2, typename T3> +class CartesianProductGenerator3 + : public ParamGeneratorInterface< ::std::tuple<T1, T2, T3> > { + public: + typedef ::std::tuple<T1, T2, T3> ParamType; + + CartesianProductGenerator3(const ParamGenerator<T1>& g1, + const ParamGenerator<T2>& g2, const ParamGenerator<T3>& g3) + : g1_(g1), g2_(g2), g3_(g3) {} + ~CartesianProductGenerator3() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, g1_, g1_.begin(), g2_, g2_.begin(), g3_, + g3_.begin()); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, g1_, g1_.end(), g2_, g2_.end(), g3_, g3_.end()); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, + const ParamGenerator<T1>& g1, + const typename ParamGenerator<T1>::iterator& current1, + const ParamGenerator<T2>& g2, + const typename ParamGenerator<T2>::iterator& current2, + const ParamGenerator<T3>& g3, + const typename ParamGenerator<T3>::iterator& current3) + : base_(base), + begin1_(g1.begin()), end1_(g1.end()), current1_(current1), + begin2_(g2.begin()), end2_(g2.end()), current2_(current2), + begin3_(g3.begin()), end3_(g3.end()), current3_(current3) { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current3_; + if (current3_ == end3_) { + current3_ = begin3_; + ++current2_; + } + if (current2_ == end2_) { + current2_ = begin2_; + ++current1_; + } + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ( + current1_ == typed_other->current1_ && + current2_ == typed_other->current2_ && + current3_ == typed_other->current3_); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), + begin1_(other.begin1_), + end1_(other.end1_), + current1_(other.current1_), + begin2_(other.begin2_), + end2_(other.end2_), + current2_(other.current2_), + begin3_(other.begin3_), + end3_(other.end3_), + current3_(other.current3_) { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType(*current1_, *current2_, *current3_)); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return + current1_ == end1_ || + current2_ == end2_ || + current3_ == end3_; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. + const typename ParamGenerator<T1>::iterator begin1_; + const typename ParamGenerator<T1>::iterator end1_; + typename ParamGenerator<T1>::iterator current1_; + const typename ParamGenerator<T2>::iterator begin2_; + const typename ParamGenerator<T2>::iterator end2_; + typename ParamGenerator<T2>::iterator current2_; + const typename ParamGenerator<T3>::iterator begin3_; + const typename ParamGenerator<T3>::iterator end3_; + typename ParamGenerator<T3>::iterator current3_; + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator3::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator3& other); + + const ParamGenerator<T1> g1_; + const ParamGenerator<T2> g2_; + const ParamGenerator<T3> g3_; +}; // class CartesianProductGenerator3 + + +template <typename T1, typename T2, typename T3, typename T4> +class CartesianProductGenerator4 + : public ParamGeneratorInterface< ::std::tuple<T1, T2, T3, T4> > { + public: + typedef ::std::tuple<T1, T2, T3, T4> ParamType; + + CartesianProductGenerator4(const ParamGenerator<T1>& g1, + const ParamGenerator<T2>& g2, const ParamGenerator<T3>& g3, + const ParamGenerator<T4>& g4) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4) {} + ~CartesianProductGenerator4() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, g1_, g1_.begin(), g2_, g2_.begin(), g3_, + g3_.begin(), g4_, g4_.begin()); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, g1_, g1_.end(), g2_, g2_.end(), g3_, g3_.end(), + g4_, g4_.end()); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, + const ParamGenerator<T1>& g1, + const typename ParamGenerator<T1>::iterator& current1, + const ParamGenerator<T2>& g2, + const typename ParamGenerator<T2>::iterator& current2, + const ParamGenerator<T3>& g3, + const typename ParamGenerator<T3>::iterator& current3, + const ParamGenerator<T4>& g4, + const typename ParamGenerator<T4>::iterator& current4) + : base_(base), + begin1_(g1.begin()), end1_(g1.end()), current1_(current1), + begin2_(g2.begin()), end2_(g2.end()), current2_(current2), + begin3_(g3.begin()), end3_(g3.end()), current3_(current3), + begin4_(g4.begin()), end4_(g4.end()), current4_(current4) { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current4_; + if (current4_ == end4_) { + current4_ = begin4_; + ++current3_; + } + if (current3_ == end3_) { + current3_ = begin3_; + ++current2_; + } + if (current2_ == end2_) { + current2_ = begin2_; + ++current1_; + } + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ( + current1_ == typed_other->current1_ && + current2_ == typed_other->current2_ && + current3_ == typed_other->current3_ && + current4_ == typed_other->current4_); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), + begin1_(other.begin1_), + end1_(other.end1_), + current1_(other.current1_), + begin2_(other.begin2_), + end2_(other.end2_), + current2_(other.current2_), + begin3_(other.begin3_), + end3_(other.end3_), + current3_(other.current3_), + begin4_(other.begin4_), + end4_(other.end4_), + current4_(other.current4_) { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType(*current1_, *current2_, *current3_, + *current4_)); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return + current1_ == end1_ || + current2_ == end2_ || + current3_ == end3_ || + current4_ == end4_; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. + const typename ParamGenerator<T1>::iterator begin1_; + const typename ParamGenerator<T1>::iterator end1_; + typename ParamGenerator<T1>::iterator current1_; + const typename ParamGenerator<T2>::iterator begin2_; + const typename ParamGenerator<T2>::iterator end2_; + typename ParamGenerator<T2>::iterator current2_; + const typename ParamGenerator<T3>::iterator begin3_; + const typename ParamGenerator<T3>::iterator end3_; + typename ParamGenerator<T3>::iterator current3_; + const typename ParamGenerator<T4>::iterator begin4_; + const typename ParamGenerator<T4>::iterator end4_; + typename ParamGenerator<T4>::iterator current4_; + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator4::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator4& other); + + const ParamGenerator<T1> g1_; + const ParamGenerator<T2> g2_; + const ParamGenerator<T3> g3_; + const ParamGenerator<T4> g4_; +}; // class CartesianProductGenerator4 + + +template <typename T1, typename T2, typename T3, typename T4, typename T5> +class CartesianProductGenerator5 + : public ParamGeneratorInterface< ::std::tuple<T1, T2, T3, T4, T5> > { + public: + typedef ::std::tuple<T1, T2, T3, T4, T5> ParamType; + + CartesianProductGenerator5(const ParamGenerator<T1>& g1, + const ParamGenerator<T2>& g2, const ParamGenerator<T3>& g3, + const ParamGenerator<T4>& g4, const ParamGenerator<T5>& g5) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5) {} + ~CartesianProductGenerator5() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, g1_, g1_.begin(), g2_, g2_.begin(), g3_, + g3_.begin(), g4_, g4_.begin(), g5_, g5_.begin()); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, g1_, g1_.end(), g2_, g2_.end(), g3_, g3_.end(), + g4_, g4_.end(), g5_, g5_.end()); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, + const ParamGenerator<T1>& g1, + const typename ParamGenerator<T1>::iterator& current1, + const ParamGenerator<T2>& g2, + const typename ParamGenerator<T2>::iterator& current2, + const ParamGenerator<T3>& g3, + const typename ParamGenerator<T3>::iterator& current3, + const ParamGenerator<T4>& g4, + const typename ParamGenerator<T4>::iterator& current4, + const ParamGenerator<T5>& g5, + const typename ParamGenerator<T5>::iterator& current5) + : base_(base), + begin1_(g1.begin()), end1_(g1.end()), current1_(current1), + begin2_(g2.begin()), end2_(g2.end()), current2_(current2), + begin3_(g3.begin()), end3_(g3.end()), current3_(current3), + begin4_(g4.begin()), end4_(g4.end()), current4_(current4), + begin5_(g5.begin()), end5_(g5.end()), current5_(current5) { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current5_; + if (current5_ == end5_) { + current5_ = begin5_; + ++current4_; + } + if (current4_ == end4_) { + current4_ = begin4_; + ++current3_; + } + if (current3_ == end3_) { + current3_ = begin3_; + ++current2_; + } + if (current2_ == end2_) { + current2_ = begin2_; + ++current1_; + } + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ( + current1_ == typed_other->current1_ && + current2_ == typed_other->current2_ && + current3_ == typed_other->current3_ && + current4_ == typed_other->current4_ && + current5_ == typed_other->current5_); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), + begin1_(other.begin1_), + end1_(other.end1_), + current1_(other.current1_), + begin2_(other.begin2_), + end2_(other.end2_), + current2_(other.current2_), + begin3_(other.begin3_), + end3_(other.end3_), + current3_(other.current3_), + begin4_(other.begin4_), + end4_(other.end4_), + current4_(other.current4_), + begin5_(other.begin5_), + end5_(other.end5_), + current5_(other.current5_) { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType(*current1_, *current2_, *current3_, + *current4_, *current5_)); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return + current1_ == end1_ || + current2_ == end2_ || + current3_ == end3_ || + current4_ == end4_ || + current5_ == end5_; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. + const typename ParamGenerator<T1>::iterator begin1_; + const typename ParamGenerator<T1>::iterator end1_; + typename ParamGenerator<T1>::iterator current1_; + const typename ParamGenerator<T2>::iterator begin2_; + const typename ParamGenerator<T2>::iterator end2_; + typename ParamGenerator<T2>::iterator current2_; + const typename ParamGenerator<T3>::iterator begin3_; + const typename ParamGenerator<T3>::iterator end3_; + typename ParamGenerator<T3>::iterator current3_; + const typename ParamGenerator<T4>::iterator begin4_; + const typename ParamGenerator<T4>::iterator end4_; + typename ParamGenerator<T4>::iterator current4_; + const typename ParamGenerator<T5>::iterator begin5_; + const typename ParamGenerator<T5>::iterator end5_; + typename ParamGenerator<T5>::iterator current5_; + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator5::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator5& other); + + const ParamGenerator<T1> g1_; + const ParamGenerator<T2> g2_; + const ParamGenerator<T3> g3_; + const ParamGenerator<T4> g4_; + const ParamGenerator<T5> g5_; +}; // class CartesianProductGenerator5 + + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6> +class CartesianProductGenerator6 + : public ParamGeneratorInterface< ::std::tuple<T1, T2, T3, T4, T5, T6> > { + public: + typedef ::std::tuple<T1, T2, T3, T4, T5, T6> ParamType; + + CartesianProductGenerator6(const ParamGenerator<T1>& g1, + const ParamGenerator<T2>& g2, const ParamGenerator<T3>& g3, + const ParamGenerator<T4>& g4, const ParamGenerator<T5>& g5, + const ParamGenerator<T6>& g6) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6) {} + ~CartesianProductGenerator6() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, g1_, g1_.begin(), g2_, g2_.begin(), g3_, + g3_.begin(), g4_, g4_.begin(), g5_, g5_.begin(), g6_, g6_.begin()); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, g1_, g1_.end(), g2_, g2_.end(), g3_, g3_.end(), + g4_, g4_.end(), g5_, g5_.end(), g6_, g6_.end()); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, + const ParamGenerator<T1>& g1, + const typename ParamGenerator<T1>::iterator& current1, + const ParamGenerator<T2>& g2, + const typename ParamGenerator<T2>::iterator& current2, + const ParamGenerator<T3>& g3, + const typename ParamGenerator<T3>::iterator& current3, + const ParamGenerator<T4>& g4, + const typename ParamGenerator<T4>::iterator& current4, + const ParamGenerator<T5>& g5, + const typename ParamGenerator<T5>::iterator& current5, + const ParamGenerator<T6>& g6, + const typename ParamGenerator<T6>::iterator& current6) + : base_(base), + begin1_(g1.begin()), end1_(g1.end()), current1_(current1), + begin2_(g2.begin()), end2_(g2.end()), current2_(current2), + begin3_(g3.begin()), end3_(g3.end()), current3_(current3), + begin4_(g4.begin()), end4_(g4.end()), current4_(current4), + begin5_(g5.begin()), end5_(g5.end()), current5_(current5), + begin6_(g6.begin()), end6_(g6.end()), current6_(current6) { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current6_; + if (current6_ == end6_) { + current6_ = begin6_; + ++current5_; + } + if (current5_ == end5_) { + current5_ = begin5_; + ++current4_; + } + if (current4_ == end4_) { + current4_ = begin4_; + ++current3_; + } + if (current3_ == end3_) { + current3_ = begin3_; + ++current2_; + } + if (current2_ == end2_) { + current2_ = begin2_; + ++current1_; + } + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ( + current1_ == typed_other->current1_ && + current2_ == typed_other->current2_ && + current3_ == typed_other->current3_ && + current4_ == typed_other->current4_ && + current5_ == typed_other->current5_ && + current6_ == typed_other->current6_); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), + begin1_(other.begin1_), + end1_(other.end1_), + current1_(other.current1_), + begin2_(other.begin2_), + end2_(other.end2_), + current2_(other.current2_), + begin3_(other.begin3_), + end3_(other.end3_), + current3_(other.current3_), + begin4_(other.begin4_), + end4_(other.end4_), + current4_(other.current4_), + begin5_(other.begin5_), + end5_(other.end5_), + current5_(other.current5_), + begin6_(other.begin6_), + end6_(other.end6_), + current6_(other.current6_) { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType(*current1_, *current2_, *current3_, + *current4_, *current5_, *current6_)); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return + current1_ == end1_ || + current2_ == end2_ || + current3_ == end3_ || + current4_ == end4_ || + current5_ == end5_ || + current6_ == end6_; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. + const typename ParamGenerator<T1>::iterator begin1_; + const typename ParamGenerator<T1>::iterator end1_; + typename ParamGenerator<T1>::iterator current1_; + const typename ParamGenerator<T2>::iterator begin2_; + const typename ParamGenerator<T2>::iterator end2_; + typename ParamGenerator<T2>::iterator current2_; + const typename ParamGenerator<T3>::iterator begin3_; + const typename ParamGenerator<T3>::iterator end3_; + typename ParamGenerator<T3>::iterator current3_; + const typename ParamGenerator<T4>::iterator begin4_; + const typename ParamGenerator<T4>::iterator end4_; + typename ParamGenerator<T4>::iterator current4_; + const typename ParamGenerator<T5>::iterator begin5_; + const typename ParamGenerator<T5>::iterator end5_; + typename ParamGenerator<T5>::iterator current5_; + const typename ParamGenerator<T6>::iterator begin6_; + const typename ParamGenerator<T6>::iterator end6_; + typename ParamGenerator<T6>::iterator current6_; + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator6::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator6& other); + + const ParamGenerator<T1> g1_; + const ParamGenerator<T2> g2_; + const ParamGenerator<T3> g3_; + const ParamGenerator<T4> g4_; + const ParamGenerator<T5> g5_; + const ParamGenerator<T6> g6_; +}; // class CartesianProductGenerator6 + + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7> +class CartesianProductGenerator7 + : public ParamGeneratorInterface< ::std::tuple<T1, T2, T3, T4, T5, T6, + T7> > { + public: + typedef ::std::tuple<T1, T2, T3, T4, T5, T6, T7> ParamType; + + CartesianProductGenerator7(const ParamGenerator<T1>& g1, + const ParamGenerator<T2>& g2, const ParamGenerator<T3>& g3, + const ParamGenerator<T4>& g4, const ParamGenerator<T5>& g5, + const ParamGenerator<T6>& g6, const ParamGenerator<T7>& g7) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6), g7_(g7) {} + ~CartesianProductGenerator7() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, g1_, g1_.begin(), g2_, g2_.begin(), g3_, + g3_.begin(), g4_, g4_.begin(), g5_, g5_.begin(), g6_, g6_.begin(), g7_, + g7_.begin()); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, g1_, g1_.end(), g2_, g2_.end(), g3_, g3_.end(), + g4_, g4_.end(), g5_, g5_.end(), g6_, g6_.end(), g7_, g7_.end()); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, + const ParamGenerator<T1>& g1, + const typename ParamGenerator<T1>::iterator& current1, + const ParamGenerator<T2>& g2, + const typename ParamGenerator<T2>::iterator& current2, + const ParamGenerator<T3>& g3, + const typename ParamGenerator<T3>::iterator& current3, + const ParamGenerator<T4>& g4, + const typename ParamGenerator<T4>::iterator& current4, + const ParamGenerator<T5>& g5, + const typename ParamGenerator<T5>::iterator& current5, + const ParamGenerator<T6>& g6, + const typename ParamGenerator<T6>::iterator& current6, + const ParamGenerator<T7>& g7, + const typename ParamGenerator<T7>::iterator& current7) + : base_(base), + begin1_(g1.begin()), end1_(g1.end()), current1_(current1), + begin2_(g2.begin()), end2_(g2.end()), current2_(current2), + begin3_(g3.begin()), end3_(g3.end()), current3_(current3), + begin4_(g4.begin()), end4_(g4.end()), current4_(current4), + begin5_(g5.begin()), end5_(g5.end()), current5_(current5), + begin6_(g6.begin()), end6_(g6.end()), current6_(current6), + begin7_(g7.begin()), end7_(g7.end()), current7_(current7) { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current7_; + if (current7_ == end7_) { + current7_ = begin7_; + ++current6_; + } + if (current6_ == end6_) { + current6_ = begin6_; + ++current5_; + } + if (current5_ == end5_) { + current5_ = begin5_; + ++current4_; + } + if (current4_ == end4_) { + current4_ = begin4_; + ++current3_; + } + if (current3_ == end3_) { + current3_ = begin3_; + ++current2_; + } + if (current2_ == end2_) { + current2_ = begin2_; + ++current1_; + } + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ( + current1_ == typed_other->current1_ && + current2_ == typed_other->current2_ && + current3_ == typed_other->current3_ && + current4_ == typed_other->current4_ && + current5_ == typed_other->current5_ && + current6_ == typed_other->current6_ && + current7_ == typed_other->current7_); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), + begin1_(other.begin1_), + end1_(other.end1_), + current1_(other.current1_), + begin2_(other.begin2_), + end2_(other.end2_), + current2_(other.current2_), + begin3_(other.begin3_), + end3_(other.end3_), + current3_(other.current3_), + begin4_(other.begin4_), + end4_(other.end4_), + current4_(other.current4_), + begin5_(other.begin5_), + end5_(other.end5_), + current5_(other.current5_), + begin6_(other.begin6_), + end6_(other.end6_), + current6_(other.current6_), + begin7_(other.begin7_), + end7_(other.end7_), + current7_(other.current7_) { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType(*current1_, *current2_, *current3_, + *current4_, *current5_, *current6_, *current7_)); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return + current1_ == end1_ || + current2_ == end2_ || + current3_ == end3_ || + current4_ == end4_ || + current5_ == end5_ || + current6_ == end6_ || + current7_ == end7_; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. + const typename ParamGenerator<T1>::iterator begin1_; + const typename ParamGenerator<T1>::iterator end1_; + typename ParamGenerator<T1>::iterator current1_; + const typename ParamGenerator<T2>::iterator begin2_; + const typename ParamGenerator<T2>::iterator end2_; + typename ParamGenerator<T2>::iterator current2_; + const typename ParamGenerator<T3>::iterator begin3_; + const typename ParamGenerator<T3>::iterator end3_; + typename ParamGenerator<T3>::iterator current3_; + const typename ParamGenerator<T4>::iterator begin4_; + const typename ParamGenerator<T4>::iterator end4_; + typename ParamGenerator<T4>::iterator current4_; + const typename ParamGenerator<T5>::iterator begin5_; + const typename ParamGenerator<T5>::iterator end5_; + typename ParamGenerator<T5>::iterator current5_; + const typename ParamGenerator<T6>::iterator begin6_; + const typename ParamGenerator<T6>::iterator end6_; + typename ParamGenerator<T6>::iterator current6_; + const typename ParamGenerator<T7>::iterator begin7_; + const typename ParamGenerator<T7>::iterator end7_; + typename ParamGenerator<T7>::iterator current7_; + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator7::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator7& other); + + const ParamGenerator<T1> g1_; + const ParamGenerator<T2> g2_; + const ParamGenerator<T3> g3_; + const ParamGenerator<T4> g4_; + const ParamGenerator<T5> g5_; + const ParamGenerator<T6> g6_; + const ParamGenerator<T7> g7_; +}; // class CartesianProductGenerator7 + + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8> +class CartesianProductGenerator8 + : public ParamGeneratorInterface< ::std::tuple<T1, T2, T3, T4, T5, T6, T7, + T8> > { + public: + typedef ::std::tuple<T1, T2, T3, T4, T5, T6, T7, T8> ParamType; + + CartesianProductGenerator8(const ParamGenerator<T1>& g1, + const ParamGenerator<T2>& g2, const ParamGenerator<T3>& g3, + const ParamGenerator<T4>& g4, const ParamGenerator<T5>& g5, + const ParamGenerator<T6>& g6, const ParamGenerator<T7>& g7, + const ParamGenerator<T8>& g8) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6), g7_(g7), + g8_(g8) {} + ~CartesianProductGenerator8() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, g1_, g1_.begin(), g2_, g2_.begin(), g3_, + g3_.begin(), g4_, g4_.begin(), g5_, g5_.begin(), g6_, g6_.begin(), g7_, + g7_.begin(), g8_, g8_.begin()); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, g1_, g1_.end(), g2_, g2_.end(), g3_, g3_.end(), + g4_, g4_.end(), g5_, g5_.end(), g6_, g6_.end(), g7_, g7_.end(), g8_, + g8_.end()); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, + const ParamGenerator<T1>& g1, + const typename ParamGenerator<T1>::iterator& current1, + const ParamGenerator<T2>& g2, + const typename ParamGenerator<T2>::iterator& current2, + const ParamGenerator<T3>& g3, + const typename ParamGenerator<T3>::iterator& current3, + const ParamGenerator<T4>& g4, + const typename ParamGenerator<T4>::iterator& current4, + const ParamGenerator<T5>& g5, + const typename ParamGenerator<T5>::iterator& current5, + const ParamGenerator<T6>& g6, + const typename ParamGenerator<T6>::iterator& current6, + const ParamGenerator<T7>& g7, + const typename ParamGenerator<T7>::iterator& current7, + const ParamGenerator<T8>& g8, + const typename ParamGenerator<T8>::iterator& current8) + : base_(base), + begin1_(g1.begin()), end1_(g1.end()), current1_(current1), + begin2_(g2.begin()), end2_(g2.end()), current2_(current2), + begin3_(g3.begin()), end3_(g3.end()), current3_(current3), + begin4_(g4.begin()), end4_(g4.end()), current4_(current4), + begin5_(g5.begin()), end5_(g5.end()), current5_(current5), + begin6_(g6.begin()), end6_(g6.end()), current6_(current6), + begin7_(g7.begin()), end7_(g7.end()), current7_(current7), + begin8_(g8.begin()), end8_(g8.end()), current8_(current8) { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current8_; + if (current8_ == end8_) { + current8_ = begin8_; + ++current7_; + } + if (current7_ == end7_) { + current7_ = begin7_; + ++current6_; + } + if (current6_ == end6_) { + current6_ = begin6_; + ++current5_; + } + if (current5_ == end5_) { + current5_ = begin5_; + ++current4_; + } + if (current4_ == end4_) { + current4_ = begin4_; + ++current3_; + } + if (current3_ == end3_) { + current3_ = begin3_; + ++current2_; + } + if (current2_ == end2_) { + current2_ = begin2_; + ++current1_; + } + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ( + current1_ == typed_other->current1_ && + current2_ == typed_other->current2_ && + current3_ == typed_other->current3_ && + current4_ == typed_other->current4_ && + current5_ == typed_other->current5_ && + current6_ == typed_other->current6_ && + current7_ == typed_other->current7_ && + current8_ == typed_other->current8_); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), + begin1_(other.begin1_), + end1_(other.end1_), + current1_(other.current1_), + begin2_(other.begin2_), + end2_(other.end2_), + current2_(other.current2_), + begin3_(other.begin3_), + end3_(other.end3_), + current3_(other.current3_), + begin4_(other.begin4_), + end4_(other.end4_), + current4_(other.current4_), + begin5_(other.begin5_), + end5_(other.end5_), + current5_(other.current5_), + begin6_(other.begin6_), + end6_(other.end6_), + current6_(other.current6_), + begin7_(other.begin7_), + end7_(other.end7_), + current7_(other.current7_), + begin8_(other.begin8_), + end8_(other.end8_), + current8_(other.current8_) { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType(*current1_, *current2_, *current3_, + *current4_, *current5_, *current6_, *current7_, *current8_)); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return + current1_ == end1_ || + current2_ == end2_ || + current3_ == end3_ || + current4_ == end4_ || + current5_ == end5_ || + current6_ == end6_ || + current7_ == end7_ || + current8_ == end8_; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. + const typename ParamGenerator<T1>::iterator begin1_; + const typename ParamGenerator<T1>::iterator end1_; + typename ParamGenerator<T1>::iterator current1_; + const typename ParamGenerator<T2>::iterator begin2_; + const typename ParamGenerator<T2>::iterator end2_; + typename ParamGenerator<T2>::iterator current2_; + const typename ParamGenerator<T3>::iterator begin3_; + const typename ParamGenerator<T3>::iterator end3_; + typename ParamGenerator<T3>::iterator current3_; + const typename ParamGenerator<T4>::iterator begin4_; + const typename ParamGenerator<T4>::iterator end4_; + typename ParamGenerator<T4>::iterator current4_; + const typename ParamGenerator<T5>::iterator begin5_; + const typename ParamGenerator<T5>::iterator end5_; + typename ParamGenerator<T5>::iterator current5_; + const typename ParamGenerator<T6>::iterator begin6_; + const typename ParamGenerator<T6>::iterator end6_; + typename ParamGenerator<T6>::iterator current6_; + const typename ParamGenerator<T7>::iterator begin7_; + const typename ParamGenerator<T7>::iterator end7_; + typename ParamGenerator<T7>::iterator current7_; + const typename ParamGenerator<T8>::iterator begin8_; + const typename ParamGenerator<T8>::iterator end8_; + typename ParamGenerator<T8>::iterator current8_; + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator8::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator8& other); + + const ParamGenerator<T1> g1_; + const ParamGenerator<T2> g2_; + const ParamGenerator<T3> g3_; + const ParamGenerator<T4> g4_; + const ParamGenerator<T5> g5_; + const ParamGenerator<T6> g6_; + const ParamGenerator<T7> g7_; + const ParamGenerator<T8> g8_; +}; // class CartesianProductGenerator8 + + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9> +class CartesianProductGenerator9 + : public ParamGeneratorInterface< ::std::tuple<T1, T2, T3, T4, T5, T6, T7, + T8, T9> > { + public: + typedef ::std::tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9> ParamType; + + CartesianProductGenerator9(const ParamGenerator<T1>& g1, + const ParamGenerator<T2>& g2, const ParamGenerator<T3>& g3, + const ParamGenerator<T4>& g4, const ParamGenerator<T5>& g5, + const ParamGenerator<T6>& g6, const ParamGenerator<T7>& g7, + const ParamGenerator<T8>& g8, const ParamGenerator<T9>& g9) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6), g7_(g7), g8_(g8), + g9_(g9) {} + ~CartesianProductGenerator9() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, g1_, g1_.begin(), g2_, g2_.begin(), g3_, + g3_.begin(), g4_, g4_.begin(), g5_, g5_.begin(), g6_, g6_.begin(), g7_, + g7_.begin(), g8_, g8_.begin(), g9_, g9_.begin()); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, g1_, g1_.end(), g2_, g2_.end(), g3_, g3_.end(), + g4_, g4_.end(), g5_, g5_.end(), g6_, g6_.end(), g7_, g7_.end(), g8_, + g8_.end(), g9_, g9_.end()); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, + const ParamGenerator<T1>& g1, + const typename ParamGenerator<T1>::iterator& current1, + const ParamGenerator<T2>& g2, + const typename ParamGenerator<T2>::iterator& current2, + const ParamGenerator<T3>& g3, + const typename ParamGenerator<T3>::iterator& current3, + const ParamGenerator<T4>& g4, + const typename ParamGenerator<T4>::iterator& current4, + const ParamGenerator<T5>& g5, + const typename ParamGenerator<T5>::iterator& current5, + const ParamGenerator<T6>& g6, + const typename ParamGenerator<T6>::iterator& current6, + const ParamGenerator<T7>& g7, + const typename ParamGenerator<T7>::iterator& current7, + const ParamGenerator<T8>& g8, + const typename ParamGenerator<T8>::iterator& current8, + const ParamGenerator<T9>& g9, + const typename ParamGenerator<T9>::iterator& current9) + : base_(base), + begin1_(g1.begin()), end1_(g1.end()), current1_(current1), + begin2_(g2.begin()), end2_(g2.end()), current2_(current2), + begin3_(g3.begin()), end3_(g3.end()), current3_(current3), + begin4_(g4.begin()), end4_(g4.end()), current4_(current4), + begin5_(g5.begin()), end5_(g5.end()), current5_(current5), + begin6_(g6.begin()), end6_(g6.end()), current6_(current6), + begin7_(g7.begin()), end7_(g7.end()), current7_(current7), + begin8_(g8.begin()), end8_(g8.end()), current8_(current8), + begin9_(g9.begin()), end9_(g9.end()), current9_(current9) { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current9_; + if (current9_ == end9_) { + current9_ = begin9_; + ++current8_; + } + if (current8_ == end8_) { + current8_ = begin8_; + ++current7_; + } + if (current7_ == end7_) { + current7_ = begin7_; + ++current6_; + } + if (current6_ == end6_) { + current6_ = begin6_; + ++current5_; + } + if (current5_ == end5_) { + current5_ = begin5_; + ++current4_; + } + if (current4_ == end4_) { + current4_ = begin4_; + ++current3_; + } + if (current3_ == end3_) { + current3_ = begin3_; + ++current2_; + } + if (current2_ == end2_) { + current2_ = begin2_; + ++current1_; + } + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ( + current1_ == typed_other->current1_ && + current2_ == typed_other->current2_ && + current3_ == typed_other->current3_ && + current4_ == typed_other->current4_ && + current5_ == typed_other->current5_ && + current6_ == typed_other->current6_ && + current7_ == typed_other->current7_ && + current8_ == typed_other->current8_ && + current9_ == typed_other->current9_); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), + begin1_(other.begin1_), + end1_(other.end1_), + current1_(other.current1_), + begin2_(other.begin2_), + end2_(other.end2_), + current2_(other.current2_), + begin3_(other.begin3_), + end3_(other.end3_), + current3_(other.current3_), + begin4_(other.begin4_), + end4_(other.end4_), + current4_(other.current4_), + begin5_(other.begin5_), + end5_(other.end5_), + current5_(other.current5_), + begin6_(other.begin6_), + end6_(other.end6_), + current6_(other.current6_), + begin7_(other.begin7_), + end7_(other.end7_), + current7_(other.current7_), + begin8_(other.begin8_), + end8_(other.end8_), + current8_(other.current8_), + begin9_(other.begin9_), + end9_(other.end9_), + current9_(other.current9_) { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType(*current1_, *current2_, *current3_, + *current4_, *current5_, *current6_, *current7_, *current8_, + *current9_)); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return + current1_ == end1_ || + current2_ == end2_ || + current3_ == end3_ || + current4_ == end4_ || + current5_ == end5_ || + current6_ == end6_ || + current7_ == end7_ || + current8_ == end8_ || + current9_ == end9_; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. + const typename ParamGenerator<T1>::iterator begin1_; + const typename ParamGenerator<T1>::iterator end1_; + typename ParamGenerator<T1>::iterator current1_; + const typename ParamGenerator<T2>::iterator begin2_; + const typename ParamGenerator<T2>::iterator end2_; + typename ParamGenerator<T2>::iterator current2_; + const typename ParamGenerator<T3>::iterator begin3_; + const typename ParamGenerator<T3>::iterator end3_; + typename ParamGenerator<T3>::iterator current3_; + const typename ParamGenerator<T4>::iterator begin4_; + const typename ParamGenerator<T4>::iterator end4_; + typename ParamGenerator<T4>::iterator current4_; + const typename ParamGenerator<T5>::iterator begin5_; + const typename ParamGenerator<T5>::iterator end5_; + typename ParamGenerator<T5>::iterator current5_; + const typename ParamGenerator<T6>::iterator begin6_; + const typename ParamGenerator<T6>::iterator end6_; + typename ParamGenerator<T6>::iterator current6_; + const typename ParamGenerator<T7>::iterator begin7_; + const typename ParamGenerator<T7>::iterator end7_; + typename ParamGenerator<T7>::iterator current7_; + const typename ParamGenerator<T8>::iterator begin8_; + const typename ParamGenerator<T8>::iterator end8_; + typename ParamGenerator<T8>::iterator current8_; + const typename ParamGenerator<T9>::iterator begin9_; + const typename ParamGenerator<T9>::iterator end9_; + typename ParamGenerator<T9>::iterator current9_; + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator9::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator9& other); + + const ParamGenerator<T1> g1_; + const ParamGenerator<T2> g2_; + const ParamGenerator<T3> g3_; + const ParamGenerator<T4> g4_; + const ParamGenerator<T5> g5_; + const ParamGenerator<T6> g6_; + const ParamGenerator<T7> g7_; + const ParamGenerator<T8> g8_; + const ParamGenerator<T9> g9_; +}; // class CartesianProductGenerator9 + + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10> +class CartesianProductGenerator10 + : public ParamGeneratorInterface< ::std::tuple<T1, T2, T3, T4, T5, T6, T7, + T8, T9, T10> > { + public: + typedef ::std::tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> ParamType; + + CartesianProductGenerator10(const ParamGenerator<T1>& g1, + const ParamGenerator<T2>& g2, const ParamGenerator<T3>& g3, + const ParamGenerator<T4>& g4, const ParamGenerator<T5>& g5, + const ParamGenerator<T6>& g6, const ParamGenerator<T7>& g7, + const ParamGenerator<T8>& g8, const ParamGenerator<T9>& g9, + const ParamGenerator<T10>& g10) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6), g7_(g7), g8_(g8), + g9_(g9), g10_(g10) {} + ~CartesianProductGenerator10() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, g1_, g1_.begin(), g2_, g2_.begin(), g3_, + g3_.begin(), g4_, g4_.begin(), g5_, g5_.begin(), g6_, g6_.begin(), g7_, + g7_.begin(), g8_, g8_.begin(), g9_, g9_.begin(), g10_, g10_.begin()); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, g1_, g1_.end(), g2_, g2_.end(), g3_, g3_.end(), + g4_, g4_.end(), g5_, g5_.end(), g6_, g6_.end(), g7_, g7_.end(), g8_, + g8_.end(), g9_, g9_.end(), g10_, g10_.end()); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, + const ParamGenerator<T1>& g1, + const typename ParamGenerator<T1>::iterator& current1, + const ParamGenerator<T2>& g2, + const typename ParamGenerator<T2>::iterator& current2, + const ParamGenerator<T3>& g3, + const typename ParamGenerator<T3>::iterator& current3, + const ParamGenerator<T4>& g4, + const typename ParamGenerator<T4>::iterator& current4, + const ParamGenerator<T5>& g5, + const typename ParamGenerator<T5>::iterator& current5, + const ParamGenerator<T6>& g6, + const typename ParamGenerator<T6>::iterator& current6, + const ParamGenerator<T7>& g7, + const typename ParamGenerator<T7>::iterator& current7, + const ParamGenerator<T8>& g8, + const typename ParamGenerator<T8>::iterator& current8, + const ParamGenerator<T9>& g9, + const typename ParamGenerator<T9>::iterator& current9, + const ParamGenerator<T10>& g10, + const typename ParamGenerator<T10>::iterator& current10) + : base_(base), + begin1_(g1.begin()), end1_(g1.end()), current1_(current1), + begin2_(g2.begin()), end2_(g2.end()), current2_(current2), + begin3_(g3.begin()), end3_(g3.end()), current3_(current3), + begin4_(g4.begin()), end4_(g4.end()), current4_(current4), + begin5_(g5.begin()), end5_(g5.end()), current5_(current5), + begin6_(g6.begin()), end6_(g6.end()), current6_(current6), + begin7_(g7.begin()), end7_(g7.end()), current7_(current7), + begin8_(g8.begin()), end8_(g8.end()), current8_(current8), + begin9_(g9.begin()), end9_(g9.end()), current9_(current9), + begin10_(g10.begin()), end10_(g10.end()), current10_(current10) { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current10_; + if (current10_ == end10_) { + current10_ = begin10_; + ++current9_; + } + if (current9_ == end9_) { + current9_ = begin9_; + ++current8_; + } + if (current8_ == end8_) { + current8_ = begin8_; + ++current7_; + } + if (current7_ == end7_) { + current7_ = begin7_; + ++current6_; + } + if (current6_ == end6_) { + current6_ = begin6_; + ++current5_; + } + if (current5_ == end5_) { + current5_ = begin5_; + ++current4_; + } + if (current4_ == end4_) { + current4_ = begin4_; + ++current3_; + } + if (current3_ == end3_) { + current3_ = begin3_; + ++current2_; + } + if (current2_ == end2_) { + current2_ = begin2_; + ++current1_; + } + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ( + current1_ == typed_other->current1_ && + current2_ == typed_other->current2_ && + current3_ == typed_other->current3_ && + current4_ == typed_other->current4_ && + current5_ == typed_other->current5_ && + current6_ == typed_other->current6_ && + current7_ == typed_other->current7_ && + current8_ == typed_other->current8_ && + current9_ == typed_other->current9_ && + current10_ == typed_other->current10_); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), + begin1_(other.begin1_), + end1_(other.end1_), + current1_(other.current1_), + begin2_(other.begin2_), + end2_(other.end2_), + current2_(other.current2_), + begin3_(other.begin3_), + end3_(other.end3_), + current3_(other.current3_), + begin4_(other.begin4_), + end4_(other.end4_), + current4_(other.current4_), + begin5_(other.begin5_), + end5_(other.end5_), + current5_(other.current5_), + begin6_(other.begin6_), + end6_(other.end6_), + current6_(other.current6_), + begin7_(other.begin7_), + end7_(other.end7_), + current7_(other.current7_), + begin8_(other.begin8_), + end8_(other.end8_), + current8_(other.current8_), + begin9_(other.begin9_), + end9_(other.end9_), + current9_(other.current9_), + begin10_(other.begin10_), + end10_(other.end10_), + current10_(other.current10_) { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType(*current1_, *current2_, *current3_, + *current4_, *current5_, *current6_, *current7_, *current8_, + *current9_, *current10_)); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return + current1_ == end1_ || + current2_ == end2_ || + current3_ == end3_ || + current4_ == end4_ || + current5_ == end5_ || + current6_ == end6_ || + current7_ == end7_ || + current8_ == end8_ || + current9_ == end9_ || + current10_ == end10_; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. + const typename ParamGenerator<T1>::iterator begin1_; + const typename ParamGenerator<T1>::iterator end1_; + typename ParamGenerator<T1>::iterator current1_; + const typename ParamGenerator<T2>::iterator begin2_; + const typename ParamGenerator<T2>::iterator end2_; + typename ParamGenerator<T2>::iterator current2_; + const typename ParamGenerator<T3>::iterator begin3_; + const typename ParamGenerator<T3>::iterator end3_; + typename ParamGenerator<T3>::iterator current3_; + const typename ParamGenerator<T4>::iterator begin4_; + const typename ParamGenerator<T4>::iterator end4_; + typename ParamGenerator<T4>::iterator current4_; + const typename ParamGenerator<T5>::iterator begin5_; + const typename ParamGenerator<T5>::iterator end5_; + typename ParamGenerator<T5>::iterator current5_; + const typename ParamGenerator<T6>::iterator begin6_; + const typename ParamGenerator<T6>::iterator end6_; + typename ParamGenerator<T6>::iterator current6_; + const typename ParamGenerator<T7>::iterator begin7_; + const typename ParamGenerator<T7>::iterator end7_; + typename ParamGenerator<T7>::iterator current7_; + const typename ParamGenerator<T8>::iterator begin8_; + const typename ParamGenerator<T8>::iterator end8_; + typename ParamGenerator<T8>::iterator current8_; + const typename ParamGenerator<T9>::iterator begin9_; + const typename ParamGenerator<T9>::iterator end9_; + typename ParamGenerator<T9>::iterator current9_; + const typename ParamGenerator<T10>::iterator begin10_; + const typename ParamGenerator<T10>::iterator end10_; + typename ParamGenerator<T10>::iterator current10_; + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator10::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator10& other); + + const ParamGenerator<T1> g1_; + const ParamGenerator<T2> g2_; + const ParamGenerator<T3> g3_; + const ParamGenerator<T4> g4_; + const ParamGenerator<T5> g5_; + const ParamGenerator<T6> g6_; + const ParamGenerator<T7> g7_; + const ParamGenerator<T8> g8_; + const ParamGenerator<T9> g9_; + const ParamGenerator<T10> g10_; +}; // class CartesianProductGenerator10 + + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Helper classes providing Combine() with polymorphic features. They allow +// casting CartesianProductGeneratorN<T> to ParamGenerator<U> if T is +// convertible to U. +// +template <class Generator1, class Generator2> +class CartesianProductHolder2 { + public: +CartesianProductHolder2(const Generator1& g1, const Generator2& g2) + : g1_(g1), g2_(g2) {} + template <typename T1, typename T2> + operator ParamGenerator< ::std::tuple<T1, T2> >() const { + return ParamGenerator< ::std::tuple<T1, T2> >( + new CartesianProductGenerator2<T1, T2>( + static_cast<ParamGenerator<T1> >(g1_), + static_cast<ParamGenerator<T2> >(g2_))); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder2& other); + + const Generator1 g1_; + const Generator2 g2_; +}; // class CartesianProductHolder2 + +template <class Generator1, class Generator2, class Generator3> +class CartesianProductHolder3 { + public: +CartesianProductHolder3(const Generator1& g1, const Generator2& g2, + const Generator3& g3) + : g1_(g1), g2_(g2), g3_(g3) {} + template <typename T1, typename T2, typename T3> + operator ParamGenerator< ::std::tuple<T1, T2, T3> >() const { + return ParamGenerator< ::std::tuple<T1, T2, T3> >( + new CartesianProductGenerator3<T1, T2, T3>( + static_cast<ParamGenerator<T1> >(g1_), + static_cast<ParamGenerator<T2> >(g2_), + static_cast<ParamGenerator<T3> >(g3_))); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder3& other); + + const Generator1 g1_; + const Generator2 g2_; + const Generator3 g3_; +}; // class CartesianProductHolder3 + +template <class Generator1, class Generator2, class Generator3, + class Generator4> +class CartesianProductHolder4 { + public: +CartesianProductHolder4(const Generator1& g1, const Generator2& g2, + const Generator3& g3, const Generator4& g4) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4) {} + template <typename T1, typename T2, typename T3, typename T4> + operator ParamGenerator< ::std::tuple<T1, T2, T3, T4> >() const { + return ParamGenerator< ::std::tuple<T1, T2, T3, T4> >( + new CartesianProductGenerator4<T1, T2, T3, T4>( + static_cast<ParamGenerator<T1> >(g1_), + static_cast<ParamGenerator<T2> >(g2_), + static_cast<ParamGenerator<T3> >(g3_), + static_cast<ParamGenerator<T4> >(g4_))); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder4& other); + + const Generator1 g1_; + const Generator2 g2_; + const Generator3 g3_; + const Generator4 g4_; +}; // class CartesianProductHolder4 + +template <class Generator1, class Generator2, class Generator3, + class Generator4, class Generator5> +class CartesianProductHolder5 { + public: +CartesianProductHolder5(const Generator1& g1, const Generator2& g2, + const Generator3& g3, const Generator4& g4, const Generator5& g5) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5) {} + template <typename T1, typename T2, typename T3, typename T4, typename T5> + operator ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5> >() const { + return ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5> >( + new CartesianProductGenerator5<T1, T2, T3, T4, T5>( + static_cast<ParamGenerator<T1> >(g1_), + static_cast<ParamGenerator<T2> >(g2_), + static_cast<ParamGenerator<T3> >(g3_), + static_cast<ParamGenerator<T4> >(g4_), + static_cast<ParamGenerator<T5> >(g5_))); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder5& other); + + const Generator1 g1_; + const Generator2 g2_; + const Generator3 g3_; + const Generator4 g4_; + const Generator5 g5_; +}; // class CartesianProductHolder5 + +template <class Generator1, class Generator2, class Generator3, + class Generator4, class Generator5, class Generator6> +class CartesianProductHolder6 { + public: +CartesianProductHolder6(const Generator1& g1, const Generator2& g2, + const Generator3& g3, const Generator4& g4, const Generator5& g5, + const Generator6& g6) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6) {} + template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6> + operator ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6> >() const { + return ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6> >( + new CartesianProductGenerator6<T1, T2, T3, T4, T5, T6>( + static_cast<ParamGenerator<T1> >(g1_), + static_cast<ParamGenerator<T2> >(g2_), + static_cast<ParamGenerator<T3> >(g3_), + static_cast<ParamGenerator<T4> >(g4_), + static_cast<ParamGenerator<T5> >(g5_), + static_cast<ParamGenerator<T6> >(g6_))); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder6& other); + + const Generator1 g1_; + const Generator2 g2_; + const Generator3 g3_; + const Generator4 g4_; + const Generator5 g5_; + const Generator6 g6_; +}; // class CartesianProductHolder6 + +template <class Generator1, class Generator2, class Generator3, + class Generator4, class Generator5, class Generator6, class Generator7> +class CartesianProductHolder7 { + public: +CartesianProductHolder7(const Generator1& g1, const Generator2& g2, + const Generator3& g3, const Generator4& g4, const Generator5& g5, + const Generator6& g6, const Generator7& g7) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6), g7_(g7) {} + template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7> + operator ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6, T7> >() const { + return ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6, T7> >( + new CartesianProductGenerator7<T1, T2, T3, T4, T5, T6, T7>( + static_cast<ParamGenerator<T1> >(g1_), + static_cast<ParamGenerator<T2> >(g2_), + static_cast<ParamGenerator<T3> >(g3_), + static_cast<ParamGenerator<T4> >(g4_), + static_cast<ParamGenerator<T5> >(g5_), + static_cast<ParamGenerator<T6> >(g6_), + static_cast<ParamGenerator<T7> >(g7_))); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder7& other); + + const Generator1 g1_; + const Generator2 g2_; + const Generator3 g3_; + const Generator4 g4_; + const Generator5 g5_; + const Generator6 g6_; + const Generator7 g7_; +}; // class CartesianProductHolder7 + +template <class Generator1, class Generator2, class Generator3, + class Generator4, class Generator5, class Generator6, class Generator7, + class Generator8> +class CartesianProductHolder8 { + public: +CartesianProductHolder8(const Generator1& g1, const Generator2& g2, + const Generator3& g3, const Generator4& g4, const Generator5& g5, + const Generator6& g6, const Generator7& g7, const Generator8& g8) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6), g7_(g7), + g8_(g8) {} + template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8> + operator ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6, T7, + T8> >() const { + return ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6, T7, T8> >( + new CartesianProductGenerator8<T1, T2, T3, T4, T5, T6, T7, T8>( + static_cast<ParamGenerator<T1> >(g1_), + static_cast<ParamGenerator<T2> >(g2_), + static_cast<ParamGenerator<T3> >(g3_), + static_cast<ParamGenerator<T4> >(g4_), + static_cast<ParamGenerator<T5> >(g5_), + static_cast<ParamGenerator<T6> >(g6_), + static_cast<ParamGenerator<T7> >(g7_), + static_cast<ParamGenerator<T8> >(g8_))); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder8& other); + + const Generator1 g1_; + const Generator2 g2_; + const Generator3 g3_; + const Generator4 g4_; + const Generator5 g5_; + const Generator6 g6_; + const Generator7 g7_; + const Generator8 g8_; +}; // class CartesianProductHolder8 + +template <class Generator1, class Generator2, class Generator3, + class Generator4, class Generator5, class Generator6, class Generator7, + class Generator8, class Generator9> +class CartesianProductHolder9 { + public: +CartesianProductHolder9(const Generator1& g1, const Generator2& g2, + const Generator3& g3, const Generator4& g4, const Generator5& g5, + const Generator6& g6, const Generator7& g7, const Generator8& g8, + const Generator9& g9) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6), g7_(g7), g8_(g8), + g9_(g9) {} + template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9> + operator ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6, T7, T8, + T9> >() const { + return ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9> >( + new CartesianProductGenerator9<T1, T2, T3, T4, T5, T6, T7, T8, T9>( + static_cast<ParamGenerator<T1> >(g1_), + static_cast<ParamGenerator<T2> >(g2_), + static_cast<ParamGenerator<T3> >(g3_), + static_cast<ParamGenerator<T4> >(g4_), + static_cast<ParamGenerator<T5> >(g5_), + static_cast<ParamGenerator<T6> >(g6_), + static_cast<ParamGenerator<T7> >(g7_), + static_cast<ParamGenerator<T8> >(g8_), + static_cast<ParamGenerator<T9> >(g9_))); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder9& other); + + const Generator1 g1_; + const Generator2 g2_; + const Generator3 g3_; + const Generator4 g4_; + const Generator5 g5_; + const Generator6 g6_; + const Generator7 g7_; + const Generator8 g8_; + const Generator9 g9_; +}; // class CartesianProductHolder9 + +template <class Generator1, class Generator2, class Generator3, + class Generator4, class Generator5, class Generator6, class Generator7, + class Generator8, class Generator9, class Generator10> +class CartesianProductHolder10 { + public: +CartesianProductHolder10(const Generator1& g1, const Generator2& g2, + const Generator3& g3, const Generator4& g4, const Generator5& g5, + const Generator6& g6, const Generator7& g7, const Generator8& g8, + const Generator9& g9, const Generator10& g10) + : g1_(g1), g2_(g2), g3_(g3), g4_(g4), g5_(g5), g6_(g6), g7_(g7), g8_(g8), + g9_(g9), g10_(g10) {} + template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10> + operator ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, + T10> >() const { + return ParamGenerator< ::std::tuple<T1, T2, T3, T4, T5, T6, T7, T8, T9, + T10> >( + new CartesianProductGenerator10<T1, T2, T3, T4, T5, T6, T7, T8, T9, + T10>( + static_cast<ParamGenerator<T1> >(g1_), + static_cast<ParamGenerator<T2> >(g2_), + static_cast<ParamGenerator<T3> >(g3_), + static_cast<ParamGenerator<T4> >(g4_), + static_cast<ParamGenerator<T5> >(g5_), + static_cast<ParamGenerator<T6> >(g6_), + static_cast<ParamGenerator<T7> >(g7_), + static_cast<ParamGenerator<T8> >(g8_), + static_cast<ParamGenerator<T9> >(g9_), + static_cast<ParamGenerator<T10> >(g10_))); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder10& other); + + const Generator1 g1_; + const Generator2 g2_; + const Generator3 g3_; + const Generator4 g4_; + const Generator5 g5_; + const Generator6 g6_; + const Generator7 g7_; + const Generator8 g8_; + const Generator9 g9_; + const Generator10 g10_; +}; // class CartesianProductHolder10 + +} // namespace internal +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_GENERATED_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-param-util-generated.h.pump b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-param-util-generated.h.pump new file mode 100644 index 0000000..988b02a --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-param-util-generated.h.pump @@ -0,0 +1,237 @@ +$$ -*- mode: c++; -*- +$var n = 50 $$ Maximum length of Values arguments we want to support. +$var maxtuple = 10 $$ Maximum number of Combine arguments we want to support. +// Copyright 2008 Google Inc. +// All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +// Type and function utilities for implementing parameterized tests. +// This file is generated by a SCRIPT. DO NOT EDIT BY HAND! +// +// Currently Google Test supports at most $n arguments in Values, +// and at most $maxtuple arguments in Combine. Please contact +// googletestframework@googlegroups.com if you need more. +// Please note that the number of arguments to Combine is limited +// by the maximum arity of the implementation of tuple which is +// currently set at $maxtuple. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#include <assert.h> + +#include <memory> + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_GENERATED_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_GENERATED_H_ + +#include "gtest/internal/gtest-param-util.h" +#include "gtest/internal/gtest-port.h" + +namespace testing { + +namespace internal { +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Generates values from the Cartesian product of values produced +// by the argument generators. +// +$range i 2..maxtuple +$for i [[ +$range j 1..i +$range k 2..i + +template <$for j, [[typename T$j]]> +class CartesianProductGenerator$i + : public ParamGeneratorInterface< ::std::tuple<$for j, [[T$j]]> > { + public: + typedef ::std::tuple<$for j, [[T$j]]> ParamType; + + CartesianProductGenerator$i($for j, [[const ParamGenerator<T$j>& g$j]]) + : $for j, [[g$(j)_(g$j)]] {} + ~CartesianProductGenerator$i() override {} + + ParamIteratorInterface<ParamType>* Begin() const override { + return new Iterator(this, $for j, [[g$(j)_, g$(j)_.begin()]]); + } + ParamIteratorInterface<ParamType>* End() const override { + return new Iterator(this, $for j, [[g$(j)_, g$(j)_.end()]]); + } + + private: + class Iterator : public ParamIteratorInterface<ParamType> { + public: + Iterator(const ParamGeneratorInterface<ParamType>* base, $for j, [[ + + const ParamGenerator<T$j>& g$j, + const typename ParamGenerator<T$j>::iterator& current$(j)]]) + : base_(base), +$for j, [[ + + begin$(j)_(g$j.begin()), end$(j)_(g$j.end()), current$(j)_(current$j) +]] { + ComputeCurrentValue(); + } + ~Iterator() override {} + + const ParamGeneratorInterface<ParamType>* BaseGenerator() const override { + return base_; + } + // Advance should not be called on beyond-of-range iterators + // so no component iterators must be beyond end of range, either. + void Advance() override { + assert(!AtEnd()); + ++current$(i)_; + +$for k [[ + if (current$(i+2-k)_ == end$(i+2-k)_) { + current$(i+2-k)_ = begin$(i+2-k)_; + ++current$(i+2-k-1)_; + } + +]] + ComputeCurrentValue(); + } + ParamIteratorInterface<ParamType>* Clone() const override { + return new Iterator(*this); + } + const ParamType* Current() const override { return current_value_.get(); } + bool Equals(const ParamIteratorInterface<ParamType>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const Iterator* typed_other = + CheckedDowncastToActualType<const Iterator>(&other); + // We must report iterators equal if they both point beyond their + // respective ranges. That can happen in a variety of fashions, + // so we have to consult AtEnd(). + return (AtEnd() && typed_other->AtEnd()) || + ($for j && [[ + + current$(j)_ == typed_other->current$(j)_ +]]); + } + + private: + Iterator(const Iterator& other) + : base_(other.base_), $for j, [[ + + begin$(j)_(other.begin$(j)_), + end$(j)_(other.end$(j)_), + current$(j)_(other.current$(j)_) +]] { + ComputeCurrentValue(); + } + + void ComputeCurrentValue() { + if (!AtEnd()) + current_value_.reset(new ParamType($for j, [[*current$(j)_]])); + } + bool AtEnd() const { + // We must report iterator past the end of the range when either of the + // component iterators has reached the end of its range. + return +$for j || [[ + + current$(j)_ == end$(j)_ +]]; + } + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<ParamType>* const base_; + // begin[i]_ and end[i]_ define the i-th range that Iterator traverses. + // current[i]_ is the actual traversing iterator. +$for j [[ + + const typename ParamGenerator<T$j>::iterator begin$(j)_; + const typename ParamGenerator<T$j>::iterator end$(j)_; + typename ParamGenerator<T$j>::iterator current$(j)_; +]] + + std::shared_ptr<ParamType> current_value_; + }; // class CartesianProductGenerator$i::Iterator + + // No implementation - assignment is unsupported. + void operator=(const CartesianProductGenerator$i& other); + + +$for j [[ + const ParamGenerator<T$j> g$(j)_; + +]] +}; // class CartesianProductGenerator$i + + +]] + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Helper classes providing Combine() with polymorphic features. They allow +// casting CartesianProductGeneratorN<T> to ParamGenerator<U> if T is +// convertible to U. +// +$range i 2..maxtuple +$for i [[ +$range j 1..i + +template <$for j, [[class Generator$j]]> +class CartesianProductHolder$i { + public: +CartesianProductHolder$i($for j, [[const Generator$j& g$j]]) + : $for j, [[g$(j)_(g$j)]] {} + template <$for j, [[typename T$j]]> + operator ParamGenerator< ::std::tuple<$for j, [[T$j]]> >() const { + return ParamGenerator< ::std::tuple<$for j, [[T$j]]> >( + new CartesianProductGenerator$i<$for j, [[T$j]]>( +$for j,[[ + + static_cast<ParamGenerator<T$j> >(g$(j)_) +]])); + } + + private: + // No implementation - assignment is unsupported. + void operator=(const CartesianProductHolder$i& other); + + +$for j [[ + const Generator$j g$(j)_; + +]] +}; // class CartesianProductHolder$i + +]] + +} // namespace internal +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_GENERATED_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-param-util.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-param-util.h new file mode 100644 index 0000000..bca7253 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-param-util.h @@ -0,0 +1,762 @@ +// Copyright 2008 Google Inc. +// All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +// Type and function utilities for implementing parameterized tests. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_H_ + +#include <ctype.h> + +#include <iterator> +#include <memory> +#include <set> +#include <tuple> +#include <utility> +#include <vector> + +#include "gtest/internal/gtest-internal.h" +#include "gtest/internal/gtest-port.h" +#include "gtest/gtest-printers.h" + +namespace testing { +// Input to a parameterized test name generator, describing a test parameter. +// Consists of the parameter value and the integer parameter index. +template <class ParamType> +struct TestParamInfo { + TestParamInfo(const ParamType& a_param, size_t an_index) : + param(a_param), + index(an_index) {} + ParamType param; + size_t index; +}; + +// A builtin parameterized test name generator which returns the result of +// testing::PrintToString. +struct PrintToStringParamName { + template <class ParamType> + std::string operator()(const TestParamInfo<ParamType>& info) const { + return PrintToString(info.param); + } +}; + +namespace internal { + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// Utility Functions + +// Outputs a message explaining invalid registration of different +// fixture class for the same test suite. This may happen when +// TEST_P macro is used to define two tests with the same name +// but in different namespaces. +GTEST_API_ void ReportInvalidTestSuiteType(const char* test_suite_name, + CodeLocation code_location); + +template <typename> class ParamGeneratorInterface; +template <typename> class ParamGenerator; + +// Interface for iterating over elements provided by an implementation +// of ParamGeneratorInterface<T>. +template <typename T> +class ParamIteratorInterface { + public: + virtual ~ParamIteratorInterface() {} + // A pointer to the base generator instance. + // Used only for the purposes of iterator comparison + // to make sure that two iterators belong to the same generator. + virtual const ParamGeneratorInterface<T>* BaseGenerator() const = 0; + // Advances iterator to point to the next element + // provided by the generator. The caller is responsible + // for not calling Advance() on an iterator equal to + // BaseGenerator()->End(). + virtual void Advance() = 0; + // Clones the iterator object. Used for implementing copy semantics + // of ParamIterator<T>. + virtual ParamIteratorInterface* Clone() const = 0; + // Dereferences the current iterator and provides (read-only) access + // to the pointed value. It is the caller's responsibility not to call + // Current() on an iterator equal to BaseGenerator()->End(). + // Used for implementing ParamGenerator<T>::operator*(). + virtual const T* Current() const = 0; + // Determines whether the given iterator and other point to the same + // element in the sequence generated by the generator. + // Used for implementing ParamGenerator<T>::operator==(). + virtual bool Equals(const ParamIteratorInterface& other) const = 0; +}; + +// Class iterating over elements provided by an implementation of +// ParamGeneratorInterface<T>. It wraps ParamIteratorInterface<T> +// and implements the const forward iterator concept. +template <typename T> +class ParamIterator { + public: + typedef T value_type; + typedef const T& reference; + typedef ptrdiff_t difference_type; + + // ParamIterator assumes ownership of the impl_ pointer. + ParamIterator(const ParamIterator& other) : impl_(other.impl_->Clone()) {} + ParamIterator& operator=(const ParamIterator& other) { + if (this != &other) + impl_.reset(other.impl_->Clone()); + return *this; + } + + const T& operator*() const { return *impl_->Current(); } + const T* operator->() const { return impl_->Current(); } + // Prefix version of operator++. + ParamIterator& operator++() { + impl_->Advance(); + return *this; + } + // Postfix version of operator++. + ParamIterator operator++(int /*unused*/) { + ParamIteratorInterface<T>* clone = impl_->Clone(); + impl_->Advance(); + return ParamIterator(clone); + } + bool operator==(const ParamIterator& other) const { + return impl_.get() == other.impl_.get() || impl_->Equals(*other.impl_); + } + bool operator!=(const ParamIterator& other) const { + return !(*this == other); + } + + private: + friend class ParamGenerator<T>; + explicit ParamIterator(ParamIteratorInterface<T>* impl) : impl_(impl) {} + std::unique_ptr<ParamIteratorInterface<T> > impl_; +}; + +// ParamGeneratorInterface<T> is the binary interface to access generators +// defined in other translation units. +template <typename T> +class ParamGeneratorInterface { + public: + typedef T ParamType; + + virtual ~ParamGeneratorInterface() {} + + // Generator interface definition + virtual ParamIteratorInterface<T>* Begin() const = 0; + virtual ParamIteratorInterface<T>* End() const = 0; +}; + +// Wraps ParamGeneratorInterface<T> and provides general generator syntax +// compatible with the STL Container concept. +// This class implements copy initialization semantics and the contained +// ParamGeneratorInterface<T> instance is shared among all copies +// of the original object. This is possible because that instance is immutable. +template<typename T> +class ParamGenerator { + public: + typedef ParamIterator<T> iterator; + + explicit ParamGenerator(ParamGeneratorInterface<T>* impl) : impl_(impl) {} + ParamGenerator(const ParamGenerator& other) : impl_(other.impl_) {} + + ParamGenerator& operator=(const ParamGenerator& other) { + impl_ = other.impl_; + return *this; + } + + iterator begin() const { return iterator(impl_->Begin()); } + iterator end() const { return iterator(impl_->End()); } + + private: + std::shared_ptr<const ParamGeneratorInterface<T> > impl_; +}; + +// Generates values from a range of two comparable values. Can be used to +// generate sequences of user-defined types that implement operator+() and +// operator<(). +// This class is used in the Range() function. +template <typename T, typename IncrementT> +class RangeGenerator : public ParamGeneratorInterface<T> { + public: + RangeGenerator(T begin, T end, IncrementT step) + : begin_(begin), end_(end), + step_(step), end_index_(CalculateEndIndex(begin, end, step)) {} + ~RangeGenerator() override {} + + ParamIteratorInterface<T>* Begin() const override { + return new Iterator(this, begin_, 0, step_); + } + ParamIteratorInterface<T>* End() const override { + return new Iterator(this, end_, end_index_, step_); + } + + private: + class Iterator : public ParamIteratorInterface<T> { + public: + Iterator(const ParamGeneratorInterface<T>* base, T value, int index, + IncrementT step) + : base_(base), value_(value), index_(index), step_(step) {} + ~Iterator() override {} + + const ParamGeneratorInterface<T>* BaseGenerator() const override { + return base_; + } + void Advance() override { + value_ = static_cast<T>(value_ + step_); + index_++; + } + ParamIteratorInterface<T>* Clone() const override { + return new Iterator(*this); + } + const T* Current() const override { return &value_; } + bool Equals(const ParamIteratorInterface<T>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + const int other_index = + CheckedDowncastToActualType<const Iterator>(&other)->index_; + return index_ == other_index; + } + + private: + Iterator(const Iterator& other) + : ParamIteratorInterface<T>(), + base_(other.base_), value_(other.value_), index_(other.index_), + step_(other.step_) {} + + // No implementation - assignment is unsupported. + void operator=(const Iterator& other); + + const ParamGeneratorInterface<T>* const base_; + T value_; + int index_; + const IncrementT step_; + }; // class RangeGenerator::Iterator + + static int CalculateEndIndex(const T& begin, + const T& end, + const IncrementT& step) { + int end_index = 0; + for (T i = begin; i < end; i = static_cast<T>(i + step)) + end_index++; + return end_index; + } + + // No implementation - assignment is unsupported. + void operator=(const RangeGenerator& other); + + const T begin_; + const T end_; + const IncrementT step_; + // The index for the end() iterator. All the elements in the generated + // sequence are indexed (0-based) to aid iterator comparison. + const int end_index_; +}; // class RangeGenerator + + +// Generates values from a pair of STL-style iterators. Used in the +// ValuesIn() function. The elements are copied from the source range +// since the source can be located on the stack, and the generator +// is likely to persist beyond that stack frame. +template <typename T> +class ValuesInIteratorRangeGenerator : public ParamGeneratorInterface<T> { + public: + template <typename ForwardIterator> + ValuesInIteratorRangeGenerator(ForwardIterator begin, ForwardIterator end) + : container_(begin, end) {} + ~ValuesInIteratorRangeGenerator() override {} + + ParamIteratorInterface<T>* Begin() const override { + return new Iterator(this, container_.begin()); + } + ParamIteratorInterface<T>* End() const override { + return new Iterator(this, container_.end()); + } + + private: + typedef typename ::std::vector<T> ContainerType; + + class Iterator : public ParamIteratorInterface<T> { + public: + Iterator(const ParamGeneratorInterface<T>* base, + typename ContainerType::const_iterator iterator) + : base_(base), iterator_(iterator) {} + ~Iterator() override {} + + const ParamGeneratorInterface<T>* BaseGenerator() const override { + return base_; + } + void Advance() override { + ++iterator_; + value_.reset(); + } + ParamIteratorInterface<T>* Clone() const override { + return new Iterator(*this); + } + // We need to use cached value referenced by iterator_ because *iterator_ + // can return a temporary object (and of type other then T), so just + // having "return &*iterator_;" doesn't work. + // value_ is updated here and not in Advance() because Advance() + // can advance iterator_ beyond the end of the range, and we cannot + // detect that fact. The client code, on the other hand, is + // responsible for not calling Current() on an out-of-range iterator. + const T* Current() const override { + if (value_.get() == nullptr) value_.reset(new T(*iterator_)); + return value_.get(); + } + bool Equals(const ParamIteratorInterface<T>& other) const override { + // Having the same base generator guarantees that the other + // iterator is of the same type and we can downcast. + GTEST_CHECK_(BaseGenerator() == other.BaseGenerator()) + << "The program attempted to compare iterators " + << "from different generators." << std::endl; + return iterator_ == + CheckedDowncastToActualType<const Iterator>(&other)->iterator_; + } + + private: + Iterator(const Iterator& other) + // The explicit constructor call suppresses a false warning + // emitted by gcc when supplied with the -Wextra option. + : ParamIteratorInterface<T>(), + base_(other.base_), + iterator_(other.iterator_) {} + + const ParamGeneratorInterface<T>* const base_; + typename ContainerType::const_iterator iterator_; + // A cached value of *iterator_. We keep it here to allow access by + // pointer in the wrapping iterator's operator->(). + // value_ needs to be mutable to be accessed in Current(). + // Use of std::unique_ptr helps manage cached value's lifetime, + // which is bound by the lifespan of the iterator itself. + mutable std::unique_ptr<const T> value_; + }; // class ValuesInIteratorRangeGenerator::Iterator + + // No implementation - assignment is unsupported. + void operator=(const ValuesInIteratorRangeGenerator& other); + + const ContainerType container_; +}; // class ValuesInIteratorRangeGenerator + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Default parameterized test name generator, returns a string containing the +// integer test parameter index. +template <class ParamType> +std::string DefaultParamName(const TestParamInfo<ParamType>& info) { + Message name_stream; + name_stream << info.index; + return name_stream.GetString(); +} + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Parameterized test name overload helpers, which help the +// INSTANTIATE_TEST_SUITE_P macro choose between the default parameterized +// test name generator and user param name generator. +template <class ParamType, class ParamNameGenFunctor> +ParamNameGenFunctor GetParamNameGen(ParamNameGenFunctor func) { + return func; +} + +template <class ParamType> +struct ParamNameGenFunc { + typedef std::string Type(const TestParamInfo<ParamType>&); +}; + +template <class ParamType> +typename ParamNameGenFunc<ParamType>::Type *GetParamNameGen() { + return DefaultParamName; +} + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Stores a parameter value and later creates tests parameterized with that +// value. +template <class TestClass> +class ParameterizedTestFactory : public TestFactoryBase { + public: + typedef typename TestClass::ParamType ParamType; + explicit ParameterizedTestFactory(ParamType parameter) : + parameter_(parameter) {} + Test* CreateTest() override { + TestClass::SetParam(¶meter_); + return new TestClass(); + } + + private: + const ParamType parameter_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ParameterizedTestFactory); +}; + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// TestMetaFactoryBase is a base class for meta-factories that create +// test factories for passing into MakeAndRegisterTestInfo function. +template <class ParamType> +class TestMetaFactoryBase { + public: + virtual ~TestMetaFactoryBase() {} + + virtual TestFactoryBase* CreateTestFactory(ParamType parameter) = 0; +}; + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// TestMetaFactory creates test factories for passing into +// MakeAndRegisterTestInfo function. Since MakeAndRegisterTestInfo receives +// ownership of test factory pointer, same factory object cannot be passed +// into that method twice. But ParameterizedTestSuiteInfo is going to call +// it for each Test/Parameter value combination. Thus it needs meta factory +// creator class. +template <class TestSuite> +class TestMetaFactory + : public TestMetaFactoryBase<typename TestSuite::ParamType> { + public: + using ParamType = typename TestSuite::ParamType; + + TestMetaFactory() {} + + TestFactoryBase* CreateTestFactory(ParamType parameter) override { + return new ParameterizedTestFactory<TestSuite>(parameter); + } + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(TestMetaFactory); +}; + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// ParameterizedTestSuiteInfoBase is a generic interface +// to ParameterizedTestSuiteInfo classes. ParameterizedTestSuiteInfoBase +// accumulates test information provided by TEST_P macro invocations +// and generators provided by INSTANTIATE_TEST_SUITE_P macro invocations +// and uses that information to register all resulting test instances +// in RegisterTests method. The ParameterizeTestSuiteRegistry class holds +// a collection of pointers to the ParameterizedTestSuiteInfo objects +// and calls RegisterTests() on each of them when asked. +class ParameterizedTestSuiteInfoBase { + public: + virtual ~ParameterizedTestSuiteInfoBase() {} + + // Base part of test suite name for display purposes. + virtual const std::string& GetTestSuiteName() const = 0; + // Test case id to verify identity. + virtual TypeId GetTestSuiteTypeId() const = 0; + // UnitTest class invokes this method to register tests in this + // test suite right before running them in RUN_ALL_TESTS macro. + // This method should not be called more then once on any single + // instance of a ParameterizedTestSuiteInfoBase derived class. + virtual void RegisterTests() = 0; + + protected: + ParameterizedTestSuiteInfoBase() {} + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(ParameterizedTestSuiteInfoBase); +}; + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// ParameterizedTestSuiteInfo accumulates tests obtained from TEST_P +// macro invocations for a particular test suite and generators +// obtained from INSTANTIATE_TEST_SUITE_P macro invocations for that +// test suite. It registers tests with all values generated by all +// generators when asked. +template <class TestSuite> +class ParameterizedTestSuiteInfo : public ParameterizedTestSuiteInfoBase { + public: + // ParamType and GeneratorCreationFunc are private types but are required + // for declarations of public methods AddTestPattern() and + // AddTestSuiteInstantiation(). + using ParamType = typename TestSuite::ParamType; + // A function that returns an instance of appropriate generator type. + typedef ParamGenerator<ParamType>(GeneratorCreationFunc)(); + typedef typename ParamNameGenFunc<ParamType>::Type ParamNameGeneratorFunc; + + explicit ParameterizedTestSuiteInfo(const char* name, + CodeLocation code_location) + : test_suite_name_(name), code_location_(code_location) {} + + // Test case base name for display purposes. + const std::string& GetTestSuiteName() const override { + return test_suite_name_; + } + // Test case id to verify identity. + TypeId GetTestSuiteTypeId() const override { return GetTypeId<TestSuite>(); } + // TEST_P macro uses AddTestPattern() to record information + // about a single test in a LocalTestInfo structure. + // test_suite_name is the base name of the test suite (without invocation + // prefix). test_base_name is the name of an individual test without + // parameter index. For the test SequenceA/FooTest.DoBar/1 FooTest is + // test suite base name and DoBar is test base name. + void AddTestPattern(const char* test_suite_name, const char* test_base_name, + TestMetaFactoryBase<ParamType>* meta_factory) { + tests_.push_back(std::shared_ptr<TestInfo>( + new TestInfo(test_suite_name, test_base_name, meta_factory))); + } + // INSTANTIATE_TEST_SUITE_P macro uses AddGenerator() to record information + // about a generator. + int AddTestSuiteInstantiation(const std::string& instantiation_name, + GeneratorCreationFunc* func, + ParamNameGeneratorFunc* name_func, + const char* file, int line) { + instantiations_.push_back( + InstantiationInfo(instantiation_name, func, name_func, file, line)); + return 0; // Return value used only to run this method in namespace scope. + } + // UnitTest class invokes this method to register tests in this test suite + // test suites right before running tests in RUN_ALL_TESTS macro. + // This method should not be called more then once on any single + // instance of a ParameterizedTestSuiteInfoBase derived class. + // UnitTest has a guard to prevent from calling this method more then once. + void RegisterTests() override { + for (typename TestInfoContainer::iterator test_it = tests_.begin(); + test_it != tests_.end(); ++test_it) { + std::shared_ptr<TestInfo> test_info = *test_it; + for (typename InstantiationContainer::iterator gen_it = + instantiations_.begin(); gen_it != instantiations_.end(); + ++gen_it) { + const std::string& instantiation_name = gen_it->name; + ParamGenerator<ParamType> generator((*gen_it->generator)()); + ParamNameGeneratorFunc* name_func = gen_it->name_func; + const char* file = gen_it->file; + int line = gen_it->line; + + std::string test_suite_name; + if ( !instantiation_name.empty() ) + test_suite_name = instantiation_name + "/"; + test_suite_name += test_info->test_suite_base_name; + + size_t i = 0; + std::set<std::string> test_param_names; + for (typename ParamGenerator<ParamType>::iterator param_it = + generator.begin(); + param_it != generator.end(); ++param_it, ++i) { + Message test_name_stream; + + std::string param_name = name_func( + TestParamInfo<ParamType>(*param_it, i)); + + GTEST_CHECK_(IsValidParamName(param_name)) + << "Parameterized test name '" << param_name + << "' is invalid, in " << file + << " line " << line << std::endl; + + GTEST_CHECK_(test_param_names.count(param_name) == 0) + << "Duplicate parameterized test name '" << param_name + << "', in " << file << " line " << line << std::endl; + + test_param_names.insert(param_name); + + test_name_stream << test_info->test_base_name << "/" << param_name; + MakeAndRegisterTestInfo( + test_suite_name.c_str(), test_name_stream.GetString().c_str(), + nullptr, // No type parameter. + PrintToString(*param_it).c_str(), code_location_, + GetTestSuiteTypeId(), + SuiteApiResolver<TestSuite>::GetSetUpCaseOrSuite(), + SuiteApiResolver<TestSuite>::GetTearDownCaseOrSuite(), + test_info->test_meta_factory->CreateTestFactory(*param_it)); + } // for param_it + } // for gen_it + } // for test_it + } // RegisterTests + + private: + // LocalTestInfo structure keeps information about a single test registered + // with TEST_P macro. + struct TestInfo { + TestInfo(const char* a_test_suite_base_name, const char* a_test_base_name, + TestMetaFactoryBase<ParamType>* a_test_meta_factory) + : test_suite_base_name(a_test_suite_base_name), + test_base_name(a_test_base_name), + test_meta_factory(a_test_meta_factory) {} + + const std::string test_suite_base_name; + const std::string test_base_name; + const std::unique_ptr<TestMetaFactoryBase<ParamType> > test_meta_factory; + }; + using TestInfoContainer = ::std::vector<std::shared_ptr<TestInfo> >; + // Records data received from INSTANTIATE_TEST_SUITE_P macros: + // <Instantiation name, Sequence generator creation function, + // Name generator function, Source file, Source line> + struct InstantiationInfo { + InstantiationInfo(const std::string &name_in, + GeneratorCreationFunc* generator_in, + ParamNameGeneratorFunc* name_func_in, + const char* file_in, + int line_in) + : name(name_in), + generator(generator_in), + name_func(name_func_in), + file(file_in), + line(line_in) {} + + std::string name; + GeneratorCreationFunc* generator; + ParamNameGeneratorFunc* name_func; + const char* file; + int line; + }; + typedef ::std::vector<InstantiationInfo> InstantiationContainer; + + static bool IsValidParamName(const std::string& name) { + // Check for empty string + if (name.empty()) + return false; + + // Check for invalid characters + for (std::string::size_type index = 0; index < name.size(); ++index) { + if (!isalnum(name[index]) && name[index] != '_') + return false; + } + + return true; + } + + const std::string test_suite_name_; + CodeLocation code_location_; + TestInfoContainer tests_; + InstantiationContainer instantiations_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ParameterizedTestSuiteInfo); +}; // class ParameterizedTestSuiteInfo + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +template <class TestCase> +using ParameterizedTestCaseInfo = ParameterizedTestSuiteInfo<TestCase>; +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// ParameterizedTestSuiteRegistry contains a map of +// ParameterizedTestSuiteInfoBase classes accessed by test suite names. TEST_P +// and INSTANTIATE_TEST_SUITE_P macros use it to locate their corresponding +// ParameterizedTestSuiteInfo descriptors. +class ParameterizedTestSuiteRegistry { + public: + ParameterizedTestSuiteRegistry() {} + ~ParameterizedTestSuiteRegistry() { + for (auto& test_suite_info : test_suite_infos_) { + delete test_suite_info; + } + } + + // Looks up or creates and returns a structure containing information about + // tests and instantiations of a particular test suite. + template <class TestSuite> + ParameterizedTestSuiteInfo<TestSuite>* GetTestSuitePatternHolder( + const char* test_suite_name, CodeLocation code_location) { + ParameterizedTestSuiteInfo<TestSuite>* typed_test_info = nullptr; + for (auto& test_suite_info : test_suite_infos_) { + if (test_suite_info->GetTestSuiteName() == test_suite_name) { + if (test_suite_info->GetTestSuiteTypeId() != GetTypeId<TestSuite>()) { + // Complain about incorrect usage of Google Test facilities + // and terminate the program since we cannot guaranty correct + // test suite setup and tear-down in this case. + ReportInvalidTestSuiteType(test_suite_name, code_location); + posix::Abort(); + } else { + // At this point we are sure that the object we found is of the same + // type we are looking for, so we downcast it to that type + // without further checks. + typed_test_info = CheckedDowncastToActualType< + ParameterizedTestSuiteInfo<TestSuite> >(test_suite_info); + } + break; + } + } + if (typed_test_info == nullptr) { + typed_test_info = new ParameterizedTestSuiteInfo<TestSuite>( + test_suite_name, code_location); + test_suite_infos_.push_back(typed_test_info); + } + return typed_test_info; + } + void RegisterTests() { + for (auto& test_suite_info : test_suite_infos_) { + test_suite_info->RegisterTests(); + } + } +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + template <class TestCase> + ParameterizedTestCaseInfo<TestCase>* GetTestCasePatternHolder( + const char* test_case_name, CodeLocation code_location) { + return GetTestSuitePatternHolder<TestCase>(test_case_name, code_location); + } + +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + private: + using TestSuiteInfoContainer = ::std::vector<ParameterizedTestSuiteInfoBase*>; + + TestSuiteInfoContainer test_suite_infos_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ParameterizedTestSuiteRegistry); +}; + +} // namespace internal + +// Forward declarations of ValuesIn(), which is implemented in +// include/gtest/gtest-param-test.h. +template <class Container> +internal::ParamGenerator<typename Container::value_type> ValuesIn( + const Container& container); + +namespace internal { +// Used in the Values() function to provide polymorphic capabilities. + +template <typename... Ts> +class ValueArray { + public: + ValueArray(Ts... v) : v_{std::move(v)...} {} + + template <typename T> + operator ParamGenerator<T>() const { // NOLINT + return ValuesIn(MakeVector<T>(MakeIndexSequence<sizeof...(Ts)>())); + } + + private: + template <typename T, size_t... I> + std::vector<T> MakeVector(IndexSequence<I...>) const { + return std::vector<T>{static_cast<T>(v_.template Get<I>())...}; + } + + FlatTuple<Ts...> v_; +}; + +} // namespace internal +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-port-arch.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-port-arch.h new file mode 100644 index 0000000..2687d14 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-port-arch.h @@ -0,0 +1,101 @@ +// Copyright 2015, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// The Google C++ Testing and Mocking Framework (Google Test) +// +// This header file defines the GTEST_OS_* macro. +// It is separate from gtest-port.h so that custom/gtest-port.h can include it. + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PORT_ARCH_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PORT_ARCH_H_ + +// Determines the platform on which Google Test is compiled. +#ifdef __CYGWIN__ +# define GTEST_OS_CYGWIN 1 +# elif defined(__MINGW__) || defined(__MINGW32__) || defined(__MINGW64__) +# define GTEST_OS_WINDOWS_MINGW 1 +# define GTEST_OS_WINDOWS 1 +#elif defined _WIN32 +# define GTEST_OS_WINDOWS 1 +# ifdef _WIN32_WCE +# define GTEST_OS_WINDOWS_MOBILE 1 +# elif defined(WINAPI_FAMILY) +# include <winapifamily.h> +# if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) +# define GTEST_OS_WINDOWS_DESKTOP 1 +# elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP) +# define GTEST_OS_WINDOWS_PHONE 1 +# elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) +# define GTEST_OS_WINDOWS_RT 1 +# elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_TV_TITLE) +# define GTEST_OS_WINDOWS_PHONE 1 +# define GTEST_OS_WINDOWS_TV_TITLE 1 +# else + // WINAPI_FAMILY defined but no known partition matched. + // Default to desktop. +# define GTEST_OS_WINDOWS_DESKTOP 1 +# endif +# else +# define GTEST_OS_WINDOWS_DESKTOP 1 +# endif // _WIN32_WCE +#elif defined __OS2__ +# define GTEST_OS_OS2 1 +#elif defined __APPLE__ +# define GTEST_OS_MAC 1 +# if TARGET_OS_IPHONE +# define GTEST_OS_IOS 1 +# endif +#elif defined __FreeBSD__ +# define GTEST_OS_FREEBSD 1 +#elif defined __Fuchsia__ +# define GTEST_OS_FUCHSIA 1 +#elif defined __linux__ +# define GTEST_OS_LINUX 1 +# if defined __ANDROID__ +# define GTEST_OS_LINUX_ANDROID 1 +# endif +#elif defined __MVS__ +# define GTEST_OS_ZOS 1 +#elif defined(__sun) && defined(__SVR4) +# define GTEST_OS_SOLARIS 1 +#elif defined(_AIX) +# define GTEST_OS_AIX 1 +#elif defined(__hpux) +# define GTEST_OS_HPUX 1 +#elif defined __native_client__ +# define GTEST_OS_NACL 1 +#elif defined __NetBSD__ +# define GTEST_OS_NETBSD 1 +#elif defined __OpenBSD__ +# define GTEST_OS_OPENBSD 1 +#elif defined __QNX__ +# define GTEST_OS_QNX 1 +#endif // __CYGWIN__ + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PORT_ARCH_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-port.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-port.h new file mode 100644 index 0000000..a77eb72 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-port.h @@ -0,0 +1,2299 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// Low-level types and utilities for porting Google Test to various +// platforms. All macros ending with _ and symbols defined in an +// internal namespace are subject to change without notice. Code +// outside Google Test MUST NOT USE THEM DIRECTLY. Macros that don't +// end with _ are part of Google Test's public API and can be used by +// code outside Google Test. +// +// This file is fundamental to Google Test. All other Google Test source +// files are expected to #include this. Therefore, it cannot #include +// any other Google Test header. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PORT_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PORT_H_ + +// Environment-describing macros +// ----------------------------- +// +// Google Test can be used in many different environments. Macros in +// this section tell Google Test what kind of environment it is being +// used in, such that Google Test can provide environment-specific +// features and implementations. +// +// Google Test tries to automatically detect the properties of its +// environment, so users usually don't need to worry about these +// macros. However, the automatic detection is not perfect. +// Sometimes it's necessary for a user to define some of the following +// macros in the build script to override Google Test's decisions. +// +// If the user doesn't define a macro in the list, Google Test will +// provide a default definition. After this header is #included, all +// macros in this list will be defined to either 1 or 0. +// +// Notes to maintainers: +// - Each macro here is a user-tweakable knob; do not grow the list +// lightly. +// - Use #if to key off these macros. Don't use #ifdef or "#if +// defined(...)", which will not work as these macros are ALWAYS +// defined. +// +// GTEST_HAS_CLONE - Define it to 1/0 to indicate that clone(2) +// is/isn't available. +// GTEST_HAS_EXCEPTIONS - Define it to 1/0 to indicate that exceptions +// are enabled. +// GTEST_HAS_GLOBAL_STRING - Define it to 1/0 to indicate that ::string +// is/isn't available +// GTEST_HAS_GLOBAL_WSTRING - Define it to 1/0 to indicate that ::wstring +// is/isn't available +// GTEST_HAS_POSIX_RE - Define it to 1/0 to indicate that POSIX regular +// expressions are/aren't available. +// GTEST_HAS_PTHREAD - Define it to 1/0 to indicate that <pthread.h> +// is/isn't available. +// GTEST_HAS_RTTI - Define it to 1/0 to indicate that RTTI is/isn't +// enabled. +// GTEST_HAS_STD_WSTRING - Define it to 1/0 to indicate that +// std::wstring does/doesn't work (Google Test can +// be used where std::wstring is unavailable). +// GTEST_HAS_SEH - Define it to 1/0 to indicate whether the +// compiler supports Microsoft's "Structured +// Exception Handling". +// GTEST_HAS_STREAM_REDIRECTION +// - Define it to 1/0 to indicate whether the +// platform supports I/O stream redirection using +// dup() and dup2(). +// GTEST_LINKED_AS_SHARED_LIBRARY +// - Define to 1 when compiling tests that use +// Google Test as a shared library (known as +// DLL on Windows). +// GTEST_CREATE_SHARED_LIBRARY +// - Define to 1 when compiling Google Test itself +// as a shared library. +// GTEST_DEFAULT_DEATH_TEST_STYLE +// - The default value of --gtest_death_test_style. +// The legacy default has been "fast" in the open +// source version since 2008. The recommended value +// is "threadsafe", and can be set in +// custom/gtest-port.h. + +// Platform-indicating macros +// -------------------------- +// +// Macros indicating the platform on which Google Test is being used +// (a macro is defined to 1 if compiled on the given platform; +// otherwise UNDEFINED -- it's never defined to 0.). Google Test +// defines these macros automatically. Code outside Google Test MUST +// NOT define them. +// +// GTEST_OS_AIX - IBM AIX +// GTEST_OS_CYGWIN - Cygwin +// GTEST_OS_FREEBSD - FreeBSD +// GTEST_OS_FUCHSIA - Fuchsia +// GTEST_OS_HPUX - HP-UX +// GTEST_OS_LINUX - Linux +// GTEST_OS_LINUX_ANDROID - Google Android +// GTEST_OS_MAC - Mac OS X +// GTEST_OS_IOS - iOS +// GTEST_OS_NACL - Google Native Client (NaCl) +// GTEST_OS_NETBSD - NetBSD +// GTEST_OS_OPENBSD - OpenBSD +// GTEST_OS_OS2 - OS/2 +// GTEST_OS_QNX - QNX +// GTEST_OS_SOLARIS - Sun Solaris +// GTEST_OS_WINDOWS - Windows (Desktop, MinGW, or Mobile) +// GTEST_OS_WINDOWS_DESKTOP - Windows Desktop +// GTEST_OS_WINDOWS_MINGW - MinGW +// GTEST_OS_WINDOWS_MOBILE - Windows Mobile +// GTEST_OS_WINDOWS_PHONE - Windows Phone +// GTEST_OS_WINDOWS_RT - Windows Store App/WinRT +// GTEST_OS_ZOS - z/OS +// +// Among the platforms, Cygwin, Linux, Max OS X, and Windows have the +// most stable support. Since core members of the Google Test project +// don't have access to other platforms, support for them may be less +// stable. If you notice any problems on your platform, please notify +// googletestframework@googlegroups.com (patches for fixing them are +// even more welcome!). +// +// It is possible that none of the GTEST_OS_* macros are defined. + +// Feature-indicating macros +// ------------------------- +// +// Macros indicating which Google Test features are available (a macro +// is defined to 1 if the corresponding feature is supported; +// otherwise UNDEFINED -- it's never defined to 0.). Google Test +// defines these macros automatically. Code outside Google Test MUST +// NOT define them. +// +// These macros are public so that portable tests can be written. +// Such tests typically surround code using a feature with an #if +// which controls that code. For example: +// +// #if GTEST_HAS_DEATH_TEST +// EXPECT_DEATH(DoSomethingDeadly()); +// #endif +// +// GTEST_HAS_DEATH_TEST - death tests +// GTEST_HAS_TYPED_TEST - typed tests +// GTEST_HAS_TYPED_TEST_P - type-parameterized tests +// GTEST_IS_THREADSAFE - Google Test is thread-safe. +// GOOGLETEST_CM0007 DO NOT DELETE +// GTEST_USES_POSIX_RE - enhanced POSIX regex is used. Do not confuse with +// GTEST_HAS_POSIX_RE (see above) which users can +// define themselves. +// GTEST_USES_SIMPLE_RE - our own simple regex is used; +// the above RE\b(s) are mutually exclusive. + +// Misc public macros +// ------------------ +// +// GTEST_FLAG(flag_name) - references the variable corresponding to +// the given Google Test flag. + +// Internal utilities +// ------------------ +// +// The following macros and utilities are for Google Test's INTERNAL +// use only. Code outside Google Test MUST NOT USE THEM DIRECTLY. +// +// Macros for basic C++ coding: +// GTEST_AMBIGUOUS_ELSE_BLOCKER_ - for disabling a gcc warning. +// GTEST_ATTRIBUTE_UNUSED_ - declares that a class' instances or a +// variable don't have to be used. +// GTEST_DISALLOW_ASSIGN_ - disables operator=. +// GTEST_DISALLOW_COPY_AND_ASSIGN_ - disables copy ctor and operator=. +// GTEST_MUST_USE_RESULT_ - declares that a function's result must be used. +// GTEST_INTENTIONAL_CONST_COND_PUSH_ - start code section where MSVC C4127 is +// suppressed (constant conditional). +// GTEST_INTENTIONAL_CONST_COND_POP_ - finish code section where MSVC C4127 +// is suppressed. +// +// Synchronization: +// Mutex, MutexLock, ThreadLocal, GetThreadCount() +// - synchronization primitives. +// +// Template meta programming: +// IteratorTraits - partial implementation of std::iterator_traits, which +// is not available in libCstd when compiled with Sun C++. +// +// +// Regular expressions: +// RE - a simple regular expression class using the POSIX +// Extended Regular Expression syntax on UNIX-like platforms +// GOOGLETEST_CM0008 DO NOT DELETE +// or a reduced regular exception syntax on other +// platforms, including Windows. +// Logging: +// GTEST_LOG_() - logs messages at the specified severity level. +// LogToStderr() - directs all log messages to stderr. +// FlushInfoLog() - flushes informational log messages. +// +// Stdout and stderr capturing: +// CaptureStdout() - starts capturing stdout. +// GetCapturedStdout() - stops capturing stdout and returns the captured +// string. +// CaptureStderr() - starts capturing stderr. +// GetCapturedStderr() - stops capturing stderr and returns the captured +// string. +// +// Integer types: +// TypeWithSize - maps an integer to a int type. +// Int32, UInt32, Int64, UInt64, TimeInMillis +// - integers of known sizes. +// BiggestInt - the biggest signed integer type. +// +// Command-line utilities: +// GTEST_DECLARE_*() - declares a flag. +// GTEST_DEFINE_*() - defines a flag. +// GetInjectableArgvs() - returns the command line as a vector of strings. +// +// Environment variable utilities: +// GetEnv() - gets the value of an environment variable. +// BoolFromGTestEnv() - parses a bool environment variable. +// Int32FromGTestEnv() - parses an Int32 environment variable. +// StringFromGTestEnv() - parses a string environment variable. + +#include <ctype.h> // for isspace, etc +#include <stddef.h> // for ptrdiff_t +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <memory> +#include <type_traits> + +#ifndef _WIN32_WCE +# include <sys/types.h> +# include <sys/stat.h> +#endif // !_WIN32_WCE + +#if defined __APPLE__ +# include <AvailabilityMacros.h> +# include <TargetConditionals.h> +#endif + +// Brings in the definition of HAS_GLOBAL_STRING. This must be done +// BEFORE we test HAS_GLOBAL_STRING. +#include <string> // NOLINT +#include <algorithm> // NOLINT +#include <iostream> // NOLINT +#include <sstream> // NOLINT +#include <tuple> +#include <utility> +#include <vector> // NOLINT + +#include "gtest/internal/gtest-port-arch.h" +#include "gtest/internal/custom/gtest-port.h" + +#if !defined(GTEST_DEV_EMAIL_) +# define GTEST_DEV_EMAIL_ "googletestframework@@googlegroups.com" +# define GTEST_FLAG_PREFIX_ "gtest_" +# define GTEST_FLAG_PREFIX_DASH_ "gtest-" +# define GTEST_FLAG_PREFIX_UPPER_ "GTEST_" +# define GTEST_NAME_ "Google Test" +# define GTEST_PROJECT_URL_ "https://github.com/google/googletest/" +#endif // !defined(GTEST_DEV_EMAIL_) + +#if !defined(GTEST_INIT_GOOGLE_TEST_NAME_) +# define GTEST_INIT_GOOGLE_TEST_NAME_ "testing::InitGoogleTest" +#endif // !defined(GTEST_INIT_GOOGLE_TEST_NAME_) + +// Determines the version of gcc that is used to compile this. +#ifdef __GNUC__ +// 40302 means version 4.3.2. +# define GTEST_GCC_VER_ \ + (__GNUC__*10000 + __GNUC_MINOR__*100 + __GNUC_PATCHLEVEL__) +#endif // __GNUC__ + +// Macros for disabling Microsoft Visual C++ warnings. +// +// GTEST_DISABLE_MSC_WARNINGS_PUSH_(4800 4385) +// /* code that triggers warnings C4800 and C4385 */ +// GTEST_DISABLE_MSC_WARNINGS_POP_() +#if defined(_MSC_VER) +# define GTEST_DISABLE_MSC_WARNINGS_PUSH_(warnings) \ + __pragma(warning(push)) \ + __pragma(warning(disable: warnings)) +# define GTEST_DISABLE_MSC_WARNINGS_POP_() \ + __pragma(warning(pop)) +#else +// Not all compilers are MSVC +# define GTEST_DISABLE_MSC_WARNINGS_PUSH_(warnings) +# define GTEST_DISABLE_MSC_WARNINGS_POP_() +#endif + +// Clang on Windows does not understand MSVC's pragma warning. +// We need clang-specific way to disable function deprecation warning. +#ifdef __clang__ +# define GTEST_DISABLE_MSC_DEPRECATED_PUSH_() \ + _Pragma("clang diagnostic push") \ + _Pragma("clang diagnostic ignored \"-Wdeprecated-declarations\"") \ + _Pragma("clang diagnostic ignored \"-Wdeprecated-implementations\"") +#define GTEST_DISABLE_MSC_DEPRECATED_POP_() \ + _Pragma("clang diagnostic pop") +#else +# define GTEST_DISABLE_MSC_DEPRECATED_PUSH_() \ + GTEST_DISABLE_MSC_WARNINGS_PUSH_(4996) +# define GTEST_DISABLE_MSC_DEPRECATED_POP_() \ + GTEST_DISABLE_MSC_WARNINGS_POP_() +#endif + +// Brings in definitions for functions used in the testing::internal::posix +// namespace (read, write, close, chdir, isatty, stat). We do not currently +// use them on Windows Mobile. +#if GTEST_OS_WINDOWS +# if !GTEST_OS_WINDOWS_MOBILE +# include <direct.h> +# include <io.h> +# endif +// In order to avoid having to include <windows.h>, use forward declaration +#if GTEST_OS_WINDOWS_MINGW && !defined(__MINGW64_VERSION_MAJOR) +// MinGW defined _CRITICAL_SECTION and _RTL_CRITICAL_SECTION as two +// separate (equivalent) structs, instead of using typedef +typedef struct _CRITICAL_SECTION GTEST_CRITICAL_SECTION; +#else +// Assume CRITICAL_SECTION is a typedef of _RTL_CRITICAL_SECTION. +// This assumption is verified by +// WindowsTypesTest.CRITICAL_SECTIONIs_RTL_CRITICAL_SECTION. +typedef struct _RTL_CRITICAL_SECTION GTEST_CRITICAL_SECTION; +#endif +#else +// This assumes that non-Windows OSes provide unistd.h. For OSes where this +// is not the case, we need to include headers that provide the functions +// mentioned above. +# include <unistd.h> +# include <strings.h> +#endif // GTEST_OS_WINDOWS + +#if GTEST_OS_LINUX_ANDROID +// Used to define __ANDROID_API__ matching the target NDK API level. +# include <android/api-level.h> // NOLINT +#endif + +// Defines this to true iff Google Test can use POSIX regular expressions. +#ifndef GTEST_HAS_POSIX_RE +# if GTEST_OS_LINUX_ANDROID +// On Android, <regex.h> is only available starting with Gingerbread. +# define GTEST_HAS_POSIX_RE (__ANDROID_API__ >= 9) +# else +# define GTEST_HAS_POSIX_RE (!GTEST_OS_WINDOWS) +# endif +#endif + +#if GTEST_USES_PCRE +// The appropriate headers have already been included. + +#elif GTEST_HAS_POSIX_RE + +// On some platforms, <regex.h> needs someone to define size_t, and +// won't compile otherwise. We can #include it here as we already +// included <stdlib.h>, which is guaranteed to define size_t through +// <stddef.h>. +# include <regex.h> // NOLINT + +# define GTEST_USES_POSIX_RE 1 + +#elif GTEST_OS_WINDOWS + +// <regex.h> is not available on Windows. Use our own simple regex +// implementation instead. +# define GTEST_USES_SIMPLE_RE 1 + +#else + +// <regex.h> may not be available on this platform. Use our own +// simple regex implementation instead. +# define GTEST_USES_SIMPLE_RE 1 + +#endif // GTEST_USES_PCRE + +#ifndef GTEST_HAS_EXCEPTIONS +// The user didn't tell us whether exceptions are enabled, so we need +// to figure it out. +# if defined(_MSC_VER) && defined(_CPPUNWIND) +// MSVC defines _CPPUNWIND to 1 iff exceptions are enabled. +# define GTEST_HAS_EXCEPTIONS 1 +# elif defined(__BORLANDC__) +// C++Builder's implementation of the STL uses the _HAS_EXCEPTIONS +// macro to enable exceptions, so we'll do the same. +// Assumes that exceptions are enabled by default. +# ifndef _HAS_EXCEPTIONS +# define _HAS_EXCEPTIONS 1 +# endif // _HAS_EXCEPTIONS +# define GTEST_HAS_EXCEPTIONS _HAS_EXCEPTIONS +# elif defined(__clang__) +// clang defines __EXCEPTIONS iff exceptions are enabled before clang 220714, +// but iff cleanups are enabled after that. In Obj-C++ files, there can be +// cleanups for ObjC exceptions which also need cleanups, even if C++ exceptions +// are disabled. clang has __has_feature(cxx_exceptions) which checks for C++ +// exceptions starting at clang r206352, but which checked for cleanups prior to +// that. To reliably check for C++ exception availability with clang, check for +// __EXCEPTIONS && __has_feature(cxx_exceptions). +# define GTEST_HAS_EXCEPTIONS (__EXCEPTIONS && __has_feature(cxx_exceptions)) +# elif defined(__GNUC__) && __EXCEPTIONS +// gcc defines __EXCEPTIONS to 1 iff exceptions are enabled. +# define GTEST_HAS_EXCEPTIONS 1 +# elif defined(__SUNPRO_CC) +// Sun Pro CC supports exceptions. However, there is no compile-time way of +// detecting whether they are enabled or not. Therefore, we assume that +// they are enabled unless the user tells us otherwise. +# define GTEST_HAS_EXCEPTIONS 1 +# elif defined(__IBMCPP__) && __EXCEPTIONS +// xlC defines __EXCEPTIONS to 1 iff exceptions are enabled. +# define GTEST_HAS_EXCEPTIONS 1 +# elif defined(__HP_aCC) +// Exception handling is in effect by default in HP aCC compiler. It has to +// be turned of by +noeh compiler option if desired. +# define GTEST_HAS_EXCEPTIONS 1 +# else +// For other compilers, we assume exceptions are disabled to be +// conservative. +# define GTEST_HAS_EXCEPTIONS 0 +# endif // defined(_MSC_VER) || defined(__BORLANDC__) +#endif // GTEST_HAS_EXCEPTIONS + +#if !defined(GTEST_HAS_STD_STRING) +// Even though we don't use this macro any longer, we keep it in case +// some clients still depend on it. +# define GTEST_HAS_STD_STRING 1 +#elif !GTEST_HAS_STD_STRING +// The user told us that ::std::string isn't available. +# error "::std::string isn't available." +#endif // !defined(GTEST_HAS_STD_STRING) + +#ifndef GTEST_HAS_GLOBAL_STRING +# define GTEST_HAS_GLOBAL_STRING 0 +#endif // GTEST_HAS_GLOBAL_STRING + +#ifndef GTEST_HAS_STD_WSTRING +// The user didn't tell us whether ::std::wstring is available, so we need +// to figure it out. +// Cygwin 1.7 and below doesn't support ::std::wstring. +// Solaris' libc++ doesn't support it either. Android has +// no support for it at least as recent as Froyo (2.2). +# define GTEST_HAS_STD_WSTRING \ + (!(GTEST_OS_LINUX_ANDROID || GTEST_OS_CYGWIN || GTEST_OS_SOLARIS)) + +#endif // GTEST_HAS_STD_WSTRING + +#ifndef GTEST_HAS_GLOBAL_WSTRING +// The user didn't tell us whether ::wstring is available, so we need +// to figure it out. +# define GTEST_HAS_GLOBAL_WSTRING \ + (GTEST_HAS_STD_WSTRING && GTEST_HAS_GLOBAL_STRING) +#endif // GTEST_HAS_GLOBAL_WSTRING + +// Determines whether RTTI is available. +#ifndef GTEST_HAS_RTTI +// The user didn't tell us whether RTTI is enabled, so we need to +// figure it out. + +# ifdef _MSC_VER + +# ifdef _CPPRTTI // MSVC defines this macro iff RTTI is enabled. +# define GTEST_HAS_RTTI 1 +# else +# define GTEST_HAS_RTTI 0 +# endif + +// Starting with version 4.3.2, gcc defines __GXX_RTTI iff RTTI is enabled. +# elif defined(__GNUC__) + +# ifdef __GXX_RTTI +// When building against STLport with the Android NDK and with +// -frtti -fno-exceptions, the build fails at link time with undefined +// references to __cxa_bad_typeid. Note sure if STL or toolchain bug, +// so disable RTTI when detected. +# if GTEST_OS_LINUX_ANDROID && defined(_STLPORT_MAJOR) && \ + !defined(__EXCEPTIONS) +# define GTEST_HAS_RTTI 0 +# else +# define GTEST_HAS_RTTI 1 +# endif // GTEST_OS_LINUX_ANDROID && __STLPORT_MAJOR && !__EXCEPTIONS +# else +# define GTEST_HAS_RTTI 0 +# endif // __GXX_RTTI + +// Clang defines __GXX_RTTI starting with version 3.0, but its manual recommends +// using has_feature instead. has_feature(cxx_rtti) is supported since 2.7, the +// first version with C++ support. +# elif defined(__clang__) + +# define GTEST_HAS_RTTI __has_feature(cxx_rtti) + +// Starting with version 9.0 IBM Visual Age defines __RTTI_ALL__ to 1 if +// both the typeid and dynamic_cast features are present. +# elif defined(__IBMCPP__) && (__IBMCPP__ >= 900) + +# ifdef __RTTI_ALL__ +# define GTEST_HAS_RTTI 1 +# else +# define GTEST_HAS_RTTI 0 +# endif + +# else + +// For all other compilers, we assume RTTI is enabled. +# define GTEST_HAS_RTTI 1 + +# endif // _MSC_VER + +#endif // GTEST_HAS_RTTI + +// It's this header's responsibility to #include <typeinfo> when RTTI +// is enabled. +#if GTEST_HAS_RTTI +# include <typeinfo> +#endif + +// Determines whether Google Test can use the pthreads library. +#ifndef GTEST_HAS_PTHREAD +// The user didn't tell us explicitly, so we make reasonable assumptions about +// which platforms have pthreads support. +// +// To disable threading support in Google Test, add -DGTEST_HAS_PTHREAD=0 +// to your compiler flags. +#define GTEST_HAS_PTHREAD \ + (GTEST_OS_LINUX || GTEST_OS_MAC || GTEST_OS_HPUX || GTEST_OS_QNX || \ + GTEST_OS_FREEBSD || GTEST_OS_NACL || GTEST_OS_NETBSD || GTEST_OS_FUCHSIA) +#endif // GTEST_HAS_PTHREAD + +#if GTEST_HAS_PTHREAD +// gtest-port.h guarantees to #include <pthread.h> when GTEST_HAS_PTHREAD is +// true. +# include <pthread.h> // NOLINT + +// For timespec and nanosleep, used below. +# include <time.h> // NOLINT +#endif + +// Determines whether clone(2) is supported. +// Usually it will only be available on Linux, excluding +// Linux on the Itanium architecture. +// Also see http://linux.die.net/man/2/clone. +#ifndef GTEST_HAS_CLONE +// The user didn't tell us, so we need to figure it out. + +# if GTEST_OS_LINUX && !defined(__ia64__) +# if GTEST_OS_LINUX_ANDROID +// On Android, clone() became available at different API levels for each 32-bit +// architecture. +# if defined(__LP64__) || \ + (defined(__arm__) && __ANDROID_API__ >= 9) || \ + (defined(__mips__) && __ANDROID_API__ >= 12) || \ + (defined(__i386__) && __ANDROID_API__ >= 17) +# define GTEST_HAS_CLONE 1 +# else +# define GTEST_HAS_CLONE 0 +# endif +# else +# define GTEST_HAS_CLONE 1 +# endif +# else +# define GTEST_HAS_CLONE 0 +# endif // GTEST_OS_LINUX && !defined(__ia64__) + +#endif // GTEST_HAS_CLONE + +// Determines whether to support stream redirection. This is used to test +// output correctness and to implement death tests. +#ifndef GTEST_HAS_STREAM_REDIRECTION +// By default, we assume that stream redirection is supported on all +// platforms except known mobile ones. +# if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE || GTEST_OS_WINDOWS_RT +# define GTEST_HAS_STREAM_REDIRECTION 0 +# else +# define GTEST_HAS_STREAM_REDIRECTION 1 +# endif // !GTEST_OS_WINDOWS_MOBILE +#endif // GTEST_HAS_STREAM_REDIRECTION + +// Determines whether to support death tests. +// pops up a dialog window that cannot be suppressed programmatically. +#if (GTEST_OS_LINUX || GTEST_OS_CYGWIN || GTEST_OS_SOLARIS || \ + (GTEST_OS_MAC && !GTEST_OS_IOS) || \ + (GTEST_OS_WINDOWS_DESKTOP && _MSC_VER) || \ + GTEST_OS_WINDOWS_MINGW || GTEST_OS_AIX || GTEST_OS_HPUX || \ + GTEST_OS_OPENBSD || GTEST_OS_QNX || GTEST_OS_FREEBSD || \ + GTEST_OS_NETBSD || GTEST_OS_FUCHSIA) +# define GTEST_HAS_DEATH_TEST 1 +#endif + +// Determines whether to support type-driven tests. + +// Typed tests need <typeinfo> and variadic macros, which GCC, VC++ 8.0, +// Sun Pro CC, IBM Visual Age, and HP aCC support. +#if defined(__GNUC__) || defined(_MSC_VER) || defined(__SUNPRO_CC) || \ + defined(__IBMCPP__) || defined(__HP_aCC) +# define GTEST_HAS_TYPED_TEST 1 +# define GTEST_HAS_TYPED_TEST_P 1 +#endif + +// Determines whether the system compiler uses UTF-16 for encoding wide strings. +#define GTEST_WIDE_STRING_USES_UTF16_ \ + (GTEST_OS_WINDOWS || GTEST_OS_CYGWIN || GTEST_OS_AIX || GTEST_OS_OS2) + +// Determines whether test results can be streamed to a socket. +#if GTEST_OS_LINUX +# define GTEST_CAN_STREAM_RESULTS_ 1 +#endif + +// Defines some utility macros. + +// The GNU compiler emits a warning if nested "if" statements are followed by +// an "else" statement and braces are not used to explicitly disambiguate the +// "else" binding. This leads to problems with code like: +// +// if (gate) +// ASSERT_*(condition) << "Some message"; +// +// The "switch (0) case 0:" idiom is used to suppress this. +#ifdef __INTEL_COMPILER +# define GTEST_AMBIGUOUS_ELSE_BLOCKER_ +#else +# define GTEST_AMBIGUOUS_ELSE_BLOCKER_ switch (0) case 0: default: // NOLINT +#endif + +// Use this annotation at the end of a struct/class definition to +// prevent the compiler from optimizing away instances that are never +// used. This is useful when all interesting logic happens inside the +// c'tor and / or d'tor. Example: +// +// struct Foo { +// Foo() { ... } +// } GTEST_ATTRIBUTE_UNUSED_; +// +// Also use it after a variable or parameter declaration to tell the +// compiler the variable/parameter does not have to be used. +#if defined(__GNUC__) && !defined(COMPILER_ICC) +# define GTEST_ATTRIBUTE_UNUSED_ __attribute__ ((unused)) +#elif defined(__clang__) +# if __has_attribute(unused) +# define GTEST_ATTRIBUTE_UNUSED_ __attribute__ ((unused)) +# endif +#endif +#ifndef GTEST_ATTRIBUTE_UNUSED_ +# define GTEST_ATTRIBUTE_UNUSED_ +#endif + +// Use this annotation before a function that takes a printf format string. +#if (defined(__GNUC__) || defined(__clang__)) && !defined(COMPILER_ICC) +# if defined(__MINGW_PRINTF_FORMAT) +// MinGW has two different printf implementations. Ensure the format macro +// matches the selected implementation. See +// https://sourceforge.net/p/mingw-w64/wiki2/gnu%20printf/. +# define GTEST_ATTRIBUTE_PRINTF_(string_index, first_to_check) \ + __attribute__((__format__(__MINGW_PRINTF_FORMAT, string_index, \ + first_to_check))) +# else +# define GTEST_ATTRIBUTE_PRINTF_(string_index, first_to_check) \ + __attribute__((__format__(__printf__, string_index, first_to_check))) +# endif +#else +# define GTEST_ATTRIBUTE_PRINTF_(string_index, first_to_check) +#endif + + +// A macro to disallow operator= +// This should be used in the private: declarations for a class. +#define GTEST_DISALLOW_ASSIGN_(type) \ + void operator=(type const &) = delete + +// A macro to disallow copy constructor and operator= +// This should be used in the private: declarations for a class. +#define GTEST_DISALLOW_COPY_AND_ASSIGN_(type) \ + type(type const &) = delete; \ + GTEST_DISALLOW_ASSIGN_(type) + +// Tell the compiler to warn about unused return values for functions declared +// with this macro. The macro should be used on function declarations +// following the argument list: +// +// Sprocket* AllocateSprocket() GTEST_MUST_USE_RESULT_; +#if defined(__GNUC__) && !defined(COMPILER_ICC) +# define GTEST_MUST_USE_RESULT_ __attribute__ ((warn_unused_result)) +#else +# define GTEST_MUST_USE_RESULT_ +#endif // __GNUC__ && !COMPILER_ICC + +// MS C++ compiler emits warning when a conditional expression is compile time +// constant. In some contexts this warning is false positive and needs to be +// suppressed. Use the following two macros in such cases: +// +// GTEST_INTENTIONAL_CONST_COND_PUSH_() +// while (true) { +// GTEST_INTENTIONAL_CONST_COND_POP_() +// } +# define GTEST_INTENTIONAL_CONST_COND_PUSH_() \ + GTEST_DISABLE_MSC_WARNINGS_PUSH_(4127) +# define GTEST_INTENTIONAL_CONST_COND_POP_() \ + GTEST_DISABLE_MSC_WARNINGS_POP_() + +// Determine whether the compiler supports Microsoft's Structured Exception +// Handling. This is supported by several Windows compilers but generally +// does not exist on any other system. +#ifndef GTEST_HAS_SEH +// The user didn't tell us, so we need to figure it out. + +# if defined(_MSC_VER) || defined(__BORLANDC__) +// These two compilers are known to support SEH. +# define GTEST_HAS_SEH 1 +# else +// Assume no SEH. +# define GTEST_HAS_SEH 0 +# endif + +#endif // GTEST_HAS_SEH + +#ifndef GTEST_IS_THREADSAFE + +#define GTEST_IS_THREADSAFE \ + (GTEST_HAS_MUTEX_AND_THREAD_LOCAL_ || \ + (GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_PHONE && !GTEST_OS_WINDOWS_RT) || \ + GTEST_HAS_PTHREAD) + +#endif // GTEST_IS_THREADSAFE + +// GTEST_API_ qualifies all symbols that must be exported. The definitions below +// are guarded by #ifndef to give embedders a chance to define GTEST_API_ in +// gtest/internal/custom/gtest-port.h +#ifndef GTEST_API_ + +#ifdef _MSC_VER +# if GTEST_LINKED_AS_SHARED_LIBRARY +# define GTEST_API_ __declspec(dllimport) +# elif GTEST_CREATE_SHARED_LIBRARY +# define GTEST_API_ __declspec(dllexport) +# endif +#elif __GNUC__ >= 4 || defined(__clang__) +# define GTEST_API_ __attribute__((visibility ("default"))) +#endif // _MSC_VER + +#endif // GTEST_API_ + +#ifndef GTEST_API_ +# define GTEST_API_ +#endif // GTEST_API_ + +#ifndef GTEST_DEFAULT_DEATH_TEST_STYLE +# define GTEST_DEFAULT_DEATH_TEST_STYLE "fast" +#endif // GTEST_DEFAULT_DEATH_TEST_STYLE + +#ifdef __GNUC__ +// Ask the compiler to never inline a given function. +# define GTEST_NO_INLINE_ __attribute__((noinline)) +#else +# define GTEST_NO_INLINE_ +#endif + +// _LIBCPP_VERSION is defined by the libc++ library from the LLVM project. +#if !defined(GTEST_HAS_CXXABI_H_) +# if defined(__GLIBCXX__) || (defined(_LIBCPP_VERSION) && !defined(_MSC_VER)) +# define GTEST_HAS_CXXABI_H_ 1 +# else +# define GTEST_HAS_CXXABI_H_ 0 +# endif +#endif + +// A function level attribute to disable checking for use of uninitialized +// memory when built with MemorySanitizer. +#if defined(__clang__) +# if __has_feature(memory_sanitizer) +# define GTEST_ATTRIBUTE_NO_SANITIZE_MEMORY_ \ + __attribute__((no_sanitize_memory)) +# else +# define GTEST_ATTRIBUTE_NO_SANITIZE_MEMORY_ +# endif // __has_feature(memory_sanitizer) +#else +# define GTEST_ATTRIBUTE_NO_SANITIZE_MEMORY_ +#endif // __clang__ + +// A function level attribute to disable AddressSanitizer instrumentation. +#if defined(__clang__) +# if __has_feature(address_sanitizer) +# define GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_ \ + __attribute__((no_sanitize_address)) +# else +# define GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_ +# endif // __has_feature(address_sanitizer) +#else +# define GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_ +#endif // __clang__ + +// A function level attribute to disable ThreadSanitizer instrumentation. +#if defined(__clang__) +# if __has_feature(thread_sanitizer) +# define GTEST_ATTRIBUTE_NO_SANITIZE_THREAD_ \ + __attribute__((no_sanitize_thread)) +# else +# define GTEST_ATTRIBUTE_NO_SANITIZE_THREAD_ +# endif // __has_feature(thread_sanitizer) +#else +# define GTEST_ATTRIBUTE_NO_SANITIZE_THREAD_ +#endif // __clang__ + +namespace testing { + +class Message; + +// Legacy imports for backwards compatibility. +// New code should use std:: names directly. +using std::get; +using std::make_tuple; +using std::tuple; +using std::tuple_element; +using std::tuple_size; + +namespace internal { + +// A secret type that Google Test users don't know about. It has no +// definition on purpose. Therefore it's impossible to create a +// Secret object, which is what we want. +class Secret; + +// The GTEST_COMPILE_ASSERT_ is a legacy macro used to verify that a compile +// time expression is true (in new code, use static_assert instead). For +// example, you could use it to verify the size of a static array: +// +// GTEST_COMPILE_ASSERT_(GTEST_ARRAY_SIZE_(names) == NUM_NAMES, +// names_incorrect_size); +// +// The second argument to the macro must be a valid C++ identifier. If the +// expression is false, compiler will issue an error containing this identifier. +#define GTEST_COMPILE_ASSERT_(expr, msg) static_assert(expr, #msg) + +// StaticAssertTypeEqHelper is used by StaticAssertTypeEq defined in gtest.h. +// +// This template is declared, but intentionally undefined. +template <typename T1, typename T2> +struct StaticAssertTypeEqHelper; + +template <typename T> +struct StaticAssertTypeEqHelper<T, T> { + enum { value = true }; +}; + +// Same as std::is_same<>. +template <typename T, typename U> +struct IsSame { + enum { value = false }; +}; +template <typename T> +struct IsSame<T, T> { + enum { value = true }; +}; + +// Evaluates to the number of elements in 'array'. +#define GTEST_ARRAY_SIZE_(array) (sizeof(array) / sizeof(array[0])) + +#if GTEST_HAS_GLOBAL_STRING +typedef ::string string; +#else +typedef ::std::string string; +#endif // GTEST_HAS_GLOBAL_STRING + +#if GTEST_HAS_GLOBAL_WSTRING +typedef ::wstring wstring; +#elif GTEST_HAS_STD_WSTRING +typedef ::std::wstring wstring; +#endif // GTEST_HAS_GLOBAL_WSTRING + +// A helper for suppressing warnings on constant condition. It just +// returns 'condition'. +GTEST_API_ bool IsTrue(bool condition); + +// Defines RE. + +#if GTEST_USES_PCRE +// if used, PCRE is injected by custom/gtest-port.h +#elif GTEST_USES_POSIX_RE || GTEST_USES_SIMPLE_RE + +// A simple C++ wrapper for <regex.h>. It uses the POSIX Extended +// Regular Expression syntax. +class GTEST_API_ RE { + public: + // A copy constructor is required by the Standard to initialize object + // references from r-values. + RE(const RE& other) { Init(other.pattern()); } + + // Constructs an RE from a string. + RE(const ::std::string& regex) { Init(regex.c_str()); } // NOLINT + +# if GTEST_HAS_GLOBAL_STRING + + RE(const ::string& regex) { Init(regex.c_str()); } // NOLINT + +# endif // GTEST_HAS_GLOBAL_STRING + + RE(const char* regex) { Init(regex); } // NOLINT + ~RE(); + + // Returns the string representation of the regex. + const char* pattern() const { return pattern_; } + + // FullMatch(str, re) returns true iff regular expression re matches + // the entire str. + // PartialMatch(str, re) returns true iff regular expression re + // matches a substring of str (including str itself). + static bool FullMatch(const ::std::string& str, const RE& re) { + return FullMatch(str.c_str(), re); + } + static bool PartialMatch(const ::std::string& str, const RE& re) { + return PartialMatch(str.c_str(), re); + } + +# if GTEST_HAS_GLOBAL_STRING + + static bool FullMatch(const ::string& str, const RE& re) { + return FullMatch(str.c_str(), re); + } + static bool PartialMatch(const ::string& str, const RE& re) { + return PartialMatch(str.c_str(), re); + } + +# endif // GTEST_HAS_GLOBAL_STRING + + static bool FullMatch(const char* str, const RE& re); + static bool PartialMatch(const char* str, const RE& re); + + private: + void Init(const char* regex); + const char* pattern_; + bool is_valid_; + +# if GTEST_USES_POSIX_RE + + regex_t full_regex_; // For FullMatch(). + regex_t partial_regex_; // For PartialMatch(). + +# else // GTEST_USES_SIMPLE_RE + + const char* full_pattern_; // For FullMatch(); + +# endif + + GTEST_DISALLOW_ASSIGN_(RE); +}; + +#endif // GTEST_USES_PCRE + +// Formats a source file path and a line number as they would appear +// in an error message from the compiler used to compile this code. +GTEST_API_ ::std::string FormatFileLocation(const char* file, int line); + +// Formats a file location for compiler-independent XML output. +// Although this function is not platform dependent, we put it next to +// FormatFileLocation in order to contrast the two functions. +GTEST_API_ ::std::string FormatCompilerIndependentFileLocation(const char* file, + int line); + +// Defines logging utilities: +// GTEST_LOG_(severity) - logs messages at the specified severity level. The +// message itself is streamed into the macro. +// LogToStderr() - directs all log messages to stderr. +// FlushInfoLog() - flushes informational log messages. + +enum GTestLogSeverity { + GTEST_INFO, + GTEST_WARNING, + GTEST_ERROR, + GTEST_FATAL +}; + +// Formats log entry severity, provides a stream object for streaming the +// log message, and terminates the message with a newline when going out of +// scope. +class GTEST_API_ GTestLog { + public: + GTestLog(GTestLogSeverity severity, const char* file, int line); + + // Flushes the buffers and, if severity is GTEST_FATAL, aborts the program. + ~GTestLog(); + + ::std::ostream& GetStream() { return ::std::cerr; } + + private: + const GTestLogSeverity severity_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(GTestLog); +}; + +#if !defined(GTEST_LOG_) + +# define GTEST_LOG_(severity) \ + ::testing::internal::GTestLog(::testing::internal::GTEST_##severity, \ + __FILE__, __LINE__).GetStream() + +inline void LogToStderr() {} +inline void FlushInfoLog() { fflush(nullptr); } + +#endif // !defined(GTEST_LOG_) + +#if !defined(GTEST_CHECK_) +// INTERNAL IMPLEMENTATION - DO NOT USE. +// +// GTEST_CHECK_ is an all-mode assert. It aborts the program if the condition +// is not satisfied. +// Synopsys: +// GTEST_CHECK_(boolean_condition); +// or +// GTEST_CHECK_(boolean_condition) << "Additional message"; +// +// This checks the condition and if the condition is not satisfied +// it prints message about the condition violation, including the +// condition itself, plus additional message streamed into it, if any, +// and then it aborts the program. It aborts the program irrespective of +// whether it is built in the debug mode or not. +# define GTEST_CHECK_(condition) \ + GTEST_AMBIGUOUS_ELSE_BLOCKER_ \ + if (::testing::internal::IsTrue(condition)) \ + ; \ + else \ + GTEST_LOG_(FATAL) << "Condition " #condition " failed. " +#endif // !defined(GTEST_CHECK_) + +// An all-mode assert to verify that the given POSIX-style function +// call returns 0 (indicating success). Known limitation: this +// doesn't expand to a balanced 'if' statement, so enclose the macro +// in {} if you need to use it as the only statement in an 'if' +// branch. +#define GTEST_CHECK_POSIX_SUCCESS_(posix_call) \ + if (const int gtest_error = (posix_call)) \ + GTEST_LOG_(FATAL) << #posix_call << "failed with error " \ + << gtest_error + +// Adds reference to a type if it is not a reference type, +// otherwise leaves it unchanged. This is the same as +// tr1::add_reference, which is not widely available yet. +template <typename T> +struct AddReference { typedef T& type; }; // NOLINT +template <typename T> +struct AddReference<T&> { typedef T& type; }; // NOLINT + +// A handy wrapper around AddReference that works when the argument T +// depends on template parameters. +#define GTEST_ADD_REFERENCE_(T) \ + typename ::testing::internal::AddReference<T>::type + +// Transforms "T" into "const T&" according to standard reference collapsing +// rules (this is only needed as a backport for C++98 compilers that do not +// support reference collapsing). Specifically, it transforms: +// +// char ==> const char& +// const char ==> const char& +// char& ==> char& +// const char& ==> const char& +// +// Note that the non-const reference will not have "const" added. This is +// standard, and necessary so that "T" can always bind to "const T&". +template <typename T> +struct ConstRef { typedef const T& type; }; +template <typename T> +struct ConstRef<T&> { typedef T& type; }; + +// The argument T must depend on some template parameters. +#define GTEST_REFERENCE_TO_CONST_(T) \ + typename ::testing::internal::ConstRef<T>::type + +// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE. +// +// Use ImplicitCast_ as a safe version of static_cast for upcasting in +// the type hierarchy (e.g. casting a Foo* to a SuperclassOfFoo* or a +// const Foo*). When you use ImplicitCast_, the compiler checks that +// the cast is safe. Such explicit ImplicitCast_s are necessary in +// surprisingly many situations where C++ demands an exact type match +// instead of an argument type convertable to a target type. +// +// The syntax for using ImplicitCast_ is the same as for static_cast: +// +// ImplicitCast_<ToType>(expr) +// +// ImplicitCast_ would have been part of the C++ standard library, +// but the proposal was submitted too late. It will probably make +// its way into the language in the future. +// +// This relatively ugly name is intentional. It prevents clashes with +// similar functions users may have (e.g., implicit_cast). The internal +// namespace alone is not enough because the function can be found by ADL. +template<typename To> +inline To ImplicitCast_(To x) { return x; } + +// When you upcast (that is, cast a pointer from type Foo to type +// SuperclassOfFoo), it's fine to use ImplicitCast_<>, since upcasts +// always succeed. When you downcast (that is, cast a pointer from +// type Foo to type SubclassOfFoo), static_cast<> isn't safe, because +// how do you know the pointer is really of type SubclassOfFoo? It +// could be a bare Foo, or of type DifferentSubclassOfFoo. Thus, +// when you downcast, you should use this macro. In debug mode, we +// use dynamic_cast<> to double-check the downcast is legal (we die +// if it's not). In normal mode, we do the efficient static_cast<> +// instead. Thus, it's important to test in debug mode to make sure +// the cast is legal! +// This is the only place in the code we should use dynamic_cast<>. +// In particular, you SHOULDN'T be using dynamic_cast<> in order to +// do RTTI (eg code like this: +// if (dynamic_cast<Subclass1>(foo)) HandleASubclass1Object(foo); +// if (dynamic_cast<Subclass2>(foo)) HandleASubclass2Object(foo); +// You should design the code some other way not to need this. +// +// This relatively ugly name is intentional. It prevents clashes with +// similar functions users may have (e.g., down_cast). The internal +// namespace alone is not enough because the function can be found by ADL. +template<typename To, typename From> // use like this: DownCast_<T*>(foo); +inline To DownCast_(From* f) { // so we only accept pointers + // Ensures that To is a sub-type of From *. This test is here only + // for compile-time type checking, and has no overhead in an + // optimized build at run-time, as it will be optimized away + // completely. + GTEST_INTENTIONAL_CONST_COND_PUSH_() + if (false) { + GTEST_INTENTIONAL_CONST_COND_POP_() + const To to = nullptr; + ::testing::internal::ImplicitCast_<From*>(to); + } + +#if GTEST_HAS_RTTI + // RTTI: debug mode only! + GTEST_CHECK_(f == nullptr || dynamic_cast<To>(f) != nullptr); +#endif + return static_cast<To>(f); +} + +// Downcasts the pointer of type Base to Derived. +// Derived must be a subclass of Base. The parameter MUST +// point to a class of type Derived, not any subclass of it. +// When RTTI is available, the function performs a runtime +// check to enforce this. +template <class Derived, class Base> +Derived* CheckedDowncastToActualType(Base* base) { +#if GTEST_HAS_RTTI + GTEST_CHECK_(typeid(*base) == typeid(Derived)); +#endif + +#if GTEST_HAS_DOWNCAST_ + return ::down_cast<Derived*>(base); +#elif GTEST_HAS_RTTI + return dynamic_cast<Derived*>(base); // NOLINT +#else + return static_cast<Derived*>(base); // Poor man's downcast. +#endif +} + +#if GTEST_HAS_STREAM_REDIRECTION + +// Defines the stderr capturer: +// CaptureStdout - starts capturing stdout. +// GetCapturedStdout - stops capturing stdout and returns the captured string. +// CaptureStderr - starts capturing stderr. +// GetCapturedStderr - stops capturing stderr and returns the captured string. +// +GTEST_API_ void CaptureStdout(); +GTEST_API_ std::string GetCapturedStdout(); +GTEST_API_ void CaptureStderr(); +GTEST_API_ std::string GetCapturedStderr(); + +#endif // GTEST_HAS_STREAM_REDIRECTION +// Returns the size (in bytes) of a file. +GTEST_API_ size_t GetFileSize(FILE* file); + +// Reads the entire content of a file as a string. +GTEST_API_ std::string ReadEntireFile(FILE* file); + +// All command line arguments. +GTEST_API_ std::vector<std::string> GetArgvs(); + +#if GTEST_HAS_DEATH_TEST + +std::vector<std::string> GetInjectableArgvs(); +// Deprecated: pass the args vector by value instead. +void SetInjectableArgvs(const std::vector<std::string>* new_argvs); +void SetInjectableArgvs(const std::vector<std::string>& new_argvs); +#if GTEST_HAS_GLOBAL_STRING +void SetInjectableArgvs(const std::vector< ::string>& new_argvs); +#endif // GTEST_HAS_GLOBAL_STRING +void ClearInjectableArgvs(); + +#endif // GTEST_HAS_DEATH_TEST + +// Defines synchronization primitives. +#if GTEST_IS_THREADSAFE +# if GTEST_HAS_PTHREAD +// Sleeps for (roughly) n milliseconds. This function is only for testing +// Google Test's own constructs. Don't use it in user tests, either +// directly or indirectly. +inline void SleepMilliseconds(int n) { + const timespec time = { + 0, // 0 seconds. + n * 1000L * 1000L, // And n ms. + }; + nanosleep(&time, nullptr); +} +# endif // GTEST_HAS_PTHREAD + +# if GTEST_HAS_NOTIFICATION_ +// Notification has already been imported into the namespace. +// Nothing to do here. + +# elif GTEST_HAS_PTHREAD +// Allows a controller thread to pause execution of newly created +// threads until notified. Instances of this class must be created +// and destroyed in the controller thread. +// +// This class is only for testing Google Test's own constructs. Do not +// use it in user tests, either directly or indirectly. +class Notification { + public: + Notification() : notified_(false) { + GTEST_CHECK_POSIX_SUCCESS_(pthread_mutex_init(&mutex_, nullptr)); + } + ~Notification() { + pthread_mutex_destroy(&mutex_); + } + + // Notifies all threads created with this notification to start. Must + // be called from the controller thread. + void Notify() { + pthread_mutex_lock(&mutex_); + notified_ = true; + pthread_mutex_unlock(&mutex_); + } + + // Blocks until the controller thread notifies. Must be called from a test + // thread. + void WaitForNotification() { + for (;;) { + pthread_mutex_lock(&mutex_); + const bool notified = notified_; + pthread_mutex_unlock(&mutex_); + if (notified) + break; + SleepMilliseconds(10); + } + } + + private: + pthread_mutex_t mutex_; + bool notified_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(Notification); +}; + +# elif GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_PHONE && !GTEST_OS_WINDOWS_RT + +GTEST_API_ void SleepMilliseconds(int n); + +// Provides leak-safe Windows kernel handle ownership. +// Used in death tests and in threading support. +class GTEST_API_ AutoHandle { + public: + // Assume that Win32 HANDLE type is equivalent to void*. Doing so allows us to + // avoid including <windows.h> in this header file. Including <windows.h> is + // undesirable because it defines a lot of symbols and macros that tend to + // conflict with client code. This assumption is verified by + // WindowsTypesTest.HANDLEIsVoidStar. + typedef void* Handle; + AutoHandle(); + explicit AutoHandle(Handle handle); + + ~AutoHandle(); + + Handle Get() const; + void Reset(); + void Reset(Handle handle); + + private: + // Returns true iff the handle is a valid handle object that can be closed. + bool IsCloseable() const; + + Handle handle_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(AutoHandle); +}; + +// Allows a controller thread to pause execution of newly created +// threads until notified. Instances of this class must be created +// and destroyed in the controller thread. +// +// This class is only for testing Google Test's own constructs. Do not +// use it in user tests, either directly or indirectly. +class GTEST_API_ Notification { + public: + Notification(); + void Notify(); + void WaitForNotification(); + + private: + AutoHandle event_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(Notification); +}; +# endif // GTEST_HAS_NOTIFICATION_ + +// On MinGW, we can have both GTEST_OS_WINDOWS and GTEST_HAS_PTHREAD +// defined, but we don't want to use MinGW's pthreads implementation, which +// has conformance problems with some versions of the POSIX standard. +# if GTEST_HAS_PTHREAD && !GTEST_OS_WINDOWS_MINGW + +// As a C-function, ThreadFuncWithCLinkage cannot be templated itself. +// Consequently, it cannot select a correct instantiation of ThreadWithParam +// in order to call its Run(). Introducing ThreadWithParamBase as a +// non-templated base class for ThreadWithParam allows us to bypass this +// problem. +class ThreadWithParamBase { + public: + virtual ~ThreadWithParamBase() {} + virtual void Run() = 0; +}; + +// pthread_create() accepts a pointer to a function type with the C linkage. +// According to the Standard (7.5/1), function types with different linkages +// are different even if they are otherwise identical. Some compilers (for +// example, SunStudio) treat them as different types. Since class methods +// cannot be defined with C-linkage we need to define a free C-function to +// pass into pthread_create(). +extern "C" inline void* ThreadFuncWithCLinkage(void* thread) { + static_cast<ThreadWithParamBase*>(thread)->Run(); + return nullptr; +} + +// Helper class for testing Google Test's multi-threading constructs. +// To use it, write: +// +// void ThreadFunc(int param) { /* Do things with param */ } +// Notification thread_can_start; +// ... +// // The thread_can_start parameter is optional; you can supply NULL. +// ThreadWithParam<int> thread(&ThreadFunc, 5, &thread_can_start); +// thread_can_start.Notify(); +// +// These classes are only for testing Google Test's own constructs. Do +// not use them in user tests, either directly or indirectly. +template <typename T> +class ThreadWithParam : public ThreadWithParamBase { + public: + typedef void UserThreadFunc(T); + + ThreadWithParam(UserThreadFunc* func, T param, Notification* thread_can_start) + : func_(func), + param_(param), + thread_can_start_(thread_can_start), + finished_(false) { + ThreadWithParamBase* const base = this; + // The thread can be created only after all fields except thread_ + // have been initialized. + GTEST_CHECK_POSIX_SUCCESS_( + pthread_create(&thread_, nullptr, &ThreadFuncWithCLinkage, base)); + } + ~ThreadWithParam() override { Join(); } + + void Join() { + if (!finished_) { + GTEST_CHECK_POSIX_SUCCESS_(pthread_join(thread_, nullptr)); + finished_ = true; + } + } + + void Run() override { + if (thread_can_start_ != nullptr) thread_can_start_->WaitForNotification(); + func_(param_); + } + + private: + UserThreadFunc* const func_; // User-supplied thread function. + const T param_; // User-supplied parameter to the thread function. + // When non-NULL, used to block execution until the controller thread + // notifies. + Notification* const thread_can_start_; + bool finished_; // true iff we know that the thread function has finished. + pthread_t thread_; // The native thread object. + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ThreadWithParam); +}; +# endif // !GTEST_OS_WINDOWS && GTEST_HAS_PTHREAD || + // GTEST_HAS_MUTEX_AND_THREAD_LOCAL_ + +# if GTEST_HAS_MUTEX_AND_THREAD_LOCAL_ +// Mutex and ThreadLocal have already been imported into the namespace. +// Nothing to do here. + +# elif GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_PHONE && !GTEST_OS_WINDOWS_RT + +// Mutex implements mutex on Windows platforms. It is used in conjunction +// with class MutexLock: +// +// Mutex mutex; +// ... +// MutexLock lock(&mutex); // Acquires the mutex and releases it at the +// // end of the current scope. +// +// A static Mutex *must* be defined or declared using one of the following +// macros: +// GTEST_DEFINE_STATIC_MUTEX_(g_some_mutex); +// GTEST_DECLARE_STATIC_MUTEX_(g_some_mutex); +// +// (A non-static Mutex is defined/declared in the usual way). +class GTEST_API_ Mutex { + public: + enum MutexType { kStatic = 0, kDynamic = 1 }; + // We rely on kStaticMutex being 0 as it is to what the linker initializes + // type_ in static mutexes. critical_section_ will be initialized lazily + // in ThreadSafeLazyInit(). + enum StaticConstructorSelector { kStaticMutex = 0 }; + + // This constructor intentionally does nothing. It relies on type_ being + // statically initialized to 0 (effectively setting it to kStatic) and on + // ThreadSafeLazyInit() to lazily initialize the rest of the members. + explicit Mutex(StaticConstructorSelector /*dummy*/) {} + + Mutex(); + ~Mutex(); + + void Lock(); + + void Unlock(); + + // Does nothing if the current thread holds the mutex. Otherwise, crashes + // with high probability. + void AssertHeld(); + + private: + // Initializes owner_thread_id_ and critical_section_ in static mutexes. + void ThreadSafeLazyInit(); + + // Per https://blogs.msdn.microsoft.com/oldnewthing/20040223-00/?p=40503, + // we assume that 0 is an invalid value for thread IDs. + unsigned int owner_thread_id_; + + // For static mutexes, we rely on these members being initialized to zeros + // by the linker. + MutexType type_; + long critical_section_init_phase_; // NOLINT + GTEST_CRITICAL_SECTION* critical_section_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(Mutex); +}; + +# define GTEST_DECLARE_STATIC_MUTEX_(mutex) \ + extern ::testing::internal::Mutex mutex + +# define GTEST_DEFINE_STATIC_MUTEX_(mutex) \ + ::testing::internal::Mutex mutex(::testing::internal::Mutex::kStaticMutex) + +// We cannot name this class MutexLock because the ctor declaration would +// conflict with a macro named MutexLock, which is defined on some +// platforms. That macro is used as a defensive measure to prevent against +// inadvertent misuses of MutexLock like "MutexLock(&mu)" rather than +// "MutexLock l(&mu)". Hence the typedef trick below. +class GTestMutexLock { + public: + explicit GTestMutexLock(Mutex* mutex) + : mutex_(mutex) { mutex_->Lock(); } + + ~GTestMutexLock() { mutex_->Unlock(); } + + private: + Mutex* const mutex_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(GTestMutexLock); +}; + +typedef GTestMutexLock MutexLock; + +// Base class for ValueHolder<T>. Allows a caller to hold and delete a value +// without knowing its type. +class ThreadLocalValueHolderBase { + public: + virtual ~ThreadLocalValueHolderBase() {} +}; + +// Provides a way for a thread to send notifications to a ThreadLocal +// regardless of its parameter type. +class ThreadLocalBase { + public: + // Creates a new ValueHolder<T> object holding a default value passed to + // this ThreadLocal<T>'s constructor and returns it. It is the caller's + // responsibility not to call this when the ThreadLocal<T> instance already + // has a value on the current thread. + virtual ThreadLocalValueHolderBase* NewValueForCurrentThread() const = 0; + + protected: + ThreadLocalBase() {} + virtual ~ThreadLocalBase() {} + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(ThreadLocalBase); +}; + +// Maps a thread to a set of ThreadLocals that have values instantiated on that +// thread and notifies them when the thread exits. A ThreadLocal instance is +// expected to persist until all threads it has values on have terminated. +class GTEST_API_ ThreadLocalRegistry { + public: + // Registers thread_local_instance as having value on the current thread. + // Returns a value that can be used to identify the thread from other threads. + static ThreadLocalValueHolderBase* GetValueOnCurrentThread( + const ThreadLocalBase* thread_local_instance); + + // Invoked when a ThreadLocal instance is destroyed. + static void OnThreadLocalDestroyed( + const ThreadLocalBase* thread_local_instance); +}; + +class GTEST_API_ ThreadWithParamBase { + public: + void Join(); + + protected: + class Runnable { + public: + virtual ~Runnable() {} + virtual void Run() = 0; + }; + + ThreadWithParamBase(Runnable *runnable, Notification* thread_can_start); + virtual ~ThreadWithParamBase(); + + private: + AutoHandle thread_; +}; + +// Helper class for testing Google Test's multi-threading constructs. +template <typename T> +class ThreadWithParam : public ThreadWithParamBase { + public: + typedef void UserThreadFunc(T); + + ThreadWithParam(UserThreadFunc* func, T param, Notification* thread_can_start) + : ThreadWithParamBase(new RunnableImpl(func, param), thread_can_start) { + } + virtual ~ThreadWithParam() {} + + private: + class RunnableImpl : public Runnable { + public: + RunnableImpl(UserThreadFunc* func, T param) + : func_(func), + param_(param) { + } + virtual ~RunnableImpl() {} + virtual void Run() { + func_(param_); + } + + private: + UserThreadFunc* const func_; + const T param_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(RunnableImpl); + }; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ThreadWithParam); +}; + +// Implements thread-local storage on Windows systems. +// +// // Thread 1 +// ThreadLocal<int> tl(100); // 100 is the default value for each thread. +// +// // Thread 2 +// tl.set(150); // Changes the value for thread 2 only. +// EXPECT_EQ(150, tl.get()); +// +// // Thread 1 +// EXPECT_EQ(100, tl.get()); // In thread 1, tl has the original value. +// tl.set(200); +// EXPECT_EQ(200, tl.get()); +// +// The template type argument T must have a public copy constructor. +// In addition, the default ThreadLocal constructor requires T to have +// a public default constructor. +// +// The users of a TheadLocal instance have to make sure that all but one +// threads (including the main one) using that instance have exited before +// destroying it. Otherwise, the per-thread objects managed for them by the +// ThreadLocal instance are not guaranteed to be destroyed on all platforms. +// +// Google Test only uses global ThreadLocal objects. That means they +// will die after main() has returned. Therefore, no per-thread +// object managed by Google Test will be leaked as long as all threads +// using Google Test have exited when main() returns. +template <typename T> +class ThreadLocal : public ThreadLocalBase { + public: + ThreadLocal() : default_factory_(new DefaultValueHolderFactory()) {} + explicit ThreadLocal(const T& value) + : default_factory_(new InstanceValueHolderFactory(value)) {} + + ~ThreadLocal() { ThreadLocalRegistry::OnThreadLocalDestroyed(this); } + + T* pointer() { return GetOrCreateValue(); } + const T* pointer() const { return GetOrCreateValue(); } + const T& get() const { return *pointer(); } + void set(const T& value) { *pointer() = value; } + + private: + // Holds a value of T. Can be deleted via its base class without the caller + // knowing the type of T. + class ValueHolder : public ThreadLocalValueHolderBase { + public: + ValueHolder() : value_() {} + explicit ValueHolder(const T& value) : value_(value) {} + + T* pointer() { return &value_; } + + private: + T value_; + GTEST_DISALLOW_COPY_AND_ASSIGN_(ValueHolder); + }; + + + T* GetOrCreateValue() const { + return static_cast<ValueHolder*>( + ThreadLocalRegistry::GetValueOnCurrentThread(this))->pointer(); + } + + virtual ThreadLocalValueHolderBase* NewValueForCurrentThread() const { + return default_factory_->MakeNewHolder(); + } + + class ValueHolderFactory { + public: + ValueHolderFactory() {} + virtual ~ValueHolderFactory() {} + virtual ValueHolder* MakeNewHolder() const = 0; + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(ValueHolderFactory); + }; + + class DefaultValueHolderFactory : public ValueHolderFactory { + public: + DefaultValueHolderFactory() {} + virtual ValueHolder* MakeNewHolder() const { return new ValueHolder(); } + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(DefaultValueHolderFactory); + }; + + class InstanceValueHolderFactory : public ValueHolderFactory { + public: + explicit InstanceValueHolderFactory(const T& value) : value_(value) {} + virtual ValueHolder* MakeNewHolder() const { + return new ValueHolder(value_); + } + + private: + const T value_; // The value for each thread. + + GTEST_DISALLOW_COPY_AND_ASSIGN_(InstanceValueHolderFactory); + }; + + std::unique_ptr<ValueHolderFactory> default_factory_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ThreadLocal); +}; + +# elif GTEST_HAS_PTHREAD + +// MutexBase and Mutex implement mutex on pthreads-based platforms. +class MutexBase { + public: + // Acquires this mutex. + void Lock() { + GTEST_CHECK_POSIX_SUCCESS_(pthread_mutex_lock(&mutex_)); + owner_ = pthread_self(); + has_owner_ = true; + } + + // Releases this mutex. + void Unlock() { + // Since the lock is being released the owner_ field should no longer be + // considered valid. We don't protect writing to has_owner_ here, as it's + // the caller's responsibility to ensure that the current thread holds the + // mutex when this is called. + has_owner_ = false; + GTEST_CHECK_POSIX_SUCCESS_(pthread_mutex_unlock(&mutex_)); + } + + // Does nothing if the current thread holds the mutex. Otherwise, crashes + // with high probability. + void AssertHeld() const { + GTEST_CHECK_(has_owner_ && pthread_equal(owner_, pthread_self())) + << "The current thread is not holding the mutex @" << this; + } + + // A static mutex may be used before main() is entered. It may even + // be used before the dynamic initialization stage. Therefore we + // must be able to initialize a static mutex object at link time. + // This means MutexBase has to be a POD and its member variables + // have to be public. + public: + pthread_mutex_t mutex_; // The underlying pthread mutex. + // has_owner_ indicates whether the owner_ field below contains a valid thread + // ID and is therefore safe to inspect (e.g., to use in pthread_equal()). All + // accesses to the owner_ field should be protected by a check of this field. + // An alternative might be to memset() owner_ to all zeros, but there's no + // guarantee that a zero'd pthread_t is necessarily invalid or even different + // from pthread_self(). + bool has_owner_; + pthread_t owner_; // The thread holding the mutex. +}; + +// Forward-declares a static mutex. +# define GTEST_DECLARE_STATIC_MUTEX_(mutex) \ + extern ::testing::internal::MutexBase mutex + +// Defines and statically (i.e. at link time) initializes a static mutex. +// The initialization list here does not explicitly initialize each field, +// instead relying on default initialization for the unspecified fields. In +// particular, the owner_ field (a pthread_t) is not explicitly initialized. +// This allows initialization to work whether pthread_t is a scalar or struct. +// The flag -Wmissing-field-initializers must not be specified for this to work. +#define GTEST_DEFINE_STATIC_MUTEX_(mutex) \ + ::testing::internal::MutexBase mutex = {PTHREAD_MUTEX_INITIALIZER, false, 0} + +// The Mutex class can only be used for mutexes created at runtime. It +// shares its API with MutexBase otherwise. +class Mutex : public MutexBase { + public: + Mutex() { + GTEST_CHECK_POSIX_SUCCESS_(pthread_mutex_init(&mutex_, nullptr)); + has_owner_ = false; + } + ~Mutex() { + GTEST_CHECK_POSIX_SUCCESS_(pthread_mutex_destroy(&mutex_)); + } + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(Mutex); +}; + +// We cannot name this class MutexLock because the ctor declaration would +// conflict with a macro named MutexLock, which is defined on some +// platforms. That macro is used as a defensive measure to prevent against +// inadvertent misuses of MutexLock like "MutexLock(&mu)" rather than +// "MutexLock l(&mu)". Hence the typedef trick below. +class GTestMutexLock { + public: + explicit GTestMutexLock(MutexBase* mutex) + : mutex_(mutex) { mutex_->Lock(); } + + ~GTestMutexLock() { mutex_->Unlock(); } + + private: + MutexBase* const mutex_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(GTestMutexLock); +}; + +typedef GTestMutexLock MutexLock; + +// Helpers for ThreadLocal. + +// pthread_key_create() requires DeleteThreadLocalValue() to have +// C-linkage. Therefore it cannot be templatized to access +// ThreadLocal<T>. Hence the need for class +// ThreadLocalValueHolderBase. +class ThreadLocalValueHolderBase { + public: + virtual ~ThreadLocalValueHolderBase() {} +}; + +// Called by pthread to delete thread-local data stored by +// pthread_setspecific(). +extern "C" inline void DeleteThreadLocalValue(void* value_holder) { + delete static_cast<ThreadLocalValueHolderBase*>(value_holder); +} + +// Implements thread-local storage on pthreads-based systems. +template <typename T> +class GTEST_API_ ThreadLocal { + public: + ThreadLocal() + : key_(CreateKey()), default_factory_(new DefaultValueHolderFactory()) {} + explicit ThreadLocal(const T& value) + : key_(CreateKey()), + default_factory_(new InstanceValueHolderFactory(value)) {} + + ~ThreadLocal() { + // Destroys the managed object for the current thread, if any. + DeleteThreadLocalValue(pthread_getspecific(key_)); + + // Releases resources associated with the key. This will *not* + // delete managed objects for other threads. + GTEST_CHECK_POSIX_SUCCESS_(pthread_key_delete(key_)); + } + + T* pointer() { return GetOrCreateValue(); } + const T* pointer() const { return GetOrCreateValue(); } + const T& get() const { return *pointer(); } + void set(const T& value) { *pointer() = value; } + + private: + // Holds a value of type T. + class ValueHolder : public ThreadLocalValueHolderBase { + public: + ValueHolder() : value_() {} + explicit ValueHolder(const T& value) : value_(value) {} + + T* pointer() { return &value_; } + + private: + T value_; + GTEST_DISALLOW_COPY_AND_ASSIGN_(ValueHolder); + }; + + static pthread_key_t CreateKey() { + pthread_key_t key; + // When a thread exits, DeleteThreadLocalValue() will be called on + // the object managed for that thread. + GTEST_CHECK_POSIX_SUCCESS_( + pthread_key_create(&key, &DeleteThreadLocalValue)); + return key; + } + + T* GetOrCreateValue() const { + ThreadLocalValueHolderBase* const holder = + static_cast<ThreadLocalValueHolderBase*>(pthread_getspecific(key_)); + if (holder != nullptr) { + return CheckedDowncastToActualType<ValueHolder>(holder)->pointer(); + } + + ValueHolder* const new_holder = default_factory_->MakeNewHolder(); + ThreadLocalValueHolderBase* const holder_base = new_holder; + GTEST_CHECK_POSIX_SUCCESS_(pthread_setspecific(key_, holder_base)); + return new_holder->pointer(); + } + + class ValueHolderFactory { + public: + ValueHolderFactory() {} + virtual ~ValueHolderFactory() {} + virtual ValueHolder* MakeNewHolder() const = 0; + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(ValueHolderFactory); + }; + + class DefaultValueHolderFactory : public ValueHolderFactory { + public: + DefaultValueHolderFactory() {} + virtual ValueHolder* MakeNewHolder() const { return new ValueHolder(); } + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(DefaultValueHolderFactory); + }; + + class InstanceValueHolderFactory : public ValueHolderFactory { + public: + explicit InstanceValueHolderFactory(const T& value) : value_(value) {} + virtual ValueHolder* MakeNewHolder() const { + return new ValueHolder(value_); + } + + private: + const T value_; // The value for each thread. + + GTEST_DISALLOW_COPY_AND_ASSIGN_(InstanceValueHolderFactory); + }; + + // A key pthreads uses for looking up per-thread values. + const pthread_key_t key_; + std::unique_ptr<ValueHolderFactory> default_factory_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ThreadLocal); +}; + +# endif // GTEST_HAS_MUTEX_AND_THREAD_LOCAL_ + +#else // GTEST_IS_THREADSAFE + +// A dummy implementation of synchronization primitives (mutex, lock, +// and thread-local variable). Necessary for compiling Google Test where +// mutex is not supported - using Google Test in multiple threads is not +// supported on such platforms. + +class Mutex { + public: + Mutex() {} + void Lock() {} + void Unlock() {} + void AssertHeld() const {} +}; + +# define GTEST_DECLARE_STATIC_MUTEX_(mutex) \ + extern ::testing::internal::Mutex mutex + +# define GTEST_DEFINE_STATIC_MUTEX_(mutex) ::testing::internal::Mutex mutex + +// We cannot name this class MutexLock because the ctor declaration would +// conflict with a macro named MutexLock, which is defined on some +// platforms. That macro is used as a defensive measure to prevent against +// inadvertent misuses of MutexLock like "MutexLock(&mu)" rather than +// "MutexLock l(&mu)". Hence the typedef trick below. +class GTestMutexLock { + public: + explicit GTestMutexLock(Mutex*) {} // NOLINT +}; + +typedef GTestMutexLock MutexLock; + +template <typename T> +class GTEST_API_ ThreadLocal { + public: + ThreadLocal() : value_() {} + explicit ThreadLocal(const T& value) : value_(value) {} + T* pointer() { return &value_; } + const T* pointer() const { return &value_; } + const T& get() const { return value_; } + void set(const T& value) { value_ = value; } + private: + T value_; +}; + +#endif // GTEST_IS_THREADSAFE + +// Returns the number of threads running in the process, or 0 to indicate that +// we cannot detect it. +GTEST_API_ size_t GetThreadCount(); + +template <bool bool_value> +struct bool_constant { + typedef bool_constant<bool_value> type; + static const bool value = bool_value; +}; +template <bool bool_value> const bool bool_constant<bool_value>::value; + +typedef bool_constant<false> false_type; +typedef bool_constant<true> true_type; + +template <typename T, typename U> +struct is_same : public false_type {}; + +template <typename T> +struct is_same<T, T> : public true_type {}; + +template <typename Iterator> +struct IteratorTraits { + typedef typename Iterator::value_type value_type; +}; + + +template <typename T> +struct IteratorTraits<T*> { + typedef T value_type; +}; + +template <typename T> +struct IteratorTraits<const T*> { + typedef T value_type; +}; + +#if GTEST_OS_WINDOWS +# define GTEST_PATH_SEP_ "\\" +# define GTEST_HAS_ALT_PATH_SEP_ 1 +// The biggest signed integer type the compiler supports. +typedef __int64 BiggestInt; +#else +# define GTEST_PATH_SEP_ "/" +# define GTEST_HAS_ALT_PATH_SEP_ 0 +typedef long long BiggestInt; // NOLINT +#endif // GTEST_OS_WINDOWS + +// Utilities for char. + +// isspace(int ch) and friends accept an unsigned char or EOF. char +// may be signed, depending on the compiler (or compiler flags). +// Therefore we need to cast a char to unsigned char before calling +// isspace(), etc. + +inline bool IsAlpha(char ch) { + return isalpha(static_cast<unsigned char>(ch)) != 0; +} +inline bool IsAlNum(char ch) { + return isalnum(static_cast<unsigned char>(ch)) != 0; +} +inline bool IsDigit(char ch) { + return isdigit(static_cast<unsigned char>(ch)) != 0; +} +inline bool IsLower(char ch) { + return islower(static_cast<unsigned char>(ch)) != 0; +} +inline bool IsSpace(char ch) { + return isspace(static_cast<unsigned char>(ch)) != 0; +} +inline bool IsUpper(char ch) { + return isupper(static_cast<unsigned char>(ch)) != 0; +} +inline bool IsXDigit(char ch) { + return isxdigit(static_cast<unsigned char>(ch)) != 0; +} +inline bool IsXDigit(wchar_t ch) { + const unsigned char low_byte = static_cast<unsigned char>(ch); + return ch == low_byte && isxdigit(low_byte) != 0; +} + +inline char ToLower(char ch) { + return static_cast<char>(tolower(static_cast<unsigned char>(ch))); +} +inline char ToUpper(char ch) { + return static_cast<char>(toupper(static_cast<unsigned char>(ch))); +} + +inline std::string StripTrailingSpaces(std::string str) { + std::string::iterator it = str.end(); + while (it != str.begin() && IsSpace(*--it)) + it = str.erase(it); + return str; +} + +// The testing::internal::posix namespace holds wrappers for common +// POSIX functions. These wrappers hide the differences between +// Windows/MSVC and POSIX systems. Since some compilers define these +// standard functions as macros, the wrapper cannot have the same name +// as the wrapped function. + +namespace posix { + +// Functions with a different name on Windows. + +#if GTEST_OS_WINDOWS + +typedef struct _stat StatStruct; + +# ifdef __BORLANDC__ +inline int IsATTY(int fd) { return isatty(fd); } +inline int StrCaseCmp(const char* s1, const char* s2) { + return stricmp(s1, s2); +} +inline char* StrDup(const char* src) { return strdup(src); } +# else // !__BORLANDC__ +# if GTEST_OS_WINDOWS_MOBILE +inline int IsATTY(int /* fd */) { return 0; } +# else +inline int IsATTY(int fd) { return _isatty(fd); } +# endif // GTEST_OS_WINDOWS_MOBILE +inline int StrCaseCmp(const char* s1, const char* s2) { + return _stricmp(s1, s2); +} +inline char* StrDup(const char* src) { return _strdup(src); } +# endif // __BORLANDC__ + +# if GTEST_OS_WINDOWS_MOBILE +inline int FileNo(FILE* file) { return reinterpret_cast<int>(_fileno(file)); } +// Stat(), RmDir(), and IsDir() are not needed on Windows CE at this +// time and thus not defined there. +# else +inline int FileNo(FILE* file) { return _fileno(file); } +inline int Stat(const char* path, StatStruct* buf) { return _stat(path, buf); } +inline int RmDir(const char* dir) { return _rmdir(dir); } +inline bool IsDir(const StatStruct& st) { + return (_S_IFDIR & st.st_mode) != 0; +} +# endif // GTEST_OS_WINDOWS_MOBILE + +#else + +typedef struct stat StatStruct; + +inline int FileNo(FILE* file) { return fileno(file); } +inline int IsATTY(int fd) { return isatty(fd); } +inline int Stat(const char* path, StatStruct* buf) { return stat(path, buf); } +inline int StrCaseCmp(const char* s1, const char* s2) { + return strcasecmp(s1, s2); +} +inline char* StrDup(const char* src) { return strdup(src); } +inline int RmDir(const char* dir) { return rmdir(dir); } +inline bool IsDir(const StatStruct& st) { return S_ISDIR(st.st_mode); } + +#endif // GTEST_OS_WINDOWS + +// Functions deprecated by MSVC 8.0. + +GTEST_DISABLE_MSC_DEPRECATED_PUSH_() + +inline const char* StrNCpy(char* dest, const char* src, size_t n) { + return strncpy(dest, src, n); +} + +// ChDir(), FReopen(), FDOpen(), Read(), Write(), Close(), and +// StrError() aren't needed on Windows CE at this time and thus not +// defined there. + +#if !GTEST_OS_WINDOWS_MOBILE && !GTEST_OS_WINDOWS_PHONE && !GTEST_OS_WINDOWS_RT +inline int ChDir(const char* dir) { return chdir(dir); } +#endif +inline FILE* FOpen(const char* path, const char* mode) { + return fopen(path, mode); +} +#if !GTEST_OS_WINDOWS_MOBILE +inline FILE *FReopen(const char* path, const char* mode, FILE* stream) { + return freopen(path, mode, stream); +} +inline FILE* FDOpen(int fd, const char* mode) { return fdopen(fd, mode); } +#endif +inline int FClose(FILE* fp) { return fclose(fp); } +#if !GTEST_OS_WINDOWS_MOBILE +inline int Read(int fd, void* buf, unsigned int count) { + return static_cast<int>(read(fd, buf, count)); +} +inline int Write(int fd, const void* buf, unsigned int count) { + return static_cast<int>(write(fd, buf, count)); +} +inline int Close(int fd) { return close(fd); } +inline const char* StrError(int errnum) { return strerror(errnum); } +#endif +inline const char* GetEnv(const char* name) { +#if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE || GTEST_OS_WINDOWS_RT + // We are on Windows CE, which has no environment variables. + static_cast<void>(name); // To prevent 'unused argument' warning. + return nullptr; +#elif defined(__BORLANDC__) || defined(__SunOS_5_8) || defined(__SunOS_5_9) + // Environment variables which we programmatically clear will be set to the + // empty string rather than unset (NULL). Handle that case. + const char* const env = getenv(name); + return (env != nullptr && env[0] != '\0') ? env : nullptr; +#else + return getenv(name); +#endif +} + +GTEST_DISABLE_MSC_DEPRECATED_POP_() + +#if GTEST_OS_WINDOWS_MOBILE +// Windows CE has no C library. The abort() function is used in +// several places in Google Test. This implementation provides a reasonable +// imitation of standard behaviour. +[[noreturn]] void Abort(); +#else +[[noreturn]] inline void Abort() { abort(); } +#endif // GTEST_OS_WINDOWS_MOBILE + +} // namespace posix + +// MSVC "deprecates" snprintf and issues warnings wherever it is used. In +// order to avoid these warnings, we need to use _snprintf or _snprintf_s on +// MSVC-based platforms. We map the GTEST_SNPRINTF_ macro to the appropriate +// function in order to achieve that. We use macro definition here because +// snprintf is a variadic function. +#if _MSC_VER && !GTEST_OS_WINDOWS_MOBILE +// MSVC 2005 and above support variadic macros. +# define GTEST_SNPRINTF_(buffer, size, format, ...) \ + _snprintf_s(buffer, size, size, format, __VA_ARGS__) +#elif defined(_MSC_VER) +// Windows CE does not define _snprintf_s +# define GTEST_SNPRINTF_ _snprintf +#else +# define GTEST_SNPRINTF_ snprintf +#endif + +// The maximum number a BiggestInt can represent. This definition +// works no matter BiggestInt is represented in one's complement or +// two's complement. +// +// We cannot rely on numeric_limits in STL, as __int64 and long long +// are not part of standard C++ and numeric_limits doesn't need to be +// defined for them. +const BiggestInt kMaxBiggestInt = + ~(static_cast<BiggestInt>(1) << (8*sizeof(BiggestInt) - 1)); + +// This template class serves as a compile-time function from size to +// type. It maps a size in bytes to a primitive type with that +// size. e.g. +// +// TypeWithSize<4>::UInt +// +// is typedef-ed to be unsigned int (unsigned integer made up of 4 +// bytes). +// +// Such functionality should belong to STL, but I cannot find it +// there. +// +// Google Test uses this class in the implementation of floating-point +// comparison. +// +// For now it only handles UInt (unsigned int) as that's all Google Test +// needs. Other types can be easily added in the future if need +// arises. +template <size_t size> +class TypeWithSize { + public: + // This prevents the user from using TypeWithSize<N> with incorrect + // values of N. + typedef void UInt; +}; + +// The specialization for size 4. +template <> +class TypeWithSize<4> { + public: + // unsigned int has size 4 in both gcc and MSVC. + // + // As base/basictypes.h doesn't compile on Windows, we cannot use + // uint32, uint64, and etc here. + typedef int Int; + typedef unsigned int UInt; +}; + +// The specialization for size 8. +template <> +class TypeWithSize<8> { + public: +#if GTEST_OS_WINDOWS + typedef __int64 Int; + typedef unsigned __int64 UInt; +#else + typedef long long Int; // NOLINT + typedef unsigned long long UInt; // NOLINT +#endif // GTEST_OS_WINDOWS +}; + +// Integer types of known sizes. +typedef TypeWithSize<4>::Int Int32; +typedef TypeWithSize<4>::UInt UInt32; +typedef TypeWithSize<8>::Int Int64; +typedef TypeWithSize<8>::UInt UInt64; +typedef TypeWithSize<8>::Int TimeInMillis; // Represents time in milliseconds. + +// Utilities for command line flags and environment variables. + +// Macro for referencing flags. +#if !defined(GTEST_FLAG) +# define GTEST_FLAG(name) FLAGS_gtest_##name +#endif // !defined(GTEST_FLAG) + +#if !defined(GTEST_USE_OWN_FLAGFILE_FLAG_) +# define GTEST_USE_OWN_FLAGFILE_FLAG_ 1 +#endif // !defined(GTEST_USE_OWN_FLAGFILE_FLAG_) + +#if !defined(GTEST_DECLARE_bool_) +# define GTEST_FLAG_SAVER_ ::testing::internal::GTestFlagSaver + +// Macros for declaring flags. +# define GTEST_DECLARE_bool_(name) GTEST_API_ extern bool GTEST_FLAG(name) +# define GTEST_DECLARE_int32_(name) \ + GTEST_API_ extern ::testing::internal::Int32 GTEST_FLAG(name) +# define GTEST_DECLARE_string_(name) \ + GTEST_API_ extern ::std::string GTEST_FLAG(name) + +// Macros for defining flags. +# define GTEST_DEFINE_bool_(name, default_val, doc) \ + GTEST_API_ bool GTEST_FLAG(name) = (default_val) +# define GTEST_DEFINE_int32_(name, default_val, doc) \ + GTEST_API_ ::testing::internal::Int32 GTEST_FLAG(name) = (default_val) +# define GTEST_DEFINE_string_(name, default_val, doc) \ + GTEST_API_ ::std::string GTEST_FLAG(name) = (default_val) + +#endif // !defined(GTEST_DECLARE_bool_) + +// Thread annotations +#if !defined(GTEST_EXCLUSIVE_LOCK_REQUIRED_) +# define GTEST_EXCLUSIVE_LOCK_REQUIRED_(locks) +# define GTEST_LOCK_EXCLUDED_(locks) +#endif // !defined(GTEST_EXCLUSIVE_LOCK_REQUIRED_) + +// Parses 'str' for a 32-bit signed integer. If successful, writes the result +// to *value and returns true; otherwise leaves *value unchanged and returns +// false. +bool ParseInt32(const Message& src_text, const char* str, Int32* value); + +// Parses a bool/Int32/string from the environment variable +// corresponding to the given Google Test flag. +bool BoolFromGTestEnv(const char* flag, bool default_val); +GTEST_API_ Int32 Int32FromGTestEnv(const char* flag, Int32 default_val); +std::string OutputFlagAlsoCheckEnvVar(); +const char* StringFromGTestEnv(const char* flag, const char* default_val); + +} // namespace internal +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PORT_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-string.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-string.h new file mode 100644 index 0000000..4c9b626 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-string.h @@ -0,0 +1,167 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// The Google C++ Testing and Mocking Framework (Google Test) +// +// This header file declares the String class and functions used internally by +// Google Test. They are subject to change without notice. They should not used +// by code external to Google Test. +// +// This header file is #included by gtest-internal.h. +// It should not be #included by other files. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_STRING_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_STRING_H_ + +#ifdef __BORLANDC__ +// string.h is not guaranteed to provide strcpy on C++ Builder. +# include <mem.h> +#endif + +#include <string.h> +#include <string> + +#include "gtest/internal/gtest-port.h" + +namespace testing { +namespace internal { + +// String - an abstract class holding static string utilities. +class GTEST_API_ String { + public: + // Static utility methods + + // Clones a 0-terminated C string, allocating memory using new. The + // caller is responsible for deleting the return value using + // delete[]. Returns the cloned string, or NULL if the input is + // NULL. + // + // This is different from strdup() in string.h, which allocates + // memory using malloc(). + static const char* CloneCString(const char* c_str); + +#if GTEST_OS_WINDOWS_MOBILE + // Windows CE does not have the 'ANSI' versions of Win32 APIs. To be + // able to pass strings to Win32 APIs on CE we need to convert them + // to 'Unicode', UTF-16. + + // Creates a UTF-16 wide string from the given ANSI string, allocating + // memory using new. The caller is responsible for deleting the return + // value using delete[]. Returns the wide string, or NULL if the + // input is NULL. + // + // The wide string is created using the ANSI codepage (CP_ACP) to + // match the behaviour of the ANSI versions of Win32 calls and the + // C runtime. + static LPCWSTR AnsiToUtf16(const char* c_str); + + // Creates an ANSI string from the given wide string, allocating + // memory using new. The caller is responsible for deleting the return + // value using delete[]. Returns the ANSI string, or NULL if the + // input is NULL. + // + // The returned string is created using the ANSI codepage (CP_ACP) to + // match the behaviour of the ANSI versions of Win32 calls and the + // C runtime. + static const char* Utf16ToAnsi(LPCWSTR utf16_str); +#endif + + // Compares two C strings. Returns true iff they have the same content. + // + // Unlike strcmp(), this function can handle NULL argument(s). A + // NULL C string is considered different to any non-NULL C string, + // including the empty string. + static bool CStringEquals(const char* lhs, const char* rhs); + + // Converts a wide C string to a String using the UTF-8 encoding. + // NULL will be converted to "(null)". If an error occurred during + // the conversion, "(failed to convert from wide string)" is + // returned. + static std::string ShowWideCString(const wchar_t* wide_c_str); + + // Compares two wide C strings. Returns true iff they have the same + // content. + // + // Unlike wcscmp(), this function can handle NULL argument(s). A + // NULL C string is considered different to any non-NULL C string, + // including the empty string. + static bool WideCStringEquals(const wchar_t* lhs, const wchar_t* rhs); + + // Compares two C strings, ignoring case. Returns true iff they + // have the same content. + // + // Unlike strcasecmp(), this function can handle NULL argument(s). + // A NULL C string is considered different to any non-NULL C string, + // including the empty string. + static bool CaseInsensitiveCStringEquals(const char* lhs, + const char* rhs); + + // Compares two wide C strings, ignoring case. Returns true iff they + // have the same content. + // + // Unlike wcscasecmp(), this function can handle NULL argument(s). + // A NULL C string is considered different to any non-NULL wide C string, + // including the empty string. + // NB: The implementations on different platforms slightly differ. + // On windows, this method uses _wcsicmp which compares according to LC_CTYPE + // environment variable. On GNU platform this method uses wcscasecmp + // which compares according to LC_CTYPE category of the current locale. + // On MacOS X, it uses towlower, which also uses LC_CTYPE category of the + // current locale. + static bool CaseInsensitiveWideCStringEquals(const wchar_t* lhs, + const wchar_t* rhs); + + // Returns true iff the given string ends with the given suffix, ignoring + // case. Any string is considered to end with an empty suffix. + static bool EndsWithCaseInsensitive( + const std::string& str, const std::string& suffix); + + // Formats an int value as "%02d". + static std::string FormatIntWidth2(int value); // "%02d" for width == 2 + + // Formats an int value as "%X". + static std::string FormatHexInt(int value); + + // Formats a byte as "%02X". + static std::string FormatByte(unsigned char value); + + private: + String(); // Not meant to be instantiated. +}; // class String + +// Gets the content of the stringstream's buffer as an std::string. Each '\0' +// character in the buffer is replaced with "\\0". +GTEST_API_ std::string StringStreamToString(::std::stringstream* stream); + +} // namespace internal +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_STRING_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-type-util.h b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-type-util.h new file mode 100644 index 0000000..4cd1cf3 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-type-util.h @@ -0,0 +1,3347 @@ +// This file was GENERATED by command: +// pump.py gtest-type-util.h.pump +// DO NOT EDIT BY HAND!!! + +// Copyright 2008 Google Inc. +// All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// Type utilities needed for implementing typed and type-parameterized +// tests. This file is generated by a SCRIPT. DO NOT EDIT BY HAND! +// +// Currently we support at most 50 types in a list, and at most 50 +// type-parameterized tests in one type-parameterized test suite. +// Please contact googletestframework@googlegroups.com if you need +// more. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_TYPE_UTIL_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_TYPE_UTIL_H_ + +#include "gtest/internal/gtest-port.h" + +// #ifdef __GNUC__ is too general here. It is possible to use gcc without using +// libstdc++ (which is where cxxabi.h comes from). +# if GTEST_HAS_CXXABI_H_ +# include <cxxabi.h> +# elif defined(__HP_aCC) +# include <acxx_demangle.h> +# endif // GTEST_HASH_CXXABI_H_ + +namespace testing { +namespace internal { + +// Canonicalizes a given name with respect to the Standard C++ Library. +// This handles removing the inline namespace within `std` that is +// used by various standard libraries (e.g., `std::__1`). Names outside +// of namespace std are returned unmodified. +inline std::string CanonicalizeForStdLibVersioning(std::string s) { + static const char prefix[] = "std::__"; + if (s.compare(0, strlen(prefix), prefix) == 0) { + std::string::size_type end = s.find("::", strlen(prefix)); + if (end != s.npos) { + // Erase everything between the initial `std` and the second `::`. + s.erase(strlen("std"), end - strlen("std")); + } + } + return s; +} + +// GetTypeName<T>() returns a human-readable name of type T. +// NB: This function is also used in Google Mock, so don't move it inside of +// the typed-test-only section below. +template <typename T> +std::string GetTypeName() { +# if GTEST_HAS_RTTI + + const char* const name = typeid(T).name(); +# if GTEST_HAS_CXXABI_H_ || defined(__HP_aCC) + int status = 0; + // gcc's implementation of typeid(T).name() mangles the type name, + // so we have to demangle it. +# if GTEST_HAS_CXXABI_H_ + using abi::__cxa_demangle; +# endif // GTEST_HAS_CXXABI_H_ + char* const readable_name = __cxa_demangle(name, nullptr, nullptr, &status); + const std::string name_str(status == 0 ? readable_name : name); + free(readable_name); + return CanonicalizeForStdLibVersioning(name_str); +# else + return name; +# endif // GTEST_HAS_CXXABI_H_ || __HP_aCC + +# else + + return "<type>"; + +# endif // GTEST_HAS_RTTI +} + +#if GTEST_HAS_TYPED_TEST || GTEST_HAS_TYPED_TEST_P + +// AssertyTypeEq<T1, T2>::type is defined iff T1 and T2 are the same +// type. This can be used as a compile-time assertion to ensure that +// two types are equal. + +template <typename T1, typename T2> +struct AssertTypeEq; + +template <typename T> +struct AssertTypeEq<T, T> { + typedef bool type; +}; + +// A unique type used as the default value for the arguments of class +// template Types. This allows us to simulate variadic templates +// (e.g. Types<int>, Type<int, double>, and etc), which C++ doesn't +// support directly. +struct None {}; + +// The following family of struct and struct templates are used to +// represent type lists. In particular, TypesN<T1, T2, ..., TN> +// represents a type list with N types (T1, T2, ..., and TN) in it. +// Except for Types0, every struct in the family has two member types: +// Head for the first type in the list, and Tail for the rest of the +// list. + +// The empty type list. +struct Types0 {}; + +// Type lists of length 1, 2, 3, and so on. + +template <typename T1> +struct Types1 { + typedef T1 Head; + typedef Types0 Tail; +}; +template <typename T1, typename T2> +struct Types2 { + typedef T1 Head; + typedef Types1<T2> Tail; +}; + +template <typename T1, typename T2, typename T3> +struct Types3 { + typedef T1 Head; + typedef Types2<T2, T3> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4> +struct Types4 { + typedef T1 Head; + typedef Types3<T2, T3, T4> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5> +struct Types5 { + typedef T1 Head; + typedef Types4<T2, T3, T4, T5> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6> +struct Types6 { + typedef T1 Head; + typedef Types5<T2, T3, T4, T5, T6> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7> +struct Types7 { + typedef T1 Head; + typedef Types6<T2, T3, T4, T5, T6, T7> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8> +struct Types8 { + typedef T1 Head; + typedef Types7<T2, T3, T4, T5, T6, T7, T8> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9> +struct Types9 { + typedef T1 Head; + typedef Types8<T2, T3, T4, T5, T6, T7, T8, T9> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10> +struct Types10 { + typedef T1 Head; + typedef Types9<T2, T3, T4, T5, T6, T7, T8, T9, T10> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11> +struct Types11 { + typedef T1 Head; + typedef Types10<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12> +struct Types12 { + typedef T1 Head; + typedef Types11<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13> +struct Types13 { + typedef T1 Head; + typedef Types12<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14> +struct Types14 { + typedef T1 Head; + typedef Types13<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15> +struct Types15 { + typedef T1 Head; + typedef Types14<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16> +struct Types16 { + typedef T1 Head; + typedef Types15<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17> +struct Types17 { + typedef T1 Head; + typedef Types16<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18> +struct Types18 { + typedef T1 Head; + typedef Types17<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19> +struct Types19 { + typedef T1 Head; + typedef Types18<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20> +struct Types20 { + typedef T1 Head; + typedef Types19<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21> +struct Types21 { + typedef T1 Head; + typedef Types20<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22> +struct Types22 { + typedef T1 Head; + typedef Types21<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23> +struct Types23 { + typedef T1 Head; + typedef Types22<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24> +struct Types24 { + typedef T1 Head; + typedef Types23<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25> +struct Types25 { + typedef T1 Head; + typedef Types24<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26> +struct Types26 { + typedef T1 Head; + typedef Types25<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27> +struct Types27 { + typedef T1 Head; + typedef Types26<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28> +struct Types28 { + typedef T1 Head; + typedef Types27<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29> +struct Types29 { + typedef T1 Head; + typedef Types28<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30> +struct Types30 { + typedef T1 Head; + typedef Types29<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31> +struct Types31 { + typedef T1 Head; + typedef Types30<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32> +struct Types32 { + typedef T1 Head; + typedef Types31<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33> +struct Types33 { + typedef T1 Head; + typedef Types32<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34> +struct Types34 { + typedef T1 Head; + typedef Types33<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35> +struct Types35 { + typedef T1 Head; + typedef Types34<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36> +struct Types36 { + typedef T1 Head; + typedef Types35<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37> +struct Types37 { + typedef T1 Head; + typedef Types36<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38> +struct Types38 { + typedef T1 Head; + typedef Types37<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39> +struct Types39 { + typedef T1 Head; + typedef Types38<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40> +struct Types40 { + typedef T1 Head; + typedef Types39<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41> +struct Types41 { + typedef T1 Head; + typedef Types40<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42> +struct Types42 { + typedef T1 Head; + typedef Types41<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43> +struct Types43 { + typedef T1 Head; + typedef Types42<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, + T43> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44> +struct Types44 { + typedef T1 Head; + typedef Types43<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + T44> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45> +struct Types45 { + typedef T1 Head; + typedef Types44<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + T44, T45> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46> +struct Types46 { + typedef T1 Head; + typedef Types45<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + T44, T45, T46> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46, typename T47> +struct Types47 { + typedef T1 Head; + typedef Types46<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + T44, T45, T46, T47> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46, typename T47, typename T48> +struct Types48 { + typedef T1 Head; + typedef Types47<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + T44, T45, T46, T47, T48> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46, typename T47, typename T48, typename T49> +struct Types49 { + typedef T1 Head; + typedef Types48<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + T44, T45, T46, T47, T48, T49> Tail; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46, typename T47, typename T48, typename T49, typename T50> +struct Types50 { + typedef T1 Head; + typedef Types49<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + T44, T45, T46, T47, T48, T49, T50> Tail; +}; + + +} // namespace internal + +// We don't want to require the users to write TypesN<...> directly, +// as that would require them to count the length. Types<...> is much +// easier to write, but generates horrible messages when there is a +// compiler error, as gcc insists on printing out each template +// argument, even if it has the default value (this means Types<int> +// will appear as Types<int, None, None, ..., None> in the compiler +// errors). +// +// Our solution is to combine the best part of the two approaches: a +// user would write Types<T1, ..., TN>, and Google Test will translate +// that to TypesN<T1, ..., TN> internally to make error messages +// readable. The translation is done by the 'type' member of the +// Types template. +template <typename T1 = internal::None, typename T2 = internal::None, + typename T3 = internal::None, typename T4 = internal::None, + typename T5 = internal::None, typename T6 = internal::None, + typename T7 = internal::None, typename T8 = internal::None, + typename T9 = internal::None, typename T10 = internal::None, + typename T11 = internal::None, typename T12 = internal::None, + typename T13 = internal::None, typename T14 = internal::None, + typename T15 = internal::None, typename T16 = internal::None, + typename T17 = internal::None, typename T18 = internal::None, + typename T19 = internal::None, typename T20 = internal::None, + typename T21 = internal::None, typename T22 = internal::None, + typename T23 = internal::None, typename T24 = internal::None, + typename T25 = internal::None, typename T26 = internal::None, + typename T27 = internal::None, typename T28 = internal::None, + typename T29 = internal::None, typename T30 = internal::None, + typename T31 = internal::None, typename T32 = internal::None, + typename T33 = internal::None, typename T34 = internal::None, + typename T35 = internal::None, typename T36 = internal::None, + typename T37 = internal::None, typename T38 = internal::None, + typename T39 = internal::None, typename T40 = internal::None, + typename T41 = internal::None, typename T42 = internal::None, + typename T43 = internal::None, typename T44 = internal::None, + typename T45 = internal::None, typename T46 = internal::None, + typename T47 = internal::None, typename T48 = internal::None, + typename T49 = internal::None, typename T50 = internal::None> +struct Types { + typedef internal::Types50<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42, T43, T44, T45, T46, T47, T48, T49, T50> type; +}; + +template <> +struct Types<internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types0 type; +}; +template <typename T1> +struct Types<T1, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types1<T1> type; +}; +template <typename T1, typename T2> +struct Types<T1, T2, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types2<T1, T2> type; +}; +template <typename T1, typename T2, typename T3> +struct Types<T1, T2, T3, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types3<T1, T2, T3> type; +}; +template <typename T1, typename T2, typename T3, typename T4> +struct Types<T1, T2, T3, T4, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types4<T1, T2, T3, T4> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5> +struct Types<T1, T2, T3, T4, T5, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types5<T1, T2, T3, T4, T5> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6> +struct Types<T1, T2, T3, T4, T5, T6, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types6<T1, T2, T3, T4, T5, T6> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7> +struct Types<T1, T2, T3, T4, T5, T6, T7, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types7<T1, T2, T3, T4, T5, T6, T7> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types8<T1, T2, T3, T4, T5, T6, T7, T8> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types9<T1, T2, T3, T4, T5, T6, T7, T8, T9> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types12<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, + T12> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types13<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types14<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types15<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types16<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types17<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types18<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types19<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types20<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types21<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types22<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types23<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types24<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types25<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types26<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, + T26> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types27<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types28<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types29<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types30<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types31<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types32<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types33<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types34<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types35<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types36<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types37<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types38<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types39<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types40<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, + T40> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types41<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, internal::None, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types42<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None, internal::None> { + typedef internal::Types43<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42, T43> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, + internal::None, internal::None, internal::None, internal::None, + internal::None, internal::None> { + typedef internal::Types44<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42, T43, T44> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, T45, + internal::None, internal::None, internal::None, internal::None, + internal::None> { + typedef internal::Types45<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42, T43, T44, T45> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, T45, + T46, internal::None, internal::None, internal::None, internal::None> { + typedef internal::Types46<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42, T43, T44, T45, T46> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46, typename T47> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, T45, + T46, T47, internal::None, internal::None, internal::None> { + typedef internal::Types47<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42, T43, T44, T45, T46, T47> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46, typename T47, typename T48> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, T45, + T46, T47, T48, internal::None, internal::None> { + typedef internal::Types48<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42, T43, T44, T45, T46, T47, T48> type; +}; +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46, typename T47, typename T48, typename T49> +struct Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, T15, + T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, T30, + T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, T45, + T46, T47, T48, T49, internal::None> { + typedef internal::Types49<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42, T43, T44, T45, T46, T47, T48, T49> type; +}; + +namespace internal { + +# define GTEST_TEMPLATE_ template <typename T> class + +// The template "selector" struct TemplateSel<Tmpl> is used to +// represent Tmpl, which must be a class template with one type +// parameter, as a type. TemplateSel<Tmpl>::Bind<T>::type is defined +// as the type Tmpl<T>. This allows us to actually instantiate the +// template "selected" by TemplateSel<Tmpl>. +// +// This trick is necessary for simulating typedef for class templates, +// which C++ doesn't support directly. +template <GTEST_TEMPLATE_ Tmpl> +struct TemplateSel { + template <typename T> + struct Bind { + typedef Tmpl<T> type; + }; +}; + +# define GTEST_BIND_(TmplSel, T) \ + TmplSel::template Bind<T>::type + +// A unique struct template used as the default value for the +// arguments of class template Templates. This allows us to simulate +// variadic templates (e.g. Templates<int>, Templates<int, double>, +// and etc), which C++ doesn't support directly. +template <typename T> +struct NoneT {}; + +// The following family of struct and struct templates are used to +// represent template lists. In particular, TemplatesN<T1, T2, ..., +// TN> represents a list of N templates (T1, T2, ..., and TN). Except +// for Templates0, every struct in the family has two member types: +// Head for the selector of the first template in the list, and Tail +// for the rest of the list. + +// The empty template list. +struct Templates0 {}; + +// Template lists of length 1, 2, 3, and so on. + +template <GTEST_TEMPLATE_ T1> +struct Templates1 { + typedef TemplateSel<T1> Head; + typedef Templates0 Tail; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2> +struct Templates2 { + typedef TemplateSel<T1> Head; + typedef Templates1<T2> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3> +struct Templates3 { + typedef TemplateSel<T1> Head; + typedef Templates2<T2, T3> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4> +struct Templates4 { + typedef TemplateSel<T1> Head; + typedef Templates3<T2, T3, T4> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5> +struct Templates5 { + typedef TemplateSel<T1> Head; + typedef Templates4<T2, T3, T4, T5> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6> +struct Templates6 { + typedef TemplateSel<T1> Head; + typedef Templates5<T2, T3, T4, T5, T6> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7> +struct Templates7 { + typedef TemplateSel<T1> Head; + typedef Templates6<T2, T3, T4, T5, T6, T7> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8> +struct Templates8 { + typedef TemplateSel<T1> Head; + typedef Templates7<T2, T3, T4, T5, T6, T7, T8> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9> +struct Templates9 { + typedef TemplateSel<T1> Head; + typedef Templates8<T2, T3, T4, T5, T6, T7, T8, T9> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10> +struct Templates10 { + typedef TemplateSel<T1> Head; + typedef Templates9<T2, T3, T4, T5, T6, T7, T8, T9, T10> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11> +struct Templates11 { + typedef TemplateSel<T1> Head; + typedef Templates10<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12> +struct Templates12 { + typedef TemplateSel<T1> Head; + typedef Templates11<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13> +struct Templates13 { + typedef TemplateSel<T1> Head; + typedef Templates12<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14> +struct Templates14 { + typedef TemplateSel<T1> Head; + typedef Templates13<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15> +struct Templates15 { + typedef TemplateSel<T1> Head; + typedef Templates14<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16> +struct Templates16 { + typedef TemplateSel<T1> Head; + typedef Templates15<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17> +struct Templates17 { + typedef TemplateSel<T1> Head; + typedef Templates16<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18> +struct Templates18 { + typedef TemplateSel<T1> Head; + typedef Templates17<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19> +struct Templates19 { + typedef TemplateSel<T1> Head; + typedef Templates18<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20> +struct Templates20 { + typedef TemplateSel<T1> Head; + typedef Templates19<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21> +struct Templates21 { + typedef TemplateSel<T1> Head; + typedef Templates20<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22> +struct Templates22 { + typedef TemplateSel<T1> Head; + typedef Templates21<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23> +struct Templates23 { + typedef TemplateSel<T1> Head; + typedef Templates22<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24> +struct Templates24 { + typedef TemplateSel<T1> Head; + typedef Templates23<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25> +struct Templates25 { + typedef TemplateSel<T1> Head; + typedef Templates24<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26> +struct Templates26 { + typedef TemplateSel<T1> Head; + typedef Templates25<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27> +struct Templates27 { + typedef TemplateSel<T1> Head; + typedef Templates26<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28> +struct Templates28 { + typedef TemplateSel<T1> Head; + typedef Templates27<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29> +struct Templates29 { + typedef TemplateSel<T1> Head; + typedef Templates28<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30> +struct Templates30 { + typedef TemplateSel<T1> Head; + typedef Templates29<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31> +struct Templates31 { + typedef TemplateSel<T1> Head; + typedef Templates30<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32> +struct Templates32 { + typedef TemplateSel<T1> Head; + typedef Templates31<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33> +struct Templates33 { + typedef TemplateSel<T1> Head; + typedef Templates32<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34> +struct Templates34 { + typedef TemplateSel<T1> Head; + typedef Templates33<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35> +struct Templates35 { + typedef TemplateSel<T1> Head; + typedef Templates34<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36> +struct Templates36 { + typedef TemplateSel<T1> Head; + typedef Templates35<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37> +struct Templates37 { + typedef TemplateSel<T1> Head; + typedef Templates36<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38> +struct Templates38 { + typedef TemplateSel<T1> Head; + typedef Templates37<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39> +struct Templates39 { + typedef TemplateSel<T1> Head; + typedef Templates38<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40> +struct Templates40 { + typedef TemplateSel<T1> Head; + typedef Templates39<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41> +struct Templates41 { + typedef TemplateSel<T1> Head; + typedef Templates40<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42> +struct Templates42 { + typedef TemplateSel<T1> Head; + typedef Templates41<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43> +struct Templates43 { + typedef TemplateSel<T1> Head; + typedef Templates42<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, + T43> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44> +struct Templates44 { + typedef TemplateSel<T1> Head; + typedef Templates43<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, + T43, T44> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45> +struct Templates45 { + typedef TemplateSel<T1> Head; + typedef Templates44<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, + T43, T44, T45> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45, + GTEST_TEMPLATE_ T46> +struct Templates46 { + typedef TemplateSel<T1> Head; + typedef Templates45<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, + T43, T44, T45, T46> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45, + GTEST_TEMPLATE_ T46, GTEST_TEMPLATE_ T47> +struct Templates47 { + typedef TemplateSel<T1> Head; + typedef Templates46<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, + T43, T44, T45, T46, T47> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45, + GTEST_TEMPLATE_ T46, GTEST_TEMPLATE_ T47, GTEST_TEMPLATE_ T48> +struct Templates48 { + typedef TemplateSel<T1> Head; + typedef Templates47<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, + T43, T44, T45, T46, T47, T48> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45, + GTEST_TEMPLATE_ T46, GTEST_TEMPLATE_ T47, GTEST_TEMPLATE_ T48, + GTEST_TEMPLATE_ T49> +struct Templates49 { + typedef TemplateSel<T1> Head; + typedef Templates48<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, + T43, T44, T45, T46, T47, T48, T49> Tail; +}; + +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45, + GTEST_TEMPLATE_ T46, GTEST_TEMPLATE_ T47, GTEST_TEMPLATE_ T48, + GTEST_TEMPLATE_ T49, GTEST_TEMPLATE_ T50> +struct Templates50 { + typedef TemplateSel<T1> Head; + typedef Templates49<T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, + T43, T44, T45, T46, T47, T48, T49, T50> Tail; +}; + + +// We don't want to require the users to write TemplatesN<...> directly, +// as that would require them to count the length. Templates<...> is much +// easier to write, but generates horrible messages when there is a +// compiler error, as gcc insists on printing out each template +// argument, even if it has the default value (this means Templates<list> +// will appear as Templates<list, NoneT, NoneT, ..., NoneT> in the compiler +// errors). +// +// Our solution is to combine the best part of the two approaches: a +// user would write Templates<T1, ..., TN>, and Google Test will translate +// that to TemplatesN<T1, ..., TN> internally to make error messages +// readable. The translation is done by the 'type' member of the +// Templates template. +template <GTEST_TEMPLATE_ T1 = NoneT, GTEST_TEMPLATE_ T2 = NoneT, + GTEST_TEMPLATE_ T3 = NoneT, GTEST_TEMPLATE_ T4 = NoneT, + GTEST_TEMPLATE_ T5 = NoneT, GTEST_TEMPLATE_ T6 = NoneT, + GTEST_TEMPLATE_ T7 = NoneT, GTEST_TEMPLATE_ T8 = NoneT, + GTEST_TEMPLATE_ T9 = NoneT, GTEST_TEMPLATE_ T10 = NoneT, + GTEST_TEMPLATE_ T11 = NoneT, GTEST_TEMPLATE_ T12 = NoneT, + GTEST_TEMPLATE_ T13 = NoneT, GTEST_TEMPLATE_ T14 = NoneT, + GTEST_TEMPLATE_ T15 = NoneT, GTEST_TEMPLATE_ T16 = NoneT, + GTEST_TEMPLATE_ T17 = NoneT, GTEST_TEMPLATE_ T18 = NoneT, + GTEST_TEMPLATE_ T19 = NoneT, GTEST_TEMPLATE_ T20 = NoneT, + GTEST_TEMPLATE_ T21 = NoneT, GTEST_TEMPLATE_ T22 = NoneT, + GTEST_TEMPLATE_ T23 = NoneT, GTEST_TEMPLATE_ T24 = NoneT, + GTEST_TEMPLATE_ T25 = NoneT, GTEST_TEMPLATE_ T26 = NoneT, + GTEST_TEMPLATE_ T27 = NoneT, GTEST_TEMPLATE_ T28 = NoneT, + GTEST_TEMPLATE_ T29 = NoneT, GTEST_TEMPLATE_ T30 = NoneT, + GTEST_TEMPLATE_ T31 = NoneT, GTEST_TEMPLATE_ T32 = NoneT, + GTEST_TEMPLATE_ T33 = NoneT, GTEST_TEMPLATE_ T34 = NoneT, + GTEST_TEMPLATE_ T35 = NoneT, GTEST_TEMPLATE_ T36 = NoneT, + GTEST_TEMPLATE_ T37 = NoneT, GTEST_TEMPLATE_ T38 = NoneT, + GTEST_TEMPLATE_ T39 = NoneT, GTEST_TEMPLATE_ T40 = NoneT, + GTEST_TEMPLATE_ T41 = NoneT, GTEST_TEMPLATE_ T42 = NoneT, + GTEST_TEMPLATE_ T43 = NoneT, GTEST_TEMPLATE_ T44 = NoneT, + GTEST_TEMPLATE_ T45 = NoneT, GTEST_TEMPLATE_ T46 = NoneT, + GTEST_TEMPLATE_ T47 = NoneT, GTEST_TEMPLATE_ T48 = NoneT, + GTEST_TEMPLATE_ T49 = NoneT, GTEST_TEMPLATE_ T50 = NoneT> +struct Templates { + typedef Templates50<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42, T43, T44, T45, T46, T47, T48, T49, T50> type; +}; + +template <> +struct Templates<NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT> { + typedef Templates0 type; +}; +template <GTEST_TEMPLATE_ T1> +struct Templates<T1, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT> { + typedef Templates1<T1> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2> +struct Templates<T1, T2, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT> { + typedef Templates2<T1, T2> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3> +struct Templates<T1, T2, T3, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates3<T1, T2, T3> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4> +struct Templates<T1, T2, T3, T4, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates4<T1, T2, T3, T4> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5> +struct Templates<T1, T2, T3, T4, T5, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates5<T1, T2, T3, T4, T5> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6> +struct Templates<T1, T2, T3, T4, T5, T6, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates6<T1, T2, T3, T4, T5, T6> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7> +struct Templates<T1, T2, T3, T4, T5, T6, T7, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates7<T1, T2, T3, T4, T5, T6, T7> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates8<T1, T2, T3, T4, T5, T6, T7, T8> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates9<T1, T2, T3, T4, T5, T6, T7, T8, T9> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates10<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates11<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates12<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates13<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates14<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates15<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates16<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates17<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT> { + typedef Templates18<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT> { + typedef Templates19<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT> { + typedef Templates20<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT> { + typedef Templates21<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT> { + typedef Templates22<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT> { + typedef Templates23<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT> { + typedef Templates24<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT> { + typedef Templates25<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT> { + typedef Templates26<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT> { + typedef Templates27<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT> { + typedef Templates28<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT> { + typedef Templates29<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates30<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates31<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates32<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates33<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates34<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates35<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates36<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, NoneT, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates37<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, NoneT, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates38<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates39<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, NoneT, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates40<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, NoneT, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates41<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, NoneT, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates42<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates43<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42, T43> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, + NoneT, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates44<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42, T43, T44> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, + T45, NoneT, NoneT, NoneT, NoneT, NoneT> { + typedef Templates45<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42, T43, T44, T45> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45, + GTEST_TEMPLATE_ T46> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, + T45, T46, NoneT, NoneT, NoneT, NoneT> { + typedef Templates46<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42, T43, T44, T45, T46> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45, + GTEST_TEMPLATE_ T46, GTEST_TEMPLATE_ T47> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, + T45, T46, T47, NoneT, NoneT, NoneT> { + typedef Templates47<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42, T43, T44, T45, T46, T47> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45, + GTEST_TEMPLATE_ T46, GTEST_TEMPLATE_ T47, GTEST_TEMPLATE_ T48> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, + T45, T46, T47, T48, NoneT, NoneT> { + typedef Templates48<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42, T43, T44, T45, T46, T47, T48> type; +}; +template <GTEST_TEMPLATE_ T1, GTEST_TEMPLATE_ T2, GTEST_TEMPLATE_ T3, + GTEST_TEMPLATE_ T4, GTEST_TEMPLATE_ T5, GTEST_TEMPLATE_ T6, + GTEST_TEMPLATE_ T7, GTEST_TEMPLATE_ T8, GTEST_TEMPLATE_ T9, + GTEST_TEMPLATE_ T10, GTEST_TEMPLATE_ T11, GTEST_TEMPLATE_ T12, + GTEST_TEMPLATE_ T13, GTEST_TEMPLATE_ T14, GTEST_TEMPLATE_ T15, + GTEST_TEMPLATE_ T16, GTEST_TEMPLATE_ T17, GTEST_TEMPLATE_ T18, + GTEST_TEMPLATE_ T19, GTEST_TEMPLATE_ T20, GTEST_TEMPLATE_ T21, + GTEST_TEMPLATE_ T22, GTEST_TEMPLATE_ T23, GTEST_TEMPLATE_ T24, + GTEST_TEMPLATE_ T25, GTEST_TEMPLATE_ T26, GTEST_TEMPLATE_ T27, + GTEST_TEMPLATE_ T28, GTEST_TEMPLATE_ T29, GTEST_TEMPLATE_ T30, + GTEST_TEMPLATE_ T31, GTEST_TEMPLATE_ T32, GTEST_TEMPLATE_ T33, + GTEST_TEMPLATE_ T34, GTEST_TEMPLATE_ T35, GTEST_TEMPLATE_ T36, + GTEST_TEMPLATE_ T37, GTEST_TEMPLATE_ T38, GTEST_TEMPLATE_ T39, + GTEST_TEMPLATE_ T40, GTEST_TEMPLATE_ T41, GTEST_TEMPLATE_ T42, + GTEST_TEMPLATE_ T43, GTEST_TEMPLATE_ T44, GTEST_TEMPLATE_ T45, + GTEST_TEMPLATE_ T46, GTEST_TEMPLATE_ T47, GTEST_TEMPLATE_ T48, + GTEST_TEMPLATE_ T49> +struct Templates<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, T14, + T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, T29, + T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, T44, + T45, T46, T47, T48, T49, NoneT> { + typedef Templates49<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, + T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, + T42, T43, T44, T45, T46, T47, T48, T49> type; +}; + +// The TypeList template makes it possible to use either a single type +// or a Types<...> list in TYPED_TEST_SUITE() and +// INSTANTIATE_TYPED_TEST_SUITE_P(). + +template <typename T> +struct TypeList { + typedef Types1<T> type; +}; + +template <typename T1, typename T2, typename T3, typename T4, typename T5, + typename T6, typename T7, typename T8, typename T9, typename T10, + typename T11, typename T12, typename T13, typename T14, typename T15, + typename T16, typename T17, typename T18, typename T19, typename T20, + typename T21, typename T22, typename T23, typename T24, typename T25, + typename T26, typename T27, typename T28, typename T29, typename T30, + typename T31, typename T32, typename T33, typename T34, typename T35, + typename T36, typename T37, typename T38, typename T39, typename T40, + typename T41, typename T42, typename T43, typename T44, typename T45, + typename T46, typename T47, typename T48, typename T49, typename T50> +struct TypeList<Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, T13, + T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, T27, T28, + T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, T41, T42, T43, + T44, T45, T46, T47, T48, T49, T50> > { + typedef typename Types<T1, T2, T3, T4, T5, T6, T7, T8, T9, T10, T11, T12, + T13, T14, T15, T16, T17, T18, T19, T20, T21, T22, T23, T24, T25, T26, + T27, T28, T29, T30, T31, T32, T33, T34, T35, T36, T37, T38, T39, T40, + T41, T42, T43, T44, T45, T46, T47, T48, T49, T50>::type type; +}; + +#endif // GTEST_HAS_TYPED_TEST || GTEST_HAS_TYPED_TEST_P + +} // namespace internal +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_TYPE_UTIL_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-type-util.h.pump b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-type-util.h.pump new file mode 100644 index 0000000..eb014ee --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/include/gtest/internal/gtest-type-util.h.pump @@ -0,0 +1,314 @@ +$$ -*- mode: c++; -*- +$var n = 50 $$ Maximum length of type lists we want to support. +// Copyright 2008 Google Inc. +// All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +// Type utilities needed for implementing typed and type-parameterized +// tests. This file is generated by a SCRIPT. DO NOT EDIT BY HAND! +// +// Currently we support at most $n types in a list, and at most $n +// type-parameterized tests in one type-parameterized test suite. +// Please contact googletestframework@googlegroups.com if you need +// more. + +// GOOGLETEST_CM0001 DO NOT DELETE + +#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_TYPE_UTIL_H_ +#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_TYPE_UTIL_H_ + +#include "gtest/internal/gtest-port.h" + +// #ifdef __GNUC__ is too general here. It is possible to use gcc without using +// libstdc++ (which is where cxxabi.h comes from). +# if GTEST_HAS_CXXABI_H_ +# include <cxxabi.h> +# elif defined(__HP_aCC) +# include <acxx_demangle.h> +# endif // GTEST_HASH_CXXABI_H_ + +namespace testing { +namespace internal { + +// Canonicalizes a given name with respect to the Standard C++ Library. +// This handles removing the inline namespace within `std` that is +// used by various standard libraries (e.g., `std::__1`). Names outside +// of namespace std are returned unmodified. +inline std::string CanonicalizeForStdLibVersioning(std::string s) { + static const char prefix[] = "std::__"; + if (s.compare(0, strlen(prefix), prefix) == 0) { + std::string::size_type end = s.find("::", strlen(prefix)); + if (end != s.npos) { + // Erase everything between the initial `std` and the second `::`. + s.erase(strlen("std"), end - strlen("std")); + } + } + return s; +} + +// GetTypeName<T>() returns a human-readable name of type T. +// NB: This function is also used in Google Mock, so don't move it inside of +// the typed-test-only section below. +template <typename T> +std::string GetTypeName() { +# if GTEST_HAS_RTTI + + const char* const name = typeid(T).name(); +# if GTEST_HAS_CXXABI_H_ || defined(__HP_aCC) + int status = 0; + // gcc's implementation of typeid(T).name() mangles the type name, + // so we have to demangle it. +# if GTEST_HAS_CXXABI_H_ + using abi::__cxa_demangle; +# endif // GTEST_HAS_CXXABI_H_ + char* const readable_name = __cxa_demangle(name, nullptr, nullptr, &status); + const std::string name_str(status == 0 ? readable_name : name); + free(readable_name); + return CanonicalizeForStdLibVersioning(name_str); +# else + return name; +# endif // GTEST_HAS_CXXABI_H_ || __HP_aCC + +# else + + return "<type>"; + +# endif // GTEST_HAS_RTTI +} + +#if GTEST_HAS_TYPED_TEST || GTEST_HAS_TYPED_TEST_P + +// AssertyTypeEq<T1, T2>::type is defined iff T1 and T2 are the same +// type. This can be used as a compile-time assertion to ensure that +// two types are equal. + +template <typename T1, typename T2> +struct AssertTypeEq; + +template <typename T> +struct AssertTypeEq<T, T> { + typedef bool type; +}; + +// A unique type used as the default value for the arguments of class +// template Types. This allows us to simulate variadic templates +// (e.g. Types<int>, Type<int, double>, and etc), which C++ doesn't +// support directly. +struct None {}; + +// The following family of struct and struct templates are used to +// represent type lists. In particular, TypesN<T1, T2, ..., TN> +// represents a type list with N types (T1, T2, ..., and TN) in it. +// Except for Types0, every struct in the family has two member types: +// Head for the first type in the list, and Tail for the rest of the +// list. + +// The empty type list. +struct Types0 {}; + +// Type lists of length 1, 2, 3, and so on. + +template <typename T1> +struct Types1 { + typedef T1 Head; + typedef Types0 Tail; +}; + +$range i 2..n + +$for i [[ +$range j 1..i +$range k 2..i +template <$for j, [[typename T$j]]> +struct Types$i { + typedef T1 Head; + typedef Types$(i-1)<$for k, [[T$k]]> Tail; +}; + + +]] + +} // namespace internal + +// We don't want to require the users to write TypesN<...> directly, +// as that would require them to count the length. Types<...> is much +// easier to write, but generates horrible messages when there is a +// compiler error, as gcc insists on printing out each template +// argument, even if it has the default value (this means Types<int> +// will appear as Types<int, None, None, ..., None> in the compiler +// errors). +// +// Our solution is to combine the best part of the two approaches: a +// user would write Types<T1, ..., TN>, and Google Test will translate +// that to TypesN<T1, ..., TN> internally to make error messages +// readable. The translation is done by the 'type' member of the +// Types template. + +$range i 1..n +template <$for i, [[typename T$i = internal::None]]> +struct Types { + typedef internal::Types$n<$for i, [[T$i]]> type; +}; + +template <> +struct Types<$for i, [[internal::None]]> { + typedef internal::Types0 type; +}; + +$range i 1..n-1 +$for i [[ +$range j 1..i +$range k i+1..n +template <$for j, [[typename T$j]]> +struct Types<$for j, [[T$j]]$for k[[, internal::None]]> { + typedef internal::Types$i<$for j, [[T$j]]> type; +}; + +]] + +namespace internal { + +# define GTEST_TEMPLATE_ template <typename T> class + +// The template "selector" struct TemplateSel<Tmpl> is used to +// represent Tmpl, which must be a class template with one type +// parameter, as a type. TemplateSel<Tmpl>::Bind<T>::type is defined +// as the type Tmpl<T>. This allows us to actually instantiate the +// template "selected" by TemplateSel<Tmpl>. +// +// This trick is necessary for simulating typedef for class templates, +// which C++ doesn't support directly. +template <GTEST_TEMPLATE_ Tmpl> +struct TemplateSel { + template <typename T> + struct Bind { + typedef Tmpl<T> type; + }; +}; + +# define GTEST_BIND_(TmplSel, T) \ + TmplSel::template Bind<T>::type + +// A unique struct template used as the default value for the +// arguments of class template Templates. This allows us to simulate +// variadic templates (e.g. Templates<int>, Templates<int, double>, +// and etc), which C++ doesn't support directly. +template <typename T> +struct NoneT {}; + +// The following family of struct and struct templates are used to +// represent template lists. In particular, TemplatesN<T1, T2, ..., +// TN> represents a list of N templates (T1, T2, ..., and TN). Except +// for Templates0, every struct in the family has two member types: +// Head for the selector of the first template in the list, and Tail +// for the rest of the list. + +// The empty template list. +struct Templates0 {}; + +// Template lists of length 1, 2, 3, and so on. + +template <GTEST_TEMPLATE_ T1> +struct Templates1 { + typedef TemplateSel<T1> Head; + typedef Templates0 Tail; +}; + +$range i 2..n + +$for i [[ +$range j 1..i +$range k 2..i +template <$for j, [[GTEST_TEMPLATE_ T$j]]> +struct Templates$i { + typedef TemplateSel<T1> Head; + typedef Templates$(i-1)<$for k, [[T$k]]> Tail; +}; + + +]] + +// We don't want to require the users to write TemplatesN<...> directly, +// as that would require them to count the length. Templates<...> is much +// easier to write, but generates horrible messages when there is a +// compiler error, as gcc insists on printing out each template +// argument, even if it has the default value (this means Templates<list> +// will appear as Templates<list, NoneT, NoneT, ..., NoneT> in the compiler +// errors). +// +// Our solution is to combine the best part of the two approaches: a +// user would write Templates<T1, ..., TN>, and Google Test will translate +// that to TemplatesN<T1, ..., TN> internally to make error messages +// readable. The translation is done by the 'type' member of the +// Templates template. + +$range i 1..n +template <$for i, [[GTEST_TEMPLATE_ T$i = NoneT]]> +struct Templates { + typedef Templates$n<$for i, [[T$i]]> type; +}; + +template <> +struct Templates<$for i, [[NoneT]]> { + typedef Templates0 type; +}; + +$range i 1..n-1 +$for i [[ +$range j 1..i +$range k i+1..n +template <$for j, [[GTEST_TEMPLATE_ T$j]]> +struct Templates<$for j, [[T$j]]$for k[[, NoneT]]> { + typedef Templates$i<$for j, [[T$j]]> type; +}; + +]] + +// The TypeList template makes it possible to use either a single type +// or a Types<...> list in TYPED_TEST_SUITE() and +// INSTANTIATE_TYPED_TEST_SUITE_P(). + +template <typename T> +struct TypeList { + typedef Types1<T> type; +}; + + +$range i 1..n +template <$for i, [[typename T$i]]> +struct TypeList<Types<$for i, [[T$i]]> > { + typedef typename Types<$for i, [[T$i]]>::type type; +}; + +#endif // GTEST_HAS_TYPED_TEST || GTEST_HAS_TYPED_TEST_P + +} // namespace internal +} // namespace testing + +#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_TYPE_UTIL_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-all.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-all.cc new file mode 100644 index 0000000..ad29290 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-all.cc @@ -0,0 +1,48 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// +// Google C++ Testing and Mocking Framework (Google Test) +// +// Sometimes it's desirable to build Google Test by compiling a single file. +// This file serves this purpose. + +// This line ensures that gtest.h can be compiled on its own, even +// when it's fused. +#include "gtest/gtest.h" + +// The following lines pull in the real gtest *.cc files. +#include "src/gtest.cc" +#include "src/gtest-death-test.cc" +#include "src/gtest-filepath.cc" +#include "src/gtest-matchers.cc" +#include "src/gtest-port.cc" +#include "src/gtest-printers.cc" +#include "src/gtest-test-part.cc" +#include "src/gtest-typed-test.cc" diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-death-test.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-death-test.cc new file mode 100644 index 0000000..9bdfdea --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-death-test.cc @@ -0,0 +1,1636 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// +// This file implements death tests. + +#include "gtest/gtest-death-test.h" + +#include <utility> + +#include "gtest/internal/gtest-port.h" +#include "gtest/internal/custom/gtest.h" + +#if GTEST_HAS_DEATH_TEST + +# if GTEST_OS_MAC +# include <crt_externs.h> +# endif // GTEST_OS_MAC + +# include <errno.h> +# include <fcntl.h> +# include <limits.h> + +# if GTEST_OS_LINUX +# include <signal.h> +# endif // GTEST_OS_LINUX + +# include <stdarg.h> + +# if GTEST_OS_WINDOWS +# include <windows.h> +# else +# include <sys/mman.h> +# include <sys/wait.h> +# endif // GTEST_OS_WINDOWS + +# if GTEST_OS_QNX +# include <spawn.h> +# endif // GTEST_OS_QNX + +# if GTEST_OS_FUCHSIA +# include <lib/fdio/io.h> +# include <lib/fdio/spawn.h> +# include <lib/fdio/util.h> +# include <lib/zx/socket.h> +# include <lib/zx/port.h> +# include <lib/zx/process.h> +# include <zircon/processargs.h> +# include <zircon/syscalls.h> +# include <zircon/syscalls/policy.h> +# include <zircon/syscalls/port.h> +# endif // GTEST_OS_FUCHSIA + +#endif // GTEST_HAS_DEATH_TEST + +#include "gtest/gtest-message.h" +#include "gtest/internal/gtest-string.h" +#include "src/gtest-internal-inl.h" + +namespace testing { + +// Constants. + +// The default death test style. +// +// This is defined in internal/gtest-port.h as "fast", but can be overridden by +// a definition in internal/custom/gtest-port.h. The recommended value, which is +// used internally at Google, is "threadsafe". +static const char kDefaultDeathTestStyle[] = GTEST_DEFAULT_DEATH_TEST_STYLE; + +GTEST_DEFINE_string_( + death_test_style, + internal::StringFromGTestEnv("death_test_style", kDefaultDeathTestStyle), + "Indicates how to run a death test in a forked child process: " + "\"threadsafe\" (child process re-executes the test binary " + "from the beginning, running only the specific death test) or " + "\"fast\" (child process runs the death test immediately " + "after forking)."); + +GTEST_DEFINE_bool_( + death_test_use_fork, + internal::BoolFromGTestEnv("death_test_use_fork", false), + "Instructs to use fork()/_exit() instead of clone() in death tests. " + "Ignored and always uses fork() on POSIX systems where clone() is not " + "implemented. Useful when running under valgrind or similar tools if " + "those do not support clone(). Valgrind 3.3.1 will just fail if " + "it sees an unsupported combination of clone() flags. " + "It is not recommended to use this flag w/o valgrind though it will " + "work in 99% of the cases. Once valgrind is fixed, this flag will " + "most likely be removed."); + +namespace internal { +GTEST_DEFINE_string_( + internal_run_death_test, "", + "Indicates the file, line number, temporal index of " + "the single death test to run, and a file descriptor to " + "which a success code may be sent, all separated by " + "the '|' characters. This flag is specified if and only if the current " + "process is a sub-process launched for running a thread-safe " + "death test. FOR INTERNAL USE ONLY."); +} // namespace internal + +#if GTEST_HAS_DEATH_TEST + +namespace internal { + +// Valid only for fast death tests. Indicates the code is running in the +// child process of a fast style death test. +# if !GTEST_OS_WINDOWS && !GTEST_OS_FUCHSIA +static bool g_in_fast_death_test_child = false; +# endif + +// Returns a Boolean value indicating whether the caller is currently +// executing in the context of the death test child process. Tools such as +// Valgrind heap checkers may need this to modify their behavior in death +// tests. IMPORTANT: This is an internal utility. Using it may break the +// implementation of death tests. User code MUST NOT use it. +bool InDeathTestChild() { +# if GTEST_OS_WINDOWS || GTEST_OS_FUCHSIA + + // On Windows and Fuchsia, death tests are thread-safe regardless of the value + // of the death_test_style flag. + return !GTEST_FLAG(internal_run_death_test).empty(); + +# else + + if (GTEST_FLAG(death_test_style) == "threadsafe") + return !GTEST_FLAG(internal_run_death_test).empty(); + else + return g_in_fast_death_test_child; +#endif +} + +} // namespace internal + +// ExitedWithCode constructor. +ExitedWithCode::ExitedWithCode(int exit_code) : exit_code_(exit_code) { +} + +// ExitedWithCode function-call operator. +bool ExitedWithCode::operator()(int exit_status) const { +# if GTEST_OS_WINDOWS || GTEST_OS_FUCHSIA + + return exit_status == exit_code_; + +# else + + return WIFEXITED(exit_status) && WEXITSTATUS(exit_status) == exit_code_; + +# endif // GTEST_OS_WINDOWS || GTEST_OS_FUCHSIA +} + +# if !GTEST_OS_WINDOWS && !GTEST_OS_FUCHSIA +// KilledBySignal constructor. +KilledBySignal::KilledBySignal(int signum) : signum_(signum) { +} + +// KilledBySignal function-call operator. +bool KilledBySignal::operator()(int exit_status) const { +# if defined(GTEST_KILLED_BY_SIGNAL_OVERRIDE_) + { + bool result; + if (GTEST_KILLED_BY_SIGNAL_OVERRIDE_(signum_, exit_status, &result)) { + return result; + } + } +# endif // defined(GTEST_KILLED_BY_SIGNAL_OVERRIDE_) + return WIFSIGNALED(exit_status) && WTERMSIG(exit_status) == signum_; +} +# endif // !GTEST_OS_WINDOWS && !GTEST_OS_FUCHSIA + +namespace internal { + +// Utilities needed for death tests. + +// Generates a textual description of a given exit code, in the format +// specified by wait(2). +static std::string ExitSummary(int exit_code) { + Message m; + +# if GTEST_OS_WINDOWS || GTEST_OS_FUCHSIA + + m << "Exited with exit status " << exit_code; + +# else + + if (WIFEXITED(exit_code)) { + m << "Exited with exit status " << WEXITSTATUS(exit_code); + } else if (WIFSIGNALED(exit_code)) { + m << "Terminated by signal " << WTERMSIG(exit_code); + } +# ifdef WCOREDUMP + if (WCOREDUMP(exit_code)) { + m << " (core dumped)"; + } +# endif +# endif // GTEST_OS_WINDOWS || GTEST_OS_FUCHSIA + + return m.GetString(); +} + +// Returns true if exit_status describes a process that was terminated +// by a signal, or exited normally with a nonzero exit code. +bool ExitedUnsuccessfully(int exit_status) { + return !ExitedWithCode(0)(exit_status); +} + +# if !GTEST_OS_WINDOWS && !GTEST_OS_FUCHSIA +// Generates a textual failure message when a death test finds more than +// one thread running, or cannot determine the number of threads, prior +// to executing the given statement. It is the responsibility of the +// caller not to pass a thread_count of 1. +static std::string DeathTestThreadWarning(size_t thread_count) { + Message msg; + msg << "Death tests use fork(), which is unsafe particularly" + << " in a threaded context. For this test, " << GTEST_NAME_ << " "; + if (thread_count == 0) { + msg << "couldn't detect the number of threads."; + } else { + msg << "detected " << thread_count << " threads."; + } + msg << " See " + "https://github.com/google/googletest/blob/master/googletest/docs/" + "advanced.md#death-tests-and-threads" + << " for more explanation and suggested solutions, especially if" + << " this is the last message you see before your test times out."; + return msg.GetString(); +} +# endif // !GTEST_OS_WINDOWS && !GTEST_OS_FUCHSIA + +// Flag characters for reporting a death test that did not die. +static const char kDeathTestLived = 'L'; +static const char kDeathTestReturned = 'R'; +static const char kDeathTestThrew = 'T'; +static const char kDeathTestInternalError = 'I'; + +#if GTEST_OS_FUCHSIA + +// File descriptor used for the pipe in the child process. +static const int kFuchsiaReadPipeFd = 3; + +#endif + +// An enumeration describing all of the possible ways that a death test can +// conclude. DIED means that the process died while executing the test +// code; LIVED means that process lived beyond the end of the test code; +// RETURNED means that the test statement attempted to execute a return +// statement, which is not allowed; THREW means that the test statement +// returned control by throwing an exception. IN_PROGRESS means the test +// has not yet concluded. +enum DeathTestOutcome { IN_PROGRESS, DIED, LIVED, RETURNED, THREW }; + +// Routine for aborting the program which is safe to call from an +// exec-style death test child process, in which case the error +// message is propagated back to the parent process. Otherwise, the +// message is simply printed to stderr. In either case, the program +// then exits with status 1. +static void DeathTestAbort(const std::string& message) { + // On a POSIX system, this function may be called from a threadsafe-style + // death test child process, which operates on a very small stack. Use + // the heap for any additional non-minuscule memory requirements. + const InternalRunDeathTestFlag* const flag = + GetUnitTestImpl()->internal_run_death_test_flag(); + if (flag != nullptr) { + FILE* parent = posix::FDOpen(flag->write_fd(), "w"); + fputc(kDeathTestInternalError, parent); + fprintf(parent, "%s", message.c_str()); + fflush(parent); + _exit(1); + } else { + fprintf(stderr, "%s", message.c_str()); + fflush(stderr); + posix::Abort(); + } +} + +// A replacement for CHECK that calls DeathTestAbort if the assertion +// fails. +# define GTEST_DEATH_TEST_CHECK_(expression) \ + do { \ + if (!::testing::internal::IsTrue(expression)) { \ + DeathTestAbort( \ + ::std::string("CHECK failed: File ") + __FILE__ + ", line " \ + + ::testing::internal::StreamableToString(__LINE__) + ": " \ + + #expression); \ + } \ + } while (::testing::internal::AlwaysFalse()) + +// This macro is similar to GTEST_DEATH_TEST_CHECK_, but it is meant for +// evaluating any system call that fulfills two conditions: it must return +// -1 on failure, and set errno to EINTR when it is interrupted and +// should be tried again. The macro expands to a loop that repeatedly +// evaluates the expression as long as it evaluates to -1 and sets +// errno to EINTR. If the expression evaluates to -1 but errno is +// something other than EINTR, DeathTestAbort is called. +# define GTEST_DEATH_TEST_CHECK_SYSCALL_(expression) \ + do { \ + int gtest_retval; \ + do { \ + gtest_retval = (expression); \ + } while (gtest_retval == -1 && errno == EINTR); \ + if (gtest_retval == -1) { \ + DeathTestAbort( \ + ::std::string("CHECK failed: File ") + __FILE__ + ", line " \ + + ::testing::internal::StreamableToString(__LINE__) + ": " \ + + #expression + " != -1"); \ + } \ + } while (::testing::internal::AlwaysFalse()) + +// Returns the message describing the last system error in errno. +std::string GetLastErrnoDescription() { + return errno == 0 ? "" : posix::StrError(errno); +} + +// This is called from a death test parent process to read a failure +// message from the death test child process and log it with the FATAL +// severity. On Windows, the message is read from a pipe handle. On other +// platforms, it is read from a file descriptor. +static void FailFromInternalError(int fd) { + Message error; + char buffer[256]; + int num_read; + + do { + while ((num_read = posix::Read(fd, buffer, 255)) > 0) { + buffer[num_read] = '\0'; + error << buffer; + } + } while (num_read == -1 && errno == EINTR); + + if (num_read == 0) { + GTEST_LOG_(FATAL) << error.GetString(); + } else { + const int last_error = errno; + GTEST_LOG_(FATAL) << "Error while reading death test internal: " + << GetLastErrnoDescription() << " [" << last_error << "]"; + } +} + +// Death test constructor. Increments the running death test count +// for the current test. +DeathTest::DeathTest() { + TestInfo* const info = GetUnitTestImpl()->current_test_info(); + if (info == nullptr) { + DeathTestAbort("Cannot run a death test outside of a TEST or " + "TEST_F construct"); + } +} + +// Creates and returns a death test by dispatching to the current +// death test factory. +bool DeathTest::Create(const char* statement, + Matcher<const std::string&> matcher, const char* file, + int line, DeathTest** test) { + return GetUnitTestImpl()->death_test_factory()->Create( + statement, std::move(matcher), file, line, test); +} + +const char* DeathTest::LastMessage() { + return last_death_test_message_.c_str(); +} + +void DeathTest::set_last_death_test_message(const std::string& message) { + last_death_test_message_ = message; +} + +std::string DeathTest::last_death_test_message_; + +// Provides cross platform implementation for some death functionality. +class DeathTestImpl : public DeathTest { + protected: + DeathTestImpl(const char* a_statement, Matcher<const std::string&> matcher) + : statement_(a_statement), + matcher_(std::move(matcher)), + spawned_(false), + status_(-1), + outcome_(IN_PROGRESS), + read_fd_(-1), + write_fd_(-1) {} + + // read_fd_ is expected to be closed and cleared by a derived class. + ~DeathTestImpl() override { GTEST_DEATH_TEST_CHECK_(read_fd_ == -1); } + + void Abort(AbortReason reason) override; + bool Passed(bool status_ok) override; + + const char* statement() const { return statement_; } + bool spawned() const { return spawned_; } + void set_spawned(bool is_spawned) { spawned_ = is_spawned; } + int status() const { return status_; } + void set_status(int a_status) { status_ = a_status; } + DeathTestOutcome outcome() const { return outcome_; } + void set_outcome(DeathTestOutcome an_outcome) { outcome_ = an_outcome; } + int read_fd() const { return read_fd_; } + void set_read_fd(int fd) { read_fd_ = fd; } + int write_fd() const { return write_fd_; } + void set_write_fd(int fd) { write_fd_ = fd; } + + // Called in the parent process only. Reads the result code of the death + // test child process via a pipe, interprets it to set the outcome_ + // member, and closes read_fd_. Outputs diagnostics and terminates in + // case of unexpected codes. + void ReadAndInterpretStatusByte(); + + // Returns stderr output from the child process. + virtual std::string GetErrorLogs(); + + private: + // The textual content of the code this object is testing. This class + // doesn't own this string and should not attempt to delete it. + const char* const statement_; + // A matcher that's expected to match the stderr output by the child process. + Matcher<const std::string&> matcher_; + // True if the death test child process has been successfully spawned. + bool spawned_; + // The exit status of the child process. + int status_; + // How the death test concluded. + DeathTestOutcome outcome_; + // Descriptor to the read end of the pipe to the child process. It is + // always -1 in the child process. The child keeps its write end of the + // pipe in write_fd_. + int read_fd_; + // Descriptor to the child's write end of the pipe to the parent process. + // It is always -1 in the parent process. The parent keeps its end of the + // pipe in read_fd_. + int write_fd_; +}; + +// Called in the parent process only. Reads the result code of the death +// test child process via a pipe, interprets it to set the outcome_ +// member, and closes read_fd_. Outputs diagnostics and terminates in +// case of unexpected codes. +void DeathTestImpl::ReadAndInterpretStatusByte() { + char flag; + int bytes_read; + + // The read() here blocks until data is available (signifying the + // failure of the death test) or until the pipe is closed (signifying + // its success), so it's okay to call this in the parent before + // the child process has exited. + do { + bytes_read = posix::Read(read_fd(), &flag, 1); + } while (bytes_read == -1 && errno == EINTR); + + if (bytes_read == 0) { + set_outcome(DIED); + } else if (bytes_read == 1) { + switch (flag) { + case kDeathTestReturned: + set_outcome(RETURNED); + break; + case kDeathTestThrew: + set_outcome(THREW); + break; + case kDeathTestLived: + set_outcome(LIVED); + break; + case kDeathTestInternalError: + FailFromInternalError(read_fd()); // Does not return. + break; + default: + GTEST_LOG_(FATAL) << "Death test child process reported " + << "unexpected status byte (" + << static_cast<unsigned int>(flag) << ")"; + } + } else { + GTEST_LOG_(FATAL) << "Read from death test child process failed: " + << GetLastErrnoDescription(); + } + GTEST_DEATH_TEST_CHECK_SYSCALL_(posix::Close(read_fd())); + set_read_fd(-1); +} + +std::string DeathTestImpl::GetErrorLogs() { + return GetCapturedStderr(); +} + +// Signals that the death test code which should have exited, didn't. +// Should be called only in a death test child process. +// Writes a status byte to the child's status file descriptor, then +// calls _exit(1). +void DeathTestImpl::Abort(AbortReason reason) { + // The parent process considers the death test to be a failure if + // it finds any data in our pipe. So, here we write a single flag byte + // to the pipe, then exit. + const char status_ch = + reason == TEST_DID_NOT_DIE ? kDeathTestLived : + reason == TEST_THREW_EXCEPTION ? kDeathTestThrew : kDeathTestReturned; + + GTEST_DEATH_TEST_CHECK_SYSCALL_(posix::Write(write_fd(), &status_ch, 1)); + // We are leaking the descriptor here because on some platforms (i.e., + // when built as Windows DLL), destructors of global objects will still + // run after calling _exit(). On such systems, write_fd_ will be + // indirectly closed from the destructor of UnitTestImpl, causing double + // close if it is also closed here. On debug configurations, double close + // may assert. As there are no in-process buffers to flush here, we are + // relying on the OS to close the descriptor after the process terminates + // when the destructors are not run. + _exit(1); // Exits w/o any normal exit hooks (we were supposed to crash) +} + +// Returns an indented copy of stderr output for a death test. +// This makes distinguishing death test output lines from regular log lines +// much easier. +static ::std::string FormatDeathTestOutput(const ::std::string& output) { + ::std::string ret; + for (size_t at = 0; ; ) { + const size_t line_end = output.find('\n', at); + ret += "[ DEATH ] "; + if (line_end == ::std::string::npos) { + ret += output.substr(at); + break; + } + ret += output.substr(at, line_end + 1 - at); + at = line_end + 1; + } + return ret; +} + +// Assesses the success or failure of a death test, using both private +// members which have previously been set, and one argument: +// +// Private data members: +// outcome: An enumeration describing how the death test +// concluded: DIED, LIVED, THREW, or RETURNED. The death test +// fails in the latter three cases. +// status: The exit status of the child process. On *nix, it is in the +// in the format specified by wait(2). On Windows, this is the +// value supplied to the ExitProcess() API or a numeric code +// of the exception that terminated the program. +// matcher_: A matcher that's expected to match the stderr output by the child +// process. +// +// Argument: +// status_ok: true if exit_status is acceptable in the context of +// this particular death test, which fails if it is false +// +// Returns true iff all of the above conditions are met. Otherwise, the +// first failing condition, in the order given above, is the one that is +// reported. Also sets the last death test message string. +bool DeathTestImpl::Passed(bool status_ok) { + if (!spawned()) + return false; + + const std::string error_message = GetErrorLogs(); + + bool success = false; + Message buffer; + + buffer << "Death test: " << statement() << "\n"; + switch (outcome()) { + case LIVED: + buffer << " Result: failed to die.\n" + << " Error msg:\n" << FormatDeathTestOutput(error_message); + break; + case THREW: + buffer << " Result: threw an exception.\n" + << " Error msg:\n" << FormatDeathTestOutput(error_message); + break; + case RETURNED: + buffer << " Result: illegal return in test statement.\n" + << " Error msg:\n" << FormatDeathTestOutput(error_message); + break; + case DIED: + if (status_ok) { + if (matcher_.Matches(error_message)) { + success = true; + } else { + std::ostringstream stream; + matcher_.DescribeTo(&stream); + buffer << " Result: died but not with expected error.\n" + << " Expected: " << stream.str() << "\n" + << "Actual msg:\n" + << FormatDeathTestOutput(error_message); + } + } else { + buffer << " Result: died but not with expected exit code:\n" + << " " << ExitSummary(status()) << "\n" + << "Actual msg:\n" << FormatDeathTestOutput(error_message); + } + break; + case IN_PROGRESS: + default: + GTEST_LOG_(FATAL) + << "DeathTest::Passed somehow called before conclusion of test"; + } + + DeathTest::set_last_death_test_message(buffer.GetString()); + return success; +} + +# if GTEST_OS_WINDOWS +// WindowsDeathTest implements death tests on Windows. Due to the +// specifics of starting new processes on Windows, death tests there are +// always threadsafe, and Google Test considers the +// --gtest_death_test_style=fast setting to be equivalent to +// --gtest_death_test_style=threadsafe there. +// +// A few implementation notes: Like the Linux version, the Windows +// implementation uses pipes for child-to-parent communication. But due to +// the specifics of pipes on Windows, some extra steps are required: +// +// 1. The parent creates a communication pipe and stores handles to both +// ends of it. +// 2. The parent starts the child and provides it with the information +// necessary to acquire the handle to the write end of the pipe. +// 3. The child acquires the write end of the pipe and signals the parent +// using a Windows event. +// 4. Now the parent can release the write end of the pipe on its side. If +// this is done before step 3, the object's reference count goes down to +// 0 and it is destroyed, preventing the child from acquiring it. The +// parent now has to release it, or read operations on the read end of +// the pipe will not return when the child terminates. +// 5. The parent reads child's output through the pipe (outcome code and +// any possible error messages) from the pipe, and its stderr and then +// determines whether to fail the test. +// +// Note: to distinguish Win32 API calls from the local method and function +// calls, the former are explicitly resolved in the global namespace. +// +class WindowsDeathTest : public DeathTestImpl { + public: + WindowsDeathTest(const char* a_statement, Matcher<const std::string&> matcher, + const char* file, int line) + : DeathTestImpl(a_statement, std::move(matcher)), + file_(file), + line_(line) {} + + // All of these virtual functions are inherited from DeathTest. + virtual int Wait(); + virtual TestRole AssumeRole(); + + private: + // The name of the file in which the death test is located. + const char* const file_; + // The line number on which the death test is located. + const int line_; + // Handle to the write end of the pipe to the child process. + AutoHandle write_handle_; + // Child process handle. + AutoHandle child_handle_; + // Event the child process uses to signal the parent that it has + // acquired the handle to the write end of the pipe. After seeing this + // event the parent can release its own handles to make sure its + // ReadFile() calls return when the child terminates. + AutoHandle event_handle_; +}; + +// Waits for the child in a death test to exit, returning its exit +// status, or 0 if no child process exists. As a side effect, sets the +// outcome data member. +int WindowsDeathTest::Wait() { + if (!spawned()) + return 0; + + // Wait until the child either signals that it has acquired the write end + // of the pipe or it dies. + const HANDLE wait_handles[2] = { child_handle_.Get(), event_handle_.Get() }; + switch (::WaitForMultipleObjects(2, + wait_handles, + FALSE, // Waits for any of the handles. + INFINITE)) { + case WAIT_OBJECT_0: + case WAIT_OBJECT_0 + 1: + break; + default: + GTEST_DEATH_TEST_CHECK_(false); // Should not get here. + } + + // The child has acquired the write end of the pipe or exited. + // We release the handle on our side and continue. + write_handle_.Reset(); + event_handle_.Reset(); + + ReadAndInterpretStatusByte(); + + // Waits for the child process to exit if it haven't already. This + // returns immediately if the child has already exited, regardless of + // whether previous calls to WaitForMultipleObjects synchronized on this + // handle or not. + GTEST_DEATH_TEST_CHECK_( + WAIT_OBJECT_0 == ::WaitForSingleObject(child_handle_.Get(), + INFINITE)); + DWORD status_code; + GTEST_DEATH_TEST_CHECK_( + ::GetExitCodeProcess(child_handle_.Get(), &status_code) != FALSE); + child_handle_.Reset(); + set_status(static_cast<int>(status_code)); + return status(); +} + +// The AssumeRole process for a Windows death test. It creates a child +// process with the same executable as the current process to run the +// death test. The child process is given the --gtest_filter and +// --gtest_internal_run_death_test flags such that it knows to run the +// current death test only. +DeathTest::TestRole WindowsDeathTest::AssumeRole() { + const UnitTestImpl* const impl = GetUnitTestImpl(); + const InternalRunDeathTestFlag* const flag = + impl->internal_run_death_test_flag(); + const TestInfo* const info = impl->current_test_info(); + const int death_test_index = info->result()->death_test_count(); + + if (flag != nullptr) { + // ParseInternalRunDeathTestFlag() has performed all the necessary + // processing. + set_write_fd(flag->write_fd()); + return EXECUTE_TEST; + } + + // WindowsDeathTest uses an anonymous pipe to communicate results of + // a death test. + SECURITY_ATTRIBUTES handles_are_inheritable = {sizeof(SECURITY_ATTRIBUTES), + nullptr, TRUE}; + HANDLE read_handle, write_handle; + GTEST_DEATH_TEST_CHECK_( + ::CreatePipe(&read_handle, &write_handle, &handles_are_inheritable, + 0) // Default buffer size. + != FALSE); + set_read_fd(::_open_osfhandle(reinterpret_cast<intptr_t>(read_handle), + O_RDONLY)); + write_handle_.Reset(write_handle); + event_handle_.Reset(::CreateEvent( + &handles_are_inheritable, + TRUE, // The event will automatically reset to non-signaled state. + FALSE, // The initial state is non-signalled. + nullptr)); // The even is unnamed. + GTEST_DEATH_TEST_CHECK_(event_handle_.Get() != nullptr); + const std::string filter_flag = std::string("--") + GTEST_FLAG_PREFIX_ + + kFilterFlag + "=" + info->test_suite_name() + + "." + info->name(); + const std::string internal_flag = + std::string("--") + GTEST_FLAG_PREFIX_ + kInternalRunDeathTestFlag + + "=" + file_ + "|" + StreamableToString(line_) + "|" + + StreamableToString(death_test_index) + "|" + + StreamableToString(static_cast<unsigned int>(::GetCurrentProcessId())) + + // size_t has the same width as pointers on both 32-bit and 64-bit + // Windows platforms. + // See http://msdn.microsoft.com/en-us/library/tcxf1dw6.aspx. + "|" + StreamableToString(reinterpret_cast<size_t>(write_handle)) + + "|" + StreamableToString(reinterpret_cast<size_t>(event_handle_.Get())); + + char executable_path[_MAX_PATH + 1]; // NOLINT + GTEST_DEATH_TEST_CHECK_(_MAX_PATH + 1 != ::GetModuleFileNameA(nullptr, + executable_path, + _MAX_PATH)); + + std::string command_line = + std::string(::GetCommandLineA()) + " " + filter_flag + " \"" + + internal_flag + "\""; + + DeathTest::set_last_death_test_message(""); + + CaptureStderr(); + // Flush the log buffers since the log streams are shared with the child. + FlushInfoLog(); + + // The child process will share the standard handles with the parent. + STARTUPINFOA startup_info; + memset(&startup_info, 0, sizeof(STARTUPINFO)); + startup_info.dwFlags = STARTF_USESTDHANDLES; + startup_info.hStdInput = ::GetStdHandle(STD_INPUT_HANDLE); + startup_info.hStdOutput = ::GetStdHandle(STD_OUTPUT_HANDLE); + startup_info.hStdError = ::GetStdHandle(STD_ERROR_HANDLE); + + PROCESS_INFORMATION process_info; + GTEST_DEATH_TEST_CHECK_( + ::CreateProcessA( + executable_path, const_cast<char*>(command_line.c_str()), + nullptr, // Retuned process handle is not inheritable. + nullptr, // Retuned thread handle is not inheritable. + TRUE, // Child inherits all inheritable handles (for write_handle_). + 0x0, // Default creation flags. + nullptr, // Inherit the parent's environment. + UnitTest::GetInstance()->original_working_dir(), &startup_info, + &process_info) != FALSE); + child_handle_.Reset(process_info.hProcess); + ::CloseHandle(process_info.hThread); + set_spawned(true); + return OVERSEE_TEST; +} + +# elif GTEST_OS_FUCHSIA + +class FuchsiaDeathTest : public DeathTestImpl { + public: + FuchsiaDeathTest(const char* a_statement, Matcher<const std::string&> matcher, + const char* file, int line) + : DeathTestImpl(a_statement, std::move(matcher)), + file_(file), + line_(line) {} + + // All of these virtual functions are inherited from DeathTest. + int Wait() override; + TestRole AssumeRole() override; + std::string GetErrorLogs() override; + + private: + // The name of the file in which the death test is located. + const char* const file_; + // The line number on which the death test is located. + const int line_; + // The stderr data captured by the child process. + std::string captured_stderr_; + + zx::process child_process_; + zx::port port_; + zx::socket stderr_socket_; +}; + +// Utility class for accumulating command-line arguments. +class Arguments { + public: + Arguments() { args_.push_back(nullptr); } + + ~Arguments() { + for (std::vector<char*>::iterator i = args_.begin(); i != args_.end(); + ++i) { + free(*i); + } + } + void AddArgument(const char* argument) { + args_.insert(args_.end() - 1, posix::StrDup(argument)); + } + + template <typename Str> + void AddArguments(const ::std::vector<Str>& arguments) { + for (typename ::std::vector<Str>::const_iterator i = arguments.begin(); + i != arguments.end(); + ++i) { + args_.insert(args_.end() - 1, posix::StrDup(i->c_str())); + } + } + char* const* Argv() { + return &args_[0]; + } + + int size() { + return args_.size() - 1; + } + + private: + std::vector<char*> args_; +}; + +// Waits for the child in a death test to exit, returning its exit +// status, or 0 if no child process exists. As a side effect, sets the +// outcome data member. +int FuchsiaDeathTest::Wait() { + const int kProcessKey = 0; + const int kSocketKey = 1; + + if (!spawned()) + return 0; + + // Register to wait for the child process to terminate. + zx_status_t status_zx; + status_zx = child_process_.wait_async( + port_, kProcessKey, ZX_PROCESS_TERMINATED, ZX_WAIT_ASYNC_ONCE); + GTEST_DEATH_TEST_CHECK_(status_zx == ZX_OK); + // Register to wait for the socket to be readable or closed. + status_zx = stderr_socket_.wait_async( + port_, kSocketKey, ZX_SOCKET_READABLE | ZX_SOCKET_PEER_CLOSED, + ZX_WAIT_ASYNC_REPEATING); + GTEST_DEATH_TEST_CHECK_(status_zx == ZX_OK); + + bool process_terminated = false; + bool socket_closed = false; + do { + zx_port_packet_t packet = {}; + status_zx = port_.wait(zx::time::infinite(), &packet); + GTEST_DEATH_TEST_CHECK_(status_zx == ZX_OK); + + if (packet.key == kProcessKey) { + if (ZX_PKT_IS_EXCEPTION(packet.type)) { + // Process encountered an exception. Kill it directly rather than + // letting other handlers process the event. We will get a second + // kProcessKey event when the process actually terminates. + status_zx = child_process_.kill(); + GTEST_DEATH_TEST_CHECK_(status_zx == ZX_OK); + } else { + // Process terminated. + GTEST_DEATH_TEST_CHECK_(ZX_PKT_IS_SIGNAL_ONE(packet.type)); + GTEST_DEATH_TEST_CHECK_(packet.signal.observed & ZX_PROCESS_TERMINATED); + process_terminated = true; + } + } else if (packet.key == kSocketKey) { + GTEST_DEATH_TEST_CHECK_(ZX_PKT_IS_SIGNAL_REP(packet.type)); + if (packet.signal.observed & ZX_SOCKET_READABLE) { + // Read data from the socket. + constexpr size_t kBufferSize = 1024; + do { + size_t old_length = captured_stderr_.length(); + size_t bytes_read = 0; + captured_stderr_.resize(old_length + kBufferSize); + status_zx = stderr_socket_.read( + 0, &captured_stderr_.front() + old_length, kBufferSize, + &bytes_read); + captured_stderr_.resize(old_length + bytes_read); + } while (status_zx == ZX_OK); + if (status_zx == ZX_ERR_PEER_CLOSED) { + socket_closed = true; + } else { + GTEST_DEATH_TEST_CHECK_(status_zx == ZX_ERR_SHOULD_WAIT); + } + } else { + GTEST_DEATH_TEST_CHECK_(packet.signal.observed & ZX_SOCKET_PEER_CLOSED); + socket_closed = true; + } + } + } while (!process_terminated && !socket_closed); + + ReadAndInterpretStatusByte(); + + zx_info_process_t buffer; + status_zx = child_process_.get_info( + ZX_INFO_PROCESS, &buffer, sizeof(buffer), nullptr, nullptr); + GTEST_DEATH_TEST_CHECK_(status_zx == ZX_OK); + + GTEST_DEATH_TEST_CHECK_(buffer.exited); + set_status(buffer.return_code); + return status(); +} + +// The AssumeRole process for a Fuchsia death test. It creates a child +// process with the same executable as the current process to run the +// death test. The child process is given the --gtest_filter and +// --gtest_internal_run_death_test flags such that it knows to run the +// current death test only. +DeathTest::TestRole FuchsiaDeathTest::AssumeRole() { + const UnitTestImpl* const impl = GetUnitTestImpl(); + const InternalRunDeathTestFlag* const flag = + impl->internal_run_death_test_flag(); + const TestInfo* const info = impl->current_test_info(); + const int death_test_index = info->result()->death_test_count(); + + if (flag != nullptr) { + // ParseInternalRunDeathTestFlag() has performed all the necessary + // processing. + set_write_fd(kFuchsiaReadPipeFd); + return EXECUTE_TEST; + } + + // Flush the log buffers since the log streams are shared with the child. + FlushInfoLog(); + + // Build the child process command line. + const std::string filter_flag = std::string("--") + GTEST_FLAG_PREFIX_ + + kFilterFlag + "=" + info->test_suite_name() + + "." + info->name(); + const std::string internal_flag = + std::string("--") + GTEST_FLAG_PREFIX_ + kInternalRunDeathTestFlag + "=" + + file_ + "|" + + StreamableToString(line_) + "|" + + StreamableToString(death_test_index); + Arguments args; + args.AddArguments(GetInjectableArgvs()); + args.AddArgument(filter_flag.c_str()); + args.AddArgument(internal_flag.c_str()); + + // Build the pipe for communication with the child. + zx_status_t status; + zx_handle_t child_pipe_handle; + uint32_t type; + status = fdio_pipe_half(&child_pipe_handle, &type); + GTEST_DEATH_TEST_CHECK_(status >= 0); + set_read_fd(status); + + // Set the pipe handle for the child. + fdio_spawn_action_t spawn_actions[2] = {}; + fdio_spawn_action_t* add_handle_action = &spawn_actions[0]; + add_handle_action->action = FDIO_SPAWN_ACTION_ADD_HANDLE; + add_handle_action->h.id = PA_HND(type, kFuchsiaReadPipeFd); + add_handle_action->h.handle = child_pipe_handle; + + // Create a socket pair will be used to receive the child process' stderr. + zx::socket stderr_producer_socket; + status = + zx::socket::create(0, &stderr_producer_socket, &stderr_socket_); + GTEST_DEATH_TEST_CHECK_(status >= 0); + int stderr_producer_fd = -1; + zx_handle_t producer_handle[1] = { stderr_producer_socket.release() }; + uint32_t producer_handle_type[1] = { PA_FDIO_SOCKET }; + status = fdio_create_fd( + producer_handle, producer_handle_type, 1, &stderr_producer_fd); + GTEST_DEATH_TEST_CHECK_(status >= 0); + + // Make the stderr socket nonblocking. + GTEST_DEATH_TEST_CHECK_(fcntl(stderr_producer_fd, F_SETFL, 0) == 0); + + fdio_spawn_action_t* add_stderr_action = &spawn_actions[1]; + add_stderr_action->action = FDIO_SPAWN_ACTION_CLONE_FD; + add_stderr_action->fd.local_fd = stderr_producer_fd; + add_stderr_action->fd.target_fd = STDERR_FILENO; + + // Create a child job. + zx_handle_t child_job = ZX_HANDLE_INVALID; + status = zx_job_create(zx_job_default(), 0, & child_job); + GTEST_DEATH_TEST_CHECK_(status == ZX_OK); + zx_policy_basic_t policy; + policy.condition = ZX_POL_NEW_ANY; + policy.policy = ZX_POL_ACTION_ALLOW; + status = zx_job_set_policy( + child_job, ZX_JOB_POL_RELATIVE, ZX_JOB_POL_BASIC, &policy, 1); + GTEST_DEATH_TEST_CHECK_(status == ZX_OK); + + // Create an exception port and attach it to the |child_job|, to allow + // us to suppress the system default exception handler from firing. + status = zx::port::create(0, &port_); + GTEST_DEATH_TEST_CHECK_(status == ZX_OK); + status = zx_task_bind_exception_port( + child_job, port_.get(), 0 /* key */, 0 /*options */); + GTEST_DEATH_TEST_CHECK_(status == ZX_OK); + + // Spawn the child process. + status = fdio_spawn_etc( + child_job, FDIO_SPAWN_CLONE_ALL, args.Argv()[0], args.Argv(), nullptr, + 2, spawn_actions, child_process_.reset_and_get_address(), nullptr); + GTEST_DEATH_TEST_CHECK_(status == ZX_OK); + + set_spawned(true); + return OVERSEE_TEST; +} + +std::string FuchsiaDeathTest::GetErrorLogs() { + return captured_stderr_; +} + +#else // We are neither on Windows, nor on Fuchsia. + +// ForkingDeathTest provides implementations for most of the abstract +// methods of the DeathTest interface. Only the AssumeRole method is +// left undefined. +class ForkingDeathTest : public DeathTestImpl { + public: + ForkingDeathTest(const char* statement, Matcher<const std::string&> matcher); + + // All of these virtual functions are inherited from DeathTest. + int Wait() override; + + protected: + void set_child_pid(pid_t child_pid) { child_pid_ = child_pid; } + + private: + // PID of child process during death test; 0 in the child process itself. + pid_t child_pid_; +}; + +// Constructs a ForkingDeathTest. +ForkingDeathTest::ForkingDeathTest(const char* a_statement, + Matcher<const std::string&> matcher) + : DeathTestImpl(a_statement, std::move(matcher)), child_pid_(-1) {} + +// Waits for the child in a death test to exit, returning its exit +// status, or 0 if no child process exists. As a side effect, sets the +// outcome data member. +int ForkingDeathTest::Wait() { + if (!spawned()) + return 0; + + ReadAndInterpretStatusByte(); + + int status_value; + GTEST_DEATH_TEST_CHECK_SYSCALL_(waitpid(child_pid_, &status_value, 0)); + set_status(status_value); + return status_value; +} + +// A concrete death test class that forks, then immediately runs the test +// in the child process. +class NoExecDeathTest : public ForkingDeathTest { + public: + NoExecDeathTest(const char* a_statement, Matcher<const std::string&> matcher) + : ForkingDeathTest(a_statement, std::move(matcher)) {} + TestRole AssumeRole() override; +}; + +// The AssumeRole process for a fork-and-run death test. It implements a +// straightforward fork, with a simple pipe to transmit the status byte. +DeathTest::TestRole NoExecDeathTest::AssumeRole() { + const size_t thread_count = GetThreadCount(); + if (thread_count != 1) { + GTEST_LOG_(WARNING) << DeathTestThreadWarning(thread_count); + } + + int pipe_fd[2]; + GTEST_DEATH_TEST_CHECK_(pipe(pipe_fd) != -1); + + DeathTest::set_last_death_test_message(""); + CaptureStderr(); + // When we fork the process below, the log file buffers are copied, but the + // file descriptors are shared. We flush all log files here so that closing + // the file descriptors in the child process doesn't throw off the + // synchronization between descriptors and buffers in the parent process. + // This is as close to the fork as possible to avoid a race condition in case + // there are multiple threads running before the death test, and another + // thread writes to the log file. + FlushInfoLog(); + + const pid_t child_pid = fork(); + GTEST_DEATH_TEST_CHECK_(child_pid != -1); + set_child_pid(child_pid); + if (child_pid == 0) { + GTEST_DEATH_TEST_CHECK_SYSCALL_(close(pipe_fd[0])); + set_write_fd(pipe_fd[1]); + // Redirects all logging to stderr in the child process to prevent + // concurrent writes to the log files. We capture stderr in the parent + // process and append the child process' output to a log. + LogToStderr(); + // Event forwarding to the listeners of event listener API mush be shut + // down in death test subprocesses. + GetUnitTestImpl()->listeners()->SuppressEventForwarding(); + g_in_fast_death_test_child = true; + return EXECUTE_TEST; + } else { + GTEST_DEATH_TEST_CHECK_SYSCALL_(close(pipe_fd[1])); + set_read_fd(pipe_fd[0]); + set_spawned(true); + return OVERSEE_TEST; + } +} + +// A concrete death test class that forks and re-executes the main +// program from the beginning, with command-line flags set that cause +// only this specific death test to be run. +class ExecDeathTest : public ForkingDeathTest { + public: + ExecDeathTest(const char* a_statement, Matcher<const std::string&> matcher, + const char* file, int line) + : ForkingDeathTest(a_statement, std::move(matcher)), + file_(file), + line_(line) {} + TestRole AssumeRole() override; + + private: + static ::std::vector<std::string> GetArgvsForDeathTestChildProcess() { + ::std::vector<std::string> args = GetInjectableArgvs(); +# if defined(GTEST_EXTRA_DEATH_TEST_COMMAND_LINE_ARGS_) + ::std::vector<std::string> extra_args = + GTEST_EXTRA_DEATH_TEST_COMMAND_LINE_ARGS_(); + args.insert(args.end(), extra_args.begin(), extra_args.end()); +# endif // defined(GTEST_EXTRA_DEATH_TEST_COMMAND_LINE_ARGS_) + return args; + } + // The name of the file in which the death test is located. + const char* const file_; + // The line number on which the death test is located. + const int line_; +}; + +// Utility class for accumulating command-line arguments. +class Arguments { + public: + Arguments() { args_.push_back(nullptr); } + + ~Arguments() { + for (std::vector<char*>::iterator i = args_.begin(); i != args_.end(); + ++i) { + free(*i); + } + } + void AddArgument(const char* argument) { + args_.insert(args_.end() - 1, posix::StrDup(argument)); + } + + template <typename Str> + void AddArguments(const ::std::vector<Str>& arguments) { + for (typename ::std::vector<Str>::const_iterator i = arguments.begin(); + i != arguments.end(); + ++i) { + args_.insert(args_.end() - 1, posix::StrDup(i->c_str())); + } + } + char* const* Argv() { + return &args_[0]; + } + + private: + std::vector<char*> args_; +}; + +// A struct that encompasses the arguments to the child process of a +// threadsafe-style death test process. +struct ExecDeathTestArgs { + char* const* argv; // Command-line arguments for the child's call to exec + int close_fd; // File descriptor to close; the read end of a pipe +}; + +# if GTEST_OS_MAC +inline char** GetEnviron() { + // When Google Test is built as a framework on MacOS X, the environ variable + // is unavailable. Apple's documentation (man environ) recommends using + // _NSGetEnviron() instead. + return *_NSGetEnviron(); +} +# else +// Some POSIX platforms expect you to declare environ. extern "C" makes +// it reside in the global namespace. +extern "C" char** environ; +inline char** GetEnviron() { return environ; } +# endif // GTEST_OS_MAC + +# if !GTEST_OS_QNX +// The main function for a threadsafe-style death test child process. +// This function is called in a clone()-ed process and thus must avoid +// any potentially unsafe operations like malloc or libc functions. +static int ExecDeathTestChildMain(void* child_arg) { + ExecDeathTestArgs* const args = static_cast<ExecDeathTestArgs*>(child_arg); + GTEST_DEATH_TEST_CHECK_SYSCALL_(close(args->close_fd)); + + // We need to execute the test program in the same environment where + // it was originally invoked. Therefore we change to the original + // working directory first. + const char* const original_dir = + UnitTest::GetInstance()->original_working_dir(); + // We can safely call chdir() as it's a direct system call. + if (chdir(original_dir) != 0) { + DeathTestAbort(std::string("chdir(\"") + original_dir + "\") failed: " + + GetLastErrnoDescription()); + return EXIT_FAILURE; + } + + // We can safely call execve() as it's a direct system call. We + // cannot use execvp() as it's a libc function and thus potentially + // unsafe. Since execve() doesn't search the PATH, the user must + // invoke the test program via a valid path that contains at least + // one path separator. + execve(args->argv[0], args->argv, GetEnviron()); + DeathTestAbort(std::string("execve(") + args->argv[0] + ", ...) in " + + original_dir + " failed: " + + GetLastErrnoDescription()); + return EXIT_FAILURE; +} +# endif // !GTEST_OS_QNX + +# if GTEST_HAS_CLONE +// Two utility routines that together determine the direction the stack +// grows. +// This could be accomplished more elegantly by a single recursive +// function, but we want to guard against the unlikely possibility of +// a smart compiler optimizing the recursion away. +// +// GTEST_NO_INLINE_ is required to prevent GCC 4.6 from inlining +// StackLowerThanAddress into StackGrowsDown, which then doesn't give +// correct answer. +static void StackLowerThanAddress(const void* ptr, + bool* result) GTEST_NO_INLINE_; +static void StackLowerThanAddress(const void* ptr, bool* result) { + int dummy; + *result = (&dummy < ptr); +} + +// Make sure AddressSanitizer does not tamper with the stack here. +GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_ +static bool StackGrowsDown() { + int dummy; + bool result; + StackLowerThanAddress(&dummy, &result); + return result; +} +# endif // GTEST_HAS_CLONE + +// Spawns a child process with the same executable as the current process in +// a thread-safe manner and instructs it to run the death test. The +// implementation uses fork(2) + exec. On systems where clone(2) is +// available, it is used instead, being slightly more thread-safe. On QNX, +// fork supports only single-threaded environments, so this function uses +// spawn(2) there instead. The function dies with an error message if +// anything goes wrong. +static pid_t ExecDeathTestSpawnChild(char* const* argv, int close_fd) { + ExecDeathTestArgs args = { argv, close_fd }; + pid_t child_pid = -1; + +# if GTEST_OS_QNX + // Obtains the current directory and sets it to be closed in the child + // process. + const int cwd_fd = open(".", O_RDONLY); + GTEST_DEATH_TEST_CHECK_(cwd_fd != -1); + GTEST_DEATH_TEST_CHECK_SYSCALL_(fcntl(cwd_fd, F_SETFD, FD_CLOEXEC)); + // We need to execute the test program in the same environment where + // it was originally invoked. Therefore we change to the original + // working directory first. + const char* const original_dir = + UnitTest::GetInstance()->original_working_dir(); + // We can safely call chdir() as it's a direct system call. + if (chdir(original_dir) != 0) { + DeathTestAbort(std::string("chdir(\"") + original_dir + "\") failed: " + + GetLastErrnoDescription()); + return EXIT_FAILURE; + } + + int fd_flags; + // Set close_fd to be closed after spawn. + GTEST_DEATH_TEST_CHECK_SYSCALL_(fd_flags = fcntl(close_fd, F_GETFD)); + GTEST_DEATH_TEST_CHECK_SYSCALL_(fcntl(close_fd, F_SETFD, + fd_flags | FD_CLOEXEC)); + struct inheritance inherit = {0}; + // spawn is a system call. + child_pid = + spawn(args.argv[0], 0, nullptr, &inherit, args.argv, GetEnviron()); + // Restores the current working directory. + GTEST_DEATH_TEST_CHECK_(fchdir(cwd_fd) != -1); + GTEST_DEATH_TEST_CHECK_SYSCALL_(close(cwd_fd)); + +# else // GTEST_OS_QNX +# if GTEST_OS_LINUX + // When a SIGPROF signal is received while fork() or clone() are executing, + // the process may hang. To avoid this, we ignore SIGPROF here and re-enable + // it after the call to fork()/clone() is complete. + struct sigaction saved_sigprof_action; + struct sigaction ignore_sigprof_action; + memset(&ignore_sigprof_action, 0, sizeof(ignore_sigprof_action)); + sigemptyset(&ignore_sigprof_action.sa_mask); + ignore_sigprof_action.sa_handler = SIG_IGN; + GTEST_DEATH_TEST_CHECK_SYSCALL_(sigaction( + SIGPROF, &ignore_sigprof_action, &saved_sigprof_action)); +# endif // GTEST_OS_LINUX + +# if GTEST_HAS_CLONE + const bool use_fork = GTEST_FLAG(death_test_use_fork); + + if (!use_fork) { + static const bool stack_grows_down = StackGrowsDown(); + const size_t stack_size = getpagesize(); + // MMAP_ANONYMOUS is not defined on Mac, so we use MAP_ANON instead. + void* const stack = mmap(nullptr, stack_size, PROT_READ | PROT_WRITE, + MAP_ANON | MAP_PRIVATE, -1, 0); + GTEST_DEATH_TEST_CHECK_(stack != MAP_FAILED); + + // Maximum stack alignment in bytes: For a downward-growing stack, this + // amount is subtracted from size of the stack space to get an address + // that is within the stack space and is aligned on all systems we care + // about. As far as I know there is no ABI with stack alignment greater + // than 64. We assume stack and stack_size already have alignment of + // kMaxStackAlignment. + const size_t kMaxStackAlignment = 64; + void* const stack_top = + static_cast<char*>(stack) + + (stack_grows_down ? stack_size - kMaxStackAlignment : 0); + GTEST_DEATH_TEST_CHECK_(stack_size > kMaxStackAlignment && + reinterpret_cast<intptr_t>(stack_top) % kMaxStackAlignment == 0); + + child_pid = clone(&ExecDeathTestChildMain, stack_top, SIGCHLD, &args); + + GTEST_DEATH_TEST_CHECK_(munmap(stack, stack_size) != -1); + } +# else + const bool use_fork = true; +# endif // GTEST_HAS_CLONE + + if (use_fork && (child_pid = fork()) == 0) { + ExecDeathTestChildMain(&args); + _exit(0); + } +# endif // GTEST_OS_QNX +# if GTEST_OS_LINUX + GTEST_DEATH_TEST_CHECK_SYSCALL_( + sigaction(SIGPROF, &saved_sigprof_action, nullptr)); +# endif // GTEST_OS_LINUX + + GTEST_DEATH_TEST_CHECK_(child_pid != -1); + return child_pid; +} + +// The AssumeRole process for a fork-and-exec death test. It re-executes the +// main program from the beginning, setting the --gtest_filter +// and --gtest_internal_run_death_test flags to cause only the current +// death test to be re-run. +DeathTest::TestRole ExecDeathTest::AssumeRole() { + const UnitTestImpl* const impl = GetUnitTestImpl(); + const InternalRunDeathTestFlag* const flag = + impl->internal_run_death_test_flag(); + const TestInfo* const info = impl->current_test_info(); + const int death_test_index = info->result()->death_test_count(); + + if (flag != nullptr) { + set_write_fd(flag->write_fd()); + return EXECUTE_TEST; + } + + int pipe_fd[2]; + GTEST_DEATH_TEST_CHECK_(pipe(pipe_fd) != -1); + // Clear the close-on-exec flag on the write end of the pipe, lest + // it be closed when the child process does an exec: + GTEST_DEATH_TEST_CHECK_(fcntl(pipe_fd[1], F_SETFD, 0) != -1); + + const std::string filter_flag = std::string("--") + GTEST_FLAG_PREFIX_ + + kFilterFlag + "=" + info->test_suite_name() + + "." + info->name(); + const std::string internal_flag = + std::string("--") + GTEST_FLAG_PREFIX_ + kInternalRunDeathTestFlag + "=" + + file_ + "|" + StreamableToString(line_) + "|" + + StreamableToString(death_test_index) + "|" + + StreamableToString(pipe_fd[1]); + Arguments args; + args.AddArguments(GetArgvsForDeathTestChildProcess()); + args.AddArgument(filter_flag.c_str()); + args.AddArgument(internal_flag.c_str()); + + DeathTest::set_last_death_test_message(""); + + CaptureStderr(); + // See the comment in NoExecDeathTest::AssumeRole for why the next line + // is necessary. + FlushInfoLog(); + + const pid_t child_pid = ExecDeathTestSpawnChild(args.Argv(), pipe_fd[0]); + GTEST_DEATH_TEST_CHECK_SYSCALL_(close(pipe_fd[1])); + set_child_pid(child_pid); + set_read_fd(pipe_fd[0]); + set_spawned(true); + return OVERSEE_TEST; +} + +# endif // !GTEST_OS_WINDOWS + +// Creates a concrete DeathTest-derived class that depends on the +// --gtest_death_test_style flag, and sets the pointer pointed to +// by the "test" argument to its address. If the test should be +// skipped, sets that pointer to NULL. Returns true, unless the +// flag is set to an invalid value. +bool DefaultDeathTestFactory::Create(const char* statement, + Matcher<const std::string&> matcher, + const char* file, int line, + DeathTest** test) { + UnitTestImpl* const impl = GetUnitTestImpl(); + const InternalRunDeathTestFlag* const flag = + impl->internal_run_death_test_flag(); + const int death_test_index = impl->current_test_info() + ->increment_death_test_count(); + + if (flag != nullptr) { + if (death_test_index > flag->index()) { + DeathTest::set_last_death_test_message( + "Death test count (" + StreamableToString(death_test_index) + + ") somehow exceeded expected maximum (" + + StreamableToString(flag->index()) + ")"); + return false; + } + + if (!(flag->file() == file && flag->line() == line && + flag->index() == death_test_index)) { + *test = nullptr; + return true; + } + } + +# if GTEST_OS_WINDOWS + + if (GTEST_FLAG(death_test_style) == "threadsafe" || + GTEST_FLAG(death_test_style) == "fast") { + *test = new WindowsDeathTest(statement, std::move(matcher), file, line); + } + +# elif GTEST_OS_FUCHSIA + + if (GTEST_FLAG(death_test_style) == "threadsafe" || + GTEST_FLAG(death_test_style) == "fast") { + *test = new FuchsiaDeathTest(statement, std::move(matcher), file, line); + } + +# else + + if (GTEST_FLAG(death_test_style) == "threadsafe") { + *test = new ExecDeathTest(statement, std::move(matcher), file, line); + } else if (GTEST_FLAG(death_test_style) == "fast") { + *test = new NoExecDeathTest(statement, std::move(matcher)); + } + +# endif // GTEST_OS_WINDOWS + + else { // NOLINT - this is more readable than unbalanced brackets inside #if. + DeathTest::set_last_death_test_message( + "Unknown death test style \"" + GTEST_FLAG(death_test_style) + + "\" encountered"); + return false; + } + + return true; +} + +# if GTEST_OS_WINDOWS +// Recreates the pipe and event handles from the provided parameters, +// signals the event, and returns a file descriptor wrapped around the pipe +// handle. This function is called in the child process only. +static int GetStatusFileDescriptor(unsigned int parent_process_id, + size_t write_handle_as_size_t, + size_t event_handle_as_size_t) { + AutoHandle parent_process_handle(::OpenProcess(PROCESS_DUP_HANDLE, + FALSE, // Non-inheritable. + parent_process_id)); + if (parent_process_handle.Get() == INVALID_HANDLE_VALUE) { + DeathTestAbort("Unable to open parent process " + + StreamableToString(parent_process_id)); + } + + GTEST_CHECK_(sizeof(HANDLE) <= sizeof(size_t)); + + const HANDLE write_handle = + reinterpret_cast<HANDLE>(write_handle_as_size_t); + HANDLE dup_write_handle; + + // The newly initialized handle is accessible only in the parent + // process. To obtain one accessible within the child, we need to use + // DuplicateHandle. + if (!::DuplicateHandle(parent_process_handle.Get(), write_handle, + ::GetCurrentProcess(), &dup_write_handle, + 0x0, // Requested privileges ignored since + // DUPLICATE_SAME_ACCESS is used. + FALSE, // Request non-inheritable handler. + DUPLICATE_SAME_ACCESS)) { + DeathTestAbort("Unable to duplicate the pipe handle " + + StreamableToString(write_handle_as_size_t) + + " from the parent process " + + StreamableToString(parent_process_id)); + } + + const HANDLE event_handle = reinterpret_cast<HANDLE>(event_handle_as_size_t); + HANDLE dup_event_handle; + + if (!::DuplicateHandle(parent_process_handle.Get(), event_handle, + ::GetCurrentProcess(), &dup_event_handle, + 0x0, + FALSE, + DUPLICATE_SAME_ACCESS)) { + DeathTestAbort("Unable to duplicate the event handle " + + StreamableToString(event_handle_as_size_t) + + " from the parent process " + + StreamableToString(parent_process_id)); + } + + const int write_fd = + ::_open_osfhandle(reinterpret_cast<intptr_t>(dup_write_handle), O_APPEND); + if (write_fd == -1) { + DeathTestAbort("Unable to convert pipe handle " + + StreamableToString(write_handle_as_size_t) + + " to a file descriptor"); + } + + // Signals the parent that the write end of the pipe has been acquired + // so the parent can release its own write end. + ::SetEvent(dup_event_handle); + + return write_fd; +} +# endif // GTEST_OS_WINDOWS + +// Returns a newly created InternalRunDeathTestFlag object with fields +// initialized from the GTEST_FLAG(internal_run_death_test) flag if +// the flag is specified; otherwise returns NULL. +InternalRunDeathTestFlag* ParseInternalRunDeathTestFlag() { + if (GTEST_FLAG(internal_run_death_test) == "") return nullptr; + + // GTEST_HAS_DEATH_TEST implies that we have ::std::string, so we + // can use it here. + int line = -1; + int index = -1; + ::std::vector< ::std::string> fields; + SplitString(GTEST_FLAG(internal_run_death_test).c_str(), '|', &fields); + int write_fd = -1; + +# if GTEST_OS_WINDOWS + + unsigned int parent_process_id = 0; + size_t write_handle_as_size_t = 0; + size_t event_handle_as_size_t = 0; + + if (fields.size() != 6 + || !ParseNaturalNumber(fields[1], &line) + || !ParseNaturalNumber(fields[2], &index) + || !ParseNaturalNumber(fields[3], &parent_process_id) + || !ParseNaturalNumber(fields[4], &write_handle_as_size_t) + || !ParseNaturalNumber(fields[5], &event_handle_as_size_t)) { + DeathTestAbort("Bad --gtest_internal_run_death_test flag: " + + GTEST_FLAG(internal_run_death_test)); + } + write_fd = GetStatusFileDescriptor(parent_process_id, + write_handle_as_size_t, + event_handle_as_size_t); + +# elif GTEST_OS_FUCHSIA + + if (fields.size() != 3 + || !ParseNaturalNumber(fields[1], &line) + || !ParseNaturalNumber(fields[2], &index)) { + DeathTestAbort("Bad --gtest_internal_run_death_test flag: " + + GTEST_FLAG(internal_run_death_test)); + } + +# else + + if (fields.size() != 4 + || !ParseNaturalNumber(fields[1], &line) + || !ParseNaturalNumber(fields[2], &index) + || !ParseNaturalNumber(fields[3], &write_fd)) { + DeathTestAbort("Bad --gtest_internal_run_death_test flag: " + + GTEST_FLAG(internal_run_death_test)); + } + +# endif // GTEST_OS_WINDOWS + + return new InternalRunDeathTestFlag(fields[0], line, index, write_fd); +} + +} // namespace internal + +#endif // GTEST_HAS_DEATH_TEST + +} // namespace testing diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-filepath.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-filepath.cc new file mode 100644 index 0000000..204d460 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-filepath.cc @@ -0,0 +1,378 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "gtest/internal/gtest-filepath.h" + +#include <stdlib.h> +#include "gtest/internal/gtest-port.h" +#include "gtest/gtest-message.h" + +#if GTEST_OS_WINDOWS_MOBILE +# include <windows.h> +#elif GTEST_OS_WINDOWS +# include <direct.h> +# include <io.h> +#else +# include <limits.h> +# include <climits> // Some Linux distributions define PATH_MAX here. +#endif // GTEST_OS_WINDOWS_MOBILE + +#include "gtest/internal/gtest-string.h" + +#if GTEST_OS_WINDOWS +# define GTEST_PATH_MAX_ _MAX_PATH +#elif defined(PATH_MAX) +# define GTEST_PATH_MAX_ PATH_MAX +#elif defined(_XOPEN_PATH_MAX) +# define GTEST_PATH_MAX_ _XOPEN_PATH_MAX +#else +# define GTEST_PATH_MAX_ _POSIX_PATH_MAX +#endif // GTEST_OS_WINDOWS + +namespace testing { +namespace internal { + +#if GTEST_OS_WINDOWS +// On Windows, '\\' is the standard path separator, but many tools and the +// Windows API also accept '/' as an alternate path separator. Unless otherwise +// noted, a file path can contain either kind of path separators, or a mixture +// of them. +const char kPathSeparator = '\\'; +const char kAlternatePathSeparator = '/'; +const char kAlternatePathSeparatorString[] = "/"; +# if GTEST_OS_WINDOWS_MOBILE +// Windows CE doesn't have a current directory. You should not use +// the current directory in tests on Windows CE, but this at least +// provides a reasonable fallback. +const char kCurrentDirectoryString[] = "\\"; +// Windows CE doesn't define INVALID_FILE_ATTRIBUTES +const DWORD kInvalidFileAttributes = 0xffffffff; +# else +const char kCurrentDirectoryString[] = ".\\"; +# endif // GTEST_OS_WINDOWS_MOBILE +#else +const char kPathSeparator = '/'; +const char kCurrentDirectoryString[] = "./"; +#endif // GTEST_OS_WINDOWS + +// Returns whether the given character is a valid path separator. +static bool IsPathSeparator(char c) { +#if GTEST_HAS_ALT_PATH_SEP_ + return (c == kPathSeparator) || (c == kAlternatePathSeparator); +#else + return c == kPathSeparator; +#endif +} + +// Returns the current working directory, or "" if unsuccessful. +FilePath FilePath::GetCurrentDir() { +#if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE || GTEST_OS_WINDOWS_RT + // Windows CE doesn't have a current directory, so we just return + // something reasonable. + return FilePath(kCurrentDirectoryString); +#elif GTEST_OS_WINDOWS + char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; + return FilePath(_getcwd(cwd, sizeof(cwd)) == nullptr ? "" : cwd); +#else + char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; + char* result = getcwd(cwd, sizeof(cwd)); +# if GTEST_OS_NACL + // getcwd will likely fail in NaCl due to the sandbox, so return something + // reasonable. The user may have provided a shim implementation for getcwd, + // however, so fallback only when failure is detected. + return FilePath(result == nullptr ? kCurrentDirectoryString : cwd); +# endif // GTEST_OS_NACL + return FilePath(result == nullptr ? "" : cwd); +#endif // GTEST_OS_WINDOWS_MOBILE +} + +// Returns a copy of the FilePath with the case-insensitive extension removed. +// Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns +// FilePath("dir/file"). If a case-insensitive extension is not +// found, returns a copy of the original FilePath. +FilePath FilePath::RemoveExtension(const char* extension) const { + const std::string dot_extension = std::string(".") + extension; + if (String::EndsWithCaseInsensitive(pathname_, dot_extension)) { + return FilePath(pathname_.substr( + 0, pathname_.length() - dot_extension.length())); + } + return *this; +} + +// Returns a pointer to the last occurrence of a valid path separator in +// the FilePath. On Windows, for example, both '/' and '\' are valid path +// separators. Returns NULL if no path separator was found. +const char* FilePath::FindLastPathSeparator() const { + const char* const last_sep = strrchr(c_str(), kPathSeparator); +#if GTEST_HAS_ALT_PATH_SEP_ + const char* const last_alt_sep = strrchr(c_str(), kAlternatePathSeparator); + // Comparing two pointers of which only one is NULL is undefined. + if (last_alt_sep != nullptr && + (last_sep == nullptr || last_alt_sep > last_sep)) { + return last_alt_sep; + } +#endif + return last_sep; +} + +// Returns a copy of the FilePath with the directory part removed. +// Example: FilePath("path/to/file").RemoveDirectoryName() returns +// FilePath("file"). If there is no directory part ("just_a_file"), it returns +// the FilePath unmodified. If there is no file part ("just_a_dir/") it +// returns an empty FilePath (""). +// On Windows platform, '\' is the path separator, otherwise it is '/'. +FilePath FilePath::RemoveDirectoryName() const { + const char* const last_sep = FindLastPathSeparator(); + return last_sep ? FilePath(last_sep + 1) : *this; +} + +// RemoveFileName returns the directory path with the filename removed. +// Example: FilePath("path/to/file").RemoveFileName() returns "path/to/". +// If the FilePath is "a_file" or "/a_file", RemoveFileName returns +// FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does +// not have a file, like "just/a/dir/", it returns the FilePath unmodified. +// On Windows platform, '\' is the path separator, otherwise it is '/'. +FilePath FilePath::RemoveFileName() const { + const char* const last_sep = FindLastPathSeparator(); + std::string dir; + if (last_sep) { + dir = std::string(c_str(), last_sep + 1 - c_str()); + } else { + dir = kCurrentDirectoryString; + } + return FilePath(dir); +} + +// Helper functions for naming files in a directory for xml output. + +// Given directory = "dir", base_name = "test", number = 0, +// extension = "xml", returns "dir/test.xml". If number is greater +// than zero (e.g., 12), returns "dir/test_12.xml". +// On Windows platform, uses \ as the separator rather than /. +FilePath FilePath::MakeFileName(const FilePath& directory, + const FilePath& base_name, + int number, + const char* extension) { + std::string file; + if (number == 0) { + file = base_name.string() + "." + extension; + } else { + file = base_name.string() + "_" + StreamableToString(number) + + "." + extension; + } + return ConcatPaths(directory, FilePath(file)); +} + +// Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml". +// On Windows, uses \ as the separator rather than /. +FilePath FilePath::ConcatPaths(const FilePath& directory, + const FilePath& relative_path) { + if (directory.IsEmpty()) + return relative_path; + const FilePath dir(directory.RemoveTrailingPathSeparator()); + return FilePath(dir.string() + kPathSeparator + relative_path.string()); +} + +// Returns true if pathname describes something findable in the file-system, +// either a file, directory, or whatever. +bool FilePath::FileOrDirectoryExists() const { +#if GTEST_OS_WINDOWS_MOBILE + LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str()); + const DWORD attributes = GetFileAttributes(unicode); + delete [] unicode; + return attributes != kInvalidFileAttributes; +#else + posix::StatStruct file_stat; + return posix::Stat(pathname_.c_str(), &file_stat) == 0; +#endif // GTEST_OS_WINDOWS_MOBILE +} + +// Returns true if pathname describes a directory in the file-system +// that exists. +bool FilePath::DirectoryExists() const { + bool result = false; +#if GTEST_OS_WINDOWS + // Don't strip off trailing separator if path is a root directory on + // Windows (like "C:\\"). + const FilePath& path(IsRootDirectory() ? *this : + RemoveTrailingPathSeparator()); +#else + const FilePath& path(*this); +#endif + +#if GTEST_OS_WINDOWS_MOBILE + LPCWSTR unicode = String::AnsiToUtf16(path.c_str()); + const DWORD attributes = GetFileAttributes(unicode); + delete [] unicode; + if ((attributes != kInvalidFileAttributes) && + (attributes & FILE_ATTRIBUTE_DIRECTORY)) { + result = true; + } +#else + posix::StatStruct file_stat; + result = posix::Stat(path.c_str(), &file_stat) == 0 && + posix::IsDir(file_stat); +#endif // GTEST_OS_WINDOWS_MOBILE + + return result; +} + +// Returns true if pathname describes a root directory. (Windows has one +// root directory per disk drive.) +bool FilePath::IsRootDirectory() const { +#if GTEST_OS_WINDOWS + return pathname_.length() == 3 && IsAbsolutePath(); +#else + return pathname_.length() == 1 && IsPathSeparator(pathname_.c_str()[0]); +#endif +} + +// Returns true if pathname describes an absolute path. +bool FilePath::IsAbsolutePath() const { + const char* const name = pathname_.c_str(); +#if GTEST_OS_WINDOWS + return pathname_.length() >= 3 && + ((name[0] >= 'a' && name[0] <= 'z') || + (name[0] >= 'A' && name[0] <= 'Z')) && + name[1] == ':' && + IsPathSeparator(name[2]); +#else + return IsPathSeparator(name[0]); +#endif +} + +// Returns a pathname for a file that does not currently exist. The pathname +// will be directory/base_name.extension or +// directory/base_name_<number>.extension if directory/base_name.extension +// already exists. The number will be incremented until a pathname is found +// that does not already exist. +// Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'. +// There could be a race condition if two or more processes are calling this +// function at the same time -- they could both pick the same filename. +FilePath FilePath::GenerateUniqueFileName(const FilePath& directory, + const FilePath& base_name, + const char* extension) { + FilePath full_pathname; + int number = 0; + do { + full_pathname.Set(MakeFileName(directory, base_name, number++, extension)); + } while (full_pathname.FileOrDirectoryExists()); + return full_pathname; +} + +// Returns true if FilePath ends with a path separator, which indicates that +// it is intended to represent a directory. Returns false otherwise. +// This does NOT check that a directory (or file) actually exists. +bool FilePath::IsDirectory() const { + return !pathname_.empty() && + IsPathSeparator(pathname_.c_str()[pathname_.length() - 1]); +} + +// Create directories so that path exists. Returns true if successful or if +// the directories already exist; returns false if unable to create directories +// for any reason. +bool FilePath::CreateDirectoriesRecursively() const { + if (!this->IsDirectory()) { + return false; + } + + if (pathname_.length() == 0 || this->DirectoryExists()) { + return true; + } + + const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName()); + return parent.CreateDirectoriesRecursively() && this->CreateFolder(); +} + +// Create the directory so that path exists. Returns true if successful or +// if the directory already exists; returns false if unable to create the +// directory for any reason, including if the parent directory does not +// exist. Not named "CreateDirectory" because that's a macro on Windows. +bool FilePath::CreateFolder() const { +#if GTEST_OS_WINDOWS_MOBILE + FilePath removed_sep(this->RemoveTrailingPathSeparator()); + LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str()); + int result = CreateDirectory(unicode, nullptr) ? 0 : -1; + delete [] unicode; +#elif GTEST_OS_WINDOWS + int result = _mkdir(pathname_.c_str()); +#else + int result = mkdir(pathname_.c_str(), 0777); +#endif // GTEST_OS_WINDOWS_MOBILE + + if (result == -1) { + return this->DirectoryExists(); // An error is OK if the directory exists. + } + return true; // No error. +} + +// If input name has a trailing separator character, remove it and return the +// name, otherwise return the name string unmodified. +// On Windows platform, uses \ as the separator, other platforms use /. +FilePath FilePath::RemoveTrailingPathSeparator() const { + return IsDirectory() + ? FilePath(pathname_.substr(0, pathname_.length() - 1)) + : *this; +} + +// Removes any redundant separators that might be in the pathname. +// For example, "bar///foo" becomes "bar/foo". Does not eliminate other +// redundancies that might be in a pathname involving "." or "..". +void FilePath::Normalize() { + if (pathname_.c_str() == nullptr) { + pathname_ = ""; + return; + } + const char* src = pathname_.c_str(); + char* const dest = new char[pathname_.length() + 1]; + char* dest_ptr = dest; + memset(dest_ptr, 0, pathname_.length() + 1); + + while (*src != '\0') { + *dest_ptr = *src; + if (!IsPathSeparator(*src)) { + src++; + } else { +#if GTEST_HAS_ALT_PATH_SEP_ + if (*dest_ptr == kAlternatePathSeparator) { + *dest_ptr = kPathSeparator; + } +#endif + while (IsPathSeparator(*src)) + src++; + } + dest_ptr++; + } + *dest_ptr = '\0'; + pathname_ = dest; + delete[] dest; +} + +} // namespace internal +} // namespace testing diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-internal-inl.h b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-internal-inl.h new file mode 100644 index 0000000..29dc682 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-internal-inl.h @@ -0,0 +1,1206 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// Utility functions and classes used by the Google C++ testing framework.// +// This file contains purely Google Test's internal implementation. Please +// DO NOT #INCLUDE IT IN A USER PROGRAM. + +#ifndef GTEST_SRC_GTEST_INTERNAL_INL_H_ +#define GTEST_SRC_GTEST_INTERNAL_INL_H_ + +#ifndef _WIN32_WCE +# include <errno.h> +#endif // !_WIN32_WCE +#include <stddef.h> +#include <stdlib.h> // For strtoll/_strtoul64/malloc/free. +#include <string.h> // For memmove. + +#include <algorithm> +#include <memory> +#include <string> +#include <vector> + +#include "gtest/internal/gtest-port.h" + +#if GTEST_CAN_STREAM_RESULTS_ +# include <arpa/inet.h> // NOLINT +# include <netdb.h> // NOLINT +#endif + +#if GTEST_OS_WINDOWS +# include <windows.h> // NOLINT +#endif // GTEST_OS_WINDOWS + +#include "gtest/gtest.h" +#include "gtest/gtest-spi.h" + +GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \ +/* class A needs to have dll-interface to be used by clients of class B */) + +namespace testing { + +// Declares the flags. +// +// We don't want the users to modify this flag in the code, but want +// Google Test's own unit tests to be able to access it. Therefore we +// declare it here as opposed to in gtest.h. +GTEST_DECLARE_bool_(death_test_use_fork); + +namespace internal { + +// The value of GetTestTypeId() as seen from within the Google Test +// library. This is solely for testing GetTestTypeId(). +GTEST_API_ extern const TypeId kTestTypeIdInGoogleTest; + +// Names of the flags (needed for parsing Google Test flags). +const char kAlsoRunDisabledTestsFlag[] = "also_run_disabled_tests"; +const char kBreakOnFailureFlag[] = "break_on_failure"; +const char kCatchExceptionsFlag[] = "catch_exceptions"; +const char kColorFlag[] = "color"; +const char kFilterFlag[] = "filter"; +const char kListTestsFlag[] = "list_tests"; +const char kOutputFlag[] = "output"; +const char kPrintTimeFlag[] = "print_time"; +const char kPrintUTF8Flag[] = "print_utf8"; +const char kRandomSeedFlag[] = "random_seed"; +const char kRepeatFlag[] = "repeat"; +const char kShuffleFlag[] = "shuffle"; +const char kStackTraceDepthFlag[] = "stack_trace_depth"; +const char kStreamResultToFlag[] = "stream_result_to"; +const char kThrowOnFailureFlag[] = "throw_on_failure"; +const char kFlagfileFlag[] = "flagfile"; + +// A valid random seed must be in [1, kMaxRandomSeed]. +const int kMaxRandomSeed = 99999; + +// g_help_flag is true iff the --help flag or an equivalent form is +// specified on the command line. +GTEST_API_ extern bool g_help_flag; + +// Returns the current time in milliseconds. +GTEST_API_ TimeInMillis GetTimeInMillis(); + +// Returns true iff Google Test should use colors in the output. +GTEST_API_ bool ShouldUseColor(bool stdout_is_tty); + +// Formats the given time in milliseconds as seconds. +GTEST_API_ std::string FormatTimeInMillisAsSeconds(TimeInMillis ms); + +// Converts the given time in milliseconds to a date string in the ISO 8601 +// format, without the timezone information. N.B.: due to the use the +// non-reentrant localtime() function, this function is not thread safe. Do +// not use it in any code that can be called from multiple threads. +GTEST_API_ std::string FormatEpochTimeInMillisAsIso8601(TimeInMillis ms); + +// Parses a string for an Int32 flag, in the form of "--flag=value". +// +// On success, stores the value of the flag in *value, and returns +// true. On failure, returns false without changing *value. +GTEST_API_ bool ParseInt32Flag( + const char* str, const char* flag, Int32* value); + +// Returns a random seed in range [1, kMaxRandomSeed] based on the +// given --gtest_random_seed flag value. +inline int GetRandomSeedFromFlag(Int32 random_seed_flag) { + const unsigned int raw_seed = (random_seed_flag == 0) ? + static_cast<unsigned int>(GetTimeInMillis()) : + static_cast<unsigned int>(random_seed_flag); + + // Normalizes the actual seed to range [1, kMaxRandomSeed] such that + // it's easy to type. + const int normalized_seed = + static_cast<int>((raw_seed - 1U) % + static_cast<unsigned int>(kMaxRandomSeed)) + 1; + return normalized_seed; +} + +// Returns the first valid random seed after 'seed'. The behavior is +// undefined if 'seed' is invalid. The seed after kMaxRandomSeed is +// considered to be 1. +inline int GetNextRandomSeed(int seed) { + GTEST_CHECK_(1 <= seed && seed <= kMaxRandomSeed) + << "Invalid random seed " << seed << " - must be in [1, " + << kMaxRandomSeed << "]."; + const int next_seed = seed + 1; + return (next_seed > kMaxRandomSeed) ? 1 : next_seed; +} + +// This class saves the values of all Google Test flags in its c'tor, and +// restores them in its d'tor. +class GTestFlagSaver { + public: + // The c'tor. + GTestFlagSaver() { + also_run_disabled_tests_ = GTEST_FLAG(also_run_disabled_tests); + break_on_failure_ = GTEST_FLAG(break_on_failure); + catch_exceptions_ = GTEST_FLAG(catch_exceptions); + color_ = GTEST_FLAG(color); + death_test_style_ = GTEST_FLAG(death_test_style); + death_test_use_fork_ = GTEST_FLAG(death_test_use_fork); + filter_ = GTEST_FLAG(filter); + internal_run_death_test_ = GTEST_FLAG(internal_run_death_test); + list_tests_ = GTEST_FLAG(list_tests); + output_ = GTEST_FLAG(output); + print_time_ = GTEST_FLAG(print_time); + print_utf8_ = GTEST_FLAG(print_utf8); + random_seed_ = GTEST_FLAG(random_seed); + repeat_ = GTEST_FLAG(repeat); + shuffle_ = GTEST_FLAG(shuffle); + stack_trace_depth_ = GTEST_FLAG(stack_trace_depth); + stream_result_to_ = GTEST_FLAG(stream_result_to); + throw_on_failure_ = GTEST_FLAG(throw_on_failure); + } + + // The d'tor is not virtual. DO NOT INHERIT FROM THIS CLASS. + ~GTestFlagSaver() { + GTEST_FLAG(also_run_disabled_tests) = also_run_disabled_tests_; + GTEST_FLAG(break_on_failure) = break_on_failure_; + GTEST_FLAG(catch_exceptions) = catch_exceptions_; + GTEST_FLAG(color) = color_; + GTEST_FLAG(death_test_style) = death_test_style_; + GTEST_FLAG(death_test_use_fork) = death_test_use_fork_; + GTEST_FLAG(filter) = filter_; + GTEST_FLAG(internal_run_death_test) = internal_run_death_test_; + GTEST_FLAG(list_tests) = list_tests_; + GTEST_FLAG(output) = output_; + GTEST_FLAG(print_time) = print_time_; + GTEST_FLAG(print_utf8) = print_utf8_; + GTEST_FLAG(random_seed) = random_seed_; + GTEST_FLAG(repeat) = repeat_; + GTEST_FLAG(shuffle) = shuffle_; + GTEST_FLAG(stack_trace_depth) = stack_trace_depth_; + GTEST_FLAG(stream_result_to) = stream_result_to_; + GTEST_FLAG(throw_on_failure) = throw_on_failure_; + } + + private: + // Fields for saving the original values of flags. + bool also_run_disabled_tests_; + bool break_on_failure_; + bool catch_exceptions_; + std::string color_; + std::string death_test_style_; + bool death_test_use_fork_; + std::string filter_; + std::string internal_run_death_test_; + bool list_tests_; + std::string output_; + bool print_time_; + bool print_utf8_; + internal::Int32 random_seed_; + internal::Int32 repeat_; + bool shuffle_; + internal::Int32 stack_trace_depth_; + std::string stream_result_to_; + bool throw_on_failure_; +} GTEST_ATTRIBUTE_UNUSED_; + +// Converts a Unicode code point to a narrow string in UTF-8 encoding. +// code_point parameter is of type UInt32 because wchar_t may not be +// wide enough to contain a code point. +// If the code_point is not a valid Unicode code point +// (i.e. outside of Unicode range U+0 to U+10FFFF) it will be converted +// to "(Invalid Unicode 0xXXXXXXXX)". +GTEST_API_ std::string CodePointToUtf8(UInt32 code_point); + +// Converts a wide string to a narrow string in UTF-8 encoding. +// The wide string is assumed to have the following encoding: +// UTF-16 if sizeof(wchar_t) == 2 (on Windows, Cygwin) +// UTF-32 if sizeof(wchar_t) == 4 (on Linux) +// Parameter str points to a null-terminated wide string. +// Parameter num_chars may additionally limit the number +// of wchar_t characters processed. -1 is used when the entire string +// should be processed. +// If the string contains code points that are not valid Unicode code points +// (i.e. outside of Unicode range U+0 to U+10FFFF) they will be output +// as '(Invalid Unicode 0xXXXXXXXX)'. If the string is in UTF16 encoding +// and contains invalid UTF-16 surrogate pairs, values in those pairs +// will be encoded as individual Unicode characters from Basic Normal Plane. +GTEST_API_ std::string WideStringToUtf8(const wchar_t* str, int num_chars); + +// Reads the GTEST_SHARD_STATUS_FILE environment variable, and creates the file +// if the variable is present. If a file already exists at this location, this +// function will write over it. If the variable is present, but the file cannot +// be created, prints an error and exits. +void WriteToShardStatusFileIfNeeded(); + +// Checks whether sharding is enabled by examining the relevant +// environment variable values. If the variables are present, +// but inconsistent (e.g., shard_index >= total_shards), prints +// an error and exits. If in_subprocess_for_death_test, sharding is +// disabled because it must only be applied to the original test +// process. Otherwise, we could filter out death tests we intended to execute. +GTEST_API_ bool ShouldShard(const char* total_shards_str, + const char* shard_index_str, + bool in_subprocess_for_death_test); + +// Parses the environment variable var as an Int32. If it is unset, +// returns default_val. If it is not an Int32, prints an error and +// and aborts. +GTEST_API_ Int32 Int32FromEnvOrDie(const char* env_var, Int32 default_val); + +// Given the total number of shards, the shard index, and the test id, +// returns true iff the test should be run on this shard. The test id is +// some arbitrary but unique non-negative integer assigned to each test +// method. Assumes that 0 <= shard_index < total_shards. +GTEST_API_ bool ShouldRunTestOnShard( + int total_shards, int shard_index, int test_id); + +// STL container utilities. + +// Returns the number of elements in the given container that satisfy +// the given predicate. +template <class Container, typename Predicate> +inline int CountIf(const Container& c, Predicate predicate) { + // Implemented as an explicit loop since std::count_if() in libCstd on + // Solaris has a non-standard signature. + int count = 0; + for (typename Container::const_iterator it = c.begin(); it != c.end(); ++it) { + if (predicate(*it)) + ++count; + } + return count; +} + +// Applies a function/functor to each element in the container. +template <class Container, typename Functor> +void ForEach(const Container& c, Functor functor) { + std::for_each(c.begin(), c.end(), functor); +} + +// Returns the i-th element of the vector, or default_value if i is not +// in range [0, v.size()). +template <typename E> +inline E GetElementOr(const std::vector<E>& v, int i, E default_value) { + return (i < 0 || i >= static_cast<int>(v.size())) ? default_value : v[i]; +} + +// Performs an in-place shuffle of a range of the vector's elements. +// 'begin' and 'end' are element indices as an STL-style range; +// i.e. [begin, end) are shuffled, where 'end' == size() means to +// shuffle to the end of the vector. +template <typename E> +void ShuffleRange(internal::Random* random, int begin, int end, + std::vector<E>* v) { + const int size = static_cast<int>(v->size()); + GTEST_CHECK_(0 <= begin && begin <= size) + << "Invalid shuffle range start " << begin << ": must be in range [0, " + << size << "]."; + GTEST_CHECK_(begin <= end && end <= size) + << "Invalid shuffle range finish " << end << ": must be in range [" + << begin << ", " << size << "]."; + + // Fisher-Yates shuffle, from + // http://en.wikipedia.org/wiki/Fisher-Yates_shuffle + for (int range_width = end - begin; range_width >= 2; range_width--) { + const int last_in_range = begin + range_width - 1; + const int selected = begin + random->Generate(range_width); + std::swap((*v)[selected], (*v)[last_in_range]); + } +} + +// Performs an in-place shuffle of the vector's elements. +template <typename E> +inline void Shuffle(internal::Random* random, std::vector<E>* v) { + ShuffleRange(random, 0, static_cast<int>(v->size()), v); +} + +// A function for deleting an object. Handy for being used as a +// functor. +template <typename T> +static void Delete(T* x) { + delete x; +} + +// A predicate that checks the key of a TestProperty against a known key. +// +// TestPropertyKeyIs is copyable. +class TestPropertyKeyIs { + public: + // Constructor. + // + // TestPropertyKeyIs has NO default constructor. + explicit TestPropertyKeyIs(const std::string& key) : key_(key) {} + + // Returns true iff the test name of test property matches on key_. + bool operator()(const TestProperty& test_property) const { + return test_property.key() == key_; + } + + private: + std::string key_; +}; + +// Class UnitTestOptions. +// +// This class contains functions for processing options the user +// specifies when running the tests. It has only static members. +// +// In most cases, the user can specify an option using either an +// environment variable or a command line flag. E.g. you can set the +// test filter using either GTEST_FILTER or --gtest_filter. If both +// the variable and the flag are present, the latter overrides the +// former. +class GTEST_API_ UnitTestOptions { + public: + // Functions for processing the gtest_output flag. + + // Returns the output format, or "" for normal printed output. + static std::string GetOutputFormat(); + + // Returns the absolute path of the requested output file, or the + // default (test_detail.xml in the original working directory) if + // none was explicitly specified. + static std::string GetAbsolutePathToOutputFile(); + + // Functions for processing the gtest_filter flag. + + // Returns true iff the wildcard pattern matches the string. The + // first ':' or '\0' character in pattern marks the end of it. + // + // This recursive algorithm isn't very efficient, but is clear and + // works well enough for matching test names, which are short. + static bool PatternMatchesString(const char *pattern, const char *str); + + // Returns true iff the user-specified filter matches the test suite + // name and the test name. + static bool FilterMatchesTest(const std::string& test_suite_name, + const std::string& test_name); + +#if GTEST_OS_WINDOWS + // Function for supporting the gtest_catch_exception flag. + + // Returns EXCEPTION_EXECUTE_HANDLER if Google Test should handle the + // given SEH exception, or EXCEPTION_CONTINUE_SEARCH otherwise. + // This function is useful as an __except condition. + static int GTestShouldProcessSEH(DWORD exception_code); +#endif // GTEST_OS_WINDOWS + + // Returns true if "name" matches the ':' separated list of glob-style + // filters in "filter". + static bool MatchesFilter(const std::string& name, const char* filter); +}; + +// Returns the current application's name, removing directory path if that +// is present. Used by UnitTestOptions::GetOutputFile. +GTEST_API_ FilePath GetCurrentExecutableName(); + +// The role interface for getting the OS stack trace as a string. +class OsStackTraceGetterInterface { + public: + OsStackTraceGetterInterface() {} + virtual ~OsStackTraceGetterInterface() {} + + // Returns the current OS stack trace as an std::string. Parameters: + // + // max_depth - the maximum number of stack frames to be included + // in the trace. + // skip_count - the number of top frames to be skipped; doesn't count + // against max_depth. + virtual std::string CurrentStackTrace(int max_depth, int skip_count) = 0; + + // UponLeavingGTest() should be called immediately before Google Test calls + // user code. It saves some information about the current stack that + // CurrentStackTrace() will use to find and hide Google Test stack frames. + virtual void UponLeavingGTest() = 0; + + // This string is inserted in place of stack frames that are part of + // Google Test's implementation. + static const char* const kElidedFramesMarker; + + private: + GTEST_DISALLOW_COPY_AND_ASSIGN_(OsStackTraceGetterInterface); +}; + +// A working implementation of the OsStackTraceGetterInterface interface. +class OsStackTraceGetter : public OsStackTraceGetterInterface { + public: + OsStackTraceGetter() {} + + std::string CurrentStackTrace(int max_depth, int skip_count) override; + void UponLeavingGTest() override; + + private: +#if GTEST_HAS_ABSL + Mutex mutex_; // Protects all internal state. + + // We save the stack frame below the frame that calls user code. + // We do this because the address of the frame immediately below + // the user code changes between the call to UponLeavingGTest() + // and any calls to the stack trace code from within the user code. + void* caller_frame_ = nullptr; +#endif // GTEST_HAS_ABSL + + GTEST_DISALLOW_COPY_AND_ASSIGN_(OsStackTraceGetter); +}; + +// Information about a Google Test trace point. +struct TraceInfo { + const char* file; + int line; + std::string message; +}; + +// This is the default global test part result reporter used in UnitTestImpl. +// This class should only be used by UnitTestImpl. +class DefaultGlobalTestPartResultReporter + : public TestPartResultReporterInterface { + public: + explicit DefaultGlobalTestPartResultReporter(UnitTestImpl* unit_test); + // Implements the TestPartResultReporterInterface. Reports the test part + // result in the current test. + void ReportTestPartResult(const TestPartResult& result) override; + + private: + UnitTestImpl* const unit_test_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(DefaultGlobalTestPartResultReporter); +}; + +// This is the default per thread test part result reporter used in +// UnitTestImpl. This class should only be used by UnitTestImpl. +class DefaultPerThreadTestPartResultReporter + : public TestPartResultReporterInterface { + public: + explicit DefaultPerThreadTestPartResultReporter(UnitTestImpl* unit_test); + // Implements the TestPartResultReporterInterface. The implementation just + // delegates to the current global test part result reporter of *unit_test_. + void ReportTestPartResult(const TestPartResult& result) override; + + private: + UnitTestImpl* const unit_test_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(DefaultPerThreadTestPartResultReporter); +}; + +// The private implementation of the UnitTest class. We don't protect +// the methods under a mutex, as this class is not accessible by a +// user and the UnitTest class that delegates work to this class does +// proper locking. +class GTEST_API_ UnitTestImpl { + public: + explicit UnitTestImpl(UnitTest* parent); + virtual ~UnitTestImpl(); + + // There are two different ways to register your own TestPartResultReporter. + // You can register your own repoter to listen either only for test results + // from the current thread or for results from all threads. + // By default, each per-thread test result repoter just passes a new + // TestPartResult to the global test result reporter, which registers the + // test part result for the currently running test. + + // Returns the global test part result reporter. + TestPartResultReporterInterface* GetGlobalTestPartResultReporter(); + + // Sets the global test part result reporter. + void SetGlobalTestPartResultReporter( + TestPartResultReporterInterface* reporter); + + // Returns the test part result reporter for the current thread. + TestPartResultReporterInterface* GetTestPartResultReporterForCurrentThread(); + + // Sets the test part result reporter for the current thread. + void SetTestPartResultReporterForCurrentThread( + TestPartResultReporterInterface* reporter); + + // Gets the number of successful test suites. + int successful_test_suite_count() const; + + // Gets the number of failed test suites. + int failed_test_suite_count() const; + + // Gets the number of all test suites. + int total_test_suite_count() const; + + // Gets the number of all test suites that contain at least one test + // that should run. + int test_suite_to_run_count() const; + + // Gets the number of successful tests. + int successful_test_count() const; + + // Gets the number of skipped tests. + int skipped_test_count() const; + + // Gets the number of failed tests. + int failed_test_count() const; + + // Gets the number of disabled tests that will be reported in the XML report. + int reportable_disabled_test_count() const; + + // Gets the number of disabled tests. + int disabled_test_count() const; + + // Gets the number of tests to be printed in the XML report. + int reportable_test_count() const; + + // Gets the number of all tests. + int total_test_count() const; + + // Gets the number of tests that should run. + int test_to_run_count() const; + + // Gets the time of the test program start, in ms from the start of the + // UNIX epoch. + TimeInMillis start_timestamp() const { return start_timestamp_; } + + // Gets the elapsed time, in milliseconds. + TimeInMillis elapsed_time() const { return elapsed_time_; } + + // Returns true iff the unit test passed (i.e. all test suites passed). + bool Passed() const { return !Failed(); } + + // Returns true iff the unit test failed (i.e. some test suite failed + // or something outside of all tests failed). + bool Failed() const { + return failed_test_suite_count() > 0 || ad_hoc_test_result()->Failed(); + } + + // Gets the i-th test suite among all the test suites. i can range from 0 to + // total_test_suite_count() - 1. If i is not in that range, returns NULL. + const TestSuite* GetTestSuite(int i) const { + const int index = GetElementOr(test_suite_indices_, i, -1); + return index < 0 ? nullptr : test_suites_[i]; + } + + // Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + const TestCase* GetTestCase(int i) const { return GetTestSuite(i); } +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + // Gets the i-th test suite among all the test suites. i can range from 0 to + // total_test_suite_count() - 1. If i is not in that range, returns NULL. + TestSuite* GetMutableSuiteCase(int i) { + const int index = GetElementOr(test_suite_indices_, i, -1); + return index < 0 ? nullptr : test_suites_[index]; + } + + // Provides access to the event listener list. + TestEventListeners* listeners() { return &listeners_; } + + // Returns the TestResult for the test that's currently running, or + // the TestResult for the ad hoc test if no test is running. + TestResult* current_test_result(); + + // Returns the TestResult for the ad hoc test. + const TestResult* ad_hoc_test_result() const { return &ad_hoc_test_result_; } + + // Sets the OS stack trace getter. + // + // Does nothing if the input and the current OS stack trace getter + // are the same; otherwise, deletes the old getter and makes the + // input the current getter. + void set_os_stack_trace_getter(OsStackTraceGetterInterface* getter); + + // Returns the current OS stack trace getter if it is not NULL; + // otherwise, creates an OsStackTraceGetter, makes it the current + // getter, and returns it. + OsStackTraceGetterInterface* os_stack_trace_getter(); + + // Returns the current OS stack trace as an std::string. + // + // The maximum number of stack frames to be included is specified by + // the gtest_stack_trace_depth flag. The skip_count parameter + // specifies the number of top frames to be skipped, which doesn't + // count against the number of frames to be included. + // + // For example, if Foo() calls Bar(), which in turn calls + // CurrentOsStackTraceExceptTop(1), Foo() will be included in the + // trace but Bar() and CurrentOsStackTraceExceptTop() won't. + std::string CurrentOsStackTraceExceptTop(int skip_count) GTEST_NO_INLINE_; + + // Finds and returns a TestSuite with the given name. If one doesn't + // exist, creates one and returns it. + // + // Arguments: + // + // test_suite_name: name of the test suite + // type_param: the name of the test's type parameter, or NULL if + // this is not a typed or a type-parameterized test. + // set_up_tc: pointer to the function that sets up the test suite + // tear_down_tc: pointer to the function that tears down the test suite + TestSuite* GetTestSuite(const char* test_suite_name, const char* type_param, + internal::SetUpTestSuiteFunc set_up_tc, + internal::TearDownTestSuiteFunc tear_down_tc); + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + TestCase* GetTestCase(const char* test_case_name, const char* type_param, + internal::SetUpTestSuiteFunc set_up_tc, + internal::TearDownTestSuiteFunc tear_down_tc) { + return GetTestSuite(test_case_name, type_param, set_up_tc, tear_down_tc); + } +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + + // Adds a TestInfo to the unit test. + // + // Arguments: + // + // set_up_tc: pointer to the function that sets up the test suite + // tear_down_tc: pointer to the function that tears down the test suite + // test_info: the TestInfo object + void AddTestInfo(internal::SetUpTestSuiteFunc set_up_tc, + internal::TearDownTestSuiteFunc tear_down_tc, + TestInfo* test_info) { + // In order to support thread-safe death tests, we need to + // remember the original working directory when the test program + // was first invoked. We cannot do this in RUN_ALL_TESTS(), as + // the user may have changed the current directory before calling + // RUN_ALL_TESTS(). Therefore we capture the current directory in + // AddTestInfo(), which is called to register a TEST or TEST_F + // before main() is reached. + if (original_working_dir_.IsEmpty()) { + original_working_dir_.Set(FilePath::GetCurrentDir()); + GTEST_CHECK_(!original_working_dir_.IsEmpty()) + << "Failed to get the current working directory."; + } + + GetTestSuite(test_info->test_suite_name(), test_info->type_param(), + set_up_tc, tear_down_tc) + ->AddTestInfo(test_info); + } + + // Returns ParameterizedTestSuiteRegistry object used to keep track of + // value-parameterized tests and instantiate and register them. + internal::ParameterizedTestSuiteRegistry& parameterized_test_registry() { + return parameterized_test_registry_; + } + + // Sets the TestSuite object for the test that's currently running. + void set_current_test_suite(TestSuite* a_current_test_suite) { + current_test_suite_ = a_current_test_suite; + } + + // Sets the TestInfo object for the test that's currently running. If + // current_test_info is NULL, the assertion results will be stored in + // ad_hoc_test_result_. + void set_current_test_info(TestInfo* a_current_test_info) { + current_test_info_ = a_current_test_info; + } + + // Registers all parameterized tests defined using TEST_P and + // INSTANTIATE_TEST_SUITE_P, creating regular tests for each test/parameter + // combination. This method can be called more then once; it has guards + // protecting from registering the tests more then once. If + // value-parameterized tests are disabled, RegisterParameterizedTests is + // present but does nothing. + void RegisterParameterizedTests(); + + // Runs all tests in this UnitTest object, prints the result, and + // returns true if all tests are successful. If any exception is + // thrown during a test, this test is considered to be failed, but + // the rest of the tests will still be run. + bool RunAllTests(); + + // Clears the results of all tests, except the ad hoc tests. + void ClearNonAdHocTestResult() { + ForEach(test_suites_, TestSuite::ClearTestSuiteResult); + } + + // Clears the results of ad-hoc test assertions. + void ClearAdHocTestResult() { + ad_hoc_test_result_.Clear(); + } + + // Adds a TestProperty to the current TestResult object when invoked in a + // context of a test or a test suite, or to the global property set. If the + // result already contains a property with the same key, the value will be + // updated. + void RecordProperty(const TestProperty& test_property); + + enum ReactionToSharding { + HONOR_SHARDING_PROTOCOL, + IGNORE_SHARDING_PROTOCOL + }; + + // Matches the full name of each test against the user-specified + // filter to decide whether the test should run, then records the + // result in each TestSuite and TestInfo object. + // If shard_tests == HONOR_SHARDING_PROTOCOL, further filters tests + // based on sharding variables in the environment. + // Returns the number of tests that should run. + int FilterTests(ReactionToSharding shard_tests); + + // Prints the names of the tests matching the user-specified filter flag. + void ListTestsMatchingFilter(); + + const TestSuite* current_test_suite() const { return current_test_suite_; } + TestInfo* current_test_info() { return current_test_info_; } + const TestInfo* current_test_info() const { return current_test_info_; } + + // Returns the vector of environments that need to be set-up/torn-down + // before/after the tests are run. + std::vector<Environment*>& environments() { return environments_; } + + // Getters for the per-thread Google Test trace stack. + std::vector<TraceInfo>& gtest_trace_stack() { + return *(gtest_trace_stack_.pointer()); + } + const std::vector<TraceInfo>& gtest_trace_stack() const { + return gtest_trace_stack_.get(); + } + +#if GTEST_HAS_DEATH_TEST + void InitDeathTestSubprocessControlInfo() { + internal_run_death_test_flag_.reset(ParseInternalRunDeathTestFlag()); + } + // Returns a pointer to the parsed --gtest_internal_run_death_test + // flag, or NULL if that flag was not specified. + // This information is useful only in a death test child process. + // Must not be called before a call to InitGoogleTest. + const InternalRunDeathTestFlag* internal_run_death_test_flag() const { + return internal_run_death_test_flag_.get(); + } + + // Returns a pointer to the current death test factory. + internal::DeathTestFactory* death_test_factory() { + return death_test_factory_.get(); + } + + void SuppressTestEventsIfInSubprocess(); + + friend class ReplaceDeathTestFactory; +#endif // GTEST_HAS_DEATH_TEST + + // Initializes the event listener performing XML output as specified by + // UnitTestOptions. Must not be called before InitGoogleTest. + void ConfigureXmlOutput(); + +#if GTEST_CAN_STREAM_RESULTS_ + // Initializes the event listener for streaming test results to a socket. + // Must not be called before InitGoogleTest. + void ConfigureStreamingOutput(); +#endif + + // Performs initialization dependent upon flag values obtained in + // ParseGoogleTestFlagsOnly. Is called from InitGoogleTest after the call to + // ParseGoogleTestFlagsOnly. In case a user neglects to call InitGoogleTest + // this function is also called from RunAllTests. Since this function can be + // called more than once, it has to be idempotent. + void PostFlagParsingInit(); + + // Gets the random seed used at the start of the current test iteration. + int random_seed() const { return random_seed_; } + + // Gets the random number generator. + internal::Random* random() { return &random_; } + + // Shuffles all test suites, and the tests within each test suite, + // making sure that death tests are still run first. + void ShuffleTests(); + + // Restores the test suites and tests to their order before the first shuffle. + void UnshuffleTests(); + + // Returns the value of GTEST_FLAG(catch_exceptions) at the moment + // UnitTest::Run() starts. + bool catch_exceptions() const { return catch_exceptions_; } + + private: + friend class ::testing::UnitTest; + + // Used by UnitTest::Run() to capture the state of + // GTEST_FLAG(catch_exceptions) at the moment it starts. + void set_catch_exceptions(bool value) { catch_exceptions_ = value; } + + // The UnitTest object that owns this implementation object. + UnitTest* const parent_; + + // The working directory when the first TEST() or TEST_F() was + // executed. + internal::FilePath original_working_dir_; + + // The default test part result reporters. + DefaultGlobalTestPartResultReporter default_global_test_part_result_reporter_; + DefaultPerThreadTestPartResultReporter + default_per_thread_test_part_result_reporter_; + + // Points to (but doesn't own) the global test part result reporter. + TestPartResultReporterInterface* global_test_part_result_repoter_; + + // Protects read and write access to global_test_part_result_reporter_. + internal::Mutex global_test_part_result_reporter_mutex_; + + // Points to (but doesn't own) the per-thread test part result reporter. + internal::ThreadLocal<TestPartResultReporterInterface*> + per_thread_test_part_result_reporter_; + + // The vector of environments that need to be set-up/torn-down + // before/after the tests are run. + std::vector<Environment*> environments_; + + // The vector of TestSuites in their original order. It owns the + // elements in the vector. + std::vector<TestSuite*> test_suites_; + + // Provides a level of indirection for the test suite list to allow + // easy shuffling and restoring the test suite order. The i-th + // element of this vector is the index of the i-th test suite in the + // shuffled order. + std::vector<int> test_suite_indices_; + + // ParameterizedTestRegistry object used to register value-parameterized + // tests. + internal::ParameterizedTestSuiteRegistry parameterized_test_registry_; + + // Indicates whether RegisterParameterizedTests() has been called already. + bool parameterized_tests_registered_; + + // Index of the last death test suite registered. Initially -1. + int last_death_test_suite_; + + // This points to the TestSuite for the currently running test. It + // changes as Google Test goes through one test suite after another. + // When no test is running, this is set to NULL and Google Test + // stores assertion results in ad_hoc_test_result_. Initially NULL. + TestSuite* current_test_suite_; + + // This points to the TestInfo for the currently running test. It + // changes as Google Test goes through one test after another. When + // no test is running, this is set to NULL and Google Test stores + // assertion results in ad_hoc_test_result_. Initially NULL. + TestInfo* current_test_info_; + + // Normally, a user only writes assertions inside a TEST or TEST_F, + // or inside a function called by a TEST or TEST_F. Since Google + // Test keeps track of which test is current running, it can + // associate such an assertion with the test it belongs to. + // + // If an assertion is encountered when no TEST or TEST_F is running, + // Google Test attributes the assertion result to an imaginary "ad hoc" + // test, and records the result in ad_hoc_test_result_. + TestResult ad_hoc_test_result_; + + // The list of event listeners that can be used to track events inside + // Google Test. + TestEventListeners listeners_; + + // The OS stack trace getter. Will be deleted when the UnitTest + // object is destructed. By default, an OsStackTraceGetter is used, + // but the user can set this field to use a custom getter if that is + // desired. + OsStackTraceGetterInterface* os_stack_trace_getter_; + + // True iff PostFlagParsingInit() has been called. + bool post_flag_parse_init_performed_; + + // The random number seed used at the beginning of the test run. + int random_seed_; + + // Our random number generator. + internal::Random random_; + + // The time of the test program start, in ms from the start of the + // UNIX epoch. + TimeInMillis start_timestamp_; + + // How long the test took to run, in milliseconds. + TimeInMillis elapsed_time_; + +#if GTEST_HAS_DEATH_TEST + // The decomposed components of the gtest_internal_run_death_test flag, + // parsed when RUN_ALL_TESTS is called. + std::unique_ptr<InternalRunDeathTestFlag> internal_run_death_test_flag_; + std::unique_ptr<internal::DeathTestFactory> death_test_factory_; +#endif // GTEST_HAS_DEATH_TEST + + // A per-thread stack of traces created by the SCOPED_TRACE() macro. + internal::ThreadLocal<std::vector<TraceInfo> > gtest_trace_stack_; + + // The value of GTEST_FLAG(catch_exceptions) at the moment RunAllTests() + // starts. + bool catch_exceptions_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(UnitTestImpl); +}; // class UnitTestImpl + +// Convenience function for accessing the global UnitTest +// implementation object. +inline UnitTestImpl* GetUnitTestImpl() { + return UnitTest::GetInstance()->impl(); +} + +#if GTEST_USES_SIMPLE_RE + +// Internal helper functions for implementing the simple regular +// expression matcher. +GTEST_API_ bool IsInSet(char ch, const char* str); +GTEST_API_ bool IsAsciiDigit(char ch); +GTEST_API_ bool IsAsciiPunct(char ch); +GTEST_API_ bool IsRepeat(char ch); +GTEST_API_ bool IsAsciiWhiteSpace(char ch); +GTEST_API_ bool IsAsciiWordChar(char ch); +GTEST_API_ bool IsValidEscape(char ch); +GTEST_API_ bool AtomMatchesChar(bool escaped, char pattern, char ch); +GTEST_API_ bool ValidateRegex(const char* regex); +GTEST_API_ bool MatchRegexAtHead(const char* regex, const char* str); +GTEST_API_ bool MatchRepetitionAndRegexAtHead( + bool escaped, char ch, char repeat, const char* regex, const char* str); +GTEST_API_ bool MatchRegexAnywhere(const char* regex, const char* str); + +#endif // GTEST_USES_SIMPLE_RE + +// Parses the command line for Google Test flags, without initializing +// other parts of Google Test. +GTEST_API_ void ParseGoogleTestFlagsOnly(int* argc, char** argv); +GTEST_API_ void ParseGoogleTestFlagsOnly(int* argc, wchar_t** argv); + +#if GTEST_HAS_DEATH_TEST + +// Returns the message describing the last system error, regardless of the +// platform. +GTEST_API_ std::string GetLastErrnoDescription(); + +// Attempts to parse a string into a positive integer pointed to by the +// number parameter. Returns true if that is possible. +// GTEST_HAS_DEATH_TEST implies that we have ::std::string, so we can use +// it here. +template <typename Integer> +bool ParseNaturalNumber(const ::std::string& str, Integer* number) { + // Fail fast if the given string does not begin with a digit; + // this bypasses strtoXXX's "optional leading whitespace and plus + // or minus sign" semantics, which are undesirable here. + if (str.empty() || !IsDigit(str[0])) { + return false; + } + errno = 0; + + char* end; + // BiggestConvertible is the largest integer type that system-provided + // string-to-number conversion routines can return. + +# if GTEST_OS_WINDOWS && !defined(__GNUC__) + + // MSVC and C++ Builder define __int64 instead of the standard long long. + typedef unsigned __int64 BiggestConvertible; + const BiggestConvertible parsed = _strtoui64(str.c_str(), &end, 10); + +# else + + typedef unsigned long long BiggestConvertible; // NOLINT + const BiggestConvertible parsed = strtoull(str.c_str(), &end, 10); + +# endif // GTEST_OS_WINDOWS && !defined(__GNUC__) + + const bool parse_success = *end == '\0' && errno == 0; + + GTEST_CHECK_(sizeof(Integer) <= sizeof(parsed)); + + const Integer result = static_cast<Integer>(parsed); + if (parse_success && static_cast<BiggestConvertible>(result) == parsed) { + *number = result; + return true; + } + return false; +} +#endif // GTEST_HAS_DEATH_TEST + +// TestResult contains some private methods that should be hidden from +// Google Test user but are required for testing. This class allow our tests +// to access them. +// +// This class is supplied only for the purpose of testing Google Test's own +// constructs. Do not use it in user tests, either directly or indirectly. +class TestResultAccessor { + public: + static void RecordProperty(TestResult* test_result, + const std::string& xml_element, + const TestProperty& property) { + test_result->RecordProperty(xml_element, property); + } + + static void ClearTestPartResults(TestResult* test_result) { + test_result->ClearTestPartResults(); + } + + static const std::vector<testing::TestPartResult>& test_part_results( + const TestResult& test_result) { + return test_result.test_part_results(); + } +}; + +#if GTEST_CAN_STREAM_RESULTS_ + +// Streams test results to the given port on the given host machine. +class StreamingListener : public EmptyTestEventListener { + public: + // Abstract base class for writing strings to a socket. + class AbstractSocketWriter { + public: + virtual ~AbstractSocketWriter() {} + + // Sends a string to the socket. + virtual void Send(const std::string& message) = 0; + + // Closes the socket. + virtual void CloseConnection() {} + + // Sends a string and a newline to the socket. + void SendLn(const std::string& message) { Send(message + "\n"); } + }; + + // Concrete class for actually writing strings to a socket. + class SocketWriter : public AbstractSocketWriter { + public: + SocketWriter(const std::string& host, const std::string& port) + : sockfd_(-1), host_name_(host), port_num_(port) { + MakeConnection(); + } + + ~SocketWriter() override { + if (sockfd_ != -1) + CloseConnection(); + } + + // Sends a string to the socket. + void Send(const std::string& message) override { + GTEST_CHECK_(sockfd_ != -1) + << "Send() can be called only when there is a connection."; + + const int len = static_cast<int>(message.length()); + if (write(sockfd_, message.c_str(), len) != len) { + GTEST_LOG_(WARNING) + << "stream_result_to: failed to stream to " + << host_name_ << ":" << port_num_; + } + } + + private: + // Creates a client socket and connects to the server. + void MakeConnection(); + + // Closes the socket. + void CloseConnection() override { + GTEST_CHECK_(sockfd_ != -1) + << "CloseConnection() can be called only when there is a connection."; + + close(sockfd_); + sockfd_ = -1; + } + + int sockfd_; // socket file descriptor + const std::string host_name_; + const std::string port_num_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(SocketWriter); + }; // class SocketWriter + + // Escapes '=', '&', '%', and '\n' characters in str as "%xx". + static std::string UrlEncode(const char* str); + + StreamingListener(const std::string& host, const std::string& port) + : socket_writer_(new SocketWriter(host, port)) { + Start(); + } + + explicit StreamingListener(AbstractSocketWriter* socket_writer) + : socket_writer_(socket_writer) { Start(); } + + void OnTestProgramStart(const UnitTest& /* unit_test */) override { + SendLn("event=TestProgramStart"); + } + + void OnTestProgramEnd(const UnitTest& unit_test) override { + // Note that Google Test current only report elapsed time for each + // test iteration, not for the entire test program. + SendLn("event=TestProgramEnd&passed=" + FormatBool(unit_test.Passed())); + + // Notify the streaming server to stop. + socket_writer_->CloseConnection(); + } + + void OnTestIterationStart(const UnitTest& /* unit_test */, + int iteration) override { + SendLn("event=TestIterationStart&iteration=" + + StreamableToString(iteration)); + } + + void OnTestIterationEnd(const UnitTest& unit_test, + int /* iteration */) override { + SendLn("event=TestIterationEnd&passed=" + + FormatBool(unit_test.Passed()) + "&elapsed_time=" + + StreamableToString(unit_test.elapsed_time()) + "ms"); + } + + // Note that "event=TestCaseStart" is a wire format and has to remain + // "case" for compatibilty + void OnTestCaseStart(const TestCase& test_case) override { + SendLn(std::string("event=TestCaseStart&name=") + test_case.name()); + } + + // Note that "event=TestCaseEnd" is a wire format and has to remain + // "case" for compatibilty + void OnTestCaseEnd(const TestCase& test_case) override { + SendLn("event=TestCaseEnd&passed=" + FormatBool(test_case.Passed()) + + "&elapsed_time=" + StreamableToString(test_case.elapsed_time()) + + "ms"); + } + + void OnTestStart(const TestInfo& test_info) override { + SendLn(std::string("event=TestStart&name=") + test_info.name()); + } + + void OnTestEnd(const TestInfo& test_info) override { + SendLn("event=TestEnd&passed=" + + FormatBool((test_info.result())->Passed()) + + "&elapsed_time=" + + StreamableToString((test_info.result())->elapsed_time()) + "ms"); + } + + void OnTestPartResult(const TestPartResult& test_part_result) override { + const char* file_name = test_part_result.file_name(); + if (file_name == nullptr) file_name = ""; + SendLn("event=TestPartResult&file=" + UrlEncode(file_name) + + "&line=" + StreamableToString(test_part_result.line_number()) + + "&message=" + UrlEncode(test_part_result.message())); + } + + private: + // Sends the given message and a newline to the socket. + void SendLn(const std::string& message) { socket_writer_->SendLn(message); } + + // Called at the start of streaming to notify the receiver what + // protocol we are using. + void Start() { SendLn("gtest_streaming_protocol_version=1.0"); } + + std::string FormatBool(bool value) { return value ? "1" : "0"; } + + const std::unique_ptr<AbstractSocketWriter> socket_writer_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(StreamingListener); +}; // class StreamingListener + +#endif // GTEST_CAN_STREAM_RESULTS_ + +} // namespace internal +} // namespace testing + +GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 + +#endif // GTEST_SRC_GTEST_INTERNAL_INL_H_ diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-matchers.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-matchers.cc new file mode 100644 index 0000000..de275d3 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-matchers.cc @@ -0,0 +1,152 @@ +// Copyright 2007, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// The Google C++ Testing and Mocking Framework (Google Test) +// +// This file implements just enough of the matcher interface to allow +// EXPECT_DEATH and friends to accept a matcher argument. + +#include "gtest/internal/gtest-internal.h" +#include "gtest/internal/gtest-port.h" +#include "gtest/gtest-matchers.h" + +#include <string> + +namespace testing { + +// Constructs a matcher that matches a const std::string& whose value is +// equal to s. +Matcher<const std::string&>::Matcher(const std::string& s) { *this = Eq(s); } + +#if GTEST_HAS_GLOBAL_STRING +// Constructs a matcher that matches a const std::string& whose value is +// equal to s. +Matcher<const std::string&>::Matcher(const ::string& s) { + *this = Eq(static_cast<std::string>(s)); +} +#endif // GTEST_HAS_GLOBAL_STRING + +// Constructs a matcher that matches a const std::string& whose value is +// equal to s. +Matcher<const std::string&>::Matcher(const char* s) { + *this = Eq(std::string(s)); +} + +// Constructs a matcher that matches a std::string whose value is equal to +// s. +Matcher<std::string>::Matcher(const std::string& s) { *this = Eq(s); } + +#if GTEST_HAS_GLOBAL_STRING +// Constructs a matcher that matches a std::string whose value is equal to +// s. +Matcher<std::string>::Matcher(const ::string& s) { + *this = Eq(static_cast<std::string>(s)); +} +#endif // GTEST_HAS_GLOBAL_STRING + +// Constructs a matcher that matches a std::string whose value is equal to +// s. +Matcher<std::string>::Matcher(const char* s) { *this = Eq(std::string(s)); } + +#if GTEST_HAS_GLOBAL_STRING +// Constructs a matcher that matches a const ::string& whose value is +// equal to s. +Matcher<const ::string&>::Matcher(const std::string& s) { + *this = Eq(static_cast<::string>(s)); +} + +// Constructs a matcher that matches a const ::string& whose value is +// equal to s. +Matcher<const ::string&>::Matcher(const ::string& s) { *this = Eq(s); } + +// Constructs a matcher that matches a const ::string& whose value is +// equal to s. +Matcher<const ::string&>::Matcher(const char* s) { *this = Eq(::string(s)); } + +// Constructs a matcher that matches a ::string whose value is equal to s. +Matcher<::string>::Matcher(const std::string& s) { + *this = Eq(static_cast<::string>(s)); +} + +// Constructs a matcher that matches a ::string whose value is equal to s. +Matcher<::string>::Matcher(const ::string& s) { *this = Eq(s); } + +// Constructs a matcher that matches a string whose value is equal to s. +Matcher<::string>::Matcher(const char* s) { *this = Eq(::string(s)); } +#endif // GTEST_HAS_GLOBAL_STRING + +#if GTEST_HAS_ABSL +// Constructs a matcher that matches a const absl::string_view& whose value is +// equal to s. +Matcher<const absl::string_view&>::Matcher(const std::string& s) { + *this = Eq(s); +} + +#if GTEST_HAS_GLOBAL_STRING +// Constructs a matcher that matches a const absl::string_view& whose value is +// equal to s. +Matcher<const absl::string_view&>::Matcher(const ::string& s) { *this = Eq(s); } +#endif // GTEST_HAS_GLOBAL_STRING + +// Constructs a matcher that matches a const absl::string_view& whose value is +// equal to s. +Matcher<const absl::string_view&>::Matcher(const char* s) { + *this = Eq(std::string(s)); +} + +// Constructs a matcher that matches a const absl::string_view& whose value is +// equal to s. +Matcher<const absl::string_view&>::Matcher(absl::string_view s) { + *this = Eq(std::string(s)); +} + +// Constructs a matcher that matches a absl::string_view whose value is equal to +// s. +Matcher<absl::string_view>::Matcher(const std::string& s) { *this = Eq(s); } + +#if GTEST_HAS_GLOBAL_STRING +// Constructs a matcher that matches a absl::string_view whose value is equal to +// s. +Matcher<absl::string_view>::Matcher(const ::string& s) { *this = Eq(s); } +#endif // GTEST_HAS_GLOBAL_STRING + +// Constructs a matcher that matches a absl::string_view whose value is equal to +// s. +Matcher<absl::string_view>::Matcher(const char* s) { + *this = Eq(std::string(s)); +} + +// Constructs a matcher that matches a absl::string_view whose value is equal to +// s. +Matcher<absl::string_view>::Matcher(absl::string_view s) { + *this = Eq(std::string(s)); +} +#endif // GTEST_HAS_ABSL + +} // namespace testing diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-port.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-port.cc new file mode 100644 index 0000000..989778c --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-port.cc @@ -0,0 +1,1315 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +#include "gtest/internal/gtest-port.h" + +#include <limits.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <fstream> +#include <memory> + +#if GTEST_OS_WINDOWS +# include <windows.h> +# include <io.h> +# include <sys/stat.h> +# include <map> // Used in ThreadLocal. +# ifdef _MSC_VER +# include <crtdbg.h> +# endif // _MSC_VER +#else +# include <unistd.h> +#endif // GTEST_OS_WINDOWS + +#if GTEST_OS_MAC +# include <mach/mach_init.h> +# include <mach/task.h> +# include <mach/vm_map.h> +#endif // GTEST_OS_MAC + +#if GTEST_OS_QNX +# include <devctl.h> +# include <fcntl.h> +# include <sys/procfs.h> +#endif // GTEST_OS_QNX + +#if GTEST_OS_AIX +# include <procinfo.h> +# include <sys/types.h> +#endif // GTEST_OS_AIX + +#if GTEST_OS_FUCHSIA +# include <zircon/process.h> +# include <zircon/syscalls.h> +#endif // GTEST_OS_FUCHSIA + +#include "gtest/gtest-spi.h" +#include "gtest/gtest-message.h" +#include "gtest/internal/gtest-internal.h" +#include "gtest/internal/gtest-string.h" +#include "src/gtest-internal-inl.h" + +namespace testing { +namespace internal { + +#if defined(_MSC_VER) || defined(__BORLANDC__) +// MSVC and C++Builder do not provide a definition of STDERR_FILENO. +const int kStdOutFileno = 1; +const int kStdErrFileno = 2; +#else +const int kStdOutFileno = STDOUT_FILENO; +const int kStdErrFileno = STDERR_FILENO; +#endif // _MSC_VER + +#if GTEST_OS_LINUX + +namespace { +template <typename T> +T ReadProcFileField(const std::string& filename, int field) { + std::string dummy; + std::ifstream file(filename.c_str()); + while (field-- > 0) { + file >> dummy; + } + T output = 0; + file >> output; + return output; +} +} // namespace + +// Returns the number of active threads, or 0 when there is an error. +size_t GetThreadCount() { + const std::string filename = + (Message() << "/proc/" << getpid() << "/stat").GetString(); + return ReadProcFileField<int>(filename, 19); +} + +#elif GTEST_OS_MAC + +size_t GetThreadCount() { + const task_t task = mach_task_self(); + mach_msg_type_number_t thread_count; + thread_act_array_t thread_list; + const kern_return_t status = task_threads(task, &thread_list, &thread_count); + if (status == KERN_SUCCESS) { + // task_threads allocates resources in thread_list and we need to free them + // to avoid leaks. + vm_deallocate(task, + reinterpret_cast<vm_address_t>(thread_list), + sizeof(thread_t) * thread_count); + return static_cast<size_t>(thread_count); + } else { + return 0; + } +} + +#elif GTEST_OS_QNX + +// Returns the number of threads running in the process, or 0 to indicate that +// we cannot detect it. +size_t GetThreadCount() { + const int fd = open("/proc/self/as", O_RDONLY); + if (fd < 0) { + return 0; + } + procfs_info process_info; + const int status = + devctl(fd, DCMD_PROC_INFO, &process_info, sizeof(process_info), nullptr); + close(fd); + if (status == EOK) { + return static_cast<size_t>(process_info.num_threads); + } else { + return 0; + } +} + +#elif GTEST_OS_AIX + +size_t GetThreadCount() { + struct procentry64 entry; + pid_t pid = getpid(); + int status = getprocs64(&entry, sizeof(entry), nullptr, 0, &pid, 1); + if (status == 1) { + return entry.pi_thcount; + } else { + return 0; + } +} + +#elif GTEST_OS_FUCHSIA + +size_t GetThreadCount() { + int dummy_buffer; + size_t avail; + zx_status_t status = zx_object_get_info( + zx_process_self(), + ZX_INFO_PROCESS_THREADS, + &dummy_buffer, + 0, + nullptr, + &avail); + if (status == ZX_OK) { + return avail; + } else { + return 0; + } +} + +#else + +size_t GetThreadCount() { + // There's no portable way to detect the number of threads, so we just + // return 0 to indicate that we cannot detect it. + return 0; +} + +#endif // GTEST_OS_LINUX + +#if GTEST_IS_THREADSAFE && GTEST_OS_WINDOWS + +void SleepMilliseconds(int n) { + ::Sleep(n); +} + +AutoHandle::AutoHandle() + : handle_(INVALID_HANDLE_VALUE) {} + +AutoHandle::AutoHandle(Handle handle) + : handle_(handle) {} + +AutoHandle::~AutoHandle() { + Reset(); +} + +AutoHandle::Handle AutoHandle::Get() const { + return handle_; +} + +void AutoHandle::Reset() { + Reset(INVALID_HANDLE_VALUE); +} + +void AutoHandle::Reset(HANDLE handle) { + // Resetting with the same handle we already own is invalid. + if (handle_ != handle) { + if (IsCloseable()) { + ::CloseHandle(handle_); + } + handle_ = handle; + } else { + GTEST_CHECK_(!IsCloseable()) + << "Resetting a valid handle to itself is likely a programmer error " + "and thus not allowed."; + } +} + +bool AutoHandle::IsCloseable() const { + // Different Windows APIs may use either of these values to represent an + // invalid handle. + return handle_ != nullptr && handle_ != INVALID_HANDLE_VALUE; +} + +Notification::Notification() + : event_(::CreateEvent(nullptr, // Default security attributes. + TRUE, // Do not reset automatically. + FALSE, // Initially unset. + nullptr)) { // Anonymous event. + GTEST_CHECK_(event_.Get() != nullptr); +} + +void Notification::Notify() { + GTEST_CHECK_(::SetEvent(event_.Get()) != FALSE); +} + +void Notification::WaitForNotification() { + GTEST_CHECK_( + ::WaitForSingleObject(event_.Get(), INFINITE) == WAIT_OBJECT_0); +} + +Mutex::Mutex() + : owner_thread_id_(0), + type_(kDynamic), + critical_section_init_phase_(0), + critical_section_(new CRITICAL_SECTION) { + ::InitializeCriticalSection(critical_section_); +} + +Mutex::~Mutex() { + // Static mutexes are leaked intentionally. It is not thread-safe to try + // to clean them up. + if (type_ == kDynamic) { + ::DeleteCriticalSection(critical_section_); + delete critical_section_; + critical_section_ = nullptr; + } +} + +void Mutex::Lock() { + ThreadSafeLazyInit(); + ::EnterCriticalSection(critical_section_); + owner_thread_id_ = ::GetCurrentThreadId(); +} + +void Mutex::Unlock() { + ThreadSafeLazyInit(); + // We don't protect writing to owner_thread_id_ here, as it's the + // caller's responsibility to ensure that the current thread holds the + // mutex when this is called. + owner_thread_id_ = 0; + ::LeaveCriticalSection(critical_section_); +} + +// Does nothing if the current thread holds the mutex. Otherwise, crashes +// with high probability. +void Mutex::AssertHeld() { + ThreadSafeLazyInit(); + GTEST_CHECK_(owner_thread_id_ == ::GetCurrentThreadId()) + << "The current thread is not holding the mutex @" << this; +} + +namespace { + +// Use the RAII idiom to flag mem allocs that are intentionally never +// deallocated. The motivation is to silence the false positive mem leaks +// that are reported by the debug version of MS's CRT which can only detect +// if an alloc is missing a matching deallocation. +// Example: +// MemoryIsNotDeallocated memory_is_not_deallocated; +// critical_section_ = new CRITICAL_SECTION; +// +class MemoryIsNotDeallocated +{ + public: + MemoryIsNotDeallocated() : old_crtdbg_flag_(0) { +#ifdef _MSC_VER + old_crtdbg_flag_ = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG); + // Set heap allocation block type to _IGNORE_BLOCK so that MS debug CRT + // doesn't report mem leak if there's no matching deallocation. + _CrtSetDbgFlag(old_crtdbg_flag_ & ~_CRTDBG_ALLOC_MEM_DF); +#endif // _MSC_VER + } + + ~MemoryIsNotDeallocated() { +#ifdef _MSC_VER + // Restore the original _CRTDBG_ALLOC_MEM_DF flag + _CrtSetDbgFlag(old_crtdbg_flag_); +#endif // _MSC_VER + } + + private: + int old_crtdbg_flag_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(MemoryIsNotDeallocated); +}; + +} // namespace + +// Initializes owner_thread_id_ and critical_section_ in static mutexes. +void Mutex::ThreadSafeLazyInit() { + // Dynamic mutexes are initialized in the constructor. + if (type_ == kStatic) { + switch ( + ::InterlockedCompareExchange(&critical_section_init_phase_, 1L, 0L)) { + case 0: + // If critical_section_init_phase_ was 0 before the exchange, we + // are the first to test it and need to perform the initialization. + owner_thread_id_ = 0; + { + // Use RAII to flag that following mem alloc is never deallocated. + MemoryIsNotDeallocated memory_is_not_deallocated; + critical_section_ = new CRITICAL_SECTION; + } + ::InitializeCriticalSection(critical_section_); + // Updates the critical_section_init_phase_ to 2 to signal + // initialization complete. + GTEST_CHECK_(::InterlockedCompareExchange( + &critical_section_init_phase_, 2L, 1L) == + 1L); + break; + case 1: + // Somebody else is already initializing the mutex; spin until they + // are done. + while (::InterlockedCompareExchange(&critical_section_init_phase_, + 2L, + 2L) != 2L) { + // Possibly yields the rest of the thread's time slice to other + // threads. + ::Sleep(0); + } + break; + + case 2: + break; // The mutex is already initialized and ready for use. + + default: + GTEST_CHECK_(false) + << "Unexpected value of critical_section_init_phase_ " + << "while initializing a static mutex."; + } + } +} + +namespace { + +class ThreadWithParamSupport : public ThreadWithParamBase { + public: + static HANDLE CreateThread(Runnable* runnable, + Notification* thread_can_start) { + ThreadMainParam* param = new ThreadMainParam(runnable, thread_can_start); + DWORD thread_id; + HANDLE thread_handle = ::CreateThread( + nullptr, // Default security. + 0, // Default stack size. + &ThreadWithParamSupport::ThreadMain, + param, // Parameter to ThreadMainStatic + 0x0, // Default creation flags. + &thread_id); // Need a valid pointer for the call to work under Win98. + GTEST_CHECK_(thread_handle != nullptr) + << "CreateThread failed with error " << ::GetLastError() << "."; + if (thread_handle == nullptr) { + delete param; + } + return thread_handle; + } + + private: + struct ThreadMainParam { + ThreadMainParam(Runnable* runnable, Notification* thread_can_start) + : runnable_(runnable), + thread_can_start_(thread_can_start) { + } + std::unique_ptr<Runnable> runnable_; + // Does not own. + Notification* thread_can_start_; + }; + + static DWORD WINAPI ThreadMain(void* ptr) { + // Transfers ownership. + std::unique_ptr<ThreadMainParam> param(static_cast<ThreadMainParam*>(ptr)); + if (param->thread_can_start_ != nullptr) + param->thread_can_start_->WaitForNotification(); + param->runnable_->Run(); + return 0; + } + + // Prohibit instantiation. + ThreadWithParamSupport(); + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ThreadWithParamSupport); +}; + +} // namespace + +ThreadWithParamBase::ThreadWithParamBase(Runnable *runnable, + Notification* thread_can_start) + : thread_(ThreadWithParamSupport::CreateThread(runnable, + thread_can_start)) { +} + +ThreadWithParamBase::~ThreadWithParamBase() { + Join(); +} + +void ThreadWithParamBase::Join() { + GTEST_CHECK_(::WaitForSingleObject(thread_.Get(), INFINITE) == WAIT_OBJECT_0) + << "Failed to join the thread with error " << ::GetLastError() << "."; +} + +// Maps a thread to a set of ThreadIdToThreadLocals that have values +// instantiated on that thread and notifies them when the thread exits. A +// ThreadLocal instance is expected to persist until all threads it has +// values on have terminated. +class ThreadLocalRegistryImpl { + public: + // Registers thread_local_instance as having value on the current thread. + // Returns a value that can be used to identify the thread from other threads. + static ThreadLocalValueHolderBase* GetValueOnCurrentThread( + const ThreadLocalBase* thread_local_instance) { + DWORD current_thread = ::GetCurrentThreadId(); + MutexLock lock(&mutex_); + ThreadIdToThreadLocals* const thread_to_thread_locals = + GetThreadLocalsMapLocked(); + ThreadIdToThreadLocals::iterator thread_local_pos = + thread_to_thread_locals->find(current_thread); + if (thread_local_pos == thread_to_thread_locals->end()) { + thread_local_pos = thread_to_thread_locals->insert( + std::make_pair(current_thread, ThreadLocalValues())).first; + StartWatcherThreadFor(current_thread); + } + ThreadLocalValues& thread_local_values = thread_local_pos->second; + ThreadLocalValues::iterator value_pos = + thread_local_values.find(thread_local_instance); + if (value_pos == thread_local_values.end()) { + value_pos = + thread_local_values + .insert(std::make_pair( + thread_local_instance, + std::shared_ptr<ThreadLocalValueHolderBase>( + thread_local_instance->NewValueForCurrentThread()))) + .first; + } + return value_pos->second.get(); + } + + static void OnThreadLocalDestroyed( + const ThreadLocalBase* thread_local_instance) { + std::vector<std::shared_ptr<ThreadLocalValueHolderBase> > value_holders; + // Clean up the ThreadLocalValues data structure while holding the lock, but + // defer the destruction of the ThreadLocalValueHolderBases. + { + MutexLock lock(&mutex_); + ThreadIdToThreadLocals* const thread_to_thread_locals = + GetThreadLocalsMapLocked(); + for (ThreadIdToThreadLocals::iterator it = + thread_to_thread_locals->begin(); + it != thread_to_thread_locals->end(); + ++it) { + ThreadLocalValues& thread_local_values = it->second; + ThreadLocalValues::iterator value_pos = + thread_local_values.find(thread_local_instance); + if (value_pos != thread_local_values.end()) { + value_holders.push_back(value_pos->second); + thread_local_values.erase(value_pos); + // This 'if' can only be successful at most once, so theoretically we + // could break out of the loop here, but we don't bother doing so. + } + } + } + // Outside the lock, let the destructor for 'value_holders' deallocate the + // ThreadLocalValueHolderBases. + } + + static void OnThreadExit(DWORD thread_id) { + GTEST_CHECK_(thread_id != 0) << ::GetLastError(); + std::vector<std::shared_ptr<ThreadLocalValueHolderBase> > value_holders; + // Clean up the ThreadIdToThreadLocals data structure while holding the + // lock, but defer the destruction of the ThreadLocalValueHolderBases. + { + MutexLock lock(&mutex_); + ThreadIdToThreadLocals* const thread_to_thread_locals = + GetThreadLocalsMapLocked(); + ThreadIdToThreadLocals::iterator thread_local_pos = + thread_to_thread_locals->find(thread_id); + if (thread_local_pos != thread_to_thread_locals->end()) { + ThreadLocalValues& thread_local_values = thread_local_pos->second; + for (ThreadLocalValues::iterator value_pos = + thread_local_values.begin(); + value_pos != thread_local_values.end(); + ++value_pos) { + value_holders.push_back(value_pos->second); + } + thread_to_thread_locals->erase(thread_local_pos); + } + } + // Outside the lock, let the destructor for 'value_holders' deallocate the + // ThreadLocalValueHolderBases. + } + + private: + // In a particular thread, maps a ThreadLocal object to its value. + typedef std::map<const ThreadLocalBase*, + std::shared_ptr<ThreadLocalValueHolderBase> > + ThreadLocalValues; + // Stores all ThreadIdToThreadLocals having values in a thread, indexed by + // thread's ID. + typedef std::map<DWORD, ThreadLocalValues> ThreadIdToThreadLocals; + + // Holds the thread id and thread handle that we pass from + // StartWatcherThreadFor to WatcherThreadFunc. + typedef std::pair<DWORD, HANDLE> ThreadIdAndHandle; + + static void StartWatcherThreadFor(DWORD thread_id) { + // The returned handle will be kept in thread_map and closed by + // watcher_thread in WatcherThreadFunc. + HANDLE thread = ::OpenThread(SYNCHRONIZE | THREAD_QUERY_INFORMATION, + FALSE, + thread_id); + GTEST_CHECK_(thread != nullptr); + // We need to pass a valid thread ID pointer into CreateThread for it + // to work correctly under Win98. + DWORD watcher_thread_id; + HANDLE watcher_thread = ::CreateThread( + nullptr, // Default security. + 0, // Default stack size + &ThreadLocalRegistryImpl::WatcherThreadFunc, + reinterpret_cast<LPVOID>(new ThreadIdAndHandle(thread_id, thread)), + CREATE_SUSPENDED, &watcher_thread_id); + GTEST_CHECK_(watcher_thread != nullptr); + // Give the watcher thread the same priority as ours to avoid being + // blocked by it. + ::SetThreadPriority(watcher_thread, + ::GetThreadPriority(::GetCurrentThread())); + ::ResumeThread(watcher_thread); + ::CloseHandle(watcher_thread); + } + + // Monitors exit from a given thread and notifies those + // ThreadIdToThreadLocals about thread termination. + static DWORD WINAPI WatcherThreadFunc(LPVOID param) { + const ThreadIdAndHandle* tah = + reinterpret_cast<const ThreadIdAndHandle*>(param); + GTEST_CHECK_( + ::WaitForSingleObject(tah->second, INFINITE) == WAIT_OBJECT_0); + OnThreadExit(tah->first); + ::CloseHandle(tah->second); + delete tah; + return 0; + } + + // Returns map of thread local instances. + static ThreadIdToThreadLocals* GetThreadLocalsMapLocked() { + mutex_.AssertHeld(); + MemoryIsNotDeallocated memory_is_not_deallocated; + static ThreadIdToThreadLocals* map = new ThreadIdToThreadLocals(); + return map; + } + + // Protects access to GetThreadLocalsMapLocked() and its return value. + static Mutex mutex_; + // Protects access to GetThreadMapLocked() and its return value. + static Mutex thread_map_mutex_; +}; + +Mutex ThreadLocalRegistryImpl::mutex_(Mutex::kStaticMutex); +Mutex ThreadLocalRegistryImpl::thread_map_mutex_(Mutex::kStaticMutex); + +ThreadLocalValueHolderBase* ThreadLocalRegistry::GetValueOnCurrentThread( + const ThreadLocalBase* thread_local_instance) { + return ThreadLocalRegistryImpl::GetValueOnCurrentThread( + thread_local_instance); +} + +void ThreadLocalRegistry::OnThreadLocalDestroyed( + const ThreadLocalBase* thread_local_instance) { + ThreadLocalRegistryImpl::OnThreadLocalDestroyed(thread_local_instance); +} + +#endif // GTEST_IS_THREADSAFE && GTEST_OS_WINDOWS + +#if GTEST_USES_POSIX_RE + +// Implements RE. Currently only needed for death tests. + +RE::~RE() { + if (is_valid_) { + // regfree'ing an invalid regex might crash because the content + // of the regex is undefined. Since the regex's are essentially + // the same, one cannot be valid (or invalid) without the other + // being so too. + regfree(&partial_regex_); + regfree(&full_regex_); + } + free(const_cast<char*>(pattern_)); +} + +// Returns true iff regular expression re matches the entire str. +bool RE::FullMatch(const char* str, const RE& re) { + if (!re.is_valid_) return false; + + regmatch_t match; + return regexec(&re.full_regex_, str, 1, &match, 0) == 0; +} + +// Returns true iff regular expression re matches a substring of str +// (including str itself). +bool RE::PartialMatch(const char* str, const RE& re) { + if (!re.is_valid_) return false; + + regmatch_t match; + return regexec(&re.partial_regex_, str, 1, &match, 0) == 0; +} + +// Initializes an RE from its string representation. +void RE::Init(const char* regex) { + pattern_ = posix::StrDup(regex); + + // Reserves enough bytes to hold the regular expression used for a + // full match. + const size_t full_regex_len = strlen(regex) + 10; + char* const full_pattern = new char[full_regex_len]; + + snprintf(full_pattern, full_regex_len, "^(%s)$", regex); + is_valid_ = regcomp(&full_regex_, full_pattern, REG_EXTENDED) == 0; + // We want to call regcomp(&partial_regex_, ...) even if the + // previous expression returns false. Otherwise partial_regex_ may + // not be properly initialized can may cause trouble when it's + // freed. + // + // Some implementation of POSIX regex (e.g. on at least some + // versions of Cygwin) doesn't accept the empty string as a valid + // regex. We change it to an equivalent form "()" to be safe. + if (is_valid_) { + const char* const partial_regex = (*regex == '\0') ? "()" : regex; + is_valid_ = regcomp(&partial_regex_, partial_regex, REG_EXTENDED) == 0; + } + EXPECT_TRUE(is_valid_) + << "Regular expression \"" << regex + << "\" is not a valid POSIX Extended regular expression."; + + delete[] full_pattern; +} + +#elif GTEST_USES_SIMPLE_RE + +// Returns true iff ch appears anywhere in str (excluding the +// terminating '\0' character). +bool IsInSet(char ch, const char* str) { + return ch != '\0' && strchr(str, ch) != nullptr; +} + +// Returns true iff ch belongs to the given classification. Unlike +// similar functions in <ctype.h>, these aren't affected by the +// current locale. +bool IsAsciiDigit(char ch) { return '0' <= ch && ch <= '9'; } +bool IsAsciiPunct(char ch) { + return IsInSet(ch, "^-!\"#$%&'()*+,./:;<=>?@[\\]_`{|}~"); +} +bool IsRepeat(char ch) { return IsInSet(ch, "?*+"); } +bool IsAsciiWhiteSpace(char ch) { return IsInSet(ch, " \f\n\r\t\v"); } +bool IsAsciiWordChar(char ch) { + return ('a' <= ch && ch <= 'z') || ('A' <= ch && ch <= 'Z') || + ('0' <= ch && ch <= '9') || ch == '_'; +} + +// Returns true iff "\\c" is a supported escape sequence. +bool IsValidEscape(char c) { + return (IsAsciiPunct(c) || IsInSet(c, "dDfnrsStvwW")); +} + +// Returns true iff the given atom (specified by escaped and pattern) +// matches ch. The result is undefined if the atom is invalid. +bool AtomMatchesChar(bool escaped, char pattern_char, char ch) { + if (escaped) { // "\\p" where p is pattern_char. + switch (pattern_char) { + case 'd': return IsAsciiDigit(ch); + case 'D': return !IsAsciiDigit(ch); + case 'f': return ch == '\f'; + case 'n': return ch == '\n'; + case 'r': return ch == '\r'; + case 's': return IsAsciiWhiteSpace(ch); + case 'S': return !IsAsciiWhiteSpace(ch); + case 't': return ch == '\t'; + case 'v': return ch == '\v'; + case 'w': return IsAsciiWordChar(ch); + case 'W': return !IsAsciiWordChar(ch); + } + return IsAsciiPunct(pattern_char) && pattern_char == ch; + } + + return (pattern_char == '.' && ch != '\n') || pattern_char == ch; +} + +// Helper function used by ValidateRegex() to format error messages. +static std::string FormatRegexSyntaxError(const char* regex, int index) { + return (Message() << "Syntax error at index " << index + << " in simple regular expression \"" << regex << "\": ").GetString(); +} + +// Generates non-fatal failures and returns false if regex is invalid; +// otherwise returns true. +bool ValidateRegex(const char* regex) { + if (regex == nullptr) { + ADD_FAILURE() << "NULL is not a valid simple regular expression."; + return false; + } + + bool is_valid = true; + + // True iff ?, *, or + can follow the previous atom. + bool prev_repeatable = false; + for (int i = 0; regex[i]; i++) { + if (regex[i] == '\\') { // An escape sequence + i++; + if (regex[i] == '\0') { + ADD_FAILURE() << FormatRegexSyntaxError(regex, i - 1) + << "'\\' cannot appear at the end."; + return false; + } + + if (!IsValidEscape(regex[i])) { + ADD_FAILURE() << FormatRegexSyntaxError(regex, i - 1) + << "invalid escape sequence \"\\" << regex[i] << "\"."; + is_valid = false; + } + prev_repeatable = true; + } else { // Not an escape sequence. + const char ch = regex[i]; + + if (ch == '^' && i > 0) { + ADD_FAILURE() << FormatRegexSyntaxError(regex, i) + << "'^' can only appear at the beginning."; + is_valid = false; + } else if (ch == '$' && regex[i + 1] != '\0') { + ADD_FAILURE() << FormatRegexSyntaxError(regex, i) + << "'$' can only appear at the end."; + is_valid = false; + } else if (IsInSet(ch, "()[]{}|")) { + ADD_FAILURE() << FormatRegexSyntaxError(regex, i) + << "'" << ch << "' is unsupported."; + is_valid = false; + } else if (IsRepeat(ch) && !prev_repeatable) { + ADD_FAILURE() << FormatRegexSyntaxError(regex, i) + << "'" << ch << "' can only follow a repeatable token."; + is_valid = false; + } + + prev_repeatable = !IsInSet(ch, "^$?*+"); + } + } + + return is_valid; +} + +// Matches a repeated regex atom followed by a valid simple regular +// expression. The regex atom is defined as c if escaped is false, +// or \c otherwise. repeat is the repetition meta character (?, *, +// or +). The behavior is undefined if str contains too many +// characters to be indexable by size_t, in which case the test will +// probably time out anyway. We are fine with this limitation as +// std::string has it too. +bool MatchRepetitionAndRegexAtHead( + bool escaped, char c, char repeat, const char* regex, + const char* str) { + const size_t min_count = (repeat == '+') ? 1 : 0; + const size_t max_count = (repeat == '?') ? 1 : + static_cast<size_t>(-1) - 1; + // We cannot call numeric_limits::max() as it conflicts with the + // max() macro on Windows. + + for (size_t i = 0; i <= max_count; ++i) { + // We know that the atom matches each of the first i characters in str. + if (i >= min_count && MatchRegexAtHead(regex, str + i)) { + // We have enough matches at the head, and the tail matches too. + // Since we only care about *whether* the pattern matches str + // (as opposed to *how* it matches), there is no need to find a + // greedy match. + return true; + } + if (str[i] == '\0' || !AtomMatchesChar(escaped, c, str[i])) + return false; + } + return false; +} + +// Returns true iff regex matches a prefix of str. regex must be a +// valid simple regular expression and not start with "^", or the +// result is undefined. +bool MatchRegexAtHead(const char* regex, const char* str) { + if (*regex == '\0') // An empty regex matches a prefix of anything. + return true; + + // "$" only matches the end of a string. Note that regex being + // valid guarantees that there's nothing after "$" in it. + if (*regex == '$') + return *str == '\0'; + + // Is the first thing in regex an escape sequence? + const bool escaped = *regex == '\\'; + if (escaped) + ++regex; + if (IsRepeat(regex[1])) { + // MatchRepetitionAndRegexAtHead() calls MatchRegexAtHead(), so + // here's an indirect recursion. It terminates as the regex gets + // shorter in each recursion. + return MatchRepetitionAndRegexAtHead( + escaped, regex[0], regex[1], regex + 2, str); + } else { + // regex isn't empty, isn't "$", and doesn't start with a + // repetition. We match the first atom of regex with the first + // character of str and recurse. + return (*str != '\0') && AtomMatchesChar(escaped, *regex, *str) && + MatchRegexAtHead(regex + 1, str + 1); + } +} + +// Returns true iff regex matches any substring of str. regex must be +// a valid simple regular expression, or the result is undefined. +// +// The algorithm is recursive, but the recursion depth doesn't exceed +// the regex length, so we won't need to worry about running out of +// stack space normally. In rare cases the time complexity can be +// exponential with respect to the regex length + the string length, +// but usually it's must faster (often close to linear). +bool MatchRegexAnywhere(const char* regex, const char* str) { + if (regex == nullptr || str == nullptr) return false; + + if (*regex == '^') + return MatchRegexAtHead(regex + 1, str); + + // A successful match can be anywhere in str. + do { + if (MatchRegexAtHead(regex, str)) + return true; + } while (*str++ != '\0'); + return false; +} + +// Implements the RE class. + +RE::~RE() { + free(const_cast<char*>(pattern_)); + free(const_cast<char*>(full_pattern_)); +} + +// Returns true iff regular expression re matches the entire str. +bool RE::FullMatch(const char* str, const RE& re) { + return re.is_valid_ && MatchRegexAnywhere(re.full_pattern_, str); +} + +// Returns true iff regular expression re matches a substring of str +// (including str itself). +bool RE::PartialMatch(const char* str, const RE& re) { + return re.is_valid_ && MatchRegexAnywhere(re.pattern_, str); +} + +// Initializes an RE from its string representation. +void RE::Init(const char* regex) { + pattern_ = full_pattern_ = nullptr; + if (regex != nullptr) { + pattern_ = posix::StrDup(regex); + } + + is_valid_ = ValidateRegex(regex); + if (!is_valid_) { + // No need to calculate the full pattern when the regex is invalid. + return; + } + + const size_t len = strlen(regex); + // Reserves enough bytes to hold the regular expression used for a + // full match: we need space to prepend a '^', append a '$', and + // terminate the string with '\0'. + char* buffer = static_cast<char*>(malloc(len + 3)); + full_pattern_ = buffer; + + if (*regex != '^') + *buffer++ = '^'; // Makes sure full_pattern_ starts with '^'. + + // We don't use snprintf or strncpy, as they trigger a warning when + // compiled with VC++ 8.0. + memcpy(buffer, regex, len); + buffer += len; + + if (len == 0 || regex[len - 1] != '$') + *buffer++ = '$'; // Makes sure full_pattern_ ends with '$'. + + *buffer = '\0'; +} + +#endif // GTEST_USES_POSIX_RE + +const char kUnknownFile[] = "unknown file"; + +// Formats a source file path and a line number as they would appear +// in an error message from the compiler used to compile this code. +GTEST_API_ ::std::string FormatFileLocation(const char* file, int line) { + const std::string file_name(file == nullptr ? kUnknownFile : file); + + if (line < 0) { + return file_name + ":"; + } +#ifdef _MSC_VER + return file_name + "(" + StreamableToString(line) + "):"; +#else + return file_name + ":" + StreamableToString(line) + ":"; +#endif // _MSC_VER +} + +// Formats a file location for compiler-independent XML output. +// Although this function is not platform dependent, we put it next to +// FormatFileLocation in order to contrast the two functions. +// Note that FormatCompilerIndependentFileLocation() does NOT append colon +// to the file location it produces, unlike FormatFileLocation(). +GTEST_API_ ::std::string FormatCompilerIndependentFileLocation( + const char* file, int line) { + const std::string file_name(file == nullptr ? kUnknownFile : file); + + if (line < 0) + return file_name; + else + return file_name + ":" + StreamableToString(line); +} + +GTestLog::GTestLog(GTestLogSeverity severity, const char* file, int line) + : severity_(severity) { + const char* const marker = + severity == GTEST_INFO ? "[ INFO ]" : + severity == GTEST_WARNING ? "[WARNING]" : + severity == GTEST_ERROR ? "[ ERROR ]" : "[ FATAL ]"; + GetStream() << ::std::endl << marker << " " + << FormatFileLocation(file, line).c_str() << ": "; +} + +// Flushes the buffers and, if severity is GTEST_FATAL, aborts the program. +GTestLog::~GTestLog() { + GetStream() << ::std::endl; + if (severity_ == GTEST_FATAL) { + fflush(stderr); + posix::Abort(); + } +} + +// Disable Microsoft deprecation warnings for POSIX functions called from +// this class (creat, dup, dup2, and close) +GTEST_DISABLE_MSC_DEPRECATED_PUSH_() + +#if GTEST_HAS_STREAM_REDIRECTION + +// Object that captures an output stream (stdout/stderr). +class CapturedStream { + public: + // The ctor redirects the stream to a temporary file. + explicit CapturedStream(int fd) : fd_(fd), uncaptured_fd_(dup(fd)) { +# if GTEST_OS_WINDOWS + char temp_dir_path[MAX_PATH + 1] = { '\0' }; // NOLINT + char temp_file_path[MAX_PATH + 1] = { '\0' }; // NOLINT + + ::GetTempPathA(sizeof(temp_dir_path), temp_dir_path); + const UINT success = ::GetTempFileNameA(temp_dir_path, + "gtest_redir", + 0, // Generate unique file name. + temp_file_path); + GTEST_CHECK_(success != 0) + << "Unable to create a temporary file in " << temp_dir_path; + const int captured_fd = creat(temp_file_path, _S_IREAD | _S_IWRITE); + GTEST_CHECK_(captured_fd != -1) << "Unable to open temporary file " + << temp_file_path; + filename_ = temp_file_path; +# else + // There's no guarantee that a test has write access to the current + // directory, so we create the temporary file in the /tmp directory + // instead. We use /tmp on most systems, and /sdcard on Android. + // That's because Android doesn't have /tmp. +# if GTEST_OS_LINUX_ANDROID + // Note: Android applications are expected to call the framework's + // Context.getExternalStorageDirectory() method through JNI to get + // the location of the world-writable SD Card directory. However, + // this requires a Context handle, which cannot be retrieved + // globally from native code. Doing so also precludes running the + // code as part of a regular standalone executable, which doesn't + // run in a Dalvik process (e.g. when running it through 'adb shell'). + // + // The location /sdcard is directly accessible from native code + // and is the only location (unofficially) supported by the Android + // team. It's generally a symlink to the real SD Card mount point + // which can be /mnt/sdcard, /mnt/sdcard0, /system/media/sdcard, or + // other OEM-customized locations. Never rely on these, and always + // use /sdcard. + char name_template[] = "/sdcard/gtest_captured_stream.XXXXXX"; +# else + char name_template[] = "/tmp/captured_stream.XXXXXX"; +# endif // GTEST_OS_LINUX_ANDROID + const int captured_fd = mkstemp(name_template); + filename_ = name_template; +# endif // GTEST_OS_WINDOWS + fflush(nullptr); + dup2(captured_fd, fd_); + close(captured_fd); + } + + ~CapturedStream() { + remove(filename_.c_str()); + } + + std::string GetCapturedString() { + if (uncaptured_fd_ != -1) { + // Restores the original stream. + fflush(nullptr); + dup2(uncaptured_fd_, fd_); + close(uncaptured_fd_); + uncaptured_fd_ = -1; + } + + FILE* const file = posix::FOpen(filename_.c_str(), "r"); + const std::string content = ReadEntireFile(file); + posix::FClose(file); + return content; + } + + private: + const int fd_; // A stream to capture. + int uncaptured_fd_; + // Name of the temporary file holding the stderr output. + ::std::string filename_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(CapturedStream); +}; + +GTEST_DISABLE_MSC_DEPRECATED_POP_() + +static CapturedStream* g_captured_stderr = nullptr; +static CapturedStream* g_captured_stdout = nullptr; + +// Starts capturing an output stream (stdout/stderr). +static void CaptureStream(int fd, const char* stream_name, + CapturedStream** stream) { + if (*stream != nullptr) { + GTEST_LOG_(FATAL) << "Only one " << stream_name + << " capturer can exist at a time."; + } + *stream = new CapturedStream(fd); +} + +// Stops capturing the output stream and returns the captured string. +static std::string GetCapturedStream(CapturedStream** captured_stream) { + const std::string content = (*captured_stream)->GetCapturedString(); + + delete *captured_stream; + *captured_stream = nullptr; + + return content; +} + +// Starts capturing stdout. +void CaptureStdout() { + CaptureStream(kStdOutFileno, "stdout", &g_captured_stdout); +} + +// Starts capturing stderr. +void CaptureStderr() { + CaptureStream(kStdErrFileno, "stderr", &g_captured_stderr); +} + +// Stops capturing stdout and returns the captured string. +std::string GetCapturedStdout() { + return GetCapturedStream(&g_captured_stdout); +} + +// Stops capturing stderr and returns the captured string. +std::string GetCapturedStderr() { + return GetCapturedStream(&g_captured_stderr); +} + +#endif // GTEST_HAS_STREAM_REDIRECTION + + + + + +size_t GetFileSize(FILE* file) { + fseek(file, 0, SEEK_END); + return static_cast<size_t>(ftell(file)); +} + +std::string ReadEntireFile(FILE* file) { + const size_t file_size = GetFileSize(file); + char* const buffer = new char[file_size]; + + size_t bytes_last_read = 0; // # of bytes read in the last fread() + size_t bytes_read = 0; // # of bytes read so far + + fseek(file, 0, SEEK_SET); + + // Keeps reading the file until we cannot read further or the + // pre-determined file size is reached. + do { + bytes_last_read = fread(buffer+bytes_read, 1, file_size-bytes_read, file); + bytes_read += bytes_last_read; + } while (bytes_last_read > 0 && bytes_read < file_size); + + const std::string content(buffer, bytes_read); + delete[] buffer; + + return content; +} + +#if GTEST_HAS_DEATH_TEST +static const std::vector<std::string>* g_injected_test_argvs = + nullptr; // Owned. + +std::vector<std::string> GetInjectableArgvs() { + if (g_injected_test_argvs != nullptr) { + return *g_injected_test_argvs; + } + return GetArgvs(); +} + +void SetInjectableArgvs(const std::vector<std::string>* new_argvs) { + if (g_injected_test_argvs != new_argvs) delete g_injected_test_argvs; + g_injected_test_argvs = new_argvs; +} + +void SetInjectableArgvs(const std::vector<std::string>& new_argvs) { + SetInjectableArgvs( + new std::vector<std::string>(new_argvs.begin(), new_argvs.end())); +} + +#if GTEST_HAS_GLOBAL_STRING +void SetInjectableArgvs(const std::vector< ::string>& new_argvs) { + SetInjectableArgvs( + new std::vector<std::string>(new_argvs.begin(), new_argvs.end())); +} +#endif // GTEST_HAS_GLOBAL_STRING + +void ClearInjectableArgvs() { + delete g_injected_test_argvs; + g_injected_test_argvs = nullptr; +} +#endif // GTEST_HAS_DEATH_TEST + +#if GTEST_OS_WINDOWS_MOBILE +namespace posix { +void Abort() { + DebugBreak(); + TerminateProcess(GetCurrentProcess(), 1); +} +} // namespace posix +#endif // GTEST_OS_WINDOWS_MOBILE + +// Returns the name of the environment variable corresponding to the +// given flag. For example, FlagToEnvVar("foo") will return +// "GTEST_FOO" in the open-source version. +static std::string FlagToEnvVar(const char* flag) { + const std::string full_flag = + (Message() << GTEST_FLAG_PREFIX_ << flag).GetString(); + + Message env_var; + for (size_t i = 0; i != full_flag.length(); i++) { + env_var << ToUpper(full_flag.c_str()[i]); + } + + return env_var.GetString(); +} + +// Parses 'str' for a 32-bit signed integer. If successful, writes +// the result to *value and returns true; otherwise leaves *value +// unchanged and returns false. +bool ParseInt32(const Message& src_text, const char* str, Int32* value) { + // Parses the environment variable as a decimal integer. + char* end = nullptr; + const long long_value = strtol(str, &end, 10); // NOLINT + + // Has strtol() consumed all characters in the string? + if (*end != '\0') { + // No - an invalid character was encountered. + Message msg; + msg << "WARNING: " << src_text + << " is expected to be a 32-bit integer, but actually" + << " has value \"" << str << "\".\n"; + printf("%s", msg.GetString().c_str()); + fflush(stdout); + return false; + } + + // Is the parsed value in the range of an Int32? + const Int32 result = static_cast<Int32>(long_value); + if (long_value == LONG_MAX || long_value == LONG_MIN || + // The parsed value overflows as a long. (strtol() returns + // LONG_MAX or LONG_MIN when the input overflows.) + result != long_value + // The parsed value overflows as an Int32. + ) { + Message msg; + msg << "WARNING: " << src_text + << " is expected to be a 32-bit integer, but actually" + << " has value " << str << ", which overflows.\n"; + printf("%s", msg.GetString().c_str()); + fflush(stdout); + return false; + } + + *value = result; + return true; +} + +// Reads and returns the Boolean environment variable corresponding to +// the given flag; if it's not set, returns default_value. +// +// The value is considered true iff it's not "0". +bool BoolFromGTestEnv(const char* flag, bool default_value) { +#if defined(GTEST_GET_BOOL_FROM_ENV_) + return GTEST_GET_BOOL_FROM_ENV_(flag, default_value); +#else + const std::string env_var = FlagToEnvVar(flag); + const char* const string_value = posix::GetEnv(env_var.c_str()); + return string_value == nullptr ? default_value + : strcmp(string_value, "0") != 0; +#endif // defined(GTEST_GET_BOOL_FROM_ENV_) +} + +// Reads and returns a 32-bit integer stored in the environment +// variable corresponding to the given flag; if it isn't set or +// doesn't represent a valid 32-bit integer, returns default_value. +Int32 Int32FromGTestEnv(const char* flag, Int32 default_value) { +#if defined(GTEST_GET_INT32_FROM_ENV_) + return GTEST_GET_INT32_FROM_ENV_(flag, default_value); +#else + const std::string env_var = FlagToEnvVar(flag); + const char* const string_value = posix::GetEnv(env_var.c_str()); + if (string_value == nullptr) { + // The environment variable is not set. + return default_value; + } + + Int32 result = default_value; + if (!ParseInt32(Message() << "Environment variable " << env_var, + string_value, &result)) { + printf("The default value %s is used.\n", + (Message() << default_value).GetString().c_str()); + fflush(stdout); + return default_value; + } + + return result; +#endif // defined(GTEST_GET_INT32_FROM_ENV_) +} + +// As a special case for the 'output' flag, if GTEST_OUTPUT is not +// set, we look for XML_OUTPUT_FILE, which is set by the Bazel build +// system. The value of XML_OUTPUT_FILE is a filename without the +// "xml:" prefix of GTEST_OUTPUT. +// Note that this is meant to be called at the call site so it does +// not check that the flag is 'output' +// In essence this checks an env variable called XML_OUTPUT_FILE +// and if it is set we prepend "xml:" to its value, if it not set we return "" +std::string OutputFlagAlsoCheckEnvVar(){ + std::string default_value_for_output_flag = ""; + const char* xml_output_file_env = posix::GetEnv("XML_OUTPUT_FILE"); + if (nullptr != xml_output_file_env) { + default_value_for_output_flag = std::string("xml:") + xml_output_file_env; + } + return default_value_for_output_flag; +} + +// Reads and returns the string environment variable corresponding to +// the given flag; if it's not set, returns default_value. +const char* StringFromGTestEnv(const char* flag, const char* default_value) { +#if defined(GTEST_GET_STRING_FROM_ENV_) + return GTEST_GET_STRING_FROM_ENV_(flag, default_value); +#else + const std::string env_var = FlagToEnvVar(flag); + const char* const value = posix::GetEnv(env_var.c_str()); + return value == nullptr ? default_value : value; +#endif // defined(GTEST_GET_STRING_FROM_ENV_) +} + +} // namespace internal +} // namespace testing diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-printers.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-printers.cc new file mode 100644 index 0000000..f0e8e57 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-printers.cc @@ -0,0 +1,456 @@ +// Copyright 2007, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +// Google Test - The Google C++ Testing and Mocking Framework +// +// This file implements a universal value printer that can print a +// value of any type T: +// +// void ::testing::internal::UniversalPrinter<T>::Print(value, ostream_ptr); +// +// It uses the << operator when possible, and prints the bytes in the +// object otherwise. A user can override its behavior for a class +// type Foo by defining either operator<<(::std::ostream&, const Foo&) +// or void PrintTo(const Foo&, ::std::ostream*) in the namespace that +// defines Foo. + +#include "gtest/gtest-printers.h" +#include <stdio.h> +#include <cctype> +#include <cwchar> +#include <ostream> // NOLINT +#include <string> +#include "gtest/internal/gtest-port.h" +#include "src/gtest-internal-inl.h" + +namespace testing { + +namespace { + +using ::std::ostream; + +// Prints a segment of bytes in the given object. +GTEST_ATTRIBUTE_NO_SANITIZE_MEMORY_ +GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_ +GTEST_ATTRIBUTE_NO_SANITIZE_THREAD_ +void PrintByteSegmentInObjectTo(const unsigned char* obj_bytes, size_t start, + size_t count, ostream* os) { + char text[5] = ""; + for (size_t i = 0; i != count; i++) { + const size_t j = start + i; + if (i != 0) { + // Organizes the bytes into groups of 2 for easy parsing by + // human. + if ((j % 2) == 0) + *os << ' '; + else + *os << '-'; + } + GTEST_SNPRINTF_(text, sizeof(text), "%02X", obj_bytes[j]); + *os << text; + } +} + +// Prints the bytes in the given value to the given ostream. +void PrintBytesInObjectToImpl(const unsigned char* obj_bytes, size_t count, + ostream* os) { + // Tells the user how big the object is. + *os << count << "-byte object <"; + + const size_t kThreshold = 132; + const size_t kChunkSize = 64; + // If the object size is bigger than kThreshold, we'll have to omit + // some details by printing only the first and the last kChunkSize + // bytes. + if (count < kThreshold) { + PrintByteSegmentInObjectTo(obj_bytes, 0, count, os); + } else { + PrintByteSegmentInObjectTo(obj_bytes, 0, kChunkSize, os); + *os << " ... "; + // Rounds up to 2-byte boundary. + const size_t resume_pos = (count - kChunkSize + 1)/2*2; + PrintByteSegmentInObjectTo(obj_bytes, resume_pos, count - resume_pos, os); + } + *os << ">"; +} + +} // namespace + +namespace internal2 { + +// Delegates to PrintBytesInObjectToImpl() to print the bytes in the +// given object. The delegation simplifies the implementation, which +// uses the << operator and thus is easier done outside of the +// ::testing::internal namespace, which contains a << operator that +// sometimes conflicts with the one in STL. +void PrintBytesInObjectTo(const unsigned char* obj_bytes, size_t count, + ostream* os) { + PrintBytesInObjectToImpl(obj_bytes, count, os); +} + +} // namespace internal2 + +namespace internal { + +// Depending on the value of a char (or wchar_t), we print it in one +// of three formats: +// - as is if it's a printable ASCII (e.g. 'a', '2', ' '), +// - as a hexadecimal escape sequence (e.g. '\x7F'), or +// - as a special escape sequence (e.g. '\r', '\n'). +enum CharFormat { + kAsIs, + kHexEscape, + kSpecialEscape +}; + +// Returns true if c is a printable ASCII character. We test the +// value of c directly instead of calling isprint(), which is buggy on +// Windows Mobile. +inline bool IsPrintableAscii(wchar_t c) { + return 0x20 <= c && c <= 0x7E; +} + +// Prints a wide or narrow char c as a character literal without the +// quotes, escaping it when necessary; returns how c was formatted. +// The template argument UnsignedChar is the unsigned version of Char, +// which is the type of c. +template <typename UnsignedChar, typename Char> +static CharFormat PrintAsCharLiteralTo(Char c, ostream* os) { + switch (static_cast<wchar_t>(c)) { + case L'\0': + *os << "\\0"; + break; + case L'\'': + *os << "\\'"; + break; + case L'\\': + *os << "\\\\"; + break; + case L'\a': + *os << "\\a"; + break; + case L'\b': + *os << "\\b"; + break; + case L'\f': + *os << "\\f"; + break; + case L'\n': + *os << "\\n"; + break; + case L'\r': + *os << "\\r"; + break; + case L'\t': + *os << "\\t"; + break; + case L'\v': + *os << "\\v"; + break; + default: + if (IsPrintableAscii(c)) { + *os << static_cast<char>(c); + return kAsIs; + } else { + ostream::fmtflags flags = os->flags(); + *os << "\\x" << std::hex << std::uppercase + << static_cast<int>(static_cast<UnsignedChar>(c)); + os->flags(flags); + return kHexEscape; + } + } + return kSpecialEscape; +} + +// Prints a wchar_t c as if it's part of a string literal, escaping it when +// necessary; returns how c was formatted. +static CharFormat PrintAsStringLiteralTo(wchar_t c, ostream* os) { + switch (c) { + case L'\'': + *os << "'"; + return kAsIs; + case L'"': + *os << "\\\""; + return kSpecialEscape; + default: + return PrintAsCharLiteralTo<wchar_t>(c, os); + } +} + +// Prints a char c as if it's part of a string literal, escaping it when +// necessary; returns how c was formatted. +static CharFormat PrintAsStringLiteralTo(char c, ostream* os) { + return PrintAsStringLiteralTo( + static_cast<wchar_t>(static_cast<unsigned char>(c)), os); +} + +// Prints a wide or narrow character c and its code. '\0' is printed +// as "'\\0'", other unprintable characters are also properly escaped +// using the standard C++ escape sequence. The template argument +// UnsignedChar is the unsigned version of Char, which is the type of c. +template <typename UnsignedChar, typename Char> +void PrintCharAndCodeTo(Char c, ostream* os) { + // First, print c as a literal in the most readable form we can find. + *os << ((sizeof(c) > 1) ? "L'" : "'"); + const CharFormat format = PrintAsCharLiteralTo<UnsignedChar>(c, os); + *os << "'"; + + // To aid user debugging, we also print c's code in decimal, unless + // it's 0 (in which case c was printed as '\\0', making the code + // obvious). + if (c == 0) + return; + *os << " (" << static_cast<int>(c); + + // For more convenience, we print c's code again in hexadecimal, + // unless c was already printed in the form '\x##' or the code is in + // [1, 9]. + if (format == kHexEscape || (1 <= c && c <= 9)) { + // Do nothing. + } else { + *os << ", 0x" << String::FormatHexInt(static_cast<UnsignedChar>(c)); + } + *os << ")"; +} + +void PrintTo(unsigned char c, ::std::ostream* os) { + PrintCharAndCodeTo<unsigned char>(c, os); +} +void PrintTo(signed char c, ::std::ostream* os) { + PrintCharAndCodeTo<unsigned char>(c, os); +} + +// Prints a wchar_t as a symbol if it is printable or as its internal +// code otherwise and also as its code. L'\0' is printed as "L'\\0'". +void PrintTo(wchar_t wc, ostream* os) { + PrintCharAndCodeTo<wchar_t>(wc, os); +} + +// Prints the given array of characters to the ostream. CharType must be either +// char or wchar_t. +// The array starts at begin, the length is len, it may include '\0' characters +// and may not be NUL-terminated. +template <typename CharType> +GTEST_ATTRIBUTE_NO_SANITIZE_MEMORY_ +GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_ +GTEST_ATTRIBUTE_NO_SANITIZE_THREAD_ +static CharFormat PrintCharsAsStringTo( + const CharType* begin, size_t len, ostream* os) { + const char* const kQuoteBegin = sizeof(CharType) == 1 ? "\"" : "L\""; + *os << kQuoteBegin; + bool is_previous_hex = false; + CharFormat print_format = kAsIs; + for (size_t index = 0; index < len; ++index) { + const CharType cur = begin[index]; + if (is_previous_hex && IsXDigit(cur)) { + // Previous character is of '\x..' form and this character can be + // interpreted as another hexadecimal digit in its number. Break string to + // disambiguate. + *os << "\" " << kQuoteBegin; + } + is_previous_hex = PrintAsStringLiteralTo(cur, os) == kHexEscape; + // Remember if any characters required hex escaping. + if (is_previous_hex) { + print_format = kHexEscape; + } + } + *os << "\""; + return print_format; +} + +// Prints a (const) char/wchar_t array of 'len' elements, starting at address +// 'begin'. CharType must be either char or wchar_t. +template <typename CharType> +GTEST_ATTRIBUTE_NO_SANITIZE_MEMORY_ +GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_ +GTEST_ATTRIBUTE_NO_SANITIZE_THREAD_ +static void UniversalPrintCharArray( + const CharType* begin, size_t len, ostream* os) { + // The code + // const char kFoo[] = "foo"; + // generates an array of 4, not 3, elements, with the last one being '\0'. + // + // Therefore when printing a char array, we don't print the last element if + // it's '\0', such that the output matches the string literal as it's + // written in the source code. + if (len > 0 && begin[len - 1] == '\0') { + PrintCharsAsStringTo(begin, len - 1, os); + return; + } + + // If, however, the last element in the array is not '\0', e.g. + // const char kFoo[] = { 'f', 'o', 'o' }; + // we must print the entire array. We also print a message to indicate + // that the array is not NUL-terminated. + PrintCharsAsStringTo(begin, len, os); + *os << " (no terminating NUL)"; +} + +// Prints a (const) char array of 'len' elements, starting at address 'begin'. +void UniversalPrintArray(const char* begin, size_t len, ostream* os) { + UniversalPrintCharArray(begin, len, os); +} + +// Prints a (const) wchar_t array of 'len' elements, starting at address +// 'begin'. +void UniversalPrintArray(const wchar_t* begin, size_t len, ostream* os) { + UniversalPrintCharArray(begin, len, os); +} + +// Prints the given C string to the ostream. +void PrintTo(const char* s, ostream* os) { + if (s == nullptr) { + *os << "NULL"; + } else { + *os << ImplicitCast_<const void*>(s) << " pointing to "; + PrintCharsAsStringTo(s, strlen(s), os); + } +} + +// MSVC compiler can be configured to define whar_t as a typedef +// of unsigned short. Defining an overload for const wchar_t* in that case +// would cause pointers to unsigned shorts be printed as wide strings, +// possibly accessing more memory than intended and causing invalid +// memory accesses. MSVC defines _NATIVE_WCHAR_T_DEFINED symbol when +// wchar_t is implemented as a native type. +#if !defined(_MSC_VER) || defined(_NATIVE_WCHAR_T_DEFINED) +// Prints the given wide C string to the ostream. +void PrintTo(const wchar_t* s, ostream* os) { + if (s == nullptr) { + *os << "NULL"; + } else { + *os << ImplicitCast_<const void*>(s) << " pointing to "; + PrintCharsAsStringTo(s, wcslen(s), os); + } +} +#endif // wchar_t is native + +namespace { + +bool ContainsUnprintableControlCodes(const char* str, size_t length) { + const unsigned char *s = reinterpret_cast<const unsigned char *>(str); + + for (size_t i = 0; i < length; i++) { + unsigned char ch = *s++; + if (std::iscntrl(ch)) { + switch (ch) { + case '\t': + case '\n': + case '\r': + break; + default: + return true; + } + } + } + return false; +} + +bool IsUTF8TrailByte(unsigned char t) { return 0x80 <= t && t<= 0xbf; } + +bool IsValidUTF8(const char* str, size_t length) { + const unsigned char *s = reinterpret_cast<const unsigned char *>(str); + + for (size_t i = 0; i < length;) { + unsigned char lead = s[i++]; + + if (lead <= 0x7f) { + continue; // single-byte character (ASCII) 0..7F + } + if (lead < 0xc2) { + return false; // trail byte or non-shortest form + } else if (lead <= 0xdf && (i + 1) <= length && IsUTF8TrailByte(s[i])) { + ++i; // 2-byte character + } else if (0xe0 <= lead && lead <= 0xef && (i + 2) <= length && + IsUTF8TrailByte(s[i]) && + IsUTF8TrailByte(s[i + 1]) && + // check for non-shortest form and surrogate + (lead != 0xe0 || s[i] >= 0xa0) && + (lead != 0xed || s[i] < 0xa0)) { + i += 2; // 3-byte character + } else if (0xf0 <= lead && lead <= 0xf4 && (i + 3) <= length && + IsUTF8TrailByte(s[i]) && + IsUTF8TrailByte(s[i + 1]) && + IsUTF8TrailByte(s[i + 2]) && + // check for non-shortest form + (lead != 0xf0 || s[i] >= 0x90) && + (lead != 0xf4 || s[i] < 0x90)) { + i += 3; // 4-byte character + } else { + return false; + } + } + return true; +} + +void ConditionalPrintAsText(const char* str, size_t length, ostream* os) { + if (!ContainsUnprintableControlCodes(str, length) && + IsValidUTF8(str, length)) { + *os << "\n As Text: \"" << str << "\""; + } +} + +} // anonymous namespace + +// Prints a ::string object. +#if GTEST_HAS_GLOBAL_STRING +void PrintStringTo(const ::string& s, ostream* os) { + if (PrintCharsAsStringTo(s.data(), s.size(), os) == kHexEscape) { + if (GTEST_FLAG(print_utf8)) { + ConditionalPrintAsText(s.data(), s.size(), os); + } + } +} +#endif // GTEST_HAS_GLOBAL_STRING + +void PrintStringTo(const ::std::string& s, ostream* os) { + if (PrintCharsAsStringTo(s.data(), s.size(), os) == kHexEscape) { + if (GTEST_FLAG(print_utf8)) { + ConditionalPrintAsText(s.data(), s.size(), os); + } + } +} + +// Prints a ::wstring object. +#if GTEST_HAS_GLOBAL_WSTRING +void PrintWideStringTo(const ::wstring& s, ostream* os) { + PrintCharsAsStringTo(s.data(), s.size(), os); +} +#endif // GTEST_HAS_GLOBAL_WSTRING + +#if GTEST_HAS_STD_WSTRING +void PrintWideStringTo(const ::std::wstring& s, ostream* os) { + PrintCharsAsStringTo(s.data(), s.size(), os); +} +#endif // GTEST_HAS_STD_WSTRING + +} // namespace internal + +} // namespace testing diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-test-part.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-test-part.cc new file mode 100644 index 0000000..515b308 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-test-part.cc @@ -0,0 +1,104 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// +// The Google C++ Testing and Mocking Framework (Google Test) + +#include "gtest/gtest-test-part.h" +#include "src/gtest-internal-inl.h" + +namespace testing { + +using internal::GetUnitTestImpl; + +// Gets the summary of the failure message by omitting the stack trace +// in it. +std::string TestPartResult::ExtractSummary(const char* message) { + const char* const stack_trace = strstr(message, internal::kStackTraceMarker); + return stack_trace == nullptr ? message : std::string(message, stack_trace); +} + +// Prints a TestPartResult object. +std::ostream& operator<<(std::ostream& os, const TestPartResult& result) { + return os << result.file_name() << ":" << result.line_number() << ": " + << (result.type() == TestPartResult::kSuccess + ? "Success" + : result.type() == TestPartResult::kSkip + ? "Skipped" + : result.type() == TestPartResult::kFatalFailure + ? "Fatal failure" + : "Non-fatal failure") + << ":\n" + << result.message() << std::endl; +} + +// Appends a TestPartResult to the array. +void TestPartResultArray::Append(const TestPartResult& result) { + array_.push_back(result); +} + +// Returns the TestPartResult at the given index (0-based). +const TestPartResult& TestPartResultArray::GetTestPartResult(int index) const { + if (index < 0 || index >= size()) { + printf("\nInvalid index (%d) into TestPartResultArray.\n", index); + internal::posix::Abort(); + } + + return array_[index]; +} + +// Returns the number of TestPartResult objects in the array. +int TestPartResultArray::size() const { + return static_cast<int>(array_.size()); +} + +namespace internal { + +HasNewFatalFailureHelper::HasNewFatalFailureHelper() + : has_new_fatal_failure_(false), + original_reporter_(GetUnitTestImpl()-> + GetTestPartResultReporterForCurrentThread()) { + GetUnitTestImpl()->SetTestPartResultReporterForCurrentThread(this); +} + +HasNewFatalFailureHelper::~HasNewFatalFailureHelper() { + GetUnitTestImpl()->SetTestPartResultReporterForCurrentThread( + original_reporter_); +} + +void HasNewFatalFailureHelper::ReportTestPartResult( + const TestPartResult& result) { + if (result.fatally_failed()) + has_new_fatal_failure_ = true; + original_reporter_->ReportTestPartResult(result); +} + +} // namespace internal + +} // namespace testing diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-typed-test.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-typed-test.cc new file mode 100644 index 0000000..8677caf --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest-typed-test.cc @@ -0,0 +1,118 @@ +// Copyright 2008 Google Inc. +// All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +#include "gtest/gtest-typed-test.h" + +#include "gtest/gtest.h" + +namespace testing { +namespace internal { + +#if GTEST_HAS_TYPED_TEST_P + +// Skips to the first non-space char in str. Returns an empty string if str +// contains only whitespace characters. +static const char* SkipSpaces(const char* str) { + while (IsSpace(*str)) + str++; + return str; +} + +static std::vector<std::string> SplitIntoTestNames(const char* src) { + std::vector<std::string> name_vec; + src = SkipSpaces(src); + for (; src != nullptr; src = SkipComma(src)) { + name_vec.push_back(StripTrailingSpaces(GetPrefixUntilComma(src))); + } + return name_vec; +} + +// Verifies that registered_tests match the test names in +// registered_tests_; returns registered_tests if successful, or +// aborts the program otherwise. +const char* TypedTestSuitePState::VerifyRegisteredTestNames( + const char* file, int line, const char* registered_tests) { + typedef RegisteredTestsMap::const_iterator RegisteredTestIter; + registered_ = true; + + std::vector<std::string> name_vec = SplitIntoTestNames(registered_tests); + + Message errors; + + std::set<std::string> tests; + for (std::vector<std::string>::const_iterator name_it = name_vec.begin(); + name_it != name_vec.end(); ++name_it) { + const std::string& name = *name_it; + if (tests.count(name) != 0) { + errors << "Test " << name << " is listed more than once.\n"; + continue; + } + + bool found = false; + for (RegisteredTestIter it = registered_tests_.begin(); + it != registered_tests_.end(); + ++it) { + if (name == it->first) { + found = true; + break; + } + } + + if (found) { + tests.insert(name); + } else { + errors << "No test named " << name + << " can be found in this test suite.\n"; + } + } + + for (RegisteredTestIter it = registered_tests_.begin(); + it != registered_tests_.end(); + ++it) { + if (tests.count(it->first) == 0) { + errors << "You forgot to list test " << it->first << ".\n"; + } + } + + const std::string& errors_str = errors.GetString(); + if (errors_str != "") { + fprintf(stderr, "%s %s", FormatFileLocation(file, line).c_str(), + errors_str.c_str()); + fflush(stderr); + posix::Abort(); + } + + return registered_tests; +} + +#endif // GTEST_HAS_TYPED_TEST_P + +} // namespace internal +} // namespace testing diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest.cc new file mode 100644 index 0000000..23b6e5f --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest.cc @@ -0,0 +1,6064 @@ +// Copyright 2005, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +// +// The Google C++ Testing and Mocking Framework (Google Test) + +#include "gtest/gtest.h" +#include "gtest/internal/custom/gtest.h" +#include "gtest/gtest-spi.h" + +#include <ctype.h> +#include <math.h> +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> +#include <time.h> +#include <wchar.h> +#include <wctype.h> + +#include <algorithm> +#include <iomanip> +#include <limits> +#include <list> +#include <map> +#include <ostream> // NOLINT +#include <sstream> +#include <vector> + +#if GTEST_OS_LINUX + +# define GTEST_HAS_GETTIMEOFDAY_ 1 + +# include <fcntl.h> // NOLINT +# include <limits.h> // NOLINT +# include <sched.h> // NOLINT +// Declares vsnprintf(). This header is not available on Windows. +# include <strings.h> // NOLINT +# include <sys/mman.h> // NOLINT +# include <sys/time.h> // NOLINT +# include <unistd.h> // NOLINT +# include <string> + +#elif GTEST_OS_ZOS +# define GTEST_HAS_GETTIMEOFDAY_ 1 +# include <sys/time.h> // NOLINT + +// On z/OS we additionally need strings.h for strcasecmp. +# include <strings.h> // NOLINT + +#elif GTEST_OS_WINDOWS_MOBILE // We are on Windows CE. + +# include <windows.h> // NOLINT +# undef min + +#elif GTEST_OS_WINDOWS // We are on Windows proper. + +# include <io.h> // NOLINT +# include <sys/timeb.h> // NOLINT +# include <sys/types.h> // NOLINT +# include <sys/stat.h> // NOLINT + +# if GTEST_OS_WINDOWS_MINGW +// MinGW has gettimeofday() but not _ftime64(). +# define GTEST_HAS_GETTIMEOFDAY_ 1 +# include <sys/time.h> // NOLINT +# endif // GTEST_OS_WINDOWS_MINGW + +// cpplint thinks that the header is already included, so we want to +// silence it. +# include <windows.h> // NOLINT +# undef min + +#else + +// Assume other platforms have gettimeofday(). +# define GTEST_HAS_GETTIMEOFDAY_ 1 + +// cpplint thinks that the header is already included, so we want to +// silence it. +# include <sys/time.h> // NOLINT +# include <unistd.h> // NOLINT + +#endif // GTEST_OS_LINUX + +#if GTEST_HAS_EXCEPTIONS +# include <stdexcept> +#endif + +#if GTEST_CAN_STREAM_RESULTS_ +# include <arpa/inet.h> // NOLINT +# include <netdb.h> // NOLINT +# include <sys/socket.h> // NOLINT +# include <sys/types.h> // NOLINT +#endif + +#include "src/gtest-internal-inl.h" + +#if GTEST_OS_WINDOWS +# define vsnprintf _vsnprintf +#endif // GTEST_OS_WINDOWS + +#if GTEST_OS_MAC +#ifndef GTEST_OS_IOS +#include <crt_externs.h> +#endif +#endif + +#if GTEST_HAS_ABSL +#include "absl/debugging/failure_signal_handler.h" +#include "absl/debugging/stacktrace.h" +#include "absl/debugging/symbolize.h" +#include "absl/strings/str_cat.h" +#endif // GTEST_HAS_ABSL + +namespace testing { + +using internal::CountIf; +using internal::ForEach; +using internal::GetElementOr; +using internal::Shuffle; + +// Constants. + +// A test whose test suite name or test name matches this filter is +// disabled and not run. +static const char kDisableTestFilter[] = "DISABLED_*:*/DISABLED_*"; + +// A test suite whose name matches this filter is considered a death +// test suite and will be run before test suites whose name doesn't +// match this filter. +static const char kDeathTestSuiteFilter[] = "*DeathTest:*DeathTest/*"; + +// A test filter that matches everything. +static const char kUniversalFilter[] = "*"; + +// The default output format. +static const char kDefaultOutputFormat[] = "xml"; +// The default output file. +static const char kDefaultOutputFile[] = "test_detail"; + +// The environment variable name for the test shard index. +static const char kTestShardIndex[] = "GTEST_SHARD_INDEX"; +// The environment variable name for the total number of test shards. +static const char kTestTotalShards[] = "GTEST_TOTAL_SHARDS"; +// The environment variable name for the test shard status file. +static const char kTestShardStatusFile[] = "GTEST_SHARD_STATUS_FILE"; + +namespace internal { + +// The text used in failure messages to indicate the start of the +// stack trace. +const char kStackTraceMarker[] = "\nStack trace:\n"; + +// g_help_flag is true iff the --help flag or an equivalent form is +// specified on the command line. +bool g_help_flag = false; + +// Utilty function to Open File for Writing +static FILE* OpenFileForWriting(const std::string& output_file) { + FILE* fileout = nullptr; + FilePath output_file_path(output_file); + FilePath output_dir(output_file_path.RemoveFileName()); + + if (output_dir.CreateDirectoriesRecursively()) { + fileout = posix::FOpen(output_file.c_str(), "w"); + } + if (fileout == nullptr) { + GTEST_LOG_(FATAL) << "Unable to open file \"" << output_file << "\""; + } + return fileout; +} + +} // namespace internal + +// Bazel passes in the argument to '--test_filter' via the TESTBRIDGE_TEST_ONLY +// environment variable. +static const char* GetDefaultFilter() { + const char* const testbridge_test_only = + internal::posix::GetEnv("TESTBRIDGE_TEST_ONLY"); + if (testbridge_test_only != nullptr) { + return testbridge_test_only; + } + return kUniversalFilter; +} + +GTEST_DEFINE_bool_( + also_run_disabled_tests, + internal::BoolFromGTestEnv("also_run_disabled_tests", false), + "Run disabled tests too, in addition to the tests normally being run."); + +GTEST_DEFINE_bool_( + break_on_failure, + internal::BoolFromGTestEnv("break_on_failure", false), + "True iff a failed assertion should be a debugger break-point."); + +GTEST_DEFINE_bool_( + catch_exceptions, + internal::BoolFromGTestEnv("catch_exceptions", true), + "True iff " GTEST_NAME_ + " should catch exceptions and treat them as test failures."); + +GTEST_DEFINE_string_( + color, + internal::StringFromGTestEnv("color", "auto"), + "Whether to use colors in the output. Valid values: yes, no, " + "and auto. 'auto' means to use colors if the output is " + "being sent to a terminal and the TERM environment variable " + "is set to a terminal type that supports colors."); + +GTEST_DEFINE_string_( + filter, + internal::StringFromGTestEnv("filter", GetDefaultFilter()), + "A colon-separated list of glob (not regex) patterns " + "for filtering the tests to run, optionally followed by a " + "'-' and a : separated list of negative patterns (tests to " + "exclude). A test is run if it matches one of the positive " + "patterns and does not match any of the negative patterns."); + +GTEST_DEFINE_bool_( + install_failure_signal_handler, + internal::BoolFromGTestEnv("install_failure_signal_handler", false), + "If true and supported on the current platform, " GTEST_NAME_ " should " + "install a signal handler that dumps debugging information when fatal " + "signals are raised."); + +GTEST_DEFINE_bool_(list_tests, false, + "List all tests without running them."); + +// The net priority order after flag processing is thus: +// --gtest_output command line flag +// GTEST_OUTPUT environment variable +// XML_OUTPUT_FILE environment variable +// '' +GTEST_DEFINE_string_( + output, + internal::StringFromGTestEnv("output", + internal::OutputFlagAlsoCheckEnvVar().c_str()), + "A format (defaults to \"xml\" but can be specified to be \"json\"), " + "optionally followed by a colon and an output file name or directory. " + "A directory is indicated by a trailing pathname separator. " + "Examples: \"xml:filename.xml\", \"xml::directoryname/\". " + "If a directory is specified, output files will be created " + "within that directory, with file-names based on the test " + "executable's name and, if necessary, made unique by adding " + "digits."); + +GTEST_DEFINE_bool_( + print_time, + internal::BoolFromGTestEnv("print_time", true), + "True iff " GTEST_NAME_ + " should display elapsed time in text output."); + +GTEST_DEFINE_bool_( + print_utf8, + internal::BoolFromGTestEnv("print_utf8", true), + "True iff " GTEST_NAME_ + " prints UTF8 characters as text."); + +GTEST_DEFINE_int32_( + random_seed, + internal::Int32FromGTestEnv("random_seed", 0), + "Random number seed to use when shuffling test orders. Must be in range " + "[1, 99999], or 0 to use a seed based on the current time."); + +GTEST_DEFINE_int32_( + repeat, + internal::Int32FromGTestEnv("repeat", 1), + "How many times to repeat each test. Specify a negative number " + "for repeating forever. Useful for shaking out flaky tests."); + +GTEST_DEFINE_bool_( + show_internal_stack_frames, false, + "True iff " GTEST_NAME_ " should include internal stack frames when " + "printing test failure stack traces."); + +GTEST_DEFINE_bool_( + shuffle, + internal::BoolFromGTestEnv("shuffle", false), + "True iff " GTEST_NAME_ + " should randomize tests' order on every run."); + +GTEST_DEFINE_int32_( + stack_trace_depth, + internal::Int32FromGTestEnv("stack_trace_depth", kMaxStackTraceDepth), + "The maximum number of stack frames to print when an " + "assertion fails. The valid range is 0 through 100, inclusive."); + +GTEST_DEFINE_string_( + stream_result_to, + internal::StringFromGTestEnv("stream_result_to", ""), + "This flag specifies the host name and the port number on which to stream " + "test results. Example: \"localhost:555\". The flag is effective only on " + "Linux."); + +GTEST_DEFINE_bool_( + throw_on_failure, + internal::BoolFromGTestEnv("throw_on_failure", false), + "When this flag is specified, a failed assertion will throw an exception " + "if exceptions are enabled or exit the program with a non-zero code " + "otherwise. For use with an external test framework."); + +#if GTEST_USE_OWN_FLAGFILE_FLAG_ +GTEST_DEFINE_string_( + flagfile, + internal::StringFromGTestEnv("flagfile", ""), + "This flag specifies the flagfile to read command-line flags from."); +#endif // GTEST_USE_OWN_FLAGFILE_FLAG_ + +namespace internal { + +// Generates a random number from [0, range), using a Linear +// Congruential Generator (LCG). Crashes if 'range' is 0 or greater +// than kMaxRange. +UInt32 Random::Generate(UInt32 range) { + // These constants are the same as are used in glibc's rand(3). + // Use wider types than necessary to prevent unsigned overflow diagnostics. + state_ = static_cast<UInt32>(1103515245ULL*state_ + 12345U) % kMaxRange; + + GTEST_CHECK_(range > 0) + << "Cannot generate a number in the range [0, 0)."; + GTEST_CHECK_(range <= kMaxRange) + << "Generation of a number in [0, " << range << ") was requested, " + << "but this can only generate numbers in [0, " << kMaxRange << ")."; + + // Converting via modulus introduces a bit of downward bias, but + // it's simple, and a linear congruential generator isn't too good + // to begin with. + return state_ % range; +} + +// GTestIsInitialized() returns true iff the user has initialized +// Google Test. Useful for catching the user mistake of not initializing +// Google Test before calling RUN_ALL_TESTS(). +static bool GTestIsInitialized() { return GetArgvs().size() > 0; } + +// Iterates over a vector of TestSuites, keeping a running sum of the +// results of calling a given int-returning method on each. +// Returns the sum. +static int SumOverTestSuiteList(const std::vector<TestSuite*>& case_list, + int (TestSuite::*method)() const) { + int sum = 0; + for (size_t i = 0; i < case_list.size(); i++) { + sum += (case_list[i]->*method)(); + } + return sum; +} + +// Returns true iff the test suite passed. +static bool TestSuitePassed(const TestSuite* test_suite) { + return test_suite->should_run() && test_suite->Passed(); +} + +// Returns true iff the test suite failed. +static bool TestSuiteFailed(const TestSuite* test_suite) { + return test_suite->should_run() && test_suite->Failed(); +} + +// Returns true iff test_suite contains at least one test that should +// run. +static bool ShouldRunTestSuite(const TestSuite* test_suite) { + return test_suite->should_run(); +} + +// AssertHelper constructor. +AssertHelper::AssertHelper(TestPartResult::Type type, + const char* file, + int line, + const char* message) + : data_(new AssertHelperData(type, file, line, message)) { +} + +AssertHelper::~AssertHelper() { + delete data_; +} + +// Message assignment, for assertion streaming support. +void AssertHelper::operator=(const Message& message) const { + UnitTest::GetInstance()-> + AddTestPartResult(data_->type, data_->file, data_->line, + AppendUserMessage(data_->message, message), + UnitTest::GetInstance()->impl() + ->CurrentOsStackTraceExceptTop(1) + // Skips the stack frame for this function itself. + ); // NOLINT +} + +// A copy of all command line arguments. Set by InitGoogleTest(). +static ::std::vector<std::string> g_argvs; + +::std::vector<std::string> GetArgvs() { +#if defined(GTEST_CUSTOM_GET_ARGVS_) + // GTEST_CUSTOM_GET_ARGVS_() may return a container of std::string or + // ::string. This code converts it to the appropriate type. + const auto& custom = GTEST_CUSTOM_GET_ARGVS_(); + return ::std::vector<std::string>(custom.begin(), custom.end()); +#else // defined(GTEST_CUSTOM_GET_ARGVS_) + return g_argvs; +#endif // defined(GTEST_CUSTOM_GET_ARGVS_) +} + +// Returns the current application's name, removing directory path if that +// is present. +FilePath GetCurrentExecutableName() { + FilePath result; + +#if GTEST_OS_WINDOWS || GTEST_OS_OS2 + result.Set(FilePath(GetArgvs()[0]).RemoveExtension("exe")); +#else + result.Set(FilePath(GetArgvs()[0])); +#endif // GTEST_OS_WINDOWS + + return result.RemoveDirectoryName(); +} + +// Functions for processing the gtest_output flag. + +// Returns the output format, or "" for normal printed output. +std::string UnitTestOptions::GetOutputFormat() { + const char* const gtest_output_flag = GTEST_FLAG(output).c_str(); + const char* const colon = strchr(gtest_output_flag, ':'); + return (colon == nullptr) + ? std::string(gtest_output_flag) + : std::string(gtest_output_flag, colon - gtest_output_flag); +} + +// Returns the name of the requested output file, or the default if none +// was explicitly specified. +std::string UnitTestOptions::GetAbsolutePathToOutputFile() { + const char* const gtest_output_flag = GTEST_FLAG(output).c_str(); + + std::string format = GetOutputFormat(); + if (format.empty()) + format = std::string(kDefaultOutputFormat); + + const char* const colon = strchr(gtest_output_flag, ':'); + if (colon == nullptr) + return internal::FilePath::MakeFileName( + internal::FilePath( + UnitTest::GetInstance()->original_working_dir()), + internal::FilePath(kDefaultOutputFile), 0, + format.c_str()).string(); + + internal::FilePath output_name(colon + 1); + if (!output_name.IsAbsolutePath()) + output_name = internal::FilePath::ConcatPaths( + internal::FilePath(UnitTest::GetInstance()->original_working_dir()), + internal::FilePath(colon + 1)); + + if (!output_name.IsDirectory()) + return output_name.string(); + + internal::FilePath result(internal::FilePath::GenerateUniqueFileName( + output_name, internal::GetCurrentExecutableName(), + GetOutputFormat().c_str())); + return result.string(); +} + +// Returns true iff the wildcard pattern matches the string. The +// first ':' or '\0' character in pattern marks the end of it. +// +// This recursive algorithm isn't very efficient, but is clear and +// works well enough for matching test names, which are short. +bool UnitTestOptions::PatternMatchesString(const char *pattern, + const char *str) { + switch (*pattern) { + case '\0': + case ':': // Either ':' or '\0' marks the end of the pattern. + return *str == '\0'; + case '?': // Matches any single character. + return *str != '\0' && PatternMatchesString(pattern + 1, str + 1); + case '*': // Matches any string (possibly empty) of characters. + return (*str != '\0' && PatternMatchesString(pattern, str + 1)) || + PatternMatchesString(pattern + 1, str); + default: // Non-special character. Matches itself. + return *pattern == *str && + PatternMatchesString(pattern + 1, str + 1); + } +} + +bool UnitTestOptions::MatchesFilter( + const std::string& name, const char* filter) { + const char *cur_pattern = filter; + for (;;) { + if (PatternMatchesString(cur_pattern, name.c_str())) { + return true; + } + + // Finds the next pattern in the filter. + cur_pattern = strchr(cur_pattern, ':'); + + // Returns if no more pattern can be found. + if (cur_pattern == nullptr) { + return false; + } + + // Skips the pattern separater (the ':' character). + cur_pattern++; + } +} + +// Returns true iff the user-specified filter matches the test suite +// name and the test name. +bool UnitTestOptions::FilterMatchesTest(const std::string& test_suite_name, + const std::string& test_name) { + const std::string& full_name = test_suite_name + "." + test_name.c_str(); + + // Split --gtest_filter at '-', if there is one, to separate into + // positive filter and negative filter portions + const char* const p = GTEST_FLAG(filter).c_str(); + const char* const dash = strchr(p, '-'); + std::string positive; + std::string negative; + if (dash == nullptr) { + positive = GTEST_FLAG(filter).c_str(); // Whole string is a positive filter + negative = ""; + } else { + positive = std::string(p, dash); // Everything up to the dash + negative = std::string(dash + 1); // Everything after the dash + if (positive.empty()) { + // Treat '-test1' as the same as '*-test1' + positive = kUniversalFilter; + } + } + + // A filter is a colon-separated list of patterns. It matches a + // test if any pattern in it matches the test. + return (MatchesFilter(full_name, positive.c_str()) && + !MatchesFilter(full_name, negative.c_str())); +} + +#if GTEST_HAS_SEH +// Returns EXCEPTION_EXECUTE_HANDLER if Google Test should handle the +// given SEH exception, or EXCEPTION_CONTINUE_SEARCH otherwise. +// This function is useful as an __except condition. +int UnitTestOptions::GTestShouldProcessSEH(DWORD exception_code) { + // Google Test should handle a SEH exception if: + // 1. the user wants it to, AND + // 2. this is not a breakpoint exception, AND + // 3. this is not a C++ exception (VC++ implements them via SEH, + // apparently). + // + // SEH exception code for C++ exceptions. + // (see http://support.microsoft.com/kb/185294 for more information). + const DWORD kCxxExceptionCode = 0xe06d7363; + + bool should_handle = true; + + if (!GTEST_FLAG(catch_exceptions)) + should_handle = false; + else if (exception_code == EXCEPTION_BREAKPOINT) + should_handle = false; + else if (exception_code == kCxxExceptionCode) + should_handle = false; + + return should_handle ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_CONTINUE_SEARCH; +} +#endif // GTEST_HAS_SEH + +} // namespace internal + +// The c'tor sets this object as the test part result reporter used by +// Google Test. The 'result' parameter specifies where to report the +// results. Intercepts only failures from the current thread. +ScopedFakeTestPartResultReporter::ScopedFakeTestPartResultReporter( + TestPartResultArray* result) + : intercept_mode_(INTERCEPT_ONLY_CURRENT_THREAD), + result_(result) { + Init(); +} + +// The c'tor sets this object as the test part result reporter used by +// Google Test. The 'result' parameter specifies where to report the +// results. +ScopedFakeTestPartResultReporter::ScopedFakeTestPartResultReporter( + InterceptMode intercept_mode, TestPartResultArray* result) + : intercept_mode_(intercept_mode), + result_(result) { + Init(); +} + +void ScopedFakeTestPartResultReporter::Init() { + internal::UnitTestImpl* const impl = internal::GetUnitTestImpl(); + if (intercept_mode_ == INTERCEPT_ALL_THREADS) { + old_reporter_ = impl->GetGlobalTestPartResultReporter(); + impl->SetGlobalTestPartResultReporter(this); + } else { + old_reporter_ = impl->GetTestPartResultReporterForCurrentThread(); + impl->SetTestPartResultReporterForCurrentThread(this); + } +} + +// The d'tor restores the test part result reporter used by Google Test +// before. +ScopedFakeTestPartResultReporter::~ScopedFakeTestPartResultReporter() { + internal::UnitTestImpl* const impl = internal::GetUnitTestImpl(); + if (intercept_mode_ == INTERCEPT_ALL_THREADS) { + impl->SetGlobalTestPartResultReporter(old_reporter_); + } else { + impl->SetTestPartResultReporterForCurrentThread(old_reporter_); + } +} + +// Increments the test part result count and remembers the result. +// This method is from the TestPartResultReporterInterface interface. +void ScopedFakeTestPartResultReporter::ReportTestPartResult( + const TestPartResult& result) { + result_->Append(result); +} + +namespace internal { + +// Returns the type ID of ::testing::Test. We should always call this +// instead of GetTypeId< ::testing::Test>() to get the type ID of +// testing::Test. This is to work around a suspected linker bug when +// using Google Test as a framework on Mac OS X. The bug causes +// GetTypeId< ::testing::Test>() to return different values depending +// on whether the call is from the Google Test framework itself or +// from user test code. GetTestTypeId() is guaranteed to always +// return the same value, as it always calls GetTypeId<>() from the +// gtest.cc, which is within the Google Test framework. +TypeId GetTestTypeId() { + return GetTypeId<Test>(); +} + +// The value of GetTestTypeId() as seen from within the Google Test +// library. This is solely for testing GetTestTypeId(). +extern const TypeId kTestTypeIdInGoogleTest = GetTestTypeId(); + +// This predicate-formatter checks that 'results' contains a test part +// failure of the given type and that the failure message contains the +// given substring. +static AssertionResult HasOneFailure(const char* /* results_expr */, + const char* /* type_expr */, + const char* /* substr_expr */, + const TestPartResultArray& results, + TestPartResult::Type type, + const std::string& substr) { + const std::string expected(type == TestPartResult::kFatalFailure ? + "1 fatal failure" : + "1 non-fatal failure"); + Message msg; + if (results.size() != 1) { + msg << "Expected: " << expected << "\n" + << " Actual: " << results.size() << " failures"; + for (int i = 0; i < results.size(); i++) { + msg << "\n" << results.GetTestPartResult(i); + } + return AssertionFailure() << msg; + } + + const TestPartResult& r = results.GetTestPartResult(0); + if (r.type() != type) { + return AssertionFailure() << "Expected: " << expected << "\n" + << " Actual:\n" + << r; + } + + if (strstr(r.message(), substr.c_str()) == nullptr) { + return AssertionFailure() << "Expected: " << expected << " containing \"" + << substr << "\"\n" + << " Actual:\n" + << r; + } + + return AssertionSuccess(); +} + +// The constructor of SingleFailureChecker remembers where to look up +// test part results, what type of failure we expect, and what +// substring the failure message should contain. +SingleFailureChecker::SingleFailureChecker(const TestPartResultArray* results, + TestPartResult::Type type, + const std::string& substr) + : results_(results), type_(type), substr_(substr) {} + +// The destructor of SingleFailureChecker verifies that the given +// TestPartResultArray contains exactly one failure that has the given +// type and contains the given substring. If that's not the case, a +// non-fatal failure will be generated. +SingleFailureChecker::~SingleFailureChecker() { + EXPECT_PRED_FORMAT3(HasOneFailure, *results_, type_, substr_); +} + +DefaultGlobalTestPartResultReporter::DefaultGlobalTestPartResultReporter( + UnitTestImpl* unit_test) : unit_test_(unit_test) {} + +void DefaultGlobalTestPartResultReporter::ReportTestPartResult( + const TestPartResult& result) { + unit_test_->current_test_result()->AddTestPartResult(result); + unit_test_->listeners()->repeater()->OnTestPartResult(result); +} + +DefaultPerThreadTestPartResultReporter::DefaultPerThreadTestPartResultReporter( + UnitTestImpl* unit_test) : unit_test_(unit_test) {} + +void DefaultPerThreadTestPartResultReporter::ReportTestPartResult( + const TestPartResult& result) { + unit_test_->GetGlobalTestPartResultReporter()->ReportTestPartResult(result); +} + +// Returns the global test part result reporter. +TestPartResultReporterInterface* +UnitTestImpl::GetGlobalTestPartResultReporter() { + internal::MutexLock lock(&global_test_part_result_reporter_mutex_); + return global_test_part_result_repoter_; +} + +// Sets the global test part result reporter. +void UnitTestImpl::SetGlobalTestPartResultReporter( + TestPartResultReporterInterface* reporter) { + internal::MutexLock lock(&global_test_part_result_reporter_mutex_); + global_test_part_result_repoter_ = reporter; +} + +// Returns the test part result reporter for the current thread. +TestPartResultReporterInterface* +UnitTestImpl::GetTestPartResultReporterForCurrentThread() { + return per_thread_test_part_result_reporter_.get(); +} + +// Sets the test part result reporter for the current thread. +void UnitTestImpl::SetTestPartResultReporterForCurrentThread( + TestPartResultReporterInterface* reporter) { + per_thread_test_part_result_reporter_.set(reporter); +} + +// Gets the number of successful test suites. +int UnitTestImpl::successful_test_suite_count() const { + return CountIf(test_suites_, TestSuitePassed); +} + +// Gets the number of failed test suites. +int UnitTestImpl::failed_test_suite_count() const { + return CountIf(test_suites_, TestSuiteFailed); +} + +// Gets the number of all test suites. +int UnitTestImpl::total_test_suite_count() const { + return static_cast<int>(test_suites_.size()); +} + +// Gets the number of all test suites that contain at least one test +// that should run. +int UnitTestImpl::test_suite_to_run_count() const { + return CountIf(test_suites_, ShouldRunTestSuite); +} + +// Gets the number of successful tests. +int UnitTestImpl::successful_test_count() const { + return SumOverTestSuiteList(test_suites_, &TestSuite::successful_test_count); +} + +// Gets the number of skipped tests. +int UnitTestImpl::skipped_test_count() const { + return SumOverTestSuiteList(test_suites_, &TestSuite::skipped_test_count); +} + +// Gets the number of failed tests. +int UnitTestImpl::failed_test_count() const { + return SumOverTestSuiteList(test_suites_, &TestSuite::failed_test_count); +} + +// Gets the number of disabled tests that will be reported in the XML report. +int UnitTestImpl::reportable_disabled_test_count() const { + return SumOverTestSuiteList(test_suites_, + &TestSuite::reportable_disabled_test_count); +} + +// Gets the number of disabled tests. +int UnitTestImpl::disabled_test_count() const { + return SumOverTestSuiteList(test_suites_, &TestSuite::disabled_test_count); +} + +// Gets the number of tests to be printed in the XML report. +int UnitTestImpl::reportable_test_count() const { + return SumOverTestSuiteList(test_suites_, &TestSuite::reportable_test_count); +} + +// Gets the number of all tests. +int UnitTestImpl::total_test_count() const { + return SumOverTestSuiteList(test_suites_, &TestSuite::total_test_count); +} + +// Gets the number of tests that should run. +int UnitTestImpl::test_to_run_count() const { + return SumOverTestSuiteList(test_suites_, &TestSuite::test_to_run_count); +} + +// Returns the current OS stack trace as an std::string. +// +// The maximum number of stack frames to be included is specified by +// the gtest_stack_trace_depth flag. The skip_count parameter +// specifies the number of top frames to be skipped, which doesn't +// count against the number of frames to be included. +// +// For example, if Foo() calls Bar(), which in turn calls +// CurrentOsStackTraceExceptTop(1), Foo() will be included in the +// trace but Bar() and CurrentOsStackTraceExceptTop() won't. +std::string UnitTestImpl::CurrentOsStackTraceExceptTop(int skip_count) { + return os_stack_trace_getter()->CurrentStackTrace( + static_cast<int>(GTEST_FLAG(stack_trace_depth)), + skip_count + 1 + // Skips the user-specified number of frames plus this function + // itself. + ); // NOLINT +} + +// Returns the current time in milliseconds. +TimeInMillis GetTimeInMillis() { +#if GTEST_OS_WINDOWS_MOBILE || defined(__BORLANDC__) + // Difference between 1970-01-01 and 1601-01-01 in milliseconds. + // http://analogous.blogspot.com/2005/04/epoch.html + const TimeInMillis kJavaEpochToWinFileTimeDelta = + static_cast<TimeInMillis>(116444736UL) * 100000UL; + const DWORD kTenthMicrosInMilliSecond = 10000; + + SYSTEMTIME now_systime; + FILETIME now_filetime; + ULARGE_INTEGER now_int64; + GetSystemTime(&now_systime); + if (SystemTimeToFileTime(&now_systime, &now_filetime)) { + now_int64.LowPart = now_filetime.dwLowDateTime; + now_int64.HighPart = now_filetime.dwHighDateTime; + now_int64.QuadPart = (now_int64.QuadPart / kTenthMicrosInMilliSecond) - + kJavaEpochToWinFileTimeDelta; + return now_int64.QuadPart; + } + return 0; +#elif GTEST_OS_WINDOWS && !GTEST_HAS_GETTIMEOFDAY_ + __timeb64 now; + + // MSVC 8 deprecates _ftime64(), so we want to suppress warning 4996 + // (deprecated function) there. + GTEST_DISABLE_MSC_DEPRECATED_PUSH_() + _ftime64(&now); + GTEST_DISABLE_MSC_DEPRECATED_POP_() + + return static_cast<TimeInMillis>(now.time) * 1000 + now.millitm; +#elif GTEST_HAS_GETTIMEOFDAY_ + struct timeval now; + gettimeofday(&now, nullptr); + return static_cast<TimeInMillis>(now.tv_sec) * 1000 + now.tv_usec / 1000; +#else +# error "Don't know how to get the current time on your system." +#endif +} + +// Utilities + +// class String. + +#if GTEST_OS_WINDOWS_MOBILE +// Creates a UTF-16 wide string from the given ANSI string, allocating +// memory using new. The caller is responsible for deleting the return +// value using delete[]. Returns the wide string, or NULL if the +// input is NULL. +LPCWSTR String::AnsiToUtf16(const char* ansi) { + if (!ansi) return nullptr; + const int length = strlen(ansi); + const int unicode_length = + MultiByteToWideChar(CP_ACP, 0, ansi, length, nullptr, 0); + WCHAR* unicode = new WCHAR[unicode_length + 1]; + MultiByteToWideChar(CP_ACP, 0, ansi, length, + unicode, unicode_length); + unicode[unicode_length] = 0; + return unicode; +} + +// Creates an ANSI string from the given wide string, allocating +// memory using new. The caller is responsible for deleting the return +// value using delete[]. Returns the ANSI string, or NULL if the +// input is NULL. +const char* String::Utf16ToAnsi(LPCWSTR utf16_str) { + if (!utf16_str) return nullptr; + const int ansi_length = WideCharToMultiByte(CP_ACP, 0, utf16_str, -1, nullptr, + 0, nullptr, nullptr); + char* ansi = new char[ansi_length + 1]; + WideCharToMultiByte(CP_ACP, 0, utf16_str, -1, ansi, ansi_length, nullptr, + nullptr); + ansi[ansi_length] = 0; + return ansi; +} + +#endif // GTEST_OS_WINDOWS_MOBILE + +// Compares two C strings. Returns true iff they have the same content. +// +// Unlike strcmp(), this function can handle NULL argument(s). A NULL +// C string is considered different to any non-NULL C string, +// including the empty string. +bool String::CStringEquals(const char * lhs, const char * rhs) { + if (lhs == nullptr) return rhs == nullptr; + + if (rhs == nullptr) return false; + + return strcmp(lhs, rhs) == 0; +} + +#if GTEST_HAS_STD_WSTRING || GTEST_HAS_GLOBAL_WSTRING + +// Converts an array of wide chars to a narrow string using the UTF-8 +// encoding, and streams the result to the given Message object. +static void StreamWideCharsToMessage(const wchar_t* wstr, size_t length, + Message* msg) { + for (size_t i = 0; i != length; ) { // NOLINT + if (wstr[i] != L'\0') { + *msg << WideStringToUtf8(wstr + i, static_cast<int>(length - i)); + while (i != length && wstr[i] != L'\0') + i++; + } else { + *msg << '\0'; + i++; + } + } +} + +#endif // GTEST_HAS_STD_WSTRING || GTEST_HAS_GLOBAL_WSTRING + +void SplitString(const ::std::string& str, char delimiter, + ::std::vector< ::std::string>* dest) { + ::std::vector< ::std::string> parsed; + ::std::string::size_type pos = 0; + while (::testing::internal::AlwaysTrue()) { + const ::std::string::size_type colon = str.find(delimiter, pos); + if (colon == ::std::string::npos) { + parsed.push_back(str.substr(pos)); + break; + } else { + parsed.push_back(str.substr(pos, colon - pos)); + pos = colon + 1; + } + } + dest->swap(parsed); +} + +} // namespace internal + +// Constructs an empty Message. +// We allocate the stringstream separately because otherwise each use of +// ASSERT/EXPECT in a procedure adds over 200 bytes to the procedure's +// stack frame leading to huge stack frames in some cases; gcc does not reuse +// the stack space. +Message::Message() : ss_(new ::std::stringstream) { + // By default, we want there to be enough precision when printing + // a double to a Message. + *ss_ << std::setprecision(std::numeric_limits<double>::digits10 + 2); +} + +// These two overloads allow streaming a wide C string to a Message +// using the UTF-8 encoding. +Message& Message::operator <<(const wchar_t* wide_c_str) { + return *this << internal::String::ShowWideCString(wide_c_str); +} +Message& Message::operator <<(wchar_t* wide_c_str) { + return *this << internal::String::ShowWideCString(wide_c_str); +} + +#if GTEST_HAS_STD_WSTRING +// Converts the given wide string to a narrow string using the UTF-8 +// encoding, and streams the result to this Message object. +Message& Message::operator <<(const ::std::wstring& wstr) { + internal::StreamWideCharsToMessage(wstr.c_str(), wstr.length(), this); + return *this; +} +#endif // GTEST_HAS_STD_WSTRING + +#if GTEST_HAS_GLOBAL_WSTRING +// Converts the given wide string to a narrow string using the UTF-8 +// encoding, and streams the result to this Message object. +Message& Message::operator <<(const ::wstring& wstr) { + internal::StreamWideCharsToMessage(wstr.c_str(), wstr.length(), this); + return *this; +} +#endif // GTEST_HAS_GLOBAL_WSTRING + +// Gets the text streamed to this object so far as an std::string. +// Each '\0' character in the buffer is replaced with "\\0". +std::string Message::GetString() const { + return internal::StringStreamToString(ss_.get()); +} + +// AssertionResult constructors. +// Used in EXPECT_TRUE/FALSE(assertion_result). +AssertionResult::AssertionResult(const AssertionResult& other) + : success_(other.success_), + message_(other.message_.get() != nullptr + ? new ::std::string(*other.message_) + : static_cast< ::std::string*>(nullptr)) {} + +// Swaps two AssertionResults. +void AssertionResult::swap(AssertionResult& other) { + using std::swap; + swap(success_, other.success_); + swap(message_, other.message_); +} + +// Returns the assertion's negation. Used with EXPECT/ASSERT_FALSE. +AssertionResult AssertionResult::operator!() const { + AssertionResult negation(!success_); + if (message_.get() != nullptr) negation << *message_; + return negation; +} + +// Makes a successful assertion result. +AssertionResult AssertionSuccess() { + return AssertionResult(true); +} + +// Makes a failed assertion result. +AssertionResult AssertionFailure() { + return AssertionResult(false); +} + +// Makes a failed assertion result with the given failure message. +// Deprecated; use AssertionFailure() << message. +AssertionResult AssertionFailure(const Message& message) { + return AssertionFailure() << message; +} + +namespace internal { + +namespace edit_distance { +std::vector<EditType> CalculateOptimalEdits(const std::vector<size_t>& left, + const std::vector<size_t>& right) { + std::vector<std::vector<double> > costs( + left.size() + 1, std::vector<double>(right.size() + 1)); + std::vector<std::vector<EditType> > best_move( + left.size() + 1, std::vector<EditType>(right.size() + 1)); + + // Populate for empty right. + for (size_t l_i = 0; l_i < costs.size(); ++l_i) { + costs[l_i][0] = static_cast<double>(l_i); + best_move[l_i][0] = kRemove; + } + // Populate for empty left. + for (size_t r_i = 1; r_i < costs[0].size(); ++r_i) { + costs[0][r_i] = static_cast<double>(r_i); + best_move[0][r_i] = kAdd; + } + + for (size_t l_i = 0; l_i < left.size(); ++l_i) { + for (size_t r_i = 0; r_i < right.size(); ++r_i) { + if (left[l_i] == right[r_i]) { + // Found a match. Consume it. + costs[l_i + 1][r_i + 1] = costs[l_i][r_i]; + best_move[l_i + 1][r_i + 1] = kMatch; + continue; + } + + const double add = costs[l_i + 1][r_i]; + const double remove = costs[l_i][r_i + 1]; + const double replace = costs[l_i][r_i]; + if (add < remove && add < replace) { + costs[l_i + 1][r_i + 1] = add + 1; + best_move[l_i + 1][r_i + 1] = kAdd; + } else if (remove < add && remove < replace) { + costs[l_i + 1][r_i + 1] = remove + 1; + best_move[l_i + 1][r_i + 1] = kRemove; + } else { + // We make replace a little more expensive than add/remove to lower + // their priority. + costs[l_i + 1][r_i + 1] = replace + 1.00001; + best_move[l_i + 1][r_i + 1] = kReplace; + } + } + } + + // Reconstruct the best path. We do it in reverse order. + std::vector<EditType> best_path; + for (size_t l_i = left.size(), r_i = right.size(); l_i > 0 || r_i > 0;) { + EditType move = best_move[l_i][r_i]; + best_path.push_back(move); + l_i -= move != kAdd; + r_i -= move != kRemove; + } + std::reverse(best_path.begin(), best_path.end()); + return best_path; +} + +namespace { + +// Helper class to convert string into ids with deduplication. +class InternalStrings { + public: + size_t GetId(const std::string& str) { + IdMap::iterator it = ids_.find(str); + if (it != ids_.end()) return it->second; + size_t id = ids_.size(); + return ids_[str] = id; + } + + private: + typedef std::map<std::string, size_t> IdMap; + IdMap ids_; +}; + +} // namespace + +std::vector<EditType> CalculateOptimalEdits( + const std::vector<std::string>& left, + const std::vector<std::string>& right) { + std::vector<size_t> left_ids, right_ids; + { + InternalStrings intern_table; + for (size_t i = 0; i < left.size(); ++i) { + left_ids.push_back(intern_table.GetId(left[i])); + } + for (size_t i = 0; i < right.size(); ++i) { + right_ids.push_back(intern_table.GetId(right[i])); + } + } + return CalculateOptimalEdits(left_ids, right_ids); +} + +namespace { + +// Helper class that holds the state for one hunk and prints it out to the +// stream. +// It reorders adds/removes when possible to group all removes before all +// adds. It also adds the hunk header before printint into the stream. +class Hunk { + public: + Hunk(size_t left_start, size_t right_start) + : left_start_(left_start), + right_start_(right_start), + adds_(), + removes_(), + common_() {} + + void PushLine(char edit, const char* line) { + switch (edit) { + case ' ': + ++common_; + FlushEdits(); + hunk_.push_back(std::make_pair(' ', line)); + break; + case '-': + ++removes_; + hunk_removes_.push_back(std::make_pair('-', line)); + break; + case '+': + ++adds_; + hunk_adds_.push_back(std::make_pair('+', line)); + break; + } + } + + void PrintTo(std::ostream* os) { + PrintHeader(os); + FlushEdits(); + for (std::list<std::pair<char, const char*> >::const_iterator it = + hunk_.begin(); + it != hunk_.end(); ++it) { + *os << it->first << it->second << "\n"; + } + } + + bool has_edits() const { return adds_ || removes_; } + + private: + void FlushEdits() { + hunk_.splice(hunk_.end(), hunk_removes_); + hunk_.splice(hunk_.end(), hunk_adds_); + } + + // Print a unified diff header for one hunk. + // The format is + // "@@ -<left_start>,<left_length> +<right_start>,<right_length> @@" + // where the left/right parts are omitted if unnecessary. + void PrintHeader(std::ostream* ss) const { + *ss << "@@ "; + if (removes_) { + *ss << "-" << left_start_ << "," << (removes_ + common_); + } + if (removes_ && adds_) { + *ss << " "; + } + if (adds_) { + *ss << "+" << right_start_ << "," << (adds_ + common_); + } + *ss << " @@\n"; + } + + size_t left_start_, right_start_; + size_t adds_, removes_, common_; + std::list<std::pair<char, const char*> > hunk_, hunk_adds_, hunk_removes_; +}; + +} // namespace + +// Create a list of diff hunks in Unified diff format. +// Each hunk has a header generated by PrintHeader above plus a body with +// lines prefixed with ' ' for no change, '-' for deletion and '+' for +// addition. +// 'context' represents the desired unchanged prefix/suffix around the diff. +// If two hunks are close enough that their contexts overlap, then they are +// joined into one hunk. +std::string CreateUnifiedDiff(const std::vector<std::string>& left, + const std::vector<std::string>& right, + size_t context) { + const std::vector<EditType> edits = CalculateOptimalEdits(left, right); + + size_t l_i = 0, r_i = 0, edit_i = 0; + std::stringstream ss; + while (edit_i < edits.size()) { + // Find first edit. + while (edit_i < edits.size() && edits[edit_i] == kMatch) { + ++l_i; + ++r_i; + ++edit_i; + } + + // Find the first line to include in the hunk. + const size_t prefix_context = std::min(l_i, context); + Hunk hunk(l_i - prefix_context + 1, r_i - prefix_context + 1); + for (size_t i = prefix_context; i > 0; --i) { + hunk.PushLine(' ', left[l_i - i].c_str()); + } + + // Iterate the edits until we found enough suffix for the hunk or the input + // is over. + size_t n_suffix = 0; + for (; edit_i < edits.size(); ++edit_i) { + if (n_suffix >= context) { + // Continue only if the next hunk is very close. + std::vector<EditType>::const_iterator it = edits.begin() + edit_i; + while (it != edits.end() && *it == kMatch) ++it; + if (it == edits.end() || (it - edits.begin()) - edit_i >= context) { + // There is no next edit or it is too far away. + break; + } + } + + EditType edit = edits[edit_i]; + // Reset count when a non match is found. + n_suffix = edit == kMatch ? n_suffix + 1 : 0; + + if (edit == kMatch || edit == kRemove || edit == kReplace) { + hunk.PushLine(edit == kMatch ? ' ' : '-', left[l_i].c_str()); + } + if (edit == kAdd || edit == kReplace) { + hunk.PushLine('+', right[r_i].c_str()); + } + + // Advance indices, depending on edit type. + l_i += edit != kAdd; + r_i += edit != kRemove; + } + + if (!hunk.has_edits()) { + // We are done. We don't want this hunk. + break; + } + + hunk.PrintTo(&ss); + } + return ss.str(); +} + +} // namespace edit_distance + +namespace { + +// The string representation of the values received in EqFailure() are already +// escaped. Split them on escaped '\n' boundaries. Leave all other escaped +// characters the same. +std::vector<std::string> SplitEscapedString(const std::string& str) { + std::vector<std::string> lines; + size_t start = 0, end = str.size(); + if (end > 2 && str[0] == '"' && str[end - 1] == '"') { + ++start; + --end; + } + bool escaped = false; + for (size_t i = start; i + 1 < end; ++i) { + if (escaped) { + escaped = false; + if (str[i] == 'n') { + lines.push_back(str.substr(start, i - start - 1)); + start = i + 1; + } + } else { + escaped = str[i] == '\\'; + } + } + lines.push_back(str.substr(start, end - start)); + return lines; +} + +} // namespace + +// Constructs and returns the message for an equality assertion +// (e.g. ASSERT_EQ, EXPECT_STREQ, etc) failure. +// +// The first four parameters are the expressions used in the assertion +// and their values, as strings. For example, for ASSERT_EQ(foo, bar) +// where foo is 5 and bar is 6, we have: +// +// lhs_expression: "foo" +// rhs_expression: "bar" +// lhs_value: "5" +// rhs_value: "6" +// +// The ignoring_case parameter is true iff the assertion is a +// *_STRCASEEQ*. When it's true, the string "Ignoring case" will +// be inserted into the message. +AssertionResult EqFailure(const char* lhs_expression, + const char* rhs_expression, + const std::string& lhs_value, + const std::string& rhs_value, + bool ignoring_case) { + Message msg; + msg << "Expected equality of these values:"; + msg << "\n " << lhs_expression; + if (lhs_value != lhs_expression) { + msg << "\n Which is: " << lhs_value; + } + msg << "\n " << rhs_expression; + if (rhs_value != rhs_expression) { + msg << "\n Which is: " << rhs_value; + } + + if (ignoring_case) { + msg << "\nIgnoring case"; + } + + if (!lhs_value.empty() && !rhs_value.empty()) { + const std::vector<std::string> lhs_lines = + SplitEscapedString(lhs_value); + const std::vector<std::string> rhs_lines = + SplitEscapedString(rhs_value); + if (lhs_lines.size() > 1 || rhs_lines.size() > 1) { + msg << "\nWith diff:\n" + << edit_distance::CreateUnifiedDiff(lhs_lines, rhs_lines); + } + } + + return AssertionFailure() << msg; +} + +// Constructs a failure message for Boolean assertions such as EXPECT_TRUE. +std::string GetBoolAssertionFailureMessage( + const AssertionResult& assertion_result, + const char* expression_text, + const char* actual_predicate_value, + const char* expected_predicate_value) { + const char* actual_message = assertion_result.message(); + Message msg; + msg << "Value of: " << expression_text + << "\n Actual: " << actual_predicate_value; + if (actual_message[0] != '\0') + msg << " (" << actual_message << ")"; + msg << "\nExpected: " << expected_predicate_value; + return msg.GetString(); +} + +// Helper function for implementing ASSERT_NEAR. +AssertionResult DoubleNearPredFormat(const char* expr1, + const char* expr2, + const char* abs_error_expr, + double val1, + double val2, + double abs_error) { + const double diff = fabs(val1 - val2); + if (diff <= abs_error) return AssertionSuccess(); + + return AssertionFailure() + << "The difference between " << expr1 << " and " << expr2 + << " is " << diff << ", which exceeds " << abs_error_expr << ", where\n" + << expr1 << " evaluates to " << val1 << ",\n" + << expr2 << " evaluates to " << val2 << ", and\n" + << abs_error_expr << " evaluates to " << abs_error << "."; +} + + +// Helper template for implementing FloatLE() and DoubleLE(). +template <typename RawType> +AssertionResult FloatingPointLE(const char* expr1, + const char* expr2, + RawType val1, + RawType val2) { + // Returns success if val1 is less than val2, + if (val1 < val2) { + return AssertionSuccess(); + } + + // or if val1 is almost equal to val2. + const FloatingPoint<RawType> lhs(val1), rhs(val2); + if (lhs.AlmostEquals(rhs)) { + return AssertionSuccess(); + } + + // Note that the above two checks will both fail if either val1 or + // val2 is NaN, as the IEEE floating-point standard requires that + // any predicate involving a NaN must return false. + + ::std::stringstream val1_ss; + val1_ss << std::setprecision(std::numeric_limits<RawType>::digits10 + 2) + << val1; + + ::std::stringstream val2_ss; + val2_ss << std::setprecision(std::numeric_limits<RawType>::digits10 + 2) + << val2; + + return AssertionFailure() + << "Expected: (" << expr1 << ") <= (" << expr2 << ")\n" + << " Actual: " << StringStreamToString(&val1_ss) << " vs " + << StringStreamToString(&val2_ss); +} + +} // namespace internal + +// Asserts that val1 is less than, or almost equal to, val2. Fails +// otherwise. In particular, it fails if either val1 or val2 is NaN. +AssertionResult FloatLE(const char* expr1, const char* expr2, + float val1, float val2) { + return internal::FloatingPointLE<float>(expr1, expr2, val1, val2); +} + +// Asserts that val1 is less than, or almost equal to, val2. Fails +// otherwise. In particular, it fails if either val1 or val2 is NaN. +AssertionResult DoubleLE(const char* expr1, const char* expr2, + double val1, double val2) { + return internal::FloatingPointLE<double>(expr1, expr2, val1, val2); +} + +namespace internal { + +// The helper function for {ASSERT|EXPECT}_EQ with int or enum +// arguments. +AssertionResult CmpHelperEQ(const char* lhs_expression, + const char* rhs_expression, + BiggestInt lhs, + BiggestInt rhs) { + if (lhs == rhs) { + return AssertionSuccess(); + } + + return EqFailure(lhs_expression, + rhs_expression, + FormatForComparisonFailureMessage(lhs, rhs), + FormatForComparisonFailureMessage(rhs, lhs), + false); +} + +// A macro for implementing the helper functions needed to implement +// ASSERT_?? and EXPECT_?? with integer or enum arguments. It is here +// just to avoid copy-and-paste of similar code. +#define GTEST_IMPL_CMP_HELPER_(op_name, op)\ +AssertionResult CmpHelper##op_name(const char* expr1, const char* expr2, \ + BiggestInt val1, BiggestInt val2) {\ + if (val1 op val2) {\ + return AssertionSuccess();\ + } else {\ + return AssertionFailure() \ + << "Expected: (" << expr1 << ") " #op " (" << expr2\ + << "), actual: " << FormatForComparisonFailureMessage(val1, val2)\ + << " vs " << FormatForComparisonFailureMessage(val2, val1);\ + }\ +} + +// Implements the helper function for {ASSERT|EXPECT}_NE with int or +// enum arguments. +GTEST_IMPL_CMP_HELPER_(NE, !=) +// Implements the helper function for {ASSERT|EXPECT}_LE with int or +// enum arguments. +GTEST_IMPL_CMP_HELPER_(LE, <=) +// Implements the helper function for {ASSERT|EXPECT}_LT with int or +// enum arguments. +GTEST_IMPL_CMP_HELPER_(LT, < ) +// Implements the helper function for {ASSERT|EXPECT}_GE with int or +// enum arguments. +GTEST_IMPL_CMP_HELPER_(GE, >=) +// Implements the helper function for {ASSERT|EXPECT}_GT with int or +// enum arguments. +GTEST_IMPL_CMP_HELPER_(GT, > ) + +#undef GTEST_IMPL_CMP_HELPER_ + +// The helper function for {ASSERT|EXPECT}_STREQ. +AssertionResult CmpHelperSTREQ(const char* lhs_expression, + const char* rhs_expression, + const char* lhs, + const char* rhs) { + if (String::CStringEquals(lhs, rhs)) { + return AssertionSuccess(); + } + + return EqFailure(lhs_expression, + rhs_expression, + PrintToString(lhs), + PrintToString(rhs), + false); +} + +// The helper function for {ASSERT|EXPECT}_STRCASEEQ. +AssertionResult CmpHelperSTRCASEEQ(const char* lhs_expression, + const char* rhs_expression, + const char* lhs, + const char* rhs) { + if (String::CaseInsensitiveCStringEquals(lhs, rhs)) { + return AssertionSuccess(); + } + + return EqFailure(lhs_expression, + rhs_expression, + PrintToString(lhs), + PrintToString(rhs), + true); +} + +// The helper function for {ASSERT|EXPECT}_STRNE. +AssertionResult CmpHelperSTRNE(const char* s1_expression, + const char* s2_expression, + const char* s1, + const char* s2) { + if (!String::CStringEquals(s1, s2)) { + return AssertionSuccess(); + } else { + return AssertionFailure() << "Expected: (" << s1_expression << ") != (" + << s2_expression << "), actual: \"" + << s1 << "\" vs \"" << s2 << "\""; + } +} + +// The helper function for {ASSERT|EXPECT}_STRCASENE. +AssertionResult CmpHelperSTRCASENE(const char* s1_expression, + const char* s2_expression, + const char* s1, + const char* s2) { + if (!String::CaseInsensitiveCStringEquals(s1, s2)) { + return AssertionSuccess(); + } else { + return AssertionFailure() + << "Expected: (" << s1_expression << ") != (" + << s2_expression << ") (ignoring case), actual: \"" + << s1 << "\" vs \"" << s2 << "\""; + } +} + +} // namespace internal + +namespace { + +// Helper functions for implementing IsSubString() and IsNotSubstring(). + +// This group of overloaded functions return true iff needle is a +// substring of haystack. NULL is considered a substring of itself +// only. + +bool IsSubstringPred(const char* needle, const char* haystack) { + if (needle == nullptr || haystack == nullptr) return needle == haystack; + + return strstr(haystack, needle) != nullptr; +} + +bool IsSubstringPred(const wchar_t* needle, const wchar_t* haystack) { + if (needle == nullptr || haystack == nullptr) return needle == haystack; + + return wcsstr(haystack, needle) != nullptr; +} + +// StringType here can be either ::std::string or ::std::wstring. +template <typename StringType> +bool IsSubstringPred(const StringType& needle, + const StringType& haystack) { + return haystack.find(needle) != StringType::npos; +} + +// This function implements either IsSubstring() or IsNotSubstring(), +// depending on the value of the expected_to_be_substring parameter. +// StringType here can be const char*, const wchar_t*, ::std::string, +// or ::std::wstring. +template <typename StringType> +AssertionResult IsSubstringImpl( + bool expected_to_be_substring, + const char* needle_expr, const char* haystack_expr, + const StringType& needle, const StringType& haystack) { + if (IsSubstringPred(needle, haystack) == expected_to_be_substring) + return AssertionSuccess(); + + const bool is_wide_string = sizeof(needle[0]) > 1; + const char* const begin_string_quote = is_wide_string ? "L\"" : "\""; + return AssertionFailure() + << "Value of: " << needle_expr << "\n" + << " Actual: " << begin_string_quote << needle << "\"\n" + << "Expected: " << (expected_to_be_substring ? "" : "not ") + << "a substring of " << haystack_expr << "\n" + << "Which is: " << begin_string_quote << haystack << "\""; +} + +} // namespace + +// IsSubstring() and IsNotSubstring() check whether needle is a +// substring of haystack (NULL is considered a substring of itself +// only), and return an appropriate error message when they fail. + +AssertionResult IsSubstring( + const char* needle_expr, const char* haystack_expr, + const char* needle, const char* haystack) { + return IsSubstringImpl(true, needle_expr, haystack_expr, needle, haystack); +} + +AssertionResult IsSubstring( + const char* needle_expr, const char* haystack_expr, + const wchar_t* needle, const wchar_t* haystack) { + return IsSubstringImpl(true, needle_expr, haystack_expr, needle, haystack); +} + +AssertionResult IsNotSubstring( + const char* needle_expr, const char* haystack_expr, + const char* needle, const char* haystack) { + return IsSubstringImpl(false, needle_expr, haystack_expr, needle, haystack); +} + +AssertionResult IsNotSubstring( + const char* needle_expr, const char* haystack_expr, + const wchar_t* needle, const wchar_t* haystack) { + return IsSubstringImpl(false, needle_expr, haystack_expr, needle, haystack); +} + +AssertionResult IsSubstring( + const char* needle_expr, const char* haystack_expr, + const ::std::string& needle, const ::std::string& haystack) { + return IsSubstringImpl(true, needle_expr, haystack_expr, needle, haystack); +} + +AssertionResult IsNotSubstring( + const char* needle_expr, const char* haystack_expr, + const ::std::string& needle, const ::std::string& haystack) { + return IsSubstringImpl(false, needle_expr, haystack_expr, needle, haystack); +} + +#if GTEST_HAS_STD_WSTRING +AssertionResult IsSubstring( + const char* needle_expr, const char* haystack_expr, + const ::std::wstring& needle, const ::std::wstring& haystack) { + return IsSubstringImpl(true, needle_expr, haystack_expr, needle, haystack); +} + +AssertionResult IsNotSubstring( + const char* needle_expr, const char* haystack_expr, + const ::std::wstring& needle, const ::std::wstring& haystack) { + return IsSubstringImpl(false, needle_expr, haystack_expr, needle, haystack); +} +#endif // GTEST_HAS_STD_WSTRING + +namespace internal { + +#if GTEST_OS_WINDOWS + +namespace { + +// Helper function for IsHRESULT{SuccessFailure} predicates +AssertionResult HRESULTFailureHelper(const char* expr, + const char* expected, + long hr) { // NOLINT +# if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_TV_TITLE + + // Windows CE doesn't support FormatMessage. + const char error_text[] = ""; + +# else + + // Looks up the human-readable system message for the HRESULT code + // and since we're not passing any params to FormatMessage, we don't + // want inserts expanded. + const DWORD kFlags = FORMAT_MESSAGE_FROM_SYSTEM | + FORMAT_MESSAGE_IGNORE_INSERTS; + const DWORD kBufSize = 4096; + // Gets the system's human readable message string for this HRESULT. + char error_text[kBufSize] = { '\0' }; + DWORD message_length = ::FormatMessageA(kFlags, + 0, // no source, we're asking system + hr, // the error + 0, // no line width restrictions + error_text, // output buffer + kBufSize, // buf size + nullptr); // no arguments for inserts + // Trims tailing white space (FormatMessage leaves a trailing CR-LF) + for (; message_length && IsSpace(error_text[message_length - 1]); + --message_length) { + error_text[message_length - 1] = '\0'; + } + +# endif // GTEST_OS_WINDOWS_MOBILE + + const std::string error_hex("0x" + String::FormatHexInt(hr)); + return ::testing::AssertionFailure() + << "Expected: " << expr << " " << expected << ".\n" + << " Actual: " << error_hex << " " << error_text << "\n"; +} + +} // namespace + +AssertionResult IsHRESULTSuccess(const char* expr, long hr) { // NOLINT + if (SUCCEEDED(hr)) { + return AssertionSuccess(); + } + return HRESULTFailureHelper(expr, "succeeds", hr); +} + +AssertionResult IsHRESULTFailure(const char* expr, long hr) { // NOLINT + if (FAILED(hr)) { + return AssertionSuccess(); + } + return HRESULTFailureHelper(expr, "fails", hr); +} + +#endif // GTEST_OS_WINDOWS + +// Utility functions for encoding Unicode text (wide strings) in +// UTF-8. + +// A Unicode code-point can have up to 21 bits, and is encoded in UTF-8 +// like this: +// +// Code-point length Encoding +// 0 - 7 bits 0xxxxxxx +// 8 - 11 bits 110xxxxx 10xxxxxx +// 12 - 16 bits 1110xxxx 10xxxxxx 10xxxxxx +// 17 - 21 bits 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx + +// The maximum code-point a one-byte UTF-8 sequence can represent. +const UInt32 kMaxCodePoint1 = (static_cast<UInt32>(1) << 7) - 1; + +// The maximum code-point a two-byte UTF-8 sequence can represent. +const UInt32 kMaxCodePoint2 = (static_cast<UInt32>(1) << (5 + 6)) - 1; + +// The maximum code-point a three-byte UTF-8 sequence can represent. +const UInt32 kMaxCodePoint3 = (static_cast<UInt32>(1) << (4 + 2*6)) - 1; + +// The maximum code-point a four-byte UTF-8 sequence can represent. +const UInt32 kMaxCodePoint4 = (static_cast<UInt32>(1) << (3 + 3*6)) - 1; + +// Chops off the n lowest bits from a bit pattern. Returns the n +// lowest bits. As a side effect, the original bit pattern will be +// shifted to the right by n bits. +inline UInt32 ChopLowBits(UInt32* bits, int n) { + const UInt32 low_bits = *bits & ((static_cast<UInt32>(1) << n) - 1); + *bits >>= n; + return low_bits; +} + +// Converts a Unicode code point to a narrow string in UTF-8 encoding. +// code_point parameter is of type UInt32 because wchar_t may not be +// wide enough to contain a code point. +// If the code_point is not a valid Unicode code point +// (i.e. outside of Unicode range U+0 to U+10FFFF) it will be converted +// to "(Invalid Unicode 0xXXXXXXXX)". +std::string CodePointToUtf8(UInt32 code_point) { + if (code_point > kMaxCodePoint4) { + return "(Invalid Unicode 0x" + String::FormatHexInt(code_point) + ")"; + } + + char str[5]; // Big enough for the largest valid code point. + if (code_point <= kMaxCodePoint1) { + str[1] = '\0'; + str[0] = static_cast<char>(code_point); // 0xxxxxxx + } else if (code_point <= kMaxCodePoint2) { + str[2] = '\0'; + str[1] = static_cast<char>(0x80 | ChopLowBits(&code_point, 6)); // 10xxxxxx + str[0] = static_cast<char>(0xC0 | code_point); // 110xxxxx + } else if (code_point <= kMaxCodePoint3) { + str[3] = '\0'; + str[2] = static_cast<char>(0x80 | ChopLowBits(&code_point, 6)); // 10xxxxxx + str[1] = static_cast<char>(0x80 | ChopLowBits(&code_point, 6)); // 10xxxxxx + str[0] = static_cast<char>(0xE0 | code_point); // 1110xxxx + } else { // code_point <= kMaxCodePoint4 + str[4] = '\0'; + str[3] = static_cast<char>(0x80 | ChopLowBits(&code_point, 6)); // 10xxxxxx + str[2] = static_cast<char>(0x80 | ChopLowBits(&code_point, 6)); // 10xxxxxx + str[1] = static_cast<char>(0x80 | ChopLowBits(&code_point, 6)); // 10xxxxxx + str[0] = static_cast<char>(0xF0 | code_point); // 11110xxx + } + return str; +} + +// The following two functions only make sense if the system +// uses UTF-16 for wide string encoding. All supported systems +// with 16 bit wchar_t (Windows, Cygwin) do use UTF-16. + +// Determines if the arguments constitute UTF-16 surrogate pair +// and thus should be combined into a single Unicode code point +// using CreateCodePointFromUtf16SurrogatePair. +inline bool IsUtf16SurrogatePair(wchar_t first, wchar_t second) { + return sizeof(wchar_t) == 2 && + (first & 0xFC00) == 0xD800 && (second & 0xFC00) == 0xDC00; +} + +// Creates a Unicode code point from UTF16 surrogate pair. +inline UInt32 CreateCodePointFromUtf16SurrogatePair(wchar_t first, + wchar_t second) { + const UInt32 mask = (1 << 10) - 1; + return (sizeof(wchar_t) == 2) ? + (((first & mask) << 10) | (second & mask)) + 0x10000 : + // This function should not be called when the condition is + // false, but we provide a sensible default in case it is. + static_cast<UInt32>(first); +} + +// Converts a wide string to a narrow string in UTF-8 encoding. +// The wide string is assumed to have the following encoding: +// UTF-16 if sizeof(wchar_t) == 2 (on Windows, Cygwin) +// UTF-32 if sizeof(wchar_t) == 4 (on Linux) +// Parameter str points to a null-terminated wide string. +// Parameter num_chars may additionally limit the number +// of wchar_t characters processed. -1 is used when the entire string +// should be processed. +// If the string contains code points that are not valid Unicode code points +// (i.e. outside of Unicode range U+0 to U+10FFFF) they will be output +// as '(Invalid Unicode 0xXXXXXXXX)'. If the string is in UTF16 encoding +// and contains invalid UTF-16 surrogate pairs, values in those pairs +// will be encoded as individual Unicode characters from Basic Normal Plane. +std::string WideStringToUtf8(const wchar_t* str, int num_chars) { + if (num_chars == -1) + num_chars = static_cast<int>(wcslen(str)); + + ::std::stringstream stream; + for (int i = 0; i < num_chars; ++i) { + UInt32 unicode_code_point; + + if (str[i] == L'\0') { + break; + } else if (i + 1 < num_chars && IsUtf16SurrogatePair(str[i], str[i + 1])) { + unicode_code_point = CreateCodePointFromUtf16SurrogatePair(str[i], + str[i + 1]); + i++; + } else { + unicode_code_point = static_cast<UInt32>(str[i]); + } + + stream << CodePointToUtf8(unicode_code_point); + } + return StringStreamToString(&stream); +} + +// Converts a wide C string to an std::string using the UTF-8 encoding. +// NULL will be converted to "(null)". +std::string String::ShowWideCString(const wchar_t * wide_c_str) { + if (wide_c_str == nullptr) return "(null)"; + + return internal::WideStringToUtf8(wide_c_str, -1); +} + +// Compares two wide C strings. Returns true iff they have the same +// content. +// +// Unlike wcscmp(), this function can handle NULL argument(s). A NULL +// C string is considered different to any non-NULL C string, +// including the empty string. +bool String::WideCStringEquals(const wchar_t * lhs, const wchar_t * rhs) { + if (lhs == nullptr) return rhs == nullptr; + + if (rhs == nullptr) return false; + + return wcscmp(lhs, rhs) == 0; +} + +// Helper function for *_STREQ on wide strings. +AssertionResult CmpHelperSTREQ(const char* lhs_expression, + const char* rhs_expression, + const wchar_t* lhs, + const wchar_t* rhs) { + if (String::WideCStringEquals(lhs, rhs)) { + return AssertionSuccess(); + } + + return EqFailure(lhs_expression, + rhs_expression, + PrintToString(lhs), + PrintToString(rhs), + false); +} + +// Helper function for *_STRNE on wide strings. +AssertionResult CmpHelperSTRNE(const char* s1_expression, + const char* s2_expression, + const wchar_t* s1, + const wchar_t* s2) { + if (!String::WideCStringEquals(s1, s2)) { + return AssertionSuccess(); + } + + return AssertionFailure() << "Expected: (" << s1_expression << ") != (" + << s2_expression << "), actual: " + << PrintToString(s1) + << " vs " << PrintToString(s2); +} + +// Compares two C strings, ignoring case. Returns true iff they have +// the same content. +// +// Unlike strcasecmp(), this function can handle NULL argument(s). A +// NULL C string is considered different to any non-NULL C string, +// including the empty string. +bool String::CaseInsensitiveCStringEquals(const char * lhs, const char * rhs) { + if (lhs == nullptr) return rhs == nullptr; + if (rhs == nullptr) return false; + return posix::StrCaseCmp(lhs, rhs) == 0; +} + + // Compares two wide C strings, ignoring case. Returns true iff they + // have the same content. + // + // Unlike wcscasecmp(), this function can handle NULL argument(s). + // A NULL C string is considered different to any non-NULL wide C string, + // including the empty string. + // NB: The implementations on different platforms slightly differ. + // On windows, this method uses _wcsicmp which compares according to LC_CTYPE + // environment variable. On GNU platform this method uses wcscasecmp + // which compares according to LC_CTYPE category of the current locale. + // On MacOS X, it uses towlower, which also uses LC_CTYPE category of the + // current locale. +bool String::CaseInsensitiveWideCStringEquals(const wchar_t* lhs, + const wchar_t* rhs) { + if (lhs == nullptr) return rhs == nullptr; + + if (rhs == nullptr) return false; + +#if GTEST_OS_WINDOWS + return _wcsicmp(lhs, rhs) == 0; +#elif GTEST_OS_LINUX && !GTEST_OS_LINUX_ANDROID + return wcscasecmp(lhs, rhs) == 0; +#else + // Android, Mac OS X and Cygwin don't define wcscasecmp. + // Other unknown OSes may not define it either. + wint_t left, right; + do { + left = towlower(*lhs++); + right = towlower(*rhs++); + } while (left && left == right); + return left == right; +#endif // OS selector +} + +// Returns true iff str ends with the given suffix, ignoring case. +// Any string is considered to end with an empty suffix. +bool String::EndsWithCaseInsensitive( + const std::string& str, const std::string& suffix) { + const size_t str_len = str.length(); + const size_t suffix_len = suffix.length(); + return (str_len >= suffix_len) && + CaseInsensitiveCStringEquals(str.c_str() + str_len - suffix_len, + suffix.c_str()); +} + +// Formats an int value as "%02d". +std::string String::FormatIntWidth2(int value) { + std::stringstream ss; + ss << std::setfill('0') << std::setw(2) << value; + return ss.str(); +} + +// Formats an int value as "%X". +std::string String::FormatHexInt(int value) { + std::stringstream ss; + ss << std::hex << std::uppercase << value; + return ss.str(); +} + +// Formats a byte as "%02X". +std::string String::FormatByte(unsigned char value) { + std::stringstream ss; + ss << std::setfill('0') << std::setw(2) << std::hex << std::uppercase + << static_cast<unsigned int>(value); + return ss.str(); +} + +// Converts the buffer in a stringstream to an std::string, converting NUL +// bytes to "\\0" along the way. +std::string StringStreamToString(::std::stringstream* ss) { + const ::std::string& str = ss->str(); + const char* const start = str.c_str(); + const char* const end = start + str.length(); + + std::string result; + result.reserve(2 * (end - start)); + for (const char* ch = start; ch != end; ++ch) { + if (*ch == '\0') { + result += "\\0"; // Replaces NUL with "\\0"; + } else { + result += *ch; + } + } + + return result; +} + +// Appends the user-supplied message to the Google-Test-generated message. +std::string AppendUserMessage(const std::string& gtest_msg, + const Message& user_msg) { + // Appends the user message if it's non-empty. + const std::string user_msg_string = user_msg.GetString(); + if (user_msg_string.empty()) { + return gtest_msg; + } + + return gtest_msg + "\n" + user_msg_string; +} + +} // namespace internal + +// class TestResult + +// Creates an empty TestResult. +TestResult::TestResult() + : death_test_count_(0), + elapsed_time_(0) { +} + +// D'tor. +TestResult::~TestResult() { +} + +// Returns the i-th test part result among all the results. i can +// range from 0 to total_part_count() - 1. If i is not in that range, +// aborts the program. +const TestPartResult& TestResult::GetTestPartResult(int i) const { + if (i < 0 || i >= total_part_count()) + internal::posix::Abort(); + return test_part_results_.at(i); +} + +// Returns the i-th test property. i can range from 0 to +// test_property_count() - 1. If i is not in that range, aborts the +// program. +const TestProperty& TestResult::GetTestProperty(int i) const { + if (i < 0 || i >= test_property_count()) + internal::posix::Abort(); + return test_properties_.at(i); +} + +// Clears the test part results. +void TestResult::ClearTestPartResults() { + test_part_results_.clear(); +} + +// Adds a test part result to the list. +void TestResult::AddTestPartResult(const TestPartResult& test_part_result) { + test_part_results_.push_back(test_part_result); +} + +// Adds a test property to the list. If a property with the same key as the +// supplied property is already represented, the value of this test_property +// replaces the old value for that key. +void TestResult::RecordProperty(const std::string& xml_element, + const TestProperty& test_property) { + if (!ValidateTestProperty(xml_element, test_property)) { + return; + } + internal::MutexLock lock(&test_properites_mutex_); + const std::vector<TestProperty>::iterator property_with_matching_key = + std::find_if(test_properties_.begin(), test_properties_.end(), + internal::TestPropertyKeyIs(test_property.key())); + if (property_with_matching_key == test_properties_.end()) { + test_properties_.push_back(test_property); + return; + } + property_with_matching_key->SetValue(test_property.value()); +} + +// The list of reserved attributes used in the <testsuites> element of XML +// output. +static const char* const kReservedTestSuitesAttributes[] = { + "disabled", + "errors", + "failures", + "name", + "random_seed", + "tests", + "time", + "timestamp" +}; + +// The list of reserved attributes used in the <testsuite> element of XML +// output. +static const char* const kReservedTestSuiteAttributes[] = { + "disabled", + "errors", + "failures", + "name", + "tests", + "time" +}; + +// The list of reserved attributes used in the <testcase> element of XML output. +static const char* const kReservedTestCaseAttributes[] = { + "classname", "name", "status", "time", + "type_param", "value_param", "file", "line"}; + +template <int kSize> +std::vector<std::string> ArrayAsVector(const char* const (&array)[kSize]) { + return std::vector<std::string>(array, array + kSize); +} + +static std::vector<std::string> GetReservedAttributesForElement( + const std::string& xml_element) { + if (xml_element == "testsuites") { + return ArrayAsVector(kReservedTestSuitesAttributes); + } else if (xml_element == "testsuite") { + return ArrayAsVector(kReservedTestSuiteAttributes); + } else if (xml_element == "testcase") { + return ArrayAsVector(kReservedTestCaseAttributes); + } else { + GTEST_CHECK_(false) << "Unrecognized xml_element provided: " << xml_element; + } + // This code is unreachable but some compilers may not realizes that. + return std::vector<std::string>(); +} + +static std::string FormatWordList(const std::vector<std::string>& words) { + Message word_list; + for (size_t i = 0; i < words.size(); ++i) { + if (i > 0 && words.size() > 2) { + word_list << ", "; + } + if (i == words.size() - 1) { + word_list << "and "; + } + word_list << "'" << words[i] << "'"; + } + return word_list.GetString(); +} + +static bool ValidateTestPropertyName( + const std::string& property_name, + const std::vector<std::string>& reserved_names) { + if (std::find(reserved_names.begin(), reserved_names.end(), property_name) != + reserved_names.end()) { + ADD_FAILURE() << "Reserved key used in RecordProperty(): " << property_name + << " (" << FormatWordList(reserved_names) + << " are reserved by " << GTEST_NAME_ << ")"; + return false; + } + return true; +} + +// Adds a failure if the key is a reserved attribute of the element named +// xml_element. Returns true if the property is valid. +bool TestResult::ValidateTestProperty(const std::string& xml_element, + const TestProperty& test_property) { + return ValidateTestPropertyName(test_property.key(), + GetReservedAttributesForElement(xml_element)); +} + +// Clears the object. +void TestResult::Clear() { + test_part_results_.clear(); + test_properties_.clear(); + death_test_count_ = 0; + elapsed_time_ = 0; +} + +// Returns true off the test part was skipped. +static bool TestPartSkipped(const TestPartResult& result) { + return result.skipped(); +} + +// Returns true iff the test was skipped. +bool TestResult::Skipped() const { + return !Failed() && CountIf(test_part_results_, TestPartSkipped) > 0; +} + +// Returns true iff the test failed. +bool TestResult::Failed() const { + for (int i = 0; i < total_part_count(); ++i) { + if (GetTestPartResult(i).failed()) + return true; + } + return false; +} + +// Returns true iff the test part fatally failed. +static bool TestPartFatallyFailed(const TestPartResult& result) { + return result.fatally_failed(); +} + +// Returns true iff the test fatally failed. +bool TestResult::HasFatalFailure() const { + return CountIf(test_part_results_, TestPartFatallyFailed) > 0; +} + +// Returns true iff the test part non-fatally failed. +static bool TestPartNonfatallyFailed(const TestPartResult& result) { + return result.nonfatally_failed(); +} + +// Returns true iff the test has a non-fatal failure. +bool TestResult::HasNonfatalFailure() const { + return CountIf(test_part_results_, TestPartNonfatallyFailed) > 0; +} + +// Gets the number of all test parts. This is the sum of the number +// of successful test parts and the number of failed test parts. +int TestResult::total_part_count() const { + return static_cast<int>(test_part_results_.size()); +} + +// Returns the number of the test properties. +int TestResult::test_property_count() const { + return static_cast<int>(test_properties_.size()); +} + +// class Test + +// Creates a Test object. + +// The c'tor saves the states of all flags. +Test::Test() + : gtest_flag_saver_(new GTEST_FLAG_SAVER_) { +} + +// The d'tor restores the states of all flags. The actual work is +// done by the d'tor of the gtest_flag_saver_ field, and thus not +// visible here. +Test::~Test() { +} + +// Sets up the test fixture. +// +// A sub-class may override this. +void Test::SetUp() { +} + +// Tears down the test fixture. +// +// A sub-class may override this. +void Test::TearDown() { +} + +// Allows user supplied key value pairs to be recorded for later output. +void Test::RecordProperty(const std::string& key, const std::string& value) { + UnitTest::GetInstance()->RecordProperty(key, value); +} + +// Allows user supplied key value pairs to be recorded for later output. +void Test::RecordProperty(const std::string& key, int value) { + Message value_message; + value_message << value; + RecordProperty(key, value_message.GetString().c_str()); +} + +namespace internal { + +void ReportFailureInUnknownLocation(TestPartResult::Type result_type, + const std::string& message) { + // This function is a friend of UnitTest and as such has access to + // AddTestPartResult. + UnitTest::GetInstance()->AddTestPartResult( + result_type, + nullptr, // No info about the source file where the exception occurred. + -1, // We have no info on which line caused the exception. + message, + ""); // No stack trace, either. +} + +} // namespace internal + +// Google Test requires all tests in the same test suite to use the same test +// fixture class. This function checks if the current test has the +// same fixture class as the first test in the current test suite. If +// yes, it returns true; otherwise it generates a Google Test failure and +// returns false. +bool Test::HasSameFixtureClass() { + internal::UnitTestImpl* const impl = internal::GetUnitTestImpl(); + const TestSuite* const test_suite = impl->current_test_suite(); + + // Info about the first test in the current test suite. + const TestInfo* const first_test_info = test_suite->test_info_list()[0]; + const internal::TypeId first_fixture_id = first_test_info->fixture_class_id_; + const char* const first_test_name = first_test_info->name(); + + // Info about the current test. + const TestInfo* const this_test_info = impl->current_test_info(); + const internal::TypeId this_fixture_id = this_test_info->fixture_class_id_; + const char* const this_test_name = this_test_info->name(); + + if (this_fixture_id != first_fixture_id) { + // Is the first test defined using TEST? + const bool first_is_TEST = first_fixture_id == internal::GetTestTypeId(); + // Is this test defined using TEST? + const bool this_is_TEST = this_fixture_id == internal::GetTestTypeId(); + + if (first_is_TEST || this_is_TEST) { + // Both TEST and TEST_F appear in same test suite, which is incorrect. + // Tell the user how to fix this. + + // Gets the name of the TEST and the name of the TEST_F. Note + // that first_is_TEST and this_is_TEST cannot both be true, as + // the fixture IDs are different for the two tests. + const char* const TEST_name = + first_is_TEST ? first_test_name : this_test_name; + const char* const TEST_F_name = + first_is_TEST ? this_test_name : first_test_name; + + ADD_FAILURE() + << "All tests in the same test suite must use the same test fixture\n" + << "class, so mixing TEST_F and TEST in the same test suite is\n" + << "illegal. In test suite " << this_test_info->test_suite_name() + << ",\n" + << "test " << TEST_F_name << " is defined using TEST_F but\n" + << "test " << TEST_name << " is defined using TEST. You probably\n" + << "want to change the TEST to TEST_F or move it to another test\n" + << "case."; + } else { + // Two fixture classes with the same name appear in two different + // namespaces, which is not allowed. Tell the user how to fix this. + ADD_FAILURE() + << "All tests in the same test suite must use the same test fixture\n" + << "class. However, in test suite " + << this_test_info->test_suite_name() << ",\n" + << "you defined test " << first_test_name << " and test " + << this_test_name << "\n" + << "using two different test fixture classes. This can happen if\n" + << "the two classes are from different namespaces or translation\n" + << "units and have the same name. You should probably rename one\n" + << "of the classes to put the tests into different test suites."; + } + return false; + } + + return true; +} + +#if GTEST_HAS_SEH + +// Adds an "exception thrown" fatal failure to the current test. This +// function returns its result via an output parameter pointer because VC++ +// prohibits creation of objects with destructors on stack in functions +// using __try (see error C2712). +static std::string* FormatSehExceptionMessage(DWORD exception_code, + const char* location) { + Message message; + message << "SEH exception with code 0x" << std::setbase(16) << + exception_code << std::setbase(10) << " thrown in " << location << "."; + + return new std::string(message.GetString()); +} + +#endif // GTEST_HAS_SEH + +namespace internal { + +#if GTEST_HAS_EXCEPTIONS + +// Adds an "exception thrown" fatal failure to the current test. +static std::string FormatCxxExceptionMessage(const char* description, + const char* location) { + Message message; + if (description != nullptr) { + message << "C++ exception with description \"" << description << "\""; + } else { + message << "Unknown C++ exception"; + } + message << " thrown in " << location << "."; + + return message.GetString(); +} + +static std::string PrintTestPartResultToString( + const TestPartResult& test_part_result); + +GoogleTestFailureException::GoogleTestFailureException( + const TestPartResult& failure) + : ::std::runtime_error(PrintTestPartResultToString(failure).c_str()) {} + +#endif // GTEST_HAS_EXCEPTIONS + +// We put these helper functions in the internal namespace as IBM's xlC +// compiler rejects the code if they were declared static. + +// Runs the given method and handles SEH exceptions it throws, when +// SEH is supported; returns the 0-value for type Result in case of an +// SEH exception. (Microsoft compilers cannot handle SEH and C++ +// exceptions in the same function. Therefore, we provide a separate +// wrapper function for handling SEH exceptions.) +template <class T, typename Result> +Result HandleSehExceptionsInMethodIfSupported( + T* object, Result (T::*method)(), const char* location) { +#if GTEST_HAS_SEH + __try { + return (object->*method)(); + } __except (internal::UnitTestOptions::GTestShouldProcessSEH( // NOLINT + GetExceptionCode())) { + // We create the exception message on the heap because VC++ prohibits + // creation of objects with destructors on stack in functions using __try + // (see error C2712). + std::string* exception_message = FormatSehExceptionMessage( + GetExceptionCode(), location); + internal::ReportFailureInUnknownLocation(TestPartResult::kFatalFailure, + *exception_message); + delete exception_message; + return static_cast<Result>(0); + } +#else + (void)location; + return (object->*method)(); +#endif // GTEST_HAS_SEH +} + +// Runs the given method and catches and reports C++ and/or SEH-style +// exceptions, if they are supported; returns the 0-value for type +// Result in case of an SEH exception. +template <class T, typename Result> +Result HandleExceptionsInMethodIfSupported( + T* object, Result (T::*method)(), const char* location) { + // NOTE: The user code can affect the way in which Google Test handles + // exceptions by setting GTEST_FLAG(catch_exceptions), but only before + // RUN_ALL_TESTS() starts. It is technically possible to check the flag + // after the exception is caught and either report or re-throw the + // exception based on the flag's value: + // + // try { + // // Perform the test method. + // } catch (...) { + // if (GTEST_FLAG(catch_exceptions)) + // // Report the exception as failure. + // else + // throw; // Re-throws the original exception. + // } + // + // However, the purpose of this flag is to allow the program to drop into + // the debugger when the exception is thrown. On most platforms, once the + // control enters the catch block, the exception origin information is + // lost and the debugger will stop the program at the point of the + // re-throw in this function -- instead of at the point of the original + // throw statement in the code under test. For this reason, we perform + // the check early, sacrificing the ability to affect Google Test's + // exception handling in the method where the exception is thrown. + if (internal::GetUnitTestImpl()->catch_exceptions()) { +#if GTEST_HAS_EXCEPTIONS + try { + return HandleSehExceptionsInMethodIfSupported(object, method, location); + } catch (const AssertionException&) { // NOLINT + // This failure was reported already. + } catch (const internal::GoogleTestFailureException&) { // NOLINT + // This exception type can only be thrown by a failed Google + // Test assertion with the intention of letting another testing + // framework catch it. Therefore we just re-throw it. + throw; + } catch (const std::exception& e) { // NOLINT + internal::ReportFailureInUnknownLocation( + TestPartResult::kFatalFailure, + FormatCxxExceptionMessage(e.what(), location)); + } catch (...) { // NOLINT + internal::ReportFailureInUnknownLocation( + TestPartResult::kFatalFailure, + FormatCxxExceptionMessage(nullptr, location)); + } + return static_cast<Result>(0); +#else + return HandleSehExceptionsInMethodIfSupported(object, method, location); +#endif // GTEST_HAS_EXCEPTIONS + } else { + return (object->*method)(); + } +} + +} // namespace internal + +// Runs the test and updates the test result. +void Test::Run() { + if (!HasSameFixtureClass()) return; + + internal::UnitTestImpl* const impl = internal::GetUnitTestImpl(); + impl->os_stack_trace_getter()->UponLeavingGTest(); + internal::HandleExceptionsInMethodIfSupported(this, &Test::SetUp, "SetUp()"); + // We will run the test only if SetUp() was successful and didn't call + // GTEST_SKIP(). + if (!HasFatalFailure() && !IsSkipped()) { + impl->os_stack_trace_getter()->UponLeavingGTest(); + internal::HandleExceptionsInMethodIfSupported( + this, &Test::TestBody, "the test body"); + } + + // However, we want to clean up as much as possible. Hence we will + // always call TearDown(), even if SetUp() or the test body has + // failed. + impl->os_stack_trace_getter()->UponLeavingGTest(); + internal::HandleExceptionsInMethodIfSupported( + this, &Test::TearDown, "TearDown()"); +} + +// Returns true iff the current test has a fatal failure. +bool Test::HasFatalFailure() { + return internal::GetUnitTestImpl()->current_test_result()->HasFatalFailure(); +} + +// Returns true iff the current test has a non-fatal failure. +bool Test::HasNonfatalFailure() { + return internal::GetUnitTestImpl()->current_test_result()-> + HasNonfatalFailure(); +} + +// Returns true iff the current test was skipped. +bool Test::IsSkipped() { + return internal::GetUnitTestImpl()->current_test_result()->Skipped(); +} + +// class TestInfo + +// Constructs a TestInfo object. It assumes ownership of the test factory +// object. +TestInfo::TestInfo(const std::string& a_test_suite_name, + const std::string& a_name, const char* a_type_param, + const char* a_value_param, + internal::CodeLocation a_code_location, + internal::TypeId fixture_class_id, + internal::TestFactoryBase* factory) + : test_suite_name_(a_test_suite_name), + name_(a_name), + type_param_(a_type_param ? new std::string(a_type_param) : nullptr), + value_param_(a_value_param ? new std::string(a_value_param) : nullptr), + location_(a_code_location), + fixture_class_id_(fixture_class_id), + should_run_(false), + is_disabled_(false), + matches_filter_(false), + factory_(factory), + result_() {} + +// Destructs a TestInfo object. +TestInfo::~TestInfo() { delete factory_; } + +namespace internal { + +// Creates a new TestInfo object and registers it with Google Test; +// returns the created object. +// +// Arguments: +// +// test_suite_name: name of the test suite +// name: name of the test +// type_param: the name of the test's type parameter, or NULL if +// this is not a typed or a type-parameterized test. +// value_param: text representation of the test's value parameter, +// or NULL if this is not a value-parameterized test. +// code_location: code location where the test is defined +// fixture_class_id: ID of the test fixture class +// set_up_tc: pointer to the function that sets up the test suite +// tear_down_tc: pointer to the function that tears down the test suite +// factory: pointer to the factory that creates a test object. +// The newly created TestInfo instance will assume +// ownership of the factory object. +TestInfo* MakeAndRegisterTestInfo( + const char* test_suite_name, const char* name, const char* type_param, + const char* value_param, CodeLocation code_location, + TypeId fixture_class_id, SetUpTestSuiteFunc set_up_tc, + TearDownTestSuiteFunc tear_down_tc, TestFactoryBase* factory) { + TestInfo* const test_info = + new TestInfo(test_suite_name, name, type_param, value_param, + code_location, fixture_class_id, factory); + GetUnitTestImpl()->AddTestInfo(set_up_tc, tear_down_tc, test_info); + return test_info; +} + +void ReportInvalidTestSuiteType(const char* test_suite_name, + CodeLocation code_location) { + Message errors; + errors + << "Attempted redefinition of test suite " << test_suite_name << ".\n" + << "All tests in the same test suite must use the same test fixture\n" + << "class. However, in test suite " << test_suite_name << ", you tried\n" + << "to define a test using a fixture class different from the one\n" + << "used earlier. This can happen if the two fixture classes are\n" + << "from different namespaces and have the same name. You should\n" + << "probably rename one of the classes to put the tests into different\n" + << "test suites."; + + GTEST_LOG_(ERROR) << FormatFileLocation(code_location.file.c_str(), + code_location.line) + << " " << errors.GetString(); +} +} // namespace internal + +namespace { + +// A predicate that checks the test name of a TestInfo against a known +// value. +// +// This is used for implementation of the TestSuite class only. We put +// it in the anonymous namespace to prevent polluting the outer +// namespace. +// +// TestNameIs is copyable. +class TestNameIs { + public: + // Constructor. + // + // TestNameIs has NO default constructor. + explicit TestNameIs(const char* name) + : name_(name) {} + + // Returns true iff the test name of test_info matches name_. + bool operator()(const TestInfo * test_info) const { + return test_info && test_info->name() == name_; + } + + private: + std::string name_; +}; + +} // namespace + +namespace internal { + +// This method expands all parameterized tests registered with macros TEST_P +// and INSTANTIATE_TEST_SUITE_P into regular tests and registers those. +// This will be done just once during the program runtime. +void UnitTestImpl::RegisterParameterizedTests() { + if (!parameterized_tests_registered_) { + parameterized_test_registry_.RegisterTests(); + parameterized_tests_registered_ = true; + } +} + +} // namespace internal + +// Creates the test object, runs it, records its result, and then +// deletes it. +void TestInfo::Run() { + if (!should_run_) return; + + // Tells UnitTest where to store test result. + internal::UnitTestImpl* const impl = internal::GetUnitTestImpl(); + impl->set_current_test_info(this); + + TestEventListener* repeater = UnitTest::GetInstance()->listeners().repeater(); + + // Notifies the unit test event listeners that a test is about to start. + repeater->OnTestStart(*this); + + const TimeInMillis start = internal::GetTimeInMillis(); + + impl->os_stack_trace_getter()->UponLeavingGTest(); + + // Creates the test object. + Test* const test = internal::HandleExceptionsInMethodIfSupported( + factory_, &internal::TestFactoryBase::CreateTest, + "the test fixture's constructor"); + + // Runs the test if the constructor didn't generate a fatal failure or invoke + // GTEST_SKIP(). + // Note that the object will not be null + if (!Test::HasFatalFailure() && !Test::IsSkipped()) { + // This doesn't throw as all user code that can throw are wrapped into + // exception handling code. + test->Run(); + } + + // Deletes the test object. + impl->os_stack_trace_getter()->UponLeavingGTest(); + internal::HandleExceptionsInMethodIfSupported( + test, &Test::DeleteSelf_, "the test fixture's destructor"); + + result_.set_elapsed_time(internal::GetTimeInMillis() - start); + + // Notifies the unit test event listener that a test has just finished. + repeater->OnTestEnd(*this); + + // Tells UnitTest to stop associating assertion results to this + // test. + impl->set_current_test_info(nullptr); +} + +// class TestSuite + +// Gets the number of successful tests in this test suite. +int TestSuite::successful_test_count() const { + return CountIf(test_info_list_, TestPassed); +} + +// Gets the number of successful tests in this test suite. +int TestSuite::skipped_test_count() const { + return CountIf(test_info_list_, TestSkipped); +} + +// Gets the number of failed tests in this test suite. +int TestSuite::failed_test_count() const { + return CountIf(test_info_list_, TestFailed); +} + +// Gets the number of disabled tests that will be reported in the XML report. +int TestSuite::reportable_disabled_test_count() const { + return CountIf(test_info_list_, TestReportableDisabled); +} + +// Gets the number of disabled tests in this test suite. +int TestSuite::disabled_test_count() const { + return CountIf(test_info_list_, TestDisabled); +} + +// Gets the number of tests to be printed in the XML report. +int TestSuite::reportable_test_count() const { + return CountIf(test_info_list_, TestReportable); +} + +// Get the number of tests in this test suite that should run. +int TestSuite::test_to_run_count() const { + return CountIf(test_info_list_, ShouldRunTest); +} + +// Gets the number of all tests. +int TestSuite::total_test_count() const { + return static_cast<int>(test_info_list_.size()); +} + +// Creates a TestSuite with the given name. +// +// Arguments: +// +// name: name of the test suite +// a_type_param: the name of the test suite's type parameter, or NULL if +// this is not a typed or a type-parameterized test suite. +// set_up_tc: pointer to the function that sets up the test suite +// tear_down_tc: pointer to the function that tears down the test suite +TestSuite::TestSuite(const char* a_name, const char* a_type_param, + internal::SetUpTestSuiteFunc set_up_tc, + internal::TearDownTestSuiteFunc tear_down_tc) + : name_(a_name), + type_param_(a_type_param ? new std::string(a_type_param) : nullptr), + set_up_tc_(set_up_tc), + tear_down_tc_(tear_down_tc), + should_run_(false), + elapsed_time_(0) {} + +// Destructor of TestSuite. +TestSuite::~TestSuite() { + // Deletes every Test in the collection. + ForEach(test_info_list_, internal::Delete<TestInfo>); +} + +// Returns the i-th test among all the tests. i can range from 0 to +// total_test_count() - 1. If i is not in that range, returns NULL. +const TestInfo* TestSuite::GetTestInfo(int i) const { + const int index = GetElementOr(test_indices_, i, -1); + return index < 0 ? nullptr : test_info_list_[index]; +} + +// Returns the i-th test among all the tests. i can range from 0 to +// total_test_count() - 1. If i is not in that range, returns NULL. +TestInfo* TestSuite::GetMutableTestInfo(int i) { + const int index = GetElementOr(test_indices_, i, -1); + return index < 0 ? nullptr : test_info_list_[index]; +} + +// Adds a test to this test suite. Will delete the test upon +// destruction of the TestSuite object. +void TestSuite::AddTestInfo(TestInfo* test_info) { + test_info_list_.push_back(test_info); + test_indices_.push_back(static_cast<int>(test_indices_.size())); +} + +// Runs every test in this TestSuite. +void TestSuite::Run() { + if (!should_run_) return; + + internal::UnitTestImpl* const impl = internal::GetUnitTestImpl(); + impl->set_current_test_suite(this); + + TestEventListener* repeater = UnitTest::GetInstance()->listeners().repeater(); + + // Call both legacy and the new API + repeater->OnTestSuiteStart(*this); +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI + repeater->OnTestCaseStart(*this); +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI + + impl->os_stack_trace_getter()->UponLeavingGTest(); + internal::HandleExceptionsInMethodIfSupported( + this, &TestSuite::RunSetUpTestSuite, "SetUpTestSuite()"); + + const internal::TimeInMillis start = internal::GetTimeInMillis(); + for (int i = 0; i < total_test_count(); i++) { + GetMutableTestInfo(i)->Run(); + } + elapsed_time_ = internal::GetTimeInMillis() - start; + + impl->os_stack_trace_getter()->UponLeavingGTest(); + internal::HandleExceptionsInMethodIfSupported( + this, &TestSuite::RunTearDownTestSuite, "TearDownTestSuite()"); + + // Call both legacy and the new API + repeater->OnTestSuiteEnd(*this); +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI + repeater->OnTestCaseEnd(*this); +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI + + impl->set_current_test_suite(nullptr); +} + +// Clears the results of all tests in this test suite. +void TestSuite::ClearResult() { + ad_hoc_test_result_.Clear(); + ForEach(test_info_list_, TestInfo::ClearTestResult); +} + +// Shuffles the tests in this test suite. +void TestSuite::ShuffleTests(internal::Random* random) { + Shuffle(random, &test_indices_); +} + +// Restores the test order to before the first shuffle. +void TestSuite::UnshuffleTests() { + for (size_t i = 0; i < test_indices_.size(); i++) { + test_indices_[i] = static_cast<int>(i); + } +} + +// Formats a countable noun. Depending on its quantity, either the +// singular form or the plural form is used. e.g. +// +// FormatCountableNoun(1, "formula", "formuli") returns "1 formula". +// FormatCountableNoun(5, "book", "books") returns "5 books". +static std::string FormatCountableNoun(int count, + const char * singular_form, + const char * plural_form) { + return internal::StreamableToString(count) + " " + + (count == 1 ? singular_form : plural_form); +} + +// Formats the count of tests. +static std::string FormatTestCount(int test_count) { + return FormatCountableNoun(test_count, "test", "tests"); +} + +// Formats the count of test suites. +static std::string FormatTestSuiteCount(int test_suite_count) { + return FormatCountableNoun(test_suite_count, "test suite", "test suites"); +} + +// Converts a TestPartResult::Type enum to human-friendly string +// representation. Both kNonFatalFailure and kFatalFailure are translated +// to "Failure", as the user usually doesn't care about the difference +// between the two when viewing the test result. +static const char * TestPartResultTypeToString(TestPartResult::Type type) { + switch (type) { + case TestPartResult::kSkip: + return "Skipped"; + case TestPartResult::kSuccess: + return "Success"; + + case TestPartResult::kNonFatalFailure: + case TestPartResult::kFatalFailure: +#ifdef _MSC_VER + return "error: "; +#else + return "Failure\n"; +#endif + default: + return "Unknown result type"; + } +} + +namespace internal { + +// Prints a TestPartResult to an std::string. +static std::string PrintTestPartResultToString( + const TestPartResult& test_part_result) { + return (Message() + << internal::FormatFileLocation(test_part_result.file_name(), + test_part_result.line_number()) + << " " << TestPartResultTypeToString(test_part_result.type()) + << test_part_result.message()).GetString(); +} + +// Prints a TestPartResult. +static void PrintTestPartResult(const TestPartResult& test_part_result) { + const std::string& result = + PrintTestPartResultToString(test_part_result); + printf("%s\n", result.c_str()); + fflush(stdout); + // If the test program runs in Visual Studio or a debugger, the + // following statements add the test part result message to the Output + // window such that the user can double-click on it to jump to the + // corresponding source code location; otherwise they do nothing. +#if GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_MOBILE + // We don't call OutputDebugString*() on Windows Mobile, as printing + // to stdout is done by OutputDebugString() there already - we don't + // want the same message printed twice. + ::OutputDebugStringA(result.c_str()); + ::OutputDebugStringA("\n"); +#endif +} + +// class PrettyUnitTestResultPrinter +#if GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_MOBILE && \ + !GTEST_OS_WINDOWS_PHONE && !GTEST_OS_WINDOWS_RT && !GTEST_OS_WINDOWS_MINGW + +// Returns the character attribute for the given color. +static WORD GetColorAttribute(GTestColor color) { + switch (color) { + case COLOR_RED: return FOREGROUND_RED; + case COLOR_GREEN: return FOREGROUND_GREEN; + case COLOR_YELLOW: return FOREGROUND_RED | FOREGROUND_GREEN; + default: return 0; + } +} + +static int GetBitOffset(WORD color_mask) { + if (color_mask == 0) return 0; + + int bitOffset = 0; + while ((color_mask & 1) == 0) { + color_mask >>= 1; + ++bitOffset; + } + return bitOffset; +} + +static WORD GetNewColor(GTestColor color, WORD old_color_attrs) { + // Let's reuse the BG + static const WORD background_mask = BACKGROUND_BLUE | BACKGROUND_GREEN | + BACKGROUND_RED | BACKGROUND_INTENSITY; + static const WORD foreground_mask = FOREGROUND_BLUE | FOREGROUND_GREEN | + FOREGROUND_RED | FOREGROUND_INTENSITY; + const WORD existing_bg = old_color_attrs & background_mask; + + WORD new_color = + GetColorAttribute(color) | existing_bg | FOREGROUND_INTENSITY; + static const int bg_bitOffset = GetBitOffset(background_mask); + static const int fg_bitOffset = GetBitOffset(foreground_mask); + + if (((new_color & background_mask) >> bg_bitOffset) == + ((new_color & foreground_mask) >> fg_bitOffset)) { + new_color ^= FOREGROUND_INTENSITY; // invert intensity + } + return new_color; +} + +#else + +// Returns the ANSI color code for the given color. COLOR_DEFAULT is +// an invalid input. +static const char* GetAnsiColorCode(GTestColor color) { + switch (color) { + case COLOR_RED: return "1"; + case COLOR_GREEN: return "2"; + case COLOR_YELLOW: return "3"; + default: + return nullptr; + }; +} + +#endif // GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_MOBILE + +// Returns true iff Google Test should use colors in the output. +bool ShouldUseColor(bool stdout_is_tty) { + const char* const gtest_color = GTEST_FLAG(color).c_str(); + + if (String::CaseInsensitiveCStringEquals(gtest_color, "auto")) { +#if GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_MINGW + // On Windows the TERM variable is usually not set, but the + // console there does support colors. + return stdout_is_tty; +#else + // On non-Windows platforms, we rely on the TERM variable. + const char* const term = posix::GetEnv("TERM"); + const bool term_supports_color = + String::CStringEquals(term, "xterm") || + String::CStringEquals(term, "xterm-color") || + String::CStringEquals(term, "xterm-256color") || + String::CStringEquals(term, "screen") || + String::CStringEquals(term, "screen-256color") || + String::CStringEquals(term, "tmux") || + String::CStringEquals(term, "tmux-256color") || + String::CStringEquals(term, "rxvt-unicode") || + String::CStringEquals(term, "rxvt-unicode-256color") || + String::CStringEquals(term, "linux") || + String::CStringEquals(term, "cygwin"); + return stdout_is_tty && term_supports_color; +#endif // GTEST_OS_WINDOWS + } + + return String::CaseInsensitiveCStringEquals(gtest_color, "yes") || + String::CaseInsensitiveCStringEquals(gtest_color, "true") || + String::CaseInsensitiveCStringEquals(gtest_color, "t") || + String::CStringEquals(gtest_color, "1"); + // We take "yes", "true", "t", and "1" as meaning "yes". If the + // value is neither one of these nor "auto", we treat it as "no" to + // be conservative. +} + +// Helpers for printing colored strings to stdout. Note that on Windows, we +// cannot simply emit special characters and have the terminal change colors. +// This routine must actually emit the characters rather than return a string +// that would be colored when printed, as can be done on Linux. +void ColoredPrintf(GTestColor color, const char* fmt, ...) { + va_list args; + va_start(args, fmt); + +#if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_ZOS || GTEST_OS_IOS || \ + GTEST_OS_WINDOWS_PHONE || GTEST_OS_WINDOWS_RT + const bool use_color = AlwaysFalse(); +#else + static const bool in_color_mode = + ShouldUseColor(posix::IsATTY(posix::FileNo(stdout)) != 0); + const bool use_color = in_color_mode && (color != COLOR_DEFAULT); +#endif // GTEST_OS_WINDOWS_MOBILE || GTEST_OS_ZOS + + if (!use_color) { + vprintf(fmt, args); + va_end(args); + return; + } + +#if GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_MOBILE && \ + !GTEST_OS_WINDOWS_PHONE && !GTEST_OS_WINDOWS_RT && !GTEST_OS_WINDOWS_MINGW + const HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE); + + // Gets the current text color. + CONSOLE_SCREEN_BUFFER_INFO buffer_info; + GetConsoleScreenBufferInfo(stdout_handle, &buffer_info); + const WORD old_color_attrs = buffer_info.wAttributes; + const WORD new_color = GetNewColor(color, old_color_attrs); + + // We need to flush the stream buffers into the console before each + // SetConsoleTextAttribute call lest it affect the text that is already + // printed but has not yet reached the console. + fflush(stdout); + SetConsoleTextAttribute(stdout_handle, new_color); + + vprintf(fmt, args); + + fflush(stdout); + // Restores the text color. + SetConsoleTextAttribute(stdout_handle, old_color_attrs); +#else + printf("\033[0;3%sm", GetAnsiColorCode(color)); + vprintf(fmt, args); + printf("\033[m"); // Resets the terminal to default. +#endif // GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_MOBILE + va_end(args); +} + +// Text printed in Google Test's text output and --gtest_list_tests +// output to label the type parameter and value parameter for a test. +static const char kTypeParamLabel[] = "TypeParam"; +static const char kValueParamLabel[] = "GetParam()"; + +static void PrintFullTestCommentIfPresent(const TestInfo& test_info) { + const char* const type_param = test_info.type_param(); + const char* const value_param = test_info.value_param(); + + if (type_param != nullptr || value_param != nullptr) { + printf(", where "); + if (type_param != nullptr) { + printf("%s = %s", kTypeParamLabel, type_param); + if (value_param != nullptr) printf(" and "); + } + if (value_param != nullptr) { + printf("%s = %s", kValueParamLabel, value_param); + } + } +} + +// This class implements the TestEventListener interface. +// +// Class PrettyUnitTestResultPrinter is copyable. +class PrettyUnitTestResultPrinter : public TestEventListener { + public: + PrettyUnitTestResultPrinter() {} + static void PrintTestName(const char* test_suite, const char* test) { + printf("%s.%s", test_suite, test); + } + + // The following methods override what's in the TestEventListener class. + void OnTestProgramStart(const UnitTest& /*unit_test*/) override {} + void OnTestIterationStart(const UnitTest& unit_test, int iteration) override; + void OnEnvironmentsSetUpStart(const UnitTest& unit_test) override; + void OnEnvironmentsSetUpEnd(const UnitTest& /*unit_test*/) override {} + void OnTestCaseStart(const TestSuite& test_suite) override; + void OnTestStart(const TestInfo& test_info) override; + void OnTestPartResult(const TestPartResult& result) override; + void OnTestEnd(const TestInfo& test_info) override; + void OnTestCaseEnd(const TestSuite& test_suite) override; + void OnEnvironmentsTearDownStart(const UnitTest& unit_test) override; + void OnEnvironmentsTearDownEnd(const UnitTest& /*unit_test*/) override {} + void OnTestIterationEnd(const UnitTest& unit_test, int iteration) override; + void OnTestProgramEnd(const UnitTest& /*unit_test*/) override {} + + private: + static void PrintFailedTests(const UnitTest& unit_test); + static void PrintSkippedTests(const UnitTest& unit_test); +}; + + // Fired before each iteration of tests starts. +void PrettyUnitTestResultPrinter::OnTestIterationStart( + const UnitTest& unit_test, int iteration) { + if (GTEST_FLAG(repeat) != 1) + printf("\nRepeating all tests (iteration %d) . . .\n\n", iteration + 1); + + const char* const filter = GTEST_FLAG(filter).c_str(); + + // Prints the filter if it's not *. This reminds the user that some + // tests may be skipped. + if (!String::CStringEquals(filter, kUniversalFilter)) { + ColoredPrintf(COLOR_YELLOW, + "Note: %s filter = %s\n", GTEST_NAME_, filter); + } + + if (internal::ShouldShard(kTestTotalShards, kTestShardIndex, false)) { + const Int32 shard_index = Int32FromEnvOrDie(kTestShardIndex, -1); + ColoredPrintf(COLOR_YELLOW, + "Note: This is test shard %d of %s.\n", + static_cast<int>(shard_index) + 1, + internal::posix::GetEnv(kTestTotalShards)); + } + + if (GTEST_FLAG(shuffle)) { + ColoredPrintf(COLOR_YELLOW, + "Note: Randomizing tests' orders with a seed of %d .\n", + unit_test.random_seed()); + } + + ColoredPrintf(COLOR_GREEN, "[==========] "); + printf("Running %s from %s.\n", + FormatTestCount(unit_test.test_to_run_count()).c_str(), + FormatTestSuiteCount(unit_test.test_suite_to_run_count()).c_str()); + fflush(stdout); +} + +void PrettyUnitTestResultPrinter::OnEnvironmentsSetUpStart( + const UnitTest& /*unit_test*/) { + ColoredPrintf(COLOR_GREEN, "[----------] "); + printf("Global test environment set-up.\n"); + fflush(stdout); +} + +void PrettyUnitTestResultPrinter::OnTestCaseStart(const TestSuite& test_suite) { + const std::string counts = + FormatCountableNoun(test_suite.test_to_run_count(), "test", "tests"); + ColoredPrintf(COLOR_GREEN, "[----------] "); + printf("%s from %s", counts.c_str(), test_suite.name()); + if (test_suite.type_param() == nullptr) { + printf("\n"); + } else { + printf(", where %s = %s\n", kTypeParamLabel, test_suite.type_param()); + } + fflush(stdout); +} + +void PrettyUnitTestResultPrinter::OnTestStart(const TestInfo& test_info) { + ColoredPrintf(COLOR_GREEN, "[ RUN ] "); + PrintTestName(test_info.test_suite_name(), test_info.name()); + printf("\n"); + fflush(stdout); +} + +// Called after an assertion failure. +void PrettyUnitTestResultPrinter::OnTestPartResult( + const TestPartResult& result) { + switch (result.type()) { + // If the test part succeeded, or was skipped, + // we don't need to do anything. + case TestPartResult::kSkip: + case TestPartResult::kSuccess: + return; + default: + // Print failure message from the assertion + // (e.g. expected this and got that). + PrintTestPartResult(result); + fflush(stdout); + } +} + +void PrettyUnitTestResultPrinter::OnTestEnd(const TestInfo& test_info) { + if (test_info.result()->Passed()) { + ColoredPrintf(COLOR_GREEN, "[ OK ] "); + } else if (test_info.result()->Skipped()) { + ColoredPrintf(COLOR_GREEN, "[ SKIPPED ] "); + } else { + ColoredPrintf(COLOR_RED, "[ FAILED ] "); + } + PrintTestName(test_info.test_suite_name(), test_info.name()); + if (test_info.result()->Failed()) + PrintFullTestCommentIfPresent(test_info); + + if (GTEST_FLAG(print_time)) { + printf(" (%s ms)\n", internal::StreamableToString( + test_info.result()->elapsed_time()).c_str()); + } else { + printf("\n"); + } + fflush(stdout); +} + +void PrettyUnitTestResultPrinter::OnTestCaseEnd(const TestSuite& test_suite) { + if (!GTEST_FLAG(print_time)) return; + + const std::string counts = + FormatCountableNoun(test_suite.test_to_run_count(), "test", "tests"); + ColoredPrintf(COLOR_GREEN, "[----------] "); + printf("%s from %s (%s ms total)\n\n", counts.c_str(), test_suite.name(), + internal::StreamableToString(test_suite.elapsed_time()).c_str()); + fflush(stdout); +} + +void PrettyUnitTestResultPrinter::OnEnvironmentsTearDownStart( + const UnitTest& /*unit_test*/) { + ColoredPrintf(COLOR_GREEN, "[----------] "); + printf("Global test environment tear-down\n"); + fflush(stdout); +} + +// Internal helper for printing the list of failed tests. +void PrettyUnitTestResultPrinter::PrintFailedTests(const UnitTest& unit_test) { + const int failed_test_count = unit_test.failed_test_count(); + if (failed_test_count == 0) { + return; + } + + for (int i = 0; i < unit_test.total_test_suite_count(); ++i) { + const TestSuite& test_suite = *unit_test.GetTestSuite(i); + if (!test_suite.should_run() || (test_suite.failed_test_count() == 0)) { + continue; + } + for (int j = 0; j < test_suite.total_test_count(); ++j) { + const TestInfo& test_info = *test_suite.GetTestInfo(j); + if (!test_info.should_run() || !test_info.result()->Failed()) { + continue; + } + ColoredPrintf(COLOR_RED, "[ FAILED ] "); + printf("%s.%s", test_suite.name(), test_info.name()); + PrintFullTestCommentIfPresent(test_info); + printf("\n"); + } + } +} + +// Internal helper for printing the list of skipped tests. +void PrettyUnitTestResultPrinter::PrintSkippedTests(const UnitTest& unit_test) { + const int skipped_test_count = unit_test.skipped_test_count(); + if (skipped_test_count == 0) { + return; + } + + for (int i = 0; i < unit_test.total_test_suite_count(); ++i) { + const TestSuite& test_suite = *unit_test.GetTestSuite(i); + if (!test_suite.should_run() || (test_suite.skipped_test_count() == 0)) { + continue; + } + for (int j = 0; j < test_suite.total_test_count(); ++j) { + const TestInfo& test_info = *test_suite.GetTestInfo(j); + if (!test_info.should_run() || !test_info.result()->Skipped()) { + continue; + } + ColoredPrintf(COLOR_GREEN, "[ SKIPPED ] "); + printf("%s.%s", test_suite.name(), test_info.name()); + printf("\n"); + } + } +} + +void PrettyUnitTestResultPrinter::OnTestIterationEnd(const UnitTest& unit_test, + int /*iteration*/) { + ColoredPrintf(COLOR_GREEN, "[==========] "); + printf("%s from %s ran.", + FormatTestCount(unit_test.test_to_run_count()).c_str(), + FormatTestSuiteCount(unit_test.test_suite_to_run_count()).c_str()); + if (GTEST_FLAG(print_time)) { + printf(" (%s ms total)", + internal::StreamableToString(unit_test.elapsed_time()).c_str()); + } + printf("\n"); + ColoredPrintf(COLOR_GREEN, "[ PASSED ] "); + printf("%s.\n", FormatTestCount(unit_test.successful_test_count()).c_str()); + + const int skipped_test_count = unit_test.skipped_test_count(); + if (skipped_test_count > 0) { + ColoredPrintf(COLOR_GREEN, "[ SKIPPED ] "); + printf("%s, listed below:\n", FormatTestCount(skipped_test_count).c_str()); + PrintSkippedTests(unit_test); + } + + int num_failures = unit_test.failed_test_count(); + if (!unit_test.Passed()) { + const int failed_test_count = unit_test.failed_test_count(); + ColoredPrintf(COLOR_RED, "[ FAILED ] "); + printf("%s, listed below:\n", FormatTestCount(failed_test_count).c_str()); + PrintFailedTests(unit_test); + printf("\n%2d FAILED %s\n", num_failures, + num_failures == 1 ? "TEST" : "TESTS"); + } + + int num_disabled = unit_test.reportable_disabled_test_count(); + if (num_disabled && !GTEST_FLAG(also_run_disabled_tests)) { + if (!num_failures) { + printf("\n"); // Add a spacer if no FAILURE banner is displayed. + } + ColoredPrintf(COLOR_YELLOW, + " YOU HAVE %d DISABLED %s\n\n", + num_disabled, + num_disabled == 1 ? "TEST" : "TESTS"); + } + // Ensure that Google Test output is printed before, e.g., heapchecker output. + fflush(stdout); +} + +// End PrettyUnitTestResultPrinter + +// class TestEventRepeater +// +// This class forwards events to other event listeners. +class TestEventRepeater : public TestEventListener { + public: + TestEventRepeater() : forwarding_enabled_(true) {} + ~TestEventRepeater() override; + void Append(TestEventListener *listener); + TestEventListener* Release(TestEventListener* listener); + + // Controls whether events will be forwarded to listeners_. Set to false + // in death test child processes. + bool forwarding_enabled() const { return forwarding_enabled_; } + void set_forwarding_enabled(bool enable) { forwarding_enabled_ = enable; } + + void OnTestProgramStart(const UnitTest& unit_test) override; + void OnTestIterationStart(const UnitTest& unit_test, int iteration) override; + void OnEnvironmentsSetUpStart(const UnitTest& unit_test) override; + void OnEnvironmentsSetUpEnd(const UnitTest& unit_test) override; +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI + void OnTestCaseStart(const TestSuite& parameter) override; +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI + void OnTestSuiteStart(const TestSuite& parameter) override; + void OnTestStart(const TestInfo& test_info) override; + void OnTestPartResult(const TestPartResult& result) override; + void OnTestEnd(const TestInfo& test_info) override; +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI + void OnTestCaseEnd(const TestSuite& parameter) override; +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI + void OnTestSuiteEnd(const TestSuite& parameter) override; + void OnEnvironmentsTearDownStart(const UnitTest& unit_test) override; + void OnEnvironmentsTearDownEnd(const UnitTest& unit_test) override; + void OnTestIterationEnd(const UnitTest& unit_test, int iteration) override; + void OnTestProgramEnd(const UnitTest& unit_test) override; + + private: + // Controls whether events will be forwarded to listeners_. Set to false + // in death test child processes. + bool forwarding_enabled_; + // The list of listeners that receive events. + std::vector<TestEventListener*> listeners_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(TestEventRepeater); +}; + +TestEventRepeater::~TestEventRepeater() { + ForEach(listeners_, Delete<TestEventListener>); +} + +void TestEventRepeater::Append(TestEventListener *listener) { + listeners_.push_back(listener); +} + +TestEventListener* TestEventRepeater::Release(TestEventListener *listener) { + for (size_t i = 0; i < listeners_.size(); ++i) { + if (listeners_[i] == listener) { + listeners_.erase(listeners_.begin() + i); + return listener; + } + } + + return nullptr; +} + +// Since most methods are very similar, use macros to reduce boilerplate. +// This defines a member that forwards the call to all listeners. +#define GTEST_REPEATER_METHOD_(Name, Type) \ +void TestEventRepeater::Name(const Type& parameter) { \ + if (forwarding_enabled_) { \ + for (size_t i = 0; i < listeners_.size(); i++) { \ + listeners_[i]->Name(parameter); \ + } \ + } \ +} +// This defines a member that forwards the call to all listeners in reverse +// order. +#define GTEST_REVERSE_REPEATER_METHOD_(Name, Type) \ +void TestEventRepeater::Name(const Type& parameter) { \ + if (forwarding_enabled_) { \ + for (int i = static_cast<int>(listeners_.size()) - 1; i >= 0; i--) { \ + listeners_[i]->Name(parameter); \ + } \ + } \ +} + +GTEST_REPEATER_METHOD_(OnTestProgramStart, UnitTest) +GTEST_REPEATER_METHOD_(OnEnvironmentsSetUpStart, UnitTest) +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +GTEST_REPEATER_METHOD_(OnTestCaseStart, TestSuite) +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +GTEST_REPEATER_METHOD_(OnTestSuiteStart, TestSuite) +GTEST_REPEATER_METHOD_(OnTestStart, TestInfo) +GTEST_REPEATER_METHOD_(OnTestPartResult, TestPartResult) +GTEST_REPEATER_METHOD_(OnEnvironmentsTearDownStart, UnitTest) +GTEST_REVERSE_REPEATER_METHOD_(OnEnvironmentsSetUpEnd, UnitTest) +GTEST_REVERSE_REPEATER_METHOD_(OnEnvironmentsTearDownEnd, UnitTest) +GTEST_REVERSE_REPEATER_METHOD_(OnTestEnd, TestInfo) +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +GTEST_REVERSE_REPEATER_METHOD_(OnTestCaseEnd, TestSuite) +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +GTEST_REVERSE_REPEATER_METHOD_(OnTestSuiteEnd, TestSuite) +GTEST_REVERSE_REPEATER_METHOD_(OnTestProgramEnd, UnitTest) + +#undef GTEST_REPEATER_METHOD_ +#undef GTEST_REVERSE_REPEATER_METHOD_ + +void TestEventRepeater::OnTestIterationStart(const UnitTest& unit_test, + int iteration) { + if (forwarding_enabled_) { + for (size_t i = 0; i < listeners_.size(); i++) { + listeners_[i]->OnTestIterationStart(unit_test, iteration); + } + } +} + +void TestEventRepeater::OnTestIterationEnd(const UnitTest& unit_test, + int iteration) { + if (forwarding_enabled_) { + for (int i = static_cast<int>(listeners_.size()) - 1; i >= 0; i--) { + listeners_[i]->OnTestIterationEnd(unit_test, iteration); + } + } +} + +// End TestEventRepeater + +// This class generates an XML output file. +class XmlUnitTestResultPrinter : public EmptyTestEventListener { + public: + explicit XmlUnitTestResultPrinter(const char* output_file); + + void OnTestIterationEnd(const UnitTest& unit_test, int iteration) override; + void ListTestsMatchingFilter(const std::vector<TestSuite*>& test_suites); + + // Prints an XML summary of all unit tests. + static void PrintXmlTestsList(std::ostream* stream, + const std::vector<TestSuite*>& test_suites); + + private: + // Is c a whitespace character that is normalized to a space character + // when it appears in an XML attribute value? + static bool IsNormalizableWhitespace(char c) { + return c == 0x9 || c == 0xA || c == 0xD; + } + + // May c appear in a well-formed XML document? + static bool IsValidXmlCharacter(char c) { + return IsNormalizableWhitespace(c) || c >= 0x20; + } + + // Returns an XML-escaped copy of the input string str. If + // is_attribute is true, the text is meant to appear as an attribute + // value, and normalizable whitespace is preserved by replacing it + // with character references. + static std::string EscapeXml(const std::string& str, bool is_attribute); + + // Returns the given string with all characters invalid in XML removed. + static std::string RemoveInvalidXmlCharacters(const std::string& str); + + // Convenience wrapper around EscapeXml when str is an attribute value. + static std::string EscapeXmlAttribute(const std::string& str) { + return EscapeXml(str, true); + } + + // Convenience wrapper around EscapeXml when str is not an attribute value. + static std::string EscapeXmlText(const char* str) { + return EscapeXml(str, false); + } + + // Verifies that the given attribute belongs to the given element and + // streams the attribute as XML. + static void OutputXmlAttribute(std::ostream* stream, + const std::string& element_name, + const std::string& name, + const std::string& value); + + // Streams an XML CDATA section, escaping invalid CDATA sequences as needed. + static void OutputXmlCDataSection(::std::ostream* stream, const char* data); + + // Streams an XML representation of a TestInfo object. + static void OutputXmlTestInfo(::std::ostream* stream, + const char* test_suite_name, + const TestInfo& test_info); + + // Prints an XML representation of a TestSuite object + static void PrintXmlTestSuite(::std::ostream* stream, + const TestSuite& test_suite); + + // Prints an XML summary of unit_test to output stream out. + static void PrintXmlUnitTest(::std::ostream* stream, + const UnitTest& unit_test); + + // Produces a string representing the test properties in a result as space + // delimited XML attributes based on the property key="value" pairs. + // When the std::string is not empty, it includes a space at the beginning, + // to delimit this attribute from prior attributes. + static std::string TestPropertiesAsXmlAttributes(const TestResult& result); + + // Streams an XML representation of the test properties of a TestResult + // object. + static void OutputXmlTestProperties(std::ostream* stream, + const TestResult& result); + + // The output file. + const std::string output_file_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(XmlUnitTestResultPrinter); +}; + +// Creates a new XmlUnitTestResultPrinter. +XmlUnitTestResultPrinter::XmlUnitTestResultPrinter(const char* output_file) + : output_file_(output_file) { + if (output_file_.empty()) { + GTEST_LOG_(FATAL) << "XML output file may not be null"; + } +} + +// Called after the unit test ends. +void XmlUnitTestResultPrinter::OnTestIterationEnd(const UnitTest& unit_test, + int /*iteration*/) { + FILE* xmlout = OpenFileForWriting(output_file_); + std::stringstream stream; + PrintXmlUnitTest(&stream, unit_test); + fprintf(xmlout, "%s", StringStreamToString(&stream).c_str()); + fclose(xmlout); +} + +void XmlUnitTestResultPrinter::ListTestsMatchingFilter( + const std::vector<TestSuite*>& test_suites) { + FILE* xmlout = OpenFileForWriting(output_file_); + std::stringstream stream; + PrintXmlTestsList(&stream, test_suites); + fprintf(xmlout, "%s", StringStreamToString(&stream).c_str()); + fclose(xmlout); +} + +// Returns an XML-escaped copy of the input string str. If is_attribute +// is true, the text is meant to appear as an attribute value, and +// normalizable whitespace is preserved by replacing it with character +// references. +// +// Invalid XML characters in str, if any, are stripped from the output. +// It is expected that most, if not all, of the text processed by this +// module will consist of ordinary English text. +// If this module is ever modified to produce version 1.1 XML output, +// most invalid characters can be retained using character references. +std::string XmlUnitTestResultPrinter::EscapeXml( + const std::string& str, bool is_attribute) { + Message m; + + for (size_t i = 0; i < str.size(); ++i) { + const char ch = str[i]; + switch (ch) { + case '<': + m << "<"; + break; + case '>': + m << ">"; + break; + case '&': + m << "&"; + break; + case '\'': + if (is_attribute) + m << "'"; + else + m << '\''; + break; + case '"': + if (is_attribute) + m << """; + else + m << '"'; + break; + default: + if (IsValidXmlCharacter(ch)) { + if (is_attribute && IsNormalizableWhitespace(ch)) + m << "&#x" << String::FormatByte(static_cast<unsigned char>(ch)) + << ";"; + else + m << ch; + } + break; + } + } + + return m.GetString(); +} + +// Returns the given string with all characters invalid in XML removed. +// Currently invalid characters are dropped from the string. An +// alternative is to replace them with certain characters such as . or ?. +std::string XmlUnitTestResultPrinter::RemoveInvalidXmlCharacters( + const std::string& str) { + std::string output; + output.reserve(str.size()); + for (std::string::const_iterator it = str.begin(); it != str.end(); ++it) + if (IsValidXmlCharacter(*it)) + output.push_back(*it); + + return output; +} + +// The following routines generate an XML representation of a UnitTest +// object. +// GOOGLETEST_CM0009 DO NOT DELETE +// +// This is how Google Test concepts map to the DTD: +// +// <testsuites name="AllTests"> <-- corresponds to a UnitTest object +// <testsuite name="testcase-name"> <-- corresponds to a TestSuite object +// <testcase name="test-name"> <-- corresponds to a TestInfo object +// <failure message="...">...</failure> +// <failure message="...">...</failure> +// <failure message="...">...</failure> +// <-- individual assertion failures +// </testcase> +// </testsuite> +// </testsuites> + +// Formats the given time in milliseconds as seconds. +std::string FormatTimeInMillisAsSeconds(TimeInMillis ms) { + ::std::stringstream ss; + ss << (static_cast<double>(ms) * 1e-3); + return ss.str(); +} + +static bool PortableLocaltime(time_t seconds, struct tm* out) { +#if defined(_MSC_VER) + return localtime_s(out, &seconds) == 0; +#elif defined(__MINGW32__) || defined(__MINGW64__) + // MINGW <time.h> provides neither localtime_r nor localtime_s, but uses + // Windows' localtime(), which has a thread-local tm buffer. + struct tm* tm_ptr = localtime(&seconds); // NOLINT + if (tm_ptr == nullptr) return false; + *out = *tm_ptr; + return true; +#else + return localtime_r(&seconds, out) != nullptr; +#endif +} + +// Converts the given epoch time in milliseconds to a date string in the ISO +// 8601 format, without the timezone information. +std::string FormatEpochTimeInMillisAsIso8601(TimeInMillis ms) { + struct tm time_struct; + if (!PortableLocaltime(static_cast<time_t>(ms / 1000), &time_struct)) + return ""; + // YYYY-MM-DDThh:mm:ss + return StreamableToString(time_struct.tm_year + 1900) + "-" + + String::FormatIntWidth2(time_struct.tm_mon + 1) + "-" + + String::FormatIntWidth2(time_struct.tm_mday) + "T" + + String::FormatIntWidth2(time_struct.tm_hour) + ":" + + String::FormatIntWidth2(time_struct.tm_min) + ":" + + String::FormatIntWidth2(time_struct.tm_sec); +} + +// Streams an XML CDATA section, escaping invalid CDATA sequences as needed. +void XmlUnitTestResultPrinter::OutputXmlCDataSection(::std::ostream* stream, + const char* data) { + const char* segment = data; + *stream << "<![CDATA["; + for (;;) { + const char* const next_segment = strstr(segment, "]]>"); + if (next_segment != nullptr) { + stream->write( + segment, static_cast<std::streamsize>(next_segment - segment)); + *stream << "]]>]]><![CDATA["; + segment = next_segment + strlen("]]>"); + } else { + *stream << segment; + break; + } + } + *stream << "]]>"; +} + +void XmlUnitTestResultPrinter::OutputXmlAttribute( + std::ostream* stream, + const std::string& element_name, + const std::string& name, + const std::string& value) { + const std::vector<std::string>& allowed_names = + GetReservedAttributesForElement(element_name); + + GTEST_CHECK_(std::find(allowed_names.begin(), allowed_names.end(), name) != + allowed_names.end()) + << "Attribute " << name << " is not allowed for element <" << element_name + << ">."; + + *stream << " " << name << "=\"" << EscapeXmlAttribute(value) << "\""; +} + +// Prints an XML representation of a TestInfo object. +void XmlUnitTestResultPrinter::OutputXmlTestInfo(::std::ostream* stream, + const char* test_suite_name, + const TestInfo& test_info) { + const TestResult& result = *test_info.result(); + const std::string kTestsuite = "testcase"; + + if (test_info.is_in_another_shard()) { + return; + } + + *stream << " <testcase"; + OutputXmlAttribute(stream, kTestsuite, "name", test_info.name()); + + if (test_info.value_param() != nullptr) { + OutputXmlAttribute(stream, kTestsuite, "value_param", + test_info.value_param()); + } + if (test_info.type_param() != nullptr) { + OutputXmlAttribute(stream, kTestsuite, "type_param", + test_info.type_param()); + } + if (GTEST_FLAG(list_tests)) { + OutputXmlAttribute(stream, kTestsuite, "file", test_info.file()); + OutputXmlAttribute(stream, kTestsuite, "line", + StreamableToString(test_info.line())); + *stream << " />\n"; + return; + } + + OutputXmlAttribute( + stream, kTestsuite, "status", + result.Skipped() ? "skipped" : test_info.should_run() ? "run" : "notrun"); + OutputXmlAttribute(stream, kTestsuite, "time", + FormatTimeInMillisAsSeconds(result.elapsed_time())); + OutputXmlAttribute(stream, kTestsuite, "classname", test_suite_name); + + int failures = 0; + for (int i = 0; i < result.total_part_count(); ++i) { + const TestPartResult& part = result.GetTestPartResult(i); + if (part.failed()) { + if (++failures == 1) { + *stream << ">\n"; + } + const std::string location = + internal::FormatCompilerIndependentFileLocation(part.file_name(), + part.line_number()); + const std::string summary = location + "\n" + part.summary(); + *stream << " <failure message=\"" + << EscapeXmlAttribute(summary.c_str()) + << "\" type=\"\">"; + const std::string detail = location + "\n" + part.message(); + OutputXmlCDataSection(stream, RemoveInvalidXmlCharacters(detail).c_str()); + *stream << "</failure>\n"; + } + } + + if (failures == 0 && result.test_property_count() == 0) { + *stream << " />\n"; + } else { + if (failures == 0) { + *stream << ">\n"; + } + OutputXmlTestProperties(stream, result); + *stream << " </testcase>\n"; + } +} + +// Prints an XML representation of a TestSuite object +void XmlUnitTestResultPrinter::PrintXmlTestSuite(std::ostream* stream, + const TestSuite& test_suite) { + const std::string kTestsuite = "testsuite"; + *stream << " <" << kTestsuite; + OutputXmlAttribute(stream, kTestsuite, "name", test_suite.name()); + OutputXmlAttribute(stream, kTestsuite, "tests", + StreamableToString(test_suite.reportable_test_count())); + if (!GTEST_FLAG(list_tests)) { + OutputXmlAttribute(stream, kTestsuite, "failures", + StreamableToString(test_suite.failed_test_count())); + OutputXmlAttribute( + stream, kTestsuite, "disabled", + StreamableToString(test_suite.reportable_disabled_test_count())); + OutputXmlAttribute(stream, kTestsuite, "errors", "0"); + OutputXmlAttribute(stream, kTestsuite, "time", + FormatTimeInMillisAsSeconds(test_suite.elapsed_time())); + *stream << TestPropertiesAsXmlAttributes(test_suite.ad_hoc_test_result()); + } + *stream << ">\n"; + for (int i = 0; i < test_suite.total_test_count(); ++i) { + if (test_suite.GetTestInfo(i)->is_reportable()) + OutputXmlTestInfo(stream, test_suite.name(), *test_suite.GetTestInfo(i)); + } + *stream << " </" << kTestsuite << ">\n"; +} + +// Prints an XML summary of unit_test to output stream out. +void XmlUnitTestResultPrinter::PrintXmlUnitTest(std::ostream* stream, + const UnitTest& unit_test) { + const std::string kTestsuites = "testsuites"; + + *stream << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"; + *stream << "<" << kTestsuites; + + OutputXmlAttribute(stream, kTestsuites, "tests", + StreamableToString(unit_test.reportable_test_count())); + OutputXmlAttribute(stream, kTestsuites, "failures", + StreamableToString(unit_test.failed_test_count())); + OutputXmlAttribute( + stream, kTestsuites, "disabled", + StreamableToString(unit_test.reportable_disabled_test_count())); + OutputXmlAttribute(stream, kTestsuites, "errors", "0"); + OutputXmlAttribute( + stream, kTestsuites, "timestamp", + FormatEpochTimeInMillisAsIso8601(unit_test.start_timestamp())); + OutputXmlAttribute(stream, kTestsuites, "time", + FormatTimeInMillisAsSeconds(unit_test.elapsed_time())); + + if (GTEST_FLAG(shuffle)) { + OutputXmlAttribute(stream, kTestsuites, "random_seed", + StreamableToString(unit_test.random_seed())); + } + *stream << TestPropertiesAsXmlAttributes(unit_test.ad_hoc_test_result()); + + OutputXmlAttribute(stream, kTestsuites, "name", "AllTests"); + *stream << ">\n"; + + for (int i = 0; i < unit_test.total_test_suite_count(); ++i) { + if (unit_test.GetTestSuite(i)->reportable_test_count() > 0) + PrintXmlTestSuite(stream, *unit_test.GetTestSuite(i)); + } + *stream << "</" << kTestsuites << ">\n"; +} + +void XmlUnitTestResultPrinter::PrintXmlTestsList( + std::ostream* stream, const std::vector<TestSuite*>& test_suites) { + const std::string kTestsuites = "testsuites"; + + *stream << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"; + *stream << "<" << kTestsuites; + + int total_tests = 0; + for (auto test_suite : test_suites) { + total_tests += test_suite->total_test_count(); + } + OutputXmlAttribute(stream, kTestsuites, "tests", + StreamableToString(total_tests)); + OutputXmlAttribute(stream, kTestsuites, "name", "AllTests"); + *stream << ">\n"; + + for (auto test_suite : test_suites) { + PrintXmlTestSuite(stream, *test_suite); + } + *stream << "</" << kTestsuites << ">\n"; +} + +// Produces a string representing the test properties in a result as space +// delimited XML attributes based on the property key="value" pairs. +std::string XmlUnitTestResultPrinter::TestPropertiesAsXmlAttributes( + const TestResult& result) { + Message attributes; + for (int i = 0; i < result.test_property_count(); ++i) { + const TestProperty& property = result.GetTestProperty(i); + attributes << " " << property.key() << "=" + << "\"" << EscapeXmlAttribute(property.value()) << "\""; + } + return attributes.GetString(); +} + +void XmlUnitTestResultPrinter::OutputXmlTestProperties( + std::ostream* stream, const TestResult& result) { + const std::string kProperties = "properties"; + const std::string kProperty = "property"; + + if (result.test_property_count() <= 0) { + return; + } + + *stream << "<" << kProperties << ">\n"; + for (int i = 0; i < result.test_property_count(); ++i) { + const TestProperty& property = result.GetTestProperty(i); + *stream << "<" << kProperty; + *stream << " name=\"" << EscapeXmlAttribute(property.key()) << "\""; + *stream << " value=\"" << EscapeXmlAttribute(property.value()) << "\""; + *stream << "/>\n"; + } + *stream << "</" << kProperties << ">\n"; +} + +// End XmlUnitTestResultPrinter + +// This class generates an JSON output file. +class JsonUnitTestResultPrinter : public EmptyTestEventListener { + public: + explicit JsonUnitTestResultPrinter(const char* output_file); + + void OnTestIterationEnd(const UnitTest& unit_test, int iteration) override; + + // Prints an JSON summary of all unit tests. + static void PrintJsonTestList(::std::ostream* stream, + const std::vector<TestSuite*>& test_suites); + + private: + // Returns an JSON-escaped copy of the input string str. + static std::string EscapeJson(const std::string& str); + + //// Verifies that the given attribute belongs to the given element and + //// streams the attribute as JSON. + static void OutputJsonKey(std::ostream* stream, + const std::string& element_name, + const std::string& name, + const std::string& value, + const std::string& indent, + bool comma = true); + static void OutputJsonKey(std::ostream* stream, + const std::string& element_name, + const std::string& name, + int value, + const std::string& indent, + bool comma = true); + + // Streams a JSON representation of a TestInfo object. + static void OutputJsonTestInfo(::std::ostream* stream, + const char* test_suite_name, + const TestInfo& test_info); + + // Prints a JSON representation of a TestSuite object + static void PrintJsonTestSuite(::std::ostream* stream, + const TestSuite& test_suite); + + // Prints a JSON summary of unit_test to output stream out. + static void PrintJsonUnitTest(::std::ostream* stream, + const UnitTest& unit_test); + + // Produces a string representing the test properties in a result as + // a JSON dictionary. + static std::string TestPropertiesAsJson(const TestResult& result, + const std::string& indent); + + // The output file. + const std::string output_file_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(JsonUnitTestResultPrinter); +}; + +// Creates a new JsonUnitTestResultPrinter. +JsonUnitTestResultPrinter::JsonUnitTestResultPrinter(const char* output_file) + : output_file_(output_file) { + if (output_file_.empty()) { + GTEST_LOG_(FATAL) << "JSON output file may not be null"; + } +} + +void JsonUnitTestResultPrinter::OnTestIterationEnd(const UnitTest& unit_test, + int /*iteration*/) { + FILE* jsonout = OpenFileForWriting(output_file_); + std::stringstream stream; + PrintJsonUnitTest(&stream, unit_test); + fprintf(jsonout, "%s", StringStreamToString(&stream).c_str()); + fclose(jsonout); +} + +// Returns an JSON-escaped copy of the input string str. +std::string JsonUnitTestResultPrinter::EscapeJson(const std::string& str) { + Message m; + + for (size_t i = 0; i < str.size(); ++i) { + const char ch = str[i]; + switch (ch) { + case '\\': + case '"': + case '/': + m << '\\' << ch; + break; + case '\b': + m << "\\b"; + break; + case '\t': + m << "\\t"; + break; + case '\n': + m << "\\n"; + break; + case '\f': + m << "\\f"; + break; + case '\r': + m << "\\r"; + break; + default: + if (ch < ' ') { + m << "\\u00" << String::FormatByte(static_cast<unsigned char>(ch)); + } else { + m << ch; + } + break; + } + } + + return m.GetString(); +} + +// The following routines generate an JSON representation of a UnitTest +// object. + +// Formats the given time in milliseconds as seconds. +static std::string FormatTimeInMillisAsDuration(TimeInMillis ms) { + ::std::stringstream ss; + ss << (static_cast<double>(ms) * 1e-3) << "s"; + return ss.str(); +} + +// Converts the given epoch time in milliseconds to a date string in the +// RFC3339 format, without the timezone information. +static std::string FormatEpochTimeInMillisAsRFC3339(TimeInMillis ms) { + struct tm time_struct; + if (!PortableLocaltime(static_cast<time_t>(ms / 1000), &time_struct)) + return ""; + // YYYY-MM-DDThh:mm:ss + return StreamableToString(time_struct.tm_year + 1900) + "-" + + String::FormatIntWidth2(time_struct.tm_mon + 1) + "-" + + String::FormatIntWidth2(time_struct.tm_mday) + "T" + + String::FormatIntWidth2(time_struct.tm_hour) + ":" + + String::FormatIntWidth2(time_struct.tm_min) + ":" + + String::FormatIntWidth2(time_struct.tm_sec) + "Z"; +} + +static inline std::string Indent(int width) { + return std::string(width, ' '); +} + +void JsonUnitTestResultPrinter::OutputJsonKey( + std::ostream* stream, + const std::string& element_name, + const std::string& name, + const std::string& value, + const std::string& indent, + bool comma) { + const std::vector<std::string>& allowed_names = + GetReservedAttributesForElement(element_name); + + GTEST_CHECK_(std::find(allowed_names.begin(), allowed_names.end(), name) != + allowed_names.end()) + << "Key \"" << name << "\" is not allowed for value \"" << element_name + << "\"."; + + *stream << indent << "\"" << name << "\": \"" << EscapeJson(value) << "\""; + if (comma) + *stream << ",\n"; +} + +void JsonUnitTestResultPrinter::OutputJsonKey( + std::ostream* stream, + const std::string& element_name, + const std::string& name, + int value, + const std::string& indent, + bool comma) { + const std::vector<std::string>& allowed_names = + GetReservedAttributesForElement(element_name); + + GTEST_CHECK_(std::find(allowed_names.begin(), allowed_names.end(), name) != + allowed_names.end()) + << "Key \"" << name << "\" is not allowed for value \"" << element_name + << "\"."; + + *stream << indent << "\"" << name << "\": " << StreamableToString(value); + if (comma) + *stream << ",\n"; +} + +// Prints a JSON representation of a TestInfo object. +void JsonUnitTestResultPrinter::OutputJsonTestInfo(::std::ostream* stream, + const char* test_suite_name, + const TestInfo& test_info) { + const TestResult& result = *test_info.result(); + const std::string kTestsuite = "testcase"; + const std::string kIndent = Indent(10); + + *stream << Indent(8) << "{\n"; + OutputJsonKey(stream, kTestsuite, "name", test_info.name(), kIndent); + + if (test_info.value_param() != nullptr) { + OutputJsonKey(stream, kTestsuite, "value_param", test_info.value_param(), + kIndent); + } + if (test_info.type_param() != nullptr) { + OutputJsonKey(stream, kTestsuite, "type_param", test_info.type_param(), + kIndent); + } + if (GTEST_FLAG(list_tests)) { + OutputJsonKey(stream, kTestsuite, "file", test_info.file(), kIndent); + OutputJsonKey(stream, kTestsuite, "line", test_info.line(), kIndent, false); + *stream << "\n" << Indent(8) << "}"; + return; + } + + OutputJsonKey( + stream, kTestsuite, "status", + result.Skipped() ? "SKIPPED" : test_info.should_run() ? "RUN" : "NOTRUN", + kIndent); + OutputJsonKey(stream, kTestsuite, "time", + FormatTimeInMillisAsDuration(result.elapsed_time()), kIndent); + OutputJsonKey(stream, kTestsuite, "classname", test_suite_name, kIndent, + false); + *stream << TestPropertiesAsJson(result, kIndent); + + int failures = 0; + for (int i = 0; i < result.total_part_count(); ++i) { + const TestPartResult& part = result.GetTestPartResult(i); + if (part.failed()) { + *stream << ",\n"; + if (++failures == 1) { + *stream << kIndent << "\"" << "failures" << "\": [\n"; + } + const std::string location = + internal::FormatCompilerIndependentFileLocation(part.file_name(), + part.line_number()); + const std::string message = EscapeJson(location + "\n" + part.message()); + *stream << kIndent << " {\n" + << kIndent << " \"failure\": \"" << message << "\",\n" + << kIndent << " \"type\": \"\"\n" + << kIndent << " }"; + } + } + + if (failures > 0) + *stream << "\n" << kIndent << "]"; + *stream << "\n" << Indent(8) << "}"; +} + +// Prints an JSON representation of a TestSuite object +void JsonUnitTestResultPrinter::PrintJsonTestSuite( + std::ostream* stream, const TestSuite& test_suite) { + const std::string kTestsuite = "testsuite"; + const std::string kIndent = Indent(6); + + *stream << Indent(4) << "{\n"; + OutputJsonKey(stream, kTestsuite, "name", test_suite.name(), kIndent); + OutputJsonKey(stream, kTestsuite, "tests", test_suite.reportable_test_count(), + kIndent); + if (!GTEST_FLAG(list_tests)) { + OutputJsonKey(stream, kTestsuite, "failures", + test_suite.failed_test_count(), kIndent); + OutputJsonKey(stream, kTestsuite, "disabled", + test_suite.reportable_disabled_test_count(), kIndent); + OutputJsonKey(stream, kTestsuite, "errors", 0, kIndent); + OutputJsonKey(stream, kTestsuite, "time", + FormatTimeInMillisAsDuration(test_suite.elapsed_time()), + kIndent, false); + *stream << TestPropertiesAsJson(test_suite.ad_hoc_test_result(), kIndent) + << ",\n"; + } + + *stream << kIndent << "\"" << kTestsuite << "\": [\n"; + + bool comma = false; + for (int i = 0; i < test_suite.total_test_count(); ++i) { + if (test_suite.GetTestInfo(i)->is_reportable()) { + if (comma) { + *stream << ",\n"; + } else { + comma = true; + } + OutputJsonTestInfo(stream, test_suite.name(), *test_suite.GetTestInfo(i)); + } + } + *stream << "\n" << kIndent << "]\n" << Indent(4) << "}"; +} + +// Prints a JSON summary of unit_test to output stream out. +void JsonUnitTestResultPrinter::PrintJsonUnitTest(std::ostream* stream, + const UnitTest& unit_test) { + const std::string kTestsuites = "testsuites"; + const std::string kIndent = Indent(2); + *stream << "{\n"; + + OutputJsonKey(stream, kTestsuites, "tests", unit_test.reportable_test_count(), + kIndent); + OutputJsonKey(stream, kTestsuites, "failures", unit_test.failed_test_count(), + kIndent); + OutputJsonKey(stream, kTestsuites, "disabled", + unit_test.reportable_disabled_test_count(), kIndent); + OutputJsonKey(stream, kTestsuites, "errors", 0, kIndent); + if (GTEST_FLAG(shuffle)) { + OutputJsonKey(stream, kTestsuites, "random_seed", unit_test.random_seed(), + kIndent); + } + OutputJsonKey(stream, kTestsuites, "timestamp", + FormatEpochTimeInMillisAsRFC3339(unit_test.start_timestamp()), + kIndent); + OutputJsonKey(stream, kTestsuites, "time", + FormatTimeInMillisAsDuration(unit_test.elapsed_time()), kIndent, + false); + + *stream << TestPropertiesAsJson(unit_test.ad_hoc_test_result(), kIndent) + << ",\n"; + + OutputJsonKey(stream, kTestsuites, "name", "AllTests", kIndent); + *stream << kIndent << "\"" << kTestsuites << "\": [\n"; + + bool comma = false; + for (int i = 0; i < unit_test.total_test_suite_count(); ++i) { + if (unit_test.GetTestSuite(i)->reportable_test_count() > 0) { + if (comma) { + *stream << ",\n"; + } else { + comma = true; + } + PrintJsonTestSuite(stream, *unit_test.GetTestSuite(i)); + } + } + + *stream << "\n" << kIndent << "]\n" << "}\n"; +} + +void JsonUnitTestResultPrinter::PrintJsonTestList( + std::ostream* stream, const std::vector<TestSuite*>& test_suites) { + const std::string kTestsuites = "testsuites"; + const std::string kIndent = Indent(2); + *stream << "{\n"; + int total_tests = 0; + for (auto test_suite : test_suites) { + total_tests += test_suite->total_test_count(); + } + OutputJsonKey(stream, kTestsuites, "tests", total_tests, kIndent); + + OutputJsonKey(stream, kTestsuites, "name", "AllTests", kIndent); + *stream << kIndent << "\"" << kTestsuites << "\": [\n"; + + for (size_t i = 0; i < test_suites.size(); ++i) { + if (i != 0) { + *stream << ",\n"; + } + PrintJsonTestSuite(stream, *test_suites[i]); + } + + *stream << "\n" + << kIndent << "]\n" + << "}\n"; +} +// Produces a string representing the test properties in a result as +// a JSON dictionary. +std::string JsonUnitTestResultPrinter::TestPropertiesAsJson( + const TestResult& result, const std::string& indent) { + Message attributes; + for (int i = 0; i < result.test_property_count(); ++i) { + const TestProperty& property = result.GetTestProperty(i); + attributes << ",\n" << indent << "\"" << property.key() << "\": " + << "\"" << EscapeJson(property.value()) << "\""; + } + return attributes.GetString(); +} + +// End JsonUnitTestResultPrinter + +#if GTEST_CAN_STREAM_RESULTS_ + +// Checks if str contains '=', '&', '%' or '\n' characters. If yes, +// replaces them by "%xx" where xx is their hexadecimal value. For +// example, replaces "=" with "%3D". This algorithm is O(strlen(str)) +// in both time and space -- important as the input str may contain an +// arbitrarily long test failure message and stack trace. +std::string StreamingListener::UrlEncode(const char* str) { + std::string result; + result.reserve(strlen(str) + 1); + for (char ch = *str; ch != '\0'; ch = *++str) { + switch (ch) { + case '%': + case '=': + case '&': + case '\n': + result.append("%" + String::FormatByte(static_cast<unsigned char>(ch))); + break; + default: + result.push_back(ch); + break; + } + } + return result; +} + +void StreamingListener::SocketWriter::MakeConnection() { + GTEST_CHECK_(sockfd_ == -1) + << "MakeConnection() can't be called when there is already a connection."; + + addrinfo hints; + memset(&hints, 0, sizeof(hints)); + hints.ai_family = AF_UNSPEC; // To allow both IPv4 and IPv6 addresses. + hints.ai_socktype = SOCK_STREAM; + addrinfo* servinfo = nullptr; + + // Use the getaddrinfo() to get a linked list of IP addresses for + // the given host name. + const int error_num = getaddrinfo( + host_name_.c_str(), port_num_.c_str(), &hints, &servinfo); + if (error_num != 0) { + GTEST_LOG_(WARNING) << "stream_result_to: getaddrinfo() failed: " + << gai_strerror(error_num); + } + + // Loop through all the results and connect to the first we can. + for (addrinfo* cur_addr = servinfo; sockfd_ == -1 && cur_addr != nullptr; + cur_addr = cur_addr->ai_next) { + sockfd_ = socket( + cur_addr->ai_family, cur_addr->ai_socktype, cur_addr->ai_protocol); + if (sockfd_ != -1) { + // Connect the client socket to the server socket. + if (connect(sockfd_, cur_addr->ai_addr, cur_addr->ai_addrlen) == -1) { + close(sockfd_); + sockfd_ = -1; + } + } + } + + freeaddrinfo(servinfo); // all done with this structure + + if (sockfd_ == -1) { + GTEST_LOG_(WARNING) << "stream_result_to: failed to connect to " + << host_name_ << ":" << port_num_; + } +} + +// End of class Streaming Listener +#endif // GTEST_CAN_STREAM_RESULTS__ + +// class OsStackTraceGetter + +const char* const OsStackTraceGetterInterface::kElidedFramesMarker = + "... " GTEST_NAME_ " internal frames ..."; + +std::string OsStackTraceGetter::CurrentStackTrace(int max_depth, int skip_count) + GTEST_LOCK_EXCLUDED_(mutex_) { +#if GTEST_HAS_ABSL + std::string result; + + if (max_depth <= 0) { + return result; + } + + max_depth = std::min(max_depth, kMaxStackTraceDepth); + + std::vector<void*> raw_stack(max_depth); + // Skips the frames requested by the caller, plus this function. + const int raw_stack_size = + absl::GetStackTrace(&raw_stack[0], max_depth, skip_count + 1); + + void* caller_frame = nullptr; + { + MutexLock lock(&mutex_); + caller_frame = caller_frame_; + } + + for (int i = 0; i < raw_stack_size; ++i) { + if (raw_stack[i] == caller_frame && + !GTEST_FLAG(show_internal_stack_frames)) { + // Add a marker to the trace and stop adding frames. + absl::StrAppend(&result, kElidedFramesMarker, "\n"); + break; + } + + char tmp[1024]; + const char* symbol = "(unknown)"; + if (absl::Symbolize(raw_stack[i], tmp, sizeof(tmp))) { + symbol = tmp; + } + + char line[1024]; + snprintf(line, sizeof(line), " %p: %s\n", raw_stack[i], symbol); + result += line; + } + + return result; + +#else // !GTEST_HAS_ABSL + static_cast<void>(max_depth); + static_cast<void>(skip_count); + return ""; +#endif // GTEST_HAS_ABSL +} + +void OsStackTraceGetter::UponLeavingGTest() GTEST_LOCK_EXCLUDED_(mutex_) { +#if GTEST_HAS_ABSL + void* caller_frame = nullptr; + if (absl::GetStackTrace(&caller_frame, 1, 3) <= 0) { + caller_frame = nullptr; + } + + MutexLock lock(&mutex_); + caller_frame_ = caller_frame; +#endif // GTEST_HAS_ABSL +} + +// A helper class that creates the premature-exit file in its +// constructor and deletes the file in its destructor. +class ScopedPrematureExitFile { + public: + explicit ScopedPrematureExitFile(const char* premature_exit_filepath) + : premature_exit_filepath_(premature_exit_filepath ? + premature_exit_filepath : "") { + // If a path to the premature-exit file is specified... + if (!premature_exit_filepath_.empty()) { + // create the file with a single "0" character in it. I/O + // errors are ignored as there's nothing better we can do and we + // don't want to fail the test because of this. + FILE* pfile = posix::FOpen(premature_exit_filepath, "w"); + fwrite("0", 1, 1, pfile); + fclose(pfile); + } + } + + ~ScopedPrematureExitFile() { + if (!premature_exit_filepath_.empty()) { + int retval = remove(premature_exit_filepath_.c_str()); + if (retval) { + GTEST_LOG_(ERROR) << "Failed to remove premature exit filepath \"" + << premature_exit_filepath_ << "\" with error " + << retval; + } + } + } + + private: + const std::string premature_exit_filepath_; + + GTEST_DISALLOW_COPY_AND_ASSIGN_(ScopedPrematureExitFile); +}; + +} // namespace internal + +// class TestEventListeners + +TestEventListeners::TestEventListeners() + : repeater_(new internal::TestEventRepeater()), + default_result_printer_(nullptr), + default_xml_generator_(nullptr) {} + +TestEventListeners::~TestEventListeners() { delete repeater_; } + +// Returns the standard listener responsible for the default console +// output. Can be removed from the listeners list to shut down default +// console output. Note that removing this object from the listener list +// with Release transfers its ownership to the user. +void TestEventListeners::Append(TestEventListener* listener) { + repeater_->Append(listener); +} + +// Removes the given event listener from the list and returns it. It then +// becomes the caller's responsibility to delete the listener. Returns +// NULL if the listener is not found in the list. +TestEventListener* TestEventListeners::Release(TestEventListener* listener) { + if (listener == default_result_printer_) + default_result_printer_ = nullptr; + else if (listener == default_xml_generator_) + default_xml_generator_ = nullptr; + return repeater_->Release(listener); +} + +// Returns repeater that broadcasts the TestEventListener events to all +// subscribers. +TestEventListener* TestEventListeners::repeater() { return repeater_; } + +// Sets the default_result_printer attribute to the provided listener. +// The listener is also added to the listener list and previous +// default_result_printer is removed from it and deleted. The listener can +// also be NULL in which case it will not be added to the list. Does +// nothing if the previous and the current listener objects are the same. +void TestEventListeners::SetDefaultResultPrinter(TestEventListener* listener) { + if (default_result_printer_ != listener) { + // It is an error to pass this method a listener that is already in the + // list. + delete Release(default_result_printer_); + default_result_printer_ = listener; + if (listener != nullptr) Append(listener); + } +} + +// Sets the default_xml_generator attribute to the provided listener. The +// listener is also added to the listener list and previous +// default_xml_generator is removed from it and deleted. The listener can +// also be NULL in which case it will not be added to the list. Does +// nothing if the previous and the current listener objects are the same. +void TestEventListeners::SetDefaultXmlGenerator(TestEventListener* listener) { + if (default_xml_generator_ != listener) { + // It is an error to pass this method a listener that is already in the + // list. + delete Release(default_xml_generator_); + default_xml_generator_ = listener; + if (listener != nullptr) Append(listener); + } +} + +// Controls whether events will be forwarded by the repeater to the +// listeners in the list. +bool TestEventListeners::EventForwardingEnabled() const { + return repeater_->forwarding_enabled(); +} + +void TestEventListeners::SuppressEventForwarding() { + repeater_->set_forwarding_enabled(false); +} + +// class UnitTest + +// Gets the singleton UnitTest object. The first time this method is +// called, a UnitTest object is constructed and returned. Consecutive +// calls will return the same object. +// +// We don't protect this under mutex_ as a user is not supposed to +// call this before main() starts, from which point on the return +// value will never change. +UnitTest* UnitTest::GetInstance() { + // CodeGear C++Builder insists on a public destructor for the + // default implementation. Use this implementation to keep good OO + // design with private destructor. + +#if defined(__BORLANDC__) + static UnitTest* const instance = new UnitTest; + return instance; +#else + static UnitTest instance; + return &instance; +#endif // defined(__BORLANDC__) +} + +// Gets the number of successful test suites. +int UnitTest::successful_test_suite_count() const { + return impl()->successful_test_suite_count(); +} + +// Gets the number of failed test suites. +int UnitTest::failed_test_suite_count() const { + return impl()->failed_test_suite_count(); +} + +// Gets the number of all test suites. +int UnitTest::total_test_suite_count() const { + return impl()->total_test_suite_count(); +} + +// Gets the number of all test suites that contain at least one test +// that should run. +int UnitTest::test_suite_to_run_count() const { + return impl()->test_suite_to_run_count(); +} + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +int UnitTest::successful_test_case_count() const { + return impl()->successful_test_suite_count(); +} +int UnitTest::failed_test_case_count() const { + return impl()->failed_test_suite_count(); +} +int UnitTest::total_test_case_count() const { + return impl()->total_test_suite_count(); +} +int UnitTest::test_case_to_run_count() const { + return impl()->test_suite_to_run_count(); +} +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +// Gets the number of successful tests. +int UnitTest::successful_test_count() const { + return impl()->successful_test_count(); +} + +// Gets the number of skipped tests. +int UnitTest::skipped_test_count() const { + return impl()->skipped_test_count(); +} + +// Gets the number of failed tests. +int UnitTest::failed_test_count() const { return impl()->failed_test_count(); } + +// Gets the number of disabled tests that will be reported in the XML report. +int UnitTest::reportable_disabled_test_count() const { + return impl()->reportable_disabled_test_count(); +} + +// Gets the number of disabled tests. +int UnitTest::disabled_test_count() const { + return impl()->disabled_test_count(); +} + +// Gets the number of tests to be printed in the XML report. +int UnitTest::reportable_test_count() const { + return impl()->reportable_test_count(); +} + +// Gets the number of all tests. +int UnitTest::total_test_count() const { return impl()->total_test_count(); } + +// Gets the number of tests that should run. +int UnitTest::test_to_run_count() const { return impl()->test_to_run_count(); } + +// Gets the time of the test program start, in ms from the start of the +// UNIX epoch. +internal::TimeInMillis UnitTest::start_timestamp() const { + return impl()->start_timestamp(); +} + +// Gets the elapsed time, in milliseconds. +internal::TimeInMillis UnitTest::elapsed_time() const { + return impl()->elapsed_time(); +} + +// Returns true iff the unit test passed (i.e. all test suites passed). +bool UnitTest::Passed() const { return impl()->Passed(); } + +// Returns true iff the unit test failed (i.e. some test suite failed +// or something outside of all tests failed). +bool UnitTest::Failed() const { return impl()->Failed(); } + +// Gets the i-th test suite among all the test suites. i can range from 0 to +// total_test_suite_count() - 1. If i is not in that range, returns NULL. +const TestSuite* UnitTest::GetTestSuite(int i) const { + return impl()->GetTestSuite(i); +} + +// Legacy API is deprecated but still available +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +const TestCase* UnitTest::GetTestCase(int i) const { + return impl()->GetTestCase(i); +} +#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_ + +// Returns the TestResult containing information on test failures and +// properties logged outside of individual test suites. +const TestResult& UnitTest::ad_hoc_test_result() const { + return *impl()->ad_hoc_test_result(); +} + +// Gets the i-th test suite among all the test suites. i can range from 0 to +// total_test_suite_count() - 1. If i is not in that range, returns NULL. +TestSuite* UnitTest::GetMutableTestSuite(int i) { + return impl()->GetMutableSuiteCase(i); +} + +// Returns the list of event listeners that can be used to track events +// inside Google Test. +TestEventListeners& UnitTest::listeners() { + return *impl()->listeners(); +} + +// Registers and returns a global test environment. When a test +// program is run, all global test environments will be set-up in the +// order they were registered. After all tests in the program have +// finished, all global test environments will be torn-down in the +// *reverse* order they were registered. +// +// The UnitTest object takes ownership of the given environment. +// +// We don't protect this under mutex_, as we only support calling it +// from the main thread. +Environment* UnitTest::AddEnvironment(Environment* env) { + if (env == nullptr) { + return nullptr; + } + + impl_->environments().push_back(env); + return env; +} + +// Adds a TestPartResult to the current TestResult object. All Google Test +// assertion macros (e.g. ASSERT_TRUE, EXPECT_EQ, etc) eventually call +// this to report their results. The user code should use the +// assertion macros instead of calling this directly. +void UnitTest::AddTestPartResult( + TestPartResult::Type result_type, + const char* file_name, + int line_number, + const std::string& message, + const std::string& os_stack_trace) GTEST_LOCK_EXCLUDED_(mutex_) { + Message msg; + msg << message; + + internal::MutexLock lock(&mutex_); + if (impl_->gtest_trace_stack().size() > 0) { + msg << "\n" << GTEST_NAME_ << " trace:"; + + for (int i = static_cast<int>(impl_->gtest_trace_stack().size()); + i > 0; --i) { + const internal::TraceInfo& trace = impl_->gtest_trace_stack()[i - 1]; + msg << "\n" << internal::FormatFileLocation(trace.file, trace.line) + << " " << trace.message; + } + } + + if (os_stack_trace.c_str() != nullptr && !os_stack_trace.empty()) { + msg << internal::kStackTraceMarker << os_stack_trace; + } + + const TestPartResult result = TestPartResult( + result_type, file_name, line_number, msg.GetString().c_str()); + impl_->GetTestPartResultReporterForCurrentThread()-> + ReportTestPartResult(result); + + if (result_type != TestPartResult::kSuccess && + result_type != TestPartResult::kSkip) { + // gtest_break_on_failure takes precedence over + // gtest_throw_on_failure. This allows a user to set the latter + // in the code (perhaps in order to use Google Test assertions + // with another testing framework) and specify the former on the + // command line for debugging. + if (GTEST_FLAG(break_on_failure)) { +#if GTEST_OS_WINDOWS && !GTEST_OS_WINDOWS_PHONE && !GTEST_OS_WINDOWS_RT + // Using DebugBreak on Windows allows gtest to still break into a debugger + // when a failure happens and both the --gtest_break_on_failure and + // the --gtest_catch_exceptions flags are specified. + DebugBreak(); +#elif (!defined(__native_client__)) && \ + ((defined(__clang__) || defined(__GNUC__)) && \ + (defined(__x86_64__) || defined(__i386__))) + // with clang/gcc we can achieve the same effect on x86 by invoking int3 + asm("int3"); +#else + // Dereference nullptr through a volatile pointer to prevent the compiler + // from removing. We use this rather than abort() or __builtin_trap() for + // portability: some debuggers don't correctly trap abort(). + *static_cast<volatile int*>(nullptr) = 1; +#endif // GTEST_OS_WINDOWS + } else if (GTEST_FLAG(throw_on_failure)) { +#if GTEST_HAS_EXCEPTIONS + throw internal::GoogleTestFailureException(result); +#else + // We cannot call abort() as it generates a pop-up in debug mode + // that cannot be suppressed in VC 7.1 or below. + exit(1); +#endif + } + } +} + +// Adds a TestProperty to the current TestResult object when invoked from +// inside a test, to current TestSuite's ad_hoc_test_result_ when invoked +// from SetUpTestSuite or TearDownTestSuite, or to the global property set +// when invoked elsewhere. If the result already contains a property with +// the same key, the value will be updated. +void UnitTest::RecordProperty(const std::string& key, + const std::string& value) { + impl_->RecordProperty(TestProperty(key, value)); +} + +// Runs all tests in this UnitTest object and prints the result. +// Returns 0 if successful, or 1 otherwise. +// +// We don't protect this under mutex_, as we only support calling it +// from the main thread. +int UnitTest::Run() { + const bool in_death_test_child_process = + internal::GTEST_FLAG(internal_run_death_test).length() > 0; + + // Google Test implements this protocol for catching that a test + // program exits before returning control to Google Test: + // + // 1. Upon start, Google Test creates a file whose absolute path + // is specified by the environment variable + // TEST_PREMATURE_EXIT_FILE. + // 2. When Google Test has finished its work, it deletes the file. + // + // This allows a test runner to set TEST_PREMATURE_EXIT_FILE before + // running a Google-Test-based test program and check the existence + // of the file at the end of the test execution to see if it has + // exited prematurely. + + // If we are in the child process of a death test, don't + // create/delete the premature exit file, as doing so is unnecessary + // and will confuse the parent process. Otherwise, create/delete + // the file upon entering/leaving this function. If the program + // somehow exits before this function has a chance to return, the + // premature-exit file will be left undeleted, causing a test runner + // that understands the premature-exit-file protocol to report the + // test as having failed. + const internal::ScopedPrematureExitFile premature_exit_file( + in_death_test_child_process + ? nullptr + : internal::posix::GetEnv("TEST_PREMATURE_EXIT_FILE")); + + // Captures the value of GTEST_FLAG(catch_exceptions). This value will be + // used for the duration of the program. + impl()->set_catch_exceptions(GTEST_FLAG(catch_exceptions)); + +#if GTEST_OS_WINDOWS + // Either the user wants Google Test to catch exceptions thrown by the + // tests or this is executing in the context of death test child + // process. In either case the user does not want to see pop-up dialogs + // about crashes - they are expected. + if (impl()->catch_exceptions() || in_death_test_child_process) { +# if !GTEST_OS_WINDOWS_MOBILE && !GTEST_OS_WINDOWS_PHONE && !GTEST_OS_WINDOWS_RT + // SetErrorMode doesn't exist on CE. + SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOALIGNMENTFAULTEXCEPT | + SEM_NOGPFAULTERRORBOX | SEM_NOOPENFILEERRORBOX); +# endif // !GTEST_OS_WINDOWS_MOBILE + +# if (defined(_MSC_VER) || GTEST_OS_WINDOWS_MINGW) && !GTEST_OS_WINDOWS_MOBILE + // Death test children can be terminated with _abort(). On Windows, + // _abort() can show a dialog with a warning message. This forces the + // abort message to go to stderr instead. + _set_error_mode(_OUT_TO_STDERR); +# endif + +# if defined(_MSC_VER) && !GTEST_OS_WINDOWS_MOBILE + // In the debug version, Visual Studio pops up a separate dialog + // offering a choice to debug the aborted program. We need to suppress + // this dialog or it will pop up for every EXPECT/ASSERT_DEATH statement + // executed. Google Test will notify the user of any unexpected + // failure via stderr. + if (!GTEST_FLAG(break_on_failure)) + _set_abort_behavior( + 0x0, // Clear the following flags: + _WRITE_ABORT_MSG | _CALL_REPORTFAULT); // pop-up window, core dump. +# endif + } +#endif // GTEST_OS_WINDOWS + + return internal::HandleExceptionsInMethodIfSupported( + impl(), + &internal::UnitTestImpl::RunAllTests, + "auxiliary test code (environments or event listeners)") ? 0 : 1; +} + +// Returns the working directory when the first TEST() or TEST_F() was +// executed. +const char* UnitTest::original_working_dir() const { + return impl_->original_working_dir_.c_str(); +} + +// Returns the TestSuite object for the test that's currently running, +// or NULL if no test is running. +const TestSuite* UnitTest::current_test_suite() const + GTEST_LOCK_EXCLUDED_(mutex_) { + internal::MutexLock lock(&mutex_); + return impl_->current_test_suite(); +} + +// Legacy API is still available but deprecated +#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_ +const TestCase* UnitTest::current_test_case() const + GTEST_LOCK_EXCLUDED_(mutex_) { + internal::MutexLock lock(&mutex_); + return impl_->current_test_suite(); +} +#endif + +// Returns the TestInfo object for the test that's currently running, +// or NULL if no test is running. +const TestInfo* UnitTest::current_test_info() const + GTEST_LOCK_EXCLUDED_(mutex_) { + internal::MutexLock lock(&mutex_); + return impl_->current_test_info(); +} + +// Returns the random seed used at the start of the current test run. +int UnitTest::random_seed() const { return impl_->random_seed(); } + +// Returns ParameterizedTestSuiteRegistry object used to keep track of +// value-parameterized tests and instantiate and register them. +internal::ParameterizedTestSuiteRegistry& +UnitTest::parameterized_test_registry() GTEST_LOCK_EXCLUDED_(mutex_) { + return impl_->parameterized_test_registry(); +} + +// Creates an empty UnitTest. +UnitTest::UnitTest() { + impl_ = new internal::UnitTestImpl(this); +} + +// Destructor of UnitTest. +UnitTest::~UnitTest() { + delete impl_; +} + +// Pushes a trace defined by SCOPED_TRACE() on to the per-thread +// Google Test trace stack. +void UnitTest::PushGTestTrace(const internal::TraceInfo& trace) + GTEST_LOCK_EXCLUDED_(mutex_) { + internal::MutexLock lock(&mutex_); + impl_->gtest_trace_stack().push_back(trace); +} + +// Pops a trace from the per-thread Google Test trace stack. +void UnitTest::PopGTestTrace() + GTEST_LOCK_EXCLUDED_(mutex_) { + internal::MutexLock lock(&mutex_); + impl_->gtest_trace_stack().pop_back(); +} + +namespace internal { + +UnitTestImpl::UnitTestImpl(UnitTest* parent) + : parent_(parent), + GTEST_DISABLE_MSC_WARNINGS_PUSH_(4355 /* using this in initializer */) + default_global_test_part_result_reporter_(this), + default_per_thread_test_part_result_reporter_(this), + GTEST_DISABLE_MSC_WARNINGS_POP_() global_test_part_result_repoter_( + &default_global_test_part_result_reporter_), + per_thread_test_part_result_reporter_( + &default_per_thread_test_part_result_reporter_), + parameterized_test_registry_(), + parameterized_tests_registered_(false), + last_death_test_suite_(-1), + current_test_suite_(nullptr), + current_test_info_(nullptr), + ad_hoc_test_result_(), + os_stack_trace_getter_(nullptr), + post_flag_parse_init_performed_(false), + random_seed_(0), // Will be overridden by the flag before first use. + random_(0), // Will be reseeded before first use. + start_timestamp_(0), + elapsed_time_(0), +#if GTEST_HAS_DEATH_TEST + death_test_factory_(new DefaultDeathTestFactory), +#endif + // Will be overridden by the flag before first use. + catch_exceptions_(false) { + listeners()->SetDefaultResultPrinter(new PrettyUnitTestResultPrinter); +} + +UnitTestImpl::~UnitTestImpl() { + // Deletes every TestSuite. + ForEach(test_suites_, internal::Delete<TestSuite>); + + // Deletes every Environment. + ForEach(environments_, internal::Delete<Environment>); + + delete os_stack_trace_getter_; +} + +// Adds a TestProperty to the current TestResult object when invoked in a +// context of a test, to current test suite's ad_hoc_test_result when invoke +// from SetUpTestSuite/TearDownTestSuite, or to the global property set +// otherwise. If the result already contains a property with the same key, +// the value will be updated. +void UnitTestImpl::RecordProperty(const TestProperty& test_property) { + std::string xml_element; + TestResult* test_result; // TestResult appropriate for property recording. + + if (current_test_info_ != nullptr) { + xml_element = "testcase"; + test_result = &(current_test_info_->result_); + } else if (current_test_suite_ != nullptr) { + xml_element = "testsuite"; + test_result = &(current_test_suite_->ad_hoc_test_result_); + } else { + xml_element = "testsuites"; + test_result = &ad_hoc_test_result_; + } + test_result->RecordProperty(xml_element, test_property); +} + +#if GTEST_HAS_DEATH_TEST +// Disables event forwarding if the control is currently in a death test +// subprocess. Must not be called before InitGoogleTest. +void UnitTestImpl::SuppressTestEventsIfInSubprocess() { + if (internal_run_death_test_flag_.get() != nullptr) + listeners()->SuppressEventForwarding(); +} +#endif // GTEST_HAS_DEATH_TEST + +// Initializes event listeners performing XML output as specified by +// UnitTestOptions. Must not be called before InitGoogleTest. +void UnitTestImpl::ConfigureXmlOutput() { + const std::string& output_format = UnitTestOptions::GetOutputFormat(); + if (output_format == "xml") { + listeners()->SetDefaultXmlGenerator(new XmlUnitTestResultPrinter( + UnitTestOptions::GetAbsolutePathToOutputFile().c_str())); + } else if (output_format == "json") { + listeners()->SetDefaultXmlGenerator(new JsonUnitTestResultPrinter( + UnitTestOptions::GetAbsolutePathToOutputFile().c_str())); + } else if (output_format != "") { + GTEST_LOG_(WARNING) << "WARNING: unrecognized output format \"" + << output_format << "\" ignored."; + } +} + +#if GTEST_CAN_STREAM_RESULTS_ +// Initializes event listeners for streaming test results in string form. +// Must not be called before InitGoogleTest. +void UnitTestImpl::ConfigureStreamingOutput() { + const std::string& target = GTEST_FLAG(stream_result_to); + if (!target.empty()) { + const size_t pos = target.find(':'); + if (pos != std::string::npos) { + listeners()->Append(new StreamingListener(target.substr(0, pos), + target.substr(pos+1))); + } else { + GTEST_LOG_(WARNING) << "unrecognized streaming target \"" << target + << "\" ignored."; + } + } +} +#endif // GTEST_CAN_STREAM_RESULTS_ + +// Performs initialization dependent upon flag values obtained in +// ParseGoogleTestFlagsOnly. Is called from InitGoogleTest after the call to +// ParseGoogleTestFlagsOnly. In case a user neglects to call InitGoogleTest +// this function is also called from RunAllTests. Since this function can be +// called more than once, it has to be idempotent. +void UnitTestImpl::PostFlagParsingInit() { + // Ensures that this function does not execute more than once. + if (!post_flag_parse_init_performed_) { + post_flag_parse_init_performed_ = true; + +#if defined(GTEST_CUSTOM_TEST_EVENT_LISTENER_) + // Register to send notifications about key process state changes. + listeners()->Append(new GTEST_CUSTOM_TEST_EVENT_LISTENER_()); +#endif // defined(GTEST_CUSTOM_TEST_EVENT_LISTENER_) + +#if GTEST_HAS_DEATH_TEST + InitDeathTestSubprocessControlInfo(); + SuppressTestEventsIfInSubprocess(); +#endif // GTEST_HAS_DEATH_TEST + + // Registers parameterized tests. This makes parameterized tests + // available to the UnitTest reflection API without running + // RUN_ALL_TESTS. + RegisterParameterizedTests(); + + // Configures listeners for XML output. This makes it possible for users + // to shut down the default XML output before invoking RUN_ALL_TESTS. + ConfigureXmlOutput(); + +#if GTEST_CAN_STREAM_RESULTS_ + // Configures listeners for streaming test results to the specified server. + ConfigureStreamingOutput(); +#endif // GTEST_CAN_STREAM_RESULTS_ + +#if GTEST_HAS_ABSL + if (GTEST_FLAG(install_failure_signal_handler)) { + absl::FailureSignalHandlerOptions options; + absl::InstallFailureSignalHandler(options); + } +#endif // GTEST_HAS_ABSL + } +} + +// A predicate that checks the name of a TestSuite against a known +// value. +// +// This is used for implementation of the UnitTest class only. We put +// it in the anonymous namespace to prevent polluting the outer +// namespace. +// +// TestSuiteNameIs is copyable. +class TestSuiteNameIs { + public: + // Constructor. + explicit TestSuiteNameIs(const std::string& name) : name_(name) {} + + // Returns true iff the name of test_suite matches name_. + bool operator()(const TestSuite* test_suite) const { + return test_suite != nullptr && + strcmp(test_suite->name(), name_.c_str()) == 0; + } + + private: + std::string name_; +}; + +// Finds and returns a TestSuite with the given name. If one doesn't +// exist, creates one and returns it. It's the CALLER'S +// RESPONSIBILITY to ensure that this function is only called WHEN THE +// TESTS ARE NOT SHUFFLED. +// +// Arguments: +// +// test_suite_name: name of the test suite +// type_param: the name of the test suite's type parameter, or NULL if +// this is not a typed or a type-parameterized test suite. +// set_up_tc: pointer to the function that sets up the test suite +// tear_down_tc: pointer to the function that tears down the test suite +TestSuite* UnitTestImpl::GetTestSuite( + const char* test_suite_name, const char* type_param, + internal::SetUpTestSuiteFunc set_up_tc, + internal::TearDownTestSuiteFunc tear_down_tc) { + // Can we find a TestSuite with the given name? + const auto test_suite = + std::find_if(test_suites_.rbegin(), test_suites_.rend(), + TestSuiteNameIs(test_suite_name)); + + if (test_suite != test_suites_.rend()) return *test_suite; + + // No. Let's create one. + auto* const new_test_suite = + new TestSuite(test_suite_name, type_param, set_up_tc, tear_down_tc); + + // Is this a death test suite? + if (internal::UnitTestOptions::MatchesFilter(test_suite_name, + kDeathTestSuiteFilter)) { + // Yes. Inserts the test suite after the last death test suite + // defined so far. This only works when the test suites haven't + // been shuffled. Otherwise we may end up running a death test + // after a non-death test. + ++last_death_test_suite_; + test_suites_.insert(test_suites_.begin() + last_death_test_suite_, + new_test_suite); + } else { + // No. Appends to the end of the list. + test_suites_.push_back(new_test_suite); + } + + test_suite_indices_.push_back(static_cast<int>(test_suite_indices_.size())); + return new_test_suite; +} + +// Helpers for setting up / tearing down the given environment. They +// are for use in the ForEach() function. +static void SetUpEnvironment(Environment* env) { env->SetUp(); } +static void TearDownEnvironment(Environment* env) { env->TearDown(); } + +// Runs all tests in this UnitTest object, prints the result, and +// returns true if all tests are successful. If any exception is +// thrown during a test, the test is considered to be failed, but the +// rest of the tests will still be run. +// +// When parameterized tests are enabled, it expands and registers +// parameterized tests first in RegisterParameterizedTests(). +// All other functions called from RunAllTests() may safely assume that +// parameterized tests are ready to be counted and run. +bool UnitTestImpl::RunAllTests() { + // True iff Google Test is initialized before RUN_ALL_TESTS() is called. + const bool gtest_is_initialized_before_run_all_tests = GTestIsInitialized(); + + // Do not run any test if the --help flag was specified. + if (g_help_flag) + return true; + + // Repeats the call to the post-flag parsing initialization in case the + // user didn't call InitGoogleTest. + PostFlagParsingInit(); + + // Even if sharding is not on, test runners may want to use the + // GTEST_SHARD_STATUS_FILE to query whether the test supports the sharding + // protocol. + internal::WriteToShardStatusFileIfNeeded(); + + // True iff we are in a subprocess for running a thread-safe-style + // death test. + bool in_subprocess_for_death_test = false; + +#if GTEST_HAS_DEATH_TEST + in_subprocess_for_death_test = + (internal_run_death_test_flag_.get() != nullptr); +# if defined(GTEST_EXTRA_DEATH_TEST_CHILD_SETUP_) + if (in_subprocess_for_death_test) { + GTEST_EXTRA_DEATH_TEST_CHILD_SETUP_(); + } +# endif // defined(GTEST_EXTRA_DEATH_TEST_CHILD_SETUP_) +#endif // GTEST_HAS_DEATH_TEST + + const bool should_shard = ShouldShard(kTestTotalShards, kTestShardIndex, + in_subprocess_for_death_test); + + // Compares the full test names with the filter to decide which + // tests to run. + const bool has_tests_to_run = FilterTests(should_shard + ? HONOR_SHARDING_PROTOCOL + : IGNORE_SHARDING_PROTOCOL) > 0; + + // Lists the tests and exits if the --gtest_list_tests flag was specified. + if (GTEST_FLAG(list_tests)) { + // This must be called *after* FilterTests() has been called. + ListTestsMatchingFilter(); + return true; + } + + random_seed_ = GTEST_FLAG(shuffle) ? + GetRandomSeedFromFlag(GTEST_FLAG(random_seed)) : 0; + + // True iff at least one test has failed. + bool failed = false; + + TestEventListener* repeater = listeners()->repeater(); + + start_timestamp_ = GetTimeInMillis(); + repeater->OnTestProgramStart(*parent_); + + // How many times to repeat the tests? We don't want to repeat them + // when we are inside the subprocess of a death test. + const int repeat = in_subprocess_for_death_test ? 1 : GTEST_FLAG(repeat); + // Repeats forever if the repeat count is negative. + const bool forever = repeat < 0; + for (int i = 0; forever || i != repeat; i++) { + // We want to preserve failures generated by ad-hoc test + // assertions executed before RUN_ALL_TESTS(). + ClearNonAdHocTestResult(); + + const TimeInMillis start = GetTimeInMillis(); + + // Shuffles test suites and tests if requested. + if (has_tests_to_run && GTEST_FLAG(shuffle)) { + random()->Reseed(random_seed_); + // This should be done before calling OnTestIterationStart(), + // such that a test event listener can see the actual test order + // in the event. + ShuffleTests(); + } + + // Tells the unit test event listeners that the tests are about to start. + repeater->OnTestIterationStart(*parent_, i); + + // Runs each test suite if there is at least one test to run. + if (has_tests_to_run) { + // Sets up all environments beforehand. + repeater->OnEnvironmentsSetUpStart(*parent_); + ForEach(environments_, SetUpEnvironment); + repeater->OnEnvironmentsSetUpEnd(*parent_); + + // Runs the tests only if there was no fatal failure during global + // set-up. + if (!Test::HasFatalFailure()) { + for (int test_index = 0; test_index < total_test_suite_count(); + test_index++) { + GetMutableSuiteCase(test_index)->Run(); + } + } + + // Tears down all environments in reverse order afterwards. + repeater->OnEnvironmentsTearDownStart(*parent_); + std::for_each(environments_.rbegin(), environments_.rend(), + TearDownEnvironment); + repeater->OnEnvironmentsTearDownEnd(*parent_); + } + + elapsed_time_ = GetTimeInMillis() - start; + + // Tells the unit test event listener that the tests have just finished. + repeater->OnTestIterationEnd(*parent_, i); + + // Gets the result and clears it. + if (!Passed()) { + failed = true; + } + + // Restores the original test order after the iteration. This + // allows the user to quickly repro a failure that happens in the + // N-th iteration without repeating the first (N - 1) iterations. + // This is not enclosed in "if (GTEST_FLAG(shuffle)) { ... }", in + // case the user somehow changes the value of the flag somewhere + // (it's always safe to unshuffle the tests). + UnshuffleTests(); + + if (GTEST_FLAG(shuffle)) { + // Picks a new random seed for each iteration. + random_seed_ = GetNextRandomSeed(random_seed_); + } + } + + repeater->OnTestProgramEnd(*parent_); + + if (!gtest_is_initialized_before_run_all_tests) { + ColoredPrintf( + COLOR_RED, + "\nIMPORTANT NOTICE - DO NOT IGNORE:\n" + "This test program did NOT call " GTEST_INIT_GOOGLE_TEST_NAME_ + "() before calling RUN_ALL_TESTS(). This is INVALID. Soon " GTEST_NAME_ + " will start to enforce the valid usage. " + "Please fix it ASAP, or IT WILL START TO FAIL.\n"); // NOLINT +#if GTEST_FOR_GOOGLE_ + ColoredPrintf(COLOR_RED, + "For more details, see http://wiki/Main/ValidGUnitMain.\n"); +#endif // GTEST_FOR_GOOGLE_ + } + + return !failed; +} + +// Reads the GTEST_SHARD_STATUS_FILE environment variable, and creates the file +// if the variable is present. If a file already exists at this location, this +// function will write over it. If the variable is present, but the file cannot +// be created, prints an error and exits. +void WriteToShardStatusFileIfNeeded() { + const char* const test_shard_file = posix::GetEnv(kTestShardStatusFile); + if (test_shard_file != nullptr) { + FILE* const file = posix::FOpen(test_shard_file, "w"); + if (file == nullptr) { + ColoredPrintf(COLOR_RED, + "Could not write to the test shard status file \"%s\" " + "specified by the %s environment variable.\n", + test_shard_file, kTestShardStatusFile); + fflush(stdout); + exit(EXIT_FAILURE); + } + fclose(file); + } +} + +// Checks whether sharding is enabled by examining the relevant +// environment variable values. If the variables are present, +// but inconsistent (i.e., shard_index >= total_shards), prints +// an error and exits. If in_subprocess_for_death_test, sharding is +// disabled because it must only be applied to the original test +// process. Otherwise, we could filter out death tests we intended to execute. +bool ShouldShard(const char* total_shards_env, + const char* shard_index_env, + bool in_subprocess_for_death_test) { + if (in_subprocess_for_death_test) { + return false; + } + + const Int32 total_shards = Int32FromEnvOrDie(total_shards_env, -1); + const Int32 shard_index = Int32FromEnvOrDie(shard_index_env, -1); + + if (total_shards == -1 && shard_index == -1) { + return false; + } else if (total_shards == -1 && shard_index != -1) { + const Message msg = Message() + << "Invalid environment variables: you have " + << kTestShardIndex << " = " << shard_index + << ", but have left " << kTestTotalShards << " unset.\n"; + ColoredPrintf(COLOR_RED, "%s", msg.GetString().c_str()); + fflush(stdout); + exit(EXIT_FAILURE); + } else if (total_shards != -1 && shard_index == -1) { + const Message msg = Message() + << "Invalid environment variables: you have " + << kTestTotalShards << " = " << total_shards + << ", but have left " << kTestShardIndex << " unset.\n"; + ColoredPrintf(COLOR_RED, "%s", msg.GetString().c_str()); + fflush(stdout); + exit(EXIT_FAILURE); + } else if (shard_index < 0 || shard_index >= total_shards) { + const Message msg = Message() + << "Invalid environment variables: we require 0 <= " + << kTestShardIndex << " < " << kTestTotalShards + << ", but you have " << kTestShardIndex << "=" << shard_index + << ", " << kTestTotalShards << "=" << total_shards << ".\n"; + ColoredPrintf(COLOR_RED, "%s", msg.GetString().c_str()); + fflush(stdout); + exit(EXIT_FAILURE); + } + + return total_shards > 1; +} + +// Parses the environment variable var as an Int32. If it is unset, +// returns default_val. If it is not an Int32, prints an error +// and aborts. +Int32 Int32FromEnvOrDie(const char* var, Int32 default_val) { + const char* str_val = posix::GetEnv(var); + if (str_val == nullptr) { + return default_val; + } + + Int32 result; + if (!ParseInt32(Message() << "The value of environment variable " << var, + str_val, &result)) { + exit(EXIT_FAILURE); + } + return result; +} + +// Given the total number of shards, the shard index, and the test id, +// returns true iff the test should be run on this shard. The test id is +// some arbitrary but unique non-negative integer assigned to each test +// method. Assumes that 0 <= shard_index < total_shards. +bool ShouldRunTestOnShard(int total_shards, int shard_index, int test_id) { + return (test_id % total_shards) == shard_index; +} + +// Compares the name of each test with the user-specified filter to +// decide whether the test should be run, then records the result in +// each TestSuite and TestInfo object. +// If shard_tests == true, further filters tests based on sharding +// variables in the environment - see +// https://github.com/google/googletest/blob/master/googletest/docs/advanced.md +// . Returns the number of tests that should run. +int UnitTestImpl::FilterTests(ReactionToSharding shard_tests) { + const Int32 total_shards = shard_tests == HONOR_SHARDING_PROTOCOL ? + Int32FromEnvOrDie(kTestTotalShards, -1) : -1; + const Int32 shard_index = shard_tests == HONOR_SHARDING_PROTOCOL ? + Int32FromEnvOrDie(kTestShardIndex, -1) : -1; + + // num_runnable_tests are the number of tests that will + // run across all shards (i.e., match filter and are not disabled). + // num_selected_tests are the number of tests to be run on + // this shard. + int num_runnable_tests = 0; + int num_selected_tests = 0; + for (auto* test_suite : test_suites_) { + const std::string& test_suite_name = test_suite->name(); + test_suite->set_should_run(false); + + for (size_t j = 0; j < test_suite->test_info_list().size(); j++) { + TestInfo* const test_info = test_suite->test_info_list()[j]; + const std::string test_name(test_info->name()); + // A test is disabled if test suite name or test name matches + // kDisableTestFilter. + const bool is_disabled = internal::UnitTestOptions::MatchesFilter( + test_suite_name, kDisableTestFilter) || + internal::UnitTestOptions::MatchesFilter( + test_name, kDisableTestFilter); + test_info->is_disabled_ = is_disabled; + + const bool matches_filter = internal::UnitTestOptions::FilterMatchesTest( + test_suite_name, test_name); + test_info->matches_filter_ = matches_filter; + + const bool is_runnable = + (GTEST_FLAG(also_run_disabled_tests) || !is_disabled) && + matches_filter; + + const bool is_in_another_shard = + shard_tests != IGNORE_SHARDING_PROTOCOL && + !ShouldRunTestOnShard(total_shards, shard_index, num_runnable_tests); + test_info->is_in_another_shard_ = is_in_another_shard; + const bool is_selected = is_runnable && !is_in_another_shard; + + num_runnable_tests += is_runnable; + num_selected_tests += is_selected; + + test_info->should_run_ = is_selected; + test_suite->set_should_run(test_suite->should_run() || is_selected); + } + } + return num_selected_tests; +} + +// Prints the given C-string on a single line by replacing all '\n' +// characters with string "\\n". If the output takes more than +// max_length characters, only prints the first max_length characters +// and "...". +static void PrintOnOneLine(const char* str, int max_length) { + if (str != nullptr) { + for (int i = 0; *str != '\0'; ++str) { + if (i >= max_length) { + printf("..."); + break; + } + if (*str == '\n') { + printf("\\n"); + i += 2; + } else { + printf("%c", *str); + ++i; + } + } + } +} + +// Prints the names of the tests matching the user-specified filter flag. +void UnitTestImpl::ListTestsMatchingFilter() { + // Print at most this many characters for each type/value parameter. + const int kMaxParamLength = 250; + + for (auto* test_suite : test_suites_) { + bool printed_test_suite_name = false; + + for (size_t j = 0; j < test_suite->test_info_list().size(); j++) { + const TestInfo* const test_info = test_suite->test_info_list()[j]; + if (test_info->matches_filter_) { + if (!printed_test_suite_name) { + printed_test_suite_name = true; + printf("%s.", test_suite->name()); + if (test_suite->type_param() != nullptr) { + printf(" # %s = ", kTypeParamLabel); + // We print the type parameter on a single line to make + // the output easy to parse by a program. + PrintOnOneLine(test_suite->type_param(), kMaxParamLength); + } + printf("\n"); + } + printf(" %s", test_info->name()); + if (test_info->value_param() != nullptr) { + printf(" # %s = ", kValueParamLabel); + // We print the value parameter on a single line to make the + // output easy to parse by a program. + PrintOnOneLine(test_info->value_param(), kMaxParamLength); + } + printf("\n"); + } + } + } + fflush(stdout); + const std::string& output_format = UnitTestOptions::GetOutputFormat(); + if (output_format == "xml" || output_format == "json") { + FILE* fileout = OpenFileForWriting( + UnitTestOptions::GetAbsolutePathToOutputFile().c_str()); + std::stringstream stream; + if (output_format == "xml") { + XmlUnitTestResultPrinter( + UnitTestOptions::GetAbsolutePathToOutputFile().c_str()) + .PrintXmlTestsList(&stream, test_suites_); + } else if (output_format == "json") { + JsonUnitTestResultPrinter( + UnitTestOptions::GetAbsolutePathToOutputFile().c_str()) + .PrintJsonTestList(&stream, test_suites_); + } + fprintf(fileout, "%s", StringStreamToString(&stream).c_str()); + fclose(fileout); + } +} + +// Sets the OS stack trace getter. +// +// Does nothing if the input and the current OS stack trace getter are +// the same; otherwise, deletes the old getter and makes the input the +// current getter. +void UnitTestImpl::set_os_stack_trace_getter( + OsStackTraceGetterInterface* getter) { + if (os_stack_trace_getter_ != getter) { + delete os_stack_trace_getter_; + os_stack_trace_getter_ = getter; + } +} + +// Returns the current OS stack trace getter if it is not NULL; +// otherwise, creates an OsStackTraceGetter, makes it the current +// getter, and returns it. +OsStackTraceGetterInterface* UnitTestImpl::os_stack_trace_getter() { + if (os_stack_trace_getter_ == nullptr) { +#ifdef GTEST_OS_STACK_TRACE_GETTER_ + os_stack_trace_getter_ = new GTEST_OS_STACK_TRACE_GETTER_; +#else + os_stack_trace_getter_ = new OsStackTraceGetter; +#endif // GTEST_OS_STACK_TRACE_GETTER_ + } + + return os_stack_trace_getter_; +} + +// Returns the most specific TestResult currently running. +TestResult* UnitTestImpl::current_test_result() { + if (current_test_info_ != nullptr) { + return ¤t_test_info_->result_; + } + if (current_test_suite_ != nullptr) { + return ¤t_test_suite_->ad_hoc_test_result_; + } + return &ad_hoc_test_result_; +} + +// Shuffles all test suites, and the tests within each test suite, +// making sure that death tests are still run first. +void UnitTestImpl::ShuffleTests() { + // Shuffles the death test suites. + ShuffleRange(random(), 0, last_death_test_suite_ + 1, &test_suite_indices_); + + // Shuffles the non-death test suites. + ShuffleRange(random(), last_death_test_suite_ + 1, + static_cast<int>(test_suites_.size()), &test_suite_indices_); + + // Shuffles the tests inside each test suite. + for (auto& test_suite : test_suites_) { + test_suite->ShuffleTests(random()); + } +} + +// Restores the test suites and tests to their order before the first shuffle. +void UnitTestImpl::UnshuffleTests() { + for (size_t i = 0; i < test_suites_.size(); i++) { + // Unshuffles the tests in each test suite. + test_suites_[i]->UnshuffleTests(); + // Resets the index of each test suite. + test_suite_indices_[i] = static_cast<int>(i); + } +} + +// Returns the current OS stack trace as an std::string. +// +// The maximum number of stack frames to be included is specified by +// the gtest_stack_trace_depth flag. The skip_count parameter +// specifies the number of top frames to be skipped, which doesn't +// count against the number of frames to be included. +// +// For example, if Foo() calls Bar(), which in turn calls +// GetCurrentOsStackTraceExceptTop(..., 1), Foo() will be included in +// the trace but Bar() and GetCurrentOsStackTraceExceptTop() won't. +std::string GetCurrentOsStackTraceExceptTop(UnitTest* /*unit_test*/, + int skip_count) { + // We pass skip_count + 1 to skip this wrapper function in addition + // to what the user really wants to skip. + return GetUnitTestImpl()->CurrentOsStackTraceExceptTop(skip_count + 1); +} + +// Used by the GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_ macro to +// suppress unreachable code warnings. +namespace { +class ClassUniqueToAlwaysTrue {}; +} + +bool IsTrue(bool condition) { return condition; } + +bool AlwaysTrue() { +#if GTEST_HAS_EXCEPTIONS + // This condition is always false so AlwaysTrue() never actually throws, + // but it makes the compiler think that it may throw. + if (IsTrue(false)) + throw ClassUniqueToAlwaysTrue(); +#endif // GTEST_HAS_EXCEPTIONS + return true; +} + +// If *pstr starts with the given prefix, modifies *pstr to be right +// past the prefix and returns true; otherwise leaves *pstr unchanged +// and returns false. None of pstr, *pstr, and prefix can be NULL. +bool SkipPrefix(const char* prefix, const char** pstr) { + const size_t prefix_len = strlen(prefix); + if (strncmp(*pstr, prefix, prefix_len) == 0) { + *pstr += prefix_len; + return true; + } + return false; +} + +// Parses a string as a command line flag. The string should have +// the format "--flag=value". When def_optional is true, the "=value" +// part can be omitted. +// +// Returns the value of the flag, or NULL if the parsing failed. +static const char* ParseFlagValue(const char* str, const char* flag, + bool def_optional) { + // str and flag must not be NULL. + if (str == nullptr || flag == nullptr) return nullptr; + + // The flag must start with "--" followed by GTEST_FLAG_PREFIX_. + const std::string flag_str = std::string("--") + GTEST_FLAG_PREFIX_ + flag; + const size_t flag_len = flag_str.length(); + if (strncmp(str, flag_str.c_str(), flag_len) != 0) return nullptr; + + // Skips the flag name. + const char* flag_end = str + flag_len; + + // When def_optional is true, it's OK to not have a "=value" part. + if (def_optional && (flag_end[0] == '\0')) { + return flag_end; + } + + // If def_optional is true and there are more characters after the + // flag name, or if def_optional is false, there must be a '=' after + // the flag name. + if (flag_end[0] != '=') return nullptr; + + // Returns the string after "=". + return flag_end + 1; +} + +// Parses a string for a bool flag, in the form of either +// "--flag=value" or "--flag". +// +// In the former case, the value is taken as true as long as it does +// not start with '0', 'f', or 'F'. +// +// In the latter case, the value is taken as true. +// +// On success, stores the value of the flag in *value, and returns +// true. On failure, returns false without changing *value. +static bool ParseBoolFlag(const char* str, const char* flag, bool* value) { + // Gets the value of the flag as a string. + const char* const value_str = ParseFlagValue(str, flag, true); + + // Aborts if the parsing failed. + if (value_str == nullptr) return false; + + // Converts the string value to a bool. + *value = !(*value_str == '0' || *value_str == 'f' || *value_str == 'F'); + return true; +} + +// Parses a string for an Int32 flag, in the form of +// "--flag=value". +// +// On success, stores the value of the flag in *value, and returns +// true. On failure, returns false without changing *value. +bool ParseInt32Flag(const char* str, const char* flag, Int32* value) { + // Gets the value of the flag as a string. + const char* const value_str = ParseFlagValue(str, flag, false); + + // Aborts if the parsing failed. + if (value_str == nullptr) return false; + + // Sets *value to the value of the flag. + return ParseInt32(Message() << "The value of flag --" << flag, + value_str, value); +} + +// Parses a string for a string flag, in the form of +// "--flag=value". +// +// On success, stores the value of the flag in *value, and returns +// true. On failure, returns false without changing *value. +template <typename String> +static bool ParseStringFlag(const char* str, const char* flag, String* value) { + // Gets the value of the flag as a string. + const char* const value_str = ParseFlagValue(str, flag, false); + + // Aborts if the parsing failed. + if (value_str == nullptr) return false; + + // Sets *value to the value of the flag. + *value = value_str; + return true; +} + +// Determines whether a string has a prefix that Google Test uses for its +// flags, i.e., starts with GTEST_FLAG_PREFIX_ or GTEST_FLAG_PREFIX_DASH_. +// If Google Test detects that a command line flag has its prefix but is not +// recognized, it will print its help message. Flags starting with +// GTEST_INTERNAL_PREFIX_ followed by "internal_" are considered Google Test +// internal flags and do not trigger the help message. +static bool HasGoogleTestFlagPrefix(const char* str) { + return (SkipPrefix("--", &str) || + SkipPrefix("-", &str) || + SkipPrefix("/", &str)) && + !SkipPrefix(GTEST_FLAG_PREFIX_ "internal_", &str) && + (SkipPrefix(GTEST_FLAG_PREFIX_, &str) || + SkipPrefix(GTEST_FLAG_PREFIX_DASH_, &str)); +} + +// Prints a string containing code-encoded text. The following escape +// sequences can be used in the string to control the text color: +// +// @@ prints a single '@' character. +// @R changes the color to red. +// @G changes the color to green. +// @Y changes the color to yellow. +// @D changes to the default terminal text color. +// +static void PrintColorEncoded(const char* str) { + GTestColor color = COLOR_DEFAULT; // The current color. + + // Conceptually, we split the string into segments divided by escape + // sequences. Then we print one segment at a time. At the end of + // each iteration, the str pointer advances to the beginning of the + // next segment. + for (;;) { + const char* p = strchr(str, '@'); + if (p == nullptr) { + ColoredPrintf(color, "%s", str); + return; + } + + ColoredPrintf(color, "%s", std::string(str, p).c_str()); + + const char ch = p[1]; + str = p + 2; + if (ch == '@') { + ColoredPrintf(color, "@"); + } else if (ch == 'D') { + color = COLOR_DEFAULT; + } else if (ch == 'R') { + color = COLOR_RED; + } else if (ch == 'G') { + color = COLOR_GREEN; + } else if (ch == 'Y') { + color = COLOR_YELLOW; + } else { + --str; + } + } +} + +static const char kColorEncodedHelpMessage[] = +"This program contains tests written using " GTEST_NAME_ ". You can use the\n" +"following command line flags to control its behavior:\n" +"\n" +"Test Selection:\n" +" @G--" GTEST_FLAG_PREFIX_ "list_tests@D\n" +" List the names of all tests instead of running them. The name of\n" +" TEST(Foo, Bar) is \"Foo.Bar\".\n" +" @G--" GTEST_FLAG_PREFIX_ "filter=@YPOSTIVE_PATTERNS" + "[@G-@YNEGATIVE_PATTERNS]@D\n" +" Run only the tests whose name matches one of the positive patterns but\n" +" none of the negative patterns. '?' matches any single character; '*'\n" +" matches any substring; ':' separates two patterns.\n" +" @G--" GTEST_FLAG_PREFIX_ "also_run_disabled_tests@D\n" +" Run all disabled tests too.\n" +"\n" +"Test Execution:\n" +" @G--" GTEST_FLAG_PREFIX_ "repeat=@Y[COUNT]@D\n" +" Run the tests repeatedly; use a negative count to repeat forever.\n" +" @G--" GTEST_FLAG_PREFIX_ "shuffle@D\n" +" Randomize tests' orders on every iteration.\n" +" @G--" GTEST_FLAG_PREFIX_ "random_seed=@Y[NUMBER]@D\n" +" Random number seed to use for shuffling test orders (between 1 and\n" +" 99999, or 0 to use a seed based on the current time).\n" +"\n" +"Test Output:\n" +" @G--" GTEST_FLAG_PREFIX_ "color=@Y(@Gyes@Y|@Gno@Y|@Gauto@Y)@D\n" +" Enable/disable colored output. The default is @Gauto@D.\n" +" -@G-" GTEST_FLAG_PREFIX_ "print_time=0@D\n" +" Don't print the elapsed time of each test.\n" +" @G--" GTEST_FLAG_PREFIX_ "output=@Y(@Gjson@Y|@Gxml@Y)[@G:@YDIRECTORY_PATH@G" + GTEST_PATH_SEP_ "@Y|@G:@YFILE_PATH]@D\n" +" Generate a JSON or XML report in the given directory or with the given\n" +" file name. @YFILE_PATH@D defaults to @Gtest_detail.xml@D.\n" +# if GTEST_CAN_STREAM_RESULTS_ +" @G--" GTEST_FLAG_PREFIX_ "stream_result_to=@YHOST@G:@YPORT@D\n" +" Stream test results to the given server.\n" +# endif // GTEST_CAN_STREAM_RESULTS_ +"\n" +"Assertion Behavior:\n" +# if GTEST_HAS_DEATH_TEST && !GTEST_OS_WINDOWS +" @G--" GTEST_FLAG_PREFIX_ "death_test_style=@Y(@Gfast@Y|@Gthreadsafe@Y)@D\n" +" Set the default death test style.\n" +# endif // GTEST_HAS_DEATH_TEST && !GTEST_OS_WINDOWS +" @G--" GTEST_FLAG_PREFIX_ "break_on_failure@D\n" +" Turn assertion failures into debugger break-points.\n" +" @G--" GTEST_FLAG_PREFIX_ "throw_on_failure@D\n" +" Turn assertion failures into C++ exceptions for use by an external\n" +" test framework.\n" +" @G--" GTEST_FLAG_PREFIX_ "catch_exceptions=0@D\n" +" Do not report exceptions as test failures. Instead, allow them\n" +" to crash the program or throw a pop-up (on Windows).\n" +"\n" +"Except for @G--" GTEST_FLAG_PREFIX_ "list_tests@D, you can alternatively set " + "the corresponding\n" +"environment variable of a flag (all letters in upper-case). For example, to\n" +"disable colored text output, you can either specify @G--" GTEST_FLAG_PREFIX_ + "color=no@D or set\n" +"the @G" GTEST_FLAG_PREFIX_UPPER_ "COLOR@D environment variable to @Gno@D.\n" +"\n" +"For more information, please read the " GTEST_NAME_ " documentation at\n" +"@G" GTEST_PROJECT_URL_ "@D. If you find a bug in " GTEST_NAME_ "\n" +"(not one in your own code or tests), please report it to\n" +"@G<" GTEST_DEV_EMAIL_ ">@D.\n"; + +static bool ParseGoogleTestFlag(const char* const arg) { + return ParseBoolFlag(arg, kAlsoRunDisabledTestsFlag, + >EST_FLAG(also_run_disabled_tests)) || + ParseBoolFlag(arg, kBreakOnFailureFlag, + >EST_FLAG(break_on_failure)) || + ParseBoolFlag(arg, kCatchExceptionsFlag, + >EST_FLAG(catch_exceptions)) || + ParseStringFlag(arg, kColorFlag, >EST_FLAG(color)) || + ParseStringFlag(arg, kDeathTestStyleFlag, + >EST_FLAG(death_test_style)) || + ParseBoolFlag(arg, kDeathTestUseFork, + >EST_FLAG(death_test_use_fork)) || + ParseStringFlag(arg, kFilterFlag, >EST_FLAG(filter)) || + ParseStringFlag(arg, kInternalRunDeathTestFlag, + >EST_FLAG(internal_run_death_test)) || + ParseBoolFlag(arg, kListTestsFlag, >EST_FLAG(list_tests)) || + ParseStringFlag(arg, kOutputFlag, >EST_FLAG(output)) || + ParseBoolFlag(arg, kPrintTimeFlag, >EST_FLAG(print_time)) || + ParseBoolFlag(arg, kPrintUTF8Flag, >EST_FLAG(print_utf8)) || + ParseInt32Flag(arg, kRandomSeedFlag, >EST_FLAG(random_seed)) || + ParseInt32Flag(arg, kRepeatFlag, >EST_FLAG(repeat)) || + ParseBoolFlag(arg, kShuffleFlag, >EST_FLAG(shuffle)) || + ParseInt32Flag(arg, kStackTraceDepthFlag, + >EST_FLAG(stack_trace_depth)) || + ParseStringFlag(arg, kStreamResultToFlag, + >EST_FLAG(stream_result_to)) || + ParseBoolFlag(arg, kThrowOnFailureFlag, + >EST_FLAG(throw_on_failure)); +} + +#if GTEST_USE_OWN_FLAGFILE_FLAG_ +static void LoadFlagsFromFile(const std::string& path) { + FILE* flagfile = posix::FOpen(path.c_str(), "r"); + if (!flagfile) { + GTEST_LOG_(FATAL) << "Unable to open file \"" << GTEST_FLAG(flagfile) + << "\""; + } + std::string contents(ReadEntireFile(flagfile)); + posix::FClose(flagfile); + std::vector<std::string> lines; + SplitString(contents, '\n', &lines); + for (size_t i = 0; i < lines.size(); ++i) { + if (lines[i].empty()) + continue; + if (!ParseGoogleTestFlag(lines[i].c_str())) + g_help_flag = true; + } +} +#endif // GTEST_USE_OWN_FLAGFILE_FLAG_ + +// Parses the command line for Google Test flags, without initializing +// other parts of Google Test. The type parameter CharType can be +// instantiated to either char or wchar_t. +template <typename CharType> +void ParseGoogleTestFlagsOnlyImpl(int* argc, CharType** argv) { + for (int i = 1; i < *argc; i++) { + const std::string arg_string = StreamableToString(argv[i]); + const char* const arg = arg_string.c_str(); + + using internal::ParseBoolFlag; + using internal::ParseInt32Flag; + using internal::ParseStringFlag; + + bool remove_flag = false; + if (ParseGoogleTestFlag(arg)) { + remove_flag = true; +#if GTEST_USE_OWN_FLAGFILE_FLAG_ + } else if (ParseStringFlag(arg, kFlagfileFlag, >EST_FLAG(flagfile))) { + LoadFlagsFromFile(GTEST_FLAG(flagfile)); + remove_flag = true; +#endif // GTEST_USE_OWN_FLAGFILE_FLAG_ + } else if (arg_string == "--help" || arg_string == "-h" || + arg_string == "-?" || arg_string == "/?" || + HasGoogleTestFlagPrefix(arg)) { + // Both help flag and unrecognized Google Test flags (excluding + // internal ones) trigger help display. + g_help_flag = true; + } + + if (remove_flag) { + // Shift the remainder of the argv list left by one. Note + // that argv has (*argc + 1) elements, the last one always being + // NULL. The following loop moves the trailing NULL element as + // well. + for (int j = i; j != *argc; j++) { + argv[j] = argv[j + 1]; + } + + // Decrements the argument count. + (*argc)--; + + // We also need to decrement the iterator as we just removed + // an element. + i--; + } + } + + if (g_help_flag) { + // We print the help here instead of in RUN_ALL_TESTS(), as the + // latter may not be called at all if the user is using Google + // Test with another testing framework. + PrintColorEncoded(kColorEncodedHelpMessage); + } +} + +// Parses the command line for Google Test flags, without initializing +// other parts of Google Test. +void ParseGoogleTestFlagsOnly(int* argc, char** argv) { + ParseGoogleTestFlagsOnlyImpl(argc, argv); + + // Fix the value of *_NSGetArgc() on macOS, but iff + // *_NSGetArgv() == argv + // Only applicable to char** version of argv +#if GTEST_OS_MAC +#ifndef GTEST_OS_IOS + if (*_NSGetArgv() == argv) { + *_NSGetArgc() = *argc; + } +#endif +#endif +} +void ParseGoogleTestFlagsOnly(int* argc, wchar_t** argv) { + ParseGoogleTestFlagsOnlyImpl(argc, argv); +} + +// The internal implementation of InitGoogleTest(). +// +// The type parameter CharType can be instantiated to either char or +// wchar_t. +template <typename CharType> +void InitGoogleTestImpl(int* argc, CharType** argv) { + // We don't want to run the initialization code twice. + if (GTestIsInitialized()) return; + + if (*argc <= 0) return; + + g_argvs.clear(); + for (int i = 0; i != *argc; i++) { + g_argvs.push_back(StreamableToString(argv[i])); + } + +#if GTEST_HAS_ABSL + absl::InitializeSymbolizer(g_argvs[0].c_str()); +#endif // GTEST_HAS_ABSL + + ParseGoogleTestFlagsOnly(argc, argv); + GetUnitTestImpl()->PostFlagParsingInit(); +} + +} // namespace internal + +// Initializes Google Test. This must be called before calling +// RUN_ALL_TESTS(). In particular, it parses a command line for the +// flags that Google Test recognizes. Whenever a Google Test flag is +// seen, it is removed from argv, and *argc is decremented. +// +// No value is returned. Instead, the Google Test flag variables are +// updated. +// +// Calling the function for the second time has no user-visible effect. +void InitGoogleTest(int* argc, char** argv) { +#if defined(GTEST_CUSTOM_INIT_GOOGLE_TEST_FUNCTION_) + GTEST_CUSTOM_INIT_GOOGLE_TEST_FUNCTION_(argc, argv); +#else // defined(GTEST_CUSTOM_INIT_GOOGLE_TEST_FUNCTION_) + internal::InitGoogleTestImpl(argc, argv); +#endif // defined(GTEST_CUSTOM_INIT_GOOGLE_TEST_FUNCTION_) +} + +// This overloaded version can be used in Windows programs compiled in +// UNICODE mode. +void InitGoogleTest(int* argc, wchar_t** argv) { +#if defined(GTEST_CUSTOM_INIT_GOOGLE_TEST_FUNCTION_) + GTEST_CUSTOM_INIT_GOOGLE_TEST_FUNCTION_(argc, argv); +#else // defined(GTEST_CUSTOM_INIT_GOOGLE_TEST_FUNCTION_) + internal::InitGoogleTestImpl(argc, argv); +#endif // defined(GTEST_CUSTOM_INIT_GOOGLE_TEST_FUNCTION_) +} + +std::string TempDir() { +#if defined(GTEST_CUSTOM_TEMPDIR_FUNCTION_) + return GTEST_CUSTOM_TEMPDIR_FUNCTION_(); +#endif + +#if GTEST_OS_WINDOWS_MOBILE + return "\\temp\\"; +#elif GTEST_OS_WINDOWS + const char* temp_dir = internal::posix::GetEnv("TEMP"); + if (temp_dir == nullptr || temp_dir[0] == '\0') + return "\\temp\\"; + else if (temp_dir[strlen(temp_dir) - 1] == '\\') + return temp_dir; + else + return std::string(temp_dir) + "\\"; +#elif GTEST_OS_LINUX_ANDROID + return "/sdcard/"; +#else + return "/tmp/"; +#endif // GTEST_OS_WINDOWS_MOBILE +} + +// Class ScopedTrace + +// Pushes the given source file location and message onto a per-thread +// trace stack maintained by Google Test. +void ScopedTrace::PushTrace(const char* file, int line, std::string message) { + internal::TraceInfo trace; + trace.file = file; + trace.line = line; + trace.message.swap(message); + + UnitTest::GetInstance()->PushGTestTrace(trace); +} + +// Pops the info pushed by the c'tor. +ScopedTrace::~ScopedTrace() + GTEST_LOCK_EXCLUDED_(&UnitTest::mutex_) { + UnitTest::GetInstance()->PopGTestTrace(); +} + +} // namespace testing diff --git a/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest_main.cc b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest_main.cc new file mode 100644 index 0000000..5b94d60 --- /dev/null +++ b/Client/ThirdParty/fpm/3rdparty/googletest/src/gtest_main.cc @@ -0,0 +1,53 @@ +// Copyright 2006, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include <cstdio> +#include "gtest/gtest.h" + +#ifdef ARDUINO +void setup() { + // Since Arduino doesn't have a command line, fake out the argc/argv arguments + int argc = 1; + const auto arg0 = "PlatformIO"; + char* argv0 = const_cast<char*>(arg0); + char** argv = &argv0; + + testing::InitGoogleTest(&argc, argv); +} + +void loop() { RUN_ALL_TESTS(); } + +#else + +GTEST_API_ int main(int argc, char **argv) { + printf("Running main() from %s\n", __FILE__); + testing::InitGoogleTest(&argc, argv); + return RUN_ALL_TESTS(); +} +#endif diff --git a/Client/ThirdParty/fpm/CMakeLists.txt b/Client/ThirdParty/fpm/CMakeLists.txt new file mode 100644 index 0000000..a5332eb --- /dev/null +++ b/Client/ThirdParty/fpm/CMakeLists.txt @@ -0,0 +1,198 @@ +cmake_minimum_required(VERSION 3.9) + +project(fpm) + +set(CMAKE_CXX_STANDARD 11) + +add_library(fpm INTERFACE) + +target_include_directories(fpm INTERFACE include) + +# +# Test suite +# +enable_testing() +include(GoogleTest) + +add_executable(fpm-test + tests/arithmetic.cpp + tests/arithmetic_int.cpp + tests/basic_math.cpp + tests/constants.cpp + tests/conversion.cpp + tests/classification.cpp + tests/customizations.cpp + tests/detail.cpp + tests/input.cpp + tests/manip.cpp + tests/nearest.cpp + tests/output.cpp + tests/power.cpp + tests/trigonometry.cpp +) +set_target_properties(fpm-test PROPERTIES CXX_STANDARD 11) +target_link_libraries(fpm-test PRIVATE fpm gtest_main) +gtest_add_tests(TARGET fpm-test) + +# +# libfixmath for alternative comparison +# +include(ExternalProject) + +# Libfixmath uses a Makefile with hardcoded compiler (gcc). +# So we need to define our own build rules. +set(LIBFIXMATH_ROOT "${CMAKE_CURRENT_BINARY_DIR}/libfixmath") + +ExternalProject_Add(libfixmath-external + GIT_REPOSITORY "https://github.com/PetteriAimonen/libfixmath.git" + GIT_TAG bada934981a5961569ad2cb6b9006ed94542cc9c + PREFIX ${LIBFIXMATH_ROOT} + CONFIGURE_COMMAND "" + BUILD_COMMAND "" + INSTALL_COMMAND "" +) + +set(LIBFIXMATH_SOURCES + ${LIBFIXMATH_ROOT}/src/libfixmath-external/libfixmath/fix16.c + ${LIBFIXMATH_ROOT}/src/libfixmath-external/libfixmath/fix16_exp.c + ${LIBFIXMATH_ROOT}/src/libfixmath-external/libfixmath/fix16_sqrt.c + ${LIBFIXMATH_ROOT}/src/libfixmath-external/libfixmath/fix16_str.c + ${LIBFIXMATH_ROOT}/src/libfixmath-external/libfixmath/fix16_trig.c + ${LIBFIXMATH_ROOT}/src/libfixmath-external/libfixmath/fract32.c + ${LIBFIXMATH_ROOT}/src/libfixmath-external/libfixmath/uint32.c +) +set_source_files_properties(${LIBFIXMATH_SOURCES} PROPERTIES GENERATED TRUE) +add_library(libfixmath ${LIBFIXMATH_SOURCES}) + +# Set libfixmath compile options to match fpm functionality +target_compile_definitions(libfixmath + PUBLIC + FIXMATH_NO_CACHE # No caching of results + + #FIXMATH_NO_OVERFLOW # We want no runtime-overflow detection, but it fails to compile + #FIXMATH_NO_ROUNDING # We do want rounding + #FIXMATH_NO_64BIT # We do want 64-bit integer support + #FIXMATH_OPTIMIZE_8BIT # No special 8-bit architecture optimizations + #FIXMATH_SIN_LUT # No lookup table for sin + #FIXMATH_FAST_SIN # Prefer accuracy over speed +) + +target_include_directories(libfixmath PUBLIC ${LIBFIXMATH_ROOT}/src/libfixmath-external/libfixmath) +add_dependencies(libfixmath libfixmath-external) + +# +# CNL for alternative comparison +# +set(LIBCNL_ROOT "${CMAKE_CURRENT_BINARY_DIR}/libcnl") + +ExternalProject_Add(libcnl-external + GIT_REPOSITORY "https://github.com/johnmcfarlane/cnl" + GIT_TAG 4d445566fe7c6c8939fffc145a2f30fd587796a6 + PREFIX ${LIBCNL_ROOT} + CONFIGURE_COMMAND "" + BUILD_COMMAND "" + INSTALL_COMMAND "" +) + +add_library(libcnl INTERFACE) +target_include_directories(libcnl INTERFACE ${LIBCNL_ROOT}/src/libcnl-external/include) +add_dependencies(libcnl libcnl-external) + +# +# Benchmark tool. +# Runs benchmarks of FPM operations and dumps results to standard output. +# +add_executable(fpm-benchmark + benchmarks/arithmetic.cpp + benchmarks/power.cpp + benchmarks/trigonometry.cpp +) +target_link_libraries(fpm-benchmark PRIVATE fpm libfixmath libcnl benchmark benchmark_main) + +# +# Accuracy tool. +# Dumps the accuracy of approximated FPM functions to JSON files. +# +add_executable(fpm-accuracy + accuracy/accuracy.cpp +) +set_target_properties(fpm-accuracy PROPERTIES CXX_STANDARD 14) +target_link_libraries(fpm-accuracy PRIVATE fpm libfixmath) + + +include(FindGnuplot) +if (GNUPLOT_FOUND) + # Create accuracy data + set(DATA_DIR ${CMAKE_CURRENT_BINARY_DIR}) + + set(DATA_FILES_ACCURACY "") + set(IMG_FILES_ACCURACY "") + foreach(DATA sin-trig cos-trig tan-trig asin-invtrig acos-invtrig atan-invtrig atan2-trig sqrt-auto cbrt-auto pow-auto exp-auto exp2-auto log-auto log2-auto log10-auto) + string(REGEX MATCHALL "[^-]+" M ${DATA}) + list(GET M 0 SERIES) + list(GET M 1 TYPE) + + set(IMG_FILE ${DATA_DIR}/accuracy-${SERIES}.png) + list(APPEND DATA_FILES_ACCURACY ${DATA_DIR}/${SERIES}.csv) + list(APPEND IMG_FILES_ACCURACY ${IMG_FILE}) + + add_custom_command( + OUTPUT ${IMG_FILE} + COMMAND ${GNUPLOT_EXECUTABLE} -c ${PROJECT_SOURCE_DIR}/accuracy/accuracy.gnuplot ${SERIES} ${TYPE} + DEPENDS ${DATA_DIR}/${SERIES}.csv accuracy/accuracy.gnuplot + WORKING_DIRECTORY ${DATA_DIR} + VERBATIM + COMMENT "Plotting ${SERIES} accuracy data" + ) + endforeach(DATA) + + add_custom_command( + OUTPUT ${DATA_FILES_ACCURACY} + COMMAND fpm-accuracy + DEPENDS fpm-accuracy + WORKING_DIRECTORY ${DATA_DIR} + VERBATIM + COMMENT "Generating accuracy data with fpm-accuracy" + ) + + add_custom_target(fpm-accuracy-images DEPENDS ${IMG_FILES_ACCURACY}) +endif() + +if (CMAKE_BUILD_TYPE STREQUAL "Release") + # Enable the performance data-generation command only for Release builds. + + set(DATA_FILE_PERFORMANCE_JSON ${DATA_DIR}/performance.json) + add_custom_command( + OUTPUT ${DATA_FILE_PERFORMANCE_JSON} + COMMAND fpm-benchmark --benchmark_out=${DATA_FILE_PERFORMANCE_JSON} --benchmark_out_format=json + DEPENDS fpm-benchmark + WORKING_DIRECTORY ${DATA_DIR} + VERBATIM + COMMENT "Generating performance data with fpm-benchmark" + ) + + set(DATA_FILE_PERFORMANCE_GNUPLOT ${DATA_DIR}/performance.csv) + add_custom_command( + OUTPUT ${DATA_FILE_PERFORMANCE_GNUPLOT} + COMMAND python ${PROJECT_SOURCE_DIR}/benchmarks/benchmark.py ${DATA_FILE_PERFORMANCE_JSON} ${DATA_FILE_PERFORMANCE_GNUPLOT} + DEPENDS ${DATA_FILE_PERFORMANCE_JSON} ${PROJECT_SOURCE_DIR}/benchmarks/benchmark.py + WORKING_DIRECTORY ${DATA_DIR} + VERBATIM + COMMENT "Converting performance data for GnuPlot" + ) + + set(IMG_FILE_PERFORMANCE "{$DATA_DIR}/performance.png") + add_custom_command( + OUTPUT ${IMG_FILE_PERFORMANCE} + COMMAND ${GNUPLOT_EXECUTABLE} ${PROJECT_SOURCE_DIR}/benchmarks/benchmark.gnuplot + DEPENDS ${DATA_FILE_PERFORMANCE_GNUPLOT} ${PROJECT_SOURCE_DIR}/benchmarks/benchmark.gnuplot + WORKING_DIRECTORY ${DATA_DIR} + VERBATIM + COMMENT "Plotting performance data" + ) + + add_custom_target(fpm-performance-images DEPENDS ${IMG_FILE_PERFORMANCE}) +endif() + +add_subdirectory(3rdparty/googlebench) +add_subdirectory(3rdparty/googletest) diff --git a/Client/ThirdParty/fpm/CODE_OF_CONDUCT.md b/Client/ThirdParty/fpm/CODE_OF_CONDUCT.md new file mode 100644 index 0000000..aaae7ce --- /dev/null +++ b/Client/ThirdParty/fpm/CODE_OF_CONDUCT.md @@ -0,0 +1,57 @@ +# Contributor Covenant Code of Conduct + +## Our Pledge + +In the interest of fostering an open and welcoming environment, we as +contributors and maintainers pledge to make participation in our project and +our community a harassment-free experience for everyone, regardless of age, body +size, disability, ethnicity, sex characteristics, gender identity and expression, +level of experience, education, socio-economic status, nationality, personal +appearance, race, religion, or sexual identity and orientation. + +## Our Standards + +Examples of behavior that contributes to creating a positive environment +include: + +* Using welcoming and inclusive language +* Being respectful of differing viewpoints and experiences +* Gracefully accepting constructive criticism +* Focusing on what is best for the community +* Showing empathy towards other community members + +Examples of unacceptable behavior by participants include: + +* The use of sexualized language or imagery and unwelcome sexual attention or + advances +* Trolling, insulting/derogatory comments, and personal or political attacks +* Public or private harassment +* Publishing others' private information, such as a physical or electronic + address, without explicit permission +* Other conduct which could reasonably be considered inappropriate in a + professional setting + +## Our Responsibilities + +Project maintainers are responsible for clarifying the standards of acceptable +behavior and are expected to take appropriate and fair corrective action in +response to any instances of unacceptable behavior. + +Project maintainers have the right and responsibility to remove, edit, or +reject comments, commits, code, wiki edits, issues, and other contributions +that are not aligned to this Code of Conduct, or to ban temporarily or +permanently any contributor for other behaviors that they deem inappropriate, +threatening, offensive, or harmful. + +## Scope + +This Code of Conduct applies within all project spaces, and it also applies when +an individual is representing the project or its community in public spaces. +Examples of representing a project or community include using an official +project e-mail address, posting via an official social media account, or acting +as an appointed representative at an online or offline event. Representation of +a project may be further defined and clarified by project maintainers. + +## Attribution + +This Code of Conduct is adapted from the [Contributor Covenant](https://www.contributor-covenant.org).
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/LICENSE b/Client/ThirdParty/fpm/LICENSE new file mode 100644 index 0000000..bb86b71 --- /dev/null +++ b/Client/ThirdParty/fpm/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2019 Mike Lankamp + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/Client/ThirdParty/fpm/README.md b/Client/ThirdParty/fpm/README.md new file mode 100644 index 0000000..38ee444 --- /dev/null +++ b/Client/ThirdParty/fpm/README.md @@ -0,0 +1,48 @@ +# fpm +A C++ header-only fixed-point math library. "fpm" stands for "fixed-point math". + +It is designed to serve as a drop-in replacement for floating-point types and aims to provide as much of the standard library's functionality as possible with exclusively integers. `fpm` requires C++11 or higher. + +[](https://travis-ci.org/MikeLankamp/fpm) +[](https://ci.appveyor.com/project/MikeLankamp/fpm) + +`fpm` is designed to guard against accidental conversion to and from floats and supports many of the standard C++ maths functions, including trigonometry, power and logarithmic functions, with performance and accuracy generally comparable to alternative libraries. + +## Why use fixed-point math? +There are several reasons why you can not or choose not to use floating-point math, but still want a similar type: +* Your target platform lacks an FPU, does not support floating-point operations or its floating-point operations are + considerably slower than fixed-point integer operations. +* You require deterministic calculations. + +If any of these reasons apply for you, and your problem domain has a clearly outlined range and required resolution, +then fixed-point numbers might be a solution for you. + +## Quick Start +To use `fpm`, include its header `<fpm/fixed.hpp>` and use the `fpm::fixed_16_16`, `fpm::fixed_24_8` or `fpm::fixed_8_24` +types as if they were native floating-pointer types: +```c++ +#include <fpm/fixed.hpp> // For fpm::fixed_16_16 +#include <fpm/math.hpp> // For fpm::cos +#include <fpm/ios.hpp> // For fpm::operator<< +#include <iostream> // For std::cin, std::cout + +int main() { + std::cout << "Please input a number: "; + fpm::fixed_16_16 x; + std::cin >> x; + std::cout << "The cosine of " << x << " radians is: " << cos(x) << std::endl; + return 0; +} +``` + +To use the fixed-point equivalents of the `<math.h>` functions such as `sqrt`, `sin` and `log`, include the header `<fpm/math.hpp>`. +To stream fixed-point values to or from streams, include the header `<fpm/ios.hpp>`. + +## Documentation +Please refer to the [documentation](docs/index.md) for detailed information how to use `fpm`, or skip straight to the [performance](docs/performance.md) or [accuracy](docs/accuracy.md) results. + +## Contributions +This library is a work-in-progress. We welcome any contributions that improve the functional coverage or the performance or accuracy of the mathematical functions. + +## License +See the [LICENSE](LICENSE) file diff --git a/Client/ThirdParty/fpm/accuracy/accuracy.cpp b/Client/ThirdParty/fpm/accuracy/accuracy.cpp new file mode 100644 index 0000000..a452e3c --- /dev/null +++ b/Client/ThirdParty/fpm/accuracy/accuracy.cpp @@ -0,0 +1,158 @@ +#include <fpm/fixed.hpp> +#include <fpm/math.hpp> +#include <fixmath.h> +#include <iostream> +#include <fstream> +#include <cmath> +#include <string> + +static constexpr double PI = 3.1415926535897932384626433832795; + +using fpm::fixed_8_24; +using fpm::fixed_16_16; +using fpm::fixed_24_8; +using fixed_20_12 = fpm::fixed<std::int32_t, std::int64_t, 12>; + +using std::sin; +using std::cos; +using std::tan; +using std::asin; +using std::acos; +using std::atan; +using std::atan2; +using std::sqrt; + +static Fix16 sin(Fix16 x) { return x.sin(); } +static Fix16 cos(Fix16 x) { return x.cos(); } +static Fix16 tan(Fix16 x) { return x.tan(); } +static Fix16 asin(Fix16 x) { return x.asin(); } +static Fix16 acos(Fix16 x) { return x.acos(); } +static Fix16 atan(Fix16 x) { return x.atan(); } +static Fix16 atan2(Fix16 x, Fix16 y) { return x.atan2(y); } +static Fix16 sqrt(Fix16 x) { return x.sqrt(); } +static Fix16 exp(Fix16 x) { return fix16_exp(x); } +static Fix16 log(Fix16 x) { return fix16_log(x); } +static Fix16 log2(Fix16 x) { return fix16_log2(x); } + +class csv_output +{ +public: + explicit csv_output(const std::string& filename) + : m_stream(filename) + { + m_stream.setf(std::ios::fixed); + m_stream.precision(12); + m_stream << "x,real,Q24.8,Q20.12,Q16.16,Q8.24,fix16\n"; + } + + void write_row(double x, double y_real, double y_q24_8, double y_q20_12, double y_q16_16, double y_q8_24, double y_fix16) + { + m_stream << x << "," << y_real << "," << y_q24_8 << "," << y_q20_12 << "," << y_q16_16 << "," << y_q8_24 << "," << y_fix16 << "\n"; + } + + void write_row(double x, double y_real, double y_q24_8, double y_q20_12, double y_q16_16, double y_q8_24) + { + m_stream << x << "," << y_real << "," << y_q24_8 << "," << y_q20_12 << "," << y_q16_16 << "," << y_q8_24 << ",-\n"; + } + +private: + std::ofstream m_stream; +}; + +template <typename Callable, typename... Args> +static void check_all(csv_output& output, double value, Callable&& callable, Args&& ...args) +{ + output.write_row(value, + callable(std::forward<Args>(args)...), + static_cast<double>(callable(fixed_24_8(std::forward<Args>(args))...)), + static_cast<double>(callable(fixed_20_12(std::forward<Args>(args))...)), + static_cast<double>(callable(fixed_16_16(std::forward<Args>(args))...)), + static_cast<double>(callable(fixed_8_24(std::forward<Args>(args))...)), + static_cast<double>(callable(Fix16(std::forward<Args>(args))...))); +} + +template <typename Callable, typename... Args> +static void check_fpm(csv_output& output, double value, Callable&& callable, Args&& ...args) +{ + output.write_row(value, + callable(std::forward<Args>(args)...), + static_cast<double>(callable(fixed_24_8(std::forward<Args>(args))...)), + static_cast<double>(callable(fixed_20_12(std::forward<Args>(args))...)), + static_cast<double>(callable(fixed_16_16(std::forward<Args>(args))...)), + static_cast<double>(callable(fixed_8_24(std::forward<Args>(args))...))); +} + +int main() +{ + csv_output out_sin("sin.csv"); + csv_output out_cos("cos.csv"); + csv_output out_tan("tan.csv"); + csv_output out_atan2("atan2.csv"); + for (int angle = -179; angle <= 180; ++angle) + { + const double val = angle * PI / 180.0; + + check_all(out_sin, val, [](auto x) { return sin(x); }, val); + check_all(out_cos, val, [](auto x) { return cos(x); }, val); + if ((angle + 90) % 180 != 0) + { + check_all(out_tan, val, [](auto x) { return tan(x); }, val); + } + + const auto y = std::sin(val); + const auto x = std::cos(val); + check_all(out_atan2, val, [](auto y, auto x) { return atan2(y, x); }, y, x); + } + + csv_output out_asin("asin.csv"); + csv_output out_acos("acos.csv"); + for (int value = -100; value <= 100; ++value) + { + const double val = value / 100.0; + check_all(out_asin, val, [](auto x) { return asin(x); }, val); + check_all(out_acos, val, [](auto x) { return acos(x); }, val); + } + + csv_output out_atan("atan.csv"); + for (int value = -5000; value <= 5000; value += 5) + { + const double val = value / 1000.0; + check_all(out_atan, val, [](auto x) { return atan(x); }, val); + } + + csv_output out_sqrt("sqrt.csv"); + for (int i = 0; i < 1000; ++i) + { + const auto val = i / 10.0; + check_all(out_sqrt, val, [](auto x) { return sqrt(x); }, val); + } + + csv_output out_cbrt("cbrt.csv"); + for (int i = -1000; i < 1000; ++i) + { + const auto val = i / 10.0; + check_fpm(out_cbrt, val, [](auto x) { return cbrt(x); }, val); + } + + csv_output out_exp("exp.csv"); + csv_output out_exp2("exp2.csv"); + csv_output out_pow("pow.csv"); + for (int i = -40; i <= 40; i++) + { + const auto val = i / 10.0; + check_all(out_exp, val, [](auto x) { return exp(x); }, val); + check_fpm(out_exp2, val, [](auto x) { return exp2(x); }, val); + check_fpm(out_pow, val, [](auto x) { return pow(decltype(x){3.36}, x); }, val); + } + + csv_output out_log("log.csv"); + csv_output out_log2("log2.csv"); + csv_output out_log10("log10.csv"); + for (int i = 1; i < 1000; i++) + { + const auto val = i / 10.0; + check_all(out_log, val, [](auto x) { return log(x); }, val); + check_all(out_log2, val, [](auto x) { return log2(x); }, val); + check_fpm(out_log10, val, [](auto x) { return log10(x); }, val); + } +} diff --git a/Client/ThirdParty/fpm/accuracy/accuracy.gnuplot b/Client/ThirdParty/fpm/accuracy/accuracy.gnuplot new file mode 100644 index 0000000..53cb2ce --- /dev/null +++ b/Client/ThirdParty/fpm/accuracy/accuracy.gnuplot @@ -0,0 +1,27 @@ +#!/usr/bin/gnuplot +set terminal png size 430,300 font "Arial,8" +set datafile separator "," +set datafile missing "-" +set key noenhanced +set key autotitle columnhead +set colors classic +set format y "%g%%" + +SERIES=ARG1 +DATA_FILE=SERIES.".csv" + +if (ARG2 eq "trig") { + # Trig functions range from -pi to pi + set xtics pi + set format x '%.0Pπ' + set xrange [-pi:pi] +} + +err(x,real) = (real != 0) ? abs((x - real)/real) * 100 : (x != 0) ? "-" : 0; + +set output "accuracy-".SERIES.".png" +set title 'Δ '.SERIES + +plot DATA_FILE using 1:(err($6,$2)) with linespoints, \ + DATA_FILE using 1:(err($5,$2)) with linespoints, \ + DATA_FILE using 1:(err($7,$2)) with linespoints diff --git a/Client/ThirdParty/fpm/benchmarks/arithmetic.cpp b/Client/ThirdParty/fpm/benchmarks/arithmetic.cpp new file mode 100644 index 0000000..b2053cf --- /dev/null +++ b/Client/ThirdParty/fpm/benchmarks/arithmetic.cpp @@ -0,0 +1,58 @@ +#include <benchmark/benchmark.h> +#include <fpm/fixed.hpp> +#include <cnl/fixed_point.h> + +#include <fixmath.h> + +#define BENCHMARK_TEMPLATE1_CAPTURE(func, test_case_name, a, ...) \ + BENCHMARK_PRIVATE_DECLARE(func) = \ + (::benchmark::internal::RegisterBenchmarkInternal( \ + new ::benchmark::internal::FunctionBenchmark( \ + #func "<" #a ">/" #test_case_name, \ + [](::benchmark::State& st) { func<a>(st, __VA_ARGS__); }))) + +// Constants for our arithmetic operands. +// Stored as volatile to force the compiler to read them and +// not optimize the entire expression into a constant. +static volatile int16_t s_x = 1543; +static volatile int16_t s_y = 2552; + +template <typename TValue> +static void arithmetic(benchmark::State& state, TValue (*func)(TValue, TValue)) +{ + for (auto _ : state) + { + TValue x{ static_cast<TValue>(static_cast<int16_t>(s_x)) }, y{ static_cast<TValue>(static_cast<int16_t>(s_y)) }; + benchmark::DoNotOptimize(func(x, y)); + } +} + +#define FUNC(TYPE, OP) \ + [](TYPE x, TYPE y) -> TYPE { return x OP y; } + +using CnlFixed16 = cnl::fixed_point<std::int32_t, -16>; + +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, add, float, FUNC(float, +)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, sub, float, FUNC(float, -)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, mul, float, FUNC(float, *)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, div, float, FUNC(float, /)); + +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, add, double, FUNC(double, +)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, sub, double, FUNC(double, -)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, mul, double, FUNC(double, *)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, div, double, FUNC(double, /)); + +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, add, fpm::fixed_16_16, FUNC(fpm::fixed_16_16, +)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, sub, fpm::fixed_16_16, FUNC(fpm::fixed_16_16, -)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, mul, fpm::fixed_16_16, FUNC(fpm::fixed_16_16, *)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, div, fpm::fixed_16_16, FUNC(fpm::fixed_16_16, /)); + +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, add, Fix16, FUNC(Fix16, +)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, sub, Fix16, FUNC(Fix16, -)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, mul, Fix16, FUNC(Fix16, *)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, div, Fix16, FUNC(Fix16, /)); + +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, add, CnlFixed16, FUNC(CnlFixed16, +)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, sub, CnlFixed16, FUNC(CnlFixed16, -)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, mul, CnlFixed16, FUNC(CnlFixed16, *)); +BENCHMARK_TEMPLATE1_CAPTURE(arithmetic, div, CnlFixed16, FUNC(CnlFixed16, /)); diff --git a/Client/ThirdParty/fpm/benchmarks/benchmark.gnuplot b/Client/ThirdParty/fpm/benchmarks/benchmark.gnuplot new file mode 100644 index 0000000..e97a3f3 --- /dev/null +++ b/Client/ThirdParty/fpm/benchmarks/benchmark.gnuplot @@ -0,0 +1,20 @@ +#!/usr/bin/gnuplot +set terminal png size 860,350 font "Arial,8" +set datafile separator "," +set datafile missing "-" + +set style data histogram +set style fill solid border linecolor black +set style histogram clustered gap 2 +set boxwidth 1 + +set key left top noenhanced + +set xtics scale 0 +set grid ytics +set ylabel "avg. time (ns)" + +DATA_FILE="performance.csv" +set output "performance.png" + +plot for [COL=2:6] DATA_FILE using COL:xtic(1) title columnheader
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/benchmarks/benchmark.py b/Client/ThirdParty/fpm/benchmarks/benchmark.py new file mode 100644 index 0000000..5e61b5d --- /dev/null +++ b/Client/ThirdParty/fpm/benchmarks/benchmark.py @@ -0,0 +1,67 @@ +#!/usr/bin/python +""" +Translates google benchmark JSON output to a format expected by gnuplot. +""" +import argparse +import json +import os +import re +import sys + +def sanitize_type(type): + if type == "Fix16": + return "fix16" + if type == "CnlFixed16": + return "cnl::fixed_16_16" + if type.startswith("fpm::fixed"): + return type + return type + +def parse_name(name): + # Expected format: + # test-class "<" float-type ">" "/" operation + result = re.match(r'^(.*)<(.*)>/([a-z0-9_]*)$', name) + if result: + return sanitize_type(result.group(2)), result.group(3) + + +def main(): + parser = argparse.ArgumentParser() + parser.add_argument('INFILE', help="the JSON file to process") + parser.add_argument('OUTFILE', help="the file to write GnuPlot data to") + args = parser.parse_args() + + operation_data = {} + operations = [] + types = [] + with open(args.INFILE) as infile: + data = json.load(infile) + for entry in data['benchmarks']: + if entry['time_unit'] != 'ns': + raise ValueError("time_unit not in nanoseconds") + + result = parse_name(entry['name']) + if result: + float_type, operation_name = result + if not operation_name in operations: + operations.append(operation_name) + if not float_type in types: + types.append(float_type) + + d = operation_data.get(operation_name, {}) + d[float_type] = entry['cpu_time'] + operation_data[operation_name] = d + + with open(args.OUTFILE, 'w') as outfile: + outfile.write("operation,{}\n".format(",".join(types))) + for operation_name in operations: + d = operation_data[operation_name] + data = [] + for type in types: + data.append(str(d.get(type, "-"))) + outfile.write("{},{}\n".format(operation_name, ",".join(data))) + + return 0 + +if __name__== "__main__": + sys.exit(main())
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/benchmarks/power.cpp b/Client/ThirdParty/fpm/benchmarks/power.cpp new file mode 100644 index 0000000..7a9c407 --- /dev/null +++ b/Client/ThirdParty/fpm/benchmarks/power.cpp @@ -0,0 +1,94 @@ +#include <benchmark/benchmark.h> +#include <fpm/fixed.hpp> +#include <fpm/math.hpp> +#include <cnl/fixed_point.h> +#include <fixmath.h> + +#define BENCHMARK_TEMPLATE1_CAPTURE(func, test_case_name, a, ...) \ + BENCHMARK_PRIVATE_DECLARE(func) = \ + (::benchmark::internal::RegisterBenchmarkInternal( \ + new ::benchmark::internal::FunctionBenchmark( \ + #func "<" #a ">/" #test_case_name, \ + [](::benchmark::State& st) { func<a>(st, __VA_ARGS__); }))) + +template <fix16_t (*func)(fix16_t)> +static Fix16 fix16_func(Fix16 f) +{ + return (*func)(f); +} + +// Constants for our power function arguments. +// Stored as volatile to force the compiler to read them and +// not optimize the entire expression into a constant. +static volatile int16_t s_x = 2734; +static volatile int16_t s_y = 174; + +template <typename TValue> +static void power1(benchmark::State& state, TValue (*func)(TValue)) +{ + for (auto _ : state) + { + TValue x{ static_cast<TValue>(s_x / 256.0) }; + benchmark::DoNotOptimize(func(x)); + } +} + +template <typename TValue> +static void power1(benchmark::State& state, TValue (*func)(const TValue&)) +{ + for (auto _ : state) + { + TValue x{ static_cast<TValue>(s_x / 256.0) }; + benchmark::DoNotOptimize(func(x)); + } +} + +template <typename TValue> +static void power2(benchmark::State& state, TValue (*func)(TValue, TValue)) +{ + for (auto _ : state) + { + TValue x{ static_cast<TValue>(s_x / 256.0) }; + TValue y{ static_cast<TValue>(s_y / 256.0) }; + benchmark::DoNotOptimize(func(x, y)); + } +} + +using CnlFixed16 = cnl::fixed_point<std::int32_t, -16>; + +BENCHMARK_TEMPLATE1_CAPTURE(power1, sqrt, float, &std::sqrt); +BENCHMARK_TEMPLATE1_CAPTURE(power1, sqrt, double, &std::sqrt); +BENCHMARK_TEMPLATE1_CAPTURE(power1, sqrt, fpm::fixed_16_16, &fpm::sqrt); +BENCHMARK_TEMPLATE1_CAPTURE(power1, sqrt, Fix16, fix16_func<&fix16_sqrt>); +BENCHMARK_TEMPLATE1_CAPTURE(power1, sqrt, CnlFixed16, &cnl::sqrt); + +BENCHMARK_TEMPLATE1_CAPTURE(power1, cbrt, float, &std::cbrt); +BENCHMARK_TEMPLATE1_CAPTURE(power1, cbrt, double, &std::cbrt); +BENCHMARK_TEMPLATE1_CAPTURE(power1, cbrt, fpm::fixed_16_16, &fpm::cbrt); + +BENCHMARK_TEMPLATE1_CAPTURE(power1, log, float, &std::log); +BENCHMARK_TEMPLATE1_CAPTURE(power1, log, double, &std::log); +BENCHMARK_TEMPLATE1_CAPTURE(power1, log, fpm::fixed_16_16, &fpm::log); + +BENCHMARK_TEMPLATE1_CAPTURE(power1, log2, float, &std::log2); +BENCHMARK_TEMPLATE1_CAPTURE(power1, log2, double, &std::log2); +BENCHMARK_TEMPLATE1_CAPTURE(power1, log2, fpm::fixed_16_16, &fpm::log2); +BENCHMARK_TEMPLATE1_CAPTURE(power1, log2, Fix16, fix16_func<&fix16_log2>); + +BENCHMARK_TEMPLATE1_CAPTURE(power1, log10, float, &std::log10); +BENCHMARK_TEMPLATE1_CAPTURE(power1, log10, double, &std::log10); +BENCHMARK_TEMPLATE1_CAPTURE(power1, log10, fpm::fixed_16_16, &fpm::log10); + +BENCHMARK_TEMPLATE1_CAPTURE(power1, exp, float, &std::exp); +BENCHMARK_TEMPLATE1_CAPTURE(power1, exp, double, &std::exp); +BENCHMARK_TEMPLATE1_CAPTURE(power1, exp, fpm::fixed_16_16, &fpm::exp); +BENCHMARK_TEMPLATE1_CAPTURE(power1, exp, Fix16, fix16_func<&fix16_exp>); +BENCHMARK_TEMPLATE1_CAPTURE(power1, exp, CnlFixed16, &cnl::exp); + +BENCHMARK_TEMPLATE1_CAPTURE(power1, exp2, float, &std::exp2); +BENCHMARK_TEMPLATE1_CAPTURE(power1, exp2, double, &std::exp2); +BENCHMARK_TEMPLATE1_CAPTURE(power1, exp2, fpm::fixed_16_16, &fpm::exp2); + +BENCHMARK_TEMPLATE1_CAPTURE(power2, pow, float, &std::pow); +BENCHMARK_TEMPLATE1_CAPTURE(power2, pow, double, &std::pow); +BENCHMARK_TEMPLATE1_CAPTURE(power2, pow, fpm::fixed_16_16, &fpm::pow); diff --git a/Client/ThirdParty/fpm/benchmarks/trigonometry.cpp b/Client/ThirdParty/fpm/benchmarks/trigonometry.cpp new file mode 100644 index 0000000..e55dadf --- /dev/null +++ b/Client/ThirdParty/fpm/benchmarks/trigonometry.cpp @@ -0,0 +1,78 @@ +#include <benchmark/benchmark.h> +#include <fpm/fixed.hpp> +#include <fpm/math.hpp> +#include <fixmath.h> + +#define BENCHMARK_TEMPLATE1_CAPTURE(func, test_case_name, a, ...) \ + BENCHMARK_PRIVATE_DECLARE(func) = \ + (::benchmark::internal::RegisterBenchmarkInternal( \ + new ::benchmark::internal::FunctionBenchmark( \ + #func "<" #a ">/" #test_case_name, \ + [](::benchmark::State& st) { func<a>(st, __VA_ARGS__); }))) + +template <Fix16 (Fix16::*func)() const> +static Fix16 fix16_func1(Fix16 f) +{ + return (f.*func)(); +} + +template <Fix16 (Fix16::*func)(const Fix16&) const> +static Fix16 fix16_func2(Fix16 f, Fix16 y) +{ + return (f.*func)(y); +} + +// Constant for our trigonometry function argument. +// Stored as volatile to force the compiler to read them and +// not optimize the entire expression into a constant. +static volatile int16_t s_x = 174; + +template <typename TValue> +static void trigonometry(benchmark::State& state, TValue (*func)(TValue)) +{ + for (auto _ : state) + { + TValue x{ static_cast<TValue>(s_x / 256.0) }; + benchmark::DoNotOptimize(func(x)); + } +} + +template <typename TValue, TValue (*func)(TValue, TValue)> +static TValue func2_proxy(TValue value) +{ + // Add a 'random' offset for the second argument + return func(value, value + 2); +} + +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, sin, float, &std::sin); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, cos, float, &std::cos); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, tan, float, &std::tan); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, asin, float, &std::asin); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, acos, float, &std::acos); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, atan, float, &std::atan); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, atan2, float, &func2_proxy<float, &std::atan2>); + +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, sin, double, &std::sin); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, cos, double, &std::cos); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, tan, double, &std::tan); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, asin, double, &std::asin); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, acos, double, &std::acos); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, atan, double, &std::atan); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, atan2, double, &func2_proxy<double, &std::atan2>); + +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, sin, fpm::fixed_16_16, &fpm::sin); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, cos, fpm::fixed_16_16, &fpm::cos); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, tan, fpm::fixed_16_16, &fpm::tan); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, asin, fpm::fixed_16_16, &fpm::asin); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, acos, fpm::fixed_16_16, &fpm::acos); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, atan, fpm::fixed_16_16, &fpm::atan); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, atan2, fpm::fixed_16_16, &func2_proxy<fpm::fixed_16_16, &fpm::atan2>); + +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, sin, Fix16, fix16_func1<&Fix16::sin>); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, cos, Fix16, fix16_func1<&Fix16::cos>); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, tan, Fix16, fix16_func1<&Fix16::tan>); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, asin, Fix16, fix16_func1<&Fix16::asin>); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, acos, Fix16, fix16_func1<&Fix16::acos>); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, atan, Fix16, fix16_func1<&Fix16::atan>); +BENCHMARK_TEMPLATE1_CAPTURE(trigonometry, atan2, Fix16, &func2_proxy<Fix16, &fix16_func2<&Fix16::atan2>>); + diff --git a/Client/ThirdParty/fpm/docs/accuracy.md b/Client/ThirdParty/fpm/docs/accuracy.md new file mode 100644 index 0000000..8a9c462 --- /dev/null +++ b/Client/ThirdParty/fpm/docs/accuracy.md @@ -0,0 +1,36 @@ +# Accuracy + +The images below compare the accuracy (versus the real result) of: +* `fpm` (the `Q8.24` and `Q16.16` types) +* [libfixmath](https://github.com/PetteriAimonen/libfixmath) (`fix16`), an alternative C library. + +The accuracy of `Q24.8` was not shown since it was wildly inaccurate. It's advised to use at least 16 bits of fraction for reasonable accuracy for trigonometric operations (as in these tests). + +Plotted is the relative error (`(result - real) / real`). Closer to 0 is better. + +## Trigonometry functions + + + + +The results show that `fpm`'s trigonometric functions have better worst-case accuracy than `libfixmath`, although the latter has better overall accuracy except for certain domains where it has very large error. + +## Inverse trigonometry functions + + + + + +The results show that `fpm`'s inverse trigonometric functions have better accuracy then `libfixmath`. + +## Power functions + + + + + + + + + +The results show that for those power functions that `libfixmath` supports, `fpm` is less accurate. However, the relative error of all power functions is well below 0.1% in the tested cases, and even less some functions. diff --git a/Client/ThirdParty/fpm/docs/index.md b/Client/ThirdParty/fpm/docs/index.md new file mode 100644 index 0000000..9f71901 --- /dev/null +++ b/Client/ThirdParty/fpm/docs/index.md @@ -0,0 +1,121 @@ +# fpm +A C++ header-only fixed-point math library. "fpm" stands for "fixed-point math". + +It is designed to serve as a drop-in replacement for floating-point types and aims to provide as much of the standard library's functionality as possible with exclusively integers. `fpm` requires C++11 or higher. + +## Usage +`fpm` defines the `fpm::fixed` class, which is templated on the underlying integer type and the number of bits in the fraction: +```c++ +namespace fpm { + template <typename BaseType, typename IntermediateType, unsigned int FractionBits> + class fixed; +} +``` +**Note:** It's recommended to use a *signed* integer type for `BaseType` (and `IntermediateType`) to emulate floating-point numbers +and to allow the compiler to optimize the computations, since overflow and underflow are undefined +for signed integer types. + +To use this class, simply include its header: +```c++ +#include <fpm/fixed.hpp> +``` +You may wish to typedef a particular choice of underlying type, intermediate type and fraction bitcount, e.g.: +```c++ +using position = fpm::fixed<std::int32_t, std::int64_t, 16>; +``` +This defines a signed 16.16 fixed-point number with a range of -32768 to 32767.999985... and a resolution of 0.0000153... It uses 64-bit integers as intermediate type during calculations to avoid loss of information. + +For your convenience, several popular fixed-point formats have been defined in the `fpm` namespace: +```c++ +namespace fpm { + using fixed_16_16 = fixed<std::int32_t, std::int64_t, 16>; // Q16.16 format + using fixed_24_8 = fixed<std::int32_t, std::int64_t, 8>; // Q24.8 format + using fixed_8_24 = fixed<std::int32_t, std::int64_t, 24>; // Q8.24 format +} +``` + +## Mathematical functions +FPM offers the header `<fpm/math.hpp>` with mathematical functions that operate on its fixed-point types, similar to `<math.hpp>` for floating-point types. +The available functions for fixed-point types include: +* basic functions: `abs`, `fmod`, `remainder`, `copysign`, `remquo`, etc. +* trigonometry functions: `sin`, `cos`, `tan`, `asin`, `acos`, `atan` and `atan2`. +* exponential functions: `exp`, `exp2`, `expm1`, `log`, `log10`, `log2` and `log1p`. +* power functions: `pow`, `sqrt`, `cbrt` and `hypot`. +* classification functions: `fpclassify`, `isnormal`, `isnan`, `isnormal`, etc. + +Notes: +* all functions are in the `fpm` namespace. +* certain functions will always return the same value (e.g. `isnan` and `isinf` will always return false). +* be mindful of a function's domain and range: the result of `pow` can quickly overflow with certain inputs. On the other hand, trigonometry functions such as `sin` require more bits in the fraction for accurate results. + +## Specialized customization points +The header `<fpm/fixed.hpp>` provides specializations for `fpm::fixed` for the following types: +* `std::hash` +* `std::numeric_limits` + +## Conversions +The intent behind `fpm` is to replace floats for purposes of performance or portability. Thus, it guards against accidental usage of floats by requiring explicit conversion: +```c++ +fpm::fixed_16_16 a = 0.5; // Error: implicit construction from float +fpm::fixed_16_16 b { 0.5 }; // OK: explicit construction from float +fpm::fixed_16_16 c = b * 0.5; // Error: implicit conversion from float +float d = b; // Error: implicit conversion to float +float e = static_cast<float>(b); // OK: explicit conversion to float +``` + +For integers, this still applies to initialization, but arithmetic operations *can* use integers: +```c++ +fpm::fixed_16_16 a = 2; // Error: implicit construction from int +fpm::fixed_16_16 b { 2 }; // OK: explicit construction from int +fpm::fixed_16_16 c = b / 2; // OK +int d = b; // Error: requires explicit conversion +int e = static_cast<int>(b); // OK: explicit conversion to int +``` +You must still guard against underflow and overflow, though. + +`fpm::fixed<A, B, C>` can be constructed from an `fpm::fixed<D, E, F>` via explicit construction. This allows for conversion between fixed-point numbers of differing precision and range. +Depending on the respective underlying types and number of fraction bits, this conversion may throw away high bits in the integral or low bits in the fraction. + +## Printing and reading fixed-point numbers +The `<fpm/ios.hpp>` header provides streaming operators. Simply stream an expression of type `fpm::fixed` to or from a `std::ostream`. + +For instance, the following program prints `"===3.142e+02"`: +```c++ +#include <fpm/fixed.hpp> +#include <fpm/ios.hpp> +#include <iostream> +#include <iomanip> + +int main() { + fpm::fixed_16_16 x { 314.1516 }; + std::cout << std::setw(12) << std::setfill('=') << std::setprecision(3) << std::scientific << x << std::endl; + return 0; +} +``` + +Reading fixed point numbers works similarly, by streaming `fpm::fixed` types from a `std::istream`. + +`fpm`'s implementation of the streaming operators emulates streaming native floats as closely as possible without using floating-point types. + +## Common constants +The following static member functions in the `fpm::fixed` class provide common mathematical constants in the fixed type: +* `e()`: _e_, roughly equal to 2.71828183. +* `pi()`: _π_, roughly equal to 3.14159265. +* `half_pi()`: _½π_, roughly equal to 1.57079633. +* `two_pi()`: _2π_, roughly equal to 6.2831853. + +## Accuracy and performance +Please refer to the pages for [accuracy](accuracy.md) and [performance](performance.md) results. + +## Limitations +Unlike floating-point numbers, `fpm::fixed`: +* can not represent Not-a-Number, infinity or negative zero. +* does not have a notion of subnormal numbers. +* does have a risk of overflow and underflow. + +Notably the last point requires careful use of fixed-point numbers: like integers, you must ensure that they do not overflow or underflow. + +## Alternatives +* [libfixmath](https://github.com/PetteriAimonen/libfixmath): C99 library, only supports Q16.16 format backed by 32-bit integers. +* [Compositional Numeric Library](https://github.com/johnmcfarlane/cnl): an experimental C++ header-only library worked on as part of WG-21/SG-14. Lacks many mathematical functions. +* [fp](https://github.com/mizvekov/fp): a C++14 header-only library. Does not provide any mathematical functions.
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/docs/performance.md b/Client/ThirdParty/fpm/docs/performance.md new file mode 100644 index 0000000..b4b0b2f --- /dev/null +++ b/Client/ThirdParty/fpm/docs/performance.md @@ -0,0 +1,21 @@ +# Performance + +The image below shows the approximate performance of: +* `fpm` (the `Q16.16` type) +* [libfixmath](https://github.com/PetteriAimonen/libfixmath) (`fix16`), an alternative C library (see [notes](#notes)). +* [Compositional Numeric Library](https://github.com/johnmcfarlane/cnl) (`CNL`), an experimental library that is being developed in C++'s [SG14](https://github.com/WG21-SG14/SG14). +* native FPU operations (`float` and `double`). + +The graph below plots the average number of nanoseconds a single operation takes: lower is better. The data was collected with [Google Benchmark](https://github.com/google/benchmark) on an Intel Core i7-5820K, 3.3GHz. + + + +The results show the following: +* Compared to `libfixmath`, the performance of `fpm` is at least as good, except for `exp`, where it's considerably slower. +* Compared to CNL, `fpm` only matches the performance for `sqrt`. However, CNL does not support the majority of benchmarked functions. +* Compared to native single-precision floating-point operations, `fpm` is slower by up to an order of magnitude for most functions, except for the basic `add`, `sub` and several power or trigonometry functions, where it is faster. + +## Notes + +For a fair comparison, `libfixmath` was compiled with `FIXMATH_NO_CACHE`. +It should also have been compiled with `FIXMATH_NO_OVERFLOW` (since `fpm` does not detect overflow), but `libfixmath` failed to compile with that option. diff --git a/Client/ThirdParty/fpm/include/fpm/fixed.hpp b/Client/ThirdParty/fpm/include/fpm/fixed.hpp new file mode 100644 index 0000000..9feff29 --- /dev/null +++ b/Client/ThirdParty/fpm/include/fpm/fixed.hpp @@ -0,0 +1,475 @@ +#ifndef FPM_FIXED_HPP +#define FPM_FIXED_HPP + +#include <cassert> +#include <cmath> +#include <cstdint> +#include <functional> +#include <limits> +#include <type_traits> + +namespace fpm +{ + + //! Fixed-point number type + //! \tparam BaseType the base integer type used to store the fixed-point number. This can be a signed or unsigned type. + //! \tparam IntermediateType the integer type used to store intermediate results during calculations. + //! \tparam FractionBits the number of bits of the BaseType used to store the fraction + template <typename BaseType, typename IntermediateType, unsigned int FractionBits> + class fixed + { + static_assert(std::is_integral<BaseType>::value, "BaseType must be an integral type"); + static_assert(FractionBits > 0, "FractionBits must be greater than zero"); + static_assert(FractionBits <= sizeof(BaseType) * 8, "BaseType must at least be able to contain entire fraction"); + static_assert(FractionBits <= 62, "Fraction may be no more than 62 bits"); + static_assert(sizeof(IntermediateType) > sizeof(BaseType), "IntermediateType must be larger than BaseType"); + static_assert(std::is_signed<IntermediateType>::value == std::is_signed<BaseType>::value, "IntermediateType must have same signedness as BaseType"); + + static constexpr BaseType FRACTION_MULT = BaseType(1) << FractionBits; + + struct raw_construct_tag {}; + constexpr inline fixed(BaseType val, raw_construct_tag) noexcept : m_value(val) {} + + public: + inline fixed() noexcept {} + + // Converts an integral number to the fixed-point type. + // Like static_cast, this truncates bits that don't fit. + template <typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline explicit fixed(T val) noexcept + : m_value(static_cast<BaseType>(val * FRACTION_MULT)) + {} + + // Converts an floating-point number to the fixed-point type. + // Like static_cast, this truncates bits that don't fit. + template <typename T, typename std::enable_if<std::is_floating_point<T>::value>::type* = nullptr> + constexpr inline explicit fixed(T val) noexcept + : m_value(static_cast<BaseType>((val >= 0.0) ? (val * FRACTION_MULT + T{0.5}) : (val * FRACTION_MULT - T{0.5}))) + {} + + // Constructs from another fixed-point type with possibly different underlying representation. + // Like static_cast, this truncates bits that don't fit. + template <typename B, typename I, unsigned int F> + constexpr inline explicit fixed(fixed<B,I,F> val) noexcept + : m_value(from_fixed_point<F>(val.raw_value()).raw_value()) + {} + + // Explicit conversion to a floating-point type + template <typename T, typename std::enable_if<std::is_floating_point<T>::value>::type* = nullptr> + constexpr inline explicit operator T() const noexcept + { + return static_cast<T>(m_value) / FRACTION_MULT; + } + + // Explicit conversion to an integral type + template <typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline explicit operator T() const noexcept + { + return static_cast<T>(m_value / FRACTION_MULT); + } + + // Returns the raw underlying value of this type. + // Do not use this unless you know what you're doing. + constexpr inline BaseType raw_value() const noexcept + { + return m_value; + } + + //! Constructs a fixed-point number from another fixed-point number. + //! \tparam NumFractionBits the number of bits used by the fraction in \a value. + //! \param value the integer fixed-point number + template <unsigned int NumFractionBits, typename T, typename std::enable_if<(NumFractionBits > FractionBits)>::type* = nullptr> + static constexpr inline fixed from_fixed_point(T value) noexcept + { + // To correctly round the last bit in the result, we need one more bit of information. + // We do this by multiplying by two before dividing and adding the LSB to the real result. + return fixed(static_cast<BaseType>( + value / (T(1) << (NumFractionBits - FractionBits)) + + (value / (T(1) << (NumFractionBits - FractionBits - 1)) % 2)), + raw_construct_tag{}); + } + + template <unsigned int NumFractionBits, typename T, typename std::enable_if<(NumFractionBits <= FractionBits)>::type* = nullptr> + static constexpr inline fixed from_fixed_point(T value) noexcept + { + return fixed(static_cast<BaseType>( + value * (T(1) << (FractionBits - NumFractionBits))), + raw_construct_tag{}); + } + + // Constructs a fixed-point number from its raw underlying value. + // Do not use this unless you know what you're doing. + static constexpr inline fixed from_raw_value(BaseType value) noexcept + { + return fixed(value, raw_construct_tag{}); + } + + // + // Constants + // + static constexpr fixed e() { return from_fixed_point<61>(6267931151224907085ll); } + static constexpr fixed pi() { return from_fixed_point<61>(7244019458077122842ll); } + static constexpr fixed half_pi() { return from_fixed_point<62>(7244019458077122842ll); } + static constexpr fixed two_pi() { return from_fixed_point<60>(7244019458077122842ll); } + + // + // Arithmetic member operators + // + + constexpr inline fixed operator-() const noexcept + { + return fixed::from_raw_value(-m_value); + } + + inline fixed& operator+=(const fixed& y) noexcept + { + m_value += y.m_value; + return *this; + } + + template <typename I, typename std::enable_if<std::is_integral<I>::value>::type* = nullptr> + inline fixed& operator+=(I y) noexcept + { + m_value += y * FRACTION_MULT; + return *this; + } + + inline fixed& operator-=(const fixed& y) noexcept + { + m_value -= y.m_value; + return *this; + } + + template <typename I, typename std::enable_if<std::is_integral<I>::value>::type* = nullptr> + inline fixed& operator-=(I y) noexcept + { + m_value -= y * FRACTION_MULT; + return *this; + } + + inline fixed& operator*=(const fixed& y) noexcept + { + // Normal fixed-point multiplication is: x * y / 2**FractionBits. + // To correctly round the last bit in the result, we need one more bit of information. + // We do this by multiplying by two before dividing and adding the LSB to the real result. + auto value = (static_cast<IntermediateType>(m_value) * y.m_value) / (FRACTION_MULT / 2); + m_value = static_cast<BaseType>((value / 2) + (value % 2)); + return *this; + } + + template <typename I, typename std::enable_if<std::is_integral<I>::value>::type* = nullptr> + inline fixed& operator*=(I y) noexcept + { + m_value *= y; + return *this; + } + + inline fixed& operator/=(const fixed& y) noexcept + { + assert(y.m_value != 0); + // Normal fixed-point division is: x * 2**FractionBits / y. + // To correctly round the last bit in the result, we need one more bit of information. + // We do this by multiplying by two before dividing and adding the LSB to the real result. + auto value = (static_cast<IntermediateType>(m_value) * FRACTION_MULT * 2) / y.m_value; + m_value = static_cast<BaseType>((value / 2) + (value % 2)); + return *this; + } + + template <typename I, typename std::enable_if<std::is_integral<I>::value>::type* = nullptr> + inline fixed& operator/=(I y) noexcept + { + m_value /= y; + return *this; + } + + private: + BaseType m_value; + }; + + // + // Convenience typedefs + // + + using fixed_16_16 = fixed<std::int32_t, std::int64_t, 16>; + using fixed_24_8 = fixed<std::int32_t, std::int64_t, 8>; + using fixed_8_24 = fixed<std::int32_t, std::int64_t, 24>; + + // + // Addition + // + + template <typename B, typename I, unsigned int F> + constexpr inline fixed<B, I, F> operator+(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return fixed<B, I, F>(x) += y; + } + + template <typename B, typename I, unsigned int F, typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline fixed<B, I, F> operator+(const fixed<B, I, F>& x, T y) noexcept + { + return fixed<B, I, F>(x) += y; + } + + template <typename B, typename I, unsigned int F, typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline fixed<B, I, F> operator+(T x, const fixed<B, I, F>& y) noexcept + { + return fixed<B, I, F>(y) += x; + } + + // + // Subtraction + // + + template <typename B, typename I, unsigned int F> + constexpr inline fixed<B, I, F> operator-(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return fixed<B, I, F>(x) -= y; + } + + template <typename B, typename I, unsigned int F, typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline fixed<B, I, F> operator-(const fixed<B, I, F>& x, T y) noexcept + { + return fixed<B, I, F>(x) -= y; + } + + template <typename B, typename I, unsigned int F, typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline fixed<B, I, F> operator-(T x, const fixed<B, I, F>& y) noexcept + { + return fixed<B, I, F>(x) -= y; + } + + // + // Multiplication + // + + template <typename B, typename I, unsigned int F> + constexpr inline fixed<B, I, F> operator*(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return fixed<B, I, F>(x) *= y; + } + + template <typename B, typename I, unsigned int F, typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline fixed<B, I, F> operator*(const fixed<B, I, F>& x, T y) noexcept + { + return fixed<B, I, F>(x) *= y; + } + + template <typename B, typename I, unsigned int F, typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline fixed<B, I, F> operator*(T x, const fixed<B, I, F>& y) noexcept + { + return fixed<B, I, F>(y) *= x; + } + + // + // Division + // + + template <typename B, typename I, unsigned int F> + constexpr inline fixed<B, I, F> operator/(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return fixed<B, I, F>(x) /= y; + } + + template <typename B, typename I, unsigned int F, typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline fixed<B, I, F> operator/(const fixed<B, I, F>& x, T y) noexcept + { + return fixed<B, I, F>(x) /= y; + } + + template <typename B, typename I, unsigned int F, typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> + constexpr inline fixed<B, I, F> operator/(T x, const fixed<B, I, F>& y) noexcept + { + return fixed<B, I, F>(x) /= y; + } + + // + // Comparison operators + // + + template <typename B, typename I, unsigned int F> + constexpr inline bool operator==(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return x.raw_value() == y.raw_value(); + } + + template <typename B, typename I, unsigned int F> + constexpr inline bool operator!=(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return x.raw_value() != y.raw_value(); + } + + template <typename B, typename I, unsigned int F> + constexpr inline bool operator<(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return x.raw_value() < y.raw_value(); + } + + template <typename B, typename I, unsigned int F> + constexpr inline bool operator>(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return x.raw_value() > y.raw_value(); + } + + template <typename B, typename I, unsigned int F> + constexpr inline bool operator<=(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return x.raw_value() <= y.raw_value(); + } + + template <typename B, typename I, unsigned int F> + constexpr inline bool operator>=(const fixed<B, I, F>& x, const fixed<B, I, F>& y) noexcept + { + return x.raw_value() >= y.raw_value(); + } + + namespace detail + { + // Number of base-10 digits required to fully represent a number of bits + static constexpr int max_digits10(int bits) + { + // 8.24 fixed-point equivalent of (int)ceil(bits * std::log10(2)); + using T = long long; + return static_cast<int>((T{bits} * 5050445 + (T{1} << 24) - 1) >> 24); + } + + // Number of base-10 digits that can be fully represented by a number of bits + static constexpr int digits10(int bits) + { + // 8.24 fixed-point equivalent of (int)(bits * std::log10(2)); + using T = long long; + return static_cast<int>((T{bits} * 5050445) >> 24); + } + + } // namespace detail + +} // namespace fpm + +// Specializations for customization points +namespace std +{ + +template <typename B, typename I, unsigned int F> +struct hash<fpm::fixed<B,I,F>> +{ + using argument_type = fpm::fixed<B, I, F>; + using result_type = std::size_t; + + result_type operator()(argument_type arg) const noexcept(noexcept(std::declval<std::hash<B>>()(arg.raw_value()))) { + return m_hash(arg.raw_value()); + } + +private: + std::hash<B> m_hash; +}; + +template <typename B, typename I, unsigned int F> +struct numeric_limits<fpm::fixed<B,I,F>> +{ + static constexpr bool is_specialized = true; + static constexpr bool is_signed = std::numeric_limits<B>::is_signed; + static constexpr bool is_integer = false; + static constexpr bool is_exact = true; + static constexpr bool has_infinity = false; + static constexpr bool has_quiet_NaN = false; + static constexpr bool has_signaling_NaN = false; + static constexpr bool has_denorm = std::denorm_absent; + static constexpr bool has_denorm_loss = false; + static constexpr std::float_round_style round_style = std::round_to_nearest; + static constexpr bool is_iec_559 = false; + static constexpr bool is_bounded = true; + static constexpr bool is_modulo = std::numeric_limits<B>::is_modulo; + static constexpr int digits = std::numeric_limits<B>::digits; + + // Any number with `digits10` significant base-10 digits (that fits in + // the range of the type) is guaranteed to be convertible from text and + // back without change. Worst case, this is 0.000...001, so we can only + // guarantee this case. Nothing more. + static constexpr int digits10 = 1; + + // This is equal to max_digits10 for the integer and fractional part together. + static constexpr int max_digits10 = + fpm::detail::max_digits10(std::numeric_limits<B>::digits - F) + fpm::detail::max_digits10(F); + + static constexpr int radix = 2; + static constexpr int min_exponent = 1 - F; + static constexpr int min_exponent10 = -fpm::detail::digits10(F); + static constexpr int max_exponent = std::numeric_limits<B>::digits - F; + static constexpr int max_exponent10 = fpm::detail::digits10(std::numeric_limits<B>::digits - F); + static constexpr bool traps = true; + static constexpr bool tinyness_before = false; + + static constexpr fpm::fixed<B,I,F> lowest() noexcept { + return fpm::fixed<B,I,F>::from_raw_value(std::numeric_limits<B>::lowest()); + }; + + static constexpr fpm::fixed<B,I,F> min() noexcept { + return lowest(); + } + + static constexpr fpm::fixed<B,I,F> max() noexcept { + return fpm::fixed<B,I,F>::from_raw_value(std::numeric_limits<B>::max()); + }; + + static constexpr fpm::fixed<B,I,F> epsilon() noexcept { + return fpm::fixed<B,I,F>::from_raw_value(1); + }; + + static constexpr fpm::fixed<B,I,F> round_error() noexcept { + return fpm::fixed<B,I,F>(1) / 2; + }; + + static constexpr fpm::fixed<B,I,F> denorm_min() noexcept { + return min(); + } +}; + +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::is_specialized; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::is_signed; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::is_integer; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::is_exact; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::has_infinity; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::has_quiet_NaN; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::has_signaling_NaN; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::has_denorm; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::has_denorm_loss; +template <typename B, typename I, unsigned int F> +constexpr std::float_round_style numeric_limits<fpm::fixed<B,I,F>>::round_style; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::is_iec_559; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::is_bounded; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::is_modulo; +template <typename B, typename I, unsigned int F> +constexpr int numeric_limits<fpm::fixed<B,I,F>>::digits; +template <typename B, typename I, unsigned int F> +constexpr int numeric_limits<fpm::fixed<B,I,F>>::digits10; +template <typename B, typename I, unsigned int F> +constexpr int numeric_limits<fpm::fixed<B,I,F>>::max_digits10; +template <typename B, typename I, unsigned int F> +constexpr int numeric_limits<fpm::fixed<B,I,F>>::radix; +template <typename B, typename I, unsigned int F> +constexpr int numeric_limits<fpm::fixed<B,I,F>>::min_exponent; +template <typename B, typename I, unsigned int F> +constexpr int numeric_limits<fpm::fixed<B,I,F>>::min_exponent10; +template <typename B, typename I, unsigned int F> +constexpr int numeric_limits<fpm::fixed<B,I,F>>::max_exponent; +template <typename B, typename I, unsigned int F> +constexpr int numeric_limits<fpm::fixed<B,I,F>>::max_exponent10; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::traps; +template <typename B, typename I, unsigned int F> +constexpr bool numeric_limits<fpm::fixed<B,I,F>>::tinyness_before; + +} + +#endif diff --git a/Client/ThirdParty/fpm/include/fpm/ios.hpp b/Client/ThirdParty/fpm/include/fpm/ios.hpp new file mode 100644 index 0000000..9d040e6 --- /dev/null +++ b/Client/ThirdParty/fpm/include/fpm/ios.hpp @@ -0,0 +1,740 @@ +#ifndef FPM_IOS_HPP +#define FPM_IOS_HPP + +#include "fixed.hpp" +#include "math.hpp" +#include <array> +#include <algorithm> +#include <cctype> +#include <climits> +#include <limits> +#include <ios> +#include <vector> + +namespace fpm +{ + +template <typename CharT, typename B, typename I, unsigned int F> +std::basic_ostream<CharT>& operator<<(std::basic_ostream<CharT>& os, fixed<B, I, F> x) noexcept +{ + const auto uppercase = ((os.flags() & std::ios_base::uppercase) != 0); + const auto showpoint = ((os.flags() & std::ios_base::showpoint) != 0); + const auto adjustfield = (os.flags() & std::ios_base::adjustfield); + const auto width = os.width(); + const auto& ctype = std::use_facet<std::ctype<CharT>>(os.getloc()); + const auto& numpunct = std::use_facet<std::numpunct<CharT>>(os.getloc()); + + auto floatfield = (os.flags() & std::ios_base::floatfield); + auto precision = os.precision(); + auto show_trailing_zeros = true; + auto use_significant_digits = false; + + // Invalid precision? Reset to the default + if (precision < 0) + { + precision = 6; + } + + // Output buffer. Needs to be big enough for the formatted number without padding. + // Optional prefixes (i.e. "+"/"-", decimal separator, exponent "e+/-" and/or "0x"). + constexpr auto worst_case_constant_size = 6; + // Maximum number of digits from the base type (covers integral + fractional digits) + constexpr auto worst_case_digit_count = std::numeric_limits<B>::digits10 + 2; + // Exponent suffixes (i.e. maximum digits based on log of the base type size). + // Needs a log10, but that isn't constexpr, so we're over-allocating on the stack. Can't hurt. + constexpr auto worst_case_suffix_size = std::numeric_limits<B>::digits; + // Double the digit count: in the worst case the thousands grouping add a character per digit. + using buffer_t = std::array<CharT, worst_case_constant_size + worst_case_digit_count * 2 + worst_case_suffix_size>; + buffer_t buffer; + + // Output cursor + auto end = buffer.begin(); + + // Keep track of the start of "internal" padding + typename buffer_t::iterator internal_pad = buffer.end(); + + // Representation of a number. + // The value of the number is: raw / divisor * (10|2) ^ exponent + // The base of the exponent is 2 in hexfloat mode, or 10 otherwise. + struct number_t { + I raw; // raw fixed-point value + I divisor; // the divisor indicating the place of the decimal point + int exponent; // the exponent applied + }; + + // Convert a value without exponent to scientific representation + // where the part before the decimal point is less than 10. + const auto as_scientific = [](number_t value) { + assert(value.exponent == 0); + if (value.raw > 0) + { + while (value.raw / 10 >= value.divisor) { + value.divisor *= 10; + ++value.exponent; + } + while (value.raw < value.divisor) { + value.raw *= 10; + --value.exponent; + } + } + return value; + }; + + number_t value = { x.raw_value(), I{1} << F, 0}; + + auto base = B{10}; + + // First write the sign + if (value.raw < 0) + { + *end++ = ctype.widen('-'); + value.raw = -value.raw; + internal_pad = end; + } + else if (os.flags() & std::ios_base::showpos) + { + *end++ = ctype.widen('+'); + internal_pad = end; + } + assert(value.raw >= 0); + + switch (floatfield) + { + case std::ios_base::fixed | std::ios_base::scientific: + // Hexadecimal mode: figure out the hexadecimal exponent and write "0x" + if (value.raw > 0) + { + auto bit = detail::find_highest_bit(value.raw); + value.exponent = bit - F; // exponent is applied to base 2 + value.divisor = I{1} << bit; // divisor is at the highest bit, ensuring it starts with "1." + precision = (bit + 3) / 4; // precision is number of nibbles, so we show all of them + } + base = 16; + show_trailing_zeros = false; // Always strip trailing zeros in hexfloat mode + + *end++ = ctype.widen('0'); + *end++ = ctype.widen(uppercase ? 'X' : 'x'); + break; + + case std::ios_base::scientific: + // Scientific mode, normalize value to scientific notation + value = as_scientific(value); + break; + + case std::ios_base::fixed: + // Fixed mode. Nothing to do. + break; + + default: + { + // "auto" mode: figure out the exponent + const number_t sci_value = as_scientific(value); + + // Now `precision` indicates the number of *significant digits* (not fractional digits). + use_significant_digits = true; + precision = std::max<std::streamsize>(precision, 1); + + if (sci_value.exponent >= precision || sci_value.exponent < -4) { + // Display as scientific format + floatfield = std::ios_base::scientific; + value = sci_value; + } else { + // Display as fixed format. + // "showpoint" indicates whether or not we show trailing zeros + floatfield = std::ios_base::fixed; + show_trailing_zeros = showpoint; + } + break; + } + }; + + // If we didn't write a sign, any internal padding starts here + // (after a potential "0x" for hexfloats). + if (internal_pad == buffer.end()) { + internal_pad = end; + } + + // Separate out the integral part of the number + I integral = value.raw / value.divisor; + value.raw %= value.divisor; + + // Here we start printing the number itself + const char* const digits = uppercase ? "0123456789ABCDEF" : "0123456789abcdef"; + const auto digits_start = end; + + // Are we already printing significant digits? (yes if we're not counting significant digits) + bool significant_digits = !use_significant_digits; + + // Print the integral part + int last_digit = 0; + if (integral == 0) { + *end++ = ctype.widen('0'); + if (value.raw == 0) { + // If the fraction is zero too, all zeros including the integral count + // as significant digits. + significant_digits = true; + } + } else { + while (integral > 0) { + last_digit = integral % base; + *end++ = ctype.widen(digits[last_digit]); + integral /= base; + } + std::reverse(digits_start, end); + significant_digits = true; + } + + if (use_significant_digits && significant_digits) + { + // Apparently the integral part was significant; subtract its + // length from the remaining significant digits. + precision -= (end - digits_start); + } + + // At this point, `value` contains only the fraction and + // `precision` holds the number of digits to print. + assert(value.raw < value.divisor); + assert(precision >= 0); + + // Location of decimal point + typename buffer_t::iterator point = buffer.end(); + + // Start (and length) of the trailing zeros to insert while printing + // By tracking this to print them later instead of actually printing them now, + // we can support large precisions with a small printing buffer. + typename buffer_t::iterator trailing_zeros_start = buffer.end(); + std::streamsize trailing_zeros_count = 0; + + if (precision > 0) + { + // Print the fractional part + *(point = end++) = numpunct.decimal_point(); + + for (int i = 0; i < precision; ++i) + { + if (value.raw == 0) + { + // The rest of the digits are all zeros, mark them + // to be printed in this spot. + trailing_zeros_start = end; + trailing_zeros_count = precision - i; + break; + } + + // Shift the divisor if we can to avoid overflow on the value + if (value.divisor % base == 0) { + value.divisor /= base; + } else { + value.raw *= base; + } + assert(value.divisor > 0); + assert(value.raw >= 0); + last_digit = (value.raw / value.divisor) % base; + value.raw %= value.divisor; + *end++ = ctype.widen(digits[last_digit]); + + if (!significant_digits) { + // We're still finding the first significant digit + if (last_digit != 0) { + // Found it + significant_digits = true; + } else { + // Not yet; increment number of digits to print + ++precision; + } + } + } + } + else if (showpoint) + { + // No fractional part to print, but we still want the point + *(point = end++) = numpunct.decimal_point(); + } + + // Insert `ch` into the output at `position`, updating all references accordingly + const auto insert_character = [&](typename buffer_t::iterator position, CharT ch) { + assert(position >= buffer.begin() && position < end); + std::move_backward(position, end, end + 1); + if (point != buffer.end() && position < point) { + ++point; + } + if (trailing_zeros_start != buffer.end() && position < trailing_zeros_start) { + ++trailing_zeros_start; + } + ++end; + *position = ch; + }; + + // Round the number: round to nearest + bool increment = false; + if (value.raw > value.divisor / 2) { + // Round up + increment = true; + } else if (value.raw == value.divisor / 2) { + // It's a tie (i.e. "xyzw.5"): round to even + increment = ((last_digit % 2) == 1); + } + + if (increment) + { + auto p = end - 1; + // Increment all digits backwards while we see "9" + while (p >= digits_start) { + if (p == point) { + // Skip over the decimal point + --p; + } + if ((*p)++ != ctype.widen('9')) { + break; + } + *p-- = ctype.widen('0'); + } + + if (p < digits_start) { + // We've incremented all the way to the start (all 9's), we need to insert the + // carried-over 1 from incrementing the last 9. + assert(p == digits_start - 1); + insert_character(++p, ctype.widen('1')); + + if (floatfield == std::ios::scientific) + { + // We just made the integral part equal to 10, so we shift the decimal point + // back one place (if any) and tweak the exponent, so that we keep the integer part + // less than 10. + if (point != buffer.end()) { + assert(p + 2 == point); + std::swap(*(point - 1), *point); + --point; + } + ++value.exponent; + + // We've introduced an extra digit so we need to strip the last digit + // to maintain the same precision + --end; + } + } + + if (use_significant_digits && *p == ctype.widen('1') && point != buffer.end()) { + // We've converted a leading zero to a 1 so we need to strip the last digit + // (behind the decimal point) to maintain the same significant digit count. + --end; + } + } + + if (point != buffer.end()) + { + if (!show_trailing_zeros) + { + // Remove trailing zeros + while (*(end - 1) == ctype.widen('0')) { + --end; + } + + // Also clear the "trailing zeros to append during printing" range + trailing_zeros_start = buffer.end(); + trailing_zeros_count = 0; + } + + if (end - 1 == point && trailing_zeros_count == 0 && !showpoint) { + // Remove the decimal point, too + --end; + } + } + + // Apply thousands grouping + const auto& grouping = numpunct.grouping(); + if (!grouping.empty()) + { + // Step backwards from the end or decimal point, inserting the + // thousands separator at every group interval. + const CharT thousands_sep = ctype.widen(numpunct.thousands_sep()); + std::size_t group = 0; + auto p = point != buffer.end() ? point : end; + auto size = static_cast<int>(grouping[group]); + while (size > 0 && size < CHAR_MAX && p - digits_start > size) { + p -= size; + insert_character(p, thousands_sep); + if (group < grouping.size() - 1) { + size = static_cast<int>(grouping[++group]); + } + } + } + + // Print the exponent if required + assert(floatfield != 0); + if (floatfield & std::ios_base::scientific) + { + // Hexadecimal (%a/%A) or decimal (%e/%E) scientific notation + if (floatfield & std::ios_base::fixed) { + *end++ = ctype.widen(uppercase ? 'P' : 'p'); + } else { + *end++ = ctype.widen(uppercase ? 'E' : 'e'); + } + + if (value.exponent < 0) { + *end++ = ctype.widen('-'); + value.exponent = -value.exponent; + } else { + *end++ = ctype.widen('+'); + } + + if (floatfield == std::ios_base::scientific) { + // In decimal scientific notation (%e/%E), the exponent is at least two digits + if (value.exponent < 10) { + *end++ = ctype.widen('0'); + } + } + + const auto exponent_start = end; + if (value.exponent == 0) { + *end++ = ctype.widen('0'); + } else while (value.exponent > 0) { + *end++ = ctype.widen(digits[value.exponent % 10]); + value.exponent /= 10; + } + std::reverse(exponent_start, end); + } + + // Write character `ch` `count` times to the stream + const auto sputcn = [&](CharT ch, std::streamsize count){ + // Fill a buffer to output larger chunks + constexpr std::streamsize chunk_size = 64; + std::array<CharT, chunk_size> fill_buffer; + std::fill_n(fill_buffer.begin(), std::min(count, chunk_size), ch); + + for (std::streamsize size, left = count; left > 0; left -= size) { + size = std::min(chunk_size, left); + os.rdbuf()->sputn(&fill_buffer[0], size); + } + }; + + // Outputs a range of characters, making sure to output the trailing zeros range + // if it lies in the specified range + const auto put_range = [&](typename buffer_t::const_iterator begin, typename buffer_t::const_iterator end) { + assert(end >= begin); + if (trailing_zeros_start >= begin && trailing_zeros_start <= end) { + // Print range with trailing zeros range in the middle + assert(trailing_zeros_count > 0); + os.rdbuf()->sputn(&*begin, trailing_zeros_start - begin); + sputcn(ctype.widen('0'), trailing_zeros_count); + os.rdbuf()->sputn(&*trailing_zeros_start, end - trailing_zeros_start); + } else { + // Print range as-is + os.rdbuf()->sputn(&*begin, end - begin); + } + }; + + // Pad the buffer if necessary. + // Note that the length of trailing zeros is counted towards the length of the content. + const auto content_size = end - buffer.begin() + trailing_zeros_count; + if (content_size >= width) + { + // Buffer needs no padding, output as-is + put_range(buffer.begin(), end); + } + else + { + const auto pad_size = width - content_size; + switch (adjustfield) + { + case std::ios_base::left: + // Content is left-aligned, so output the buffer, followed by the padding + put_range(buffer.begin(), end); + sputcn(os.fill(), pad_size); + break; + case std::ios_base::internal: + // Content is internally aligned, so output the buffer up to the "internal pad" + // point, followed by the padding, followed by the remainder of the buffer. + put_range(buffer.begin(), internal_pad); + sputcn(os.fill(), pad_size); + put_range(internal_pad, end); + break; + default: + // Content is right-aligned, so output the padding, followed by the buffer + sputcn(os.fill(), pad_size); + put_range(buffer.begin(), end); + break; + } + } + + // Width is reset after every write + os.width(0); + + return os; +} + + +template <typename CharT, class Traits, typename B, typename I, unsigned int F> +std::basic_istream<CharT, Traits>& operator>>(std::basic_istream<CharT, Traits>& is, fixed<B, I, F>& x) +{ + typename std::basic_istream<CharT, Traits>::sentry sentry(is); + if (!sentry) + { + return is; + } + + const auto& ctype = std::use_facet<std::ctype<CharT>>(is.getloc()); + const auto& numpunct = std::use_facet<std::numpunct<CharT>>(is.getloc()); + + bool thousands_separator_allowed = false; + const bool supports_thousands_separators = !numpunct.grouping().empty(); + + const auto& is_valid_character = [](char ch) { + // Note: allowing ['p', 'i', 'n', 't', 'y'] is technically in violation of the spec (we are emulating std::num_get), + // but otherwise we cannot parse hexfloats and "infinity". This is a known issue with the spec (LWG #2381). + return std::isxdigit(ch) || + ch == 'x' || ch == 'X' || ch == 'p' || ch == 'P' || + ch == 'i' || ch == 'I' || ch == 'n' || ch == 'N' || + ch == 't' || ch == 'T' || ch == 'y' || ch == 'Y' || + ch == '-' || ch == '+'; + }; + + const auto& peek = [&]() { + for(;;) { + auto ch = is.rdbuf()->sgetc(); + if (ch == Traits::eof()) { + is.setstate(std::ios::eofbit); + return '\0'; + } + if (ch == numpunct.decimal_point()) { + return '.'; + } + if (ch == numpunct.thousands_sep()) + { + if (!supports_thousands_separators || !thousands_separator_allowed) { + return '\0'; + } + // Ignore valid thousands separators + is.rdbuf()->sbumpc(); + continue; + } + auto res = ctype.narrow(ch, 0); + if (!is_valid_character(res)) { + // Invalid character: end input + return '\0'; + } + return res; + } + }; + + const auto& bump = [&]() { + is.rdbuf()->sbumpc(); + }; + + const auto& next = [&]() { + bump(); + return peek(); + }; + + bool negate = false; + auto ch = peek(); + if (ch == '-') { + negate = true; + ch = next(); + } else if (ch == '+') { + ch = next(); + } + + const char infinity[] = "infinity"; + // Must be "inf" or "infinity" + int i = 0; + while (i < 8 && ch == infinity[i]) { + ++i; + ch = next(); + } + + if (i > 0) { + if (i == 3 || i == 8) { + x = negate ? std::numeric_limits<fixed<B, I, F>>::min() : std::numeric_limits<fixed<B, I, F>>::max(); + } else { + is.setstate(std::ios::failbit); + } + return is; + } + + char exponent_char = 'e'; + int base = 10; + + constexpr auto NoFraction = std::numeric_limits<std::size_t>::max(); + std::size_t fraction_start = NoFraction; + std::vector<unsigned char> significand; + + if (ch == '0') { + ch = next(); + if (ch == 'x' || ch == 'X') { + // Hexfloat + exponent_char = 'p'; + base = 16; + ch = next(); + } else { + significand.push_back(0); + } + } + + // Parse the significand + thousands_separator_allowed = true; + for (;; ch = next()) { + if (ch == '.') { + if (fraction_start != NoFraction) { + // Double decimal point. Stop parsing. + break; + } + fraction_start = significand.size(); + thousands_separator_allowed = false; + } else { + unsigned char val = base; + if (ch >= '0' && ch <= '9') { + val = ch - '0'; + } else if (ch >= 'a' && ch <= 'f') { + val = ch - 'a' + 10; + } else if (ch >= 'A' && ch <= 'F') { + val = ch - 'A' + 10; + } + if (val < 0 || val >= base) { + break; + } + significand.push_back(val); + } + } + if (significand.empty()) { + // We need a significand + is.setstate(std::ios::failbit); + return is; + } + thousands_separator_allowed = false; + + if (fraction_start == NoFraction) { + // If we haven't seen a fraction yet, place it at the end of the significand + fraction_start = significand.size(); + } + + // Parse the exponent + bool exponent_overflow = false; + std::size_t exponent = 0; + bool exponent_negate = false; + if (std::tolower(ch) == exponent_char) + { + ch = next(); + if (ch == '-') { + exponent_negate = true; + ch = next(); + } else if (ch == '+') { + ch = next(); + } + + bool parsed = false; + while (std::isdigit(ch)) { + if (exponent <= std::numeric_limits<int>::max() / 10) { + exponent = exponent * 10 + (ch - '0'); + } else { + exponent_overflow = true; + } + parsed = true; + ch = next(); + } + if (!parsed) { + // If the exponent character is given, the exponent value may not be empty + is.setstate(std::ios::failbit); + return is; + } + } + + // We've parsed all we need. Construct the value. + if (exponent_overflow) { + // Absolute exponent is too large + if (std::all_of(significand.begin(), significand.end(), [](unsigned char x){ return x == 0; })) { + // Significand is zero. Exponent doesn't matter. + x = fixed<B, I, F>(0); + } else if (exponent_negate) { + // A huge negative exponent approaches 0. + x = fixed<B, I, F>::from_raw_value(0); + } else { + // A huge positive exponent approaches infinity. + x = std::numeric_limits<fixed<B, I, F>>::max(); + } + return is; + } + + // Shift the fraction offset according to exponent + { + const auto exponent_mult = (base == 10) ? 1: 4; + if (exponent_negate) { + const auto adjust = std::min(exponent / exponent_mult, fraction_start); + fraction_start -= adjust; + exponent -= adjust * exponent_mult; + } else { + const auto adjust = std::min(exponent / exponent_mult, significand.size() - fraction_start); + fraction_start += adjust; + exponent -= adjust * exponent_mult; + } + } + + constexpr auto IsSigned = std::is_signed<B>::value; + constexpr auto IntBits = sizeof(B) * 8 - F - (IsSigned ? 1 : 0); + constexpr auto MaxInt = (I{1} << IntBits) - 1; + constexpr auto MaxFraction = (I{1} << F) - 1; + constexpr auto MaxValue = (I{1} << sizeof(B) * 8) - 1; + + // Parse the integer part + I integer = 0; + for (std::size_t i = 0; i < fraction_start; ++i) { + if (integer > MaxInt / base) { + // Overflow + x = negate ? std::numeric_limits<fixed<B, I, F>>::min() : std::numeric_limits<fixed<B, I, F>>::max(); + return is; + } + assert(significand[i] < base); + integer = integer * base + significand[i]; + } + + // Parse the fractional part + I fraction = 0; + I divisor = 1; + for (std::size_t i = fraction_start; i < significand.size(); ++i) { + assert(significand[i] < base); + if (divisor > MaxFraction / base) { + // We're done + break; + } + fraction = fraction * base + significand[i]; + divisor *= base; + } + + // Construct the value from the parsed parts + I raw_value = (integer << F) + (fraction << F) / divisor; + + // Apply remaining exponent + if (exponent_char == 'p') { + // Base-2 exponent + if (exponent_negate) { + raw_value >>= exponent; + } else { + raw_value <<= exponent; + } + } else { + // Base-10 exponent + if (exponent_negate) { + I remainder = 0; + for (std::size_t e = 0; e < exponent; ++e) { + remainder = raw_value % 10; + raw_value /= 10; + } + raw_value += remainder / 5; + } else { + for (std::size_t e = 0; e < exponent; ++e) { + if (raw_value > MaxValue / 10) { + // Overflow + x = negate ? std::numeric_limits<fixed<B, I, F>>::min() : std::numeric_limits<fixed<B, I, F>>::max(); + return is; + } + raw_value *= 10; + } + } + } + x = fixed<B, I, F>::from_raw_value(static_cast<B>(negate ? -raw_value : raw_value)); + return is; +} + +} + +#endif
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/include/fpm/math.hpp b/Client/ThirdParty/fpm/include/fpm/math.hpp new file mode 100644 index 0000000..cf45297 --- /dev/null +++ b/Client/ThirdParty/fpm/include/fpm/math.hpp @@ -0,0 +1,680 @@ +#ifndef FPM_MATH_HPP +#define FPM_MATH_HPP + +#include "fixed.hpp" +#include <cmath> + +#ifdef _MSC_VER +#include <intrin.h> +#endif + +namespace fpm +{ + +// +// Helper functions +// +namespace detail +{ + +// Returns the index of the most-signifcant set bit +inline long find_highest_bit(unsigned long long value) noexcept +{ + assert(value != 0); +#if defined(_MSC_VER) + unsigned long index; +#if defined(_WIN64) + _BitScanReverse64(&index, value); +#else + if (_BitScanReverse(&index, static_cast<unsigned long>(value >> 32)) != 0) { + index += 32; + } else { + _BitScanReverse(&index, static_cast<unsigned long>(value & 0xfffffffflu)); + } +#endif + return index; +#elif defined(__GNUC__) || defined(__clang__) + return sizeof(value) * 8 - 1 - __builtin_clzll(value); +#else +# error "your platform does not support find_highest_bit()" +#endif +} + +} + +// +// Classification methods +// + +template <typename B, typename I, unsigned int F> +constexpr inline int fpclassify(fixed<B, I, F> x) noexcept +{ + return (x.raw_value() == 0) ? FP_ZERO : FP_NORMAL; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool isfinite(fixed<B, I, F>) noexcept +{ + return true; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool isinf(fixed<B, I, F>) noexcept +{ + return false; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool isnan(fixed<B, I, F>) noexcept +{ + return false; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool isnormal(fixed<B, I, F> x) noexcept +{ + return x.raw_value() != 0; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool signbit(fixed<B, I, F> x) noexcept +{ + return x.raw_value() < 0; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool isgreater(fixed<B, I, F> x, fixed<B, I, F> y) noexcept +{ + return x > y; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool isgreaterequal(fixed<B, I, F> x, fixed<B, I, F> y) noexcept +{ + return x >= y; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool isless(fixed<B, I, F> x, fixed<B, I, F> y) noexcept +{ + return x < y; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool islessequal(fixed<B, I, F> x, fixed<B, I, F> y) noexcept +{ + return x <= y; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool islessgreater(fixed<B, I, F> x, fixed<B, I, F> y) noexcept +{ + return x != y; +} + +template <typename B, typename I, unsigned int F> +constexpr inline bool isunordered(fixed<B, I, F> x, fixed<B, I, F> y) noexcept +{ + return false; +} + +// +// Nearest integer operations +// +template <typename B, typename I, unsigned int F> +inline fixed<B, I, F> ceil(fixed<B, I, F> x) noexcept +{ + constexpr auto FRAC = B(1) << F; + auto value = x.raw_value(); + if (value > 0) value += FRAC - 1; + return fixed<B, I, F>::from_raw_value(value / FRAC * FRAC); +} + +template <typename B, typename I, unsigned int F> +inline fixed<B, I, F> floor(fixed<B, I, F> x) noexcept +{ + constexpr auto FRAC = B(1) << F; + auto value = x.raw_value(); + if (value < 0) value -= FRAC - 1; + return fixed<B, I, F>::from_raw_value(value / FRAC * FRAC); +} + +template <typename B, typename I, unsigned int F> +inline fixed<B, I, F> trunc(fixed<B, I, F> x) noexcept +{ + constexpr auto FRAC = B(1) << F; + return fixed<B, I, F>::from_raw_value(x.raw_value() / FRAC * FRAC); +} + +template <typename B, typename I, unsigned int F> +inline fixed<B, I, F> round(fixed<B, I, F> x) noexcept +{ + constexpr auto FRAC = B(1) << F; + auto value = x.raw_value() / (FRAC / 2); + return fixed<B, I, F>::from_raw_value(((value / 2) + (value % 2)) * FRAC); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> nearbyint(fixed<B, I, F> x) noexcept +{ + // Rounding mode is assumed to be FE_TONEAREST + constexpr auto FRAC = B(1) << F; + auto value = x.raw_value(); + const bool is_half = std::abs(value % FRAC) == FRAC / 2; + value /= FRAC / 2; + value = (value / 2) + (value % 2); + value -= (value % 2) * is_half; + return fixed<B, I, F>::from_raw_value(value * FRAC); +} + +template <typename B, typename I, unsigned int F> +constexpr inline fixed<B, I, F> rint(fixed<B, I, F> x) noexcept +{ + // Rounding mode is assumed to be FE_TONEAREST + return nearbyint(x); +} + +// +// Mathematical functions +// +template <typename B, typename I, unsigned int F> +constexpr inline fixed<B, I, F> abs(fixed<B, I, F> x) noexcept +{ + return (x >= fixed<B, I, F>{0}) ? x : -x; +} + +template <typename B, typename I, unsigned int F> +constexpr inline fixed<B, I, F> fmod(fixed<B, I, F> x, fixed<B, I, F> y) noexcept +{ + return + assert(y.raw_value() != 0), + fixed<B, I, F>::from_raw_value(x.raw_value() % y.raw_value()); +} + +template <typename B, typename I, unsigned int F> +constexpr inline fixed<B, I, F> remainder(fixed<B, I, F> x, fixed<B, I, F> y) noexcept +{ + return + assert(y.raw_value() != 0), + x - nearbyint(x / y) * y; +} + +template <typename B, typename I, unsigned int F> +inline fixed<B, I, F> remquo(fixed<B, I, F> x, fixed<B, I, F> y, int* quo) noexcept +{ + assert(y.raw_value() != 0); + assert(quo != nullptr); + *quo = x.raw_value() / y.raw_value(); + return fixed<B, I, F>::from_raw_value(x.raw_value() % y.raw_value()); +} + +// +// Manipulation functions +// + +template <typename B, typename I, unsigned int F, typename C, typename J, unsigned int G> +constexpr inline fixed<B, I, F> copysign(fixed<B, I, F> x, fixed<C, J, G> y) noexcept +{ + return + x = abs(x), + (y >= fixed<C, J, G>{0}) ? x : -x; +} + +template <typename B, typename I, unsigned int F> +constexpr inline fixed<B, I, F> nextafter(fixed<B, I, F> from, fixed<B, I, F> to) noexcept +{ + return from == to ? to : + to > from ? fixed<B, I, F>::from_raw_value(from.raw_value() + 1) + : fixed<B, I, F>::from_raw_value(from.raw_value() - 1); +} + +template <typename B, typename I, unsigned int F> +constexpr inline fixed<B, I, F> nexttoward(fixed<B, I, F> from, fixed<B, I, F> to) noexcept +{ + return nextafter(from, to); +} + +template <typename B, typename I, unsigned int F> +inline fixed<B, I, F> modf(fixed<B, I, F> x, fixed<B, I, F>* iptr) noexcept +{ + const auto raw = x.raw_value(); + constexpr auto FRAC = B{1} << F; + *iptr = fixed<B, I, F>::from_raw_value(raw / FRAC * FRAC); + return fixed<B, I, F>::from_raw_value(raw % FRAC); +} + + +// +// Power functions +// + +template <typename B, typename I, unsigned int F, typename T, typename std::enable_if<std::is_integral<T>::value>::type* = nullptr> +fixed<B, I, F> pow(fixed<B, I, F> base, T exp) noexcept +{ + using Fixed = fixed<B, I, F>; + constexpr auto FRAC = B(1) << F; + + if (base == Fixed(0)) { + assert(exp > 0); + return Fixed(0); + } + + Fixed result {1}; + if (exp < 0) + { + for (Fixed intermediate = base; exp != 0; exp /= 2, intermediate *= intermediate) + { + if ((exp % 2) != 0) + { + result /= intermediate; + } + } + } + else + { + for (Fixed intermediate = base; exp != 0; exp /= 2, intermediate *= intermediate) + { + if ((exp % 2) != 0) + { + result *= intermediate; + } + } + } + return result; +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> pow(fixed<B, I, F> base, fixed<B, I, F> exp) noexcept +{ + using Fixed = fixed<B, I, F>; + + if (base == Fixed(0)) { + assert(exp > Fixed(0)); + return Fixed(0); + } + + if (exp < Fixed(0)) + { + return 1 / pow(base, -exp); + } + + constexpr auto FRAC = B(1) << F; + if (exp.raw_value() % FRAC == 0) + { + // Non-fractional exponents are easier to calculate + return pow(base, exp.raw_value() / FRAC); + } + + // For negative bases we do not support fractional exponents. + // Technically fractions with odd denominators could work, + // but that's too much work to figure out. + assert(base > Fixed(0)); + return exp2(log2(base) * exp); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> exp(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + if (x < Fixed(0)) { + return 1 / exp(-x); + } + constexpr auto FRAC = B(1) << F; + const B x_int = x.raw_value() / FRAC; + x -= x_int; + assert(x >= Fixed(0) && x < Fixed(1)); + + constexpr auto fA = Fixed::template from_fixed_point<63>( 128239257017632854ll); // 1.3903728105644451e-2 + constexpr auto fB = Fixed::template from_fixed_point<63>( 320978614890280666ll); // 3.4800571158543038e-2 + constexpr auto fC = Fixed::template from_fixed_point<63>(1571680799599592947ll); // 1.7040197373796334e-1 + constexpr auto fD = Fixed::template from_fixed_point<63>(4603349000587966862ll); // 4.9909609871464493e-1 + constexpr auto fE = Fixed::template from_fixed_point<62>(4612052447974689712ll); // 1.0000794567422495 + constexpr auto fF = Fixed::template from_fixed_point<63>(9223361618412247875ll); // 9.9999887043019773e-1 + return pow(Fixed::e(), x_int) * (((((fA * x + fB) * x + fC) * x + fD) * x + fE) * x + fF); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> exp2(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + if (x < Fixed(0)) { + return 1 / exp2(-x); + } + constexpr auto FRAC = B(1) << F; + const B x_int = x.raw_value() / FRAC; + x -= x_int; + assert(x >= Fixed(0) && x < Fixed(1)); + + constexpr auto fA = Fixed::template from_fixed_point<63>( 17491766697771214ll); // 1.8964611454333148e-3 + constexpr auto fB = Fixed::template from_fixed_point<63>( 82483038782406547ll); // 8.9428289841091295e-3 + constexpr auto fC = Fixed::template from_fixed_point<63>( 515275173969157690ll); // 5.5866246304520701e-2 + constexpr auto fD = Fixed::template from_fixed_point<63>(2214897896212987987ll); // 2.4013971109076949e-1 + constexpr auto fE = Fixed::template from_fixed_point<63>(6393224161192452326ll); // 6.9315475247516736e-1 + constexpr auto fF = Fixed::template from_fixed_point<63>(9223371050976163566ll); // 9.9999989311082668e-1 + return Fixed(1 << x_int) * (((((fA * x + fB) * x + fC) * x + fD) * x + fE) * x + fF); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> expm1(fixed<B, I, F> x) noexcept +{ + return exp(x) - 1; +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> log2(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + assert(x > Fixed(0)); + + // Normalize input to the [1:2] domain + B value = x.raw_value(); + const long highest = detail::find_highest_bit(value); + if (highest >= F) { + value >>= (highest - F); + } else { + value <<= (F - highest); + } + x = Fixed::from_raw_value(value); + assert(x >= Fixed(1) && x < Fixed(2)); + + constexpr auto fA = Fixed::template from_fixed_point<63>( 413886001457275979ll); // 4.4873610194131727e-2 + constexpr auto fB = Fixed::template from_fixed_point<63>(-3842121857793256941ll); // -4.1656368651734915e-1 + constexpr auto fC = Fixed::template from_fixed_point<62>( 7522345947206307744ll); // 1.6311487636297217 + constexpr auto fD = Fixed::template from_fixed_point<61>(-8187571043052183818ll); // -3.5507929249026341 + constexpr auto fE = Fixed::template from_fixed_point<60>( 5870342889289496598ll); // 5.0917108110420042 + constexpr auto fF = Fixed::template from_fixed_point<61>(-6457199832668582866ll); // -2.8003640347009253 + return Fixed(highest - F) + (((((fA * x + fB) * x + fC) * x + fD) * x + fE) * x + fF); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> log(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + return log2(x) / log2(Fixed::e()); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> log10(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + return log2(x) / log2(Fixed(10)); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> log1p(fixed<B, I, F> x) noexcept +{ + return log(1 + x); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> cbrt(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + + if (x == Fixed(0)) + { + return x; + } + if (x < Fixed(0)) + { + return -cbrt(-x); + } + assert(x >= Fixed(0)); + + // Finding the cube root of an integer, taken from Hacker's Delight, + // based on the square root algorithm. + + // We start at the greatest power of eight that's less than the argument. + int ofs = ((detail::find_highest_bit(x.raw_value()) + 2*F) / 3 * 3); + I num = I{x.raw_value()}; + I res = 0; + + const auto do_round = [&] + { + for (; ofs >= 0; ofs -= 3) + { + res += res; + const I val = (3*res*(res + 1) + 1) << ofs; + if (num >= val) + { + num -= val; + res++; + } + } + }; + + // We should shift by 2*F (since there are two multiplications), but that + // could overflow even the intermediate type, so we have to split the + // algorithm up in two rounds of F bits each. Each round will deplete + // 'num' digit by digit, so after a round we can shift it again. + num <<= F; + ofs -= F; + do_round(); + + num <<= F; + ofs += F; + do_round(); + + return Fixed::from_raw_value(static_cast<B>(res)); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> sqrt(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + + assert(x >= Fixed(0)); + if (x == Fixed(0)) + { + return x; + } + + // Finding the square root of an integer in base-2, from: + // https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Binary_numeral_system_.28base_2.29 + + // Shift by F first because it's fixed-point. + I num = I{x.raw_value()} << F; + I res = 0; + + // "bit" starts at the greatest power of four that's less than the argument. + for (I bit = I{1} << ((detail::find_highest_bit(x.raw_value()) + F) / 2 * 2); bit != 0; bit >>= 2) + { + const I val = res + bit; + res >>= 1; + if (num >= val) + { + num -= val; + res += bit; + } + } + + // Round the last digit up if necessary + if (num > res) + { + res++; + } + + return Fixed::from_raw_value(static_cast<B>(res)); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> hypot(fixed<B, I, F> x, fixed<B, I, F> y) noexcept +{ + assert(x != 0 || y != 0); + return sqrt(x*x + y*y); +} + +// +// Trigonometry functions +// + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> sin(fixed<B, I, F> x) noexcept +{ + // This sine uses a fifth-order curve-fitting approximation originally + // described by Jasper Vijn on coranac.com which has a worst-case + // relative error of 0.07% (over [-pi:pi]). + using Fixed = fixed<B, I, F>; + + // Turn x from [0..2*PI] domain into [0..4] domain + x = fmod(x, Fixed::two_pi()); + x = x / Fixed::half_pi(); + + // Take x modulo one rotation, so [-4..+4]. + if (x < Fixed(0)) { + x += Fixed(4); + } + + int sign = +1; + if (x > Fixed(2)) { + // Reduce domain to [0..2]. + sign = -1; + x -= Fixed(2); + } + + if (x > Fixed(1)) { + // Reduce domain to [0..1]. + x = Fixed(2) - x; + } + + const Fixed x2 = x*x; + return sign * x * (Fixed::pi() - x2*(Fixed::two_pi() - 5 - x2*(Fixed::pi() - 3)))/2; +} + +template <typename B, typename I, unsigned int F> +inline fixed<B, I, F> cos(fixed<B, I, F> x) noexcept +{ + return sin(fixed<B, I, F>::half_pi() + x); +} + +template <typename B, typename I, unsigned int F> +inline fixed<B, I, F> tan(fixed<B, I, F> x) noexcept +{ + auto cx = cos(x); + + // Tangent goes to infinity at 90 and -90 degrees. + // We can't represent that with fixed-point maths. + assert(abs(cx).raw_value() > 1); + + return sin(x) / cx; +} + +namespace detail { + +// Calculates atan(x) assuming that x is in the range [0,1] +template <typename B, typename I, unsigned int F> +fixed<B, I, F> atan_sanitized(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + assert(x >= Fixed(0) && x <= Fixed(1)); + + constexpr auto fA = Fixed::template from_fixed_point<63>( 716203666280654660ll); // 0.0776509570923569 + constexpr auto fB = Fixed::template from_fixed_point<63>(-2651115102768076601ll); // -0.287434475393028 + constexpr auto fC = Fixed::template from_fixed_point<63>( 9178930894564541004ll); // 0.995181681698119 (PI/4 - A - B) + + const auto xx = x * x; + return ((fA*xx + fB)*xx + fC)*x; +} + +// Calculate atan(y / x), assuming x != 0. +// +// If x is very, very small, y/x can easily overflow the fixed-point range. +// If q = y/x and q > 1, atan(q) would calculate atan(1/q) as intermediate step +// anyway. We can shortcut that here and avoid the loss of information, thus +// improving the accuracy of atan(y/x) for very small x. +template <typename B, typename I, unsigned int F> +fixed<B, I, F> atan_div(fixed<B, I, F> y, fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + assert(x != Fixed(0)); + + // Make sure y and x are positive. + // If y / x is negative (when y or x, but not both, are negative), negate the result to + // keep the correct outcome. + if (y < Fixed(0)) { + if (x < Fixed(0)) { + return atan_div(-y, -x); + } + return -atan_div(-y, x); + } + if (x < Fixed(0)) { + return -atan_div(y, -x); + } + assert(y >= Fixed(0)); + assert(x > Fixed(0)); + + if (y > x) { + return Fixed::half_pi() - detail::atan_sanitized(x / y); + } + return detail::atan_sanitized(y / x); +} + +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> atan(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + if (x < Fixed(0)) + { + return -atan(-x); + } + + if (x > Fixed(1)) + { + return Fixed::half_pi() - detail::atan_sanitized(Fixed(1) / x); + } + + return detail::atan_sanitized(x); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> asin(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + assert(x >= Fixed(-1) && x <= Fixed(+1)); + + const auto yy = Fixed(1) - x * x; + if (yy == Fixed(0)) + { + return copysign(Fixed::half_pi(), x); + } + return detail::atan_div(x, sqrt(yy)); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> acos(fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + assert(x >= Fixed(-1) && x <= Fixed(+1)); + + if (x == Fixed(-1)) + { + return Fixed::pi(); + } + const auto yy = Fixed(1) - x * x; + return Fixed(2)*detail::atan_div(sqrt(yy), Fixed(1) + x); +} + +template <typename B, typename I, unsigned int F> +fixed<B, I, F> atan2(fixed<B, I, F> y, fixed<B, I, F> x) noexcept +{ + using Fixed = fixed<B, I, F>; + if (x == Fixed(0)) + { + assert(y != Fixed(0)); + return (y > Fixed(0)) ? Fixed::half_pi() : -Fixed::half_pi(); + } + + auto ret = detail::atan_div(y, x); + + if (x < Fixed(0)) + { + return (y >= Fixed(0)) ? ret + Fixed::pi() : ret - Fixed::pi(); + } + return ret; +} + +} + +#endif
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/tests/arithmetic.cpp b/Client/ThirdParty/fpm/tests/arithmetic.cpp new file mode 100644 index 0000000..c49222a --- /dev/null +++ b/Client/ThirdParty/fpm/tests/arithmetic.cpp @@ -0,0 +1,53 @@ +#include "common.hpp" + +TEST(arithmethic, negation) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(-13.125), -P( 13.125)); + EXPECT_EQ(P( 13.125), -P(-13.125)); +} + +TEST(arithmethic, addition) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(10.75), P(3.5) + P(7.25)); +} + +TEST(arithmethic, subtraction) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(-3.75), P(3.5) - P(7.25)); +} + +TEST(arithmethic, multiplication) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(-25.375), P(3.5) * P(-7.25)); +} + +TEST(arithmethic, division) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(3.5 / 7.25), P(3.5) / P(7.25)); + EXPECT_EQ(P(-3.5 / 7.25), P(-3.5) / P(7.25)); + EXPECT_EQ(P(3.5 / -7.25), P(3.5) / P(-7.25)); + EXPECT_EQ(P(-3.5 / -7.25), P(-3.5) / P(-7.25)); + +#ifndef NDEBUG + EXPECT_DEATH(P(1) / P(0), ""); +#endif +} + +TEST(arithmethic, division_range) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // These calculation will overflow and produce + // wrong results without the intermediate type. + EXPECT_EQ(P(32), P(256) / P(8)); +}
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/tests/arithmetic_int.cpp b/Client/ThirdParty/fpm/tests/arithmetic_int.cpp new file mode 100644 index 0000000..be9c176 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/arithmetic_int.cpp @@ -0,0 +1,45 @@ +#include "common.hpp" + +TEST(arithmethic_int, addition) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(10.5), P(3.5) + 7); +} + +TEST(arithmethic_int, subtraction) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(-3.5), P(3.5) - 7); +} + +TEST(arithmethic_int, multiplication) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(-24.5), P(3.5) * -7); +} + +TEST(arithmethic_int, division) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(3.5 / 7), P(3.5) / 7); + EXPECT_EQ(P(-3.5 / 7), P(-3.5) / 7); + EXPECT_EQ(P(3.5 / -7), P(3.5) / -7); + EXPECT_EQ(P(-3.5 / -7), P(-3.5) / -7); + +#ifndef NDEBUG + EXPECT_DEATH(P(1) / 0, ""); +#endif +} + +TEST(arithmethic_int, division_range) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // These calculation will overflow and produce + // wrong results without the intermediate type. + EXPECT_EQ(P(32), P(256) / 8); +}
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/tests/basic_math.cpp b/Client/ThirdParty/fpm/tests/basic_math.cpp new file mode 100644 index 0000000..3064b53 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/basic_math.cpp @@ -0,0 +1,106 @@ +#include "common.hpp" +#include <fpm/math.hpp> + +TEST(basic_math, abs) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(13.125), abs(P(-13.125))); + EXPECT_EQ(P(13.125), abs(P(13.125))); + EXPECT_EQ(P(1), abs(P(-1))); + EXPECT_EQ(P(1), abs(P(1))); +} + +TEST(basic_math, fmod) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P( 1.5), fmod(P( 9.5), P( 2))); + EXPECT_EQ(P(-1.5), fmod(P(-9.5), P( 2))); + EXPECT_EQ(P( 1.5), fmod(P( 9.5), P(-2))); + EXPECT_EQ(P(-1.5), fmod(P(-9.5), P(-2))); +} + +TEST(basic_math, remainder) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(-0.5), remainder(P( 9.5), P( 2))); + EXPECT_EQ(P( 0.5), remainder(P(-9.5), P( 2))); + EXPECT_EQ(P(-0.5), remainder(P( 9.5), P(-2))); + EXPECT_EQ(P( 0.5), remainder(P(-9.5), P(-2))); + + EXPECT_EQ(P( 1), remainder(P( 9), P( 2))); + EXPECT_EQ(P(-1), remainder(P(-9), P( 2))); + EXPECT_EQ(P( 1), remainder(P( 9), P(-2))); + EXPECT_EQ(P(-1), remainder(P(-9), P(-2))); + + EXPECT_EQ(P(-1), remainder(P( 11), P( 2))); + EXPECT_EQ(P( 1), remainder(P(-11), P( 2))); + EXPECT_EQ(P(-1), remainder(P( 11), P(-2))); + EXPECT_EQ(P( 1), remainder(P(-11), P(-2))); + + EXPECT_EQ(P(-0.9), remainder(P( 5.1), P( 3))); + EXPECT_EQ(P( 0.9), remainder(P(-5.1), P( 3))); + EXPECT_EQ(P(-0.9), remainder(P( 5.1), P(-3))); + EXPECT_EQ(P( 0.9), remainder(P(-5.1), P(-3))); + + EXPECT_EQ(P(0), remainder(P(0), P(1))); +} + +TEST(basic_math, remquo) +{ + // remquo must return at least 3 bits of quotient + constexpr int QUO_MIN_SIZE = 1 << 3; + + using P = fpm::fixed_16_16; + + int quo = 999999; + EXPECT_EQ(P( 1.5), remquo(P( 9.5), P( 2), &quo)); + EXPECT_EQ( 4, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-1.5), remquo(P(-9.5), P( 2), &quo)); + EXPECT_EQ(-4, quo % QUO_MIN_SIZE); + EXPECT_EQ(P( 1.5), remquo(P( 9.5), P(-2), &quo)); + EXPECT_EQ(-4, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-1.5), remquo(P(-9.5), P(-2), &quo)); + EXPECT_EQ( 4, quo % QUO_MIN_SIZE); + + EXPECT_EQ(P( 1), remquo(P( 9), P( 2), &quo)); + EXPECT_EQ( 4, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-1), remquo(P(-9), P( 2), &quo)); + EXPECT_EQ(-4, quo % QUO_MIN_SIZE); + EXPECT_EQ(P( 1), remquo(P( 9), P(-2), &quo)); + EXPECT_EQ(-4, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-1), remquo(P(-9), P(-2), &quo)); + EXPECT_EQ( 4, quo % QUO_MIN_SIZE); + + EXPECT_EQ(P( 1), remquo(P( 11), P( 2), &quo)); + EXPECT_EQ( 5, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-1), remquo(P(-11), P( 2), &quo)); + EXPECT_EQ(-5, quo % QUO_MIN_SIZE); + EXPECT_EQ(P( 1), remquo(P( 11), P(-2), &quo)); + EXPECT_EQ(-5, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-1), remquo(P(-11), P(-2), &quo)); + EXPECT_EQ( 5, quo % QUO_MIN_SIZE); + + EXPECT_EQ(P( 2.1), remquo(P( 5.1), P( 3), &quo)); + EXPECT_EQ( 1, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-2.1), remquo(P(-5.1), P( 3), &quo)); + EXPECT_EQ(-1, quo % QUO_MIN_SIZE); + EXPECT_EQ(P( 2.1), remquo(P( 5.1), P(-3), &quo)); + EXPECT_EQ(-1, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-2.1), remquo(P(-5.1), P(-3), &quo)); + EXPECT_EQ( 1, quo % QUO_MIN_SIZE); + + EXPECT_EQ(P( 3.375), remquo(P( 97.125), P( 3.75), &quo)); + EXPECT_EQ( 1, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-3.375), remquo(P(-97.125), P( 3.75), &quo)); + EXPECT_EQ(-1, quo % QUO_MIN_SIZE); + EXPECT_EQ(P( 3.375), remquo(P( 97.125), P(-3.75), &quo)); + EXPECT_EQ(-1, quo % QUO_MIN_SIZE); + EXPECT_EQ(P(-3.375), remquo(P(-97.125), P(-3.75), &quo)); + EXPECT_EQ( 1, quo % QUO_MIN_SIZE); + + EXPECT_EQ(P(0), remquo(P(0), P(1), &quo)); + EXPECT_EQ(0, quo % QUO_MIN_SIZE); +} diff --git a/Client/ThirdParty/fpm/tests/classification.cpp b/Client/ThirdParty/fpm/tests/classification.cpp new file mode 100644 index 0000000..832b140 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/classification.cpp @@ -0,0 +1,165 @@ +#include "common.hpp" +#include <fpm/math.hpp> + +TEST(classification, fpclassify) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_EQ(FP_NORMAL, fpclassify(P(1.0))); + EXPECT_EQ(FP_NORMAL, fpclassify(P(-1.0))); + EXPECT_EQ(FP_NORMAL, fpclassify(P(0.5))); + EXPECT_EQ(FP_ZERO, fpclassify(P(0))); +} + +TEST(classification, isfinite) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_TRUE(isfinite(P(1.0))); + EXPECT_TRUE(isfinite(P(-1.0))); + EXPECT_TRUE(isfinite(P(0.5))); + EXPECT_TRUE(isfinite(P(0))); +} + +TEST(classification, isinf) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_FALSE(isinf(P(1.0))); + EXPECT_FALSE(isinf(P(-1.0))); + EXPECT_FALSE(isinf(P(0.5))); + EXPECT_FALSE(isinf(P(0))); +} + +TEST(classification, isnan) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_FALSE(isnan(P(1.0))); + EXPECT_FALSE(isnan(P(-1.0))); + EXPECT_FALSE(isnan(P(0.5))); + EXPECT_FALSE(isnan(P(0))); +} + +TEST(classification, isnormal) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_TRUE(isnormal(P(1.0))); + EXPECT_TRUE(isnormal(P(-1.0))); + EXPECT_TRUE(isnormal(P(0.5))); + EXPECT_FALSE(isnormal(P(0))); +} + +TEST(classification, signbit) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_FALSE(signbit(P(1.0))); + EXPECT_TRUE(signbit(P(-1.0))); + EXPECT_FALSE(signbit(P(0.5))); + EXPECT_FALSE(signbit(P(0))); +} + +TEST(classification, isgreater) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_FALSE(isgreater(P(1.0), P(2.0))); + EXPECT_FALSE(isgreater(P(1.0), P(1.0))); + EXPECT_TRUE(isgreater(P(2.0), P(1.0))); + EXPECT_FALSE(isgreater(P(-2.0), P(-1.0))); + EXPECT_FALSE(isgreater(P(-2.0), P(-2.0))); + EXPECT_TRUE(isgreater(P(-1.0), P(-2.0))); + EXPECT_FALSE(isgreater(P(0.25), P(0.5))); + EXPECT_FALSE(isgreater(P(0.25), P(0.25))); + EXPECT_TRUE(isgreater(P(0.5), P(0.25))); + EXPECT_FALSE(isgreater(P(-1), P(0))); + EXPECT_FALSE(isgreater(P(-1), P(-1))); + EXPECT_TRUE(isgreater(P(0), P(-1))); + EXPECT_FALSE(isgreater(P(0), P(0))); +} + +TEST(classification, isgreaterequal) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_FALSE(isgreaterequal(P(1.0), P(2.0))); + EXPECT_TRUE(isgreaterequal(P(1.0), P(1.0))); + EXPECT_TRUE(isgreaterequal(P(2.0), P(1.0))); + EXPECT_FALSE(isgreaterequal(P(-2.0), P(-1.0))); + EXPECT_TRUE(isgreaterequal(P(-2.0), P(-2.0))); + EXPECT_TRUE(isgreaterequal(P(-1.0), P(-2.0))); + EXPECT_FALSE(isgreaterequal(P(0.25), P(0.5))); + EXPECT_TRUE(isgreaterequal(P(0.25), P(0.25))); + EXPECT_TRUE(isgreaterequal(P(0.5), P(0.25))); + EXPECT_FALSE(isgreaterequal(P(-1), P(0))); + EXPECT_TRUE(isgreaterequal(P(-1), P(-1))); + EXPECT_TRUE(isgreaterequal(P(0), P(-1))); + EXPECT_TRUE(isgreaterequal(P(0), P(0))); +} + +TEST(classification, isless) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_TRUE(isless(P(1.0), P(2.0))); + EXPECT_FALSE(isless(P(1.0), P(1.0))); + EXPECT_FALSE(isless(P(2.0), P(1.0))); + EXPECT_TRUE(isless(P(-2.0), P(-1.0))); + EXPECT_FALSE(isless(P(-2.0), P(-2.0))); + EXPECT_FALSE(isless(P(-1.0), P(-2.0))); + EXPECT_TRUE(isless(P(0.25), P(0.5))); + EXPECT_FALSE(isless(P(0.25), P(0.25))); + EXPECT_FALSE(isless(P(0.5), P(0.25))); + EXPECT_TRUE(isless(P(-1), P(0))); + EXPECT_FALSE(isless(P(-1), P(-1))); + EXPECT_FALSE(isless(P(0), P(-1))); + EXPECT_FALSE(isless(P(0), P(0))); +} + +TEST(classification, islessequal) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_TRUE(islessequal(P(1.0), P(2.0))); + EXPECT_TRUE(islessequal(P(1.0), P(1.0))); + EXPECT_FALSE(islessequal(P(2.0), P(1.0))); + EXPECT_TRUE(islessequal(P(-2.0), P(-1.0))); + EXPECT_TRUE(islessequal(P(-2.0), P(-2.0))); + EXPECT_FALSE(islessequal(P(-1.0), P(-2.0))); + EXPECT_TRUE(islessequal(P(0.25), P(0.5))); + EXPECT_TRUE(islessequal(P(0.25), P(0.25))); + EXPECT_FALSE(islessequal(P(0.5), P(0.25))); + EXPECT_TRUE(islessequal(P(-1), P(0))); + EXPECT_TRUE(islessequal(P(-1), P(-1))); + EXPECT_FALSE(islessequal(P(0), P(-1))); + EXPECT_TRUE(islessequal(P(0), P(0))); +} + +TEST(classification, islessgreater) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_TRUE(islessgreater(P(1.0), P(2.0))); + EXPECT_FALSE(islessgreater(P(1.0), P(1.0))); + EXPECT_TRUE(islessgreater(P(2.0), P(1.0))); + EXPECT_TRUE(islessgreater(P(-2.0), P(-1.0))); + EXPECT_FALSE(islessgreater(P(-2.0), P(-2.0))); + EXPECT_TRUE(islessgreater(P(-1.0), P(-2.0))); + EXPECT_TRUE(islessgreater(P(0.25), P(0.5))); + EXPECT_FALSE(islessgreater(P(0.25), P(0.25))); + EXPECT_TRUE(islessgreater(P(0.5), P(0.25))); + EXPECT_TRUE(islessgreater(P(-1), P(0))); + EXPECT_FALSE(islessgreater(P(-1), P(-1))); + EXPECT_TRUE(islessgreater(P(0), P(-1))); + EXPECT_FALSE(islessgreater(P(0), P(0))); +} + +TEST(classification, isunordered) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + EXPECT_FALSE(isunordered(P(1.0), P(2.0))); + EXPECT_FALSE(isunordered(P(1.0), P(1.0))); + EXPECT_FALSE(isunordered(P(2.0), P(1.0))); + EXPECT_FALSE(isunordered(P(-2.0), P(-1.0))); + EXPECT_FALSE(isunordered(P(-2.0), P(-2.0))); + EXPECT_FALSE(isunordered(P(-1.0), P(-2.0))); + EXPECT_FALSE(isunordered(P(0.25), P(0.5))); + EXPECT_FALSE(isunordered(P(0.25), P(0.25))); + EXPECT_FALSE(isunordered(P(0.5), P(0.25))); + EXPECT_FALSE(isunordered(P(-1), P(0))); + EXPECT_FALSE(isunordered(P(-1), P(-1))); + EXPECT_FALSE(isunordered(P(0), P(-1))); + EXPECT_FALSE(isunordered(P(0), P(0))); +} + diff --git a/Client/ThirdParty/fpm/tests/common.hpp b/Client/ThirdParty/fpm/tests/common.hpp new file mode 100644 index 0000000..d4dfe89 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/common.hpp @@ -0,0 +1,31 @@ +#ifndef FPM_TESTS_COMMON_HPP +#define FPM_TESTS_COMMON_HPP + +#include <fpm/fixed.hpp> +#include <gtest/gtest.h> +#include <iomanip> +#include <ostream> + +namespace fpm +{ +template <typename B, typename I, unsigned int F> +void PrintTo(const fpm::fixed<B, I, F>& val, ::std::ostream* os) +{ + auto f = os->flags(); + *os << static_cast<double>(val) + << " (0x" << std::hex << std::setw(sizeof(B) * 2) << std::setfill('0') << val.raw_value() << ")"; + os->flags(f); +} +} + +inline ::testing::AssertionResult HasMaximumError(double value, double reference, double max_error) +{ + auto diff = std::abs(value - reference); + if (reference < 1e-10 && diff <= max_error) + return ::testing::AssertionSuccess(); + if (std::abs(diff / reference) <= max_error) + return ::testing::AssertionSuccess(); + return ::testing::AssertionFailure() << value << " is not within " << (max_error * 100) << "% of " << reference; +} + +#endif
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/tests/constants.cpp b/Client/ThirdParty/fpm/tests/constants.cpp new file mode 100644 index 0000000..7db8d43 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/constants.cpp @@ -0,0 +1,23 @@ +#include "common.hpp" + +using P = fpm::fixed_16_16; + +TEST(constants, e) +{ + EXPECT_EQ(P(2.7182818284590452353602874713527), P::e()); +} + +TEST(constants, pi) +{ + EXPECT_EQ(P(3.1415926535897932384626433832795), P::pi()); +} + +TEST(constants, half_pi) +{ + EXPECT_EQ(P(1.5707963267948966192313216916398), P::half_pi()); +} + +TEST(constants, two_pi) +{ + EXPECT_EQ(P(6.283185307179586476925286766559), P::two_pi()); +} diff --git a/Client/ThirdParty/fpm/tests/conversion.cpp b/Client/ThirdParty/fpm/tests/conversion.cpp new file mode 100644 index 0000000..0b70da5 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/conversion.cpp @@ -0,0 +1,105 @@ +#include "common.hpp" +#include <utility> + +using P = fpm::fixed_16_16; +using Q = fpm::fixed_24_8; + +TEST(conversion, construction) +{ + P x; +} + +TEST(conversion, copy) +{ + const P x(12); + + // Copy ctor + P y(x); + EXPECT_EQ(P(12), y); + + // Copy assignment + P z = x; + EXPECT_EQ(P(12), y); +} + +TEST(conversion, move) +{ + const P x(12); + + // Move ctor + P y(std::move(x)); + EXPECT_EQ(P(12), y); + + // Move assignment + P z = std::move(x); + EXPECT_EQ(P(12), y); +} + +TEST(conversion, floats) +{ + EXPECT_EQ(1.125, static_cast<double>(P{1.125f})); + EXPECT_EQ(1.125, static_cast<double>(P{1.125})); +} + +TEST(conversion, float_rounding) +{ + // Small number of fraction bits to test rounding + using Q = fpm::fixed<std::int32_t, std::int64_t, 2>; + + EXPECT_EQ(1.25, static_cast<double>(Q{1.125})); + EXPECT_EQ(1.5, static_cast<double>(Q{1.375})); + EXPECT_EQ(-1.25, static_cast<double>(Q{-1.125})); + EXPECT_EQ(-1.5, static_cast<double>(Q{-1.375})); +} + +TEST(conversion, ints) +{ + EXPECT_EQ(-125, static_cast<int>(P{-125})); + EXPECT_EQ(-125l, static_cast<long>(P{-125l})); + EXPECT_EQ(-125ll, static_cast<long long>(P{-125ll})); + + EXPECT_EQ(125u, static_cast<unsigned int>(P{125u})); + EXPECT_EQ(125lu, static_cast<unsigned long>(P{125lu})); + EXPECT_EQ(125llu, static_cast<unsigned long long>(P{125llu})); +} + +TEST(conversion, fixed_point) +{ + EXPECT_EQ(P(-1), P::from_fixed_point<0>(-1)); + EXPECT_EQ(P(1), P::from_fixed_point<0>(1)); + + EXPECT_EQ(P(-1.125), P::from_fixed_point<4>(-18)); + EXPECT_EQ(P(1.125), P::from_fixed_point<4>(18)); + + // This should round up to 1 + EXPECT_EQ(P(-1), P::from_fixed_point<20>(-1048575)); + EXPECT_EQ(P(1), P::from_fixed_point<20>(1048575)); +} + +TEST(conversion, fixed_to_fixed) +{ + EXPECT_EQ(Q(1), Q(P(1))); + EXPECT_EQ(Q(1), Q(P(1))); + + // Conversion to fewer fraction bits should round + EXPECT_EQ(Q::from_raw_value(0x13), Q(P::from_raw_value(0x12ff))); + EXPECT_EQ(Q::from_raw_value(0x12), Q(P::from_raw_value(0x127f))); + EXPECT_EQ(Q::from_raw_value(-0x13), Q(P::from_raw_value(-0x12ff))); + EXPECT_EQ(Q::from_raw_value(-0x12), Q(P::from_raw_value(-0x127f))); + + // Conversion to more fraction bits should zero-extend + EXPECT_EQ(P::from_raw_value(0x1200), P(Q::from_raw_value(0x12))); + EXPECT_EQ(P::from_raw_value(-0x1200), P(Q::from_raw_value(-0x12))); + + { + // Assignment requires explicit conversion via construction + P p(1); + Q q = Q(p); + EXPECT_EQ(Q(1), q); + } + + // Conversion to a smaller base type should truncate the upper bits + using S1 = fpm::fixed<std::int8_t, std::int16_t, 1>; + EXPECT_EQ(0x56, S1(P::from_raw_value(0x79AB1000)).raw_value()); + EXPECT_EQ(-0x56, S1(P::from_raw_value(-0x79AB1000)).raw_value()); +} diff --git a/Client/ThirdParty/fpm/tests/customizations.cpp b/Client/ThirdParty/fpm/tests/customizations.cpp new file mode 100644 index 0000000..5a75d6a --- /dev/null +++ b/Client/ThirdParty/fpm/tests/customizations.cpp @@ -0,0 +1,121 @@ +#include "common.hpp" + +template <typename T> +class customizations : public ::testing::Test +{ +}; + +using FixedTypes = ::testing::Types<fpm::fixed_16_16, fpm::fixed_24_8, fpm::fixed_8_24>; + +TYPED_TEST_SUITE(customizations, FixedTypes); + +TYPED_TEST(customizations, swap) +{ + using std::swap; + + using P = TypeParam; + P x{1}, y{2}; + swap(x, y); + EXPECT_EQ(P{2}, x); + EXPECT_EQ(P{1}, y); +} + +TYPED_TEST(customizations, hash) +{ + using P = TypeParam; + + const std::hash<P> hash{}; + for (int y = -50; y < 50; ++y) + { + EXPECT_EQ(hash(P{y}/10), hash(P{y}/10)); + for (int x = -50; x < 50; ++x) + { + if (x != y) + { + EXPECT_NE(hash(P{x}/10), hash(P{y}/10)); + } + } + } +} + +template <typename T> +struct Limits {}; + +template <> +struct Limits<fpm::fixed_16_16> +{ + static constexpr bool is_signed() noexcept { return true; } + static constexpr int digits() noexcept { return 31; } + static constexpr int max_digits10() noexcept { return 5+5; } + static constexpr int min_exponent() noexcept { return -15; } + static constexpr int max_exponent() noexcept { return 15; } + static constexpr int min_exponent10() noexcept { return -4; } + static constexpr int max_exponent10() noexcept { return 4; } + static constexpr fpm::fixed_16_16 min() noexcept { return fpm::fixed_16_16::from_raw_value(-2147483647 - 1); } + static constexpr fpm::fixed_16_16 max() noexcept { return fpm::fixed_16_16::from_raw_value( 2147483647); } +}; + +template <> +struct Limits<fpm::fixed_24_8> +{ + static constexpr bool is_signed() noexcept { return true; } + static constexpr int digits() noexcept { return 31; } + static constexpr int max_digits10() noexcept { return 7+3; } + static constexpr int min_exponent() noexcept { return -7; } + static constexpr int max_exponent() noexcept { return 23; } + static constexpr int min_exponent10() noexcept { return -2; } + static constexpr int max_exponent10() noexcept { return 6; } + static constexpr fpm::fixed_24_8 min() noexcept { return fpm::fixed_24_8::from_raw_value(-2147483647 - 1); } + static constexpr fpm::fixed_24_8 max() noexcept { return fpm::fixed_24_8::from_raw_value( 2147483647); } +}; + +template <> +struct Limits<fpm::fixed_8_24> +{ + static constexpr bool is_signed() noexcept { return true; } + static constexpr int digits() noexcept { return 31; } + static constexpr int max_digits10() noexcept { return 3+8; } + static constexpr int min_exponent() noexcept { return -23; } + static constexpr int max_exponent() noexcept { return 7; } + static constexpr int min_exponent10() noexcept { return -7; } + static constexpr int max_exponent10() noexcept { return 2; } + static constexpr fpm::fixed_8_24 min() noexcept { return fpm::fixed_8_24::from_raw_value(-2147483647 - 1); } + static constexpr fpm::fixed_8_24 max() noexcept { return fpm::fixed_8_24::from_raw_value( 2147483647); } +}; + +TYPED_TEST(customizations, numeric_limits) +{ + using L = std::numeric_limits<TypeParam>; + using TL = Limits<TypeParam>; + + EXPECT_EQ(L::is_specialized, true); + EXPECT_EQ(L::is_signed, TL::is_signed()); + EXPECT_EQ(L::is_integer, false); + EXPECT_EQ(L::is_exact, true); + EXPECT_EQ(L::has_infinity, false); + EXPECT_EQ(L::has_quiet_NaN, false); + EXPECT_EQ(L::has_signaling_NaN, false); + EXPECT_EQ(L::has_denorm, std::denorm_absent); + EXPECT_EQ(L::has_denorm_loss, false); + EXPECT_EQ(L::round_style, std::round_to_nearest); + EXPECT_EQ(L::is_iec_559, false); + EXPECT_EQ(L::is_bounded, true); + EXPECT_EQ(L::is_modulo, false); + EXPECT_EQ(L::digits, TL::digits()); + EXPECT_EQ(L::digits10, 1); + EXPECT_EQ(L::max_digits10, TL::max_digits10()); + EXPECT_EQ(L::radix, 2); + EXPECT_EQ(L::min_exponent, TL::min_exponent()); + EXPECT_EQ(L::min_exponent10, TL::min_exponent10()); + EXPECT_EQ(L::max_exponent, TL::max_exponent()); + EXPECT_EQ(L::max_exponent10, TL::max_exponent10()); + EXPECT_EQ(L::traps, true); + EXPECT_EQ(L::tinyness_before, false); + + EXPECT_EQ(L::min(), TL::min()); + EXPECT_EQ(L::lowest(), TL::min()); + EXPECT_EQ(L::max(), TL::max()); + EXPECT_EQ(L::epsilon(), TypeParam::from_raw_value(1)); + EXPECT_EQ(L::round_error(), TypeParam(0.5)); + EXPECT_EQ(L::denorm_min(), TL::min()); +} diff --git a/Client/ThirdParty/fpm/tests/detail.cpp b/Client/ThirdParty/fpm/tests/detail.cpp new file mode 100644 index 0000000..7045b04 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/detail.cpp @@ -0,0 +1,13 @@ +#include "common.hpp" +#include <fpm/math.hpp> + +TEST(detail, find_highest_bit) +{ + EXPECT_EQ(0, fpm::detail::find_highest_bit(1)); + EXPECT_EQ(1, fpm::detail::find_highest_bit(2)); + EXPECT_EQ(12, fpm::detail::find_highest_bit(0x1000)); + EXPECT_EQ(23, fpm::detail::find_highest_bit(0x00FFFFFF)); + EXPECT_EQ(23, fpm::detail::find_highest_bit(0x0087BD54)); + EXPECT_EQ(28, fpm::detail::find_highest_bit(0x10000000)); + EXPECT_EQ(31, fpm::detail::find_highest_bit(0x80000000)); +} diff --git a/Client/ThirdParty/fpm/tests/input.cpp b/Client/ThirdParty/fpm/tests/input.cpp new file mode 100644 index 0000000..16445db --- /dev/null +++ b/Client/ThirdParty/fpm/tests/input.cpp @@ -0,0 +1,312 @@ +#include "common.hpp" +#include <fpm/ios.hpp> +#include <sstream> + +using ::testing::Combine; +using ::testing::Values; + +namespace +{ + class fake_numpunct : public std::numpunct<char> + { + public: + fake_numpunct(char decimal_point, char thousands_sep, std::string grouping) + : m_decimal_point(decimal_point) + , m_thousands_sep(thousands_sep) + , m_grouping(grouping) + {} + + protected: + char do_decimal_point() const override { return m_decimal_point; } + char do_thousands_sep() const override { return m_thousands_sep; } + std::string do_grouping() const override { return m_grouping; } + std::string do_truename() const override { return "unused"; } + std::string do_falsename() const override { return "unused"; } + + private: + char m_decimal_point; + char m_thousands_sep; + std::string m_grouping; + }; + + class input : public ::testing::Test + { + protected: + input() : m_locale("C") + { + } + + void setlocale(std::locale locale) + { + m_locale = locale; + } + + template <typename B, typename I, unsigned int F> + void test_conversion(const std::string& text, fpm::fixed<B, I, F> expected, const std::string& expected_remaining = "") + { + std::istringstream ss(text); + ss.imbue(m_locale); + + fpm::fixed<B, I, F> value; + ss >> value; + + // Values should match + EXPECT_EQ(value, expected) << "for text: \"" << text << "\""; + EXPECT_TRUE(ss); + + EXPECT_EQ(get_remainder(ss), expected_remaining) << "for text: \"" << text << "\""; + } + + void test_invalid_conversion(const std::string& text, const std::string& expected_remaining = "") + { + std::istringstream ss(text); + ss.imbue(m_locale); + + fpm::fixed_16_16 value; + ss >> value; + + // Stream should have a parse error + EXPECT_TRUE(ss.fail()) << "for text: \"" << text << "\"";; + EXPECT_FALSE(ss.bad()) << "for text: \"" << text << "\"";; + EXPECT_FALSE(ss.good()) << "for text: \"" << text << "\"";; + + EXPECT_EQ(get_remainder(ss), expected_remaining) << "for text: \"" << text << "\""; + } + + private: + static std::string get_remainder(std::istream& is) + { + std::string remaining; + is.clear(); + is >> std::noskipws >> remaining; + return remaining; + } + + std::locale m_locale; + }; +} + +TEST_F(input, integers) +{ + using P = fpm::fixed_16_16; + test_conversion("0", P(0)); + test_conversion("+0", P(0)); + test_conversion("-0", P(0)); + + test_conversion("1", P(1)); + test_conversion("+1", P(1)); + test_conversion("-1", P(-1)); + + test_conversion("12795", P(12795)); + test_conversion("+12795", P(12795)); + test_conversion("-12795", P(-12795)); +} + +TEST_F(input, fixed_notation) +{ + using P = fpm::fixed_16_16; + test_conversion("0.0", P(0)); + test_conversion("+0.0", P(0)); + test_conversion("-0.0", P(0)); + + test_conversion("0.5", P(0.5)); + test_conversion("+0.5", P(0.5)); + test_conversion("-0.5", P(-0.5)); + + test_conversion(".5", P(0.5)); + test_conversion("+.5", P(0.5)); + test_conversion("-.5", P(-0.5)); + + test_conversion("3.", P(3)); + test_conversion("+3.", P(3)); + test_conversion("-3.", P(-3)); + + test_conversion("1467.0125", P(1467.0125)); + test_conversion("+1467.0125", P(1467.0125)); + test_conversion("-1467.0125", P(-1467.0125)); +} + +TEST_F(input, scientific_notation) +{ + using P = fpm::fixed_16_16; + test_conversion("0.e0", P(0)); + test_conversion("+0.e0", P(0)); + test_conversion("-0.e0", P(0)); + + test_conversion(".5e1", P(5)); + test_conversion("+.5e1", P(5)); + test_conversion("-.5e1", P(-5)); + + test_conversion("1.125e2", P(112.5)); + test_conversion("+1.125e2", P(112.5)); + test_conversion("-1.125e2", P(-112.5)); + + test_conversion("1.125E+2", P(112.5)); + test_conversion("+1.125E+2", P(112.5)); + test_conversion("-1.125E+2", P(-112.5)); + + test_conversion("9.765625e-4", P(0.0009765625)); + test_conversion("-9.765625e-4", P(-0.0009765625)); +} + +TEST_F(input, hexfloat_notation) +{ + using P = fpm::fixed_16_16; + test_conversion("0x0", P(0)); + test_conversion("+0x0", P(0)); + test_conversion("-0x0", P(0)); + + test_conversion("0x1a", P(26)); + test_conversion("+0x1a", P(26)); + test_conversion("-0x1a", P(-26)); + + test_conversion("0xbcdP3", P(24168)); + test_conversion("+0xbcdP3", P(24168)); + test_conversion("-0xbcdP3", P(-24168)); + + test_conversion("0x1.bcdP-3", P(0.217193603515625)); + test_conversion("+0x1.bcdP-3", P(0.217193603515625)); + test_conversion("-0x1.bcdP-3", P(-0.217193603515625)); +} + +TEST_F(input, decimal_point) +{ + using P = fpm::fixed_16_16; + + // Multiple decimal points stop parsing after the first one + test_conversion("1..5", P(1), ".5"); + + // Switch to a fake locale with a specific decimal separator + setlocale(std::locale(std::locale(""), new fake_numpunct('\'', ',', "\001\002"))); + test_conversion("1\'234", P(1.234)); +} + +TEST_F(input, thousands_separator) +{ + using P = fpm::fixed_16_16; + + // Switch to a fake locale with an english thousands separator + setlocale(std::locale(std::locale(""), new fake_numpunct('.', ',', "\003"))); + + // Thousands groupings before decimal point are ignored + test_conversion("12,345.67", P(12345.67)); + + // Thousands groupings after decimal point stop parsing + test_conversion("1.234,567", P(1.234), ",567"); + test_conversion("1.25,56", P(1.25), ",56"); + test_conversion("1.,125", P(1), ",125"); + + // Switch to a fake locale with a specific thousands separator + setlocale(std::locale(std::locale(""), new fake_numpunct('.', '\'', "\001\002"))); + test_conversion("12\'345.67", P(12345.67)); +} + +TEST_F(input, fails_on_badbit) +{ + using P = fpm::fixed_16_16; + + // operator>> is a FormattedInputFunction which is supposed to set failbit if badbit is set. + std::istringstream ss("12345"); + ss.exceptions(std::ios::failbit); + ss.setstate(std::ios::badbit); + P x; + EXPECT_THROW(ss >> x, std::ios::failure); +} + +TEST_F(input, handles_eof) +{ + using P = fpm::fixed_16_16; + + // operator>> is a FormattedInputFunction which is supposed to handle EOF correctly + // (in this case, by throwing an exception) + std::istringstream ss("1"); + ss.exceptions(std::ios::eofbit); + P x; + EXPECT_THROW(ss >> x, std::ios::failure); +} + +TEST_F(input, skips_whitespace) +{ + using P = fpm::fixed_16_16; + test_conversion(" \t\r\n\v\f 1.125E+2", P(112.5)); +} + +TEST_F(input, ignored_remainder) +{ + using P = fpm::fixed_16_16; + + // Hexadecimal exponent in decimal number + test_conversion("1.5p1", P(1.5), "p1"); + + // Hexadecimal char in decimal exponent + test_conversion("1e1a", P(10), "a"); + test_conversion("1e1f", P(10), "f"); + + // Hexadecimal char in decimal number + test_conversion("1a", P(1), "a"); + test_conversion("1f", P(1), "f"); +} + +TEST_F(input, incorrect_inputs) +{ + // Empty sequence + test_invalid_conversion(""); + test_invalid_conversion("u1", "u1"); + + // Decimal point by itself + test_invalid_conversion("."); + + // Missing exponent value + test_invalid_conversion("1e"); + test_invalid_conversion("1ee1", "e1"); + test_invalid_conversion("1ea", "a"); + test_invalid_conversion("1ef", "f"); + test_invalid_conversion("1e-e1", "e1"); + test_invalid_conversion("1e--1", "-1"); + test_invalid_conversion("1e++1", "+1"); + test_invalid_conversion("1e+-1", "-1"); + test_invalid_conversion("1e-+1", "+1"); + + // Missing significand + test_invalid_conversion("--1", "-1"); + test_invalid_conversion("++1", "+1"); + test_invalid_conversion("+-1", "-1"); + test_invalid_conversion("-+1", "+1"); +} + +TEST_F(input, overflow) +{ + using P = fpm::fixed_16_16; + + test_conversion("1e100", std::numeric_limits<P>::max()); + test_conversion("-1e100", std::numeric_limits<P>::min()); + + test_conversion("100000", std::numeric_limits<P>::max()); + test_conversion("-100000", std::numeric_limits<P>::min()); + + test_conversion("1000000000000000000000000000000000000000000000", std::numeric_limits<P>::max()); + test_conversion("-1000000000000000000000000000000000000000000000", std::numeric_limits<P>::min()); +} + +TEST_F(input, infinity) +{ + using P = fpm::fixed_16_16; + + test_conversion("inf", std::numeric_limits<P>::max()); + test_conversion("infinity", std::numeric_limits<P>::max()); + + test_conversion("-inf", std::numeric_limits<P>::min()); + test_conversion("-infinity", std::numeric_limits<P>::min()); + + test_invalid_conversion("infinit", ""); + test_invalid_conversion("infini", ""); + test_invalid_conversion("infin", ""); + test_invalid_conversion("infi", ""); + test_invalid_conversion("in", ""); + test_invalid_conversion("i", ""); + + test_conversion("infa", std::numeric_limits<P>::max(), "a"); + test_invalid_conversion("infinix", "x"); + test_invalid_conversion("ib", "b"); + test_invalid_conversion("-ic", "c"); +}
\ No newline at end of file diff --git a/Client/ThirdParty/fpm/tests/manip.cpp b/Client/ThirdParty/fpm/tests/manip.cpp new file mode 100644 index 0000000..3e47640 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/manip.cpp @@ -0,0 +1,64 @@ +#include "common.hpp" +#include <fpm/math.hpp> + +TEST(manipulation, copysign) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P(-13.125), copysign(P(-13.125), P(-7.25))); + EXPECT_EQ(P(-13.125), copysign(P( 13.125), P(-7.25))); + EXPECT_EQ(P( 13.125), copysign(P(-13.125), P( 7.25))); + EXPECT_EQ(P( 13.125), copysign(P( 13.125), P( 7.25))); + + EXPECT_EQ(P(-13), copysign(P(-13), P(-7))); + EXPECT_EQ(P(-13), copysign(P( 13), P(-7))); + EXPECT_EQ(P( 13), copysign(P(-13), P( 7))); + EXPECT_EQ(P( 13), copysign(P( 13), P( 7))); +} + +TEST(manipulation, nextafter) +{ + using P = fpm::fixed_16_16; + + EXPECT_EQ(P(2.5), nextafter(P(2.5), P(2.5))); + EXPECT_EQ(P(-2.5), nextafter(P(-2.5), P(-2.5))); + + EXPECT_EQ(P::from_raw_value(1), nextafter(P(0), std::numeric_limits<P>::max())); + EXPECT_EQ(P::from_raw_value(0x10001), nextafter(P(1), P(10))); + EXPECT_EQ(P::from_raw_value(-0x0ffff), nextafter(P(-1), P(10))); + + EXPECT_EQ(P::from_raw_value(-1), nextafter(P(0), std::numeric_limits<P>::min())); + EXPECT_EQ(P::from_raw_value(0x0ffff), nextafter(P(1), P(-10))); + EXPECT_EQ(P::from_raw_value(-0x10001), nextafter(P(-1), P(-10))); +} + +TEST(manipulation, nexttoward) +{ + using P = fpm::fixed_16_16; + + EXPECT_EQ(P(2.5), nexttoward(P(2.5), P(2.5))); + EXPECT_EQ(P(-2.5), nexttoward(P(-2.5), P(-2.5))); + + EXPECT_EQ(P::from_raw_value(1), nexttoward(P(0), std::numeric_limits<P>::max())); + EXPECT_EQ(P::from_raw_value(0x10001), nexttoward(P(1), P(10))); + EXPECT_EQ(P::from_raw_value(-0x0ffff), nexttoward(P(-1), P(10))); + + EXPECT_EQ(P::from_raw_value(-1), nexttoward(P(0), std::numeric_limits<P>::min())); + EXPECT_EQ(P::from_raw_value(0x0ffff), nexttoward(P(1), P(-10))); + EXPECT_EQ(P::from_raw_value(-0x10001), nexttoward(P(-1), P(-10))); +} + +TEST(manipulation, modf) +{ + using P = fpm::fixed_16_16; + + P integral; + EXPECT_EQ(P(0), modf(P(0), &integral)); + EXPECT_EQ(P(0), integral); + + EXPECT_EQ(P(0.25), modf(P(12.25), &integral)); + EXPECT_EQ(P(12), integral); + + EXPECT_EQ(P(-0.25), modf(P(-12.25), &integral)); + EXPECT_EQ(P(-12), integral); +} diff --git a/Client/ThirdParty/fpm/tests/nearest.cpp b/Client/ThirdParty/fpm/tests/nearest.cpp new file mode 100644 index 0000000..342e0b1 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/nearest.cpp @@ -0,0 +1,78 @@ +#include "common.hpp" +#include <fpm/math.hpp> + +TEST(nearest, round) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P( 2), round(P( 2.3))); + EXPECT_EQ(P( 3), round(P( 2.5))); + EXPECT_EQ(P( 3), round(P( 2.7))); + EXPECT_EQ(P(-2), round(P(-2.3))); + EXPECT_EQ(P(-3), round(P(-2.5))); + EXPECT_EQ(P(-3), round(P(-2.7))); + EXPECT_EQ(P( 0), round(P( 0))); +} + +TEST(nearest, ceil) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P( 1), ceil(P( 1))); + EXPECT_EQ(P(-1), ceil(P(-1))); + + EXPECT_EQ(P( 3), ceil(P( 2.4))); + EXPECT_EQ(P(-2), ceil(P(-2.4))); + EXPECT_EQ(P( 0), ceil(P( 0))); +} + +TEST(nearest, floor) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P( 1), floor(P( 1))); + EXPECT_EQ(P(-1), floor(P(-1))); + + EXPECT_EQ(P( 2), floor(P( 2.7))); + EXPECT_EQ(P(-3), floor(P(-2.7))); + EXPECT_EQ(P( 0), floor(P( 0))); +} + +TEST(nearest, trunc) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P( 1), trunc(P( 1))); + EXPECT_EQ(P(-1), trunc(P(-1))); + + EXPECT_EQ(P( 2), trunc(P( 2.7))); + EXPECT_EQ(P(-2), trunc(P(-2.9))); + EXPECT_EQ(P( 0), trunc(P( 0))); +} + +TEST(nearest, nearbyint) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P( 2), nearbyint(P( 2.3))); + EXPECT_EQ(P( 2), nearbyint(P( 2.5))); + EXPECT_EQ(P( 4), nearbyint(P( 3.5))); + EXPECT_EQ(P(-2), nearbyint(P(-2.3))); + EXPECT_EQ(P(-2), nearbyint(P(-2.5))); + EXPECT_EQ(P(-4), nearbyint(P(-3.5))); + EXPECT_EQ(P( 0), nearbyint(P( 0))); +} + +TEST(nearest, rint) +{ + using P = fpm::fixed_24_8; + + EXPECT_EQ(P( 2), rint(P( 2.3))); + EXPECT_EQ(P( 2), rint(P( 2.5))); + EXPECT_EQ(P( 4), rint(P( 3.5))); + EXPECT_EQ(P(-2), rint(P(-2.3))); + EXPECT_EQ(P(-2), rint(P(-2.5))); + EXPECT_EQ(P(-4), rint(P(-3.5))); + EXPECT_EQ(P( 0), rint(P( 0))); +} + diff --git a/Client/ThirdParty/fpm/tests/output.cpp b/Client/ThirdParty/fpm/tests/output.cpp new file mode 100644 index 0000000..6fb54a0 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/output.cpp @@ -0,0 +1,335 @@ +#include "common.hpp" +#include <fpm/ios.hpp> +#include <sstream> +#include <tuple> +#include <utility> +#include <cfenv> + +using ::testing::Combine; +using ::testing::Values; +using fmtflags = ::std::ios::fmtflags; + +using Flags = ::testing::tuple<fmtflags, fmtflags, fmtflags, fmtflags, std::streamsize, int, char, std::locale>; + +namespace +{ + class fake_numpunct : public std::numpunct<char> + { + public: + fake_numpunct(char decimal_point, char thousands_sep, std::string grouping) + : m_decimal_point(decimal_point) + , m_thousands_sep(thousands_sep) + , m_grouping(grouping) + {} + + protected: + char do_decimal_point() const override { return m_decimal_point; } + char do_thousands_sep() const override { return m_thousands_sep; } + std::string do_grouping() const override { return m_grouping; } + std::string do_truename() const override { return "unused"; } + std::string do_falsename() const override { return "unused"; } + + private: + char m_decimal_point; + char m_thousands_sep; + std::string m_grouping; + }; +} + +class output : public ::testing::TestWithParam<Flags> +{ +protected: + bool is_test_valid(const std::ios_base& stream, double value) const + { + const auto floatfield = stream.flags() & std::ios::floatfield; + +#if defined(__GLIBCXX__ ) + // stdlibc++ seems to have a bug where it applies thousands grouping in hexadecimal mode, + // and---even worse---applies the grouping through the "0x" prefix. This produces + // interesting results such as "0,x1.8p+3" instead of "0x1.8p+3" with a grouping + // of "\002", or "0,x,1.8p+3" with a grouping of "\001". + const auto& numpunct = std::use_facet<std::numpunct<char>>(stream.getloc()); + if (floatfield == (std::ios::fixed | std::ios::scientific) && !numpunct.grouping().empty()) + { + return false; + } +#elif defined(_MSC_VER) + // Microsoft Visual C++ has a few problems: + // It doesn't properly ignore the specified precision for hexfloat + if (floatfield == (std::ios::fixed | std::ios::scientific)) + { + return false; + } + // A precision of zero isn't properly handled with a floatfield of "auto" or scientific + if (stream.precision() == 0 && (floatfield == 0 || floatfield == std::ios::scientific)) + { + return false; + } + // Specifying "showpoint" adds a spurious "0" when the value is 0. + if (value == 0 && (stream.flags() & std::ios::showpoint) != 0) + { + return false; + } +#endif + + return true; + } + + void test(double value) const + { + using P = fpm::fixed_16_16; + + std::stringstream ss_fixed = create_stream(); + std::stringstream ss_float = create_stream(); + + if (!is_test_valid(ss_float, value)) + { + GTEST_SKIP() << "Skipping test due to invalid test combination"; + return; + } + + ss_fixed << P(value); + ss_float << value; + + // Stream contents should match + EXPECT_EQ(ss_float.str(), ss_fixed.str()) << "for value: " << value; + + // Stream properties should match afterwards + EXPECT_EQ(ss_float.flags(), ss_fixed.flags()); + EXPECT_EQ(ss_float.precision(), ss_fixed.precision()); + EXPECT_EQ(ss_float.width(), ss_fixed.width()); + EXPECT_EQ(ss_float.fill(), ss_fixed.fill()); + EXPECT_EQ(ss_float.getloc(), ss_fixed.getloc()); + } + +private: + std::stringstream create_stream() const + { + std::stringstream ss; + ss.setf(std::get<0>(GetParam()) | std::get<1>(GetParam()) | std::get<2>(GetParam()) | std::get<3>(GetParam())); + ss.precision(std::get<4>(GetParam())); + ss.width(std::get<5>(GetParam())); + ss.fill(std::get<6>(GetParam())); + ss.imbue(std::get<7>(GetParam())); + return ss; + } +}; + +TEST_P(output, small_numbers) +{ + test(0.0); + +#if !defined(_MSC_VER) + // Microsoft Visual C++ isn't rounding these correctly. See + // the rounding tests for more information. + test(1.125); + test(-1.125); + + test(0.125); + test(-0.125); + + test(1.0 / 1024.0); + test(-1.0 / 1024.0); +#endif +} + +TEST_P(output, large_numbers) +{ + test(16782.0 + 1.0 / 1024.0); + test(-16782.0 - 1.0 / 1024.0); + + test(100); + test(1000); + test(10000); +} + +TEST_P(output, integers) +{ + test(0); + test(1); + test(-1); + test(2); + test(-2); + test(8); + test(-8); + test(10); + test(-10); + test(16); + test(-16); + test(1024); + test(-1024); +} + +static const std::locale s_fake_locale(std::locale(""), new fake_numpunct(',', '.', "\001\002")); + +INSTANTIATE_TEST_SUITE_P(output_flags, output, + Combine( + Values(0, std::ios::left, std::ios::right, std::ios::internal), + Values(0, std::ios::scientific, std::ios::fixed, std::ios::scientific | std::ios::fixed), + Values(0, std::ios::showpoint), + Values(0, std::ios::uppercase), + Values(0, 1, 5, 29, 128), // Precision + Values(0, 1, 10, 2000), // Width + Values(' ', '*', '0'), // Fill + Values(std::locale("C"), std::locale(""), s_fake_locale) // Locale + ) +); + +using GroupingFlags = ::testing::tuple<fmtflags, std::string>; + +class output_grouping : public ::testing::TestWithParam<GroupingFlags> +{ +protected: + void test(double value) + { + using P = fpm::fixed_24_8; + using std::get; + + auto flags = get<0>(GetParam()); + auto grouping = get<1>(GetParam()); + +#if defined(_MSC_VER) + // Microsoft Visual C++ does not respect a grouping size < 0 (e.g. "\x200"). + // It it supposed to represent "infinite group" but instead it reuses the last group size + if (grouping.find('\200') != std::string::npos) { + GTEST_SKIP(); + return; + } +#endif + + std::locale locale(std::locale("C"), new fake_numpunct('.', ',', grouping)); + + std::stringstream ss_fixed, ss_float; + ss_fixed.imbue(locale); + ss_fixed.setf(flags); + ss_float.imbue(locale); + ss_float.setf(flags); + ss_fixed << P(value); + ss_float << value; + + EXPECT_EQ(ss_float.str(), ss_fixed.str()) << "for value: " << value; + } +}; + +TEST_P(output_grouping, grouping) +{ + test(1); + test(12); + test(123); + test(1234); + test(12345); + test(123456); + test(1234567); +} + +// Do not test hexfloat (fixed | scientific) due to stdlibc++ bug (see above) +INSTANTIATE_TEST_SUITE_P(output_grouping, output_grouping, + Combine( + Values(0, std::ios::scientific, std::ios::fixed), + Values("\003", "\001\001", "\002\001\000", "\002\001\177", "\002\001\200") + ) +); + +class output_rounding : public ::testing::Test +{ +protected: + void test(double value, int precision, std::ios::fmtflags flags = std::ios::fixed) + { + using P = fpm::fixed_16_16; + +#if defined(_MSC_VER) + // Microsoft Visual C++ has a bug where the floating point rounding mode (fesetround) of FE_TONEAREST + // is not respected in printing functions, instead rounding "away from zero". + GTEST_SKIP(); + return; +#endif + + std::stringstream ss_fixed, ss_float; + ss_fixed << std::setiosflags(flags) << std::setprecision(precision) << P(value); + ss_float << std::setiosflags(flags) << std::setprecision(precision) << value; + + EXPECT_EQ(ss_float.str(), ss_fixed.str()) << "for value: " << value; + } +}; + +TEST_F(output_rounding, increment_rounding) +{ + test(9.9, 0); + test(-9.9, 0); + + test(9.99, 1); + test(-9.99, 1); + + test(9.9995, 3); + test(-9.9995, 3); +} + +TEST_F(output_rounding, tie_rounding) +{ + test(0.5, 0); + test(-0.5, 0); + + test(0.5, 1); + test(-0.5, 1); + + test(0.25, 1); + test(-0.25, 1); + + test(0.125, 2); + test(-0.125, 2); + + test(0.0009765625, 6); + test(-0.0009765625, 6); + + test(0.0009765625, 7); + test(-0.0009765625, 7); +} + +TEST_F(output_rounding, scientific_rounding) +{ + test(0.25, 0, std::ios::scientific); + test(-0.25, 0, std::ios::scientific); + + test(0.5, 0, std::ios::scientific); + test(-0.5, 0, std::ios::scientific); + + test(0.75, 0, std::ios::scientific); + test(-0.75, 0, std::ios::scientific); + + test(0.015625, 0, std::ios::scientific); + test(0.015625, 1, std::ios::scientific); + + test(0.0625, 0, std::ios::scientific); + test(0.0625, 1, std::ios::scientific); + + test(0.09375, 0, std::ios::scientific); + test(0.09375, 1, std::ios::scientific); +} + +class output_specific : public ::testing::Test +{ +protected: + template <typename Fixed> + void test(const char* expected, Fixed value, int precision, std::ios::fmtflags flags = std::ios::fixed) + { + std::stringstream ss; + ss << std::setiosflags(flags) << std::setprecision(precision) << value; + EXPECT_EQ(expected, ss.str()); + } +}; + +TEST_F(output_specific, type_limit) +{ + using F4 = fpm::fixed<std::int8_t, std::int16_t, 4>; + using F16 = fpm::fixed_16_16; + + test("-32768.000", F16::from_raw_value(-2147483647 - 1), 3, std::ios::fixed); + test("-3.277e+04", F16::from_raw_value(-2147483647 - 1), 3, std::ios::scientific); + test("32768.000", F16::from_raw_value(2147483647), 3, std::ios::fixed); + test("3.277e+04", F16::from_raw_value(2147483647), 3, std::ios::scientific); + + test("-8.000", F4::from_raw_value(-127 - 1), 3, std::ios::fixed); + test("-8.000e+00", F4::from_raw_value(-127 - 1), 3, std::ios::scientific); + test("7.938", F4::from_raw_value(127), 3, std::ios::fixed); + test("7.938e+00", F4::from_raw_value(127), 3, std::ios::scientific); +} diff --git a/Client/ThirdParty/fpm/tests/power.cpp b/Client/ThirdParty/fpm/tests/power.cpp new file mode 100644 index 0000000..a38a838 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/power.cpp @@ -0,0 +1,355 @@ +#include "common.hpp" +#include <fpm/math.hpp> + +TEST(power, exp) +{ + // For several values, verify that fpm::exp is close to std::exp. + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.02; + + for (double value = -5; value <= 5; value += 0.1) + { + auto exp_real = std::exp(value); + auto exp_fixed = static_cast<double>(exp(P(value))); + EXPECT_TRUE(HasMaximumError(exp_fixed, exp_real, MAX_ERROR_PERC)); + } +} + +TEST(power, exp2) +{ + // For several values, verify that fpm::exp2 is close to std::exp2. + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.01; + + for (double value = -5; value <= 5; value += 0.1) + { + auto exp_real = std::exp2(value); + auto exp_fixed = static_cast<double>(exp2(P(value))); + EXPECT_TRUE(HasMaximumError(exp_fixed, exp_real, MAX_ERROR_PERC)); + } +} + +TEST(power, expm1) +{ + // For several values, verify that fpm::expm1 is close to std::expm1. + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.02; + + for (double value = -5; value <= 5; value += 0.1) + { + auto exp_real = std::expm1(value); + auto exp_fixed = static_cast<double>(expm1(P(value))); + EXPECT_TRUE(HasMaximumError(exp_fixed, exp_real, MAX_ERROR_PERC)); + } +} + +TEST(power, log) +{ + // For several values, verify that fpm::log is close to std::log. + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.01; + + // Small numbers + for (double value = 0.1; value <= 10; value += 0.1) + { + auto log_real = std::log(value); + auto log_fixed = static_cast<double>(log(P(value))); + EXPECT_TRUE(HasMaximumError(log_fixed, log_real, MAX_ERROR_PERC)); + } + + // Larger numbers, step by PI to get an irregular pattern + for (double value = 1; value <= 1000; value += 3.141593) + { + auto log_real = std::log(value); + auto log_fixed = static_cast<double>(log(P(value))); + EXPECT_TRUE(HasMaximumError(log_fixed, log_real, MAX_ERROR_PERC)); + } + +#ifndef NDEBUG + EXPECT_DEATH(log(P(0)), ""); + EXPECT_DEATH(log(P(-1)), ""); +#endif +} + +TEST(power, log2) +{ + // For several values, verify that fpm::log2 is close to std::log2. + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.01; + + // Small numbers + for (double value = 0.1; value <= 10; value += 0.1) + { + auto log_real = std::log2(value); + auto log_fixed = static_cast<double>(log2(P(value))); + EXPECT_TRUE(HasMaximumError(log_fixed, log_real, MAX_ERROR_PERC)); + } + + // Larger numbers, step by PI to get an irregular pattern + for (double value = 1; value <= 1000; value += 3.141593) + { + auto log_real = std::log2(value); + auto log_fixed = static_cast<double>(log2(P(value))); + EXPECT_TRUE(HasMaximumError(log_fixed, log_real, MAX_ERROR_PERC)); + } + +#ifndef NDEBUG + EXPECT_DEATH(log2(P(0)), ""); + EXPECT_DEATH(log2(P(-1)), ""); +#endif +} + +TEST(power, log10) +{ + // For several values, verify that fpm::log10 is close to std::log10exp. + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.01; + + // Small numbers + for (double value = 0.1; value <= 10; value += 0.1) + { + auto log_real = std::log10(value); + auto log_fixed = static_cast<double>(log10(P(value))); + EXPECT_TRUE(HasMaximumError(log_fixed, log_real, MAX_ERROR_PERC)); + } + + // Larger numbers, step by PI to get an irregular pattern + for (double value = 1; value <= 1000; value += 3.141593) + { + auto log_real = std::log10(value); + auto log_fixed = static_cast<double>(log10(P(value))); + EXPECT_TRUE(HasMaximumError(log_fixed, log_real, MAX_ERROR_PERC)); + } + +#ifndef NDEBUG + EXPECT_DEATH(log10(P(0)), ""); + EXPECT_DEATH(log10(P(-1)), ""); +#endif +} + +TEST(power, log1p) +{ + // For several values, verify that fpm::log1p is close to std::log1p. + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.01; + + // Small numbers + for (double value = -0.9; value <= 10; value += 0.1) + { + auto log_real = std::log1p(value); + auto log_fixed = static_cast<double>(log1p(P(value))); + EXPECT_TRUE(HasMaximumError(log_fixed, log_real, MAX_ERROR_PERC)); + } + + // Larger numbers, step by PI to get an irregular pattern + for (double value = 0; value <= 1000; value += 3.141593) + { + auto log_real = std::log1p(value); + auto log_fixed = static_cast<double>(log1p(P(value))); + EXPECT_TRUE(HasMaximumError(log_fixed, log_real, MAX_ERROR_PERC)); + } + +#ifndef NDEBUG + EXPECT_DEATH(log1p(P(-1)), ""); + EXPECT_DEATH(log1p(P(-2)), ""); +#endif +} + +TEST(power, pow) +{ + // For several combinations of x and y, verify that fpm::pow is close to std::pow. + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.11; + + // Small numbers + for (double base = 0.125; base <= 1; base += 0.125) + { + for (double exp = -1; exp <= 1; exp += 0.01) + { + auto pow_real = std::pow(base, exp); + auto pow_fixed = static_cast<double>(pow(P(base), P(exp))); + EXPECT_TRUE(HasMaximumError(pow_fixed, pow_real, MAX_ERROR_PERC)); + } + } + + // Larger numbers, step by PI to get an irregular pattern + for (double base = 1; base <= 40; base += 3.141593) + { + assert(P(base) != P(0)); + for (double exp = -2; exp <= 2; exp += 0.1) + { + auto pow_real = std::pow(base, exp); + auto pow_fixed = static_cast<double>(pow(P(base), P(exp))); + EXPECT_TRUE(HasMaximumError(pow_fixed, pow_real, MAX_ERROR_PERC)); + } + } + + // Negative numbers + for (double base = -20; base < 0; base += 1.0/8) + { + // Whole exponents only + for (double exp = -3; exp < 0; exp++) + { + auto pow_real = std::pow(base, exp); + auto pow_fixed = static_cast<double>(pow(P(base), P(exp))); + EXPECT_TRUE(HasMaximumError(pow_fixed, pow_real, MAX_ERROR_PERC)); + } + } + + // Edge cases + EXPECT_EQ(P(1), pow(P(1), P(0))); + EXPECT_EQ(P(0), pow(P(0), P(1))); + EXPECT_EQ(P(1), pow(P(1), P(1))); +#ifndef NDEBUG + EXPECT_DEATH(pow(P(0), P(0)), ""); +#endif +} + +TEST(power, pow_int) +{ + // For several combinations of x and y, verify that fpm::pow is close to std::pow. + using P = fpm::fixed_16_16; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.01; + + // Small numbers + for (double base = -1; base <= 1; base += 1.0/8) + { + if (base != 0) + { + for (int exp = -4; exp <= 4; exp++) + { + auto pow_real = std::pow(base, exp); + auto pow_fixed = static_cast<double>(pow(P(base), exp)); + EXPECT_TRUE(HasMaximumError(pow_fixed, pow_real, MAX_ERROR_PERC)); + } + } + } + + // Larger numbers, step by PI to get an irregular pattern + for (double base = -40; base <= 40; base += 3.141593) + { + assert(P(base) != P(0)); + for (int exp = -2; exp <= 2; exp++) + { + auto pow_real = std::pow(base, exp); + auto pow_fixed = static_cast<double>(pow(P(base), exp)); + EXPECT_TRUE(HasMaximumError(pow_fixed, pow_real, MAX_ERROR_PERC)); + } + } + + // Edge cases + EXPECT_EQ(P(1), pow(P(1), 0)); + EXPECT_EQ(P(0), pow(P(0), 1)); + EXPECT_EQ(P(1), pow(P(1), 1)); +#ifndef NDEBUG + EXPECT_DEATH(pow(P(0), 0), ""); +#endif +} + +TEST(power, sqrt) +{ + // For several values, verify that fpm::sqrt is close to std::sqrt. + using P = fpm::fixed_16_16; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.0003; + + // Small numbers + for (double value = 0; value <= 100; value += 0.01) + { + auto sqrt_real = std::sqrt(value); + auto sqrt_fixed = static_cast<double>(sqrt(P(value))); + EXPECT_TRUE(HasMaximumError(sqrt_fixed, sqrt_real, MAX_ERROR_PERC)); + } + + // Larger numbers, step by PI/10 to get an irregular pattern + for (double value = 0; value <= 10000; value += 0.3141593) + { + auto sqrt_real = std::sqrt(value); + auto sqrt_fixed = static_cast<double>(sqrt(P(value))); + EXPECT_TRUE(HasMaximumError(sqrt_fixed, sqrt_real, MAX_ERROR_PERC)); + } + +#ifndef NDEBUG + EXPECT_DEATH(sqrt(P(-1)), ""); +#endif +} + +TEST(power, sqrt_24) +{ + // High-precision test of sqrt + using P = fpm::fixed_8_24; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.0000005; + + // Small numbers + for (double value = 0; value <= 100; value += 0.01) + { + auto sqrt_real = std::sqrt(value); + auto sqrt_fixed = static_cast<double>(sqrt(P(value))); + EXPECT_TRUE(HasMaximumError(sqrt_fixed, sqrt_real, MAX_ERROR_PERC)); + } + +} + +TEST(power, cbrt) +{ + // For several values, verify that fpm::cbrt is close to std::cbrt. + using P = fpm::fixed_16_16; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.00005; + + // Small numbers + for (double value = -100; value <= 100; value += 0.125) + { + auto cbrt_real = std::cbrt(value); + auto cbrt_fixed = static_cast<double>(cbrt(P(value))); + EXPECT_TRUE(HasMaximumError(cbrt_fixed, cbrt_real, MAX_ERROR_PERC)); + } + + // Larger numbers, step by PI*10 to get an irregular pattern + for (double value = -10000; value <= 10000; value += 31.41593) + { + auto cbrt_real = std::cbrt(value); + auto cbrt_fixed = static_cast<double>(cbrt(P(value))); + EXPECT_TRUE(HasMaximumError(cbrt_fixed, cbrt_real, MAX_ERROR_PERC)); + break; + } +} + +TEST(power, cbrt_24) +{ + // High-precision test of cbrt + using P = fpm::fixed_8_24; + + // Maximum relative error (percentage) we allow + constexpr auto MAX_ERROR_PERC = 0.0000005; + + // Small numbers + for (double value = -100; value <= 100; value += 0.125) + { + auto cbrt_real = std::cbrt(value); + auto cbrt_fixed = static_cast<double>(cbrt(P(value))); + EXPECT_TRUE(HasMaximumError(cbrt_fixed, cbrt_real, MAX_ERROR_PERC)); + } +} diff --git a/Client/ThirdParty/fpm/tests/trigonometry.cpp b/Client/ThirdParty/fpm/tests/trigonometry.cpp new file mode 100644 index 0000000..19d8607 --- /dev/null +++ b/Client/ThirdParty/fpm/tests/trigonometry.cpp @@ -0,0 +1,160 @@ +#include "common.hpp" +#include <fpm/math.hpp> + +TEST(trigonometry, sin) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 16>; + const double PI = std::acos(-1); + + constexpr auto MAX_ERROR_PERC = 0.002; + + for (int angle = -1799; angle <= 1800; ++angle) + { + auto flt_angle = angle * PI / 180; + auto sin_real = std::sin(flt_angle); + auto sin_fixed = static_cast<double>(sin(P(flt_angle))); + EXPECT_TRUE(HasMaximumError(sin_fixed, sin_real, MAX_ERROR_PERC)); + } +} + +TEST(trigonometry, cos) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 16>; + const double PI = std::acos(-1); + + constexpr auto MAX_ERROR_PERC = 0.002; + + for (int angle = -1799; angle <= 1800; ++angle) + { + auto flt_angle = angle * PI / 180; + auto cos_real = std::cos(flt_angle); + auto cos_fixed = static_cast<double>(cos(P(flt_angle))); + EXPECT_TRUE(HasMaximumError(cos_fixed, cos_real, MAX_ERROR_PERC)); + } +} + +TEST(trigonometry, tan) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 16>; + const double PI = std::acos(-1); + + constexpr auto MAX_ERROR_PERC = 0.002; + + for (int angle = -1799; angle <= 1800; ++angle) + { + // Tangent goes to infinite at 90 and -90 degrees. + // We can't represent that with fixed-point maths, so don't test for it. + if ((angle + 90) % 180 != 0) + { + auto flt_angle = angle * PI / 180; + auto tan_real = std::tan(flt_angle); + auto tan_fixed = static_cast<double>(tan(P(flt_angle))); + EXPECT_TRUE(HasMaximumError(tan_fixed, tan_real, MAX_ERROR_PERC)); + } + } + +#ifndef NDEBUG + EXPECT_DEATH(tan(P::pi()/2), ""); + EXPECT_DEATH(tan(-P::pi()/2), ""); +#endif +} + +TEST(trigonometry, atan) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + constexpr auto MAX_ERROR_PERC = 0.025; + + for (int x = -1000; x <= 1000; ++x) + { + auto value = x / 10.0; + auto atan_real = std::atan(value); + auto atan_fixed = static_cast<double>(atan(P(value))); + EXPECT_TRUE(HasMaximumError(atan_fixed, atan_real, MAX_ERROR_PERC)); + } + + for (int x = -1000; x <= 1000; ++x) + { + auto value = x / 1000.0; + auto atan_real = std::atan(value); + auto atan_fixed = static_cast<double>(atan(P(value))); + EXPECT_TRUE(HasMaximumError(atan_fixed, atan_real, MAX_ERROR_PERC)); + } +} + +TEST(trigonometry, asin) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + constexpr auto MAX_ERROR_PERC = 0.025; + + for (int x = -1000; x <= 1000; ++x) + { + auto value = x / 1000.0; + auto asin_real = std::asin(value); + auto asin_fixed = static_cast<double>(asin(P(value))); + EXPECT_TRUE(HasMaximumError(asin_fixed, asin_real, MAX_ERROR_PERC)); + } +} + +TEST(trigonometry, acos) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + + constexpr auto MAX_ERROR_PERC = 0.025; + + for (int x = -1000; x <= 1000; ++x) + { + auto value = x / 1000.0; + auto acos_real = std::acos(value); + auto acos_fixed = static_cast<double>(acos(P(value))); + EXPECT_TRUE(HasMaximumError(acos_fixed, acos_real, MAX_ERROR_PERC)); + } +} + +TEST(trigonometry, atan2) +{ + using P = fpm::fixed<std::int32_t, std::int64_t, 12>; + const double PI = std::acos(-1); + + constexpr auto MAX_ERROR_PERC = 0.025; + + for (int angle = -1799; angle <= 1800; ++angle) + { + const auto y = std::sin(angle * PI / 1800); + const auto x = std::cos(angle * PI / 1800); + + auto atan2_real = std::atan2(y, x); + auto atan2_fixed = static_cast<double>(atan2(P(y), P(x))); + EXPECT_TRUE(HasMaximumError(atan2_fixed, atan2_real, MAX_ERROR_PERC)); + } + +#ifndef NDEBUG + EXPECT_DEATH(atan2(P(0), P(0)), ""); +#endif +} + +// Naively, atan2(y, x) does y / x which would overflow for near-zero x with Q16.16. +// Test that we've got protections in place for this. +TEST(trigonometry, atan2_near_zero) +{ + constexpr auto MAX_ERROR_PERC = 0.025; + using P = fpm::fixed_16_16; + + const auto x = P::from_raw_value(1); + const auto y = P(100); + + // Positive x + { + auto atan2_real = std::atan2(static_cast<double>(y), static_cast<double>(x)); + auto atan2_fixed = static_cast<double>(atan2(y, x)); + EXPECT_TRUE(HasMaximumError(atan2_fixed, atan2_real, MAX_ERROR_PERC)); + } + + // Negative x + { + auto atan2_real = std::atan2(static_cast<double>(y), static_cast<double>(-x)); + auto atan2_fixed = static_cast<double>(atan2(y, -x)); + EXPECT_TRUE(HasMaximumError(atan2_fixed, atan2_real, MAX_ERROR_PERC)); + } +} diff --git a/Client/ThirdParty/glad/glad.c b/Client/ThirdParty/glad/glad.c index c0703ae..5db8afc 100644 --- a/Client/ThirdParty/glad/glad.c +++ b/Client/ThirdParty/glad/glad.c @@ -1,1850 +1,1850 @@ -/* - - OpenGL loader generated by glad 0.1.34 on Tue Nov 2 08:57:31 2021. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.3 - Profile: compatibility - Extensions: - GL_ARB_map_buffer_alignment, - GL_ARB_map_buffer_range - Loader: True - Local files: True - Omit khrplatform: False - Reproducible: False - - Commandline: - --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --local-files --extensions="GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range" - Online: - https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_map_buffer_alignment&extensions=GL_ARB_map_buffer_range -*/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include "glad.h" - -static void* get_proc(const char *namez); - -#if defined(_WIN32) || defined(__CYGWIN__) -#ifndef _WINDOWS_ -#undef APIENTRY -#endif -#include <windows.h> -static HMODULE libGL; - -typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); -static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; - -#ifdef _MSC_VER -#ifdef __has_include - #if __has_include(<winapifamily.h>) - #define HAVE_WINAPIFAMILY 1 - #endif -#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ - #define HAVE_WINAPIFAMILY 1 -#endif -#endif - -#ifdef HAVE_WINAPIFAMILY - #include <winapifamily.h> - #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) - #define IS_UWP 1 - #endif -#endif - -static -int open_gl(void) { -#ifndef IS_UWP - libGL = LoadLibraryW(L"opengl32.dll"); - if(libGL != NULL) { - void (* tmp)(void); - tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); - gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; - return gladGetProcAddressPtr != NULL; - } -#endif - - return 0; -} - -static -void close_gl(void) { - if(libGL != NULL) { - FreeLibrary((HMODULE) libGL); - libGL = NULL; - } -} -#else -#include <dlfcn.h> -static void* libGL; - -#if !defined(__APPLE__) && !defined(__HAIKU__) -typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); -static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; -#endif - -static -int open_gl(void) { -#ifdef __APPLE__ - static const char *NAMES[] = { - "../Frameworks/OpenGL.framework/OpenGL", - "/Library/Frameworks/OpenGL.framework/OpenGL", - "/System/Library/Frameworks/OpenGL.framework/OpenGL", - "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" - }; -#else - static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; -#endif - - unsigned int index = 0; - for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { - libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); - - if(libGL != NULL) { -#if defined(__APPLE__) || defined(__HAIKU__) - return 1; -#else - gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, - "glXGetProcAddressARB"); - return gladGetProcAddressPtr != NULL; -#endif - } - } - - return 0; -} - -static -void close_gl(void) { - if(libGL != NULL) { - dlclose(libGL); - libGL = NULL; - } -} -#endif - -static -void* get_proc(const char *namez) { - void* result = NULL; - if(libGL == NULL) return NULL; - -#if !defined(__APPLE__) && !defined(__HAIKU__) - if(gladGetProcAddressPtr != NULL) { - result = gladGetProcAddressPtr(namez); - } -#endif - if(result == NULL) { -#if defined(_WIN32) || defined(__CYGWIN__) - result = (void*)GetProcAddress((HMODULE) libGL, namez); -#else - result = dlsym(libGL, namez); -#endif - } - - return result; -} - -int gladLoadGL(void) { - int status = 0; - - if(open_gl()) { - status = gladLoadGLLoader(&get_proc); - close_gl(); - } - - return status; -} - -struct gladGLversionStruct GLVersion = { 0, 0 }; - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define _GLAD_IS_SOME_NEW_VERSION 1 -#endif - -static int max_loaded_major; -static int max_loaded_minor; - -static const char *exts = NULL; -static int num_exts_i = 0; -static char **exts_i = NULL; - -static int get_exts(void) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - exts = (const char *)glGetString(GL_EXTENSIONS); -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - unsigned int index; - - num_exts_i = 0; - glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); - if (num_exts_i > 0) { - exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); - } - - if (exts_i == NULL) { - return 0; - } - - for(index = 0; index < (unsigned)num_exts_i; index++) { - const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); - size_t len = strlen(gl_str_tmp); - - char *local_str = (char*)malloc((len+1) * sizeof(char)); - if(local_str != NULL) { - memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); - } - exts_i[index] = local_str; - } - } -#endif - return 1; -} - -static void free_exts(void) { - if (exts_i != NULL) { - int index; - for(index = 0; index < num_exts_i; index++) { - free((char *)exts_i[index]); - } - free((void *)exts_i); - exts_i = NULL; - } -} - -static int has_ext(const char *ext) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - if(exts_i == NULL) return 0; - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - - if(exts_i[index] != NULL && strcmp(e, ext) == 0) { - return 1; - } - } - } -#endif - - return 0; -} -int GLAD_GL_VERSION_1_0 = 0; -int GLAD_GL_VERSION_1_1 = 0; -int GLAD_GL_VERSION_1_2 = 0; -int GLAD_GL_VERSION_1_3 = 0; -int GLAD_GL_VERSION_1_4 = 0; -int GLAD_GL_VERSION_1_5 = 0; -int GLAD_GL_VERSION_2_0 = 0; -int GLAD_GL_VERSION_2_1 = 0; -int GLAD_GL_VERSION_3_0 = 0; -int GLAD_GL_VERSION_3_1 = 0; -int GLAD_GL_VERSION_3_2 = 0; -int GLAD_GL_VERSION_3_3 = 0; -PFNGLACCUMPROC glad_glAccum = NULL; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; -PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; -PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; -PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; -PFNGLBEGINPROC glad_glBegin = NULL; -PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; -PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; -PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; -PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; -PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; -PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; -PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; -PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; -PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; -PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; -PFNGLBITMAPPROC glad_glBitmap = NULL; -PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; -PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; -PFNGLBUFFERDATAPROC glad_glBufferData = NULL; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; -PFNGLCALLLISTPROC glad_glCallList = NULL; -PFNGLCALLLISTSPROC glad_glCallLists = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; -PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; -PFNGLCLEARPROC glad_glClear = NULL; -PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; -PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; -PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; -PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; -PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; -PFNGLCLEARCOLORPROC glad_glClearColor = NULL; -PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; -PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; -PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; -PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; -PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; -PFNGLCOLOR3BPROC glad_glColor3b = NULL; -PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; -PFNGLCOLOR3DPROC glad_glColor3d = NULL; -PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; -PFNGLCOLOR3FPROC glad_glColor3f = NULL; -PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; -PFNGLCOLOR3IPROC glad_glColor3i = NULL; -PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; -PFNGLCOLOR3SPROC glad_glColor3s = NULL; -PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; -PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; -PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; -PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; -PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; -PFNGLCOLOR3USPROC glad_glColor3us = NULL; -PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; -PFNGLCOLOR4BPROC glad_glColor4b = NULL; -PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; -PFNGLCOLOR4DPROC glad_glColor4d = NULL; -PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; -PFNGLCOLOR4FPROC glad_glColor4f = NULL; -PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; -PFNGLCOLOR4IPROC glad_glColor4i = NULL; -PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; -PFNGLCOLOR4SPROC glad_glColor4s = NULL; -PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; -PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; -PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; -PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; -PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; -PFNGLCOLOR4USPROC glad_glColor4us = NULL; -PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; -PFNGLCOLORMASKPROC glad_glColorMask = NULL; -PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; -PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; -PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; -PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; -PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; -PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; -PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; -PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; -PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; -PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; -PFNGLCREATESHADERPROC glad_glCreateShader = NULL; -PFNGLCULLFACEPROC glad_glCullFace = NULL; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; -PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; -PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; -PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; -PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; -PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; -PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; -PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; -PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; -PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; -PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; -PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; -PFNGLDISABLEPROC glad_glDisable = NULL; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; -PFNGLDISABLEIPROC glad_glDisablei = NULL; -PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; -PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; -PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; -PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; -PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; -PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; -PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; -PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; -PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; -PFNGLENABLEPROC glad_glEnable = NULL; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; -PFNGLENABLEIPROC glad_glEnablei = NULL; -PFNGLENDPROC glad_glEnd = NULL; -PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; -PFNGLENDLISTPROC glad_glEndList = NULL; -PFNGLENDQUERYPROC glad_glEndQuery = NULL; -PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; -PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; -PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; -PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; -PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; -PFNGLFENCESYNCPROC glad_glFenceSync = NULL; -PFNGLFINISHPROC glad_glFinish = NULL; -PFNGLFLUSHPROC glad_glFlush = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; -PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL; -PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL; -PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL; -PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL; -PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL; -PFNGLFOGFPROC glad_glFogf = NULL; -PFNGLFOGFVPROC glad_glFogfv = NULL; -PFNGLFOGIPROC glad_glFogi = NULL; -PFNGLFOGIVPROC glad_glFogiv = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; -PFNGLFRONTFACEPROC glad_glFrontFace = NULL; -PFNGLFRUSTUMPROC glad_glFrustum = NULL; -PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; -PFNGLGENLISTSPROC glad_glGenLists = NULL; -PFNGLGENQUERIESPROC glad_glGenQueries = NULL; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; -PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; -PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; -PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; -PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; -PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; -PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; -PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; -PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; -PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; -PFNGLGETERRORPROC glad_glGetError = NULL; -PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; -PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; -PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; -PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; -PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; -PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; -PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; -PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; -PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; -PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; -PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; -PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; -PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; -PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; -PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; -PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; -PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; -PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; -PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; -PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; -PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; -PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; -PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; -PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; -PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; -PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; -PFNGLGETSTRINGPROC glad_glGetString = NULL; -PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; -PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; -PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; -PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; -PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; -PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; -PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; -PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; -PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; -PFNGLHINTPROC glad_glHint = NULL; -PFNGLINDEXMASKPROC glad_glIndexMask = NULL; -PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; -PFNGLINDEXDPROC glad_glIndexd = NULL; -PFNGLINDEXDVPROC glad_glIndexdv = NULL; -PFNGLINDEXFPROC glad_glIndexf = NULL; -PFNGLINDEXFVPROC glad_glIndexfv = NULL; -PFNGLINDEXIPROC glad_glIndexi = NULL; -PFNGLINDEXIVPROC glad_glIndexiv = NULL; -PFNGLINDEXSPROC glad_glIndexs = NULL; -PFNGLINDEXSVPROC glad_glIndexsv = NULL; -PFNGLINDEXUBPROC glad_glIndexub = NULL; -PFNGLINDEXUBVPROC glad_glIndexubv = NULL; -PFNGLINITNAMESPROC glad_glInitNames = NULL; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; -PFNGLISBUFFERPROC glad_glIsBuffer = NULL; -PFNGLISENABLEDPROC glad_glIsEnabled = NULL; -PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; -PFNGLISLISTPROC glad_glIsList = NULL; -PFNGLISPROGRAMPROC glad_glIsProgram = NULL; -PFNGLISQUERYPROC glad_glIsQuery = NULL; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; -PFNGLISSAMPLERPROC glad_glIsSampler = NULL; -PFNGLISSHADERPROC glad_glIsShader = NULL; -PFNGLISSYNCPROC glad_glIsSync = NULL; -PFNGLISTEXTUREPROC glad_glIsTexture = NULL; -PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; -PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; -PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; -PFNGLLIGHTFPROC glad_glLightf = NULL; -PFNGLLIGHTFVPROC glad_glLightfv = NULL; -PFNGLLIGHTIPROC glad_glLighti = NULL; -PFNGLLIGHTIVPROC glad_glLightiv = NULL; -PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; -PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; -PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; -PFNGLLISTBASEPROC glad_glListBase = NULL; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; -PFNGLLOADNAMEPROC glad_glLoadName = NULL; -PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL; -PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL; -PFNGLLOGICOPPROC glad_glLogicOp = NULL; -PFNGLMAP1DPROC glad_glMap1d = NULL; -PFNGLMAP1FPROC glad_glMap1f = NULL; -PFNGLMAP2DPROC glad_glMap2d = NULL; -PFNGLMAP2FPROC glad_glMap2f = NULL; -PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; -PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; -PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; -PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; -PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; -PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; -PFNGLMATERIALFPROC glad_glMaterialf = NULL; -PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; -PFNGLMATERIALIPROC glad_glMateriali = NULL; -PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; -PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; -PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL; -PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL; -PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; -PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; -PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; -PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; -PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; -PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; -PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; -PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; -PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; -PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; -PFNGLNEWLISTPROC glad_glNewList = NULL; -PFNGLNORMAL3BPROC glad_glNormal3b = NULL; -PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; -PFNGLNORMAL3DPROC glad_glNormal3d = NULL; -PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; -PFNGLNORMAL3FPROC glad_glNormal3f = NULL; -PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; -PFNGLNORMAL3IPROC glad_glNormal3i = NULL; -PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; -PFNGLNORMAL3SPROC glad_glNormal3s = NULL; -PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; -PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; -PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; -PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; -PFNGLORTHOPROC glad_glOrtho = NULL; -PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; -PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; -PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; -PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; -PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; -PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; -PFNGLPOINTSIZEPROC glad_glPointSize = NULL; -PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; -PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; -PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; -PFNGLPOPNAMEPROC glad_glPopName = NULL; -PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; -PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; -PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; -PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; -PFNGLPUSHNAMEPROC glad_glPushName = NULL; -PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; -PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; -PFNGLREADPIXELSPROC glad_glReadPixels = NULL; -PFNGLRECTDPROC glad_glRectd = NULL; -PFNGLRECTDVPROC glad_glRectdv = NULL; -PFNGLRECTFPROC glad_glRectf = NULL; -PFNGLRECTFVPROC glad_glRectfv = NULL; -PFNGLRECTIPROC glad_glRecti = NULL; -PFNGLRECTIVPROC glad_glRectiv = NULL; -PFNGLRECTSPROC glad_glRects = NULL; -PFNGLRECTSVPROC glad_glRectsv = NULL; -PFNGLRENDERMODEPROC glad_glRenderMode = NULL; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; -PFNGLROTATEDPROC glad_glRotated = NULL; -PFNGLROTATEFPROC glad_glRotatef = NULL; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; -PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; -PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; -PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; -PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; -PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; -PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; -PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; -PFNGLSCALEDPROC glad_glScaled = NULL; -PFNGLSCALEFPROC glad_glScalef = NULL; -PFNGLSCISSORPROC glad_glScissor = NULL; -PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL; -PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL; -PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL; -PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL; -PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL; -PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL; -PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL; -PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL; -PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL; -PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL; -PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL; -PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL; -PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL; -PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL; -PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL; -PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL; -PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; -PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; -PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; -PFNGLSHADEMODELPROC glad_glShadeModel = NULL; -PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; -PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; -PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; -PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; -PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; -PFNGLSTENCILOPPROC glad_glStencilOp = NULL; -PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; -PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; -PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; -PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; -PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; -PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; -PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; -PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; -PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; -PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; -PFNGLTEXENVFPROC glad_glTexEnvf = NULL; -PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; -PFNGLTEXENVIPROC glad_glTexEnvi = NULL; -PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; -PFNGLTEXGENDPROC glad_glTexGend = NULL; -PFNGLTEXGENDVPROC glad_glTexGendv = NULL; -PFNGLTEXGENFPROC glad_glTexGenf = NULL; -PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; -PFNGLTEXGENIPROC glad_glTexGeni = NULL; -PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; -PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; -PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; -PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; -PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; -PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; -PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; -PFNGLTRANSLATEDPROC glad_glTranslated = NULL; -PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; -PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; -PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; -PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; -PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; -PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; -PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; -PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; -PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; -PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; -PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; -PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; -PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; -PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; -PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; -PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; -PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; -PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; -PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; -PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; -PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; -PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; -PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; -PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; -PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; -PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; -PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; -PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; -PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; -PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; -PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; -PFNGLVERTEX2DPROC glad_glVertex2d = NULL; -PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; -PFNGLVERTEX2FPROC glad_glVertex2f = NULL; -PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; -PFNGLVERTEX2IPROC glad_glVertex2i = NULL; -PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; -PFNGLVERTEX2SPROC glad_glVertex2s = NULL; -PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; -PFNGLVERTEX3DPROC glad_glVertex3d = NULL; -PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; -PFNGLVERTEX3FPROC glad_glVertex3f = NULL; -PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; -PFNGLVERTEX3IPROC glad_glVertex3i = NULL; -PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; -PFNGLVERTEX3SPROC glad_glVertex3s = NULL; -PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; -PFNGLVERTEX4DPROC glad_glVertex4d = NULL; -PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; -PFNGLVERTEX4FPROC glad_glVertex4f = NULL; -PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; -PFNGLVERTEX4IPROC glad_glVertex4i = NULL; -PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; -PFNGLVERTEX4SPROC glad_glVertex4s = NULL; -PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; -PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; -PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; -PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; -PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; -PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; -PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; -PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; -PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; -PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; -PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; -PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; -PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; -PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; -PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; -PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; -PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; -PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; -PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; -PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; -PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; -PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; -PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; -PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; -PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; -PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; -PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; -PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; -PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; -PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; -PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; -PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; -PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; -PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; -PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; -PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; -PFNGLVIEWPORTPROC glad_glViewport = NULL; -PFNGLWAITSYNCPROC glad_glWaitSync = NULL; -PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL; -PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL; -PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL; -PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL; -PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL; -PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL; -PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL; -PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL; -PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL; -PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL; -PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL; -PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL; -PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL; -PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL; -PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL; -PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL; -int GLAD_GL_ARB_map_buffer_alignment = 0; -int GLAD_GL_ARB_map_buffer_range = 0; -static void load_GL_VERSION_1_0(GLADloadproc load) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); - glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); - glad_glHint = (PFNGLHINTPROC)load("glHint"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); - glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); - glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); - glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); - glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); - glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); - glad_glClear = (PFNGLCLEARPROC)load("glClear"); - glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); - glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); - glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); - glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); - glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); - glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); - glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); - glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); - glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); - glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); - glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); - glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); - glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); - glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); - glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); - glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); - glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); - glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); - glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); - glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); - glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList"); - glad_glEndList = (PFNGLENDLISTPROC)load("glEndList"); - glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList"); - glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists"); - glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists"); - glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists"); - glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase"); - glad_glBegin = (PFNGLBEGINPROC)load("glBegin"); - glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap"); - glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b"); - glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv"); - glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d"); - glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv"); - glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f"); - glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv"); - glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i"); - glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv"); - glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s"); - glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv"); - glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub"); - glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv"); - glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui"); - glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv"); - glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us"); - glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv"); - glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b"); - glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv"); - glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d"); - glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv"); - glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); - glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv"); - glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i"); - glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); - glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); - glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); - glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); - glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); - glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); - glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); - glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); - glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); - glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); - glad_glEnd = (PFNGLENDPROC)load("glEnd"); - glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); - glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); - glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); - glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); - glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); - glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv"); - glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs"); - glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv"); - glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b"); - glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv"); - glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d"); - glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv"); - glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f"); - glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv"); - glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i"); - glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv"); - glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s"); - glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv"); - glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d"); - glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv"); - glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f"); - glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv"); - glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i"); - glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv"); - glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s"); - glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv"); - glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d"); - glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv"); - glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f"); - glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv"); - glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i"); - glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv"); - glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s"); - glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv"); - glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d"); - glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv"); - glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f"); - glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv"); - glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i"); - glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv"); - glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s"); - glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv"); - glad_glRectd = (PFNGLRECTDPROC)load("glRectd"); - glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv"); - glad_glRectf = (PFNGLRECTFPROC)load("glRectf"); - glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv"); - glad_glRecti = (PFNGLRECTIPROC)load("glRecti"); - glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv"); - glad_glRects = (PFNGLRECTSPROC)load("glRects"); - glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv"); - glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d"); - glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv"); - glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f"); - glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv"); - glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i"); - glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv"); - glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s"); - glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv"); - glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d"); - glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv"); - glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f"); - glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv"); - glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i"); - glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv"); - glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s"); - glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv"); - glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d"); - glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv"); 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- glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv"); - glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer"); - glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer"); - glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode"); - glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames"); - glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName"); - glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough"); - glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName"); - glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName"); - glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum"); - glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex"); - glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask"); - glad_glAccum = (PFNGLACCUMPROC)load("glAccum"); - glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib"); - glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib"); - glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d"); - glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f"); 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- glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); - glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); - glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); - glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); - glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); - glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); - glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); - glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); - glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); -} -static void load_GL_VERSION_3_1(GLADloadproc load) { - if(!GLAD_GL_VERSION_3_1) return; - glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); - glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); - glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); - glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); - glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); - glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); - glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); - glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); - glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); - glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); - glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); - glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); - glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); - glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); - glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); -} -static void load_GL_VERSION_3_2(GLADloadproc load) { - if(!GLAD_GL_VERSION_3_2) return; - glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); - glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); - glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); - glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); - glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); - glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); - glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); - glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); - glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); - glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); - glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); - glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); - glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); - glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); - glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); - glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); - glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); - glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); - glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); -} -static void load_GL_VERSION_3_3(GLADloadproc load) { - if(!GLAD_GL_VERSION_3_3) return; - glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); - glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); - glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); - glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); - glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); - glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); - glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); - glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); - glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); - glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); - glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); - glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); - glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); - glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); - glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); - glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); - glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); - glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); - glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); - glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); - glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); - glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); - glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); - glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); - glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); - glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); - glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); - glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); - glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); - glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); - glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); - glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); - glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); - glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); - glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); - glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); - glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); - glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); - glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); - glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); - glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); - glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); - glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); - glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); - glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); - glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); - glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); - glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); - glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); - glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); - glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); - glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); - glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); - glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); - glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); - glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); - glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); - glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); -} -static void load_GL_ARB_map_buffer_range(GLADloadproc load) { - if(!GLAD_GL_ARB_map_buffer_range) return; - glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); - glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); -} -static int find_extensionsGL(void) { - if (!get_exts()) return 0; - GLAD_GL_ARB_map_buffer_alignment = has_ext("GL_ARB_map_buffer_alignment"); - GLAD_GL_ARB_map_buffer_range = has_ext("GL_ARB_map_buffer_range"); - free_exts(); - return 1; -} - -static void find_coreGL(void) { - - /* Thank you @elmindreda - * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 - * https://github.com/glfw/glfw/blob/master/src/context.c#L36 - */ - int i, major, minor; - - const char* version; - const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - - version = (const char*) glGetString(GL_VERSION); - if (!version) return; - - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - -/* PR #18 */ -#ifdef _MSC_VER - sscanf_s(version, "%d.%d", &major, &minor); -#else - sscanf(version, "%d.%d", &major, &minor); -#endif - - GLVersion.major = major; GLVersion.minor = minor; - max_loaded_major = major; max_loaded_minor = minor; - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; - GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; - GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; - GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; - GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; - GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; - GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; - GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; - GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; - GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; - if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) { - max_loaded_major = 3; - max_loaded_minor = 3; - } -} - -int gladLoadGLLoader(GLADloadproc load) { - GLVersion.major = 0; GLVersion.minor = 0; - glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - if(glGetString == NULL) return 0; - if(glGetString(GL_VERSION) == NULL) return 0; - find_coreGL(); - load_GL_VERSION_1_0(load); - load_GL_VERSION_1_1(load); - load_GL_VERSION_1_2(load); - load_GL_VERSION_1_3(load); - load_GL_VERSION_1_4(load); - load_GL_VERSION_1_5(load); - load_GL_VERSION_2_0(load); - load_GL_VERSION_2_1(load); - load_GL_VERSION_3_0(load); - load_GL_VERSION_3_1(load); - load_GL_VERSION_3_2(load); - load_GL_VERSION_3_3(load); - - if (!find_extensionsGL()) return 0; - load_GL_ARB_map_buffer_range(load); - return GLVersion.major != 0 || GLVersion.minor != 0; -} - +/*
+
+ OpenGL loader generated by glad 0.1.34 on Tue Nov 2 08:57:31 2021.
+
+ Language/Generator: C/C++
+ Specification: gl
+ APIs: gl=3.3
+ Profile: compatibility
+ Extensions:
+ GL_ARB_map_buffer_alignment,
+ GL_ARB_map_buffer_range
+ Loader: True
+ Local files: True
+ Omit khrplatform: False
+ Reproducible: False
+
+ Commandline:
+ --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --local-files --extensions="GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range"
+ Online:
+ https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_map_buffer_alignment&extensions=GL_ARB_map_buffer_range
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "glad.h"
+
+static void* get_proc(const char *namez);
+
+#if defined(_WIN32) || defined(__CYGWIN__)
+#ifndef _WINDOWS_
+#undef APIENTRY
+#endif
+#include <windows.h>
+static HMODULE libGL;
+
+typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
+static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
+
+#ifdef _MSC_VER
+#ifdef __has_include
+ #if __has_include(<winapifamily.h>)
+ #define HAVE_WINAPIFAMILY 1
+ #endif
+#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
+ #define HAVE_WINAPIFAMILY 1
+#endif
+#endif
+
+#ifdef HAVE_WINAPIFAMILY
+ #include <winapifamily.h>
+ #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
+ #define IS_UWP 1
+ #endif
+#endif
+
+static
+int open_gl(void) {
+#ifndef IS_UWP
+ libGL = LoadLibraryW(L"opengl32.dll");
+ if(libGL != NULL) {
+ void (* tmp)(void);
+ tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
+ gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
+ return gladGetProcAddressPtr != NULL;
+ }
+#endif
+
+ return 0;
+}
+
+static
+void close_gl(void) {
+ if(libGL != NULL) {
+ FreeLibrary((HMODULE) libGL);
+ libGL = NULL;
+ }
+}
+#else
+#include <dlfcn.h>
+static void* libGL;
+
+#if !defined(__APPLE__) && !defined(__HAIKU__)
+typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
+static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
+#endif
+
+static
+int open_gl(void) {
+#ifdef __APPLE__
+ static const char *NAMES[] = {
+ "../Frameworks/OpenGL.framework/OpenGL",
+ "/Library/Frameworks/OpenGL.framework/OpenGL",
+ "/System/Library/Frameworks/OpenGL.framework/OpenGL",
+ "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
+ };
+#else
+ static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
+#endif
+
+ unsigned int index = 0;
+ for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
+ libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
+
+ if(libGL != NULL) {
+#if defined(__APPLE__) || defined(__HAIKU__)
+ return 1;
+#else
+ gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
+ "glXGetProcAddressARB");
+ return gladGetProcAddressPtr != NULL;
+#endif
+ }
+ }
+
+ return 0;
+}
+
+static
+void close_gl(void) {
+ if(libGL != NULL) {
+ dlclose(libGL);
+ libGL = NULL;
+ }
+}
+#endif
+
+static
+void* get_proc(const char *namez) {
+ void* result = NULL;
+ if(libGL == NULL) return NULL;
+
+#if !defined(__APPLE__) && !defined(__HAIKU__)
+ if(gladGetProcAddressPtr != NULL) {
+ result = gladGetProcAddressPtr(namez);
+ }
+#endif
+ if(result == NULL) {
+#if defined(_WIN32) || defined(__CYGWIN__)
+ result = (void*)GetProcAddress((HMODULE) libGL, namez);
+#else
+ result = dlsym(libGL, namez);
+#endif
+ }
+
+ return result;
+}
+
+int gladLoadGL(void) {
+ int status = 0;
+
+ if(open_gl()) {
+ status = gladLoadGLLoader(&get_proc);
+ close_gl();
+ }
+
+ return status;
+}
+
+struct gladGLversionStruct GLVersion = { 0, 0 };
+
+#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
+#define _GLAD_IS_SOME_NEW_VERSION 1
+#endif
+
+static int max_loaded_major;
+static int max_loaded_minor;
+
+static const char *exts = NULL;
+static int num_exts_i = 0;
+static char **exts_i = NULL;
+
+static int get_exts(void) {
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+ if(max_loaded_major < 3) {
+#endif
+ exts = (const char *)glGetString(GL_EXTENSIONS);
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+ } else {
+ unsigned int index;
+
+ num_exts_i = 0;
+ glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
+ if (num_exts_i > 0) {
+ exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
+ }
+
+ if (exts_i == NULL) {
+ return 0;
+ }
+
+ for(index = 0; index < (unsigned)num_exts_i; index++) {
+ const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
+ size_t len = strlen(gl_str_tmp);
+
+ char *local_str = (char*)malloc((len+1) * sizeof(char));
+ if(local_str != NULL) {
+ memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
+ }
+ exts_i[index] = local_str;
+ }
+ }
+#endif
+ return 1;
+}
+
+static void free_exts(void) {
+ if (exts_i != NULL) {
+ int index;
+ for(index = 0; index < num_exts_i; index++) {
+ free((char *)exts_i[index]);
+ }
+ free((void *)exts_i);
+ exts_i = NULL;
+ }
+}
+
+static int has_ext(const char *ext) {
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+ if(max_loaded_major < 3) {
+#endif
+ const char *extensions;
+ const char *loc;
+ const char *terminator;
+ extensions = exts;
+ if(extensions == NULL || ext == NULL) {
+ return 0;
+ }
+
+ while(1) {
+ loc = strstr(extensions, ext);
+ if(loc == NULL) {
+ return 0;
+ }
+
+ terminator = loc + strlen(ext);
+ if((loc == extensions || *(loc - 1) == ' ') &&
+ (*terminator == ' ' || *terminator == '\0')) {
+ return 1;
+ }
+ extensions = terminator;
+ }
+#ifdef _GLAD_IS_SOME_NEW_VERSION
+ } else {
+ int index;
+ if(exts_i == NULL) return 0;
+ for(index = 0; index < num_exts_i; index++) {
+ const char *e = exts_i[index];
+
+ if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
+ return 1;
+ }
+ }
+ }
+#endif
+
+ return 0;
+}
+int GLAD_GL_VERSION_1_0 = 0;
+int GLAD_GL_VERSION_1_1 = 0;
+int GLAD_GL_VERSION_1_2 = 0;
+int GLAD_GL_VERSION_1_3 = 0;
+int GLAD_GL_VERSION_1_4 = 0;
+int GLAD_GL_VERSION_1_5 = 0;
+int GLAD_GL_VERSION_2_0 = 0;
+int GLAD_GL_VERSION_2_1 = 0;
+int GLAD_GL_VERSION_3_0 = 0;
+int GLAD_GL_VERSION_3_1 = 0;
+int GLAD_GL_VERSION_3_2 = 0;
+int GLAD_GL_VERSION_3_3 = 0;
+PFNGLACCUMPROC glad_glAccum = NULL;
+PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
+PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
+PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
+PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
+PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
+PFNGLBEGINPROC glad_glBegin = NULL;
+PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
+PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
+PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
+PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
+PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
+PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
+PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
+PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
+PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
+PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
+PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
+PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
+PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
+PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
+PFNGLBITMAPPROC glad_glBitmap = NULL;
+PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
+PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
+PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
+PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
+PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
+PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
+PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
+PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
+PFNGLCALLLISTPROC glad_glCallList = NULL;
+PFNGLCALLLISTSPROC glad_glCallLists = NULL;
+PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
+PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
+PFNGLCLEARPROC glad_glClear = NULL;
+PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
+PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
+PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
+PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
+PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
+PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
+PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
+PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
+PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
+PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
+PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
+PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
+PFNGLCOLOR3BPROC glad_glColor3b = NULL;
+PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
+PFNGLCOLOR3DPROC glad_glColor3d = NULL;
+PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
+PFNGLCOLOR3FPROC glad_glColor3f = NULL;
+PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
+PFNGLCOLOR3IPROC glad_glColor3i = NULL;
+PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
+PFNGLCOLOR3SPROC glad_glColor3s = NULL;
+PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
+PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
+PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
+PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
+PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
+PFNGLCOLOR3USPROC glad_glColor3us = NULL;
+PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
+PFNGLCOLOR4BPROC glad_glColor4b = NULL;
+PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
+PFNGLCOLOR4DPROC glad_glColor4d = NULL;
+PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
+PFNGLCOLOR4FPROC glad_glColor4f = NULL;
+PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
+PFNGLCOLOR4IPROC glad_glColor4i = NULL;
+PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
+PFNGLCOLOR4SPROC glad_glColor4s = NULL;
+PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
+PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
+PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
+PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
+PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
+PFNGLCOLOR4USPROC glad_glColor4us = NULL;
+PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
+PFNGLCOLORMASKPROC glad_glColorMask = NULL;
+PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
+PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
+PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
+PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
+PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
+PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
+PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
+PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
+PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
+PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
+PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
+PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
+PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
+PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
+PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
+PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
+PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
+PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
+PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
+PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
+PFNGLCULLFACEPROC glad_glCullFace = NULL;
+PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
+PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
+PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
+PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
+PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
+PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
+PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
+PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
+PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
+PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
+PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
+PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
+PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
+PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
+PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
+PFNGLDISABLEPROC glad_glDisable = NULL;
+PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
+PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
+PFNGLDISABLEIPROC glad_glDisablei = NULL;
+PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
+PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
+PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
+PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
+PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
+PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
+PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
+PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
+PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
+PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
+PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
+PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
+PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
+PFNGLENABLEPROC glad_glEnable = NULL;
+PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
+PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
+PFNGLENABLEIPROC glad_glEnablei = NULL;
+PFNGLENDPROC glad_glEnd = NULL;
+PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
+PFNGLENDLISTPROC glad_glEndList = NULL;
+PFNGLENDQUERYPROC glad_glEndQuery = NULL;
+PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
+PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
+PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
+PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
+PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
+PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
+PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
+PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
+PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
+PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
+PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
+PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
+PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
+PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
+PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
+PFNGLFINISHPROC glad_glFinish = NULL;
+PFNGLFLUSHPROC glad_glFlush = NULL;
+PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
+PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
+PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
+PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
+PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
+PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
+PFNGLFOGFPROC glad_glFogf = NULL;
+PFNGLFOGFVPROC glad_glFogfv = NULL;
+PFNGLFOGIPROC glad_glFogi = NULL;
+PFNGLFOGIVPROC glad_glFogiv = NULL;
+PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
+PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
+PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
+PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
+PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
+PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
+PFNGLFRUSTUMPROC glad_glFrustum = NULL;
+PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
+PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
+PFNGLGENLISTSPROC glad_glGenLists = NULL;
+PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
+PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
+PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
+PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
+PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
+PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
+PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
+PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
+PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
+PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
+PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
+PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
+PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
+PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
+PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
+PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
+PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
+PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
+PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
+PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
+PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
+PFNGLGETERRORPROC glad_glGetError = NULL;
+PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
+PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
+PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
+PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
+PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
+PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
+PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
+PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
+PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
+PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
+PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
+PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
+PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
+PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
+PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
+PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
+PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
+PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
+PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
+PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
+PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
+PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
+PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
+PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
+PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
+PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
+PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
+PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
+PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
+PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
+PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
+PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
+PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
+PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
+PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
+PFNGLGETSTRINGPROC glad_glGetString = NULL;
+PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
+PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
+PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
+PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
+PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
+PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
+PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
+PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
+PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
+PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
+PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
+PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
+PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
+PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
+PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
+PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
+PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
+PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
+PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
+PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
+PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
+PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
+PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
+PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
+PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
+PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
+PFNGLHINTPROC glad_glHint = NULL;
+PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
+PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
+PFNGLINDEXDPROC glad_glIndexd = NULL;
+PFNGLINDEXDVPROC glad_glIndexdv = NULL;
+PFNGLINDEXFPROC glad_glIndexf = NULL;
+PFNGLINDEXFVPROC glad_glIndexfv = NULL;
+PFNGLINDEXIPROC glad_glIndexi = NULL;
+PFNGLINDEXIVPROC glad_glIndexiv = NULL;
+PFNGLINDEXSPROC glad_glIndexs = NULL;
+PFNGLINDEXSVPROC glad_glIndexsv = NULL;
+PFNGLINDEXUBPROC glad_glIndexub = NULL;
+PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
+PFNGLINITNAMESPROC glad_glInitNames = NULL;
+PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
+PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
+PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
+PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
+PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
+PFNGLISLISTPROC glad_glIsList = NULL;
+PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
+PFNGLISQUERYPROC glad_glIsQuery = NULL;
+PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
+PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
+PFNGLISSHADERPROC glad_glIsShader = NULL;
+PFNGLISSYNCPROC glad_glIsSync = NULL;
+PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
+PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
+PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
+PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
+PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
+PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
+PFNGLLIGHTFPROC glad_glLightf = NULL;
+PFNGLLIGHTFVPROC glad_glLightfv = NULL;
+PFNGLLIGHTIPROC glad_glLighti = NULL;
+PFNGLLIGHTIVPROC glad_glLightiv = NULL;
+PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
+PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
+PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
+PFNGLLISTBASEPROC glad_glListBase = NULL;
+PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
+PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
+PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
+PFNGLLOADNAMEPROC glad_glLoadName = NULL;
+PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
+PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
+PFNGLLOGICOPPROC glad_glLogicOp = NULL;
+PFNGLMAP1DPROC glad_glMap1d = NULL;
+PFNGLMAP1FPROC glad_glMap1f = NULL;
+PFNGLMAP2DPROC glad_glMap2d = NULL;
+PFNGLMAP2FPROC glad_glMap2f = NULL;
+PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
+PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
+PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
+PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
+PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
+PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
+PFNGLMATERIALFPROC glad_glMaterialf = NULL;
+PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
+PFNGLMATERIALIPROC glad_glMateriali = NULL;
+PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
+PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
+PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
+PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
+PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
+PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
+PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
+PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
+PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
+PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
+PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
+PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
+PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
+PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
+PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
+PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
+PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
+PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
+PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
+PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
+PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
+PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
+PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
+PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
+PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
+PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
+PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
+PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
+PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
+PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
+PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
+PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
+PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
+PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
+PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
+PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
+PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
+PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
+PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
+PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
+PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
+PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
+PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
+PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
+PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
+PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
+PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
+PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
+PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
+PFNGLNEWLISTPROC glad_glNewList = NULL;
+PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
+PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
+PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
+PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
+PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
+PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
+PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
+PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
+PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
+PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
+PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
+PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
+PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
+PFNGLORTHOPROC glad_glOrtho = NULL;
+PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
+PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
+PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
+PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
+PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
+PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
+PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
+PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
+PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
+PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
+PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
+PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
+PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
+PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
+PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
+PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
+PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
+PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
+PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
+PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
+PFNGLPOPNAMEPROC glad_glPopName = NULL;
+PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
+PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
+PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
+PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
+PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
+PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
+PFNGLPUSHNAMEPROC glad_glPushName = NULL;
+PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
+PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
+PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
+PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
+PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
+PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
+PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
+PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
+PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
+PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
+PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
+PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
+PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
+PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
+PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
+PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
+PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
+PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
+PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
+PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
+PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
+PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
+PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
+PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
+PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
+PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
+PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
+PFNGLRECTDPROC glad_glRectd = NULL;
+PFNGLRECTDVPROC glad_glRectdv = NULL;
+PFNGLRECTFPROC glad_glRectf = NULL;
+PFNGLRECTFVPROC glad_glRectfv = NULL;
+PFNGLRECTIPROC glad_glRecti = NULL;
+PFNGLRECTIVPROC glad_glRectiv = NULL;
+PFNGLRECTSPROC glad_glRects = NULL;
+PFNGLRECTSVPROC glad_glRectsv = NULL;
+PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
+PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
+PFNGLROTATEDPROC glad_glRotated = NULL;
+PFNGLROTATEFPROC glad_glRotatef = NULL;
+PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
+PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
+PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
+PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
+PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
+PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
+PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
+PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
+PFNGLSCALEDPROC glad_glScaled = NULL;
+PFNGLSCALEFPROC glad_glScalef = NULL;
+PFNGLSCISSORPROC glad_glScissor = NULL;
+PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
+PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
+PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
+PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
+PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
+PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
+PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
+PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
+PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
+PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
+PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
+PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
+PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
+PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
+PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
+PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
+PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
+PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
+PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
+PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
+PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
+PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
+PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
+PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
+PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
+PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
+PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
+PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
+PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
+PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
+PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
+PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
+PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
+PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
+PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
+PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
+PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
+PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
+PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
+PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
+PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
+PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
+PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
+PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
+PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
+PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
+PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
+PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
+PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
+PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
+PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
+PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
+PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
+PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
+PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
+PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
+PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
+PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
+PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
+PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
+PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
+PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
+PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
+PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
+PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
+PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
+PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
+PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
+PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
+PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
+PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
+PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
+PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
+PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
+PFNGLTEXGENDPROC glad_glTexGend = NULL;
+PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
+PFNGLTEXGENFPROC glad_glTexGenf = NULL;
+PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
+PFNGLTEXGENIPROC glad_glTexGeni = NULL;
+PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
+PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
+PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
+PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
+PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
+PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
+PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
+PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
+PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
+PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
+PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
+PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
+PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
+PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
+PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
+PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
+PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
+PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
+PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
+PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
+PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
+PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
+PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
+PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
+PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
+PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
+PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
+PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
+PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
+PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
+PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
+PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
+PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
+PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
+PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
+PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
+PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
+PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
+PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
+PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
+PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
+PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
+PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
+PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
+PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
+PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
+PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
+PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
+PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
+PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
+PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
+PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
+PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
+PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
+PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
+PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
+PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
+PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
+PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
+PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
+PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
+PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
+PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
+PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
+PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
+PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
+PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
+PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
+PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
+PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
+PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
+PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
+PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
+PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
+PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
+PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
+PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
+PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
+PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
+PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
+PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
+PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
+PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
+PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
+PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
+PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
+PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
+PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
+PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
+PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
+PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
+PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
+PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
+PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
+PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
+PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
+PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
+PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
+PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
+PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
+PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
+PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
+PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
+PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
+PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
+PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
+PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
+PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
+PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
+PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
+PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
+PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
+PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
+PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
+PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
+PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
+PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
+PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
+PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
+PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
+PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
+PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
+PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
+PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
+PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
+PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
+PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
+PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
+PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
+PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
+PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
+PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
+PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
+PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
+PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
+PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
+PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
+PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
+PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
+PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
+PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
+PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
+PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
+PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
+PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
+PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
+PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
+PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
+PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
+PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
+PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
+PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
+PFNGLVIEWPORTPROC glad_glViewport = NULL;
+PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
+PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
+PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
+PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
+PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
+PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
+PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
+PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
+PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
+PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
+PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
+PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
+PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
+PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
+PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
+PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
+PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
+int GLAD_GL_ARB_map_buffer_alignment = 0;
+int GLAD_GL_ARB_map_buffer_range = 0;
+static void load_GL_VERSION_1_0(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_0) return;
+ glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
+ glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
+ glad_glHint = (PFNGLHINTPROC)load("glHint");
+ glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
+ glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
+ glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
+ glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
+ glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
+ glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
+ glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
+ glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
+ glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
+ glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
+ glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
+ glad_glClear = (PFNGLCLEARPROC)load("glClear");
+ glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
+ glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
+ glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
+ glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
+ glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
+ glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
+ glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
+ glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
+ glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
+ glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
+ glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
+ glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
+ glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
+ glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
+ glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
+ glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
+ glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
+ glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
+ glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
+ glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
+ glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
+ glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
+ glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
+ glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
+ glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
+ glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
+ glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
+ glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
+ glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
+ glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
+ glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
+ glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
+ glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
+ glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
+ glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
+ glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
+ glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
+ glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
+ glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
+ glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
+ glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
+ glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
+ glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
+ glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
+ glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
+ glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
+ glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
+ glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
+ glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
+ glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
+ glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
+ glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
+ glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
+ glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
+ glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
+ glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
+ glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
+ glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
+ glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
+ glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
+ glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
+ glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
+ glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
+ glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
+ glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
+ glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
+ glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
+ glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
+ glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
+ glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
+ glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
+ glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
+ glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
+ glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
+ glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
+ glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
+ glad_glEnd = (PFNGLENDPROC)load("glEnd");
+ glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
+ glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
+ glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
+ glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
+ glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
+ glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
+ glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
+ glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
+ glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
+ glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
+ glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
+ glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
+ glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
+ glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
+ glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
+ glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
+ glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
+ glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
+ glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
+ glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
+ glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
+ glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
+ glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
+ glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
+ glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
+ glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
+ glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
+ glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
+ glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
+ glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
+ glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
+ glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
+ glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
+ glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
+ glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
+ glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
+ glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
+ glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
+ glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
+ glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
+ glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
+ glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
+ glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
+ glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
+ glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
+ glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
+ glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
+ glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
+ glad_glRects = (PFNGLRECTSPROC)load("glRects");
+ glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
+ glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
+ glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
+ glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
+ glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
+ glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
+ glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
+ glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
+ glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
+ glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
+ glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
+ glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
+ glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
+ glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
+ glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
+ glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
+ glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
+ glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
+ glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
+ glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
+ glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
+ glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
+ glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
+ glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
+ glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
+ glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
+ glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
+ glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
+ glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
+ glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
+ glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
+ glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
+ glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
+ glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
+ glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
+ glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
+ glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
+ glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
+ glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
+ glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
+ glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
+ glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
+ glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
+ glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
+ glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
+ glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
+ glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
+ glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
+ glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
+ glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
+ glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
+ glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
+ glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
+ glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
+ glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
+ glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
+ glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
+ glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
+ glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
+ glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
+ glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
+ glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
+ glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
+ glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
+ glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
+ glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
+ glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
+ glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
+ glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
+ glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
+ glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
+ glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
+ glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
+ glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
+ glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
+ glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
+ glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
+ glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
+ glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
+ glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
+ glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
+ glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
+ glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
+ glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
+ glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
+ glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
+ glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
+ glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
+ glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
+ glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
+ glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
+ glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
+ glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
+ glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
+ glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
+ glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
+ glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
+ glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
+ glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
+ glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
+ glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
+ glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
+ glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
+ glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
+ glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
+ glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
+ glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
+ glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
+ glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
+ glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
+ glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
+ glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
+ glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
+ glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
+ glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
+ glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
+ glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
+ glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
+ glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
+ glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
+ glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
+ glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
+ glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
+ glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
+ glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
+ glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
+ glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
+ glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
+ glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
+ glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
+ glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
+ glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
+ glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
+ glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
+ glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
+ glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
+ glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
+ glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
+ glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
+ glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
+ glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
+ glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
+ glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
+ glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
+ glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
+ glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
+ glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
+ glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
+ glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
+ glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
+ glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
+ glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
+ glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
+ glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
+ glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
+ glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
+ glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
+ glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
+ glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
+ glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
+ glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
+ glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
+ glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
+ glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
+ glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
+}
+static void load_GL_VERSION_1_1(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_1) return;
+ glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
+ glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
+ glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
+ glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
+ glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
+ glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
+ glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
+ glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
+ glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
+ glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
+ glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
+ glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
+ glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
+ glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
+ glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
+ glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
+ glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
+ glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
+ glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
+ glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
+ glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
+ glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
+ glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
+ glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
+ glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
+ glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
+ glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
+ glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
+ glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
+ glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
+}
+static void load_GL_VERSION_1_2(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_2) return;
+ glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
+ glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
+ glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
+ glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
+}
+static void load_GL_VERSION_1_3(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_3) return;
+ glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
+ glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
+ glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
+ glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
+ glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
+ glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
+ glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
+ glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
+ glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
+ glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
+ glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
+ glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
+ glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
+ glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
+ glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
+ glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
+ glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
+ glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
+ glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
+ glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
+ glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
+ glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
+ glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
+ glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
+ glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
+ glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
+ glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
+ glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
+ glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
+ glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
+ glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
+ glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
+ glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
+ glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
+ glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
+ glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
+ glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
+ glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
+ glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
+ glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
+ glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
+ glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
+ glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
+ glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
+ glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
+ glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
+}
+static void load_GL_VERSION_1_4(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_4) return;
+ glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
+ glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
+ glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
+ glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
+ glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
+ glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
+ glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
+ glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
+ glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
+ glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
+ glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
+ glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
+ glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
+ glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
+ glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
+ glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
+ glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
+ glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
+ glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
+ glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
+ glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
+ glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
+ glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
+ glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
+ glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
+ glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
+ glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
+ glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
+ glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
+ glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
+ glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
+ glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
+ glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
+ glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
+ glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
+ glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
+ glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
+ glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
+ glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
+ glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
+ glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
+ glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
+ glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
+ glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
+ glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
+ glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
+ glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
+}
+static void load_GL_VERSION_1_5(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_1_5) return;
+ glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
+ glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
+ glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
+ glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
+ glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
+ glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
+ glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
+ glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
+ glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
+ glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
+ glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
+ glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
+ glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
+ glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
+ glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
+ glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
+ glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
+ glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
+ glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
+}
+static void load_GL_VERSION_2_0(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_2_0) return;
+ glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
+ glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
+ glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
+ glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
+ glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
+ glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
+ glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
+ glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
+ glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
+ glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
+ glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
+ glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
+ glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
+ glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
+ glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
+ glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
+ glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
+ glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
+ glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
+ glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
+ glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
+ glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
+ glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
+ glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
+ glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
+ glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
+ glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
+ glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
+ glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
+ glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
+ glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
+ glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
+ glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
+ glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
+ glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
+ glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
+ glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
+ glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
+ glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
+ glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
+ glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
+ glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
+ glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
+ glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
+ glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
+ glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
+ glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
+ glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
+ glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
+ glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
+ glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
+ glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
+ glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
+ glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
+ glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
+ glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
+ glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
+ glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
+ glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
+ glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
+ glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
+ glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
+ glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
+ glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
+ glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
+ glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
+ glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
+ glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
+ glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
+ glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
+ glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
+ glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
+ glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
+ glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
+ glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
+ glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
+ glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
+ glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
+ glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
+ glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
+ glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
+ glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
+ glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
+ glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
+ glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
+ glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
+ glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
+ glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
+ glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
+ glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
+ glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
+ glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
+ glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
+}
+static void load_GL_VERSION_2_1(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_2_1) return;
+ glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
+ glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
+ glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
+ glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
+ glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
+ glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
+}
+static void load_GL_VERSION_3_0(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_3_0) return;
+ glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
+ glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
+ glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
+ glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
+ glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
+ glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
+ glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
+ glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
+ glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
+ glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
+ glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
+ glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
+ glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
+ glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
+ glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
+ glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
+ glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
+ glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
+ glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
+ glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
+ glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
+ glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
+ glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
+ glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
+ glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
+ glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
+ glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
+ glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
+ glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
+ glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
+ glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
+ glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
+ glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
+ glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
+ glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
+ glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
+ glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
+ glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
+ glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
+ glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
+ glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
+ glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
+ glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
+ glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
+ glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
+ glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
+ glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
+ glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
+ glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
+ glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
+ glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
+ glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
+ glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
+ glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
+ glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
+ glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
+ glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
+ glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
+ glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
+ glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
+ glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
+ glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
+ glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
+ glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
+ glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
+ glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
+ glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
+ glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
+ glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
+ glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
+ glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
+ glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
+ glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
+ glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
+ glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
+ glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
+ glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
+ glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
+ glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
+ glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
+ glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
+ glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
+ glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
+ glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
+}
+static void load_GL_VERSION_3_1(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_3_1) return;
+ glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
+ glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
+ glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
+ glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
+ glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
+ glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
+ glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
+ glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
+ glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
+ glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
+ glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
+ glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
+ glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
+ glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
+ glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
+}
+static void load_GL_VERSION_3_2(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_3_2) return;
+ glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
+ glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
+ glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
+ glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
+ glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
+ glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
+ glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
+ glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
+ glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
+ glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
+ glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
+ glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
+ glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
+ glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
+ glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
+ glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
+ glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
+ glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
+ glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
+}
+static void load_GL_VERSION_3_3(GLADloadproc load) {
+ if(!GLAD_GL_VERSION_3_3) return;
+ glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
+ glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
+ glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
+ glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
+ glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
+ glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
+ glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
+ glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
+ glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
+ glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
+ glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
+ glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
+ glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
+ glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
+ glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
+ glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
+ glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
+ glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
+ glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
+ glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
+ glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
+ glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
+ glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
+ glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
+ glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
+ glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
+ glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
+ glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
+ glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
+ glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
+ glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
+ glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
+ glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
+ glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
+ glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
+ glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
+ glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
+ glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
+ glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
+ glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
+ glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
+ glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
+ glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
+ glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
+ glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
+ glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
+ glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
+ glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
+ glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
+ glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
+ glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
+ glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
+ glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
+ glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
+ glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
+ glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
+ glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
+ glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
+}
+static void load_GL_ARB_map_buffer_range(GLADloadproc load) {
+ if(!GLAD_GL_ARB_map_buffer_range) return;
+ glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
+ glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
+}
+static int find_extensionsGL(void) {
+ if (!get_exts()) return 0;
+ GLAD_GL_ARB_map_buffer_alignment = has_ext("GL_ARB_map_buffer_alignment");
+ GLAD_GL_ARB_map_buffer_range = has_ext("GL_ARB_map_buffer_range");
+ free_exts();
+ return 1;
+}
+
+static void find_coreGL(void) {
+
+ /* Thank you @elmindreda
+ * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
+ * https://github.com/glfw/glfw/blob/master/src/context.c#L36
+ */
+ int i, major, minor;
+
+ const char* version;
+ const char* prefixes[] = {
+ "OpenGL ES-CM ",
+ "OpenGL ES-CL ",
+ "OpenGL ES ",
+ NULL
+ };
+
+ version = (const char*) glGetString(GL_VERSION);
+ if (!version) return;
+
+ for (i = 0; prefixes[i]; i++) {
+ const size_t length = strlen(prefixes[i]);
+ if (strncmp(version, prefixes[i], length) == 0) {
+ version += length;
+ break;
+ }
+ }
+
+/* PR #18 */
+#ifdef _MSC_VER
+ sscanf_s(version, "%d.%d", &major, &minor);
+#else
+ sscanf(version, "%d.%d", &major, &minor);
+#endif
+
+ GLVersion.major = major; GLVersion.minor = minor;
+ max_loaded_major = major; max_loaded_minor = minor;
+ GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
+ GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
+ GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
+ GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
+ GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
+ GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
+ GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
+ GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
+ GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
+ GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
+ GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
+ GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
+ if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) {
+ max_loaded_major = 3;
+ max_loaded_minor = 3;
+ }
+}
+
+int gladLoadGLLoader(GLADloadproc load) {
+ GLVersion.major = 0; GLVersion.minor = 0;
+ glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
+ if(glGetString == NULL) return 0;
+ if(glGetString(GL_VERSION) == NULL) return 0;
+ find_coreGL();
+ load_GL_VERSION_1_0(load);
+ load_GL_VERSION_1_1(load);
+ load_GL_VERSION_1_2(load);
+ load_GL_VERSION_1_3(load);
+ load_GL_VERSION_1_4(load);
+ load_GL_VERSION_1_5(load);
+ load_GL_VERSION_2_0(load);
+ load_GL_VERSION_2_1(load);
+ load_GL_VERSION_3_0(load);
+ load_GL_VERSION_3_1(load);
+ load_GL_VERSION_3_2(load);
+ load_GL_VERSION_3_3(load);
+
+ if (!find_extensionsGL()) return 0;
+ load_GL_ARB_map_buffer_range(load);
+ return GLVersion.major != 0 || GLVersion.minor != 0;
+}
+
diff --git a/Client/ThirdParty/glad/glad.h b/Client/ThirdParty/glad/glad.h index 646b24f..d90baf5 100644 --- a/Client/ThirdParty/glad/glad.h +++ b/Client/ThirdParty/glad/glad.h @@ -1,3621 +1,3621 @@ -/* - - OpenGL loader generated by glad 0.1.34 on Tue Nov 2 08:57:31 2021. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.3 - Profile: compatibility - Extensions: - GL_ARB_map_buffer_alignment, - GL_ARB_map_buffer_range - Loader: True - Local files: True - Omit khrplatform: False - Reproducible: False - - Commandline: - --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --local-files --extensions="GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range" - Online: - https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_map_buffer_alignment&extensions=GL_ARB_map_buffer_range -*/ - - -#ifndef __glad_h_ -#define __glad_h_ - -#ifdef __gl_h_ -#error OpenGL header already included, remove this include, glad already provides it -#endif -#define __gl_h_ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#define APIENTRY __stdcall -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif - -#ifndef GLAPIENTRY -#define GLAPIENTRY APIENTRY -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -struct gladGLversionStruct { - int major; - int minor; -}; - -typedef void* (* GLADloadproc)(const char *name); - -#ifndef GLAPI -# if defined(GLAD_GLAPI_EXPORT) -# if defined(_WIN32) || defined(__CYGWIN__) -# if defined(GLAD_GLAPI_EXPORT_BUILD) -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllexport)) extern -# else -# define GLAPI __declspec(dllexport) extern -# endif -# else -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllimport)) extern -# else -# define GLAPI __declspec(dllimport) extern -# endif -# endif -# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) -# define GLAPI __attribute__ ((visibility ("default"))) extern -# else -# define GLAPI extern -# endif -# else -# define GLAPI extern -# endif -#endif - -GLAPI struct gladGLversionStruct GLVersion; - -GLAPI int gladLoadGL(void); - -GLAPI int gladLoadGLLoader(GLADloadproc); - -#include "khrplatform.h" -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef khronos_int8_t GLbyte; -typedef khronos_uint8_t GLubyte; -typedef khronos_int16_t GLshort; -typedef khronos_uint16_t GLushort; -typedef int GLint; -typedef unsigned int GLuint; -typedef khronos_int32_t GLclampx; -typedef int GLsizei; -typedef khronos_float_t GLfloat; -typedef khronos_float_t GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglClientBufferEXT; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef khronos_uint16_t GLhalf; -typedef khronos_uint16_t GLhalfARB; -typedef khronos_int32_t GLfixed; -typedef khronos_intptr_t GLintptr; -typedef khronos_intptr_t GLintptrARB; -typedef khronos_ssize_t GLsizeiptr; -typedef khronos_ssize_t GLsizeiptrARB; -typedef khronos_int64_t GLint64; -typedef khronos_int64_t GLint64EXT; -typedef khronos_uint64_t GLuint64; -typedef khronos_uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -typedef void (APIENTRY *GLVULKANPROCNV)(void); -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_FALSE 0 -#define GL_TRUE 1 -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_NONE 0 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_VIEWPORT 0x0BA2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_REPEAT 0x2901 -#define GL_CURRENT_BIT 0x00000001 -#define GL_POINT_BIT 0x00000002 -#define GL_LINE_BIT 0x00000004 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_HINT_BIT 0x00008000 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON 0x0009 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_LOGIC_OP 0x0BF1 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_COLOR_INDEX 0x1900 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_S 0x2000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_CLAMP 0x2900 -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_DOUBLE 0x140A -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_RESCALE_NORMAL 0x803A -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_SUBTRACT 0x84E7 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_EQUATION 0x8009 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_FUNC_SUBTRACT 0x800A -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SRC1_ALPHA 0x8589 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_COORD 0x8451 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC2_ALPHA 0x858A -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT16 0x8CF0 -#define GL_COLOR_ATTACHMENT17 0x8CF1 -#define GL_COLOR_ATTACHMENT18 0x8CF2 -#define GL_COLOR_ATTACHMENT19 0x8CF3 -#define GL_COLOR_ATTACHMENT20 0x8CF4 -#define GL_COLOR_ATTACHMENT21 0x8CF5 -#define GL_COLOR_ATTACHMENT22 0x8CF6 -#define GL_COLOR_ATTACHMENT23 0x8CF7 -#define GL_COLOR_ATTACHMENT24 0x8CF8 -#define GL_COLOR_ATTACHMENT25 0x8CF9 -#define GL_COLOR_ATTACHMENT26 0x8CFA -#define GL_COLOR_ATTACHMENT27 0x8CFB -#define GL_COLOR_ATTACHMENT28 0x8CFC -#define GL_COLOR_ATTACHMENT29 0x8CFD -#define GL_COLOR_ATTACHMENT30 0x8CFE -#define GL_COLOR_ATTACHMENT31 0x8CFF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_INDEX 0x8222 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_DEPTH_CLAMP 0x864F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_SRC1_COLOR 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#define GL_SAMPLER_BINDING 0x8919 -#define GL_RGB10_A2UI 0x906F -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 -#define GL_INT_2_10_10_10_REV 0x8D9F -#ifndef GL_VERSION_1_0 -#define GL_VERSION_1_0 1 -GLAPI int GLAD_GL_VERSION_1_0; -typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); -GLAPI PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); -GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); -GLAPI PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); -GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); -GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); -GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -#define glTexImage1D glad_glTexImage1D -typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); -GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); -GLAPI PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); -GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); -GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); -GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); -GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); -GLAPI PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); -GLAPI PFNGLENABLEPROC glad_glEnable; -#define 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-#define glEvalPoint1 glad_glEvalPoint1 -typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2; -#define glEvalMesh2 glad_glEvalMesh2 -typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j); -GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2; -#define glEvalPoint2 glad_glEvalPoint2 -typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); -GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc; -#define glAlphaFunc glad_glAlphaFunc -typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); -GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom; -#define glPixelZoom glad_glPixelZoom -typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; -#define glPixelTransferf glad_glPixelTransferf -typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); -GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; -#define glPixelTransferi glad_glPixelTransferi -typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values); -GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv; -#define glPixelMapfv glad_glPixelMapfv -typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values); -GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; -#define glPixelMapuiv glad_glPixelMapuiv -typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values); -GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; -#define glPixelMapusv glad_glPixelMapusv -typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels; -#define glCopyPixels glad_glCopyPixels -typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLDRAWPIXELSPROC 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glad_glRotated; -#define glRotated glad_glRotated -typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLROTATEFPROC glad_glRotatef; -#define glRotatef glad_glRotatef -typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLSCALEDPROC glad_glScaled; -#define glScaled glad_glScaled -typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLSCALEFPROC glad_glScalef; -#define glScalef glad_glScalef -typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLTRANSLATEDPROC glad_glTranslated; -#define glTranslated glad_glTranslated -typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef; -#define glTranslatef glad_glTranslatef -#endif -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 -GLAPI int GLAD_GL_VERSION_1_1; -typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays; -#define glDrawArrays glad_glDrawArrays -typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); -GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; -#define glDrawElements glad_glDrawElements -typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params); -GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv; -#define glGetPointerv glad_glGetPointerv -typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -#define glPolygonOffset glad_glPolygonOffset -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -#define glCopyTexImage1D glad_glCopyTexImage1D -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum 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PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -#define glTexSubImage2D glad_glTexSubImage2D -typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); -GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); -GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); -GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i); -GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement; -#define glArrayElement glad_glArrayElement -typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer; -#define glColorPointer glad_glColorPointer -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -#define glDisableClientState glad_glDisableClientState -typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer); -GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -#define glEdgeFlagPointer glad_glEdgeFlagPointer -typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array); -GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -#define glEnableClientState glad_glEnableClientState -typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer; -#define glIndexPointer glad_glIndexPointer -typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer); -GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -#define glInterleavedArrays glad_glInterleavedArrays -typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer; -#define glNormalPointer glad_glNormalPointer -typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -#define glTexCoordPointer glad_glTexCoordPointer -typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -#define glVertexPointer glad_glVertexPointer -typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -#define glAreTexturesResident glad_glAreTexturesResident -typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities); -GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -#define glPrioritizeTextures glad_glPrioritizeTextures -typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c); -GLAPI PFNGLINDEXUBPROC glad_glIndexub; -#define glIndexub glad_glIndexub -typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c); -GLAPI PFNGLINDEXUBVPROC glad_glIndexubv; -#define glIndexubv glad_glIndexubv -typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(void); -GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -#define glPopClientAttrib glad_glPopClientAttrib -typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -#define glPushClientAttrib glad_glPushClientAttrib -#endif -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -GLAPI int GLAD_GL_VERSION_1_2; -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -#define glDrawRangeElements glad_glDrawRangeElements -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -#define glTexImage3D glad_glTexImage3D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -#define glTexSubImage3D glad_glTexSubImage3D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -#endif -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -GLAPI int GLAD_GL_VERSION_1_3; -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -#define glCompressedTexImage3D glad_glCompressedTexImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -#define glCompressedTexImage1D glad_glCompressedTexImage1D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); -GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -#define glGetCompressedTexImage glad_glGetCompressedTexImage -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -#define glClientActiveTexture glad_glClientActiveTexture -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -#define glMultiTexCoord1d glad_glMultiTexCoord1d -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv glad_glMultiTexCoord1dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -#define glMultiTexCoord1f glad_glMultiTexCoord1f -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv glad_glMultiTexCoord1fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -#define glMultiTexCoord1i glad_glMultiTexCoord1i -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv glad_glMultiTexCoord1iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -#define glMultiTexCoord1s glad_glMultiTexCoord1s -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv glad_glMultiTexCoord1sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -#define glMultiTexCoord2d glad_glMultiTexCoord2d -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv glad_glMultiTexCoord2dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -#define glMultiTexCoord2f glad_glMultiTexCoord2f -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv glad_glMultiTexCoord2fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -#define glMultiTexCoord2i glad_glMultiTexCoord2i -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv glad_glMultiTexCoord2iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -#define glMultiTexCoord2s glad_glMultiTexCoord2s -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv glad_glMultiTexCoord2sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -#define glMultiTexCoord3d glad_glMultiTexCoord3d -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -#define glMultiTexCoord3dv glad_glMultiTexCoord3dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -#define glMultiTexCoord3f glad_glMultiTexCoord3f -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -#define glMultiTexCoord3fv glad_glMultiTexCoord3fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -#define glMultiTexCoord3i glad_glMultiTexCoord3i -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv glad_glMultiTexCoord3iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -#define glMultiTexCoord3s glad_glMultiTexCoord3s -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv glad_glMultiTexCoord3sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -#define glMultiTexCoord4d glad_glMultiTexCoord4d -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv glad_glMultiTexCoord4dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -#define glMultiTexCoord4f glad_glMultiTexCoord4f -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -#define glMultiTexCoord4fv glad_glMultiTexCoord4fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -#define glMultiTexCoord4i glad_glMultiTexCoord4i -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint 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*m); -GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; -#define glMultTransposeMatrixf glad_glMultTransposeMatrixf -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m); -GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; -#define glMultTransposeMatrixd glad_glMultTransposeMatrixd -#endif -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -GLAPI int GLAD_GL_VERSION_1_4; -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -#define glBlendFuncSeparate glad_glBlendFuncSeparate -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; -#define glMultiDrawArrays glad_glMultiDrawArrays -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); -GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; -#define glMultiDrawElements glad_glMultiDrawElements -typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -#define glPointParameterf glad_glPointParameterf -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params); -GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -#define glPointParameterfv glad_glPointParameterfv -typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); -GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; -#define glPointParameteri glad_glPointParameteri -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params); -GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; -#define glPointParameteriv glad_glPointParameteriv -typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord); -GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf; -#define glFogCoordf glad_glFogCoordf -typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord); -GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv; -#define glFogCoordfv glad_glFogCoordfv -typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord); -GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd; -#define glFogCoordd glad_glFogCoordd -typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord); -GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv; -#define glFogCoorddv glad_glFogCoorddv -typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; -#define glFogCoordPointer glad_glFogCoordPointer -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; -#define glSecondaryColor3b glad_glSecondaryColor3b -typedef void (APIENTRYP 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glad_glWindowPos3f -typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v); -GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; -#define glWindowPos3fv glad_glWindowPos3fv -typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); -GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; -#define glWindowPos3i glad_glWindowPos3i -typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v); -GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; -#define glWindowPos3iv glad_glWindowPos3iv -typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); -GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; -#define glWindowPos3s glad_glWindowPos3s -typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v); -GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; -#define glWindowPos3sv glad_glWindowPos3sv -typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; -#define glBlendColor glad_glBlendColor -typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode); -GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -#define glBlendEquation glad_glBlendEquation -#endif -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -GLAPI int GLAD_GL_VERSION_1_5; -typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); -GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; -#define glGenQueries glad_glGenQueries -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); -GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -#define glDeleteQueries glad_glDeleteQueries -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); -GLAPI PFNGLISQUERYPROC glad_glIsQuery; -#define glIsQuery glad_glIsQuery -typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); -GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; -#define glBeginQuery glad_glBeginQuery -typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); -GLAPI PFNGLENDQUERYPROC glad_glEndQuery; -#define glEndQuery glad_glEndQuery -typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; -#define glGetQueryiv glad_glGetQueryiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -#define glGetQueryObjectiv glad_glGetQueryObjectiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); -GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -#define glGetQueryObjectuiv glad_glGetQueryObjectuiv -typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); -GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); -GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer); -GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; -#define glIsBuffer glad_glIsBuffer -typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); -GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; -#define glBufferData glad_glBufferData -typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -#define glBufferSubData glad_glBufferSubData -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data); -GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -#define glGetBufferSubData glad_glGetBufferSubData -typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); -GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer; -#define glMapBuffer glad_glMapBuffer -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target); -GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -#define glUnmapBuffer glad_glUnmapBuffer -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -#define glGetBufferParameteriv glad_glGetBufferParameteriv -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); -GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -#endif -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -GLAPI int GLAD_GL_VERSION_2_0; -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); -GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -#define glDrawBuffers glad_glDrawBuffers -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -#define glStencilOpSeparate glad_glStencilOpSeparate -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -#define glStencilFuncSeparate glad_glStencilFuncSeparate -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); -GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -#define glStencilMaskSeparate glad_glStencilMaskSeparate -typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); -GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); -GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void); -GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); -GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); -GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -#define glDeleteProgram glad_glDeleteProgram -typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); -GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; -#define glDeleteShader glad_glDeleteShader -typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -#define glGetAttachedShaders glad_glGetAttachedShaders -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); -GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -#define glGetProgramiv glad_glGetProgramiv -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -#define glGetProgramInfoLog glad_glGetProgramInfoLog -typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); -GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; -#define glGetShaderiv glad_glGetShaderiv -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -#define glGetShaderInfoLog glad_glGetShaderInfoLog -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); -GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); -GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); -GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); -GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); -GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); -GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); -GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; -#define glIsProgram glad_glIsProgram -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); -GLAPI PFNGLISSHADERPROC glad_glIsShader; -#define glIsShader glad_glIsShader -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); -GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); -GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; -#define glUniform1iv glad_glUniform1iv -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; -#define glUniform2iv glad_glUniform2iv -typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv; -#define glUniform3iv glad_glUniform3iv -typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv; -#define glUniform4iv glad_glUniform4iv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -#define glUniformMatrix2fv glad_glUniformMatrix2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -#define glUniformMatrix3fv glad_glUniformMatrix3fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -#define glUniformMatrix4fv glad_glUniformMatrix4fv -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program); -GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -#define glValidateProgram glad_glValidateProgram -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); -GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -#define glVertexAttrib1d glad_glVertexAttrib1d -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -#define glVertexAttrib1dv glad_glVertexAttrib1dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -#define glVertexAttrib1f glad_glVertexAttrib1f -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -#define glVertexAttrib1fv glad_glVertexAttrib1fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -#define glVertexAttrib1s glad_glVertexAttrib1s -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -#define glVertexAttrib1sv glad_glVertexAttrib1sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -#define glVertexAttrib2d glad_glVertexAttrib2d -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -#define glVertexAttrib2dv glad_glVertexAttrib2dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -#define glVertexAttrib2f glad_glVertexAttrib2f -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -#define glVertexAttrib2fv glad_glVertexAttrib2fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); -GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -#define glVertexAttrib2s glad_glVertexAttrib2s -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -#define glVertexAttrib2sv glad_glVertexAttrib2sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -#define glVertexAttrib3d glad_glVertexAttrib3d -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -#define glVertexAttrib3dv glad_glVertexAttrib3dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -#define glVertexAttrib3s glad_glVertexAttrib3s -typedef void (APIENTRYP 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(APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -#define glVertexAttrib4s glad_glVertexAttrib4s -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -#define glVertexAttrib4sv glad_glVertexAttrib4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v); -GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv glad_glVertexAttrib4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv glad_glVertexAttrib4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v); -GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -#define glVertexAttrib4usv glad_glVertexAttrib4usv -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -#endif -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -GLAPI int GLAD_GL_VERSION_2_1; -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; -#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; -#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; -#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; -#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv -#endif -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -GLAPI int GLAD_GL_VERSION_3_0; -typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; -#define glColorMaski glad_glColorMaski -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data); -GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -#define glGetBooleani_v glad_glGetBooleani_v -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data); -GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -#define glGetIntegeri_v glad_glGetIntegeri_v -typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLENABLEIPROC glad_glEnablei; -#define glEnablei glad_glEnablei -typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLDISABLEIPROC glad_glDisablei; -#define glDisablei glad_glDisablei -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index); -GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; -#define glIsEnabledi glad_glIsEnabledi -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); -GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; -#define glBeginTransformFeedback glad_glBeginTransformFeedback -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void); -GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; -#define glEndTransformFeedback glad_glEndTransformFeedback -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; -#define glBindBufferRange glad_glBindBufferRange -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); -GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -#define glBindBufferBase glad_glBindBufferBase -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); -GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; -#define glClampColor glad_glClampColor -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); -GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -#define glBeginConditionalRender glad_glBeginConditionalRender -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void); -GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -#define glEndConditionalRender glad_glEndConditionalRender -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -#define glVertexAttribIPointer glad_glVertexAttribIPointer -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params); -GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -#define glGetVertexAttribIiv glad_glGetVertexAttribIiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params); -GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); -GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -#define glVertexAttribI1i glad_glVertexAttribI1i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); -GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -#define glVertexAttribI2i glad_glVertexAttribI2i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); -GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -#define glVertexAttribI3i glad_glVertexAttribI3i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -#define glVertexAttribI4i glad_glVertexAttribI4i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); -GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -#define glVertexAttribI1ui glad_glVertexAttribI1ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); -GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -#define glVertexAttribI2ui glad_glVertexAttribI2ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -#define glVertexAttribI3ui glad_glVertexAttribI3ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -#define glVertexAttribI4ui glad_glVertexAttribI4ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -#define glVertexAttribI1iv glad_glVertexAttribI1iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -#define glVertexAttribI2iv glad_glVertexAttribI2iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -#define glVertexAttribI3iv glad_glVertexAttribI3iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -#define glVertexAttribI4iv glad_glVertexAttribI4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -#define glVertexAttribI1uiv glad_glVertexAttribI1uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -#define glVertexAttribI2uiv glad_glVertexAttribI2uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -#define glVertexAttribI3uiv glad_glVertexAttribI3uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -#define glVertexAttribI4uiv glad_glVertexAttribI4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -#define glVertexAttribI4bv glad_glVertexAttribI4bv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -#define glVertexAttribI4sv glad_glVertexAttribI4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v); -GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -#define glVertexAttribI4ubv glad_glVertexAttribI4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v); -GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -#define glVertexAttribI4usv glad_glVertexAttribI4usv -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params); -GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; -#define glGetUniformuiv glad_glGetUniformuiv -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name); -GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; -#define glBindFragDataLocation glad_glBindFragDataLocation -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; -#define glGetFragDataLocation glad_glGetFragDataLocation -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); -GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; -#define glUniform1ui glad_glUniform1ui -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); -GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; -#define glUniform2ui glad_glUniform2ui -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; -#define glUniform3ui glad_glUniform3ui -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; -#define glUniform4ui glad_glUniform4ui -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; -#define glUniform1uiv glad_glUniform1uiv -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; -#define glUniform2uiv glad_glUniform2uiv -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; -#define glUniform3uiv glad_glUniform3uiv -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -#define glUniform4uiv glad_glUniform4uiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params); -GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -#define glTexParameterIiv glad_glTexParameterIiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params); -GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -#define glTexParameterIuiv glad_glTexParameterIuiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -#define glGetTexParameterIiv glad_glGetTexParameterIiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params); -GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -#define glGetTexParameterIuiv glad_glGetTexParameterIuiv -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; -#define glClearBufferiv glad_glClearBufferiv -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; -#define glClearBufferuiv glad_glClearBufferuiv -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; -#define glClearBufferfv glad_glClearBufferfv -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; -#define glClearBufferfi glad_glClearBufferfi -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); -GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; -#define glGetStringi glad_glGetStringi -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -#define glIsRenderbuffer glad_glIsRenderbuffer -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -#define glBindRenderbuffer glad_glBindRenderbuffer -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers); -GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers glad_glDeleteRenderbuffers -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); -GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -#define glGenRenderbuffers glad_glGenRenderbuffers -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -#define glRenderbufferStorage glad_glRenderbufferStorage -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); -GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); -GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); -GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -#define glMapBufferRange glad_glMapBufferRange -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -#define glFlushMappedBufferRange glad_glFlushMappedBufferRange -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -#define glBindVertexArray glad_glBindVertexArray -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); -GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -#define glDeleteVertexArrays glad_glDeleteVertexArrays -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); -GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -#define glGenVertexArrays glad_glGenVertexArrays -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -#define glIsVertexArray glad_glIsVertexArray -#endif -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -GLAPI int GLAD_GL_VERSION_3_1; -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -#define glDrawArraysInstanced glad_glDrawArraysInstanced -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -#define glDrawElementsInstanced glad_glDrawElementsInstanced -typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); -GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; -#define glTexBuffer glad_glTexBuffer -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); -GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -#define glGetUniformIndices glad_glGetUniformIndices -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -#define glGetActiveUniformsiv glad_glGetActiveUniformsiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -#define glGetActiveUniformName glad_glGetActiveUniformName -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); -GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -#define glGetUniformBlockIndex glad_glGetUniformBlockIndex -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -#define glUniformBlockBinding glad_glUniformBlockBinding -#endif -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -GLAPI int GLAD_GL_VERSION_3_2; -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); -GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -#define glProvokingVertex glad_glProvokingVertex -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); -GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; -#define glFenceSync glad_glFenceSync -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); -GLAPI PFNGLISSYNCPROC glad_glIsSync; -#define glIsSync glad_glIsSync -typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); -GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; -#define glDeleteSync glad_glDeleteSync -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -#define glClientWaitSync glad_glClientWaitSync -typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; -#define glWaitSync glad_glWaitSync -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); -GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -#define glGetInteger64v glad_glGetInteger64v -typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); -GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; -#define glGetSynciv glad_glGetSynciv -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); -GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -#define glGetInteger64i_v glad_glGetInteger64i_v -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); -GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -#define glGetBufferParameteri64v glad_glGetBufferParameteri64v -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -#define glTexImage2DMultisample glad_glTexImage2DMultisample -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -#define glTexImage3DMultisample glad_glTexImage3DMultisample -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); -GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -#define glGetMultisamplefv glad_glGetMultisamplefv -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); -GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -#define glSampleMaski glad_glSampleMaski -#endif -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 -GLAPI int GLAD_GL_VERSION_3_3; -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; -#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed -typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; -#define glGetFragDataIndex glad_glGetFragDataIndex -typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers); -GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers; -#define glGenSamplers glad_glGenSamplers -typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers); -GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; -#define glDeleteSamplers glad_glDeleteSamplers -typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler); -GLAPI PFNGLISSAMPLERPROC glad_glIsSampler; -#define glIsSampler glad_glIsSampler -typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); -GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler; -#define glBindSampler glad_glBindSampler -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); -GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; -#define glSamplerParameteri glad_glSamplerParameteri -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param); -GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; -#define glSamplerParameteriv glad_glSamplerParameteriv -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); -GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; -#define glSamplerParameterf glad_glSamplerParameterf -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param); -GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; -#define glSamplerParameterfv glad_glSamplerParameterfv -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param); -GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; -#define glSamplerParameterIiv glad_glSamplerParameterIiv -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param); -GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; -#define glSamplerParameterIuiv glad_glSamplerParameterIuiv -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params); -GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; -#define glGetSamplerParameteriv glad_glGetSamplerParameteriv -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params); -GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; -#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params); -GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; -#define glGetSamplerParameterfv glad_glGetSamplerParameterfv -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params); -GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; -#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv -typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); -GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter; -#define glQueryCounter glad_glQueryCounter -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params); -GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; -#define glGetQueryObjecti64v glad_glGetQueryObjecti64v -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params); -GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; -#define glGetQueryObjectui64v glad_glGetQueryObjectui64v -typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); -GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; -#define glVertexAttribDivisor glad_glVertexAttribDivisor -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; -#define glVertexAttribP1ui glad_glVertexAttribP1ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; -#define glVertexAttribP1uiv glad_glVertexAttribP1uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; -#define glVertexAttribP2ui glad_glVertexAttribP2ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; -#define glVertexAttribP2uiv glad_glVertexAttribP2uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; -#define glVertexAttribP3ui glad_glVertexAttribP3ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; -#define glVertexAttribP3uiv glad_glVertexAttribP3uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; -#define glVertexAttribP4ui glad_glVertexAttribP4ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; -#define glVertexAttribP4uiv glad_glVertexAttribP4uiv -typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); -GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui; -#define glVertexP2ui glad_glVertexP2ui -typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value); -GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; -#define glVertexP2uiv glad_glVertexP2uiv -typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); -GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui; -#define glVertexP3ui glad_glVertexP3ui -typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value); -GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; -#define glVertexP3uiv glad_glVertexP3uiv -typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); -GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui; -#define glVertexP4ui glad_glVertexP4ui -typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value); -GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; -#define glVertexP4uiv glad_glVertexP4uiv -typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; -#define glTexCoordP1ui glad_glTexCoordP1ui -typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; -#define glTexCoordP1uiv glad_glTexCoordP1uiv -typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; -#define glTexCoordP2ui glad_glTexCoordP2ui -typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; -#define glTexCoordP2uiv glad_glTexCoordP2uiv -typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; -#define glTexCoordP3ui glad_glTexCoordP3ui -typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; -#define glTexCoordP3uiv glad_glTexCoordP3uiv -typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; -#define glTexCoordP4ui glad_glTexCoordP4ui -typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; -#define glTexCoordP4uiv glad_glTexCoordP4uiv -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); -GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; -#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); -GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; -#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); -GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; -#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); -GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; -#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); -GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; -#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); -GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; -#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); -GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; -#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); -GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; -#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv -typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); -GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui; -#define glNormalP3ui glad_glNormalP3ui -typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords); -GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; -#define glNormalP3uiv glad_glNormalP3uiv -typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); -GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui; -#define glColorP3ui glad_glColorP3ui -typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color); -GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv; -#define glColorP3uiv glad_glColorP3uiv -typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); -GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui; -#define glColorP4ui glad_glColorP4ui -typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color); -GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv; -#define glColorP4uiv glad_glColorP4uiv -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); -GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; -#define glSecondaryColorP3ui glad_glSecondaryColorP3ui -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color); -GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; -#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv -#endif -#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC -#ifndef GL_ARB_map_buffer_alignment -#define GL_ARB_map_buffer_alignment 1 -GLAPI int GLAD_GL_ARB_map_buffer_alignment; -#endif -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 -GLAPI int GLAD_GL_ARB_map_buffer_range; -#endif - -#ifdef __cplusplus -} -#endif - -#endif +/*
+
+ OpenGL loader generated by glad 0.1.34 on Tue Nov 2 08:57:31 2021.
+
+ Language/Generator: C/C++
+ Specification: gl
+ APIs: gl=3.3
+ Profile: compatibility
+ Extensions:
+ GL_ARB_map_buffer_alignment,
+ GL_ARB_map_buffer_range
+ Loader: True
+ Local files: True
+ Omit khrplatform: False
+ Reproducible: False
+
+ Commandline:
+ --profile="compatibility" --api="gl=3.3" --generator="c" --spec="gl" --local-files --extensions="GL_ARB_map_buffer_alignment,GL_ARB_map_buffer_range"
+ Online:
+ https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D3.3&extensions=GL_ARB_map_buffer_alignment&extensions=GL_ARB_map_buffer_range
+*/
+
+
+#ifndef __glad_h_
+#define __glad_h_
+
+#ifdef __gl_h_
+#error OpenGL header already included, remove this include, glad already provides it
+#endif
+#define __gl_h_
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
+#define APIENTRY __stdcall
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY APIENTRY
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct gladGLversionStruct {
+ int major;
+ int minor;
+};
+
+typedef void* (* GLADloadproc)(const char *name);
+
+#ifndef GLAPI
+# if defined(GLAD_GLAPI_EXPORT)
+# if defined(_WIN32) || defined(__CYGWIN__)
+# if defined(GLAD_GLAPI_EXPORT_BUILD)
+# if defined(__GNUC__)
+# define GLAPI __attribute__ ((dllexport)) extern
+# else
+# define GLAPI __declspec(dllexport) extern
+# endif
+# else
+# if defined(__GNUC__)
+# define GLAPI __attribute__ ((dllimport)) extern
+# else
+# define GLAPI __declspec(dllimport) extern
+# endif
+# endif
+# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
+# define GLAPI __attribute__ ((visibility ("default"))) extern
+# else
+# define GLAPI extern
+# endif
+# else
+# define GLAPI extern
+# endif
+#endif
+
+GLAPI struct gladGLversionStruct GLVersion;
+
+GLAPI int gladLoadGL(void);
+
+GLAPI int gladLoadGLLoader(GLADloadproc);
+
+#include "khrplatform.h"
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef void GLvoid;
+typedef khronos_int8_t GLbyte;
+typedef khronos_uint8_t GLubyte;
+typedef khronos_int16_t GLshort;
+typedef khronos_uint16_t GLushort;
+typedef int GLint;
+typedef unsigned int GLuint;
+typedef khronos_int32_t GLclampx;
+typedef int GLsizei;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void *GLeglClientBufferEXT;
+typedef void *GLeglImageOES;
+typedef char GLchar;
+typedef char GLcharARB;
+#ifdef __APPLE__
+typedef void *GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
+#endif
+typedef khronos_uint16_t GLhalf;
+typedef khronos_uint16_t GLhalfARB;
+typedef khronos_int32_t GLfixed;
+typedef khronos_intptr_t GLintptr;
+typedef khronos_intptr_t GLintptrARB;
+typedef khronos_ssize_t GLsizeiptr;
+typedef khronos_ssize_t GLsizeiptrARB;
+typedef khronos_int64_t GLint64;
+typedef khronos_int64_t GLint64EXT;
+typedef khronos_uint64_t GLuint64;
+typedef khronos_uint64_t GLuint64EXT;
+typedef struct __GLsync *GLsync;
+struct _cl_context;
+struct _cl_event;
+typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
+typedef unsigned short GLhalfNV;
+typedef GLintptr GLvdpauSurfaceNV;
+typedef void (APIENTRY *GLVULKANPROCNV)(void);
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_FALSE 0
+#define GL_TRUE 1
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_QUADS 0x0007
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_NONE 0
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_VIEWPORT 0x0BA2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+#define GL_TEXTURE 0x1702
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_STENCIL_INDEX 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_REPEAT 0x2901
+#define GL_CURRENT_BIT 0x00000001
+#define GL_POINT_BIT 0x00000002
+#define GL_LINE_BIT 0x00000004
+#define GL_POLYGON_BIT 0x00000008
+#define GL_POLYGON_STIPPLE_BIT 0x00000010
+#define GL_PIXEL_MODE_BIT 0x00000020
+#define GL_LIGHTING_BIT 0x00000040
+#define GL_FOG_BIT 0x00000080
+#define GL_ACCUM_BUFFER_BIT 0x00000200
+#define GL_VIEWPORT_BIT 0x00000800
+#define GL_TRANSFORM_BIT 0x00001000
+#define GL_ENABLE_BIT 0x00002000
+#define GL_HINT_BIT 0x00008000
+#define GL_EVAL_BIT 0x00010000
+#define GL_LIST_BIT 0x00020000
+#define GL_TEXTURE_BIT 0x00040000
+#define GL_SCISSOR_BIT 0x00080000
+#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
+#define GL_QUAD_STRIP 0x0008
+#define GL_POLYGON 0x0009
+#define GL_ACCUM 0x0100
+#define GL_LOAD 0x0101
+#define GL_RETURN 0x0102
+#define GL_MULT 0x0103
+#define GL_ADD 0x0104
+#define GL_AUX0 0x0409
+#define GL_AUX1 0x040A
+#define GL_AUX2 0x040B
+#define GL_AUX3 0x040C
+#define GL_2D 0x0600
+#define GL_3D 0x0601
+#define GL_3D_COLOR 0x0602
+#define GL_3D_COLOR_TEXTURE 0x0603
+#define GL_4D_COLOR_TEXTURE 0x0604
+#define GL_PASS_THROUGH_TOKEN 0x0700
+#define GL_POINT_TOKEN 0x0701
+#define GL_LINE_TOKEN 0x0702
+#define GL_POLYGON_TOKEN 0x0703
+#define GL_BITMAP_TOKEN 0x0704
+#define GL_DRAW_PIXEL_TOKEN 0x0705
+#define GL_COPY_PIXEL_TOKEN 0x0706
+#define GL_LINE_RESET_TOKEN 0x0707
+#define GL_EXP 0x0800
+#define GL_EXP2 0x0801
+#define GL_COEFF 0x0A00
+#define GL_ORDER 0x0A01
+#define GL_DOMAIN 0x0A02
+#define GL_PIXEL_MAP_I_TO_I 0x0C70
+#define GL_PIXEL_MAP_S_TO_S 0x0C71
+#define GL_PIXEL_MAP_I_TO_R 0x0C72
+#define GL_PIXEL_MAP_I_TO_G 0x0C73
+#define GL_PIXEL_MAP_I_TO_B 0x0C74
+#define GL_PIXEL_MAP_I_TO_A 0x0C75
+#define GL_PIXEL_MAP_R_TO_R 0x0C76
+#define GL_PIXEL_MAP_G_TO_G 0x0C77
+#define GL_PIXEL_MAP_B_TO_B 0x0C78
+#define GL_PIXEL_MAP_A_TO_A 0x0C79
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_INDEX 0x0B01
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_CURRENT_RASTER_COLOR 0x0B04
+#define GL_CURRENT_RASTER_INDEX 0x0B05
+#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
+#define GL_CURRENT_RASTER_POSITION 0x0B07
+#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
+#define GL_CURRENT_RASTER_DISTANCE 0x0B09
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_LINE_STIPPLE 0x0B24
+#define GL_LINE_STIPPLE_PATTERN 0x0B25
+#define GL_LINE_STIPPLE_REPEAT 0x0B26
+#define GL_LIST_MODE 0x0B30
+#define GL_MAX_LIST_NESTING 0x0B31
+#define GL_LIST_BASE 0x0B32
+#define GL_LIST_INDEX 0x0B33
+#define GL_POLYGON_STIPPLE 0x0B42
+#define GL_EDGE_FLAG 0x0B43
+#define GL_LIGHTING 0x0B50
+#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_SHADE_MODEL 0x0B54
+#define GL_COLOR_MATERIAL_FACE 0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_FOG 0x0B60
+#define GL_FOG_INDEX 0x0B61
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+#define GL_ACCUM_CLEAR_VALUE 0x0B80
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_NORMALIZE 0x0BA1
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ATTRIB_STACK_DEPTH 0x0BB0
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_LOGIC_OP 0x0BF1
+#define GL_AUX_BUFFERS 0x0C00
+#define GL_INDEX_CLEAR_VALUE 0x0C20
+#define GL_INDEX_WRITEMASK 0x0C21
+#define GL_INDEX_MODE 0x0C30
+#define GL_RGBA_MODE 0x0C31
+#define GL_RENDER_MODE 0x0C40
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_FOG_HINT 0x0C54
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_R 0x0C62
+#define GL_TEXTURE_GEN_Q 0x0C63
+#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
+#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
+#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
+#define GL_MAP_COLOR 0x0D10
+#define GL_MAP_STENCIL 0x0D11
+#define GL_INDEX_SHIFT 0x0D12
+#define GL_INDEX_OFFSET 0x0D13
+#define GL_RED_SCALE 0x0D14
+#define GL_RED_BIAS 0x0D15
+#define GL_ZOOM_X 0x0D16
+#define GL_ZOOM_Y 0x0D17
+#define GL_GREEN_SCALE 0x0D18
+#define GL_GREEN_BIAS 0x0D19
+#define GL_BLUE_SCALE 0x0D1A
+#define GL_BLUE_BIAS 0x0D1B
+#define GL_ALPHA_SCALE 0x0D1C
+#define GL_ALPHA_BIAS 0x0D1D
+#define GL_DEPTH_SCALE 0x0D1E
+#define GL_DEPTH_BIAS 0x0D1F
+#define GL_MAX_EVAL_ORDER 0x0D30
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_NAME_STACK_DEPTH 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_INDEX_BITS 0x0D51
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_ACCUM_RED_BITS 0x0D58
+#define GL_ACCUM_GREEN_BITS 0x0D59
+#define GL_ACCUM_BLUE_BITS 0x0D5A
+#define GL_ACCUM_ALPHA_BITS 0x0D5B
+#define GL_NAME_STACK_DEPTH 0x0D70
+#define GL_AUTO_NORMAL 0x0D80
+#define GL_MAP1_COLOR_4 0x0D90
+#define GL_MAP1_INDEX 0x0D91
+#define GL_MAP1_NORMAL 0x0D92
+#define GL_MAP1_TEXTURE_COORD_1 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4 0x0D96
+#define GL_MAP1_VERTEX_3 0x0D97
+#define GL_MAP1_VERTEX_4 0x0D98
+#define GL_MAP2_COLOR_4 0x0DB0
+#define GL_MAP2_INDEX 0x0DB1
+#define GL_MAP2_NORMAL 0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
+#define GL_MAP2_VERTEX_3 0x0DB7
+#define GL_MAP2_VERTEX_4 0x0DB8
+#define GL_MAP1_GRID_DOMAIN 0x0DD0
+#define GL_MAP1_GRID_SEGMENTS 0x0DD1
+#define GL_MAP2_GRID_DOMAIN 0x0DD2
+#define GL_MAP2_GRID_SEGMENTS 0x0DD3
+#define GL_TEXTURE_COMPONENTS 0x1003
+#define GL_TEXTURE_BORDER 0x1005
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+#define GL_COMPILE 0x1300
+#define GL_COMPILE_AND_EXECUTE 0x1301
+#define GL_2_BYTES 0x1407
+#define GL_3_BYTES 0x1408
+#define GL_4_BYTES 0x1409
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+#define GL_COLOR_INDEXES 0x1603
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_COLOR_INDEX 0x1900
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_BITMAP 0x1A00
+#define GL_RENDER 0x1C00
+#define GL_FEEDBACK 0x1C01
+#define GL_SELECT 0x1C02
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+#define GL_S 0x2000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#define GL_Q 0x2003
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+#define GL_TEXTURE_ENV 0x2300
+#define GL_EYE_LINEAR 0x2400
+#define GL_OBJECT_LINEAR 0x2401
+#define GL_SPHERE_MAP 0x2402
+#define GL_TEXTURE_GEN_MODE 0x2500
+#define GL_OBJECT_PLANE 0x2501
+#define GL_EYE_PLANE 0x2502
+#define GL_CLAMP 0x2900
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+#define GL_LIGHT0 0x4000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_DOUBLE 0x140A
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_R3_G3_B2 0x2A10
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
+#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
+#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_INDEX_ARRAY_POINTER 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
+#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
+#define GL_SELECTION_BUFFER_POINTER 0x0DF3
+#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
+#define GL_INDEX_LOGIC_OP 0x0BF1
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
+#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
+#define GL_SELECTION_BUFFER_SIZE 0x0DF4
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_INDEX_ARRAY 0x8077
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_EDGE_FLAG_ARRAY 0x8079
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_INDEX_ARRAY_TYPE 0x8085
+#define GL_INDEX_ARRAY_STRIDE 0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE 0x8061
+#define GL_TEXTURE_PRIORITY 0x8066
+#define GL_TEXTURE_RESIDENT 0x8067
+#define GL_ALPHA4 0x803B
+#define GL_ALPHA8 0x803C
+#define GL_ALPHA12 0x803D
+#define GL_ALPHA16 0x803E
+#define GL_LUMINANCE4 0x803F
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE12 0x8041
+#define GL_LUMINANCE16 0x8042
+#define GL_LUMINANCE4_ALPHA4 0x8043
+#define GL_LUMINANCE6_ALPHA2 0x8044
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_LUMINANCE12_ALPHA4 0x8046
+#define GL_LUMINANCE12_ALPHA12 0x8047
+#define GL_LUMINANCE16_ALPHA16 0x8048
+#define GL_INTENSITY 0x8049
+#define GL_INTENSITY4 0x804A
+#define GL_INTENSITY8 0x804B
+#define GL_INTENSITY12 0x804C
+#define GL_INTENSITY16 0x804D
+#define GL_V2F 0x2A20
+#define GL_V3F 0x2A21
+#define GL_C4UB_V2F 0x2A22
+#define GL_C4UB_V3F 0x2A23
+#define GL_C3F_V3F 0x2A24
+#define GL_N3F_V3F 0x2A25
+#define GL_C4F_N3F_V3F 0x2A26
+#define GL_T2F_V3F 0x2A27
+#define GL_T4F_V4F 0x2A28
+#define GL_T2F_C4UB_V3F 0x2A29
+#define GL_T2F_C3F_V3F 0x2A2A
+#define GL_T2F_N3F_V3F 0x2A2B
+#define GL_T2F_C4F_N3F_V3F 0x2A2C
+#define GL_T4F_C4F_N3F_V4F 0x2A2D
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_CLAMP_TO_BORDER 0x812D
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+#define GL_MULTISAMPLE_BIT 0x20000000
+#define GL_NORMAL_MAP 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_SOURCE0_RGB 0x8580
+#define GL_SOURCE1_RGB 0x8581
+#define GL_SOURCE2_RGB 0x8582
+#define GL_SOURCE0_ALPHA 0x8588
+#define GL_SOURCE1_ALPHA 0x8589
+#define GL_SOURCE2_ALPHA 0x858A
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+#define GL_RGB_SCALE 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_SUBTRACT 0x84E7
+#define GL_CONSTANT 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_FOG_COORDINATE_SOURCE 0x8450
+#define GL_FOG_COORDINATE 0x8451
+#define GL_FRAGMENT_DEPTH 0x8452
+#define GL_CURRENT_FOG_COORDINATE 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
+#define GL_FOG_COORDINATE_ARRAY 0x8457
+#define GL_COLOR_SUM 0x8458
+#define GL_CURRENT_SECONDARY_COLOR 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
+#define GL_SECONDARY_COLOR_ARRAY 0x845E
+#define GL_TEXTURE_FILTER_CONTROL 0x8500
+#define GL_DEPTH_TEXTURE_MODE 0x884B
+#define GL_COMPARE_R_TO_TEXTURE 0x884E
+#define GL_BLEND_COLOR 0x8005
+#define GL_BLEND_EQUATION 0x8009
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_SAMPLES_PASSED 0x8914
+#define GL_SRC1_ALPHA 0x8589
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
+#define GL_FOG_COORD_SRC 0x8450
+#define GL_FOG_COORD 0x8451
+#define GL_CURRENT_FOG_COORD 0x8453
+#define GL_FOG_COORD_ARRAY_TYPE 0x8454
+#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORD_ARRAY_POINTER 0x8456
+#define GL_FOG_COORD_ARRAY 0x8457
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
+#define GL_SRC0_RGB 0x8580
+#define GL_SRC1_RGB 0x8581
+#define GL_SRC2_RGB 0x8582
+#define GL_SRC0_ALPHA 0x8588
+#define GL_SRC2_ALPHA 0x858A
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_1D_SHADOW 0x8B61
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_DELETE_STATUS 0x8B80
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
+#define GL_LOWER_LEFT 0x8CA1
+#define GL_UPPER_LEFT 0x8CA2
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
+#define GL_POINT_SPRITE 0x8861
+#define GL_COORD_REPLACE 0x8862
+#define GL_MAX_TEXTURE_COORDS 0x8871
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB_ALPHA 0x8C42
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_SLUMINANCE_ALPHA 0x8C44
+#define GL_SLUMINANCE8_ALPHA8 0x8C45
+#define GL_SLUMINANCE 0x8C46
+#define GL_SLUMINANCE8 0x8C47
+#define GL_COMPRESSED_SLUMINANCE 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_CLIP_DISTANCE0 0x3000
+#define GL_CLIP_DISTANCE1 0x3001
+#define GL_CLIP_DISTANCE2 0x3002
+#define GL_CLIP_DISTANCE3 0x3003
+#define GL_CLIP_DISTANCE4 0x3004
+#define GL_CLIP_DISTANCE5 0x3005
+#define GL_CLIP_DISTANCE6 0x3006
+#define GL_CLIP_DISTANCE7 0x3007
+#define GL_MAX_CLIP_DISTANCES 0x0D32
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_COMPRESSED_RED 0x8225
+#define GL_COMPRESSED_RG 0x8226
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_CLAMP_READ_COLOR 0x891C
+#define GL_FIXED_ONLY 0x891D
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_TEXTURE_1D_ARRAY 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE 0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_GREEN_INTEGER 0x8D95
+#define GL_BLUE_INTEGER 0x8D96
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_BGR_INTEGER 0x8D9A
+#define GL_BGRA_INTEGER 0x8D9B
+#define GL_SAMPLER_1D_ARRAY 0x8DC0
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_1D 0x8DC9
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_QUERY_WAIT 0x8E13
+#define GL_QUERY_NO_WAIT 0x8E14
+#define GL_QUERY_BY_REGION_WAIT 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_COLOR_ATTACHMENT16 0x8CF0
+#define GL_COLOR_ATTACHMENT17 0x8CF1
+#define GL_COLOR_ATTACHMENT18 0x8CF2
+#define GL_COLOR_ATTACHMENT19 0x8CF3
+#define GL_COLOR_ATTACHMENT20 0x8CF4
+#define GL_COLOR_ATTACHMENT21 0x8CF5
+#define GL_COLOR_ATTACHMENT22 0x8CF6
+#define GL_COLOR_ATTACHMENT23 0x8CF7
+#define GL_COLOR_ATTACHMENT24 0x8CF8
+#define GL_COLOR_ATTACHMENT25 0x8CF9
+#define GL_COLOR_ATTACHMENT26 0x8CFA
+#define GL_COLOR_ATTACHMENT27 0x8CFB
+#define GL_COLOR_ATTACHMENT28 0x8CFC
+#define GL_COLOR_ATTACHMENT29 0x8CFD
+#define GL_COLOR_ATTACHMENT30 0x8CFE
+#define GL_COLOR_ATTACHMENT31 0x8CFF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+#define GL_INDEX 0x8222
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#define GL_HALF_FLOAT 0x140B
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_ALPHA_INTEGER 0x8D97
+#define GL_SAMPLER_2D_RECT 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
+#define GL_SAMPLER_BUFFER 0x8DC2
+#define GL_INT_SAMPLER_2D_RECT 0x8DCD
+#define GL_INT_SAMPLER_BUFFER 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
+#define GL_TEXTURE_BUFFER 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
+#define GL_R8_SNORM 0x8F94
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_R16_SNORM 0x8F98
+#define GL_RG16_SNORM 0x8F99
+#define GL_RGB16_SNORM 0x8F9A
+#define GL_RGBA16_SNORM 0x8F9B
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_PRIMITIVE_RESTART 0x8F9D
+#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_INVALID_INDEX 0xFFFFFFFF
+#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
+#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
+#define GL_LINES_ADJACENCY 0x000A
+#define GL_LINE_STRIP_ADJACENCY 0x000B
+#define GL_TRIANGLES_ADJACENCY 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
+#define GL_PROGRAM_POINT_SIZE 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
+#define GL_GEOMETRY_SHADER 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT 0x8916
+#define GL_GEOMETRY_INPUT_TYPE 0x8917
+#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
+#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_CONTEXT_PROFILE_MASK 0x9126
+#define GL_DEPTH_CLAMP 0x864F
+#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
+#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
+#define GL_LAST_VERTEX_CONVENTION 0x8E4E
+#define GL_PROVOKING_VERTEX 0x8E4F
+#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_OBJECT_TYPE 0x9112
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_STATUS 0x9114
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_UNSIGNALED 0x9118
+#define GL_SIGNALED 0x9119
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_WAIT_FAILED 0x911D
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_SAMPLE_POSITION 0x8E50
+#define GL_SAMPLE_MASK 0x8E51
+#define GL_SAMPLE_MASK_VALUE 0x8E52
+#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
+#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
+#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
+#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
+#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
+#define GL_TEXTURE_SAMPLES 0x9106
+#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
+#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
+#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
+#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
+#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
+#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
+#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
+#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
+#define GL_MAX_INTEGER_SAMPLES 0x9110
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+#define GL_SRC1_COLOR 0x88F9
+#define GL_ONE_MINUS_SRC1_COLOR 0x88FA
+#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
+#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#define GL_SAMPLER_BINDING 0x8919
+#define GL_RGB10_A2UI 0x906F
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
+#define GL_TIME_ELAPSED 0x88BF
+#define GL_TIMESTAMP 0x8E28
+#define GL_INT_2_10_10_10_REV 0x8D9F
+#ifndef GL_VERSION_1_0
+#define GL_VERSION_1_0 1
+GLAPI int GLAD_GL_VERSION_1_0;
+typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
+GLAPI PFNGLCULLFACEPROC glad_glCullFace;
+#define glCullFace glad_glCullFace
+typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
+GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
+#define glFrontFace glad_glFrontFace
+typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
+GLAPI PFNGLHINTPROC glad_glHint;
+#define glHint glad_glHint
+typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
+GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
+#define glLineWidth glad_glLineWidth
+typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
+GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
+#define glPointSize glad_glPointSize
+typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
+GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
+#define glPolygonMode glad_glPolygonMode
+typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLSCISSORPROC glad_glScissor;
+#define glScissor glad_glScissor
+typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
+GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
+#define glTexParameterf glad_glTexParameterf
+typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
+#define glTexParameterfv glad_glTexParameterfv
+typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
+GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
+#define glTexParameteri glad_glTexParameteri
+typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
+#define glTexParameteriv glad_glTexParameteriv
+typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
+#define glTexImage1D glad_glTexImage1D
+typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
+#define glTexImage2D glad_glTexImage2D
+typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
+GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
+#define glDrawBuffer glad_glDrawBuffer
+typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
+GLAPI PFNGLCLEARPROC glad_glClear;
+#define glClear glad_glClear
+typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
+#define glClearColor glad_glClearColor
+typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
+GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
+#define glClearStencil glad_glClearStencil
+typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
+GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
+#define glClearDepth glad_glClearDepth
+typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
+GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
+#define glStencilMask glad_glStencilMask
+typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
+#define glColorMask glad_glColorMask
+typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
+GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
+#define glDepthMask glad_glDepthMask
+typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
+GLAPI PFNGLDISABLEPROC glad_glDisable;
+#define glDisable glad_glDisable
+typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
+GLAPI PFNGLENABLEPROC glad_glEnable;
+#define glEnable glad_glEnable
+typedef void (APIENTRYP PFNGLFINISHPROC)(void);
+GLAPI PFNGLFINISHPROC glad_glFinish;
+#define glFinish glad_glFinish
+typedef void (APIENTRYP PFNGLFLUSHPROC)(void);
+GLAPI PFNGLFLUSHPROC glad_glFlush;
+#define glFlush glad_glFlush
+typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
+GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
+#define glBlendFunc glad_glBlendFunc
+typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
+GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
+#define glLogicOp glad_glLogicOp
+typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
+GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
+#define glStencilFunc glad_glStencilFunc
+typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
+#define glStencilOp glad_glStencilOp
+typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
+GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
+#define glDepthFunc glad_glDepthFunc
+typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
+#define glPixelStoref glad_glPixelStoref
+typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
+#define glPixelStorei glad_glPixelStorei
+typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
+GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
+#define glReadBuffer glad_glReadBuffer
+typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
+#define glReadPixels glad_glReadPixels
+typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
+GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
+#define glGetBooleanv glad_glGetBooleanv
+typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
+GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
+#define glGetDoublev glad_glGetDoublev
+typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void);
+GLAPI PFNGLGETERRORPROC glad_glGetError;
+#define glGetError glad_glGetError
+typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
+GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
+#define glGetFloatv glad_glGetFloatv
+typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
+GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
+#define glGetIntegerv glad_glGetIntegerv
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
+GLAPI PFNGLGETSTRINGPROC glad_glGetString;
+#define glGetString glad_glGetString
+typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
+#define glGetTexImage glad_glGetTexImage
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
+#define glGetTexParameterfv glad_glGetTexParameterfv
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
+#define glGetTexParameteriv glad_glGetTexParameteriv
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
+#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
+#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
+typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
+GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
+#define glIsEnabled glad_glIsEnabled
+typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
+GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
+#define glDepthRange glad_glDepthRange
+typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLVIEWPORTPROC glad_glViewport;
+#define glViewport glad_glViewport
+typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
+GLAPI PFNGLNEWLISTPROC glad_glNewList;
+#define glNewList glad_glNewList
+typedef void (APIENTRYP PFNGLENDLISTPROC)(void);
+GLAPI PFNGLENDLISTPROC glad_glEndList;
+#define glEndList glad_glEndList
+typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list);
+GLAPI PFNGLCALLLISTPROC glad_glCallList;
+#define glCallList glad_glCallList
+typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists);
+GLAPI PFNGLCALLLISTSPROC glad_glCallLists;
+#define glCallLists glad_glCallLists
+typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
+GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists;
+#define glDeleteLists glad_glDeleteLists
+typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range);
+GLAPI PFNGLGENLISTSPROC glad_glGenLists;
+#define glGenLists glad_glGenLists
+typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base);
+GLAPI PFNGLLISTBASEPROC glad_glListBase;
+#define glListBase glad_glListBase
+typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode);
+GLAPI PFNGLBEGINPROC glad_glBegin;
+#define glBegin glad_glBegin
+typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+GLAPI PFNGLBITMAPPROC glad_glBitmap;
+#define glBitmap glad_glBitmap
+typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI PFNGLCOLOR3BPROC glad_glColor3b;
+#define glColor3b glad_glColor3b
+typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v);
+GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv;
+#define glColor3bv glad_glColor3bv
+typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI PFNGLCOLOR3DPROC glad_glColor3d;
+#define glColor3d glad_glColor3d
+typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v);
+GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv;
+#define glColor3dv glad_glColor3dv
+typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI PFNGLCOLOR3FPROC glad_glColor3f;
+#define glColor3f glad_glColor3f
+typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v);
+GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv;
+#define glColor3fv glad_glColor3fv
+typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+GLAPI PFNGLCOLOR3IPROC glad_glColor3i;
+#define glColor3i glad_glColor3i
+typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v);
+GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv;
+#define glColor3iv glad_glColor3iv
+typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+GLAPI PFNGLCOLOR3SPROC glad_glColor3s;
+#define glColor3s glad_glColor3s
+typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v);
+GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv;
+#define glColor3sv glad_glColor3sv
+typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub;
+#define glColor3ub glad_glColor3ub
+typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v);
+GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv;
+#define glColor3ubv glad_glColor3ubv
+typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui;
+#define glColor3ui glad_glColor3ui
+typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v);
+GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv;
+#define glColor3uiv glad_glColor3uiv
+typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+GLAPI PFNGLCOLOR3USPROC glad_glColor3us;
+#define glColor3us glad_glColor3us
+typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v);
+GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv;
+#define glColor3usv glad_glColor3usv
+typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+GLAPI PFNGLCOLOR4BPROC glad_glColor4b;
+#define glColor4b glad_glColor4b
+typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v);
+GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv;
+#define glColor4bv glad_glColor4bv
+typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+GLAPI PFNGLCOLOR4DPROC glad_glColor4d;
+#define glColor4d glad_glColor4d
+typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble *v);
+GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv;
+#define glColor4dv glad_glColor4dv
+typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLCOLOR4FPROC glad_glColor4f;
+#define glColor4f glad_glColor4f
+typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat *v);
+GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv;
+#define glColor4fv glad_glColor4fv
+typedef void (APIENTRYP PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI PFNGLCOLOR4IPROC glad_glColor4i;
+#define glColor4i glad_glColor4i
+typedef void (APIENTRYP PFNGLCOLOR4IVPROC)(const GLint *v);
+GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv;
+#define glColor4iv glad_glColor4iv
+typedef void (APIENTRYP PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+GLAPI PFNGLCOLOR4SPROC glad_glColor4s;
+#define glColor4s glad_glColor4s
+typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v);
+GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv;
+#define glColor4sv glad_glColor4sv
+typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub;
+#define glColor4ub glad_glColor4ub
+typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v);
+GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv;
+#define glColor4ubv glad_glColor4ubv
+typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui;
+#define glColor4ui glad_glColor4ui
+typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v);
+GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv;
+#define glColor4uiv glad_glColor4uiv
+typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+GLAPI PFNGLCOLOR4USPROC glad_glColor4us;
+#define glColor4us glad_glColor4us
+typedef void (APIENTRYP PFNGLCOLOR4USVPROC)(const GLushort *v);
+GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv;
+#define glColor4usv glad_glColor4usv
+typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag);
+GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag;
+#define glEdgeFlag glad_glEdgeFlag
+typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag);
+GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
+#define glEdgeFlagv glad_glEdgeFlagv
+typedef void (APIENTRYP PFNGLENDPROC)(void);
+GLAPI PFNGLENDPROC glad_glEnd;
+#define glEnd glad_glEnd
+typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c);
+GLAPI PFNGLINDEXDPROC glad_glIndexd;
+#define glIndexd glad_glIndexd
+typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c);
+GLAPI PFNGLINDEXDVPROC glad_glIndexdv;
+#define glIndexdv glad_glIndexdv
+typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c);
+GLAPI PFNGLINDEXFPROC glad_glIndexf;
+#define glIndexf glad_glIndexf
+typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c);
+GLAPI PFNGLINDEXFVPROC glad_glIndexfv;
+#define glIndexfv glad_glIndexfv
+typedef void (APIENTRYP PFNGLINDEXIPROC)(GLint c);
+GLAPI PFNGLINDEXIPROC glad_glIndexi;
+#define glIndexi glad_glIndexi
+typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c);
+GLAPI PFNGLINDEXIVPROC glad_glIndexiv;
+#define glIndexiv glad_glIndexiv
+typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c);
+GLAPI PFNGLINDEXSPROC glad_glIndexs;
+#define glIndexs glad_glIndexs
+typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c);
+GLAPI PFNGLINDEXSVPROC glad_glIndexsv;
+#define glIndexsv glad_glIndexsv
+typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI PFNGLNORMAL3BPROC glad_glNormal3b;
+#define glNormal3b glad_glNormal3b
+typedef void (APIENTRYP PFNGLNORMAL3BVPROC)(const GLbyte *v);
+GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv;
+#define glNormal3bv glad_glNormal3bv
+typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI PFNGLNORMAL3DPROC glad_glNormal3d;
+#define glNormal3d glad_glNormal3d
+typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v);
+GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv;
+#define glNormal3dv glad_glNormal3dv
+typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI PFNGLNORMAL3FPROC glad_glNormal3f;
+#define glNormal3f glad_glNormal3f
+typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v);
+GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv;
+#define glNormal3fv glad_glNormal3fv
+typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
+GLAPI PFNGLNORMAL3IPROC glad_glNormal3i;
+#define glNormal3i glad_glNormal3i
+typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v);
+GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv;
+#define glNormal3iv glad_glNormal3iv
+typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
+GLAPI PFNGLNORMAL3SPROC glad_glNormal3s;
+#define glNormal3s glad_glNormal3s
+typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v);
+GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv;
+#define glNormal3sv glad_glNormal3sv
+typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
+GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
+#define glRasterPos2d glad_glRasterPos2d
+typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v);
+GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
+#define glRasterPos2dv glad_glRasterPos2dv
+typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
+GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
+#define glRasterPos2f glad_glRasterPos2f
+typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v);
+GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
+#define glRasterPos2fv glad_glRasterPos2fv
+typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
+GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
+#define glRasterPos2i glad_glRasterPos2i
+typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v);
+GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
+#define glRasterPos2iv glad_glRasterPos2iv
+typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
+GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
+#define glRasterPos2s glad_glRasterPos2s
+typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v);
+GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
+#define glRasterPos2sv glad_glRasterPos2sv
+typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
+#define glRasterPos3d glad_glRasterPos3d
+typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v);
+GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
+#define glRasterPos3dv glad_glRasterPos3dv
+typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
+#define glRasterPos3f glad_glRasterPos3f
+typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v);
+GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
+#define glRasterPos3fv glad_glRasterPos3fv
+typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
+GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
+#define glRasterPos3i glad_glRasterPos3i
+typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v);
+GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
+#define glRasterPos3iv glad_glRasterPos3iv
+typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
+#define glRasterPos3s glad_glRasterPos3s
+typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v);
+GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
+#define glRasterPos3sv glad_glRasterPos3sv
+typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
+#define glRasterPos4d glad_glRasterPos4d
+typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v);
+GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
+#define glRasterPos4dv glad_glRasterPos4dv
+typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
+#define glRasterPos4f glad_glRasterPos4f
+typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v);
+GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
+#define glRasterPos4fv glad_glRasterPos4fv
+typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
+GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
+#define glRasterPos4i glad_glRasterPos4i
+typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v);
+GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
+#define glRasterPos4iv glad_glRasterPos4iv
+typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
+#define glRasterPos4s glad_glRasterPos4s
+typedef void (APIENTRYP PFNGLRASTERPOS4SVPROC)(const GLshort *v);
+GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
+#define glRasterPos4sv glad_glRasterPos4sv
+typedef void (APIENTRYP PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+GLAPI PFNGLRECTDPROC glad_glRectd;
+#define glRectd glad_glRectd
+typedef void (APIENTRYP PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2);
+GLAPI PFNGLRECTDVPROC glad_glRectdv;
+#define glRectdv glad_glRectdv
+typedef void (APIENTRYP PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+GLAPI PFNGLRECTFPROC glad_glRectf;
+#define glRectf glad_glRectf
+typedef void (APIENTRYP PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2);
+GLAPI PFNGLRECTFVPROC glad_glRectfv;
+#define glRectfv glad_glRectfv
+typedef void (APIENTRYP PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
+GLAPI PFNGLRECTIPROC glad_glRecti;
+#define glRecti glad_glRecti
+typedef void (APIENTRYP PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2);
+GLAPI PFNGLRECTIVPROC glad_glRectiv;
+#define glRectiv glad_glRectiv
+typedef void (APIENTRYP PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+GLAPI PFNGLRECTSPROC glad_glRects;
+#define glRects glad_glRects
+typedef void (APIENTRYP PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2);
+GLAPI PFNGLRECTSVPROC glad_glRectsv;
+#define glRectsv glad_glRectsv
+typedef void (APIENTRYP PFNGLTEXCOORD1DPROC)(GLdouble s);
+GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
+#define glTexCoord1d glad_glTexCoord1d
+typedef void (APIENTRYP PFNGLTEXCOORD1DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
+#define glTexCoord1dv glad_glTexCoord1dv
+typedef void (APIENTRYP PFNGLTEXCOORD1FPROC)(GLfloat s);
+GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
+#define glTexCoord1f glad_glTexCoord1f
+typedef void (APIENTRYP PFNGLTEXCOORD1FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
+#define glTexCoord1fv glad_glTexCoord1fv
+typedef void (APIENTRYP PFNGLTEXCOORD1IPROC)(GLint s);
+GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
+#define glTexCoord1i glad_glTexCoord1i
+typedef void (APIENTRYP PFNGLTEXCOORD1IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
+#define glTexCoord1iv glad_glTexCoord1iv
+typedef void (APIENTRYP PFNGLTEXCOORD1SPROC)(GLshort s);
+GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
+#define glTexCoord1s glad_glTexCoord1s
+typedef void (APIENTRYP PFNGLTEXCOORD1SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
+#define glTexCoord1sv glad_glTexCoord1sv
+typedef void (APIENTRYP PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
+GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
+#define glTexCoord2d glad_glTexCoord2d
+typedef void (APIENTRYP PFNGLTEXCOORD2DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
+#define glTexCoord2dv glad_glTexCoord2dv
+typedef void (APIENTRYP PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
+GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
+#define glTexCoord2f glad_glTexCoord2f
+typedef void (APIENTRYP PFNGLTEXCOORD2FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
+#define glTexCoord2fv glad_glTexCoord2fv
+typedef void (APIENTRYP PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
+GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
+#define glTexCoord2i glad_glTexCoord2i
+typedef void (APIENTRYP PFNGLTEXCOORD2IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
+#define glTexCoord2iv glad_glTexCoord2iv
+typedef void (APIENTRYP PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
+GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
+#define glTexCoord2s glad_glTexCoord2s
+typedef void (APIENTRYP PFNGLTEXCOORD2SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
+#define glTexCoord2sv glad_glTexCoord2sv
+typedef void (APIENTRYP PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
+GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
+#define glTexCoord3d glad_glTexCoord3d
+typedef void (APIENTRYP PFNGLTEXCOORD3DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
+#define glTexCoord3dv glad_glTexCoord3dv
+typedef void (APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
+GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
+#define glTexCoord3f glad_glTexCoord3f
+typedef void (APIENTRYP PFNGLTEXCOORD3FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
+#define glTexCoord3fv glad_glTexCoord3fv
+typedef void (APIENTRYP PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
+GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
+#define glTexCoord3i glad_glTexCoord3i
+typedef void (APIENTRYP PFNGLTEXCOORD3IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
+#define glTexCoord3iv glad_glTexCoord3iv
+typedef void (APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
+GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
+#define glTexCoord3s glad_glTexCoord3s
+typedef void (APIENTRYP PFNGLTEXCOORD3SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
+#define glTexCoord3sv glad_glTexCoord3sv
+typedef void (APIENTRYP PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
+#define glTexCoord4d glad_glTexCoord4d
+typedef void (APIENTRYP PFNGLTEXCOORD4DVPROC)(const GLdouble *v);
+GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
+#define glTexCoord4dv glad_glTexCoord4dv
+typedef void (APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
+#define glTexCoord4f glad_glTexCoord4f
+typedef void (APIENTRYP PFNGLTEXCOORD4FVPROC)(const GLfloat *v);
+GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
+#define glTexCoord4fv glad_glTexCoord4fv
+typedef void (APIENTRYP PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
+GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
+#define glTexCoord4i glad_glTexCoord4i
+typedef void (APIENTRYP PFNGLTEXCOORD4IVPROC)(const GLint *v);
+GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
+#define glTexCoord4iv glad_glTexCoord4iv
+typedef void (APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
+#define glTexCoord4s glad_glTexCoord4s
+typedef void (APIENTRYP PFNGLTEXCOORD4SVPROC)(const GLshort *v);
+GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
+#define glTexCoord4sv glad_glTexCoord4sv
+typedef void (APIENTRYP PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
+GLAPI PFNGLVERTEX2DPROC glad_glVertex2d;
+#define glVertex2d glad_glVertex2d
+typedef void (APIENTRYP PFNGLVERTEX2DVPROC)(const GLdouble *v);
+GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv;
+#define glVertex2dv glad_glVertex2dv
+typedef void (APIENTRYP PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
+GLAPI PFNGLVERTEX2FPROC glad_glVertex2f;
+#define glVertex2f glad_glVertex2f
+typedef void (APIENTRYP PFNGLVERTEX2FVPROC)(const GLfloat *v);
+GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv;
+#define glVertex2fv glad_glVertex2fv
+typedef void (APIENTRYP PFNGLVERTEX2IPROC)(GLint x, GLint y);
+GLAPI PFNGLVERTEX2IPROC glad_glVertex2i;
+#define glVertex2i glad_glVertex2i
+typedef void (APIENTRYP PFNGLVERTEX2IVPROC)(const GLint *v);
+GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv;
+#define glVertex2iv glad_glVertex2iv
+typedef void (APIENTRYP PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
+GLAPI PFNGLVERTEX2SPROC glad_glVertex2s;
+#define glVertex2s glad_glVertex2s
+typedef void (APIENTRYP PFNGLVERTEX2SVPROC)(const GLshort *v);
+GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv;
+#define glVertex2sv glad_glVertex2sv
+typedef void (APIENTRYP PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLVERTEX3DPROC glad_glVertex3d;
+#define glVertex3d glad_glVertex3d
+typedef void (APIENTRYP PFNGLVERTEX3DVPROC)(const GLdouble *v);
+GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv;
+#define glVertex3dv glad_glVertex3dv
+typedef void (APIENTRYP PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLVERTEX3FPROC glad_glVertex3f;
+#define glVertex3f glad_glVertex3f
+typedef void (APIENTRYP PFNGLVERTEX3FVPROC)(const GLfloat *v);
+GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv;
+#define glVertex3fv glad_glVertex3fv
+typedef void (APIENTRYP PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
+GLAPI PFNGLVERTEX3IPROC glad_glVertex3i;
+#define glVertex3i glad_glVertex3i
+typedef void (APIENTRYP PFNGLVERTEX3IVPROC)(const GLint *v);
+GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv;
+#define glVertex3iv glad_glVertex3iv
+typedef void (APIENTRYP PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLVERTEX3SPROC glad_glVertex3s;
+#define glVertex3s glad_glVertex3s
+typedef void (APIENTRYP PFNGLVERTEX3SVPROC)(const GLshort *v);
+GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv;
+#define glVertex3sv glad_glVertex3sv
+typedef void (APIENTRYP PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI PFNGLVERTEX4DPROC glad_glVertex4d;
+#define glVertex4d glad_glVertex4d
+typedef void (APIENTRYP PFNGLVERTEX4DVPROC)(const GLdouble *v);
+GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv;
+#define glVertex4dv glad_glVertex4dv
+typedef void (APIENTRYP PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI PFNGLVERTEX4FPROC glad_glVertex4f;
+#define glVertex4f glad_glVertex4f
+typedef void (APIENTRYP PFNGLVERTEX4FVPROC)(const GLfloat *v);
+GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv;
+#define glVertex4fv glad_glVertex4fv
+typedef void (APIENTRYP PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
+GLAPI PFNGLVERTEX4IPROC glad_glVertex4i;
+#define glVertex4i glad_glVertex4i
+typedef void (APIENTRYP PFNGLVERTEX4IVPROC)(const GLint *v);
+GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv;
+#define glVertex4iv glad_glVertex4iv
+typedef void (APIENTRYP PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI PFNGLVERTEX4SPROC glad_glVertex4s;
+#define glVertex4s glad_glVertex4s
+typedef void (APIENTRYP PFNGLVERTEX4SVPROC)(const GLshort *v);
+GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv;
+#define glVertex4sv glad_glVertex4sv
+typedef void (APIENTRYP PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation);
+GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane;
+#define glClipPlane glad_glClipPlane
+typedef void (APIENTRYP PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
+GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial;
+#define glColorMaterial glad_glColorMaterial
+typedef void (APIENTRYP PFNGLFOGFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLFOGFPROC glad_glFogf;
+#define glFogf glad_glFogf
+typedef void (APIENTRYP PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params);
+GLAPI PFNGLFOGFVPROC glad_glFogfv;
+#define glFogfv glad_glFogfv
+typedef void (APIENTRYP PFNGLFOGIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLFOGIPROC glad_glFogi;
+#define glFogi glad_glFogi
+typedef void (APIENTRYP PFNGLFOGIVPROC)(GLenum pname, const GLint *params);
+GLAPI PFNGLFOGIVPROC glad_glFogiv;
+#define glFogiv glad_glFogiv
+typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
+GLAPI PFNGLLIGHTFPROC glad_glLightf;
+#define glLightf glad_glLightf
+typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params);
+GLAPI PFNGLLIGHTFVPROC glad_glLightfv;
+#define glLightfv glad_glLightfv
+typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
+GLAPI PFNGLLIGHTIPROC glad_glLighti;
+#define glLighti glad_glLighti
+typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params);
+GLAPI PFNGLLIGHTIVPROC glad_glLightiv;
+#define glLightiv glad_glLightiv
+typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf;
+#define glLightModelf glad_glLightModelf
+typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params);
+GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
+#define glLightModelfv glad_glLightModelfv
+typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli;
+#define glLightModeli glad_glLightModeli
+typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params);
+GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
+#define glLightModeliv glad_glLightModeliv
+typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
+GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple;
+#define glLineStipple glad_glLineStipple
+typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
+GLAPI PFNGLMATERIALFPROC glad_glMaterialf;
+#define glMaterialf glad_glMaterialf
+typedef void (APIENTRYP PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params);
+GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv;
+#define glMaterialfv glad_glMaterialfv
+typedef void (APIENTRYP PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
+GLAPI PFNGLMATERIALIPROC glad_glMateriali;
+#define glMateriali glad_glMateriali
+typedef void (APIENTRYP PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params);
+GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv;
+#define glMaterialiv glad_glMaterialiv
+typedef void (APIENTRYP PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask);
+GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
+#define glPolygonStipple glad_glPolygonStipple
+typedef void (APIENTRYP PFNGLSHADEMODELPROC)(GLenum mode);
+GLAPI PFNGLSHADEMODELPROC glad_glShadeModel;
+#define glShadeModel glad_glShadeModel
+typedef void (APIENTRYP PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
+GLAPI PFNGLTEXENVFPROC glad_glTexEnvf;
+#define glTexEnvf glad_glTexEnvf
+typedef void (APIENTRYP PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
+GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv;
+#define glTexEnvfv glad_glTexEnvfv
+typedef void (APIENTRYP PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
+GLAPI PFNGLTEXENVIPROC glad_glTexEnvi;
+#define glTexEnvi glad_glTexEnvi
+typedef void (APIENTRYP PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv;
+#define glTexEnviv glad_glTexEnviv
+typedef void (APIENTRYP PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
+GLAPI PFNGLTEXGENDPROC glad_glTexGend;
+#define glTexGend glad_glTexGend
+typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI PFNGLTEXGENDVPROC glad_glTexGendv;
+#define glTexGendv glad_glTexGendv
+typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
+GLAPI PFNGLTEXGENFPROC glad_glTexGenf;
+#define glTexGenf glad_glTexGenf
+typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv;
+#define glTexGenfv glad_glTexGenfv
+typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
+GLAPI PFNGLTEXGENIPROC glad_glTexGeni;
+#define glTexGeni glad_glTexGeni
+typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv;
+#define glTexGeniv glad_glTexGeniv
+typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer);
+GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
+#define glFeedbackBuffer glad_glFeedbackBuffer
+typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer);
+GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
+#define glSelectBuffer glad_glSelectBuffer
+typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode);
+GLAPI PFNGLRENDERMODEPROC glad_glRenderMode;
+#define glRenderMode glad_glRenderMode
+typedef void (APIENTRYP PFNGLINITNAMESPROC)(void);
+GLAPI PFNGLINITNAMESPROC glad_glInitNames;
+#define glInitNames glad_glInitNames
+typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name);
+GLAPI PFNGLLOADNAMEPROC glad_glLoadName;
+#define glLoadName glad_glLoadName
+typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token);
+GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough;
+#define glPassThrough glad_glPassThrough
+typedef void (APIENTRYP PFNGLPOPNAMEPROC)(void);
+GLAPI PFNGLPOPNAMEPROC glad_glPopName;
+#define glPopName glad_glPopName
+typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name);
+GLAPI PFNGLPUSHNAMEPROC glad_glPushName;
+#define glPushName glad_glPushName
+typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum;
+#define glClearAccum glad_glClearAccum
+typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c);
+GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex;
+#define glClearIndex glad_glClearIndex
+typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask);
+GLAPI PFNGLINDEXMASKPROC glad_glIndexMask;
+#define glIndexMask glad_glIndexMask
+typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value);
+GLAPI PFNGLACCUMPROC glad_glAccum;
+#define glAccum glad_glAccum
+typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(void);
+GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib;
+#define glPopAttrib glad_glPopAttrib
+typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask);
+GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib;
+#define glPushAttrib glad_glPushAttrib
+typedef void (APIENTRYP PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI PFNGLMAP1DPROC glad_glMap1d;
+#define glMap1d glad_glMap1d
+typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI PFNGLMAP1FPROC glad_glMap1f;
+#define glMap1f glad_glMap1f
+typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI PFNGLMAP2DPROC glad_glMap2d;
+#define glMap2d glad_glMap2d
+typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI PFNGLMAP2FPROC glad_glMap2f;
+#define glMap2f glad_glMap2f
+typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
+GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d;
+#define glMapGrid1d glad_glMapGrid1d
+typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
+GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f;
+#define glMapGrid1f glad_glMapGrid1f
+typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d;
+#define glMapGrid2d glad_glMapGrid2d
+typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f;
+#define glMapGrid2f glad_glMapGrid2f
+typedef void (APIENTRYP PFNGLEVALCOORD1DPROC)(GLdouble u);
+GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
+#define glEvalCoord1d glad_glEvalCoord1d
+typedef void (APIENTRYP PFNGLEVALCOORD1DVPROC)(const GLdouble *u);
+GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
+#define glEvalCoord1dv glad_glEvalCoord1dv
+typedef void (APIENTRYP PFNGLEVALCOORD1FPROC)(GLfloat u);
+GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
+#define glEvalCoord1f glad_glEvalCoord1f
+typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u);
+GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
+#define glEvalCoord1fv glad_glEvalCoord1fv
+typedef void (APIENTRYP PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
+GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
+#define glEvalCoord2d glad_glEvalCoord2d
+typedef void (APIENTRYP PFNGLEVALCOORD2DVPROC)(const GLdouble *u);
+GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
+#define glEvalCoord2dv glad_glEvalCoord2dv
+typedef void (APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
+GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
+#define glEvalCoord2f glad_glEvalCoord2f
+typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u);
+GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
+#define glEvalCoord2fv glad_glEvalCoord2fv
+typedef void (APIENTRYP PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
+GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1;
+#define glEvalMesh1 glad_glEvalMesh1
+typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i);
+GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1;
+#define glEvalPoint1 glad_glEvalPoint1
+typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2;
+#define glEvalMesh2 glad_glEvalMesh2
+typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j);
+GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2;
+#define glEvalPoint2 glad_glEvalPoint2
+typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
+GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc;
+#define glAlphaFunc glad_glAlphaFunc
+typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
+GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom;
+#define glPixelZoom glad_glPixelZoom
+typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
+#define glPixelTransferf glad_glPixelTransferf
+typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
+#define glPixelTransferi glad_glPixelTransferi
+typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values);
+GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
+#define glPixelMapfv glad_glPixelMapfv
+typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values);
+GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
+#define glPixelMapuiv glad_glPixelMapuiv
+typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values);
+GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
+#define glPixelMapusv glad_glPixelMapusv
+typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels;
+#define glCopyPixels glad_glCopyPixels
+typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels;
+#define glDrawPixels glad_glDrawPixels
+typedef void (APIENTRYP PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation);
+GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
+#define glGetClipPlane glad_glGetClipPlane
+typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv;
+#define glGetLightfv glad_glGetLightfv
+typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params);
+GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv;
+#define glGetLightiv glad_glGetLightiv
+typedef void (APIENTRYP PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v);
+GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv;
+#define glGetMapdv glad_glGetMapdv
+typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v);
+GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv;
+#define glGetMapfv glad_glGetMapfv
+typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v);
+GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv;
+#define glGetMapiv glad_glGetMapiv
+typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
+#define glGetMaterialfv glad_glGetMaterialfv
+typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params);
+GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
+#define glGetMaterialiv glad_glGetMaterialiv
+typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values);
+GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
+#define glGetPixelMapfv glad_glGetPixelMapfv
+typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values);
+GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
+#define glGetPixelMapuiv glad_glGetPixelMapuiv
+typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values);
+GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
+#define glGetPixelMapusv glad_glGetPixelMapusv
+typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask);
+GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
+#define glGetPolygonStipple glad_glGetPolygonStipple
+typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
+#define glGetTexEnvfv glad_glGetTexEnvfv
+typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
+#define glGetTexEnviv glad_glGetTexEnviv
+typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params);
+GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
+#define glGetTexGendv glad_glGetTexGendv
+typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
+#define glGetTexGenfv glad_glGetTexGenfv
+typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
+#define glGetTexGeniv glad_glGetTexGeniv
+typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list);
+GLAPI PFNGLISLISTPROC glad_glIsList;
+#define glIsList glad_glIsList
+typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI PFNGLFRUSTUMPROC glad_glFrustum;
+#define glFrustum glad_glFrustum
+typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(void);
+GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
+#define glLoadIdentity glad_glLoadIdentity
+typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
+#define glLoadMatrixf glad_glLoadMatrixf
+typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
+#define glLoadMatrixd glad_glLoadMatrixd
+typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode);
+GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode;
+#define glMatrixMode glad_glMatrixMode
+typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
+#define glMultMatrixf glad_glMultMatrixf
+typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
+#define glMultMatrixd glad_glMultMatrixd
+typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI PFNGLORTHOPROC glad_glOrtho;
+#define glOrtho glad_glOrtho
+typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(void);
+GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix;
+#define glPopMatrix glad_glPopMatrix
+typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(void);
+GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix;
+#define glPushMatrix glad_glPushMatrix
+typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLROTATEDPROC glad_glRotated;
+#define glRotated glad_glRotated
+typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLROTATEFPROC glad_glRotatef;
+#define glRotatef glad_glRotatef
+typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLSCALEDPROC glad_glScaled;
+#define glScaled glad_glScaled
+typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLSCALEFPROC glad_glScalef;
+#define glScalef glad_glScalef
+typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLTRANSLATEDPROC glad_glTranslated;
+#define glTranslated glad_glTranslated
+typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef;
+#define glTranslatef glad_glTranslatef
+#endif
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+GLAPI int GLAD_GL_VERSION_1_1;
+typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
+GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
+#define glDrawArrays glad_glDrawArrays
+typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
+GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
+#define glDrawElements glad_glDrawElements
+typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
+GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
+#define glGetPointerv glad_glGetPointerv
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
+GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
+#define glPolygonOffset glad_glPolygonOffset
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
+#define glCopyTexImage1D glad_glCopyTexImage1D
+typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
+#define glCopyTexImage2D glad_glCopyTexImage2D
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
+#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
+#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
+#define glTexSubImage1D glad_glTexSubImage1D
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
+#define glTexSubImage2D glad_glTexSubImage2D
+typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
+GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
+#define glBindTexture glad_glBindTexture
+typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
+GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
+#define glDeleteTextures glad_glDeleteTextures
+typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
+GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
+#define glGenTextures glad_glGenTextures
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
+GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
+#define glIsTexture glad_glIsTexture
+typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i);
+GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement;
+#define glArrayElement glad_glArrayElement
+typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer;
+#define glColorPointer glad_glColorPointer
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
+GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
+#define glDisableClientState glad_glDisableClientState
+typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer);
+GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
+#define glEdgeFlagPointer glad_glEdgeFlagPointer
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array);
+GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
+#define glEnableClientState glad_glEnableClientState
+typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer;
+#define glIndexPointer glad_glIndexPointer
+typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer);
+GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
+#define glInterleavedArrays glad_glInterleavedArrays
+typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer;
+#define glNormalPointer glad_glNormalPointer
+typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
+#define glTexCoordPointer glad_glTexCoordPointer
+typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
+#define glVertexPointer glad_glVertexPointer
+typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
+#define glAreTexturesResident glad_glAreTexturesResident
+typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities);
+GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
+#define glPrioritizeTextures glad_glPrioritizeTextures
+typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c);
+GLAPI PFNGLINDEXUBPROC glad_glIndexub;
+#define glIndexub glad_glIndexub
+typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c);
+GLAPI PFNGLINDEXUBVPROC glad_glIndexubv;
+#define glIndexubv glad_glIndexubv
+typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(void);
+GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
+#define glPopClientAttrib glad_glPopClientAttrib
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
+GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
+#define glPushClientAttrib glad_glPushClientAttrib
+#endif
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+GLAPI int GLAD_GL_VERSION_1_2;
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
+GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
+#define glDrawRangeElements glad_glDrawRangeElements
+typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
+#define glTexImage3D glad_glTexImage3D
+typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
+#define glTexSubImage3D glad_glTexSubImage3D
+typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
+#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
+#endif
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+GLAPI int GLAD_GL_VERSION_1_3;
+typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
+GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
+#define glActiveTexture glad_glActiveTexture
+typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
+GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
+#define glSampleCoverage glad_glSampleCoverage
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
+#define glCompressedTexImage3D glad_glCompressedTexImage3D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
+#define glCompressedTexImage2D glad_glCompressedTexImage2D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
+#define glCompressedTexImage1D glad_glCompressedTexImage1D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
+#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
+#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
+GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
+#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
+GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
+#define glGetCompressedTexImage glad_glGetCompressedTexImage
+typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
+GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
+#define glClientActiveTexture glad_glClientActiveTexture
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
+GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
+#define glMultiTexCoord1d glad_glMultiTexCoord1d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
+#define glMultiTexCoord1dv glad_glMultiTexCoord1dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
+GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
+#define glMultiTexCoord1f glad_glMultiTexCoord1f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
+#define glMultiTexCoord1fv glad_glMultiTexCoord1fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
+GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
+#define glMultiTexCoord1i glad_glMultiTexCoord1i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
+#define glMultiTexCoord1iv glad_glMultiTexCoord1iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
+GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
+#define glMultiTexCoord1s glad_glMultiTexCoord1s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
+#define glMultiTexCoord1sv glad_glMultiTexCoord1sv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
+GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
+#define glMultiTexCoord2d glad_glMultiTexCoord2d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
+#define glMultiTexCoord2dv glad_glMultiTexCoord2dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
+GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
+#define glMultiTexCoord2f glad_glMultiTexCoord2f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
+#define glMultiTexCoord2fv glad_glMultiTexCoord2fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
+GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
+#define glMultiTexCoord2i glad_glMultiTexCoord2i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
+#define glMultiTexCoord2iv glad_glMultiTexCoord2iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
+GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
+#define glMultiTexCoord2s glad_glMultiTexCoord2s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
+#define glMultiTexCoord2sv glad_glMultiTexCoord2sv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
+#define glMultiTexCoord3d glad_glMultiTexCoord3d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
+#define glMultiTexCoord3dv glad_glMultiTexCoord3dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
+#define glMultiTexCoord3f glad_glMultiTexCoord3f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
+#define glMultiTexCoord3fv glad_glMultiTexCoord3fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
+GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
+#define glMultiTexCoord3i glad_glMultiTexCoord3i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
+#define glMultiTexCoord3iv glad_glMultiTexCoord3iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
+GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
+#define glMultiTexCoord3s glad_glMultiTexCoord3s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
+#define glMultiTexCoord3sv glad_glMultiTexCoord3sv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
+#define glMultiTexCoord4d glad_glMultiTexCoord4d
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v);
+GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
+#define glMultiTexCoord4dv glad_glMultiTexCoord4dv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
+#define glMultiTexCoord4f glad_glMultiTexCoord4f
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v);
+GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
+#define glMultiTexCoord4fv glad_glMultiTexCoord4fv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
+#define glMultiTexCoord4i glad_glMultiTexCoord4i
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v);
+GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
+#define glMultiTexCoord4iv glad_glMultiTexCoord4iv
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
+#define glMultiTexCoord4s glad_glMultiTexCoord4s
+typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v);
+GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
+#define glMultiTexCoord4sv glad_glMultiTexCoord4sv
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
+#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf
+typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
+#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m);
+GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
+#define glMultTransposeMatrixf glad_glMultTransposeMatrixf
+typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m);
+GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
+#define glMultTransposeMatrixd glad_glMultTransposeMatrixd
+#endif
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+GLAPI int GLAD_GL_VERSION_1_4;
+typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
+#define glBlendFuncSeparate glad_glBlendFuncSeparate
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
+GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
+#define glMultiDrawArrays glad_glMultiDrawArrays
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
+GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
+#define glMultiDrawElements glad_glMultiDrawElements
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
+GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
+#define glPointParameterf glad_glPointParameterf
+typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
+GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
+#define glPointParameterfv glad_glPointParameterfv
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
+GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
+#define glPointParameteri glad_glPointParameteri
+typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
+GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
+#define glPointParameteriv glad_glPointParameteriv
+typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord);
+GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf;
+#define glFogCoordf glad_glFogCoordf
+typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord);
+GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
+#define glFogCoordfv glad_glFogCoordfv
+typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord);
+GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd;
+#define glFogCoordd glad_glFogCoordd
+typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord);
+GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
+#define glFogCoorddv glad_glFogCoorddv
+typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
+#define glFogCoordPointer glad_glFogCoordPointer
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
+#define glSecondaryColor3b glad_glSecondaryColor3b
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v);
+GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
+#define glSecondaryColor3bv glad_glSecondaryColor3bv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
+#define glSecondaryColor3d glad_glSecondaryColor3d
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v);
+GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
+#define glSecondaryColor3dv glad_glSecondaryColor3dv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
+#define glSecondaryColor3f glad_glSecondaryColor3f
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v);
+GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
+#define glSecondaryColor3fv glad_glSecondaryColor3fv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
+#define glSecondaryColor3i glad_glSecondaryColor3i
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v);
+GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
+#define glSecondaryColor3iv glad_glSecondaryColor3iv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
+#define glSecondaryColor3s glad_glSecondaryColor3s
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v);
+GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
+#define glSecondaryColor3sv glad_glSecondaryColor3sv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
+#define glSecondaryColor3ub glad_glSecondaryColor3ub
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v);
+GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
+#define glSecondaryColor3ubv glad_glSecondaryColor3ubv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
+#define glSecondaryColor3ui glad_glSecondaryColor3ui
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v);
+GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
+#define glSecondaryColor3uiv glad_glSecondaryColor3uiv
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
+#define glSecondaryColor3us glad_glSecondaryColor3us
+typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v);
+GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
+#define glSecondaryColor3usv glad_glSecondaryColor3usv
+typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
+#define glSecondaryColorPointer glad_glSecondaryColorPointer
+typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
+GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
+#define glWindowPos2d glad_glWindowPos2d
+typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v);
+GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
+#define glWindowPos2dv glad_glWindowPos2dv
+typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
+GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
+#define glWindowPos2f glad_glWindowPos2f
+typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v);
+GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
+#define glWindowPos2fv glad_glWindowPos2fv
+typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
+GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
+#define glWindowPos2i glad_glWindowPos2i
+typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v);
+GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
+#define glWindowPos2iv glad_glWindowPos2iv
+typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
+GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
+#define glWindowPos2s glad_glWindowPos2s
+typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v);
+GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
+#define glWindowPos2sv glad_glWindowPos2sv
+typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
+#define glWindowPos3d glad_glWindowPos3d
+typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v);
+GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
+#define glWindowPos3dv glad_glWindowPos3dv
+typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
+#define glWindowPos3f glad_glWindowPos3f
+typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v);
+GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
+#define glWindowPos3fv glad_glWindowPos3fv
+typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
+GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
+#define glWindowPos3i glad_glWindowPos3i
+typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v);
+GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
+#define glWindowPos3iv glad_glWindowPos3iv
+typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
+#define glWindowPos3s glad_glWindowPos3s
+typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v);
+GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
+#define glWindowPos3sv glad_glWindowPos3sv
+typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
+#define glBlendColor glad_glBlendColor
+typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
+GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
+#define glBlendEquation glad_glBlendEquation
+#endif
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+GLAPI int GLAD_GL_VERSION_1_5;
+typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
+GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
+#define glGenQueries glad_glGenQueries
+typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
+GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
+#define glDeleteQueries glad_glDeleteQueries
+typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
+GLAPI PFNGLISQUERYPROC glad_glIsQuery;
+#define glIsQuery glad_glIsQuery
+typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
+GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
+#define glBeginQuery glad_glBeginQuery
+typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
+GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
+#define glEndQuery glad_glEndQuery
+typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
+#define glGetQueryiv glad_glGetQueryiv
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
+GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
+#define glGetQueryObjectiv glad_glGetQueryObjectiv
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
+GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
+#define glGetQueryObjectuiv glad_glGetQueryObjectuiv
+typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
+GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
+#define glBindBuffer glad_glBindBuffer
+typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
+GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
+#define glDeleteBuffers glad_glDeleteBuffers
+typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
+GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
+#define glGenBuffers glad_glGenBuffers
+typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
+GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
+#define glIsBuffer glad_glIsBuffer
+typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
+#define glBufferData glad_glBufferData
+typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
+GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
+#define glBufferSubData glad_glBufferSubData
+typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
+GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
+#define glGetBufferSubData glad_glGetBufferSubData
+typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
+GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
+#define glMapBuffer glad_glMapBuffer
+typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
+GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
+#define glUnmapBuffer glad_glUnmapBuffer
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
+#define glGetBufferParameteriv glad_glGetBufferParameteriv
+typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
+GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
+#define glGetBufferPointerv glad_glGetBufferPointerv
+#endif
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+GLAPI int GLAD_GL_VERSION_2_0;
+typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
+GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
+#define glBlendEquationSeparate glad_glBlendEquationSeparate
+typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
+GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
+#define glDrawBuffers glad_glDrawBuffers
+typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
+#define glStencilOpSeparate glad_glStencilOpSeparate
+typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
+GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
+#define glStencilFuncSeparate glad_glStencilFuncSeparate
+typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
+GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
+#define glStencilMaskSeparate glad_glStencilMaskSeparate
+typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
+GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
+#define glAttachShader glad_glAttachShader
+typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
+GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
+#define glBindAttribLocation glad_glBindAttribLocation
+typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
+GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
+#define glCompileShader glad_glCompileShader
+typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
+GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
+#define glCreateProgram glad_glCreateProgram
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
+GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
+#define glCreateShader glad_glCreateShader
+typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
+GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
+#define glDeleteProgram glad_glDeleteProgram
+typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
+GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
+#define glDeleteShader glad_glDeleteShader
+typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
+GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
+#define glDetachShader glad_glDetachShader
+typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
+#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
+typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
+#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
+typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
+#define glGetActiveAttrib glad_glGetActiveAttrib
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
+GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
+#define glGetActiveUniform glad_glGetActiveUniform
+typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
+GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
+#define glGetAttachedShaders glad_glGetAttachedShaders
+typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
+#define glGetAttribLocation glad_glGetAttribLocation
+typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
+GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
+#define glGetProgramiv glad_glGetProgramiv
+typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
+#define glGetProgramInfoLog glad_glGetProgramInfoLog
+typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
+GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
+#define glGetShaderiv glad_glGetShaderiv
+typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
+#define glGetShaderInfoLog glad_glGetShaderInfoLog
+typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
+GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
+#define glGetShaderSource glad_glGetShaderSource
+typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
+#define glGetUniformLocation glad_glGetUniformLocation
+typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
+GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
+#define glGetUniformfv glad_glGetUniformfv
+typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
+GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
+#define glGetUniformiv glad_glGetUniformiv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
+GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
+#define glGetVertexAttribdv glad_glGetVertexAttribdv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
+#define glGetVertexAttribfv glad_glGetVertexAttribfv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
+GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
+#define glGetVertexAttribiv glad_glGetVertexAttribiv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
+GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
+#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
+typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
+GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
+#define glIsProgram glad_glIsProgram
+typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
+GLAPI PFNGLISSHADERPROC glad_glIsShader;
+#define glIsShader glad_glIsShader
+typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
+GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
+#define glLinkProgram glad_glLinkProgram
+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
+GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
+#define glShaderSource glad_glShaderSource
+typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
+GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
+#define glUseProgram glad_glUseProgram
+typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
+GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
+#define glUniform1f glad_glUniform1f
+typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
+GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
+#define glUniform2f glad_glUniform2f
+typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
+#define glUniform3f glad_glUniform3f
+typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
+#define glUniform4f glad_glUniform4f
+typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
+GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
+#define glUniform1i glad_glUniform1i
+typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
+GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
+#define glUniform2i glad_glUniform2i
+typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
+#define glUniform3i glad_glUniform3i
+typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
+#define glUniform4i glad_glUniform4i
+typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
+#define glUniform1fv glad_glUniform1fv
+typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
+#define glUniform2fv glad_glUniform2fv
+typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
+#define glUniform3fv glad_glUniform3fv
+typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
+GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
+#define glUniform4fv glad_glUniform4fv
+typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
+#define glUniform1iv glad_glUniform1iv
+typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
+#define glUniform2iv glad_glUniform2iv
+typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
+#define glUniform3iv glad_glUniform3iv
+typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
+GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
+#define glUniform4iv glad_glUniform4iv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
+#define glUniformMatrix2fv glad_glUniformMatrix2fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
+#define glUniformMatrix3fv glad_glUniformMatrix3fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
+#define glUniformMatrix4fv glad_glUniformMatrix4fv
+typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
+GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
+#define glValidateProgram glad_glValidateProgram
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
+GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
+#define glVertexAttrib1d glad_glVertexAttrib1d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
+#define glVertexAttrib1dv glad_glVertexAttrib1dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
+GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
+#define glVertexAttrib1f glad_glVertexAttrib1f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
+#define glVertexAttrib1fv glad_glVertexAttrib1fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
+GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
+#define glVertexAttrib1s glad_glVertexAttrib1s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
+#define glVertexAttrib1sv glad_glVertexAttrib1sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
+GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
+#define glVertexAttrib2d glad_glVertexAttrib2d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
+#define glVertexAttrib2dv glad_glVertexAttrib2dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
+GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
+#define glVertexAttrib2f glad_glVertexAttrib2f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
+#define glVertexAttrib2fv glad_glVertexAttrib2fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
+GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
+#define glVertexAttrib2s glad_glVertexAttrib2s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
+#define glVertexAttrib2sv glad_glVertexAttrib2sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
+#define glVertexAttrib3d glad_glVertexAttrib3d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
+#define glVertexAttrib3dv glad_glVertexAttrib3dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
+#define glVertexAttrib3f glad_glVertexAttrib3f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
+#define glVertexAttrib3fv glad_glVertexAttrib3fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
+GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
+#define glVertexAttrib3s glad_glVertexAttrib3s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
+#define glVertexAttrib3sv glad_glVertexAttrib3sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
+GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
+#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
+#define glVertexAttrib4Niv glad_glVertexAttrib4Niv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
+#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
+#define glVertexAttrib4Nub glad_glVertexAttrib4Nub
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
+GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
+#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
+#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
+GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
+#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
+GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
+#define glVertexAttrib4bv glad_glVertexAttrib4bv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
+#define glVertexAttrib4d glad_glVertexAttrib4d
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
+GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
+#define glVertexAttrib4dv glad_glVertexAttrib4dv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
+#define glVertexAttrib4f glad_glVertexAttrib4f
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
+GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
+#define glVertexAttrib4fv glad_glVertexAttrib4fv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
+#define glVertexAttrib4iv glad_glVertexAttrib4iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
+#define glVertexAttrib4s glad_glVertexAttrib4s
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
+#define glVertexAttrib4sv glad_glVertexAttrib4sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
+GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
+#define glVertexAttrib4ubv glad_glVertexAttrib4ubv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
+#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
+GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
+#define glVertexAttrib4usv glad_glVertexAttrib4usv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
+GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
+#define glVertexAttribPointer glad_glVertexAttribPointer
+#endif
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+GLAPI int GLAD_GL_VERSION_2_1;
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
+#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
+#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
+#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
+#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
+#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
+typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
+#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
+#endif
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+GLAPI int GLAD_GL_VERSION_3_0;
+typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski;
+#define glColorMaski glad_glColorMaski
+typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data);
+GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
+#define glGetBooleani_v glad_glGetBooleani_v
+typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data);
+GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
+#define glGetIntegeri_v glad_glGetIntegeri_v
+typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
+GLAPI PFNGLENABLEIPROC glad_glEnablei;
+#define glEnablei glad_glEnablei
+typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
+GLAPI PFNGLDISABLEIPROC glad_glDisablei;
+#define glDisablei glad_glDisablei
+typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
+GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi;
+#define glIsEnabledi glad_glIsEnabledi
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
+GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
+#define glBeginTransformFeedback glad_glBeginTransformFeedback
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void);
+GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
+#define glEndTransformFeedback glad_glEndTransformFeedback
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
+#define glBindBufferRange glad_glBindBufferRange
+typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
+GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
+#define glBindBufferBase glad_glBindBufferBase
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
+GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
+#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
+#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
+typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
+GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor;
+#define glClampColor glad_glClampColor
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
+GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
+#define glBeginConditionalRender glad_glBeginConditionalRender
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void);
+GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
+#define glEndConditionalRender glad_glEndConditionalRender
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
+#define glVertexAttribIPointer glad_glVertexAttribIPointer
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params);
+GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
+#define glGetVertexAttribIiv glad_glGetVertexAttribIiv
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params);
+GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
+#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
+GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
+#define glVertexAttribI1i glad_glVertexAttribI1i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
+GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
+#define glVertexAttribI2i glad_glVertexAttribI2i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
+GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
+#define glVertexAttribI3i glad_glVertexAttribI3i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
+#define glVertexAttribI4i glad_glVertexAttribI4i
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
+GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
+#define glVertexAttribI1ui glad_glVertexAttribI1ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
+GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
+#define glVertexAttribI2ui glad_glVertexAttribI2ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
+GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
+#define glVertexAttribI3ui glad_glVertexAttribI3ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
+#define glVertexAttribI4ui glad_glVertexAttribI4ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
+#define glVertexAttribI1iv glad_glVertexAttribI1iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
+#define glVertexAttribI2iv glad_glVertexAttribI2iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
+#define glVertexAttribI3iv glad_glVertexAttribI3iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v);
+GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
+#define glVertexAttribI4iv glad_glVertexAttribI4iv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
+#define glVertexAttribI1uiv glad_glVertexAttribI1uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
+#define glVertexAttribI2uiv glad_glVertexAttribI2uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
+#define glVertexAttribI3uiv glad_glVertexAttribI3uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v);
+GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
+#define glVertexAttribI4uiv glad_glVertexAttribI4uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v);
+GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
+#define glVertexAttribI4bv glad_glVertexAttribI4bv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v);
+GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
+#define glVertexAttribI4sv glad_glVertexAttribI4sv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v);
+GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
+#define glVertexAttribI4ubv glad_glVertexAttribI4ubv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v);
+GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
+#define glVertexAttribI4usv glad_glVertexAttribI4usv
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params);
+GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
+#define glGetUniformuiv glad_glGetUniformuiv
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name);
+GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
+#define glBindFragDataLocation glad_glBindFragDataLocation
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
+#define glGetFragDataLocation glad_glGetFragDataLocation
+typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
+GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui;
+#define glUniform1ui glad_glUniform1ui
+typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
+GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui;
+#define glUniform2ui glad_glUniform2ui
+typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui;
+#define glUniform3ui glad_glUniform3ui
+typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui;
+#define glUniform4ui glad_glUniform4ui
+typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
+#define glUniform1uiv glad_glUniform1uiv
+typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
+#define glUniform2uiv glad_glUniform2uiv
+typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
+#define glUniform3uiv glad_glUniform3uiv
+typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value);
+GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
+#define glUniform4uiv glad_glUniform4uiv
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params);
+GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
+#define glTexParameterIiv glad_glTexParameterIiv
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params);
+GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
+#define glTexParameterIuiv glad_glTexParameterIuiv
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
+#define glGetTexParameterIiv glad_glGetTexParameterIiv
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params);
+GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
+#define glGetTexParameterIuiv glad_glGetTexParameterIuiv
+typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value);
+GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
+#define glClearBufferiv glad_glClearBufferiv
+typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value);
+GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
+#define glClearBufferuiv glad_glClearBufferuiv
+typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
+#define glClearBufferfv glad_glClearBufferfv
+typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
+#define glClearBufferfi glad_glClearBufferfi
+typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
+GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi;
+#define glGetStringi glad_glGetStringi
+typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
+GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
+#define glIsRenderbuffer glad_glIsRenderbuffer
+typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
+GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
+#define glBindRenderbuffer glad_glBindRenderbuffer
+typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
+GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
+#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
+typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
+GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
+#define glGenRenderbuffers glad_glGenRenderbuffers
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
+#define glRenderbufferStorage glad_glRenderbufferStorage
+typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
+GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
+#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
+typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
+GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
+#define glIsFramebuffer glad_glIsFramebuffer
+typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
+GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
+#define glBindFramebuffer glad_glBindFramebuffer
+typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
+GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
+#define glDeleteFramebuffers glad_glDeleteFramebuffers
+typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
+GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
+#define glGenFramebuffers glad_glGenFramebuffers
+typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
+GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
+#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
+#define glFramebufferTexture1D glad_glFramebufferTexture1D
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
+#define glFramebufferTexture2D glad_glFramebufferTexture2D
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
+#define glFramebufferTexture3D glad_glFramebufferTexture3D
+typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
+#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
+GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
+#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
+typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
+GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
+#define glGenerateMipmap glad_glGenerateMipmap
+typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
+#define glBlitFramebuffer glad_glBlitFramebuffer
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
+#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
+#define glFramebufferTextureLayer glad_glFramebufferTextureLayer
+typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
+#define glMapBufferRange glad_glMapBufferRange
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
+GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
+#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
+typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
+GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
+#define glBindVertexArray glad_glBindVertexArray
+typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays);
+GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
+#define glDeleteVertexArrays glad_glDeleteVertexArrays
+typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
+GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
+#define glGenVertexArrays glad_glGenVertexArrays
+typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
+GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
+#define glIsVertexArray glad_glIsVertexArray
+#endif
+#ifndef GL_VERSION_3_1
+#define GL_VERSION_3_1 1
+GLAPI int GLAD_GL_VERSION_3_1;
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
+#define glDrawArraysInstanced glad_glDrawArraysInstanced
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
+GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
+#define glDrawElementsInstanced glad_glDrawElementsInstanced
+typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer;
+#define glTexBuffer glad_glTexBuffer
+typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
+GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
+#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
+typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
+#define glCopyBufferSubData glad_glCopyBufferSubData
+typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
+GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
+#define glGetUniformIndices glad_glGetUniformIndices
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
+GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
+#define glGetActiveUniformsiv glad_glGetActiveUniformsiv
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
+GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
+#define glGetActiveUniformName glad_glGetActiveUniformName
+typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName);
+GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
+#define glGetUniformBlockIndex glad_glGetUniformBlockIndex
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
+GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
+#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
+typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
+GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
+#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
+typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
+#define glUniformBlockBinding glad_glUniformBlockBinding
+#endif
+#ifndef GL_VERSION_3_2
+#define GL_VERSION_3_2 1
+GLAPI int GLAD_GL_VERSION_3_2;
+typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
+#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
+typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
+GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
+#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
+GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
+#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
+GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
+#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
+typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
+GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
+#define glProvokingVertex glad_glProvokingVertex
+typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
+GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
+#define glFenceSync glad_glFenceSync
+typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
+GLAPI PFNGLISSYNCPROC glad_glIsSync;
+#define glIsSync glad_glIsSync
+typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
+GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
+#define glDeleteSync glad_glDeleteSync
+typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
+#define glClientWaitSync glad_glClientWaitSync
+typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
+#define glWaitSync glad_glWaitSync
+typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data);
+GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
+#define glGetInteger64v glad_glGetInteger64v
+typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
+GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
+#define glGetSynciv glad_glGetSynciv
+typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data);
+GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
+#define glGetInteger64i_v glad_glGetInteger64i_v
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params);
+GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
+#define glGetBufferParameteri64v glad_glGetBufferParameteri64v
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
+#define glFramebufferTexture glad_glFramebufferTexture
+typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
+#define glTexImage2DMultisample glad_glTexImage2DMultisample
+typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
+#define glTexImage3DMultisample glad_glTexImage3DMultisample
+typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val);
+GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
+#define glGetMultisamplefv glad_glGetMultisamplefv
+typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
+GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
+#define glSampleMaski glad_glSampleMaski
+#endif
+#ifndef GL_VERSION_3_3
+#define GL_VERSION_3_3 1
+GLAPI int GLAD_GL_VERSION_3_3;
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
+GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
+#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
+typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name);
+GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
+#define glGetFragDataIndex glad_glGetFragDataIndex
+typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers);
+GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers;
+#define glGenSamplers glad_glGenSamplers
+typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers);
+GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
+#define glDeleteSamplers glad_glDeleteSamplers
+typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler);
+GLAPI PFNGLISSAMPLERPROC glad_glIsSampler;
+#define glIsSampler glad_glIsSampler
+typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
+GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler;
+#define glBindSampler glad_glBindSampler
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
+GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
+#define glSamplerParameteri glad_glSamplerParameteri
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
+GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
+#define glSamplerParameteriv glad_glSamplerParameteriv
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
+GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
+#define glSamplerParameterf glad_glSamplerParameterf
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param);
+GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
+#define glSamplerParameterfv glad_glSamplerParameterfv
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
+GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
+#define glSamplerParameterIiv glad_glSamplerParameterIiv
+typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param);
+GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
+#define glSamplerParameterIuiv glad_glSamplerParameterIuiv
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params);
+GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
+#define glGetSamplerParameteriv glad_glGetSamplerParameteriv
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params);
+GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
+#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params);
+GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
+#define glGetSamplerParameterfv glad_glGetSamplerParameterfv
+typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params);
+GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
+#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
+typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
+GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
+#define glQueryCounter glad_glQueryCounter
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params);
+GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
+#define glGetQueryObjecti64v glad_glGetQueryObjecti64v
+typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params);
+GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
+#define glGetQueryObjectui64v glad_glGetQueryObjectui64v
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
+GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
+#define glVertexAttribDivisor glad_glVertexAttribDivisor
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
+#define glVertexAttribP1ui glad_glVertexAttribP1ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
+#define glVertexAttribP1uiv glad_glVertexAttribP1uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
+#define glVertexAttribP2ui glad_glVertexAttribP2ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
+#define glVertexAttribP2uiv glad_glVertexAttribP2uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
+#define glVertexAttribP3ui glad_glVertexAttribP3ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
+#define glVertexAttribP3uiv glad_glVertexAttribP3uiv
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
+#define glVertexAttribP4ui glad_glVertexAttribP4ui
+typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
+GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
+#define glVertexAttribP4uiv glad_glVertexAttribP4uiv
+typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
+GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
+#define glVertexP2ui glad_glVertexP2ui
+typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value);
+GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
+#define glVertexP2uiv glad_glVertexP2uiv
+typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
+GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
+#define glVertexP3ui glad_glVertexP3ui
+typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value);
+GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
+#define glVertexP3uiv glad_glVertexP3uiv
+typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
+GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
+#define glVertexP4ui glad_glVertexP4ui
+typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value);
+GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
+#define glVertexP4uiv glad_glVertexP4uiv
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
+#define glTexCoordP1ui glad_glTexCoordP1ui
+typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
+#define glTexCoordP1uiv glad_glTexCoordP1uiv
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
+#define glTexCoordP2ui glad_glTexCoordP2ui
+typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
+#define glTexCoordP2uiv glad_glTexCoordP2uiv
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
+#define glTexCoordP3ui glad_glTexCoordP3ui
+typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
+#define glTexCoordP3uiv glad_glTexCoordP3uiv
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
+#define glTexCoordP4ui glad_glTexCoordP4ui
+typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
+#define glTexCoordP4uiv glad_glTexCoordP4uiv
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
+GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
+#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
+GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
+#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
+GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
+#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
+GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
+#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
+GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
+#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
+GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
+#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
+GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
+#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui
+typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
+GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
+#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv
+typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
+GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui;
+#define glNormalP3ui glad_glNormalP3ui
+typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords);
+GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
+#define glNormalP3uiv glad_glNormalP3uiv
+typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
+GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui;
+#define glColorP3ui glad_glColorP3ui
+typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color);
+GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
+#define glColorP3uiv glad_glColorP3uiv
+typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
+GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui;
+#define glColorP4ui glad_glColorP4ui
+typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color);
+GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
+#define glColorP4uiv glad_glColorP4uiv
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
+GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
+#define glSecondaryColorP3ui glad_glSecondaryColorP3ui
+typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color);
+GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
+#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv
+#endif
+#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
+#ifndef GL_ARB_map_buffer_alignment
+#define GL_ARB_map_buffer_alignment 1
+GLAPI int GLAD_GL_ARB_map_buffer_alignment;
+#endif
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+GLAPI int GLAD_GL_ARB_map_buffer_range;
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/Client/ThirdParty/glad/khrplatform.h b/Client/ThirdParty/glad/khrplatform.h index dd22d92..1120970 100644 --- a/Client/ThirdParty/glad/khrplatform.h +++ b/Client/ThirdParty/glad/khrplatform.h @@ -1,290 +1,290 @@ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2018 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * The master copy of khrplatform.h is maintained in the Khronos EGL - * Registry repository at https://github.com/KhronosGroup/EGL-Registry - * The last semantic modification to khrplatform.h was at commit ID: - * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by filing pull requests or issues on - * the EGL Registry repository linked above. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include <KHR/khrplatform.h> - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) -# define KHRONOS_STATIC 1 -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(KHRONOS_STATIC) - /* If the preprocessor constant KHRONOS_STATIC is defined, make the - * header compatible with static linking. */ -# define KHRONOS_APICALL -#elif defined(_WIN32) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#elif defined(__ANDROID__) -# define KHRONOS_APICALL __attribute__((visibility("default"))) -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using <stdint.h> - */ -#include <stdint.h> -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using <inttypes.h> - */ -#include <inttypes.h> -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include <stdint.h> -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ +#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2018 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * The master copy of khrplatform.h is maintained in the Khronos EGL
+ * Registry repository at https://github.com/KhronosGroup/EGL-Registry
+ * The last semantic modification to khrplatform.h was at commit ID:
+ * 67a3e0864c2d75ea5287b9f3d2eb74a745936692
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by filing pull requests or issues on
+ * the EGL Registry repository linked above.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ * http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ * #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ * khronos_int8_t signed 8 bit
+ * khronos_uint8_t unsigned 8 bit
+ * khronos_int16_t signed 16 bit
+ * khronos_uint16_t unsigned 16 bit
+ * khronos_int32_t signed 32 bit
+ * khronos_uint32_t unsigned 32 bit
+ * khronos_int64_t signed 64 bit
+ * khronos_uint64_t unsigned 64 bit
+ * khronos_intptr_t signed same number of bits as a pointer
+ * khronos_uintptr_t unsigned same number of bits as a pointer
+ * khronos_ssize_t signed size
+ * khronos_usize_t unsigned size
+ * khronos_float_t signed 32 bit floating point
+ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
+ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ * nanoseconds
+ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ * khronos_boolean_enum_t enumerated boolean type. This should
+ * only be used as a base type when a client API's boolean type is
+ * an enum. Client APIs which use an integer or other type for
+ * booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ * KHRONOS_APICALL
+ * KHRONOS_APIENTRY
+ * KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ * int arg1,
+ * int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
+# define KHRONOS_STATIC 1
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(KHRONOS_STATIC)
+ /* If the preprocessor constant KHRONOS_STATIC is defined, make the
+ * header compatible with static linking. */
+# define KHRONOS_APICALL
+#elif defined(_WIN32)
+# define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+# define KHRONOS_APICALL IMPORT_C
+#elif defined(__ANDROID__)
+# define KHRONOS_APICALL __attribute__((visibility("default")))
+#else
+# define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+ /* Win32 but not WinCE */
+# define KHRONOS_APIENTRY __stdcall
+#else
+# define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32 khronos_int32_t;
+typedef unsigned __int32 khronos_uint32_t;
+typedef __int64 khronos_int64_t;
+typedef unsigned __int64 khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int khronos_int64_t;
+typedef unsigned long int khronos_uint64_t;
+#else
+typedef long long int khronos_int64_t;
+typedef unsigned long long int khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64 0
+#define KHRONOS_SUPPORT_FLOAT 0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed char khronos_int8_t;
+typedef unsigned char khronos_uint8_t;
+typedef signed short int khronos_int16_t;
+typedef unsigned short int khronos_uint16_t;
+
+/*
+ * Types that differ between LLP64 and LP64 architectures - in LLP64,
+ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
+ * to be the only LLP64 architecture in current use.
+ */
+#ifdef _WIN64
+typedef signed long long int khronos_intptr_t;
+typedef unsigned long long int khronos_uintptr_t;
+typedef signed long long int khronos_ssize_t;
+typedef unsigned long long int khronos_usize_t;
+#else
+typedef signed long int khronos_intptr_t;
+typedef unsigned long int khronos_uintptr_t;
+typedef signed long int khronos_ssize_t;
+typedef unsigned long int khronos_usize_t;
+#endif
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef float khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time. Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted). The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years. Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t khronos_utime_nanoseconds_t;
+typedef khronos_int64_t khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true. Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+ KHRONOS_FALSE = 0,
+ KHRONOS_TRUE = 1,
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
diff --git a/Client/ThirdParty/libfixmath/fixsingen/fixsingen.depend b/Client/ThirdParty/libfixmath/fixsingen/fixsingen.depend index 5876a80..e0c975d 100644 --- a/Client/ThirdParty/libfixmath/fixsingen/fixsingen.depend +++ b/Client/ThirdParty/libfixmath/fixsingen/fixsingen.depend @@ -1,22 +1,22 @@ -# depslib dependency file v1.0 -1298649568 source:g:\vrfx\libfixmath\fixsingen\main.c - <stdio.h> - <stdlib.h> - <inttypes.h> - <math.h> - <libfixmath/fixmath.h> - -1298453688 g:\vrfx\libfixmath\\libfixmath\fixmath.h - "uint32.h" - "fract32.h" - "fix16.h" - -1298453688 g:\vrfx\libfixmath\\libfixmath\uint32.h - <stdint.h> - -1298453688 g:\vrfx\libfixmath\\libfixmath\fract32.h - <stdint.h> - -1298648502 g:\vrfx\libfixmath\\libfixmath\fix16.h - <stdint.h> - +# depslib dependency file v1.0
+1298649568 source:g:\vrfx\libfixmath\fixsingen\main.c
+ <stdio.h>
+ <stdlib.h>
+ <inttypes.h>
+ <math.h>
+ <libfixmath/fixmath.h>
+
+1298453688 g:\vrfx\libfixmath\\libfixmath\fixmath.h
+ "uint32.h"
+ "fract32.h"
+ "fix16.h"
+
+1298453688 g:\vrfx\libfixmath\\libfixmath\uint32.h
+ <stdint.h>
+
+1298453688 g:\vrfx\libfixmath\\libfixmath\fract32.h
+ <stdint.h>
+
+1298648502 g:\vrfx\libfixmath\\libfixmath\fix16.h
+ <stdint.h>
+
diff --git a/Client/ThirdParty/libfixmath/fixsingen/main.c b/Client/ThirdParty/libfixmath/fixsingen/main.c index 104b990..05461dc 100644 --- a/Client/ThirdParty/libfixmath/fixsingen/main.c +++ b/Client/ThirdParty/libfixmath/fixsingen/main.c @@ -1,44 +1,44 @@ -#include <stdio.h> -#include <stdlib.h> -#include <inttypes.h> -#include <math.h> -#include <libfixmath/fixmath.h> - -int main(int argc, char** argv) { - FILE* fp = fopen("fix16_trig_sin_lut.h", "wb"); - if(fp == NULL) { - fprintf(stderr, "Error: Unable to open file for writing.\n"); - return EXIT_FAILURE; - } - - // TODO - Store as uint16_t with a count to determine the end and return 1. - - fprintf(fp, "#ifndef __fix16_trig_sin_lut_h__\n"); - fprintf(fp, "#define __fix16_trig_sin_lut_h__\n"); - fprintf(fp, "\n"); - - fix16_t fix16_sin_lut_count = (fix16_pi >> 1); - fix16_t fix16_sin_lut[fix16_sin_lut_count]; - - uintptr_t i; - for(i = 0; i < fix16_sin_lut_count; i++) - fix16_sin_lut[i] = fix16_from_dbl(sin(fix16_to_dbl(i))); - for(i--; fix16_sin_lut[i] == fix16_one; i--, fix16_sin_lut_count--); - - fprintf(fp, "static const uint32_t _fix16_sin_lut_count = %"PRIi32";\n", fix16_sin_lut_count); - fprintf(fp, "static uint16_t _fix16_sin_lut[%"PRIi32"] = {", fix16_sin_lut_count); - - for(i = 0; i < fix16_sin_lut_count; i++) { - if((i & 7) == 0) - fprintf(fp, "\n\t"); - fprintf(fp, "%"PRIi32", ", fix16_sin_lut[i]); - } - fprintf(fp, "\n\t};\n"); - - fprintf(fp, "\n"); - fprintf(fp, "#endif\n"); - - fclose(fp); - - return EXIT_SUCCESS; -} +#include <stdio.h>
+#include <stdlib.h>
+#include <inttypes.h>
+#include <math.h>
+#include <libfixmath/fixmath.h>
+
+int main(int argc, char** argv) {
+ FILE* fp = fopen("fix16_trig_sin_lut.h", "wb");
+ if(fp == NULL) {
+ fprintf(stderr, "Error: Unable to open file for writing.\n");
+ return EXIT_FAILURE;
+ }
+
+ // TODO - Store as uint16_t with a count to determine the end and return 1.
+
+ fprintf(fp, "#ifndef __fix16_trig_sin_lut_h__\n");
+ fprintf(fp, "#define __fix16_trig_sin_lut_h__\n");
+ fprintf(fp, "\n");
+
+ fix16_t fix16_sin_lut_count = (fix16_pi >> 1);
+ fix16_t fix16_sin_lut[fix16_sin_lut_count];
+
+ uintptr_t i;
+ for(i = 0; i < fix16_sin_lut_count; i++)
+ fix16_sin_lut[i] = fix16_from_dbl(sin(fix16_to_dbl(i)));
+ for(i--; fix16_sin_lut[i] == fix16_one; i--, fix16_sin_lut_count--);
+
+ fprintf(fp, "static const uint32_t _fix16_sin_lut_count = %"PRIi32";\n", fix16_sin_lut_count);
+ fprintf(fp, "static uint16_t _fix16_sin_lut[%"PRIi32"] = {", fix16_sin_lut_count);
+
+ for(i = 0; i < fix16_sin_lut_count; i++) {
+ if((i & 7) == 0)
+ fprintf(fp, "\n\t");
+ fprintf(fp, "%"PRIi32", ", fix16_sin_lut[i]);
+ }
+ fprintf(fp, "\n\t};\n");
+
+ fprintf(fp, "\n");
+ fprintf(fp, "#endif\n");
+
+ fclose(fp);
+
+ return EXIT_SUCCESS;
+}
diff --git a/Client/ThirdParty/libfixmath/fixtest/fixtest.depend b/Client/ThirdParty/libfixmath/fixtest/fixtest.depend index 7227a2f..26758c6 100644 --- a/Client/ThirdParty/libfixmath/fixtest/fixtest.depend +++ b/Client/ThirdParty/libfixmath/fixtest/fixtest.depend @@ -1,67 +1,67 @@ -# depslib dependency file v1.0 -1298636296 source:g:\vrfx\libfixmath\fixtest\main.c - <stdio.h> - <stdlib.h> - <math.h> - <time.h> - <inttypes.h> - <libfixmath/fixmath.h> - "hiclock.h" - -1298453688 g:\vrfx\libfixmath\\libfixmath\fixmath.h - "uint32.h" - "fract32.h" - "fix16.h" - -1298453688 g:\vrfx\libfixmath\\libfixmath\uint32.h - <stdint.h> - -1298453688 g:\vrfx\libfixmath\\libfixmath\fract32.h - <stdint.h> - -1298648502 g:\vrfx\libfixmath\\libfixmath\fix16.h - <stdint.h> - -1298562746 source:g:\vrfx\libfixmath\fixtest\hiclock.c - "hiclock.h" - -1298564182 g:\vrfx\libfixmath\fixtest\hiclock.h - <stdint.h> - <inttypes.h> - <sys/time.h> - <windows.h> - <time.h> - -1298567472 source:i:\vrfx\libfixmath\fixtest\main.c - <stdio.h> - <stdlib.h> - <math.h> - <time.h> - <inttypes.h> - <libfixmath/fixmath.h> - "hiclock.h" - -1298453688 i:\vrfx\libfixmath\\libfixmath\fixmath.h - "uint32.h" - "fract32.h" - "fix16.h" - -1298453688 i:\vrfx\libfixmath\\libfixmath\uint32.h - <stdint.h> - -1298453688 i:\vrfx\libfixmath\\libfixmath\fract32.h - <stdint.h> - -1298577432 i:\vrfx\libfixmath\\libfixmath\fix16.h - <stdint.h> - -1298564182 i:\vrfx\libfixmath\fixtest\hiclock.h - <stdint.h> - <inttypes.h> - <sys/time.h> - <windows.h> - <time.h> - -1298562746 source:i:\vrfx\libfixmath\fixtest\hiclock.c - "hiclock.h" - +# depslib dependency file v1.0
+1298636296 source:g:\vrfx\libfixmath\fixtest\main.c
+ <stdio.h>
+ <stdlib.h>
+ <math.h>
+ <time.h>
+ <inttypes.h>
+ <libfixmath/fixmath.h>
+ "hiclock.h"
+
+1298453688 g:\vrfx\libfixmath\\libfixmath\fixmath.h
+ "uint32.h"
+ "fract32.h"
+ "fix16.h"
+
+1298453688 g:\vrfx\libfixmath\\libfixmath\uint32.h
+ <stdint.h>
+
+1298453688 g:\vrfx\libfixmath\\libfixmath\fract32.h
+ <stdint.h>
+
+1298648502 g:\vrfx\libfixmath\\libfixmath\fix16.h
+ <stdint.h>
+
+1298562746 source:g:\vrfx\libfixmath\fixtest\hiclock.c
+ "hiclock.h"
+
+1298564182 g:\vrfx\libfixmath\fixtest\hiclock.h
+ <stdint.h>
+ <inttypes.h>
+ <sys/time.h>
+ <windows.h>
+ <time.h>
+
+1298567472 source:i:\vrfx\libfixmath\fixtest\main.c
+ <stdio.h>
+ <stdlib.h>
+ <math.h>
+ <time.h>
+ <inttypes.h>
+ <libfixmath/fixmath.h>
+ "hiclock.h"
+
+1298453688 i:\vrfx\libfixmath\\libfixmath\fixmath.h
+ "uint32.h"
+ "fract32.h"
+ "fix16.h"
+
+1298453688 i:\vrfx\libfixmath\\libfixmath\uint32.h
+ <stdint.h>
+
+1298453688 i:\vrfx\libfixmath\\libfixmath\fract32.h
+ <stdint.h>
+
+1298577432 i:\vrfx\libfixmath\\libfixmath\fix16.h
+ <stdint.h>
+
+1298564182 i:\vrfx\libfixmath\fixtest\hiclock.h
+ <stdint.h>
+ <inttypes.h>
+ <sys/time.h>
+ <windows.h>
+ <time.h>
+
+1298562746 source:i:\vrfx\libfixmath\fixtest\hiclock.c
+ "hiclock.h"
+
diff --git a/Client/ThirdParty/libfixmath/fixtest/hiclock.c b/Client/ThirdParty/libfixmath/fixtest/hiclock.c index 81f5b94..5ce58df 100644 --- a/Client/ThirdParty/libfixmath/fixtest/hiclock.c +++ b/Client/ThirdParty/libfixmath/fixtest/hiclock.c @@ -1,28 +1,28 @@ -#include "hiclock.h" -#include <stddef.h> - -#if defined(__WIN32) || defined(__WIN64) -LONGLONG HICLOCKS_PER_SEC = 0; - -void hiclock_init() -{ - LARGE_INTEGER freq; - QueryPerformanceFrequency(&freq); - HICLOCKS_PER_SEC = freq.QuadPart; -} -#endif - -hiclock_t hiclock() -{ -#if defined(__unix__) - struct timeval clocks; - gettimeofday(&clocks, NULL); - return ((uint64_t)clocks.tv_sec * 1000000ULL) + clocks.tv_usec; -#elif defined(__WIN32) || defined(__WIN64) - LARGE_INTEGER clocks; - QueryPerformanceCounter(&clocks); - return clocks.QuadPart; -#else - return clock(); -#endif -} +#include "hiclock.h"
+#include <stddef.h>
+
+#if defined(__WIN32) || defined(__WIN64)
+LONGLONG HICLOCKS_PER_SEC = 0;
+
+void hiclock_init()
+{
+ LARGE_INTEGER freq;
+ QueryPerformanceFrequency(&freq);
+ HICLOCKS_PER_SEC = freq.QuadPart;
+}
+#endif
+
+hiclock_t hiclock()
+{
+#if defined(__unix__)
+ struct timeval clocks;
+ gettimeofday(&clocks, NULL);
+ return ((uint64_t)clocks.tv_sec * 1000000ULL) + clocks.tv_usec;
+#elif defined(__WIN32) || defined(__WIN64)
+ LARGE_INTEGER clocks;
+ QueryPerformanceCounter(&clocks);
+ return clocks.QuadPart;
+#else
+ return clock();
+#endif
+}
diff --git a/Client/ThirdParty/libfixmath/fixtest/hiclock.h b/Client/ThirdParty/libfixmath/fixtest/hiclock.h index 7cabf47..89e32c8 100644 --- a/Client/ThirdParty/libfixmath/fixtest/hiclock.h +++ b/Client/ThirdParty/libfixmath/fixtest/hiclock.h @@ -1,33 +1,33 @@ -#ifndef __hiclock_h__ -#define __hiclock_h__ - -#include <stdint.h> -#include <inttypes.h> - -#if defined(__unix__) -#include <sys/time.h> -#define PRIuHICLOCK PRIu64 -#define PRIiHICLOCK PRIi64 -typedef uint64_t hiclock_t; -#define HICLOCKS_PER_SEC 1000000 -#define hiclock_init() -#elif defined(__WIN32) || defined(__WIN64) -#include <windows.h> -#define PRIuHICLOCK PRIu64 -#define PRIiHICLOCK PRIi64 -typedef LONGLONG hiclock_t; -extern LONGLONG HICLOCKS_PER_SEC; -extern void hiclock_init(); -#else -#include <time.h> -#define PRIuHICLOCK PRIu32 -#define PRIiHICLOCK PRIi32 -typedef clock_t hiclock_t; -#define HICLOCKS_PER_SEC CLOCKS_PER_SEC -#define hiclock_init() -#endif - -extern hiclock_t hiclock(); - -#endif - +#ifndef __hiclock_h__
+#define __hiclock_h__
+
+#include <stdint.h>
+#include <inttypes.h>
+
+#if defined(__unix__)
+#include <sys/time.h>
+#define PRIuHICLOCK PRIu64
+#define PRIiHICLOCK PRIi64
+typedef uint64_t hiclock_t;
+#define HICLOCKS_PER_SEC 1000000
+#define hiclock_init()
+#elif defined(__WIN32) || defined(__WIN64)
+#include <windows.h>
+#define PRIuHICLOCK PRIu64
+#define PRIiHICLOCK PRIi64
+typedef LONGLONG hiclock_t;
+extern LONGLONG HICLOCKS_PER_SEC;
+extern void hiclock_init();
+#else
+#include <time.h>
+#define PRIuHICLOCK PRIu32
+#define PRIiHICLOCK PRIi32
+typedef clock_t hiclock_t;
+#define HICLOCKS_PER_SEC CLOCKS_PER_SEC
+#define hiclock_init()
+#endif
+
+extern hiclock_t hiclock();
+
+#endif
+
diff --git a/Client/ThirdParty/libfixmath/fixtest/main.c b/Client/ThirdParty/libfixmath/fixtest/main.c index 822f290..5f6dd92 100644 --- a/Client/ThirdParty/libfixmath/fixtest/main.c +++ b/Client/ThirdParty/libfixmath/fixtest/main.c @@ -1,96 +1,96 @@ -#include "hiclock.h" -#include <inttypes.h> -#include <libfixmath/fixmath.h> -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include <time.h> - -#define EXP -//#define ATAN -//#define SIN -//#define SQRT - -#ifdef EXP -#define fix_func fix16_exp -#define fix_func_str "fix16_exp" -#define flt_func expf -#define flt_func_str "expf" -#endif - -#ifdef ATAN -#define fix_func fix16_atan -#define fix_func_str "fix16_atan" -#define flt_func atanf -#define flt_func_str "atanf" -#endif - -#ifdef SIN -#define fix_func fix16_sin -#define fix_func_str "fix16_sin" -#define flt_func sinf -#define flt_func_str "sinf" -#endif - -#ifdef SQRT -#define fix_func fix16_sqrt -#define fix_func_str "fix16_sqrt" -#define flt_func sqrtf -#define flt_func_str "sqrtf" -#endif - -int main(int argc, char **argv) -{ - printf("libfixmath test tool\n"); - - hiclock_init(); - - uintptr_t args = (1 << 8); - uintptr_t iter = (1 << 8); - uintptr_t pass = (1 << 8); - - uintptr_t i; - srand(time(NULL)); - - hiclock_t fix_duration = 0; - hiclock_t flt_duration = 0; - fix16_t fix_error = 0; - - uintptr_t k; - for (k = 0; k < pass; k++) - { - fix16_t fix_args[args]; - for (i = 0; i < args; i++) fix_args[i] = (rand() ^ (rand() << 16)); - fix16_t fix_result[args]; - hiclock_t fix_start = hiclock(); - for (i = 0; i < iter; i++) - { - uintptr_t j; - for (j = 0; j < args; j++) fix_result[j] = fix_func(fix_args[j]); - } - hiclock_t fix_end = hiclock(); - - float flt_args[args]; - for (i = 0; i < args; i++) flt_args[i] = fix16_to_float(fix_args[i]); - float flt_result[args]; - hiclock_t flt_start = hiclock(); - for (i = 0; i < iter; i++) - { - uintptr_t j; - for (j = 0; j < args; j++) flt_result[j] = flt_func(flt_args[j]); - } - hiclock_t flt_end = hiclock(); - - for (i = 0; i < args; i++) - fix_error += abs(fix16_from_float(flt_result[i]) - fix_result[i]); - flt_duration += (flt_end - flt_start); - fix_duration += (fix_end - fix_start); - } - - printf("%16s: %08" PRIuHICLOCK " @ %" PRIu32 "Hz\n", flt_func_str, flt_duration, HICLOCKS_PER_SEC); - printf("%16s: %08" PRIuHICLOCK " @ %" PRIu32 "Hz\n", fix_func_str, fix_duration, HICLOCKS_PER_SEC); - printf(" Difference: %08" PRIiHICLOCK " (% 3.2f%%)\n", (flt_duration - fix_duration), ((fix_duration * 100.0) / flt_duration)); - printf(" Error: %f%%\n", ((fix16_to_dbl(fix_error) * 100.0) / (args * pass))); - - return EXIT_SUCCESS; -} +#include "hiclock.h"
+#include <inttypes.h>
+#include <libfixmath/fixmath.h>
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <time.h>
+
+#define EXP
+//#define ATAN
+//#define SIN
+//#define SQRT
+
+#ifdef EXP
+#define fix_func fix16_exp
+#define fix_func_str "fix16_exp"
+#define flt_func expf
+#define flt_func_str "expf"
+#endif
+
+#ifdef ATAN
+#define fix_func fix16_atan
+#define fix_func_str "fix16_atan"
+#define flt_func atanf
+#define flt_func_str "atanf"
+#endif
+
+#ifdef SIN
+#define fix_func fix16_sin
+#define fix_func_str "fix16_sin"
+#define flt_func sinf
+#define flt_func_str "sinf"
+#endif
+
+#ifdef SQRT
+#define fix_func fix16_sqrt
+#define fix_func_str "fix16_sqrt"
+#define flt_func sqrtf
+#define flt_func_str "sqrtf"
+#endif
+
+int main(int argc, char **argv)
+{
+ printf("libfixmath test tool\n");
+
+ hiclock_init();
+
+ uintptr_t args = (1 << 8);
+ uintptr_t iter = (1 << 8);
+ uintptr_t pass = (1 << 8);
+
+ uintptr_t i;
+ srand(time(NULL));
+
+ hiclock_t fix_duration = 0;
+ hiclock_t flt_duration = 0;
+ fix16_t fix_error = 0;
+
+ uintptr_t k;
+ for (k = 0; k < pass; k++)
+ {
+ fix16_t fix_args[args];
+ for (i = 0; i < args; i++) fix_args[i] = (rand() ^ (rand() << 16));
+ fix16_t fix_result[args];
+ hiclock_t fix_start = hiclock();
+ for (i = 0; i < iter; i++)
+ {
+ uintptr_t j;
+ for (j = 0; j < args; j++) fix_result[j] = fix_func(fix_args[j]);
+ }
+ hiclock_t fix_end = hiclock();
+
+ float flt_args[args];
+ for (i = 0; i < args; i++) flt_args[i] = fix16_to_float(fix_args[i]);
+ float flt_result[args];
+ hiclock_t flt_start = hiclock();
+ for (i = 0; i < iter; i++)
+ {
+ uintptr_t j;
+ for (j = 0; j < args; j++) flt_result[j] = flt_func(flt_args[j]);
+ }
+ hiclock_t flt_end = hiclock();
+
+ for (i = 0; i < args; i++)
+ fix_error += abs(fix16_from_float(flt_result[i]) - fix_result[i]);
+ flt_duration += (flt_end - flt_start);
+ fix_duration += (fix_end - fix_start);
+ }
+
+ printf("%16s: %08" PRIuHICLOCK " @ %" PRIu32 "Hz\n", flt_func_str, flt_duration, HICLOCKS_PER_SEC);
+ printf("%16s: %08" PRIuHICLOCK " @ %" PRIu32 "Hz\n", fix_func_str, fix_duration, HICLOCKS_PER_SEC);
+ printf(" Difference: %08" PRIiHICLOCK " (% 3.2f%%)\n", (flt_duration - fix_duration), ((fix_duration * 100.0) / flt_duration));
+ printf(" Error: %f%%\n", ((fix16_to_dbl(fix_error) * 100.0) / (args * pass)));
+
+ return EXIT_SUCCESS;
+}
diff --git a/Client/ThirdParty/libfixmath/libfixmath/fix16.c b/Client/ThirdParty/libfixmath/libfixmath/fix16.c index 7bcc969..5063544 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/fix16.c +++ b/Client/ThirdParty/libfixmath/libfixmath/fix16.c @@ -1,511 +1,511 @@ -#include "fix16.h" -#include "int64.h" - - -/* Subtraction and addition with overflow detection. - * The versions without overflow detection are inlined in the header. - */ -#ifndef FIXMATH_NO_OVERFLOW -fix16_t fix16_add(fix16_t a, fix16_t b) -{ - // Use unsigned integers because overflow with signed integers is - // an undefined operation (http://www.airs.com/blog/archives/120). - uint32_t _a = a; - uint32_t _b = b; - uint32_t sum = _a + _b; - - // Overflow can only happen if sign of a == sign of b, and then - // it causes sign of sum != sign of a. - if (!((_a ^ _b) & 0x80000000) && ((_a ^ sum) & 0x80000000)) - return fix16_overflow; - - return sum; -} - -fix16_t fix16_sub(fix16_t a, fix16_t b) -{ - uint32_t _a = a; - uint32_t _b = b; - uint32_t diff = _a - _b; - - // Overflow can only happen if sign of a != sign of b, and then - // it causes sign of diff != sign of a. - if (((_a ^ _b) & 0x80000000) && ((_a ^ diff) & 0x80000000)) - return fix16_overflow; - - return diff; -} - -/* Saturating arithmetic */ -fix16_t fix16_sadd(fix16_t a, fix16_t b) -{ - fix16_t result = fix16_add(a, b); - - if (result == fix16_overflow) - return (a >= 0) ? fix16_maximum : fix16_minimum; - - return result; -} - -fix16_t fix16_ssub(fix16_t a, fix16_t b) -{ - fix16_t result = fix16_sub(a, b); - - if (result == fix16_overflow) - return (a >= 0) ? fix16_maximum : fix16_minimum; - - return result; -} -#endif - - - -/* 64-bit implementation for fix16_mul. Fastest version for e.g. ARM Cortex M3. - * Performs a 32*32 -> 64bit multiplication. The middle 32 bits are the result, - * bottom 16 bits are used for rounding, and upper 16 bits are used for overflow - * detection. - */ - -#if !defined(FIXMATH_NO_64BIT) && !defined(FIXMATH_OPTIMIZE_8BIT) -fix16_t fix16_mul(fix16_t inArg0, fix16_t inArg1) -{ - int64_t product = (int64_t)inArg0 * inArg1; - - #ifndef FIXMATH_NO_OVERFLOW - // The upper 17 bits should all be the same (the sign). - uint32_t upper = (product >> 47); - #endif - - if (product < 0) - { - #ifndef FIXMATH_NO_OVERFLOW - if (~upper) - return fix16_overflow; - #endif - - #ifndef FIXMATH_NO_ROUNDING - // This adjustment is required in order to round -1/2 correctly - product--; - #endif - } - else - { - #ifndef FIXMATH_NO_OVERFLOW - if (upper) - return fix16_overflow; - #endif - } - - #ifdef FIXMATH_NO_ROUNDING - return product >> 16; - #else - fix16_t result = product >> 16; - result += (product & 0x8000) >> 15; - - return result; - #endif -} -#endif - -/* 32-bit implementation of fix16_mul. Potentially fast on 16-bit processors, - * and this is a relatively good compromise for compilers that do not support - * uint64_t. Uses 16*16->32bit multiplications. - */ -#if defined(FIXMATH_NO_64BIT) && !defined(FIXMATH_OPTIMIZE_8BIT) -fix16_t fix16_mul(fix16_t inArg0, fix16_t inArg1) -{ - // Each argument is divided to 16-bit parts. - // AB - // * CD - // ----------- - // BD 16 * 16 -> 32 bit products - // CB - // AD - // AC - // |----| 64 bit product - int32_t A = (inArg0 >> 16), C = (inArg1 >> 16); - uint32_t B = (inArg0 & 0xFFFF), D = (inArg1 & 0xFFFF); - - int32_t AC = A*C; - int32_t AD_CB = A*D + C*B; - uint32_t BD = B*D; - - int32_t product_hi = AC + (AD_CB >> 16); - - // Handle carry from lower 32 bits to upper part of result. - uint32_t ad_cb_temp = AD_CB << 16; - uint32_t product_lo = BD + ad_cb_temp; - if (product_lo < BD) - product_hi++; - -#ifndef FIXMATH_NO_OVERFLOW - // The upper 17 bits should all be the same (the sign). - if (product_hi >> 31 != product_hi >> 15) - return fix16_overflow; -#endif - -#ifdef FIXMATH_NO_ROUNDING - return (product_hi << 16) | (product_lo >> 16); -#else - // Subtracting 0x8000 (= 0.5) and then using signed right shift - // achieves proper rounding to result-1, except in the corner - // case of negative numbers and lowest word = 0x8000. - // To handle that, we also have to subtract 1 for negative numbers. - uint32_t product_lo_tmp = product_lo; - product_lo -= 0x8000; - product_lo -= (uint32_t)product_hi >> 31; - if (product_lo > product_lo_tmp) - product_hi--; - - // Discard the lowest 16 bits. Note that this is not exactly the same - // as dividing by 0x10000. For example if product = -1, result will - // also be -1 and not 0. This is compensated by adding +1 to the result - // and compensating this in turn in the rounding above. - fix16_t result = (product_hi << 16) | (product_lo >> 16); - result += 1; - return result; -#endif -} -#endif - -/* 8-bit implementation of fix16_mul. Fastest on e.g. Atmel AVR. - * Uses 8*8->16bit multiplications, and also skips any bytes that - * are zero. - */ -#if defined(FIXMATH_OPTIMIZE_8BIT) -fix16_t fix16_mul(fix16_t inArg0, fix16_t inArg1) -{ - uint32_t _a = fix_abs(inArg0); - uint32_t _b = fix_abs(inArg1); - - uint8_t va[4] = {_a, (_a >> 8), (_a >> 16), (_a >> 24)}; - uint8_t vb[4] = {_b, (_b >> 8), (_b >> 16), (_b >> 24)}; - - uint32_t low = 0; - uint32_t mid = 0; - - // Result column i depends on va[0..i] and vb[i..0] - - #ifndef FIXMATH_NO_OVERFLOW - // i = 6 - if (va[3] && vb[3]) return fix16_overflow; - #endif - - // i = 5 - if (va[2] && vb[3]) mid += (uint16_t)va[2] * vb[3]; - if (va[3] && vb[2]) mid += (uint16_t)va[3] * vb[2]; - mid <<= 8; - - // i = 4 - if (va[1] && vb[3]) mid += (uint16_t)va[1] * vb[3]; - if (va[2] && vb[2]) mid += (uint16_t)va[2] * vb[2]; - if (va[3] && vb[1]) mid += (uint16_t)va[3] * vb[1]; - - #ifndef FIXMATH_NO_OVERFLOW - if (mid & 0xFF000000) return fix16_overflow; - #endif - mid <<= 8; - - // i = 3 - if (va[0] && vb[3]) mid += (uint16_t)va[0] * vb[3]; - if (va[1] && vb[2]) mid += (uint16_t)va[1] * vb[2]; - if (va[2] && vb[1]) mid += (uint16_t)va[2] * vb[1]; - if (va[3] && vb[0]) mid += (uint16_t)va[3] * vb[0]; - - #ifndef FIXMATH_NO_OVERFLOW - if (mid & 0xFF000000) return fix16_overflow; - #endif - mid <<= 8; - - // i = 2 - if (va[0] && vb[2]) mid += (uint16_t)va[0] * vb[2]; - if (va[1] && vb[1]) mid += (uint16_t)va[1] * vb[1]; - if (va[2] && vb[0]) mid += (uint16_t)va[2] * vb[0]; - - // i = 1 - if (va[0] && vb[1]) low += (uint16_t)va[0] * vb[1]; - if (va[1] && vb[0]) low += (uint16_t)va[1] * vb[0]; - low <<= 8; - - // i = 0 - if (va[0] && vb[0]) low += (uint16_t)va[0] * vb[0]; - - #ifndef FIXMATH_NO_ROUNDING - low += 0x8000; - #endif - mid += (low >> 16); - - #ifndef FIXMATH_NO_OVERFLOW - if (mid & 0x80000000) - return fix16_overflow; - #endif - - fix16_t result = mid; - - /* Figure out the sign of result */ - if ((inArg0 >= 0) != (inArg1 >= 0)) - { - result = -result; - } - - return result; -} -#endif - -#ifndef FIXMATH_NO_OVERFLOW -/* Wrapper around fix16_mul to add saturating arithmetic. */ -fix16_t fix16_smul(fix16_t inArg0, fix16_t inArg1) -{ - fix16_t result = fix16_mul(inArg0, inArg1); - - if (result == fix16_overflow) - { - if ((inArg0 >= 0) == (inArg1 >= 0)) - return fix16_maximum; - else - return fix16_minimum; - } - - return result; -} -#endif - -/* 32-bit implementation of fix16_div. Fastest version for e.g. ARM Cortex M3. - * Performs 32-bit divisions repeatedly to reduce the remainder. For this to - * be efficient, the processor has to have 32-bit hardware division. - */ -#if !defined(FIXMATH_OPTIMIZE_8BIT) -#ifdef __GNUC__ -// Count leading zeros, using processor-specific instruction if available. -#define clz(x) (__builtin_clzl(x) - (8 * sizeof(long) - 32)) -#else -static uint8_t clz(uint32_t x) -{ - uint8_t result = 0; - if (x == 0) return 32; - while (!(x & 0xF0000000)) { result += 4; x <<= 4; } - while (!(x & 0x80000000)) { result += 1; x <<= 1; } - return result; -} -#endif - -fix16_t fix16_div(fix16_t a, fix16_t b) -{ - // This uses a hardware 32/32 bit division multiple times, until we have - // computed all the bits in (a<<17)/b. Usually this takes 1-3 iterations. - - if (b == 0) - return fix16_minimum; - - uint32_t remainder = fix_abs(a); - uint32_t divider = fix_abs(b); - uint64_t quotient = 0; - int bit_pos = 17; - - // Kick-start the division a bit. - // This improves speed in the worst-case scenarios where N and D are large - // It gets a lower estimate for the result by N/(D >> 17 + 1). - if (divider & 0xFFF00000) - { - uint32_t shifted_div = ((divider >> 17) + 1); - quotient = remainder / shifted_div; - uint64_t tmp = ((uint64_t)quotient * (uint64_t)divider) >> 17; - remainder -= (uint32_t)(tmp); - } - - // If the divider is divisible by 2^n, take advantage of it. - while (!(divider & 0xF) && bit_pos >= 4) - { - divider >>= 4; - bit_pos -= 4; - } - - while (remainder && bit_pos >= 0) - { - // Shift remainder as much as we can without overflowing - int shift = clz(remainder); - if (shift > bit_pos) shift = bit_pos; - remainder <<= shift; - bit_pos -= shift; - - uint32_t div = remainder / divider; - remainder = remainder % divider; - quotient += (uint64_t)div << bit_pos; - - #ifndef FIXMATH_NO_OVERFLOW - if (div & ~(0xFFFFFFFF >> bit_pos)) - return fix16_overflow; - #endif - - remainder <<= 1; - bit_pos--; - } - - #ifndef FIXMATH_NO_ROUNDING - // Quotient is always positive so rounding is easy - quotient++; - #endif - - fix16_t result = quotient >> 1; - - // Figure out the sign of the result - if ((a ^ b) & 0x80000000) - { - #ifndef FIXMATH_NO_OVERFLOW - if (result == fix16_minimum) - return fix16_overflow; - #endif - - result = -result; - } - - return result; -} -#endif - -/* Alternative 32-bit implementation of fix16_div. Fastest on e.g. Atmel AVR. - * This does the division manually, and is therefore good for processors that - * do not have hardware division. - */ -#if defined(FIXMATH_OPTIMIZE_8BIT) -fix16_t fix16_div(fix16_t a, fix16_t b) -{ - // This uses the basic binary restoring division algorithm. - // It appears to be faster to do the whole division manually than - // trying to compose a 64-bit divide out of 32-bit divisions on - // platforms without hardware divide. - - if (b == 0) - return fix16_minimum; - - uint32_t remainder = fix_abs(a); - uint32_t divider = fix_abs(b); - - uint32_t quotient = 0; - uint32_t bit = 0x10000; - - /* The algorithm requires D >= R */ - while (divider < remainder) - { - divider <<= 1; - bit <<= 1; - } - - #ifndef FIXMATH_NO_OVERFLOW - if (!bit) - return fix16_overflow; - #endif - - if (divider & 0x80000000) - { - // Perform one step manually to avoid overflows later. - // We know that divider's bottom bit is 0 here. - if (remainder >= divider) - { - quotient |= bit; - remainder -= divider; - } - divider >>= 1; - bit >>= 1; - } - - /* Main division loop */ - while (bit && remainder) - { - if (remainder >= divider) - { - quotient |= bit; - remainder -= divider; - } - - remainder <<= 1; - bit >>= 1; - } - - #ifndef FIXMATH_NO_ROUNDING - if (remainder >= divider) - { - quotient++; - } - #endif - - fix16_t result = quotient; - - /* Figure out the sign of result */ - if ((a ^ b) & 0x80000000) - { - #ifndef FIXMATH_NO_OVERFLOW - if (result == fix16_minimum) - return fix16_overflow; - #endif - - result = -result; - } - - return result; -} -#endif - -#ifndef FIXMATH_NO_OVERFLOW -/* Wrapper around fix16_div to add saturating arithmetic. */ -fix16_t fix16_sdiv(fix16_t inArg0, fix16_t inArg1) -{ - fix16_t result = fix16_div(inArg0, inArg1); - - if (result == fix16_overflow) - { - if ((inArg0 >= 0) == (inArg1 >= 0)) - return fix16_maximum; - else - return fix16_minimum; - } - - return result; -} -#endif - -fix16_t fix16_mod(fix16_t x, fix16_t y) -{ - #ifdef FIXMATH_OPTIMIZE_8BIT - /* The reason we do this, rather than use a modulo operator - * is that if you don't have a hardware divider, this will result - * in faster operations when the angles are close to the bounds. - */ - while(x >= y) x -= y; - while(x <= -y) x += y; - #else - /* Note that in C90, the sign of result of the modulo operation is - * undefined. in C99, it's the same as the dividend (aka numerator). - */ - x %= y; - #endif - - return x; -} - -fix16_t fix16_lerp8(fix16_t inArg0, fix16_t inArg1, uint8_t inFract) -{ - int64_t tempOut = int64_mul_i32_i32(inArg0, (((int32_t)1 << 8) - inFract)); - tempOut = int64_add(tempOut, int64_mul_i32_i32(inArg1, inFract)); - tempOut = int64_shift(tempOut, -8); - return (fix16_t)int64_lo(tempOut); -} - -fix16_t fix16_lerp16(fix16_t inArg0, fix16_t inArg1, uint16_t inFract) -{ - int64_t tempOut = int64_mul_i32_i32(inArg0, (((int32_t)1 << 16) - inFract)); - tempOut = int64_add(tempOut, int64_mul_i32_i32(inArg1, inFract)); - tempOut = int64_shift(tempOut, -16); - return (fix16_t)int64_lo(tempOut); -} - -fix16_t fix16_lerp32(fix16_t inArg0, fix16_t inArg1, uint32_t inFract) -{ - if(inFract == 0) - return inArg0; - int64_t inFract64 = int64_const(0, inFract); - int64_t subbed = int64_sub(int64_const(1,0), inFract64); - int64_t tempOut = int64_mul_i64_i32(subbed, inArg0); - tempOut = int64_add(tempOut, int64_mul_i64_i32(inFract64, inArg1)); - return int64_hi(tempOut); -} +#include "fix16.h"
+#include "int64.h"
+
+
+/* Subtraction and addition with overflow detection.
+ * The versions without overflow detection are inlined in the header.
+ */
+#ifndef FIXMATH_NO_OVERFLOW
+fix16_t fix16_add(fix16_t a, fix16_t b)
+{
+ // Use unsigned integers because overflow with signed integers is
+ // an undefined operation (http://www.airs.com/blog/archives/120).
+ uint32_t _a = a;
+ uint32_t _b = b;
+ uint32_t sum = _a + _b;
+
+ // Overflow can only happen if sign of a == sign of b, and then
+ // it causes sign of sum != sign of a.
+ if (!((_a ^ _b) & 0x80000000) && ((_a ^ sum) & 0x80000000))
+ return fix16_overflow;
+
+ return sum;
+}
+
+fix16_t fix16_sub(fix16_t a, fix16_t b)
+{
+ uint32_t _a = a;
+ uint32_t _b = b;
+ uint32_t diff = _a - _b;
+
+ // Overflow can only happen if sign of a != sign of b, and then
+ // it causes sign of diff != sign of a.
+ if (((_a ^ _b) & 0x80000000) && ((_a ^ diff) & 0x80000000))
+ return fix16_overflow;
+
+ return diff;
+}
+
+/* Saturating arithmetic */
+fix16_t fix16_sadd(fix16_t a, fix16_t b)
+{
+ fix16_t result = fix16_add(a, b);
+
+ if (result == fix16_overflow)
+ return (a >= 0) ? fix16_maximum : fix16_minimum;
+
+ return result;
+}
+
+fix16_t fix16_ssub(fix16_t a, fix16_t b)
+{
+ fix16_t result = fix16_sub(a, b);
+
+ if (result == fix16_overflow)
+ return (a >= 0) ? fix16_maximum : fix16_minimum;
+
+ return result;
+}
+#endif
+
+
+
+/* 64-bit implementation for fix16_mul. Fastest version for e.g. ARM Cortex M3.
+ * Performs a 32*32 -> 64bit multiplication. The middle 32 bits are the result,
+ * bottom 16 bits are used for rounding, and upper 16 bits are used for overflow
+ * detection.
+ */
+
+#if !defined(FIXMATH_NO_64BIT) && !defined(FIXMATH_OPTIMIZE_8BIT)
+fix16_t fix16_mul(fix16_t inArg0, fix16_t inArg1)
+{
+ int64_t product = (int64_t)inArg0 * inArg1;
+
+ #ifndef FIXMATH_NO_OVERFLOW
+ // The upper 17 bits should all be the same (the sign).
+ uint32_t upper = (product >> 47);
+ #endif
+
+ if (product < 0)
+ {
+ #ifndef FIXMATH_NO_OVERFLOW
+ if (~upper)
+ return fix16_overflow;
+ #endif
+
+ #ifndef FIXMATH_NO_ROUNDING
+ // This adjustment is required in order to round -1/2 correctly
+ product--;
+ #endif
+ }
+ else
+ {
+ #ifndef FIXMATH_NO_OVERFLOW
+ if (upper)
+ return fix16_overflow;
+ #endif
+ }
+
+ #ifdef FIXMATH_NO_ROUNDING
+ return product >> 16;
+ #else
+ fix16_t result = product >> 16;
+ result += (product & 0x8000) >> 15;
+
+ return result;
+ #endif
+}
+#endif
+
+/* 32-bit implementation of fix16_mul. Potentially fast on 16-bit processors,
+ * and this is a relatively good compromise for compilers that do not support
+ * uint64_t. Uses 16*16->32bit multiplications.
+ */
+#if defined(FIXMATH_NO_64BIT) && !defined(FIXMATH_OPTIMIZE_8BIT)
+fix16_t fix16_mul(fix16_t inArg0, fix16_t inArg1)
+{
+ // Each argument is divided to 16-bit parts.
+ // AB
+ // * CD
+ // -----------
+ // BD 16 * 16 -> 32 bit products
+ // CB
+ // AD
+ // AC
+ // |----| 64 bit product
+ int32_t A = (inArg0 >> 16), C = (inArg1 >> 16);
+ uint32_t B = (inArg0 & 0xFFFF), D = (inArg1 & 0xFFFF);
+
+ int32_t AC = A*C;
+ int32_t AD_CB = A*D + C*B;
+ uint32_t BD = B*D;
+
+ int32_t product_hi = AC + (AD_CB >> 16);
+
+ // Handle carry from lower 32 bits to upper part of result.
+ uint32_t ad_cb_temp = AD_CB << 16;
+ uint32_t product_lo = BD + ad_cb_temp;
+ if (product_lo < BD)
+ product_hi++;
+
+#ifndef FIXMATH_NO_OVERFLOW
+ // The upper 17 bits should all be the same (the sign).
+ if (product_hi >> 31 != product_hi >> 15)
+ return fix16_overflow;
+#endif
+
+#ifdef FIXMATH_NO_ROUNDING
+ return (product_hi << 16) | (product_lo >> 16);
+#else
+ // Subtracting 0x8000 (= 0.5) and then using signed right shift
+ // achieves proper rounding to result-1, except in the corner
+ // case of negative numbers and lowest word = 0x8000.
+ // To handle that, we also have to subtract 1 for negative numbers.
+ uint32_t product_lo_tmp = product_lo;
+ product_lo -= 0x8000;
+ product_lo -= (uint32_t)product_hi >> 31;
+ if (product_lo > product_lo_tmp)
+ product_hi--;
+
+ // Discard the lowest 16 bits. Note that this is not exactly the same
+ // as dividing by 0x10000. For example if product = -1, result will
+ // also be -1 and not 0. This is compensated by adding +1 to the result
+ // and compensating this in turn in the rounding above.
+ fix16_t result = (product_hi << 16) | (product_lo >> 16);
+ result += 1;
+ return result;
+#endif
+}
+#endif
+
+/* 8-bit implementation of fix16_mul. Fastest on e.g. Atmel AVR.
+ * Uses 8*8->16bit multiplications, and also skips any bytes that
+ * are zero.
+ */
+#if defined(FIXMATH_OPTIMIZE_8BIT)
+fix16_t fix16_mul(fix16_t inArg0, fix16_t inArg1)
+{
+ uint32_t _a = fix_abs(inArg0);
+ uint32_t _b = fix_abs(inArg1);
+
+ uint8_t va[4] = {_a, (_a >> 8), (_a >> 16), (_a >> 24)};
+ uint8_t vb[4] = {_b, (_b >> 8), (_b >> 16), (_b >> 24)};
+
+ uint32_t low = 0;
+ uint32_t mid = 0;
+
+ // Result column i depends on va[0..i] and vb[i..0]
+
+ #ifndef FIXMATH_NO_OVERFLOW
+ // i = 6
+ if (va[3] && vb[3]) return fix16_overflow;
+ #endif
+
+ // i = 5
+ if (va[2] && vb[3]) mid += (uint16_t)va[2] * vb[3];
+ if (va[3] && vb[2]) mid += (uint16_t)va[3] * vb[2];
+ mid <<= 8;
+
+ // i = 4
+ if (va[1] && vb[3]) mid += (uint16_t)va[1] * vb[3];
+ if (va[2] && vb[2]) mid += (uint16_t)va[2] * vb[2];
+ if (va[3] && vb[1]) mid += (uint16_t)va[3] * vb[1];
+
+ #ifndef FIXMATH_NO_OVERFLOW
+ if (mid & 0xFF000000) return fix16_overflow;
+ #endif
+ mid <<= 8;
+
+ // i = 3
+ if (va[0] && vb[3]) mid += (uint16_t)va[0] * vb[3];
+ if (va[1] && vb[2]) mid += (uint16_t)va[1] * vb[2];
+ if (va[2] && vb[1]) mid += (uint16_t)va[2] * vb[1];
+ if (va[3] && vb[0]) mid += (uint16_t)va[3] * vb[0];
+
+ #ifndef FIXMATH_NO_OVERFLOW
+ if (mid & 0xFF000000) return fix16_overflow;
+ #endif
+ mid <<= 8;
+
+ // i = 2
+ if (va[0] && vb[2]) mid += (uint16_t)va[0] * vb[2];
+ if (va[1] && vb[1]) mid += (uint16_t)va[1] * vb[1];
+ if (va[2] && vb[0]) mid += (uint16_t)va[2] * vb[0];
+
+ // i = 1
+ if (va[0] && vb[1]) low += (uint16_t)va[0] * vb[1];
+ if (va[1] && vb[0]) low += (uint16_t)va[1] * vb[0];
+ low <<= 8;
+
+ // i = 0
+ if (va[0] && vb[0]) low += (uint16_t)va[0] * vb[0];
+
+ #ifndef FIXMATH_NO_ROUNDING
+ low += 0x8000;
+ #endif
+ mid += (low >> 16);
+
+ #ifndef FIXMATH_NO_OVERFLOW
+ if (mid & 0x80000000)
+ return fix16_overflow;
+ #endif
+
+ fix16_t result = mid;
+
+ /* Figure out the sign of result */
+ if ((inArg0 >= 0) != (inArg1 >= 0))
+ {
+ result = -result;
+ }
+
+ return result;
+}
+#endif
+
+#ifndef FIXMATH_NO_OVERFLOW
+/* Wrapper around fix16_mul to add saturating arithmetic. */
+fix16_t fix16_smul(fix16_t inArg0, fix16_t inArg1)
+{
+ fix16_t result = fix16_mul(inArg0, inArg1);
+
+ if (result == fix16_overflow)
+ {
+ if ((inArg0 >= 0) == (inArg1 >= 0))
+ return fix16_maximum;
+ else
+ return fix16_minimum;
+ }
+
+ return result;
+}
+#endif
+
+/* 32-bit implementation of fix16_div. Fastest version for e.g. ARM Cortex M3.
+ * Performs 32-bit divisions repeatedly to reduce the remainder. For this to
+ * be efficient, the processor has to have 32-bit hardware division.
+ */
+#if !defined(FIXMATH_OPTIMIZE_8BIT)
+#ifdef __GNUC__
+// Count leading zeros, using processor-specific instruction if available.
+#define clz(x) (__builtin_clzl(x) - (8 * sizeof(long) - 32))
+#else
+static uint8_t clz(uint32_t x)
+{
+ uint8_t result = 0;
+ if (x == 0) return 32;
+ while (!(x & 0xF0000000)) { result += 4; x <<= 4; }
+ while (!(x & 0x80000000)) { result += 1; x <<= 1; }
+ return result;
+}
+#endif
+
+fix16_t fix16_div(fix16_t a, fix16_t b)
+{
+ // This uses a hardware 32/32 bit division multiple times, until we have
+ // computed all the bits in (a<<17)/b. Usually this takes 1-3 iterations.
+
+ if (b == 0)
+ return fix16_minimum;
+
+ uint32_t remainder = fix_abs(a);
+ uint32_t divider = fix_abs(b);
+ uint64_t quotient = 0;
+ int bit_pos = 17;
+
+ // Kick-start the division a bit.
+ // This improves speed in the worst-case scenarios where N and D are large
+ // It gets a lower estimate for the result by N/(D >> 17 + 1).
+ if (divider & 0xFFF00000)
+ {
+ uint32_t shifted_div = ((divider >> 17) + 1);
+ quotient = remainder / shifted_div;
+ uint64_t tmp = ((uint64_t)quotient * (uint64_t)divider) >> 17;
+ remainder -= (uint32_t)(tmp);
+ }
+
+ // If the divider is divisible by 2^n, take advantage of it.
+ while (!(divider & 0xF) && bit_pos >= 4)
+ {
+ divider >>= 4;
+ bit_pos -= 4;
+ }
+
+ while (remainder && bit_pos >= 0)
+ {
+ // Shift remainder as much as we can without overflowing
+ int shift = clz(remainder);
+ if (shift > bit_pos) shift = bit_pos;
+ remainder <<= shift;
+ bit_pos -= shift;
+
+ uint32_t div = remainder / divider;
+ remainder = remainder % divider;
+ quotient += (uint64_t)div << bit_pos;
+
+ #ifndef FIXMATH_NO_OVERFLOW
+ if (div & ~(0xFFFFFFFF >> bit_pos))
+ return fix16_overflow;
+ #endif
+
+ remainder <<= 1;
+ bit_pos--;
+ }
+
+ #ifndef FIXMATH_NO_ROUNDING
+ // Quotient is always positive so rounding is easy
+ quotient++;
+ #endif
+
+ fix16_t result = quotient >> 1;
+
+ // Figure out the sign of the result
+ if ((a ^ b) & 0x80000000)
+ {
+ #ifndef FIXMATH_NO_OVERFLOW
+ if (result == fix16_minimum)
+ return fix16_overflow;
+ #endif
+
+ result = -result;
+ }
+
+ return result;
+}
+#endif
+
+/* Alternative 32-bit implementation of fix16_div. Fastest on e.g. Atmel AVR.
+ * This does the division manually, and is therefore good for processors that
+ * do not have hardware division.
+ */
+#if defined(FIXMATH_OPTIMIZE_8BIT)
+fix16_t fix16_div(fix16_t a, fix16_t b)
+{
+ // This uses the basic binary restoring division algorithm.
+ // It appears to be faster to do the whole division manually than
+ // trying to compose a 64-bit divide out of 32-bit divisions on
+ // platforms without hardware divide.
+
+ if (b == 0)
+ return fix16_minimum;
+
+ uint32_t remainder = fix_abs(a);
+ uint32_t divider = fix_abs(b);
+
+ uint32_t quotient = 0;
+ uint32_t bit = 0x10000;
+
+ /* The algorithm requires D >= R */
+ while (divider < remainder)
+ {
+ divider <<= 1;
+ bit <<= 1;
+ }
+
+ #ifndef FIXMATH_NO_OVERFLOW
+ if (!bit)
+ return fix16_overflow;
+ #endif
+
+ if (divider & 0x80000000)
+ {
+ // Perform one step manually to avoid overflows later.
+ // We know that divider's bottom bit is 0 here.
+ if (remainder >= divider)
+ {
+ quotient |= bit;
+ remainder -= divider;
+ }
+ divider >>= 1;
+ bit >>= 1;
+ }
+
+ /* Main division loop */
+ while (bit && remainder)
+ {
+ if (remainder >= divider)
+ {
+ quotient |= bit;
+ remainder -= divider;
+ }
+
+ remainder <<= 1;
+ bit >>= 1;
+ }
+
+ #ifndef FIXMATH_NO_ROUNDING
+ if (remainder >= divider)
+ {
+ quotient++;
+ }
+ #endif
+
+ fix16_t result = quotient;
+
+ /* Figure out the sign of result */
+ if ((a ^ b) & 0x80000000)
+ {
+ #ifndef FIXMATH_NO_OVERFLOW
+ if (result == fix16_minimum)
+ return fix16_overflow;
+ #endif
+
+ result = -result;
+ }
+
+ return result;
+}
+#endif
+
+#ifndef FIXMATH_NO_OVERFLOW
+/* Wrapper around fix16_div to add saturating arithmetic. */
+fix16_t fix16_sdiv(fix16_t inArg0, fix16_t inArg1)
+{
+ fix16_t result = fix16_div(inArg0, inArg1);
+
+ if (result == fix16_overflow)
+ {
+ if ((inArg0 >= 0) == (inArg1 >= 0))
+ return fix16_maximum;
+ else
+ return fix16_minimum;
+ }
+
+ return result;
+}
+#endif
+
+fix16_t fix16_mod(fix16_t x, fix16_t y)
+{
+ #ifdef FIXMATH_OPTIMIZE_8BIT
+ /* The reason we do this, rather than use a modulo operator
+ * is that if you don't have a hardware divider, this will result
+ * in faster operations when the angles are close to the bounds.
+ */
+ while(x >= y) x -= y;
+ while(x <= -y) x += y;
+ #else
+ /* Note that in C90, the sign of result of the modulo operation is
+ * undefined. in C99, it's the same as the dividend (aka numerator).
+ */
+ x %= y;
+ #endif
+
+ return x;
+}
+
+fix16_t fix16_lerp8(fix16_t inArg0, fix16_t inArg1, uint8_t inFract)
+{
+ int64_t tempOut = int64_mul_i32_i32(inArg0, (((int32_t)1 << 8) - inFract));
+ tempOut = int64_add(tempOut, int64_mul_i32_i32(inArg1, inFract));
+ tempOut = int64_shift(tempOut, -8);
+ return (fix16_t)int64_lo(tempOut);
+}
+
+fix16_t fix16_lerp16(fix16_t inArg0, fix16_t inArg1, uint16_t inFract)
+{
+ int64_t tempOut = int64_mul_i32_i32(inArg0, (((int32_t)1 << 16) - inFract));
+ tempOut = int64_add(tempOut, int64_mul_i32_i32(inArg1, inFract));
+ tempOut = int64_shift(tempOut, -16);
+ return (fix16_t)int64_lo(tempOut);
+}
+
+fix16_t fix16_lerp32(fix16_t inArg0, fix16_t inArg1, uint32_t inFract)
+{
+ if(inFract == 0)
+ return inArg0;
+ int64_t inFract64 = int64_const(0, inFract);
+ int64_t subbed = int64_sub(int64_const(1,0), inFract64);
+ int64_t tempOut = int64_mul_i64_i32(subbed, inArg0);
+ tempOut = int64_add(tempOut, int64_mul_i64_i32(inFract64, inArg1));
+ return int64_hi(tempOut);
+}
diff --git a/Client/ThirdParty/libfixmath/libfixmath/fix16.h b/Client/ThirdParty/libfixmath/libfixmath/fix16.h index c76993a..e378f6b 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/fix16.h +++ b/Client/ThirdParty/libfixmath/libfixmath/fix16.h @@ -1,334 +1,334 @@ -#ifndef __libfixmath_fix16_h__ -#define __libfixmath_fix16_h__ - -#ifdef __cplusplus -extern "C" -{ -#endif - -/* These options may let the optimizer to remove some calls to the functions. - * Refer to http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html - */ -#ifndef FIXMATH_FUNC_ATTRS -# ifdef __GNUC__ -# if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ > 6) -# define FIXMATH_FUNC_ATTRS __attribute__((leaf, nothrow, const)) -# else -# define FIXMATH_FUNC_ATTRS __attribute__((nothrow, const)) -# endif -# else -# define FIXMATH_FUNC_ATTRS -# endif -#endif - -#include <stdint.h> - -typedef int32_t fix16_t; - -static const fix16_t FOUR_DIV_PI = 0x145F3; /*!< Fix16 value of 4/PI */ -static const fix16_t _FOUR_DIV_PI2 = 0xFFFF9840; /*!< Fix16 value of -4/PI² */ -static const fix16_t X4_CORRECTION_COMPONENT = 0x399A; /*!< Fix16 value of 0.225 */ -static const fix16_t PI_DIV_4 = 0x0000C90F; /*!< Fix16 value of PI/4 */ -static const fix16_t THREE_PI_DIV_4 = 0x00025B2F; /*!< Fix16 value of 3PI/4 */ - -static const fix16_t fix16_maximum = 0x7FFFFFFF; /*!< the maximum value of fix16_t */ -static const fix16_t fix16_minimum = 0x80000000; /*!< the minimum value of fix16_t */ -static const fix16_t fix16_overflow = 0x80000000; /*!< the value used to indicate overflows when FIXMATH_NO_OVERFLOW is not specified */ - -static const fix16_t fix16_pi = 205887; /*!< fix16_t value of pi */ -static const fix16_t fix16_e = 178145; /*!< fix16_t value of e */ -static const fix16_t fix16_one = 0x00010000; /*!< fix16_t value of 1 */ -static const fix16_t fix16_eps = 1; /*!< fix16_t epsilon */ - -/* Conversion functions between fix16_t and float/integer. - * These are inlined to allow compiler to optimize away constant numbers - */ -static inline fix16_t fix16_from_int(int a) { return a * fix16_one; } -static inline float fix16_to_float(fix16_t a) { return (float)a / fix16_one; } -static inline double fix16_to_dbl(fix16_t a) { return (double)a / fix16_one; } - -static inline int fix16_to_int(fix16_t a) -{ -#ifdef FIXMATH_NO_ROUNDING - return (a >> 16); -#else - if (a >= 0) - return (a + (fix16_one >> 1)) / fix16_one; - return (a - (fix16_one >> 1)) / fix16_one; -#endif -} - -static inline fix16_t fix16_from_float(float a) -{ - float temp = a * fix16_one; -#ifndef FIXMATH_NO_ROUNDING - temp += (temp >= 0) ? 0.5f : -0.5f; -#endif - return (fix16_t)temp; -} - -static inline fix16_t fix16_from_dbl(double a) -{ - double temp = a * fix16_one; - /* F16() and F16C() are both rounding allways, so this should as well */ -//#ifndef FIXMATH_NO_ROUNDING - temp += (double)((temp >= 0) ? 0.5f : -0.5f); -//#endif - return (fix16_t)temp; -} - -/* Macro for defining fix16_t constant values. - The functions above can't be used from e.g. global variable initializers, - and their names are quite long also. This macro is useful for constants - springled alongside code, e.g. F16(1.234). - - Note that the argument is evaluated multiple times, and also otherwise - you should only use this for constant values. For runtime-conversions, - use the functions above. -*/ -#define F16(x) ((fix16_t)(((x) >= 0) ? ((x) * 65536.0 + 0.5) : ((x) * 65536.0 - 0.5))) - -static inline fix16_t fix16_abs(fix16_t x) - { return (fix16_t)(x < 0 ? -(uint32_t)x : (uint32_t)x); } -static inline fix16_t fix16_floor(fix16_t x) - { return (x & 0xFFFF0000UL); } -static inline fix16_t fix16_ceil(fix16_t x) - { return (x & 0xFFFF0000UL) + (x & 0x0000FFFFUL ? fix16_one : 0); } -static inline fix16_t fix16_min(fix16_t x, fix16_t y) - { return (x < y ? x : y); } -static inline fix16_t fix16_max(fix16_t x, fix16_t y) - { return (x > y ? x : y); } -static inline fix16_t fix16_clamp(fix16_t x, fix16_t lo, fix16_t hi) - { return fix16_min(fix16_max(x, lo), hi); } - -/* Subtraction and addition with (optional) overflow detection. */ -#ifdef FIXMATH_NO_OVERFLOW - -static inline fix16_t fix16_add(fix16_t inArg0, fix16_t inArg1) { return (inArg0 + inArg1); } -static inline fix16_t fix16_sub(fix16_t inArg0, fix16_t inArg1) { return (inArg0 - inArg1); } - -#else - -extern fix16_t fix16_add(fix16_t a, fix16_t b) FIXMATH_FUNC_ATTRS; -extern fix16_t fix16_sub(fix16_t a, fix16_t b) FIXMATH_FUNC_ATTRS; - -/* Saturating arithmetic */ -extern fix16_t fix16_sadd(fix16_t a, fix16_t b) FIXMATH_FUNC_ATTRS; -extern fix16_t fix16_ssub(fix16_t a, fix16_t b) FIXMATH_FUNC_ATTRS; - -#endif - -/*! Multiplies the two given fix16_t's and returns the result. -*/ -extern fix16_t fix16_mul(fix16_t inArg0, fix16_t inArg1) FIXMATH_FUNC_ATTRS; - -/*! Divides the first given fix16_t by the second and returns the result. -*/ -extern fix16_t fix16_div(fix16_t inArg0, fix16_t inArg1) FIXMATH_FUNC_ATTRS; - -#ifndef FIXMATH_NO_OVERFLOW -/*! Performs a saturated multiplication (overflow-protected) of the two given fix16_t's and returns the result. -*/ -extern fix16_t fix16_smul(fix16_t inArg0, fix16_t inArg1) FIXMATH_FUNC_ATTRS; - -/*! Performs a saturated division (overflow-protected) of the first fix16_t by the second and returns the result. -*/ -extern fix16_t fix16_sdiv(fix16_t inArg0, fix16_t inArg1) FIXMATH_FUNC_ATTRS; -#endif - -/*! Divides the first given fix16_t by the second and returns the result. -*/ -extern fix16_t fix16_mod(fix16_t x, fix16_t y) FIXMATH_FUNC_ATTRS; - - - -/*! Returns the linear interpolation: (inArg0 * (1 - inFract)) + (inArg1 * inFract) -*/ -extern fix16_t fix16_lerp8(fix16_t inArg0, fix16_t inArg1, uint8_t inFract) FIXMATH_FUNC_ATTRS; -extern fix16_t fix16_lerp16(fix16_t inArg0, fix16_t inArg1, uint16_t inFract) FIXMATH_FUNC_ATTRS; -extern fix16_t fix16_lerp32(fix16_t inArg0, fix16_t inArg1, uint32_t inFract) FIXMATH_FUNC_ATTRS; - - - -/*! Returns the sine of the given fix16_t. -*/ -extern fix16_t fix16_sin_parabola(fix16_t inAngle) FIXMATH_FUNC_ATTRS; - -/*! Returns the sine of the given fix16_t. -*/ -extern fix16_t fix16_sin(fix16_t inAngle) FIXMATH_FUNC_ATTRS; - -/*! Returns the cosine of the given fix16_t. -*/ -extern fix16_t fix16_cos(fix16_t inAngle) FIXMATH_FUNC_ATTRS; - -/*! Returns the tangent of the given fix16_t. -*/ -extern fix16_t fix16_tan(fix16_t inAngle) FIXMATH_FUNC_ATTRS; - -/*! Returns the arcsine of the given fix16_t. -*/ -extern fix16_t fix16_asin(fix16_t inValue) FIXMATH_FUNC_ATTRS; - -/*! Returns the arccosine of the given fix16_t. -*/ -extern fix16_t fix16_acos(fix16_t inValue) FIXMATH_FUNC_ATTRS; - -/*! Returns the arctangent of the given fix16_t. -*/ -extern fix16_t fix16_atan(fix16_t inValue) FIXMATH_FUNC_ATTRS; - -/*! Returns the arctangent of inY/inX. -*/ -extern fix16_t fix16_atan2(fix16_t inY, fix16_t inX) FIXMATH_FUNC_ATTRS; - -static const fix16_t fix16_rad_to_deg_mult = 3754936; -static inline fix16_t fix16_rad_to_deg(fix16_t radians) - { return fix16_mul(radians, fix16_rad_to_deg_mult); } - -static const fix16_t fix16_deg_to_rad_mult = 1144; -static inline fix16_t fix16_deg_to_rad(fix16_t degrees) - { return fix16_mul(degrees, fix16_deg_to_rad_mult); } - - - -/*! Returns the square root of the given fix16_t. -*/ -extern fix16_t fix16_sqrt(fix16_t inValue) FIXMATH_FUNC_ATTRS; - -/*! Returns the square of the given fix16_t. -*/ -static inline fix16_t fix16_sq(fix16_t x) - { return fix16_mul(x, x); } - -/*! Returns the exponent (e^) of the given fix16_t. -*/ -extern fix16_t fix16_exp(fix16_t inValue) FIXMATH_FUNC_ATTRS; - -/*! Returns the natural logarithm of the given fix16_t. - */ -extern fix16_t fix16_log(fix16_t inValue) FIXMATH_FUNC_ATTRS; - -/*! Returns the base 2 logarithm of the given fix16_t. - */ -extern fix16_t fix16_log2(fix16_t x) FIXMATH_FUNC_ATTRS; - -/*! Returns the saturated base 2 logarithm of the given fix16_t. - */ -extern fix16_t fix16_slog2(fix16_t x) FIXMATH_FUNC_ATTRS; - -/*! Convert fix16_t value to a string. - * Required buffer length for largest values is 13 bytes. - */ -extern void fix16_to_str(fix16_t value, char *buf, int decimals); - -/*! Convert string to a fix16_t value - * Ignores spaces at beginning and end. Returns fix16_overflow if - * value is too large or there were garbage characters. - */ -extern fix16_t fix16_from_str(const char *buf); - -static inline uint32_t fix_abs(fix16_t in) -{ - if(in == fix16_minimum) - { - // minimum negative number has same representation as - // its absolute value in unsigned - return 0x80000000; - } - else - { - return ((in >= 0)?(in):(-in)); - } -} - - -/** Helper macro for F16C. Replace token with its number of characters/digits. */ -#define FIXMATH_TOKLEN(token) ( sizeof( #token ) - 1 ) - -/** Helper macro for F16C. Handles pow(10, n) for n from 0 to 8. */ -#define FIXMATH_CONSTANT_POW10(times) ( \ - (times == 0) ? 1ULL \ - : (times == 1) ? 10ULL \ - : (times == 2) ? 100ULL \ - : (times == 3) ? 1000ULL \ - : (times == 4) ? 10000ULL \ - : (times == 5) ? 100000ULL \ - : (times == 6) ? 1000000ULL \ - : (times == 7) ? 10000000ULL \ - : 100000000ULL \ -) - - -/** Helper macro for F16C, the type uint64_t is only used at compile time and - * shouldn't be visible in the generated code. - * - * @note We do not use fix16_one instead of 65536ULL, because the - * "use of a const variable in a constant expression is nonstandard in C". - */ -#define FIXMATH_CONVERT_MANTISSA(m) \ -( (unsigned) \ - ( \ - ( \ - ( \ - (uint64_t)( ( ( 1 ## m ## ULL ) - FIXMATH_CONSTANT_POW10(FIXMATH_TOKLEN(m)) ) * FIXMATH_CONSTANT_POW10(5 - FIXMATH_TOKLEN(m)) ) \ - * 100000ULL * 65536ULL \ - ) \ - + 5000000000ULL /* rounding: + 0.5 */ \ - ) \ - / \ - 10000000000LL \ - ) \ -) - - -#define FIXMATH_COMBINE_I_M(i, m) \ -( \ - ( \ - ( i ) \ - << 16 \ - ) \ - | \ - ( \ - FIXMATH_CONVERT_MANTISSA(m) \ - & 0xFFFF \ - ) \ -) - - -/** Create int16_t (Q16.16) constant from separate integer and mantissa part. - * - * Only tested on 32-bit ARM Cortex-M0 / x86 Intel. - * - * This macro is needed when compiling with options like "--fpu=none", - * which forbid all and every use of float and related types and - * would thus make it impossible to have fix16_t constants. - * - * Just replace uses of F16() with F16C() like this: - * F16(123.1234) becomes F16C(123,1234) - * - * @warning Specification of any value outside the mentioned intervals - * WILL result in undefined behavior! - * - * @note Regardless of the specified minimum and maximum values for i and m below, - * the total value of the number represented by i and m MUST be in the interval - * ]-32768.00000:32767.99999[ else usage with this macro will yield undefined behavior. - * - * @param i Signed integer constant with a value in the interval ]-32768:32767[. - * @param m Positive integer constant in the interval ]0:99999[ (fractional part/mantissa). - */ -#define F16C(i, m) \ -( (fix16_t) \ - ( \ - (( #i[0] ) == '-') \ - ? -FIXMATH_COMBINE_I_M((unsigned)( ( (i) * -1) ), m) \ - : FIXMATH_COMBINE_I_M((unsigned)i, m) \ - ) \ -) - -#ifdef __cplusplus -} -#include "fix16.hpp" -#endif - -#endif +#ifndef __libfixmath_fix16_h__
+#define __libfixmath_fix16_h__
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+/* These options may let the optimizer to remove some calls to the functions.
+ * Refer to http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html
+ */
+#ifndef FIXMATH_FUNC_ATTRS
+# ifdef __GNUC__
+# if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ > 6)
+# define FIXMATH_FUNC_ATTRS __attribute__((leaf, nothrow, const))
+# else
+# define FIXMATH_FUNC_ATTRS __attribute__((nothrow, const))
+# endif
+# else
+# define FIXMATH_FUNC_ATTRS
+# endif
+#endif
+
+#include <stdint.h>
+
+typedef int32_t fix16_t;
+
+static const fix16_t FOUR_DIV_PI = 0x145F3; /*!< Fix16 value of 4/PI */
+static const fix16_t _FOUR_DIV_PI2 = 0xFFFF9840; /*!< Fix16 value of -4/PI² */
+static const fix16_t X4_CORRECTION_COMPONENT = 0x399A; /*!< Fix16 value of 0.225 */
+static const fix16_t PI_DIV_4 = 0x0000C90F; /*!< Fix16 value of PI/4 */
+static const fix16_t THREE_PI_DIV_4 = 0x00025B2F; /*!< Fix16 value of 3PI/4 */
+
+static const fix16_t fix16_maximum = 0x7FFFFFFF; /*!< the maximum value of fix16_t */
+static const fix16_t fix16_minimum = 0x80000000; /*!< the minimum value of fix16_t */
+static const fix16_t fix16_overflow = 0x80000000; /*!< the value used to indicate overflows when FIXMATH_NO_OVERFLOW is not specified */
+
+static const fix16_t fix16_pi = 205887; /*!< fix16_t value of pi */
+static const fix16_t fix16_e = 178145; /*!< fix16_t value of e */
+static const fix16_t fix16_one = 0x00010000; /*!< fix16_t value of 1 */
+static const fix16_t fix16_eps = 1; /*!< fix16_t epsilon */
+
+/* Conversion functions between fix16_t and float/integer.
+ * These are inlined to allow compiler to optimize away constant numbers
+ */
+static inline fix16_t fix16_from_int(int a) { return a * fix16_one; }
+static inline float fix16_to_float(fix16_t a) { return (float)a / fix16_one; }
+static inline double fix16_to_dbl(fix16_t a) { return (double)a / fix16_one; }
+
+static inline int fix16_to_int(fix16_t a)
+{
+#ifdef FIXMATH_NO_ROUNDING
+ return (a >> 16);
+#else
+ if (a >= 0)
+ return (a + (fix16_one >> 1)) / fix16_one;
+ return (a - (fix16_one >> 1)) / fix16_one;
+#endif
+}
+
+static inline fix16_t fix16_from_float(float a)
+{
+ float temp = a * fix16_one;
+#ifndef FIXMATH_NO_ROUNDING
+ temp += (temp >= 0) ? 0.5f : -0.5f;
+#endif
+ return (fix16_t)temp;
+}
+
+static inline fix16_t fix16_from_dbl(double a)
+{
+ double temp = a * fix16_one;
+ /* F16() and F16C() are both rounding allways, so this should as well */
+//#ifndef FIXMATH_NO_ROUNDING
+ temp += (double)((temp >= 0) ? 0.5f : -0.5f);
+//#endif
+ return (fix16_t)temp;
+}
+
+/* Macro for defining fix16_t constant values.
+ The functions above can't be used from e.g. global variable initializers,
+ and their names are quite long also. This macro is useful for constants
+ springled alongside code, e.g. F16(1.234).
+
+ Note that the argument is evaluated multiple times, and also otherwise
+ you should only use this for constant values. For runtime-conversions,
+ use the functions above.
+*/
+#define F16(x) ((fix16_t)(((x) >= 0) ? ((x) * 65536.0 + 0.5) : ((x) * 65536.0 - 0.5)))
+
+static inline fix16_t fix16_abs(fix16_t x)
+ { return (fix16_t)(x < 0 ? -(uint32_t)x : (uint32_t)x); }
+static inline fix16_t fix16_floor(fix16_t x)
+ { return (x & 0xFFFF0000UL); }
+static inline fix16_t fix16_ceil(fix16_t x)
+ { return (x & 0xFFFF0000UL) + (x & 0x0000FFFFUL ? fix16_one : 0); }
+static inline fix16_t fix16_min(fix16_t x, fix16_t y)
+ { return (x < y ? x : y); }
+static inline fix16_t fix16_max(fix16_t x, fix16_t y)
+ { return (x > y ? x : y); }
+static inline fix16_t fix16_clamp(fix16_t x, fix16_t lo, fix16_t hi)
+ { return fix16_min(fix16_max(x, lo), hi); }
+
+/* Subtraction and addition with (optional) overflow detection. */
+#ifdef FIXMATH_NO_OVERFLOW
+
+static inline fix16_t fix16_add(fix16_t inArg0, fix16_t inArg1) { return (inArg0 + inArg1); }
+static inline fix16_t fix16_sub(fix16_t inArg0, fix16_t inArg1) { return (inArg0 - inArg1); }
+
+#else
+
+extern fix16_t fix16_add(fix16_t a, fix16_t b) FIXMATH_FUNC_ATTRS;
+extern fix16_t fix16_sub(fix16_t a, fix16_t b) FIXMATH_FUNC_ATTRS;
+
+/* Saturating arithmetic */
+extern fix16_t fix16_sadd(fix16_t a, fix16_t b) FIXMATH_FUNC_ATTRS;
+extern fix16_t fix16_ssub(fix16_t a, fix16_t b) FIXMATH_FUNC_ATTRS;
+
+#endif
+
+/*! Multiplies the two given fix16_t's and returns the result.
+*/
+extern fix16_t fix16_mul(fix16_t inArg0, fix16_t inArg1) FIXMATH_FUNC_ATTRS;
+
+/*! Divides the first given fix16_t by the second and returns the result.
+*/
+extern fix16_t fix16_div(fix16_t inArg0, fix16_t inArg1) FIXMATH_FUNC_ATTRS;
+
+#ifndef FIXMATH_NO_OVERFLOW
+/*! Performs a saturated multiplication (overflow-protected) of the two given fix16_t's and returns the result.
+*/
+extern fix16_t fix16_smul(fix16_t inArg0, fix16_t inArg1) FIXMATH_FUNC_ATTRS;
+
+/*! Performs a saturated division (overflow-protected) of the first fix16_t by the second and returns the result.
+*/
+extern fix16_t fix16_sdiv(fix16_t inArg0, fix16_t inArg1) FIXMATH_FUNC_ATTRS;
+#endif
+
+/*! Divides the first given fix16_t by the second and returns the result.
+*/
+extern fix16_t fix16_mod(fix16_t x, fix16_t y) FIXMATH_FUNC_ATTRS;
+
+
+
+/*! Returns the linear interpolation: (inArg0 * (1 - inFract)) + (inArg1 * inFract)
+*/
+extern fix16_t fix16_lerp8(fix16_t inArg0, fix16_t inArg1, uint8_t inFract) FIXMATH_FUNC_ATTRS;
+extern fix16_t fix16_lerp16(fix16_t inArg0, fix16_t inArg1, uint16_t inFract) FIXMATH_FUNC_ATTRS;
+extern fix16_t fix16_lerp32(fix16_t inArg0, fix16_t inArg1, uint32_t inFract) FIXMATH_FUNC_ATTRS;
+
+
+
+/*! Returns the sine of the given fix16_t.
+*/
+extern fix16_t fix16_sin_parabola(fix16_t inAngle) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the sine of the given fix16_t.
+*/
+extern fix16_t fix16_sin(fix16_t inAngle) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the cosine of the given fix16_t.
+*/
+extern fix16_t fix16_cos(fix16_t inAngle) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the tangent of the given fix16_t.
+*/
+extern fix16_t fix16_tan(fix16_t inAngle) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the arcsine of the given fix16_t.
+*/
+extern fix16_t fix16_asin(fix16_t inValue) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the arccosine of the given fix16_t.
+*/
+extern fix16_t fix16_acos(fix16_t inValue) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the arctangent of the given fix16_t.
+*/
+extern fix16_t fix16_atan(fix16_t inValue) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the arctangent of inY/inX.
+*/
+extern fix16_t fix16_atan2(fix16_t inY, fix16_t inX) FIXMATH_FUNC_ATTRS;
+
+static const fix16_t fix16_rad_to_deg_mult = 3754936;
+static inline fix16_t fix16_rad_to_deg(fix16_t radians)
+ { return fix16_mul(radians, fix16_rad_to_deg_mult); }
+
+static const fix16_t fix16_deg_to_rad_mult = 1144;
+static inline fix16_t fix16_deg_to_rad(fix16_t degrees)
+ { return fix16_mul(degrees, fix16_deg_to_rad_mult); }
+
+
+
+/*! Returns the square root of the given fix16_t.
+*/
+extern fix16_t fix16_sqrt(fix16_t inValue) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the square of the given fix16_t.
+*/
+static inline fix16_t fix16_sq(fix16_t x)
+ { return fix16_mul(x, x); }
+
+/*! Returns the exponent (e^) of the given fix16_t.
+*/
+extern fix16_t fix16_exp(fix16_t inValue) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the natural logarithm of the given fix16_t.
+ */
+extern fix16_t fix16_log(fix16_t inValue) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the base 2 logarithm of the given fix16_t.
+ */
+extern fix16_t fix16_log2(fix16_t x) FIXMATH_FUNC_ATTRS;
+
+/*! Returns the saturated base 2 logarithm of the given fix16_t.
+ */
+extern fix16_t fix16_slog2(fix16_t x) FIXMATH_FUNC_ATTRS;
+
+/*! Convert fix16_t value to a string.
+ * Required buffer length for largest values is 13 bytes.
+ */
+extern void fix16_to_str(fix16_t value, char *buf, int decimals);
+
+/*! Convert string to a fix16_t value
+ * Ignores spaces at beginning and end. Returns fix16_overflow if
+ * value is too large or there were garbage characters.
+ */
+extern fix16_t fix16_from_str(const char *buf);
+
+static inline uint32_t fix_abs(fix16_t in)
+{
+ if(in == fix16_minimum)
+ {
+ // minimum negative number has same representation as
+ // its absolute value in unsigned
+ return 0x80000000;
+ }
+ else
+ {
+ return ((in >= 0)?(in):(-in));
+ }
+}
+
+
+/** Helper macro for F16C. Replace token with its number of characters/digits. */
+#define FIXMATH_TOKLEN(token) ( sizeof( #token ) - 1 )
+
+/** Helper macro for F16C. Handles pow(10, n) for n from 0 to 8. */
+#define FIXMATH_CONSTANT_POW10(times) ( \
+ (times == 0) ? 1ULL \
+ : (times == 1) ? 10ULL \
+ : (times == 2) ? 100ULL \
+ : (times == 3) ? 1000ULL \
+ : (times == 4) ? 10000ULL \
+ : (times == 5) ? 100000ULL \
+ : (times == 6) ? 1000000ULL \
+ : (times == 7) ? 10000000ULL \
+ : 100000000ULL \
+)
+
+
+/** Helper macro for F16C, the type uint64_t is only used at compile time and
+ * shouldn't be visible in the generated code.
+ *
+ * @note We do not use fix16_one instead of 65536ULL, because the
+ * "use of a const variable in a constant expression is nonstandard in C".
+ */
+#define FIXMATH_CONVERT_MANTISSA(m) \
+( (unsigned) \
+ ( \
+ ( \
+ ( \
+ (uint64_t)( ( ( 1 ## m ## ULL ) - FIXMATH_CONSTANT_POW10(FIXMATH_TOKLEN(m)) ) * FIXMATH_CONSTANT_POW10(5 - FIXMATH_TOKLEN(m)) ) \
+ * 100000ULL * 65536ULL \
+ ) \
+ + 5000000000ULL /* rounding: + 0.5 */ \
+ ) \
+ / \
+ 10000000000LL \
+ ) \
+)
+
+
+#define FIXMATH_COMBINE_I_M(i, m) \
+( \
+ ( \
+ ( i ) \
+ << 16 \
+ ) \
+ | \
+ ( \
+ FIXMATH_CONVERT_MANTISSA(m) \
+ & 0xFFFF \
+ ) \
+)
+
+
+/** Create int16_t (Q16.16) constant from separate integer and mantissa part.
+ *
+ * Only tested on 32-bit ARM Cortex-M0 / x86 Intel.
+ *
+ * This macro is needed when compiling with options like "--fpu=none",
+ * which forbid all and every use of float and related types and
+ * would thus make it impossible to have fix16_t constants.
+ *
+ * Just replace uses of F16() with F16C() like this:
+ * F16(123.1234) becomes F16C(123,1234)
+ *
+ * @warning Specification of any value outside the mentioned intervals
+ * WILL result in undefined behavior!
+ *
+ * @note Regardless of the specified minimum and maximum values for i and m below,
+ * the total value of the number represented by i and m MUST be in the interval
+ * ]-32768.00000:32767.99999[ else usage with this macro will yield undefined behavior.
+ *
+ * @param i Signed integer constant with a value in the interval ]-32768:32767[.
+ * @param m Positive integer constant in the interval ]0:99999[ (fractional part/mantissa).
+ */
+#define F16C(i, m) \
+( (fix16_t) \
+ ( \
+ (( #i[0] ) == '-') \
+ ? -FIXMATH_COMBINE_I_M((unsigned)( ( (i) * -1) ), m) \
+ : FIXMATH_COMBINE_I_M((unsigned)i, m) \
+ ) \
+)
+
+#ifdef __cplusplus
+}
+#include "fix16.hpp"
+#endif
+
+#endif
diff --git a/Client/ThirdParty/libfixmath/libfixmath/fix16.hpp b/Client/ThirdParty/libfixmath/libfixmath/fix16.hpp index 02470e8..eb5f7f6 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/fix16.hpp +++ b/Client/ThirdParty/libfixmath/libfixmath/fix16.hpp @@ -1,157 +1,157 @@ -#ifndef __libfixmath_fix16_hpp__ -#define __libfixmath_fix16_hpp__ - -#include "fix16.h" - -class Fix16 { - public: - fix16_t value; - - inline Fix16() { value = 0; } - inline Fix16(const Fix16 &inValue) { value = inValue.value; } - inline Fix16(const float inValue) { value = fix16_from_float(inValue); } - inline Fix16(const double inValue) { value = fix16_from_dbl(inValue); } - inline Fix16(const int16_t inValue) { value = fix16_from_int(inValue); } - inline Fix16(const fix16_t inValue) { value = inValue; } - - inline operator fix16_t() const { return value; } - inline operator double() const { return fix16_to_dbl(value); } - inline operator float() const { return fix16_to_float(value); } - inline operator int16_t() const { return (int16_t)fix16_to_int(value); } - - inline Fix16 & operator=(const Fix16 &rhs) { value = rhs.value; return *this; } - inline Fix16 & operator=(const fix16_t rhs) { value = rhs; return *this; } - inline Fix16 & operator=(const double rhs) { value = fix16_from_dbl(rhs); return *this; } - inline Fix16 & operator=(const float rhs) { value = fix16_from_float(rhs); return *this; } - inline Fix16 & operator=(const int16_t rhs) { value = fix16_from_int(rhs); return *this; } - - inline Fix16 & operator+=(const Fix16 &rhs) { value += rhs.value; return *this; } - inline Fix16 & operator+=(const fix16_t rhs) { value += rhs; return *this; } - inline Fix16 & operator+=(const double rhs) { value += fix16_from_dbl(rhs); return *this; } - inline Fix16 & operator+=(const float rhs) { value += fix16_from_float(rhs); return *this; } - inline Fix16 & operator+=(const int16_t rhs) { value += fix16_from_int(rhs); return *this; } - - inline Fix16 & operator-=(const Fix16 &rhs) { value -= rhs.value; return *this; } - inline Fix16 & operator-=(const fix16_t rhs) { value -= rhs; return *this; } - inline Fix16 & operator-=(const double rhs) { value -= fix16_from_dbl(rhs); return *this; } - inline Fix16 & operator-=(const float rhs) { value -= fix16_from_float(rhs); return *this; } - inline Fix16 & operator-=(const int16_t rhs) { value -= fix16_from_int(rhs); return *this; } - - inline Fix16 & operator*=(const Fix16 &rhs) { value = fix16_mul(value, rhs.value); return *this; } - inline Fix16 & operator*=(const fix16_t rhs) { value = fix16_mul(value, rhs); return *this; } - inline Fix16 & operator*=(const double rhs) { value = fix16_mul(value, fix16_from_dbl(rhs)); return *this; } - inline Fix16 & operator*=(const float rhs) { value = fix16_mul(value, fix16_from_float(rhs)); return *this; } - inline Fix16 & operator*=(const int16_t rhs) { value *= rhs; return *this; } - - inline Fix16 & operator/=(const Fix16 &rhs) { value = fix16_div(value, rhs.value); return *this; } - inline Fix16 & operator/=(const fix16_t rhs) { value = fix16_div(value, rhs); return *this; } - inline Fix16 & operator/=(const double rhs) { value = fix16_div(value, fix16_from_dbl(rhs)); return *this; } - inline Fix16 & operator/=(const float rhs) { value = fix16_div(value, fix16_from_float(rhs)); return *this; } - inline Fix16 & operator/=(const int16_t rhs) { value /= rhs; return *this; } - - inline const Fix16 operator+(const Fix16 &other) const { Fix16 ret = *this; ret += other; return ret; } - inline const Fix16 operator+(const fix16_t other) const { Fix16 ret = *this; ret += other; return ret; } - inline const Fix16 operator+(const double other) const { Fix16 ret = *this; ret += other; return ret; } - inline const Fix16 operator+(const float other) const { Fix16 ret = *this; ret += other; return ret; } - inline const Fix16 operator+(const int16_t other) const { Fix16 ret = *this; ret += other; return ret; } - -#ifndef FIXMATH_NO_OVERFLOW - inline const Fix16 sadd(const Fix16 &other) const { Fix16 ret = fix16_sadd(value, other.value); return ret; } - inline const Fix16 sadd(const fix16_t other) const { Fix16 ret = fix16_sadd(value, other); return ret; } - inline const Fix16 sadd(const double other) const { Fix16 ret = fix16_sadd(value, fix16_from_dbl(other)); return ret; } - inline const Fix16 sadd(const float other) const { Fix16 ret = fix16_sadd(value, fix16_from_float(other)); return ret; } - inline const Fix16 sadd(const int16_t other) const { Fix16 ret = fix16_sadd(value, fix16_from_int(other)); return ret; } -#endif - - inline const Fix16 operator-(const Fix16 &other) const { Fix16 ret = *this; ret -= other; return ret; } - inline const Fix16 operator-(const fix16_t other) const { Fix16 ret = *this; ret -= other; return ret; } - inline const Fix16 operator-(const double other) const { Fix16 ret = *this; ret -= other; return ret; } - inline const Fix16 operator-(const float other) const { Fix16 ret = *this; ret -= other; return ret; } - inline const Fix16 operator-(const int16_t other) const { Fix16 ret = *this; ret -= other; return ret; } - - inline const Fix16 operator-() const { Fix16 ret = fix16_sub(0, value); return ret; } - -#ifndef FIXMATH_NO_OVERFLOW - inline const Fix16 ssub(const Fix16 &other) const { Fix16 ret = fix16_sadd(value, -other.value); return ret; } - inline const Fix16 ssub(const fix16_t other) const { Fix16 ret = fix16_sadd(value, -other); return ret; } - inline const Fix16 ssub(const double other) const { Fix16 ret = fix16_sadd(value, -fix16_from_dbl(other)); return ret; } - inline const Fix16 ssub(const float other) const { Fix16 ret = fix16_sadd(value, -fix16_from_float(other)); return ret; } - inline const Fix16 ssub(const int16_t other) const { Fix16 ret = fix16_sadd(value, -fix16_from_int(other)); return ret; } -#endif - - inline const Fix16 operator*(const Fix16 &other) const { Fix16 ret = *this; ret *= other; return ret; } - inline const Fix16 operator*(const fix16_t other) const { Fix16 ret = *this; ret *= other; return ret; } - inline const Fix16 operator*(const double other) const { Fix16 ret = *this; ret *= other; return ret; } - inline const Fix16 operator*(const float other) const { Fix16 ret = *this; ret *= other; return ret; } - inline const Fix16 operator*(const int16_t other) const { Fix16 ret = *this; ret *= other; return ret; } - -#ifndef FIXMATH_NO_OVERFLOW - inline const Fix16 smul(const Fix16 &other) const { Fix16 ret = fix16_smul(value, other.value); return ret; } - inline const Fix16 smul(const fix16_t other) const { Fix16 ret = fix16_smul(value, other); return ret; } - inline const Fix16 smul(const double other) const { Fix16 ret = fix16_smul(value, fix16_from_dbl(other)); return ret; } - inline const Fix16 smul(const float other) const { Fix16 ret = fix16_smul(value, fix16_from_float(other)); return ret; } - inline const Fix16 smul(const int16_t other) const { Fix16 ret = fix16_smul(value, fix16_from_int(other)); return ret; } -#endif - - inline const Fix16 operator/(const Fix16 &other) const { Fix16 ret = *this; ret /= other; return ret; } - inline const Fix16 operator/(const fix16_t other) const { Fix16 ret = *this; ret /= other; return ret; } - inline const Fix16 operator/(const double other) const { Fix16 ret = *this; ret /= other; return ret; } - inline const Fix16 operator/(const float other) const { Fix16 ret = *this; ret /= other; return ret; } - inline const Fix16 operator/(const int16_t other) const { Fix16 ret = *this; ret /= other; return ret; } - -#ifndef FIXMATH_NO_OVERFLOW - inline const Fix16 sdiv(const Fix16 &other) const { Fix16 ret = fix16_sdiv(value, other.value); return ret; } - inline const Fix16 sdiv(const fix16_t other) const { Fix16 ret = fix16_sdiv(value, other); return ret; } - inline const Fix16 sdiv(const double other) const { Fix16 ret = fix16_sdiv(value, fix16_from_dbl(other)); return ret; } - inline const Fix16 sdiv(const float other) const { Fix16 ret = fix16_sdiv(value, fix16_from_float(other)); return ret; } - inline const Fix16 sdiv(const int16_t other) const { Fix16 ret = fix16_sdiv(value, fix16_from_int(other)); return ret; } -#endif - - inline int operator==(const Fix16 &other) const { return (value == other.value); } - inline int operator==(const fix16_t other) const { return (value == other); } - inline int operator==(const double other) const { return (value == fix16_from_dbl(other)); } - inline int operator==(const float other) const { return (value == fix16_from_float(other)); } - inline int operator==(const int16_t other) const { return (value == fix16_from_int(other)); } - - inline int operator!=(const Fix16 &other) const { return (value != other.value); } - inline int operator!=(const fix16_t other) const { return (value != other); } - inline int operator!=(const double other) const { return (value != fix16_from_dbl(other)); } - inline int operator!=(const float other) const { return (value != fix16_from_float(other)); } - inline int operator!=(const int16_t other) const { return (value != fix16_from_int(other)); } - - inline int operator<=(const Fix16 &other) const { return (value <= other.value); } - inline int operator<=(const fix16_t other) const { return (value <= other); } - inline int operator<=(const double other) const { return (value <= fix16_from_dbl(other)); } - inline int operator<=(const float other) const { return (value <= fix16_from_float(other)); } - inline int operator<=(const int16_t other) const { return (value <= fix16_from_int(other)); } - - inline int operator>=(const Fix16 &other) const { return (value >= other.value); } - inline int operator>=(const fix16_t other) const { return (value >= other); } - inline int operator>=(const double other) const { return (value >= fix16_from_dbl(other)); } - inline int operator>=(const float other) const { return (value >= fix16_from_float(other)); } - inline int operator>=(const int16_t other) const { return (value >= fix16_from_int(other)); } - - inline int operator< (const Fix16 &other) const { return (value < other.value); } - inline int operator< (const fix16_t other) const { return (value < other); } - inline int operator< (const double other) const { return (value < fix16_from_dbl(other)); } - inline int operator< (const float other) const { return (value < fix16_from_float(other)); } - inline int operator< (const int16_t other) const { return (value < fix16_from_int(other)); } - - inline int operator> (const Fix16 &other) const { return (value > other.value); } - inline int operator> (const fix16_t other) const { return (value > other); } - inline int operator> (const double other) const { return (value > fix16_from_dbl(other)); } - inline int operator> (const float other) const { return (value > fix16_from_float(other)); } - inline int operator> (const int16_t other) const { return (value > fix16_from_int(other)); } - - inline Fix16 sin() const { return Fix16(fix16_sin(value)); } - inline Fix16 cos() const { return Fix16(fix16_cos(value)); } - inline Fix16 tan() const { return Fix16(fix16_tan(value)); } - inline Fix16 asin() const { return Fix16(fix16_asin(value)); } - inline Fix16 acos() const { return Fix16(fix16_acos(value)); } - inline Fix16 atan() const { return Fix16(fix16_atan(value)); } - inline Fix16 atan2(const Fix16 &inY) const { return Fix16(fix16_atan2(value, inY.value)); } - inline Fix16 sqrt() const { return Fix16(fix16_sqrt(value)); } - -}; - -#endif +#ifndef __libfixmath_fix16_hpp__
+#define __libfixmath_fix16_hpp__
+
+#include "fix16.h"
+
+class Fix16 {
+ public:
+ fix16_t value;
+
+ inline Fix16() { value = 0; }
+ inline Fix16(const Fix16 &inValue) { value = inValue.value; }
+ inline Fix16(const float inValue) { value = fix16_from_float(inValue); }
+ inline Fix16(const double inValue) { value = fix16_from_dbl(inValue); }
+ inline Fix16(const int16_t inValue) { value = fix16_from_int(inValue); }
+ inline Fix16(const fix16_t inValue) { value = inValue; }
+
+ inline operator fix16_t() const { return value; }
+ inline operator double() const { return fix16_to_dbl(value); }
+ inline operator float() const { return fix16_to_float(value); }
+ inline operator int16_t() const { return (int16_t)fix16_to_int(value); }
+
+ inline Fix16 & operator=(const Fix16 &rhs) { value = rhs.value; return *this; }
+ inline Fix16 & operator=(const fix16_t rhs) { value = rhs; return *this; }
+ inline Fix16 & operator=(const double rhs) { value = fix16_from_dbl(rhs); return *this; }
+ inline Fix16 & operator=(const float rhs) { value = fix16_from_float(rhs); return *this; }
+ inline Fix16 & operator=(const int16_t rhs) { value = fix16_from_int(rhs); return *this; }
+
+ inline Fix16 & operator+=(const Fix16 &rhs) { value += rhs.value; return *this; }
+ inline Fix16 & operator+=(const fix16_t rhs) { value += rhs; return *this; }
+ inline Fix16 & operator+=(const double rhs) { value += fix16_from_dbl(rhs); return *this; }
+ inline Fix16 & operator+=(const float rhs) { value += fix16_from_float(rhs); return *this; }
+ inline Fix16 & operator+=(const int16_t rhs) { value += fix16_from_int(rhs); return *this; }
+
+ inline Fix16 & operator-=(const Fix16 &rhs) { value -= rhs.value; return *this; }
+ inline Fix16 & operator-=(const fix16_t rhs) { value -= rhs; return *this; }
+ inline Fix16 & operator-=(const double rhs) { value -= fix16_from_dbl(rhs); return *this; }
+ inline Fix16 & operator-=(const float rhs) { value -= fix16_from_float(rhs); return *this; }
+ inline Fix16 & operator-=(const int16_t rhs) { value -= fix16_from_int(rhs); return *this; }
+
+ inline Fix16 & operator*=(const Fix16 &rhs) { value = fix16_mul(value, rhs.value); return *this; }
+ inline Fix16 & operator*=(const fix16_t rhs) { value = fix16_mul(value, rhs); return *this; }
+ inline Fix16 & operator*=(const double rhs) { value = fix16_mul(value, fix16_from_dbl(rhs)); return *this; }
+ inline Fix16 & operator*=(const float rhs) { value = fix16_mul(value, fix16_from_float(rhs)); return *this; }
+ inline Fix16 & operator*=(const int16_t rhs) { value *= rhs; return *this; }
+
+ inline Fix16 & operator/=(const Fix16 &rhs) { value = fix16_div(value, rhs.value); return *this; }
+ inline Fix16 & operator/=(const fix16_t rhs) { value = fix16_div(value, rhs); return *this; }
+ inline Fix16 & operator/=(const double rhs) { value = fix16_div(value, fix16_from_dbl(rhs)); return *this; }
+ inline Fix16 & operator/=(const float rhs) { value = fix16_div(value, fix16_from_float(rhs)); return *this; }
+ inline Fix16 & operator/=(const int16_t rhs) { value /= rhs; return *this; }
+
+ inline const Fix16 operator+(const Fix16 &other) const { Fix16 ret = *this; ret += other; return ret; }
+ inline const Fix16 operator+(const fix16_t other) const { Fix16 ret = *this; ret += other; return ret; }
+ inline const Fix16 operator+(const double other) const { Fix16 ret = *this; ret += other; return ret; }
+ inline const Fix16 operator+(const float other) const { Fix16 ret = *this; ret += other; return ret; }
+ inline const Fix16 operator+(const int16_t other) const { Fix16 ret = *this; ret += other; return ret; }
+
+#ifndef FIXMATH_NO_OVERFLOW
+ inline const Fix16 sadd(const Fix16 &other) const { Fix16 ret = fix16_sadd(value, other.value); return ret; }
+ inline const Fix16 sadd(const fix16_t other) const { Fix16 ret = fix16_sadd(value, other); return ret; }
+ inline const Fix16 sadd(const double other) const { Fix16 ret = fix16_sadd(value, fix16_from_dbl(other)); return ret; }
+ inline const Fix16 sadd(const float other) const { Fix16 ret = fix16_sadd(value, fix16_from_float(other)); return ret; }
+ inline const Fix16 sadd(const int16_t other) const { Fix16 ret = fix16_sadd(value, fix16_from_int(other)); return ret; }
+#endif
+
+ inline const Fix16 operator-(const Fix16 &other) const { Fix16 ret = *this; ret -= other; return ret; }
+ inline const Fix16 operator-(const fix16_t other) const { Fix16 ret = *this; ret -= other; return ret; }
+ inline const Fix16 operator-(const double other) const { Fix16 ret = *this; ret -= other; return ret; }
+ inline const Fix16 operator-(const float other) const { Fix16 ret = *this; ret -= other; return ret; }
+ inline const Fix16 operator-(const int16_t other) const { Fix16 ret = *this; ret -= other; return ret; }
+
+ inline const Fix16 operator-() const { Fix16 ret = fix16_sub(0, value); return ret; }
+
+#ifndef FIXMATH_NO_OVERFLOW
+ inline const Fix16 ssub(const Fix16 &other) const { Fix16 ret = fix16_sadd(value, -other.value); return ret; }
+ inline const Fix16 ssub(const fix16_t other) const { Fix16 ret = fix16_sadd(value, -other); return ret; }
+ inline const Fix16 ssub(const double other) const { Fix16 ret = fix16_sadd(value, -fix16_from_dbl(other)); return ret; }
+ inline const Fix16 ssub(const float other) const { Fix16 ret = fix16_sadd(value, -fix16_from_float(other)); return ret; }
+ inline const Fix16 ssub(const int16_t other) const { Fix16 ret = fix16_sadd(value, -fix16_from_int(other)); return ret; }
+#endif
+
+ inline const Fix16 operator*(const Fix16 &other) const { Fix16 ret = *this; ret *= other; return ret; }
+ inline const Fix16 operator*(const fix16_t other) const { Fix16 ret = *this; ret *= other; return ret; }
+ inline const Fix16 operator*(const double other) const { Fix16 ret = *this; ret *= other; return ret; }
+ inline const Fix16 operator*(const float other) const { Fix16 ret = *this; ret *= other; return ret; }
+ inline const Fix16 operator*(const int16_t other) const { Fix16 ret = *this; ret *= other; return ret; }
+
+#ifndef FIXMATH_NO_OVERFLOW
+ inline const Fix16 smul(const Fix16 &other) const { Fix16 ret = fix16_smul(value, other.value); return ret; }
+ inline const Fix16 smul(const fix16_t other) const { Fix16 ret = fix16_smul(value, other); return ret; }
+ inline const Fix16 smul(const double other) const { Fix16 ret = fix16_smul(value, fix16_from_dbl(other)); return ret; }
+ inline const Fix16 smul(const float other) const { Fix16 ret = fix16_smul(value, fix16_from_float(other)); return ret; }
+ inline const Fix16 smul(const int16_t other) const { Fix16 ret = fix16_smul(value, fix16_from_int(other)); return ret; }
+#endif
+
+ inline const Fix16 operator/(const Fix16 &other) const { Fix16 ret = *this; ret /= other; return ret; }
+ inline const Fix16 operator/(const fix16_t other) const { Fix16 ret = *this; ret /= other; return ret; }
+ inline const Fix16 operator/(const double other) const { Fix16 ret = *this; ret /= other; return ret; }
+ inline const Fix16 operator/(const float other) const { Fix16 ret = *this; ret /= other; return ret; }
+ inline const Fix16 operator/(const int16_t other) const { Fix16 ret = *this; ret /= other; return ret; }
+
+#ifndef FIXMATH_NO_OVERFLOW
+ inline const Fix16 sdiv(const Fix16 &other) const { Fix16 ret = fix16_sdiv(value, other.value); return ret; }
+ inline const Fix16 sdiv(const fix16_t other) const { Fix16 ret = fix16_sdiv(value, other); return ret; }
+ inline const Fix16 sdiv(const double other) const { Fix16 ret = fix16_sdiv(value, fix16_from_dbl(other)); return ret; }
+ inline const Fix16 sdiv(const float other) const { Fix16 ret = fix16_sdiv(value, fix16_from_float(other)); return ret; }
+ inline const Fix16 sdiv(const int16_t other) const { Fix16 ret = fix16_sdiv(value, fix16_from_int(other)); return ret; }
+#endif
+
+ inline int operator==(const Fix16 &other) const { return (value == other.value); }
+ inline int operator==(const fix16_t other) const { return (value == other); }
+ inline int operator==(const double other) const { return (value == fix16_from_dbl(other)); }
+ inline int operator==(const float other) const { return (value == fix16_from_float(other)); }
+ inline int operator==(const int16_t other) const { return (value == fix16_from_int(other)); }
+
+ inline int operator!=(const Fix16 &other) const { return (value != other.value); }
+ inline int operator!=(const fix16_t other) const { return (value != other); }
+ inline int operator!=(const double other) const { return (value != fix16_from_dbl(other)); }
+ inline int operator!=(const float other) const { return (value != fix16_from_float(other)); }
+ inline int operator!=(const int16_t other) const { return (value != fix16_from_int(other)); }
+
+ inline int operator<=(const Fix16 &other) const { return (value <= other.value); }
+ inline int operator<=(const fix16_t other) const { return (value <= other); }
+ inline int operator<=(const double other) const { return (value <= fix16_from_dbl(other)); }
+ inline int operator<=(const float other) const { return (value <= fix16_from_float(other)); }
+ inline int operator<=(const int16_t other) const { return (value <= fix16_from_int(other)); }
+
+ inline int operator>=(const Fix16 &other) const { return (value >= other.value); }
+ inline int operator>=(const fix16_t other) const { return (value >= other); }
+ inline int operator>=(const double other) const { return (value >= fix16_from_dbl(other)); }
+ inline int operator>=(const float other) const { return (value >= fix16_from_float(other)); }
+ inline int operator>=(const int16_t other) const { return (value >= fix16_from_int(other)); }
+
+ inline int operator< (const Fix16 &other) const { return (value < other.value); }
+ inline int operator< (const fix16_t other) const { return (value < other); }
+ inline int operator< (const double other) const { return (value < fix16_from_dbl(other)); }
+ inline int operator< (const float other) const { return (value < fix16_from_float(other)); }
+ inline int operator< (const int16_t other) const { return (value < fix16_from_int(other)); }
+
+ inline int operator> (const Fix16 &other) const { return (value > other.value); }
+ inline int operator> (const fix16_t other) const { return (value > other); }
+ inline int operator> (const double other) const { return (value > fix16_from_dbl(other)); }
+ inline int operator> (const float other) const { return (value > fix16_from_float(other)); }
+ inline int operator> (const int16_t other) const { return (value > fix16_from_int(other)); }
+
+ inline Fix16 sin() const { return Fix16(fix16_sin(value)); }
+ inline Fix16 cos() const { return Fix16(fix16_cos(value)); }
+ inline Fix16 tan() const { return Fix16(fix16_tan(value)); }
+ inline Fix16 asin() const { return Fix16(fix16_asin(value)); }
+ inline Fix16 acos() const { return Fix16(fix16_acos(value)); }
+ inline Fix16 atan() const { return Fix16(fix16_atan(value)); }
+ inline Fix16 atan2(const Fix16 &inY) const { return Fix16(fix16_atan2(value, inY.value)); }
+ inline Fix16 sqrt() const { return Fix16(fix16_sqrt(value)); }
+
+};
+
+#endif
diff --git a/Client/ThirdParty/libfixmath/libfixmath/fix16_exp.c b/Client/ThirdParty/libfixmath/libfixmath/fix16_exp.c index 7cb124e..e804da1 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/fix16_exp.c +++ b/Client/ThirdParty/libfixmath/libfixmath/fix16_exp.c @@ -1,197 +1,197 @@ -#include "fix16.h" -#include <stdbool.h> - -#ifndef FIXMATH_NO_CACHE -static fix16_t _fix16_exp_cache_index[4096] = { 0 }; -static fix16_t _fix16_exp_cache_value[4096] = { 0 }; -#endif - - - -fix16_t fix16_exp(fix16_t inValue) { - if(inValue == 0 ) return fix16_one; - if(inValue == fix16_one) return fix16_e; - if(inValue >= 681391 ) return fix16_maximum; - if(inValue <= -772243 ) return 0; - - #ifndef FIXMATH_NO_CACHE - fix16_t tempIndex = (inValue ^ (inValue >> 4)) & 0x0FFF; - if(_fix16_exp_cache_index[tempIndex] == inValue) - return _fix16_exp_cache_value[tempIndex]; - #endif - - /* The algorithm is based on the power series for exp(x): - * http://en.wikipedia.org/wiki/Exponential_function#Formal_definition - * - * From term n, we get term n+1 by multiplying with x/n. - * When the sum term drops to zero, we can stop summing. - */ - - // The power-series converges much faster on positive values - // and exp(-x) = 1/exp(x). - bool neg = (inValue < 0); - if (neg) inValue = -inValue; - - fix16_t result = inValue + fix16_one; - fix16_t term = inValue; - - uint_fast8_t i; - for (i = 2; i < 30; i++) - { - term = fix16_mul(term, fix16_div(inValue, fix16_from_int(i))); - result += term; - - if ((term < 500) && ((i > 15) || (term < 20))) - break; - } - - if (neg) result = fix16_div(fix16_one, result); - - #ifndef FIXMATH_NO_CACHE - _fix16_exp_cache_index[tempIndex] = inValue; - _fix16_exp_cache_value[tempIndex] = result; - #endif - - return result; -} - - - -fix16_t fix16_log(fix16_t inValue) -{ - fix16_t guess = fix16_from_int(2); - fix16_t delta; - int scaling = 0; - int count = 0; - - if (inValue <= 0) - return fix16_minimum; - - // Bring the value to the most accurate range (1 < x < 100) - const fix16_t e_to_fourth = 3578144; - while (inValue > fix16_from_int(100)) - { - inValue = fix16_div(inValue, e_to_fourth); - scaling += 4; - } - - while (inValue < fix16_one) - { - inValue = fix16_mul(inValue, e_to_fourth); - scaling -= 4; - } - - do - { - // Solving e(x) = y using Newton's method - // f(x) = e(x) - y - // f'(x) = e(x) - fix16_t e = fix16_exp(guess); - delta = fix16_div(inValue - e, e); - - // It's unlikely that logarithm is very large, so avoid overshooting. - if (delta > fix16_from_int(3)) - delta = fix16_from_int(3); - - guess += delta; - } while ((count++ < 10) - && ((delta > 1) || (delta < -1))); - - return guess + fix16_from_int(scaling); -} - - - -static inline fix16_t fix16_rs(fix16_t x) -{ - #ifdef FIXMATH_NO_ROUNDING - return (x >> 1); - #else - fix16_t y = (x >> 1) + (x & 1); - return y; - #endif -} - -/** - * This assumes that the input value is >= 1. - * - * Note that this is only ever called with inValue >= 1 (because it has a wrapper to check. - * As such, the result is always less than the input. - */ -static fix16_t fix16__log2_inner(fix16_t x) -{ - fix16_t result = 0; - - while(x >= fix16_from_int(2)) - { - result++; - x = fix16_rs(x); - } - - if(x == 0) return (result << 16); - - uint_fast8_t i; - for(i = 16; i > 0; i--) - { - x = fix16_mul(x, x); - result <<= 1; - if(x >= fix16_from_int(2)) - { - result |= 1; - x = fix16_rs(x); - } - } - #ifndef FIXMATH_NO_ROUNDING - x = fix16_mul(x, x); - if(x >= fix16_from_int(2)) result++; - #endif - - return result; -} - - - -/** - * calculates the log base 2 of input. - * Note that negative inputs are invalid! (will return fix16_overflow, since there are no exceptions) - * - * i.e. 2 to the power output = input. - * It's equivalent to the log or ln functions, except it uses base 2 instead of base 10 or base e. - * This is useful as binary things like this are easy for binary devices, like modern microprocessros, to calculate. - * - * This can be used as a helper function to calculate powers with non-integer powers and/or bases. - */ -fix16_t fix16_log2(fix16_t x) -{ - // Note that a negative x gives a non-real result. - // If x == 0, the limit of log2(x) as x -> 0 = -infinity. - // log2(-ve) gives a complex result. - if (x <= 0) return fix16_overflow; - - // If the input is less than one, the result is -log2(1.0 / in) - if (x < fix16_one) - { - // Note that the inverse of this would overflow. - // This is the exact answer for log2(1.0 / 65536) - if (x == 1) return fix16_from_int(-16); - - fix16_t inverse = fix16_div(fix16_one, x); - return -fix16__log2_inner(inverse); - } - - // If input >= 1, just proceed as normal. - // Note that x == fix16_one is a special case, where the answer is 0. - return fix16__log2_inner(x); -} - -/** - * This is a wrapper for fix16_log2 which implements saturation arithmetic. - */ -fix16_t fix16_slog2(fix16_t x) -{ - fix16_t retval = fix16_log2(x); - // The only overflow possible is when the input is negative. - if(retval == fix16_overflow) - return fix16_minimum; - return retval; -} +#include "fix16.h"
+#include <stdbool.h>
+
+#ifndef FIXMATH_NO_CACHE
+static fix16_t _fix16_exp_cache_index[4096] = { 0 };
+static fix16_t _fix16_exp_cache_value[4096] = { 0 };
+#endif
+
+
+
+fix16_t fix16_exp(fix16_t inValue) {
+ if(inValue == 0 ) return fix16_one;
+ if(inValue == fix16_one) return fix16_e;
+ if(inValue >= 681391 ) return fix16_maximum;
+ if(inValue <= -772243 ) return 0;
+
+ #ifndef FIXMATH_NO_CACHE
+ fix16_t tempIndex = (inValue ^ (inValue >> 4)) & 0x0FFF;
+ if(_fix16_exp_cache_index[tempIndex] == inValue)
+ return _fix16_exp_cache_value[tempIndex];
+ #endif
+
+ /* The algorithm is based on the power series for exp(x):
+ * http://en.wikipedia.org/wiki/Exponential_function#Formal_definition
+ *
+ * From term n, we get term n+1 by multiplying with x/n.
+ * When the sum term drops to zero, we can stop summing.
+ */
+
+ // The power-series converges much faster on positive values
+ // and exp(-x) = 1/exp(x).
+ bool neg = (inValue < 0);
+ if (neg) inValue = -inValue;
+
+ fix16_t result = inValue + fix16_one;
+ fix16_t term = inValue;
+
+ uint_fast8_t i;
+ for (i = 2; i < 30; i++)
+ {
+ term = fix16_mul(term, fix16_div(inValue, fix16_from_int(i)));
+ result += term;
+
+ if ((term < 500) && ((i > 15) || (term < 20)))
+ break;
+ }
+
+ if (neg) result = fix16_div(fix16_one, result);
+
+ #ifndef FIXMATH_NO_CACHE
+ _fix16_exp_cache_index[tempIndex] = inValue;
+ _fix16_exp_cache_value[tempIndex] = result;
+ #endif
+
+ return result;
+}
+
+
+
+fix16_t fix16_log(fix16_t inValue)
+{
+ fix16_t guess = fix16_from_int(2);
+ fix16_t delta;
+ int scaling = 0;
+ int count = 0;
+
+ if (inValue <= 0)
+ return fix16_minimum;
+
+ // Bring the value to the most accurate range (1 < x < 100)
+ const fix16_t e_to_fourth = 3578144;
+ while (inValue > fix16_from_int(100))
+ {
+ inValue = fix16_div(inValue, e_to_fourth);
+ scaling += 4;
+ }
+
+ while (inValue < fix16_one)
+ {
+ inValue = fix16_mul(inValue, e_to_fourth);
+ scaling -= 4;
+ }
+
+ do
+ {
+ // Solving e(x) = y using Newton's method
+ // f(x) = e(x) - y
+ // f'(x) = e(x)
+ fix16_t e = fix16_exp(guess);
+ delta = fix16_div(inValue - e, e);
+
+ // It's unlikely that logarithm is very large, so avoid overshooting.
+ if (delta > fix16_from_int(3))
+ delta = fix16_from_int(3);
+
+ guess += delta;
+ } while ((count++ < 10)
+ && ((delta > 1) || (delta < -1)));
+
+ return guess + fix16_from_int(scaling);
+}
+
+
+
+static inline fix16_t fix16_rs(fix16_t x)
+{
+ #ifdef FIXMATH_NO_ROUNDING
+ return (x >> 1);
+ #else
+ fix16_t y = (x >> 1) + (x & 1);
+ return y;
+ #endif
+}
+
+/**
+ * This assumes that the input value is >= 1.
+ *
+ * Note that this is only ever called with inValue >= 1 (because it has a wrapper to check.
+ * As such, the result is always less than the input.
+ */
+static fix16_t fix16__log2_inner(fix16_t x)
+{
+ fix16_t result = 0;
+
+ while(x >= fix16_from_int(2))
+ {
+ result++;
+ x = fix16_rs(x);
+ }
+
+ if(x == 0) return (result << 16);
+
+ uint_fast8_t i;
+ for(i = 16; i > 0; i--)
+ {
+ x = fix16_mul(x, x);
+ result <<= 1;
+ if(x >= fix16_from_int(2))
+ {
+ result |= 1;
+ x = fix16_rs(x);
+ }
+ }
+ #ifndef FIXMATH_NO_ROUNDING
+ x = fix16_mul(x, x);
+ if(x >= fix16_from_int(2)) result++;
+ #endif
+
+ return result;
+}
+
+
+
+/**
+ * calculates the log base 2 of input.
+ * Note that negative inputs are invalid! (will return fix16_overflow, since there are no exceptions)
+ *
+ * i.e. 2 to the power output = input.
+ * It's equivalent to the log or ln functions, except it uses base 2 instead of base 10 or base e.
+ * This is useful as binary things like this are easy for binary devices, like modern microprocessros, to calculate.
+ *
+ * This can be used as a helper function to calculate powers with non-integer powers and/or bases.
+ */
+fix16_t fix16_log2(fix16_t x)
+{
+ // Note that a negative x gives a non-real result.
+ // If x == 0, the limit of log2(x) as x -> 0 = -infinity.
+ // log2(-ve) gives a complex result.
+ if (x <= 0) return fix16_overflow;
+
+ // If the input is less than one, the result is -log2(1.0 / in)
+ if (x < fix16_one)
+ {
+ // Note that the inverse of this would overflow.
+ // This is the exact answer for log2(1.0 / 65536)
+ if (x == 1) return fix16_from_int(-16);
+
+ fix16_t inverse = fix16_div(fix16_one, x);
+ return -fix16__log2_inner(inverse);
+ }
+
+ // If input >= 1, just proceed as normal.
+ // Note that x == fix16_one is a special case, where the answer is 0.
+ return fix16__log2_inner(x);
+}
+
+/**
+ * This is a wrapper for fix16_log2 which implements saturation arithmetic.
+ */
+fix16_t fix16_slog2(fix16_t x)
+{
+ fix16_t retval = fix16_log2(x);
+ // The only overflow possible is when the input is negative.
+ if(retval == fix16_overflow)
+ return fix16_minimum;
+ return retval;
+}
diff --git a/Client/ThirdParty/libfixmath/libfixmath/fix16_sqrt.c b/Client/ThirdParty/libfixmath/libfixmath/fix16_sqrt.c index 78984d4..f7493e7 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/fix16_sqrt.c +++ b/Client/ThirdParty/libfixmath/libfixmath/fix16_sqrt.c @@ -1,85 +1,85 @@ -#include "fix16.h" - -/* The square root algorithm is quite directly from - * http://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Binary_numeral_system_.28base_2.29 - * An important difference is that it is split to two parts - * in order to use only 32-bit operations. - * - * Note that for negative numbers we return -sqrt(-inValue). - * Not sure if someone relies on this behaviour, but not going - * to break it for now. It doesn't slow the code much overall. - */ -fix16_t fix16_sqrt(fix16_t inValue) -{ - uint8_t neg = (inValue < 0); - uint32_t num = fix_abs(inValue); - uint32_t result = 0; - uint32_t bit; - uint8_t n; - - // Many numbers will be less than 15, so - // this gives a good balance between time spent - // in if vs. time spent in the while loop - // when searching for the starting value. - if (num & 0xFFF00000) - bit = (uint32_t)1 << 30; - else - bit = (uint32_t)1 << 18; - - while (bit > num) - bit >>= 2; - - // The main part is executed twice, in order to avoid - // using 64 bit values in computations. - for (n = 0; n < 2; n++) - { - // First we get the top 24 bits of the answer. - while (bit) - { - if (num >= result + bit) - { - num -= result + bit; - result = (result >> 1) + bit; - } - else - { - result = (result >> 1); - } - bit >>= 2; - } - - if (n == 0) - { - // Then process it again to get the lowest 8 bits. - if (num > 65535) - { - // The remainder 'num' is too large to be shifted left - // by 16, so we have to add 1 to result manually and - // adjust 'num' accordingly. - // num = a - (result + 0.5)^2 - // = num + result^2 - (result + 0.5)^2 - // = num - result - 0.5 - num -= result; - num = (num << 16) - 0x8000; - result = (result << 16) + 0x8000; - } - else - { - num <<= 16; - result <<= 16; - } - - bit = 1 << 14; - } - } - -#ifndef FIXMATH_NO_ROUNDING - // Finally, if next bit would have been 1, round the result upwards. - if (num > result) - { - result++; - } -#endif - - return (neg ? -(fix16_t)result : (fix16_t)result); -} +#include "fix16.h"
+
+/* The square root algorithm is quite directly from
+ * http://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Binary_numeral_system_.28base_2.29
+ * An important difference is that it is split to two parts
+ * in order to use only 32-bit operations.
+ *
+ * Note that for negative numbers we return -sqrt(-inValue).
+ * Not sure if someone relies on this behaviour, but not going
+ * to break it for now. It doesn't slow the code much overall.
+ */
+fix16_t fix16_sqrt(fix16_t inValue)
+{
+ uint8_t neg = (inValue < 0);
+ uint32_t num = fix_abs(inValue);
+ uint32_t result = 0;
+ uint32_t bit;
+ uint8_t n;
+
+ // Many numbers will be less than 15, so
+ // this gives a good balance between time spent
+ // in if vs. time spent in the while loop
+ // when searching for the starting value.
+ if (num & 0xFFF00000)
+ bit = (uint32_t)1 << 30;
+ else
+ bit = (uint32_t)1 << 18;
+
+ while (bit > num)
+ bit >>= 2;
+
+ // The main part is executed twice, in order to avoid
+ // using 64 bit values in computations.
+ for (n = 0; n < 2; n++)
+ {
+ // First we get the top 24 bits of the answer.
+ while (bit)
+ {
+ if (num >= result + bit)
+ {
+ num -= result + bit;
+ result = (result >> 1) + bit;
+ }
+ else
+ {
+ result = (result >> 1);
+ }
+ bit >>= 2;
+ }
+
+ if (n == 0)
+ {
+ // Then process it again to get the lowest 8 bits.
+ if (num > 65535)
+ {
+ // The remainder 'num' is too large to be shifted left
+ // by 16, so we have to add 1 to result manually and
+ // adjust 'num' accordingly.
+ // num = a - (result + 0.5)^2
+ // = num + result^2 - (result + 0.5)^2
+ // = num - result - 0.5
+ num -= result;
+ num = (num << 16) - 0x8000;
+ result = (result << 16) + 0x8000;
+ }
+ else
+ {
+ num <<= 16;
+ result <<= 16;
+ }
+
+ bit = 1 << 14;
+ }
+ }
+
+#ifndef FIXMATH_NO_ROUNDING
+ // Finally, if next bit would have been 1, round the result upwards.
+ if (num > result)
+ {
+ result++;
+ }
+#endif
+
+ return (neg ? -(fix16_t)result : (fix16_t)result);
+}
diff --git a/Client/ThirdParty/libfixmath/libfixmath/fix16_trig.c b/Client/ThirdParty/libfixmath/libfixmath/fix16_trig.c index 120ad1f..09dd5d2 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/fix16_trig.c +++ b/Client/ThirdParty/libfixmath/libfixmath/fix16_trig.c @@ -1,186 +1,186 @@ -#include <limits.h> -#include "fix16.h" - -#if defined(FIXMATH_SIN_LUT) -#include "fix16_trig_sin_lut.h" -#elif !defined(FIXMATH_NO_CACHE) -static fix16_t _fix16_sin_cache_index[4096] = { 0 }; -static fix16_t _fix16_sin_cache_value[4096] = { 0 }; -#endif - -#ifndef FIXMATH_NO_CACHE -static fix16_t _fix16_atan_cache_index[2][4096] = { { 0 }, { 0 } }; -static fix16_t _fix16_atan_cache_value[4096] = { 0 }; -#endif - - -fix16_t fix16_sin_parabola(fix16_t inAngle) -{ - fix16_t abs_inAngle, abs_retval, retval; - fix16_t mask; - - /* Absolute function */ - mask = (inAngle >> (sizeof(fix16_t)*CHAR_BIT-1)); - abs_inAngle = (inAngle + mask) ^ mask; - - /* On 0->PI, sin looks like x² that is : - - centered on PI/2, - - equals 1 on PI/2, - - equals 0 on 0 and PI - that means : 4/PI * x - 4/PI² * x² - Use abs(x) to handle (-PI) -> 0 zone. - */ - retval = fix16_mul(FOUR_DIV_PI, inAngle) + fix16_mul( fix16_mul(_FOUR_DIV_PI2, inAngle), abs_inAngle ); - /* At this point, retval equals sin(inAngle) on important points ( -PI, -PI/2, 0, PI/2, PI), - but is not very precise between these points - */ - #ifndef FIXMATH_FAST_SIN - /* Absolute value of retval */ - mask = (retval >> (sizeof(fix16_t)*CHAR_BIT-1)); - abs_retval = (retval + mask) ^ mask; - /* So improve its precision by adding some x^4 component to retval */ - retval += fix16_mul(X4_CORRECTION_COMPONENT, fix16_mul(retval, abs_retval) - retval ); - #endif - return retval; -} - -fix16_t fix16_sin(fix16_t inAngle) -{ - fix16_t tempAngle = inAngle % (fix16_pi << 1); - - #ifdef FIXMATH_SIN_LUT - if(tempAngle < 0) - tempAngle += (fix16_pi << 1); - - fix16_t tempOut; - if(tempAngle >= fix16_pi) { - tempAngle -= fix16_pi; - if(tempAngle >= (fix16_pi >> 1)) - tempAngle = fix16_pi - tempAngle; - tempOut = -(tempAngle >= _fix16_sin_lut_count ? fix16_one : _fix16_sin_lut[tempAngle]); - } else { - if(tempAngle >= (fix16_pi >> 1)) - tempAngle = fix16_pi - tempAngle; - tempOut = (tempAngle >= _fix16_sin_lut_count ? fix16_one : _fix16_sin_lut[tempAngle]); - } - #else - if(tempAngle > fix16_pi) - tempAngle -= (fix16_pi << 1); - else if(tempAngle < -fix16_pi) - tempAngle += (fix16_pi << 1); - - #ifndef FIXMATH_NO_CACHE - fix16_t tempIndex = ((inAngle >> 5) & 0x00000FFF); - if(_fix16_sin_cache_index[tempIndex] == inAngle) - return _fix16_sin_cache_value[tempIndex]; - #endif - - fix16_t tempAngleSq = fix16_mul(tempAngle, tempAngle); - - #ifndef FIXMATH_FAST_SIN // Most accurate version, accurate to ~2.1% - fix16_t tempOut = tempAngle; - tempAngle = fix16_mul(tempAngle, tempAngleSq); - tempOut -= (tempAngle / 6); - tempAngle = fix16_mul(tempAngle, tempAngleSq); - tempOut += (tempAngle / 120); - tempAngle = fix16_mul(tempAngle, tempAngleSq); - tempOut -= (tempAngle / 5040); - tempAngle = fix16_mul(tempAngle, tempAngleSq); - tempOut += (tempAngle / 362880); - tempAngle = fix16_mul(tempAngle, tempAngleSq); - tempOut -= (tempAngle / 39916800); - #else // Fast implementation, runs at 159% the speed of above 'accurate' version with an slightly lower accuracy of ~2.3% - fix16_t tempOut; - tempOut = fix16_mul(-13, tempAngleSq) + 546; - tempOut = fix16_mul(tempOut, tempAngleSq) - 10923; - tempOut = fix16_mul(tempOut, tempAngleSq) + 65536; - tempOut = fix16_mul(tempOut, tempAngle); - #endif - - #ifndef FIXMATH_NO_CACHE - _fix16_sin_cache_index[tempIndex] = inAngle; - _fix16_sin_cache_value[tempIndex] = tempOut; - #endif - #endif - - return tempOut; -} - -fix16_t fix16_cos(fix16_t inAngle) -{ - return fix16_sin(inAngle + (fix16_pi >> 1)); -} - -fix16_t fix16_tan(fix16_t inAngle) -{ - #ifndef FIXMATH_NO_OVERFLOW - return fix16_sdiv(fix16_sin(inAngle), fix16_cos(inAngle)); - #else - return fix16_div(fix16_sin(inAngle), fix16_cos(inAngle)); - #endif -} - -fix16_t fix16_asin(fix16_t x) -{ - if((x > fix16_one) - || (x < -fix16_one)) - return 0; - - fix16_t out; - out = (fix16_one - fix16_mul(x, x)); - out = fix16_div(x, fix16_sqrt(out)); - out = fix16_atan(out); - return out; -} - -fix16_t fix16_acos(fix16_t x) -{ - return ((fix16_pi >> 1) - fix16_asin(x)); -} - -fix16_t fix16_atan2(fix16_t inY , fix16_t inX) -{ - fix16_t abs_inY, mask, angle, r, r_3; - - #ifndef FIXMATH_NO_CACHE - uintptr_t hash = (inX ^ inY); - hash ^= hash >> 20; - hash &= 0x0FFF; - if((_fix16_atan_cache_index[0][hash] == inX) && (_fix16_atan_cache_index[1][hash] == inY)) - return _fix16_atan_cache_value[hash]; - #endif - - /* Absolute inY */ - mask = (inY >> (sizeof(fix16_t)*CHAR_BIT-1)); - abs_inY = (inY + mask) ^ mask; - - if (inX >= 0) - { - r = fix16_div( (inX - abs_inY), (inX + abs_inY)); - r_3 = fix16_mul(fix16_mul(r, r),r); - angle = fix16_mul(0x00003240 , r_3) - fix16_mul(0x0000FB50,r) + PI_DIV_4; - } else { - r = fix16_div( (inX + abs_inY), (abs_inY - inX)); - r_3 = fix16_mul(fix16_mul(r, r),r); - angle = fix16_mul(0x00003240 , r_3) - - fix16_mul(0x0000FB50,r) - + THREE_PI_DIV_4; - } - if (inY < 0) - { - angle = -angle; - } - - #ifndef FIXMATH_NO_CACHE - _fix16_atan_cache_index[0][hash] = inX; - _fix16_atan_cache_index[1][hash] = inY; - _fix16_atan_cache_value[hash] = angle; - #endif - - return angle; -} - -fix16_t fix16_atan(fix16_t x) -{ - return fix16_atan2(x, fix16_one); -} +#include <limits.h>
+#include "fix16.h"
+
+#if defined(FIXMATH_SIN_LUT)
+#include "fix16_trig_sin_lut.h"
+#elif !defined(FIXMATH_NO_CACHE)
+static fix16_t _fix16_sin_cache_index[4096] = { 0 };
+static fix16_t _fix16_sin_cache_value[4096] = { 0 };
+#endif
+
+#ifndef FIXMATH_NO_CACHE
+static fix16_t _fix16_atan_cache_index[2][4096] = { { 0 }, { 0 } };
+static fix16_t _fix16_atan_cache_value[4096] = { 0 };
+#endif
+
+
+fix16_t fix16_sin_parabola(fix16_t inAngle)
+{
+ fix16_t abs_inAngle, abs_retval, retval;
+ fix16_t mask;
+
+ /* Absolute function */
+ mask = (inAngle >> (sizeof(fix16_t)*CHAR_BIT-1));
+ abs_inAngle = (inAngle + mask) ^ mask;
+
+ /* On 0->PI, sin looks like x² that is :
+ - centered on PI/2,
+ - equals 1 on PI/2,
+ - equals 0 on 0 and PI
+ that means : 4/PI * x - 4/PI² * x²
+ Use abs(x) to handle (-PI) -> 0 zone.
+ */
+ retval = fix16_mul(FOUR_DIV_PI, inAngle) + fix16_mul( fix16_mul(_FOUR_DIV_PI2, inAngle), abs_inAngle );
+ /* At this point, retval equals sin(inAngle) on important points ( -PI, -PI/2, 0, PI/2, PI),
+ but is not very precise between these points
+ */
+ #ifndef FIXMATH_FAST_SIN
+ /* Absolute value of retval */
+ mask = (retval >> (sizeof(fix16_t)*CHAR_BIT-1));
+ abs_retval = (retval + mask) ^ mask;
+ /* So improve its precision by adding some x^4 component to retval */
+ retval += fix16_mul(X4_CORRECTION_COMPONENT, fix16_mul(retval, abs_retval) - retval );
+ #endif
+ return retval;
+}
+
+fix16_t fix16_sin(fix16_t inAngle)
+{
+ fix16_t tempAngle = inAngle % (fix16_pi << 1);
+
+ #ifdef FIXMATH_SIN_LUT
+ if(tempAngle < 0)
+ tempAngle += (fix16_pi << 1);
+
+ fix16_t tempOut;
+ if(tempAngle >= fix16_pi) {
+ tempAngle -= fix16_pi;
+ if(tempAngle >= (fix16_pi >> 1))
+ tempAngle = fix16_pi - tempAngle;
+ tempOut = -(tempAngle >= _fix16_sin_lut_count ? fix16_one : _fix16_sin_lut[tempAngle]);
+ } else {
+ if(tempAngle >= (fix16_pi >> 1))
+ tempAngle = fix16_pi - tempAngle;
+ tempOut = (tempAngle >= _fix16_sin_lut_count ? fix16_one : _fix16_sin_lut[tempAngle]);
+ }
+ #else
+ if(tempAngle > fix16_pi)
+ tempAngle -= (fix16_pi << 1);
+ else if(tempAngle < -fix16_pi)
+ tempAngle += (fix16_pi << 1);
+
+ #ifndef FIXMATH_NO_CACHE
+ fix16_t tempIndex = ((inAngle >> 5) & 0x00000FFF);
+ if(_fix16_sin_cache_index[tempIndex] == inAngle)
+ return _fix16_sin_cache_value[tempIndex];
+ #endif
+
+ fix16_t tempAngleSq = fix16_mul(tempAngle, tempAngle);
+
+ #ifndef FIXMATH_FAST_SIN // Most accurate version, accurate to ~2.1%
+ fix16_t tempOut = tempAngle;
+ tempAngle = fix16_mul(tempAngle, tempAngleSq);
+ tempOut -= (tempAngle / 6);
+ tempAngle = fix16_mul(tempAngle, tempAngleSq);
+ tempOut += (tempAngle / 120);
+ tempAngle = fix16_mul(tempAngle, tempAngleSq);
+ tempOut -= (tempAngle / 5040);
+ tempAngle = fix16_mul(tempAngle, tempAngleSq);
+ tempOut += (tempAngle / 362880);
+ tempAngle = fix16_mul(tempAngle, tempAngleSq);
+ tempOut -= (tempAngle / 39916800);
+ #else // Fast implementation, runs at 159% the speed of above 'accurate' version with an slightly lower accuracy of ~2.3%
+ fix16_t tempOut;
+ tempOut = fix16_mul(-13, tempAngleSq) + 546;
+ tempOut = fix16_mul(tempOut, tempAngleSq) - 10923;
+ tempOut = fix16_mul(tempOut, tempAngleSq) + 65536;
+ tempOut = fix16_mul(tempOut, tempAngle);
+ #endif
+
+ #ifndef FIXMATH_NO_CACHE
+ _fix16_sin_cache_index[tempIndex] = inAngle;
+ _fix16_sin_cache_value[tempIndex] = tempOut;
+ #endif
+ #endif
+
+ return tempOut;
+}
+
+fix16_t fix16_cos(fix16_t inAngle)
+{
+ return fix16_sin(inAngle + (fix16_pi >> 1));
+}
+
+fix16_t fix16_tan(fix16_t inAngle)
+{
+ #ifndef FIXMATH_NO_OVERFLOW
+ return fix16_sdiv(fix16_sin(inAngle), fix16_cos(inAngle));
+ #else
+ return fix16_div(fix16_sin(inAngle), fix16_cos(inAngle));
+ #endif
+}
+
+fix16_t fix16_asin(fix16_t x)
+{
+ if((x > fix16_one)
+ || (x < -fix16_one))
+ return 0;
+
+ fix16_t out;
+ out = (fix16_one - fix16_mul(x, x));
+ out = fix16_div(x, fix16_sqrt(out));
+ out = fix16_atan(out);
+ return out;
+}
+
+fix16_t fix16_acos(fix16_t x)
+{
+ return ((fix16_pi >> 1) - fix16_asin(x));
+}
+
+fix16_t fix16_atan2(fix16_t inY , fix16_t inX)
+{
+ fix16_t abs_inY, mask, angle, r, r_3;
+
+ #ifndef FIXMATH_NO_CACHE
+ uintptr_t hash = (inX ^ inY);
+ hash ^= hash >> 20;
+ hash &= 0x0FFF;
+ if((_fix16_atan_cache_index[0][hash] == inX) && (_fix16_atan_cache_index[1][hash] == inY))
+ return _fix16_atan_cache_value[hash];
+ #endif
+
+ /* Absolute inY */
+ mask = (inY >> (sizeof(fix16_t)*CHAR_BIT-1));
+ abs_inY = (inY + mask) ^ mask;
+
+ if (inX >= 0)
+ {
+ r = fix16_div( (inX - abs_inY), (inX + abs_inY));
+ r_3 = fix16_mul(fix16_mul(r, r),r);
+ angle = fix16_mul(0x00003240 , r_3) - fix16_mul(0x0000FB50,r) + PI_DIV_4;
+ } else {
+ r = fix16_div( (inX + abs_inY), (abs_inY - inX));
+ r_3 = fix16_mul(fix16_mul(r, r),r);
+ angle = fix16_mul(0x00003240 , r_3)
+ - fix16_mul(0x0000FB50,r)
+ + THREE_PI_DIV_4;
+ }
+ if (inY < 0)
+ {
+ angle = -angle;
+ }
+
+ #ifndef FIXMATH_NO_CACHE
+ _fix16_atan_cache_index[0][hash] = inX;
+ _fix16_atan_cache_index[1][hash] = inY;
+ _fix16_atan_cache_value[hash] = angle;
+ #endif
+
+ return angle;
+}
+
+fix16_t fix16_atan(fix16_t x)
+{
+ return fix16_atan2(x, fix16_one);
+}
diff --git a/Client/ThirdParty/libfixmath/libfixmath/fixmath.h b/Client/ThirdParty/libfixmath/libfixmath/fixmath.h index 36e87b0..cd0d20a 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/fixmath.h +++ b/Client/ThirdParty/libfixmath/libfixmath/fixmath.h @@ -1,23 +1,23 @@ -#ifndef __libfixmath_fixmath_h__ -#define __libfixmath_fixmath_h__ - -#ifdef __cplusplus -extern "C" -{ -#endif - -/*! - \file fixmath.h - \brief Functions to perform fast accurate fixed-point math operations. -*/ - -#include "uint32.h" -#include "int64.h" -#include "fract32.h" -#include "fix16.h" - -#ifdef __cplusplus -} -#endif - -#endif +#ifndef __libfixmath_fixmath_h__
+#define __libfixmath_fixmath_h__
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+/*!
+ \file fixmath.h
+ \brief Functions to perform fast accurate fixed-point math operations.
+*/
+
+#include "uint32.h"
+#include "int64.h"
+#include "fract32.h"
+#include "fix16.h"
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/Client/ThirdParty/libfixmath/libfixmath/fract32.c b/Client/ThirdParty/libfixmath/libfixmath/fract32.c index a69d63c..cca94a7 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/fract32.c +++ b/Client/ThirdParty/libfixmath/libfixmath/fract32.c @@ -1,27 +1,27 @@ -#include "fract32.h" - - - -fract32_t fract32_create(uint32_t inNumerator, uint32_t inDenominator) { - if(inDenominator <= inNumerator) - return 0xFFFFFFFF; - uint32_t tempMod = (inNumerator % inDenominator); - uint32_t tempDiv = (0xFFFFFFFF / (inDenominator - 1)); - return (tempMod * tempDiv); -} - -fract32_t fract32_invert(fract32_t inFract) { - return (0xFFFFFFFF - inFract); -} - -#ifndef FIXMATH_NO_64BIT -uint32_t fract32_usmul(uint32_t inVal, fract32_t inFract) { - return (uint32_t)(((uint64_t)inVal * (uint64_t)inFract) >> 32); -} - -int32_t fract32_smul(int32_t inVal, fract32_t inFract) { - if(inVal < 0) - return -(int32_t)fract32_usmul(-inVal, inFract); - return fract32_usmul(inVal, inFract); -} -#endif +#include "fract32.h"
+
+
+
+fract32_t fract32_create(uint32_t inNumerator, uint32_t inDenominator) {
+ if(inDenominator <= inNumerator)
+ return 0xFFFFFFFF;
+ uint32_t tempMod = (inNumerator % inDenominator);
+ uint32_t tempDiv = (0xFFFFFFFF / (inDenominator - 1));
+ return (tempMod * tempDiv);
+}
+
+fract32_t fract32_invert(fract32_t inFract) {
+ return (0xFFFFFFFF - inFract);
+}
+
+#ifndef FIXMATH_NO_64BIT
+uint32_t fract32_usmul(uint32_t inVal, fract32_t inFract) {
+ return (uint32_t)(((uint64_t)inVal * (uint64_t)inFract) >> 32);
+}
+
+int32_t fract32_smul(int32_t inVal, fract32_t inFract) {
+ if(inVal < 0)
+ return -(int32_t)fract32_usmul(-inVal, inFract);
+ return fract32_usmul(inVal, inFract);
+}
+#endif
diff --git a/Client/ThirdParty/libfixmath/libfixmath/fract32.h b/Client/ThirdParty/libfixmath/libfixmath/fract32.h index 2620b5a..ee1f1c6 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/fract32.h +++ b/Client/ThirdParty/libfixmath/libfixmath/fract32.h @@ -1,38 +1,38 @@ -#ifndef __libfixmath_fract32_h__ -#define __libfixmath_fract32_h__ - -#ifdef __cplusplus -extern "C" -{ -#endif - -#include <stdint.h> - -typedef uint32_t fract32_t; - -/*! Creates a fraction using unsigned integers. - \param inNumerator the unsigned integer numerator - \param inDenominator the unsigned integer denominator - \return a fraction using the given numerator and denominator -*/ -extern fract32_t fract32_create(uint32_t inNumerator, uint32_t inDenominator); - -/*! Inverts the given fraction, swapping the numerator and the denominator. -*/ -extern fract32_t fract32_invert(fract32_t inFract); - -#ifndef FIXMATH_NO_64BIT -/*! Performs unsigned saturated (overflow-protected) multiplication with the two given fractions and returns the result as an unsigned integer. -*/ -extern uint32_t fract32_usmul(uint32_t inVal, fract32_t inFract); - -/*! Performs saturated (overflow-protected) multiplication with the two given fractions and returns the result as a signed integer. -*/ -extern int32_t fract32_smul(int32_t inVal, fract32_t inFract); -#endif - -#ifdef __cplusplus -} -#endif - -#endif +#ifndef __libfixmath_fract32_h__
+#define __libfixmath_fract32_h__
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+#include <stdint.h>
+
+typedef uint32_t fract32_t;
+
+/*! Creates a fraction using unsigned integers.
+ \param inNumerator the unsigned integer numerator
+ \param inDenominator the unsigned integer denominator
+ \return a fraction using the given numerator and denominator
+*/
+extern fract32_t fract32_create(uint32_t inNumerator, uint32_t inDenominator);
+
+/*! Inverts the given fraction, swapping the numerator and the denominator.
+*/
+extern fract32_t fract32_invert(fract32_t inFract);
+
+#ifndef FIXMATH_NO_64BIT
+/*! Performs unsigned saturated (overflow-protected) multiplication with the two given fractions and returns the result as an unsigned integer.
+*/
+extern uint32_t fract32_usmul(uint32_t inVal, fract32_t inFract);
+
+/*! Performs saturated (overflow-protected) multiplication with the two given fractions and returns the result as a signed integer.
+*/
+extern int32_t fract32_smul(int32_t inVal, fract32_t inFract);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/Client/ThirdParty/libfixmath/libfixmath/int64.h b/Client/ThirdParty/libfixmath/libfixmath/int64.h index f229edf..8a3d26a 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/int64.h +++ b/Client/ThirdParty/libfixmath/libfixmath/int64.h @@ -1,177 +1,177 @@ -#ifndef __libfixmath_int64_h__ -#define __libfixmath_int64_h__ - -#ifdef __cplusplus -extern "C" -{ -#endif - -#include <stdint.h> - -#ifndef FIXMATH_NO_64BIT -static inline int64_t int64_const(int32_t hi, uint32_t lo) { return (((int64_t)hi << 32) | lo); } -static inline int64_t int64_from_int32(int32_t x) { return (int64_t)x; } -static inline int32_t int64_hi(int64_t x) { return (x >> 32); } -static inline uint32_t int64_lo(int64_t x) { return (x & ((1ULL << 32) - 1)); } - -static inline int64_t int64_add(int64_t x, int64_t y) { return (x + y); } -static inline int64_t int64_neg(int64_t x) { return (-x); } -static inline int64_t int64_sub(int64_t x, int64_t y) { return (x - y); } -static inline int64_t int64_shift(int64_t x, int8_t y) { return (y < 0 ? (x >> -y) : (x << y)); } - -static inline int64_t int64_mul_i32_i32(int32_t x, int32_t y) { return ((int64_t)x * y); } -static inline int64_t int64_mul_i64_i32(int64_t x, int32_t y) { return (x * y); } - -static inline int64_t int64_div_i64_i32(int64_t x, int32_t y) { return (x / y); } - -static inline int int64_cmp_eq(int64_t x, int64_t y) { return (x == y); } -static inline int int64_cmp_ne(int64_t x, int64_t y) { return (x != y); } -static inline int int64_cmp_gt(int64_t x, int64_t y) { return (x > y); } -static inline int int64_cmp_ge(int64_t x, int64_t y) { return (x >= y); } -static inline int int64_cmp_lt(int64_t x, int64_t y) { return (x < y); } -static inline int int64_cmp_le(int64_t x, int64_t y) { return (x <= y); } -#else - -typedef struct { - int32_t hi; - uint32_t lo; -} _int64_t; - -static inline _int64_t int64_const(int32_t hi, uint32_t lo) { return (_int64_t){ hi, lo }; } -static inline _int64_t int64_from_int32(int32_t x) { return (_int64_t){ (x < 0 ? -1 : 0), x }; } -static inline int32_t int64_hi(_int64_t x) { return x.hi; } -static inline uint32_t int64_lo(_int64_t x) { return x.lo; } - -static inline int int64_cmp_eq(_int64_t x, _int64_t y) { return ((x.hi == y.hi) && (x.lo == y.lo)); } -static inline int int64_cmp_ne(_int64_t x, _int64_t y) { return ((x.hi != y.hi) || (x.lo != y.lo)); } -static inline int int64_cmp_gt(_int64_t x, _int64_t y) { return ((x.hi > y.hi) || ((x.hi == y.hi) && (x.lo > y.lo))); } -static inline int int64_cmp_ge(_int64_t x, _int64_t y) { return ((x.hi > y.hi) || ((x.hi == y.hi) && (x.lo >= y.lo))); } -static inline int int64_cmp_lt(_int64_t x, _int64_t y) { return ((x.hi < y.hi) || ((x.hi == y.hi) && (x.lo < y.lo))); } -static inline int int64_cmp_le(_int64_t x, _int64_t y) { return ((x.hi < y.hi) || ((x.hi == y.hi) && (x.lo <= y.lo))); } - -static inline _int64_t int64_add(_int64_t x, _int64_t y) { - _int64_t ret; - ret.hi = x.hi + y.hi; - ret.lo = x.lo + y.lo; - if((ret.lo < x.lo) || (ret.lo < y.lo)) - ret.hi++; - return ret; -} - -static inline _int64_t int64_neg(_int64_t x) { - _int64_t ret; - ret.hi = ~x.hi; - ret.lo = ~x.lo + 1; - if(ret.lo == 0) - ret.hi++; - return ret; -} - -static inline _int64_t int64_sub(_int64_t x, _int64_t y) { - return int64_add(x, int64_neg(y)); -} - -static inline _int64_t int64_shift(_int64_t x, int8_t y) { - _int64_t ret = {0,0}; - if(y >= 64 || y <= -64) - return (_int64_t){ 0, 0 }; - if(y >= 32) { - ret.hi = (x.lo << (y - 32)); - } - else if(y > 0) { - ret.hi = (x.hi << y) | (x.lo >> (32 - y)); - ret.lo = (x.lo << y); - } - else { - y = -y; - if(y >= 32){ - ret.lo = (x.hi >> (y - 32)); - ret.hi = (x.hi < 0) ? -1 : 0; - } else { - ret.lo = (x.lo >> y) | (x.hi << (32 - y)); - ret.hi = (x.hi >> y); - } - } - return ret; -} - -static inline _int64_t int64_mul_i32_i32(int32_t x, int32_t y) { - int16_t hi[2] = { (x >> 16), (y >> 16) }; - uint16_t lo[2] = { (x & 0xFFFF), (y & 0xFFFF) }; - - int32_t r_hi = hi[0] * hi[1]; - int32_t r_md = (hi[0] * lo[1]) + (hi[1] * lo[0]); - uint32_t r_lo = lo[0] * lo[1]; - - _int64_t r_hilo64 = (_int64_t){ r_hi, r_lo }; - _int64_t r_md64 = int64_shift(int64_from_int32(r_md), 16); - - return int64_add(r_hilo64, r_md64); -} - -static inline _int64_t int64_mul_i64_i32(_int64_t x, int32_t y) { - int neg = ((x.hi ^ y) < 0); - if(x.hi < 0) - x = int64_neg(x); - uint32_t ypos = (y < 0)? (-y) : (y); - - uint32_t _x[4] = { (x.lo & 0xFFFF), (x.lo >> 16), (x.hi & 0xFFFF), (x.hi >> 16) }; - uint32_t _y[2] = { (ypos & 0xFFFF), (ypos >> 16) }; - - uint32_t r[4]; - r[0] = (_x[0] * _y[0]); - r[1] = (_x[1] * _y[0]); - uint32_t temp_r1 = r[1]; - r[1] += (_x[0] * _y[1]); - r[2] = (_x[2] * _y[0]) + (_x[1] * _y[1]); - r[3] = (_x[3] * _y[0]) + (_x[2] * _y[1]); - // Detect carry bit in r[1]. r[0] can't carry, and r[2]/r[3] don't matter. - if(r[1] < temp_r1) - r[3] ++; - - _int64_t middle = int64_shift(int64_const(0, r[1]), 16); - _int64_t ret; - ret.lo = r[0]; - ret.hi = (r[3] << 16) + r[2]; - ret = int64_add(ret, middle); - return (neg ? int64_neg(ret) : ret); -} - -static inline _int64_t int64_div_i64_i32(_int64_t x, int32_t y) { - int neg = ((x.hi ^ y) < 0); - if(x.hi < 0) - x = int64_neg(x); - if(y < 0) - y = -y; - - _int64_t ret = { (x.hi / y) , (x.lo / y) }; - x.hi = x.hi % y; - x.lo = x.lo % y; - - _int64_t _y = int64_from_int32(y); - - _int64_t i; - for(i = int64_from_int32(1); int64_cmp_lt(_y, x); _y = int64_shift(_y, 1), i = int64_shift(i, 1)); - - while(x.hi) { - _y = int64_shift(_y, -1); - i = int64_shift(i, -1); - if(int64_cmp_ge(x, _y)) { - x = int64_sub(x, _y); - ret = int64_add(ret, i); - } - } - - ret = int64_add(ret, int64_from_int32(x.lo / y)); - return (neg ? int64_neg(ret) : ret); -} - -#define int64_t _int64_t - -#endif - -#ifdef __cplusplus -} -#endif - -#endif +#ifndef __libfixmath_int64_h__
+#define __libfixmath_int64_h__
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+#include <stdint.h>
+
+#ifndef FIXMATH_NO_64BIT
+static inline int64_t int64_const(int32_t hi, uint32_t lo) { return (((int64_t)hi << 32) | lo); }
+static inline int64_t int64_from_int32(int32_t x) { return (int64_t)x; }
+static inline int32_t int64_hi(int64_t x) { return (x >> 32); }
+static inline uint32_t int64_lo(int64_t x) { return (x & ((1ULL << 32) - 1)); }
+
+static inline int64_t int64_add(int64_t x, int64_t y) { return (x + y); }
+static inline int64_t int64_neg(int64_t x) { return (-x); }
+static inline int64_t int64_sub(int64_t x, int64_t y) { return (x - y); }
+static inline int64_t int64_shift(int64_t x, int8_t y) { return (y < 0 ? (x >> -y) : (x << y)); }
+
+static inline int64_t int64_mul_i32_i32(int32_t x, int32_t y) { return ((int64_t)x * y); }
+static inline int64_t int64_mul_i64_i32(int64_t x, int32_t y) { return (x * y); }
+
+static inline int64_t int64_div_i64_i32(int64_t x, int32_t y) { return (x / y); }
+
+static inline int int64_cmp_eq(int64_t x, int64_t y) { return (x == y); }
+static inline int int64_cmp_ne(int64_t x, int64_t y) { return (x != y); }
+static inline int int64_cmp_gt(int64_t x, int64_t y) { return (x > y); }
+static inline int int64_cmp_ge(int64_t x, int64_t y) { return (x >= y); }
+static inline int int64_cmp_lt(int64_t x, int64_t y) { return (x < y); }
+static inline int int64_cmp_le(int64_t x, int64_t y) { return (x <= y); }
+#else
+
+typedef struct {
+ int32_t hi;
+ uint32_t lo;
+} _int64_t;
+
+static inline _int64_t int64_const(int32_t hi, uint32_t lo) { return (_int64_t){ hi, lo }; }
+static inline _int64_t int64_from_int32(int32_t x) { return (_int64_t){ (x < 0 ? -1 : 0), x }; }
+static inline int32_t int64_hi(_int64_t x) { return x.hi; }
+static inline uint32_t int64_lo(_int64_t x) { return x.lo; }
+
+static inline int int64_cmp_eq(_int64_t x, _int64_t y) { return ((x.hi == y.hi) && (x.lo == y.lo)); }
+static inline int int64_cmp_ne(_int64_t x, _int64_t y) { return ((x.hi != y.hi) || (x.lo != y.lo)); }
+static inline int int64_cmp_gt(_int64_t x, _int64_t y) { return ((x.hi > y.hi) || ((x.hi == y.hi) && (x.lo > y.lo))); }
+static inline int int64_cmp_ge(_int64_t x, _int64_t y) { return ((x.hi > y.hi) || ((x.hi == y.hi) && (x.lo >= y.lo))); }
+static inline int int64_cmp_lt(_int64_t x, _int64_t y) { return ((x.hi < y.hi) || ((x.hi == y.hi) && (x.lo < y.lo))); }
+static inline int int64_cmp_le(_int64_t x, _int64_t y) { return ((x.hi < y.hi) || ((x.hi == y.hi) && (x.lo <= y.lo))); }
+
+static inline _int64_t int64_add(_int64_t x, _int64_t y) {
+ _int64_t ret;
+ ret.hi = x.hi + y.hi;
+ ret.lo = x.lo + y.lo;
+ if((ret.lo < x.lo) || (ret.lo < y.lo))
+ ret.hi++;
+ return ret;
+}
+
+static inline _int64_t int64_neg(_int64_t x) {
+ _int64_t ret;
+ ret.hi = ~x.hi;
+ ret.lo = ~x.lo + 1;
+ if(ret.lo == 0)
+ ret.hi++;
+ return ret;
+}
+
+static inline _int64_t int64_sub(_int64_t x, _int64_t y) {
+ return int64_add(x, int64_neg(y));
+}
+
+static inline _int64_t int64_shift(_int64_t x, int8_t y) {
+ _int64_t ret = {0,0};
+ if(y >= 64 || y <= -64)
+ return (_int64_t){ 0, 0 };
+ if(y >= 32) {
+ ret.hi = (x.lo << (y - 32));
+ }
+ else if(y > 0) {
+ ret.hi = (x.hi << y) | (x.lo >> (32 - y));
+ ret.lo = (x.lo << y);
+ }
+ else {
+ y = -y;
+ if(y >= 32){
+ ret.lo = (x.hi >> (y - 32));
+ ret.hi = (x.hi < 0) ? -1 : 0;
+ } else {
+ ret.lo = (x.lo >> y) | (x.hi << (32 - y));
+ ret.hi = (x.hi >> y);
+ }
+ }
+ return ret;
+}
+
+static inline _int64_t int64_mul_i32_i32(int32_t x, int32_t y) {
+ int16_t hi[2] = { (x >> 16), (y >> 16) };
+ uint16_t lo[2] = { (x & 0xFFFF), (y & 0xFFFF) };
+
+ int32_t r_hi = hi[0] * hi[1];
+ int32_t r_md = (hi[0] * lo[1]) + (hi[1] * lo[0]);
+ uint32_t r_lo = lo[0] * lo[1];
+
+ _int64_t r_hilo64 = (_int64_t){ r_hi, r_lo };
+ _int64_t r_md64 = int64_shift(int64_from_int32(r_md), 16);
+
+ return int64_add(r_hilo64, r_md64);
+}
+
+static inline _int64_t int64_mul_i64_i32(_int64_t x, int32_t y) {
+ int neg = ((x.hi ^ y) < 0);
+ if(x.hi < 0)
+ x = int64_neg(x);
+ uint32_t ypos = (y < 0)? (-y) : (y);
+
+ uint32_t _x[4] = { (x.lo & 0xFFFF), (x.lo >> 16), (x.hi & 0xFFFF), (x.hi >> 16) };
+ uint32_t _y[2] = { (ypos & 0xFFFF), (ypos >> 16) };
+
+ uint32_t r[4];
+ r[0] = (_x[0] * _y[0]);
+ r[1] = (_x[1] * _y[0]);
+ uint32_t temp_r1 = r[1];
+ r[1] += (_x[0] * _y[1]);
+ r[2] = (_x[2] * _y[0]) + (_x[1] * _y[1]);
+ r[3] = (_x[3] * _y[0]) + (_x[2] * _y[1]);
+ // Detect carry bit in r[1]. r[0] can't carry, and r[2]/r[3] don't matter.
+ if(r[1] < temp_r1)
+ r[3] ++;
+
+ _int64_t middle = int64_shift(int64_const(0, r[1]), 16);
+ _int64_t ret;
+ ret.lo = r[0];
+ ret.hi = (r[3] << 16) + r[2];
+ ret = int64_add(ret, middle);
+ return (neg ? int64_neg(ret) : ret);
+}
+
+static inline _int64_t int64_div_i64_i32(_int64_t x, int32_t y) {
+ int neg = ((x.hi ^ y) < 0);
+ if(x.hi < 0)
+ x = int64_neg(x);
+ if(y < 0)
+ y = -y;
+
+ _int64_t ret = { (x.hi / y) , (x.lo / y) };
+ x.hi = x.hi % y;
+ x.lo = x.lo % y;
+
+ _int64_t _y = int64_from_int32(y);
+
+ _int64_t i;
+ for(i = int64_from_int32(1); int64_cmp_lt(_y, x); _y = int64_shift(_y, 1), i = int64_shift(i, 1));
+
+ while(x.hi) {
+ _y = int64_shift(_y, -1);
+ i = int64_shift(i, -1);
+ if(int64_cmp_ge(x, _y)) {
+ x = int64_sub(x, _y);
+ ret = int64_add(ret, i);
+ }
+ }
+
+ ret = int64_add(ret, int64_from_int32(x.lo / y));
+ return (neg ? int64_neg(ret) : ret);
+}
+
+#define int64_t _int64_t
+
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/Client/ThirdParty/libfixmath/libfixmath/uint32.c b/Client/ThirdParty/libfixmath/libfixmath/uint32.c index 5f6fc2a..2980ab9 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/uint32.c +++ b/Client/ThirdParty/libfixmath/libfixmath/uint32.c @@ -1,15 +1,15 @@ -#include "uint32.h" - - - -uint32_t uint32_log2(uint32_t inVal) { - if(inVal == 0) - return 0; - uint32_t tempOut = 0; - if(inVal >= (1 << 16)) { inVal >>= 16; tempOut += 16; } - if(inVal >= (1 << 8)) { inVal >>= 8; tempOut += 8; } - if(inVal >= (1 << 4)) { inVal >>= 4; tempOut += 4; } - if(inVal >= (1 << 2)) { inVal >>= 2; tempOut += 2; } - if(inVal >= (1 << 1)) { tempOut += 1; } - return tempOut; -} +#include "uint32.h"
+
+
+
+uint32_t uint32_log2(uint32_t inVal) {
+ if(inVal == 0)
+ return 0;
+ uint32_t tempOut = 0;
+ if(inVal >= (1 << 16)) { inVal >>= 16; tempOut += 16; }
+ if(inVal >= (1 << 8)) { inVal >>= 8; tempOut += 8; }
+ if(inVal >= (1 << 4)) { inVal >>= 4; tempOut += 4; }
+ if(inVal >= (1 << 2)) { inVal >>= 2; tempOut += 2; }
+ if(inVal >= (1 << 1)) { tempOut += 1; }
+ return tempOut;
+}
diff --git a/Client/ThirdParty/libfixmath/libfixmath/uint32.h b/Client/ThirdParty/libfixmath/libfixmath/uint32.h index 1cb4eec..1303338 100644 --- a/Client/ThirdParty/libfixmath/libfixmath/uint32.h +++ b/Client/ThirdParty/libfixmath/libfixmath/uint32.h @@ -1,19 +1,19 @@ -#ifndef __libfixmath_uint32_h__ -#define __libfixmath_uint32_h__ - -#ifdef __cplusplus -extern "C" -{ -#endif - -#include <stdint.h> - -/*! Performs an unsigned log-base2 on the specified unsigned integer and returns the result. -*/ -extern uint32_t uint32_log2(uint32_t inVal); - -#ifdef __cplusplus -} -#endif - -#endif +#ifndef __libfixmath_uint32_h__
+#define __libfixmath_uint32_h__
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+#include <stdint.h>
+
+/*! Performs an unsigned log-base2 on the specified unsigned integer and returns the result.
+*/
+extern uint32_t uint32_log2(uint32_t inVal);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
@@ -1,4 +1,4 @@ -Legend of Galaxy -银河传奇 - +Legend of Galaxy
+银河传奇
+
沙盒、冒险、弹幕
\ No newline at end of file |