diff options
author | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
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committer | chai <215380520@qq.com> | 2023-10-27 11:05:14 +0800 |
commit | 766cdff5ffa72b65d7f106658d1603f47739b2ba (patch) | |
tree | 34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/PlayerInRangeSlow.cs |
+ init
Diffstat (limited to 'GameCode/PlayerInRangeSlow.cs')
-rw-r--r-- | GameCode/PlayerInRangeSlow.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/GameCode/PlayerInRangeSlow.cs b/GameCode/PlayerInRangeSlow.cs new file mode 100644 index 0000000..dd1f0cf --- /dev/null +++ b/GameCode/PlayerInRangeSlow.cs @@ -0,0 +1,26 @@ +using UnityEngine; + +public class PlayerInRangeSlow : MonoBehaviour +{ + public float slowAmount = 0.1f; + + public float maxSlow = 0.5f; + + private PlayerInRangeTrigger trigger; + + private AttackLevel level; + + private void Start() + { + trigger = GetComponent<PlayerInRangeTrigger>(); + level = GetComponent<AttackLevel>(); + } + + private void Update() + { + if (trigger.inRange) + { + trigger.target.data.stats.AddSlowAddative(slowAmount * (float)level.attackLevel, maxSlow + ((float)level.attackLevel - 1f) * 0.25f); + } + } +} |