summaryrefslogtreecommitdiff
path: root/GameCode/SetTeamColorFromSpawnedAttack.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2023-10-27 11:05:14 +0800
committerchai <215380520@qq.com>2023-10-27 11:05:14 +0800
commit766cdff5ffa72b65d7f106658d1603f47739b2ba (patch)
tree34d7799a94dfa9be182825577583c0fa6dc935f7 /GameCode/SetTeamColorFromSpawnedAttack.cs
+ init
Diffstat (limited to 'GameCode/SetTeamColorFromSpawnedAttack.cs')
-rw-r--r--GameCode/SetTeamColorFromSpawnedAttack.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/GameCode/SetTeamColorFromSpawnedAttack.cs b/GameCode/SetTeamColorFromSpawnedAttack.cs
new file mode 100644
index 0000000..6130323
--- /dev/null
+++ b/GameCode/SetTeamColorFromSpawnedAttack.cs
@@ -0,0 +1,9 @@
+using UnityEngine;
+
+public class SetTeamColorFromSpawnedAttack : MonoBehaviour
+{
+ private void Start()
+ {
+ GetComponent<SetTeamColor>().Set(PlayerSkinBank.GetPlayerSkinColors(GetComponentInParent<SpawnedAttack>().spawner.playerID));
+ }
+}