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path: root/GameCode/SetTeamColorFromSpawnedAttack.cs
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using UnityEngine;

public class SetTeamColorFromSpawnedAttack : MonoBehaviour
{
	private void Start()
	{
		GetComponent<SetTeamColor>().Set(PlayerSkinBank.GetPlayerSkinColors(GetComponentInParent<SpawnedAttack>().spawner.playerID));
	}
}