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Diffstat (limited to 'GameCode/SetTeamColorFromSpawnedAttack.cs')
-rw-r--r--GameCode/SetTeamColorFromSpawnedAttack.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/GameCode/SetTeamColorFromSpawnedAttack.cs b/GameCode/SetTeamColorFromSpawnedAttack.cs
new file mode 100644
index 0000000..6130323
--- /dev/null
+++ b/GameCode/SetTeamColorFromSpawnedAttack.cs
@@ -0,0 +1,9 @@
+using UnityEngine;
+
+public class SetTeamColorFromSpawnedAttack : MonoBehaviour
+{
+ private void Start()
+ {
+ GetComponent<SetTeamColor>().Set(PlayerSkinBank.GetPlayerSkinColors(GetComponentInParent<SpawnedAttack>().spawner.playerID));
+ }
+}