diff options
Diffstat (limited to 'Assembly_CSharp/UpgradeManager.cs')
-rw-r--r-- | Assembly_CSharp/UpgradeManager.cs | 120 |
1 files changed, 0 insertions, 120 deletions
diff --git a/Assembly_CSharp/UpgradeManager.cs b/Assembly_CSharp/UpgradeManager.cs deleted file mode 100644 index 685308e..0000000 --- a/Assembly_CSharp/UpgradeManager.cs +++ /dev/null @@ -1,120 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.UI; - -public class UpgradeManager : MonoBehaviour -{ - public static UpgradeManager instance; - - public int xp; - - public int prestige; - - [SerializeField] - private Text xpText; - - [SerializeField] - private GameObject prestigeDisplay; - - [SerializeField] - private Text prestigeText; - - public int unlockedCardCount; - - [SerializeField] - private UpgradeButton[] allButtons; - - [SerializeField] - private List<UpgradeButton> cardsWhichRequireCardCount = new List<UpgradeButton>(); - - private void Awake() - { - instance = this; - } - - private void Start() - { - allButtons = Object.FindObjectsOfType<UpgradeButton>(); - UpgradeButton[] array = allButtons; - foreach (UpgradeButton upgradeButton in array) - { - if (upgradeButton.cardCountRequirement > 0) - { - cardsWhichRequireCardCount.Add(upgradeButton); - } - } - unlockedCardCount = PlayerPrefs.GetInt("UnlockedCardCount", 0); - xp = PlayerPrefs.GetInt("XP", 0); - xpText.text = "XP: " + xp; - prestige = PlayerPrefs.GetInt("Prestige", 0); - if (prestige > 0) - { - prestigeDisplay.SetActive(value: true); - prestigeText.text = "Prestige: " + prestige; - } - } - - public void AddXP(int change) - { - xp += change; - PlayerPrefs.SetInt("XP", xp); - xpText.text = "XP: " + xp; - } - - public void ResetUpgrades() - { - int num = 0; - UpgradeButton[] array = allButtons; - foreach (UpgradeButton upgradeButton in array) - { - if (upgradeButton.enabled) - { - if (upgradeButton.unlocked) - { - num += upgradeButton.xpCost; - } - upgradeButton.ResetUnlock(); - } - } - num += xp / 2; - Debug.Log("Refunded xp: " + num); - PlayerPrefs.SetInt("Prestige", prestige + num / 1000); - xp = 0; - PlayerPrefs.SetInt("XP", 0); - PlayerPrefs.SetInt("UnlockedCardCount", 0); - PlayerPrefs.SetInt("Development", 0); - PlayerPrefs.SetInt("Record1", 0); - PlayerPrefs.SetInt("Record2", 0); - PlayerPrefs.SetInt("Record3", 0); - LevelLoader.instance.LoadLevel("MainMenu"); - } - - public void CountCard(bool countsAsCardUnlock) - { - if (countsAsCardUnlock) - { - unlockedCardCount++; - Debug.Log("Number of unlocked cards: " + unlockedCardCount); - PlayerPrefs.SetInt("UnlockedCardCount", unlockedCardCount); - CheckCardCount(); - } - } - - public void CountDevelopment(bool value) - { - if (value) - { - int @int = PlayerPrefs.GetInt("Development", 0); - PlayerPrefs.SetInt("Development", @int + 1); - Debug.Log("Development: " + (@int + 1)); - } - } - - public void CheckCardCount() - { - foreach (UpgradeButton item in cardsWhichRequireCardCount) - { - item.CheckEnabled(); - } - } -} |