diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /GameCode/RevivePanel.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'GameCode/RevivePanel.cs')
| -rw-r--r-- | GameCode/RevivePanel.cs | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/GameCode/RevivePanel.cs b/GameCode/RevivePanel.cs deleted file mode 100644 index d1e6c6e..0000000 --- a/GameCode/RevivePanel.cs +++ /dev/null @@ -1,29 +0,0 @@ -using MPUIKIT; -using TMPro; -using UnityEngine; - -public class RevivePanel : MonoBehaviour -{ - public GameObject revivePanel; - - public TMP_Text counterText; - - public MPImage fill; - - public AutoRevive playerReviveComponent; - - private void Update() - { - float timeTillRevive = playerReviveComponent.TimeTillRevive; - if (timeTillRevive > 0f && LocalGamestate.Instance.CurrentState == LocalGamestate.State.InMatch) - { - revivePanel.SetActive(value: true); - counterText.text = Mathf.Floor(timeTillRevive).ToString(); - fill.fillAmount = Mathf.InverseLerp(playerReviveComponent.reviveAfterBeingKnockedOutFor, 0f, timeTillRevive); - } - else - { - revivePanel.SetActive(value: false); - } - } -} |
