diff options
author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/EndOfMatchUI.cs | |
parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) |
Diffstat (limited to 'Thronefall_v1.0/Decompile/EndOfMatchUI.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/EndOfMatchUI.cs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/EndOfMatchUI.cs b/Thronefall_v1.0/Decompile/EndOfMatchUI.cs new file mode 100644 index 0000000..2dac632 --- /dev/null +++ b/Thronefall_v1.0/Decompile/EndOfMatchUI.cs @@ -0,0 +1,39 @@ +using TMPro; +using UnityEngine; + +public class EndOfMatchUI : MonoBehaviour +{ + public GameObject victoryScreen; + + public GameObject defeatScreen; + + public TextMeshProUGUI scorePanel; + + private void Start() + { + victoryScreen.SetActive(value: false); + defeatScreen.SetActive(value: false); + scorePanel.gameObject.SetActive(value: false); + if ((bool)LocalGamestate.Instance) + { + LocalGamestate.Instance.OnGameStateChange.AddListener(GamestateHasChanged); + } + } + + private void GamestateHasChanged() + { + switch (LocalGamestate.Instance.CurrentState) + { + case LocalGamestate.State.AfterMatchDefeat: + defeatScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + case LocalGamestate.State.AfterMatchVictory: + victoryScreen.SetActive(value: true); + scorePanel.gameObject.SetActive(value: true); + scorePanel.text = "score: " + ScoreManager.Instance.CurrentScore; + break; + } + } +} |