summaryrefslogtreecommitdiff
path: root/Thronefall_v1.0/Decompile/PerkDamageModifyerPlayerunitAuto.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/PerkDamageModifyerPlayerunitAuto.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_v1.0/Decompile/PerkDamageModifyerPlayerunitAuto.cs')
-rw-r--r--Thronefall_v1.0/Decompile/PerkDamageModifyerPlayerunitAuto.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/PerkDamageModifyerPlayerunitAuto.cs b/Thronefall_v1.0/Decompile/PerkDamageModifyerPlayerunitAuto.cs
new file mode 100644
index 0000000..fe8a9de
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/PerkDamageModifyerPlayerunitAuto.cs
@@ -0,0 +1,26 @@
+using UnityEngine;
+
+public class PerkDamageModifyerPlayerunitAuto : MonoBehaviour
+{
+ private void Start()
+ {
+ PerkManager instance = PerkManager.instance;
+ if (instance.WarriorModeActive)
+ {
+ AutoAttack[] componentsInChildren = GetComponentsInChildren<AutoAttack>(includeInactive: true);
+ for (int i = 0; i < componentsInChildren.Length; i++)
+ {
+ componentsInChildren[i].DamageMultiplyer *= instance.warriorModeAllyDmgMulti;
+ }
+ }
+ if (instance.CommanderModeActive)
+ {
+ AutoAttack[] componentsInChildren = GetComponentsInChildren<AutoAttack>(includeInactive: true);
+ for (int i = 0; i < componentsInChildren.Length; i++)
+ {
+ componentsInChildren[i].DamageMultiplyer *= instance.commanderModeAllyDmgMulti;
+ }
+ }
+ Object.Destroy(this);
+ }
+}