diff options
author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/TitleScreenUIHelper.cs | |
parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) |
Diffstat (limited to 'Thronefall_v1.0/Decompile/TitleScreenUIHelper.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/TitleScreenUIHelper.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/TitleScreenUIHelper.cs b/Thronefall_v1.0/Decompile/TitleScreenUIHelper.cs new file mode 100644 index 0000000..51e2415 --- /dev/null +++ b/Thronefall_v1.0/Decompile/TitleScreenUIHelper.cs @@ -0,0 +1,21 @@ +using UnityEngine; + +public class TitleScreenUIHelper : MonoBehaviour +{ + [SerializeField] + private Equippable tutorialWeapon; + + public void ClickPlay() + { + if (LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").highscoreBest > 0 || LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").beatenBest) + { + Debug.Log("Start game in level select as tutorial has already been played."); + SceneTransitionManager.instance.TransitionFromNullToLevelSelect(); + return; + } + Debug.Log("Start it tutorial!"); + PerkManager.instance.CurrentlyEquipped.Clear(); + PerkManager.instance.CurrentlyEquipped.Add(tutorialWeapon); + SceneTransitionManager.instance.TransitionFromNullToLevel("Neuland(Tutorial)"); + } +} |