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-rw-r--r--Assets/UIEffects/BaseUIEffect.cs76
-rw-r--r--Assets/UIEffects/BaseUIEffect.cs.meta13
-rw-r--r--Assets/UIEffects/Effects.meta10
-rw-r--r--Assets/UIEffects/Effects/Test2.cs21
-rw-r--r--Assets/UIEffects/Effects/Test2.cs.meta13
-rw-r--r--Assets/UIEffects/Effects/UIShinyEffect.cs22
-rw-r--r--Assets/UIEffects/Effects/UIShinyEffect.cs.meta13
-rw-r--r--Assets/UIEffects/New Material.mat76
-rw-r--r--Assets/UIEffects/New Material.mat.meta10
-rw-r--r--Assets/UIEffects/UIEffects.unity496
-rw-r--r--Assets/UIEffects/UIEffects.unity.meta9
11 files changed, 759 insertions, 0 deletions
diff --git a/Assets/UIEffects/BaseUIEffect.cs b/Assets/UIEffects/BaseUIEffect.cs
new file mode 100644
index 0000000..4ee46c9
--- /dev/null
+++ b/Assets/UIEffects/BaseUIEffect.cs
@@ -0,0 +1,76 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+using UnityEngine.EventSystems;
+using UnityEditor;
+
+[ExecuteInEditMode]
+[RequireComponent(typeof(Graphic))]
+public abstract class BaseUIEffect : UIBehaviour, IMeshModifier, IMaterialModifier
+{
+ [NonSerialized]
+ private Graphic m_Graphic;
+
+ protected Graphic graphic
+ {
+ get
+ {
+ if (m_Graphic == null)
+ m_Graphic = GetComponent<Graphic>();
+
+ return m_Graphic;
+ }
+ }
+
+ protected override void OnEnable()
+ {
+ base.OnEnable();
+ if (graphic != null)
+ graphic.SetVerticesDirty();
+ }
+
+ protected override void OnDisable()
+ {
+ if (graphic != null)
+ graphic.SetVerticesDirty();
+ base.OnDisable();
+ }
+
+ protected override void OnDidApplyAnimationProperties()
+ {
+ if (graphic != null)
+ graphic.SetVerticesDirty();
+ base.OnDidApplyAnimationProperties();
+ }
+
+#if UNITY_EDITOR
+ protected override void OnValidate()
+ {
+ base.OnValidate();
+ if (graphic != null)
+ graphic.SetVerticesDirty();
+ }
+
+#endif
+
+ public void ModifyMesh(Mesh mesh)
+ {
+ using (var vh = new VertexHelper(mesh))
+ {
+ ModifyMesh(vh);
+ vh.FillMesh(mesh);
+ }
+ }
+
+ public virtual void ModifyMesh(VertexHelper vh)
+ {
+ }
+
+ public virtual Material GetModifiedMaterial(Material baseMaterial)
+ {
+ return baseMaterial;
+ }
+
+}
diff --git a/Assets/UIEffects/BaseUIEffect.cs.meta b/Assets/UIEffects/BaseUIEffect.cs.meta
new file mode 100644
index 0000000..2eb1d39
--- /dev/null
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@@ -0,0 +1,13 @@
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diff --git a/Assets/UIEffects/Effects.meta b/Assets/UIEffects/Effects.meta
new file mode 100644
index 0000000..3709f63
--- /dev/null
+++ b/Assets/UIEffects/Effects.meta
@@ -0,0 +1,10 @@
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diff --git a/Assets/UIEffects/Effects/Test2.cs b/Assets/UIEffects/Effects/Test2.cs
new file mode 100644
index 0000000..9664839
--- /dev/null
+++ b/Assets/UIEffects/Effects/Test2.cs
@@ -0,0 +1,21 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Test2 : MonoBehaviour {
+
+ public Test2()
+ {
+ Debug.Log("Test2()");
+ }
+
+ // Use this for initialization
+ void Start () {
+
+ }
+
+ // Update is called once per frame
+ void Update () {
+
+ }
+}
diff --git a/Assets/UIEffects/Effects/Test2.cs.meta b/Assets/UIEffects/Effects/Test2.cs.meta
new file mode 100644
index 0000000..7f09d93
--- /dev/null
+++ b/Assets/UIEffects/Effects/Test2.cs.meta
@@ -0,0 +1,13 @@
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diff --git a/Assets/UIEffects/Effects/UIShinyEffect.cs b/Assets/UIEffects/Effects/UIShinyEffect.cs
new file mode 100644
index 0000000..b7edf2e
--- /dev/null
+++ b/Assets/UIEffects/Effects/UIShinyEffect.cs
@@ -0,0 +1,22 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class UIShinyEffect : BaseUIEffect
+{
+ [SerializeField]
+ private float m_Width;
+
+ public override void ModifyMesh(VertexHelper vh)
+ {
+ vh.m_Colors[0] = Color.red;
+ }
+
+ public override Material GetModifiedMaterial(Material baseMaterial)
+ {
+
+ return baseMaterial;
+ }
+
+}
diff --git a/Assets/UIEffects/Effects/UIShinyEffect.cs.meta b/Assets/UIEffects/Effects/UIShinyEffect.cs.meta
new file mode 100644
index 0000000..b775a07
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diff --git a/Assets/UIEffects/New Material.mat b/Assets/UIEffects/New Material.mat
new file mode 100644
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diff --git a/Assets/UIEffects/New Material.mat.meta b/Assets/UIEffects/New Material.mat.meta
new file mode 100644
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new file mode 100644
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