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authorchai <215380520@qq.com>2024-05-23 10:08:29 +0800
committerchai <215380520@qq.com>2024-05-23 10:08:29 +0800
commit8722a9920c1f6119bf6e769cba270e63097f8e25 (patch)
tree2eaf9865de7fb1404546de4a4296553d8f68cc3b /Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs
parent3ba4020b69e5971bb0df7ee08b31d10ea4d01937 (diff)
+ astar project
Diffstat (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs')
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs
new file mode 100644
index 0000000..f1b1bcc
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/HighlightOnHover.cs
@@ -0,0 +1,21 @@
+using UnityEngine;
+
+namespace Pathfinding.Examples {
+ /// <summary>Activates a GameObject when the cursor is over this object.</summary>
+ [HelpURL("https://arongranberg.com/astar/documentation/stable/highlightonhover.html")]
+ public class HighlightOnHover : VersionedMonoBehaviour {
+ public GameObject highlight;
+
+ void Start () {
+ highlight.SetActive(false);
+ }
+
+ public void OnMouseEnter () {
+ highlight.SetActive(true);
+ }
+
+ public void OnMouseExit () {
+ highlight.SetActive(false);
+ }
+ }
+}