diff options
author | chai <215380520@qq.com> | 2024-05-23 10:08:29 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-23 10:08:29 +0800 |
commit | 8722a9920c1f6119bf6e769cba270e63097f8e25 (patch) | |
tree | 2eaf9865de7fb1404546de4a4296553d8f68cc3b /Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSManager.cs | |
parent | 3ba4020b69e5971bb0df7ee08b31d10ea4d01937 (diff) |
+ astar project
Diffstat (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSManager.cs')
-rw-r--r-- | Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSManager.cs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSManager.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSManager.cs new file mode 100644 index 0000000..0d96401 --- /dev/null +++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Scenes/OldExamples/Example18_RTS/RTSManager.cs @@ -0,0 +1,40 @@ +using UnityEngine; + +namespace Pathfinding.Examples.RTS { + [HelpURL("https://arongranberg.com/astar/documentation/stable/rtsmanager.html")] + public class RTSManager : VersionedMonoBehaviour { + public static RTSManager instance; + + public RTSUnitManager units; + + [UnityEngine.Serialization.FormerlySerializedAs("audio")] + public RTSAudio audioManager; + + RTSPlayer[] players; + + protected override void Awake () { + if (instance != null) throw new System.Exception("Multiple RTSManager instances in the scene. You should only have one."); + instance = this; + + units = new RTSUnitManager(); + units.Awake(); + + players = new RTSPlayer[3]; + for (int i = 0; i < players.Length; i++) { + players[i] = new RTSPlayer(); + players[i].index = i; + } + } + + void OnDestroy () { + units.OnDestroy(); + instance = null; + } + + public int PlayerCount => players.Length; + + public RTSPlayer GetPlayer (int team) { + return players[team]; + } + } +} |