diff options
author | chai <215380520@qq.com> | 2023-05-10 09:35:29 +0800 |
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committer | chai <215380520@qq.com> | 2023-05-10 09:35:29 +0800 |
commit | caeba98e0385edebb344e6dbd024c01801a75fc4 (patch) | |
tree | 989ad28501cee2ee47a14214c20bc7a8b9c8a71b /marching/Assets/Scripts/Physics/TestSpirits.cs | |
parent | fc2cfdad0d3cfb3844681855c1c45d9415f5ee8e (diff) |
*misc
Diffstat (limited to 'marching/Assets/Scripts/Physics/TestSpirits.cs')
-rw-r--r-- | marching/Assets/Scripts/Physics/TestSpirits.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/marching/Assets/Scripts/Physics/TestSpirits.cs b/marching/Assets/Scripts/Physics/TestSpirits.cs index 058f166..3f313ae 100644 --- a/marching/Assets/Scripts/Physics/TestSpirits.cs +++ b/marching/Assets/Scripts/Physics/TestSpirits.cs @@ -10,10 +10,12 @@ public class TestSpirits : MonoBehaviour public static List<SpiritScript> spirits = new List<SpiritScript>(); + private const int kMaxCount = 500; + // Start is called before the first frame update void Start() { - int count = 300 - spirits.Count; + int count = kMaxCount - spirits.Count; for (int i = 0; i < count; ++i) { float x = UnityEngine.Random.Range(-20, 10); @@ -30,7 +32,7 @@ public class TestSpirits : MonoBehaviour { while (true) { - int count = 300 - spirits.Count; + int count = kMaxCount - spirits.Count; for (int i = 0; i < count; ++i) { float x = UnityEngine.Random.Range(-20, 10); |