diff options
author | chai <215380520@qq.com> | 2023-05-05 10:11:50 +0800 |
---|---|---|
committer | chai <215380520@qq.com> | 2023-05-05 10:11:50 +0800 |
commit | 81976db8c051ed7031fe3e3c2c4c41d4c149b2aa (patch) | |
tree | 04266bd9bd861d518a1a4d93b30b57105c9edef3 /marching/Assets/Scripts/Unit/Characters | |
parent | 848097c88bbcf24934a375dff39cf4defa2819dd (diff) |
*misc
Diffstat (limited to 'marching/Assets/Scripts/Unit/Characters')
-rw-r--r-- | marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs b/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs index 29b182c..a271693 100644 --- a/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs +++ b/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs @@ -6,6 +6,11 @@ using static UnityEditor.PlayerSettings; namespace MH { + public class UnitManager + { + public static UnitBase hero; + } + public class SamuraiScript : UnitBase { [SerializeField] private WaypointScript m_Waypoint; @@ -29,6 +34,8 @@ namespace MH m_Sprite = GetComponent<SpriteRenderer>(); m_TimeSinceLastMove = float.MaxValue; StartCoroutine(CoAttack(1f)); + + UnitManager.hero = this; } protected override void Update() |