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authorchai <215380520@qq.com>2023-05-05 10:11:50 +0800
committerchai <215380520@qq.com>2023-05-05 10:11:50 +0800
commit81976db8c051ed7031fe3e3c2c4c41d4c149b2aa (patch)
tree04266bd9bd861d518a1a4d93b30b57105c9edef3 /marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs
parent848097c88bbcf24934a375dff39cf4defa2819dd (diff)
*misc
Diffstat (limited to 'marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs')
-rw-r--r--marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs b/marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs
new file mode 100644
index 0000000..f38b354
--- /dev/null
+++ b/marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs
@@ -0,0 +1,24 @@
+using MH;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class SpiritScript : UnitBase
+{
+ public float speed = 10f;
+
+ protected override void Update()
+ {
+ base.Update();
+ UnitBase hero = UnitManager.hero;
+ Vector2 pos = transform.position;
+ Vector2 heroPos = hero.transform.position;
+ Vector2 dir = (heroPos - pos).normalized;
+ pos += dir * Time.deltaTime * speed;
+ this.GetComponent<SpriteRenderer>().flipX = dir.x < 0;
+
+ transform.position = pos;
+ }
+
+
+}