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authorchai <chaifix@163.com>2019-06-06 00:12:17 +0800
committerchai <chaifix@163.com>2019-06-06 00:12:17 +0800
commit8bfe54676f728076a92d802bb5d064e58265c8f2 (patch)
tree5d8ea1bd063f2d01dc979915db546449d68277bf
parent88b882ed0b432c6aff2063213e2f793a36dd25f7 (diff)
-文件夹名
-rw-r--r--source/libs/asura-lib-core/application.cpp26
-rw-r--r--source/libs/asura-lib-core/application.h83
-rw-r--r--source/libs/asura-lib-core/core_config.h8
-rw-r--r--source/libs/asura-lib-core/core_module.cpp0
-rw-r--r--source/libs/asura-lib-core/core_module.h11
-rw-r--r--source/libs/asura-lib-core/font/glyph.cpp0
-rw-r--r--source/libs/asura-lib-core/font/glyph.h0
-rw-r--r--source/libs/asura-lib-core/font/string.cpp376
-rw-r--r--source/libs/asura-lib-core/font/string.hpp594
-rw-r--r--source/libs/asura-lib-core/font/string.inl29
-rw-r--r--source/libs/asura-lib-core/font/ttf.cpp0
-rw-r--r--source/libs/asura-lib-core/font/ttf.h17
-rw-r--r--source/libs/asura-lib-core/font/utf.hpp720
-rw-r--r--source/libs/asura-lib-core/font/utf.inl752
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_canvas.cpp46
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_color.cpp54
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_color32.cpp86
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_image.cpp99
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_image_data.cpp70
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_image_decode_task.cpp21
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_mesh2d.cpp21
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_shader.cpp126
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_sprite_batch.cpp21
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_window.cpp103
-rw-r--r--source/libs/asura-lib-core/graphics/blend_mode.h17
-rw-r--r--source/libs/asura-lib-core/graphics/canvas.cpp41
-rw-r--r--source/libs/asura-lib-core/graphics/canvas.h83
-rw-r--r--source/libs/asura-lib-core/graphics/color.cpp47
-rw-r--r--source/libs/asura-lib-core/graphics/color.h55
-rw-r--r--source/libs/asura-lib-core/graphics/color32.cpp39
-rw-r--r--source/libs/asura-lib-core/graphics/color32.h51
-rw-r--r--source/libs/asura-lib-core/graphics/color_palette.h0
-rw-r--r--source/libs/asura-lib-core/graphics/gif.cpp0
-rw-r--r--source/libs/asura-lib-core/graphics/gif.h20
-rw-r--r--source/libs/asura-lib-core/graphics/gl.cpp25
-rw-r--r--source/libs/asura-lib-core/graphics/gl.h41
-rw-r--r--source/libs/asura-lib-core/graphics/image.cpp32
-rw-r--r--source/libs/asura-lib-core/graphics/image.h83
-rw-r--r--source/libs/asura-lib-core/graphics/image_data.cpp51
-rw-r--r--source/libs/asura-lib-core/graphics/image_data.h68
-rw-r--r--source/libs/asura-lib-core/graphics/image_decode_task.cpp0
-rw-r--r--source/libs/asura-lib-core/graphics/image_decode_task.h25
-rw-r--r--source/libs/asura-lib-core/graphics/image_decoder.h35
-rw-r--r--source/libs/asura-lib-core/graphics/mesh2d.cpp0
-rw-r--r--source/libs/asura-lib-core/graphics/mesh2d.h28
-rw-r--r--source/libs/asura-lib-core/graphics/mesh2d_data.cpp0
-rw-r--r--source/libs/asura-lib-core/graphics/mesh2d_data.h0
-rw-r--r--source/libs/asura-lib-core/graphics/pixel_format.h91
-rw-r--r--source/libs/asura-lib-core/graphics/png_decoder.cpp19
-rw-r--r--source/libs/asura-lib-core/graphics/png_decoder.h27
-rw-r--r--source/libs/asura-lib-core/graphics/quad.cpp0
-rw-r--r--source/libs/asura-lib-core/graphics/quad.h1
-rw-r--r--source/libs/asura-lib-core/graphics/render_state.h49
-rw-r--r--source/libs/asura-lib-core/graphics/render_target.cpp0
-rw-r--r--source/libs/asura-lib-core/graphics/render_target.h56
-rw-r--r--source/libs/asura-lib-core/graphics/shader.cpp81
-rw-r--r--source/libs/asura-lib-core/graphics/shader.h126
-rw-r--r--source/libs/asura-lib-core/graphics/shape.cpp0
-rw-r--r--source/libs/asura-lib-core/graphics/shape.h0
-rw-r--r--source/libs/asura-lib-core/graphics/sprite_batch.cpp0
-rw-r--r--source/libs/asura-lib-core/graphics/sprite_batch.h28
-rw-r--r--source/libs/asura-lib-core/graphics/stb_decoder.cpp65
-rw-r--r--source/libs/asura-lib-core/graphics/stb_decoder.h28
-rw-r--r--source/libs/asura-lib-core/graphics/texture.cpp26
-rw-r--r--source/libs/asura-lib-core/graphics/texture.h68
-rw-r--r--source/libs/asura-lib-core/input/clipboard.cpp0
-rw-r--r--source/libs/asura-lib-core/input/clipboard.h37
-rw-r--r--source/libs/asura-lib-core/input/cursor.cpp0
-rw-r--r--source/libs/asura-lib-core/input/cursor.defs25
-rw-r--r--source/libs/asura-lib-core/input/cursor.h54
-rw-r--r--source/libs/asura-lib-core/input/cursor_impl_sdl.cpp0
-rw-r--r--source/libs/asura-lib-core/input/cursor_impl_sdl.h0
-rw-r--r--source/libs/asura-lib-core/input/event.h45
-rw-r--r--source/libs/asura-lib-core/input/input_device.hpp31
-rw-r--r--source/libs/asura-lib-core/input/joypad.h0
-rw-r--r--source/libs/asura-lib-core/input/keyboard.cpp0
-rw-r--r--source/libs/asura-lib-core/input/keyboard.defs482
-rw-r--r--source/libs/asura-lib-core/input/keyboard.h73
-rw-r--r--source/libs/asura-lib-core/input/mouse.cpp0
-rw-r--r--source/libs/asura-lib-core/input/mouse.defs7
-rw-r--r--source/libs/asura-lib-core/input/mouse.h56
-rw-r--r--source/libs/asura-lib-core/profiler/stats.cpp0
-rw-r--r--source/libs/asura-lib-core/profiler/stats.h0
-rw-r--r--source/libs/asura-lib-core/threading/coroutine.cpp0
-rw-r--r--source/libs/asura-lib-core/threading/coroutine.h31
-rw-r--r--source/libs/asura-lib-core/threading/thread.cpp0
-rw-r--r--source/libs/asura-lib-core/threading/thread.h53
-rw-r--r--source/libs/asura-lib-core/threading/thread_impl_posix.cpp0
-rw-r--r--source/libs/asura-lib-core/threading/thread_impl_posix.h0
-rw-r--r--source/libs/asura-lib-core/threading/thread_impl_sdl.cpp0
-rw-r--r--source/libs/asura-lib-core/threading/thread_impl_sdl.h0
-rw-r--r--source/libs/asura-lib-core/threading/thread_impl_std.cpp0
-rw-r--r--source/libs/asura-lib-core/threading/thread_impl_std.h0
-rw-r--r--source/libs/asura-lib-core/threading/thread_impl_win32.cpp0
-rw-r--r--source/libs/asura-lib-core/threading/thread_impl_win32.h25
-rw-r--r--source/libs/asura-lib-core/threading/thread_task.cpp0
-rw-r--r--source/libs/asura-lib-core/threading/thread_task.h25
-rw-r--r--source/libs/asura-lib-core/time/timer.cpp0
-rw-r--r--source/libs/asura-lib-core/time/timer.h0
-rw-r--r--source/libs/asura-lib-core/type.h11
-rw-r--r--source/libs/asura-lib-core/window/window.cpp50
-rw-r--r--source/libs/asura-lib-core/window/window.h90
-rw-r--r--source/libs/asura-lib-core/window/window_impl_glew.cpp0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_glew.h0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_glut.cpp0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_glut.h0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_sdl.cpp0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_sdl.h0
-rw-r--r--source/libs/asura-lib-framework/compile.bat0
-rw-r--r--source/libs/asura-lib-framework/compile.sh0
-rw-r--r--source/libs/asura-lib-framework/main.cpp0
-rw-r--r--source/libs/asura-lib-framework/scripts/ai/behavior_tree.lua0
-rw-r--r--source/libs/asura-lib-framework/scripts/ai/state_graph.lua11
-rw-r--r--source/libs/asura-lib-framework/scripts/ai/state_machine.lua6
-rw-r--r--source/libs/asura-lib-framework/scripts/audio/sound.lua9
-rw-r--r--source/libs/asura-lib-framework/scripts/audio/source.lua22
-rw-r--r--source/libs/asura-lib-framework/scripts/class.lua17
-rw-r--r--source/libs/asura-lib-framework/scripts/component.lua30
-rw-r--r--source/libs/asura-lib-framework/scripts/entity.lua114
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/animation_loader.lua10
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/asset.lua20
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/entity_loader.lua5
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/image_loader.lua13
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/loader.lua12
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/material_loader.lua7
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/path_loader.lua9
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/scene_loader.lua7
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/script_loader.lua5
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/shader_loader.lua5
-rw-r--r--source/libs/asura-lib-framework/scripts/filesystem/statemap_loader.lua7
-rw-r--r--source/libs/asura-lib-framework/scripts/framework.lua21
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/animation.lua15
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/animator.lua33
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/camera.lua21
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/canvas.lua34
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/default_shaders.lua5
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/image.lua40
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/material.lua48
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/material_manager.lua3
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/mesh2d.lua9
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/mesh2d_renderer.lua13
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/particle_system.lua20
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/renderer.lua19
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/shader.lua75
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/shaderHelper.lua14
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/shape.lua12
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/shape_renderer.lua13
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/sprite.lua10
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/sprite_batch_renderer.lua9
-rw-r--r--source/libs/asura-lib-framework/scripts/graphics/sprite_renderer.lua14
-rw-r--r--source/libs/asura-lib-framework/scripts/gui/button.lua21
-rw-r--r--source/libs/asura-lib-framework/scripts/gui/text.lua0
-rw-r--r--source/libs/asura-lib-framework/scripts/gui/widget.lua14
-rw-r--r--source/libs/asura-lib-framework/scripts/managers/scene_manager.lua16
-rw-r--r--source/libs/asura-lib-framework/scripts/managers/sprite_manager.lua0
-rw-r--r--source/libs/asura-lib-framework/scripts/math/curve.lua0
-rw-r--r--source/libs/asura-lib-framework/scripts/path/path.lua13
-rw-r--r--source/libs/asura-lib-framework/scripts/path/path_calculator.lua12
-rw-r--r--source/libs/asura-lib-framework/scripts/path/path_manager.lua0
-rw-r--r--source/libs/asura-lib-framework/scripts/scene.lua22
-rw-r--r--source/libs/asura-lib-framework/scripts/transform.lua13
-rw-r--r--source/libs/asura-lib-json/json.cpp0
-rw-r--r--source/libs/asura-lib-json/json.h14
-rw-r--r--source/libs/asura-lib-json/json_module.cpp0
-rw-r--r--source/libs/asura-lib-json/json_module.h0
-rw-r--r--source/libs/asura-lib-openal/sound.cpp0
-rw-r--r--source/libs/asura-lib-openal/sound.h31
-rw-r--r--source/libs/asura-lib-openal/sound_decode_task.cpp0
-rw-r--r--source/libs/asura-lib-openal/sound_decode_task.h25
-rw-r--r--source/libs/asura-lib-openal/sound_decoder.cpp29
-rw-r--r--source/libs/asura-lib-openal/sound_decoder.h30
-rw-r--r--source/libs/asura-lib-utils/exceptions/exception.cpp47
-rw-r--r--source/libs/asura-lib-utils/exceptions/exception.h44
-rw-r--r--source/libs/asura-lib-utils/io/binding/_compressor.cpp0
-rw-r--r--source/libs/asura-lib-utils/io/binding/_data_buffer.cpp123
-rw-r--r--source/libs/asura-lib-utils/io/binding/_file.cpp223
-rw-r--r--source/libs/asura-lib-utils/io/binding/_file_data.cpp60
-rw-r--r--source/libs/asura-lib-utils/io/binding/_file_system.cpp265
-rw-r--r--source/libs/asura-lib-utils/io/binding/_io_task.cpp46
-rw-r--r--source/libs/asura-lib-utils/io/compressor.cpp11
-rw-r--r--source/libs/asura-lib-utils/io/compressor.h30
-rw-r--r--source/libs/asura-lib-utils/io/data_buffer.cpp102
-rw-r--r--source/libs/asura-lib-utils/io/data_buffer.h62
-rw-r--r--source/libs/asura-lib-utils/io/decoded_data.cpp21
-rw-r--r--source/libs/asura-lib-utils/io/decoded_data.h42
-rw-r--r--source/libs/asura-lib-utils/io/file.cpp292
-rw-r--r--source/libs/asura-lib-utils/io/file.h146
-rw-r--r--source/libs/asura-lib-utils/io/file_data.cpp52
-rw-r--r--source/libs/asura-lib-utils/io/file_data.h69
-rw-r--r--source/libs/asura-lib-utils/io/file_system.cpp198
-rw-r--r--source/libs/asura-lib-utils/io/file_system.h112
-rw-r--r--source/libs/asura-lib-utils/io/io_batch_task.cpp0
-rw-r--r--source/libs/asura-lib-utils/io/io_batch_task.h31
-rw-r--r--source/libs/asura-lib-utils/io/io_task.cpp55
-rw-r--r--source/libs/asura-lib-utils/io/io_task.h57
-rw-r--r--source/libs/asura-lib-utils/io/reloadable.h29
-rw-r--r--source/libs/asura-lib-utils/manager.hpp14
-rw-r--r--source/libs/asura-lib-utils/math/curve.cpp0
-rw-r--r--source/libs/asura-lib-utils/math/curve.h0
-rw-r--r--source/libs/asura-lib-utils/math/functions.cpp0
-rw-r--r--source/libs/asura-lib-utils/math/functions.h0
-rw-r--r--source/libs/asura-lib-utils/math/matrix44.cpp0
-rw-r--r--source/libs/asura-lib-utils/math/matrix44.h24
-rw-r--r--source/libs/asura-lib-utils/math/quaternion.cpp0
-rw-r--r--source/libs/asura-lib-utils/math/quaternion.h0
-rw-r--r--source/libs/asura-lib-utils/math/ranged_value.cpp0
-rw-r--r--source/libs/asura-lib-utils/math/ranged_value.h0
-rw-r--r--source/libs/asura-lib-utils/math/rect.hpp47
-rw-r--r--source/libs/asura-lib-utils/math/rect.inl19
-rw-r--r--source/libs/asura-lib-utils/math/transform.cpp0
-rw-r--r--source/libs/asura-lib-utils/math/transform.h30
-rw-r--r--source/libs/asura-lib-utils/math/vector2.hpp70
-rw-r--r--source/libs/asura-lib-utils/math/vector2.inl114
-rw-r--r--source/libs/asura-lib-utils/math/vector3.hpp233
-rw-r--r--source/libs/asura-lib-utils/math/vector3.inl145
-rw-r--r--source/libs/asura-lib-utils/math/vector4.h234
-rw-r--r--source/libs/asura-lib-utils/math/vector4.inl152
-rw-r--r--source/libs/asura-lib-utils/module.h32
-rw-r--r--source/libs/asura-lib-utils/profiler/memory_leak.cpp0
-rw-r--r--source/libs/asura-lib-utils/profiler/memory_leak.h0
-rw-r--r--source/libs/asura-lib-utils/scripting/lua_env.h72
-rw-r--r--source/libs/asura-lib-utils/scripting/portable.hpp29
-rw-r--r--source/libs/asura-lib-utils/singleton.hpp59
-rw-r--r--source/libs/asura-lib-utils/stringmap.cpp0
-rw-r--r--source/libs/asura-lib-utils/stringmap.hpp29
-rw-r--r--source/libs/asura-lib-utils/threading/binding/_coroutine.cpp40
-rw-r--r--source/libs/asura-lib-utils/threading/binding/_thread.cpp210
-rw-r--r--source/libs/asura-lib-utils/threading/coroutine.cpp16
-rw-r--r--source/libs/asura-lib-utils/threading/coroutine.h40
-rw-r--r--source/libs/asura-lib-utils/threading/mutex.cpp106
-rw-r--r--source/libs/asura-lib-utils/threading/mutex.h126
-rw-r--r--source/libs/asura-lib-utils/threading/semaphore.cpp88
-rw-r--r--source/libs/asura-lib-utils/threading/semaphore.h70
-rw-r--r--source/libs/asura-lib-utils/threading/task.cpp12
-rw-r--r--source/libs/asura-lib-utils/threading/task.h45
-rw-r--r--source/libs/asura-lib-utils/threading/thread.cpp272
-rw-r--r--source/libs/asura-lib-utils/threading/thread.h221
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_posix.cpp9
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_posix.h0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_sdl.h0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_std.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_std.h43
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_win32.cpp76
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_win32.h47
-rw-r--r--source/libs/asura-lib-utils/threading/thread_task.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_task.h44
-rw-r--r--source/libs/asura-lib-utils/type.h85
-rw-r--r--source/libs/asura-lib-utils/utils.h6
-rw-r--r--source/libs/asura-lib-utils/utils_config.h10
-rw-r--r--source/libs/asura-lib-utils/utils_module.cpp25
-rw-r--r--source/libs/asura-lib-utils/utils_module.h32
252 files changed, 0 insertions, 11784 deletions
diff --git a/source/libs/asura-lib-core/application.cpp b/source/libs/asura-lib-core/application.cpp
deleted file mode 100644
index 0a1c1ef..0000000
--- a/source/libs/asura-lib-core/application.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-#include "Sdl2/SDL.h"
-#include "Exceptions/Exception.h"
-#include "Scripting/Luax.hpp"
-#include "Application.h"
-
-using namespace Luax;
-
-namespace AsuraEngine
-{
-
- Application::Application()
- {
-
- }
-
- Application::~Application()
- {
-
- }
-
- bool Application::InitSubModules(uint flag)
- {
-
- }
-
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/application.h b/source/libs/asura-lib-core/application.h
deleted file mode 100644
index 9606819..0000000
--- a/source/libs/asura-lib-core/application.h
+++ /dev/null
@@ -1,83 +0,0 @@
-#ifndef __ASURA_ENGINE_APPLICATION_H__
-#define __ASURA_ENGINE_APPLICATION_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-#include <asura-lib-utils/module.h>
-#include <queue>
-
-#include "core_config.h"
-
-namespace AsuraEngine
-{
-
- ///
- /// ģ
- ///
- enum SubModules
- {
- ASURA_MODULE_NONE = 0X00000000U,
-
- ASURA_MODULE_GRAPHICS = 1 << 1,
- ASURA_MODULE_AUDIO = 1 << 2,
- ASURA_MODULE_FONT = 1 << 3,
- ASURA_MODULE_INPUT = 1 << 4,
- ASURA_MODULE_MATH = 1 << 5,
- ASURA_MODULE_PHYSICS = 1 << 6,
- ASURA_MODULE_TIME = 1 << 7,
- ASURA_MODULE_WINDOW = 1 << 8,
-
- ASURA_MODULE_ALL = 0XFFFFFFFFU
- };
-
- ///
- /// ѭ
- ///
- ASURA_ABSTRACT class Application
- {
- public:
-
- Application();
-
- virtual ~Application();
-
- ///
- /// ʼǰϵͳ
- ///
- bool InitSubModules(uint flag = ASURA_MODULE_ALL);
-
- ///
- ///
- ///
- virtual void Run(int argc, char* args[]);
-
- ///
- /// ˳runʱĴ
- ///
- virtual void OnExit();
-
- protected:
-
- ///
- /// moduleapplicationӵmoduleȨ
- ///
- void EnqueueModule(Module* module);
-
- private:
-
- ///
- /// ̵߳lua state handleӦѭСһ˵ֻҪ߳һlua_State̲߳Ҫ̼߳
- /// lua̫ʹˡC++дȻעһصһ̴߳lua_Stateעắִк󷢻
- /// ̵߳lua_Stateֻ֤һnativeʵ֮һlua_State󶨡
- ///
- lua_State* mMainLuaState;
-
- ///
- /// Asura libsᰴն˳ʼ˳ʱִ˳
- ///
- std::queue<Module*> mModules;
-
- };
-
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/core_config.h b/source/libs/asura-lib-core/core_config.h
deleted file mode 100644
index 06eecc7..0000000
--- a/source/libs/asura-lib-core/core_config.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#ifndef __ASURA_CORE_CONFIG_H__
-#define __ASURA_CORE_CONFIG_H__
-
-#define ASURA_CORE_SDL 1
-#define ASURA_CORE_GLUT 0
-#define ASURA_CORE_GLFW 0
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/core_module.cpp b/source/libs/asura-lib-core/core_module.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/core_module.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/core_module.h b/source/libs/asura-lib-core/core_module.h
deleted file mode 100644
index 2cded93..0000000
--- a/source/libs/asura-lib-core/core_module.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef __ASURA_CORE_MODULE_H__
-#define __ASURA_CORE_MODULE_H__
-
-namespace AsuraEngine
-{
-
-
-
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/font/glyph.cpp b/source/libs/asura-lib-core/font/glyph.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/font/glyph.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/font/glyph.h b/source/libs/asura-lib-core/font/glyph.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/font/glyph.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/font/string.cpp b/source/libs/asura-lib-core/font/string.cpp
deleted file mode 100644
index 8c9c55a..0000000
--- a/source/libs/asura-lib-core/font/string.cpp
+++ /dev/null
@@ -1,376 +0,0 @@
-#include "String.hpp"
-#include "Utf.hpp"
-
-namespace AsuraEngine
-{
- namespace Text
- {
-
-
- ////////////////////////////////////////////////////////////
- const std::size_t String::InvalidPos = std::basic_string<uint32>::npos;
-
-
- ////////////////////////////////////////////////////////////
- String::String()
- {
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(char ansiChar, const std::locale& locale)
- {
- mString += Utf32::DecodeAnsi(ansiChar, locale);
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(wchar_t wideChar)
- {
- mString += Utf32::DecodeWide(wideChar);
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(uint32 utf32Char)
- {
- mString += utf32Char;
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(const char* ansiString, const std::locale& locale)
- {
- if (ansiString)
- {
- std::size_t length = strlen(ansiString);
- if (length > 0)
- {
- mString.reserve(length + 1);
- Utf32::FromAnsi(ansiString, ansiString + length, std::back_inserter(mString), locale);
- }
- }
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(const std::string& ansiString, const std::locale& locale)
- {
- mString.reserve(ansiString.length() + 1);
- Utf32::FromAnsi(ansiString.begin(), ansiString.end(), std::back_inserter(mString), locale);
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(const wchar_t* wideString)
- {
- if (wideString)
- {
- std::size_t length = std::wcslen(wideString);
- if (length > 0)
- {
- mString.reserve(length + 1);
- Utf32::FromWide(wideString, wideString + length, std::back_inserter(mString));
- }
- }
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(const std::wstring& wideString)
- {
- mString.reserve(wideString.length() + 1);
- Utf32::FromWide(wideString.begin(), wideString.end(), std::back_inserter(mString));
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(const uint32* utf32String)
- {
- if (utf32String)
- mString = utf32String;
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(const std::basic_string<uint32>& utf32String) :
- mString(utf32String)
- {
- }
-
-
- ////////////////////////////////////////////////////////////
- String::String(const String& copy) :
- mString(copy.mString)
- {
- }
-
-
- ////////////////////////////////////////////////////////////
- String::operator std::string() const
- {
- return ToAnsiString();
- }
-
-
- ////////////////////////////////////////////////////////////
- String::operator std::wstring() const
- {
- return ToWideString();
- }
-
-
- ////////////////////////////////////////////////////////////
- std::string String::ToAnsiString(const std::locale& locale) const
- {
- // Prepare the output string
- std::string output;
- output.reserve(mString.length() + 1);
-
- // Convert
- Utf32::ToAnsi(mString.begin(), mString.end(), std::back_inserter(output), 0, locale);
-
- return output;
- }
-
-
- ////////////////////////////////////////////////////////////
- std::wstring String::ToWideString() const
- {
- // Prepare the output string
- std::wstring output;
- output.reserve(mString.length() + 1);
-
- // Convert
- Utf32::ToWide(mString.begin(), mString.end(), std::back_inserter(output), 0);
-
- return output;
- }
-
-
- ////////////////////////////////////////////////////////////
- std::basic_string<uint8> String::ToUtf8() const
- {
- // Prepare the output string
- std::basic_string<uint8> output;
- output.reserve(mString.length());
-
- // Convert
- Utf32::ToUtf8(mString.begin(), mString.end(), std::back_inserter(output));
-
- return output;
- }
-
-
- ////////////////////////////////////////////////////////////
- std::basic_string<uint16> String::ToUtf16() const
- {
- // Prepare the output string
- std::basic_string<uint16> output;
- output.reserve(mString.length());
-
- // Convert
- Utf32::ToUtf16(mString.begin(), mString.end(), std::back_inserter(output));
-
- return output;
- }
-
-
- ////////////////////////////////////////////////////////////
- std::basic_string<uint32> String::ToUtf32() const
- {
- return mString;
- }
-
-
- ////////////////////////////////////////////////////////////
- String& String::operator =(const String& right)
- {
- mString = right.mString;
- return *this;
- }
-
-
- ////////////////////////////////////////////////////////////
- String& String::operator +=(const String& right)
- {
- mString += right.mString;
- return *this;
- }
-
-
- ////////////////////////////////////////////////////////////
- uint32 String::operator [](std::size_t index) const
- {
- return mString[index];
- }
-
-
- ////////////////////////////////////////////////////////////
- uint32& String::operator [](std::size_t index)
- {
- return mString[index];
- }
-
-
- ////////////////////////////////////////////////////////////
- void String::Clear()
- {
- mString.clear();
- }
-
-
- ////////////////////////////////////////////////////////////
- std::size_t String::GetSize() const
- {
- return mString.size();
- }
-
-
- ////////////////////////////////////////////////////////////
- bool String::IsEmpty() const
- {
- return mString.empty();
- }
-
-
- ////////////////////////////////////////////////////////////
- void String::Erase(std::size_t position, std::size_t count)
- {
- mString.erase(position, count);
- }
-
-
- ////////////////////////////////////////////////////////////
- void String::Insert(std::size_t position, const String& str)
- {
- mString.insert(position, str.mString);
- }
-
-
- ////////////////////////////////////////////////////////////
- std::size_t String::Find(const String& str, std::size_t start) const
- {
- return mString.find(str.mString, start);
- }
-
-
- ////////////////////////////////////////////////////////////
- void String::Replace(std::size_t position, std::size_t length, const String& replaceWith)
- {
- mString.replace(position, length, replaceWith.mString);
- }
-
-
- ////////////////////////////////////////////////////////////
- void String::Replace(const String& searchFor, const String& replaceWith)
- {
- std::size_t step = replaceWith.GetSize();
- std::size_t len = searchFor.GetSize();
- std::size_t pos = Find(searchFor);
-
- // Replace each occurrence of search
- while (pos != InvalidPos)
- {
- Replace(pos, len, replaceWith);
- pos = Find(searchFor, pos + step);
- }
- }
-
-
- ////////////////////////////////////////////////////////////
- String String::Substring(std::size_t position, std::size_t length) const
- {
- return mString.substr(position, length);
- }
-
-
- ////////////////////////////////////////////////////////////
- const uint32* String::GetData() const
- {
- return mString.c_str();
- }
-
-
- ////////////////////////////////////////////////////////////
- String::Iterator String::Begin()
- {
- return mString.begin();
- }
-
-
- ////////////////////////////////////////////////////////////
- String::ConstIterator String::Begin() const
- {
- return mString.begin();
- }
-
-
- ////////////////////////////////////////////////////////////
- String::Iterator String::End()
- {
- return mString.end();
- }
-
-
- ////////////////////////////////////////////////////////////
- String::ConstIterator String::End() const
- {
- return mString.end();
- }
-
-
- ////////////////////////////////////////////////////////////
- bool operator ==(const String& left, const String& right)
- {
- return left.mString == right.mString;
- }
-
-
- ////////////////////////////////////////////////////////////
- bool operator !=(const String& left, const String& right)
- {
- return !(left == right);
- }
-
-
- ////////////////////////////////////////////////////////////
- bool operator <(const String& left, const String& right)
- {
- return left.mString < right.mString;
- }
-
-
- ////////////////////////////////////////////////////////////
- bool operator >(const String& left, const String& right)
- {
- return right < left;
- }
-
-
- ////////////////////////////////////////////////////////////
- bool operator <=(const String& left, const String& right)
- {
- return !(right < left);
- }
-
-
- ////////////////////////////////////////////////////////////
- bool operator >=(const String& left, const String& right)
- {
- return !(left < right);
- }
-
-
- ////////////////////////////////////////////////////////////
- String operator +(const String& left, const String& right)
- {
- String string = left;
- string += right;
-
- return string;
- }
-
-
- }
-}
diff --git a/source/libs/asura-lib-core/font/string.hpp b/source/libs/asura-lib-core/font/string.hpp
deleted file mode 100644
index 226735b..0000000
--- a/source/libs/asura-lib-core/font/string.hpp
+++ /dev/null
@@ -1,594 +0,0 @@
-#ifndef __ASURA_ENGINE_STRING_H__
-#define __ASURA_ENGINE_STRING_H__
-
-#include "Config.h"
-#include <iterator>
-#include <locale>
-#include <string>
-
-namespace AsuraEngine
-{
- namespace Text
- {
-
-
- ////////////////////////////////////////////////////////////
- /// \brief Utility string class that automatically handles
- /// conversions between types and encodings
- ///
- ////////////////////////////////////////////////////////////
- class String
- {
- public:
-
- ////////////////////////////////////////////////////////////
- // Types
- ////////////////////////////////////////////////////////////
- typedef std::basic_string<uint32>::iterator Iterator; ///< Iterator type
- typedef std::basic_string<uint32>::const_iterator ConstIterator; ///< Read-only iterator type
-
- ////////////////////////////////////////////////////////////
- // Static member data
- ////////////////////////////////////////////////////////////
- static const std::size_t InvalidPos; ///< Represents an invalid position in the string
-
- ////////////////////////////////////////////////////////////
- /// \brief Default constructor
- ///
- /// This constructor creates an empty string.
- ///
- ////////////////////////////////////////////////////////////
- String();
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct from a single ANSI character and a locale
- ///
- /// The source character is converted to UTF-32 according
- /// to the given locale.
- ///
- /// \param ansiChar ANSI character to convert
- /// \param locale Locale to use for conversion
- ///
- ////////////////////////////////////////////////////////////
- String(char ansiChar, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct from single wide character
- ///
- /// \param wideChar Wide character to convert
- ///
- ////////////////////////////////////////////////////////////
- String(wchar_t wideChar);
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct from single UTF-32 character
- ///
- /// \param utf32Char UTF-32 character to convert
- ///
- ////////////////////////////////////////////////////////////
- String(uint utf32Char);
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct from a null-terminated C-style ANSI string and a locale
- ///
- /// The source string is converted to UTF-32 according
- /// to the given locale.
- ///
- /// \param ansiString ANSI string to convert
- /// \param locale Locale to use for conversion
- ///
- ////////////////////////////////////////////////////////////
- String(const char* ansiString, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct from an ANSI string and a locale
- ///
- /// The source string is converted to UTF-32 according
- /// to the given locale.
- ///
- /// \param ansiString ANSI string to convert
- /// \param locale Locale to use for conversion
- ///
- ////////////////////////////////////////////////////////////
- String(const std::string& ansiString, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct from null-terminated C-style wide string
- ///
- /// \param wideString Wide string to convert
- ///
- ////////////////////////////////////////////////////////////
- String(const wchar_t* wideString);
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct from a wide string
- ///
- /// \param wideString Wide string to convert
- ///
- ////////////////////////////////////////////////////////////
- String(const std::wstring& wideString);
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct from a null-terminated C-style UTF-32 string
- ///
- /// \param utf32String UTF-32 string to assign
- ///
- ////////////////////////////////////////////////////////////
- String(const uint* utf32String);
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct from an UTF-32 string
- ///
- /// \param utf32String UTF-32 string to assign
- ///
- ////////////////////////////////////////////////////////////
- String(const std::basic_string<uint>& utf32String);
-
- ////////////////////////////////////////////////////////////
- /// \brief Copy constructor
- ///
- /// \param copy Instance to copy
- ///
- ////////////////////////////////////////////////////////////
- String(const String& copy);
-
- ////////////////////////////////////////////////////////////
- /// \brief Create a new sf::String from a UTF-8 encoded string
- ///
- /// \param begin Forward iterator to the beginning of the UTF-8 sequence
- /// \param end Forward iterator to the end of the UTF-8 sequence
- ///
- /// \return A sf::String containing the source string
- ///
- /// \see fromUtf16, fromUtf32
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- static String FromUtf8(T begin, T end);
-
- ////////////////////////////////////////////////////////////
- /// \brief Create a new sf::String from a UTF-16 encoded string
- ///
- /// \param begin Forward iterator to the beginning of the UTF-16 sequence
- /// \param end Forward iterator to the end of the UTF-16 sequence
- ///
- /// \return A sf::String containing the source string
- ///
- /// \see fromUtf8, fromUtf32
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- static String FromUtf16(T begin, T end);
-
- ////////////////////////////////////////////////////////////
- /// \brief Create a new sf::String from a UTF-32 encoded string
- ///
- /// This function is provided for consistency, it is equivalent to
- /// using the constructors that takes a const sf::uint* or
- /// a std::basic_string<sf::uint>.
- ///
- /// \param begin Forward iterator to the beginning of the UTF-32 sequence
- /// \param end Forward iterator to the end of the UTF-32 sequence
- ///
- /// \return A sf::String containing the source string
- ///
- /// \see fromUtf8, fromUtf16
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- static String FromUtf32(T begin, T end);
-
- ////////////////////////////////////////////////////////////
- /// \brief Implicit conversion operator to std::string (ANSI string)
- ///
- /// The current global locale is used for conversion. If you
- /// want to explicitly specify a locale, see toAnsiString.
- /// Characters that do not fit in the target encoding are
- /// discarded from the returned string.
- /// This operator is defined for convenience, and is equivalent
- /// to calling toAnsiString().
- ///
- /// \return Converted ANSI string
- ///
- /// \see toAnsiString, operator std::wstring
- ///
- ////////////////////////////////////////////////////////////
- operator std::string() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Implicit conversion operator to std::wstring (wide string)
- ///
- /// Characters that do not fit in the target encoding are
- /// discarded from the returned string.
- /// This operator is defined for convenience, and is equivalent
- /// to calling toWideString().
- ///
- /// \return Converted wide string
- ///
- /// \see toWideString, operator std::string
- ///
- ////////////////////////////////////////////////////////////
- operator std::wstring() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert the Unicode string to an ANSI string
- ///
- /// The UTF-32 string is converted to an ANSI string in
- /// the encoding defined by \a locale.
- /// Characters that do not fit in the target encoding are
- /// discarded from the returned string.
- ///
- /// \param locale Locale to use for conversion
- ///
- /// \return Converted ANSI string
- ///
- /// \see toWideString, operator std::string
- ///
- ////////////////////////////////////////////////////////////
- std::string ToAnsiString(const std::locale& locale = std::locale()) const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert the Unicode string to a wide string
- ///
- /// Characters that do not fit in the target encoding are
- /// discarded from the returned string.
- ///
- /// \return Converted wide string
- ///
- /// \see toAnsiString, operator std::wstring
- ///
- ////////////////////////////////////////////////////////////
- std::wstring ToWideString() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert the Unicode string to a UTF-8 string
- ///
- /// \return Converted UTF-8 string
- ///
- /// \see toUtf16, toUtf32
- ///
- ////////////////////////////////////////////////////////////
- std::basic_string<uint8> ToUtf8() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert the Unicode string to a UTF-16 string
- ///
- /// \return Converted UTF-16 string
- ///
- /// \see toUtf8, toUtf32
- ///
- ////////////////////////////////////////////////////////////
- std::basic_string<uint16> ToUtf16() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert the Unicode string to a UTF-32 string
- ///
- /// This function doesn't perform any conversion, since the
- /// string is already stored as UTF-32 internally.
- ///
- /// \return Converted UTF-32 string
- ///
- /// \see toUtf8, toUtf16
- ///
- ////////////////////////////////////////////////////////////
- std::basic_string<uint> ToUtf32() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Overload of assignment operator
- ///
- /// \param right Instance to assign
- ///
- /// \return Reference to self
- ///
- ////////////////////////////////////////////////////////////
- String& operator =(const String& right);
-
- ////////////////////////////////////////////////////////////
- /// \brief Overload of += operator to append an UTF-32 string
- ///
- /// \param right String to append
- ///
- /// \return Reference to self
- ///
- ////////////////////////////////////////////////////////////
- String& operator +=(const String& right);
-
- ////////////////////////////////////////////////////////////
- /// \brief Overload of [] operator to access a character by its position
- ///
- /// This function provides read-only access to characters.
- /// Note: the behavior is undefined if \a index is out of range.
- ///
- /// \param index Index of the character to get
- ///
- /// \return Character at position \a index
- ///
- ////////////////////////////////////////////////////////////
- uint operator [](std::size_t index) const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Overload of [] operator to access a character by its position
- ///
- /// This function provides read and write access to characters.
- /// Note: the behavior is undefined if \a index is out of range.
- ///
- /// \param index Index of the character to get
- ///
- /// \return Reference to the character at position \a index
- ///
- ////////////////////////////////////////////////////////////
- uint& operator [](std::size_t index);
-
- ////////////////////////////////////////////////////////////
- /// \brief Clear the string
- ///
- /// This function removes all the characters from the string.
- ///
- /// \see isEmpty, erase
- ///
- ////////////////////////////////////////////////////////////
- void Clear();
-
- ////////////////////////////////////////////////////////////
- /// \brief Get the size of the string
- ///
- /// \return Number of characters in the string
- ///
- /// \see isEmpty
- ///
- ////////////////////////////////////////////////////////////
- std::size_t GetSize() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Check whether the string is empty or not
- ///
- /// \return True if the string is empty (i.e. contains no character)
- ///
- /// \see clear, getSize
- ///
- ////////////////////////////////////////////////////////////
- bool IsEmpty() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Erase one or more characters from the string
- ///
- /// This function removes a sequence of \a count characters
- /// starting from \a position.
- ///
- /// \param position Position of the first character to erase
- /// \param count Number of characters to erase
- ///
- ////////////////////////////////////////////////////////////
- void Erase(std::size_t position, std::size_t count = 1);
-
- ////////////////////////////////////////////////////////////
- /// \brief Insert one or more characters into the string
- ///
- /// This function inserts the characters of \a str
- /// into the string, starting from \a position.
- ///
- /// \param position Position of insertion
- /// \param str Characters to insert
- ///
- ////////////////////////////////////////////////////////////
- void Insert(std::size_t position, const String& str);
-
- ////////////////////////////////////////////////////////////
- /// \brief Find a sequence of one or more characters in the string
- ///
- /// This function searches for the characters of \a str
- /// in the string, starting from \a start.
- ///
- /// \param str Characters to find
- /// \param start Where to begin searching
- ///
- /// \return Position of \a str in the string, or String::InvalidPos if not found
- ///
- ////////////////////////////////////////////////////////////
- std::size_t Find(const String& str, std::size_t start = 0) const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Replace a substring with another string
- ///
- /// This function replaces the substring that starts at index \a position
- /// and spans \a length characters with the string \a replaceWith.
- ///
- /// \param position Index of the first character to be replaced
- /// \param length Number of characters to replace. You can pass InvalidPos to
- /// replace all characters until the end of the string.
- /// \param replaceWith String that replaces the given substring.
- ///
- ////////////////////////////////////////////////////////////
- void Replace(std::size_t position, std::size_t length, const String& replaceWith);
-
- ////////////////////////////////////////////////////////////
- /// \brief Replace all occurrences of a substring with a replacement string
- ///
- /// This function replaces all occurrences of \a searchFor in this string
- /// with the string \a replaceWith.
- ///
- /// \param searchFor The value being searched for
- /// \param replaceWith The value that replaces found \a searchFor values
- ///
- ////////////////////////////////////////////////////////////
- void Replace(const String& searchFor, const String& replaceWith);
-
- ////////////////////////////////////////////////////////////
- /// \brief Return a part of the string
- ///
- /// This function returns the substring that starts at index \a position
- /// and spans \a length characters.
- ///
- /// \param position Index of the first character
- /// \param length Number of characters to include in the substring (if
- /// the string is shorter, as many characters as possible
- /// are included). \ref InvalidPos can be used to include all
- /// characters until the end of the string.
- ///
- /// \return String object containing a substring of this object
- ///
- ////////////////////////////////////////////////////////////
- String Substring(std::size_t position, std::size_t length = InvalidPos) const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Get a pointer to the C-style array of characters
- ///
- /// This functions provides a read-only access to a
- /// null-terminated C-style representation of the string.
- /// The returned pointer is temporary and is meant only for
- /// immediate use, thus it is not recommended to store it.
- ///
- /// \return Read-only pointer to the array of characters
- ///
- ////////////////////////////////////////////////////////////
- const uint* GetData() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Return an iterator to the beginning of the string
- ///
- /// \return Read-write iterator to the beginning of the string characters
- ///
- /// \see end
- ///
- ////////////////////////////////////////////////////////////
- Iterator Begin();
-
- ////////////////////////////////////////////////////////////
- /// \brief Return an iterator to the beginning of the string
- ///
- /// \return Read-only iterator to the beginning of the string characters
- ///
- /// \see end
- ///
- ////////////////////////////////////////////////////////////
- ConstIterator Begin() const;
-
- ////////////////////////////////////////////////////////////
- /// \brief Return an iterator to the end of the string
- ///
- /// The end iterator refers to 1 position past the last character;
- /// thus it represents an invalid character and should never be
- /// accessed.
- ///
- /// \return Read-write iterator to the end of the string characters
- ///
- /// \see begin
- ///
- ////////////////////////////////////////////////////////////
- Iterator End();
-
- ////////////////////////////////////////////////////////////
- /// \brief Return an iterator to the end of the string
- ///
- /// The end iterator refers to 1 position past the last character;
- /// thus it represents an invalid character and should never be
- /// accessed.
- ///
- /// \return Read-only iterator to the end of the string characters
- ///
- /// \see begin
- ///
- ////////////////////////////////////////////////////////////
- ConstIterator End() const;
-
- private:
-
- friend bool operator ==(const String& left, const String& right);
- friend bool operator <(const String& left, const String& right);
-
- ////////////////////////////////////////////////////////////
- // Member data
- ////////////////////////////////////////////////////////////
- std::basic_string<uint> mString; ///< Internal string of UTF-32 characters
- };
-
- ////////////////////////////////////////////////////////////
- /// \relates String
- /// \brief Overload of == operator to compare two UTF-32 strings
- ///
- /// \param left Left operand (a string)
- /// \param right Right operand (a string)
- ///
- /// \return True if both strings are equal
- ///
- ////////////////////////////////////////////////////////////
- bool operator ==(const String& left, const String& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates String
- /// \brief Overload of != operator to compare two UTF-32 strings
- ///
- /// \param left Left operand (a string)
- /// \param right Right operand (a string)
- ///
- /// \return True if both strings are different
- ///
- ////////////////////////////////////////////////////////////
- bool operator !=(const String& left, const String& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates String
- /// \brief Overload of < operator to compare two UTF-32 strings
- ///
- /// \param left Left operand (a string)
- /// \param right Right operand (a string)
- ///
- /// \return True if \a left is lexicographically before \a right
- ///
- ////////////////////////////////////////////////////////////
- bool operator <(const String& left, const String& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates String
- /// \brief Overload of > operator to compare two UTF-32 strings
- ///
- /// \param left Left operand (a string)
- /// \param right Right operand (a string)
- ///
- /// \return True if \a left is lexicographically after \a right
- ///
- ////////////////////////////////////////////////////////////
- bool operator >(const String& left, const String& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates String
- /// \brief Overload of <= operator to compare two UTF-32 strings
- ///
- /// \param left Left operand (a string)
- /// \param right Right operand (a string)
- ///
- /// \return True if \a left is lexicographically before or equivalent to \a right
- ///
- ////////////////////////////////////////////////////////////
- bool operator <=(const String& left, const String& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates String
- /// \brief Overload of >= operator to compare two UTF-32 strings
- ///
- /// \param left Left operand (a string)
- /// \param right Right operand (a string)
- ///
- /// \return True if \a left is lexicographically after or equivalent to \a right
- ///
- ////////////////////////////////////////////////////////////
- bool operator >=(const String& left, const String& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates String
- /// \brief Overload of binary + operator to concatenate two strings
- ///
- /// \param left Left operand (a string)
- /// \param right Right operand (a string)
- ///
- /// \return Concatenated string
- ///
- ////////////////////////////////////////////////////////////
- String operator +(const String& left, const String& right);
-
- #include "String.inl"
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/font/string.inl b/source/libs/asura-lib-core/font/string.inl
deleted file mode 100644
index ef18228..0000000
--- a/source/libs/asura-lib-core/font/string.inl
+++ /dev/null
@@ -1,29 +0,0 @@
-
-////////////////////////////////////////////////////////////
-template <typename T>
-String String::fromUtf8(T begin, T end)
-{
- String string;
- Utf8::toUtf32(begin, end, std::back_inserter(string.m_string));
- return string;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-String String::fromUtf16(T begin, T end)
-{
- String string;
- Utf16::toUtf32(begin, end, std::back_inserter(string.m_string));
- return string;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-String String::fromUtf32(T begin, T end)
-{
- String string;
- string.m_string.assign(begin, end);
- return string;
-}
diff --git a/source/libs/asura-lib-core/font/ttf.cpp b/source/libs/asura-lib-core/font/ttf.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/font/ttf.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/font/ttf.h b/source/libs/asura-lib-core/font/ttf.h
deleted file mode 100644
index 840b63e..0000000
--- a/source/libs/asura-lib-core/font/ttf.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#ifndef __ASURA_TTF_H__
-#define __ASURA_TTF_H__
-
-namespace AsuraEngine
-{
- namespace Text
- {
-
- class TTF
- {
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/font/utf.hpp b/source/libs/asura-lib-core/font/utf.hpp
deleted file mode 100644
index 2e04ee4..0000000
--- a/source/libs/asura-lib-core/font/utf.hpp
+++ /dev/null
@@ -1,720 +0,0 @@
-#ifndef __ASURA_UTF_HPP__
-#define __ASURA_UTF_HPP__
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <algorithm>
-#include <locale>
-#include <string>
-#include <cstdlib>
-
-namespace AsuraEngine
-{
- namespace Text
- {
-
- template <unsigned int N>
- class Utf;
-
- ////////////////////////////////////////////////////////////
- /// \brief Specialization of the Utf template for UTF-8
- ///
- ////////////////////////////////////////////////////////////
- template <>
- class Utf<8>
- {
- public:
-
- ////////////////////////////////////////////////////////////
- /// \brief Decode a single UTF-8 character
- ///
- /// Decoding a character means finding its unique 32-bits
- /// code (called the codepoint) in the Unicode standard.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Codepoint of the decoded UTF-8 character
- /// \param replacement Replacement character to use in case the UTF-8 sequence is invalid
- ///
- /// \return Iterator pointing to one past the last read element of the input sequence
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static In Decode(In begin, In end, Uint32& output, Uint32 replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Encode a single UTF-8 character
- ///
- /// Encoding a character means converting a unique 32-bits
- /// code (called the codepoint) in the target encoding, UTF-8.
- ///
- /// \param input Codepoint to encode as UTF-8
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to UTF-8 (use 0 to skip them)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename Out>
- static Out Encode(Uint32 input, Out output, Uint8 replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Advance to the next UTF-8 character
- ///
- /// This function is necessary for multi-elements encodings, as
- /// a single character may use more than 1 storage element.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- ///
- /// \return Iterator pointing to one past the last read element of the input sequence
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static In Next(In begin, In end);
-
- ////////////////////////////////////////////////////////////
- /// \brief Count the number of characters of a UTF-8 sequence
- ///
- /// This function is necessary for multi-elements encodings, as
- /// a single character may use more than 1 storage element, thus the
- /// total size can be different from (begin - end).
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- ///
- /// \return Iterator pointing to one past the last read element of the input sequence
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static std::size_t Count(In begin, In end);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an ANSI characters range to UTF-8
- ///
- /// The current global locale will be used by default, unless you
- /// pass a custom one in the \a locale parameter.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param locale Locale to use for conversion
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out FromAnsi(In begin, In end, Out output, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a wide characters range to UTF-8
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out FromWide(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a latin-1 (ISO-5589-1) characters range to UTF-8
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out FromLatin1(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an UTF-8 characters range to ANSI characters
- ///
- /// The current global locale will be used by default, unless you
- /// pass a custom one in the \a locale parameter.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to ANSI (use 0 to skip them)
- /// \param locale Locale to use for conversion
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an UTF-8 characters range to wide characters
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToWide(In begin, In end, Out output, wchar_t replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an UTF-8 characters range to latin-1 (ISO-5589-1) characters
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToLatin1(In begin, In end, Out output, char replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a UTF-8 characters range to UTF-8
- ///
- /// This functions does nothing more than a direct copy;
- /// it is defined only to provide the same interface as other
- /// specializations of the sf::Utf<> template, and allow
- /// generic code to be written on top of it.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToUtf8(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a UTF-8 characters range to UTF-16
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToUtf16(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a UTF-8 characters range to UTF-32
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToUtf32(In begin, In end, Out output);
- };
-
- ////////////////////////////////////////////////////////////
- /// \brief Specialization of the Utf template for UTF-16
- ///
- ////////////////////////////////////////////////////////////
- template <>
- class Utf<16>
- {
- public:
-
- ////////////////////////////////////////////////////////////
- /// \brief Decode a single UTF-16 character
- ///
- /// Decoding a character means finding its unique 32-bits
- /// code (called the codepoint) in the Unicode standard.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Codepoint of the decoded UTF-16 character
- /// \param replacement Replacement character to use in case the UTF-8 sequence is invalid
- ///
- /// \return Iterator pointing to one past the last read element of the input sequence
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static In Decode(In begin, In end, Uint32& output, Uint32 replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Encode a single UTF-16 character
- ///
- /// Encoding a character means converting a unique 32-bits
- /// code (called the codepoint) in the target encoding, UTF-16.
- ///
- /// \param input Codepoint to encode as UTF-16
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to UTF-16 (use 0 to skip them)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename Out>
- static Out Encode(Uint32 input, Out output, Uint16 replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Advance to the next UTF-16 character
- ///
- /// This function is necessary for multi-elements encodings, as
- /// a single character may use more than 1 storage element.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- ///
- /// \return Iterator pointing to one past the last read element of the input sequence
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static In Next(In begin, In end);
-
- ////////////////////////////////////////////////////////////
- /// \brief Count the number of characters of a UTF-16 sequence
- ///
- /// This function is necessary for multi-elements encodings, as
- /// a single character may use more than 1 storage element, thus the
- /// total size can be different from (begin - end).
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- ///
- /// \return Iterator pointing to one past the last read element of the input sequence
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static std::size_t Count(In begin, In end);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an ANSI characters range to UTF-16
- ///
- /// The current global locale will be used by default, unless you
- /// pass a custom one in the \a locale parameter.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param locale Locale to use for conversion
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out FromAnsi(In begin, In end, Out output, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a wide characters range to UTF-16
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out FromWide(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a latin-1 (ISO-5589-1) characters range to UTF-16
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out FromLatin1(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an UTF-16 characters range to ANSI characters
- ///
- /// The current global locale will be used by default, unless you
- /// pass a custom one in the \a locale parameter.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to ANSI (use 0 to skip them)
- /// \param locale Locale to use for conversion
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an UTF-16 characters range to wide characters
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToWide(In begin, In end, Out output, wchar_t replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an UTF-16 characters range to latin-1 (ISO-5589-1) characters
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToLatin1(In begin, In end, Out output, char replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a UTF-16 characters range to UTF-8
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToUtf8(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a UTF-16 characters range to UTF-16
- ///
- /// This functions does nothing more than a direct copy;
- /// it is defined only to provide the same interface as other
- /// specializations of the sf::Utf<> template, and allow
- /// generic code to be written on top of it.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToUtf16(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a UTF-16 characters range to UTF-32
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToUtf32(In begin, In end, Out output);
- };
-
- ////////////////////////////////////////////////////////////
- /// \brief Specialization of the Utf template for UTF-32
- ///
- ////////////////////////////////////////////////////////////
- template <>
- class Utf<32>
- {
- public:
-
- ////////////////////////////////////////////////////////////
- /// \brief Decode a single UTF-32 character
- ///
- /// Decoding a character means finding its unique 32-bits
- /// code (called the codepoint) in the Unicode standard.
- /// For UTF-32, the character value is the same as the codepoint.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Codepoint of the decoded UTF-32 character
- /// \param replacement Replacement character to use in case the UTF-8 sequence is invalid
- ///
- /// \return Iterator pointing to one past the last read element of the input sequence
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static In Decode(In begin, In end, Uint32& output, Uint32 replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Encode a single UTF-32 character
- ///
- /// Encoding a character means converting a unique 32-bits
- /// code (called the codepoint) in the target encoding, UTF-32.
- /// For UTF-32, the codepoint is the same as the character value.
- ///
- /// \param input Codepoint to encode as UTF-32
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to UTF-32 (use 0 to skip them)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename Out>
- static Out Encode(Uint32 input, Out output, Uint32 replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Advance to the next UTF-32 character
- ///
- /// This function is trivial for UTF-32, which can store
- /// every character in a single storage element.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- ///
- /// \return Iterator pointing to one past the last read element of the input sequence
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static In Next(In begin, In end);
-
- ////////////////////////////////////////////////////////////
- /// \brief Count the number of characters of a UTF-32 sequence
- ///
- /// This function is trivial for UTF-32, which can store
- /// every character in a single storage element.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- ///
- /// \return Iterator pointing to one past the last read element of the input sequence
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static std::size_t Count(In begin, In end);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an ANSI characters range to UTF-32
- ///
- /// The current global locale will be used by default, unless you
- /// pass a custom one in the \a locale parameter.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param locale Locale to use for conversion
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out FromAnsi(In begin, In end, Out output, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a wide characters range to UTF-32
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out FromWide(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a latin-1 (ISO-5589-1) characters range to UTF-32
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out FromLatin1(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an UTF-32 characters range to ANSI characters
- ///
- /// The current global locale will be used by default, unless you
- /// pass a custom one in the \a locale parameter.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to ANSI (use 0 to skip them)
- /// \param locale Locale to use for conversion
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an UTF-32 characters range to wide characters
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToWide(In begin, In end, Out output, wchar_t replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert an UTF-16 characters range to latin-1 (ISO-5589-1) characters
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement for characters not convertible to wide (use 0 to skip them)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToLatin1(In begin, In end, Out output, char replacement = 0);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a UTF-32 characters range to UTF-8
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToUtf8(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a UTF-32 characters range to UTF-16
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToUtf16(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Convert a UTF-32 characters range to UTF-32
- ///
- /// This functions does nothing more than a direct copy;
- /// it is defined only to provide the same interface as other
- /// specializations of the sf::Utf<> template, and allow
- /// generic code to be written on top of it.
- ///
- /// \param begin Iterator pointing to the beginning of the input sequence
- /// \param end Iterator pointing to the end of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename In, typename Out>
- static Out ToUtf32(In begin, In end, Out output);
-
- ////////////////////////////////////////////////////////////
- /// \brief Decode a single ANSI character to UTF-32
- ///
- /// This function does not exist in other specializations
- /// of sf::Utf<>, it is defined for convenience (it is used by
- /// several other conversion functions).
- ///
- /// \param input Input ANSI character
- /// \param locale Locale to use for conversion
- ///
- /// \return Converted character
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static Uint32 DecodeAnsi(In input, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Decode a single wide character to UTF-32
- ///
- /// This function does not exist in other specializations
- /// of sf::Utf<>, it is defined for convenience (it is used by
- /// several other conversion functions).
- ///
- /// \param input Input wide character
- ///
- /// \return Converted character
- ///
- ////////////////////////////////////////////////////////////
- template <typename In>
- static Uint32 DecodeWide(In input);
-
- ////////////////////////////////////////////////////////////
- /// \brief Encode a single UTF-32 character to ANSI
- ///
- /// This function does not exist in other specializations
- /// of sf::Utf<>, it is defined for convenience (it is used by
- /// several other conversion functions).
- ///
- /// \param codepoint Iterator pointing to the beginning of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement if the input character is not convertible to ANSI (use 0 to skip it)
- /// \param locale Locale to use for conversion
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename Out>
- static Out EncodeAnsi(Uint32 codepoint, Out output, char replacement = 0, const std::locale& locale = std::locale());
-
- ////////////////////////////////////////////////////////////
- /// \brief Encode a single UTF-32 character to wide
- ///
- /// This function does not exist in other specializations
- /// of sf::Utf<>, it is defined for convenience (it is used by
- /// several other conversion functions).
- ///
- /// \param codepoint Iterator pointing to the beginning of the input sequence
- /// \param output Iterator pointing to the beginning of the output sequence
- /// \param replacement Replacement if the input character is not convertible to wide (use 0 to skip it)
- ///
- /// \return Iterator to the end of the output sequence which has been written
- ///
- ////////////////////////////////////////////////////////////
- template <typename Out>
- static Out EncodeWide(Uint32 codepoint, Out output, wchar_t replacement = 0);
- };
-
-#include "Utf.inl"
-
- // Make typedefs to get rid of the template syntax
- typedef Utf<8> Utf8;
- typedef Utf<16> Utf16;
- typedef Utf<32> Utf32;
-
- } // namespace sf
-
-}
-
-
-#endif // SFML_UTF_HPP
diff --git a/source/libs/asura-lib-core/font/utf.inl b/source/libs/asura-lib-core/font/utf.inl
deleted file mode 100644
index 69a523b..0000000
--- a/source/libs/asura-lib-core/font/utf.inl
+++ /dev/null
@@ -1,752 +0,0 @@
-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2019 Laurent Gomila (laurent@sfml-dev.org)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-
-////////////////////////////////////////////////////////////
-// References:
-//
-// https://www.unicode.org/
-// https://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
-// https://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h
-// https://people.w3.org/rishida/scripts/uniview/conversion
-//
-////////////////////////////////////////////////////////////
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-In Utf<8>::Decode(In begin, In end, Uint32& output, Uint32 replacement)
-{
- // Some useful precomputed data
- static const int trailing[256] =
- {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
- };
- static const Uint32 offsets[6] =
- {
- 0x00000000, 0x00003080, 0x000E2080, 0x03C82080, 0xFA082080, 0x82082080
- };
-
- // decode the character
- int trailingBytes = trailing[static_cast<Uint8>(*begin)];
- if (begin + trailingBytes < end)
- {
- output = 0;
- switch (trailingBytes)
- {
- case 5: output += static_cast<Uint8>(*begin++); output <<= 6;
- case 4: output += static_cast<Uint8>(*begin++); output <<= 6;
- case 3: output += static_cast<Uint8>(*begin++); output <<= 6;
- case 2: output += static_cast<Uint8>(*begin++); output <<= 6;
- case 1: output += static_cast<Uint8>(*begin++); output <<= 6;
- case 0: output += static_cast<Uint8>(*begin++);
- }
- output -= offsets[trailingBytes];
- }
- else
- {
- // Incomplete character
- begin = end;
- output = replacement;
- }
-
- return begin;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename Out>
-Out Utf<8>::Encode(Uint32 input, Out output, Uint8 replacement)
-{
- // Some useful precomputed data
- static const Uint8 firstBytes[7] =
- {
- 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC
- };
-
- // encode the character
- if ((input > 0x0010FFFF) || ((input >= 0xD800) && (input <= 0xDBFF)))
- {
- // Invalid character
- if (replacement)
- *output++ = replacement;
- }
- else
- {
- // Valid character
-
- // Get the number of bytes to write
- std::size_t bytestoWrite = 1;
- if (input < 0x80) bytestoWrite = 1;
- else if (input < 0x800) bytestoWrite = 2;
- else if (input < 0x10000) bytestoWrite = 3;
- else if (input <= 0x0010FFFF) bytestoWrite = 4;
-
- // Extract the bytes to write
- Uint8 bytes[4];
- switch (bytestoWrite)
- {
- case 4: bytes[3] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
- case 3: bytes[2] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
- case 2: bytes[1] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
- case 1: bytes[0] = static_cast<Uint8> (input | firstBytes[bytestoWrite]);
- }
-
- // Add them to the output
- output = std::copy(bytes, bytes + bytestoWrite, output);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-In Utf<8>::Next(In begin, In end)
-{
- Uint32 codepoint;
- return Decode(begin, end, codepoint);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-std::size_t Utf<8>::Count(In begin, In end)
-{
- std::size_t length = 0;
- while (begin < end)
- {
- begin = Next(begin, end);
- ++length;
- }
-
- return length;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<8>::FromAnsi(In begin, In end, Out output, const std::locale& locale)
-{
- while (begin < end)
- {
- Uint32 codepoint = Utf<32>::DecodeAnsi(*begin++, locale);
- output = Encode(codepoint, output);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<8>::FromWide(In begin, In end, Out output)
-{
- while (begin < end)
- {
- Uint32 codepoint = Utf<32>::DecodeWide(*begin++);
- output = Encode(codepoint, output);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<8>::FromLatin1(In begin, In end, Out output)
-{
- // Latin-1 is directly compatible with Unicode encodings,
- // and can thus be treated as (a sub-range of) UTF-32
- while (begin < end)
- output = Encode(*begin++, output);
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<8>::ToAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
-{
- while (begin < end)
- {
- Uint32 codepoint;
- begin = Decode(begin, end, codepoint);
- output = Utf<32>::EncodeAnsi(codepoint, output, replacement, locale);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<8>::ToWide(In begin, In end, Out output, wchar_t replacement)
-{
- while (begin < end)
- {
- Uint32 codepoint;
- begin = Decode(begin, end, codepoint);
- output = Utf<32>::EncodeWide(codepoint, output, replacement);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<8>::ToLatin1(In begin, In end, Out output, char replacement)
-{
- // Latin-1 is directly compatible with Unicode encodings,
- // and can thus be treated as (a sub-range of) UTF-32
- while (begin < end)
- {
- Uint32 codepoint;
- begin = Decode(begin, end, codepoint);
- *output++ = codepoint < 256 ? static_cast<char>(codepoint) : replacement;
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<8>::ToUtf8(In begin, In end, Out output)
-{
- return std::copy(begin, end, output);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<8>::ToUtf16(In begin, In end, Out output)
-{
- while (begin < end)
- {
- Uint32 codepoint;
- begin = Decode(begin, end, codepoint);
- output = Utf<16>::Encode(codepoint, output);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<8>::ToUtf32(In begin, In end, Out output)
-{
- while (begin < end)
- {
- Uint32 codepoint;
- begin = Decode(begin, end, codepoint);
- *output++ = codepoint;
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-In Utf<16>::Decode(In begin, In end, Uint32& output, Uint32 replacement)
-{
- Uint16 first = *begin++;
-
- // If it's a surrogate pair, first convert to a single UTF-32 character
- if ((first >= 0xD800) && (first <= 0xDBFF))
- {
- if (begin < end)
- {
- Uint32 second = *begin++;
- if ((second >= 0xDC00) && (second <= 0xDFFF))
- {
- // The second element is valid: convert the two elements to a UTF-32 character
- output = ((first - 0xD800) << 10) + (second - 0xDC00) + 0x0010000;
- }
- else
- {
- // Invalid character
- output = replacement;
- }
- }
- else
- {
- // Invalid character
- begin = end;
- output = replacement;
- }
- }
- else
- {
- // We can make a direct copy
- output = first;
- }
-
- return begin;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename Out>
-Out Utf<16>::Encode(Uint32 input, Out output, Uint16 replacement)
-{
- if (input <= 0xFFFF)
- {
- // The character can be copied directly, we just need to check if it's in the valid range
- if ((input >= 0xD800) && (input <= 0xDFFF))
- {
- // Invalid character (this range is reserved)
- if (replacement)
- *output++ = replacement;
- }
- else
- {
- // Valid character directly convertible to a single UTF-16 character
- *output++ = static_cast<Uint16>(input);
- }
- }
- else if (input > 0x0010FFFF)
- {
- // Invalid character (greater than the maximum Unicode value)
- if (replacement)
- *output++ = replacement;
- }
- else
- {
- // The input character will be converted to two UTF-16 elements
- input -= 0x0010000;
- *output++ = static_cast<Uint16>((input >> 10) + 0xD800);
- *output++ = static_cast<Uint16>((input & 0x3FFUL) + 0xDC00);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-In Utf<16>::Next(In begin, In end)
-{
- Uint32 codepoint;
- return Decode(begin, end, codepoint);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-std::size_t Utf<16>::Count(In begin, In end)
-{
- std::size_t length = 0;
- while (begin < end)
- {
- begin = Next(begin, end);
- ++length;
- }
-
- return length;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<16>::FromAnsi(In begin, In end, Out output, const std::locale& locale)
-{
- while (begin < end)
- {
- Uint32 codepoint = Utf<32>::DecodeAnsi(*begin++, locale);
- output = Encode(codepoint, output);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<16>::FromWide(In begin, In end, Out output)
-{
- while (begin < end)
- {
- Uint32 codepoint = Utf<32>::DecodeWide(*begin++);
- output = Encode(codepoint, output);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<16>::FromLatin1(In begin, In end, Out output)
-{
- // Latin-1 is directly compatible with Unicode encodings,
- // and can thus be treated as (a sub-range of) UTF-32
- return std::copy(begin, end, output);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<16>::ToAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
-{
- while (begin < end)
- {
- Uint32 codepoint;
- begin = Decode(begin, end, codepoint);
- output = Utf<32>::EncodeAnsi(codepoint, output, replacement, locale);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<16>::ToWide(In begin, In end, Out output, wchar_t replacement)
-{
- while (begin < end)
- {
- Uint32 codepoint;
- begin = Decode(begin, end, codepoint);
- output = Utf<32>::EncodeWide(codepoint, output, replacement);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<16>::ToLatin1(In begin, In end, Out output, char replacement)
-{
- // Latin-1 is directly compatible with Unicode encodings,
- // and can thus be treated as (a sub-range of) UTF-32
- while (begin < end)
- {
- *output++ = *begin < 256 ? static_cast<char>(*begin) : replacement;
- begin++;
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<16>::ToUtf8(In begin, In end, Out output)
-{
- while (begin < end)
- {
- Uint32 codepoint;
- begin = Decode(begin, end, codepoint);
- output = Utf<8>::Encode(codepoint, output);
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<16>::ToUtf16(In begin, In end, Out output)
-{
- return std::copy(begin, end, output);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<16>::ToUtf32(In begin, In end, Out output)
-{
- while (begin < end)
- {
- Uint32 codepoint;
- begin = Decode(begin, end, codepoint);
- *output++ = codepoint;
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-In Utf<32>::Decode(In begin, In /*end*/, Uint32& output, Uint32 /*replacement*/)
-{
- output = *begin++;
- return begin;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename Out>
-Out Utf<32>::Encode(Uint32 input, Out output, Uint32 /*replacement*/)
-{
- *output++ = input;
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-In Utf<32>::Next(In begin, In /*end*/)
-{
- return ++begin;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-std::size_t Utf<32>::Count(In begin, In end)
-{
- return begin - end;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<32>::FromAnsi(In begin, In end, Out output, const std::locale& locale)
-{
- while (begin < end)
- *output++ = DecodeAnsi(*begin++, locale);
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<32>::FromWide(In begin, In end, Out output)
-{
- while (begin < end)
- *output++ = DecodeWide(*begin++);
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<32>::FromLatin1(In begin, In end, Out output)
-{
- // Latin-1 is directly compatible with Unicode encodings,
- // and can thus be treated as (a sub-range of) UTF-32
- return std::copy(begin, end, output);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<32>::ToAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
-{
- while (begin < end)
- output = EncodeAnsi(*begin++, output, replacement, locale);
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<32>::ToWide(In begin, In end, Out output, wchar_t replacement)
-{
- while (begin < end)
- output = EncodeWide(*begin++, output, replacement);
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<32>::ToLatin1(In begin, In end, Out output, char replacement)
-{
- // Latin-1 is directly compatible with Unicode encodings,
- // and can thus be treated as (a sub-range of) UTF-32
- while (begin < end)
- {
- *output++ = *begin < 256 ? static_cast<char>(*begin) : replacement;
- begin++;
- }
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<32>::ToUtf8(In begin, In end, Out output)
-{
- while (begin < end)
- output = Utf<8>::Encode(*begin++, output);
-
- return output;
-}
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<32>::ToUtf16(In begin, In end, Out output)
-{
- while (begin < end)
- output = Utf<16>::Encode(*begin++, output);
-
- return output;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In, typename Out>
-Out Utf<32>::ToUtf32(In begin, In end, Out output)
-{
- return std::copy(begin, end, output);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-Uint32 Utf<32>::DecodeAnsi(In input, const std::locale& locale)
-{
- // On Windows, GCC's standard library (glibc++) has almost
- // no support for Unicode stuff. As a consequence, in this
- // context we can only use the default locale and ignore
- // the one passed as parameter.
-
- #if defined(SFML_SYSTEM_WINDOWS) && /* if Windows ... */ \
- (defined(__GLIBCPP__) || defined (__GLIBCXX__)) && /* ... and standard library is glibc++ ... */ \
- !(defined(__SGI_STL_PORT) || defined(_STLPORT_VERSION)) /* ... and STLPort is not used on top of it */
-
- (void)locale; // to avoid warnings
-
- wchar_t character = 0;
- mbtowc(&character, &input, 1);
- return static_cast<Uint32>(character);
-
- #else
-
- // Get the facet of the locale which deals with character conversion
- const std::ctype<wchar_t>& facet = std::use_facet< std::ctype<wchar_t> >(locale);
-
- // Use the facet to convert each character of the input string
- return static_cast<Uint32>(facet.widen(input));
-
- #endif
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename In>
-Uint32 Utf<32>::DecodeWide(In input)
-{
- // The encoding of wide characters is not well defined and is left to the system;
- // however we can safely assume that it is UCS-2 on Windows and
- // UCS-4 on Unix systems.
- // In both cases, a simple copy is enough (UCS-2 is a subset of UCS-4,
- // and UCS-4 *is* UTF-32).
-
- return input;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename Out>
-Out Utf<32>::EncodeAnsi(Uint32 codepoint, Out output, char replacement, const std::locale& locale)
-{
- // On Windows, gcc's standard library (glibc++) has almost
- // no support for Unicode stuff. As a consequence, in this
- // context we can only use the default locale and ignore
- // the one passed as parameter.
-
- #if defined(SFML_SYSTEM_WINDOWS) && /* if Windows ... */ \
- (defined(__GLIBCPP__) || defined (__GLIBCXX__)) && /* ... and standard library is glibc++ ... */ \
- !(defined(__SGI_STL_PORT) || defined(_STLPORT_VERSION)) /* ... and STLPort is not used on top of it */
-
- (void)locale; // to avoid warnings
-
- char character = 0;
- if (wctomb(&character, static_cast<wchar_t>(codepoint)) >= 0)
- *output++ = character;
- else if (replacement)
- *output++ = replacement;
-
- return output;
-
- #else
-
- // Get the facet of the locale which deals with character conversion
- const std::ctype<wchar_t>& facet = std::use_facet< std::ctype<wchar_t> >(locale);
-
- // Use the facet to convert each character of the input string
- *output++ = facet.narrow(static_cast<wchar_t>(codepoint), replacement);
-
- return output;
-
- #endif
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename Out>
-Out Utf<32>::EncodeWide(Uint32 codepoint, Out output, wchar_t replacement)
-{
- // The encoding of wide characters is not well defined and is left to the system;
- // however we can safely assume that it is UCS-2 on Windows and
- // UCS-4 on Unix systems.
- // For UCS-2 we need to check if the source characters fits in (UCS-2 is a subset of UCS-4).
- // For UCS-4 we can do a direct copy (UCS-4 *is* UTF-32).
-
- switch (sizeof(wchar_t))
- {
- case 4:
- {
- *output++ = static_cast<wchar_t>(codepoint);
- break;
- }
-
- default:
- {
- if ((codepoint <= 0xFFFF) && ((codepoint < 0xD800) || (codepoint > 0xDFFF)))
- {
- *output++ = static_cast<wchar_t>(codepoint);
- }
- else if (replacement)
- {
- *output++ = replacement;
- }
- break;
- }
- }
-
- return output;
-}
diff --git a/source/libs/asura-lib-core/graphics/binding/_canvas.cpp b/source/libs/asura-lib-core/graphics/binding/_canvas.cpp
deleted file mode 100644
index 7927995..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_canvas.cpp
+++ /dev/null
@@ -1,46 +0,0 @@
-#include "../canvas.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(Canvas)
- {
- LUAX_REGISTER_METHODS(state,
- { "SetSize", _SetSize },
- { "Bind", _Bind },
- { "Unbind", _Unbind }
- );
- }
-
- LUAX_POSTPROCESS(Canvas)
- {
-
- }
-
- // canvas:SetSize()
- LUAX_IMPL_METHOD(Canvas, _SetSize)
- {
- LUAX_PREPARE(L, Canvas);
-
- }
-
- // canvas:Bind()
- LUAX_IMPL_METHOD(Canvas, _Bind)
- {
- LUAX_PREPARE(L, Canvas);
-
- }
-
- // canvas:Unbind()
- LUAX_IMPL_METHOD(Canvas, _Unbind)
- {
- LUAX_PREPARE(L, Canvas);
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/binding/_color.cpp b/source/libs/asura-lib-core/graphics/binding/_color.cpp
deleted file mode 100644
index 11e80a1..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_color.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-#include "../color.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(Color)
- {
- LUAX_REGISTER_METHODS(state,
- { "ToColor32", _ToColor32 },
- { "SetColor", _SetColor },
- { "GetColor", _GetColor },
- { "Multiply", _Multiply }
- );
- }
-
- LUAX_POSTPROCESS(Color)
- {
-
- }
-
- // color:ToColor32()
- LUAX_IMPL_METHOD(Color, _ToColor32)
- {
- LUAX_PREPARE(L, Color);
-
- }
-
- // color:SetColor()
- LUAX_IMPL_METHOD(Color, _SetColor)
- {
- LUAX_PREPARE(L, Color);
-
- }
-
- // color:GetColor()
- LUAX_IMPL_METHOD(Color, _GetColor)
- {
- LUAX_PREPARE(L, Color);
-
- }
-
- // color:Multiply()
- LUAX_IMPL_METHOD(Color, _Multiply)
- {
- LUAX_PREPARE(L, Color);
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/binding/_color32.cpp b/source/libs/asura-lib-core/graphics/binding/_color32.cpp
deleted file mode 100644
index 7095866..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_color32.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-#include "../color32.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(Color32)
- {
- LUAX_REGISTER_METHODS(state,
- { "ToColor", _ToColor },
- { "GetRed", _GetRed },
- { "GetGreen", _GetGreen },
- { "GetBlue", _GetBlue },
- { "GetAlpha", _GetAlpha },
- { "Multiply", _Multiply },
- { "Index", _Index },
- { "NewIndex", _NewIndex }
- );
- }
-
- LUAX_POSTPROCESS(Color32)
- {
-
- }
-
- // color32:ToColor()
- LUAX_IMPL_METHOD(Color32, _ToColor)
- {
- LUAX_PREPARE(L, Color32);
-
- }
-
- // color32:GetRed()
- LUAX_IMPL_METHOD(Color32, _GetRed)
- {
- LUAX_PREPARE(L, Color32);
-
- }
-
- // color32:GetGreen()
- LUAX_IMPL_METHOD(Color32, _GetGreen)
- {
- LUAX_PREPARE(L, Color32);
-
- }
-
- // color32:GetBlue()
- LUAX_IMPL_METHOD(Color32, _GetBlue)
- {
- LUAX_PREPARE(L, Color32);
-
- }
-
- // color32:GetAlpha()
- LUAX_IMPL_METHOD(Color32, _GetAlpha)
- {
- LUAX_PREPARE(L, Color32);
-
- }
-
- // color32:Multiply()
- LUAX_IMPL_METHOD(Color32, _Multiply)
- {
- LUAX_PREPARE(L, Color32);
-
- }
-
- // color32:Index()
- LUAX_IMPL_METHOD(Color32, _Index)
- {
- LUAX_PREPARE(L, Color32);
-
- }
-
- // color32:NewIndex()
- LUAX_IMPL_METHOD(Color32, _NewIndex)
- {
- LUAX_PREPARE(L, Color32);
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/binding/_image.cpp b/source/libs/asura-lib-core/graphics/binding/_image.cpp
deleted file mode 100644
index cb008d3..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_image.cpp
+++ /dev/null
@@ -1,99 +0,0 @@
-#include "../image.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(Image)
- {
- LUAX_REGISTER_METHODS(state,
- { "New", _New },
- { "Load", _Load },
- { "GetWidth", _GetWidth },
- { "GetHeight", _GetHeight },
- { "GetSize", _GetSize },
- { "GetPixel", _GetPixel },
- { "Render", _Render }
- );
- }
-
- LUAX_POSTPROCESS(Image)
- {
-
- }
-
- // image = Image.New()
- LUAX_IMPL_METHOD(Image, _New)
- {
- LUAX_STATE(L);
-
- Image* image = new Image();
- image->PushLuaxUserdata(state);
- return 0;
- }
-
- // successed = image:Load(image_data)
- LUAX_IMPL_METHOD(Image, _Load)
- {
- LUAX_PREPARE(L, Image);
-
- ImageData* imgdata = state.CheckUserdata<ImageData>(2);
- bool loaded = self->Load(imgdata);
- state.Push(loaded);
- return 1;
- }
-
- // width = image:GetWidth()
- LUAX_IMPL_METHOD(Image, _GetWidth)
- {
- LUAX_PREPARE(L, Image);
-
- state.Push(self->GetWidth());
- return 1;
- }
-
- // height = image:GetHeight()
- LUAX_IMPL_METHOD(Image, _GetHeight)
- {
- LUAX_PREPARE(L, Image);
-
- state.Push(self->GetHeight());
- return 1;
- }
-
- // w, h = image:GetSize()
- LUAX_IMPL_METHOD(Image, _GetSize)
- {
- LUAX_PREPARE(L, Image);
-
- Math::Vector2u size = self->GetSize();
- state.Push(size.x);
- state.Push(size.y);
- return 2;
- }
-
- // color32 = image:GetPixel(x, y)
- LUAX_IMPL_METHOD(Image, _GetPixel)
- {
- LUAX_PREPARE(L, Image);
-
- uint x = state.CheckValue<uint>(2);
- uint y = state.CheckValue<uint>(3);
- Color32* c32 = new Color32(self->GetPixel(x, y));
- c32->PushLuaxUserdata(state);
- return 1;
- }
-
- // image:Render()
- LUAX_IMPL_METHOD(Image, _Render)
- {
- LUAX_PREPARE(L, Image);
-
- return 0;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/binding/_image_data.cpp b/source/libs/asura-lib-core/graphics/binding/_image_data.cpp
deleted file mode 100644
index 3ff38f9..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_image_data.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-#include "../image_data.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(ImageData)
- {
- LUAX_REGISTER_METHODS(state,
- { "New", _New },
- { "GetPixel", _GetPixel },
- { "GetSize", _GetSize },
- { "GetWidth", _GetWidth },
- { "GetHeight", _GetHeight },
- { "GetPixelFormat", _GetPixelFormat }
- );
- }
-
- LUAX_POSTPROCESS(ImageData)
- {
-
- }
-
- // ImageData.New()
- LUAX_IMPL_METHOD(ImageData, _New)
- {
- LUAX_STATE(L);
-
- }
-
- // imagedata:GetPixel()
- LUAX_IMPL_METHOD(ImageData, _GetPixel)
- {
- LUAX_PREPARE(L, ImageData);
-
- }
-
- // imagedata:GetSize()
- LUAX_IMPL_METHOD(ImageData, _GetSize)
- {
- LUAX_PREPARE(L, ImageData);
-
- }
-
- // imagedata:GetWidth()
- LUAX_IMPL_METHOD(ImageData, _GetWidth)
- {
- LUAX_PREPARE(L, ImageData);
-
- }
-
- // imagedata:GetHeight()
- LUAX_IMPL_METHOD(ImageData, _GetHeight)
- {
- LUAX_PREPARE(L, ImageData);
-
- }
-
- // imagedata:GetPixelFormat()
- LUAX_IMPL_METHOD(ImageData, _GetPixelFormat)
- {
- LUAX_PREPARE(L, ImageData);
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/binding/_image_decode_task.cpp b/source/libs/asura-lib-core/graphics/binding/_image_decode_task.cpp
deleted file mode 100644
index 76b544b..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_image_decode_task.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "../image_decode_task.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(ImageDecodeTask)
- {
-
- }
-
- LUAX_POSTPROCESS(ImageDecodeTask)
- {
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/binding/_mesh2d.cpp b/source/libs/asura-lib-core/graphics/binding/_mesh2d.cpp
deleted file mode 100644
index 07e9f12..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_mesh2d.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "../mesh2d.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(Mesh2D)
- {
-
- }
-
- LUAX_POSTPROCESS(Mesh2D)
- {
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/binding/_shader.cpp b/source/libs/asura-lib-core/graphics/binding/_shader.cpp
deleted file mode 100644
index a06e54b..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_shader.cpp
+++ /dev/null
@@ -1,126 +0,0 @@
-#include "../shader.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(Shader)
- {
- LUAX_REGISTER_METHODS(state,
- { "New", _New },
- { "Use", _Use },
- { "Unuse", _Unuse },
- { "Load", _Load },
- { "HasUniform", _HasUniform },
- { "GetUniformLocation", _GetUniformLocation },
- { "SetBuiltInUniforms", _SetBuiltInUniforms },
- { "SetUniformFloat", _SetUniformFloat },
- { "SetUniformTexture", _SetUniformTexture },
- { "SetUniformVector2", _SetUniformVector2 },
- { "SetUniformVector3", _SetUniformVector3 },
- { "SetUniformVector4", _SetUniformVector4 },
- { "SetUniformColor", _SetUniformColor }
- );
- }
-
- LUAX_POSTPROCESS(Shader)
- {
-
- }
-
- // Shader.New()
- LUAX_IMPL_METHOD(Shader, _New)
- {
- LUAX_STATE(L);
-
- }
-
- // shader:Use()
- LUAX_IMPL_METHOD(Shader, _Use)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:Unuse()
- LUAX_IMPL_METHOD(Shader, _Unuse)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:Load()
- LUAX_IMPL_METHOD(Shader, _Load)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:HasUniform()
- LUAX_IMPL_METHOD(Shader, _HasUniform)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:GetUniformLocation()
- LUAX_IMPL_METHOD(Shader, _GetUniformLocation)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:SetBuiltInUniforms()
- LUAX_IMPL_METHOD(Shader, _SetBuiltInUniforms)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:SetUniformFloat()
- LUAX_IMPL_METHOD(Shader, _SetUniformFloat)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:SetUniformTexture()
- LUAX_IMPL_METHOD(Shader, _SetUniformTexture)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:SetUniformVector2()
- LUAX_IMPL_METHOD(Shader, _SetUniformVector2)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:SetUniformVector3()
- LUAX_IMPL_METHOD(Shader, _SetUniformVector3)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:SetUniformVector4()
- LUAX_IMPL_METHOD(Shader, _SetUniformVector4)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- // shader:SetUniformColor()
- LUAX_IMPL_METHOD(Shader, _SetUniformColor)
- {
- LUAX_PREPARE(L, Shader);
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/binding/_sprite_batch.cpp b/source/libs/asura-lib-core/graphics/binding/_sprite_batch.cpp
deleted file mode 100644
index 8556c02..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_sprite_batch.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "../sprite_batch.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(SpriteBatch)
- {
-
- }
-
- LUAX_POSTPROCESS(SpriteBatch)
- {
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/binding/_window.cpp b/source/libs/asura-lib-core/graphics/binding/_window.cpp
deleted file mode 100644
index fc74d6c..0000000
--- a/source/libs/asura-lib-core/graphics/binding/_window.cpp
+++ /dev/null
@@ -1,103 +0,0 @@
-#include "../window.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- LUAX_REGISTRY(Window)
- {
- LUAX_REGISTER_METHODS(state,
- { "Show", _Show },
- { "Hide", _Hide },
- { "SetResolution", _SetResolution },
- { "SetFullScreen", _SetFullScreen },
- { "SetTitle", _SetTitle },
- { "SetWindowStyle", _SetWindowStyle },
- { "Clear", _Clear },
- { "Draw", _Draw },
- { "SwapRenderBuffer", _SwapRenderBuffer }
- );
- }
-
- LUAX_POSTPROCESS(Window)
- {
-
- }
-
- // window:Show()
- LUAX_IMPL_METHOD(Window, _Show)
- {
- LUAX_PREPARE(L, Window);
-
- return 0;
- }
-
- // window:Hide()
- LUAX_IMPL_METHOD(Window, _Hide)
- {
- LUAX_PREPARE(L, Window);
-
- return 0;
- }
-
- // window:SetResolution()
- LUAX_IMPL_METHOD(Window, _SetResolution)
- {
- LUAX_PREPARE(L, Window);
-
- return 0;
- }
-
- // window:SetFullScreen()
- LUAX_IMPL_METHOD(Window, _SetFullScreen)
- {
- LUAX_PREPARE(L, Window);
-
- return 0;
- }
-
- // window:SetTitle()
- LUAX_IMPL_METHOD(Window, _SetTitle)
- {
- LUAX_PREPARE(L, Window);
-
- return 0;
- }
-
- // window:SetWindowStyle()
- LUAX_IMPL_METHOD(Window, _SetWindowStyle)
- {
- LUAX_PREPARE(L, Window);
-
- return 0;
- }
-
- // window:Clear()
- LUAX_IMPL_METHOD(Window, _Clear)
- {
- LUAX_PREPARE(L, Window);
-
- return 0;
- }
-
- // window:Draw()
- LUAX_IMPL_METHOD(Window, _Draw)
- {
- LUAX_PREPARE(L, Window);
-
- return 0;
- }
-
- // window:SwapRenderBuffer()
- LUAX_IMPL_METHOD(Window, _SwapRenderBuffer)
- {
- LUAX_PREPARE(L, Window);
-
- return 0;
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/blend_mode.h b/source/libs/asura-lib-core/graphics/blend_mode.h
deleted file mode 100644
index 775cc45..0000000
--- a/source/libs/asura-lib-core/graphics/blend_mode.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#ifndef __ASURA_ENGINE_BLEND_MODE_H__
-#define __ASURA_ENGINE_BLEND_MODE_H__
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- enum BlendMode
- {
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/canvas.cpp b/source/libs/asura-lib-core/graphics/canvas.cpp
deleted file mode 100644
index 61787b6..0000000
--- a/source/libs/asura-lib-core/graphics/canvas.cpp
+++ /dev/null
@@ -1,41 +0,0 @@
-#include "Canvas.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- Canvas::Canvas()
- : Texture()
- , mWidth(0)
- , mHeight(0)
- {
- glGenFramebuffers(1, &mFBO);
- GLint current_fbo;
- glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
- glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
- glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextureHandle, 0);
- glBindFramebuffer(GL_FRAMEBUFFER, current_fbo);
- }
-
- void Canvas::SetSize(uint w, uint h)
- {
- GLint current_tex;
- glGetIntegerv(GL_TEXTURE_BINDING_2D, &current_tex);
- glBindTexture(GL_TEXTURE_2D, mTextureHandle);
-
- glBindTexture(GL_TEXTURE_2D, current_tex);
- }
-
- void Canvas::Bind()
- {
-
- }
-
- void Canvas::Unbind()
- {
-
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/canvas.h b/source/libs/asura-lib-core/graphics/canvas.h
deleted file mode 100644
index 5b188ca..0000000
--- a/source/libs/asura-lib-core/graphics/canvas.h
+++ /dev/null
@@ -1,83 +0,0 @@
-#ifndef __ASURA_ENGINE_CANVAS_H__
-#define __ASURA_ENGINE_CANVAS_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-#include <asura-lib-utils/math/rect.hpp>
-#include <asura-lib-utils/math/vector2.hpp>
-
-#include "gl.h"
-#include "texture.h"
-#include "render_target.h"
-#include "render_state.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- ///
- /// CanvasҲԳΪrender textureҲΪtextureȾ
- ///
- class Canvas ASURA_FINAL
- : public Drawable
- , public RenderTarget
- , public Scripting::Portable<Canvas>
- {
- public:
-
- Canvas();
-
- ~Canvas();
-
- ///
- /// render textureĴС
- ///
- void SetSize(uint w, uint h);
-
- void Clear(const Color& col = Color::Black) override;
-
- void Clear(const Math::Recti& quad, const Color& col = Color::Black) override;
-
- void Render(const RenderTarget* rt, const Math::Vector2i& pos, const Math::Vector2i& scale, const Math::Vector2i& center, float rot);
-
- void Render(const RenderTarget* rt, const Math::Rectf& quad, const Math::Vector2i& pos, const Math::Vector2i& scale, const Math::Vector2i& center, float rot);
-
- void Draw(const Drawable* texture, const RenderState& state);
-
- void Draw(const Drawable* texture, const Math::Recti& quad, const RenderState& state);
-
- private:
-
- ///
- /// Frame buffer object id.
- ///
- GLuint mFBO;
-
- ///
- /// canvasĴС
- ///
- uint mWidth, mHeight;
-
- public:
-
- //----------------------------------------------------------------------------------------------------------
-
- LUAX_DECL_FACTORY(SimCanvas);
-
- LUAX_DECL_METHOD(_SetSize);
- LUAX_DECL_METHOD(_Bind);
- LUAX_DECL_METHOD(_Unbind);
-
- //----------------------------------------------------------------------------------------------------------
-
- };
-
- ///
- /// CanvasΪRenderTexture
- ///
- using RenderTexture = Canvas;
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/color.cpp b/source/libs/asura-lib-core/graphics/color.cpp
deleted file mode 100644
index 4d3691e..0000000
--- a/source/libs/asura-lib-core/graphics/color.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-#include "color.h"
-#include "color32.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- Color::Color()
- {
- r = g = b = a = 0;
- }
-
- Color::Color(const Color& c)
- {
- r = c.r;
- g = c.g;
- b = c.b;
- a = c.a;
- }
-
- Color::Color(float r, float g, float b, float a)
- {
- this->r = r;
- this->g = g;
- this->b = b;
- this->a = a;
- }
-
- Color::Color(const Color32& c)
- {
- r = c.r / 255.f;
- g = c.g / 255.f;
- b = c.b / 255.f;
- a = c.a / 255.f;
- }
-
- Color Color::operator *(const Color& c)
- {
- r *= c.r;
- g *= c.g;
- b *= c.b;
- a *= c.a;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/color.h b/source/libs/asura-lib-core/graphics/color.h
deleted file mode 100644
index 607314b..0000000
--- a/source/libs/asura-lib-core/graphics/color.h
+++ /dev/null
@@ -1,55 +0,0 @@
-#ifndef __ASURA_ENGINE_COLOR_H__
-#define __ASURA_ENGINE_COLOR_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-#include "../core_config.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class Color32;
-
- ///
- /// 淶ɫ
- ///
- class Color ASURA_FINAL
- : public Scripting::Portable<Color>
- {
- public:
-
- static Color Black;
- static Color White;
- static Color Red;
- static Color Green;
- static Color Blue;
-
- Color();
-
- Color(const Color& c);
-
- Color(float r, float g, float b, float a);
-
- Color(const Color32& c);
-
- ~Color();
-
- Color operator *(const Color& c);
-
- float r, g, b, a;
-
- LUAX_DECL_FACTORY(Color);
-
- LUAX_DECL_METHOD(_ToColor32);
- LUAX_DECL_METHOD(_SetColor);
- LUAX_DECL_METHOD(_GetColor);
- LUAX_DECL_METHOD(_Multiply); // ɫ˷
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/color32.cpp b/source/libs/asura-lib-core/graphics/color32.cpp
deleted file mode 100644
index 0ebc77c..0000000
--- a/source/libs/asura-lib-core/graphics/color32.cpp
+++ /dev/null
@@ -1,39 +0,0 @@
-#include "color.h"
-#include "color32.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- Color32::Color32()
- {
- r = g = b = a = 0;
- }
-
- Color32::Color32(const Color32& c)
- {
- r = c.r;
- g = c.g;
- b = c.b;
- a = c.a;
- }
-
- Color32::Color32(const Color& c)
- {
- r = 255.f * c.r;
- g = 255.f * c.g;
- b = 255.f * c.b;
- a = 255.f * c.a;
- }
-
- Color32::Color32(byte r, byte g, byte b, byte a)
- {
- this->r = r;
- this->g = g;
- this->b = b;
- this->a = a;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/color32.h b/source/libs/asura-lib-core/graphics/color32.h
deleted file mode 100644
index c64a9b9..0000000
--- a/source/libs/asura-lib-core/graphics/color32.h
+++ /dev/null
@@ -1,51 +0,0 @@
-#ifndef __ASURA_ENGINE_COLOR32_H__
-#define __ASURA_ENGINE_COLOR32_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-#include "../core_config.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class Color;
-
- ///
- /// 32bitsɫ
- ///
- class Color32 ASURA_FINAL
- : public Scripting::Portable<Color32>
- {
- public:
-
- LUAX_DECL_FACTORY(Color32);
-
- Color32();
-
- ~Color32();
-
- Color32(const Color32& c);
-
- Color32(const Color& c);
-
- Color32(byte r, byte g, byte b, byte a);
-
- byte r, g, b, a;
-
- LUAX_DECL_METHOD(_ToColor);
- LUAX_DECL_METHOD(_GetRed);
- LUAX_DECL_METHOD(_GetGreen);
- LUAX_DECL_METHOD(_GetBlue);
- LUAX_DECL_METHOD(_GetAlpha);
- LUAX_DECL_METHOD(_Multiply);
- LUAX_DECL_METHOD(_Index); //r,g,b,a
- LUAX_DECL_METHOD(_NewIndex); //޸r,g,b,a
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/color_palette.h b/source/libs/asura-lib-core/graphics/color_palette.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/color_palette.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/gif.cpp b/source/libs/asura-lib-core/graphics/gif.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/gif.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/gif.h b/source/libs/asura-lib-core/graphics/gif.h
deleted file mode 100644
index 8b89858..0000000
--- a/source/libs/asura-lib-core/graphics/gif.h
+++ /dev/null
@@ -1,20 +0,0 @@
-#ifndef __ASURA_GIF_H__
-#define __ASURA_GIF_H__
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- ///
- /// Gif
- ///
- class Gif
- {
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/gl.cpp b/source/libs/asura-lib-core/graphics/gl.cpp
deleted file mode 100644
index 7c68c8f..0000000
--- a/source/libs/asura-lib-core/graphics/gl.cpp
+++ /dev/null
@@ -1,25 +0,0 @@
-#include "../core_config.h"
-#include "gl.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- bool OpenGL::instantiated = false;
-
- //
- OpenGL gl;
-
- OpenGL::OpenGL()
- {
- ASSERT(!instantiated);
- instantiated = true;
- }
-
- OpenGL::~OpenGL()
- {
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/gl.h b/source/libs/asura-lib-core/graphics/gl.h
deleted file mode 100644
index bfc60ea..0000000
--- a/source/libs/asura-lib-core/graphics/gl.h
+++ /dev/null
@@ -1,41 +0,0 @@
-#ifndef __ASURA_ENGINE_OPENGL_H__
-#define __ASURA_ENGINE_OPENGL_H__
-
-#include "glad/glad.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class Profiler;
-
- ///
- /// һЩopengl״̬׷١
- ///
- class OpenGL
- {
- public:
- OpenGL();
- ~OpenGL();
-
- private:
-
- friend class Profiler;
-
- ///
- /// opengl
- ///
- static bool instantiated;
-
- };
-
- ///
- /// OpenGL
- ///
- extern OpenGL gl;
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/image.cpp b/source/libs/asura-lib-core/graphics/image.cpp
deleted file mode 100644
index e704945..0000000
--- a/source/libs/asura-lib-core/graphics/image.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-#include "Config.h"
-#include "Image.h"
-#include "GL.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- Image::Image()
- {
- }
-
- Image::~Image()
- {
- }
-
- //\Ϣ
- bool Image::Load(ImageData* data)
- {
- ASSERT(data);
-
- glBindTexture(GL_TEXTURE_2D, mTextureHandle);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, data->width, data->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data->pixels);
- glBindTexture(GL_TEXTURE_2D, 0);
- return true;
-
- RRA(data, mImageData);
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/image.h b/source/libs/asura-lib-core/graphics/image.h
deleted file mode 100644
index 4d9787b..0000000
--- a/source/libs/asura-lib-core/graphics/image.h
+++ /dev/null
@@ -1,83 +0,0 @@
-#ifndef __ASURA_ENGINE_IMAGE_H__
-#define __ASURA_ENGINE_IMAGE_H__
-
-#include <asura-lib-utils/math/rect.hpp>
-#include <asura-lib-utils/math/vector2.hpp>
-#include <asura-lib-utils/scripting/portable.hpp>
-#include <asura-lib-utils/io/reloadable.h>
-#include <asura-lib-utils/stringmap.hpp>
-#include <asura-lib-utils/manager.hpp>
-
-#include "texture.h"
-#include "color.h"
-#include "color32.h"
-#include "image_data.h"
-#include "render_state.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class ImageFactory;
-
- ///
- /// ImageͼƬڴ󣬶ȡϷ󱣴ĽһImageڴ桢Դֻᱣһ
- /// ݣҪimageêλãźתǶȣʹsprite
- /// һֻࡣҪǿǵeditorengineʹòͬķװ
- ///
- class Image ASURA_FINAL
- : public Drawable
- , public Scripting::Portable<Image>
- , public AEIO::Reloadable
- {
- public:
-
- LUAX_DECL_FACTORY(SimImage);
-
- Image();
-
- ~Image();
-
- ///
- /// bufferimageϢmPixelsΪգݡ¹image
- /// ʹglTexImage2Dύimageݡ
- ///
- bool Load(ImageData* data);
-
- uint GetWidth();
- uint GetHeight();
- Math::Vector2u GetSize();
-
- ///
- /// ijһλõ
- ///
- Color32 GetPixel(uint x, uint y);
-
- void Render(const RenderTarget* rt, const RenderState& state) override;
-
- void Render(const RenderTarget* rt, const Math::Rectf& quad, const RenderState& state) override;
-
- private:
-
- ImageData* mImageData;
- Luax::LuaxMemberRef mImageDataRef;
-
- Math::Vector2u mSize;
-
- LUAX_DECL_METHOD(_New);
- LUAX_DECL_METHOD(_Load);
- LUAX_DECL_METHOD(_GetWidth);
- LUAX_DECL_METHOD(_GetHeight);
- LUAX_DECL_METHOD(_GetSize);
- LUAX_DECL_METHOD(_GetPixel);
- LUAX_DECL_METHOD(_Render);
-
- };
-
- }
-}
-
-namespace AEGraphics = AsuraEngine::Graphics;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/image_data.cpp b/source/libs/asura-lib-core/graphics/image_data.cpp
deleted file mode 100644
index b79dfab..0000000
--- a/source/libs/asura-lib-core/graphics/image_data.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-#include "image_data.h"
-#include "png_decoder.h"
-#include "stb_decoder.h"
-#include "image_decoder.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- using namespace std;
-
- // imagedecoderΪԡ
- list<ImageDecoder*> ImageData::ImageDecoders = {
- new PNGDecoder(), // png
- new STBDecoder() // jpeg, tga, bmp
- };
-
- ImageData::ImageData(const IO::DataBuffer& buffer)
- : DecodedData(buffer)
- {
- }
-
- ImageData::~ImageData()
- {
- if (pixels)
- delete[] pixels;
- }
-
- ///
- /// ޷ɹ׳쳣
- ///
- void ImageData::Decode(const IO::DataBuffer& buffer)
- {
- for (ImageDecoder* decoder : ImageDecoders)
- {
- if (decoder->CanDecode(buffer))
- {
- decoder->Decode(buffer, *this);
- return;
- }
- }
- }
-
- Color ImageData::GetPixel(uint x, uint y)
- {
-
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/image_data.h b/source/libs/asura-lib-core/graphics/image_data.h
deleted file mode 100644
index 820e276..0000000
--- a/source/libs/asura-lib-core/graphics/image_data.h
+++ /dev/null
@@ -1,68 +0,0 @@
-#ifndef __ASURA_ENGINE_IMAGEDATA_H__
-#define __ASURA_ENGINE_IMAGEDATA_H__
-
-#include <list>
-
-#include <asura-lib-utils/scripting/portable.hpp>
-#include <asura-lib-utils/io/decoded_data.h>
-#include <asura-lib-utils/io/data_buffer.h>
-#include <asura-lib-utils/threading/thread.h>
-
-#include "pixel_format.h"
-#include "color.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class ImageDecoder;
-
- class ImageData ASURA_FINAL
- : public AEIO::DecodedData
- , public Scripting::Portable<ImageData>
- {
- public:
-
- LUAX_DECL_FACTORY(ImageData);
-
- ///
- /// ͼƬļϢʧܣ׳쳣
- ///
- ImageData(const AEIO::DataBuffer& buffer);
- ~ImageData();
-
- void Load(const AEIO::DataBuffer& buffer);
- void LoadAsync(const AEIO::DataBuffer& buffer, AEThreading::Thread* thread);
-
- Color GetPixel(uint x, uint y);
-
- uint width, height;
- PixelFormat format;
- std::size_t size;
- byte* pixels;
-
- private:
-
- void Decode(const AEIO::DataBuffer& buffer) override;
-
- ///
- /// ڵһ׼image dataʱṩdecoderڼdecodersмѡԡ
- ///
- static std::list<ImageDecoder*> ImageDecoders;
-
- LUAX_DECL_METHOD(_New);
- LUAX_DECL_METHOD(_GetPixel);
- LUAX_DECL_METHOD(_GetSize);
- LUAX_DECL_METHOD(_GetWidth);
- LUAX_DECL_METHOD(_GetHeight);
- LUAX_DECL_METHOD(_GetPixelFormat);
-
- };
-
- }
-}
-
-namespace AEGraphics = AsuraEngine::Graphics;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/image_decode_task.cpp b/source/libs/asura-lib-core/graphics/image_decode_task.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/image_decode_task.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/image_decode_task.h b/source/libs/asura-lib-core/graphics/image_decode_task.h
deleted file mode 100644
index a721b3e..0000000
--- a/source/libs/asura-lib-core/graphics/image_decode_task.h
+++ /dev/null
@@ -1,25 +0,0 @@
-#ifndef __ASURA_IMAGE_DECODE_TASK_H__
-#define __ASURA_IMAGE_DECODE_TASK_H__
-
-#include <asura-lib-utils/threading/thread_task.h>
-#include <asura-lib-utils/scripting/portable.hpp>
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class ImageDecodeTask
- : public AEScripting::Portable<ImageDecodeTask>
- , public AEThreading::ThreadTask
- {
- public:
-
- LUAX_DECL_FACTORY(ImageDecodeTask);
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/image_decoder.h b/source/libs/asura-lib-core/graphics/image_decoder.h
deleted file mode 100644
index 6f2049a..0000000
--- a/source/libs/asura-lib-core/graphics/image_decoder.h
+++ /dev/null
@@ -1,35 +0,0 @@
-#ifndef __ASURA_ENGINE_IMAGE_DECODER_H__
-#define __ASURA_ENGINE_IMAGE_DECODER_H__
-
-#include <asura-lib-utils/io/data_buffer.h>
-
-#include "image_data.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class ImageDecoder
- {
- public:
-
- ImageDecoder();
- virtual ~ImageDecoder();
-
- ///
- /// жڴǷñdecoderѹ
- ///
- virtual bool CanDecode(const AEIO::DataBuffer& buffer) = 0;
-
- ///
- /// һڴ棬һѹImage dataѹʧܷnullptr
- ///
- virtual void Decode(const AEIO::DataBuffer& buffer, ImageData& data) = 0;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/mesh2d.cpp b/source/libs/asura-lib-core/graphics/mesh2d.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/mesh2d.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/mesh2d.h b/source/libs/asura-lib-core/graphics/mesh2d.h
deleted file mode 100644
index 48b461d..0000000
--- a/source/libs/asura-lib-core/graphics/mesh2d.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef __ASURA_ENGINE_MESH2D_H__
-#define __ASURA_ENGINE_MESH2D_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- ///
- /// 2D meshһЩ㶯
- ///
- class Mesh2D ASURA_FINAL
- : public Scripting::Portable<Mesh2D>
- {
- public:
-
- Mesh2D();
-
- ~Mesh2D();
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/mesh2d_data.cpp b/source/libs/asura-lib-core/graphics/mesh2d_data.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/mesh2d_data.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/mesh2d_data.h b/source/libs/asura-lib-core/graphics/mesh2d_data.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/mesh2d_data.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/pixel_format.h b/source/libs/asura-lib-core/graphics/pixel_format.h
deleted file mode 100644
index 8df07d5..0000000
--- a/source/libs/asura-lib-core/graphics/pixel_format.h
+++ /dev/null
@@ -1,91 +0,0 @@
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- ///
- /// ظʽ
- ///
- enum PixelFormat
- {
- PIXELFORMAT_UNKNOWN,
-
- // these are converted to an actual format by love
- PIXELFORMAT_NORMAL,
- PIXELFORMAT_HDR,
-
- // "regular" formats
- PIXELFORMAT_R8,
- PIXELFORMAT_RG8,
- PIXELFORMAT_RGBA8,
- PIXELFORMAT_sRGBA8,
- PIXELFORMAT_R16,
- PIXELFORMAT_RG16,
- PIXELFORMAT_RGBA16,
- PIXELFORMAT_R16F,
- PIXELFORMAT_RG16F,
- PIXELFORMAT_RGBA16F,
- PIXELFORMAT_R32F,
- PIXELFORMAT_RG32F,
- PIXELFORMAT_RGBA32F,
-
- PIXELFORMAT_LA8, // Same as RG8, but accessed as (L, L, L, A)
-
- // packed formats
- PIXELFORMAT_RGBA4,
- PIXELFORMAT_RGB5A1,
- PIXELFORMAT_RGB565,
- PIXELFORMAT_RGB10A2,
- PIXELFORMAT_RG11B10F,
-
- // depth/stencil formats
- PIXELFORMAT_STENCIL8,
- PIXELFORMAT_DEPTH16,
- PIXELFORMAT_DEPTH24,
- PIXELFORMAT_DEPTH32F,
- PIXELFORMAT_DEPTH24_STENCIL8,
- PIXELFORMAT_DEPTH32F_STENCIL8,
-
- // compressed formats
- PIXELFORMAT_DXT1,
- PIXELFORMAT_DXT3,
- PIXELFORMAT_DXT5,
- PIXELFORMAT_BC4,
- PIXELFORMAT_BC4s,
- PIXELFORMAT_BC5,
- PIXELFORMAT_BC5s,
- PIXELFORMAT_BC6H,
- PIXELFORMAT_BC6Hs,
- PIXELFORMAT_BC7,
- PIXELFORMAT_PVR1_RGB2,
- PIXELFORMAT_PVR1_RGB4,
- PIXELFORMAT_PVR1_RGBA2,
- PIXELFORMAT_PVR1_RGBA4,
- PIXELFORMAT_ETC1,
- PIXELFORMAT_ETC2_RGB,
- PIXELFORMAT_ETC2_RGBA,
- PIXELFORMAT_ETC2_RGBA1,
- PIXELFORMAT_EAC_R,
- PIXELFORMAT_EAC_Rs,
- PIXELFORMAT_EAC_RG,
- PIXELFORMAT_EAC_RGs,
- PIXELFORMAT_ASTC_4x4,
- PIXELFORMAT_ASTC_5x4,
- PIXELFORMAT_ASTC_5x5,
- PIXELFORMAT_ASTC_6x5,
- PIXELFORMAT_ASTC_6x6,
- PIXELFORMAT_ASTC_8x5,
- PIXELFORMAT_ASTC_8x6,
- PIXELFORMAT_ASTC_8x8,
- PIXELFORMAT_ASTC_10x5,
- PIXELFORMAT_ASTC_10x6,
- PIXELFORMAT_ASTC_10x8,
- PIXELFORMAT_ASTC_10x10,
- PIXELFORMAT_ASTC_12x10,
- PIXELFORMAT_ASTC_12x12,
-
- PIXELFORMAT_MAX_ENUM
- };
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/png_decoder.cpp b/source/libs/asura-lib-core/graphics/png_decoder.cpp
deleted file mode 100644
index f919090..0000000
--- a/source/libs/asura-lib-core/graphics/png_decoder.cpp
+++ /dev/null
@@ -1,19 +0,0 @@
-#include "PNGDecoder.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- bool PNGDecoder::CanDecode(const Filesystem::DataBuffer& buffer)
- {
- return false;
- }
-
- void PNGDecoder::Decode(const Filesystem::DataBuffer& buffer, ImageData& data)
- {
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/graphics/png_decoder.h b/source/libs/asura-lib-core/graphics/png_decoder.h
deleted file mode 100644
index bc871fa..0000000
--- a/source/libs/asura-lib-core/graphics/png_decoder.h
+++ /dev/null
@@ -1,27 +0,0 @@
-#ifndef __ASURA_ENGINE_PNGDECODER_H__
-#define __ASURA_ENGINE_PNGDECODER_H__
-
-#include "image_decoder.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- ///
- /// ʹlodepngѹpngļ
- ///
- class PNGDecoder ASURA_FINAL: public ImageDecoder
- {
- public:
-
- bool CanDecode(const AEIO::DataBuffer& buffer) override;
-
- void Decode(const AEIO::DataBuffer& buffer, ImageData& data) override;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/quad.cpp b/source/libs/asura-lib-core/graphics/quad.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/quad.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/quad.h b/source/libs/asura-lib-core/graphics/quad.h
deleted file mode 100644
index b7dd3d9..0000000
--- a/source/libs/asura-lib-core/graphics/quad.h
+++ /dev/null
@@ -1 +0,0 @@
-// Quadrectڣrectǵıƫᣬquadһ
diff --git a/source/libs/asura-lib-core/graphics/render_state.h b/source/libs/asura-lib-core/graphics/render_state.h
deleted file mode 100644
index 4d1831c..0000000
--- a/source/libs/asura-lib-core/graphics/render_state.h
+++ /dev/null
@@ -1,49 +0,0 @@
-#ifndef __ASURA_ENGINE_RENDER_STATE_H__
-#define __ASURA_ENGINE_RENDER_STATE_H__
-
-#include <asura-lib-utils/math/vector2.hpp>
-#include <asura-lib-utils/math/transform.h>
-
-#include "Shader.h"
-#include "blend_mode.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- ///
- /// Ⱦǰķʽ
- ///
- struct RenderState ASURA_FINAL
- {
- ///
- /// Ĭϵrender state
- ///
- static RenderState Default;
-
- RenderState();
- ~RenderState();
-
- ///
- /// λášλúת
- ///
-
- Math::Transform transform;
-
- ///
- /// ɫ
- ///
- Shader* shader;
-
- ///
- /// Ϸʽ
- ///
- BlendMode blendMode;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/render_target.cpp b/source/libs/asura-lib-core/graphics/render_target.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/render_target.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/render_target.h b/source/libs/asura-lib-core/graphics/render_target.h
deleted file mode 100644
index afa5c6a..0000000
--- a/source/libs/asura-lib-core/graphics/render_target.h
+++ /dev/null
@@ -1,56 +0,0 @@
-#ifndef __ASURA_ENGINE_RENDERTARGET_H__
-#define __ASURA_ENGINE_RENDERTARGET_H__
-
-#include <asura-lib-utils/math/vector2.hpp>
-#include <asura-lib-utils/math/rect.hpp>
-#include <asura-lib-utils/scripting/portable.hpp>
-
-#include "texture.h"
-#include "color.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class Drawable;
-
- ///
- /// ɱΪȾĿ࣬
- /// Canvas(RenderTexture)
- /// Window(RenderWindow)
- ///
- class RenderTarget
- {
- public:
-
- RenderTarget() {};
-
- virtual ~RenderTarget() {};
-
- ///
- /// ɫcolRT
- ///
- virtual void Clear(const Color& col = Color::Black) = 0;
-
- ///
- /// ɫcolղRT
- ///
- virtual void Clear(const Math::Recti& quad, const Color& col = Color::Black) = 0;
-
- ///
- /// textureRT
- ///
- virtual void Draw(const Drawable* texture, const RenderState& state) = 0;
-
- ///
- /// һtextureRT
- ///
- virtual void Draw(const Drawable* texture, const Math::Recti& quad, const RenderState& state) = 0;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/shader.cpp b/source/libs/asura-lib-core/graphics/shader.cpp
deleted file mode 100644
index 1a85866..0000000
--- a/source/libs/asura-lib-core/graphics/shader.cpp
+++ /dev/null
@@ -1,81 +0,0 @@
-#include "Shader.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- Shader::Shader()
- {
-
- }
-
- Shader::~Shader()
- {
-
- }
-
- bool Shader::Load(const std::string& vertexShader, const std::string& fragmentShader)
- {
-
- }
-
- uint Shader::GetUniformLocation(const std::string& uniform)
- {
-
- }
-
- GLuint Shader::GetGLProgramHandle()
- {
- return mProgramHandle;
- }
-
- void Shader::Use()
- {
-
- }
-
- void Shader::Unuse()
- {
-
- }
-
- void Shader::SetUniformFloat(uint loc, float value)
- {
-
- }
-
- void Shader::SetUniformFloat(uint loc, float value)
- {
-
- }
-
- void Shader::SetUniformTexture(uint loc, const Texture& texture)
- {
-
- }
-
- void Shader::SetUniformVector2(uint loc, const Math::Vector2f& vec2)
- {
-
- }
-
- void Shader::SetUniformVector3(uint loc, const Math::Vector3f& vec3)
- {
-
- }
-
- void Shader::SetUniformVector4(uint loc, const Math::Vector4f& vec4)
- {
-
- }
-
- uint Shader::GetGLTextureUnitCount()
- {
- GLint maxTextureUnits = 0;
- glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
- return (uint)maxTextureUnits;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/shader.h b/source/libs/asura-lib-core/graphics/shader.h
deleted file mode 100644
index 1c81355..0000000
--- a/source/libs/asura-lib-core/graphics/shader.h
+++ /dev/null
@@ -1,126 +0,0 @@
-#ifndef __ASURA_ENGINE_SHADER_H__
-#define __ASURA_ENGINE_SHADER_H__
-
-#include <map>
-#include <string>
-
-#include <asura-lib-utils/scripting/portable.hpp>
-#include <asura-lib-utils/io/reloadable.h>
-#include <asura-lib-utils/math/vector2.hpp>
-#include <asura-lib-utils/math/vector3.hpp>
-#include <asura-lib-utils/math/vector4.h>
-#include <asura-lib-utils/math/matrix44.h>
-#include <asura-lib-utils/stringmap.hpp>
-#include <asura-lib-utils/manager.hpp>
-
-#include "color.h"
-#include "texture.h"
-#include "gl.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- ///
- /// һshaderһڲʼ乲ijShaderuniformsͶݣֻṩuniformsuseɫķ༭
- /// ÿshaderͨshaderҵuniforms¶frameworkmaterialá
- ///
- class Shader ASURA_FINAL
- : public Scripting::Portable<Shader>
- , public AEIO::Reloadable
- {
- public:
-
- Shader();
-
- ~Shader();
-
- ///
- /// ӴshaderʱȼǷϴλuniforms location mapʹglAttachShader±ɫ
- /// ɫ
- ///
- bool Load(const std::string& vertexShader, const std::string& fragmentShader);
-
- ///
- /// shaderΪ
- ///
- void Use();
-
- ///
- /// shaderΪǻ
- ///
- void Unuse();
-
- ///
- /// Ѿ֪uniform location£ֵ
- ///
- void SetUniformFloat(uint loc, float value);
- void SetUniformTexture(uint loc, const Texture& texture);
- void SetUniformVector2(uint loc, const Math::Vector2f& vec2);
- void SetUniformVector3(uint loc, const Math::Vector3f& vec3);
- void SetUniformVector4(uint loc, const Math::Vector4f& vec4);
- void SetUniformColor(uint loc, const Color& color);
- void SetUniformMatrix44(uint loc, const Math::Matrix44& mat44);
-
- uint GetUniformLocation(const std::string& uniform);
-
- bool HasUniform(const std::string& uniform);
-
- GLuint GetGLProgramHandle();
-
- ///
- /// texture unitһΪ16
- ///
- static uint GetGLTextureUnitCount();
-
- private:
-
- ///
- /// ǰshader
- ///
- static Shader* mCurrentShader;
-
- ///
- /// ñ
- /// vec2 Asura_Time xֵΪ뵱ǰʼʱ䣬yֵΪһ֡ʱ
- /// vec2 Asura_RenderTargetSize RTĴСΪλ
- /// Texture Asura_MainTexture
- ///
- void SetBuiltInUniforms();
-
- ///
- /// OpenGL shader program handle.
- ///
- GLuint mProgramHandle;
-
- //------------------------------------------------------------------------------//
-
- public:
-
- LUAX_DECL_FACTORY(SimShader);
-
- LUAX_DECL_METHOD(_New);
- LUAX_DECL_METHOD(_Use);
- LUAX_DECL_METHOD(_Unuse);
- LUAX_DECL_METHOD(_Load);
- LUAX_DECL_METHOD(_HasUniform);
- LUAX_DECL_METHOD(_GetUniformLocation);
- LUAX_DECL_METHOD(_SetBuiltInUniforms);
- LUAX_DECL_METHOD(_SetUniformFloat);
- LUAX_DECL_METHOD(_SetUniformTexture);
- LUAX_DECL_METHOD(_SetUniformVector2);
- LUAX_DECL_METHOD(_SetUniformVector3);
- LUAX_DECL_METHOD(_SetUniformVector4);
- LUAX_DECL_METHOD(_SetUniformColor);
-
- private:
-
- Luax::LuaxMemberRef mCodeLuaRef;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/shape.cpp b/source/libs/asura-lib-core/graphics/shape.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/shape.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/shape.h b/source/libs/asura-lib-core/graphics/shape.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/shape.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/sprite_batch.cpp b/source/libs/asura-lib-core/graphics/sprite_batch.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/graphics/sprite_batch.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/graphics/sprite_batch.h b/source/libs/asura-lib-core/graphics/sprite_batch.h
deleted file mode 100644
index d8d9ca6..0000000
--- a/source/libs/asura-lib-core/graphics/sprite_batch.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef __ASURA_ENGINE_SPRITE_BATCH_H__
-#define __ASURA_ENGINE_SPRITE_BATCH_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- ///
- /// Sprite batchȾͼƬĵطϵͳ
- ///
- class SpriteBatch ASURA_FINAL
- : public Scripting::Portable<SpriteBatch>
- {
- public:
-
- SpriteBatch();
-
- ~SpriteBatch();
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/stb_decoder.cpp b/source/libs/asura-lib-core/graphics/stb_decoder.cpp
deleted file mode 100644
index a13d6b8..0000000
--- a/source/libs/asura-lib-core/graphics/stb_decoder.cpp
+++ /dev/null
@@ -1,65 +0,0 @@
-#include <asura-lib-utils/exceptions/exception.h>
-
-#include "stb_decoder.h"
-#include "stb/stb_image.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- bool STBDecoder::CanDecode(const Filesystem::DataBuffer& buffer)
- {
- int w = 0;
- int h = 0;
- int comp = 0;
-
- int status = stbi_info_from_memory((const stbi_uc*)buffer.data, buffer.size, &w, &h, &comp);
-
- return status == 1 && w > 0 && h > 0;
- }
-
- void STBDecoder::Decode(const Filesystem::DataBuffer& db, ImageData& imageData)
- {
- const stbi_uc *buffer = (const stbi_uc *)db.data;
- int bufferlen = db.size;
- int width, height;
- int comp = 0;
- byte* data = nullptr;
- PixelFormat format = PIXELFORMAT_UNKNOWN;
- std::size_t size = 0;
-
- if (stbi_is_hdr_from_memory(buffer, bufferlen))
- {
- // 4channelfloat
- data = (byte*)stbi_loadf_from_memory(buffer, bufferlen, &width, &height, &comp, STBI_rgb_alpha);
- format = PIXELFORMAT_RGBA32F;
- size = width * height * 4 * sizeof(float);
- }
- else
- {
- data = (byte*)stbi_load_from_memory(buffer, bufferlen, &width, &height, &comp, STBI_rgb_alpha);
- format = PIXELFORMAT_ASTC_8x5;
- size = width * height * 4;
- }
- if (data)
- {
- // ֤ڴ汻ͷţһϲûͷŵΪimage dataһԵģimageǶεġ
- if (imageData.pixels)
- delete[] imageData.pixels;
- imageData.pixels = (byte*)data;
- imageData.format = format;
- imageData.width = width;
- imageData.height = height;
- }
- else
- {
- const char *err = stbi_failure_reason();
- if (err == nullptr)
- err = "unknown error";
- throw Exception("Could not decode image with stb_image (%s).", err);
- }
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/stb_decoder.h b/source/libs/asura-lib-core/graphics/stb_decoder.h
deleted file mode 100644
index 85bad21..0000000
--- a/source/libs/asura-lib-core/graphics/stb_decoder.h
+++ /dev/null
@@ -1,28 +0,0 @@
-#ifndef __ASURA_ENGINE_STBDECODER_H__
-#define __ASURA_ENGINE_STBDECODER_H__
-
-#include "image_decoder.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- ///
- /// ʹstb_imageѹJPEGTGABMPļ
- ///
- class STBDecoder ASURA_FINAL
- : public ImageDecoder
- {
- public:
-
- bool CanDecode(const AEIO::DataBuffer& buffer) override;
-
- void Decode(const AEIO::DataBuffer& buffer, ImageData& data) override;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/texture.cpp b/source/libs/asura-lib-core/graphics/texture.cpp
deleted file mode 100644
index 6cb6497..0000000
--- a/source/libs/asura-lib-core/graphics/texture.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-#include "Texture.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- Texture::Texture()
- : mTextureHandle(0)
- {
- // GL texture
- glGenTextures(1, &mTextureHandle);
- }
-
- Texture::~Texture()
- {
- glDeleteTextures(1, &mTextureHandle);
- }
-
- GLuint Texture::GetGLTextureHandle() const
- {
- return mTextureHandle;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-core/graphics/texture.h b/source/libs/asura-lib-core/graphics/texture.h
deleted file mode 100644
index c412b2e..0000000
--- a/source/libs/asura-lib-core/graphics/texture.h
+++ /dev/null
@@ -1,68 +0,0 @@
-#ifndef __ASURA_ENGINE_TEXTURE_H__
-#define __ASURA_ENGINE_TEXTURE_H__
-
-#include <asura-lib-utils/math/rect.hpp>
-#include <asura-lib-utils/math/vector2.hpp>
-#include <asura-lib-utils/scripting/portable.hpp>
-
-#include "../core_config.h"
-
-#include "render_state.h"
-#include "gl.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class RenderTarget;
-
- ///
- /// 2D࣬2d meshrender targetбʹáTextureȾԭϽǣϷϲԵѿϵΪ׼
- /// EditorҲϽΪԭ㣬Ϊ˷㡣
- ///
- ASURA_ABSTRACT class Texture
- {
- public:
-
- Texture();
-
- virtual ~Texture();
-
- GLuint GetGLTextureHandle() const;
-
- ///
- /// ȾtexturertϣԭϽǣң
- ///
- virtual void Render(const RenderTarget* rt, const RenderState& state) = 0;
-
- ///
- /// ȾtextureһֵrtϣԭϽǣң졣
- ///
- virtual void Render(const RenderTarget* rt, const Math::Rectf& quad, const RenderState& state) = 0;
-
- ///
- /// ù˷ʽ
- ///
- void SetSmooth(bool smooth);
-
- ///
- /// ظʽ
- ///
- void SetRepeated();
-
- protected:
-
- ///
- /// OpenGL texture handle
- ///
- GLuint mTextureHandle;
-
- };
-
- using Drawable = Texture;
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/input/clipboard.cpp b/source/libs/asura-lib-core/input/clipboard.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/input/clipboard.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/input/clipboard.h b/source/libs/asura-lib-core/input/clipboard.h
deleted file mode 100644
index 4cecd55..0000000
--- a/source/libs/asura-lib-core/input/clipboard.h
+++ /dev/null
@@ -1,37 +0,0 @@
-#ifndef __ASURA_ENGINE_CLIPBOARD_H__
-#define __ASURA_ENGINE_CLIPBOARD_H__
-
-#include "Text/String.hpp"
-#include "InputDevice.hpp"
-
-namespace AsuraEngine
-{
- namespace Input
- {
-
- class Clipboard ASURA_FINAL : public InputDevice<Clipboard>
- {
- public:
-
- Clipboard();
-
- Text::String GetString();
-
- void SetString(const Text::String& text);
-
- //----------------------------------------------------------------------------------------------------------
-
- LUAX_DECL_SINGLETON(Clipboard);
-
- //----------------------------------------------------------------------------------------------------------
-
- private:
-
- ~Clipboard();
-
- };
-
- };
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/input/cursor.cpp b/source/libs/asura-lib-core/input/cursor.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/input/cursor.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/input/cursor.defs b/source/libs/asura-lib-core/input/cursor.defs
deleted file mode 100644
index f8b8492..0000000
--- a/source/libs/asura-lib-core/input/cursor.defs
+++ /dev/null
@@ -1,25 +0,0 @@
-
-// Types of system cursors.
-enum SystemCursor
-{
- CURSOR_ARROW,
- CURSOR_IBEAM,
- CURSOR_WAIT,
- CURSOR_CROSSHAIR,
- CURSOR_WAITARROW,
- CURSOR_SIZENWSE,
- CURSOR_SIZENESW,
- CURSOR_SIZEWE,
- CURSOR_SIZENS,
- CURSOR_SIZEALL,
- CURSOR_NO,
- CURSOR_HAND,
- CURSOR_MAX_ENUM
-};
-
-enum CursorType
-{
- CURSORTYPE_SYSTEM,
- CURSORTYPE_IMAGE,
- CURSORTYPE_MAX_ENUM
-};
diff --git a/source/libs/asura-lib-core/input/cursor.h b/source/libs/asura-lib-core/input/cursor.h
deleted file mode 100644
index 553fda4..0000000
--- a/source/libs/asura-lib-core/input/cursor.h
+++ /dev/null
@@ -1,54 +0,0 @@
-#ifndef __ASURA_ENGINE_CURSOR_H__
-#define __ASURA_ENGINE_CURSOR_H__
-
-#include <SDL2/SDL.h>
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-#include "../graphics/image_data.h"
-
-#include "input_device.hpp"
-
-namespace AsuraEngine
-{
- namespace Input
- {
-
- class CursorImpl;
-
- // ָö
-#include "Cursor.defs"
-
- class Cursor
- : public AEScripting::Portable<Cursor>
- {
- public:
-
- LUAX_DECL_FACTORY(Cursor);
-
- Cursor(Graphics::ImageData& imageData, int hotx, int hoty);
- Cursor(SystemCursor cursortype);
-
- ~Cursor();
-
- SDL_Cursor* GetHandle() const;
- CursorType GetType() const;
- SystemCursor GetSystemType() const;
-
- private:
-
- CursorType mType;
- SystemCursor mSystemType;
- CursorImpl* mImpl;
-
- };
-
- ASURA_ABSTRACT class CursorImpl
- {
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/input/cursor_impl_sdl.cpp b/source/libs/asura-lib-core/input/cursor_impl_sdl.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/input/cursor_impl_sdl.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/input/cursor_impl_sdl.h b/source/libs/asura-lib-core/input/cursor_impl_sdl.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/input/cursor_impl_sdl.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/input/event.h b/source/libs/asura-lib-core/input/event.h
deleted file mode 100644
index a24e806..0000000
--- a/source/libs/asura-lib-core/input/event.h
+++ /dev/null
@@ -1,45 +0,0 @@
-#ifndef __ASURA_ENGINE_EVENT_H__
-#define __ASURA_ENGINE_EVENT_H__
-
-namespace AsuraEngine
-{
- namespace Input
- {
-
- enum EventType
- {
- EVENT_BEGIN_MOUSE__ ,
- EVENT_LEFT_DOWN ,
- EVENT_LEFT_UP ,
- EVENT_LEFT_DCLICK ,
- EVENT_MIDDLE_DOWN ,
- EVENT_MIDDLE_UP ,
- EVENT_MIDDLE_DCLICK ,
- EVENT_RIGHT_DOWN ,
- EVENT_RIGHT_UP ,
- EVENT_RIGHT_DCLICK ,
- EVENT_MOTION ,
- EVENT_END_MOUSE__ ,
- EVENT_ENTER_WINDOW ,
- EVENT_LEAVE_WINDOW ,
- EVENT_MOUSEWHEEL
- };
-
- struct Event
- {
- int type;
- union
- {
- // 갴¼
- struct {
- int id;
- } button;
- };
- };
-
- }
-}
-
-namespace AEInput = AsuraEngine::Input;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/input/input_device.hpp b/source/libs/asura-lib-core/input/input_device.hpp
deleted file mode 100644
index 46f5be8..0000000
--- a/source/libs/asura-lib-core/input/input_device.hpp
+++ /dev/null
@@ -1,31 +0,0 @@
-#ifndef __ASURA_ENGINE_INPUT_BASE_H__
-#define __ASURA_ENGINE_INPUT_BASE_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-#include "../core_config.h"
-#include "../singleton.hpp"
-
-namespace AsuraEngine
-{
- namespace Input
- {
-
- ///
- /// 豸һ
- ///
- template<class T>
- ASURA_ABSTRACT class InputDevice
- : virtual public Scripting::Portable<T>
- , virtual public Singleton<T>
- {
- public:
- InputDevice();
- virtual ~InputDevice();
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/input/joypad.h b/source/libs/asura-lib-core/input/joypad.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/input/joypad.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/input/keyboard.cpp b/source/libs/asura-lib-core/input/keyboard.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/input/keyboard.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/input/keyboard.defs b/source/libs/asura-lib-core/input/keyboard.defs
deleted file mode 100644
index 8f04dc2..0000000
--- a/source/libs/asura-lib-core/input/keyboard.defs
+++ /dev/null
@@ -1,482 +0,0 @@
-
-/**
-* Keyboard keys. They are dependent on the current layout of the keyboard.
-**/
-enum Key
-{
- KEY_UNKNOWN,
-
- KEY_RETURN,
- KEY_ESCAPE,
- KEY_BACKSPACE,
- KEY_TAB,
- KEY_SPACE,
- KEY_EXCLAIM,
- KEY_QUOTEDBL,
- KEY_HASH,
- KEY_PERCENT,
- KEY_DOLLAR,
- KEY_AMPERSAND,
- KEY_QUOTE,
- KEY_LEFTPAREN,
- KEY_RIGHTPAREN,
- KEY_ASTERISK,
- KEY_PLUS,
- KEY_COMMA,
- KEY_MINUS,
- KEY_PERIOD,
- KEY_SLASH,
- KEY_0,
- KEY_1,
- KEY_2,
- KEY_3,
- KEY_4,
- KEY_5,
- KEY_6,
- KEY_7,
- KEY_8,
- KEY_9,
- KEY_COLON,
- KEY_SEMICOLON,
- KEY_LESS,
- KEY_EQUALS,
- KEY_GREATER,
- KEY_QUESTION,
- KEY_AT,
-
- KEY_LEFTBRACKET,
- KEY_BACKSLASH,
- KEY_RIGHTBRACKET,
- KEY_CARET,
- KEY_UNDERSCORE,
- KEY_BACKQUOTE,
- KEY_A,
- KEY_B,
- KEY_C,
- KEY_D,
- KEY_E,
- KEY_F,
- KEY_G,
- KEY_H,
- KEY_I,
- KEY_J,
- KEY_K,
- KEY_L,
- KEY_M,
- KEY_N,
- KEY_O,
- KEY_P,
- KEY_Q,
- KEY_R,
- KEY_S,
- KEY_T,
- KEY_U,
- KEY_V,
- KEY_W,
- KEY_X,
- KEY_Y,
- KEY_Z,
-
- KEY_CAPSLOCK,
-
- KEY_F1,
- KEY_F2,
- KEY_F3,
- KEY_F4,
- KEY_F5,
- KEY_F6,
- KEY_F7,
- KEY_F8,
- KEY_F9,
- KEY_F10,
- KEY_F11,
- KEY_F12,
-
- KEY_PRINTSCREEN,
- KEY_SCROLLLOCK,
- KEY_PAUSE,
- KEY_INSERT,
- KEY_HOME,
- KEY_PAGEUP,
- KEY_DELETE,
- KEY_END,
- KEY_PAGEDOWN,
- KEY_RIGHT,
- KEY_LEFT,
- KEY_DOWN,
- KEY_UP,
-
- KEY_NUMLOCKCLEAR,
- KEY_KP_DIVIDE,
- KEY_KP_MULTIPLY,
- KEY_KP_MINUS,
- KEY_KP_PLUS,
- KEY_KP_ENTER,
- KEY_KP_1,
- KEY_KP_2,
- KEY_KP_3,
- KEY_KP_4,
- KEY_KP_5,
- KEY_KP_6,
- KEY_KP_7,
- KEY_KP_8,
- KEY_KP_9,
- KEY_KP_0,
- KEY_KP_PERIOD,
- KEY_KP_COMMA,
- KEY_KP_EQUALS,
-
- KEY_APPLICATION,
- KEY_POWER,
- KEY_F13,
- KEY_F14,
- KEY_F15,
- KEY_F16,
- KEY_F17,
- KEY_F18,
- KEY_F19,
- KEY_F20,
- KEY_F21,
- KEY_F22,
- KEY_F23,
- KEY_F24,
- KEY_EXECUTE,
- KEY_HELP,
- KEY_MENU,
- KEY_SELECT,
- KEY_STOP,
- KEY_AGAIN,
- KEY_UNDO,
- KEY_CUT,
- KEY_COPY,
- KEY_PASTE,
- KEY_FIND,
- KEY_MUTE,
- KEY_VOLUMEUP,
- KEY_VOLUMEDOWN,
-
- KEY_ALTERASE,
- KEY_SYSREQ,
- KEY_CANCEL,
- KEY_CLEAR,
- KEY_PRIOR,
- KEY_RETURN2,
- KEY_SEPARATOR,
- KEY_OUT,
- KEY_OPER,
- KEY_CLEARAGAIN,
-
- KEY_THOUSANDSSEPARATOR,
- KEY_DECIMALSEPARATOR,
- KEY_CURRENCYUNIT,
- KEY_CURRENCYSUBUNIT,
-
- KEY_LCTRL,
- KEY_LSHIFT,
- KEY_LALT,
- KEY_LGUI,
- KEY_RCTRL,
- KEY_RSHIFT,
- KEY_RALT,
- KEY_RGUI,
-
- KEY_MODE,
-
- KEY_AUDIONEXT,
- KEY_AUDIOPREV,
- KEY_AUDIOSTOP,
- KEY_AUDIOPLAY,
- KEY_AUDIOMUTE,
- KEY_MEDIASELECT,
- KEY_WWW,
- KEY_MAIL,
- KEY_CALCULATOR,
- KEY_COMPUTER,
- KEY_APP_SEARCH,
- KEY_APP_HOME,
- KEY_APP_BACK,
- KEY_APP_FORWARD,
- KEY_APP_STOP,
- KEY_APP_REFRESH,
- KEY_APP_BOOKMARKS,
-
- KEY_BRIGHTNESSDOWN,
- KEY_BRIGHTNESSUP,
- KEY_DISPLAYSWITCH,
- KEY_KBDILLUMTOGGLE,
- KEY_KBDILLUMDOWN,
- KEY_KBDILLUMUP,
- KEY_EJECT,
- KEY_SLEEP,
-
- KEY_MAX_ENUM
-};
-
-/**
-* Scancodes represent physical keys independent of the current layout.
-* Their names may not match the names of the keys printed on the keyboard.
-* Some of them are very esoteric...
-**/
-enum Scancode
-{
- SCANCODE_UNKNOWN,
-
- SCANCODE_A,
- SCANCODE_B,
- SCANCODE_C,
- SCANCODE_D,
- SCANCODE_E,
- SCANCODE_F,
- SCANCODE_G,
- SCANCODE_H,
- SCANCODE_I,
- SCANCODE_J,
- SCANCODE_K,
- SCANCODE_L,
- SCANCODE_M,
- SCANCODE_N,
- SCANCODE_O,
- SCANCODE_P,
- SCANCODE_Q,
- SCANCODE_R,
- SCANCODE_S,
- SCANCODE_T,
- SCANCODE_U,
- SCANCODE_V,
- SCANCODE_W,
- SCANCODE_X,
- SCANCODE_Y,
- SCANCODE_Z,
-
- SCANCODE_1,
- SCANCODE_2,
- SCANCODE_3,
- SCANCODE_4,
- SCANCODE_5,
- SCANCODE_6,
- SCANCODE_7,
- SCANCODE_8,
- SCANCODE_9,
- SCANCODE_0,
-
- SCANCODE_RETURN,
- SCANCODE_ESCAPE,
- SCANCODE_BACKSPACE,
- SCANCODE_TAB,
- SCANCODE_SPACE,
-
- SCANCODE_MINUS,
- SCANCODE_EQUALS,
- SCANCODE_LEFTBRACKET,
- SCANCODE_RIGHTBRACKET,
- SCANCODE_BACKSLASH,
- SCANCODE_NONUSHASH,
- SCANCODE_SEMICOLON,
- SCANCODE_APOSTROPHE,
- SCANCODE_GRAVE,
- SCANCODE_COMMA,
- SCANCODE_PERIOD,
- SCANCODE_SLASH,
-
- SCANCODE_CAPSLOCK,
-
- SCANCODE_F1,
- SCANCODE_F2,
- SCANCODE_F3,
- SCANCODE_F4,
- SCANCODE_F5,
- SCANCODE_F6,
- SCANCODE_F7,
- SCANCODE_F8,
- SCANCODE_F9,
- SCANCODE_F10,
- SCANCODE_F11,
- SCANCODE_F12,
-
- SCANCODE_PRINTSCREEN,
- SCANCODE_SCROLLLOCK,
- SCANCODE_PAUSE,
- SCANCODE_INSERT,
- SCANCODE_HOME,
- SCANCODE_PAGEUP,
- SCANCODE_DELETE,
- SCANCODE_END,
- SCANCODE_PAGEDOWN,
- SCANCODE_RIGHT,
- SCANCODE_LEFT,
- SCANCODE_DOWN,
- SCANCODE_UP,
-
- SCANCODE_NUMLOCKCLEAR,
- SCANCODE_KP_DIVIDE,
- SCANCODE_KP_MULTIPLY,
- SCANCODE_KP_MINUS,
- SCANCODE_KP_PLUS,
- SCANCODE_KP_ENTER,
- SCANCODE_KP_1,
- SCANCODE_KP_2,
- SCANCODE_KP_3,
- SCANCODE_KP_4,
- SCANCODE_KP_5,
- SCANCODE_KP_6,
- SCANCODE_KP_7,
- SCANCODE_KP_8,
- SCANCODE_KP_9,
- SCANCODE_KP_0,
- SCANCODE_KP_PERIOD,
-
- SCANCODE_NONUSBACKSLASH,
- SCANCODE_APPLICATION,
- SCANCODE_POWER,
- SCANCODE_KP_EQUALS,
- SCANCODE_F13,
- SCANCODE_F14,
- SCANCODE_F15,
- SCANCODE_F16,
- SCANCODE_F17,
- SCANCODE_F18,
- SCANCODE_F19,
- SCANCODE_F20,
- SCANCODE_F21,
- SCANCODE_F22,
- SCANCODE_F23,
- SCANCODE_F24,
- SCANCODE_EXECUTE,
- SCANCODE_HELP,
- SCANCODE_MENU,
- SCANCODE_SELECT,
- SCANCODE_STOP,
- SCANCODE_AGAIN,
- SCANCODE_UNDO,
- SCANCODE_CUT,
- SCANCODE_COPY,
- SCANCODE_PASTE,
- SCANCODE_FIND,
- SCANCODE_MUTE,
- SCANCODE_VOLUMEUP,
- SCANCODE_VOLUMEDOWN,
- SCANCODE_KP_COMMA,
- SCANCODE_KP_EQUALSAS400,
-
- SCANCODE_INTERNATIONAL1,
- SCANCODE_INTERNATIONAL2,
- SCANCODE_INTERNATIONAL3,
- SCANCODE_INTERNATIONAL4,
- SCANCODE_INTERNATIONAL5,
- SCANCODE_INTERNATIONAL6,
- SCANCODE_INTERNATIONAL7,
- SCANCODE_INTERNATIONAL8,
- SCANCODE_INTERNATIONAL9,
- SCANCODE_LANG1,
- SCANCODE_LANG2,
- SCANCODE_LANG3,
- SCANCODE_LANG4,
- SCANCODE_LANG5,
- SCANCODE_LANG6,
- SCANCODE_LANG7,
- SCANCODE_LANG8,
- SCANCODE_LANG9,
-
- SCANCODE_ALTERASE,
- SCANCODE_SYSREQ,
- SCANCODE_CANCEL,
- SCANCODE_CLEAR,
- SCANCODE_PRIOR,
- SCANCODE_RETURN2,
- SCANCODE_SEPARATOR,
- SCANCODE_OUT,
- SCANCODE_OPER,
- SCANCODE_CLEARAGAIN,
- SCANCODE_CRSEL,
- SCANCODE_EXSEL,
-
- SCANCODE_KP_00,
- SCANCODE_KP_000,
- SCANCODE_THOUSANDSSEPARATOR,
- SCANCODE_DECIMALSEPARATOR,
- SCANCODE_CURRENCYUNIT,
- SCANCODE_CURRENCYSUBUNIT,
- SCANCODE_KP_LEFTPAREN,
- SCANCODE_KP_RIGHTPAREN,
- SCANCODE_KP_LEFTBRACE,
- SCANCODE_KP_RIGHTBRACE,
- SCANCODE_KP_TAB,
- SCANCODE_KP_BACKSPACE,
- SCANCODE_KP_A,
- SCANCODE_KP_B,
- SCANCODE_KP_C,
- SCANCODE_KP_D,
- SCANCODE_KP_E,
- SCANCODE_KP_F,
- SCANCODE_KP_XOR,
- SCANCODE_KP_POWER,
- SCANCODE_KP_PERCENT,
- SCANCODE_KP_LESS,
- SCANCODE_KP_GREATER,
- SCANCODE_KP_AMPERSAND,
- SCANCODE_KP_DBLAMPERSAND,
- SCANCODE_KP_VERTICALBAR,
- SCANCODE_KP_DBLVERTICALBAR,
- SCANCODE_KP_COLON,
- SCANCODE_KP_HASH,
- SCANCODE_KP_SPACE,
- SCANCODE_KP_AT,
- SCANCODE_KP_EXCLAM,
- SCANCODE_KP_MEMSTORE,
- SCANCODE_KP_MEMRECALL,
- SCANCODE_KP_MEMCLEAR,
- SCANCODE_KP_MEMADD,
- SCANCODE_KP_MEMSUBTRACT,
- SCANCODE_KP_MEMMULTIPLY,
- SCANCODE_KP_MEMDIVIDE,
- SCANCODE_KP_PLUSMINUS,
- SCANCODE_KP_CLEAR,
- SCANCODE_KP_CLEARENTRY,
- SCANCODE_KP_BINARY,
- SCANCODE_KP_OCTAL,
- SCANCODE_KP_DECIMAL,
- SCANCODE_KP_HEXADECIMAL,
-
- SCANCODE_LCTRL,
- SCANCODE_LSHIFT,
- SCANCODE_LALT,
- SCANCODE_LGUI,
- SCANCODE_RCTRL,
- SCANCODE_RSHIFT,
- SCANCODE_RALT,
- SCANCODE_RGUI,
-
- SCANCODE_MODE,
-
- SCANCODE_AUDIONEXT,
- SCANCODE_AUDIOPREV,
- SCANCODE_AUDIOSTOP,
- SCANCODE_AUDIOPLAY,
- SCANCODE_AUDIOMUTE,
- SCANCODE_MEDIASELECT,
- SCANCODE_WWW,
- SCANCODE_MAIL,
- SCANCODE_CALCULATOR,
- SCANCODE_COMPUTER,
- SCANCODE_AC_SEARCH,
- SCANCODE_AC_HOME,
- SCANCODE_AC_BACK,
- SCANCODE_AC_FORWARD,
- SCANCODE_AC_STOP,
- SCANCODE_AC_REFRESH,
- SCANCODE_AC_BOOKMARKS,
-
- SCANCODE_BRIGHTNESSDOWN,
- SCANCODE_BRIGHTNESSUP,
- SCANCODE_DISPLAYSWITCH,
- SCANCODE_KBDILLUMTOGGLE,
- SCANCODE_KBDILLUMDOWN,
- SCANCODE_KBDILLUMUP,
- SCANCODE_EJECT,
- SCANCODE_SLEEP,
-
- SCANCODE_APP1,
- SCANCODE_APP2,
-
- SCANCODE_MAX_ENUM
-};
diff --git a/source/libs/asura-lib-core/input/keyboard.h b/source/libs/asura-lib-core/input/keyboard.h
deleted file mode 100644
index 1480d06..0000000
--- a/source/libs/asura-lib-core/input/keyboard.h
+++ /dev/null
@@ -1,73 +0,0 @@
-//#ifndef __ASURA_INPUT_KEYBOARD_H__
-//#define __ASURA_INPUT_KEYBOARD_H__
-//
-//#include <SDL2/SDL.h>
-//
-//#include "InputDevice.hpp"
-//#include "Scripting/Portable.h"
-//
-//namespace AsuraEngine
-//{
-// namespace Input
-// {
-//
-// class Keyboard ASURA_FINAL : public InputDevice<Keyboard>
-// {
-// public:
-//
-// // صö
-// #include "Keyboard.defs"
-//
-// Keyboard();
-//
-// void SetKeyRepeat(bool enable);
-// bool HasKeyRepeat() const;
-// bool IsDown(const std::vector<Key> &keylist) const;
-// bool IsScancodeDown(const std::vector<Scancode> &scancodelist) const;
-//
-// Key GetKeyFromScancode(Scancode scancode) const;
-// Scancode GetScancodeFromKey(Key key) const;
-//
-// void SetTextInput(bool enable);
-// void SetTextInput(bool enable, double x, double y, double w, double h);
-// bool HasTextInput() const;
-// bool HasScreenKeyboard() const;
-//
-// bool GetConstant(Scancode in, SDL_Scancode &out);
-// bool GetConstant(SDL_Scancode in, Scancode &out);
-//
-// private:
-//
-// ~Keyboard();
-//
-// public:
-//
-// //----------------------------------------------------------------------------------------------------------
-//
-// LUAX_DECL_SINGLETON(Keyboard); // ͨAsuraEngine.KeyboardֱӷʣûNew
-//
-// LUAX_DECL_ENUM(Key);
-// LUAX_DECL_ENUM(ScanCode);
-//
-// LUAX_DECL_METHOD(SetKeyRepeat);
-// LUAX_DECL_METHOD(HasKeyRepeat);
-// LUAX_DECL_METHOD(IsDown);
-// LUAX_DECL_METHOD(IsScancodeDown);
-//
-// LUAX_DECL_METHOD(GetKeyFromScancode);
-// LUAX_DECL_METHOD(GetScancodeFromKey);
-//
-// LUAX_DECL_METHOD(SetTextInput);
-// LUAX_DECL_METHOD(HasTextInput);
-// LUAX_DECL_METHOD(HasScreenKeyboard);
-//
-// LUAX_DECL_METHOD(GetConstant);
-//
-// //----------------------------------------------------------------------------------------------------------
-//
-// };
-//
-// }
-//}
-//
-//#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/input/mouse.cpp b/source/libs/asura-lib-core/input/mouse.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/input/mouse.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/input/mouse.defs b/source/libs/asura-lib-core/input/mouse.defs
deleted file mode 100644
index de1d117..0000000
--- a/source/libs/asura-lib-core/input/mouse.defs
+++ /dev/null
@@ -1,7 +0,0 @@
-
-enum MouseButton
-{
- MOUSE_BUTTON_LEFT,
- MOUSE_BUTTON_MIDDLE,
- MOUSE_BUTTON_RIGHT,
-};
diff --git a/source/libs/asura-lib-core/input/mouse.h b/source/libs/asura-lib-core/input/mouse.h
deleted file mode 100644
index 3ab67fa..0000000
--- a/source/libs/asura-lib-core/input/mouse.h
+++ /dev/null
@@ -1,56 +0,0 @@
-#ifndef __ASURA_ENGINE_MOUSE_H__
-#define __ASURA_ENGINE_MOUSE_H__
-
-#include "cursor.h"
-#include "input_device.hpp"
-
-namespace AsuraEngine
-{
- namespace Input
- {
-
- class Mouse : public InputDevice<Mouse>
- {
- public:
-
- ///
- /// ͼƬйָʹϵͳָ
- ///
- Cursor *CreateCursor(Graphics::ImageData *data, int hotx, int hoty);
- Cursor *GetSystemCursor(Cursor::SystemCursor cursortype);
-
- void SetCursor(Cursor *cursor);
- void SetCursor() ;
-
- Cursor* GetCursor() const;
-
- bool IsCursorSupported() const;
-
- double GetX() const;
- double GetY() const;
- void GetPosition(double &x, double &y) const;
- void GetX(double x) ;
- void SetY(double y) ;
- void SetPosition(double x, double y) ;
- void SetVisible(bool visible) ;
- bool IsDown(const std::vector<int> &buttons) const;
- bool IsVisible() const;
- void SetGrabbed(bool grab) ;
- bool IsGrabbed() const;
- bool SetRelativeMode(bool relative) ;
- bool GetRelativeMode() const;
-
- //----------------------------------------------------------------------------------------------------------
-
- LUAX_DECL_SINGLETON(Mouse);
-
- //----------------------------------------------------------------------------------------------------------
-
- private:
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/profiler/stats.cpp b/source/libs/asura-lib-core/profiler/stats.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/profiler/stats.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/profiler/stats.h b/source/libs/asura-lib-core/profiler/stats.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/profiler/stats.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/coroutine.cpp b/source/libs/asura-lib-core/threading/coroutine.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/coroutine.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/coroutine.h b/source/libs/asura-lib-core/threading/coroutine.h
deleted file mode 100644
index 1ac6b21..0000000
--- a/source/libs/asura-lib-core/threading/coroutine.h
+++ /dev/null
@@ -1,31 +0,0 @@
-#ifndef __ASURA_COROUTINE_H__
-#define __ASURA_COROUTINE_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- ///
- /// luaЭ̣һЩ߼
- ///
- class Coroutine ASURA_FINAL
- : public AEScripting::Portable<Coroutine>
- {
- public:
-
- LUAX_DECL_FACTORY(Coroutine);
-
- private:
-
- LUAX_DECL_METHOD(_New);
- LUAX_DECL_METHOD(_Run);
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/threading/thread.cpp b/source/libs/asura-lib-core/threading/thread.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/thread.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/thread.h b/source/libs/asura-lib-core/threading/thread.h
deleted file mode 100644
index f4d3b48..0000000
--- a/source/libs/asura-lib-core/threading/thread.h
+++ /dev/null
@@ -1,53 +0,0 @@
-#ifndef __ASURA_THREAD_H__
-#define __ASURA_THREAD_H__
-
-#include <queue>
-#include <asura-lib-utils/scripting/portable.hpp>
-
-#include "thread_task.h"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- ///
- /// ̵߳ľʵ֣û͸ģһ׼ֲԣ
- /// 1: win32
- /// 2: posix
- /// 3: SDL
- /// 4: std::thread
- ///
- ASURA_ABSTRACT class ThreadImpl
- {
- public:
-
- };
-
- ///
- /// ߳壬ÿ߳άһtask queue
- ///
- class Thread ASURA_FINAL
- : public AEScripting::Portable<Thread>
- {
- public:
-
- LUAX_DECL_FACTORY(Thread);
-
- bool Enqueue(ThreadTask* task);
-
- private:
-
- ///
- /// С
- ///
- std::queue<ThreadTask*> mTaskQueue;
-
- ThreadImpl* mImpl;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/threading/thread_impl_posix.cpp b/source/libs/asura-lib-core/threading/thread_impl_posix.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/thread_impl_posix.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/thread_impl_posix.h b/source/libs/asura-lib-core/threading/thread_impl_posix.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/thread_impl_posix.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/thread_impl_sdl.cpp b/source/libs/asura-lib-core/threading/thread_impl_sdl.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/thread_impl_sdl.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/thread_impl_sdl.h b/source/libs/asura-lib-core/threading/thread_impl_sdl.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/thread_impl_sdl.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/thread_impl_std.cpp b/source/libs/asura-lib-core/threading/thread_impl_std.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/thread_impl_std.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/thread_impl_std.h b/source/libs/asura-lib-core/threading/thread_impl_std.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/thread_impl_std.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/thread_impl_win32.cpp b/source/libs/asura-lib-core/threading/thread_impl_win32.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/thread_impl_win32.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/thread_impl_win32.h b/source/libs/asura-lib-core/threading/thread_impl_win32.h
deleted file mode 100644
index 5d854cc..0000000
--- a/source/libs/asura-lib-core/threading/thread_impl_win32.h
+++ /dev/null
@@ -1,25 +0,0 @@
-#ifndef __ASURA_THREAD_WIN32_H__
-#define __ASURA_THREAD_WIN32_H__
-
-#include "../core_config.h"
-
-#include "thread.h"
-
-#if ASURA_THREAD_WIN32
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- class ThreadImplWin32 : public ThreadImpl
- {
-
- };
-
- }
-}
-
-#endif // #if ASURA_THREAD_WIN32
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/threading/thread_task.cpp b/source/libs/asura-lib-core/threading/thread_task.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/threading/thread_task.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/threading/thread_task.h b/source/libs/asura-lib-core/threading/thread_task.h
deleted file mode 100644
index 19eb113..0000000
--- a/source/libs/asura-lib-core/threading/thread_task.h
+++ /dev/null
@@ -1,25 +0,0 @@
-#ifndef __ASURA_THRAD_TASK_H__
-#define __ASURA_THRAD_TASK_H__
-
-#include <asura-lib-utils/type.h>
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- ///
- /// ϣһ̴߳񣬼̳TaskдExecute
- ///
- ASURA_ABSTRACT class ThreadTask
- {
- public:
-
- virtual bool Execute() = 0;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/time/timer.cpp b/source/libs/asura-lib-core/time/timer.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/time/timer.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/time/timer.h b/source/libs/asura-lib-core/time/timer.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/time/timer.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/type.h b/source/libs/asura-lib-core/type.h
deleted file mode 100644
index 88848d5..0000000
--- a/source/libs/asura-lib-core/type.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef __ASURA_ENGINE_TYPE_H__
-#define __ASURA_ENGINE_TYPE_H__
-
-#include <stdint.h>
-
-namespace AsuraEngine
-{
-
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/window/window.cpp b/source/libs/asura-lib-core/window/window.cpp
deleted file mode 100644
index 83a4f53..0000000
--- a/source/libs/asura-lib-core/window/window.cpp
+++ /dev/null
@@ -1,50 +0,0 @@
-#include "Config.h"
-#include "Window.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- Window::Window(WindowStyle style)
- {
- }
-
- Window::~Window()
- {
-
- }
-
- void Window::SetPosition(int x, int y)
- {
- ASSERT(mWindowHandle);
- SDL_SetWindowPosition(mWindowHandle, x, y);
- }
-
- void Window::SetTitle(const std::string& title)
- {
-
- }
-
- void Window::Show()
- {
-
- }
-
- void Window::Hide()
- {
-
- }
-
- void Window::SetWindowStyle(WindowStyle style)
- {
-
- }
-
- void Window::SwapRenderBuffer()
- {
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-core/window/window.h b/source/libs/asura-lib-core/window/window.h
deleted file mode 100644
index 39db73e..0000000
--- a/source/libs/asura-lib-core/window/window.h
+++ /dev/null
@@ -1,90 +0,0 @@
-#ifndef __ASURA_ENGINE_WINDOW_H__
-#define __ASURA_ENGINE_WINDOW_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-#include <asura-lib-utils/math/vector2.hpp>
-
-#include "../graphics/render_state.h"
-#include "../graphics/render_target.h"
-
-namespace AsuraEngine
-{
- namespace Graphics
- {
-
- class WindowImpl;
-
- enum WindowStyle
- {
- WINDOW_STYLE_FULLSCREEN = 1 << 1,
- };
-
- ///
- /// ϷĵڣrunnerֻҪһڡͬĿͻʵִ˽ӿڲֶעᵽlua༭ᵼ࣬޽ӵ༭
- /// ⴰϡ
- ///
- class Window
- : public RenderTarget
- , public AEScripting::Portable<Window>
- {
- public:
-
- LUAX_DECL_SINGLETON(Window);
-
- Window(WindowStyle style);
-
- ~Window();
-
- void SetSize(uint width, uint height);
-
- void SetPosition(int x, int y);
-
- void SetTitle(const std::string& title);
-
- void SetWindowStyle(WindowStyle style);
-
- void Show();
-
- void Hide();
-
- ///
- /// ǿ˫ĴڣҪչʾǰ̨
- ///
- void SwapRenderBuffer();
-
- void Clear(const Color& col = Color::Black);
-
- void Clear(const Math::Recti& quad, const Color& col = Color::Black);
-
- void Draw(const Drawable* texture, const RenderState& state);
-
- void Draw(const Drawable* texture, const Math::Recti& quad, const RenderState& state);
-
- protected:
-
- WindowImpl* mImpl;
-
- LUAX_DECL_METHOD(_Show);
- LUAX_DECL_METHOD(_Hide);
- LUAX_DECL_METHOD(_SetResolution);
- LUAX_DECL_METHOD(_SetFullScreen);
- LUAX_DECL_METHOD(_SetTitle);
- LUAX_DECL_METHOD(_SetWindowStyle);
- LUAX_DECL_METHOD(_Clear);
- LUAX_DECL_METHOD(_Draw);
- LUAX_DECL_METHOD(_SwapRenderBuffer);
-
- };
-
- using RenderWindow = Window;
-
- ASURA_ABSTRACT class WindowImpl
- {
- public:
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-core/window/window_impl_glew.cpp b/source/libs/asura-lib-core/window/window_impl_glew.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/window/window_impl_glew.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/window/window_impl_glew.h b/source/libs/asura-lib-core/window/window_impl_glew.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/window/window_impl_glew.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/window/window_impl_glut.cpp b/source/libs/asura-lib-core/window/window_impl_glut.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/window/window_impl_glut.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/window/window_impl_glut.h b/source/libs/asura-lib-core/window/window_impl_glut.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/window/window_impl_glut.h
+++ /dev/null
diff --git a/source/libs/asura-lib-core/window/window_impl_sdl.cpp b/source/libs/asura-lib-core/window/window_impl_sdl.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/window/window_impl_sdl.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-core/window/window_impl_sdl.h b/source/libs/asura-lib-core/window/window_impl_sdl.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-core/window/window_impl_sdl.h
+++ /dev/null
diff --git a/source/libs/asura-lib-framework/compile.bat b/source/libs/asura-lib-framework/compile.bat
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-framework/compile.bat
+++ /dev/null
diff --git a/source/libs/asura-lib-framework/compile.sh b/source/libs/asura-lib-framework/compile.sh
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-framework/compile.sh
+++ /dev/null
diff --git a/source/libs/asura-lib-framework/main.cpp b/source/libs/asura-lib-framework/main.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-framework/main.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-framework/scripts/ai/behavior_tree.lua b/source/libs/asura-lib-framework/scripts/ai/behavior_tree.lua
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-framework/scripts/ai/behavior_tree.lua
+++ /dev/null
diff --git a/source/libs/asura-lib-framework/scripts/ai/state_graph.lua b/source/libs/asura-lib-framework/scripts/ai/state_graph.lua
deleted file mode 100644
index 4f563dc..0000000
--- a/source/libs/asura-lib-framework/scripts/ai/state_graph.lua
+++ /dev/null
@@ -1,11 +0,0 @@
-local StateGraph = AsuraEngine.Asset.Extend("StateGraph")
-
-AsuraEngine.StateGraph = StateGraph
-
-function StateGraph.Ctor(self)
-
-end
-
-function StateGraph.ToAsset()
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/ai/state_machine.lua b/source/libs/asura-lib-framework/scripts/ai/state_machine.lua
deleted file mode 100644
index 6dc5e14..0000000
--- a/source/libs/asura-lib-framework/scripts/ai/state_machine.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-local StateMachine = Class()
-AsuraEngine.StateMachine = StateMachine
-
-function StateMachine.Ctor(self, stategraph)
- self.stategraph = stategraph
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/audio/sound.lua b/source/libs/asura-lib-framework/scripts/audio/sound.lua
deleted file mode 100644
index d7dea4f..0000000
--- a/source/libs/asura-lib-framework/scripts/audio/sound.lua
+++ /dev/null
@@ -1,9 +0,0 @@
-AsuraEngine.Sound = AsuraEngine.Asset.Extend("Sound")
-
-local Sound = AsuraEngine.Sound
-
-function Sound.Ctor(self)
-
-end
-
-return Sound \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/audio/source.lua b/source/libs/asura-lib-framework/scripts/audio/source.lua
deleted file mode 100644
index 7dec511..0000000
--- a/source/libs/asura-lib-framework/scripts/audio/source.lua
+++ /dev/null
@@ -1,22 +0,0 @@
--- Audio Source
-AsuraEngine.Source = AsuraEngine.Component.Extend("SoundPlayer")
-
-local Source = AsuraEngine.Source
-
-function Source.Ctor(self)
- self.mSound = nil
-end
-
-function Source.SetSound(sound)
- self.mSound = sound
-end
-
-function Source.GetSource()
- return self.mSound
-end
-
-function Source.OnUpdate(dt)
-
-end
-
-return Source \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/class.lua b/source/libs/asura-lib-framework/scripts/class.lua
deleted file mode 100644
index 6392483..0000000
--- a/source/libs/asura-lib-framework/scripts/class.lua
+++ /dev/null
@@ -1,17 +0,0 @@
-AsuraEngine.Class = {}
-
-local Class = AsuraEngine.Class
-Class.__index = Class
-
-function Class.Extend(base, classname)
- local subclass = {}
- base.__index = base
- setmetatable(subclass, base)
- return c
-end
-
-function Class.New(cls)
- local obj = {}
- setmetatable(obj, cls)
- cls.__index = cls
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/component.lua b/source/libs/asura-lib-framework/scripts/component.lua
deleted file mode 100644
index b560bd3..0000000
--- a/source/libs/asura-lib-framework/scripts/component.lua
+++ /dev/null
@@ -1,30 +0,0 @@
-AsuraEngine.Component = AsuraEngine.Class("Component")
-
-local Component = AsuraEngine.Component
-
--- Component要显示在inspector的变量
-Component.entity = AsuraEngine.Type.Entity
-
-function Component.Extend(cname)
- self.base(cname)
- assert(Component.components[cname] == nil)
-
-end
-
-function Component:Ctor(entity)
- self.entity = entity
-end
-
-function Component:OnEvent(e)
-
-end
-
-function Component:OnUpdate(ms)
-
-end
-
-function Component:OnDraw()
-
-end
-
-return Component \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/entity.lua b/source/libs/asura-lib-framework/scripts/entity.lua
deleted file mode 100644
index ea8e14d..0000000
--- a/source/libs/asura-lib-framework/scripts/entity.lua
+++ /dev/null
@@ -1,114 +0,0 @@
---
--- 实体,作为scene中的实体存在。Scene中唯一管理的就是实体entity,游戏里的所有component都依附于entity存在,包括camera组件。
---
-module "AsuraEngine"
-require "transform"
-
-AsuraEngine.Entity = AsuraEngine.Asset.Extend("Entity")
-
-local Entity = AsuraEngine.Entity
-
-function Entity:Ctor()
- self.transform = AsuraEngine.Transform.New()
- self.subentities = {} -- Extend node entities
-end
-
-function Entity:AddChild(entity)
- table.insert(self.child, entity)
-end
-
-function Entity:AddComponent(type, name)
- local cname = type
- if name == nil then
- cname = name
- end
- local component = AsuraEngine.Component.GetComponent(type)
- self.components[cname] = compoennt
-end
-
-function Entity:GetComponent(name)
- return self.components[name]
-end
-
-function Entity:GetComponentByType(type)
-
-end
-
-function Entity:OnEnable()
-
-end
-
-function Entity:OnEvent(e)
- if self.components == nil or type(self.components) ~= "table" then
- AsuraEditor.LogError("")
- return
- end
- for name, component in self.components do
- if component.OnEvent ~= nil then
- component:OnEvent(e)
- end
- end
-end
-
-function Entity:OnUpdate(dt)
- for name, component in self.components do
- if component.OnUpdate ~= nil then
- component:OnUpdate(dt)
- end
- end
-end
-
-function Entity:OnRender()
- for name, component in self.components do
- if component.OnRender ~= nil then
- component.OnRender()
- end
- end
-end
-
-function Entity:OnDisable()
- for name, component in self.components do
- if component.OnDisable ~= nil then
- component.OnDisable()
- end
- end
-end
-
-function Entity:GetTrasform()
- return self.transform
-end
-
-function Entity:GetPosition()
-
-end
-
-function Entity:GetScale()
-
-end
-
-function Entity:GetRotation()
-
-end
-
-function Entity:SetTrasform(transform)
-
-end
-
-function Entity:SetPosition()
-
-end
-
-function Entity:SetScale()
-
-end
-
-function Entity:SetRotation()
-
-end
-
---写asset
-function Entity:ToAsset()
-
-end
-
-return Entity \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/animation_loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/animation_loader.lua
deleted file mode 100644
index 9c57c43..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/animation_loader.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-require "AnimationManager"
-require "Animation"
-
-local loader = AsuraEngine.Loader.New("animation")
-local manager = AsuraEngine.AnimationManager
-local Animation = AsuraEngine.Animation
-
-function AnimationLoader.OnLoad(asset)
- local animation = AsuraEngine.Class()
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/asset.lua b/source/libs/asura-lib-framework/scripts/filesystem/asset.lua
deleted file mode 100644
index 7cf3905..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/asset.lua
+++ /dev/null
@@ -1,20 +0,0 @@
---
--- 游戏资源类需要继承Asset类,引擎读取.asset文件寻找对应的loader加载进游戏生成对应的Asset派生类对象。对于脚本,不会
--- 生成对应的对象,而是直接运行脚本将结果保存。
---
-AsuraEngine.Asset = AsuraEngine.Class("Asset")
-
-local Asset = AsuraEngine.Asset
-
-function Asset.Ctor(self)
- self.guid = nil
-end
-
---获得资源编号
-function Asset.GetGUID(self)
-
-end
-
-function Asset.GetAssetByGUID(guid)
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/entity_loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/entity_loader.lua
deleted file mode 100644
index 39ae0d9..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/entity_loader.lua
+++ /dev/null
@@ -1,5 +0,0 @@
-local loader = AsuraEngine.Loader.New("entity")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/image_loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/image_loader.lua
deleted file mode 100644
index 6b0bef7..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/image_loader.lua
+++ /dev/null
@@ -1,13 +0,0 @@
-require "graphics.image"
-local loader = AsuraEngine.Loader.New("image")
-
-function loader.OnLoad(asset)
- assert(asset ~= nil)
- local path = asset.extern
- local image = AusraEngine.Image.New(path)
- if image == nil then
- AsuraEngine.LogError("")
- return
- end
- return image
-end
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/loader.lua
deleted file mode 100644
index e192e30..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/loader.lua
+++ /dev/null
@@ -1,12 +0,0 @@
--- Assets loaders
-AsuraEngine.Loader = {}
-local Loader = AsuraEngine.Loader
-Loader.Loaders = {}
-
-function Loader.New(type)
- assert(Loader.Loaders[type] == nil)
- local loader = {}
- Loader[type] = loader
- return loader
-end
-
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/material_loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/material_loader.lua
deleted file mode 100644
index 07ca4e9..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/material_loader.lua
+++ /dev/null
@@ -1,7 +0,0 @@
-require "MaterialManager"
-
-local loader = AsuraEngine.Loader.New("material")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/path_loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/path_loader.lua
deleted file mode 100644
index 986e42c..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/path_loader.lua
+++ /dev/null
@@ -1,9 +0,0 @@
-require "Path/PathManager"
-
-local loader = AsuraEngine.Loader.New("path")
-
-function loader.OnLoad(asset)
- if asset.type ~= "path" then
- return nil
- end
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/scene_loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/scene_loader.lua
deleted file mode 100644
index 45731f8..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/scene_loader.lua
+++ /dev/null
@@ -1,7 +0,0 @@
-local Scene = require "scene"
-
-local loader = AsuraEngine.Loader.New("scene")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/script_loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/script_loader.lua
deleted file mode 100644
index e93d903..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/script_loader.lua
+++ /dev/null
@@ -1,5 +0,0 @@
-local loader = AsuraEngine.Loader.New("script")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/shader_loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/shader_loader.lua
deleted file mode 100644
index 12d88bb..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/shader_loader.lua
+++ /dev/null
@@ -1,5 +0,0 @@
-local loader = AsuraEngine.Loader.New("shader")
-
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/filesystem/statemap_loader.lua b/source/libs/asura-lib-framework/scripts/filesystem/statemap_loader.lua
deleted file mode 100644
index e52e086..0000000
--- a/source/libs/asura-lib-framework/scripts/filesystem/statemap_loader.lua
+++ /dev/null
@@ -1,7 +0,0 @@
-require "ai/statemap_manager"
-local loader = AsuraEngine.Loader.New("statemap")
-
---载入statemap
-function loader.OnLoad(asset)
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/framework.lua b/source/libs/asura-lib-framework/scripts/framework.lua
deleted file mode 100644
index 4643221..0000000
--- a/source/libs/asura-lib-framework/scripts/framework.lua
+++ /dev/null
@@ -1,21 +0,0 @@
-package.path = "scripts\\?.lua"
-
---loader
-local loadfn = function(modulename)
- local errmsg = ""
- local modulepath = string.gsub(modulename, "%.", "/")
- for path in string.gmatch(package.path, "([^;]+)") do
- local filename = string.gsub(path, "%?", modulepath)
- filename = string.gsub(filename, "\\", "/")
- local result = kleiloadlua(filename)
- if result then
- return result
- end
- errmsg = errmsg.."\n\tno file '"..filename.."' (checked with custom loader)"
- end
- return errmsg
-end
-
-table.insert(package.loaders, 1, loadfn)
-
-require ""
diff --git a/source/libs/asura-lib-framework/scripts/graphics/animation.lua b/source/libs/asura-lib-framework/scripts/graphics/animation.lua
deleted file mode 100644
index 285adaa..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/animation.lua
+++ /dev/null
@@ -1,15 +0,0 @@
-AsuraEngine.Animation = AsuraEngine.Asset.Extend("Animation")
-
-local Animation = AsuraEngine.Animation
-
-local Frame = AsuraEngine.Class("Frame")
-
-function Frame.Ctor(self)
-
-end
-
-function Animation.Ctor(self)
-
-end
-
-return Animation \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/animator.lua b/source/libs/asura-lib-framework/scripts/graphics/animator.lua
deleted file mode 100644
index fd2f979..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/animator.lua
+++ /dev/null
@@ -1,33 +0,0 @@
-local Component = AsuraEngine.Framework.Require("component")
-
-AsuraEngine.Animator = Component.Extend("Animator")
-
-local Animator = AsuraEngine.Animator
-
--- Animator inspector variables.
-Animator.spriteRenderer = AsuraEngine.Type.SpriteRenderer
-Animator.animation = AsuraEngine.Type.Animation
-
-function Animator:Ctor(entity, animation)
- self.base(entity)
- self.spriteRenderer = entity:GetSpriteRenderer()
- self.animation = animation
-end
-
-function Animator:SetAnimation(animation)
- self.animation = animation
-end
-
-function Animator:GetAnimation()
- return self.animation
-end
-
-function Animator:OnUpdate(dt)
-
-end
-
-function Animator:OnRender()
-
-end
-
-return Animator \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/camera.lua b/source/libs/asura-lib-framework/scripts/graphics/camera.lua
deleted file mode 100644
index a989de6..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/camera.lua
+++ /dev/null
@@ -1,21 +0,0 @@
-AsuraEngine.Camera = AsuraEngine.Component.Extend("Camera")
-
-local Camera = AsuraEngine.Camera
-
-Camera.isCulling = AsuraEngine.Type.Bool
-Camera.isOnScreen = AsuraEngine.Type.Bool
-
-function Camera.Ctor(self)
- self.isCulling = false
- self.isOnScreen = false
-end
-
-function Camera.OnUpdate(dt)
-
-end
-
-function Camera.OnRender()
-
-end
-
-return Camera \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/canvas.lua b/source/libs/asura-lib-framework/scripts/graphics/canvas.lua
deleted file mode 100644
index ce2ca20..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/canvas.lua
+++ /dev/null
@@ -1,34 +0,0 @@
-AsuraEngine.Canvas = AsuraEngine.Component.Extend("Canvas")
-
-local Canvas = AsuraEngine.Canvas
-
-function Canvas.Ctor(self, width, height)
- self.simCanvas = AsuraEngine.SimCanvas.New(width, height)
- self.width = width
- self.height = height
-end
-
-function Canvas.GetWidth(self)
- return self.width
-end
-
-function Canvas.GetHeight(self)
- return self.height
-end
-
-function Canvas.GetSize(self)
- return self.width, self.height
-end
-
-function Canvas.OnEnable(self)
- if self.simCanvas == nil then
- return
- end
- self.simCanvas:Begin()
-end
-
-function Canvas.OnDisable(self)
-
-end
-
-return Canvas \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/default_shaders.lua b/source/libs/asura-lib-framework/scripts/graphics/default_shaders.lua
deleted file mode 100644
index bd54cb9..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/default_shaders.lua
+++ /dev/null
@@ -1,5 +0,0 @@
---[[
-õshaders.
-]]
-
-
diff --git a/source/libs/asura-lib-framework/scripts/graphics/image.lua b/source/libs/asura-lib-framework/scripts/graphics/image.lua
deleted file mode 100644
index f5ebaa2..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/image.lua
+++ /dev/null
@@ -1,40 +0,0 @@
--- 图片资源
-AsuraEngine.Image = AsuraEngine.Asset.Extend("Image")
-
-local Image = AsuraEngine.Image
-
-function Image.Ctor(self, path)
- local simImage = AsuraEngine.SimImage.New(path)
- local w, h = simImage:GetSize()
- self.simImage = simImage
- self.width = w
- self.height = h
-end
-
-function Image.GetWidth(self)
- return self.simImage.GetWidth()
-end
-
-function Image.GetHeight(self)
- return self.simImage.GetHeight()
-end
-
-function Image.GetSize(self)
- return self.simImage.GetSize()
-end
-
---获得x,y位置的颜色值
-function Image.GetColor(self, x, y)
- return self.simImage.GetColor(x, y)
-end
-
---获得所有像素,返回到一个table里
-function Image.GetPixels(self)
- return self.simImage:GetPixels()
-end
-
---image不可再编辑器编辑,所以没有ToAsset方法
---function Image.ToAsset()
---end
-
-return Image \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/material.lua b/source/libs/asura-lib-framework/scripts/graphics/material.lua
deleted file mode 100644
index 5a6e5bd..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/material.lua
+++ /dev/null
@@ -1,48 +0,0 @@
---material是shader的代理
-AsuraEngine.Material = AsuraEngine.Asset.Extend("Material")
-
-local Material = AsuraEngine.Material
-
-function Material.Ctor(self)
- self.uniforms = {} --uniform变量和值
- self.shader = nil
- self.isShared = false
-end
-
-function Material.Clone(self)
-
-end
-
-function Material:ToAsset()
-
-end
-
-function Material:GetUniform(name)
-
-end
-
-function Material:SetFloat(uniform, value)
-
-end
-
-function Material:SetTexture(uniform, tex)
-
-end
-
-function Material:SetInteger(unifrom, value)
-
-end
-
-function Material:SetVec2(uniform, value)
-
-end
-
-function Material:SetMat44(uniform, value)
-
-end
-
-function Material:GetUniformID()
-
-end
-
-return Material \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/material_manager.lua b/source/libs/asura-lib-framework/scripts/graphics/material_manager.lua
deleted file mode 100644
index 086a5db..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/material_manager.lua
+++ /dev/null
@@ -1,3 +0,0 @@
-local MaterialManager = AsuraEngine.Manager.New()
-
-return MaterialManager \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/mesh2d.lua b/source/libs/asura-lib-framework/scripts/graphics/mesh2d.lua
deleted file mode 100644
index 05b2e2e..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/mesh2d.lua
+++ /dev/null
@@ -1,9 +0,0 @@
-AsuraEngine.Mesh2D = AsuraEngine.Asset.Extend("Mesh2D")
-
-local Mesh2D = AsuraEngine.Mesh2D
-
-function Mesh2D.Ctor(self)
-
-end
-
-return Mesh2D \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/mesh2d_renderer.lua b/source/libs/asura-lib-framework/scripts/graphics/mesh2d_renderer.lua
deleted file mode 100644
index 09c8c98..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/mesh2d_renderer.lua
+++ /dev/null
@@ -1,13 +0,0 @@
-AsuraEngine.Mesh2DRenderer = AsuraEngine.Renderer.Extend("Mesh2DRenderer")
-
-local Mesh2DRenderer = AsuraEngine.Mesh2DRenderer
-
-function Mesh2DRenderer.Ctor(self, material)
- self.base(material)
-end
-
-function Mesh2DRenderer.OnRender(self)
-
-end
-
-return Mesh2DRenderer \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/particle_system.lua b/source/libs/asura-lib-framework/scripts/graphics/particle_system.lua
deleted file mode 100644
index 065a845..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/particle_system.lua
+++ /dev/null
@@ -1,20 +0,0 @@
-require "graphics.sprite_renderer"
-
-AsuraEngine.ParticleSystem = AsuraEngine.Component.Extend("ParticleSystem")
-
-local ParticleSystem = AsuraEngine.ParticleSystem
-
-function ParticleSystem.Ctor(self, entity, def)
- self.base(entity)
- self.spriteRenderer = AsuraEngine.SpriteRenderer.New()
-end
-
-function ParticleSystem.OnRenderer()
-
-end
-
-function ParticleSystem.OnUpdate(dt)
-
-end
-
-return ParticleSystem \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/renderer.lua b/source/libs/asura-lib-framework/scripts/graphics/renderer.lua
deleted file mode 100644
index 92a6409..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/renderer.lua
+++ /dev/null
@@ -1,19 +0,0 @@
-local Renderer = AsuraEngine.Component.Extend("Renderer")
-AsuraEngine.Renderer = Renderer
-
-function Renderer.Ctor(self)
- self.materials = {}
- self.material = nil
- self.isMultiMaterials = false
-end
-
---取材质,如果是shared,那么从此材质clone一个
-function Renderer.GetMaterial(self)
-
-end
-
-function Renderer.IsMultiMaterials(self)
- return self.isMultiMaterials
-end
-
-return Renderer \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/shader.lua b/source/libs/asura-lib-framework/scripts/graphics/shader.lua
deleted file mode 100644
index c411619..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/shader.lua
+++ /dev/null
@@ -1,75 +0,0 @@
-AsuraEngine.Shader = AsuraEngine.Asset.Extend("Shader")
-
-local helper = AsuraEngine.Framework.Require("graphics/shaderHelper")
-
-local Shader = AsuraEngine.Shader
-
-function Shader.Ctor(self)
- self.simShader = nil
- self.uniforms = {} -- 映射uniform name到location
-end
-
---编译shader
-function Shader.Load(self, vert, frag)
- self.uniforms = {}
- if self.simShader == nil then
- self.simShader = AsuraEngine.SimShader.New(vert, frag)
- else
- self.simShader:Load(vert, frag)
- end
- if self.simShader == nil then
- --shader编译错误
- return
- end
- --在编译的时候就获得所有的uniform和loc
- local uniforms = helper.GetUniforms(vert, frag)
- if uniforms == nil then
- return
- end
- for _, uniform in uniforms do
- self.uniforms[uniform] = self.simShader:GetUniformLocation(uniform)
- end
-end
-
-function Shader.GetUniformLocation(self, name)
- if self.uniforms then
- local id = self.uniforms[name]
- return id
- end
- return 0
-end
-
-function Shader.SendVec2(self, name, vec2)
- local id = self:GetUniformLocation(name)
- self.simShader:SendUniformVector2(name, vec2)
-end
-
-function Shader.SendVec3(self, name, vec3)
-
-end
-
-function Shader.SendVec4(self, name, vec4)
-
-end
-
-function Shader.SendTexture(self, name, tex)
-
-end
-
-function Shader.SendFloat(self, name, number)
-
-end
-
-function Shader.SendInteger(self, name, integer)
-
-end
-
-function Shader.SendColor(self, name, color)
-
-end
-
-function Shader.SendMat44(self, name, mat44)
-
-end
-
-return Shader \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/shaderHelper.lua b/source/libs/asura-lib-framework/scripts/graphics/shaderHelper.lua
deleted file mode 100644
index b1b42a6..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/shaderHelper.lua
+++ /dev/null
@@ -1,14 +0,0 @@
---[[
-解析vertex shader和 fragment shader,并取得两个shader里面定义的uniforms
-]]
-local helper = {}
-
-function helper.GetUniforms(vert, frag)
-
-end
-
-function helper.TryCompileShader(vert, frag)
-
-end
-
-return helper \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/shape.lua b/source/libs/asura-lib-framework/scripts/graphics/shape.lua
deleted file mode 100644
index 51ea8c3..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/shape.lua
+++ /dev/null
@@ -1,12 +0,0 @@
---
--- 2D图形
---
-AsuraEngine.Shape = AsuraEngine.Asset.Extend("Shape")
-
-local Shape = AsuraEngine.Shape
-
-function Shape.Ctor(self)
-
-end
-
-return Shape \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/shape_renderer.lua b/source/libs/asura-lib-framework/scripts/graphics/shape_renderer.lua
deleted file mode 100644
index 80b48b8..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/shape_renderer.lua
+++ /dev/null
@@ -1,13 +0,0 @@
-AsuraEngine.ShapeRenderer = AsuraEngine.Component.Extend("ShapeRenderer")
-
-local ShapeRenderer = AsuraEngine.ShapeRenderer
-
-function ShapeRenderer.OnRenderer()
-
-end
-
-function ShapeRenderer.OnUpdate(dt)
-
-end
-
-return ShapeRenderer \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/sprite.lua b/source/libs/asura-lib-framework/scripts/graphics/sprite.lua
deleted file mode 100644
index 9bf05f4..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/sprite.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-local Sprite = AsuraEngine.Asset.Extend("Sprite")
-AsuraEngine.Sprite = Sprite
-
-function Sprite.Ctor(self, image)
- self.image = image
-end
-
-function Sprite.ToAsset(self)
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/sprite_batch_renderer.lua b/source/libs/asura-lib-framework/scripts/graphics/sprite_batch_renderer.lua
deleted file mode 100644
index 9ec73d2..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/sprite_batch_renderer.lua
+++ /dev/null
@@ -1,9 +0,0 @@
-AsuraEngine.SpriteBatchRenderer = AsuraEngine.Component.Extend("SpriteBatchRenderer")
-
-local SpriteBatchRenderer = AsuraEngine.SpriteBatchRenderer
-
-function SpriteBatchRenderer.Ctor(self)
-
-end
-
-return SpriteBatchRenderer \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/graphics/sprite_renderer.lua b/source/libs/asura-lib-framework/scripts/graphics/sprite_renderer.lua
deleted file mode 100644
index 0a41e08..0000000
--- a/source/libs/asura-lib-framework/scripts/graphics/sprite_renderer.lua
+++ /dev/null
@@ -1,14 +0,0 @@
-require "graphics.renderer"
-
-local SpriteRenderer = AsuraEngine.Renderer.Extend("Spriterenderer")
-AsuraEngine.SpriteRenderer = SpriteRenderer
-
-function SpriteRenderer.Ctor(self)
- self.materials = {}
-end
-
-function SpriteRenderer:OnRender()
-
-end
-
-return SpriteRenderer \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/gui/button.lua b/source/libs/asura-lib-framework/scripts/gui/button.lua
deleted file mode 100644
index b122931..0000000
--- a/source/libs/asura-lib-framework/scripts/gui/button.lua
+++ /dev/null
@@ -1,21 +0,0 @@
-AsuraEngine.Button = AsuraEngine.Component.Extend("Button")
-
-local Button = AsuraEngine.Button
-
-function Button.Ctor(self)
-
-end
-
-function Button.OnEvent(e)
-
-end
-
-function Button.OnRender()
-
-end
-
-function Button.OnUpdate(dt)
-
-end
-
-return Button \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/gui/text.lua b/source/libs/asura-lib-framework/scripts/gui/text.lua
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-framework/scripts/gui/text.lua
+++ /dev/null
diff --git a/source/libs/asura-lib-framework/scripts/gui/widget.lua b/source/libs/asura-lib-framework/scripts/gui/widget.lua
deleted file mode 100644
index 430ade0..0000000
--- a/source/libs/asura-lib-framework/scripts/gui/widget.lua
+++ /dev/null
@@ -1,14 +0,0 @@
---[[
-Imgui,用在游戏里面
-]]
-local Widget = AsuraEngine.Component("Widget")
-
-function Widget.Ctor(self)
-
-end
-
-function Widget.OnEvent(self, e)
-
-end
-
-return Widget \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/managers/scene_manager.lua b/source/libs/asura-lib-framework/scripts/managers/scene_manager.lua
deleted file mode 100644
index 7886dc6..0000000
--- a/source/libs/asura-lib-framework/scripts/managers/scene_manager.lua
+++ /dev/null
@@ -1,16 +0,0 @@
-AsuraEngine.SceneManager = AsuraEngine.Class("SceneManager")
-
-local SceneManager = AsuraEngine.SceneManager
-
---游戏里的所有场景
-SceneManager.scenes = {}
-
-function SceneManager.Ctor()
-
-end
-
-function SceneManager.GetSceneByGUID()
-
-end
-
-return SceneManager \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/managers/sprite_manager.lua b/source/libs/asura-lib-framework/scripts/managers/sprite_manager.lua
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-framework/scripts/managers/sprite_manager.lua
+++ /dev/null
diff --git a/source/libs/asura-lib-framework/scripts/math/curve.lua b/source/libs/asura-lib-framework/scripts/math/curve.lua
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-framework/scripts/math/curve.lua
+++ /dev/null
diff --git a/source/libs/asura-lib-framework/scripts/path/path.lua b/source/libs/asura-lib-framework/scripts/path/path.lua
deleted file mode 100644
index 1fc9b3a..0000000
--- a/source/libs/asura-lib-framework/scripts/path/path.lua
+++ /dev/null
@@ -1,13 +0,0 @@
-local Path = AsuraEngine.Asset.New("path")
-
-function Path:Ctor()
-
-end
-
--- ToAssetѶpathתΪ.assetļʽ
-function Path.ToAsset(path)
- local builder = AsuraEngine.AssetBuilder.Get()
-
-end
-
-return Path \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/path/path_calculator.lua b/source/libs/asura-lib-framework/scripts/path/path_calculator.lua
deleted file mode 100644
index d44da08..0000000
--- a/source/libs/asura-lib-framework/scripts/path/path_calculator.lua
+++ /dev/null
@@ -1,12 +0,0 @@
---[[
-ڱ༭componentsб
-]]
-local PathCalculator = AsuraEngine.Component.New("PathCalculator")
-
-PathCalculator.path = AsuraEngine.Asset.Type("path", "·")
-
-function PathCalculator:ctor(path)
- self.path = path
-end
-
-return PathCalculator \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/path/path_manager.lua b/source/libs/asura-lib-framework/scripts/path/path_manager.lua
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-framework/scripts/path/path_manager.lua
+++ /dev/null
diff --git a/source/libs/asura-lib-framework/scripts/scene.lua b/source/libs/asura-lib-framework/scripts/scene.lua
deleted file mode 100644
index 11ac86c..0000000
--- a/source/libs/asura-lib-framework/scripts/scene.lua
+++ /dev/null
@@ -1,22 +0,0 @@
---
--- Scene是一系列gameobject的集合。
---
-AsuraEngine.Scene = AsuraEngine.Asset.Extend("Scene")
-
-local Scene = AsuraEngine.Scene
-
-function Scene.Ctor(self)
- self.rootGameObjects = {} --当前场景的所有root entity
- self.super.Ctor(self)
-end
-
---获取当前的场景
-function Scene.GetCurrent()
-
-end
-
-function Scene.ToAsset()
-
-end
-
-return Scene \ No newline at end of file
diff --git a/source/libs/asura-lib-framework/scripts/transform.lua b/source/libs/asura-lib-framework/scripts/transform.lua
deleted file mode 100644
index 1d34ae6..0000000
--- a/source/libs/asura-lib-framework/scripts/transform.lua
+++ /dev/null
@@ -1,13 +0,0 @@
--- transform的起点在左下角,逆时针为正向
-AsuraEngine.Transform = AsuraEngine.Class("Transform")
-local Transform = AsuraEngine.Transform
-
-function Transform.Ctor(self)
- self.position = {x=0, y=0}
- self.rotation = 0
- self.size = {w=0, h=0}
-end
-
-function Transform.Move(self)
-
-end \ No newline at end of file
diff --git a/source/libs/asura-lib-json/json.cpp b/source/libs/asura-lib-json/json.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-json/json.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-json/json.h b/source/libs/asura-lib-json/json.h
deleted file mode 100644
index 2bdaf53..0000000
--- a/source/libs/asura-lib-json/json.h
+++ /dev/null
@@ -1,14 +0,0 @@
-#ifndef __ASURA_JSON_H__
-#define __ASURA_JSON_H__
-
-namespace AsuraEngine
-{
- namespace Json
- {
-
-
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-json/json_module.cpp b/source/libs/asura-lib-json/json_module.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-json/json_module.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-json/json_module.h b/source/libs/asura-lib-json/json_module.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-json/json_module.h
+++ /dev/null
diff --git a/source/libs/asura-lib-openal/sound.cpp b/source/libs/asura-lib-openal/sound.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-openal/sound.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-openal/sound.h b/source/libs/asura-lib-openal/sound.h
deleted file mode 100644
index 6c2d7c2..0000000
--- a/source/libs/asura-lib-openal/sound.h
+++ /dev/null
@@ -1,31 +0,0 @@
-#ifndef __ASURA_ENGINE_SOUND_H__
-#define __ASURA_ENGINE_SOUND_H__
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-namespace AsuraEngine
-{
- namespace Audio
- {
-
- ///
- /// Ƶļ
- ///
- class Sound ASURA_FINAL
- : public AEScripting::Portable<Sound>
- {
- public:
-
- Sound();
- ~Sound();
-
- private:
-
-
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-openal/sound_decode_task.cpp b/source/libs/asura-lib-openal/sound_decode_task.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-openal/sound_decode_task.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-openal/sound_decode_task.h b/source/libs/asura-lib-openal/sound_decode_task.h
deleted file mode 100644
index d39013f..0000000
--- a/source/libs/asura-lib-openal/sound_decode_task.h
+++ /dev/null
@@ -1,25 +0,0 @@
-#ifndef __ASURA_OPENAL_SOUND_DECODER_TASK_H__
-#define __ASURA_OPENAL_SOUND_DECODER_TASK_H__
-
-#include <asura-lib-utils/threading/thread_task.h>
-
-namespace AsuraEngine
-{
- namespace OpenAL
- {
-
- ///
- /// Ƶļ
- ///
- class SoundDecodeTask : public AEThreading::ThreadTask
- {
- public:
-
- private:
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-openal/sound_decoder.cpp b/source/libs/asura-lib-openal/sound_decoder.cpp
deleted file mode 100644
index ad9f761..0000000
--- a/source/libs/asura-lib-openal/sound_decoder.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-#ifndef __ASURA_ENGINE_SOUND_DECODER_H__
-#define __ASURA_ENGINE_SOUND_DECODER_H__
-
-#include "Sound.h"
-#include "FileSystem/DataBuffer.h"
-
-namespace AsuraEngine
-{
- namespace Audio
- {
-
- ///
- /// Ƶļ
- ///
- class SoundDecoder
- {
- public:
-
- SoundDecoder();
- virtual ~SoundDecoder();
-
- virtual Sound* Decode(const Filesystem::DataBuffer* db);
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-openal/sound_decoder.h b/source/libs/asura-lib-openal/sound_decoder.h
deleted file mode 100644
index 2a3f087..0000000
--- a/source/libs/asura-lib-openal/sound_decoder.h
+++ /dev/null
@@ -1,30 +0,0 @@
-#ifndef __ASURA_ENGINE_SOUND_DECODER_H__
-#define __ASURA_ENGINE_SOUND_DECODER_H__
-
-#include <asura-lib-utils/io/data_buffer.h>
-
-#include "sound.h"
-
-namespace AsuraEngine
-{
- namespace Audio
- {
-
- ///
- /// Ƶļ
- ///
- class SoundDecoder
- {
- public:
-
- SoundDecoder();
- virtual ~SoundDecoder();
-
- virtual Sound* Decode(const AEIO::DataBuffer* db);
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/exceptions/exception.cpp b/source/libs/asura-lib-utils/exceptions/exception.cpp
deleted file mode 100644
index dbb36ca..0000000
--- a/source/libs/asura-lib-utils/exceptions/exception.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-#include "Exception.h"
-
-#include <cstdarg>
-#include <iostream>
-
-namespace AsuraEngine
-{
-
- Exception::Exception(const char *fmt, ...)
- {
- va_list args;
- int size_buffer = 256, size_out;
- char *buffer;
- while (true)
- {
- buffer = new char[size_buffer];
- memset(buffer, 0, size_buffer);
-
- va_start(args, fmt);
- size_out = vsnprintf(buffer, size_buffer, fmt, args);
- va_end(args);
-
- // see http://perfec.to/vsnprintf/pasprintf.c
- // if size_out ...
- // == -1 --> output was truncated
- // == size_buffer --> output was truncated
- // == size_buffer-1 --> ambiguous, /may/ have been truncated
- // > size_buffer --> output was truncated, and size_out
- // bytes would have been written
- if (size_out == size_buffer || size_out == -1 || size_out == size_buffer - 1)
- size_buffer *= 2;
- else if (size_out > size_buffer)
- size_buffer = size_out + 2; // to avoid the ambiguous case
- else
- break;
-
- delete[] buffer;
- }
- message = std::string(buffer);
- delete[] buffer;
- }
-
- Exception::~Exception() throw()
- {
- }
-
-}
diff --git a/source/libs/asura-lib-utils/exceptions/exception.h b/source/libs/asura-lib-utils/exceptions/exception.h
deleted file mode 100644
index 57c9ed6..0000000
--- a/source/libs/asura-lib-utils/exceptions/exception.h
+++ /dev/null
@@ -1,44 +0,0 @@
-#ifndef __ASURA_ENGINE_EXCEPTION_H__
-#define __ASURA_ENGINE_EXCEPTION_H__
-
-#include <string>
-#include <exception>
-
-namespace AsuraEngine
-{
-
- /**
- * A convenient vararg-enabled exception class.
- **/
- class Exception : public std::exception
- {
- public:
-
- /**
- * Creates a new Exception according to printf-rules.
- *
- * See: http://www.cplusplus.com/reference/clibrary/cstdio/printf/
- *
- * @param fmt The format string (see printf).
- **/
- Exception(const char *fmt, ...);
- virtual ~Exception() throw();
-
- /**
- * Returns a string containing reason for the exception.
- * @return A description of the exception.
- **/
- inline virtual const char *what() const throw()
- {
- return message.c_str();
- }
-
- private:
-
- std::string message;
-
- }; // Exception
-
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/binding/_compressor.cpp b/source/libs/asura-lib-utils/io/binding/_compressor.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/io/binding/_compressor.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/io/binding/_data_buffer.cpp b/source/libs/asura-lib-utils/io/binding/_data_buffer.cpp
deleted file mode 100644
index cd73b31..0000000
--- a/source/libs/asura-lib-utils/io/binding/_data_buffer.cpp
+++ /dev/null
@@ -1,123 +0,0 @@
-#include "../data_buffer.h"
-
-using namespace Luax;
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- LUAX_REGISTRY(DataBuffer)
- {
- LUAX_REGISTER_METHODS(state,
- { "New", _New },
- { "GetData", _GetData },
- { "GetSize", _GetSize },
- { "Refactor", _Refactor },
- { "Load", _Load },
- { "Clear", _Clear }
- );
- }
-
- LUAX_POSTPROCESS(DataBuffer)
- {
- }
-
- // databuffer = DataBuffer.New(lstring)
- // databuffer = DataBuffer.New(size)
- LUAX_IMPL_METHOD(DataBuffer, _New)
- {
- LUAX_STATE(L);
-
- if (state.IsType(1, LUA_TSTRING))
- {
- size_t size;
- const byte* bytes = lua_tolstring(L, 1, &size);
- DataBuffer* buffer = new DataBuffer(bytes, size);
- buffer->PushLuaxUserdata(state);
- return 1;
- }
- else if (state.IsType(1, LUA_TNUMBER))
- {
- size_t size = lua_tonumber(L, 1);
- DataBuffer* buffer = new DataBuffer(size);
- buffer->PushLuaxUserdata(state);
- return 1;
- }
- else
- {
- return state.ErrorType(1, "number or string");
- }
- }
-
- // lsting, len = databuffer:GetData()
- LUAX_IMPL_METHOD(DataBuffer, _GetData)
- {
- LUAX_SETUP(L, "U");
-
- DataBuffer* self = state.GetUserdata<DataBuffer>(1);
- lua_pushlstring(L, self->GetData(), self->GetSize());
- return 1;
- }
-
- // length = databuffer:GetSize()
- LUAX_IMPL_METHOD(DataBuffer, _GetSize)
- {
- LUAX_SETUP(L, "U");
-
- DataBuffer* self = state.GetUserdata<DataBuffer>(1);
- lua_pushinteger(L, self->GetSize());
- return 1;
- }
-
- // databuffer:Refactor(size)
- LUAX_IMPL_METHOD(DataBuffer, _Refactor)
- {
- LUAX_PREPARE(L, DataBuffer);
-
- size_t size = state.CheckValue<int>(2);
- self->Refactor(size);
- return 0;
- }
-
- // size = databuffer:Load(lstring)
- // size = databuffer:Load(src)
- LUAX_IMPL_METHOD(DataBuffer, _Load)
- {
- LUAX_STATE(L);
-
- DataBuffer* buffer = state.GetUserdata<DataBuffer>(1);
- const byte* data;
- size_t size;
- if (state.IsType(2, LUA_TSTRING))
- {
- data = lua_tolstring(L, 2, &size);
- size_t len = buffer->Load(data, size);
- state.Push(len);
- return 1;
- }
- else if(state.IsType(2, LUA_TUSERDATA))
- {
- DataBuffer* src = state.CheckUserdata<DataBuffer>(2);
- size_t len = buffer->Load(*src);
- state.Push(len);
- return 1;
- }
- else
- {
- return state.ErrorType(1, "lstring or DataBuffer");
- }
- }
-
- // databuffer:Clear()
- LUAX_IMPL_METHOD(DataBuffer, _Clear)
- {
- LUAX_SETUP(L, "U");
-
- DataBuffer* self = state.GetUserdata<DataBuffer>(1);
- self->Clear();
- return 0;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/binding/_file.cpp b/source/libs/asura-lib-utils/io/binding/_file.cpp
deleted file mode 100644
index c44bc90..0000000
--- a/source/libs/asura-lib-utils/io/binding/_file.cpp
+++ /dev/null
@@ -1,223 +0,0 @@
-#include "../file.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- LUAX_REGISTRY(File)
- {
- LUAX_REGISTER_METHODS(state,
- { "New", _New },
- { "Open", _Open },
- { "Close", _Close },
- { "IsOpen", _IsOpen },
- { "GetMode", _GetMode },
- { "GetSize", _GetSize },
- { "Read", _Read },
- { "IsEOF", _IsEOF },
- { "Write", _Write },
- { "Flush", _Flush },
- { "Tell", _Tell },
- { "Seek", _Seek },
- { "SetBuffer", _SetBuffer },
- { "GetBuffer", _GetBuffer },
- { "GetFileName", _GetFileName },
- { "GetExtension", _GetExtension },
- { "GetName", _GetName }
- );
- }
-
- LUAX_POSTPROCESS(File)
- {
- LUAX_REGISTER_ENUM(state, "EFileMode",
- { "CLOSED", FILE_MODE_CLOSED },
- { "READ", FILE_MODE_READ },
- { "WRITE", FILE_MODE_WRITE },
- { "APPEND", FILE_MODE_APPEND }
- );
-
- LUAX_REGISTER_ENUM(state, "EBufferMode",
- { "NONE", BUFFER_MODE_NONE},
- { "LINE", BUFFER_MODE_LINE},
- { "FULL", BUFFER_MODE_FULL}
- );
- }
-
- // file = File.New(name)
- LUAX_IMPL_METHOD(File, _New)
- {
- LUAX_STATE(L);
-
- cc8* name = state.CheckValue<cc8*>(1);
- File* file = new File(name);
- file->PushLuaxUserdata(state);
- return 1;
- }
-
- // successsed = file:Open(mode)
- LUAX_IMPL_METHOD(File, _Open)
- {
- LUAX_PREPARE(L, File);
-
- File::FileMode mode = (File::FileMode)state.CheckValue<int>(2);
- state.Push(self->Open(mode));
- return 1;
- }
-
- // successed = file:Close()
- LUAX_IMPL_METHOD(File, _Close)
- {
- LUAX_PREPARE(L, File);
-
- state.Push(self->Close());
- return 1;
- }
-
- // opened = file:IsOpen()
- LUAX_IMPL_METHOD(File, _IsOpen)
- {
- LUAX_PREPARE(L, File);
-
- state.Push(self->IsOpen());
- return 1;
- }
-
- // mode = file:GetMode()
- LUAX_IMPL_METHOD(File, _GetMode)
- {
- LUAX_PREPARE(L, File);
-
- File::FileMode mode = self->GetMode();
- state.Push((int)mode);
- return 1;
- }
-
- // size = file:GetSize()
- LUAX_IMPL_METHOD(File, _GetSize)
- {
- LUAX_PREPARE(L, File);
-
- state.Push(self->GetSize());
- return 1;
- }
-
- // size = file:Read(dst, len)
- // returns:
- // size ʵʶĴС
- // params:
- // self ļ
- // dst Ŀ껺
- // len ĴС
- LUAX_IMPL_METHOD(File, _Read)
- {
- LUAX_PREPARE(L, File);
-
- DataBuffer* db = state.CheckUserdata<DataBuffer>(2);
- if (!db) return state.ErrorType(2, "DataBuffer");
- int len = state.CheckValue<int>(3);
- int size = self->Read(db, len);
- state.Push(size);
- return 1;
- }
-
- // isEOF = file:IsEOF()
- LUAX_IMPL_METHOD(File, _IsEOF)
- {
- LUAX_PREPARE(L, File);
-
- state.Push(self->IsEOF());
- return 1;
- }
-
- // isWrite = file:Write(data buffer[, size])
- LUAX_IMPL_METHOD(File, _Write)
- {
- LUAX_PREPARE(L, File);
-
- DataBuffer* db = state.CheckUserdata<DataBuffer>(2);
- if (!db) return state.ErrorType(2, "DataBuffer");
- state.Push(self->Write(db));
- return 1;
- }
-
- // isFlushed = file:Flush()
- LUAX_IMPL_METHOD(File, _Flush)
- {
- LUAX_PREPARE(L, File);
-
- state.Push(self->Flush());
- return 1;
- }
-
- // pos = file:Tell()
- LUAX_IMPL_METHOD(File, _Tell)
- {
- LUAX_PREPARE(L, File);
-
- state.Push(self->Tell());
- return 1;
- }
-
- // isSeek = file:Seek(pos)
- LUAX_IMPL_METHOD(File, _Seek)
- {
- LUAX_PREPARE(L, File);
-
- int pos = state.CheckValue<int>(2);
- state.Push(self->Seek(pos));
- return 1;
- }
-
- // isSetted = file:SetBuffer(mode, size)
- LUAX_IMPL_METHOD(File, _SetBuffer)
- {
- LUAX_PREPARE(L, File);
-
- BufferMode mode = (BufferMode)state.CheckValue<int>(2);
- int size = state.CheckValue<int>(3);
- state.Push(self->SetBuffer(mode, size));
- return 1;
- }
-
- // size, mode = file:GetBuffer()
- LUAX_IMPL_METHOD(File, _GetBuffer)
- {
- LUAX_PREPARE(L, File);
-
- size_t size = 0;
- BufferMode mode = self->GetBuffer(ASURA_OUT size);
- state.Push((int)size);
- state.Push((int)mode);
- return 2;
- }
-
- // name = file:GetFileName()
- LUAX_IMPL_METHOD(File, _GetFileName)
- {
- LUAX_PREPARE(L, File);
-
- state.Push(self->GetFileName());
- return 1;
- }
-
- // name = file:GetExtension()
- LUAX_IMPL_METHOD(File, _GetExtension)
- {
- LUAX_PREPARE(L, File);
-
- state.Push(self->GetExtension());
- return 1;
- }
-
- // name = file:GetName()
- LUAX_IMPL_METHOD(File, _GetName)
- {
- LUAX_PREPARE(L, File);
-
- state.Push(self->GetName());
- return 1;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/binding/_file_data.cpp b/source/libs/asura-lib-utils/io/binding/_file_data.cpp
deleted file mode 100644
index 09a0643..0000000
--- a/source/libs/asura-lib-utils/io/binding/_file_data.cpp
+++ /dev/null
@@ -1,60 +0,0 @@
-#include "../file_data.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- LUAX_REGISTRY(FileData)
- {
- LUAX_REGISTER_METHODS(state,
- { "GetFileName", _GetFileName },
- { "GetExtension", _GetExtension },
- { "GetName", _GetName },
- { "GetDataBuffer", _GetDataBuffer }
- );
- }
-
- LUAX_POSTPROCESS(FileData)
- {
- }
-
- // filename = filedata:GetFileName()
- LUAX_IMPL_METHOD(FileData, _GetFileName)
- {
- LUAX_PREPARE(L, FileData);
- string filename = self->GetFileName();
- state.Push(filename);
- return 1;
- }
-
- // extension = filedata:GetExtension()
- LUAX_IMPL_METHOD(FileData, _GetExtension)
- {
- LUAX_PREPARE(L, FileData);
- string extension = self->GetExtension();
- state.Push(extension);
- return 1;
- }
-
- // name = filedata:GetName()
- LUAX_IMPL_METHOD(FileData, _GetName)
- {
- LUAX_PREPARE(L, FileData);
- string extension = self->GetName();
- state.Push(extension);
- return 1;
- }
-
- // databuffer = filedata:GetDataBuffer()
- LUAX_IMPL_METHOD(FileData, _GetDataBuffer)
- {
- LUAX_PREPARE(L, FileData);
- self->PushLuaxMemberRef(state, self->mDataRef);
- return 1;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/binding/_file_system.cpp b/source/libs/asura-lib-utils/io/binding/_file_system.cpp
deleted file mode 100644
index 3843451..0000000
--- a/source/libs/asura-lib-utils/io/binding/_file_system.cpp
+++ /dev/null
@@ -1,265 +0,0 @@
-#include "../file_system.h"
-
-using namespace Luax;
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
-#define PREPARE(l) \
- LUAX_STATE(l); \
- Filesystem* fs = Filesystem::Get();
-
- LUAX_REGISTRY(Filesystem)
- {
- LUAX_REGISTER_METHODS(state,
- { "Init", _Init },
- { "Mount", _Mount },
- { "Unmount", _Unmount },
- { "GetMountPoint", _GetMountPoint },
- { "SetWriteDirectory", _SetWriteDirectory },
- { "GetWriteDirectory", _GetWriteDirectory },
- { "CreateFile", _CreateFile },
- { "CreateDirectory", _CreateDirectory },
- { "Write", _Write },
- { "Append", _Append },
- { "Remove", _Remove },
- { "Read", _Read },
- { "GetFileInfo", _GetFileInfo },
- { "GetDirectoryItems", _GetDirectoryItems }
- );
- }
-
- LUAX_POSTPROCESS(Filesystem)
- {
- LUAX_REGISTER_ENUM(state, "EFileType",
- { "FILE", FILE_TYPE_FILE },
- { "DIRECTORY", FILE_TYPE_DIRECTORY },
- { "SYMLINK", FILE_TYPE_SYMLINK },
- { "OTHER", FILE_TYPE_OTHER }
- );
- }
-
- // Filesystem.Init(arg0)
- LUAX_IMPL_METHOD(Filesystem, _Init)
- {
- PREPARE(L);
-
- const char* arg0 = state.CheckValue<const char*>(1);
- fs->Init(arg0);
- return 0;
- }
-
- // successed = Filesystem.Mount(path, mountpoint[, prepend = false])
- // successed = Filesystem.Mount(data buffer, archievename, mountpoint[, prepend = false])
- LUAX_IMPL_METHOD(Filesystem, _Mount)
- {
- PREPARE(L);
- bool mounted = false;
-
- if (state.IsType(1, LUA_TSTRING))
- {
- cc8* path = state.GetValue<cc8*>(1, "");
- cc8* moutpoint = state.GetValue<cc8*>(2, "/");
- bool prepend = state.GetValue<bool>(3, false);
- mounted = fs->Mount(path, moutpoint, prepend);
- }
- else if (state.IsType(1, LUA_TUSERDATA))
- {
- DataBuffer* db = state.CheckUserdata<DataBuffer>(1);
- if (!db)
- return state.ErrorType(1, "Data Buffer");
- cc8* arcname = state.GetValue<cc8*>(2, "");
- cc8* mountpoint = state.GetValue<cc8*>(3, "/");
- bool prepend = state.GetValue<bool>(4, false);
- mounted = fs->Mount(db, arcname, mountpoint, prepend);
- // retain
- fs->LuaxRetain<DataBuffer>(state, db);
- }
- state.Push(mounted);
- return 1;
- }
-
- // successed = Filesystem.Unmount(path)
- // successed = Filesystem.Unmount(data buffer)
- LUAX_IMPL_METHOD(Filesystem, _Unmount)
- {
- PREPARE(L);
- bool unmounted = false;
-
- if (state.IsType(1, LUA_TSTRING))
- {
- cc8* path = state.GetValue<cc8*>(1, "");
- unmounted = fs->Unmount(path);
- }
- else if (state.IsType(1, LUA_TUSERDATA))
- {
- DataBuffer* db = state.CheckUserdata<DataBuffer>(1);
- if (!db)
- return state.ErrorType(1, "Data Buffer");
- unmounted = fs->Unmount(db);
- if (unmounted)
- fs->LuaxRelease<DataBuffer>(state, db);
- }
- state.Push(unmounted);
- return 1;
- }
-
- // moutpoint = Filesystem.GetMountPoint(path)
- LUAX_IMPL_METHOD(Filesystem, _GetMountPoint)
- {
- PREPARE(L);
-
- cc8* path = state.CheckValue<cc8*>(1);
- std::string mp;
- if (fs->GetMountPoint(path, ASURA_OUT mp))
- state.Push(mp);
- else
- state.PushNil();
-
- return 1;
- }
-
- // Filesystem.SetWriteDirectory(dir)
- LUAX_IMPL_METHOD(Filesystem, _SetWriteDirectory)
- {
- PREPARE(L);
-
- cc8* dir = state.CheckValue<cc8*>(1);
- fs->SetWriteDirectory(dir);
- return 0;
- }
-
- // dir = Filesystem.GetWriteDirectory()
- LUAX_IMPL_METHOD(Filesystem, _GetWriteDirectory)
- {
- PREPARE(L);
-
- std::string dir = fs->GetWriteDirectory();
- state.Push(dir);
- return 1;
- }
-
- // file = Filesystem.CreateFile(name)
- LUAX_IMPL_METHOD(Filesystem, _CreateFile)
- {
- PREPARE(L);
-
- cc8* name = state.CheckValue<cc8*>(1);
- File* file = fs->NewFile(name);
- if (file)
- file->PushLuaxUserdata(state);
- else
- state.PushNil();
- return 1;
- }
-
- // successed = Filesystem.CreateDirectory(name)
- LUAX_IMPL_METHOD(Filesystem, _CreateDirectory)
- {
- PREPARE(L);
-
- cc8* path = state.CheckValue<cc8*>(1);
- state.Push(fs->NewDirectory(path));
- return 1;
- }
-
- // successed = Filesystem.Write(path, data buffer)
- LUAX_IMPL_METHOD(Filesystem, _Write)
- {
- PREPARE(L);
-
- cc8* path = state.CheckValue<cc8*>(1);
- DataBuffer* db = state.CheckUserdata<DataBuffer>(2);
- state.Push(fs->Write(path, db));
- return 1;
- }
-
- // successed = Filesystem.Append(path, data buffer)
- LUAX_IMPL_METHOD(Filesystem, _Append)
- {
- PREPARE(L);
-
- cc8* path = state.CheckValue<cc8*>(1);
- DataBuffer* db = state.CheckUserdata<DataBuffer>(2);
- state.Push(fs->Append(path, db));
- return 1;
- }
-
- // successed = Filesystem.Remove(path)
- LUAX_IMPL_METHOD(Filesystem, _Remove)
- {
- PREPARE(L);
-
- cc8* path = state.CheckValue<cc8*>(1);
- state.Push(fs->Remove(path));
- return 1;
- }
-
- // filedata = Filesystem.Read(path)
- LUAX_IMPL_METHOD(Filesystem, _Read)
- {
- PREPARE(L);
-
- cc8* path = state.CheckValue<cc8*>(1);
- FileData* fd = fs->Read(path);
- if (fd)
- {
- fd->mData->PushLuaxUserdata(state);
- fd->SetLuaxMemberRef(state, fd->mDataRef, -1); // fd->mDataRef = data buffer
- state.Pop(1); // data buffer
- fd->PushLuaxUserdata(state);
- }
- else
- {
- state.PushNil();
- }
- return 1;
- }
-
- // fileinfo = Filesystem.GetFileInfo(path)
- LUAX_IMPL_METHOD(Filesystem, _GetFileInfo)
- {
- PREPARE(L);
-
- cc8* path = state.CheckValue<cc8*>(1);
- FileInfo info;
- if (fs->GetFileInfo(path, &info))
- {
- lua_newtable(L); // info table
- state.SetField(-1, "size", info.size);
- state.SetField(-1, "modtime", info.modtime);
- state.SetField(-1, "type", info.type);
- }
- else
- {
- state.PushNil();
- }
- return 1;
- }
-
- // items = Filesystem.GetDirectoryItems(path)
- LUAX_IMPL_METHOD(Filesystem, _GetDirectoryItems)
- {
- PREPARE(L);
-
- cc8* path = state.CheckValue<cc8*>(1);
- std::vector<std::string> items;
- if(fs->GetDirectoryItems(path, ASURA_OUT items))
- {
- lua_newtable(L); // item list
- for (int i = 0; i < items.size(); ++i)
- {
- state.SetFieldByIndex(-1, i + 1, items[i]);
- }
- }
- else
- {
- state.PushNil();
- }
- return 1;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/binding/_io_task.cpp b/source/libs/asura-lib-utils/io/binding/_io_task.cpp
deleted file mode 100644
index b3c5988..0000000
--- a/source/libs/asura-lib-utils/io/binding/_io_task.cpp
+++ /dev/null
@@ -1,46 +0,0 @@
-#include "../io_task.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- LUAX_REGISTRY(IOTask)
- {
- LUAX_REGISTER_METHODS(state,
- { "New", _New }
- );
- }
-
- LUAX_POSTPROCESS(IOTask)
- {
- LUAX_REGISTER_ENUM(state, "EIOTaskType",
- { "READ", IOTASK_TYPE_READ },
- { "WRITE", IOTASK_TYPE_WRITE },
- { "APPEND", IOTASK_TYPE_APPEND }
- );
-
- }
-
- // task = IOTask.New(path, buffer, type, callback)
- LUAX_IMPL_METHOD(IOTask, _New)
- {
- LUAX_STATE(L);
-
- cc8* path = state.CheckValue<cc8*>(1);
- DataBuffer* db = state.CheckUserdata<DataBuffer>(2);
- IOTaskType type = (IOTaskType)state.CheckValue<int>(3);
- bool cbk = state.GetTop() >= 4 && state.IsType(4, LUA_TFUNCTION);
-
- IOTask* task = new IOTask(path, db, type);
- task->SetLuaxMemberRef(state, task->mBufferRef, 2);
- if(cbk)
- task->SetLuaxMemberRef(state, task->mCallback, 4);
- task->PushLuaxUserdata(state);
- return 1;
- }
-
- }
-}
diff --git a/source/libs/asura-lib-utils/io/compressor.cpp b/source/libs/asura-lib-utils/io/compressor.cpp
deleted file mode 100644
index 095eff4..0000000
--- a/source/libs/asura-lib-utils/io/compressor.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-#include "compressor.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
-
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/compressor.h b/source/libs/asura-lib-utils/io/compressor.h
deleted file mode 100644
index 30a074c..0000000
--- a/source/libs/asura-lib-utils/io/compressor.h
+++ /dev/null
@@ -1,30 +0,0 @@
-#ifndef __ASURA_COMPRESSOR_H__
-#define __ASURA_COMPRESSOR_H__
-
-#include "../scripting/portable.hpp"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- class Compressor ASURA_FINAL
- : public AEScripting::Portable<Compressor>
- {
- public:
-
- LUAX_DECL_SINGLETON(Compressor);
-
- private:
-
- LUAX_DECL_METHOD(_Compress);
- LUAX_DECL_METHOD(_Decompress);
-
-
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/data_buffer.cpp b/source/libs/asura-lib-utils/io/data_buffer.cpp
deleted file mode 100644
index 5049b38..0000000
--- a/source/libs/asura-lib-utils/io/data_buffer.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-#include <cstdlib>
-#include <cstring>
-#include "data_buffer.h"
-
-using namespace AEThreading;
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- DataBuffer::DataBuffer(DataBuffer& src)
- {
- Load(src);
- }
-
- DataBuffer::DataBuffer(std::size_t size)
- : mSize(size)
- , mBytes(nullptr)
- {
- lock(mMutex);
- mBytes = new byte[size];
- memset(mBytes, 0, size);
- }
-
- DataBuffer::DataBuffer(const void* data, std::size_t size)
- : mSize(size)
- , mBytes(nullptr)
- {
- Load(data, size);
- }
-
- DataBuffer::~DataBuffer()
- {
- delete[] mBytes;
- }
-
- void DataBuffer::Refactor(size_t size)
- {
- lock(mMutex);
- if (!mBytes || mSize != size)
- {
- delete[] mBytes;
- mBytes = new byte[size];
- mSize = size;
- }
- memset(mBytes, 0, size * sizeof(byte));
- }
-
- size_t DataBuffer::Load(DataBuffer& db)
- {
- return Load(db.GetData(), db.GetSize());
- }
-
- size_t DataBuffer::Load(const void* data, std::size_t size)
- {
- lock(mMutex);
- size_t len = mSize > size ? size : mSize;
- memcpy(mBytes, data, len);
- return len;
- }
-
- void DataBuffer::Move(void* bytes, std::size_t size)
- {
- lock(mMutex);
- if (!mBytes)
- {
- delete[] mBytes;
- }
- mBytes = (byte*)bytes;
- mSize = size;
- }
-
- byte* DataBuffer::GetData()
- {
- return mBytes;
- }
-
- void DataBuffer::Clear()
- {
- lock(mMutex);
- if (mBytes)
- memset(mBytes, 0, mSize);
- }
-
- std::size_t DataBuffer::GetSize()
- {
- return mSize;
- }
-
- void DataBuffer::Lock()
- {
- mMutex.Lock();
- }
-
- void DataBuffer::Unlock()
- {
- mMutex.Unlock();
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/data_buffer.h b/source/libs/asura-lib-utils/io/data_buffer.h
deleted file mode 100644
index 445bdf4..0000000
--- a/source/libs/asura-lib-utils/io/data_buffer.h
+++ /dev/null
@@ -1,62 +0,0 @@
-#ifndef __ASURA_ENGINE_DATABUFFER_H__
-#define __ASURA_ENGINE_DATABUFFER_H__
-
-#include <cstdlib>
-
-#include "../scripting/portable.hpp"
-#include "../threading/mutex.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- ///
- /// ڴݵķװеʹData bufferװֱʹconst void*ͨresource managerȡ
- ///
- class DataBuffer ASURA_FINAL
- : public AEScripting::Portable<DataBuffer>
- {
- public:
-
- LUAX_DECL_FACTORY(DataBuffer);
-
- DataBuffer(DataBuffer& src);
- DataBuffer(std::size_t size);
- DataBuffer(const void* bytes, std::size_t size);
- ~DataBuffer();
-
- byte* GetData();
- size_t GetSize();
-
- void Refactor(size_t size);
- size_t Load(DataBuffer& db);
- size_t Load(const void* bytes, std::size_t size);
- void Move(void* bytes, std::size_t size);
- void Clear();
-
- void Lock();
- void Unlock();
-
- private:
-
- byte* mBytes;
- size_t mSize;
-
- AEThreading::Mutex mMutex;
-
- LUAX_DECL_METHOD(_New);
- LUAX_DECL_METHOD(_GetData);
- LUAX_DECL_METHOD(_GetSize);
- LUAX_DECL_METHOD(_Refactor);
- LUAX_DECL_METHOD(_Load);
- LUAX_DECL_METHOD(_Clear);
-
- };
-
- }
-}
-
-namespace AEIO = AsuraEngine::IO;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/decoded_data.cpp b/source/libs/asura-lib-utils/io/decoded_data.cpp
deleted file mode 100644
index 358a7a5..0000000
--- a/source/libs/asura-lib-utils/io/decoded_data.cpp
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "../exceptions/exception.h"
-
-#include "decoded_data.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- DecodedData::DecodedData(const DataBuffer& databuffer)
- {
- Decode(databuffer);
- }
-
- DecodedData::~DecodedData()
- {
-
- }
-
- }
-}
diff --git a/source/libs/asura-lib-utils/io/decoded_data.h b/source/libs/asura-lib-utils/io/decoded_data.h
deleted file mode 100644
index e201e91..0000000
--- a/source/libs/asura-lib-utils/io/decoded_data.h
+++ /dev/null
@@ -1,42 +0,0 @@
-#ifndef __ASURA_ENGINE_DATA_H__
-#define __ASURA_ENGINE_DATA_H__
-
-#include <cstdlib>
-
-#include "../scripting/portable.hpp"
-
-#include "data_buffer.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- ///
- /// һ̹߳data̳дࡣͼƬݡƵݵȣһ߳нԭļڲݸʽ
- /// ȡ
- ///
- ASURA_ABSTRACT class DecodedData
- {
- public:
-
- ///
- /// ڴйdataԷһ߳棬Դϵͳء
- ///
- DecodedData(const DataBuffer& databuffer);
-
- virtual ~DecodedData();
-
- protected:
-
- ///
- /// ڴеݡ
- ///
- virtual void Decode(const DataBuffer& buffer) = 0;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/file.cpp b/source/libs/asura-lib-utils/io/file.cpp
deleted file mode 100644
index 0ff8c90..0000000
--- a/source/libs/asura-lib-utils/io/file.cpp
+++ /dev/null
@@ -1,292 +0,0 @@
-#include <physfs/physfs.h>
-
-#include <asura-lib-utils/exceptions/exception.h>
-
-#include "file.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- File::File(const std::string& filename)
- : mFileName(filename)
- , mFileHandle(nullptr)
- , mMode(FILE_MODE_CLOSED)
- , mBufferMode(BUFFER_MODE_NONE)
- , mBufferSize(0)
- {
- size_t dot = filename.rfind('.');
- if (dot != std::string::npos)
- {
- mExtension = filename.substr(dot + 1);
- mName = filename.substr(0, dot);
- }
- else
- mName = filename;
- }
-
- File::~File()
- {
- if (mMode != FILE_MODE_CLOSED)
- Close();
- }
-
- bool File::Open(FileMode mode)
- {
- if (!PHYSFS_isInit())
- throw Exception("Physfs is NOT initialized.");
-
- if (mode == FILE_MODE_CLOSED)
- return false;
-
- if (mode == FILE_MODE_READ && !PHYSFS_exists(mFileName.c_str()))
- throw Exception("Could NOT open file %s. Does not exist.", mFileName.c_str());
-
- if (mode == FILE_MODE_APPEND || mode == FILE_MODE_WRITE)
- {
- if (!PHYSFS_getWriteDir())
- {
- throw Exception("Could NOT set write directory.");
- }
- }
-
- // Ѿ֮ǰ򿪹Ͳٴµhandle
- if (mFileHandle != nullptr)
- return true;
-
- PHYSFS_getLastErrorCode();
-
- PHYSFS_File* handle = nullptr;
-
- switch (mode)
- {
- case FILE_MODE_READ:
- handle = PHYSFS_openRead(mFileName.c_str());
- break;
- case FILE_MODE_APPEND:
- handle = PHYSFS_openAppend(mFileName.c_str());
- break;
- case FILE_MODE_WRITE:
- handle = PHYSFS_openWrite(mFileName.c_str());
- break;
- }
-
- if (handle == nullptr)
- {
- const char *err = PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode());
- if (err == nullptr)
- err = "unknown error";
- throw Exception("Could not open file %s (%s)", mFileName.c_str(), err);
- }
-
- mFileHandle = handle;
- mMode = mode;
-
- if (mFileHandle && !SetBuffer(mBufferMode,mBufferSize))
- {
- mBufferMode = BUFFER_MODE_NONE;
- mBufferSize = 0;
- }
-
- return mFileHandle != nullptr;
- }
-
- bool File::Close()
- {
- if (mFileHandle == nullptr || !PHYSFS_close(mFileHandle))
- return false;
- mMode = FILE_MODE_CLOSED;
- mFileHandle = nullptr;
- return true;
- }
-
- bool File::IsOpen()
- {
- return mMode != FILE_MODE_CLOSED && mFileHandle != nullptr;
- }
-
- size_t File::GetSize()
- {
- if (mFileHandle == nullptr)
- {
- Open(FILE_MODE_READ);
- size_t size = PHYSFS_fileLength(mFileHandle);
- Close();
- return size;
- }
- return PHYSFS_fileLength(mFileHandle);
- }
-
- size_t File::Read(ASURA_OUT DataBuffer* dst, size_t length)
- {
- ASSERT(dst);
-
- if (dst->GetSize() < length)
- throw Exception("Data buffer is too small compares to read length.");
-
- if (!mFileHandle || mMode != FILE_MODE_READ)
- throw Exception("File \"%s\" is not opened for reading", mFileName);
-
- size_t max = PHYSFS_fileLength(mFileHandle);
- length = (length > max) ? max : length;
-
- if (length < 0)
- throw Exception("Invalid read size.");
-
- dst->Lock();
- size_t size = PHYSFS_readBytes(mFileHandle, dst->GetData(), length);
- dst->Unlock();
- return size;
- }
-
- size_t File::ReadAll(ASURA_OUT DataBuffer* dst)
- {
- ASSERT(dst);
-
- if (!mFileHandle || mMode != FILE_MODE_READ)
- throw Exception("File \"%s\" is not opened for reading", mFileName);
-
- size_t length = PHYSFS_fileLength(mFileHandle);
-
- if (dst->GetSize() < length)
- throw Exception("Data buffer is too small compares to file length.");
-
- dst->Lock();
- size_t size = PHYSFS_readBytes(mFileHandle, dst->GetData(), length);
- dst->Unlock();
- return size;
- }
-
-#ifdef ASURA_WINDOWS
- inline bool test_eof(File *that, PHYSFS_File *)
- {
- int64 pos = that->Tell();
- int64 size = that->GetSize();
- return pos == -1 || size == -1 || pos >= size;
- }
-#else
- inline bool test_eof(File *, PHYSFS_File *file)
- {
- return PHYSFS_eof(file);
- }
-#endif
-
- bool File::IsEOF()
- {
- return mFileHandle == nullptr || test_eof(this, mFileHandle);
- }
-
- size_t File::Tell()
- {
- if (!mFileHandle)
- return - 1;
-
- return PHYSFS_tell(mFileHandle);
- }
-
- bool File::Seek(size_t pos)
- {
- return mFileHandle != nullptr && PHYSFS_seek(mFileHandle, pos) != 0;
- }
-
- bool File::Write(ASURA_REF DataBuffer* src)
- {
- if (!mFileHandle || (mMode != FILE_MODE_APPEND && mMode != FILE_MODE_WRITE))
- throw Exception("File is not opened for writing.");
-
- byte* data = src->GetData();
- int size = src->GetSize();
-
- if (size < 0)
- throw Exception("Invalid write size.");
-
- size_t written = PHYSFS_writeBytes(mFileHandle, data, size);
-
- if (written != src->GetSize())
- return false;
-
- // л
- if (mBufferSize == BUFFER_MODE_LINE && mBufferSize > size)
- {
- if (memchr(data, '\n', size) != nullptr)
- Flush();
- }
-
- return true;
- }
-
- bool File::Flush()
- {
- if (!mFileHandle || (mMode != FILE_MODE_WRITE && mMode != FILE_MODE_APPEND))
- throw Exception("File is not opened for writing.");
-
- return PHYSFS_flush(mFileHandle) != 0;
- }
-
- bool File::SetBuffer(BufferMode mode, size_t size)
- {
- if (size < 0)
- return false;
-
- // If the file isn't open, we'll make sure the buffer values are set in
- // File::open.
- if (!IsOpen())
- {
- mBufferMode = mode;
- mBufferSize = size;
- return true;
- }
-
- int ret = 1;
-
- switch (mode)
- {
- case BUFFER_MODE_NONE:
- default:
- ret = PHYSFS_setBuffer(mFileHandle, 0);
- size = 0;
- break;
- case BUFFER_MODE_LINE:
- case BUFFER_MODE_FULL:
- ret = PHYSFS_setBuffer(mFileHandle, size);
- break;
- }
-
- if (ret == 0)
- return false;
-
- mBufferMode = mode;
- mBufferSize = size;
-
- return true;
- }
-
- File::BufferMode File::GetBuffer(ASURA_OUT size_t& size)
- {
- size = mBufferSize;
- return mBufferMode;
- }
-
- const std::string& File::GetFileName()
- {
- return mFileName;
- }
-
- const std::string& File::GetName()
- {
- return mName;
- }
-
- const std::string& File::GetExtension()
- {
- return mExtension;
- }
-
- File::FileMode File::GetMode()
- {
- return mMode;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/file.h b/source/libs/asura-lib-utils/io/file.h
deleted file mode 100644
index 56077e0..0000000
--- a/source/libs/asura-lib-utils/io/file.h
+++ /dev/null
@@ -1,146 +0,0 @@
-#ifndef __ASURA_ENGINE_FILE_H__
-#define __ASURA_ENGINE_FILE_H__
-
-#include "physfs/physfs.h"
-
-#include "../scripting/portable.hpp"
-#include "../threading/thread.h"
-
-#include "file_data.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- ///
- /// ʽļָд㡢Сʹȡʱʹñ࣬ʹFilesystem.read()ֱӶȡļȫ
- /// ݣһFileData
- ///
- class File ASURA_FINAL
- : public AEScripting::Portable<File>
- {
- public:
-
- LUAX_DECL_FACTORY(File);
-
- ///
- /// ļдģʽ
- ///
- enum FileMode
- {
- FILE_MODE_CLOSED,
- FILE_MODE_READ,
- FILE_MODE_WRITE,
- FILE_MODE_APPEND,
- };
-
- ///
- /// ļдʱΪ
- ///
- enum BufferMode
- {
- BUFFER_MODE_NONE, ///< ʹû壬дļ
- BUFFER_MODE_LINE, ///< л壬зߴﵽСʱдļ
- BUFFER_MODE_FULL, ///< ȫ壬ʱдļ
- };
-
- File(const std::string& filename);
- ~File();
-
- bool Open(FileMode mode);
- bool Close();
- bool IsOpen();
- FileMode GetMode();
- size_t GetSize();
-
- ///
- /// ȡdata bufferض
- ///
- size_t Read(ASURA_OUT DataBuffer* dst, size_t length);
- size_t ReadAll(ASURA_OUT DataBuffer* dst);
- size_t ReadAsync(ASURA_OUT DataBuffer* dst);
-
- ///
- /// Ƿļβ
- ///
- bool IsEOF();
-
- ///
- /// data bufferед룬Ƿɹ
- ///
- bool Write(ASURA_REF DataBuffer* src);
-
- ///
- /// 첽дļдļtaskthreadĶС
- ///
- bool WriteAsync(ASURA_REF DataBuffer* src, AEThreading::Thread* thread);
-
- ///
- /// ˻壬ǿջдļ
- ///
- bool Flush();
-
- ///
- /// صǰдλ
- ///
- size_t Tell();
-
- ///
- /// Ӧλ
- ///
- bool Seek(size_t pos);
-
- ///
- /// ûСģʽ
- ///
- bool SetBuffer(BufferMode mode, size_t size);
-
- ///
- /// ȡСģʽ
- ///
- BufferMode GetBuffer(ASURA_OUT size_t& size);
-
- const std::string& GetFileName();
- const std::string& GetName();
- const std::string& GetExtension();
-
- private:
-
- PHYSFS_File* mFileHandle; ///< physfs ļ
- std::string mFileName; ///< ļ
- std::string mExtension; ///< չ
- std::string mName; ///< չļ
- FileMode mMode; ///< ļģʽ
- BufferMode mBufferMode; ///< д뻺ģʽ
- size_t mBufferSize; ///< д뻺С
-
- LUAX_DECL_ENUM(FileMode);
- LUAX_DECL_ENUM(BufferMode);
-
- LUAX_DECL_METHOD(_New);
- LUAX_DECL_METHOD(_Open);
- LUAX_DECL_METHOD(_Close);
- LUAX_DECL_METHOD(_IsOpen);
- LUAX_DECL_METHOD(_GetMode);
- LUAX_DECL_METHOD(_GetSize);
- LUAX_DECL_METHOD(_Read);
- LUAX_DECL_METHOD(_Write);
- LUAX_DECL_METHOD(_ReadAsync);
- LUAX_DECL_METHOD(_WriteAsync);
- LUAX_DECL_METHOD(_IsEOF);
- LUAX_DECL_METHOD(_Flush);
- LUAX_DECL_METHOD(_Tell);
- LUAX_DECL_METHOD(_Seek);
- LUAX_DECL_METHOD(_SetBuffer);
- LUAX_DECL_METHOD(_GetBuffer);
- LUAX_DECL_METHOD(_GetFileName);
- LUAX_DECL_METHOD(_GetExtension);
- LUAX_DECL_METHOD(_GetName);
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/file_data.cpp b/source/libs/asura-lib-utils/io/file_data.cpp
deleted file mode 100644
index 92333cf..0000000
--- a/source/libs/asura-lib-utils/io/file_data.cpp
+++ /dev/null
@@ -1,52 +0,0 @@
-#include "file_data.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- FileData::FileData(const std::string& filename)
- : mData(nullptr)
- , mFileName(filename)
- {
- size_t dot = filename.rfind('.');
- if (dot != std::string::npos)
- {
- mExtension = filename.substr(dot + 1);
- mName = filename.substr(0, dot);
- }
- else
- mName = filename;
- }
-
- FileData::~FileData()
- {
- }
-
- const std::string& FileData::GetFileName()
- {
- return mFileName;
- }
-
- const std::string& FileData::GetExtension()
- {
- return mExtension;
- }
-
- const std::string& FileData::GetName()
- {
- return mName;
- }
-
- void FileData::BindData(ASURA_MOVE DataBuffer* buffer)
- {
- mData = buffer;
- }
-
- DataBuffer* FileData::GetDataBuffer()
- {
- return mData;
- }
-
- }
-}
diff --git a/source/libs/asura-lib-utils/io/file_data.h b/source/libs/asura-lib-utils/io/file_data.h
deleted file mode 100644
index 9aa0e3b..0000000
--- a/source/libs/asura-lib-utils/io/file_data.h
+++ /dev/null
@@ -1,69 +0,0 @@
-#ifndef __ASURA_ENGINE_FILE_DATA_H__
-#define __ASURA_ENGINE_FILE_DATA_H__
-
-#include <string>
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-#include "data_buffer.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- class Filesystem;
-
- ///
- /// filesystemֱӶȡļʱFileDataļݺϢFilesystem
- ///
- class FileData ASURA_FINAL
- : public AEScripting::Portable<FileData>
- {
- public:
-
- LUAX_DECL_FACTORY(FileData);
-
- ~FileData();
-
- ///
- /// ļݣͨDatabufferݺʹСڲӿڶData bufferΪҲdata buffer
- ///
- DataBuffer* GetDataBuffer();
-
- const std::string& GetFileName();
- const std::string& GetExtension();
- const std::string& GetName();
-
- private:
-
- friend class Filesystem;
-
- FileData(const std::string& name);
-
- ///
- /// data buffer
- ///
- void BindData(ASURA_MOVE DataBuffer* buffer);
-
- ///
- /// Data bufferfiledataʱ٣luaüΪ0ʱluaGC١mDataʱһԱá
- ///
- ASURA_REF DataBuffer* mData;
- Luax::LuaxMemberRef mDataRef;
-
- std::string mFileName; ///< չļ
- std::string mExtension; ///< չ
- std::string mName; ///< ͺ׺ļ
-
- LUAX_DECL_METHOD(_GetDataBuffer);
- LUAX_DECL_METHOD(_GetFileName);
- LUAX_DECL_METHOD(_GetExtension);
- LUAX_DECL_METHOD(_GetName);
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/file_system.cpp b/source/libs/asura-lib-utils/io/file_system.cpp
deleted file mode 100644
index 20f3cb2..0000000
--- a/source/libs/asura-lib-utils/io/file_system.cpp
+++ /dev/null
@@ -1,198 +0,0 @@
-#include <physfs/physfs.h>
-
-#include "../exceptions/exception.h"
-
-#include "file.h"
-#include "file_data.h"
-#include "file_system.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
-#ifdef ASURA_WINDOWS
- #include <windows.h>
- #include <direct.h>
-#else
- #include <sys/param.h>
- #include <unistd.h>
-#endif
-
- Filesystem::~Filesystem()
- {
- if (mInited) //PHYSFS_isInit
- PHYSFS_deinit();
- }
-
- void Filesystem::Init(const char* arg0)
- {
- if (!PHYSFS_init(arg0))
- throw Exception("Failed to initialize filesystem: %s", PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode()));
-
- mInited = true;
- }
-
- bool Filesystem::Mount(const std::string& locpath, const std::string& montpoint/* = "/"*/, bool prepend /*= false*/)
- {
- if (!mInited)
- return false;
-
- return PHYSFS_mount(locpath.c_str(), montpoint.c_str(), !prepend);
- }
-
- bool Filesystem::Mount(DataBuffer* db, const std::string& archivename, const std::string& mountpoint /*= "/"*/, bool prepend /*= false*/)
- {
- if (!mInited)
- return false;
- if (PHYSFS_mountMemory(db->GetData(), db->GetSize(), nullptr, archivename.c_str(), mountpoint.c_str(), !prepend))
- {
- mMountData[archivename] = db;
- return true;
- }
- return false;
- }
-
- bool Filesystem::Unmount(const std::string& locpath)
- {
- if (!mInited)
- return false;
-
- // ǹ鵵ӳɾ
- auto datait = mMountData.find(locpath);
- if (datait != mMountData.end() && PHYSFS_unmount(locpath.c_str()) != 0)
- {
- mMountData.erase(datait);
- return true;
- }
-
- return PHYSFS_unmount(locpath.c_str());
- }
-
- bool Filesystem::Unmount(DataBuffer* db)
- {
- for (const auto& dp : mMountData)
- {
- if (dp.second == db)
- {
- std::string archive = dp.first;
- return Unmount(archive);
- }
- }
- }
-
- bool Filesystem::GetMountPoint(const std::string& locpath, ASURA_OUT std::string& mountpoint)
- {
- if (!mInited)
- return false;
- const char* point = PHYSFS_getMountPoint(locpath.c_str());
- if (point != nullptr)
- {
- mountpoint = point;
- return true;
- }
- return false;
- }
-
- void Filesystem::SetWriteDirectory(const std::string locpath)
- {
- if (!mInited)
- return;
- if (!PHYSFS_setWriteDir(locpath.c_str()))
- throw Exception("Failed to set write directory %s", locpath.c_str());
- }
-
- std::string Filesystem::GetWriteDirectory()
- {
- return PHYSFS_getWriteDir();
- }
-
- File* Filesystem::NewFile(const std::string& name)
- {
- return new File(name);
- }
-
- bool Filesystem::NewDirectory(const std::string& path)
- {
- if (!mInited)
- return false;
- if (!PHYSFS_getWriteDir())
- return false;
- if (!PHYSFS_mkdir(path.c_str()))
- return false;
- return true;
- }
-
- bool Filesystem::Write(const std::string& name, ASURA_REF DataBuffer* buffer)
- {
- File file(name);
- file.Open(File::FILE_MODE_WRITE);
- if (!file.Write(buffer))
- throw Exception("Data could not be written.");
- }
-
- bool Filesystem::Append(const std::string& name, ASURA_REF DataBuffer* buffer)
- {
- File file(name);
- file.Open(File::FILE_MODE_APPEND);
- if (!file.Write(buffer))
- throw Exception("Data could not be append.");
- }
-
- FileData* Filesystem::Read(const std::string& name)
- {
- File file = File(name);
- file.Open(File::FILE_MODE_READ);
- int size = file.GetSize();
- DataBuffer* db = new DataBuffer(size);
- if (db)
- {
- file.ReadAll(db);
- FileData* fd = new FileData(name);
- fd->BindData(db);
- return fd;
- }
- return nullptr;
- }
-
- bool Filesystem::Remove(const std::string& path)
- {
- if (!mInited)
- return false;
- if (PHYSFS_getWriteDir() == 0)
- return false;
-
- if (!PHYSFS_delete(path.c_str()))
- return false;
-
- return true;
- }
-
- bool Filesystem::GetFileInfo(const std::string& filepath, ASURA_OUT FileInfo* info)
- {
- if (!mInited)
- return false;
-
- PHYSFS_Stat stat = {};
- if (!PHYSFS_stat(filepath.c_str(), &stat))
- return false;
-
- info->size = (int64)stat.filesize;
- info->modtime = (int64)stat.modtime;
-
- if (stat.filetype == PHYSFS_FILETYPE_REGULAR)
- info->type = FILE_TYPE_FILE;
- else if (stat.filetype == PHYSFS_FILETYPE_DIRECTORY)
- info->type = FILE_TYPE_DIRECTORY;
- else if (stat.filetype == PHYSFS_FILETYPE_SYMLINK)
- info->type = FILE_TYPE_SYMLINK;
- else
- info->type = FILE_TYPE_OTHER;
-
- return true;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/file_system.h b/source/libs/asura-lib-utils/io/file_system.h
deleted file mode 100644
index 849cbb6..0000000
--- a/source/libs/asura-lib-utils/io/file_system.h
+++ /dev/null
@@ -1,112 +0,0 @@
-#ifndef __ASURA_ENGINE_FILESYSTEM_H__
-#define __ASURA_ENGINE_FILESYSTEM_H__
-
-#include <map>
-#include <string>
-
-#include "../scripting/portable.hpp"
-#include "../singleton.hpp"
-#include "../type.h"
-
-#include "file_data.h"
-#include "file.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- enum FileType
- {
- FILE_TYPE_FILE, ///< ļ
- FILE_TYPE_DIRECTORY, ///< ļ
- FILE_TYPE_SYMLINK, ///<
- FILE_TYPE_OTHER, ///<
- };
-
- struct FileInfo
- {
- int64 size;
- int64 modtime;
- FileType type;
- };
-
- ///
- /// Դء洢ԴָĿ¼ȡ۱༭ʱҪƷʵĻƣûIJϷĿ¼
- /// £file systemµġFilesystemʱͱ༭õ࣬AssetDatabaseԴ࣬framework
- /// ʵ֣߼дFilesystemʵ֣AssetDatabaseṩļݴӦԴķ
- ///
- class Filesystem ASURA_FINAL
- : public Singleton<Filesystem>
- , public AEScripting::Portable<Filesystem>
- {
- public:
-
- LUAX_DECL_SINGLETON(Filesystem);
-
- ~Filesystem();
-
- void Init(const char* arg0);
-
- ///
- /// ǰִļļ
- ///
- std::string GetWorkingDirectory();
-
- bool Mount(const std::string& locpath, const std::string& montpoint = "/", bool prepend = false);
- bool Mount(DataBuffer* db, const std::string& archivename, const std::string& mountpoint = "/", bool prepend = false);
-
- bool Unmount(const std::string& locpath);
- bool Unmount(DataBuffer* db);
-
- bool GetMountPoint(const std::string& locpath, ASURA_OUT std::string& mountpoint);
-
- void SetWriteDirectory(const std::string locpath);
- std::string GetWriteDirectory();
- File* NewFile(const std::string& name);
- bool NewDirectory(const std::string& path);
- bool Write(const std::string& path, ASURA_REF DataBuffer* buffer);
- bool Append(const std::string& path, ASURA_REF DataBuffer* buffer);
- bool Remove(const std::string& path);
-
- FileData* Read(const std::string& path);
- bool GetFileInfo(const std::string& path, ASURA_OUT FileInfo* info);
-
- bool GetDirectoryItems(const std::string& path, ASURA_OUT std::vector<std::string>& items) { return false; };
-
- private:
-
- typedef std::map<std::string, DataBuffer*> MountDataMap;
-
- bool mInited; ///< Ƿʼɹ
- std::string mCwd; ///< ǰִļĹĿ¼
- MountDataMap mMountData; ///< ·ѹĵӳ
-
- LUAX_DECL_METHOD(_Init);
- LUAX_DECL_METHOD(_Mount);
- LUAX_DECL_METHOD(_Unmount);
- LUAX_DECL_METHOD(_GetMountPoint);
-
- LUAX_DECL_METHOD(_SetWriteDirectory);
- LUAX_DECL_METHOD(_GetWriteDirectory);
- LUAX_DECL_METHOD(_CreateFile);
- LUAX_DECL_METHOD(_CreateDirectory);
-
- LUAX_DECL_METHOD(_Write);
- LUAX_DECL_METHOD(_Append);
- LUAX_DECL_METHOD(_Remove);
-
- LUAX_DECL_METHOD(_Read);
-
- LUAX_DECL_METHOD(_GetFileInfo);
-
- LUAX_DECL_METHOD(_GetDirectoryItems);
-
- };
-
- }
-}
-
-namespace AEIO = AsuraEngine::IO;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/io_batch_task.cpp b/source/libs/asura-lib-utils/io/io_batch_task.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/io/io_batch_task.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/io/io_batch_task.h b/source/libs/asura-lib-utils/io/io_batch_task.h
deleted file mode 100644
index c0be921..0000000
--- a/source/libs/asura-lib-utils/io/io_batch_task.h
+++ /dev/null
@@ -1,31 +0,0 @@
-#ifndef __ASURA_IO_BATCH_TASK_H__
-#define __ASURA_IO_BATCH_TASK_H__
-
-#include "io_task.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- ///
- /// дһύһtableδ󷵻ؽ
- ///
- class IOBatchTask ASURA_FINAL : public AEThreading::Task
- {
- public:
-
- private:
-
- ///
- /// ÿһĽṹ£
- /// { path = "", }
- ///
- Luax::LuaxMemberRef mTasks;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/io_task.cpp b/source/libs/asura-lib-utils/io/io_task.cpp
deleted file mode 100644
index 361b9c5..0000000
--- a/source/libs/asura-lib-utils/io/io_task.cpp
+++ /dev/null
@@ -1,55 +0,0 @@
-#include "file_system.h"
-#include "io_task.h"
-
-#include <iostream>
-
-using namespace AEScripting;
-using namespace Luax;
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- IOTask::IOTask(const std::string& path, DataBuffer* buffer, IOTaskType type)
- : mPath(path)
- , mBuffer(buffer)
- {
- }
-
- IOTask::~IOTask()
- {
- }
-
- bool IOTask::Execute()
- {
- File file(mPath);
- if (mType == IOTASK_TYPE_WRITE)
- {
-
- }
- // pathȡݱmBuffer
- else if (mType == IOTASK_TYPE_READ)
- {
- file.Open(File::FILE_MODE_READ);
- file.ReadAll(mBuffer);
- file.Close();
- }
- return true;
- }
-
- void IOTask::Invoke(lua_State* invokeThreaad)
- {
- if (mCallback)
- {
- LuaxScopedState state(invokeThreaad);
- if (PushLuaxMemberRef(state, mCallback))
- {
- PushLuaxMemberRef(state, mBufferRef);
- state.Call(1, 0);
- }
- }
- }
-
- }
-}
diff --git a/source/libs/asura-lib-utils/io/io_task.h b/source/libs/asura-lib-utils/io/io_task.h
deleted file mode 100644
index 8f04142..0000000
--- a/source/libs/asura-lib-utils/io/io_task.h
+++ /dev/null
@@ -1,57 +0,0 @@
-#ifndef __ASURA_IO_TASK_H__
-#define __ASURA_IO_TASK_H__
-
-#include <string>
-
-#include "../scripting/portable.hpp"
-#include "../threading/task.h"
-
-#include "data_buffer.h"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- enum IOTaskType
- {
- IOTASK_TYPE_READ,
- IOTASK_TYPE_WRITE,
- IOTASK_TYPE_APPEND,
- };
-
- ///
- /// ȡļ
- ///
- class IOTask ASURA_FINAL
- : public AEThreading::Task
- , public AEScripting::Portable<IOTask>
- {
- public:
-
- LUAX_DECL_FACTORY(IOTask);
-
- IOTask(const std::string& path, DataBuffer* buffer, IOTaskType type);
- ~IOTask();
-
- bool Execute() override ;
- void Invoke(lua_State* invokeThreaad) override;
-
- private:
-
- LUAX_DECL_ENUM(IOTaskType);
-
- LUAX_DECL_METHOD(_New);
-
- std::string mPath;
- IOTaskType mType;
-
- ASURA_REF DataBuffer* mBuffer;
- Luax::LuaxMemberRef mBufferRef;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/reloadable.h b/source/libs/asura-lib-utils/io/reloadable.h
deleted file mode 100644
index 22a721c..0000000
--- a/source/libs/asura-lib-utils/io/reloadable.h
+++ /dev/null
@@ -1,29 +0,0 @@
-#ifndef __ASURA_ENGINE_RELOADABLE_H__
-#define __ASURA_ENGINE_RELOADABLE_H__
-
-#include "../scripting/portable.hpp"
-
-namespace AsuraEngine
-{
- namespace IO
- {
-
- ///
- /// ¹ݽṹͼƬƵ֣ⲿݿֱӹڱ༭¹ڲıhandleԴ
- ///
- ASURA_ABSTRACT class Reloadable
- {
- public:
- Reloadable();
- virtual ~Reloadable();
-
- // ̳ReloadableҪṩһload
-
- };
-
- }
-}
-
-namespace AEIO = AsuraEngine::IO;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/manager.hpp b/source/libs/asura-lib-utils/manager.hpp
deleted file mode 100644
index 7b4e272..0000000
--- a/source/libs/asura-lib-utils/manager.hpp
+++ /dev/null
@@ -1,14 +0,0 @@
-#ifndef __ASURA_ENGINE_MANAGER_H__
-#define __ASURA_ENGINE_MANAGER_H__
-
-namespace AsuraEngine
-{
-
- class Manager
- {
-
- };
-
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/math/curve.cpp b/source/libs/asura-lib-utils/math/curve.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/curve.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/curve.h b/source/libs/asura-lib-utils/math/curve.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/curve.h
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/functions.cpp b/source/libs/asura-lib-utils/math/functions.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/functions.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/functions.h b/source/libs/asura-lib-utils/math/functions.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/functions.h
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/matrix44.cpp b/source/libs/asura-lib-utils/math/matrix44.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/matrix44.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/matrix44.h b/source/libs/asura-lib-utils/math/matrix44.h
deleted file mode 100644
index 4ab3c0b..0000000
--- a/source/libs/asura-lib-utils/math/matrix44.h
+++ /dev/null
@@ -1,24 +0,0 @@
-#ifndef __ASURA_ENGINE_MATRIX44_H__
-#define __ASURA_ENGINE_MATRIX44_H__
-
-namespace AsuraEngine
-{
- namespace Math
- {
-
- ///
- /// 4x4
- ///
- class Matrix44
- {
- public:
-
- private:
-
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/math/quaternion.cpp b/source/libs/asura-lib-utils/math/quaternion.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/quaternion.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/quaternion.h b/source/libs/asura-lib-utils/math/quaternion.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/quaternion.h
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/ranged_value.cpp b/source/libs/asura-lib-utils/math/ranged_value.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/ranged_value.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/ranged_value.h b/source/libs/asura-lib-utils/math/ranged_value.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/ranged_value.h
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/rect.hpp b/source/libs/asura-lib-utils/math/rect.hpp
deleted file mode 100644
index 1751634..0000000
--- a/source/libs/asura-lib-utils/math/rect.hpp
+++ /dev/null
@@ -1,47 +0,0 @@
-#ifndef __ASURA_ENGINE_RECT_H__
-#define __ASURA_ENGINE_RECT_H__
-
-namespace AsuraEngine
-{
- namespace Math
- {
-
- template<typename T>
- struct Rect
- {
- public:
- Rect();
- ~Rect(T x, T y, T w, T h);
-
- ///
- /// x,yǷrectڡ
- ///
- bool Contain(T x, T y);
-
- ///
- /// Ƿཻཻľ
- ///
- bool Intersect(const Rect& src, Rect& intersection);
-
- ///
- /// Ƿཻཻľ
- ///
- static bool Intersect(const Rect<T>& src1, const Rect<T>& src2, Rect<T>& intersection);
-
- T x, y, w, h;
- };
-
-#include "Rect.inl"
-
- // Define the most common types
- typedef Rect<int> Recti;
- typedef Rect<unsigned int> Rectu;
- typedef Rect<float> Rectf;
- typedef Rect<long> Reftl;
-
- }
-}
-
-namespace AEMath = AsuraEngine::Math;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/math/rect.inl b/source/libs/asura-lib-utils/math/rect.inl
deleted file mode 100644
index 891a3f8..0000000
--- a/source/libs/asura-lib-utils/math/rect.inl
+++ /dev/null
@@ -1,19 +0,0 @@
-template <typename T>
-inline Rect<T>::Rect()
- : x(0)
- , y(0)
- , w(0)
- , h(0)
-{
-
-}
-
-template <typename T>
-inline Rect<T>::Rect(T X, T Y, T W, T H)
- : x(X)
- , y(Y)
- , w(W)
- , h(H)
-{
-
-}
diff --git a/source/libs/asura-lib-utils/math/transform.cpp b/source/libs/asura-lib-utils/math/transform.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/math/transform.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/math/transform.h b/source/libs/asura-lib-utils/math/transform.h
deleted file mode 100644
index be4c850..0000000
--- a/source/libs/asura-lib-utils/math/transform.h
+++ /dev/null
@@ -1,30 +0,0 @@
-#ifndef __ASURA_ENGINE_TRANSFORM_H__
-#define __ASURA_ENGINE_TRANSFORM_H__
-
-#include "../scripting/portable.hpp"
-
-namespace AsuraEngine
-{
- namespace Math
- {
-
- class Transform
- {
- public:
-
- void Set(float x, float y, float sx, float sy, float ox, float oy, float r);
-
- void LoadIdentity();
-
- void Move(float dx = 0, float dy = 0);
- void Rotate(float r);
- void Scale(float sx, float sy);
-
- float m[16]; //4x4 matrix
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/math/vector2.hpp b/source/libs/asura-lib-utils/math/vector2.hpp
deleted file mode 100644
index df78255..0000000
--- a/source/libs/asura-lib-utils/math/vector2.hpp
+++ /dev/null
@@ -1,70 +0,0 @@
-#ifndef __ASURA_ENGINE_VECTOR2_H__
-#define __ASURA_ENGINE_VECTOR2_H__
-
-namespace AsuraEngine
-{
- namespace Math
- {
- template <typename T>
- class Vector2
- {
- public:
- Vector2();
- Vector2(T X, T Y);
-
- template <typename U>
- explicit Vector2(const Vector2<U>& vector);
-
- Set(T X, T Y);
-
- T x; ///< X coordinate of the vector
- T y; ///< Y coordinate of the vector
- };
-
- template <typename T>
- Vector2<T> operator -(const Vector2<T>& right);
-
- template <typename T>
- Vector2<T>& operator +=(Vector2<T>& left, const Vector2<T>& right);
-
- template <typename T>
- Vector2<T>& operator -=(Vector2<T>& left, const Vector2<T>& right);
-
- template <typename T>
- Vector2<T> operator +(const Vector2<T>& left, const Vector2<T>& right);
-
- template <typename T>
- Vector2<T> operator -(const Vector2<T>& left, const Vector2<T>& right);
-
- template <typename T>
- Vector2<T> operator *(const Vector2<T>& left, T right);
-
- template <typename T>
- Vector2<T> operator *(T left, const Vector2<T>& right);
-
- template <typename T>
- Vector2<T>& operator *=(Vector2<T>& left, T right);
-
- template <typename T>
- Vector2<T> operator /(const Vector2<T>& left, T right);
-
- template <typename T>
- Vector2<T>& operator /=(Vector2<T>& left, T right);
-
- template <typename T>
- bool operator ==(const Vector2<T>& left, const Vector2<T>& right);
-
- template <typename T>
- bool operator !=(const Vector2<T>& left, const Vector2<T>& right);
-
-#include "Vector2.inl"
-
- // Define the most common types
- typedef Vector2<int> Vector2i;
- typedef Vector2<unsigned int> Vector2u;
- typedef Vector2<float> Vector2f;
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/math/vector2.inl b/source/libs/asura-lib-utils/math/vector2.inl
deleted file mode 100644
index 9e131a7..0000000
--- a/source/libs/asura-lib-utils/math/vector2.inl
+++ /dev/null
@@ -1,114 +0,0 @@
-template <typename T>
-inline Vector2<T>::Vector2() :
- x(0),
- y(0)
-{
-
-}
-
-template <typename T>
-inline Vector2<T>::Vector2(T X, T Y) :
- x(X),
- y(Y)
-{
-
-}
-
-template <typename T>
-template <typename U>
-inline Vector2<T>::Vector2(const Vector2<U>& vector) :
- x(static_cast<T>(vector.x)),
- y(static_cast<T>(vector.y))
-{
-}
-
-template <typename T>
-inline Vector2<T>::Set(T X, T Y)
-{
- x = X;
- y = Y;
-}
-
-template <typename T>
-inline Vector2<T> operator -(const Vector2<T>& right)
-{
- return Vector2<T>(-right.x, -right.y);
-}
-
-template <typename T>
-inline Vector2<T>& operator +=(Vector2<T>& left, const Vector2<T>& right)
-{
- left.x += right.x;
- left.y += right.y;
-
- return left;
-}
-
-template <typename T>
-inline Vector2<T>& operator -=(Vector2<T>& left, const Vector2<T>& right)
-{
- left.x -= right.x;
- left.y -= right.y;
-
- return left;
-}
-
-template <typename T>
-inline Vector2<T> operator +(const Vector2<T>& left, const Vector2<T>& right)
-{
- return Vector2<T>(left.x + right.x, left.y + right.y);
-}
-
-template <typename T>
-inline Vector2<T> operator -(const Vector2<T>& left, const Vector2<T>& right)
-{
- return Vector2<T>(left.x - right.x, left.y - right.y);
-}
-
-template <typename T>
-inline Vector2<T> operator *(const Vector2<T>& left, T right)
-{
- return Vector2<T>(left.x * right, left.y * right);
-}
-
-template <typename T>
-inline Vector2<T> operator *(T left, const Vector2<T>& right)
-{
- return Vector2<T>(right.x * left, right.y * left);
-}
-
-template <typename T>
-inline Vector2<T>& operator *=(Vector2<T>& left, T right)
-{
- left.x *= right;
- left.y *= right;
-
- return left;
-}
-
-template <typename T>
-inline Vector2<T> operator /(const Vector2<T>& left, T right)
-{
- return Vector2<T>(left.x / right, left.y / right);
-}
-
-template <typename T>
-inline Vector2<T>& operator /=(Vector2<T>& left, T right)
-{
- left.x /= right;
- left.y /= right;
-
- return left;
-}
-
-template <typename T>
-inline bool operator ==(const Vector2<T>& left, const Vector2<T>& right)
-{
- return (left.x == right.x) && (left.y == right.y);
-}
-
-template <typename T>
-inline bool operator !=(const Vector2<T>& left, const Vector2<T>& right)
-{
- return (left.x != right.x) || (left.y != right.y);
-}
diff --git a/source/libs/asura-lib-utils/math/vector3.hpp b/source/libs/asura-lib-utils/math/vector3.hpp
deleted file mode 100644
index 2b23406..0000000
--- a/source/libs/asura-lib-utils/math/vector3.hpp
+++ /dev/null
@@ -1,233 +0,0 @@
-#ifndef __ASURA_ENGINE_VECTOR3_H__
-#define __ASURA_ENGINE_VECTOR3_H__
-
-namespace AsuraEngine
-{
- namespace Math
- {
- template <typename T>
- class Vector3
- {
- public:
-
- ////////////////////////////////////////////////////////////
- /// \brief Default constructor
- ///
- /// Creates a Vector3(0, 0, 0).
- ///
- ////////////////////////////////////////////////////////////
- Vector3();
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct the vector from its coordinates
- ///
- /// \param X X coordinate
- /// \param Y Y coordinate
- /// \param Z Z coordinate
- ///
- ////////////////////////////////////////////////////////////
- Vector3(T X, T Y, T Z);
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct the vector from another type of vector
- ///
- /// This constructor doesn't replace the copy constructor,
- /// it's called only when U != T.
- /// A call to this constructor will fail to compile if U
- /// is not convertible to T.
- ///
- /// \param vector Vector to convert
- ///
- ////////////////////////////////////////////////////////////
- template <typename U>
- explicit Vector3(const Vector3<U>& vector);
-
- ////////////////////////////////////////////////////////////
- // Member data
- ////////////////////////////////////////////////////////////
- T x; ///< X coordinate of the vector
- T y; ///< Y coordinate of the vector
- T z; ///< Z coordinate of the vector
- };
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of unary operator -
- ///
- /// \param left Vector to negate
- ///
- /// \return Memberwise opposite of the vector
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T> operator -(const Vector3<T>& left);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator +=
- ///
- /// This operator performs a memberwise addition of both vectors,
- /// and assigns the result to \a left.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return Reference to \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T>& operator +=(Vector3<T>& left, const Vector3<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator -=
- ///
- /// This operator performs a memberwise subtraction of both vectors,
- /// and assigns the result to \a left.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return Reference to \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T>& operator -=(Vector3<T>& left, const Vector3<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator +
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return Memberwise addition of both vectors
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T> operator +(const Vector3<T>& left, const Vector3<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator -
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return Memberwise subtraction of both vectors
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T> operator -(const Vector3<T>& left, const Vector3<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator *
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a scalar value)
- ///
- /// \return Memberwise multiplication by \a right
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T> operator *(const Vector3<T>& left, T right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator *
- ///
- /// \param left Left operand (a scalar value)
- /// \param right Right operand (a vector)
- ///
- /// \return Memberwise multiplication by \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T> operator *(T left, const Vector3<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator *=
- ///
- /// This operator performs a memberwise multiplication by \a right,
- /// and assigns the result to \a left.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a scalar value)
- ///
- /// \return Reference to \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T>& operator *=(Vector3<T>& left, T right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator /
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a scalar value)
- ///
- /// \return Memberwise division by \a right
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T> operator /(const Vector3<T>& left, T right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator /=
- ///
- /// This operator performs a memberwise division by \a right,
- /// and assigns the result to \a left.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a scalar value)
- ///
- /// \return Reference to \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector3<T>& operator /=(Vector3<T>& left, T right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator ==
- ///
- /// This operator compares strict equality between two vectors.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return True if \a left is equal to \a right
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- bool operator ==(const Vector3<T>& left, const Vector3<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector3
- /// \brief Overload of binary operator !=
- ///
- /// This operator compares strict difference between two vectors.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return True if \a left is not equal to \a right
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- bool operator !=(const Vector3<T>& left, const Vector3<T>& right);
-
-#include "Vector3.inl"
-
- // Define the most common types
- typedef Vector3<int> Vector3i;
- typedef Vector3<float> Vector3f;
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/math/vector3.inl b/source/libs/asura-lib-utils/math/vector3.inl
deleted file mode 100644
index 3a2aa93..0000000
--- a/source/libs/asura-lib-utils/math/vector3.inl
+++ /dev/null
@@ -1,145 +0,0 @@
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T>::Vector3() :
- x(0),
- y(0),
- z(0)
-{
-
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T>::Vector3(T X, T Y, T Z) :
- x(X),
- y(Y),
- z(Z)
-{
-
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-template <typename U>
-inline Vector3<T>::Vector3(const Vector3<U>& vector) :
- x(static_cast<T>(vector.x)),
- y(static_cast<T>(vector.y)),
- z(static_cast<T>(vector.z))
-{
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T> operator -(const Vector3<T>& left)
-{
- return Vector3<T>(-left.x, -left.y, -left.z);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T>& operator +=(Vector3<T>& left, const Vector3<T>& right)
-{
- left.x += right.x;
- left.y += right.y;
- left.z += right.z;
-
- return left;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T>& operator -=(Vector3<T>& left, const Vector3<T>& right)
-{
- left.x -= right.x;
- left.y -= right.y;
- left.z -= right.z;
-
- return left;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T> operator +(const Vector3<T>& left, const Vector3<T>& right)
-{
- return Vector3<T>(left.x + right.x, left.y + right.y, left.z + right.z);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T> operator -(const Vector3<T>& left, const Vector3<T>& right)
-{
- return Vector3<T>(left.x - right.x, left.y - right.y, left.z - right.z);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T> operator *(const Vector3<T>& left, T right)
-{
- return Vector3<T>(left.x * right, left.y * right, left.z * right);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T> operator *(T left, const Vector3<T>& right)
-{
- return Vector3<T>(right.x * left, right.y * left, right.z * left);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T>& operator *=(Vector3<T>& left, T right)
-{
- left.x *= right;
- left.y *= right;
- left.z *= right;
-
- return left;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T> operator /(const Vector3<T>& left, T right)
-{
- return Vector3<T>(left.x / right, left.y / right, left.z / right);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector3<T>& operator /=(Vector3<T>& left, T right)
-{
- left.x /= right;
- left.y /= right;
- left.z /= right;
-
- return left;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline bool operator ==(const Vector3<T>& left, const Vector3<T>& right)
-{
- return (left.x == right.x) && (left.y == right.y) && (left.z == right.z);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline bool operator !=(const Vector3<T>& left, const Vector3<T>& right)
-{
- return (left.x != right.x) || (left.y != right.y) || (left.z != right.z);
-}
diff --git a/source/libs/asura-lib-utils/math/vector4.h b/source/libs/asura-lib-utils/math/vector4.h
deleted file mode 100644
index 13a9d8a..0000000
--- a/source/libs/asura-lib-utils/math/vector4.h
+++ /dev/null
@@ -1,234 +0,0 @@
-#ifndef __ASURA_ENGINE_VECTOR4_H__
-#define __ASURA_ENGINE_VECTOR4_H__
-
-namespace AsuraEngine
-{
- namespace Math
- {
- template <typename T>
- class Vector4
- {
- public:
-
- ////////////////////////////////////////////////////////////
- /// \brief Default constructor
- ///
- /// Creates a Vector4(0, 0, 0).
- ///
- ////////////////////////////////////////////////////////////
- Vector4();
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct the vector from its coordinates
- ///
- /// \param X X coordinate
- /// \param Y Y coordinate
- /// \param Z Z coordinate
- ///
- ////////////////////////////////////////////////////////////
- Vector4(T X, T Y, T Z, T W);
-
- ////////////////////////////////////////////////////////////
- /// \brief Construct the vector from another type of vector
- ///
- /// This constructor doesn't replace the copy constructor,
- /// it's called only when U != T.
- /// A call to this constructor will fail to compile if U
- /// is not convertible to T.
- ///
- /// \param vector Vector to convert
- ///
- ////////////////////////////////////////////////////////////
- template <typename U>
- explicit Vector4(const Vector4<U>& vector);
-
- ////////////////////////////////////////////////////////////
- // Member data
- ////////////////////////////////////////////////////////////
- T x; ///< X coordinate of the vector
- T y; ///< Y coordinate of the vector
- T z; ///< Z coordinate of the vector
- T w; ///< W coordinate of the vector
- };
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of unary operator -
- ///
- /// \param left Vector to negate
- ///
- /// \return Memberwise opposite of the vector
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T> operator -(const Vector4<T>& left);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator +=
- ///
- /// This operator performs a memberwise addition of both vectors,
- /// and assigns the result to \a left.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return Reference to \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T>& operator +=(Vector4<T>& left, const Vector4<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator -=
- ///
- /// This operator performs a memberwise subtraction of both vectors,
- /// and assigns the result to \a left.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return Reference to \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T>& operator -=(Vector4<T>& left, const Vector4<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator +
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return Memberwise addition of both vectors
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T> operator +(const Vector4<T>& left, const Vector4<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator -
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return Memberwise subtraction of both vectors
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T> operator -(const Vector4<T>& left, const Vector4<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator *
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a scalar value)
- ///
- /// \return Memberwise multiplication by \a right
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T> operator *(const Vector4<T>& left, T right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator *
- ///
- /// \param left Left operand (a scalar value)
- /// \param right Right operand (a vector)
- ///
- /// \return Memberwise multiplication by \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T> operator *(T left, const Vector4<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator *=
- ///
- /// This operator performs a memberwise multiplication by \a right,
- /// and assigns the result to \a left.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a scalar value)
- ///
- /// \return Reference to \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T>& operator *=(Vector4<T>& left, T right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator /
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a scalar value)
- ///
- /// \return Memberwise division by \a right
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T> operator /(const Vector4<T>& left, T right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator /=
- ///
- /// This operator performs a memberwise division by \a right,
- /// and assigns the result to \a left.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a scalar value)
- ///
- /// \return Reference to \a left
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- Vector4<T>& operator /=(Vector4<T>& left, T right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator ==
- ///
- /// This operator compares strict equality between two vectors.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return True if \a left is equal to \a right
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- bool operator ==(const Vector4<T>& left, const Vector4<T>& right);
-
- ////////////////////////////////////////////////////////////
- /// \relates Vector4
- /// \brief Overload of binary operator !=
- ///
- /// This operator compares strict difference between two vectors.
- ///
- /// \param left Left operand (a vector)
- /// \param right Right operand (a vector)
- ///
- /// \return True if \a left is not equal to \a right
- ///
- ////////////////////////////////////////////////////////////
- template <typename T>
- bool operator !=(const Vector4<T>& left, const Vector4<T>& right);
-
-#include "Vector4.inl"
-
- // Define the most common types
- typedef Vector4<int> Vector4i;
- typedef Vector4<float> Vector4f;
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/math/vector4.inl b/source/libs/asura-lib-utils/math/vector4.inl
deleted file mode 100644
index 025bfcc..0000000
--- a/source/libs/asura-lib-utils/math/vector4.inl
+++ /dev/null
@@ -1,152 +0,0 @@
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T>::Vector4() :
- x(0),
- y(0),
- z(0),
- w(0)
-{
-
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T>::Vector4(T X, T Y, T Z) :
- x(X),
- y(Y),
- z(Z),
- w(0)
-{
-
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-template <typename U>
-inline Vector4<T>::Vector4(const Vector4<U>& vector) :
- x(static_cast<T>(vector.x)),
- y(static_cast<T>(vector.y)),
- z(static_cast<T>(vector.z))
- w(static_cast<T>(vector.w))
-{
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T> operator -(const Vector4<T>& left)
-{
- return Vector4<T>(-left.x, -left.y, -left.z, -left.w);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T>& operator +=(Vector4<T>& left, const Vector4<T>& right)
-{
- left.x += right.x;
- left.y += right.y;
- left.z += right.z;
- left.w += right.w;
-
- return left;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T>& operator -=(Vector4<T>& left, const Vector4<T>& right)
-{
- left.x -= right.x;
- left.y -= right.y;
- left.z -= right.z;
- left.w -= right.w;
-
- return left;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T> operator +(const Vector4<T>& left, const Vector4<T>& right)
-{
- return Vector4<T>(left.x + right.x, left.y + right.y, left.z + right.z, left.w + right.w);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T> operator -(const Vector4<T>& left, const Vector4<T>& right)
-{
- return Vector4<T>(left.x - right.x, left.y - right.y, left.z - right.z, left.w - right.w);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T> operator *(const Vector4<T>& left, T right)
-{
- return Vector4<T>(left.x * right, left.y * right, left.z * right, left.w * right);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T> operator *(T left, const Vector4<T>& right)
-{
- return Vector4<T>(right.x * left, right.y * left, right.z * left, right.w * left);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T>& operator *=(Vector4<T>& left, T right)
-{
- left.x *= right;
- left.y *= right;
- left.z *= right;
- left.w *= right;
-
- return left;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T> operator /(const Vector4<T>& left, T right)
-{
- return Vector4<T>(left.x / right, left.y / right, left.z / right, left.w / right);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline Vector4<T>& operator /=(Vector4<T>& left, T right)
-{
- left.x /= right;
- left.y /= right;
- left.z /= right;
- left.w /= right;
-
- return left;
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline bool operator ==(const Vector4<T>& left, const Vector4<T>& right)
-{
- return (left.x == right.x) && (left.y == right.y) && (left.z == right.z) && (left.w == right.w);
-}
-
-
-////////////////////////////////////////////////////////////
-template <typename T>
-inline bool operator !=(const Vector4<T>& left, const Vector4<T>& right)
-{
- return (left.x != right.x) || (left.y != right.y) || (left.z != right.z) || (left.w != right.w);
-}
diff --git a/source/libs/asura-lib-utils/module.h b/source/libs/asura-lib-utils/module.h
deleted file mode 100644
index b22c68c..0000000
--- a/source/libs/asura-lib-utils/module.h
+++ /dev/null
@@ -1,32 +0,0 @@
-#ifndef __ASURA_MODULE_H__
-#define __ASURA_MODULE_H__
-
-#include "type.h"
-#include "scripting/portable.hpp"
-
-namespace AsuraEngine
-{
-
- ///
- /// Asura libs Ҫ̳д࣬Կעᡣģа˳Щģ飬Ȼ˳InitializeFinalizeʼ
- /// رЩģ顣
- ///
- ASURA_ABSTRACT class Module
- {
- public:
-
- ///
- /// ʼģ顣
- ///
- virtual void Initialize(Luax::LuaxState& state) = 0;
-
- ///
- /// رģ顣
- ///
- virtual void Finalize(Luax::LuaxState& state) = 0;
-
- };
-
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/profiler/memory_leak.cpp b/source/libs/asura-lib-utils/profiler/memory_leak.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/profiler/memory_leak.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/profiler/memory_leak.h b/source/libs/asura-lib-utils/profiler/memory_leak.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/profiler/memory_leak.h
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/scripting/lua_env.h b/source/libs/asura-lib-utils/scripting/lua_env.h
deleted file mode 100644
index e2fc4fc..0000000
--- a/source/libs/asura-lib-utils/scripting/lua_env.h
+++ /dev/null
@@ -1,72 +0,0 @@
-#ifndef __ASURA_LUA_ENV_H__
-#define __ASURA_LUA_ENV_H__
-
-extern "C"
-{
-#include <Lua51/lua.h>
-#include <Lua51/lauxlib.h>
-}
-#include <Luax/luax.h>
-
-#include "../singleton.hpp"
-
-namespace AsuraEngine
-{
- namespace Scripting
- {
-
- ///
- /// ͨӿڷlua stateAsura˼ǣ߳άһluaӦ
- /// Ҫ߼ڴlua߳߽ջ
- ///
- class LuaEnv ASURA_FINAL : public Singleton<LuaEnv>
- {
- public:
-
- LuaEnv() : mVM(0) {};
- ~LuaEnv() {};
-
- ///
- /// ִջ
- ///
- inline void Init()
- {
- ASSERT(!mVM);
- mVM = new Luax::LuaxVM();
- ASSERT(mVM);
- mVM->Setup();
- };
-
- inline lua_State* GetMainThread()
- {
- return mVM->GetMainThread();
- };
-
- inline void Exit()
- {
- delete mVM;
- mVM = nullptr;
- }
-
- private:
-
- ///
- /// ̱߳һluaһAsuraԶֻһ󲿷ִ붼
- /// УֻһΡ߳\ִջӦglobal_Stateģ
- ///
- /// struct lua_State *mainthread;
- ///
- /// ʹlua_newstate()ᴴһһglobal_Stateṹһ
- /// ߳lua_Stateءglobal_State̹߳˵һ
- /// ߳lua_newstate()⣬߳lua_newthread()
- ///
- Luax::LuaxVM* mVM;
-
- };
-
- }
-}
-
-namespace AEScripting = AsuraEngine::Scripting;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/scripting/portable.hpp b/source/libs/asura-lib-utils/scripting/portable.hpp
deleted file mode 100644
index 5badf8d..0000000
--- a/source/libs/asura-lib-utils/scripting/portable.hpp
+++ /dev/null
@@ -1,29 +0,0 @@
-#ifndef __ASURA_ENGINE_PORTABLE_H__
-#define __ASURA_ENGINE_PORTABLE_H__
-
-#include "../type.h"
-
-#include "lua_env.h"
-
-namespace AsuraEngine
-{
- namespace Scripting
- {
-
- ///
- /// ҪעluanativeҪ̳дģ塣
- ///
- template<typename T>
- using Portable = Luax::LuaxNativeClass<T>;
-
- ///
- /// ҪΪ࣬userdatamember ref̳д࣬ע̳С
- ///
- using NativeAccessor = Luax::ILuaxNativeAccessor;
-
- }
-}
-
-namespace AEScripting = AsuraEngine::Scripting;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/singleton.hpp b/source/libs/asura-lib-utils/singleton.hpp
deleted file mode 100644
index 0d2777e..0000000
--- a/source/libs/asura-lib-utils/singleton.hpp
+++ /dev/null
@@ -1,59 +0,0 @@
-#ifndef __ASURA_SINGLETON_H__
-#define __ASURA_SINGLETON_H__
-
-#include "utils_config.h"
-
-namespace AsuraEngine
-{
-
- ///
- /// ̳Singletonڵһʵʱʵ֮ٴʵᱨ
- ///
- template<class T>
- class Singleton
- {
- public:
-
- static T* Get()
- {
- // ֮ǰûдһ
- if (!instance) instance = new T;
- // ʵ
- return instance;
- }
-
- static void Destroy()
- {
- delete instance;
- instance = nullptr;
- }
-
- protected:
-
- Singleton()
- {
- // instanceζִһʵǴġ
- ASSERT(!instance);
- // 򣬽ʵΪʵ
- instance = static_cast<T*>(this);
- };
-
- virtual ~Singleton() {};
-
- static T* instance;
-
- private:
-
- Singleton(const Singleton& singleton);
-
- Singleton& operator = (const Singleton& singleton);
-
- };
-
- // ʵʼΪ
- template<class T>
- T* Singleton<T>::instance = nullptr;
-
-}
-
-#endif // __ASURA_SINGLETON_H__ \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/stringmap.cpp b/source/libs/asura-lib-utils/stringmap.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/stringmap.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/stringmap.hpp b/source/libs/asura-lib-utils/stringmap.hpp
deleted file mode 100644
index ddba128..0000000
--- a/source/libs/asura-lib-utils/stringmap.hpp
+++ /dev/null
@@ -1,29 +0,0 @@
-#ifndef __ASURA_ENGINE_STRINGMAP_H__
-#define __ASURA_ENGINE_STRINGMAP_H__
-
-#include <string>
-
-namespace AsuraEngine
-{
-
- ///
- /// һ˫һһӦӳ䣬shader uniformsstatemathine state parameterID
- ///
- template<typename key_type>
- class StringMap
- {
- public:
-
- bool ContainsKey(const key_type& key);
-
- bool ContainsString(const String& str);
-
- std::string GetStringByKey(const key_type& key);
-
- key_type GetKeyByString(const String& str);
-
- };
-
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/binding/_coroutine.cpp b/source/libs/asura-lib-utils/threading/binding/_coroutine.cpp
deleted file mode 100644
index 7f74cca..0000000
--- a/source/libs/asura-lib-utils/threading/binding/_coroutine.cpp
+++ /dev/null
@@ -1,40 +0,0 @@
-#include "../coroutine.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- LUAX_REGISTRY(Coroutine)
- {
- LUAX_REGISTER_METHODS(state,
- { "New", _New },
- { "Run", _Run }
- );
- }
-
- LUAX_POSTPROCESS(Coroutine)
- {
-
- }
-
- // Coroutine.New()
- LUAX_IMPL_METHOD(Coroutine, _New)
- {
- LUAX_STATE(L);
-
- return 0;
- }
-
- // coroutine:Run()
- LUAX_IMPL_METHOD(Coroutine, _Run)
- {
- LUAX_PREPARE(L, Coroutine);
-
- return 0;
- }
-
- }
-}
diff --git a/source/libs/asura-lib-utils/threading/binding/_thread.cpp b/source/libs/asura-lib-utils/threading/binding/_thread.cpp
deleted file mode 100644
index a5aff03..0000000
--- a/source/libs/asura-lib-utils/threading/binding/_thread.cpp
+++ /dev/null
@@ -1,210 +0,0 @@
-#include "../thread.h"
-
-using namespace std;
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- LUAX_REGISTRY(Thread)
- {
- LUAX_REGISTER_METHODS(state,
- { "New", _New },
- { "AddTask", _AddTask },
- { "Start", _Start },
- { "Idle", _Idle },
- { "Pause", _Pause },
- { "Resume", _Resume },
- { "Stop", _Stop },
- { "Join", _Join },
- { "IsRunning", _IsRunning },
- { "IsPaused", _IsPaused },
- { "IsStopped", _IsStopped },
- { "IsCurrent", _IsCurrent },
- { "Sleep", _Sleep },
- { "Post", _Post },
- { "GetName", _GetName },
- { "GetType", _GetType },
- { "GetState", _GetState }
- );
- }
-
- LUAX_POSTPROCESS(Thread)
- {
- LUAX_REGISTER_ENUM(state, "EThreadType",
- { "DEFERRED", THREAD_TYPE_DEFERRED },
- { "IMMEDIATE", THREAD_TYPE_IMMEDIATE }
- );
- LUAX_REGISTER_ENUM(state, "EThreadState",
- { "READY", THREAD_STATE_IDLE },
- { "RUNNING", THREAD_STATE_RUNNING },
- { "PAUSED", THREAD_STATE_PAUSED },
- { "STOPPED", THREAD_STATE_STOPPED }
- );
- }
-
- // thread = Thread.New(thread_type, sleepTime, name)
- LUAX_IMPL_METHOD(Thread, _New)
- {
- LUAX_STATE(L);
-
- ThreadType type = (ThreadType)state.GetValue<int>(1, THREAD_TYPE_DEFERRED);
- uint sleepTime = state.GetValue<uint>(2,1);
- cc8* name = state.GetValue<cc8*>(3, "");
-
- Thread* thread = new Thread(state, type, sleepTime, name);
- thread->PushLuaxUserdata(state);
-
- return 1;
- }
-
- // thread:AddTask(task)
- LUAX_IMPL_METHOD(Thread, _AddTask)
- {
- LUAX_PREPARE(L, Thread);
-
- Task* task = state.GetUserdata<Task>(2);
- self->AddTask(task);
- self->LuaxRetain<Task>(state, task);
- return 0;
- }
-
- // successed = thread:Start(isDeamon, stackSize)
- LUAX_IMPL_METHOD(Thread, _Start)
- {
- LUAX_PREPARE(L, Thread);
-
- bool isDaemon = state.GetValue(2, true);
- uint stackSize = state.GetValue(3, 0);
-
- state.Push(self->Start(isDaemon, stackSize));
- return 1;
- }
-
- // thread:Idle()
- LUAX_IMPL_METHOD(Thread, _Idle)
- {
- LUAX_PREPARE(L, Thread);
- self->Idle();
- return 0;
- }
-
- // thread:Pause()
- LUAX_IMPL_METHOD(Thread, _Pause)
- {
- LUAX_PREPARE(L, Thread);
- self->Pause();
- return 0;
- }
-
- // thread:Resume()
- LUAX_IMPL_METHOD(Thread, _Resume)
- {
- LUAX_PREPARE(L, Thread);
- self->Resume();
- return 0;
- }
-
- // thread:Stop()
- LUAX_IMPL_METHOD(Thread, _Stop)
- {
- LUAX_PREPARE(L, Thread);
- self->Stop();
- return 0;
- }
-
- // thread:Join()
- LUAX_IMPL_METHOD(Thread, _Join)
- {
- LUAX_PREPARE(L, Thread);
- self->Join();
- return 0;
- }
-
- // thread:IsRunning()
- LUAX_IMPL_METHOD(Thread, _IsRunning)
- {
- LUAX_PREPARE(L, Thread);
- state.Push(self->IsRunning());
- return 1;
- }
-
- // thread:IsPaused()
- LUAX_IMPL_METHOD(Thread, _IsPaused)
- {
- LUAX_PREPARE(L, Thread);
- state.Push(self->IsPaused());
- return 1;
- }
-
- // thread:IsStopped()
- LUAX_IMPL_METHOD(Thread, _IsStopped)
- {
- LUAX_PREPARE(L, Thread);
- state.Push(self->IsStopped());
- return 1;
- }
-
- // thread:IsCurrent()
- LUAX_IMPL_METHOD(Thread, _IsCurrent)
- {
- LUAX_PREPARE(L, Thread);
- state.Push(self->IsCurrent());
- return 1;
- }
-
- // Thread.Sleep(ms)
- LUAX_IMPL_METHOD(Thread, _Sleep)
- {
- LUAX_STATE(L);
- uint ms = state.GetValue(1, 0);
-#ifdef _WIN32
- ::Sleep(ms);
-#endif
- return 0;
- }
-
- // thread:Post()
- LUAX_IMPL_METHOD(Thread, _Post)
- {
- LUAX_PREPARE(L, Thread);
- self->Post();
- return 0;
- }
-
- // thread:GetName()
- LUAX_IMPL_METHOD(Thread, _GetName)
- {
- LUAX_PREPARE(L, Thread);
- state.Push(self->GetName());
- return 1;
- }
-
- // thread:GetType()
- LUAX_IMPL_METHOD(Thread, _GetType)
- {
- LUAX_PREPARE(L, Thread);
- state.Push(self->mType);
- return 1;
- }
-
- // thread:GetState()
- LUAX_IMPL_METHOD(Thread, _GetState)
- {
- LUAX_PREPARE(L, Thread);
- state.Push(self->mState);
- return 1;
- }
-
- // thread:SetSleepTime(sleepTime)
- LUAX_IMPL_METHOD(Thread, _SetSleepTime)
- {
- LUAX_PREPARE(L, Thread);
- uint time = state.CheckValue<uint>(2);
- self->SetSleepTime(time);
- return 0;
- }
-
- }
-}
diff --git a/source/libs/asura-lib-utils/threading/coroutine.cpp b/source/libs/asura-lib-utils/threading/coroutine.cpp
deleted file mode 100644
index 9f65c5f..0000000
--- a/source/libs/asura-lib-utils/threading/coroutine.cpp
+++ /dev/null
@@ -1,16 +0,0 @@
-#include "coroutine.h"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-/*
- Coroutine::Coroutine()
- {
-
- }
-*/
-
-
- }
-}
diff --git a/source/libs/asura-lib-utils/threading/coroutine.h b/source/libs/asura-lib-utils/threading/coroutine.h
deleted file mode 100644
index 01af654..0000000
--- a/source/libs/asura-lib-utils/threading/coroutine.h
+++ /dev/null
@@ -1,40 +0,0 @@
-#ifndef __ASURA_COROUTINE_H__
-#define __ASURA_COROUTINE_H__
-
-#include "../scripting/portable.hpp"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- ///
- /// luaЭ̣һЩ߼
- ///
- class Coroutine ASURA_FINAL
- : public AEScripting::Portable<Coroutine>
- {
- public:
-
- LUAX_DECL_FACTORY(Coroutine);
-
-
-
- private:
-
- ///
- /// ǰЭ̵state
- ///
- lua_State* mThreadState;
-
- LUAX_DECL_METHOD(_New);
- LUAX_DECL_METHOD(_Run);
-
- };
-
- }
-}
-
-namespace AEThreading = AsuraEngine::Threading;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/mutex.cpp b/source/libs/asura-lib-utils/threading/mutex.cpp
deleted file mode 100644
index 663ac28..0000000
--- a/source/libs/asura-lib-utils/threading/mutex.cpp
+++ /dev/null
@@ -1,106 +0,0 @@
-#include <asura-lib-utils/exceptions/exception.h>
-
-#include "mutex.h"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
-#define try_create_mutex(impl)\
- if (!mImpl) \
- { \
- try \
- { \
- mImpl = new impl(); \
- } \
- catch (Exception& e) \
- { \
- mImpl = nullptr; \
- } \
- }
-
- Mutex::Mutex()
- : mImpl(nullptr)
- {
-#if ASURA_MUTEX_WIN32_CRITICLE_SECTION
- try_create_mutex(MutexImplWin32_CS);
-#endif
-#if ASURA_MUTEX_WIN32_KERNAL_MUTEX
- try_create_mutex(MutexImplWin32_KM);
-#endif
- ASSERT(mImpl);
- }
-
- Mutex::~Mutex()
- {
- delete mImpl;
- }
-
- void Mutex::Lock()
- {
- ASSERT(mImpl);
-
- mImpl->Lock();
- }
-
- void Mutex::Unlock()
- {
- ASSERT(mImpl);
-
- mImpl->Unlock();
- }
-
-#if ASURA_MUTEX_WIN32_CRITICLE_SECTION
-
- MutexImplWin32_CS::MutexImplWin32_CS()
- {
- ::InitializeCriticalSection(&mMutex);
- }
-
- MutexImplWin32_CS::~MutexImplWin32_CS()
- {
- ::DeleteCriticalSection(&mMutex);
- }
-
- void MutexImplWin32_CS::Lock()
- {
- ::EnterCriticalSection(&mMutex);
- }
-
- void MutexImplWin32_CS::Unlock()
- {
- ::LeaveCriticalSection(&mMutex);
- }
-
-#endif // ASURA_MUTEX_WIN32_CRITICLE_SECTION
-
-#if ASURA_MUTEX_WIN32_KERNAL_MUTEX
-
- MutexImplWin32_KM::MutexImplWin32_KM()
- {
- mHandle = ::CreateMutex(NULL, FALSE, NULL);
- if (!mHandle)
- throw Exception("Cant use win32 mutex.");
- }
-
- MutexImplWin32_KM::~MutexImplWin32_KM()
- {
- ::CloseHandle(mHandle);
- mHandle = NULL;
- }
-
- void MutexImplWin32_KM::Lock()
- {
- ::WaitForSingleObject(mHandle, INFINITE);
- }
-
- void MutexImplWin32_KM::Unlock()
- {
- ::ReleaseMutex(mHandle);
- }
-
-#endif // ASURA_MUTEX_WIN32_KERNAL_MUTEX
-
- }
-}
diff --git a/source/libs/asura-lib-utils/threading/mutex.h b/source/libs/asura-lib-utils/threading/mutex.h
deleted file mode 100644
index 7e7d877..0000000
--- a/source/libs/asura-lib-utils/threading/mutex.h
+++ /dev/null
@@ -1,126 +0,0 @@
-#ifndef __ASURA_MUTEX_H__
-#define __ASURA_MUTEX_H__
-
-#include <asura-lib-utils/type.h>
-
-#include "../utils_config.h"
-
-#if ASURA_THREAD_WIN32
- #include <windows.h>
-#endif
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- class MutexImpl;
-
- class Mutex
- {
- public:
-
- Mutex();
- ~Mutex();
-
- void Lock();
- void Unlock();
-
- private:
-
- MutexImpl* mImpl;
-
- };
-
- class _mutex_locker
- {
- public:
- _mutex_locker(Mutex& mutex)
- : m(mutex)
- {
- m.Lock();
- };
- ~_mutex_locker()
- {
- m.Unlock();
- }
- private:
- void* operator new(size_t);
- Mutex& m;
- };
-
-// ڵջӴλÿʼջΪٽ
-#define lock(mutex) _mutex_locker _asura_scoped_lock_0x0(mutex)
-#define lock2(mutex) _mutex_locker _asura_scoped_lock_0x1(mutex)
-#define lock3(mutex) _mutex_locker _asura_scoped_lock_0x2(mutex)
-#define lock4(mutex) _mutex_locker _asura_scoped_lock_0x3(mutex)
-#define lock5(mutex) _mutex_locker _asura_scoped_lock_0x4(mutex)
-
- ASURA_ABSTRACT class MutexImpl
- {
- public:
-
- MutexImpl() {};
- virtual ~MutexImpl() {};
-
- virtual void Lock() = 0;
- virtual void Unlock() = 0;
-
- };
-
-#if ASURA_MUTEX_WIN32_CRITICLE_SECTION
-
- //https://blog.csdn.net/l799623787/article/details/18259949
- class MutexImplWin32_CS ASURA_FINAL : public MutexImpl
- {
- public:
-
- MutexImplWin32_CS();
- ~MutexImplWin32_CS();
-
- void Lock() override;
- void Unlock() override;
-
- private:
-
- //HANDLE mHandle;
- CRITICAL_SECTION mMutex;
-
- };
-
-#endif // ASURA_MUTEX_WIN32_CRITICLE_SECTION
-
-#if ASURA_MUTEX_WIN32_KERNAL_MUTEX
-
- class MutexImplWin32_KM ASURA_FINAL : public MutexImpl
- {
- public:
-
- MutexImplWin32_KM();
- ~MutexImplWin32_KM();
-
- void Lock() override;
- void Unlock() override;
-
- private:
-
- HANDLE mHandle;
-
- };
-
-#endif // ASURA_MUTEX_WIN32_KERNAL_MUTEX
-
-#if ASURA_THREAD_STD
-
- class MutexImplSTD ASURA_FINAL : public MutexImpl
- {
- };
-
-#endif // ASURA_THREAD_STD
-
- }
-}
-
-namespace AEThreading = AsuraEngine::Threading;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/semaphore.cpp b/source/libs/asura-lib-utils/threading/semaphore.cpp
deleted file mode 100644
index d59ec78..0000000
--- a/source/libs/asura-lib-utils/threading/semaphore.cpp
+++ /dev/null
@@ -1,88 +0,0 @@
-#include "../exceptions/exception.h"
-#include "../type.h"
-
-#include "semaphore.h"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
-#define try_create_semaphore(impl) \
- if (!mImpl) \
- { \
- try \
- { \
- mImpl = new impl(init_count); \
- } \
- catch (Exception& e) \
- { \
- mImpl = nullptr; \
- } \
- }
-
- Semaphore::Semaphore(unsigned int init_count)
- : mImpl(nullptr)
- {
-#ifdef ASURA_THREAD_WIN32
- try_create_semaphore(SemaphoreWin32);
-#endif
- ASSERT(mImpl);
- }
-
- Semaphore::~Semaphore()
- {
- if (mImpl) delete mImpl;
- }
-
- void Semaphore::Signal()
- {
- ASSERT(mImpl);
- mImpl->Signal();
- }
-
- void Semaphore::Wait(int timeout)
- {
- ASSERT(mImpl);
- mImpl->Wait(timeout);
- }
-
-#if ASURA_THREAD_WIN32
-
- SemaphoreWin32::SemaphoreWin32(unsigned int init_value)
- : SemaphoreImpl(init_value)
- {
- mSem = CreateSemaphore(NULL, init_value, UINT_MAX, NULL);
- if (!mSem)
- throw Exception("Cant use win32 semaphore.");
- }
-
- SemaphoreWin32::~SemaphoreWin32()
- {
- CloseHandle(mSem);
- }
-
- void SemaphoreWin32::Signal()
- {
- InterlockedIncrement(&mCount);
- if (ReleaseSemaphore(mSem, 1, NULL) == FALSE)
- InterlockedDecrement(&mCount);
- }
-
- bool SemaphoreWin32::Wait(int timeout)
- {
- int result;
- result = WaitForSingleObject(mSem, timeout < 0 ? INFINITE : timeout);
- if (result == WAIT_OBJECT_0)
- {
- InterlockedDecrement(&mCount);
- return true;
- }
- else
- return false;
- }
-
-#endif // ASURA_THREAD_WIN32
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/semaphore.h b/source/libs/asura-lib-utils/threading/semaphore.h
deleted file mode 100644
index 80773d8..0000000
--- a/source/libs/asura-lib-utils/threading/semaphore.h
+++ /dev/null
@@ -1,70 +0,0 @@
-#ifndef __ASURA_SEMAPHORE_H__
-#define __ASURA_SEMAPHORE_H__
-
-#include "../utils_config.h"
-
-#if ASURA_THREAD_WIN32
-#include <windows.h>
-#endif
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- class SemaphoreImpl;
-
- ///
- /// ź
- ///
- class Semaphore
- {
- public:
-
- Semaphore(unsigned int init_count = 1);
- ~Semaphore();
-
- void Signal();
- void Wait(int timeout = 0);
-
- private:
- SemaphoreImpl* mImpl;
- };
-
- class SemaphoreImpl
- {
- public:
- SemaphoreImpl(unsigned int init_value)
- : mCount(init_value)
- {
- };
- virtual ~SemaphoreImpl() {};
- virtual void Signal() = 0;
- virtual bool Wait(int timeout) = 0;
- inline int Current() { return mCount; }
- protected:
- unsigned int mCount;
- };
-
-#define wait(sem) sem.Wait();
-#define signal(sem) sem.Signal();
-
-#if ASURA_THREAD_WIN32
-
- class SemaphoreWin32 : public SemaphoreImpl
- {
- public:
- SemaphoreWin32(unsigned int init_value);
- ~SemaphoreWin32();
- void Signal() override;
- bool Wait(int timeout) override;
- private:
- HANDLE mSem;
- };
-
-#endif // ASURA_THREAD_WIN32
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/task.cpp b/source/libs/asura-lib-utils/threading/task.cpp
deleted file mode 100644
index 2e84ed4..0000000
--- a/source/libs/asura-lib-utils/threading/task.cpp
+++ /dev/null
@@ -1,12 +0,0 @@
-#include "task.h"
-#include "../scripting/lua_env.h"
-
-using namespace AEScripting;
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- }
-}
diff --git a/source/libs/asura-lib-utils/threading/task.h b/source/libs/asura-lib-utils/threading/task.h
deleted file mode 100644
index fb7aa5f..0000000
--- a/source/libs/asura-lib-utils/threading/task.h
+++ /dev/null
@@ -1,45 +0,0 @@
-#ifndef __ASURA_THRAD_TASK_H__
-#define __ASURA_THRAD_TASK_H__
-
-#include <asura-lib-utils/type.h>
-#include <asura-lib-utils/scripting/portable.hpp>
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- ///
- /// ϣһ̴߳񣬼̳TaskдExecute
- ///
- ASURA_ABSTRACT class Task
- : public virtual AEScripting::NativeAccessor
- {
- public:
-
- Task() {};
- virtual ~Task() {};
-
- ///
- /// ִɺ󷵻trueûص
- ///
- virtual bool Execute() = 0;
-
- ///
- /// ûصinvoke threadص
- ///
- virtual void Invoke(lua_State* invokeThreaad) = 0;
-
- protected:
-
- // ȡص
- Luax::LuaxMemberRef mCallback;
-
- };
-
- }
-}
-
-namespace AEThreading = AsuraEngine::Threading;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread.cpp b/source/libs/asura-lib-utils/threading/thread.cpp
deleted file mode 100644
index 0f4f5da..0000000
--- a/source/libs/asura-lib-utils/threading/thread.cpp
+++ /dev/null
@@ -1,272 +0,0 @@
-#include "thread.h"
-
-#include "thread_impl_win32.h"
-#include "thread_impl_posix.h"
-#include "thread_impl_sdl.h"
-#include "thread_impl_std.h"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- Thread::Thread(lua_State* luaThread, ThreadType type /*= THREAD_TYPE_DEFERRED*/, uint sleepTime /*= 0*/, const std::string& name /*= ""*/)
- : mName(name)
- , mState(THREAD_STATE_IDLE)
- , mType(type)
- , mLuaThread(luaThread)
- , mCallbackThread(nullptr)
- , mSleepTime(sleepTime)
- {
- LUAX_STATE(luaThread);
- if (type == THREAD_TYPE_IMMEDIATE)
- {
- Luax::LuaxVM* vm = state.GetVM();
- ASSERT(vm);
- mCallbackThread = vm->CreateThread();
- ASSERT(mCallbackThread);
- SetLuaxMemberRef(state, mCallbackThreadRef, -1);
- state.Pop(); // callback thread
- }
- }
-
- Thread::~Thread()
- {
- if (mImpl)
- {
- delete mImpl;
- mImpl = nullptr;
- }
- }
-
- bool Thread::AddTask(Task* task)
- {
- lock(mTaskQueueMutex);
- mTaskQueue.push(task);
- return true;
- }
-
- uint Thread::GetTaskCount()
- {
- return mTaskQueue.size();
- }
-
- void Thread::Idle()
- {
- mState = THREAD_STATE_IDLE;
- }
-
-#define try_start_thread(impl)\
- if (!mImpl) \
- { \
- mImpl = new impl(); \
- if (!mImpl->Start(this, stacksize)) \
- { \
- delete mImpl; \
- mImpl = nullptr; \
- } \
- }
-
- bool Thread::Start(bool isDaemon /*= true*/, uint32 stacksize /*= 0*/)
- {
- if (mState != THREAD_STATE_IDLE)
- return false;
-
- // Ѿһ֮ǰģر
- if (mImpl)
- {
- delete mImpl;
- mImpl = nullptr;
- }
-
-#if ASURA_THREAD_WIN32
- try_start_thread(ThreadImplWin32);
-#endif
-
- if (!mImpl)
- return false;
-
- mIsDaemon = isDaemon;
- mStateMutex.Lock();
- mState = THREAD_STATE_RUNNING;
- mStateMutex.Unlock();
- }
-
- void Thread::Pause()
- {
- ASSERT(mImpl);
-
- lock(mStateMutex);
- mState = THREAD_STATE_PAUSED;
- }
-
- void Thread::Resume()
- {
- ASSERT(mImpl);
-
- lock(mStateMutex);
- if(mState == THREAD_STATE_PAUSED)
- mState = THREAD_STATE_RUNNING;
- }
-
- void Thread::Stop()
- {
- ASSERT(mImpl);
-
- lock(mStateMutex);
- mState = THREAD_STATE_STOPPED;
- }
-
- void Thread::PauseSync()
- {
- Pause();
- wait(mSemPause);
- }
-
- void Thread::ResumeSync()
- {
- Resume();
- wait(mSemResume);
- }
-
- void Thread::StopSync()
- {
- Stop();
- wait(mSemStop);
- }
-
- void Thread::Join()
- {
- ASSERT(mImpl);
- mImpl->Join();
- }
-
- ThreadState Thread::GetState()
- {
- ThreadState state;
- mStateMutex.Lock();
- state = mState;
- mStateMutex.Unlock();
- return state;
- }
-
- bool Thread::IsRunning()
- {
- ASSERT(mImpl);
-
- return GetState() == THREAD_STATE_RUNNING;
- }
-
- bool Thread::IsPaused()
- {
- ASSERT(mImpl);
-
- return GetState() == THREAD_STATE_PAUSED;
- }
-
- bool Thread::IsStopped()
- {
- ASSERT(mImpl);
-
- return GetState() == THREAD_STATE_STOPPED;
- }
-
- bool Thread::IsCurrent()
- {
- ASSERT(mImpl);
-
- return mImpl->IsCurrent();
- }
-
- const std::string& Thread::GetName()
- {
- return mName;
- }
-
- void Thread::Process()
- {
- LUAX_STATE(mLuaThread);
-
- do{
- if (IsRunning())
- {
- while (!mTaskQueue.empty())
- {
- Task* task = mTaskQueue.front();
- if (task && task->Execute())
- {
- if (mType == THREAD_TYPE_DEFERRED)
- {
- mFinishedMutex.Lock();
- mFinishedTasks.push(task);
- mFinishedMutex.Unlock();
- }
- else if (mType == THREAD_TYPE_IMMEDIATE)
- {
- task->Invoke(mCallbackThread);
- this->LuaxRelease<Task>(state, task);
- }
- mTaskQueueMutex.Lock();
- mTaskQueue.pop();
- mTaskQueueMutex.Unlock();
- }
- }
- }
-
- // ˳ѭ
- if (IsStopped())
- break;
-
- // CPUʹ
- Sleep(mSleepTime);
-
- } while (mIsDaemon);
-
- // ػ̣߳еstop״̬
- if (!mIsDaemon)
- Stop();
-
- signal(mSemStop);
-
- // ״̬ΪIdle
- Idle();
- }
-
- ///
- /// ӳģʽص
- ///
- void Thread::Post()
- {
- ASSERT(mType == THREAD_TYPE_DEFERRED);
-
- LUAX_STATE(mLuaThread);
- while (!mFinishedTasks.empty())
- {
- Task* task = mFinishedTasks.front();
- if (task)
- {
- task->Invoke(mLuaThread);
- this->LuaxRelease<Task>(state, task);
- mFinishedMutex.Lock();
- mFinishedTasks.pop();
- mFinishedMutex.Unlock();
- }
- }
- }
-
- void Thread::Sleep(uint ms)
- {
- ASSERT(mImpl);
- if (mImpl)
- {
- mImpl->Sleep(ms);
- }
- }
-
- void Thread::SetSleepTime(uint ms)
- {
- mSleepTime = ms;
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread.h b/source/libs/asura-lib-utils/threading/thread.h
deleted file mode 100644
index 0e75770..0000000
--- a/source/libs/asura-lib-utils/threading/thread.h
+++ /dev/null
@@ -1,221 +0,0 @@
-#ifndef __ASURA_THREAD_H__
-#define __ASURA_THREAD_H__
-
-#include <string>
-#include <queue>
-
-#include <asura-lib-utils/scripting/portable.hpp>
-
-#include "task.h"
-#include "mutex.h"
-#include "semaphore.h"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- class ThreadImpl;
-
- ///
- /// ̵߳ļֲͬʵ֣
- /// 1: Deferredӳģʽ߳ϵɺҪ̵ֶ߳Post
- /// ̵߳ص첽Ϊͬlua_Stateͻ⡣
- /// 2: Immediateģʽÿһ߳άһlua_newthreadlua_State
- /// صڲͬlua_Stateеãⲻ̷ͬ߳ͬһlua_State
- ///
- enum ThreadType
- {
- THREAD_TYPE_DEFERRED,
- THREAD_TYPE_IMMEDIATE,
- };
-
- enum ThreadState
- {
- THREAD_STATE_IDLE, ///< ãδں˶
- THREAD_STATE_RUNNING, ///< ѭ
- THREAD_STATE_PAUSED, ///< ѭͣ
- THREAD_STATE_STOPPED, ///< ˳ѭ
- };
-
- ///
- /// ߳壬ÿ߳άһtask queue
- ///
- class Thread ASURA_FINAL
- : public AEScripting::Portable<Thread>
- {
- public:
-
- LUAX_DECL_FACTORY(Thread);
-
- Thread(lua_State* luaThread, ThreadType type = THREAD_TYPE_DEFERRED, uint sleepTime = 1, const std::string& name = "");
- ~Thread();
-
- bool AddTask(Task* task);
- ///
- /// õȴ
- ///
- uint GetTaskCount();
-
- void Idle();
-
- ///
- /// ں˶󣬲Сdaemonȴֶstopijʱ̶ɺԶstop
- ///
- bool Start(bool daemon = true, uint32 stacksize = 0);
-
- ///
- /// ͬ߳̿ƣʵʱġҪ߳ʹIsȷϵָ״̬
- ///
- void Pause();
- void Resume();
- void Stop();
-
- ///
- /// ͬ߳̿ƣȷźźִС̵߳ȴ
- ///
- void PauseSync();
- void ResumeSync();
- void StopSync();
-
- ///
- /// ̵߳ȴ߳̽żִС
- ///
- void Join();
-
- ThreadState GetState();
-
- ///
- /// ߼߳״̬
- /// 1: IdleУ̴߳Ĭ״̬ʱStart
- /// 2: RunningУں˶´Ѿں˵УTask
- /// 3: PausedͣȻںУ˶Ĵ߼ͣ
- /// 4: StoppedֹͣȻںУѾ޷
- ///
- bool IsIdle();
- bool IsRunning();
- bool IsPaused();
- bool IsStopped();
-
- bool IsCurrent();
-
- ///
- /// ִС
- ///
- void Process();
-
- const std::string& GetName();
-
- ///
- /// ص
- ///
- void Post();
-
- ///
- /// ߺ
- ///
- void Sleep(uint ms);
-
- ///
- /// ʱ
- ///
- void SetSleepTime(uint ms);
-
- private:
-
- //----------------------------------------------------------------------------//
-
- LUAX_DECL_ENUM(ThreadType);
- LUAX_DECL_ENUM(ThreadState);
-
- LUAX_DECL_METHOD(_New);
- LUAX_DECL_METHOD(_AddTask);
- LUAX_DECL_METHOD(_Start);
- LUAX_DECL_METHOD(_Idle);
- LUAX_DECL_METHOD(_Pause);
- LUAX_DECL_METHOD(_Resume);
- LUAX_DECL_METHOD(_Stop);
- LUAX_DECL_METHOD(_Join);
- LUAX_DECL_METHOD(_IsRunning);
- LUAX_DECL_METHOD(_IsPaused);
- LUAX_DECL_METHOD(_IsStopped);
- LUAX_DECL_METHOD(_IsCurrent);
- LUAX_DECL_METHOD(_Sleep);
- LUAX_DECL_METHOD(_Post);
- LUAX_DECL_METHOD(_GetName);
- LUAX_DECL_METHOD(_GetType);
- LUAX_DECL_METHOD(_GetState);
- LUAX_DECL_METHOD(_SetSleepTime);
-
- //----------------------------------------------------------------------------//
-
- ///
- /// ˴Ƿػģʽ
- ///
- bool mIsDaemon;
-
- lua_State* mLuaThread;
-
- ThreadImpl* mImpl;
- std::string mName;
- ThreadType mType;
- uint mSleepTime;
-
- ThreadState mState;
- Mutex mStateMutex;
-
- ///
- /// ͬصź
- ///
- Semaphore mSemPause;
- Semaphore mSemResume;
- Semaphore mSemStop;
-
- ///
- /// С
- ///
- std::queue<Task*> mTaskQueue;
- Mutex mTaskQueueMutex;
-
- ///
- /// ӳģʽʹ
- ///
- std::queue<Task*> mFinishedTasks;
- Mutex mFinishedMutex;
-
- ///
- /// ģʽʹãصʹõlua߳
- ///
- lua_State* mCallbackThread;
- Luax::LuaxMemberRef mCallbackThreadRef;
-
- };
-
- ///
- /// ̵߳ľʵ֣û͸ģһ׼ֲԣ
- /// 1: win32
- /// 2: posix
- /// 3: SDL
- /// 4: std::thread
- ///
- ASURA_ABSTRACT class ThreadImpl
- {
- public:
- ThreadImpl() {};
- virtual ~ThreadImpl() {};
-
- virtual bool Start(Thread* thread, uint32 stacksize = 0) = 0;
- virtual void Join() = 0;
- virtual void Kill() = 0;
-
- virtual void Sleep(uint ms) = 0;
-
- virtual bool IsRunning() = 0;
- virtual bool IsCurrent() = 0;
-
- };
-
- }
-}
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp b/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp
deleted file mode 100644
index d2ad7af..0000000
--- a/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp
+++ /dev/null
@@ -1,9 +0,0 @@
-#include "thread_impl_posix.h"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_posix.h b/source/libs/asura-lib-utils/threading/thread_impl_posix.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/threading/thread_impl_posix.h
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp b/source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/threading/thread_impl_sdl.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_sdl.h b/source/libs/asura-lib-utils/threading/thread_impl_sdl.h
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/threading/thread_impl_sdl.h
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_std.cpp b/source/libs/asura-lib-utils/threading/thread_impl_std.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/threading/thread_impl_std.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_std.h b/source/libs/asura-lib-utils/threading/thread_impl_std.h
deleted file mode 100644
index 0e7d3da..0000000
--- a/source/libs/asura-lib-utils/threading/thread_impl_std.h
+++ /dev/null
@@ -1,43 +0,0 @@
-#ifndef __ASURA_THREAD_STD_H__
-#define __ASURA_THREAD_STD_H__
-
-#include "../utils_config.h"
-
-#if ASURA_THREAD_STD
-
-#include <windows.h>
-
-#include "thread.h"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- ///
- /// Threadstd::threadʵ֡
- ///
- class ThreadImplSTD : public ThreadImpl
- {
- public:
-
- ThreadImplSTD();
- ~ThreadImplSTD();
-
- bool Start(Thread* thread, uint32 stacksize) override;
- void Join() override;
- void Kill() override;
-
- bool IsRunning() override;
- bool IsCurrent() override;
-
- private:
-
- };
-
- }
-}
-
-#endif // #if ASURA_THREAD_STD
-
-#endif // __ASURA_THREAD_STD_H__ \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp b/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
deleted file mode 100644
index 6871c2d..0000000
--- a/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
+++ /dev/null
@@ -1,76 +0,0 @@
-#include "thread_impl_win32.h"
-#include "thread.h"
-
-#include <iostream>
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- static DWORD WINAPI _thread_win32_runner(LPVOID param)
- {
- Thread* thread = (Thread*)param;
- thread->Process();
- return 0;
- }
-
- ThreadImplWin32::ThreadImplWin32()
- {
- }
-
- ThreadImplWin32::~ThreadImplWin32()
- {
- if (!mHandle) return;
- ::CloseHandle(mHandle);
- mHandle = 0;
- }
-
- bool ThreadImplWin32::Start(Thread* thread, uint32 stacksize/*=0*/)
- {
- assert(!IsRunning());
- mHandle = ::CreateThread(
- NULL
- , stacksize
- , _thread_win32_runner
- , thread
- , 0 /*е*/
- , NULL);
-
- return mHandle;
- }
-
- void ThreadImplWin32::Join()
- {
- // ̵߳ȴ̷߳
- ::WaitForSingleObject(mHandle, INFINITE);
- }
-
- void ThreadImplWin32::Kill()
- {
- ::TerminateThread(mHandle, FALSE);
- }
-
- void ThreadImplWin32::Sleep(uint ms)
- {
- ::Sleep(ms);
- }
-
- bool ThreadImplWin32::IsRunning()
- {
- if (mHandle) {
- DWORD exitCode = 0;
- // https://blog.csdn.net/yuanmeng567/article/details/19485719
- ::GetExitCodeThread(mHandle, &exitCode);
- return exitCode == STILL_ACTIVE;
- }
- return false;
- }
-
- bool ThreadImplWin32::IsCurrent()
- {
- return mHandle == ::GetCurrentThread();
- }
-
- }
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_win32.h b/source/libs/asura-lib-utils/threading/thread_impl_win32.h
deleted file mode 100644
index a22aeef..0000000
--- a/source/libs/asura-lib-utils/threading/thread_impl_win32.h
+++ /dev/null
@@ -1,47 +0,0 @@
-#ifndef __ASURA_THREAD_WIN32_H__
-#define __ASURA_THREAD_WIN32_H__
-
-#include "../utils_config.h"
-
-#if ASURA_THREAD_WIN32
-
-#include <windows.h>
-
-#include "thread.h"
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- ///
- /// Threadwin32ʵ֡
- ///
- class ThreadImplWin32 : public ThreadImpl
- {
- public:
-
- ThreadImplWin32();
- ~ThreadImplWin32();
-
- bool Start(Thread* thread, uint32 stacksize) override;
- void Join() override;
- void Kill() override;
-
- void Sleep(uint ms) override;
-
- bool IsRunning() override;
- bool IsCurrent() override;
-
- private:
-
- HANDLE mHandle;
-
- };
-
- }
-}
-
-#endif // #if ASURA_THREAD_WIN32
-
-#endif // __ASURA_THREAD_WIN32_H__ \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_task.cpp b/source/libs/asura-lib-utils/threading/thread_task.cpp
deleted file mode 100644
index e69de29..0000000
--- a/source/libs/asura-lib-utils/threading/thread_task.cpp
+++ /dev/null
diff --git a/source/libs/asura-lib-utils/threading/thread_task.h b/source/libs/asura-lib-utils/threading/thread_task.h
deleted file mode 100644
index 1ea0a1a..0000000
--- a/source/libs/asura-lib-utils/threading/thread_task.h
+++ /dev/null
@@ -1,44 +0,0 @@
-#ifndef __ASURA_THRAD_TASK_H__
-#define __ASURA_THRAD_TASK_H__
-
-#include <asura-lib-utils/type.h>
-#include <asura-lib-utils/scripting/portable.hpp>
-
-namespace AsuraEngine
-{
- namespace Threading
- {
-
- ///
- /// ϣһ̴߳񣬼̳TaskдExecute
- ///
- ASURA_ABSTRACT class ThreadTask
- : virtual public AEScripting::NativeAccessor
- {
- public:
-
- ThreadTask();
- virtual ~ThreadTask();
-
- ///
- /// ִɺ󷵻trueûص
- ///
- virtual bool Execute() = 0;
-
- ///
- /// ûص
- ///
- virtual void Invoke() = 0;
-
- protected:
-
- Luax::LuaxMemberRef mCallback;
-
- };
-
- }
-}
-
-namespace AEThreading = AsuraEngine::Threading;
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/type.h b/source/libs/asura-lib-utils/type.h
deleted file mode 100644
index 1ed2d42..0000000
--- a/source/libs/asura-lib-utils/type.h
+++ /dev/null
@@ -1,85 +0,0 @@
-#ifndef __ASURA_UTILS_TYPE_H__
-#define __ASURA_UTILS_TYPE_H__
-
-#include <cstdlib>
-#include <stdint.h>
-
-namespace AsuraEngine
-{
-
- //--------------------------------------------------------------------------------//
-
- typedef int8_t int8;
- typedef uint8_t uint8;
- //typedef uint8 byte;
- typedef char byte;
- typedef int16_t int16;
- typedef uint16_t uint16;
- typedef int32_t int32;
- typedef uint32_t uint32;
- typedef int64_t int64;
- typedef uint64_t uint64;
-
- typedef uint32_t uint;
- typedef int32_t sint;
-
- typedef std::size_t size_t;
-
- typedef const char cc8;
-
- //--------------------------------------------------------------------------------//
-
-#ifndef ASSERT
- #ifdef NDEBUG
- #define ASSERT(x) { false ? (void)(x) : (void)0; }
- #else
- #ifdef _WIN32
- #define ASURA_DEBUG_BREAK() __debugbreak()
- #else
- #define ASURA_DEBUG_BREAK() raise(SIGTRAP)
- #endif
- #define ASSERT(x) do { const volatile bool asura_assert_b____ = !(x); if(asura_assert_b____) ASURA_DEBUG_BREAK(); } while (false)
- #endif
-#endif
-
- //--------------------------------------------------------------------------------//
-
-#ifdef _WIN32
- #define ASURA_FINAL final
- #define ASURA_LIBRARY_EXPORT __declspec(dllexport)
- #define ASURA_LIBRARY_IMPORT __declspec(dllimport)
- #define ASURA_FORCE_INLINE __forceinline
- #define ASURA_RESTRICT __restrict
- #define ASURA_ATTRIBUTE_USED
- #define ASURA_ABSTRACT
- #define ASURA_API ASURA_LIBRARY_EXPORT
-
- #define ASURA_WINDOWS 1
-#else
- #define ASURA_FINAL final
- #define ASURA_LIBRARY_EXPORT __attribute__((visibility("default")))
- #define ASURA_LIBRARY_IMPORT
- #define ASURA_FORCE_INLINE __attribute__((always_inline)) inline
- #define ASURA_RESTRICT __restrict__
- #define ASURA_ATTRIBUTE_USED __attribute__((used))
- #define ASURA_ABSTRACT
- #define ASURA_API ASURA_LIBRARY_EXPORT
-#endif
-
- ///
- /// ò
- ///
-#define ASURA_OUT
-#define ASURA_REF
- ///
- /// ƶָȨ
- ///
-#define ASURA_MOVE
-
- //--------------------------------------------------------------------------------//
-
-#define ASURA_SDL_HOST 1
-
-} // namespace AsuraEngine
-
-#endif // __ASURA_CONFIG_H__ \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/utils.h b/source/libs/asura-lib-utils/utils.h
deleted file mode 100644
index ce1c6a1..0000000
--- a/source/libs/asura-lib-utils/utils.h
+++ /dev/null
@@ -1,6 +0,0 @@
-#ifndef __ASURA_UTILS_H__
-#define __ASURA_UTILS_H__
-
-#include "utils_module.h"
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/utils_config.h b/source/libs/asura-lib-utils/utils_config.h
deleted file mode 100644
index 02837dc..0000000
--- a/source/libs/asura-lib-utils/utils_config.h
+++ /dev/null
@@ -1,10 +0,0 @@
-#ifndef __ASURA_UTILS_CONFIG_H__
-#define __ASURA_UTILS_CONFIG_H__
-
-#define ASURA_THREAD_WIN32 1
-#define ASURA_THREAD_STD 1
-
-#define ASURA_MUTEX_WIN32_CRITICLE_SECTION 1
-#define ASURA_MUTEX_WIN32_KERNAL_MUTEX 1
-
-#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/utils_module.cpp b/source/libs/asura-lib-utils/utils_module.cpp
deleted file mode 100644
index 61780e6..0000000
--- a/source/libs/asura-lib-utils/utils_module.cpp
+++ /dev/null
@@ -1,25 +0,0 @@
-#include "utils_module.h"
-
-using namespace AsuraEngine::IO;
-using namespace AsuraEngine::Threading;
-
-namespace AsuraEngine
-{
-
- void UtilsModule::Initialize(Luax::LuaxState& state)
- {
- // IO
- LUAX_REGISTER_SINGLETON(state, Filesystem);
- LUAX_REGISTER_FACTORY(state, DataBuffer);
- LUAX_REGISTER_FACTORY(state, FileData);
- LUAX_REGISTER_FACTORY(state, File);
- LUAX_REGISTER_FACTORY(state, IOTask);
- // Threading
- LUAX_REGISTER_FACTORY(state, Thread);
- }
-
- void UtilsModule::Finalize(Luax::LuaxState& state)
- {
- }
-
-} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/utils_module.h b/source/libs/asura-lib-utils/utils_module.h
deleted file mode 100644
index e802730..0000000
--- a/source/libs/asura-lib-utils/utils_module.h
+++ /dev/null
@@ -1,32 +0,0 @@
-#ifndef __ASURA_LIBS_UTIL_MODULE_H__
-#define __ASURA_LIBS_UTIL_MODULE_H__
-
-#include "io/file_system.h"
-#include "io/data_buffer.h"
-#include "io/file_data.h"
-#include "io/file.h"
-#include "io/io_task.h"
-
-#include "threading/thread.h"
-
-#include "module.h"
-
-namespace AsuraEngine
-{
-
- ///
- /// Asuraģ
- ///
- class UtilsModule ASURA_FINAL : public Module
- {
- public:
-
- void Initialize(Luax::LuaxState& state) override;
-
- void Finalize(Luax::LuaxState& state) override;
-
- };
-
-}
-
-#endif \ No newline at end of file