diff options
author | chai <chaifix@163.com> | 2019-06-06 00:12:17 +0800 |
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committer | chai <chaifix@163.com> | 2019-06-06 00:12:17 +0800 |
commit | 8bfe54676f728076a92d802bb5d064e58265c8f2 (patch) | |
tree | 5d8ea1bd063f2d01dc979915db546449d68277bf /source/libs/asura-lib-core/graphics/shader.cpp | |
parent | 88b882ed0b432c6aff2063213e2f793a36dd25f7 (diff) |
-文件夹名
Diffstat (limited to 'source/libs/asura-lib-core/graphics/shader.cpp')
-rw-r--r-- | source/libs/asura-lib-core/graphics/shader.cpp | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/source/libs/asura-lib-core/graphics/shader.cpp b/source/libs/asura-lib-core/graphics/shader.cpp deleted file mode 100644 index 1a85866..0000000 --- a/source/libs/asura-lib-core/graphics/shader.cpp +++ /dev/null @@ -1,81 +0,0 @@ -#include "Shader.h" - -namespace AsuraEngine -{ - namespace Graphics - { - - Shader::Shader() - { - - } - - Shader::~Shader() - { - - } - - bool Shader::Load(const std::string& vertexShader, const std::string& fragmentShader) - { - - } - - uint Shader::GetUniformLocation(const std::string& uniform) - { - - } - - GLuint Shader::GetGLProgramHandle() - { - return mProgramHandle; - } - - void Shader::Use() - { - - } - - void Shader::Unuse() - { - - } - - void Shader::SetUniformFloat(uint loc, float value) - { - - } - - void Shader::SetUniformFloat(uint loc, float value) - { - - } - - void Shader::SetUniformTexture(uint loc, const Texture& texture) - { - - } - - void Shader::SetUniformVector2(uint loc, const Math::Vector2f& vec2) - { - - } - - void Shader::SetUniformVector3(uint loc, const Math::Vector3f& vec3) - { - - } - - void Shader::SetUniformVector4(uint loc, const Math::Vector4f& vec4) - { - - } - - uint Shader::GetGLTextureUnitCount() - { - GLint maxTextureUnits = 0; - glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits); - return (uint)maxTextureUnits; - } - - } -}
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