diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader')
-rw-r--r-- | Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader b/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader deleted file mode 100644 index 1bc967fa..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/EditorResources/Previews/Preview_DesaturateNode.shader +++ /dev/null @@ -1,34 +0,0 @@ -Shader "Hidden/DesaturateNode" -{ - Properties - { - _A ( "_RBG", 2D ) = "white" {} - _B ( "_Fraction", 2D ) = "white" {} - } - - SubShader - { - Pass - { - CGPROGRAM - #include "UnityCG.cginc" - #pragma vertex vert_img - #pragma fragment frag - - uniform sampler2D _A; - uniform sampler2D _B; - - float4 frag ( v2f_img i ) : SV_Target - { - float3 rgb = tex2D ( _A, i.uv ).rgb; - float fraction = tex2D ( _B, i.uv ).r; - - float dotResult = dot ( rgb, float3( 0.299, 0.587, 0.114 ) ); - float3 finalColor = lerp ( rgb, dotResult.xxx, fraction ); - - return float4( finalColor, 1 ); - } - ENDCG - } - } -} |