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authorchai <chaifix@163.com>2020-10-13 17:20:14 +0800
committerchai <chaifix@163.com>2020-10-13 17:20:14 +0800
commit71c03c717b189ee0ff0e62d219f02b8ab336c40a (patch)
tree395ce6c55f1876ca6451c706e38a95d0bcbf70a6 /Assets/Scripts/Test
parentfc6de82e75310b4c007d80753a5f58e6692f4855 (diff)
+ability system
Diffstat (limited to 'Assets/Scripts/Test')
-rw-r--r--Assets/Scripts/Test/PhysicsWorldTest.cs2
-rw-r--r--Assets/Scripts/Test/SaionjiScript.cs21
-rw-r--r--Assets/Scripts/Test/SaionjiScript_Ability.cs23
-rw-r--r--Assets/Scripts/Test/SaionjiScript_Ability.cs.meta11
4 files changed, 55 insertions, 2 deletions
diff --git a/Assets/Scripts/Test/PhysicsWorldTest.cs b/Assets/Scripts/Test/PhysicsWorldTest.cs
index 7c177213..d1c240a5 100644
--- a/Assets/Scripts/Test/PhysicsWorldTest.cs
+++ b/Assets/Scripts/Test/PhysicsWorldTest.cs
@@ -4,6 +4,8 @@ using UnityEngine;
public class PhysicsWorldTest : MonoBehaviour
{
+
+
// Start is called before the first frame update
void Start()
{
diff --git a/Assets/Scripts/Test/SaionjiScript.cs b/Assets/Scripts/Test/SaionjiScript.cs
index 67a042bd..84e658de 100644
--- a/Assets/Scripts/Test/SaionjiScript.cs
+++ b/Assets/Scripts/Test/SaionjiScript.cs
@@ -2,14 +2,19 @@
using System.Collections.Generic;
using UnityEngine;
-public class SaionjiScript : MonoBehaviour
+public partial class SaionjiScript : MonoBehaviour
{
HitBoxTest hitbox;
+ Animator animator;
+
+ int IdleHash;
// Start is called before the first frame update
void Start()
{
-
+ animator = GetComponent<Animator>();
+ // SetupAbilities();
+ IdleHash = Animator.StringToHash("Idle Fight 0");
}
private void OnCollisionEnter(Collision collision)
@@ -22,4 +27,16 @@ public class SaionjiScript : MonoBehaviour
Debug.Log("OnTriggerEnter()");
}
+ private void Update()
+ {
+ if(m_CurrentAblity != null)
+ m_CurrentAblity.OnUpdate();
+
+ //AnimatorStateInfo info = animator.GetCurrentAnimatorStateInfo(0);
+ //if(info.normalizedTime > 0.8)
+ //{
+ // animator.CrossFade(IdleHash, 0.11f);
+ //}
+ }
+
}
diff --git a/Assets/Scripts/Test/SaionjiScript_Ability.cs b/Assets/Scripts/Test/SaionjiScript_Ability.cs
new file mode 100644
index 00000000..81c74fad
--- /dev/null
+++ b/Assets/Scripts/Test/SaionjiScript_Ability.cs
@@ -0,0 +1,23 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public partial class SaionjiScript : MonoBehaviour
+{
+ /// <summary>
+ /// 当前的ability
+ /// </summary>
+ AbilityBase m_CurrentAblity;
+
+ /// <summary>
+ /// 设置abilities
+ /// </summary>
+ void SetupAbilities()
+ {
+ // 基础ability
+
+
+ }
+
+
+}
diff --git a/Assets/Scripts/Test/SaionjiScript_Ability.cs.meta b/Assets/Scripts/Test/SaionjiScript_Ability.cs.meta
new file mode 100644
index 00000000..10e51e09
--- /dev/null
+++ b/Assets/Scripts/Test/SaionjiScript_Ability.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 1421bbd1c6a776d4b9dd2340b37d9a8b
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: