diff options
author | chai <chaifix@163.com> | 2021-08-17 09:30:20 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-08-17 09:30:20 +0800 |
commit | 802ffb019f62133fd25376c5b8a8ca0811569d41 (patch) | |
tree | d06e2e1d0e9a732eef3253b7159377f112a492c1 /Assets/Scripts | |
parent | 66cb60a2cd50c7053d8a5caa345e90c4959eb850 (diff) |
*misc
Diffstat (limited to 'Assets/Scripts')
-rw-r--r-- | Assets/Scripts/Props.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Scene.meta | 8 | ||||
-rw-r--r-- | Assets/Scripts/Unit/AnimationData.cs | 7 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Collider/ColliderBox.cs | 13 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Component/UnitAnimation.cs | 2 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Controller/UnitController.cs | 9 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Events/EventEffect.cs | 4 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Events/EventMesh_Visibility.cs | 15 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Events/EventMesh_Visibility.cs.meta | 11 | ||||
-rw-r--r-- | Assets/Scripts/Unit/TimelineEventProxy.cs | 24 |
10 files changed, 71 insertions, 30 deletions
diff --git a/Assets/Scripts/Props.meta b/Assets/Scripts/Props.meta deleted file mode 100644 index bb96602e..00000000 --- a/Assets/Scripts/Props.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f299520ed9fcf4a45858ad4ef5a8d5d1 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Scene.meta b/Assets/Scripts/Scene.meta deleted file mode 100644 index eb7a8716..00000000 --- a/Assets/Scripts/Scene.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: eaee2d0f48cff9b40baf0686a8105600 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/Unit/AnimationData.cs b/Assets/Scripts/Unit/AnimationData.cs index 465c0806..a84afd9f 100644 --- a/Assets/Scripts/Unit/AnimationData.cs +++ b/Assets/Scripts/Unit/AnimationData.cs @@ -67,8 +67,13 @@ public struct AnimationParameter [SerializeField] public List<Setter> setters;
}
+public enum EAnimationParameter
+{
+ Visibility = 0,
+}
+
[Serializable]
-public class ParameterDictionary : SerializableDictionary<string, AnimationParameter> { }
+public class ParameterDictionary : SerializableDictionary<EAnimationParameter, AnimationParameter> { }
// 某个动画的数据,包括帧事件、碰撞盒、速度曲线
[CreateAssetMenu(fileName = "Animation Data")]
diff --git a/Assets/Scripts/Unit/Collider/ColliderBox.cs b/Assets/Scripts/Unit/Collider/ColliderBox.cs index 467dff77..9c6e14e8 100644 --- a/Assets/Scripts/Unit/Collider/ColliderBox.cs +++ b/Assets/Scripts/Unit/Collider/ColliderBox.cs @@ -36,16 +36,23 @@ public class ColliderBox #endregion
#region Hitbox
+ public enum SparkAnchor
+ {
+ Default = 0,
+ CenterOfIntersection = 0,
+ }
[ColliderType(EColliderType.HitBox), Tooltip("击退距离")]
public Vector3 hitBack;
[ColliderType(EColliderType.HitBox), Tooltip("允许多次击中")]
public bool multiHit;
[ColliderType(EColliderType.HitBox), Tooltip("击中后的粒子效果")]
public string sparkPath;
- #endregion
+ [ColliderType(EColliderType.HitBox), Tooltip("击中后的粒子效果")]
+ public Vector3 sparkOffset;
+ #endregion
- #region ThrowBox
- [ColliderType(EColliderType.ThrowBox), Tooltip("是否允许抓取多个")]
+ #region ThrowBox
+ [ColliderType(EColliderType.ThrowBox), Tooltip("是否允许抓取多个")]
public bool multiple;
#endregion
diff --git a/Assets/Scripts/Unit/Component/UnitAnimation.cs b/Assets/Scripts/Unit/Component/UnitAnimation.cs index bbe4eb22..993998a0 100644 --- a/Assets/Scripts/Unit/Component/UnitAnimation.cs +++ b/Assets/Scripts/Unit/Component/UnitAnimation.cs @@ -165,7 +165,7 @@ public class AnimatorLayerInfo this.m_Animator = animator;
this.layer = layer;
m_CalcPlaybackTimeCoroutine = unitAnimation.StartCoroutine(CalcPlaybackRealTimeCoroutine());
- m_TimelineEventProxy = new TimelineEventProxy(unitAnimation.owner.transform, unitAnimation);
+ m_TimelineEventProxy = new TimelineEventProxy(unitAnimation.owner.transform, unitAnimation.owner);
}
IEnumerator CalcPlaybackRealTimeCoroutine()
diff --git a/Assets/Scripts/Unit/Controller/UnitController.cs b/Assets/Scripts/Unit/Controller/UnitController.cs index a48ef6ee..5523f256 100644 --- a/Assets/Scripts/Unit/Controller/UnitController.cs +++ b/Assets/Scripts/Unit/Controller/UnitController.cs @@ -60,6 +60,15 @@ public class UnitController : MonoBehaviour/*, Interactable*/ }
}
+ private bool m_Visible;
+ public bool visible
+ {
+ get
+ {
+ return m_Visible;
+ }
+ }
+
public virtual void Initialize( GameObject obj , string folder)
{
unitObj = obj;
diff --git a/Assets/Scripts/Unit/Events/EventEffect.cs b/Assets/Scripts/Unit/Events/EventEffect.cs index 71228b84..8820aa21 100644 --- a/Assets/Scripts/Unit/Events/EventEffect.cs +++ b/Assets/Scripts/Unit/Events/EventEffect.cs @@ -1,6 +1,4 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
+using UnityEngine;
public class EventEffect : AnimationEventBase
{
diff --git a/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs b/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs new file mode 100644 index 00000000..d670ad13 --- /dev/null +++ b/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs @@ -0,0 +1,15 @@ +using UnityEngine; + +public class EventMesh_Visibility : AnimationEventBase +{ + public override TimelineEventProxy.EEventType type { get { return TimelineEventProxy.EEventType.EventMesh_Visibility; } } + public override string shortName { get { return "V"; } } + + [Tooltip("Visibility")] + public bool visible; + + public bool fade; + + public float fadeDuration; + +}
\ No newline at end of file diff --git a/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs.meta b/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs.meta new file mode 100644 index 00000000..b7dd6f3d --- /dev/null +++ b/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f555b593e51b2a64c80c0b40bf052b07 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Unit/TimelineEventProxy.cs b/Assets/Scripts/Unit/TimelineEventProxy.cs index 00b5f1dc..5862facf 100644 --- a/Assets/Scripts/Unit/TimelineEventProxy.cs +++ b/Assets/Scripts/Unit/TimelineEventProxy.cs @@ -19,10 +19,11 @@ public partial class TimelineEventProxy EventCamera_WhiteOut, // 相机白屏 EventMesh_AfterImage, // 角色残像 - EventMesh_Fade, // 角色透明度 + EventMesh_FadeIn, // 角色透明度 + EventMesh_FadeOut, // 角色透明度 EventMesh_Gloss, // 角色泛光 - EventEnv_Dark, + EventEnv_Dark, EventEnv_Exposure, EventUI_Drift, // @@ -40,13 +41,16 @@ public partial class TimelineEventProxy private int m_PrevFrame = -1; - private UnitAnimation m_UnitAnimation; - private Transform m_Root; - public TimelineEventProxy(Transform root, UnitAnimation unitAnimation = null) + private UnitController m_Owner; + + private UnitAnimation m_UnitAnimation { get { return m_Owner.unitAnimation; } } + + public TimelineEventProxy(Transform root, UnitController owner = null) { m_Root = root; + m_Owner = owner; } public static Type GetTypeByName(string name) @@ -121,5 +125,13 @@ public partial class TimelineEventProxy } - #endregion + void EventMesh_Visibility(AnimationEventBase animEvent) + { + EventMesh_Visibility visibility = animEvent as EventMesh_Visibility; + if (visibility == null) + return; + + } + + #endregion }
\ No newline at end of file |