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authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs')
-rw-r--r--Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs27
1 files changed, 0 insertions, 27 deletions
diff --git a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs b/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs
deleted file mode 100644
index ebe366b5..00000000
--- a/Assets/ThirdParty/VRM/VRMShaders/ShaderProperty/Runtime/GLTF/Unlit_Transparent_Cutout.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using System.Collections.Generic;
-
-
-namespace UniGLTF.ShaderPropExporter
-{
- public static partial class PreShaderPropExporter
- {
- [PreExportShader]
- static KeyValuePair<string, ShaderProps> Unlit_Transparent_Cutout
- {
- get
- {
- return new KeyValuePair<string, ShaderProps>(
- "Unlit/Transparent Cutout",
- new ShaderProps
- {
- Properties = new ShaderProperty[]{
-new ShaderProperty("_MainTex", ShaderPropertyType.TexEnv)
-,new ShaderProperty("_Cutoff", ShaderPropertyType.Range)
-
- }
- }
- );
- }
- }
- }
-}