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authorchai <chaifix@163.com>2022-04-23 15:59:11 +0800
committerchai <chaifix@163.com>2022-04-23 15:59:11 +0800
commit33858a90ec0bc47f0c3d4fc843f9f45a749175e3 (patch)
tree56d59f053a4b7612b4de7f5d96a47830b5c7a14e /SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs
parentbdb737230b30e8fb9be63d95b792e8c8ba531ea0 (diff)
*equip
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs25
1 files changed, 4 insertions, 21 deletions
diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs
index a0cfe52..df924ca 100644
--- a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs
+++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs
@@ -8,37 +8,20 @@ public partial class PlayerManager : Singleton<PlayerManager>
public List<ItemBase> items { get { return m_Items; } }
private List<ItemBase> m_Items = new List<ItemBase>();
- // 当前选中的物品
- ItemBase m_CurrentItem = null;
-
void InitItems()
{
m_Items.Add(new Item_B2Phone());
m_Items.Add(new Item_SpaceBeamer());
}
- /// <summary>
- /// 选中物品
- /// </summary>
- public void SetCurrentItem(ItemBase item)
+ public void UseItem(ItemBase item)
{
- if (!items.Contains(item))
+ if(!items.Contains(item))
{
- Debug.LogError("No such item");
+ Debug.LogError("No such item, name=" + item.name);
return;
}
- m_CurrentItem = item;
- }
-
- /// <summary>
- /// 使用当前道具
- /// </summary>
- public void UseCurrentItem()
- {
- if (m_CurrentItem == null)
- return;
-
- m_CurrentItem.OnUse(m_Crew.gameObject);
+ item.OnUse(m_Crew.gameObject);
}
void UpdateItems()