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authorchai <chaifix@163.com>2022-04-25 00:02:36 +0800
committerchai <chaifix@163.com>2022-04-25 00:02:36 +0800
commit7ce71eb22dfcb1c0ee06560f41570c10a9df1bab (patch)
tree7c0c9b5ccd3449eae3db9a0077bb770d27b58fb7 /SurvivalTest/Assets/Scripts/Managers
parentd69adc7009c7953749b59ace2518c0a7c99faa47 (diff)
*decorations
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Managers')
-rw-r--r--SurvivalTest/Assets/Scripts/Managers/BattleManager.cs2
-rw-r--r--SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs2
-rw-r--r--SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs2
3 files changed, 4 insertions, 2 deletions
diff --git a/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs b/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs
index 681e87b..701f27c 100644
--- a/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs
+++ b/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs
@@ -8,7 +8,7 @@ public class BattleManager : Singleton<BattleManager>
public void Init()
{
UIManager.Instance.OpenPanel(PanelType.PanelTopSuffBar, null);
- UIManager.Instance.OpenPanel(PanelType.PanelBossHpBar, null);
+ //UIManager.Instance.OpenPanel(PanelType.PanelBossHpBar, null);
//UIManager.Instance.OpenPanel(PanelType.PanelItemBar, null);
//UIManager.Instance.OpenPanel(PanelType.PanelEquipBar, null);
}
diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs
index 5076dea..ea4ba78 100644
--- a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs
+++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs
@@ -15,6 +15,8 @@ public partial class PlayerManager : Singleton<PlayerManager>
m_Decorations.Add(new Decoration_MystreyMask());
m_Decorations.Add(new Decoration_PowerRing());
m_Decorations.Add(new Decoration_Horn());
+ m_Decorations.Add(new Decoration_Battery());
+ m_Decorations.Add(new Decoration_SwordSpectrum());
}
void UpdateDecorations()
diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs
index d921545..7f50ea9 100644
--- a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs
+++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Equips.cs
@@ -19,12 +19,12 @@ public partial class PlayerManager : Singleton<PlayerManager>
void InitEquips()
{
+ m_Equips.Add(new Equip_LightSaber());
m_Equips.Add(new Equip_Gun());
m_Equips.Add(new Equip_GrenadeLauncher());
m_Equips.Add(new Equip_Boomerang());
m_Equips.Add(new Equip_TeslaCoil());
m_Equips.Add(new Equip_MightyGlove());
- m_Equips.Add(new Equip_LightSaber());
m_AutoFire = false;