diff options
| author | chai <215380520@qq.com> | 2023-06-02 21:39:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2023-06-02 21:39:27 +0800 |
| commit | a36e603531ad301cc144e88bce640e9b16d38e34 (patch) | |
| tree | af083bfc9f452da4127f0a517c858a177f701685 /WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs | |
| parent | db644274ae95a6fd0a3224d0dc848702615ff309 (diff) | |
*misc
Diffstat (limited to 'WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs')
| -rw-r--r-- | WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs b/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs index ac800ee..15fc861 100644 --- a/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs +++ b/WorldlineKeepers/Assets/Scripts/Battle/SceneManager.cs @@ -10,18 +10,13 @@ namespace WK /// </summary> public class GameSceneManager : Singleton<GameSceneManager> { - private AsyncOperation m_AsyncOpt = null; - public AsyncOperation AsyncOpt - { - get - { - return m_AsyncOpt; - } - } + private AsyncOperation m_SceneOpt = null; + public AsyncOperation sceneOpt => m_SceneOpt; - public void LoadScene(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadMode = UnityEngine.SceneManagement.LoadSceneMode.Single) + public AsyncOperation LoadScene(string sceneName, UnityEngine.SceneManagement.LoadSceneMode loadMode = UnityEngine.SceneManagement.LoadSceneMode.Single) { - m_AsyncOpt = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync(sceneName, loadMode); + m_SceneOpt = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync(sceneName, loadMode); + return m_SceneOpt; } |
