diff options
Diffstat (limited to 'marching/Assets/Scripts')
142 files changed, 0 insertions, 3558 deletions
diff --git a/marching/Assets/Scripts/Affects.meta b/marching/Assets/Scripts/Affects.meta deleted file mode 100644 index 29bdb1f..0000000 --- a/marching/Assets/Scripts/Affects.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: d99d7a9649a0e3243a9d36cd0621eab1 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Affects/AffectBase.cs b/marching/Assets/Scripts/Affects/AffectBase.cs deleted file mode 100644 index 5180304..0000000 --- a/marching/Assets/Scripts/Affects/AffectBase.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class AffectBases -{ - - - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Affects/AffectBase.cs.meta b/marching/Assets/Scripts/Affects/AffectBase.cs.meta deleted file mode 100644 index 1b2a4a7..0000000 --- a/marching/Assets/Scripts/Affects/AffectBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 05189e41f11956d45a41655cb86f2fc7 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Animation.meta b/marching/Assets/Scripts/Animation.meta deleted file mode 100644 index 01a3fee..0000000 --- a/marching/Assets/Scripts/Animation.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6786608179d88f44a8c67db41ba38535 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Animation/AnimationCurveAsset.cs b/marching/Assets/Scripts/Animation/AnimationCurveAsset.cs deleted file mode 100644 index 50a1c6e..0000000 --- a/marching/Assets/Scripts/Animation/AnimationCurveAsset.cs +++ /dev/null @@ -1,7 +0,0 @@ -using UnityEngine; - -[CreateAssetMenu(menuName = "WK/Animation Curve Asset")] -public class AnimationCurveAsset : ScriptableObject -{ - public AnimationCurve value; -} diff --git a/marching/Assets/Scripts/Animation/AnimationCurveAsset.cs.meta b/marching/Assets/Scripts/Animation/AnimationCurveAsset.cs.meta deleted file mode 100644 index 3fb00ea..0000000 --- a/marching/Assets/Scripts/Animation/AnimationCurveAsset.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 9f666cda03edfd943861dc45bef602e0 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/AssetCollection.cs b/marching/Assets/Scripts/AssetCollection.cs deleted file mode 100644 index 2942f75..0000000 --- a/marching/Assets/Scripts/AssetCollection.cs +++ /dev/null @@ -1,25 +0,0 @@ -using System; -using UnityEngine; - -[CreateAssetMenu(menuName = "WK/AssetCollection")] -public class AssetCollection : ScriptableObject -{ - public UnityEngine.Object[] assets = Array.Empty<UnityEngine.Object>(); - - [ContextMenu("Add selected assets.")] - private void AddSelectedAssets() - { - UnityEngine.Object[] additionalAssets = Array.Empty<UnityEngine.Object>(); - AddAssets(additionalAssets); - } - - public void AddAssets(UnityEngine.Object[] additionalAssets) - { - int num = assets.Length; - Array.Resize(ref assets, assets.Length + additionalAssets.Length); - for (int i = 0; i < additionalAssets.Length; i++) - { - assets[num + i] = additionalAssets[i]; - } - } -} diff --git a/marching/Assets/Scripts/AssetCollection.cs.meta b/marching/Assets/Scripts/AssetCollection.cs.meta deleted file mode 100644 index 46d77a1..0000000 --- a/marching/Assets/Scripts/AssetCollection.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 77c80cd82f7aa5844bcb9001b4b7c676 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Battle.meta b/marching/Assets/Scripts/Battle.meta deleted file mode 100644 index 446dac0..0000000 --- a/marching/Assets/Scripts/Battle.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 62800c830f138d1439e0974c0c683f76 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Battle/BattleManager.cs b/marching/Assets/Scripts/Battle/BattleManager.cs deleted file mode 100644 index 8372139..0000000 --- a/marching/Assets/Scripts/Battle/BattleManager.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class BattleManager : Singleton<BattleManager> -{ - - - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Battle/BattleManager.cs.meta b/marching/Assets/Scripts/Battle/BattleManager.cs.meta deleted file mode 100644 index a89b003..0000000 --- a/marching/Assets/Scripts/Battle/BattleManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: bea0e35a4b2fa264698b0e2816565545 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Battle/GridMap.cs b/marching/Assets/Scripts/Battle/GridMap.cs deleted file mode 100644 index c99bf4a..0000000 --- a/marching/Assets/Scripts/Battle/GridMap.cs +++ /dev/null @@ -1,47 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// <summary> -/// 鐢℅rid鎵樼闇瑕佸疄鐜拌繖涓帴鍙 -/// </summary> -public interface IGridMapObject -{ - // 鍧愭爣锛宼ransform.position - public Vector2 coordinate { get; } -} - -public class GridCell -{ - public List<IGridMapObject> m_Object; -} - -/// <summary> -/// 鐢ㄧ綉鏍煎垝鍒嗗満鏅紝涓嶄緷璧栧舰鐘讹紝鍙緷璧栦綅缃 -/// </summary> -public class GridMap -{ - - // 鍗曚釜cell鐨勫ぇ灏 - private Vector2 m_CellSize; - - // 鏁翠釜grid鐨勮寖鍥 x, y, xcount, ycount - private Vector4 m_Range; - - // 宸︿笂瑙掑紑濮嬬储寮 - private List<GridCell> m_GridCells; - - public GridMap() - { - m_GridCells = new List<GridCell>(); - } - - private int GetGridIndex(Vector2 pos) - { - - - return -1; - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Battle/GridMap.cs.meta b/marching/Assets/Scripts/Battle/GridMap.cs.meta deleted file mode 100644 index 989a829..0000000 --- a/marching/Assets/Scripts/Battle/GridMap.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 66e52a379c253b54d896c3a5631bfdfa -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Battle/SceneManager.cs b/marching/Assets/Scripts/Battle/SceneManager.cs deleted file mode 100644 index 9ed2fc9..0000000 --- a/marching/Assets/Scripts/Battle/SceneManager.cs +++ /dev/null @@ -1,11 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class SceneManager : Singleton<SceneManager> -{ - - // 鍦烘櫙鍐呮墍鏈夊璞$敤杩欎釜缁撴瀯缁存姢 - private GridMap m_GridMap; - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Battle/SceneManager.cs.meta b/marching/Assets/Scripts/Battle/SceneManager.cs.meta deleted file mode 100644 index fe1604c..0000000 --- a/marching/Assets/Scripts/Battle/SceneManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4d3730897865ceb44a87a57742832f78 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Buffs.meta b/marching/Assets/Scripts/Buffs.meta deleted file mode 100644 index 69bca8e..0000000 --- a/marching/Assets/Scripts/Buffs.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4580776bfe5403949b3aaf98b1a673d8 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Buffs/Buff.cs b/marching/Assets/Scripts/Buffs/Buff.cs deleted file mode 100644 index 430fa70..0000000 --- a/marching/Assets/Scripts/Buffs/Buff.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using WK; -using WK.Data; - -/// <summary> -/// Buff结构 -/// </summary> -public abstract class Buff -{ - // 元数据 - public BuffMetadata metadata; - - // buff效果器 - public BuffEfectorBase effector; - -} diff --git a/marching/Assets/Scripts/Buffs/Buff.cs.meta b/marching/Assets/Scripts/Buffs/Buff.cs.meta deleted file mode 100644 index 2028306..0000000 --- a/marching/Assets/Scripts/Buffs/Buff.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f69d7d622acac0647a5981d9420a42d9 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Buffs/BuffEfectorBase.cs b/marching/Assets/Scripts/Buffs/BuffEfectorBase.cs deleted file mode 100644 index b90beb8..0000000 --- a/marching/Assets/Scripts/Buffs/BuffEfectorBase.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class BuffEfectorBase -{ - private CharacterBase m_Character; - - /// <summary> - /// buff鐢熸垚鏃跺 - /// </summary> - public virtual void OnCreate() - { - - } - - /// <summary> - /// 鏇存柊 - /// </summary> - public virtual void OnUpdate() - { - - } - - /// <summary> - /// 瑙掕壊姝讳骸 - /// </summary> - public virtual void OnCharacterDeath() - { - } - -} diff --git a/marching/Assets/Scripts/Buffs/BuffEfectorBase.cs.meta b/marching/Assets/Scripts/Buffs/BuffEfectorBase.cs.meta deleted file mode 100644 index a433744..0000000 --- a/marching/Assets/Scripts/Buffs/BuffEfectorBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 5dabb53754f969c4194ad10b2b9fc154 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Buffs/BuffMetadata.cs b/marching/Assets/Scripts/Buffs/BuffMetadata.cs deleted file mode 100644 index de7c391..0000000 --- a/marching/Assets/Scripts/Buffs/BuffMetadata.cs +++ /dev/null @@ -1,22 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -namespace WK.Data -{ - - public class BuffMetadata - { - - public string uid; - - public string name_key; - - public string icon; - - // 暂留数据 - public string extra_data; - - } - -} diff --git a/marching/Assets/Scripts/Buffs/BuffMetadata.cs.meta b/marching/Assets/Scripts/Buffs/BuffMetadata.cs.meta deleted file mode 100644 index 2fbd7ff..0000000 --- a/marching/Assets/Scripts/Buffs/BuffMetadata.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 52d9cd8616a5d4d42a5f8241da35ec5e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Common.meta b/marching/Assets/Scripts/Common.meta deleted file mode 100644 index 35d853d..0000000 --- a/marching/Assets/Scripts/Common.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 6afe070a575363345baaaaac54806dc1 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Common/Singleton.cs b/marching/Assets/Scripts/Common/Singleton.cs deleted file mode 100644 index bb382e2..0000000 --- a/marching/Assets/Scripts/Common/Singleton.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; - -public class Singleton<T> where T : class, new() -{ - private static T _instance; - - public static T Instance - { - get - { - if (_instance == null) - _instance = Activator.CreateInstance<T>(); - return _instance; - } - } -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Common/Singleton.cs.meta b/marching/Assets/Scripts/Common/Singleton.cs.meta deleted file mode 100644 index 9a9cdf7..0000000 --- a/marching/Assets/Scripts/Common/Singleton.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 02534dc90b1e47743969d14d9386660d -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Common/SingletonMB.cs b/marching/Assets/Scripts/Common/SingletonMB.cs deleted file mode 100644 index 5debe57..0000000 --- a/marching/Assets/Scripts/Common/SingletonMB.cs +++ /dev/null @@ -1,58 +0,0 @@ -using Newtonsoft.Json.Utilities; -using UnityEngine; - -public abstract class SingletonMB<T> : MonoBehaviour where T : class -{ - protected static T m_Instance; - - public static T Instance - { - get { return m_Instance; } - set - { - if (m_Instance != null) - { - throw new System.ApplicationException("An instance was created duplicate!"); - } - - m_Instance = value; - } - } - - protected virtual void Awake() - { - //if (null != m_Instance) - //{ - // LogHelper.LogError(StringUtil.Concat("Exception: Duplicated Instance!! type is ", typeof(T).ToString(), ", plz send this error msg to hanjun!")); - //} - - m_Instance = gameObject.GetComponent<T>(); - } - - /// <summary> - /// CN: 鍔犺繖涓嚱鏁版槸涓轰簡鍚屼竴涓狦ameObject鎸備簡澶氫釜Manager绫伙紝鍐峅nDestroy閲岃缃嚜宸辩殑鍗曚緥涓簄ull - /// </summary> - protected virtual void OnDestroy() - { - //m_Instance = null; - DoWhenOnDestroy(); - } - - protected virtual void DoWhenOnDestroy() - { - - } - - public void ReleaseInstance() - { - if (m_Instance != null) - { - UnityEngine.Object.Destroy(this.gameObject); - //m_Instance = null; - } - else - { - Debug.LogError("m_Instance is already null!! type is " + typeof(T).ToString()); - } - } -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Common/SingletonMB.cs.meta b/marching/Assets/Scripts/Common/SingletonMB.cs.meta deleted file mode 100644 index 2305ad2..0000000 --- a/marching/Assets/Scripts/Common/SingletonMB.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4f80ac80ccf55c443ae18ec55cc8f37e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Data.meta b/marching/Assets/Scripts/Data.meta deleted file mode 100644 index 3622fa8..0000000 --- a/marching/Assets/Scripts/Data.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9dac4e9417c4a4343926c0fd48551b07 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Data/DataManager.cs b/marching/Assets/Scripts/Data/DataManager.cs deleted file mode 100644 index e56c80b..0000000 --- a/marching/Assets/Scripts/Data/DataManager.cs +++ /dev/null @@ -1,37 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting; -using UnityEngine; - -namespace WK.Data -{ - - public class DataManager : Singleton<DataManager> - { - - private Dictionary<string/*uid*/, CharacterStatsMetadata> m_CharacterStatsMetadata; - private Dictionary<string/*uid*/, BuffMetadata> m_BuffMetadata; - - public CharacterStatsMetadata GetCharacterStats(string uid) - { - CharacterStatsMetadata metadata; - if(m_CharacterStatsMetadata.TryGetValue(uid, out metadata)) - { - return metadata; - } - return null; - } - - public BuffMetadata GetBuffMetadata(string uid) - { - BuffMetadata metadata; - if(m_BuffMetadata.TryGetValue(uid, out metadata)) - { - return metadata; - } - return null; - } - - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Data/DataManager.cs.meta b/marching/Assets/Scripts/Data/DataManager.cs.meta deleted file mode 100644 index e2f87df..0000000 --- a/marching/Assets/Scripts/Data/DataManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 426d62970250f0f41b68370ced13105b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Effects.meta b/marching/Assets/Scripts/Effects.meta deleted file mode 100644 index d9d583c..0000000 --- a/marching/Assets/Scripts/Effects.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 47a5a6e09c8fc7041a7e79731b984bc2 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs b/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs deleted file mode 100644 index 727f02b..0000000 --- a/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs +++ /dev/null @@ -1,39 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class FadeoutAndDestroy : MonoBehaviour -{ - #region 搴忓垪鍖 - public float m_LifeTime; - #endregion - - #region 鍏叡瀛楁 - - #endregion - - #region 绉佹湁瀛楁 - private float time = 0; - private SpriteRenderer m_SpriteRenderer; - #endregion - - private void Awake() - { - m_SpriteRenderer = GetComponent<SpriteRenderer>(); - - } - - public void Update() - { - time += Time.deltaTime; - if(time > m_LifeTime) - { - Destroy(gameObject); - } - - Color c = m_SpriteRenderer.color; - c.a = 1 - time / m_LifeTime; - m_SpriteRenderer.color = c; - } - -} diff --git a/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs.meta b/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs.meta deleted file mode 100644 index cd07093..0000000 --- a/marching/Assets/Scripts/Effects/FadeoutAndDestroy.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 985f0a4ee3cc7b745b4f2a49e7c76691 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/EntityBase.cs b/marching/Assets/Scripts/EntityBase.cs deleted file mode 100644 index 3470d3c..0000000 --- a/marching/Assets/Scripts/EntityBase.cs +++ /dev/null @@ -1,52 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class EntityBase : MonoBehaviour -{ - public SpriteRenderer m_Shadow; - - private SpriteRenderer m_SpriteRenderer; - - protected virtual void Awake() - { - m_SpriteRenderer = GetComponent<SpriteRenderer>(); - - GameObject shadow = new GameObject("shadow"); - shadow.transform.parent = transform; - shadow.transform.localPosition = Vector3.zero; - shadow.transform.localScale = new Vector3(1, 0.5f, 1); - SpriteRenderer sr = shadow.AddComponent<SpriteRenderer>(); - sr.material = new Material(Shader.Find("UI/SpriteSkewShader")); - sr.material.SetFloat("_HorizontalSkew", 0.4f); - sr.color = new Color(0, 0, 0, 0.4f); - sr.sortingOrder = short.MinValue; - m_Shadow = sr; - } - - protected virtual void Update() - { - if (m_SpriteRenderer != null) - { - float y = transform.position.y; - int order = -(int)(y * 100); - if (order != m_SpriteRenderer.sortingOrder) - { - m_SpriteRenderer.sortingOrder = order; - } - } - } - - protected virtual void LateUpdate() - { - if (m_Shadow != null) - { - if (m_Shadow.sprite != m_SpriteRenderer.sprite) - { - //m_Shadow.sprite = m_SpriteRenderer.sprite; - //m_Shadow.flipX = m_SpriteRenderer.flipX; - } - } - } - -} diff --git a/marching/Assets/Scripts/EntityBase.cs.meta b/marching/Assets/Scripts/EntityBase.cs.meta deleted file mode 100644 index bea4770..0000000 --- a/marching/Assets/Scripts/EntityBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 1cba851b7bdff1446b87fa2ce86ea799 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Items.meta b/marching/Assets/Scripts/Items.meta deleted file mode 100644 index 240e859..0000000 --- a/marching/Assets/Scripts/Items.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9dd7c45b04c11bb41bb362f89e93c0d5 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Items/ItemBase.cs b/marching/Assets/Scripts/Items/ItemBase.cs deleted file mode 100644 index 98f3c2a..0000000 --- a/marching/Assets/Scripts/Items/ItemBase.cs +++ /dev/null @@ -1,22 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class ItemBase : EntityBase -{ - protected virtual void Awake() - { - base.Awake(); - } - - protected virtual void Update() - { - base.Update(); - } - - protected virtual void LateUpdate() - { - base.LateUpdate(); - } - -} diff --git a/marching/Assets/Scripts/Items/ItemBase.cs.meta b/marching/Assets/Scripts/Items/ItemBase.cs.meta deleted file mode 100644 index 0893db8..0000000 --- a/marching/Assets/Scripts/Items/ItemBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: cbf68306c31144f44a34335479353692 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Items/Item_Coin.cs b/marching/Assets/Scripts/Items/Item_Coin.cs deleted file mode 100644 index 1549646..0000000 --- a/marching/Assets/Scripts/Items/Item_Coin.cs +++ /dev/null @@ -1,30 +0,0 @@ -using MH; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.Rendering.Universal; - -public class Item_Coin : ItemBase -{ - - protected override void Update() - { - base.Update(); - - UnitBase hero = UnitManager.hero; - - Vector2 pos = transform.position; - Vector2 target = hero.transform.position; - - if(Vector2.Distance(pos, target) <= 0.1f) - { - this.gameObject.SetActive(false); - Destroy(this.gameObject); - return; - } - - Vector2 cur = Vector2.Lerp(pos, target, 0.01f); - transform.position = cur.ToVector3(); - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Items/Item_Coin.cs.meta b/marching/Assets/Scripts/Items/Item_Coin.cs.meta deleted file mode 100644 index 9bc770a..0000000 --- a/marching/Assets/Scripts/Items/Item_Coin.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 5979684bc57d8084d92d172dcf9f1080 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Managers.meta b/marching/Assets/Scripts/Managers.meta deleted file mode 100644 index 4c87204..0000000 --- a/marching/Assets/Scripts/Managers.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9b80abdfc07d3d442917d0b5c531db6b -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Managers/CameraManager.cs b/marching/Assets/Scripts/Managers/CameraManager.cs deleted file mode 100644 index b063bb2..0000000 --- a/marching/Assets/Scripts/Managers/CameraManager.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class CameraManager : Singleton<CameraManager> -{ - - - -} diff --git a/marching/Assets/Scripts/Managers/CameraManager.cs.meta b/marching/Assets/Scripts/Managers/CameraManager.cs.meta deleted file mode 100644 index 13e9a10..0000000 --- a/marching/Assets/Scripts/Managers/CameraManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 99d25fcd0b568564c8f5530b957bdcb3 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Managers/ResourceManager.cs b/marching/Assets/Scripts/Managers/ResourceManager.cs deleted file mode 100644 index 4b318ca..0000000 --- a/marching/Assets/Scripts/Managers/ResourceManager.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -#if UNITY_EDITOR -using UnityEditor; -#endif -using UnityEngine; - -namespace WK -{ - - public class ResourceManager : Singleton<ResourceManager> - { - - // 资源根目录是Assets/Bundle/,后续可能会把部分资源移动到streamingAssets目录 - public const string kAssetRoot = "Assets/Bundle/"; - - public T LoadAsset<T>(string relativePath) where T : UnityEngine.Object - { -#if UNITY_EDITOR - string path = kAssetRoot + relativePath; - T obj = AssetDatabase.LoadAssetAtPath(path, typeof(T)) as T; - return obj; -#else - return null ; -#endif - } - - - - } - -} diff --git a/marching/Assets/Scripts/Managers/ResourceManager.cs.meta b/marching/Assets/Scripts/Managers/ResourceManager.cs.meta deleted file mode 100644 index b3c985b..0000000 --- a/marching/Assets/Scripts/Managers/ResourceManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 928e39b9448c1c74caa349620602617b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Mod.meta b/marching/Assets/Scripts/Mod.meta deleted file mode 100644 index d77af1d..0000000 --- a/marching/Assets/Scripts/Mod.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2342cf019bfec2d4fafccc1b3d7a7b4f -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Mod/ModManager.cs b/marching/Assets/Scripts/Mod/ModManager.cs deleted file mode 100644 index 4357a2a..0000000 --- a/marching/Assets/Scripts/Mod/ModManager.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -namespace MH.Modding -{ - - public class ModManager : MonoBehaviour - { - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } - } - -} diff --git a/marching/Assets/Scripts/Mod/ModManager.cs.meta b/marching/Assets/Scripts/Mod/ModManager.cs.meta deleted file mode 100644 index d942c9d..0000000 --- a/marching/Assets/Scripts/Mod/ModManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f43b414cb894d984ab87c4ad0bf52604 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Modifier.meta b/marching/Assets/Scripts/Modifier.meta deleted file mode 100644 index c1fbb44..0000000 --- a/marching/Assets/Scripts/Modifier.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: aa35e70f974403f4e92aaed6c8b6171b -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Perks.meta b/marching/Assets/Scripts/Perks.meta deleted file mode 100644 index a4e7dd3..0000000 --- a/marching/Assets/Scripts/Perks.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 36d94755fd8ae90469d7d48a4f743987 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Perks/PerkBase.cs b/marching/Assets/Scripts/Perks/PerkBase.cs deleted file mode 100644 index 18e39ea..0000000 --- a/marching/Assets/Scripts/Perks/PerkBase.cs +++ /dev/null @@ -1,13 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// <summary> -/// 琚姩鎶鑳絓鐘舵佸姞鎴 -/// </summary> -public class PerkBase -{ - - - -} diff --git a/marching/Assets/Scripts/Perks/PerkBase.cs.meta b/marching/Assets/Scripts/Perks/PerkBase.cs.meta deleted file mode 100644 index a1402e2..0000000 --- a/marching/Assets/Scripts/Perks/PerkBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 79b8e3a61f167c244a239a6efcca7cdc -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics.meta b/marching/Assets/Scripts/Physics.meta deleted file mode 100644 index 7aa2761..0000000 --- a/marching/Assets/Scripts/Physics.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 1258c9912781eb5478bb754a2a37fb12 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/FastBoxCollider.cs b/marching/Assets/Scripts/Physics/FastBoxCollider.cs deleted file mode 100644 index df84e0d..0000000 --- a/marching/Assets/Scripts/Physics/FastBoxCollider.cs +++ /dev/null @@ -1,90 +0,0 @@ -using mh; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class FastBoxCollider : MonoBehaviour, IQuadTreeObject -{ - - [SerializeField] private ColliderType m_Type; - [SerializeField] private Vector2 m_Offset; - [SerializeField] private Vector2 m_Size; - - public Vector2 center - { - get - { - Vector3 pos = transform.position + m_Offset.ToVector3(); - return pos; - } - } - - public Vector2 offset => m_Offset; - public Vector2 size => m_Size; - - public Vector4 bound - { - get - { - Vector3 pos = transform.position + m_Offset.ToVector3(); - Vector4 b = new Vector4(); - b.x = pos.x; - b.y = pos.y; - b.z = size.x; - b.w = size.y; - return b; - } - } - - public Vector4 box - { - get - { - Vector2 c = center; - Vector4 b = new Vector4(); - b.x = c.x; - b.y = c.y; - b.z = size.x; - b.w = size.y; - return b; - } - } - - public void Awake() - { - if (m_Type == ColliderType.Collider) - { - PhysicsManager.Instance.AddCollider(this); - } - else if (m_Type == ColliderType.Hurtbox) - { - PhysicsManager.Instance.AddHurtboxes(this); - } - } - - public void OnDestroy() - { - if (m_Type == ColliderType.Collider) - { - PhysicsManager.Instance.RemoveCollider(this); - } - else if (m_Type == ColliderType.Hurtbox) - { - PhysicsManager.Instance.RemoveHurtbox(this); - } - } - - private void OnDrawGizmos() - { - Color c = Gizmos.color; - - if(m_Type == ColliderType.Hurtbox) - { - Gizmos.color = Color.red; - } - Gizmos.DrawWireCube(transform.position + m_Offset.ToVector3(), m_Size.ToVector3()); - - Gizmos.color = c; - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Physics/FastBoxCollider.cs.meta b/marching/Assets/Scripts/Physics/FastBoxCollider.cs.meta deleted file mode 100644 index c4a5b19..0000000 --- a/marching/Assets/Scripts/Physics/FastBoxCollider.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 310ae84e35289454197ed61078698811 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/FastCircleCollider.cs b/marching/Assets/Scripts/Physics/FastCircleCollider.cs deleted file mode 100644 index dde49f9..0000000 --- a/marching/Assets/Scripts/Physics/FastCircleCollider.cs +++ /dev/null @@ -1,82 +0,0 @@ -using mh; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class FastCircleCollider : MonoBehaviour, IQuadTreeObject -{ - - [SerializeField] private ColliderType m_Type; - [SerializeField] private float m_Radius; - [SerializeField] private Vector2 m_Offset; - - public Vector2 center - { - get - { - Vector3 pos = transform.position + m_Offset.ToVector3(); - return pos; - } - } - - public float radius => m_Radius; - - public Vector4 bound - { - get - { - Vector3 pos = transform.position + m_Offset.ToVector3(); - Vector4 b = new Vector4(); - b.x = pos.x; - b.y = pos.y; - b.z = m_Radius * 2; - b.w = m_Radius * 2; - return b; - } - } - - public Vector3 circle - { - get - { - Vector3 c = new Vector3(); - Vector2 ct = center; - c.x = ct.x; - c.y = ct.y; - c.z = radius; - return c; - } - } - - public Vector2 offset => m_Offset; - - public void Awake() - { - if(m_Type == ColliderType.Collider) - { - PhysicsManager.Instance.AddCollider(this); - } - else if(m_Type == ColliderType.Hurtbox) - { - PhysicsManager.Instance.AddHurtboxes(this); - } - } - - public void OnDestroy() - { - if (m_Type == ColliderType.Collider) - { - PhysicsManager.Instance.RemoveCollider(this); - } - else if (m_Type == ColliderType.Hurtbox) - { - PhysicsManager.Instance.RemoveHurtbox(this); - } - } - - private void OnDrawGizmos() - { - Gizmos.DrawWireSphere(transform.position + m_Offset.ToVector3(), m_Radius); - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Physics/FastCircleCollider.cs.meta b/marching/Assets/Scripts/Physics/FastCircleCollider.cs.meta deleted file mode 100644 index 8457227..0000000 --- a/marching/Assets/Scripts/Physics/FastCircleCollider.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: defd292dd15a961418d8ac5721b28712 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/PhysicsManager.cs b/marching/Assets/Scripts/Physics/PhysicsManager.cs deleted file mode 100644 index 279ebbb..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager.cs +++ /dev/null @@ -1,46 +0,0 @@ -using mh; -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting; -using UnityEngine; - -public enum ColliderType -{ - Collider, - Hurtbox, -} - -public partial class PhysicsManager : Singleton<PhysicsManager> -{ - // 四叉树筛选结果 - public List<IQuadTreeObject> sharedRetriveResults => m_SharedRetriveResults; - private List<IQuadTreeObject> m_SharedRetriveResults = new List<IQuadTreeObject>(); - - public PhysicsManager() - { - m_CollisionQuadtree = new PhysicsQuadtree(new Vector4(0, 0, 30, 30)); - m_HurtboxQuadtree = new PhysicsQuadtree(new Vector4(0, 0, 30, 30)); - } - - public System.Func<Vector4, bool> GetRetriverByType(ColliderType type) - { - if (type == ColliderType.Collider) - return RetriveColliders; - else if (type == ColliderType.Hurtbox) - return RetriveHurtboxes; - else - return null; - } - - public void Update() - { - m_CollisionQuadtree.UpdateQuadtree(); - m_HurtboxQuadtree.UpdateQuadtree(); - } - - public void Debug() - { - m_CollisionQuadtree.Debug(); - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Physics/PhysicsManager.cs.meta b/marching/Assets/Scripts/Physics/PhysicsManager.cs.meta deleted file mode 100644 index 1bc7b8b..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 309b3570728b5ca40b98a4799850238f -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/PhysicsManager_Collide.cs b/marching/Assets/Scripts/Physics/PhysicsManager_Collide.cs deleted file mode 100644 index 4710b2e..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager_Collide.cs +++ /dev/null @@ -1,186 +0,0 @@ -using mh; -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting.Antlr3.Runtime.Tree; -using UnityEngine; -using UnityEngine.UIElements; - -/// <summary> -/// 物理查询 -/// </summary> -public partial class PhysicsManager : Singleton<PhysicsManager> -{ - // 碰撞检测结果 - private List<IQuadTreeObject> m_SharedCollideResults = new List<IQuadTreeObject>(); - - public static Vector4 GetCircleBound(Vector3 circle) - { - float size = circle.z * 2; - return new Vector4(circle.x, circle.y, size, size); - } - - public static Vector4 GetBoxBound(Vector4 box) - { - return box; - } - - public static Vector4 GetRayBound(Vector4 ray) - { - Vector2 tr = ray.xy() + ray.zw(); - Vector4 bound = new Vector4(); - bound.x = (tr.x + ray.x) / 2; - bound.y = (tr.y + ray.y) / 2; - bound.z = Mathf.Max(Mathf.Abs(tr.x - ray.x), 1); - bound.w = Mathf.Max(Mathf.Abs(tr.y - ray.y), 1); - return bound; - } - - public static Vector4 GetRaySegment(Vector4 ray) - { - Vector2 tr = ray.xy() + ray.zw(); - Vector4 seg = new Vector4(); - seg.x = ray.x; - seg.y = ray.y; - seg.z = tr.x; - seg.w = tr.y; - return seg; - } - - public static Vector4 GetPointBound(Vector2 point) - { - Vector4 bound = new Vector4(); - bound.x = point.x; - bound.y = point.y; - bound.z = 1; - bound.w = 1; - return bound; - } - - /// <summary> - /// 把x,y,w,h的box转换为lowerx,higherx,lowery,highery - /// </summary> - /// <returns></returns> - public static Vector4 GetBoxRange(Vector4 box) - { - Vector4 Range = new(); - Range.x = box.x - box.z / 2; - Range.y = box.x + box.z / 2; - Range.z = box.y - box.w / 2; - Range.w = box.y + box.w / 2; - return Range; - } - - public ref readonly List<IQuadTreeObject> CircleCast(ColliderType target, Vector3 circle) - { - m_SharedCollideResults.Clear(); - var retriver = GetRetriverByType(target); - if(retriver != null) - { - if (retriver(GetCircleBound(circle))) - { - for(int i = 0; i < m_SharedRetriveResults.Count; ++i) - { - var collider = m_SharedRetriveResults[i]; - if(collider != null) - { - if(collider is FastCircleCollider) - { - if(CircleVsCircle((collider as FastCircleCollider).circle, circle)) - { - m_SharedCollideResults.Add(collider); - } - } - else if(collider is FastBoxCollider) - { - if (BoxVsCircle((collider as FastBoxCollider).box, circle)) - { - m_SharedCollideResults.Add(collider); - } - } - } - } - } - } - return ref m_SharedCollideResults; - } - - public ref readonly List<IQuadTreeObject> BoxCast(ColliderType target, Vector4 box) - { - m_SharedCollideResults.Clear(); - var retriver = GetRetriverByType(target); - if (retriver != null) - { - if (retriver(GetBoxBound(box))) - { - for (int i = 0; i < m_SharedRetriveResults.Count; ++i) - { - var collider = m_SharedRetriveResults[i]; - if (collider != null) - { - if (collider is FastCircleCollider) - { - if (BoxVsCircle(box, (collider as FastCircleCollider).circle)) - { - m_SharedCollideResults.Add(collider); - } - } - else if (collider is FastBoxCollider) - { - if (BoxVsBox(box, (collider as FastBoxCollider).box)) - { - m_SharedCollideResults.Add(collider); - } - } - } - } - } - } - return ref m_SharedCollideResults; - } - - /// <summary> - /// x,y dir.x dir.y(dir带长度) - /// </summary> - /// <param name="target"></param> - /// <param name="line"></param> - /// <returns></returns> - public ref readonly List<IQuadTreeObject> RayCast(ColliderType target, Vector4 ray) - { - m_SharedCollideResults.Clear(); - var retriver = GetRetriverByType(target); - if(retriver != null) - { - if(retriver(GetRayBound(ray))) - { - for (int i = 0; i < m_SharedRetriveResults.Count; ++i) - { - var collider = m_SharedRetriveResults[i]; - if (collider != null) - { - if (collider is FastCircleCollider) - { - if (RayVsCircle(ray, (collider as FastCircleCollider).circle)) - { - m_SharedCollideResults.Add(collider); - } - } - else if (collider is FastBoxCollider) - { - if (RayVsBox(ray, (collider as FastBoxCollider).box)) - { - m_SharedCollideResults.Add(collider); - } - } - } - } - } - } - return ref m_SharedCollideResults; - } - - public ref readonly List<IQuadTreeObject> PointCast(ColliderType target, Vector2 point) - { - return ref m_SharedCollideResults; - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Physics/PhysicsManager_Collide.cs.meta b/marching/Assets/Scripts/Physics/PhysicsManager_Collide.cs.meta deleted file mode 100644 index d5f9202..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager_Collide.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 2d0c6870f58c8c6469810ba2ca63cbc7 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/PhysicsManager_CollisionDetection.cs b/marching/Assets/Scripts/Physics/PhysicsManager_CollisionDetection.cs deleted file mode 100644 index d5fd913..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager_CollisionDetection.cs +++ /dev/null @@ -1,183 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// <summary> -/// 碰撞检测 -/// </summary> -public partial class PhysicsManager : Singleton<PhysicsManager> -{ - - /// <summary> - /// circle x,y,radius - /// </summary> - /// <param name="pos1"></param> - /// <param name="r1"></param> - /// <param name="pos2"></param> - /// <param name="r2"></param> - /// <returns></returns> - public static bool CircleVsCircle(Vector2 pos1, float r1, Vector2 pos2, float r2) - { - return (pos1 - pos2).magnitude <= r1 + r2; - } - - public static bool CircleVsCircle(Vector3 c1, Vector3 c2) - { - return (c1.xy() - c2.xy()).magnitude <= c1.z + c2.z; - } - - /// <summary> - /// intersection是r2对于r1 - /// </summary> - /// <param name="b1"></param> - /// <param name="b2"></param> - /// <param name="intersection"></param> - /// <returns></returns> - public static bool BoxVsBox(Vector4 b1, Vector4 b2, out Vector2 intersection) - { - float b1w = b1.z / 2f, b1h = b1.w / 2f, b2w = b2.z / 2f, b2h = b2.w / 2f; - float distX = b2.x - b1.x; - float distY = b2.y - b1.y; - if(Mathf.Abs(distX) < b1w + b2w && Mathf.Abs(distY) < b1h +b2h) - { - intersection = new Vector2(); - intersection.x = Mathf.Sign(distX) * (b1w + b2w - Mathf.Abs(distX)); - intersection.y = Mathf.Sign(distY) * (b1h + b2h - Mathf.Abs(distY)); - return true; - } - intersection = Vector2.zero; - return false; - } - - public static bool BoxVsBox(Vector4 b1, Vector4 b2) - { - float b1w = b1.z / 2f, b1h = b1.w / 2f, b2w = b2.z / 2f, b2h = b2.w / 2f; - float distX = b2.x - b1.x; - float distY = b2.y - b1.y; - if (Mathf.Abs(distX) < b1w + b2w && Mathf.Abs(distY) < b1h + b2h) - { - return true; - } - return false; - } - - public static bool BoxVsCircle(Vector4 box, Vector2 pos, float radius) - { - Vector4 boxScaled = box; - boxScaled.z = box.z + radius * 2; - boxScaled.w = box.w + radius * 2; - if (!IsPointInsideBox(boxScaled, pos)) - return false; - Vector2 v = MathUtils.Abs(pos - box.xy()); - Vector2 u = MathUtils.Max(v - box.zw(), 0); - return Vector2.Dot(u, u) < radius * radius; - } - - public static bool RayVsCircle(Vector4 ray, Vector3 circle) - { - Vector4 seg = GetRaySegment(ray); - Vector2 dir = ray.zw().normalized; - Vector2 center = circle.xy(); - float u = Vector2.Dot(center - seg.xy(), dir); - Vector2 near = new Vector2(); - if(u <= 0) - { - near = seg.xy(); - } - else if(u >= ray.zw().magnitude) - { - near = seg.zw(); - } - else - { - near = seg.xy() + dir * u; - } - return (near - center).sqrMagnitude <= circle.z * circle.z; - } - - - // From Real-time Collision Detection, p179 - // box2d - public static bool RayVsBox(Vector4 ray, Vector4 box) - { - float tmin = float.MinValue; - float tmax = float.MaxValue; - Vector2 dir = ray.zw().normalized; - Vector4 range = GetBoxRange(box); //lowerx,higherx,lowery,highery - Vector2 lowerBound = new Vector2(range.x, range.z); - Vector2 upperBound = new Vector2(range.y, range.w); - //Vector2 normal = new Vector2(); - Vector2 p = ray.xy(); - - for (int i = 0; i < 2; ++i) - { - - if (dir[i] < float.Epsilon) // 和x-slab平行 - { - if (p[i] < lowerBound[i] || p[i] > upperBound[i]) - { - return false; - } - } - else - { - float inv_d = 1f / dir[i]; - float t1 = (lowerBound[i] - p[i]) * inv_d; - float t2 = (upperBound[i] - p[i]) * inv_d; - float s = -1f; - if (t1 > t2) - { - MathUtils.Swap(ref t1, ref t2); - s = 1f; - } - if (t1 > tmin) - { - //normal = Vector2.zero; - //normal[i] = s; - tmin = t1; - } - - tmax = Mathf.Min(tmax, t2); - - if (tmin > tmax) - { - return false; - } - } - } - - // Does the ray start inside the box? - // Does the ray intersect beyond the max fraction? - if (tmin < 0 || ray.zw().magnitude < tmin) - { - if (IsPointInsideBox(box, p)) - return true; - return false; - } - //// Intersection. - //output->fraction = tmin; - //output->normal = normal; - - return true; - } - - /// <summary> - /// box x,y,w,h circle x,y,raduis - /// </summary> - /// <param name="box"></param> - /// <param name="circle"></param> - /// <returns></returns> - public static bool BoxVsCircle(Vector4 box, Vector3 circle) - { - return BoxVsCircle(box, circle.xy(), circle.z); - } - - public static bool IsPointInsideBox(Vector4 box, Vector2 point) - { - return point.x >= box.x - box.z / 2f - && point.x <= box.x + box.z / 2f - && point.y >= box.y - box.w / 2f - && point.y <= box.y + box.w / 2f; - } - -} diff --git a/marching/Assets/Scripts/Physics/PhysicsManager_CollisionDetection.cs.meta b/marching/Assets/Scripts/Physics/PhysicsManager_CollisionDetection.cs.meta deleted file mode 100644 index 7be9116..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager_CollisionDetection.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 2577861427359c9459ea0fa471de4040 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs b/marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs deleted file mode 100644 index f372f3a..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs +++ /dev/null @@ -1,45 +0,0 @@ -using mh; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public partial class PhysicsManager : Singleton<PhysicsManager> -{ - - private PhysicsQuadtree m_CollisionQuadtree; - - public Vector4 collisionQuadtreeRange - { - set - { - m_CollisionQuadtree.quadtreeRange = value; - } - } - - public void AddCollider(IQuadTreeObject collider) - { - m_CollisionQuadtree.AddObject(collider); - } - - public void RemoveCollider(IQuadTreeObject collider) - { - m_CollisionQuadtree.RemoveObject(collider); - } - - public bool RetriveColliders(ref List<IQuadTreeObject> returnObjs, IQuadTreeObject obj) - { - return m_CollisionQuadtree.Retrive(ref returnObjs, obj); - } - - public bool RetriveColliders(ref List<IQuadTreeObject> returnObjs, Vector4 bound) - { - return m_CollisionQuadtree.Retrive(ref returnObjs, bound); - } - - public bool RetriveColliders(Vector4 bound) - { - m_SharedRetriveResults.Clear(); - return m_CollisionQuadtree.Retrive(ref m_SharedRetriveResults, bound); - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs.meta b/marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs.meta deleted file mode 100644 index 1ac4a70..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager_CollisionTree.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: eb174e1114e8e3d439bdb43fa7d609b8 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/PhysicsManager_HurtboxTree.cs b/marching/Assets/Scripts/Physics/PhysicsManager_HurtboxTree.cs deleted file mode 100644 index ca13935..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager_HurtboxTree.cs +++ /dev/null @@ -1,40 +0,0 @@ -using mh; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public partial class PhysicsManager : Singleton<PhysicsManager> -{ - - private PhysicsQuadtree m_HurtboxQuadtree; - - public Vector4 hurtboxQuadtreeRange - { - set - { - m_HurtboxQuadtree.quadtreeRange = value; - } - } - - public void AddHurtboxes(IQuadTreeObject hurtbox) - { - m_HurtboxQuadtree.AddObject(hurtbox); - } - - public void RemoveHurtbox(IQuadTreeObject hurtbox) - { - m_HurtboxQuadtree.RemoveObject(hurtbox); - } - - public bool RetriveHurtboxes(ref List<IQuadTreeObject> returnObjs, Vector4 bound) - { - return m_HurtboxQuadtree.Retrive(ref returnObjs, bound); - } - - public bool RetriveHurtboxes(Vector4 bound) - { - m_SharedRetriveResults.Clear(); - return m_HurtboxQuadtree.Retrive(ref m_SharedRetriveResults, bound); - } - -} diff --git a/marching/Assets/Scripts/Physics/PhysicsManager_HurtboxTree.cs.meta b/marching/Assets/Scripts/Physics/PhysicsManager_HurtboxTree.cs.meta deleted file mode 100644 index 39cd699..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsManager_HurtboxTree.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 9fc247f3e6aafbd45a935ef4b1ced70c -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/PhysicsQuadtree.cs b/marching/Assets/Scripts/Physics/PhysicsQuadtree.cs deleted file mode 100644 index 5cd374e..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsQuadtree.cs +++ /dev/null @@ -1,87 +0,0 @@ -using mh; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -/// <summary> -/// 鍩轰簬鍥惧舰鐨勫洓鍙夋爲 -/// </summary> -class PhysicsQuadtree -{ - /// <summary> - /// 杈圭晫 - /// </summary> - public Vector4 quadtreeRange { set { m_QuadtreeRange = value; } } - private Vector4 m_QuadtreeRange; - - /// <summary> - /// 鏍硅妭鐐 - /// </summary> - private Quadtree m_Quadtree; - - /// <summary> - /// 鎵樼鐨勫叏閮ㄥ璞★紝浣嗕笉涓瀹氫細鍔犲叆鍒版爲閲岄潰锛堜腑蹇冪偣鍦ㄨ竟鐣屽鐨勪笉鍔犲叆鏍戯級 - /// </summary> - private List<IQuadTreeObject> m_Objects = new List<IQuadTreeObject>(); - - public PhysicsQuadtree(Vector4 range) - { - m_QuadtreeRange = range; - m_Quadtree = new Quadtree(0, range, true); - } - - public void AddObject(IQuadTreeObject obj) - { - m_Objects.Add(obj); - } - - public void RemoveObject(IQuadTreeObject obj) - { - m_Objects.Remove(obj); - } - - public void UpdateQuadtree() - { - m_Quadtree.Clear(false); - m_Quadtree.Rebound(m_QuadtreeRange); - InsertAllObjects(); - } - - private void InsertAllObjects() - { - Vector4 bound = m_Quadtree.bound; - for (int i = 0; i < m_Objects.Count; i++) - { - IQuadTreeObject obj = m_Objects[i]; - // 绠鍗曠殑蹇界暐涓績鍦ㄨ竟鐣屽鐨刼bject - if (PhysicsManager.IsPointInsideBox(bound, obj.bound.xy())) - { - m_Quadtree.Insert(obj); - } - } - } - - public void Debug() - { - Color c = Gizmos.color; - Gizmos.color = Color.green; - m_Quadtree?.Iterate((t) => - { - Vector3 pos = new Vector3(t.x, t.y, 0); - Vector3 size = new Vector3(t.w, t.h, 1); - Gizmos.DrawWireCube(pos, size); - }); - Gizmos.color = c; - } - - public bool Retrive(ref List<IQuadTreeObject> returnObjs, IQuadTreeObject obj) - { - return m_Quadtree.Retrieve(ref returnObjs, obj); - } - - public bool Retrive(ref List<IQuadTreeObject> returnObjs, Vector4 bound) - { - return m_Quadtree.Retrieve(ref returnObjs, bound); - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Physics/PhysicsQuadtree.cs.meta b/marching/Assets/Scripts/Physics/PhysicsQuadtree.cs.meta deleted file mode 100644 index c9d1346..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsQuadtree.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 07c60bb0f452e9a4a8cec80be4c6183a -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/PhysicsSystem.cs b/marching/Assets/Scripts/Physics/PhysicsSystem.cs deleted file mode 100644 index 5c7283f..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsSystem.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class PhysicsSystem : SingletonMB<PhysicsSystem> -{ - - protected override void Awake() - { - base.Awake(); - } - - protected override void OnDestroy() - { - base.OnDestroy(); - } - - protected override void DoWhenOnDestroy() - { - base.DoWhenOnDestroy(); - } - -} diff --git a/marching/Assets/Scripts/Physics/PhysicsSystem.cs.meta b/marching/Assets/Scripts/Physics/PhysicsSystem.cs.meta deleted file mode 100644 index 098c3e2..0000000 --- a/marching/Assets/Scripts/Physics/PhysicsSystem.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 424982e85f480904d9712074785f9227 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/Quadtree.cs b/marching/Assets/Scripts/Physics/Quadtree.cs deleted file mode 100644 index a012d26..0000000 --- a/marching/Assets/Scripts/Physics/Quadtree.cs +++ /dev/null @@ -1,292 +0,0 @@ -using JetBrains.Annotations; -using System; -using System.Collections; -using System.Collections.Generic; -using System.Drawing; -using System.Linq; -using System.Runtime.InteropServices.WindowsRuntime; -using Unity.VisualScripting; -using UnityEngine; - -// https://gamedev.stackexchange.com/questions/6345/quad-tree-vs-grid-based-collision-detection - -namespace mh -{ - - public interface IQuadTreeObject - { - public Vector4 bound { get; } - } - - /// <summary> - /// 四叉树空间分割 - /// </summary> - public class Quadtree - { - public const int kMaxObjectsPerBlock = 4; - public const int kMaxLevel = 5; - - private int m_Level; - private Vector4 m_Bounds; // x,y,z,w => posx,posy,width,height - private Quadtree[] m_SubTrees; // 从右上角开始逆时针索引 - private List<IQuadTreeObject> m_Objects; // 非叶节点的为0 - private bool m_IsRoot; - - public Vector4 bound { get { return m_Bounds; } } - public float x { get { return m_Bounds.x; } } - public float y { get { return m_Bounds.y; } } - public float w { get { return m_Bounds.z; } } - public float h { get { return m_Bounds.w; } } - public float halfW { get { return w / 2; } } - public float halfH { get { return h / 2; } } - public float left { get { return x - halfW; } } - public float right { get { return x + halfW; } } - public float top { get { return y + halfH; } } - public float bottom { get { return y - halfH; } } - - public bool isRoot { get { return m_IsRoot; } } - - private static Queue<List<IQuadTreeObject>> m_QuadtreeObjPool = new Queue<List<IQuadTreeObject>>(); - private static Queue<Quadtree> m_QuadtreePool = new Queue<Quadtree>(); - - private Quadtree QueryQuadtree(int level, Vector4 bounds) - { - if(m_QuadtreePool.Count == 0) - { - return new Quadtree(level, bounds); - } - Quadtree tree = m_QuadtreePool.Dequeue(); - tree.m_Level = level; - tree.m_Bounds = bounds; - if (tree.m_Objects == null) - tree.m_Objects = QueryQuadtreeObjList(); - return tree; - } - - private void RecycleQuadtree(ref Quadtree tree) - { - tree.Clear(); - m_QuadtreePool.Enqueue(tree); - tree = null; - } - - private List<IQuadTreeObject> QueryQuadtreeObjList() - { - if(m_QuadtreeObjPool.Count == 0) - { - return new List<IQuadTreeObject>(); - } - List<IQuadTreeObject> list = m_QuadtreeObjPool.Dequeue(); - return list; - } - - private void RecycleQuadtreeObjList(ref List<IQuadTreeObject> list) - { - list.Clear(); - m_QuadtreeObjPool.Enqueue(list); - list = null; - } - - public Quadtree(int level, Vector4 bounds, bool isRoot = false) - { - m_Level = level; - m_Bounds = bounds; - m_SubTrees = new Quadtree[4]; - m_Objects = QueryQuadtreeObjList(); - m_IsRoot = isRoot; - } - - /// <summary> - /// 更改边界,只适用于最外层的tree - /// </summary> - /// <param name="bounds"></param> - public void Rebound(Vector4 bounds) - { - if(!m_IsRoot) - { - Debug.LogError("Quadtree.Rebound()只能运用于最外层"); - return; - } - m_Bounds = bounds; - } - - public void Clear(bool clearObjectList = true) - { - if (clearObjectList) - RecycleQuadtreeObjList(ref m_Objects); - else - m_Objects.Clear(); - for (int i = 0; i < m_SubTrees.Length; i++) - { - if (m_SubTrees[i] != null) - { - //m_SubTrees[i].Clear(); - //m_SubTrees[i] = null; - RecycleQuadtree(ref m_SubTrees[i]); - } - } - } - - public void Split() - { - float subWidth = (m_Bounds.z / 2); - float subHeight = (m_Bounds.w / 2); - float x = m_Bounds.x; - float y = m_Bounds.y; - m_SubTrees[0] = QueryQuadtree(m_Level + 1, new Vector4(x + subWidth / 2, y + subHeight / 2, subWidth, subHeight)); - m_SubTrees[1] = QueryQuadtree(m_Level + 1, new Vector4(x - subWidth / 2, y + subHeight / 2, subWidth, subHeight)); - m_SubTrees[2] = QueryQuadtree(m_Level + 1, new Vector4(x - subWidth / 2, y - subHeight / 2, subWidth, subHeight)); - m_SubTrees[3] = QueryQuadtree(m_Level + 1, new Vector4(x + subWidth / 2, y - subHeight / 2, subWidth, subHeight)); - } - - /// <summary> - /// 0表示没法完全放在一个subTree: subtree交界或者整个越界 - /// </summary> - /// <param name="bound"></param> - /// <returns></returns> - public int GetSubtreeIndices(Vector4 bound) - { - int indices = 0; - float halfw = bound.z / 2; - float halfh = bound.w / 2; - float lowerx = bound.x - halfw; - float higherx = bound.x + halfw; - float lowery = bound.y - halfh; - float highery = bound.y + halfh; - bool startIsNorth = highery > y; - bool startIsWest = lowerx < x; - bool endIsEast = higherx > x; - bool endIsSouth = lowery < y; - //top-right quad - if (startIsNorth && endIsEast) - { - indices |= 1; - } - - //top-left quad - if (startIsWest && startIsNorth) - { - indices |= 1 << 1; - } - - //bottom-left quad - if (startIsWest && endIsSouth) - { - indices |= 1 << 2; - } - - //bottom-right quad - if (endIsEast && endIsSouth) - { - indices |= 1 << 3; - } - - return indices; - } - - public void Insert(IQuadTreeObject obj) - { - if (m_SubTrees[0] != null) - { - int indices = GetSubtreeIndices(obj.bound); - for(int i = 0; i < 4; i++) - { - if((indices & (1 << i)) != 0) - { - m_SubTrees[i].Insert(obj); - } - } - return; - } - - m_Objects.Add(obj); - - if (m_Objects.Count > kMaxObjectsPerBlock && m_Level < kMaxLevel) // 本层满了之后重新排布层内对象 - { - if (m_SubTrees[0] == null) Split(); - - for (int i = m_Objects.Count - 1; i >= 0; i--) - { - int indices = GetSubtreeIndices(m_Objects[i].bound); - for (int j = 0; j < 4; j++) - { - if ((indices & (1 << j)) != 0) - { - m_SubTrees[j].Insert(m_Objects[i]); - } - } - } - - m_Objects.Clear(); - } - } - - /// <summary> - /// 获得可能和obj碰撞的对象(不包括自己) - /// </summary> - /// <param name="returnObjs"></param> - /// <param name="obj"></param> - /// <returns></returns> - public bool Retrieve(ref List<IQuadTreeObject> returnObjs, IQuadTreeObject obj) - { - for(int i = 0; i < m_Objects.Count; ++i) - { - if (!returnObjs.Contains(m_Objects[i]) && obj != m_Objects[i]) - { - returnObjs.Add(m_Objects[i]); - } - } - if (m_SubTrees[0] != null) - { - int indices = GetSubtreeIndices(obj.bound); - for (int i = 0; i < 4; i++) - { - if ((indices & (1 << i)) != 0) - { - m_SubTrees[i].Retrieve(ref returnObjs, obj); - } - } - } - return returnObjs.Count > 0; - } - - /// <summary> - /// 获得可能和obj碰撞的对象(不包括自己) - /// </summary> - /// <param name="returnObjs"></param> - /// <param name="obj"></param> - /// <returns></returns> - public bool Retrieve(ref List<IQuadTreeObject> returnObjs, Vector4 bound) - { - for (int i = 0; i < m_Objects.Count; ++i) // 根节点count==0 - { - if (!returnObjs.Contains(m_Objects[i])) - { - returnObjs.Add(m_Objects[i]); - } - } - if (m_SubTrees[0] != null) - { - int indices = GetSubtreeIndices(bound); - for (int i = 0; i < 4; i++) - { - if ((indices & (1 << i)) != 0) - { - m_SubTrees[i].Retrieve(ref returnObjs, bound); - } - } - } - return returnObjs.Count > 0; - } - - public void Iterate(System.Action<Quadtree> action) - { - action?.Invoke(this); - m_SubTrees[0]?.Iterate(action); - m_SubTrees[1]?.Iterate(action); - m_SubTrees[2]?.Iterate(action); - m_SubTrees[3]?.Iterate(action); - } - - } -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Physics/Quadtree.cs.meta b/marching/Assets/Scripts/Physics/Quadtree.cs.meta deleted file mode 100644 index 89087fb..0000000 --- a/marching/Assets/Scripts/Physics/Quadtree.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 5df24784c1c96ae4c963844001b3ef30 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/TestQuadtree.cs b/marching/Assets/Scripts/Physics/TestQuadtree.cs deleted file mode 100644 index 2ea967e..0000000 --- a/marching/Assets/Scripts/Physics/TestQuadtree.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using mh; -using MH; -using Unity.VisualScripting; - -namespace mh -{ - [DefaultExecutionOrder(-1000)] - public class TestQuadtree : MonoBehaviour - { - - private void Awake() - { - } - - private void FixedUpdate() - { - var pos = UnitManager.hero.transform.position; - PhysicsManager.Instance.collisionQuadtreeRange = new Vector4(pos.x, pos.y, 30, 20); - PhysicsManager.Instance.hurtboxQuadtreeRange = new Vector4(pos.x, pos.y, 30, 20); - PhysicsManager.Instance.Update(); - } - - private void OnDrawGizmos() - { - PhysicsManager.Instance.Debug(); - } - } - -} diff --git a/marching/Assets/Scripts/Physics/TestQuadtree.cs.meta b/marching/Assets/Scripts/Physics/TestQuadtree.cs.meta deleted file mode 100644 index ed81efe..0000000 --- a/marching/Assets/Scripts/Physics/TestQuadtree.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f88bde6dc59a579488b9b0aa6906f913 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/TestSpirits.cs b/marching/Assets/Scripts/Physics/TestSpirits.cs deleted file mode 100644 index 3f313ae..0000000 --- a/marching/Assets/Scripts/Physics/TestSpirits.cs +++ /dev/null @@ -1,58 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.UIElements; - -public class TestSpirits : MonoBehaviour -{ - public SpiritScript prefab; - - public static List<SpiritScript> spirits = new List<SpiritScript>(); - - private const int kMaxCount = 500; - - // Start is called before the first frame update - void Start() - { - int count = kMaxCount - spirits.Count; - for (int i = 0; i < count; ++i) - { - float x = UnityEngine.Random.Range(-20, 10); - float y = UnityEngine.Random.Range(-20, 10); - SpiritScript go = Instantiate(prefab) as SpiritScript; - go.transform.position = new Vector3(x, y, 0); - go.transform.parent = this.transform; - go.gameObject.SetActive(true); - } - StartCoroutine(CoSpawn(5)); - } - - IEnumerator CoSpawn(float interval) - { - while (true) - { - int count = kMaxCount - spirits.Count; - for (int i = 0; i < count; ++i) - { - float x = UnityEngine.Random.Range(-20, 10); - float y = UnityEngine.Random.Range(-20, 10); - SpiritScript go = Instantiate(prefab) as SpiritScript; - go.transform.position = new Vector3(x, y, 0); - go.transform.parent = this.transform; - go.gameObject.SetActive(true); - } - - yield return new WaitForSeconds(interval); - } - } - - private void FixedUpdate() - { - for(int i = 0; i < spirits.Count; ++i) - { - spirits[i].Tick(); - } - } - -} diff --git a/marching/Assets/Scripts/Physics/TestSpirits.cs.meta b/marching/Assets/Scripts/Physics/TestSpirits.cs.meta deleted file mode 100644 index 479bb7a..0000000 --- a/marching/Assets/Scripts/Physics/TestSpirits.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 339ab6a313449b84fb9f51c3b6a1980b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Physics/unity-quadtree-master.meta b/marching/Assets/Scripts/Physics/unity-quadtree-master.meta deleted file mode 100644 index cbdce18..0000000 --- a/marching/Assets/Scripts/Physics/unity-quadtree-master.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 2fb02811893802a4bb3f07b115453535 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/ProjectileBase.cs b/marching/Assets/Scripts/ProjectileBase.cs deleted file mode 100644 index 5721c58..0000000 --- a/marching/Assets/Scripts/ProjectileBase.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class ProjectileBase : MonoBehaviour -{ - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } -} diff --git a/marching/Assets/Scripts/ProjectileBase.cs.meta b/marching/Assets/Scripts/ProjectileBase.cs.meta deleted file mode 100644 index 92b6448..0000000 --- a/marching/Assets/Scripts/ProjectileBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 74df58658557802489ed9f3e15541e6b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Projectiles.meta b/marching/Assets/Scripts/Projectiles.meta deleted file mode 100644 index 20b505d..0000000 --- a/marching/Assets/Scripts/Projectiles.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 16b65d64de8db1740a3397412410487c -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Projectiles/BladeScript.cs b/marching/Assets/Scripts/Projectiles/BladeScript.cs deleted file mode 100644 index 5a37e4a..0000000 --- a/marching/Assets/Scripts/Projectiles/BladeScript.cs +++ /dev/null @@ -1,85 +0,0 @@ -using mh; -using MH; -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class BladeScript : ProjectileBase -{ - [NonSerialized] public float life; - - public Vector2 dir; - - private static List<IQuadTreeObject> collisions = new List<IQuadTreeObject>(); - - private FastCircleCollider collider; - - private SpriteRenderer sr - { - get - { - return this.gameObject.GetComponent<SpriteRenderer>(); - } - } - - public void Start() - { - collider = GetComponent<FastCircleCollider>(); - Invoke("DestroySelf", life); - // Attack(); - } - - void DestroySelf() - { - Destroy(this.gameObject); - } - - public void Update() - { - Color c = sr.color; - c.a *= 0.99f; - sr.color = c; - - transform.localRotation *= Quaternion.Euler(0, 0, 20); - - transform.position += (dir * Time.deltaTime * 10f).ToVector3(); - } - - public void SetFlip(bool flip) - { - sr.flipX = flip; - } - - public void Attack() - { - Vector3 pos = transform.position; - if (PhysicsManager.Instance.RetriveHurtboxes(ref collisions, new Vector4(pos.x, pos.y, 2, 2))) - { - for (int i = 0; i < collisions.Count; i++) - { - var col = collisions[i] as MonoBehaviour; - if (col != null) - { - if (col is FastBoxCollider) - { - var box = col as FastBoxCollider; - if (box != null) - { - if (PhysicsManager.BoxVsCircle(box.box, collider.circle)) - { - GameObject.Destroy(box.gameObject); - } - } - } - } - } - } - } - - public void FixedUpdate() - { - Attack(); - } - -} diff --git a/marching/Assets/Scripts/Projectiles/BladeScript.cs.meta b/marching/Assets/Scripts/Projectiles/BladeScript.cs.meta deleted file mode 100644 index 11f43ed..0000000 --- a/marching/Assets/Scripts/Projectiles/BladeScript.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: a4c0b0adacc6e3148aab9ce0f1c0cca1 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Props.meta b/marching/Assets/Scripts/Props.meta deleted file mode 100644 index 3e1a2d7..0000000 --- a/marching/Assets/Scripts/Props.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3e47f3c86e97913409a27a4db22e00e0 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Props/PropBase.cs b/marching/Assets/Scripts/Props/PropBase.cs deleted file mode 100644 index f971ed5..0000000 --- a/marching/Assets/Scripts/Props/PropBase.cs +++ /dev/null @@ -1,28 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class PropBase : MonoBehaviour -{ - #region 搴忓垪鍖 - - #endregion - - #region 鍏叡瀛楁 - - #endregion - - #region 绉佹湁瀛楁 - - #endregion - - private void Awake() - { - // 绉佹湁瀛楁璧嬪 - - // 鍏叡瀛楁璧嬪 - - // 鍒濆鍖 - } - -} diff --git a/marching/Assets/Scripts/Props/PropBase.cs.meta b/marching/Assets/Scripts/Props/PropBase.cs.meta deleted file mode 100644 index 1c13ca9..0000000 --- a/marching/Assets/Scripts/Props/PropBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4e7eada06d21254489ab3e9d4830e800 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Stats.meta b/marching/Assets/Scripts/Stats.meta deleted file mode 100644 index 6a41c6d..0000000 --- a/marching/Assets/Scripts/Stats.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ebd4258fc51f0a4428fe390c968ad7c7 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Stats/CharacterStatsBase.cs b/marching/Assets/Scripts/Stats/CharacterStatsBase.cs deleted file mode 100644 index b4869cb..0000000 --- a/marching/Assets/Scripts/Stats/CharacterStatsBase.cs +++ /dev/null @@ -1,58 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using System.Runtime.InteropServices; -using UnityEngine; -using WK.Data; - -namespace WK -{ - - [System.Runtime.InteropServices.StructLayout(LayoutKind.Explicit)] - public struct CharacterStatsValue - { - [System.Runtime.InteropServices.FieldOffset(0)] - public int i; - [System.Runtime.InteropServices.FieldOffset(0)] - public float f; - [System.Runtime.InteropServices.FieldOffset(0)] - public bool boolean; - [System.Runtime.InteropServices.FieldOffset(0)] - public char c; - [System.Runtime.InteropServices.FieldOffset(0)] - public Vector2 v2; - [System.Runtime.InteropServices.FieldOffset(0)] - public Vector3 v3; - [System.Runtime.InteropServices.FieldOffset(0)] - public Vector4 v4; - [System.Runtime.InteropServices.FieldOffset(0)] - public Color color; - } - - - /// <summary> - /// 运行时角色基础属性 - /// </summary> - public abstract class CharacterStats - { - - /// <summary> - /// 表格数据 - /// </summary> - public CharacterStatsMetadata metadata; - - /// <summary> - /// 当前属性值 - /// </summary> - public CharacterStatsValue value; - - public string uid - { - get - { - return metadata.uid; - } - } - - } - -} diff --git a/marching/Assets/Scripts/Stats/CharacterStatsBase.cs.meta b/marching/Assets/Scripts/Stats/CharacterStatsBase.cs.meta deleted file mode 100644 index 758018e..0000000 --- a/marching/Assets/Scripts/Stats/CharacterStatsBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 749cbea7742c65244b0d1a662be4fb9e -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Stats/CharacterStatsMetadata.cs b/marching/Assets/Scripts/Stats/CharacterStatsMetadata.cs deleted file mode 100644 index 3b0b13b..0000000 --- a/marching/Assets/Scripts/Stats/CharacterStatsMetadata.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -namespace WK.Data -{ - - /// <summary> - /// 角色基础属性元数据 - /// </summary> - public class CharacterStatsMetadata - { - public string uid; - - public string name_key; - - public int type; - - // 暂留数据 - public string extra_data; - } - -} diff --git a/marching/Assets/Scripts/Stats/CharacterStatsMetadata.cs.meta b/marching/Assets/Scripts/Stats/CharacterStatsMetadata.cs.meta deleted file mode 100644 index a8d9a08..0000000 --- a/marching/Assets/Scripts/Stats/CharacterStatsMetadata.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 63006c2b6a413714bb852f46b214df90 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/TestAABB.cs b/marching/Assets/Scripts/TestAABB.cs deleted file mode 100644 index ed33ab3..0000000 --- a/marching/Assets/Scripts/TestAABB.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting; -using UnityEngine; - -public class TestAABB : MonoBehaviour -{ - - public Vector4 ray; - - public Vector2 size; - - private void Awake() - { - - } - - private void OnDrawGizmos() - { - if(PhysicsManager.RayVsBox(ray, new Vector4(transform.position.x, transform.position.y, size.x, size.y))) - { - Gizmos.color = Color.red; - } - else - { - Gizmos.color = Color.white; - } - Gizmos.DrawLine(ray.xy().ToVector3(), ray.xy().ToVector3() + ray.zw().ToVector3()); - Gizmos.DrawCube(transform.position, size.ToVector3()); - } - -} diff --git a/marching/Assets/Scripts/TestAABB.cs.meta b/marching/Assets/Scripts/TestAABB.cs.meta deleted file mode 100644 index 042e981..0000000 --- a/marching/Assets/Scripts/TestAABB.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4ddedc9aac270da4eb59670351403718 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Tests.meta b/marching/Assets/Scripts/Tests.meta deleted file mode 100644 index 3219e35..0000000 --- a/marching/Assets/Scripts/Tests.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f6e9b28f26f6aee49be2a1c0676abaf1 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Tests/TestCSV.cs b/marching/Assets/Scripts/Tests/TestCSV.cs deleted file mode 100644 index 068d235..0000000 --- a/marching/Assets/Scripts/Tests/TestCSV.cs +++ /dev/null @@ -1,57 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Resources; -using System.Text; -using UnityEngine; -using yutokun; - -public class TestCSV : MonoBehaviour -{ - #region 搴忓垪鍖 - - #endregion - - #region 鍏叡瀛楁 - - #endregion - - #region 绉佹湁瀛楁 - - #endregion - - private void OnEnable() - { - // 绉佹湁瀛楁璧嬪 - - // 鍏叡瀛楁璧嬪 - - // 鍒濆鍖 - - TextAsset text = WK.ResourceManager.Instance.LoadAsset<TextAsset>("metadata/default_stats.csv"); - - var sheet = CSVParser.LoadFromString(text.text); - - var styled = new StringBuilder(); - foreach (var row in sheet) - { - styled.Append("| "); - - if (row[0][0] == '#') - continue; - - foreach (var cell in row) - { - styled.Append(cell); - styled.Append(" | "); - } - - styled.AppendLine(); - } - - Debug.Log(styled.ToString()); // Unity - Console.WriteLine(styled.ToString()); // C# - - } - -} diff --git a/marching/Assets/Scripts/Tests/TestCSV.cs.meta b/marching/Assets/Scripts/Tests/TestCSV.cs.meta deleted file mode 100644 index 48e6de1..0000000 --- a/marching/Assets/Scripts/Tests/TestCSV.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 5e9d405b1bd5e604db9cc8638d465aaf -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI.meta b/marching/Assets/Scripts/UI.meta deleted file mode 100644 index e8c5c97..0000000 --- a/marching/Assets/Scripts/UI.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8905b9f5013df034fa3497bcfc2b3b90 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/HUD.meta b/marching/Assets/Scripts/UI/HUD.meta deleted file mode 100644 index 6718031..0000000 --- a/marching/Assets/Scripts/UI/HUD.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9200672dd82f81947a018b2e1fb32e51 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/HUD/HealthBar.meta b/marching/Assets/Scripts/UI/HUD/HealthBar.meta deleted file mode 100644 index b5188ad..0000000 --- a/marching/Assets/Scripts/UI/HUD/HealthBar.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 94b2ee526d964994098f0fa18c97fde0 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators.meta b/marching/Assets/Scripts/UI/Operators.meta deleted file mode 100644 index 04f831c..0000000 --- a/marching/Assets/Scripts/UI/Operators.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 1b42061718486264697cae9c36222d2f -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/AlienHunter.meta b/marching/Assets/Scripts/UI/Operators/AlienHunter.meta deleted file mode 100644 index cdff466..0000000 --- a/marching/Assets/Scripts/UI/Operators/AlienHunter.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 757a90f0c6e2c764396bff0250fb2277 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Commander.meta b/marching/Assets/Scripts/UI/Operators/Commander.meta deleted file mode 100644 index 9023d77..0000000 --- a/marching/Assets/Scripts/UI/Operators/Commander.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 3cbe084a794b93142b2e7541e538c496 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Cowboy.meta b/marching/Assets/Scripts/UI/Operators/Cowboy.meta deleted file mode 100644 index f20cf83..0000000 --- a/marching/Assets/Scripts/UI/Operators/Cowboy.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e7e9b9896e5430b49b06feb71678dd49 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Cyborg.meta b/marching/Assets/Scripts/UI/Operators/Cyborg.meta deleted file mode 100644 index b813caa..0000000 --- a/marching/Assets/Scripts/UI/Operators/Cyborg.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 56060244647985942ad6c6d3f7756210 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Finisher.meta b/marching/Assets/Scripts/UI/Operators/Finisher.meta deleted file mode 100644 index cff88d8..0000000 --- a/marching/Assets/Scripts/UI/Operators/Finisher.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7957fa2127514fe4a8d02e5f20b91a6b -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/KingArthur.meta b/marching/Assets/Scripts/UI/Operators/KingArthur.meta deleted file mode 100644 index 9e43dc8..0000000 --- a/marching/Assets/Scripts/UI/Operators/KingArthur.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7449f91a91e57494ba0e816e5a7e024e -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Master.meta b/marching/Assets/Scripts/UI/Operators/Master.meta deleted file mode 100644 index 4354f3e..0000000 --- a/marching/Assets/Scripts/UI/Operators/Master.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 398c4315e8ba4a14d818621cb751b0f7 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Mechanic.meta b/marching/Assets/Scripts/UI/Operators/Mechanic.meta deleted file mode 100644 index c4b77cf..0000000 --- a/marching/Assets/Scripts/UI/Operators/Mechanic.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 16a1722ad71874946b31a35b58b057ab -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Ronin.meta b/marching/Assets/Scripts/UI/Operators/Ronin.meta deleted file mode 100644 index d7240d4..0000000 --- a/marching/Assets/Scripts/UI/Operators/Ronin.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 7217df6ac87f3014db7ddc6dacdaf751 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Ryoma.meta b/marching/Assets/Scripts/UI/Operators/Ryoma.meta deleted file mode 100644 index 8ad1a71..0000000 --- a/marching/Assets/Scripts/UI/Operators/Ryoma.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: b78714d9dd260334c8edc619bb2a1a75 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Sifu.meta b/marching/Assets/Scripts/UI/Operators/Sifu.meta deleted file mode 100644 index 8b28750..0000000 --- a/marching/Assets/Scripts/UI/Operators/Sifu.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 5f340a3f330f3a243b64f70f37a1452c -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Type2.meta b/marching/Assets/Scripts/UI/Operators/Type2.meta deleted file mode 100644 index ba8e64a..0000000 --- a/marching/Assets/Scripts/UI/Operators/Type2.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f3f08e7594f9a73439f0d5a210ba7092 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/UI/Operators/Wizard.meta b/marching/Assets/Scripts/UI/Operators/Wizard.meta deleted file mode 100644 index c1da9fa..0000000 --- a/marching/Assets/Scripts/UI/Operators/Wizard.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: fe38ee934744cf4469eaa82d6ffe2ab6 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Unit.meta b/marching/Assets/Scripts/Unit.meta deleted file mode 100644 index 27611bc..0000000 --- a/marching/Assets/Scripts/Unit.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: f7d86c9dd803498419020ec35ef24b6a -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Unit/Characters.meta b/marching/Assets/Scripts/Unit/Characters.meta deleted file mode 100644 index 3fdf467..0000000 --- a/marching/Assets/Scripts/Unit/Characters.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 8cf6de6efdd45544187236b496a10b60 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs b/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs deleted file mode 100644 index d27d853..0000000 --- a/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs +++ /dev/null @@ -1,8 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class CharacterBase -{ - -} diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs.meta b/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs.meta deleted file mode 100644 index 87e3ef5..0000000 --- a/marching/Assets/Scripts/Unit/Characters/CharacterBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4997650a838b19e4a963da681b75b2d0 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs b/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs deleted file mode 100644 index 950b7ae..0000000 --- a/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs +++ /dev/null @@ -1,94 +0,0 @@ -using JetBrains.Annotations; -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting; -using UnityEngine; -using WK.Data; -using WK; - -namespace WK -{ - - public class CharacterStatsCollection - { - - } - - public class CharacterBuffsCollection - { - - } - - public class CharacterPerksCollection - { - - } - - /// <summary> - /// 角色当前状态 - /// </summary> - public class CharacterInfo - { - - /// <summary> - /// 角色当前所有属性 - /// </summary> - private List<CharacterStats> m_Stats; - - public CharacterStatsCollection stats { get { return m_AllStats; } } - private CharacterStatsCollection m_AllStats; - - /// <summary> - /// 角色当前所有buff - /// </summary> - private List<Buff> m_Buffs; - - /// <summary> - /// 角色当前所有被动 - /// </summary> - private List<PerkBase> m_Perks; - - public CharacterStats this[string statsUID] - { - get - { - if (m_Stats == null) - { - return null; - } - return GetStats(statsUID); - } - } - - public CharacterStats GetStats(string statsUID) - { - for (int i = 0; i < m_Stats.Count; ++i) - { - if (m_Stats[i].uid == statsUID) - { - return m_Stats[i]; - } - } - return null; - } - - public bool HasStats(string statsUID) - { - for (int i = 0; i < m_Stats.Count; ++i) - { - if (m_Stats[i].uid == statsUID) - { - return true; - } - } - return false; - } - - public bool HasBuff(string buffUID) - { - return false; - } - - } - -} diff --git a/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs.meta b/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs.meta deleted file mode 100644 index b3d2f04..0000000 --- a/marching/Assets/Scripts/Unit/Characters/CharacterInfo.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 546d4837ddb2405438fd9a65adc9c5ec -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Unit/Characters/Samurai.meta b/marching/Assets/Scripts/Unit/Characters/Samurai.meta deleted file mode 100644 index 0900ff5..0000000 --- a/marching/Assets/Scripts/Unit/Characters/Samurai.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 0a0f49eb0a90f474e8dc4f85f08e20fd -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs b/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs deleted file mode 100644 index 966c3d0..0000000 --- a/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs +++ /dev/null @@ -1,216 +0,0 @@ -using JetBrains.Annotations; -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting; -using UnityEngine; -using UnityEngine.UIElements; - -namespace MH -{ - - public class UnitManager - { - public static UnitBase hero; - } - - public class SamuraiScript : UnitBase - { - [SerializeField] private WaypointScript m_Waypoint; - [SerializeField] private float m_Speed; - [SerializeField] private BladeScript m_Blade; - [SerializeField] private GameObject m_GroundBreak; - - private SpriteRenderer m_Sprite; - private bool m_Moving; - private Camera m_Camera; - private float m_TimeSinceLastMove; - private const float kKeepMovingThreshold = 0.4f; - private bool m_IsKeepMoving = false; - private Coroutine m_CoWaypoint; - private bool m_Attacking = false; - private bool m_IsKeepAttacking = false; - - private void Awake() - { - UnitManager.hero = this; - } - - void Start() - { - m_Camera = Camera.main; - m_Moving = true; - m_Sprite = GetComponent<SpriteRenderer>(); - m_TimeSinceLastMove = float.MaxValue; - StartCoroutine(CoAttack(1f)); - StartCoroutine(CoStrike(1f)); - } - - protected override void Update() - { - base.Update(); - Move(); - LookAt(); - } - - private void LookAt() - { - Vector3 pos = transform.position; - Vector3 camPos = m_Camera.transform.position; - camPos.x = pos.x; - camPos.y = pos.y; - m_Camera.transform.position = camPos; - } - - private void Move() - { - if(Input.GetMouseButtonDown(0)) - { - float dt = Time.time - m_TimeSinceLastMove; - if(dt > 0 && dt < kKeepMovingThreshold) - { - m_IsKeepMoving = true; - } - else - { - m_IsKeepMoving = false; - } - } - - m_Attacking = true;//Input.GetMouseButton(1); - - if (Input.GetMouseButton(0) || m_IsKeepMoving) - { - m_Moving = true; - - Vector3 mousePos = Input.mousePosition; - Vector3 mousePos3D = m_Camera.ScreenToWorldPoint(mousePos); - mousePos3D.z = 0; - - Vector3 pos = transform.position; - pos.z = 0; - - Vector3 toward = mousePos3D - pos; - toward.z = 0; - - if (toward.magnitude < 0.1f) - { - return; - } - - Vector3 dir = (mousePos3D - pos).normalized; - dir.z = 0; - - //pos.x += Time.deltaTime; - transform.position += dir * Time.deltaTime * m_Speed; - - m_Sprite.flipX = dir.x <= 0; - - if(m_CoWaypoint == null) - { - m_CoWaypoint = StartCoroutine(CoShowWaypoint(0.05f)); - } - } - else - { - if(m_CoWaypoint != null) - { - StopCoroutine(m_CoWaypoint); - m_CoWaypoint = null; - } - - m_Moving = false; - } - - GetComponent<Animator>().speed = m_Moving ? 1 : 0; - - if(Input.GetMouseButtonUp(0)) - { - m_TimeSinceLastMove = Time.time; - } - } - - IEnumerator CoShowWaypoint(float dt) - { - while (true) - { - WaypointScript waypoint = Instantiate(m_Waypoint) as WaypointScript; - Vector3 mousePos = Input.mousePosition; - Vector3 mousePos3D = m_Camera.ScreenToWorldPoint(mousePos); - mousePos3D.z = 0; - waypoint.transform.position = mousePos3D; - waypoint.life = 1; - yield return new WaitForSeconds(dt); - } - } - - IEnumerator CoAttack(float interval) - { - int fac = 1; - while (true) - { - if (!m_Attacking) - { - yield return null; - } - else - { - Vector3 mousePos = Input.mousePosition; - Vector3 mousePos3D = m_Camera.ScreenToWorldPoint(mousePos); - Vector2 dir = (mousePos3D.xy() - transform.position.xy()).normalized; - BladeScript blade = Instantiate(m_Blade); - blade.life = 5f; - blade.transform.position = transform.position + new Vector3(1 * fac, 1f, 0); - blade.SetFlip(fac == -1); - blade.dir = dir; - fac *= -1; - yield return new WaitForSeconds(interval); - } - } - } - - IEnumerator CoStrike(float interval) - { - int fac = 1; - while (true) - { - if (!m_Attacking) - { - yield return null; - } - else - { - yield return new WaitForSeconds(interval); - yield return new WaitForFixedUpdate(); - Strike(); - } - } - } - - private void Strike() - { - Vector3 pos = transform.position; - - float radius = 2; - - var go = Instantiate(m_GroundBreak); - go.transform.position = pos; - go.gameObject.SetActive(true); - go.transform.localScale *= radius / 1.7f; - - var colliders = PhysicsManager.Instance.CircleCast(ColliderType.Hurtbox, new Vector3(pos.x, pos.y, radius)); - if (colliders.Count != 0) - { - for(int i = 0; i < colliders.Count; ++i) - { - go = (colliders[i] as MonoBehaviour).gameObject; - if(go != this.gameObject) - { - GameObject.Destroy(go); - } - } - } - } - - } - -} diff --git a/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs.meta b/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs.meta deleted file mode 100644 index 9f84435..0000000 --- a/marching/Assets/Scripts/Unit/Characters/Samurai/SamuraiScript.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: aebd1bb3a775f7748832acc6222117cb -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Unit/Enemies.meta b/marching/Assets/Scripts/Unit/Enemies.meta deleted file mode 100644 index 0256866..0000000 --- a/marching/Assets/Scripts/Unit/Enemies.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: cc665e807c1d03e43b9b106fcb1ae902 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs b/marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs deleted file mode 100644 index 7ebae9c..0000000 --- a/marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs +++ /dev/null @@ -1,113 +0,0 @@ -using mh; -using MH; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class SpiritScript : UnitBase -{ - public float speed = 10f; - - public Item_Coin coinPrefab; - - public int count = 0; - public float avg = 0; - - private FastCircleCollider collider; - - private static List<IQuadTreeObject> collisions = new List<IQuadTreeObject>(); - - private SpriteRenderer m_SpriteRenderer; - - private int m_CollisionCheckerCount = 0; - - private static int sCount = 0; - private static float sAvg = 0; - - protected override void Awake() - { - base.Awake(); - collider = GetComponent<FastCircleCollider>(); - m_SpriteRenderer = GetComponent<SpriteRenderer>(); - speed = 2; - TestSpirits.spirits.Add(this); - } - - protected override void Update() - { - base.Update(); - } - - public void Tick() - { - UnitBase hero = UnitManager.hero; - Vector2 pos = transform.position; - Vector2 heroPos = hero.transform.position; - Vector2 dir = (heroPos - pos).normalized; - Vector2 dist = dir * Time.deltaTime * speed; // 位移 - m_SpriteRenderer.flipX = dir.x < 0; - - collisions.Clear(); - - bool bCollide = false; - // 这个优化可能会导致穿透 - //if (m_CollisionCheckerCount == 0 && PhysicsManager.Instance.RetriveColliders(ref collisions, collider)) - if (/*m_CollisionCheckerCount == 0 &&*/ PhysicsManager.Instance.RetriveColliders(ref collisions, collider)) - { - count = collisions.Count; - sAvg = (sCount * sAvg + count) / (float)(sCount + 1); - avg = sAvg; - sCount++; - bool movable = true; - Vector2 seperate = new Vector2(); - for (int i = 0; i < collisions.Count; ++i) - { - FastCircleCollider col = collisions[i] as FastCircleCollider; - if (col == collider) - continue; - if (PhysicsManager.CircleVsCircle(col.center, col.radius, collider.center, collider.radius)) - { - bCollide = true; - movable = false; - Vector2 distance = collider.center - col.center; - seperate = distance.normalized * (col.radius + collider.radius - distance.magnitude); // - dist -= (distance.normalized * dist) * distance.normalized; // 去除这个方向的位移 - dist += seperate; - } - } - if (!movable) - { - } - } - if (bCollide) - { - m_CollisionCheckerCount = 0; - } - else - { - m_CollisionCheckerCount++; - m_CollisionCheckerCount %= 10; - } - // dist = dist.normalized * Time.deltaTime * speed; // 保持原速 - transform.position += dist.ToVector3(); - } - - private void FixedUpdate() - { - } - - public void OnDestroy() - { - TestSpirits.spirits.Remove(this); - } - - public void Die() - { - Item_Coin coin = Instantiate(coinPrefab) as Item_Coin; - coin.transform.position = this.transform.position; - - this.gameObject.SetActive(false); - Destroy(this.gameObject); - } - -} diff --git a/marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs.meta b/marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs.meta deleted file mode 100644 index 57d99b0..0000000 --- a/marching/Assets/Scripts/Unit/Enemies/SpiritScript.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: b3f7267bb8a6746409b3dbbaf48a575b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Unit/UnitBase.cs b/marching/Assets/Scripts/Unit/UnitBase.cs deleted file mode 100644 index 9c5f0d0..0000000 --- a/marching/Assets/Scripts/Unit/UnitBase.cs +++ /dev/null @@ -1,22 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class UnitBase : EntityBase -{ - protected virtual void Awake() - { - base.Awake(); - } - - protected virtual void Update() - { - base.Update(); - } - - protected virtual void LateUpdate() - { - base.LateUpdate(); - } - -} diff --git a/marching/Assets/Scripts/Unit/UnitBase.cs.meta b/marching/Assets/Scripts/Unit/UnitBase.cs.meta deleted file mode 100644 index 8552c51..0000000 --- a/marching/Assets/Scripts/Unit/UnitBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: fab9edfa070295e4b832f046b18f279b -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Utils.meta b/marching/Assets/Scripts/Utils.meta deleted file mode 100644 index d4a02c5..0000000 --- a/marching/Assets/Scripts/Utils.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 899e3f93ed14bfd4eb299d3ba068e350 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Utils/FPSScript.cs b/marching/Assets/Scripts/Utils/FPSScript.cs deleted file mode 100644 index 9c9a444..0000000 --- a/marching/Assets/Scripts/Utils/FPSScript.cs +++ /dev/null @@ -1,33 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; -using System.Collections; - -namespace FBCapture -{ - public class FPSScript : MonoBehaviour - { - /// <summary> - /// Delta time - /// </summary> - float deltaTime = 0.0f; - - /// <summary> - /// It will be used for printing out fps text on screen - /// </summary> - Text text; - - void Start() - { - text = GetComponent<Text>(); - } - - void Update() - { - deltaTime += (Time.deltaTime - deltaTime) * 0.1f; - float msec = deltaTime * 1000.0f; - float fps = 1.0f / deltaTime; - text.text = string.Format("{0:0.0} ms ({1:0.} fps)", msec, fps); - } - } - -} diff --git a/marching/Assets/Scripts/Utils/FPSScript.cs.meta b/marching/Assets/Scripts/Utils/FPSScript.cs.meta deleted file mode 100644 index d6119a8..0000000 --- a/marching/Assets/Scripts/Utils/FPSScript.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: db0f6a04d6782e54bafd5a1865a0dae5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Utils/MathUtils.cs b/marching/Assets/Scripts/Utils/MathUtils.cs deleted file mode 100644 index c997495..0000000 --- a/marching/Assets/Scripts/Utils/MathUtils.cs +++ /dev/null @@ -1,25 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public static class MathUtils -{ - - public static Vector2 Abs(Vector2 v) - { - return new Vector2(Mathf.Abs(v.x), Mathf.Abs(v.y)); - } - - public static Vector2 Max(Vector2 src, float v) - { - return new Vector2(Mathf.Max(src.x, v), Mathf.Max(src.y, v)); - } - - public static void Swap(ref float f1, ref float f2) - { - float t = f1; - f1 = f2; - f2 = t; - } - -}
\ No newline at end of file diff --git a/marching/Assets/Scripts/Utils/MathUtils.cs.meta b/marching/Assets/Scripts/Utils/MathUtils.cs.meta deleted file mode 100644 index 8e8b33c..0000000 --- a/marching/Assets/Scripts/Utils/MathUtils.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 9b829e1e17fa796408f3a7b1a42ed1ca -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Utils/Vector2Extension.cs b/marching/Assets/Scripts/Utils/Vector2Extension.cs deleted file mode 100644 index aa96509..0000000 --- a/marching/Assets/Scripts/Utils/Vector2Extension.cs +++ /dev/null @@ -1,24 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting; -using UnityEditor; -using UnityEngine; - -public static class Vector2Extension -{ - - public static Vector3 ConvertToVector3(Vector2 src) - { - Vector3 dst = new Vector3(); - dst.x = src.x; - dst.y = src.y; - dst.z = 0; - return dst; - } - - public static Vector3 ToVector3(this Vector2 src) - { - return ConvertToVector3(src); - } - -} diff --git a/marching/Assets/Scripts/Utils/Vector2Extension.cs.meta b/marching/Assets/Scripts/Utils/Vector2Extension.cs.meta deleted file mode 100644 index 3acd9ed..0000000 --- a/marching/Assets/Scripts/Utils/Vector2Extension.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 4919fc0478a262544b3b7149ec7a331d -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Utils/Vector3Extension.cs b/marching/Assets/Scripts/Utils/Vector3Extension.cs deleted file mode 100644 index 5afe941..0000000 --- a/marching/Assets/Scripts/Utils/Vector3Extension.cs +++ /dev/null @@ -1,26 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting; -using UnityEditor; -using UnityEngine; - -public static class Vector3Extension -{ - - public static Vector2 xy(this Vector3 src) - { - Vector2 xy = new Vector2(); - xy.x = src.x; - xy.y = src.y; - return xy; - } - - public static Vector2 ToVector2(this Vector3 src) - { - Vector2 xy = new Vector2(); - xy.x = src.x; - xy.y = src.y; - return xy; - } - -} diff --git a/marching/Assets/Scripts/Utils/Vector3Extension.cs.meta b/marching/Assets/Scripts/Utils/Vector3Extension.cs.meta deleted file mode 100644 index e563122..0000000 --- a/marching/Assets/Scripts/Utils/Vector3Extension.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: a3ec9d2ccbb46814eaa97fe04f1089e9 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/Utils/Vector4Extension.cs b/marching/Assets/Scripts/Utils/Vector4Extension.cs deleted file mode 100644 index e4b9b35..0000000 --- a/marching/Assets/Scripts/Utils/Vector4Extension.cs +++ /dev/null @@ -1,34 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using Unity.VisualScripting; -using UnityEditor; -using UnityEngine; - -public static class Vector4Extension -{ - - public static Vector2 xy(this Vector4 src) - { - Vector2 xy = new Vector2(); - xy.x = src.x; - xy.y = src.y; - return xy; - } - - public static Vector2 zw(this Vector4 src) - { - Vector2 zw = new Vector2(); - zw.x = src.z; - zw.y = src.w; - return zw; - } - - public static Vector2 ToVector2(this Vector4 src) - { - Vector2 xy = new Vector2(); - xy.x = src.x; - xy.y = src.y; - return xy; - } - -} diff --git a/marching/Assets/Scripts/Utils/Vector4Extension.cs.meta b/marching/Assets/Scripts/Utils/Vector4Extension.cs.meta deleted file mode 100644 index b2d1dc0..0000000 --- a/marching/Assets/Scripts/Utils/Vector4Extension.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 8a622b0bd09ab0242af55f6fb5660eda -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/VampireScript.cs b/marching/Assets/Scripts/VampireScript.cs deleted file mode 100644 index 2f993d3..0000000 --- a/marching/Assets/Scripts/VampireScript.cs +++ /dev/null @@ -1,68 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -namespace MH -{ - - public class VampireScript : UnitBase - { - public Camera m_Camera; - - private SpriteRenderer m_Sprite; - - private bool m_Moving; - - void Start() - { - m_Moving = true; - m_Sprite = GetComponent<SpriteRenderer>(); - } - - protected override void Update() - { - base.Update(); - - if (Input.GetMouseButtonDown(1)) - { - m_Moving = !m_Moving; - } - - GetComponent<Animator>().speed = m_Moving ? 1 : 0; - - if (!m_Moving) - return; - - Vector3 mousePos = Input.mousePosition; - Vector3 mousePos3D = m_Camera.ScreenToWorldPoint(mousePos); - mousePos3D.z = 0; - - Vector3 pos = transform.position; - pos.z = 0; - - Vector3 toward = mousePos3D - pos; - toward.z = 0; - - if (toward.magnitude < 0.1f) - { - return; - } - - Vector3 dir = (mousePos3D - pos).normalized; - dir.z = 0; - - //pos.x += Time.deltaTime; - transform.position += dir * Time.deltaTime*2; - - Vector3 camPos = m_Camera.transform.position; - camPos.x = pos.x; - camPos.y = pos.y; - m_Camera.transform.position = camPos; - - m_Sprite.flipX = dir.x <= 0; - - } - - } - -} diff --git a/marching/Assets/Scripts/VampireScript.cs.meta b/marching/Assets/Scripts/VampireScript.cs.meta deleted file mode 100644 index 0704d49..0000000 --- a/marching/Assets/Scripts/VampireScript.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 9a61bc1447e0f5a43a2a45443a32cd50 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/marching/Assets/Scripts/WaypointScript.cs b/marching/Assets/Scripts/WaypointScript.cs deleted file mode 100644 index 1012bc2..0000000 --- a/marching/Assets/Scripts/WaypointScript.cs +++ /dev/null @@ -1,35 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class WaypointScript : MonoBehaviour -{ - public float life; - - // Start is called before the first frame update - void Start() - { - StartCoroutine(CoUpdate()); - } - - - IEnumerator CoUpdate() { - float t = 0; - while (true) - { - Color c = this.gameObject.GetComponent<SpriteRenderer>().color; - c.a *= 0.99f; - this.gameObject.GetComponent<SpriteRenderer>().color = c; - this.transform.localScale *= 1.002f; - t+= Time.deltaTime; - if(t > life) - { - Destroy(this.gameObject); - yield break; - } - yield return null; - } - } - - -} diff --git a/marching/Assets/Scripts/WaypointScript.cs.meta b/marching/Assets/Scripts/WaypointScript.cs.meta deleted file mode 100644 index f58f668..0000000 --- a/marching/Assets/Scripts/WaypointScript.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f30c6188a9717a44a8a44c46bfd45a1a -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: |