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authorchai <chaifix@163.com>2020-10-23 13:08:43 +0800
committerchai <chaifix@163.com>2020-10-23 13:08:43 +0800
commitb82da95b5181ac8bbae38efb13e950d5e88a4caa (patch)
tree48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables
parent917e9e0b320775634dc2e710f7deac74fd0822f0 (diff)
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta9
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs100
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs115
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs38
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs32
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs32
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs28
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs31
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs39
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs35
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta9
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs126
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs32
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta9
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs197
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs366
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs268
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs128
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs88
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs92
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs27
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta9
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs55
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs33
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs48
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs58
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs55
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta9
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs24
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs46
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta11
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs19
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs46
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta11
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs19
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs19
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs560
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs620
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs166
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs23
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs23
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs19
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs23
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs20
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs47
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta9
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs37
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs53
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs43
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs44
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs38
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs70
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs54
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs32
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta12
120 files changed, 0 insertions, 5002 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta
deleted file mode 100644
index e1fbf68d..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 8c4b0845954941d4d9809abaa67bdc2b
-folderAsset: yes
-timeCreated: 1481126947
-licenseType: Store
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs
deleted file mode 100644
index 0591ba12..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs
+++ /dev/null
@@ -1,100 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-using System;
-
-namespace AmplifyShaderEditor
-{
- public enum BuiltInShaderCameraTypes
- {
- unity_CameraProjection = 0,
- unity_CameraInvProjection
- }
-
- [Serializable]
- [NodeAttributes( "Projection Matrices", "Camera And Screen", "Camera's Projection/Inverse Projection matrix" )]
- public sealed class CameraProjectionNode : ShaderVariablesNode
- {
- private const string _projMatrixLabelStr = "Projection Matrix";
- private readonly string[] _projMatrixValuesStr = { "Camera Projection",
- "Inverse Camera Projection"};
-
-
- [SerializeField]
- private BuiltInShaderCameraTypes m_selectedType = BuiltInShaderCameraTypes.unity_CameraProjection;
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, _projMatrixValuesStr[ (int)m_selectedType ], WirePortDataType.FLOAT4x4 );
- m_textLabelWidth = 115;
- m_autoWrapProperties = true;
- m_hasLeftDropdown = true;
- }
-
- public override void AfterCommonInit()
- {
- base.AfterCommonInit();
- if( PaddingTitleLeft == 0 )
- {
- PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- if( PaddingTitleRight == 0 )
- PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- }
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_selectedType = (BuiltInShaderCameraTypes)m_upperLeftWidget.DrawWidget( this, (int)m_selectedType, _projMatrixValuesStr );
- if( EditorGUI.EndChangeCheck() )
- {
- ChangeOutputName( 0, _projMatrixValuesStr[ (int)m_selectedType ] );
- SetSaveIsDirty();
- }
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_selectedType = (BuiltInShaderCameraTypes)EditorGUILayoutPopup( _projMatrixLabelStr, (int)m_selectedType, _projMatrixValuesStr );
- if( EditorGUI.EndChangeCheck() )
- {
- ChangeOutputName( 0, _projMatrixValuesStr[ (int)m_selectedType ] );
- SetSaveIsDirty();
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector );
- return m_selectedType.ToString();
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_selectedType = (BuiltInShaderCameraTypes)Enum.Parse( typeof( BuiltInShaderCameraTypes ), GetCurrentParam( ref nodeParams ) );
- ChangeOutputName( 0, _projMatrixValuesStr[ (int)m_selectedType ] );
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta
deleted file mode 100644
index 11a1c16b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: f776bdd36b750304c8e0de8ee1f31fc0
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs
deleted file mode 100644
index fd23099e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs
+++ /dev/null
@@ -1,115 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-using UnityEditor;
-
-namespace AmplifyShaderEditor
-{
- public enum BuiltInShaderClipPlanesTypes
- {
- Left = 0,
- Right,
- Bottom,
- Top,
- Near,
- Far
- }
-
- [Serializable]
- [NodeAttributes( "Clip Planes", "Camera And Screen", "Camera World Clip Planes" )]
- public sealed class CameraWorldClipPlanes : ShaderVariablesNode
- {
- [SerializeField]
- private BuiltInShaderClipPlanesTypes m_selectedType = BuiltInShaderClipPlanesTypes.Left;
-
- private const string LabelStr = "Plane";
- private const string ValueStr = "unity_CameraWorldClipPlanes";
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
- private int m_planeId;
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "ABCD", WirePortDataType.FLOAT4 );
- m_textLabelWidth = 55;
- m_autoWrapProperties = true;
- m_hasLeftDropdown = true;
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_selectedType ) );
- m_previewShaderGUID = "6afe5a4ad7bbd0e4ab352c758f543a09";
- }
-
- public override void OnEnable()
- {
- base.OnEnable();
- m_planeId = Shader.PropertyToID( "_PlaneId" );
- }
-
- public override void AfterCommonInit()
- {
- base.AfterCommonInit();
- if( PaddingTitleLeft == 0 )
- {
- PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- if( PaddingTitleRight == 0 )
- PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- }
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- m_upperLeftWidget.DrawWidget<BuiltInShaderClipPlanesTypes>(ref m_selectedType, this, OnWidgetUpdate );
- }
-
- private readonly Action<ParentNode> OnWidgetUpdate = ( x ) => {
- x.SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, ( x as CameraWorldClipPlanes ).Type ) );
- };
-
- public BuiltInShaderClipPlanesTypes Type { get { return m_selectedType; } }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_selectedType = ( BuiltInShaderClipPlanesTypes ) EditorGUILayoutEnumPopup( LabelStr, m_selectedType );
- if ( EditorGUI.EndChangeCheck() )
- {
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_selectedType ) );
- SetSaveIsDirty();
- }
- }
-
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
- PreviewMaterial.SetInt( m_planeId, (int)m_selectedType );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- return ValueStr + "[" + ( int ) m_selectedType + "]";
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_selectedType = ( BuiltInShaderClipPlanesTypes ) Enum.Parse( typeof( BuiltInShaderClipPlanesTypes ), GetCurrentParam( ref nodeParams ) );
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_selectedType ) );
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta
deleted file mode 100644
index 3b17b846..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: e5a9a010f1c8dda449c8ca7ee9e25869
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs
deleted file mode 100644
index c2e93c26..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs
+++ /dev/null
@@ -1,38 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Ortho Params", "Camera And Screen", "Orthographic Parameters" )]
- public sealed class OrthoParams : ConstVecShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "Ortho Cam Width" );
- ChangeOutputName( 2, "Ortho Cam Height" );
- ChangeOutputName( 3, "Unused" );
- ChangeOutputName( 4, "Projection Mode" );
- m_value = "unity_OrthoParams";
- m_previewShaderGUID = "88a910ece3dce224793e669bb1bc158d";
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
-
- if( !m_outputPorts[ 3 ].IsConnected )
- {
- m_outputPorts[ 3 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta
deleted file mode 100644
index d406a63e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: f9431cdf8e81c1d4f902b3fa7d04f7ac
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs
deleted file mode 100644
index 9e4357b7..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Projection Params", "Camera And Screen", "Projection Near/Far parameters" )]
- public sealed class ProjectionParams : ConstVecShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "Flipped" );
- ChangeOutputName( 2, "Near Plane" );
- ChangeOutputName( 3, "Far Plane" );
- ChangeOutputName( 4, "1/Far Plane" );
- m_value = "_ProjectionParams";
- m_previewShaderGUID = "97ae846cb0a6b044388fad3bc03bb4c2";
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta
deleted file mode 100644
index 8e87d5a2..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ba1ca8bace2c2dd4dafac6f73f4dfb1b
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs
deleted file mode 100644
index 5446ac2f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Screen Params", "Camera And Screen", "Camera's Render Target size parameters" )]
- public sealed class ScreenParams : ConstVecShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "RT Width" );
- ChangeOutputName( 2, "RT Height" );
- ChangeOutputName( 3, "1+1/Width" );
- ChangeOutputName( 4, "1+1/Height" );
- m_value = "_ScreenParams";
- m_previewShaderGUID = "78173633b803de4419206191fed3d61e";
- }
-
- //public override void RefreshExternalReferences()
- //{
- // base.RefreshExternalReferences();
- // if( !m_outputPorts[ 0 ].IsConnected )
- // {
- // m_outputPorts[ 0 ].Visible = false;
- // m_sizeIsDirty = true;
- // }
- //}
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta
deleted file mode 100644
index f43db824..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 2e593f23857d59643b5b5f6dd6264e1b
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs
deleted file mode 100644
index 2342f158..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "World Space Camera Pos", "Camera And Screen", "World Space Camera position" )]
- public sealed class WorldSpaceCameraPos : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 );
- AddOutputPort( WirePortDataType.FLOAT, "X" );
- AddOutputPort( WirePortDataType.FLOAT, "Y" );
- AddOutputPort( WirePortDataType.FLOAT, "Z" );
-
- m_value = "_WorldSpaceCameraPos";
- m_previewShaderGUID = "6b0c78411043dd24dac1152c84bb63ba";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- return GetOutputVectorItem( 0, outputId, base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ) );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta
deleted file mode 100644
index 8a47447f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 972d92a6008896f4292a61726e18f667
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs
deleted file mode 100644
index 4fcb5e19..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Z-Buffer Params", "Camera And Screen", "Linearized Z buffer values" )]
- public sealed class ZBufferParams : ConstVecShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "1-far/near" );
- ChangeOutputName( 2, "far/near" );
- ChangeOutputName( 3, "[0]/far" );
- ChangeOutputName( 4, "[1]/far" );
- m_value = "_ZBufferParams";
- m_previewShaderGUID = "56c42c106bcb497439187f5bb6b6f94d";
- }
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta
deleted file mode 100644
index e8b668c8..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 2765a41106f478f4982e859b978bdec4
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs
deleted file mode 100644
index d74d8a5f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs
+++ /dev/null
@@ -1,39 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- public class ConstVecShaderVariable : ShaderVariablesNode
- {
- [SerializeField]
- protected string m_value;
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, " ", WirePortDataType.FLOAT4 );
- AddOutputPort( WirePortDataType.FLOAT, "0" );
- AddOutputPort( WirePortDataType.FLOAT, "1" );
- AddOutputPort( WirePortDataType.FLOAT, "2" );
- AddOutputPort( WirePortDataType.FLOAT, "3" );
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- switch ( outputId )
- {
- case 0: return m_value;
- case 1: return ( m_value + ".x" );
- case 2: return ( m_value + ".y" );
- case 3: return ( m_value + ".z" );
- case 4: return ( m_value + ".w" );
- }
-
- UIUtils.ShowMessage( UniqueId, "ConstVecShaderVariable generating empty code", MessageSeverity.Warning );
- return string.Empty;
- }
-
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta
deleted file mode 100644
index 97976c8a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 9102c0b554fd5ad4785acf870dcc17eb
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs
deleted file mode 100644
index ff6279e7..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- public class ConstantShaderVariable : ShaderVariablesNode
- {
- [SerializeField]
- protected string m_value;
-
- [SerializeField]
- protected string m_HDValue = string.Empty;
-
- [SerializeField]
- protected string m_LWValue = string.Empty;
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- if( dataCollector.IsTemplate )
- {
- if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD && !string.IsNullOrEmpty( m_HDValue ) )
- return m_HDValue;
-
- if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.Lightweight && !string.IsNullOrEmpty( m_LWValue ))
- return m_LWValue;
- }
- return m_value;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta
deleted file mode 100644
index 55110165..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 266391c3c4308014e9ce246e5484b917
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta
deleted file mode 100644
index e0c69e86..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 78eb7b1e34d423c40a949c9e75b5f24a
-folderAsset: yes
-timeCreated: 1481126946
-licenseType: Store
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs
deleted file mode 100644
index 2af78f78..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs
+++ /dev/null
@@ -1,126 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-using System;
-
-namespace AmplifyShaderEditor
-{
- public enum BuiltInFogAndAmbientColors
- {
- UNITY_LIGHTMODEL_AMBIENT = 0,
- unity_AmbientSky,
- unity_AmbientEquator,
- unity_AmbientGround,
- unity_FogColor
- }
-
- [Serializable]
- [NodeAttributes( "Fog And Ambient Colors", "Light", "Fog and Ambient colors" )]
- public sealed class FogAndAmbientColorsNode : ShaderVariablesNode
- {
- private const string ColorLabelStr = "Color";
- private readonly string[] ColorValuesStr = {
- "Ambient light ( Legacy )",
- "Sky ambient light",
- "Equator ambient light",
- "Ground ambient light",
- "Fog"
- };
-
- [SerializeField]
- private BuiltInFogAndAmbientColors m_selectedType = BuiltInFogAndAmbientColors.UNITY_LIGHTMODEL_AMBIENT;
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, ColorValuesStr[ ( int ) m_selectedType ], WirePortDataType.COLOR );
- m_textLabelWidth = 50;
- m_autoWrapProperties = true;
- m_hasLeftDropdown = true;
- m_previewShaderGUID = "937c7bde062f0f942b600d9950d2ebb2";
- }
-
- public override void AfterCommonInit()
- {
- base.AfterCommonInit();
- if( PaddingTitleLeft == 0 )
- {
- PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- if( PaddingTitleRight == 0 )
- PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- }
- }
-
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
- m_previewMaterialPassId = (int)m_selectedType;
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_selectedType = (BuiltInFogAndAmbientColors)m_upperLeftWidget.DrawWidget( this, (int)m_selectedType, ColorValuesStr );
- if( EditorGUI.EndChangeCheck() )
- {
- ChangeOutputName( 0, ColorValuesStr[ (int)m_selectedType ] );
- }
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_selectedType = ( BuiltInFogAndAmbientColors ) EditorGUILayoutPopup( ColorLabelStr, ( int ) m_selectedType, ColorValuesStr );
-
- if ( EditorGUI.EndChangeCheck() )
- {
- ChangeOutputName( 0, ColorValuesStr[ ( int ) m_selectedType ] );
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- if( dataCollector.IsTemplate && dataCollector.CurrentSRPType == TemplateSRPType.HD )
- {
- switch( m_selectedType )
- {
- case BuiltInFogAndAmbientColors.unity_AmbientSky:
- return "_Ambient_ColorSky";
- case BuiltInFogAndAmbientColors.unity_AmbientEquator:
- return "_Ambient_Equator";
- case BuiltInFogAndAmbientColors.unity_AmbientGround:
- return "_Ambient_Ground";
- case BuiltInFogAndAmbientColors.unity_FogColor:
- return "_FogColor";
- }
- }
- return m_selectedType.ToString();
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_selectedType = ( BuiltInFogAndAmbientColors ) Enum.Parse( typeof( BuiltInFogAndAmbientColors ), GetCurrentParam( ref nodeParams ) );
- ChangeOutputName( 0, ColorValuesStr[ ( int ) m_selectedType ] );
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta
deleted file mode 100644
index f2ab7d02..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: e2bdfc2fa6fcd0640b01a8b7448a1a11
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs
deleted file mode 100644
index 63a635d1..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Fog Params", "Light", "Parameters for fog calculation" )]
- public sealed class FogParamsNode : ConstVecShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "Density/Sqrt(Ln(2))" );
- ChangeOutputName( 2, "Density/Ln(2)" );
- ChangeOutputName( 3, "-1/(End-Start)" );
- ChangeOutputName( 4, "End/(End-Start))" );
- m_value = "unity_FogParams";
- m_previewShaderGUID = "42abde3281b1848438c3b53443c91a1e";
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta
deleted file mode 100644
index ccc0df5e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: a3d8c31159e07bc419a7484ab5e894ed
-timeCreated: 1481126958
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta
deleted file mode 100644
index 86287e65..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta
+++ /dev/null
@@ -1,9 +0,0 @@
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs
deleted file mode 100644
index d985714c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs
+++ /dev/null
@@ -1,197 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-using System;
-
-namespace AmplifyShaderEditor
-{
-
- public enum ASEStandardSurfaceWorkflow
- {
- Metallic = 0,
- Specular
- }
-
- [Serializable]
- [NodeAttributes( "Standard Surface Light", "Light", "Provides a way to create a standard surface light model in custom lighting mode", NodeAvailabilityFlags = (int)NodeAvailability.CustomLighting )]
- public sealed class CustomStandardSurface : ParentNode
- {
- private const string WorkflowStr = "Workflow";
-
- [SerializeField]
- private ASEStandardSurfaceWorkflow m_workflow = ASEStandardSurfaceWorkflow.Metallic;
-
- [SerializeField]
- private ViewSpace m_normalSpace = ViewSpace.Tangent;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT3, false, "Albedo" );
- AddInputPort( WirePortDataType.FLOAT3, false, "Normal" );
- m_inputPorts[ 1 ].Vector3InternalData = Vector3.forward;
- AddInputPort( WirePortDataType.FLOAT3, false, "Emission" );
- AddInputPort( WirePortDataType.FLOAT, false, "Metallic" );
- AddInputPort( WirePortDataType.FLOAT, false, "Smoothness" );
- AddInputPort( WirePortDataType.FLOAT, false, "Occlusion" );
- m_inputPorts[ 5 ].FloatInternalData = 1;
- AddOutputPort( WirePortDataType.FLOAT3, "RGB" );
- m_autoWrapProperties = true;
- m_textLabelWidth = 100;
- m_errorMessageTypeIsError = NodeMessageType.Warning;
- m_errorMessageTooltip = "This node only returns correct information using a custom light model, otherwise returns 0";
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- if( m_inputPorts[ 1 ].IsConnected && m_normalSpace == ViewSpace.Tangent )
- dataCollector.DirtyNormal = true;
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_workflow = (ASEStandardSurfaceWorkflow)EditorGUILayoutEnumPopup( WorkflowStr, m_workflow );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateSpecularMetallicPorts();
- }
-
- EditorGUI.BeginChangeCheck();
- m_normalSpace = (ViewSpace)EditorGUILayoutEnumPopup( "Normal Space", m_normalSpace );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdatePort();
- }
- }
-
- private void UpdatePort()
- {
- if( m_normalSpace == ViewSpace.World )
- m_inputPorts[ 1 ].Name = "World Normal";
- else
- m_inputPorts[ 1 ].Name = "Normal";
-
- m_sizeIsDirty = true;
- }
-
- void UpdateSpecularMetallicPorts()
- {
- if( m_workflow == ASEStandardSurfaceWorkflow.Specular )
- m_inputPorts[ 3 ].ChangeProperties( "Specular", WirePortDataType.FLOAT3, false );
- else
- m_inputPorts[ 3 ].ChangeProperties( "Metallic", WirePortDataType.FLOAT, false );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.GenType == PortGenType.NonCustomLighting || dataCollector.CurrentCanvasMode != NodeAvailability.CustomLighting )
- return "float3(0,0,0)";
-
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string specularMode = string.Empty;
- if( m_workflow == ASEStandardSurfaceWorkflow.Specular )
- specularMode = "Specular";
-
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
-
- if( dataCollector.DirtyNormal )
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- dataCollector.ForceNormal = true;
- }
-
- dataCollector.AddLocalVariable( UniqueId, "SurfaceOutputStandard" + specularMode + " s" + OutputId + " = (SurfaceOutputStandard" + specularMode + " ) 0;" );
- dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Albedo = " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + ";" );
-
- string normal = string.Empty;
-
- if( m_inputPorts[ 1 ].IsConnected )
- {
- normal = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
- if( m_normalSpace == ViewSpace.Tangent )
- {
- normal = "WorldNormalVector( " + Constants.InputVarStr + " , " + normal + " )";
- }
- }
- else
- {
- normal = GeneratorUtils.GenerateWorldNormal( ref dataCollector, UniqueId );
- }
-
-
-
- dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Normal = "+ normal + ";" );
- dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Emission = " + m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ) + ";" );
- if( m_workflow == ASEStandardSurfaceWorkflow.Specular )
- dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Specular = " + m_inputPorts[ 3 ].GeneratePortInstructions( ref dataCollector ) + ";" );
- else
- dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Metallic = " + m_inputPorts[ 3 ].GeneratePortInstructions( ref dataCollector ) + ";" );
- dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Smoothness = " + m_inputPorts[ 4 ].GeneratePortInstructions( ref dataCollector ) + ";" );
- dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Occlusion = " + m_inputPorts[ 5 ].GeneratePortInstructions( ref dataCollector ) + ";\n" );
-
- dataCollector.AddLocalVariable( UniqueId, "data.light = gi.light;\n", true );
-
- dataCollector.AddLocalVariable( UniqueId, "UnityGI gi" + OutputId + " = gi;" );
- dataCollector.AddLocalVariable( UniqueId, "#ifdef UNITY_PASS_FORWARDBASE", true );
-
- dataCollector.AddLocalVariable( UniqueId, "Unity_GlossyEnvironmentData g" + OutputId + " = UnityGlossyEnvironmentSetup( s" + OutputId + ".Smoothness, data.worldViewDir, s" + OutputId + ".Normal, float3(0,0,0));" );
- dataCollector.AddLocalVariable( UniqueId, "gi" + OutputId + " = UnityGlobalIllumination( data, s" + OutputId + ".Occlusion, s" + OutputId + ".Normal, g" + OutputId + " );" );
- dataCollector.AddLocalVariable( UniqueId, "#endif\n", true );
- dataCollector.AddLocalVariable( UniqueId, "float3 surfResult" + OutputId + " = LightingStandard" + specularMode + " ( s" + OutputId + ", viewDir, gi" + OutputId + " ).rgb;" );
- //Emission must be always added to trick Unity, so it knows what needs to be created p.e. world pos
- dataCollector.AddLocalVariable( UniqueId, "surfResult" + OutputId + " += s" + OutputId + ".Emission;\n" );
-
- m_outputPorts[ 0 ].SetLocalValue( "surfResult" + OutputId, dataCollector.PortCategory );
-
- //Remove emission contribution from Forward Add
- dataCollector.AddLocalVariable( UniqueId, "#ifdef UNITY_PASS_FORWARDADD//" + OutputId );
- dataCollector.AddLocalVariable( UniqueId, string.Format( "surfResult{0} -= s{0}.Emission;", OutputId ));
- dataCollector.AddLocalVariable( UniqueId, "#endif//" + OutputId );
-
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- if( ContainerGraph.CurrentCanvasMode == NodeAvailability.TemplateShader || ( ContainerGraph.CurrentStandardSurface != null && ContainerGraph.CurrentStandardSurface.CurrentLightingModel != StandardShaderLightModel.CustomLighting ) )
- m_showErrorMessage = true;
- else
- m_showErrorMessage = false;
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() < 13204 )
- {
- m_workflow = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ) ? ASEStandardSurfaceWorkflow.Specular : ASEStandardSurfaceWorkflow.Metallic;
- }
- else
- {
- m_workflow = (ASEStandardSurfaceWorkflow)Enum.Parse( typeof( ASEStandardSurfaceWorkflow ), GetCurrentParam( ref nodeParams ) );
- }
- UpdateSpecularMetallicPorts();
-
- if( UIUtils.CurrentShaderVersion() >= 14402 )
- {
- m_normalSpace = (ViewSpace)Enum.Parse( typeof( ViewSpace ), GetCurrentParam( ref nodeParams ) );
- }
- UpdatePort();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_workflow );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_normalSpace );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta
deleted file mode 100644
index 172f37cd..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 78916999fd7bc3c4e9767bc9cf0698c0
-timeCreated: 1500054866
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs
deleted file mode 100644
index c58da735..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs
+++ /dev/null
@@ -1,366 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-using UnityEditor;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Indirect Diffuse Light", "Light", "Indirect Lighting", NodeAvailabilityFlags = (int)( NodeAvailability.CustomLighting | NodeAvailability.TemplateShader ) )]
- public sealed class IndirectDiffuseLighting : ParentNode
- {
- [SerializeField]
- private ViewSpace m_normalSpace = ViewSpace.Tangent;
-
- private int m_cachedIntensityId = -1;
-
-
- private readonly string LWIndirectDiffuseHeader = "ASEIndirectDiffuse( {0}, {1})";
- private readonly string[] LWIndirectDiffuseBody =
- {
- "float3 ASEIndirectDiffuse( float2 uvStaticLightmap, float3 normalWS )\n",
- "{\n",
- "#ifdef LIGHTMAP_ON\n",
- "\treturn SampleLightmap( uvStaticLightmap, normalWS );\n",
- "#else\n",
- "\treturn SampleSH(normalWS);\n",
- "#endif\n",
- "}\n"
- };
-
-
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT3, false, "Normal" );
- AddOutputPort( WirePortDataType.FLOAT3, "RGB" );
- m_inputPorts[ 0 ].Vector3InternalData = Vector3.forward;
- m_autoWrapProperties = true;
- m_errorMessageTypeIsError = NodeMessageType.Warning;
- m_errorMessageTooltip = "This node only returns correct information using a custom light model, otherwise returns 0";
- m_previewShaderGUID = "b45d57fa606c1ea438fe9a2c08426bc7";
- m_drawPreviewAsSphere = true;
- }
-
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
-
- if( m_inputPorts[ 0 ].IsConnected )
- {
- if( m_normalSpace == ViewSpace.Tangent )
- m_previewMaterialPassId = 1;
- else
- m_previewMaterialPassId = 2;
- }
- else
- {
- m_previewMaterialPassId = 0;
- }
-
- if( m_cachedIntensityId == -1 )
- m_cachedIntensityId = Shader.PropertyToID( "_Intensity" );
-
- PreviewMaterial.SetFloat( m_cachedIntensityId, RenderSettings.ambientIntensity );
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- // This needs to be rechecked
- //if( m_inputPorts[ 0 ].IsConnected )
- dataCollector.DirtyNormal = true;
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
-
- EditorGUI.BeginChangeCheck();
- m_normalSpace = (ViewSpace)EditorGUILayoutEnumPopup( "Normal Space", m_normalSpace );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdatePort();
- }
- }
-
- private void UpdatePort()
- {
- if( m_normalSpace == ViewSpace.World )
- m_inputPorts[ 0 ].ChangeProperties( "World Normal", m_inputPorts[ 0 ].DataType, false );
- else
- m_inputPorts[ 0 ].ChangeProperties( "Normal", m_inputPorts[ 0 ].DataType, false );
-
- m_sizeIsDirty = true;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- if( ( ContainerGraph.CurrentStandardSurface != null && ContainerGraph.CurrentStandardSurface.CurrentLightingModel != StandardShaderLightModel.CustomLighting ) )
- m_showErrorMessage = true;
- else
- m_showErrorMessage = false;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- string finalValue = string.Empty;
-
- if( dataCollector.IsTemplate && dataCollector.IsFragmentCategory )
- {
- if( !dataCollector.IsSRP )
- {
- dataCollector.AddToIncludes( UniqueId, Constants.UnityLightingLib );
-
- string texcoord1 = string.Empty;
- string texcoord2 = string.Empty;
-
- if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ) )
- texcoord1 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ).VarName;
- else
- texcoord1 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES1, TemplateSemantics.TEXCOORD1, "texcoord1", WirePortDataType.FLOAT4, PrecisionType.Float, false );
-
- if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES2, false, MasterNodePortCategory.Vertex ) )
- texcoord2 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES2, false, MasterNodePortCategory.Vertex ).VarName;
- else
- texcoord2 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES2, TemplateSemantics.TEXCOORD2, "texcoord2", WirePortDataType.FLOAT4, PrecisionType.Float, false );
-
- string vOutName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.VertexFunctionData.OutVarName;
- string fInName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.FragmentFunctionData.InVarName;
- TemplateVertexData data = dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT4, false, "ase_lmap" );
-
- string varName = "ase_lmap";
- if( data != null )
- varName = data.VarName;
-
- dataCollector.AddToVertexLocalVariables( UniqueId, "#ifdef DYNAMICLIGHTMAP_ON //dynlm" );
- dataCollector.AddToVertexLocalVariables( UniqueId, vOutName + "." + varName + ".zw = " + texcoord2 + ".xy * unity_DynamicLightmapST.xy + unity_DynamicLightmapST.zw;" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //dynlm" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "#ifdef LIGHTMAP_ON //stalm" );
- dataCollector.AddToVertexLocalVariables( UniqueId, vOutName + "." + varName + ".xy = " + texcoord1 + ".xy * unity_LightmapST.xy + unity_LightmapST.zw;" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //stalm" );
-
- TemplateVertexData shdata = dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT3, false, "ase_sh" );
- string worldPos = dataCollector.TemplateDataCollectorInstance.GetWorldPos( false, MasterNodePortCategory.Vertex );
- string worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Vertex );
- //Debug.Log( shdata );
- string shVarName = "ase_sh";
- if( shdata != null )
- shVarName = shdata.VarName;
- string outSH = vOutName + "." + shVarName + ".xyz";
- dataCollector.AddToVertexLocalVariables( UniqueId, "#ifndef LIGHTMAP_ON //nstalm" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "#if UNITY_SHOULD_SAMPLE_SH //sh" );
- dataCollector.AddToVertexLocalVariables( UniqueId, outSH + " = 0;" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "#ifdef VERTEXLIGHT_ON //vl" );
- dataCollector.AddToVertexLocalVariables( UniqueId, outSH + " += Shade4PointLights (" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "unity_4LightPosX0, unity_4LightPosY0, unity_4LightPosZ0," );
- dataCollector.AddToVertexLocalVariables( UniqueId, "unity_LightColor[0].rgb, unity_LightColor[1].rgb, unity_LightColor[2].rgb, unity_LightColor[3].rgb," );
- dataCollector.AddToVertexLocalVariables( UniqueId, "unity_4LightAtten0, " + worldPos + ", " + worldNormal + ");" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //vl" );
- dataCollector.AddToVertexLocalVariables( UniqueId, outSH + " = ShadeSHPerVertex (" + worldNormal + ", " + outSH + ");" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //sh" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //nstalm" );
-
- //dataCollector.AddToPragmas( UniqueId, "multi_compile_fwdbase" );
-
- string fragWorldNormal = string.Empty;
- if( m_inputPorts[ 0 ].IsConnected )
- {
- if( m_normalSpace == ViewSpace.Tangent )
- fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId );
- else
- fragWorldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- }
- else
- {
- fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment );
- }
-
- dataCollector.AddLocalVariable( UniqueId, "UnityGIInput data" + OutputId + ";" );
- dataCollector.AddLocalVariable( UniqueId, "UNITY_INITIALIZE_OUTPUT( UnityGIInput, data" + OutputId + " );" );
-
- dataCollector.AddLocalVariable( UniqueId, "#if defined(LIGHTMAP_ON) || defined(DYNAMICLIGHTMAP_ON) //dylm" + OutputId );
- dataCollector.AddLocalVariable( UniqueId, "data" + OutputId + ".lightmapUV = " + fInName + "." + varName + ";" );
- dataCollector.AddLocalVariable( UniqueId, "#endif //dylm" + OutputId );
-
- dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SHOULD_SAMPLE_SH //fsh" + OutputId );
- dataCollector.AddLocalVariable( UniqueId, "data" + OutputId + ".ambient = " + fInName + "." + shVarName + ";" );
- dataCollector.AddLocalVariable( UniqueId, "#endif //fsh" + OutputId );
-
- dataCollector.AddToLocalVariables( UniqueId, "UnityGI gi" + OutputId + " = UnityGI_Base(data" + OutputId + ", 1, " + fragWorldNormal + ");" );
-
- finalValue = "gi" + OutputId + ".indirect.diffuse";
- m_outputPorts[ 0 ].SetLocalValue( finalValue, dataCollector.PortCategory );
- return finalValue;
- }
- else
- {
- if( dataCollector.CurrentSRPType == TemplateSRPType.Lightweight )
- {
- string texcoord1 = string.Empty;
-
- if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ) )
- texcoord1 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ).VarName;
- else
- texcoord1 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES1, TemplateSemantics.TEXCOORD1, "texcoord1", WirePortDataType.FLOAT4, PrecisionType.Float, false );
-
- string vOutName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.VertexFunctionData.OutVarName;
- string fInName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.FragmentFunctionData.InVarName;
-
-
- if( !dataCollector.TemplateDataCollectorInstance.HasRawInterpolatorOfName( "lightmapUVOrVertexSH" ) )
- {
- string worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Vertex );
- dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT4, false, "lightmapUVOrVertexSH" );
-
- dataCollector.AddToVertexLocalVariables( UniqueId, "OUTPUT_LIGHTMAP_UV( " + texcoord1 + ", unity_LightmapST, " + vOutName + ".lightmapUVOrVertexSH.xy );" );
- dataCollector.AddToVertexLocalVariables( UniqueId, "OUTPUT_SH( " + worldNormal + ", " + vOutName + ".lightmapUVOrVertexSH.xyz );" );
-
- dataCollector.AddToPragmas( UniqueId, "multi_compile _ DIRLIGHTMAP_COMBINED" );
- dataCollector.AddToPragmas( UniqueId, "multi_compile _ LIGHTMAP_ON" );
- }
-
- string fragWorldNormal = string.Empty;
- if( m_inputPorts[ 0 ].IsConnected )
- {
- if( m_normalSpace == ViewSpace.Tangent )
- fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId );
- else
- fragWorldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- }
- else
- {
- fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment );
- }
-
- //SAMPLE_GI
-
- //This function may not do full pixel and does not behave correctly with given normal thus is commented out
- //dataCollector.AddLocalVariable( UniqueId, "float3 bakedGI" + OutputId + " = SAMPLE_GI( " + fInName + ".lightmapUVOrVertexSH.xy, " + fInName + ".lightmapUVOrVertexSH.xyz, " + fragWorldNormal + " );" );
- dataCollector.AddFunction( LWIndirectDiffuseBody[ 0 ], LWIndirectDiffuseBody, false );
- finalValue = "bakedGI" + OutputId;
- string result = string.Format( LWIndirectDiffuseHeader, fInName + ".lightmapUVOrVertexSH.xy", fragWorldNormal );
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, finalValue, result );
-
- m_outputPorts[ 0 ].SetLocalValue( finalValue, dataCollector.PortCategory );
- return finalValue;
- }
- else if( dataCollector.CurrentSRPType == TemplateSRPType.HD )
- {
- string texcoord1 = string.Empty;
- string texcoord2 = string.Empty;
-
- if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ) )
- texcoord1 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ).VarName;
- else
- texcoord1 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES1, TemplateSemantics.TEXCOORD1, "texcoord1", WirePortDataType.FLOAT4, PrecisionType.Float, false );
-
- if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES2, false, MasterNodePortCategory.Vertex ) )
- texcoord2 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES2, false, MasterNodePortCategory.Vertex ).VarName;
- else
- texcoord2 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES2, TemplateSemantics.TEXCOORD2, "texcoord2", WirePortDataType.FLOAT4, PrecisionType.Float, false );
-
- dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT4, false, "ase_lightmapUVs" );
-
- string vOutName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.VertexFunctionData.OutVarName;
- string fInName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.FragmentFunctionData.InVarName;
-
- dataCollector.AddToVertexLocalVariables( UniqueId, vOutName + ".ase_lightmapUVs.xy = " + texcoord1 + ".xy * unity_LightmapST.xy + unity_LightmapST.zw;" );
- dataCollector.AddToVertexLocalVariables( UniqueId, vOutName + ".ase_lightmapUVs.zw = " + texcoord2 + ".xy * unity_DynamicLightmapST.xy + unity_DynamicLightmapST.zw;" );
-
- string worldPos = dataCollector.TemplateDataCollectorInstance.GetWorldPos( false, MasterNodePortCategory.Fragment );
-
- dataCollector.AddToPragmas( UniqueId, "multi_compile _ LIGHTMAP_ON" );
- dataCollector.AddToPragmas( UniqueId, "multi_compile _ DIRLIGHTMAP_COMBINED" );
- dataCollector.AddToPragmas( UniqueId, "multi_compile _ DYNAMICLIGHTMAP_ON" );
-
- string fragWorldNormal = string.Empty;
- if( m_inputPorts[ 0 ].IsConnected )
- {
- if( m_normalSpace == ViewSpace.Tangent )
- fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId );
- else
- fragWorldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- }
- else
- {
- fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment );
- }
-
- //SAMPLE_GI
- dataCollector.AddLocalVariable( UniqueId, "float3 bakedGI" + OutputId + " = SampleBakedGI( " + worldPos + ", " + fragWorldNormal + ", " + fInName + ".ase_lightmapUVs.xy, " + fInName + ".ase_lightmapUVs.zw );" );
- finalValue = "bakedGI" + OutputId;
- m_outputPorts[ 0 ].SetLocalValue( finalValue, dataCollector.PortCategory );
- return finalValue;
- }
- }
- }
- if( dataCollector.GenType == PortGenType.NonCustomLighting || dataCollector.CurrentCanvasMode != NodeAvailability.CustomLighting )
- return "float3(0,0,0)";
-
- string normal = string.Empty;
- if( m_inputPorts[ 0 ].IsConnected )
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- dataCollector.ForceNormal = true;
-
- normal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- if( m_normalSpace == ViewSpace.Tangent )
- normal = "WorldNormalVector( " + Constants.InputVarStr + " , " + normal + " )";
- }
- else
- {
- if( dataCollector.IsFragmentCategory )
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- if( dataCollector.DirtyNormal )
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- dataCollector.ForceNormal = true;
- }
- }
-
- normal = GeneratorUtils.GenerateWorldNormal( ref dataCollector, UniqueId );
- }
-
-
- if( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, "indirectDiffuse" + OutputId, "ShadeSH9( float4( " + normal + ", 1 ) )" );
- }
- else
- {
- dataCollector.AddLocalVariable( UniqueId, "UnityGI gi" + OutputId + " = gi;" );
- dataCollector.AddLocalVariable( UniqueId, PrecisionType.Float, WirePortDataType.FLOAT3, "diffNorm" + OutputId, normal );
- dataCollector.AddLocalVariable( UniqueId, "gi" + OutputId + " = UnityGI_Base( data, 1, diffNorm" + OutputId + " );" );
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, "indirectDiffuse" + OutputId, "gi" + OutputId + ".indirect.diffuse + diffNorm" + OutputId + " * 0.0001" );
- }
-
- finalValue = "indirectDiffuse" + OutputId;
- m_outputPorts[ 0 ].SetLocalValue( finalValue, dataCollector.PortCategory );
- return finalValue;
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() > 13002 )
- m_normalSpace = (ViewSpace)Enum.Parse( typeof( ViewSpace ), GetCurrentParam( ref nodeParams ) );
-
- UpdatePort();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_normalSpace );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta
deleted file mode 100644
index 2e9b5ba5..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 11bf17b0757d57c47add2eb50c62c75e
-timeCreated: 1495726164
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs
deleted file mode 100644
index 197e193e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs
+++ /dev/null
@@ -1,268 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-using UnityEditor;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Indirect Specular Light", "Light", "Indirect Specular Light", NodeAvailabilityFlags = (int)( NodeAvailability.CustomLighting | NodeAvailability.TemplateShader ) )]
- public sealed class IndirectSpecularLight : ParentNode
- {
- [SerializeField]
- private ViewSpace m_normalSpace = ViewSpace.Tangent;
-
- private const string DefaultErrorMessage = "This node only returns correct information using a custom light model, otherwise returns 0";
- private bool m_upgradeMessage = false;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT3, false, "Normal" );
- AddInputPort( WirePortDataType.FLOAT, false, "Smoothness" );
- AddInputPort( WirePortDataType.FLOAT, false, "Occlusion" );
- m_inputPorts[ 0 ].Vector3InternalData = Vector3.forward;
- m_inputPorts[ 1 ].FloatInternalData = 0.5f;
- m_inputPorts[ 2 ].FloatInternalData = 1;
- m_inputPorts[ 1 ].AutoDrawInternalData = true;
- m_inputPorts[ 2 ].AutoDrawInternalData = true;
- m_autoWrapProperties = true;
- AddOutputPort( WirePortDataType.FLOAT3, "RGB" );
- m_errorMessageTypeIsError = NodeMessageType.Warning;
- m_errorMessageTooltip = DefaultErrorMessage;
- m_previewShaderGUID = "d6e441d0a8608954c97fa347d3735e92";
- m_drawPreviewAsSphere = true;
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- if( m_inputPorts[ 0 ].IsConnected )
- dataCollector.DirtyNormal = true;
- }
-
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
-
- if( m_inputPorts[ 0 ].IsConnected )
- {
- if( m_normalSpace == ViewSpace.Tangent )
- m_previewMaterialPassId = 1;
- else
- m_previewMaterialPassId = 2;
- }
- else
- {
- m_previewMaterialPassId = 0;
- }
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
-
- EditorGUI.BeginChangeCheck();
- m_normalSpace = (ViewSpace)EditorGUILayoutEnumPopup( "Normal Space", m_normalSpace );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdatePort();
- }
- if( !m_inputPorts[ 1 ].IsConnected )
- m_inputPorts[ 1 ].FloatInternalData = EditorGUILayout.FloatField( m_inputPorts[ 1 ].Name, m_inputPorts[ 1 ].FloatInternalData );
- if( !m_inputPorts[ 2 ].IsConnected )
- m_inputPorts[ 2 ].FloatInternalData = EditorGUILayout.FloatField( m_inputPorts[ 2 ].Name, m_inputPorts[ 2 ].FloatInternalData );
- }
-
- private void UpdatePort()
- {
- if( m_normalSpace == ViewSpace.World )
- m_inputPorts[ 0 ].ChangeProperties( "World Normal", m_inputPorts[ 0 ].DataType, false );
- else
- m_inputPorts[ 0 ].ChangeProperties( "Normal", m_inputPorts[ 0 ].DataType, false );
-
- m_sizeIsDirty = true;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- if( m_upgradeMessage || ( ContainerGraph.CurrentStandardSurface != null && ContainerGraph.CurrentStandardSurface.CurrentLightingModel != StandardShaderLightModel.CustomLighting ) )
- m_showErrorMessage = true;
- else
- m_showErrorMessage = false;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsTemplate )
- {
- if( !dataCollector.IsSRP )
- {
- dataCollector.AddToIncludes( UniqueId, Constants.UnityLightingLib );
- string worldPos = dataCollector.TemplateDataCollectorInstance.GetWorldPos();
- string worldViewDir = dataCollector.TemplateDataCollectorInstance.GetViewDir( false, MasterNodePortCategory.Fragment );
-
- string worldNormal = string.Empty;
- if( m_inputPorts[ 0 ].IsConnected )
- {
- if( m_normalSpace == ViewSpace.Tangent )
- worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId );
- else
- worldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- }
- else
- {
- worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment );
- }
-
- string tempsmoothness = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
- string tempocclusion = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
-
- dataCollector.AddLocalVariable( UniqueId, "UnityGIInput data;" );
- dataCollector.AddLocalVariable( UniqueId, "UNITY_INITIALIZE_OUTPUT( UnityGIInput, data );" );
- dataCollector.AddLocalVariable( UniqueId, "data.worldPos = " + worldPos + ";" );
- dataCollector.AddLocalVariable( UniqueId, "data.worldViewDir = " + worldViewDir + ";" );
- dataCollector.AddLocalVariable( UniqueId, "data.probeHDR[0] = unity_SpecCube0_HDR;" );
- dataCollector.AddLocalVariable( UniqueId, "data.probeHDR[1] = unity_SpecCube1_HDR;" );
- dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SPECCUBE_BLENDING || UNITY_SPECCUBE_BOX_PROJECTION //specdataif0" );
- dataCollector.AddLocalVariable( UniqueId, "\tdata.boxMin[0] = unity_SpecCube0_BoxMin;" );
- dataCollector.AddLocalVariable( UniqueId, "#endif //specdataif0" );
- dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SPECCUBE_BOX_PROJECTION //specdataif1" );
- dataCollector.AddLocalVariable( UniqueId, "\tdata.boxMax[0] = unity_SpecCube0_BoxMax;" );
- dataCollector.AddLocalVariable( UniqueId, "\tdata.probePosition[0] = unity_SpecCube0_ProbePosition;" );
- dataCollector.AddLocalVariable( UniqueId, "\tdata.boxMax[1] = unity_SpecCube1_BoxMax;" );
- dataCollector.AddLocalVariable( UniqueId, "\tdata.boxMin[1] = unity_SpecCube1_BoxMin;" );
- dataCollector.AddLocalVariable( UniqueId, "\tdata.probePosition[1] = unity_SpecCube1_ProbePosition;" );
- dataCollector.AddLocalVariable( UniqueId, "#endif //specdataif1" );
-
- dataCollector.AddLocalVariable( UniqueId, "Unity_GlossyEnvironmentData g" + OutputId + " = UnityGlossyEnvironmentSetup( " + tempsmoothness + ", " + worldViewDir + ", " + worldNormal + ", float3(0,0,0));" );
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, "indirectSpecular" + OutputId, "UnityGI_IndirectSpecular( data, " + tempocclusion + ", " + worldNormal + ", g" + OutputId + " )" );
- return "indirectSpecular" + OutputId;
- }
- else
- {
- if( dataCollector.CurrentSRPType == TemplateSRPType.Lightweight )
- {
- string worldViewDir = dataCollector.TemplateDataCollectorInstance.GetViewDir( false, MasterNodePortCategory.Fragment );
- string worldNormal = string.Empty;
- if( m_inputPorts[ 0 ].IsConnected )
- {
- if( m_normalSpace == ViewSpace.Tangent )
- worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId );
- else
- worldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- }
- else
- {
- worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment );
- }
-
- string tempsmoothness = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
- string tempocclusion = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
-
- dataCollector.AddLocalVariable( UniqueId, "half3 reflectVector" + OutputId + " = reflect( -" + worldViewDir + ", " + worldNormal + " );" );
- dataCollector.AddLocalVariable( UniqueId, "float3 indirectSpecular" + OutputId + " = GlossyEnvironmentReflection( reflectVector" + OutputId + ", 1.0 - " + tempsmoothness + ", " + tempocclusion + " );" );
- return "indirectSpecular" + OutputId;
- }
- else if( dataCollector.CurrentSRPType == TemplateSRPType.HD )
- {
- UIUtils.ShowMessage( UniqueId, "Indirect Specular Light node currently not supported on HDRP" );
- return m_outputPorts[0].ErrorValue;
- }
- }
- }
-
- if( dataCollector.GenType == PortGenType.NonCustomLighting || dataCollector.CurrentCanvasMode != NodeAvailability.CustomLighting )
- return m_outputPorts[0].ErrorValue;
-
- string normal = string.Empty;
- if( m_inputPorts[ 0 ].IsConnected )
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- dataCollector.ForceNormal = true;
-
- normal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- if( m_normalSpace == ViewSpace.Tangent )
- normal = "WorldNormalVector( " + Constants.InputVarStr + " , " + normal + " )";
-
- dataCollector.AddLocalVariable( UniqueId, "float3 indirectNormal" + OutputId + " = " + normal + ";" );
- normal = "indirectNormal" + OutputId;
- }
- else
- {
- if( dataCollector.IsFragmentCategory )
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- if( dataCollector.DirtyNormal )
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- dataCollector.ForceNormal = true;
- }
- }
-
- normal = GeneratorUtils.GenerateWorldNormal( ref dataCollector, UniqueId );
- }
-
- string smoothness = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
- string occlusion = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
- string viewDir = "data.worldViewDir";
-
- if( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- string worldPos = GeneratorUtils.GenerateWorldPosition( ref dataCollector, UniqueId );
- viewDir = GeneratorUtils.GenerateViewDirection( ref dataCollector, UniqueId );
-
- dataCollector.AddLocalVariable( UniqueId, "UnityGIInput data;" );
- dataCollector.AddLocalVariable( UniqueId, "UNITY_INITIALIZE_OUTPUT( UnityGIInput, data );" );
- dataCollector.AddLocalVariable( UniqueId, "data.worldPos = " + worldPos + ";" );
- dataCollector.AddLocalVariable( UniqueId, "data.worldViewDir = " + viewDir + ";" );
- dataCollector.AddLocalVariable( UniqueId, "data.probeHDR[0] = unity_SpecCube0_HDR;" );
- dataCollector.AddLocalVariable( UniqueId, "data.probeHDR[1] = unity_SpecCube1_HDR;" );
- dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SPECCUBE_BLENDING || UNITY_SPECCUBE_BOX_PROJECTION //specdataif0" );
- dataCollector.AddLocalVariable( UniqueId, "data.boxMin[0] = unity_SpecCube0_BoxMin;" );
- dataCollector.AddLocalVariable( UniqueId, "#endif //specdataif0" );
- dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SPECCUBE_BOX_PROJECTION //specdataif1" );
- dataCollector.AddLocalVariable( UniqueId, "data.boxMax[0] = unity_SpecCube0_BoxMax;" );
- dataCollector.AddLocalVariable( UniqueId, "data.probePosition[0] = unity_SpecCube0_ProbePosition;" );
- dataCollector.AddLocalVariable( UniqueId, "data.boxMax[1] = unity_SpecCube1_BoxMax;" );
- dataCollector.AddLocalVariable( UniqueId, "data.boxMin[1] = unity_SpecCube1_BoxMin;" );
- dataCollector.AddLocalVariable( UniqueId, "data.probePosition[1] = unity_SpecCube1_ProbePosition;" );
- dataCollector.AddLocalVariable( UniqueId, "#endif //specdataif1" );
- }
-
- dataCollector.AddLocalVariable( UniqueId, "Unity_GlossyEnvironmentData g" + OutputId + " = UnityGlossyEnvironmentSetup( " + smoothness + ", " + viewDir + ", " + normal + ", float3(0,0,0));" );
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, "indirectSpecular" + OutputId, "UnityGI_IndirectSpecular( data, " + occlusion + ", " + normal + ", g" + OutputId + " )" );
-
- return "indirectSpecular" + OutputId;
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() > 13002 )
- m_normalSpace = (ViewSpace)Enum.Parse( typeof( ViewSpace ), GetCurrentParam( ref nodeParams ) );
-
- if( UIUtils.CurrentShaderVersion() < 13804 )
- {
- m_errorMessageTooltip = "Smoothness port was previously being used as Roughness, please check if you are correctly using it and save to confirm.";
- m_upgradeMessage = true;
- UIUtils.ShowMessage( UniqueId, "Indirect Specular Light node: Smoothness port was previously being used as Roughness, please check if you are correctly using it and save to confirm." );
- }
-
- UpdatePort();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_normalSpace );
-
- m_errorMessageTooltip = DefaultErrorMessage;
- m_upgradeMessage = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta
deleted file mode 100644
index 0c0bb141..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 0820850e74009954188ff84e2f5cc4f2
-timeCreated: 1495817589
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs
deleted file mode 100644
index 57ad0f44..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs
+++ /dev/null
@@ -1,128 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-using UnityEditor;
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Light Attenuation", "Light", "Contains light attenuation for all types of light", NodeAvailabilityFlags = (int)( NodeAvailability.CustomLighting | NodeAvailability.TemplateShader ) )]
- public sealed class LightAttenuation : ParentNode
- {
- static readonly string SurfaceError = "This node only returns correct information using a custom light model, otherwise returns 1";
- static readonly string TemplateError = "This node will only produce proper attenuation if the template contains a shadow caster pass";
-
- private const string ASEAttenVarName = "ase_lightAtten";
-
- private readonly string[] LightweightPragmaMultiCompiles =
- {
- "multi_compile _ _MAIN_LIGHT_SHADOWS",
- "multi_compile _ _MAIN_LIGHT_SHADOWS_CASCADE",
- "multi_compile _ _SHADOWS_SOFT"
- };
-
- //private readonly string[] LightweightVertexInstructions =
- //{
- // /*local vertex position*/"VertexPositionInputs ase_vertexInput = GetVertexPositionInputs ({0});",
- // "#ifdef _MAIN_LIGHT_SHADOWS//ase_lightAtten_vert",
- // /*available interpolator*/"{0} = GetShadowCoord( ase_vertexInput );",
- // "#endif//ase_lightAtten_vert"
- //};
- private const string LightweightLightAttenDecl = "float ase_lightAtten = 0;";
- private readonly string[] LightweightFragmentInstructions =
- {
- /*shadow coords*/"Light ase_lightAtten_mainLight = GetMainLight( {0} );",
- "ase_lightAtten = ase_lightAtten_mainLight.distanceAttenuation * ase_lightAtten_mainLight.shadowAttenuation;"
- };
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputPort( WirePortDataType.FLOAT, "Out" );
- m_errorMessageTypeIsError = NodeMessageType.Warning;
- m_errorMessageTooltip = SurfaceError;
- m_previewShaderGUID = "4b12227498a5c8d46b6c44ea018e5b56";
- m_drawPreviewAsSphere = true;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsTemplate )
- {
- if( !dataCollector.IsSRP )
- {
- return dataCollector.TemplateDataCollectorInstance.GetLightAtten( UniqueId );
- }
- else
- {
- if( dataCollector.CurrentSRPType == TemplateSRPType.Lightweight )
- {
- if( dataCollector.HasLocalVariable( LightweightLightAttenDecl ))
- return ASEAttenVarName;
-
- // Pragmas
- for( int i = 0; i < LightweightPragmaMultiCompiles.Length; i++ )
- dataCollector.AddToPragmas( UniqueId, LightweightPragmaMultiCompiles[ i ] );
-
- string shadowCoords = dataCollector.TemplateDataCollectorInstance.GetShadowCoords( UniqueId/*, false, dataCollector.PortCategory*/ );
- //return shadowCoords;
- // Vertex Instructions
- //TemplateVertexData shadowCoordsData = dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT4, false );
- //string vertexInterpName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.VertexFunctionData.OutVarName;
- //string vertexShadowCoords = vertexInterpName + "." + shadowCoordsData.VarNameWithSwizzle;
- //string vertexPos = dataCollector.TemplateDataCollectorInstance.GetVertexPosition( WirePortDataType.FLOAT3, PrecisionType.Float ,false,MasterNodePortCategory.Vertex );
-
- //dataCollector.AddToVertexLocalVariables( UniqueId, string.Format( LightweightVertexInstructions[ 0 ], vertexPos ));
- //dataCollector.AddToVertexLocalVariables( UniqueId, LightweightVertexInstructions[ 1 ]);
- //dataCollector.AddToVertexLocalVariables( UniqueId, string.Format( LightweightVertexInstructions[ 2 ], vertexShadowCoords ) );
- //dataCollector.AddToVertexLocalVariables( UniqueId, LightweightVertexInstructions[ 3 ]);
-
- // Fragment Instructions
- //string fragmentInterpName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.FragmentFunctionData.InVarName;
- //string fragmentShadowCoords = fragmentInterpName + "." + shadowCoordsData.VarNameWithSwizzle;
-
- dataCollector.AddLocalVariable( UniqueId, LightweightLightAttenDecl );
- dataCollector.AddLocalVariable( UniqueId, string.Format( LightweightFragmentInstructions[ 0 ], shadowCoords ) );
- dataCollector.AddLocalVariable( UniqueId, LightweightFragmentInstructions[ 1 ] );
- return ASEAttenVarName;
- }
- else
- {
- UIUtils.ShowMessage( UniqueId, "Light Attenuation node currently not supported on HDRP" );
- return "1";
- }
- }
- }
-
- if ( dataCollector.GenType == PortGenType.NonCustomLighting || dataCollector.CurrentCanvasMode != NodeAvailability.CustomLighting )
- {
- UIUtils.ShowMessage( UniqueId, "Light Attenuation node currently not supported on non-custom lighting surface shaders" );
- return "1";
- }
-
- dataCollector.UsingLightAttenuation = true;
- return ASEAttenVarName;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- if( ContainerGraph.CurrentCanvasMode == NodeAvailability.TemplateShader && ContainerGraph.CurrentSRPType != TemplateSRPType.Lightweight )
- {
- m_showErrorMessage = true;
- m_errorMessageTypeIsError = NodeMessageType.Warning;
- m_errorMessageTooltip = TemplateError;
- } else
- {
- m_errorMessageTypeIsError = NodeMessageType.Error;
- m_errorMessageTooltip = SurfaceError;
- if ( ( ContainerGraph.CurrentStandardSurface != null && ContainerGraph.CurrentStandardSurface.CurrentLightingModel != StandardShaderLightModel.CustomLighting ) )
- m_showErrorMessage = true;
- else
- m_showErrorMessage = false;
- }
-
-
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta
deleted file mode 100644
index 05a8aa70..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 4e205b44d56609f459ffc558febe2792
-timeCreated: 1495449979
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs
deleted file mode 100644
index 92021081..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs
+++ /dev/null
@@ -1,88 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Light Color", "Light", "Light Color, RGB value already contains light intensity while A only contains light intensity" )]
- public sealed class LightColorNode : ShaderVariablesNode
- {
- private const string m_lightColorValue = "_LightColor0";
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "RGBA", WirePortDataType.COLOR );
- AddOutputPort( WirePortDataType.FLOAT3, "Color" );
- AddOutputPort( WirePortDataType.FLOAT, "Intensity" );
- m_previewShaderGUID = "43f5d3c033eb5044e9aeb40241358349";
- }
-
- public override void RenderNodePreview()
- {
- //Runs at least one time
- if( !m_initialized )
- {
- // nodes with no preview don't update at all
- PreviewIsDirty = false;
- return;
- }
-
- if( !PreviewIsDirty )
- return;
-
- int count = m_outputPorts.Count;
- for( int i = 0; i < count; i++ )
- {
- RenderTexture temp = RenderTexture.active;
- RenderTexture.active = m_outputPorts[ i ].OutputPreviewTexture;
- Graphics.Blit( null, m_outputPorts[ i ].OutputPreviewTexture, PreviewMaterial, i );
- RenderTexture.active = temp;
- }
-
- PreviewIsDirty = m_continuousPreviewRefresh;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsTemplate && !dataCollector.IsSRP )
- dataCollector.AddToIncludes( -1, Constants.UnityLightingLib );
-
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
-
- string finalVar = m_lightColorValue;
- if( dataCollector.IsTemplate && dataCollector.IsSRP )
- {
- if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- {
- dataCollector.TemplateDataCollectorInstance.AddHDLightInfo();
- finalVar = string.Format( TemplateHelperFunctions.HDLightInfoFormat, "0", "color" ); ;
- }
- else
- {
- finalVar = "_MainLightColor";
- }
- }
- else
- {
- dataCollector.AddLocalVariable( UniqueId, "#if defined(LIGHTMAP_ON) && ( UNITY_VERSION < 560 || ( defined(LIGHTMAP_SHADOW_MIXING) && !defined(SHADOWS_SHADOWMASK) && defined(SHADOWS_SCREEN) ) )//aselc" );
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT4, "ase_lightColor", "0" );
- dataCollector.AddLocalVariable( UniqueId, "#else //aselc" );
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT4, "ase_lightColor", finalVar );
- dataCollector.AddLocalVariable( UniqueId, "#endif //aselc" );
- finalVar = "ase_lightColor";
- }
- //else if( ContainerGraph.CurrentStandardSurface.CurrentLightingModel == StandardShaderLightModel.CustomLighting )
- // finalVar = "gi.light.color";
-
- switch( outputId )
- {
- default:
- case 0: return finalVar;
- case 1: return finalVar + ".rgb";
- case 2: return finalVar + ".a";
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta
deleted file mode 100644
index 9acf2a10..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 275270020c577924caf04492f73b2ea6
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs
deleted file mode 100644
index 80aae5df..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs
+++ /dev/null
@@ -1,92 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEditor;
-using UnityEngine;
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "World Space Light Pos", "Light", "Light Position" )]
- public sealed class WorldSpaceLightPos : ShaderVariablesNode
- {
- private const string HelperText =
- "This node will behave differently according to light type." +
- "\n\n- For directional lights the Dir/Pos output will specify a world space direction and Type will be set to 0." +
- "\n\n- For other light types the Dir/Pos output will specify a world space position and Type will be set to 1.";
- private const string m_lightPosValue = "_WorldSpaceLightPos0";
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, Constants.EmptyPortValue, WirePortDataType.FLOAT4 );
- AddOutputPort( WirePortDataType.FLOAT3, "Dir/Pos" );
- AddOutputPort( WirePortDataType.FLOAT, "Type" );
- m_previewShaderGUID = "2292a614672283c41a367b22cdde4620";
- m_drawPreviewAsSphere = true;
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUILayout.HelpBox( HelperText, MessageType.Info );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar );
- string finalVar = m_lightPosValue;
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.IsSRP )
- finalVar = "_MainLightPosition";
- if( outputId == 1 )
- {
- return finalVar + ".xyz";
- }
- else if( outputId == 2 )
- {
- return finalVar + ".w";
- }
- else
- {
- return finalVar;
- }
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
-
- public override void RenderNodePreview()
- {
- //Runs at least one time
- if( !m_initialized )
- {
- // nodes with no preview don't update at all
- PreviewIsDirty = false;
- return;
- }
-
- if( !PreviewIsDirty )
- return;
-
- SetPreviewInputs();
-
- RenderTexture temp = RenderTexture.active;
-
- RenderTexture.active = m_outputPorts[ 0 ].OutputPreviewTexture;
- Graphics.Blit( null, m_outputPorts[ 0 ].OutputPreviewTexture, PreviewMaterial, 0 );
- Graphics.Blit( m_outputPorts[ 0 ].OutputPreviewTexture, m_outputPorts[ 1 ].OutputPreviewTexture );
-
- RenderTexture.active = m_outputPorts[ 2 ].OutputPreviewTexture;
- Graphics.Blit( null, m_outputPorts[ 2 ].OutputPreviewTexture, PreviewMaterial, 1 );
- RenderTexture.active = temp;
-
- PreviewIsDirty = m_continuousPreviewRefresh;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta
deleted file mode 100644
index 79f4fc5b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: db94d973647dae9488d3ef5ee2fd95a4
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs
deleted file mode 100644
index 499999f1..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- public class ShaderVariablesNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputPort( WirePortDataType.OBJECT, "Out" );
- }
- public override string GetIncludes()
- {
- return Constants.UnityShaderVariables;
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( !( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.IsSRP ) )
- dataCollector.AddToIncludes( UniqueId, Constants.UnityShaderVariables );
- return string.Empty;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta
deleted file mode 100644
index dce292dc..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 1eb723e6ceff9a345a9dbfe04aa3dc11
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta
deleted file mode 100644
index bfd7fd96..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 7c77e88b33fec7c429412624a7b2c620
-folderAsset: yes
-timeCreated: 1481126947
-licenseType: Store
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs
deleted file mode 100644
index 096676f2..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Cos Time", "Time", "Cosine of time" )]
- public sealed class CosTime : ConstVecShaderVariable
- {
-#if UNITY_2018_3_OR_NEWER
- private readonly string[] SRPTime =
- {
- "cos( _TimeParameters.x * 0.125 )",
- "cos( _TimeParameters.x * 0.25 )",
- "cos( _TimeParameters.x * 0.5 )",
- "_TimeParameters.z",
- };
-#endif
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "t/8" );
- ChangeOutputName( 2, "t/4" );
- ChangeOutputName( 3, "t/2" );
- ChangeOutputName( 4, "t" );
- m_value = "_CosTime";
- m_previewShaderGUID = "3093999b42c3c0940a71799511d7781c";
- m_continuousPreviewRefresh = true;
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
-#if UNITY_2018_3_OR_NEWER
- if( outputId > 0 && dataCollector.IsTemplate )
- {
- if( ( dataCollector.TemplateDataCollectorInstance.IsHDRP && ASEPackageManagerHelper.CurrentHDVersion > ASESRPVersions.ASE_SRP_5_16_1 ) ||
- ( dataCollector.TemplateDataCollectorInstance.IsLWRP && ASEPackageManagerHelper.CurrentLWVersion > ASESRPVersions.ASE_SRP_5_16_1 ) )
- return SRPTime[ outputId - 1 ];
- }
-#endif
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta
deleted file mode 100644
index 80373c18..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 447e504f2ca5aaf4bbf0fdbce33596bc
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs
deleted file mode 100644
index a1f3380f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Delta Time", "Time", "Delta time" )]
- public sealed class DeltaTime : ConstVecShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "dt" );
- ChangeOutputName( 2, "1/dt" );
- ChangeOutputName( 3, "smoothDt" );
- ChangeOutputName( 4, "1/smoothDt" );
- m_value = "unity_DeltaTime";
- m_previewShaderGUID = "9d69a693042c443498f96d6da60535eb";
- m_continuousPreviewRefresh = true;
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta
deleted file mode 100644
index 400f94fe..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 3ddde7ed1ab4f8044a9a6aa3891f5ca4
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs
deleted file mode 100644
index 8445f90b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs
+++ /dev/null
@@ -1,48 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Time", "Time", "Time in seconds with a scale multiplier" )]
- public sealed class SimpleTimeNode : ShaderVariablesNode
- {
- private const string TimeStandard = "_Time.y";
-#if UNITY_2018_3_OR_NEWER
- private const string TimeSRP = "_TimeParameters.x";
-#endif
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT );
- AddInputPort( WirePortDataType.FLOAT, false, "Scale" );
- m_inputPorts[ 0 ].FloatInternalData = 1;
- m_useInternalPortData = true;
- m_previewShaderGUID = "45b7107d5d11f124fad92bcb1fa53661";
- m_continuousPreviewRefresh = true;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- string multiplier = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string timeGlobalVar = TimeStandard;
-#if UNITY_2018_3_OR_NEWER
- if( dataCollector.IsTemplate )
- {
- if( ( dataCollector.TemplateDataCollectorInstance.IsHDRP && ASEPackageManagerHelper.CurrentHDVersion > ASESRPVersions.ASE_SRP_5_16_1 ) ||
- ( dataCollector.TemplateDataCollectorInstance.IsLWRP && ASEPackageManagerHelper.CurrentLWVersion > ASESRPVersions.ASE_SRP_5_16_1 ) )
- timeGlobalVar = TimeSRP;
- }
-#endif
- if( multiplier == "1.0" )
- return timeGlobalVar;
-
- string scaledVarName = "mulTime" + OutputId;
- string scaledVarValue = timeGlobalVar + " * " + multiplier;
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT, scaledVarName, scaledVarValue );
- return scaledVarName;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta
deleted file mode 100644
index 313b9315..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: f36e4491ee33fe74fa51cfb5ad450c6e
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs
deleted file mode 100644
index aac2b1eb..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs
+++ /dev/null
@@ -1,58 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEditor;
-using UnityEngine;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Sin Time", "Time", "Unity sin time" )]
- public sealed class SinTimeNode : ConstVecShaderVariable
- {
- //double m_time;
-#if UNITY_2018_3_OR_NEWER
- private readonly string[] SRPTime =
- {
- "sin( _TimeParameters.x * 0.125 )",
- "sin( _TimeParameters.x * 0.25 )",
- "sin( _TimeParameters.x * 0.5 )",
- "_TimeParameters.y",
- };
-#endif
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "t/8" );
- ChangeOutputName( 2, "t/4" );
- ChangeOutputName( 3, "t/2" );
- ChangeOutputName( 4, "t" );
- m_value = "_SinTime";
- m_previewShaderGUID = "e4ba809e0badeb94994170b2cbbbba10";
- m_continuousPreviewRefresh = true;
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
-#if UNITY_2018_3_OR_NEWER
- if( outputId > 0 && dataCollector.IsTemplate )
- {
- if( ( dataCollector.TemplateDataCollectorInstance.IsHDRP && ASEPackageManagerHelper.CurrentHDVersion > ASESRPVersions.ASE_SRP_5_16_1 ) ||
- ( dataCollector.TemplateDataCollectorInstance.IsLWRP && ASEPackageManagerHelper.CurrentLWVersion > ASESRPVersions.ASE_SRP_5_16_1 ) )
- return SRPTime[ outputId - 1 ];
- }
-#endif
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta
deleted file mode 100644
index 876a7748..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 796acd44fcf330e4e921855630007b9b
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs
deleted file mode 100644
index 258d5177..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Time Parameters", "Time", "Time since level load" )]
- public sealed class TimeNode : ConstVecShaderVariable
- {
-#if UNITY_2018_3_OR_NEWER
- private readonly string[] SRPTime =
- {
- "( _TimeParameters.x * 0.05 )",
- "( _TimeParameters.x )",
- "( _TimeParameters.x * 2 )",
- "( _TimeParameters.x * 3 )",
- };
-#endif
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "t/20" );
- ChangeOutputName( 2, "t" );
- ChangeOutputName( 3, "t*2" );
- ChangeOutputName( 4, "t*3" );
- m_value = "_Time";
- m_previewShaderGUID = "73abc10c8d1399444827a7eeb9c24c2a";
- m_continuousPreviewRefresh = true;
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
-#if UNITY_2018_3_OR_NEWER
- if( outputId > 0 && dataCollector.IsTemplate )
- {
- if( ( dataCollector.TemplateDataCollectorInstance.IsHDRP && ASEPackageManagerHelper.CurrentHDVersion > ASESRPVersions.ASE_SRP_5_16_1 ) ||
- ( dataCollector.TemplateDataCollectorInstance.IsLWRP && ASEPackageManagerHelper.CurrentLWVersion > ASESRPVersions.ASE_SRP_5_16_1 ))
- return SRPTime[ outputId - 1 ];
- }
-#endif
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta
deleted file mode 100644
index 521dcf41..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: d8c6b7bfb7784e14d8708ab6fb981268
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta
deleted file mode 100644
index 008be40e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 2ce97203c4871664493f8760d88d0d4d
-folderAsset: yes
-timeCreated: 1481126946
-licenseType: Store
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs
deleted file mode 100644
index 1238566a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Camera To World Matrix", "Matrix Transform", "Current camera to world matrix" )]
- public sealed class CameraToWorldMatrix : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "unity_CameraToWorld";
- m_drawPreview = false;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector );
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta
deleted file mode 100644
index 2e13b7e9..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 6accfe0f350cf064dae07041fe90446b
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs
deleted file mode 100644
index 0b53040c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Inverse Projection Matrix", "Matrix Transform", "Current inverse projection matrix", NodeAvailabilityFlags = (int)( NodeAvailability.TemplateShader ) )]
- public sealed class InverseProjectionMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_I_P";
- m_drawPreview = false;
- m_matrixId = 1;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsTemplate && dataCollector.IsSRP )
- {
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- else
- {
- return GeneratorUtils.GenerateIdentity4x4( ref dataCollector, UniqueId );
- }
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- if( ContainerGraph.IsSRP )
- {
- m_showErrorMessage = false;
- }
- else
- {
- m_showErrorMessage = true;
- m_errorMessageTypeIsError = NodeMessageType.Warning;
- m_errorMessageTooltip = "This node only works for Scriptable Render Pipeline (LWRP, HDRP, URP)";
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta
deleted file mode 100644
index 302ccf23..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 0fdbc380972c44b489c5f948a40b8e69
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs
deleted file mode 100644
index e4071ba0..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Inverse Transpose Model View Matrix", "Matrix Transform", "All Transformation types" )]
- public sealed class InverseTranspMVMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_IT_MV";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta
deleted file mode 100644
index 1b3b8fd3..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 3a71f1e560487aa4c8484c4153941884
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs
deleted file mode 100644
index c21aa195..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Inverse View Matrix", "Matrix Transform", "Current inverse view matrix" )]
- public sealed class InverseViewMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_I_V";
- m_drawPreview = false;
- m_matrixId = 0;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta
deleted file mode 100644
index 61b23243..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: dd0c1c252c062184e9ad592b91e7fcd2
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs
deleted file mode 100644
index d812cc23..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Inverse View Projection Matrix", "Matrix Transform", "Current view inverse projection matrix", NodeAvailabilityFlags = (int)( NodeAvailability.TemplateShader ) )]
- public sealed class InverseViewProjectionMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_I_VP";
- m_drawPreview = false;
- m_matrixId = 1;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsTemplate && dataCollector.IsSRP )
- {
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- else
- {
- return GeneratorUtils.GenerateIdentity4x4( ref dataCollector, UniqueId );
- }
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- if( ContainerGraph.IsSRP )
- {
- m_showErrorMessage = false;
- }
- else
- {
- m_showErrorMessage = true;
- m_errorMessageTypeIsError = NodeMessageType.Warning;
- m_errorMessageTooltip = "This node only works for Scriptable Render Pipeline (LWRP, HDRP, URP)";
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta
deleted file mode 100644
index 6b221613..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: f6f151774e252dd4fb2b9ee440ec8eed
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs
deleted file mode 100644
index ed903397..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Model Matrix", "Matrix Transform", "Current model matrix" )]
- public sealed class MMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_M";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta
deleted file mode 100644
index 51c6d1f8..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 503a386043991354eaca2410683d836a
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs
deleted file mode 100644
index a99d8518..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Model View Matrix", "Matrix Transform", "Current model * view matrix" )]
- public sealed class MVMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_MV";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta
deleted file mode 100644
index 6c0355ea..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 30c7936db4e6fe5488076d799841f857
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs
deleted file mode 100644
index 324a1532..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Model View Projection Matrix", "Matrix Transform", "Current model * view * projection matrix" )]
- public sealed class MVPMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_MVP";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta
deleted file mode 100644
index 8275deff..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 74e00fb3d8e161f498c078795184bae4
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs
deleted file mode 100644
index 2f5873be..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Object To World Matrix", "Matrix Transform", "Current model matrix" )]
- public sealed class ObjectToWorldMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "unity_ObjectToWorld";
- m_HDValue = "GetObjectToWorldMatrix()";
- m_LWValue = "GetObjectToWorldMatrix()";
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta
deleted file mode 100644
index 7d008d9d..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: a0c0180a327eba54c832fbb695dd282f
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs
deleted file mode 100644
index a80058d2..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Projection Matrix", "Matrix Transform", "Current projection matrix" )]
- public sealed class ProjectionMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_P";
- m_drawPreview = false;
- m_matrixId = 1;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta
deleted file mode 100644
index 5f2d19b1..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 008fd07cf3f9a7140a9e23be43733f7c
-timeCreated: 1481126953
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs
deleted file mode 100644
index 4f568726..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Texture 0 Matrix", "Matrix Transform", "Texture 0 Matrix", null, UnityEngine.KeyCode.None, true, true )]
- public sealed class Texture0MatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_TEXTURE0";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta
deleted file mode 100644
index fbdf6114..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: f57a1d05f7a9c5847912566ff1605c6d
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs
deleted file mode 100644
index a9debbe5..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Texture 1 Matrix", "Matrix Transform", "Texture 1 Matrix", null, UnityEngine.KeyCode.None, true, true )]
- public sealed class Texture1MatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_TEXTURE1";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta
deleted file mode 100644
index 429b1082..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 9ef360a7c6005ad479d7a3e6db1d32f4
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs
deleted file mode 100644
index c0938e7a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Texture 2 Matrix", "Matrix Transform", "Texture 2 Matrix", null, UnityEngine.KeyCode.None, true, true )]
- public sealed class Texture2MatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_TEXTURE2";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta
deleted file mode 100644
index dc1e0080..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 6cf4950dda0f6e6438ace404fbef19a7
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs
deleted file mode 100644
index 8b5f86ae..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Texture 3 Matrix", "Matrix Transform", "Texture 3 Matrix", null, UnityEngine.KeyCode.None, true, true )]
- public sealed class Texture3MatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_TEXTURE3";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta
deleted file mode 100644
index 00df6e3e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 02a9fb7a3a104974e941f4109567b97f
-timeCreated: 1481126953
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs
deleted file mode 100644
index bc7ee22a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs
+++ /dev/null
@@ -1,560 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-using UnityEditor;
-
-namespace AmplifyShaderEditor
-{
- public enum InverseTangentType
- {
- Fast,
- Precise
- }
-
- [Serializable]
- [NodeAttributes( "Transform Direction", "Vector Operators", "Transforms a direction vector from one space to another" )]
- public sealed class TransformDirectionNode : ParentNode
- {
-
- [SerializeField]
- private TransformSpaceFrom m_from = TransformSpaceFrom.Object;
-
- [SerializeField]
- private TransformSpaceTo m_to = TransformSpaceTo.World;
-
- [SerializeField]
- private bool m_normalize = false;
-
- [SerializeField]
- private InverseTangentType m_inverseTangentType = InverseTangentType.Fast;
-
- private string InverseTBNStr = "Inverse TBN";
-
- private const string NormalizeOptionStr = "Normalize";
- private const string NormalizeFunc = "normalize( {0} )";
-
- private const string AseObjectToWorldDirVarName = "objToWorldDir";
- private const string AseObjectToWorldDirFormat = "mul( unity_ObjectToWorld, float4( {0}, 0 ) ).xyz";
- private const string AseSRPObjectToWorldDirFormat = "mul( GetObjectToWorldMatrix(), float4( {0}, 0 ) ).xyz";
-
- private const string AseObjectToViewDirVarName = "objToViewDir";
- private const string AseObjectToViewDirFormat = "mul( UNITY_MATRIX_IT_MV, float4( {0}, 0 ) ).xyz";
- private const string AseHDObjectToViewDirFormat = "TransformWorldToViewDir( TransformObjectToWorldDir( {0} ))";
-
- private const string AseWorldToObjectDirVarName = "worldToObjDir";
- private const string AseWorldToObjectDirFormat = "mul( unity_WorldToObject, float4( {0}, 0 ) ).xyz";
- private const string AseSRPWorldToObjectDirFormat = "mul( GetWorldToObjectMatrix(), float4( {0}, 0 ) ).xyz";
-
-
- private const string AseWorldToViewDirVarName = "worldToViewDir";
- private const string AseWorldToViewDirFormat = "mul( UNITY_MATRIX_V, float4( {0}, 0 ) ).xyz";
-
- private const string AseViewToObjectDirVarName = "viewToObjDir";
- private const string AseViewToObjectDirFormat = "mul( UNITY_MATRIX_T_MV, float4( {0}, 0 ) ).xyz";
-
- private const string AseViewToWorldDirVarName = "viewToWorldDir";
- private const string AseViewToWorldDirFormat = "mul( UNITY_MATRIX_I_V, float4( {0}, 0 ) ).xyz";
-
- ///////////////////////////////////////////////////////////
- private const string AseObjectToClipDirVarName = "objectToClipDir";
- private const string AseObjectToClipDirFormat = "mul(UNITY_MATRIX_VP, mul(unity_ObjectToWorld, float4({0}, 0.0)))";
- private const string AseSRPObjectToClipDirFormat = "TransformWorldToHClipDir(TransformObjectToWorldDir({0}))";
-
- private const string AseWorldToClipDirVarName = "worldToClipDir";
- private const string AseWorldToClipDirFormat = "mul(UNITY_MATRIX_VP, float4({0}, 0.0))";
- private const string AseSRPWorldToClipDirFormat = "TransformWorldToHClipDir({0})";
-
- private const string AseViewToClipDirVarName = "viewToClipDir";
- private const string AseViewToClipDirFormat = "mul(UNITY_MATRIX_P, float4({0}, 0.0))";
- private const string AseSRPViewToClipDirFormat = "mul(GetViewToHClipMatrix(), float4({0}, 1.0))";
- //
- private const string AseClipToObjectDirVarName = "clipToObjectDir";
-
- private const string AseClipToObjectDirFormat = "mul( UNITY_MATRIX_IT_MV, mul( unity_CameraInvProjection,float4({0},0)) ).xyz";
- private const string AseClipToWorldDirFormat = "mul( UNITY_MATRIX_I_V, mul( unity_CameraInvProjection,float4({0},0)) ).xyz";
- private const string AseClipToViewDirFormat = " mul( unity_CameraInvProjection,float4({0},0)).xyz";
- private const string AseHDClipToObjectDirFormat = "mul( UNITY_MATRIX_I_M, mul( UNITY_MATRIX_I_VP,float4({0},0)) ).xyz";
-
- private const string AseClipToWorldDirVarName = "clipToWorldDir";
- private const string AseHDClipToWorldDirFormat = "mul( UNITY_MATRIX_I_VP, float4({0},0) ).xyz";
-
- private const string AseClipToViewDirVarName = "clipToViewDir";
- private const string AseHDClipToViewDirFormat = " mul( UNITY_MATRIX_I_P,float4({0},0)).xyz";
- private const string AseClipToNDC = "{0}.xyz/{0}.w";
-
- /////////////////////////////////////////////////////
- private const string AseObjectToTangentDirVarName = "objectToTangentDir";
- private const string AseWorldToTangentDirVarName = "worldToTangentDir";
- private const string AseViewToTangentDirVarName = "viewToTangentDir";
- private const string AseClipToTangentDirVarName = "clipToTangentDir";
- private const string ASEWorldToTangentFormat = "mul( ase_worldToTangent, {0})";
-
-
- private const string AseTangentToObjectDirVarName = "tangentTobjectDir";
- private const string AseTangentToWorldDirVarName = "tangentToWorldDir";
- private const string AseTangentToViewDirVarName = "tangentToViewDir";
- private const string AseTangentToClipDirVarName = "tangentToClipDir";
- private const string ASEMulOpFormat = "mul( {0}, {1} )";
-
-
-
- ///////////////////////////////////////////////////////////
- private const string FromStr = "From";
- private const string ToStr = "To";
- private const string SubtitleFormat = "{0} to {1}";
-
- private readonly string[] m_spaceOptionsFrom =
- {
- "Object",
- "World",
- "View",
- "Tangent"
- };
-
- private readonly string[] m_spaceOptionsTo =
- {
- "Object",
- "World",
- "View",
- "Tangent",
- "Clip"
- };
-
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT3, false, Constants.EmptyPortValue );
- AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" );
- m_useInternalPortData = true;
- m_autoWrapProperties = true;
- m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929";
- m_textLabelWidth = 100;
- UpdateSubtitle();
- }
-
- private void UpdateSubtitle()
- {
- SetAdditonalTitleText( string.Format( SubtitleFormat, m_from, m_to ) );
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_from = (TransformSpaceFrom)EditorGUILayoutPopup( FromStr, (int)m_from, m_spaceOptionsFrom );
- m_to = (TransformSpaceTo)EditorGUILayoutPopup( ToStr, (int)m_to, m_spaceOptionsTo );
- if( m_from == TransformSpaceFrom.Tangent )
- {
- m_inverseTangentType = (InverseTangentType)EditorGUILayoutEnumPopup( InverseTBNStr, m_inverseTangentType );
- }
-
- m_normalize = EditorGUILayoutToggle( NormalizeOptionStr, m_normalize );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateSubtitle();
- }
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- if( (int)m_from != (int)m_to && ( m_from == TransformSpaceFrom.Tangent || m_to == TransformSpaceTo.Tangent ) )
- dataCollector.DirtyNormal = true;
- }
-
- void CalculateTransform( TransformSpaceFrom from, TransformSpaceTo to, ref MasterNodeDataCollector dataCollector, ref string varName, ref string result )
- {
- switch( from )
- {
- case TransformSpaceFrom.Object:
- {
- switch( to )
- {
- default: case TransformSpaceTo.Object: break;
- case TransformSpaceTo.World:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn )
- result = string.Format( AseSRPObjectToWorldDirFormat, result );
- else
- result = string.Format( AseObjectToWorldDirFormat, result );
- varName = AseObjectToWorldDirVarName + OutputId;
- }
- break;
- case TransformSpaceTo.View:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- result = string.Format( AseHDObjectToViewDirFormat, result );
- else
- result = string.Format( AseObjectToViewDirFormat, result );
- varName = AseObjectToViewDirVarName + OutputId;
- }
- break;
- case TransformSpaceTo.Clip:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn )
- {
- result = string.Format( AseSRPObjectToClipDirFormat, result );
- }
- else
- {
- result = string.Format( AseObjectToClipDirFormat, result );
- }
- varName = AseObjectToClipDirVarName + OutputId;
- }
- break;
- }
- }
- break;
- case TransformSpaceFrom.World:
- {
- switch( to )
- {
- case TransformSpaceTo.Object:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn )
- result = string.Format( AseSRPWorldToObjectDirFormat, result );
- else
- result = string.Format( AseWorldToObjectDirFormat, result );
- varName = AseWorldToObjectDirVarName + OutputId;
- }
- break;
- default:
- case TransformSpaceTo.World: break;
- case TransformSpaceTo.View:
- {
- result = string.Format( AseWorldToViewDirFormat, result );
- varName = AseWorldToViewDirVarName + OutputId;
- }
- break;
- case TransformSpaceTo.Clip:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn )
- {
- result = string.Format( AseSRPWorldToClipDirFormat, result );
- }
- else
- {
- result = string.Format( AseWorldToClipDirFormat, result );
- }
- varName = AseWorldToClipDirVarName + OutputId;
- }
- break;
- }
- }
- break;
- case TransformSpaceFrom.View:
- {
- switch( to )
- {
- case TransformSpaceTo.Object:
- {
- result = string.Format( AseViewToObjectDirFormat, result );
- varName = AseViewToObjectDirVarName + OutputId;
- }
- break;
- case TransformSpaceTo.World:
- {
- result = string.Format( AseViewToWorldDirFormat, result );
- varName = AseViewToWorldDirVarName + OutputId;
- }
- break;
- default: case TransformSpaceTo.View: break;
- case TransformSpaceTo.Clip:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn )
- {
- result = string.Format( AseSRPViewToClipDirFormat, result );
- }
- else
- {
- result = string.Format( AseViewToClipDirFormat, result );
- }
- varName = AseViewToClipDirVarName + OutputId;
- }
- break;
- }
- }
- break;
- //case TransformSpace.Clip:
- //{
- // switch( to )
- // {
- // case TransformSpace.Object:
- // {
- // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- // {
- // result = string.Format( AseHDClipToObjectDirFormat, result );
- // }
- // else
- // {
- // result = string.Format( AseClipToObjectDirFormat, result );
- // }
- // varName = AseClipToObjectDirVarName + OutputId;
- // }
- // break;
- // case TransformSpace.World:
- // {
- // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- // {
- // result = string.Format( AseHDClipToWorldDirFormat, result );
- // }
- // else
- // {
- // result = string.Format( AseClipToWorldDirFormat, result );
- // }
- // varName = AseClipToWorldDirVarName + OutputId;
- // }
- // break;
- // case TransformSpace.View:
- // {
- // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- // {
- // result = string.Format( AseHDClipToViewDirFormat, result );
- // }
- // else
- // {
- // result = string.Format( AseClipToViewDirFormat, result );
- // }
- // varName = AseClipToViewDirVarName + OutputId;
- // }
- // break;
- // case TransformSpace.Clip: break;
- // default:
- // break;
- // }
- //}
- //break;
- default: break;
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
-
- GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector );
-
- string result = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string varName = string.Empty;
-
- if( (int)m_from == (int)m_to )
- {
- RegisterLocalVariable( 0, result, ref dataCollector );
- return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
- }
-
- switch( m_from )
- {
- case TransformSpaceFrom.Object:
- {
- switch( m_to )
- {
- default: case TransformSpaceTo.Object: break;
- case TransformSpaceTo.World:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.View:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Clip:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Tangent:
- {
- GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
- CalculateTransform( m_from, TransformSpaceTo.World, ref dataCollector, ref varName, ref result );
- result = string.Format( ASEWorldToTangentFormat, result );
- varName = AseObjectToTangentDirVarName + OutputId;
- }
- break;
- }
- }
- break;
- case TransformSpaceFrom.World:
- {
- switch( m_to )
- {
- case TransformSpaceTo.Object:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- default:
- case TransformSpaceTo.World: break;
- case TransformSpaceTo.View:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Clip:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Tangent:
- {
- GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
- result = string.Format( ASEWorldToTangentFormat, result );
- varName = AseWorldToTangentDirVarName + OutputId;
- }
- break;
- }
- }
- break;
- case TransformSpaceFrom.View:
- {
- switch( m_to )
- {
- case TransformSpaceTo.Object:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.World:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- default: case TransformSpaceTo.View: break;
- case TransformSpaceTo.Clip:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Tangent:
- {
- GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
- CalculateTransform( m_from, TransformSpaceTo.World, ref dataCollector, ref varName, ref result );
- result = string.Format( ASEWorldToTangentFormat, result );
- varName = AseViewToTangentDirVarName + OutputId;
- }
- break;
- }
- }
- break;
- //case TransformSpace.Clip:
- //{
- // switch( m_to )
- // {
- // case TransformSpace.Object:
- // {
- // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- // }
- // break;
- // case TransformSpace.World:
- // {
- // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- // }
- // break;
- // case TransformSpace.View:
- // {
- // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- // }
- // break;
- // case TransformSpace.Clip: break;
- // case TransformSpace.Tangent:
- // {
- // GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
- // CalculateTransform( m_from, TransformSpace.World, ref dataCollector, ref varName, ref result );
- // result = string.Format( ASEWorldToTangentFormat, result );
- // varName = AseClipToTangentDirVarName + OutputId;
- // }
- // break;
- // default:
- // break;
- // }
- //}break;
- case TransformSpaceFrom.Tangent:
- {
- string matrixVal = string.Empty;
- if( m_inverseTangentType == InverseTangentType.Fast )
- matrixVal = GeneratorUtils.GenerateTangentToWorldMatrixFast( ref dataCollector, UniqueId, CurrentPrecisionType );
- else
- matrixVal = GeneratorUtils.GenerateTangentToWorldMatrixPrecise( ref dataCollector, UniqueId, CurrentPrecisionType );
-
- switch( m_to )
- {
- case TransformSpaceTo.Object:
- {
- result = string.Format( ASEMulOpFormat, matrixVal, result );
- CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result );
- varName = AseTangentToObjectDirVarName + OutputId;
- }
- break;
- case TransformSpaceTo.World:
- {
- result = string.Format( ASEMulOpFormat, matrixVal, result );
- varName = AseTangentToWorldDirVarName + OutputId;
- }
- break;
- case TransformSpaceTo.View:
- {
- result = string.Format( ASEMulOpFormat, matrixVal, result );
- CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result );
- varName = AseTangentToViewDirVarName + OutputId;
- }
- break;
- case TransformSpaceTo.Clip:
- {
- result = string.Format( ASEMulOpFormat, matrixVal, result );
- CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result );
- varName = AseTangentToClipDirVarName + OutputId;
- }
- break;
- case TransformSpaceTo.Tangent:
- default:
- break;
- }
- }
- break;
- default: break;
- }
-
- if( m_normalize )
- result = string.Format( NormalizeFunc, result );
-
- RegisterLocalVariable( 0, result, ref dataCollector, varName );
- return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- string from = GetCurrentParam( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() < 17500 && from.Equals( "Clip" ) )
- {
- UIUtils.ShowMessage( UniqueId, "Clip Space no longer supported on From field over Transform Direction node" );
- }
- else
- {
- m_from = (TransformSpaceFrom)Enum.Parse( typeof( TransformSpaceFrom ), from );
- }
- m_to = (TransformSpaceTo)Enum.Parse( typeof( TransformSpaceTo ), GetCurrentParam( ref nodeParams ) );
- m_normalize = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- if( UIUtils.CurrentShaderVersion() > 15800 )
- {
- m_inverseTangentType = (InverseTangentType)Enum.Parse( typeof( InverseTangentType ), GetCurrentParam( ref nodeParams ) );
- }
- UpdateSubtitle();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_from );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_to );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_normalize );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_inverseTangentType );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta
deleted file mode 100644
index 123dc9ff..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 5088261e4c0031f4aba961a253707b80
-timeCreated: 1525857790
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs
deleted file mode 100644
index 850f1a51..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs
+++ /dev/null
@@ -1,620 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-using UnityEditor;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Transform Position", "Object Transform", "Transforms a position value from one space to another" )]
- public sealed class TransformPositionNode : ParentNode
- {
- [SerializeField]
- private TransformSpaceFrom m_from = TransformSpaceFrom.Object;
-
- [SerializeField]
- private TransformSpaceTo m_to = TransformSpaceTo.World;
-
- [SerializeField]
- private bool m_perspectiveDivide = false;
-
- [SerializeField]
- private InverseTangentType m_inverseTangentType = InverseTangentType.Fast;
-
- [SerializeField]
- private bool m_absoluteWorldPos = true;
-
- private const string AbsoluteWorldPosStr = "Absolute";
-
- private string InverseTBNStr = "Inverse TBN";
-
- private const string AseObjectToWorldPosVarName = "objToWorld";
- private const string AseObjectToWorldPosFormat = "mul( unity_ObjectToWorld, float4( {0}, 1 ) ).xyz";
- private const string AseHDObjectToWorldPosFormat = "mul( GetObjectToWorldMatrix(), float4( {0}, 1 ) ).xyz";
- private const string ASEHDAbsoluteWordPos = "GetAbsolutePositionWS({0})";
- private const string ASEHDRelaviveCameraPos = "GetCameraRelativePositionWS({0})";
- private const string AseObjectToViewPosVarName = "objToView";
- private const string AseObjectToViewPosFormat = "mul( UNITY_MATRIX_MV, float4( {0}, 1 ) ).xyz";
- private const string AseHDObjectToViewPosFormat = "TransformWorldToView( TransformObjectToWorld({0}) )";
-
- private const string AseWorldToObjectPosVarName = "worldToObj";
- private const string AseWorldToObjectPosFormat = "mul( unity_WorldToObject, float4( {0}, 1 ) ).xyz";
- private const string AseSRPWorldToObjectPosFormat = "mul( GetWorldToObjectMatrix(), float4( {0}, 1 ) ).xyz";
-
-
- private const string AseWorldToViewPosVarName = "worldToView";
- private const string AseWorldToViewPosFormat = "mul( UNITY_MATRIX_V, float4( {0}, 1 ) ).xyz";
-
- private const string AseViewToObjectPosVarName = "viewToObj";
- private const string AseViewToObjectPosFormat = "mul( unity_WorldToObject, mul( UNITY_MATRIX_I_V , float4( {0}, 1 ) ) ).xyz";
- private const string AseHDViewToObjectPosFormat = "mul( GetWorldToObjectMatrix(), mul( UNITY_MATRIX_I_V , float4( {0}, 1 ) ) ).xyz";
-
- private const string AseViewToWorldPosVarName = "viewToWorld";
- private const string AseViewToWorldPosFormat = "mul( UNITY_MATRIX_I_V, float4( {0}, 1 ) ).xyz";
-
- ///////////////////////////////////////////////////////////
- private const string AseObjectToClipPosVarName = "objectToClip";
- private const string AseObjectToClipPosFormat = "UnityObjectToClipPos({0})";
- private const string AseSRPObjectToClipPosFormat = "TransformWorldToHClip(TransformObjectToWorld({0}))";
-
- private const string AseWorldToClipPosVarName = "worldToClip";
- private const string AseWorldToClipPosFormat = "mul(UNITY_MATRIX_VP, float4({0}, 1.0))";
- private const string AseSRPWorldToClipPosFormat = "TransformWorldToHClip({0})";
-
- private const string AseViewToClipPosVarName = "viewToClip";
- private const string AseViewToClipPosFormat = "mul(UNITY_MATRIX_P, float4({0}, 1.0))";
- private const string AseSRPViewToClipPosFormat = "TransformWViewToHClip({0})";
- //
-
- private const string AseClipToObjectPosVarName = "clipToObject";
- private const string AseClipToObjectPosFormat = "mul( UNITY_MATRIX_IT_MV, mul( unity_CameraInvProjection,float4({0},1)) ).xyz";
- private const string AseHDClipToObjectPosFormat = "mul( UNITY_MATRIX_I_M, mul( UNITY_MATRIX_I_VP,float4({0},1)) ).xyz";
-
- private const string AseClipToWorldPosVarName = "clipToWorld";
- private const string AseClipToWorldPosFormat = "mul( UNITY_MATRIX_I_V, mul( unity_CameraInvProjection,float4({0},1)) ).xyz";
- private const string AseHDClipToWorldPosFormat = "mul( UNITY_MATRIX_I_VP, float4({0},1) ).xyz";
-
- private const string AseClipToViewPosVarName = "clipToView";
- private const string AseClipToViewPosFormat = " mul( unity_CameraInvProjection,float4({0},1)).xyz";
- private const string AseHDClipToViewPosFormat = " mul( UNITY_MATRIX_I_P,float4({0},1)).xyz";
- private const string AseClipToNDC = "{0}.xyz/{0}.w";
- /////////////////////////////////////////////////////
- private const string AseObjectToTangentPosVarName = "objectToTangentPos";
- private const string AseWorldToTangentPosVarName = "worldToTangentPos";
- private const string AseViewToTangentPosVarName = "viewToTangentPos";
- private const string AseClipToTangentPosVarName = "clipToTangentPos";
- private const string ASEWorldToTangentFormat = "mul( ase_worldToTangent, {0})";
-
-
- private const string AseTangentToObjectPosVarName = "tangentTobjectPos";
- private const string AseTangentToWorldPosVarName = "tangentToWorldPos";
- private const string AseTangentToViewPosVarName = "tangentToViewPos";
- private const string AseTangentToClipPosVarName = "tangentToClipPos";
- private const string ASEMulOpFormat = "mul( {0}, {1} )";
-
-
- ///////////////////////////////////////////////////////////
- private const string FromStr = "From";
- private const string ToStr = "To";
- private const string PerpectiveDivideStr = "Perpective Divide";
- private const string SubtitleFormat = "{0} to {1}";
-
- private readonly string[] m_spaceOptionsFrom =
- {
- "Object",
- "World",
- "View",
- "Tangent"
- };
-
- private readonly string[] m_spaceOptionsTo =
- {
- "Object",
- "World",
- "View",
- "Tangent",
- "Clip"
- };
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT3, false, Constants.EmptyPortValue );
- AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" );
- m_useInternalPortData = true;
- m_autoWrapProperties = true;
- m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929";
- m_textLabelWidth = 120;
- UpdateSubtitle();
- }
-
- private void UpdateSubtitle()
- {
- SetAdditonalTitleText( string.Format( SubtitleFormat, m_from, m_to ) );
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_from = (TransformSpaceFrom)EditorGUILayoutPopup( FromStr, (int)m_from, m_spaceOptionsFrom );
- m_to = (TransformSpaceTo)EditorGUILayoutPopup( ToStr, (int)m_to, m_spaceOptionsTo );
- if( m_from == TransformSpaceFrom.Tangent )
- {
- m_inverseTangentType = (InverseTangentType)EditorGUILayoutEnumPopup( InverseTBNStr, m_inverseTangentType );
- }
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateSubtitle();
- }
-
- if( m_to == TransformSpaceTo.Clip )
- {
- m_perspectiveDivide = EditorGUILayoutToggle( PerpectiveDivideStr, m_perspectiveDivide );
- }
-
- //if( m_containerGraph.IsHDRP && ( m_from == TransformSpace.Object && m_to == TransformSpace.World ) ||
- // ( m_from == TransformSpace.World && m_to == TransformSpace.Object ) )
- //{
- // m_absoluteWorldPos = EditorGUILayoutToggle( AbsoluteWorldPosStr, m_absoluteWorldPos );
- //}
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- if( (int)m_from != (int)m_to && ( m_from == TransformSpaceFrom.Tangent || m_to == TransformSpaceTo.Tangent ) )
- dataCollector.DirtyNormal = true;
- }
-
- void CalculateTransform( TransformSpaceFrom from, TransformSpaceTo to, ref MasterNodeDataCollector dataCollector, ref string varName, ref string result )
- {
- switch( from )
- {
- case TransformSpaceFrom.Object:
- {
- switch( to )
- {
- default:
- case TransformSpaceTo.Object: break;
- case TransformSpaceTo.World:
- {
- if( dataCollector.IsTemplate && dataCollector.IsSRP )
- {
- if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- {
- result = string.Format( AseHDObjectToWorldPosFormat, result );
- if( m_absoluteWorldPos )
- {
- result = string.Format( ASEHDAbsoluteWordPos, result );
- }
- }
- else if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.Lightweight )
- {
- result = string.Format( AseHDObjectToWorldPosFormat, result );
- }
- }
- else
- result = string.Format( AseObjectToWorldPosFormat, result );
-
-
- varName = AseObjectToWorldPosVarName + OutputId;
- }
- break;
- case TransformSpaceTo.View:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- result = string.Format( AseHDObjectToViewPosFormat, result );
- else
- result = string.Format( AseObjectToViewPosFormat, result );
- varName = AseObjectToViewPosVarName + OutputId;
- }
- break;
- case TransformSpaceTo.Clip:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn )
- {
- result = string.Format( AseSRPObjectToClipPosFormat, result );
- }
- else
- {
- result = string.Format( AseObjectToClipPosFormat, result );
- }
- varName = AseObjectToClipPosVarName + OutputId;
- }
- break;
- }
- }
- break;
- case TransformSpaceFrom.World:
- {
- switch( to )
- {
- case TransformSpaceTo.Object:
- {
- if( dataCollector.IsTemplate && dataCollector.IsSRP )
- {
- if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- {
- if( m_absoluteWorldPos )
- {
- result = string.Format( ASEHDRelaviveCameraPos, result );
- }
- result = string.Format( AseSRPWorldToObjectPosFormat, result );
- }
- else if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.Lightweight )
- {
- result = string.Format( AseSRPWorldToObjectPosFormat, result );
- }
-
- }
- else
- result = string.Format( AseWorldToObjectPosFormat, result );
- varName = AseWorldToObjectPosVarName + OutputId;
- }
- break;
- default:
- case TransformSpaceTo.World: break;
- case TransformSpaceTo.View:
- {
- result = string.Format( AseWorldToViewPosFormat, result );
- varName = AseWorldToViewPosVarName + OutputId;
- }
- break;
- case TransformSpaceTo.Clip:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn )
- {
- result = string.Format( AseSRPWorldToClipPosFormat, result );
- }
- else
- {
- result = string.Format( AseWorldToClipPosFormat, result );
- }
- varName = AseWorldToClipPosVarName + OutputId;
- }
- break;
- }
- }
- break;
- case TransformSpaceFrom.View:
- {
- switch( to )
- {
- case TransformSpaceTo.Object:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- result = string.Format( AseHDViewToObjectPosFormat, result );
- else
- result = string.Format( AseViewToObjectPosFormat, result );
- varName = AseViewToObjectPosVarName + OutputId;
- }
- break;
- case TransformSpaceTo.World:
- {
- result = string.Format( AseViewToWorldPosFormat, result );
- varName = AseViewToWorldPosVarName + OutputId;
- }
- break;
- default:
- case TransformSpaceTo.View: break;
- case TransformSpaceTo.Clip:
- {
- if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn )
- {
- result = string.Format( AseSRPViewToClipPosFormat, result );
- }
- else
- {
- result = string.Format( AseViewToClipPosFormat, result );
- }
- varName = AseViewToClipPosVarName + OutputId;
- }
- break;
- }
- }
- break;
- //case TransformSpace.Clip:
- //{
- // switch( to )
- // {
- // case TransformSpace.Object:
- // {
- // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- // {
- // result = string.Format( AseHDClipToObjectPosFormat, result );
- // }
- // else
- // {
- // result = string.Format( AseClipToObjectPosFormat, result );
- // }
- // varName = AseClipToObjectPosVarName + OutputId;
- // }
- // break;
- // case TransformSpace.World:
- // {
- // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- // {
- // result = string.Format( AseHDClipToWorldPosFormat, result );
- // }
- // else
- // {
- // result = string.Format( AseClipToWorldPosFormat, result );
- // }
- // varName = AseClipToWorldPosVarName + OutputId;
- // }
- // break;
- // case TransformSpace.View:
- // {
- // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD )
- // {
- // result = string.Format( AseHDClipToViewPosFormat, result );
- // }
- // else
- // {
- // result = string.Format( AseClipToViewPosFormat, result );
- // }
- // varName = AseClipToViewPosVarName + OutputId;
- // }
- // break;
- // case TransformSpace.Clip: break;
- // default:
- // break;
- // }
- //}
- //break;
- default: break;
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
-
- GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector );
-
- string result = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string varName = string.Empty;
-
- if( (int)m_from == (int)m_to )
- {
- RegisterLocalVariable( 0, result, ref dataCollector );
- return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
- }
-
- switch( m_from )
- {
- case TransformSpaceFrom.Object:
- {
- switch( m_to )
- {
- default:
- case TransformSpaceTo.Object: break;
- case TransformSpaceTo.World:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.View:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Clip:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Tangent:
- {
- GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
- CalculateTransform( m_from, TransformSpaceTo.World, ref dataCollector, ref varName, ref result );
- result = string.Format( ASEWorldToTangentFormat, result );
- varName = AseObjectToTangentPosVarName + OutputId;
- }
- break;
- }
- }
- break;
- case TransformSpaceFrom.World:
- {
- switch( m_to )
- {
- case TransformSpaceTo.Object:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- default:
- case TransformSpaceTo.World: break;
- case TransformSpaceTo.View:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Clip:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Tangent:
- {
- GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
- result = string.Format( ASEWorldToTangentFormat, result );
- varName = AseWorldToTangentPosVarName + OutputId;
- }
- break;
- }
- }
- break;
- case TransformSpaceFrom.View:
- {
- switch( m_to )
- {
- case TransformSpaceTo.Object:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.World:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); ;
- }
- break;
- default:
- case TransformSpaceTo.View: break;
- case TransformSpaceTo.Clip:
- {
- CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- }
- break;
- case TransformSpaceTo.Tangent:
- {
- GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
- CalculateTransform( m_from, TransformSpaceTo.World, ref dataCollector, ref varName, ref result );
- result = string.Format( ASEWorldToTangentFormat, result );
- varName = AseViewToTangentPosVarName + OutputId;
- }
- break;
- }
- }
- break;
- //case TransformSpace.Clip:
- //{
- // switch( m_to )
- // {
- // case TransformSpace.Object:
- // {
- // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- // }
- // break;
- // case TransformSpace.World:
- // {
- // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- // }
- // break;
- // case TransformSpace.View:
- // {
- // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result );
- // }
- // break;
- // case TransformSpace.Clip: break;
- // case TransformSpace.Tangent:
- // {
- // GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
- // CalculateTransform( m_from, TransformSpace.World, ref dataCollector, ref varName, ref result );
- // result = string.Format( ASEWorldToTangentFormat, result );
- // varName = AseClipToTangentPosVarName + OutputId;
- // }
- // break;
- // default:
- // break;
- // }
- //}
- //break;
- case TransformSpaceFrom.Tangent:
- {
- string matrixVal = string.Empty;
- if( m_inverseTangentType == InverseTangentType.Fast )
- matrixVal = GeneratorUtils.GenerateTangentToWorldMatrixFast( ref dataCollector, UniqueId, CurrentPrecisionType );
- else
- matrixVal = GeneratorUtils.GenerateTangentToWorldMatrixPrecise( ref dataCollector, UniqueId, CurrentPrecisionType );
-
- switch( m_to )
- {
- case TransformSpaceTo.Object:
- {
- result = string.Format( ASEMulOpFormat, matrixVal, result );
- CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result );
- varName = AseTangentToObjectPosVarName + OutputId;
- }
- break;
- case TransformSpaceTo.World:
- {
- result = string.Format( ASEMulOpFormat, matrixVal, result );
- varName = AseTangentToWorldPosVarName + OutputId;
- }
- break;
- case TransformSpaceTo.View:
- {
- result = string.Format( ASEMulOpFormat, matrixVal, result );
- CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result );
- varName = AseTangentToViewPosVarName + OutputId;
- }
- break;
- case TransformSpaceTo.Clip:
- {
- result = string.Format( ASEMulOpFormat, matrixVal, result );
- CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result );
- varName = AseTangentToClipPosVarName + OutputId;
- }
- break;
- case TransformSpaceTo.Tangent:
- default:
- break;
- }
- }
- break;
- default: break;
- }
-
- if( m_to == TransformSpaceTo.Clip )
- {
- if( m_perspectiveDivide )
- {
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT4, varName, result );
- result = string.Format( AseClipToNDC, varName );
- varName += "NDC";
- }
- else
- {
- result += ".xyz";
- }
- }
-
- RegisterLocalVariable( 0, result, ref dataCollector, varName );
- return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- string from = GetCurrentParam( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() < 17500 && from.Equals( "Clip" ) )
- {
- UIUtils.ShowMessage( UniqueId, "Clip Space no longer supported on From field over Transform Position node" );
- }
- else
- {
- m_from = (TransformSpaceFrom)Enum.Parse( typeof( TransformSpaceFrom ), from );
- }
- m_to = (TransformSpaceTo)Enum.Parse( typeof( TransformSpaceTo ), GetCurrentParam( ref nodeParams ) );
- if( UIUtils.CurrentShaderVersion() > 15701 )
- {
- m_perspectiveDivide = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- }
- if( UIUtils.CurrentShaderVersion() > 15800 )
- {
- m_inverseTangentType = (InverseTangentType)Enum.Parse( typeof( InverseTangentType ), GetCurrentParam( ref nodeParams ) );
- }
- if( UIUtils.CurrentShaderVersion() > 16103 )
- {
- m_absoluteWorldPos = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- }
- UpdateSubtitle();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_from );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_to );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_perspectiveDivide );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_inverseTangentType );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_absoluteWorldPos );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta
deleted file mode 100644
index 84e1fcd2..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 274dde08d42e4b041b9be7a22a8c09d6
-timeCreated: 1525857790
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs
deleted file mode 100644
index 1802fe55..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs
+++ /dev/null
@@ -1,166 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-using System;
-
-namespace AmplifyShaderEditor
-{
- public enum BuiltInShaderTransformTypes
- {
- UNITY_MATRIX_MVP = 0,
- UNITY_MATRIX_MV,
- UNITY_MATRIX_V,
- UNITY_MATRIX_P,
- UNITY_MATRIX_VP,
- UNITY_MATRIX_T_MV,
- UNITY_MATRIX_IT_MV,
- //UNITY_MATRIX_TEXTURE0,
- //UNITY_MATRIX_TEXTURE1,
- //UNITY_MATRIX_TEXTURE2,
- //UNITY_MATRIX_TEXTURE3,
- _Object2World,
- _World2Object//,
- //unity_Scale
- }
-
- [Serializable]
- [NodeAttributes( "Common Transform Matrices", "Matrix Transform", "All Transformation types" )]
- public sealed class TransformVariables : ShaderVariablesNode
- {
- [SerializeField]
- private BuiltInShaderTransformTypes m_selectedType = BuiltInShaderTransformTypes.UNITY_MATRIX_MVP;
-
- private const string MatrixLabelStr = "Matrix";
- private readonly string[] ValuesStr =
- {
- "Model View Projection",
- "Model View",
- "View",
- "Projection",
- "View Projection",
- "Transpose Model View",
- "Inverse Transpose Model View",
- "Object to World",
- "Word to Object"
- };
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, ValuesStr[ ( int ) m_selectedType ], WirePortDataType.FLOAT4x4 );
- m_textLabelWidth = 60;
- m_hasLeftDropdown = true;
- m_autoWrapProperties = true;
- m_drawPreview = false;
- }
-
- public override void AfterCommonInit()
- {
- base.AfterCommonInit();
- if( PaddingTitleLeft == 0 )
- {
- PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- if( PaddingTitleRight == 0 )
- PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- }
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_selectedType = (BuiltInShaderTransformTypes)m_upperLeftWidget.DrawWidget( this, (int)m_selectedType, ValuesStr );
- if( EditorGUI.EndChangeCheck() )
- {
- ChangeOutputName( 0, ValuesStr[ (int)m_selectedType ] );
- m_sizeIsDirty = true;
- }
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_selectedType = ( BuiltInShaderTransformTypes ) EditorGUILayoutPopup( MatrixLabelStr, ( int ) m_selectedType, ValuesStr );
- if ( EditorGUI.EndChangeCheck() )
- {
- ChangeOutputName( 0, ValuesStr[ ( int ) m_selectedType ] );
- m_sizeIsDirty = true;
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- if( dataCollector.IsTemplate && dataCollector.IsSRP )
- {
- switch( m_selectedType )
- {
- case BuiltInShaderTransformTypes.UNITY_MATRIX_MVP:
- return "mul(GetWorldToHClipMatrix(),GetObjectToWorldMatrix())";
- case BuiltInShaderTransformTypes.UNITY_MATRIX_MV:
- return "mul( GetWorldToViewMatrix(),GetObjectToWorldMatrix())";
- case BuiltInShaderTransformTypes.UNITY_MATRIX_V:
- return "GetWorldToViewMatrix()";
- case BuiltInShaderTransformTypes.UNITY_MATRIX_P:
- return "GetViewToHClipMatrix()";
- case BuiltInShaderTransformTypes.UNITY_MATRIX_VP:
- return "GetWorldToHClipMatrix()";
- case BuiltInShaderTransformTypes._Object2World:
- return "GetObjectToWorldMatrix()";
- case BuiltInShaderTransformTypes._World2Object:
- return "GetWorldToObjectMatrix()";
- case BuiltInShaderTransformTypes.UNITY_MATRIX_T_MV:
- case BuiltInShaderTransformTypes.UNITY_MATRIX_IT_MV:
- default:
- {
- UIUtils.ShowMessage( UniqueId, "Matrix not declared natively on SRP. Must create it manually inside ASE" );
- return "float4x4(" +
- "1,0,0,0," +
- "0,1,0,0," +
- "0,0,1,0," +
- "0,0,0,1)";
- }
- }
- }
- else
- {
- return m_selectedType.ToString();
- }
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- string selectedTypeStr = GetCurrentParam( ref nodeParams );
- try
- {
- BuiltInShaderTransformTypes selectedType = (BuiltInShaderTransformTypes)Enum.Parse( typeof( BuiltInShaderTransformTypes ), selectedTypeStr );
- m_selectedType = selectedType;
- }
- catch( Exception e )
- {
- switch( selectedTypeStr )
- {
- default: Debug.LogException( e );break;
- case "UNITY_MATRIX_TEXTURE0":UIUtils.ShowMessage( UniqueId, "Texture 0 matrix is no longer supported",MessageSeverity.Warning);break;
- case "UNITY_MATRIX_TEXTURE1":UIUtils.ShowMessage( UniqueId, "Texture 1 matrix is no longer supported",MessageSeverity.Warning);break;
- case "UNITY_MATRIX_TEXTURE2":UIUtils.ShowMessage( UniqueId, "Texture 2 matrix is no longer supported",MessageSeverity.Warning);break;
- case "UNITY_MATRIX_TEXTURE3":UIUtils.ShowMessage( UniqueId, "Texture 3 matrix is no longer supported",MessageSeverity.Warning); break;
- case "unity_Scale": UIUtils.ShowMessage( UniqueId, "Scale matrix is no longer supported", MessageSeverity.Warning ); break;
- }
- }
-
- ChangeOutputName( 0, ValuesStr[ ( int ) m_selectedType ] );
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta
deleted file mode 100644
index d0e613af..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 04aad5172ee1d4d4795e20bfae0ff64d
-timeCreated: 1481126953
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs
deleted file mode 100644
index c7c46fe8..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Transpose Model View Matrix", "Matrix Transform", "Transpose of model * view matrix" )]
- public sealed class TransposeMVMatrix : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_T_MV";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta
deleted file mode 100644
index 871d6018..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 5762b195353d629448631bfb15fb8372
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs
deleted file mode 100644
index 09325ec7..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Projector Clip Matrix", "Matrix Transform", "Current Projector Clip matrix. To be used when working with Unity projector." )]
- public sealed class UnityProjectorClipMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "unity_ProjectorClip";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- dataCollector.AddToUniforms( UniqueId, "float4x4 unity_ProjectorClip;" );
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta
deleted file mode 100644
index 6bc17bde..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 6095e3e4dc186f146bc109813901ccc8
-timeCreated: 1512062884
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs
deleted file mode 100644
index 4cfb63c8..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Projector Matrix", "Matrix Transform", "Current Projector Clip matrix. To be used when working with Unity projector." )]
- public sealed class UnityProjectorMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "unity_Projector";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- dataCollector.AddToUniforms( UniqueId, "float4x4 unity_Projector;" );
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta
deleted file mode 100644
index 0a62ab9f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: c3efd02b48473d94b92302654b671ddc
-timeCreated: 1512062884
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs
deleted file mode 100644
index 2d2f00c9..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Scale Matrix", "Matrix Transform", "Scale Matrix",null, UnityEngine.KeyCode.None, true, true, "Object Scale" )]
- public sealed class UnityScaleMatrix : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "unity_Scale";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta
deleted file mode 100644
index 26f2df76..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 28a04286716e19f4aa58954888374428
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs
deleted file mode 100644
index 2291bc32..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "View Matrix", "Matrix Transform", "Current view matrix" )]
- public sealed class ViewMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_V";
- m_drawPreview = false;
- m_matrixId = 0;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta
deleted file mode 100644
index bcfb2edc..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 5aa75cc5e6044a44a9a4439eac1d948b
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs
deleted file mode 100644
index 23e53e40..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "View Projection Matrix", "Matrix Transform", "Current view * projection matrix." )]
- public sealed class ViewProjectionMatrixNode : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "UNITY_MATRIX_VP";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta
deleted file mode 100644
index 1a1cd1c4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: fe26c99932382e047aebc05b7e67a3d0
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs
deleted file mode 100644
index 65d9e082..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "World To Camera Matrix", "Matrix Transform", "Inverse of current camera to world matrix" )]
- public sealed class WorldToCameraMatrix : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "unity_WorldToCamera";
- m_drawPreview = false;
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector );
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta
deleted file mode 100644
index a8d0b7a1..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 584bea5554dc1b64c8965d8fcfc54e23
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs
deleted file mode 100644
index dd82ebb1..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs
+++ /dev/null
@@ -1,20 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "World To Object Matrix", "Matrix Transform", "Inverse of current world matrix" )]
- public sealed class WorldToObjectMatrix : ConstantShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 );
- m_value = "unity_WorldToObject";
- m_HDValue = "GetWorldToObjectMatrix()";
- m_LWValue = "GetWorldToObjectMatrix()";
- m_drawPreview = false;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta
deleted file mode 100644
index dd284eb7..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: d9e2a5077cc29de439d5c845eac35a04
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs
deleted file mode 100644
index 194802ef..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "World To Tangent Matrix", "Matrix Transform", "World to tangent transform matrix" )]
- public sealed class WorldToTangentMatrix : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputPort( WirePortDataType.FLOAT3x3, "Out" );
- //UIUtils.AddNormalDependentCount();
- m_drawPreview = false;
- }
-
- //public override void Destroy()
- //{
- // ContainerGraph.RemoveNormalDependentCount();
- // base.Destroy();
- //}
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- dataCollector.DirtyNormal = true;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if( dataCollector.IsTemplate )
- return dataCollector.TemplateDataCollectorInstance.GetWorldToTangentMatrix( CurrentPrecisionType );
-
- if( dataCollector.IsFragmentCategory )
- {
- dataCollector.ForceNormal = true;
-
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- }
-
- GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType );
-
- return GeneratorUtils.WorldToTangentStr;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta
deleted file mode 100644
index ed19db78..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b598d9ebc2d7be44a97270732f55f9bc
-timeCreated: 1484747592
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta
deleted file mode 100644
index 89ede46c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 5bbb49ec7f4a3524d9950847c88d4afc
-folderAsset: yes
-timeCreated: 1481126946
-licenseType: Store
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs
deleted file mode 100644
index 231a0111..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Color Space Double", "Miscellaneous", "Color Space Double" )]
- public class ColorSpaceDouble : ParentNode
- {
- private const string ColorSpaceDoubleStr = "unity_ColorSpaceDouble";
-
- private readonly string[] ColorSpaceDoubleDef =
- {
- "#ifdef UNITY_COLORSPACE_GAMMA//ASE Color Space Def",
- "#define unity_ColorSpaceDouble half4(2.0, 2.0, 2.0, 2.0)//ASE Color Space Def",
- "#else // Linear values//ASE Color Space Def",
- "#define unity_ColorSpaceDouble half4(4.59479380, 4.59479380, 4.59479380, 2.0)//ASE Color Space Def",
- "#endif//ASE Color Space Def"
- };
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputColorPorts( "RGBA" );
- m_previewShaderGUID = "ac680a8772bb97c46851a7f075fd04e3";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsTemplate && dataCollector.IsSRP )
- {
- for( int i = 0; i < ColorSpaceDoubleDef.Length; i++ )
- {
- dataCollector.AddToDirectives( ColorSpaceDoubleDef[ i ], -1 );
- }
- }
- return GetOutputVectorItem( 0, outputId, ColorSpaceDoubleStr ); ;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta
deleted file mode 100644
index 32721b88..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 7d1204234983b3c4499da752961185be
-timeCreated: 1481888315
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs
deleted file mode 100644
index 0570939c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs
+++ /dev/null
@@ -1,53 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Face", "Vertex Data", "Indicates whether the rendered surface is facing the camera (1), or facing away from the camera(-1)" )]
- public class FaceVariableNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputPort( WirePortDataType.FLOAT, "Out" );
- m_previewShaderGUID = "4b0b5b9f16353b840a5f5ad2baab3c3c";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " node does not work on Tessellation port" );
- return m_outputPorts[0].ErrorValue;
- }
-
- if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex )
- {
- if ( dataCollector.TesselationActive )
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " node does not work properly on Vertex/Tessellation ports" );
- return m_outputPorts[ 0 ].ErrorValue;
- }
- else
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " node does not work propery on Vertex ports" );
- return m_outputPorts[ 0 ].ErrorValue;
- }
- }
-
- if ( dataCollector.IsTemplate )
- {
- return dataCollector.TemplateDataCollectorInstance.GetVFace( UniqueId );
- }
- else
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.VFACE );
- string variable = ( dataCollector.PortCategory == MasterNodePortCategory.Vertex ) ? Constants.VertexShaderOutputStr : Constants.InputVarStr;
- return variable + "." + Constants.VFaceVariable;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta
deleted file mode 100644
index b583327e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 4b4a6f07436b05a4cbc2559e4e704000
-timeCreated: 1492513159
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs
deleted file mode 100644
index c845e063..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs
+++ /dev/null
@@ -1,43 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Instance ID", "Vertex Data", "Indicates the per-instance identifier" )]
- public class InstanceIdNode : ParentNode
- {
- private readonly string[] InstancingVariableAttrib =
- { "uint currInstanceId = 0;",
- "#ifdef UNITY_INSTANCING_ENABLED",
- "currInstanceId = unity_InstanceID;",
- "#endif"};
- private const string InstancingInnerVariable = "currInstanceId";
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputPort( WirePortDataType.INT, "Out" );
- m_previewShaderGUID = "03febce56a8cf354b90e7d5180c1dbd7";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsTemplate )
- {
- dataCollector.TemplateDataCollectorInstance.SetupInstancing();
- }
-
- if( !dataCollector.HasLocalVariable( InstancingVariableAttrib[ 0 ] ) )
- {
- dataCollector.AddLocalVariable( UniqueId, InstancingVariableAttrib[ 0 ] ,true );
- dataCollector.AddLocalVariable( UniqueId, InstancingVariableAttrib[ 1 ] ,true );
- dataCollector.AddLocalVariable( UniqueId, InstancingVariableAttrib[ 2 ] ,true );
- dataCollector.AddLocalVariable( UniqueId, InstancingVariableAttrib[ 3 ] ,true );
- }
- return InstancingInnerVariable;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta
deleted file mode 100644
index efae4fb9..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: c449923583a9fbe4283acebc97756ea1
-timeCreated: 1547811127
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs
deleted file mode 100644
index f2a1959f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "LOD Fade", "Miscellaneous", "LODFadeNode" )]
- public sealed class LODFadeNode : ConstVecShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "Fade[0...1]" );
- ChangeOutputName( 2, "Fade[16Lvl]" );
- ChangeOutputName( 3, "Unused" );
- ChangeOutputName( 4, "Unused" );
- m_value = "unity_LODFade";
- m_previewShaderGUID = "fcd4d93f57ffc51458d4ade10df2fdb4";
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( !m_outputPorts[ 0 ].IsConnected )
- {
- m_outputPorts[ 0 ].Visible = false;
- m_sizeIsDirty = true;
- }
-
- if( !m_outputPorts[ 3 ].IsConnected )
- {
- m_outputPorts[ 3 ].Visible = false;
- m_sizeIsDirty = true;
- }
-
- if( !m_outputPorts[ 4 ].IsConnected )
- {
- m_outputPorts[ 4 ].Visible = false;
- m_sizeIsDirty = true;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta
deleted file mode 100644
index a83635a4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: f96cf34c2936c96458403e9cf75e8e10
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs
deleted file mode 100644
index b60f8472..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs
+++ /dev/null
@@ -1,38 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-#if UNITY_EDITOR_WIN
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Primitive ID", "Vertex Data", "Per-primitive identifier automatically generated by the runtime" )]
- public class PrimitiveIDVariableNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputPort( WirePortDataType.INT, "Out" );
- m_previewShaderGUID = "92c1b588d7658594cb219696f593f64b";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( !dataCollector.IsTemplate )
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " is not supported on surface shaders." );
- return m_outputPorts[0].ErrorValue;
- }
-
- if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex )
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " is not supported on Vertex ports" );
- return m_outputPorts[0].ErrorValue;
- }
-
- return dataCollector.TemplateDataCollectorInstance.GetPrimitiveId();
- }
- }
-}
-#endif
-
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta
deleted file mode 100644
index 6d7d119b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: dd0af9fbbba750341a7b09316178f285
-timeCreated: 1492513159
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs
deleted file mode 100644
index 6bfd7f36..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs
+++ /dev/null
@@ -1,70 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Switch by Face", "Miscellaneous", "Switch which automaticaly uses a Face variable to select which input to use" )]
- public class SwitchByFaceNode : DynamicTypeNode
- {
- private const string SwitchOp = "((({0}>0)?({1}):({2})))";
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_inputPorts[ 0 ].Name = "Front";
- m_inputPorts[ 1 ].Name = "Back";
- m_textLabelWidth = 50;
- m_previewShaderGUID = "f4edf6febb54dc743b25bd5b56facea8";
- }
-
-
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " does not work on Tessellation port" );
- return GenerateErrorValue();
- }
-
- if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex )
- {
- if ( dataCollector.TesselationActive )
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " does not work properly on Vertex/Tessellation ports" );
- return GenerateErrorValue();
- }
- else
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " does not work properly on Vertex ports" );
- return GenerateErrorValue();
- }
- }
-
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string front = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string back = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
-
- dataCollector.AddToInput( UniqueId, SurfaceInputs.VFACE );
- string variable = string.Empty;
- if ( dataCollector.IsTemplate )
- {
- variable = dataCollector.TemplateDataCollectorInstance.GetVFace( UniqueId );
- }
- else
- {
- variable = ( ( dataCollector.PortCategory == MasterNodePortCategory.Vertex ) ? Constants.VertexShaderOutputStr : Constants.InputVarStr ) + "." + Constants.VFaceVariable;
- }
-
- string value = string.Format( SwitchOp, variable, front, back );
- RegisterLocalVariable( 0, value, ref dataCollector, "switchResult" + OutputId );
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta
deleted file mode 100644
index b12692c4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b0464d8b27caa7d4d8fa5d1828934da8
-timeCreated: 1492515561
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs
deleted file mode 100644
index d2b75192..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs
+++ /dev/null
@@ -1,54 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Vertex ID", "Vertex Data", "Indicates current vertex number" )]
- public class VertexIdVariableNode : ParentNode
- {
- private const string VertexIdVarName = "ase_vertexId";
- private const string VertexIdRegistry = "uint "+ VertexIdVarName + " : SV_VertexID;";
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputPort( WirePortDataType.INT, "Out" );
- m_previewShaderGUID = "5934bf2c10b127a459177a3b622cea65";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " does not work on Tessellation port" );
- return m_outputPorts[0].ErrorValue;
- }
-
- if ( dataCollector.IsTemplate )
- {
- return dataCollector.TemplateDataCollectorInstance.GetVertexId();
- }
- else
- {
- if( dataCollector.IsFragmentCategory )
- {
- GenerateValueInVertex( ref dataCollector, WirePortDataType.UINT, Constants.VertexShaderInputStr + "."+ VertexIdVarName, VertexIdVarName, true );
- return Constants.InputVarStr + "."+ VertexIdVarName;
- }
- else
- {
- return Constants.VertexShaderInputStr + "."+ VertexIdVarName;
- }
- }
- }
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- if( !dataCollector.IsTemplate )
- dataCollector.AddCustomAppData( VertexIdRegistry );
-
- base.PropagateNodeData( nodeData, ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta
deleted file mode 100644
index cad8fe04..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ce37a30cae7677942ad44f0945ab7b77
-timeCreated: 1492513159
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs
deleted file mode 100644
index 49966a09..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "World Transform Params", "Object Transform", "World Transform Params contains information about the transform, W is usually 1.0, or -1.0 for odd-negative scale transforms" )]
- public sealed class WorldTransformParams : ConstVecShaderVariable
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- ChangeOutputName( 1, "X" );
- ChangeOutputName( 2, "Y" );
- ChangeOutputName( 3, "Z" );
- ChangeOutputName( 4, "W" );
- m_value = "unity_WorldTransformParams";
- m_previewShaderGUID = "5a2642605f085da458d6e03ade47b87a";
- }
-
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
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- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta
deleted file mode 100644
index b28aa84a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta
+++ /dev/null
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