diff options
author | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-23 13:08:43 +0800 |
commit | b82da95b5181ac8bbae38efb13e950d5e88a4caa (patch) | |
tree | 48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables | |
parent | 917e9e0b320775634dc2e710f7deac74fd0822f0 (diff) |
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables')
120 files changed, 0 insertions, 5002 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta deleted file mode 100644 index e1fbf68d..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 8c4b0845954941d4d9809abaa67bdc2b -folderAsset: yes -timeCreated: 1481126947 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs deleted file mode 100644 index 0591ba12..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs +++ /dev/null @@ -1,100 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - public enum BuiltInShaderCameraTypes - { - unity_CameraProjection = 0, - unity_CameraInvProjection - } - - [Serializable] - [NodeAttributes( "Projection Matrices", "Camera And Screen", "Camera's Projection/Inverse Projection matrix" )] - public sealed class CameraProjectionNode : ShaderVariablesNode - { - private const string _projMatrixLabelStr = "Projection Matrix"; - private readonly string[] _projMatrixValuesStr = { "Camera Projection", - "Inverse Camera Projection"}; - - - [SerializeField] - private BuiltInShaderCameraTypes m_selectedType = BuiltInShaderCameraTypes.unity_CameraProjection; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, _projMatrixValuesStr[ (int)m_selectedType ], WirePortDataType.FLOAT4x4 ); - m_textLabelWidth = 115; - m_autoWrapProperties = true; - m_hasLeftDropdown = true; - } - - public override void AfterCommonInit() - { - base.AfterCommonInit(); - if( PaddingTitleLeft == 0 ) - { - PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - if( PaddingTitleRight == 0 ) - PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - } - } - - public override void Destroy() - { - base.Destroy(); - m_upperLeftWidget = null; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - EditorGUI.BeginChangeCheck(); - m_selectedType = (BuiltInShaderCameraTypes)m_upperLeftWidget.DrawWidget( this, (int)m_selectedType, _projMatrixValuesStr ); - if( EditorGUI.EndChangeCheck() ) - { - ChangeOutputName( 0, _projMatrixValuesStr[ (int)m_selectedType ] ); - SetSaveIsDirty(); - } - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_selectedType = (BuiltInShaderCameraTypes)EditorGUILayoutPopup( _projMatrixLabelStr, (int)m_selectedType, _projMatrixValuesStr ); - if( EditorGUI.EndChangeCheck() ) - { - ChangeOutputName( 0, _projMatrixValuesStr[ (int)m_selectedType ] ); - SetSaveIsDirty(); - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector ); - return m_selectedType.ToString(); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_selectedType = (BuiltInShaderCameraTypes)Enum.Parse( typeof( BuiltInShaderCameraTypes ), GetCurrentParam( ref nodeParams ) ); - ChangeOutputName( 0, _projMatrixValuesStr[ (int)m_selectedType ] ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta deleted file mode 100644 index 11a1c16b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraProjectionNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f776bdd36b750304c8e0de8ee1f31fc0 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs deleted file mode 100644 index fd23099e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs +++ /dev/null @@ -1,115 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - public enum BuiltInShaderClipPlanesTypes - { - Left = 0, - Right, - Bottom, - Top, - Near, - Far - } - - [Serializable] - [NodeAttributes( "Clip Planes", "Camera And Screen", "Camera World Clip Planes" )] - public sealed class CameraWorldClipPlanes : ShaderVariablesNode - { - [SerializeField] - private BuiltInShaderClipPlanesTypes m_selectedType = BuiltInShaderClipPlanesTypes.Left; - - private const string LabelStr = "Plane"; - private const string ValueStr = "unity_CameraWorldClipPlanes"; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - private int m_planeId; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "ABCD", WirePortDataType.FLOAT4 ); - m_textLabelWidth = 55; - m_autoWrapProperties = true; - m_hasLeftDropdown = true; - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_selectedType ) ); - m_previewShaderGUID = "6afe5a4ad7bbd0e4ab352c758f543a09"; - } - - public override void OnEnable() - { - base.OnEnable(); - m_planeId = Shader.PropertyToID( "_PlaneId" ); - } - - public override void AfterCommonInit() - { - base.AfterCommonInit(); - if( PaddingTitleLeft == 0 ) - { - PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - if( PaddingTitleRight == 0 ) - PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - } - } - - public override void Destroy() - { - base.Destroy(); - m_upperLeftWidget = null; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - m_upperLeftWidget.DrawWidget<BuiltInShaderClipPlanesTypes>(ref m_selectedType, this, OnWidgetUpdate ); - } - - private readonly Action<ParentNode> OnWidgetUpdate = ( x ) => { - x.SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, ( x as CameraWorldClipPlanes ).Type ) ); - }; - - public BuiltInShaderClipPlanesTypes Type { get { return m_selectedType; } } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_selectedType = ( BuiltInShaderClipPlanesTypes ) EditorGUILayoutEnumPopup( LabelStr, m_selectedType ); - if ( EditorGUI.EndChangeCheck() ) - { - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_selectedType ) ); - SetSaveIsDirty(); - } - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - PreviewMaterial.SetInt( m_planeId, (int)m_selectedType ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - return ValueStr + "[" + ( int ) m_selectedType + "]"; - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_selectedType = ( BuiltInShaderClipPlanesTypes ) Enum.Parse( typeof( BuiltInShaderClipPlanesTypes ), GetCurrentParam( ref nodeParams ) ); - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_selectedType ) ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta deleted file mode 100644 index 3b17b846..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/CameraWorldClipPlanes.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: e5a9a010f1c8dda449c8ca7ee9e25869 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs deleted file mode 100644 index c2e93c26..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs +++ /dev/null @@ -1,38 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Ortho Params", "Camera And Screen", "Orthographic Parameters" )] - public sealed class OrthoParams : ConstVecShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "Ortho Cam Width" ); - ChangeOutputName( 2, "Ortho Cam Height" ); - ChangeOutputName( 3, "Unused" ); - ChangeOutputName( 4, "Projection Mode" ); - m_value = "unity_OrthoParams"; - m_previewShaderGUID = "88a910ece3dce224793e669bb1bc158d"; - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - - if( !m_outputPorts[ 3 ].IsConnected ) - { - m_outputPorts[ 3 ].Visible = false; - m_sizeIsDirty = true; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta deleted file mode 100644 index d406a63e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/OrthoParams.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f9431cdf8e81c1d4f902b3fa7d04f7ac -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs deleted file mode 100644 index 9e4357b7..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Projection Params", "Camera And Screen", "Projection Near/Far parameters" )] - public sealed class ProjectionParams : ConstVecShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "Flipped" ); - ChangeOutputName( 2, "Near Plane" ); - ChangeOutputName( 3, "Far Plane" ); - ChangeOutputName( 4, "1/Far Plane" ); - m_value = "_ProjectionParams"; - m_previewShaderGUID = "97ae846cb0a6b044388fad3bc03bb4c2"; - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta deleted file mode 100644 index 8e87d5a2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ProjectionParams.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ba1ca8bace2c2dd4dafac6f73f4dfb1b -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs deleted file mode 100644 index 5446ac2f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Screen Params", "Camera And Screen", "Camera's Render Target size parameters" )] - public sealed class ScreenParams : ConstVecShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "RT Width" ); - ChangeOutputName( 2, "RT Height" ); - ChangeOutputName( 3, "1+1/Width" ); - ChangeOutputName( 4, "1+1/Height" ); - m_value = "_ScreenParams"; - m_previewShaderGUID = "78173633b803de4419206191fed3d61e"; - } - - //public override void RefreshExternalReferences() - //{ - // base.RefreshExternalReferences(); - // if( !m_outputPorts[ 0 ].IsConnected ) - // { - // m_outputPorts[ 0 ].Visible = false; - // m_sizeIsDirty = true; - // } - //} - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta deleted file mode 100644 index f43db824..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ScreenParams.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 2e593f23857d59643b5b5f6dd6264e1b -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs deleted file mode 100644 index 2342f158..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs +++ /dev/null @@ -1,28 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "World Space Camera Pos", "Camera And Screen", "World Space Camera position" )] - public sealed class WorldSpaceCameraPos : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 ); - AddOutputPort( WirePortDataType.FLOAT, "X" ); - AddOutputPort( WirePortDataType.FLOAT, "Y" ); - AddOutputPort( WirePortDataType.FLOAT, "Z" ); - - m_value = "_WorldSpaceCameraPos"; - m_previewShaderGUID = "6b0c78411043dd24dac1152c84bb63ba"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - return GetOutputVectorItem( 0, outputId, base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ) ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta deleted file mode 100644 index 8a47447f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/WorldSpaceCameraPos.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 972d92a6008896f4292a61726e18f667 -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs deleted file mode 100644 index 4fcb5e19..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs +++ /dev/null @@ -1,31 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Z-Buffer Params", "Camera And Screen", "Linearized Z buffer values" )] - public sealed class ZBufferParams : ConstVecShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "1-far/near" ); - ChangeOutputName( 2, "far/near" ); - ChangeOutputName( 3, "[0]/far" ); - ChangeOutputName( 4, "[1]/far" ); - m_value = "_ZBufferParams"; - m_previewShaderGUID = "56c42c106bcb497439187f5bb6b6f94d"; - } - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta deleted file mode 100644 index e8b668c8..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/CameraAndScreen/ZBufferParams.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 2765a41106f478f4982e859b978bdec4 -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs deleted file mode 100644 index d74d8a5f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs +++ /dev/null @@ -1,39 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - public class ConstVecShaderVariable : ShaderVariablesNode - { - [SerializeField] - protected string m_value; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, " ", WirePortDataType.FLOAT4 ); - AddOutputPort( WirePortDataType.FLOAT, "0" ); - AddOutputPort( WirePortDataType.FLOAT, "1" ); - AddOutputPort( WirePortDataType.FLOAT, "2" ); - AddOutputPort( WirePortDataType.FLOAT, "3" ); - } - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - switch ( outputId ) - { - case 0: return m_value; - case 1: return ( m_value + ".x" ); - case 2: return ( m_value + ".y" ); - case 3: return ( m_value + ".z" ); - case 4: return ( m_value + ".w" ); - } - - UIUtils.ShowMessage( UniqueId, "ConstVecShaderVariable generating empty code", MessageSeverity.Warning ); - return string.Empty; - } - - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta deleted file mode 100644 index 97976c8a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstVecShaderVariable.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 9102c0b554fd5ad4785acf870dcc17eb -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs deleted file mode 100644 index ff6279e7..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs +++ /dev/null @@ -1,35 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - public class ConstantShaderVariable : ShaderVariablesNode - { - [SerializeField] - protected string m_value; - - [SerializeField] - protected string m_HDValue = string.Empty; - - [SerializeField] - protected string m_LWValue = string.Empty; - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - if( dataCollector.IsTemplate ) - { - if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD && !string.IsNullOrEmpty( m_HDValue ) ) - return m_HDValue; - - if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.Lightweight && !string.IsNullOrEmpty( m_LWValue )) - return m_LWValue; - } - return m_value; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta deleted file mode 100644 index 55110165..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ConstantShaderVariable.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 266391c3c4308014e9ce246e5484b917 -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta deleted file mode 100644 index e0c69e86..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 78eb7b1e34d423c40a949c9e75b5f24a -folderAsset: yes -timeCreated: 1481126946 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs deleted file mode 100644 index 2af78f78..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs +++ /dev/null @@ -1,126 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - public enum BuiltInFogAndAmbientColors - { - UNITY_LIGHTMODEL_AMBIENT = 0, - unity_AmbientSky, - unity_AmbientEquator, - unity_AmbientGround, - unity_FogColor - } - - [Serializable] - [NodeAttributes( "Fog And Ambient Colors", "Light", "Fog and Ambient colors" )] - public sealed class FogAndAmbientColorsNode : ShaderVariablesNode - { - private const string ColorLabelStr = "Color"; - private readonly string[] ColorValuesStr = { - "Ambient light ( Legacy )", - "Sky ambient light", - "Equator ambient light", - "Ground ambient light", - "Fog" - }; - - [SerializeField] - private BuiltInFogAndAmbientColors m_selectedType = BuiltInFogAndAmbientColors.UNITY_LIGHTMODEL_AMBIENT; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, ColorValuesStr[ ( int ) m_selectedType ], WirePortDataType.COLOR ); - m_textLabelWidth = 50; - m_autoWrapProperties = true; - m_hasLeftDropdown = true; - m_previewShaderGUID = "937c7bde062f0f942b600d9950d2ebb2"; - } - - public override void AfterCommonInit() - { - base.AfterCommonInit(); - if( PaddingTitleLeft == 0 ) - { - PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - if( PaddingTitleRight == 0 ) - PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - } - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - m_previewMaterialPassId = (int)m_selectedType; - } - - public override void Destroy() - { - base.Destroy(); - m_upperLeftWidget = null; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - EditorGUI.BeginChangeCheck(); - m_selectedType = (BuiltInFogAndAmbientColors)m_upperLeftWidget.DrawWidget( this, (int)m_selectedType, ColorValuesStr ); - if( EditorGUI.EndChangeCheck() ) - { - ChangeOutputName( 0, ColorValuesStr[ (int)m_selectedType ] ); - } - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_selectedType = ( BuiltInFogAndAmbientColors ) EditorGUILayoutPopup( ColorLabelStr, ( int ) m_selectedType, ColorValuesStr ); - - if ( EditorGUI.EndChangeCheck() ) - { - ChangeOutputName( 0, ColorValuesStr[ ( int ) m_selectedType ] ); - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - if( dataCollector.IsTemplate && dataCollector.CurrentSRPType == TemplateSRPType.HD ) - { - switch( m_selectedType ) - { - case BuiltInFogAndAmbientColors.unity_AmbientSky: - return "_Ambient_ColorSky"; - case BuiltInFogAndAmbientColors.unity_AmbientEquator: - return "_Ambient_Equator"; - case BuiltInFogAndAmbientColors.unity_AmbientGround: - return "_Ambient_Ground"; - case BuiltInFogAndAmbientColors.unity_FogColor: - return "_FogColor"; - } - } - return m_selectedType.ToString(); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_selectedType = ( BuiltInFogAndAmbientColors ) Enum.Parse( typeof( BuiltInFogAndAmbientColors ), GetCurrentParam( ref nodeParams ) ); - ChangeOutputName( 0, ColorValuesStr[ ( int ) m_selectedType ] ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta deleted file mode 100644 index f2ab7d02..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogAndAmbientColorsNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: e2bdfc2fa6fcd0640b01a8b7448a1a11 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs deleted file mode 100644 index 63a635d1..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Fog Params", "Light", "Parameters for fog calculation" )] - public sealed class FogParamsNode : ConstVecShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "Density/Sqrt(Ln(2))" ); - ChangeOutputName( 2, "Density/Ln(2)" ); - ChangeOutputName( 3, "-1/(End-Start)" ); - ChangeOutputName( 4, "End/(End-Start))" ); - m_value = "unity_FogParams"; - m_previewShaderGUID = "42abde3281b1848438c3b53443c91a1e"; - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta deleted file mode 100644 index ccc0df5e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/FogAndAmbient/FogParamsNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: a3d8c31159e07bc419a7484ab5e894ed -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta deleted file mode 100644 index 86287e65..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 47f503bcb5935b649beee3296dd40260 -folderAsset: yes -timeCreated: 1481126946 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs deleted file mode 100644 index d985714c..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs +++ /dev/null @@ -1,197 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - - public enum ASEStandardSurfaceWorkflow - { - Metallic = 0, - Specular - } - - [Serializable] - [NodeAttributes( "Standard Surface Light", "Light", "Provides a way to create a standard surface light model in custom lighting mode", NodeAvailabilityFlags = (int)NodeAvailability.CustomLighting )] - public sealed class CustomStandardSurface : ParentNode - { - private const string WorkflowStr = "Workflow"; - - [SerializeField] - private ASEStandardSurfaceWorkflow m_workflow = ASEStandardSurfaceWorkflow.Metallic; - - [SerializeField] - private ViewSpace m_normalSpace = ViewSpace.Tangent; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT3, false, "Albedo" ); - AddInputPort( WirePortDataType.FLOAT3, false, "Normal" ); - m_inputPorts[ 1 ].Vector3InternalData = Vector3.forward; - AddInputPort( WirePortDataType.FLOAT3, false, "Emission" ); - AddInputPort( WirePortDataType.FLOAT, false, "Metallic" ); - AddInputPort( WirePortDataType.FLOAT, false, "Smoothness" ); - AddInputPort( WirePortDataType.FLOAT, false, "Occlusion" ); - m_inputPorts[ 5 ].FloatInternalData = 1; - AddOutputPort( WirePortDataType.FLOAT3, "RGB" ); - m_autoWrapProperties = true; - m_textLabelWidth = 100; - m_errorMessageTypeIsError = NodeMessageType.Warning; - m_errorMessageTooltip = "This node only returns correct information using a custom light model, otherwise returns 0"; - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - if( m_inputPorts[ 1 ].IsConnected && m_normalSpace == ViewSpace.Tangent ) - dataCollector.DirtyNormal = true; - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_workflow = (ASEStandardSurfaceWorkflow)EditorGUILayoutEnumPopup( WorkflowStr, m_workflow ); - if( EditorGUI.EndChangeCheck() ) - { - UpdateSpecularMetallicPorts(); - } - - EditorGUI.BeginChangeCheck(); - m_normalSpace = (ViewSpace)EditorGUILayoutEnumPopup( "Normal Space", m_normalSpace ); - if( EditorGUI.EndChangeCheck() ) - { - UpdatePort(); - } - } - - private void UpdatePort() - { - if( m_normalSpace == ViewSpace.World ) - m_inputPorts[ 1 ].Name = "World Normal"; - else - m_inputPorts[ 1 ].Name = "Normal"; - - m_sizeIsDirty = true; - } - - void UpdateSpecularMetallicPorts() - { - if( m_workflow == ASEStandardSurfaceWorkflow.Specular ) - m_inputPorts[ 3 ].ChangeProperties( "Specular", WirePortDataType.FLOAT3, false ); - else - m_inputPorts[ 3 ].ChangeProperties( "Metallic", WirePortDataType.FLOAT, false ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.GenType == PortGenType.NonCustomLighting || dataCollector.CurrentCanvasMode != NodeAvailability.CustomLighting ) - return "float3(0,0,0)"; - - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string specularMode = string.Empty; - if( m_workflow == ASEStandardSurfaceWorkflow.Specular ) - specularMode = "Specular"; - - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - - if( dataCollector.DirtyNormal ) - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - dataCollector.ForceNormal = true; - } - - dataCollector.AddLocalVariable( UniqueId, "SurfaceOutputStandard" + specularMode + " s" + OutputId + " = (SurfaceOutputStandard" + specularMode + " ) 0;" ); - dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Albedo = " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + ";" ); - - string normal = string.Empty; - - if( m_inputPorts[ 1 ].IsConnected ) - { - normal = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - if( m_normalSpace == ViewSpace.Tangent ) - { - normal = "WorldNormalVector( " + Constants.InputVarStr + " , " + normal + " )"; - } - } - else - { - normal = GeneratorUtils.GenerateWorldNormal( ref dataCollector, UniqueId ); - } - - - - dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Normal = "+ normal + ";" ); - dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Emission = " + m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ) + ";" ); - if( m_workflow == ASEStandardSurfaceWorkflow.Specular ) - dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Specular = " + m_inputPorts[ 3 ].GeneratePortInstructions( ref dataCollector ) + ";" ); - else - dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Metallic = " + m_inputPorts[ 3 ].GeneratePortInstructions( ref dataCollector ) + ";" ); - dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Smoothness = " + m_inputPorts[ 4 ].GeneratePortInstructions( ref dataCollector ) + ";" ); - dataCollector.AddLocalVariable( UniqueId, "s" + OutputId + ".Occlusion = " + m_inputPorts[ 5 ].GeneratePortInstructions( ref dataCollector ) + ";\n" ); - - dataCollector.AddLocalVariable( UniqueId, "data.light = gi.light;\n", true ); - - dataCollector.AddLocalVariable( UniqueId, "UnityGI gi" + OutputId + " = gi;" ); - dataCollector.AddLocalVariable( UniqueId, "#ifdef UNITY_PASS_FORWARDBASE", true ); - - dataCollector.AddLocalVariable( UniqueId, "Unity_GlossyEnvironmentData g" + OutputId + " = UnityGlossyEnvironmentSetup( s" + OutputId + ".Smoothness, data.worldViewDir, s" + OutputId + ".Normal, float3(0,0,0));" ); - dataCollector.AddLocalVariable( UniqueId, "gi" + OutputId + " = UnityGlobalIllumination( data, s" + OutputId + ".Occlusion, s" + OutputId + ".Normal, g" + OutputId + " );" ); - dataCollector.AddLocalVariable( UniqueId, "#endif\n", true ); - dataCollector.AddLocalVariable( UniqueId, "float3 surfResult" + OutputId + " = LightingStandard" + specularMode + " ( s" + OutputId + ", viewDir, gi" + OutputId + " ).rgb;" ); - //Emission must be always added to trick Unity, so it knows what needs to be created p.e. world pos - dataCollector.AddLocalVariable( UniqueId, "surfResult" + OutputId + " += s" + OutputId + ".Emission;\n" ); - - m_outputPorts[ 0 ].SetLocalValue( "surfResult" + OutputId, dataCollector.PortCategory ); - - //Remove emission contribution from Forward Add - dataCollector.AddLocalVariable( UniqueId, "#ifdef UNITY_PASS_FORWARDADD//" + OutputId ); - dataCollector.AddLocalVariable( UniqueId, string.Format( "surfResult{0} -= s{0}.Emission;", OutputId )); - dataCollector.AddLocalVariable( UniqueId, "#endif//" + OutputId ); - - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - if( ContainerGraph.CurrentCanvasMode == NodeAvailability.TemplateShader || ( ContainerGraph.CurrentStandardSurface != null && ContainerGraph.CurrentStandardSurface.CurrentLightingModel != StandardShaderLightModel.CustomLighting ) ) - m_showErrorMessage = true; - else - m_showErrorMessage = false; - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() < 13204 ) - { - m_workflow = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ) ? ASEStandardSurfaceWorkflow.Specular : ASEStandardSurfaceWorkflow.Metallic; - } - else - { - m_workflow = (ASEStandardSurfaceWorkflow)Enum.Parse( typeof( ASEStandardSurfaceWorkflow ), GetCurrentParam( ref nodeParams ) ); - } - UpdateSpecularMetallicPorts(); - - if( UIUtils.CurrentShaderVersion() >= 14402 ) - { - m_normalSpace = (ViewSpace)Enum.Parse( typeof( ViewSpace ), GetCurrentParam( ref nodeParams ) ); - } - UpdatePort(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_workflow ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_normalSpace ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta deleted file mode 100644 index 172f37cd..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/CustomStandardSurface.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 78916999fd7bc3c4e9767bc9cf0698c0 -timeCreated: 1500054866 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs deleted file mode 100644 index c58da735..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs +++ /dev/null @@ -1,366 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Indirect Diffuse Light", "Light", "Indirect Lighting", NodeAvailabilityFlags = (int)( NodeAvailability.CustomLighting | NodeAvailability.TemplateShader ) )] - public sealed class IndirectDiffuseLighting : ParentNode - { - [SerializeField] - private ViewSpace m_normalSpace = ViewSpace.Tangent; - - private int m_cachedIntensityId = -1; - - - private readonly string LWIndirectDiffuseHeader = "ASEIndirectDiffuse( {0}, {1})"; - private readonly string[] LWIndirectDiffuseBody = - { - "float3 ASEIndirectDiffuse( float2 uvStaticLightmap, float3 normalWS )\n", - "{\n", - "#ifdef LIGHTMAP_ON\n", - "\treturn SampleLightmap( uvStaticLightmap, normalWS );\n", - "#else\n", - "\treturn SampleSH(normalWS);\n", - "#endif\n", - "}\n" - }; - - - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT3, false, "Normal" ); - AddOutputPort( WirePortDataType.FLOAT3, "RGB" ); - m_inputPorts[ 0 ].Vector3InternalData = Vector3.forward; - m_autoWrapProperties = true; - m_errorMessageTypeIsError = NodeMessageType.Warning; - m_errorMessageTooltip = "This node only returns correct information using a custom light model, otherwise returns 0"; - m_previewShaderGUID = "b45d57fa606c1ea438fe9a2c08426bc7"; - m_drawPreviewAsSphere = true; - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - - if( m_inputPorts[ 0 ].IsConnected ) - { - if( m_normalSpace == ViewSpace.Tangent ) - m_previewMaterialPassId = 1; - else - m_previewMaterialPassId = 2; - } - else - { - m_previewMaterialPassId = 0; - } - - if( m_cachedIntensityId == -1 ) - m_cachedIntensityId = Shader.PropertyToID( "_Intensity" ); - - PreviewMaterial.SetFloat( m_cachedIntensityId, RenderSettings.ambientIntensity ); - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - // This needs to be rechecked - //if( m_inputPorts[ 0 ].IsConnected ) - dataCollector.DirtyNormal = true; - } - - public override void DrawProperties() - { - base.DrawProperties(); - - EditorGUI.BeginChangeCheck(); - m_normalSpace = (ViewSpace)EditorGUILayoutEnumPopup( "Normal Space", m_normalSpace ); - if( EditorGUI.EndChangeCheck() ) - { - UpdatePort(); - } - } - - private void UpdatePort() - { - if( m_normalSpace == ViewSpace.World ) - m_inputPorts[ 0 ].ChangeProperties( "World Normal", m_inputPorts[ 0 ].DataType, false ); - else - m_inputPorts[ 0 ].ChangeProperties( "Normal", m_inputPorts[ 0 ].DataType, false ); - - m_sizeIsDirty = true; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - if( ( ContainerGraph.CurrentStandardSurface != null && ContainerGraph.CurrentStandardSurface.CurrentLightingModel != StandardShaderLightModel.CustomLighting ) ) - m_showErrorMessage = true; - else - m_showErrorMessage = false; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - string finalValue = string.Empty; - - if( dataCollector.IsTemplate && dataCollector.IsFragmentCategory ) - { - if( !dataCollector.IsSRP ) - { - dataCollector.AddToIncludes( UniqueId, Constants.UnityLightingLib ); - - string texcoord1 = string.Empty; - string texcoord2 = string.Empty; - - if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ) ) - texcoord1 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ).VarName; - else - texcoord1 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES1, TemplateSemantics.TEXCOORD1, "texcoord1", WirePortDataType.FLOAT4, PrecisionType.Float, false ); - - if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES2, false, MasterNodePortCategory.Vertex ) ) - texcoord2 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES2, false, MasterNodePortCategory.Vertex ).VarName; - else - texcoord2 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES2, TemplateSemantics.TEXCOORD2, "texcoord2", WirePortDataType.FLOAT4, PrecisionType.Float, false ); - - string vOutName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.VertexFunctionData.OutVarName; - string fInName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.FragmentFunctionData.InVarName; - TemplateVertexData data = dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT4, false, "ase_lmap" ); - - string varName = "ase_lmap"; - if( data != null ) - varName = data.VarName; - - dataCollector.AddToVertexLocalVariables( UniqueId, "#ifdef DYNAMICLIGHTMAP_ON //dynlm" ); - dataCollector.AddToVertexLocalVariables( UniqueId, vOutName + "." + varName + ".zw = " + texcoord2 + ".xy * unity_DynamicLightmapST.xy + unity_DynamicLightmapST.zw;" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //dynlm" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "#ifdef LIGHTMAP_ON //stalm" ); - dataCollector.AddToVertexLocalVariables( UniqueId, vOutName + "." + varName + ".xy = " + texcoord1 + ".xy * unity_LightmapST.xy + unity_LightmapST.zw;" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //stalm" ); - - TemplateVertexData shdata = dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT3, false, "ase_sh" ); - string worldPos = dataCollector.TemplateDataCollectorInstance.GetWorldPos( false, MasterNodePortCategory.Vertex ); - string worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Vertex ); - //Debug.Log( shdata ); - string shVarName = "ase_sh"; - if( shdata != null ) - shVarName = shdata.VarName; - string outSH = vOutName + "." + shVarName + ".xyz"; - dataCollector.AddToVertexLocalVariables( UniqueId, "#ifndef LIGHTMAP_ON //nstalm" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "#if UNITY_SHOULD_SAMPLE_SH //sh" ); - dataCollector.AddToVertexLocalVariables( UniqueId, outSH + " = 0;" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "#ifdef VERTEXLIGHT_ON //vl" ); - dataCollector.AddToVertexLocalVariables( UniqueId, outSH + " += Shade4PointLights (" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "unity_4LightPosX0, unity_4LightPosY0, unity_4LightPosZ0," ); - dataCollector.AddToVertexLocalVariables( UniqueId, "unity_LightColor[0].rgb, unity_LightColor[1].rgb, unity_LightColor[2].rgb, unity_LightColor[3].rgb," ); - dataCollector.AddToVertexLocalVariables( UniqueId, "unity_4LightAtten0, " + worldPos + ", " + worldNormal + ");" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //vl" ); - dataCollector.AddToVertexLocalVariables( UniqueId, outSH + " = ShadeSHPerVertex (" + worldNormal + ", " + outSH + ");" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //sh" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "#endif //nstalm" ); - - //dataCollector.AddToPragmas( UniqueId, "multi_compile_fwdbase" ); - - string fragWorldNormal = string.Empty; - if( m_inputPorts[ 0 ].IsConnected ) - { - if( m_normalSpace == ViewSpace.Tangent ) - fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId ); - else - fragWorldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - } - else - { - fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment ); - } - - dataCollector.AddLocalVariable( UniqueId, "UnityGIInput data" + OutputId + ";" ); - dataCollector.AddLocalVariable( UniqueId, "UNITY_INITIALIZE_OUTPUT( UnityGIInput, data" + OutputId + " );" ); - - dataCollector.AddLocalVariable( UniqueId, "#if defined(LIGHTMAP_ON) || defined(DYNAMICLIGHTMAP_ON) //dylm" + OutputId ); - dataCollector.AddLocalVariable( UniqueId, "data" + OutputId + ".lightmapUV = " + fInName + "." + varName + ";" ); - dataCollector.AddLocalVariable( UniqueId, "#endif //dylm" + OutputId ); - - dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SHOULD_SAMPLE_SH //fsh" + OutputId ); - dataCollector.AddLocalVariable( UniqueId, "data" + OutputId + ".ambient = " + fInName + "." + shVarName + ";" ); - dataCollector.AddLocalVariable( UniqueId, "#endif //fsh" + OutputId ); - - dataCollector.AddToLocalVariables( UniqueId, "UnityGI gi" + OutputId + " = UnityGI_Base(data" + OutputId + ", 1, " + fragWorldNormal + ");" ); - - finalValue = "gi" + OutputId + ".indirect.diffuse"; - m_outputPorts[ 0 ].SetLocalValue( finalValue, dataCollector.PortCategory ); - return finalValue; - } - else - { - if( dataCollector.CurrentSRPType == TemplateSRPType.Lightweight ) - { - string texcoord1 = string.Empty; - - if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ) ) - texcoord1 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ).VarName; - else - texcoord1 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES1, TemplateSemantics.TEXCOORD1, "texcoord1", WirePortDataType.FLOAT4, PrecisionType.Float, false ); - - string vOutName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.VertexFunctionData.OutVarName; - string fInName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.FragmentFunctionData.InVarName; - - - if( !dataCollector.TemplateDataCollectorInstance.HasRawInterpolatorOfName( "lightmapUVOrVertexSH" ) ) - { - string worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Vertex ); - dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT4, false, "lightmapUVOrVertexSH" ); - - dataCollector.AddToVertexLocalVariables( UniqueId, "OUTPUT_LIGHTMAP_UV( " + texcoord1 + ", unity_LightmapST, " + vOutName + ".lightmapUVOrVertexSH.xy );" ); - dataCollector.AddToVertexLocalVariables( UniqueId, "OUTPUT_SH( " + worldNormal + ", " + vOutName + ".lightmapUVOrVertexSH.xyz );" ); - - dataCollector.AddToPragmas( UniqueId, "multi_compile _ DIRLIGHTMAP_COMBINED" ); - dataCollector.AddToPragmas( UniqueId, "multi_compile _ LIGHTMAP_ON" ); - } - - string fragWorldNormal = string.Empty; - if( m_inputPorts[ 0 ].IsConnected ) - { - if( m_normalSpace == ViewSpace.Tangent ) - fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId ); - else - fragWorldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - } - else - { - fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment ); - } - - //SAMPLE_GI - - //This function may not do full pixel and does not behave correctly with given normal thus is commented out - //dataCollector.AddLocalVariable( UniqueId, "float3 bakedGI" + OutputId + " = SAMPLE_GI( " + fInName + ".lightmapUVOrVertexSH.xy, " + fInName + ".lightmapUVOrVertexSH.xyz, " + fragWorldNormal + " );" ); - dataCollector.AddFunction( LWIndirectDiffuseBody[ 0 ], LWIndirectDiffuseBody, false ); - finalValue = "bakedGI" + OutputId; - string result = string.Format( LWIndirectDiffuseHeader, fInName + ".lightmapUVOrVertexSH.xy", fragWorldNormal ); - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, finalValue, result ); - - m_outputPorts[ 0 ].SetLocalValue( finalValue, dataCollector.PortCategory ); - return finalValue; - } - else if( dataCollector.CurrentSRPType == TemplateSRPType.HD ) - { - string texcoord1 = string.Empty; - string texcoord2 = string.Empty; - - if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ) ) - texcoord1 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES1, false, MasterNodePortCategory.Vertex ).VarName; - else - texcoord1 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES1, TemplateSemantics.TEXCOORD1, "texcoord1", WirePortDataType.FLOAT4, PrecisionType.Float, false ); - - if( dataCollector.TemplateDataCollectorInstance.HasInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES2, false, MasterNodePortCategory.Vertex ) ) - texcoord2 = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.TEXTURE_COORDINATES2, false, MasterNodePortCategory.Vertex ).VarName; - else - texcoord2 = dataCollector.TemplateDataCollectorInstance.RegisterInfoOnSemantic( MasterNodePortCategory.Vertex, TemplateInfoOnSematics.TEXTURE_COORDINATES2, TemplateSemantics.TEXCOORD2, "texcoord2", WirePortDataType.FLOAT4, PrecisionType.Float, false ); - - dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT4, false, "ase_lightmapUVs" ); - - string vOutName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.VertexFunctionData.OutVarName; - string fInName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.FragmentFunctionData.InVarName; - - dataCollector.AddToVertexLocalVariables( UniqueId, vOutName + ".ase_lightmapUVs.xy = " + texcoord1 + ".xy * unity_LightmapST.xy + unity_LightmapST.zw;" ); - dataCollector.AddToVertexLocalVariables( UniqueId, vOutName + ".ase_lightmapUVs.zw = " + texcoord2 + ".xy * unity_DynamicLightmapST.xy + unity_DynamicLightmapST.zw;" ); - - string worldPos = dataCollector.TemplateDataCollectorInstance.GetWorldPos( false, MasterNodePortCategory.Fragment ); - - dataCollector.AddToPragmas( UniqueId, "multi_compile _ LIGHTMAP_ON" ); - dataCollector.AddToPragmas( UniqueId, "multi_compile _ DIRLIGHTMAP_COMBINED" ); - dataCollector.AddToPragmas( UniqueId, "multi_compile _ DYNAMICLIGHTMAP_ON" ); - - string fragWorldNormal = string.Empty; - if( m_inputPorts[ 0 ].IsConnected ) - { - if( m_normalSpace == ViewSpace.Tangent ) - fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId ); - else - fragWorldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - } - else - { - fragWorldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment ); - } - - //SAMPLE_GI - dataCollector.AddLocalVariable( UniqueId, "float3 bakedGI" + OutputId + " = SampleBakedGI( " + worldPos + ", " + fragWorldNormal + ", " + fInName + ".ase_lightmapUVs.xy, " + fInName + ".ase_lightmapUVs.zw );" ); - finalValue = "bakedGI" + OutputId; - m_outputPorts[ 0 ].SetLocalValue( finalValue, dataCollector.PortCategory ); - return finalValue; - } - } - } - if( dataCollector.GenType == PortGenType.NonCustomLighting || dataCollector.CurrentCanvasMode != NodeAvailability.CustomLighting ) - return "float3(0,0,0)"; - - string normal = string.Empty; - if( m_inputPorts[ 0 ].IsConnected ) - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - dataCollector.ForceNormal = true; - - normal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - if( m_normalSpace == ViewSpace.Tangent ) - normal = "WorldNormalVector( " + Constants.InputVarStr + " , " + normal + " )"; - } - else - { - if( dataCollector.IsFragmentCategory ) - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - if( dataCollector.DirtyNormal ) - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - dataCollector.ForceNormal = true; - } - } - - normal = GeneratorUtils.GenerateWorldNormal( ref dataCollector, UniqueId ); - } - - - if( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation ) - { - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, "indirectDiffuse" + OutputId, "ShadeSH9( float4( " + normal + ", 1 ) )" ); - } - else - { - dataCollector.AddLocalVariable( UniqueId, "UnityGI gi" + OutputId + " = gi;" ); - dataCollector.AddLocalVariable( UniqueId, PrecisionType.Float, WirePortDataType.FLOAT3, "diffNorm" + OutputId, normal ); - dataCollector.AddLocalVariable( UniqueId, "gi" + OutputId + " = UnityGI_Base( data, 1, diffNorm" + OutputId + " );" ); - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, "indirectDiffuse" + OutputId, "gi" + OutputId + ".indirect.diffuse + diffNorm" + OutputId + " * 0.0001" ); - } - - finalValue = "indirectDiffuse" + OutputId; - m_outputPorts[ 0 ].SetLocalValue( finalValue, dataCollector.PortCategory ); - return finalValue; - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() > 13002 ) - m_normalSpace = (ViewSpace)Enum.Parse( typeof( ViewSpace ), GetCurrentParam( ref nodeParams ) ); - - UpdatePort(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_normalSpace ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta deleted file mode 100644 index 2e9b5ba5..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectDiffuseLighting.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 11bf17b0757d57c47add2eb50c62c75e -timeCreated: 1495726164 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs deleted file mode 100644 index 197e193e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs +++ /dev/null @@ -1,268 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Indirect Specular Light", "Light", "Indirect Specular Light", NodeAvailabilityFlags = (int)( NodeAvailability.CustomLighting | NodeAvailability.TemplateShader ) )] - public sealed class IndirectSpecularLight : ParentNode - { - [SerializeField] - private ViewSpace m_normalSpace = ViewSpace.Tangent; - - private const string DefaultErrorMessage = "This node only returns correct information using a custom light model, otherwise returns 0"; - private bool m_upgradeMessage = false; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT3, false, "Normal" ); - AddInputPort( WirePortDataType.FLOAT, false, "Smoothness" ); - AddInputPort( WirePortDataType.FLOAT, false, "Occlusion" ); - m_inputPorts[ 0 ].Vector3InternalData = Vector3.forward; - m_inputPorts[ 1 ].FloatInternalData = 0.5f; - m_inputPorts[ 2 ].FloatInternalData = 1; - m_inputPorts[ 1 ].AutoDrawInternalData = true; - m_inputPorts[ 2 ].AutoDrawInternalData = true; - m_autoWrapProperties = true; - AddOutputPort( WirePortDataType.FLOAT3, "RGB" ); - m_errorMessageTypeIsError = NodeMessageType.Warning; - m_errorMessageTooltip = DefaultErrorMessage; - m_previewShaderGUID = "d6e441d0a8608954c97fa347d3735e92"; - m_drawPreviewAsSphere = true; - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - if( m_inputPorts[ 0 ].IsConnected ) - dataCollector.DirtyNormal = true; - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - - if( m_inputPorts[ 0 ].IsConnected ) - { - if( m_normalSpace == ViewSpace.Tangent ) - m_previewMaterialPassId = 1; - else - m_previewMaterialPassId = 2; - } - else - { - m_previewMaterialPassId = 0; - } - } - - public override void DrawProperties() - { - base.DrawProperties(); - - EditorGUI.BeginChangeCheck(); - m_normalSpace = (ViewSpace)EditorGUILayoutEnumPopup( "Normal Space", m_normalSpace ); - if( EditorGUI.EndChangeCheck() ) - { - UpdatePort(); - } - if( !m_inputPorts[ 1 ].IsConnected ) - m_inputPorts[ 1 ].FloatInternalData = EditorGUILayout.FloatField( m_inputPorts[ 1 ].Name, m_inputPorts[ 1 ].FloatInternalData ); - if( !m_inputPorts[ 2 ].IsConnected ) - m_inputPorts[ 2 ].FloatInternalData = EditorGUILayout.FloatField( m_inputPorts[ 2 ].Name, m_inputPorts[ 2 ].FloatInternalData ); - } - - private void UpdatePort() - { - if( m_normalSpace == ViewSpace.World ) - m_inputPorts[ 0 ].ChangeProperties( "World Normal", m_inputPorts[ 0 ].DataType, false ); - else - m_inputPorts[ 0 ].ChangeProperties( "Normal", m_inputPorts[ 0 ].DataType, false ); - - m_sizeIsDirty = true; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - if( m_upgradeMessage || ( ContainerGraph.CurrentStandardSurface != null && ContainerGraph.CurrentStandardSurface.CurrentLightingModel != StandardShaderLightModel.CustomLighting ) ) - m_showErrorMessage = true; - else - m_showErrorMessage = false; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsTemplate ) - { - if( !dataCollector.IsSRP ) - { - dataCollector.AddToIncludes( UniqueId, Constants.UnityLightingLib ); - string worldPos = dataCollector.TemplateDataCollectorInstance.GetWorldPos(); - string worldViewDir = dataCollector.TemplateDataCollectorInstance.GetViewDir( false, MasterNodePortCategory.Fragment ); - - string worldNormal = string.Empty; - if( m_inputPorts[ 0 ].IsConnected ) - { - if( m_normalSpace == ViewSpace.Tangent ) - worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId ); - else - worldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - } - else - { - worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment ); - } - - string tempsmoothness = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - string tempocclusion = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - - dataCollector.AddLocalVariable( UniqueId, "UnityGIInput data;" ); - dataCollector.AddLocalVariable( UniqueId, "UNITY_INITIALIZE_OUTPUT( UnityGIInput, data );" ); - dataCollector.AddLocalVariable( UniqueId, "data.worldPos = " + worldPos + ";" ); - dataCollector.AddLocalVariable( UniqueId, "data.worldViewDir = " + worldViewDir + ";" ); - dataCollector.AddLocalVariable( UniqueId, "data.probeHDR[0] = unity_SpecCube0_HDR;" ); - dataCollector.AddLocalVariable( UniqueId, "data.probeHDR[1] = unity_SpecCube1_HDR;" ); - dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SPECCUBE_BLENDING || UNITY_SPECCUBE_BOX_PROJECTION //specdataif0" ); - dataCollector.AddLocalVariable( UniqueId, "\tdata.boxMin[0] = unity_SpecCube0_BoxMin;" ); - dataCollector.AddLocalVariable( UniqueId, "#endif //specdataif0" ); - dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SPECCUBE_BOX_PROJECTION //specdataif1" ); - dataCollector.AddLocalVariable( UniqueId, "\tdata.boxMax[0] = unity_SpecCube0_BoxMax;" ); - dataCollector.AddLocalVariable( UniqueId, "\tdata.probePosition[0] = unity_SpecCube0_ProbePosition;" ); - dataCollector.AddLocalVariable( UniqueId, "\tdata.boxMax[1] = unity_SpecCube1_BoxMax;" ); - dataCollector.AddLocalVariable( UniqueId, "\tdata.boxMin[1] = unity_SpecCube1_BoxMin;" ); - dataCollector.AddLocalVariable( UniqueId, "\tdata.probePosition[1] = unity_SpecCube1_ProbePosition;" ); - dataCollector.AddLocalVariable( UniqueId, "#endif //specdataif1" ); - - dataCollector.AddLocalVariable( UniqueId, "Unity_GlossyEnvironmentData g" + OutputId + " = UnityGlossyEnvironmentSetup( " + tempsmoothness + ", " + worldViewDir + ", " + worldNormal + ", float3(0,0,0));" ); - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, "indirectSpecular" + OutputId, "UnityGI_IndirectSpecular( data, " + tempocclusion + ", " + worldNormal + ", g" + OutputId + " )" ); - return "indirectSpecular" + OutputId; - } - else - { - if( dataCollector.CurrentSRPType == TemplateSRPType.Lightweight ) - { - string worldViewDir = dataCollector.TemplateDataCollectorInstance.GetViewDir( false, MasterNodePortCategory.Fragment ); - string worldNormal = string.Empty; - if( m_inputPorts[ 0 ].IsConnected ) - { - if( m_normalSpace == ViewSpace.Tangent ) - worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), OutputId ); - else - worldNormal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - } - else - { - worldNormal = dataCollector.TemplateDataCollectorInstance.GetWorldNormal( PrecisionType.Float, false, MasterNodePortCategory.Fragment ); - } - - string tempsmoothness = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - string tempocclusion = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - - dataCollector.AddLocalVariable( UniqueId, "half3 reflectVector" + OutputId + " = reflect( -" + worldViewDir + ", " + worldNormal + " );" ); - dataCollector.AddLocalVariable( UniqueId, "float3 indirectSpecular" + OutputId + " = GlossyEnvironmentReflection( reflectVector" + OutputId + ", 1.0 - " + tempsmoothness + ", " + tempocclusion + " );" ); - return "indirectSpecular" + OutputId; - } - else if( dataCollector.CurrentSRPType == TemplateSRPType.HD ) - { - UIUtils.ShowMessage( UniqueId, "Indirect Specular Light node currently not supported on HDRP" ); - return m_outputPorts[0].ErrorValue; - } - } - } - - if( dataCollector.GenType == PortGenType.NonCustomLighting || dataCollector.CurrentCanvasMode != NodeAvailability.CustomLighting ) - return m_outputPorts[0].ErrorValue; - - string normal = string.Empty; - if( m_inputPorts[ 0 ].IsConnected ) - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - dataCollector.ForceNormal = true; - - normal = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - if( m_normalSpace == ViewSpace.Tangent ) - normal = "WorldNormalVector( " + Constants.InputVarStr + " , " + normal + " )"; - - dataCollector.AddLocalVariable( UniqueId, "float3 indirectNormal" + OutputId + " = " + normal + ";" ); - normal = "indirectNormal" + OutputId; - } - else - { - if( dataCollector.IsFragmentCategory ) - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - if( dataCollector.DirtyNormal ) - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - dataCollector.ForceNormal = true; - } - } - - normal = GeneratorUtils.GenerateWorldNormal( ref dataCollector, UniqueId ); - } - - string smoothness = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - string occlusion = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ); - string viewDir = "data.worldViewDir"; - - if( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation ) - { - string worldPos = GeneratorUtils.GenerateWorldPosition( ref dataCollector, UniqueId ); - viewDir = GeneratorUtils.GenerateViewDirection( ref dataCollector, UniqueId ); - - dataCollector.AddLocalVariable( UniqueId, "UnityGIInput data;" ); - dataCollector.AddLocalVariable( UniqueId, "UNITY_INITIALIZE_OUTPUT( UnityGIInput, data );" ); - dataCollector.AddLocalVariable( UniqueId, "data.worldPos = " + worldPos + ";" ); - dataCollector.AddLocalVariable( UniqueId, "data.worldViewDir = " + viewDir + ";" ); - dataCollector.AddLocalVariable( UniqueId, "data.probeHDR[0] = unity_SpecCube0_HDR;" ); - dataCollector.AddLocalVariable( UniqueId, "data.probeHDR[1] = unity_SpecCube1_HDR;" ); - dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SPECCUBE_BLENDING || UNITY_SPECCUBE_BOX_PROJECTION //specdataif0" ); - dataCollector.AddLocalVariable( UniqueId, "data.boxMin[0] = unity_SpecCube0_BoxMin;" ); - dataCollector.AddLocalVariable( UniqueId, "#endif //specdataif0" ); - dataCollector.AddLocalVariable( UniqueId, "#if UNITY_SPECCUBE_BOX_PROJECTION //specdataif1" ); - dataCollector.AddLocalVariable( UniqueId, "data.boxMax[0] = unity_SpecCube0_BoxMax;" ); - dataCollector.AddLocalVariable( UniqueId, "data.probePosition[0] = unity_SpecCube0_ProbePosition;" ); - dataCollector.AddLocalVariable( UniqueId, "data.boxMax[1] = unity_SpecCube1_BoxMax;" ); - dataCollector.AddLocalVariable( UniqueId, "data.boxMin[1] = unity_SpecCube1_BoxMin;" ); - dataCollector.AddLocalVariable( UniqueId, "data.probePosition[1] = unity_SpecCube1_ProbePosition;" ); - dataCollector.AddLocalVariable( UniqueId, "#endif //specdataif1" ); - } - - dataCollector.AddLocalVariable( UniqueId, "Unity_GlossyEnvironmentData g" + OutputId + " = UnityGlossyEnvironmentSetup( " + smoothness + ", " + viewDir + ", " + normal + ", float3(0,0,0));" ); - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT3, "indirectSpecular" + OutputId, "UnityGI_IndirectSpecular( data, " + occlusion + ", " + normal + ", g" + OutputId + " )" ); - - return "indirectSpecular" + OutputId; - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() > 13002 ) - m_normalSpace = (ViewSpace)Enum.Parse( typeof( ViewSpace ), GetCurrentParam( ref nodeParams ) ); - - if( UIUtils.CurrentShaderVersion() < 13804 ) - { - m_errorMessageTooltip = "Smoothness port was previously being used as Roughness, please check if you are correctly using it and save to confirm."; - m_upgradeMessage = true; - UIUtils.ShowMessage( UniqueId, "Indirect Specular Light node: Smoothness port was previously being used as Roughness, please check if you are correctly using it and save to confirm." ); - } - - UpdatePort(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_normalSpace ); - - m_errorMessageTooltip = DefaultErrorMessage; - m_upgradeMessage = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta deleted file mode 100644 index 0c0bb141..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/IndirectSpecularLight.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 0820850e74009954188ff84e2f5cc4f2 -timeCreated: 1495817589 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs deleted file mode 100644 index 57ad0f44..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs +++ /dev/null @@ -1,128 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -using UnityEditor; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Light Attenuation", "Light", "Contains light attenuation for all types of light", NodeAvailabilityFlags = (int)( NodeAvailability.CustomLighting | NodeAvailability.TemplateShader ) )] - public sealed class LightAttenuation : ParentNode - { - static readonly string SurfaceError = "This node only returns correct information using a custom light model, otherwise returns 1"; - static readonly string TemplateError = "This node will only produce proper attenuation if the template contains a shadow caster pass"; - - private const string ASEAttenVarName = "ase_lightAtten"; - - private readonly string[] LightweightPragmaMultiCompiles = - { - "multi_compile _ _MAIN_LIGHT_SHADOWS", - "multi_compile _ _MAIN_LIGHT_SHADOWS_CASCADE", - "multi_compile _ _SHADOWS_SOFT" - }; - - //private readonly string[] LightweightVertexInstructions = - //{ - // /*local vertex position*/"VertexPositionInputs ase_vertexInput = GetVertexPositionInputs ({0});", - // "#ifdef _MAIN_LIGHT_SHADOWS//ase_lightAtten_vert", - // /*available interpolator*/"{0} = GetShadowCoord( ase_vertexInput );", - // "#endif//ase_lightAtten_vert" - //}; - private const string LightweightLightAttenDecl = "float ase_lightAtten = 0;"; - private readonly string[] LightweightFragmentInstructions = - { - /*shadow coords*/"Light ase_lightAtten_mainLight = GetMainLight( {0} );", - "ase_lightAtten = ase_lightAtten_mainLight.distanceAttenuation * ase_lightAtten_mainLight.shadowAttenuation;" - }; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputPort( WirePortDataType.FLOAT, "Out" ); - m_errorMessageTypeIsError = NodeMessageType.Warning; - m_errorMessageTooltip = SurfaceError; - m_previewShaderGUID = "4b12227498a5c8d46b6c44ea018e5b56"; - m_drawPreviewAsSphere = true; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsTemplate ) - { - if( !dataCollector.IsSRP ) - { - return dataCollector.TemplateDataCollectorInstance.GetLightAtten( UniqueId ); - } - else - { - if( dataCollector.CurrentSRPType == TemplateSRPType.Lightweight ) - { - if( dataCollector.HasLocalVariable( LightweightLightAttenDecl )) - return ASEAttenVarName; - - // Pragmas - for( int i = 0; i < LightweightPragmaMultiCompiles.Length; i++ ) - dataCollector.AddToPragmas( UniqueId, LightweightPragmaMultiCompiles[ i ] ); - - string shadowCoords = dataCollector.TemplateDataCollectorInstance.GetShadowCoords( UniqueId/*, false, dataCollector.PortCategory*/ ); - //return shadowCoords; - // Vertex Instructions - //TemplateVertexData shadowCoordsData = dataCollector.TemplateDataCollectorInstance.RequestNewInterpolator( WirePortDataType.FLOAT4, false ); - //string vertexInterpName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.VertexFunctionData.OutVarName; - //string vertexShadowCoords = vertexInterpName + "." + shadowCoordsData.VarNameWithSwizzle; - //string vertexPos = dataCollector.TemplateDataCollectorInstance.GetVertexPosition( WirePortDataType.FLOAT3, PrecisionType.Float ,false,MasterNodePortCategory.Vertex ); - - //dataCollector.AddToVertexLocalVariables( UniqueId, string.Format( LightweightVertexInstructions[ 0 ], vertexPos )); - //dataCollector.AddToVertexLocalVariables( UniqueId, LightweightVertexInstructions[ 1 ]); - //dataCollector.AddToVertexLocalVariables( UniqueId, string.Format( LightweightVertexInstructions[ 2 ], vertexShadowCoords ) ); - //dataCollector.AddToVertexLocalVariables( UniqueId, LightweightVertexInstructions[ 3 ]); - - // Fragment Instructions - //string fragmentInterpName = dataCollector.TemplateDataCollectorInstance.CurrentTemplateData.FragmentFunctionData.InVarName; - //string fragmentShadowCoords = fragmentInterpName + "." + shadowCoordsData.VarNameWithSwizzle; - - dataCollector.AddLocalVariable( UniqueId, LightweightLightAttenDecl ); - dataCollector.AddLocalVariable( UniqueId, string.Format( LightweightFragmentInstructions[ 0 ], shadowCoords ) ); - dataCollector.AddLocalVariable( UniqueId, LightweightFragmentInstructions[ 1 ] ); - return ASEAttenVarName; - } - else - { - UIUtils.ShowMessage( UniqueId, "Light Attenuation node currently not supported on HDRP" ); - return "1"; - } - } - } - - if ( dataCollector.GenType == PortGenType.NonCustomLighting || dataCollector.CurrentCanvasMode != NodeAvailability.CustomLighting ) - { - UIUtils.ShowMessage( UniqueId, "Light Attenuation node currently not supported on non-custom lighting surface shaders" ); - return "1"; - } - - dataCollector.UsingLightAttenuation = true; - return ASEAttenVarName; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - if( ContainerGraph.CurrentCanvasMode == NodeAvailability.TemplateShader && ContainerGraph.CurrentSRPType != TemplateSRPType.Lightweight ) - { - m_showErrorMessage = true; - m_errorMessageTypeIsError = NodeMessageType.Warning; - m_errorMessageTooltip = TemplateError; - } else - { - m_errorMessageTypeIsError = NodeMessageType.Error; - m_errorMessageTooltip = SurfaceError; - if ( ( ContainerGraph.CurrentStandardSurface != null && ContainerGraph.CurrentStandardSurface.CurrentLightingModel != StandardShaderLightModel.CustomLighting ) ) - m_showErrorMessage = true; - else - m_showErrorMessage = false; - } - - - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta deleted file mode 100644 index 05a8aa70..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightAttenuation.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4e205b44d56609f459ffc558febe2792 -timeCreated: 1495449979 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs deleted file mode 100644 index 92021081..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs +++ /dev/null @@ -1,88 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Light Color", "Light", "Light Color, RGB value already contains light intensity while A only contains light intensity" )] - public sealed class LightColorNode : ShaderVariablesNode - { - private const string m_lightColorValue = "_LightColor0"; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "RGBA", WirePortDataType.COLOR ); - AddOutputPort( WirePortDataType.FLOAT3, "Color" ); - AddOutputPort( WirePortDataType.FLOAT, "Intensity" ); - m_previewShaderGUID = "43f5d3c033eb5044e9aeb40241358349"; - } - - public override void RenderNodePreview() - { - //Runs at least one time - if( !m_initialized ) - { - // nodes with no preview don't update at all - PreviewIsDirty = false; - return; - } - - if( !PreviewIsDirty ) - return; - - int count = m_outputPorts.Count; - for( int i = 0; i < count; i++ ) - { - RenderTexture temp = RenderTexture.active; - RenderTexture.active = m_outputPorts[ i ].OutputPreviewTexture; - Graphics.Blit( null, m_outputPorts[ i ].OutputPreviewTexture, PreviewMaterial, i ); - RenderTexture.active = temp; - } - - PreviewIsDirty = m_continuousPreviewRefresh; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsTemplate && !dataCollector.IsSRP ) - dataCollector.AddToIncludes( -1, Constants.UnityLightingLib ); - - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - - string finalVar = m_lightColorValue; - if( dataCollector.IsTemplate && dataCollector.IsSRP ) - { - if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - { - dataCollector.TemplateDataCollectorInstance.AddHDLightInfo(); - finalVar = string.Format( TemplateHelperFunctions.HDLightInfoFormat, "0", "color" ); ; - } - else - { - finalVar = "_MainLightColor"; - } - } - else - { - dataCollector.AddLocalVariable( UniqueId, "#if defined(LIGHTMAP_ON) && ( UNITY_VERSION < 560 || ( defined(LIGHTMAP_SHADOW_MIXING) && !defined(SHADOWS_SHADOWMASK) && defined(SHADOWS_SCREEN) ) )//aselc" ); - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT4, "ase_lightColor", "0" ); - dataCollector.AddLocalVariable( UniqueId, "#else //aselc" ); - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT4, "ase_lightColor", finalVar ); - dataCollector.AddLocalVariable( UniqueId, "#endif //aselc" ); - finalVar = "ase_lightColor"; - } - //else if( ContainerGraph.CurrentStandardSurface.CurrentLightingModel == StandardShaderLightModel.CustomLighting ) - // finalVar = "gi.light.color"; - - switch( outputId ) - { - default: - case 0: return finalVar; - case 1: return finalVar + ".rgb"; - case 2: return finalVar + ".a"; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta deleted file mode 100644 index 9acf2a10..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/LightColorNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 275270020c577924caf04492f73b2ea6 -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs deleted file mode 100644 index 80aae5df..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs +++ /dev/null @@ -1,92 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEditor; -using UnityEngine; -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "World Space Light Pos", "Light", "Light Position" )] - public sealed class WorldSpaceLightPos : ShaderVariablesNode - { - private const string HelperText = - "This node will behave differently according to light type." + - "\n\n- For directional lights the Dir/Pos output will specify a world space direction and Type will be set to 0." + - "\n\n- For other light types the Dir/Pos output will specify a world space position and Type will be set to 1."; - private const string m_lightPosValue = "_WorldSpaceLightPos0"; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, Constants.EmptyPortValue, WirePortDataType.FLOAT4 ); - AddOutputPort( WirePortDataType.FLOAT3, "Dir/Pos" ); - AddOutputPort( WirePortDataType.FLOAT, "Type" ); - m_previewShaderGUID = "2292a614672283c41a367b22cdde4620"; - m_drawPreviewAsSphere = true; - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUILayout.HelpBox( HelperText, MessageType.Info ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar ); - string finalVar = m_lightPosValue; - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.IsSRP ) - finalVar = "_MainLightPosition"; - if( outputId == 1 ) - { - return finalVar + ".xyz"; - } - else if( outputId == 2 ) - { - return finalVar + ".w"; - } - else - { - return finalVar; - } - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - } - - public override void RenderNodePreview() - { - //Runs at least one time - if( !m_initialized ) - { - // nodes with no preview don't update at all - PreviewIsDirty = false; - return; - } - - if( !PreviewIsDirty ) - return; - - SetPreviewInputs(); - - RenderTexture temp = RenderTexture.active; - - RenderTexture.active = m_outputPorts[ 0 ].OutputPreviewTexture; - Graphics.Blit( null, m_outputPorts[ 0 ].OutputPreviewTexture, PreviewMaterial, 0 ); - Graphics.Blit( m_outputPorts[ 0 ].OutputPreviewTexture, m_outputPorts[ 1 ].OutputPreviewTexture ); - - RenderTexture.active = m_outputPorts[ 2 ].OutputPreviewTexture; - Graphics.Blit( null, m_outputPorts[ 2 ].OutputPreviewTexture, PreviewMaterial, 1 ); - RenderTexture.active = temp; - - PreviewIsDirty = m_continuousPreviewRefresh; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta deleted file mode 100644 index 79f4fc5b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Lighting/WorldSpaceLightPos.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: db94d973647dae9488d3ef5ee2fd95a4 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs deleted file mode 100644 index 499999f1..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs +++ /dev/null @@ -1,27 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - public class ShaderVariablesNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputPort( WirePortDataType.OBJECT, "Out" ); - } - public override string GetIncludes() - { - return Constants.UnityShaderVariables; - } - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( !( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.IsSRP ) ) - dataCollector.AddToIncludes( UniqueId, Constants.UnityShaderVariables ); - return string.Empty; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta deleted file mode 100644 index dce292dc..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/ShaderVariablesNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1eb723e6ceff9a345a9dbfe04aa3dc11 -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta deleted file mode 100644 index bfd7fd96..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 7c77e88b33fec7c429412624a7b2c620 -folderAsset: yes -timeCreated: 1481126947 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs deleted file mode 100644 index 096676f2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs +++ /dev/null @@ -1,55 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Cos Time", "Time", "Cosine of time" )] - public sealed class CosTime : ConstVecShaderVariable - { -#if UNITY_2018_3_OR_NEWER - private readonly string[] SRPTime = - { - "cos( _TimeParameters.x * 0.125 )", - "cos( _TimeParameters.x * 0.25 )", - "cos( _TimeParameters.x * 0.5 )", - "_TimeParameters.z", - }; -#endif - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "t/8" ); - ChangeOutputName( 2, "t/4" ); - ChangeOutputName( 3, "t/2" ); - ChangeOutputName( 4, "t" ); - m_value = "_CosTime"; - m_previewShaderGUID = "3093999b42c3c0940a71799511d7781c"; - m_continuousPreviewRefresh = true; - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { -#if UNITY_2018_3_OR_NEWER - if( outputId > 0 && dataCollector.IsTemplate ) - { - if( ( dataCollector.TemplateDataCollectorInstance.IsHDRP && ASEPackageManagerHelper.CurrentHDVersion > ASESRPVersions.ASE_SRP_5_16_1 ) || - ( dataCollector.TemplateDataCollectorInstance.IsLWRP && ASEPackageManagerHelper.CurrentLWVersion > ASESRPVersions.ASE_SRP_5_16_1 ) ) - return SRPTime[ outputId - 1 ]; - } -#endif - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta deleted file mode 100644 index 80373c18..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/CosTime.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 447e504f2ca5aaf4bbf0fdbce33596bc -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs deleted file mode 100644 index a1f3380f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs +++ /dev/null @@ -1,33 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Delta Time", "Time", "Delta time" )] - public sealed class DeltaTime : ConstVecShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "dt" ); - ChangeOutputName( 2, "1/dt" ); - ChangeOutputName( 3, "smoothDt" ); - ChangeOutputName( 4, "1/smoothDt" ); - m_value = "unity_DeltaTime"; - m_previewShaderGUID = "9d69a693042c443498f96d6da60535eb"; - m_continuousPreviewRefresh = true; - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta deleted file mode 100644 index 400f94fe..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/DeltaTime.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 3ddde7ed1ab4f8044a9a6aa3891f5ca4 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs deleted file mode 100644 index 8445f90b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs +++ /dev/null @@ -1,48 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Time", "Time", "Time in seconds with a scale multiplier" )] - public sealed class SimpleTimeNode : ShaderVariablesNode - { - private const string TimeStandard = "_Time.y"; -#if UNITY_2018_3_OR_NEWER - private const string TimeSRP = "_TimeParameters.x"; -#endif - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT ); - AddInputPort( WirePortDataType.FLOAT, false, "Scale" ); - m_inputPorts[ 0 ].FloatInternalData = 1; - m_useInternalPortData = true; - m_previewShaderGUID = "45b7107d5d11f124fad92bcb1fa53661"; - m_continuousPreviewRefresh = true; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - string multiplier = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string timeGlobalVar = TimeStandard; -#if UNITY_2018_3_OR_NEWER - if( dataCollector.IsTemplate ) - { - if( ( dataCollector.TemplateDataCollectorInstance.IsHDRP && ASEPackageManagerHelper.CurrentHDVersion > ASESRPVersions.ASE_SRP_5_16_1 ) || - ( dataCollector.TemplateDataCollectorInstance.IsLWRP && ASEPackageManagerHelper.CurrentLWVersion > ASESRPVersions.ASE_SRP_5_16_1 ) ) - timeGlobalVar = TimeSRP; - } -#endif - if( multiplier == "1.0" ) - return timeGlobalVar; - - string scaledVarName = "mulTime" + OutputId; - string scaledVarValue = timeGlobalVar + " * " + multiplier; - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT, scaledVarName, scaledVarValue ); - return scaledVarName; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta deleted file mode 100644 index 313b9315..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SimpleTimeNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f36e4491ee33fe74fa51cfb5ad450c6e -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs deleted file mode 100644 index aac2b1eb..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs +++ /dev/null @@ -1,58 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEditor; -using UnityEngine; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Sin Time", "Time", "Unity sin time" )] - public sealed class SinTimeNode : ConstVecShaderVariable - { - //double m_time; -#if UNITY_2018_3_OR_NEWER - private readonly string[] SRPTime = - { - "sin( _TimeParameters.x * 0.125 )", - "sin( _TimeParameters.x * 0.25 )", - "sin( _TimeParameters.x * 0.5 )", - "_TimeParameters.y", - }; -#endif - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "t/8" ); - ChangeOutputName( 2, "t/4" ); - ChangeOutputName( 3, "t/2" ); - ChangeOutputName( 4, "t" ); - m_value = "_SinTime"; - m_previewShaderGUID = "e4ba809e0badeb94994170b2cbbbba10"; - m_continuousPreviewRefresh = true; - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { -#if UNITY_2018_3_OR_NEWER - if( outputId > 0 && dataCollector.IsTemplate ) - { - if( ( dataCollector.TemplateDataCollectorInstance.IsHDRP && ASEPackageManagerHelper.CurrentHDVersion > ASESRPVersions.ASE_SRP_5_16_1 ) || - ( dataCollector.TemplateDataCollectorInstance.IsLWRP && ASEPackageManagerHelper.CurrentLWVersion > ASESRPVersions.ASE_SRP_5_16_1 ) ) - return SRPTime[ outputId - 1 ]; - } -#endif - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta deleted file mode 100644 index 876a7748..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/SinTimeNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 796acd44fcf330e4e921855630007b9b -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs deleted file mode 100644 index 258d5177..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs +++ /dev/null @@ -1,55 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Time Parameters", "Time", "Time since level load" )] - public sealed class TimeNode : ConstVecShaderVariable - { -#if UNITY_2018_3_OR_NEWER - private readonly string[] SRPTime = - { - "( _TimeParameters.x * 0.05 )", - "( _TimeParameters.x )", - "( _TimeParameters.x * 2 )", - "( _TimeParameters.x * 3 )", - }; -#endif - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "t/20" ); - ChangeOutputName( 2, "t" ); - ChangeOutputName( 3, "t*2" ); - ChangeOutputName( 4, "t*3" ); - m_value = "_Time"; - m_previewShaderGUID = "73abc10c8d1399444827a7eeb9c24c2a"; - m_continuousPreviewRefresh = true; - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { -#if UNITY_2018_3_OR_NEWER - if( outputId > 0 && dataCollector.IsTemplate ) - { - if( ( dataCollector.TemplateDataCollectorInstance.IsHDRP && ASEPackageManagerHelper.CurrentHDVersion > ASESRPVersions.ASE_SRP_5_16_1 ) || - ( dataCollector.TemplateDataCollectorInstance.IsLWRP && ASEPackageManagerHelper.CurrentLWVersion > ASESRPVersions.ASE_SRP_5_16_1 )) - return SRPTime[ outputId - 1 ]; - } -#endif - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta deleted file mode 100644 index 521dcf41..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Time/TimeNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: d8c6b7bfb7784e14d8708ab6fb981268 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta deleted file mode 100644 index 008be40e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 2ce97203c4871664493f8760d88d0d4d -folderAsset: yes -timeCreated: 1481126946 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs deleted file mode 100644 index 1238566a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs +++ /dev/null @@ -1,24 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Camera To World Matrix", "Matrix Transform", "Current camera to world matrix" )] - public sealed class CameraToWorldMatrix : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "unity_CameraToWorld"; - m_drawPreview = false; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector ); - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta deleted file mode 100644 index 2e13b7e9..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/CameraToWorldMatrix.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 6accfe0f350cf064dae07041fe90446b -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs deleted file mode 100644 index 0b53040c..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs +++ /dev/null @@ -1,46 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Inverse Projection Matrix", "Matrix Transform", "Current inverse projection matrix", NodeAvailabilityFlags = (int)( NodeAvailability.TemplateShader ) )] - public sealed class InverseProjectionMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_I_P"; - m_drawPreview = false; - m_matrixId = 1; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsTemplate && dataCollector.IsSRP ) - { - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - } - else - { - return GeneratorUtils.GenerateIdentity4x4( ref dataCollector, UniqueId ); - } - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - if( ContainerGraph.IsSRP ) - { - m_showErrorMessage = false; - } - else - { - m_showErrorMessage = true; - m_errorMessageTypeIsError = NodeMessageType.Warning; - m_errorMessageTooltip = "This node only works for Scriptable Render Pipeline (LWRP, HDRP, URP)"; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta deleted file mode 100644 index 302ccf23..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseProjectionMatrixNode.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 0fdbc380972c44b489c5f948a40b8e69 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs deleted file mode 100644 index e4071ba0..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Inverse Transpose Model View Matrix", "Matrix Transform", "All Transformation types" )] - public sealed class InverseTranspMVMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_IT_MV"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta deleted file mode 100644 index 1b3b8fd3..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseTranspMVMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 3a71f1e560487aa4c8484c4153941884 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs deleted file mode 100644 index c21aa195..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs +++ /dev/null @@ -1,19 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Inverse View Matrix", "Matrix Transform", "Current inverse view matrix" )] - public sealed class InverseViewMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_I_V"; - m_drawPreview = false; - m_matrixId = 0; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta deleted file mode 100644 index 61b23243..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: dd0c1c252c062184e9ad592b91e7fcd2 -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs deleted file mode 100644 index d812cc23..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs +++ /dev/null @@ -1,46 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Inverse View Projection Matrix", "Matrix Transform", "Current view inverse projection matrix", NodeAvailabilityFlags = (int)( NodeAvailability.TemplateShader ) )] - public sealed class InverseViewProjectionMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_I_VP"; - m_drawPreview = false; - m_matrixId = 1; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsTemplate && dataCollector.IsSRP ) - { - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - } - else - { - return GeneratorUtils.GenerateIdentity4x4( ref dataCollector, UniqueId ); - } - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - if( ContainerGraph.IsSRP ) - { - m_showErrorMessage = false; - } - else - { - m_showErrorMessage = true; - m_errorMessageTypeIsError = NodeMessageType.Warning; - m_errorMessageTooltip = "This node only works for Scriptable Render Pipeline (LWRP, HDRP, URP)"; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta deleted file mode 100644 index 6b221613..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/InverseViewProjectionMatrixNode.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: f6f151774e252dd4fb2b9ee440ec8eed -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs deleted file mode 100644 index ed903397..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Model Matrix", "Matrix Transform", "Current model matrix" )] - public sealed class MMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_M"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta deleted file mode 100644 index 51c6d1f8..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 503a386043991354eaca2410683d836a -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs deleted file mode 100644 index a99d8518..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Model View Matrix", "Matrix Transform", "Current model * view matrix" )] - public sealed class MVMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_MV"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta deleted file mode 100644 index 6c0355ea..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 30c7936db4e6fe5488076d799841f857 -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs deleted file mode 100644 index 324a1532..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Model View Projection Matrix", "Matrix Transform", "Current model * view * projection matrix" )] - public sealed class MVPMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_MVP"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta deleted file mode 100644 index 8275deff..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/MVPMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 74e00fb3d8e161f498c078795184bae4 -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs deleted file mode 100644 index 2f5873be..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs +++ /dev/null @@ -1,19 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Object To World Matrix", "Matrix Transform", "Current model matrix" )] - public sealed class ObjectToWorldMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "unity_ObjectToWorld"; - m_HDValue = "GetObjectToWorldMatrix()"; - m_LWValue = "GetObjectToWorldMatrix()"; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta deleted file mode 100644 index 7d008d9d..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ObjectToWorldMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: a0c0180a327eba54c832fbb695dd282f -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs deleted file mode 100644 index a80058d2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs +++ /dev/null @@ -1,19 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Projection Matrix", "Matrix Transform", "Current projection matrix" )] - public sealed class ProjectionMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_P"; - m_drawPreview = false; - m_matrixId = 1; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta deleted file mode 100644 index 5f2d19b1..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ProjectionMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 008fd07cf3f9a7140a9e23be43733f7c -timeCreated: 1481126953 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs deleted file mode 100644 index 4f568726..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Texture 0 Matrix", "Matrix Transform", "Texture 0 Matrix", null, UnityEngine.KeyCode.None, true, true )] - public sealed class Texture0MatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_TEXTURE0"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta deleted file mode 100644 index fbdf6114..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture0MatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f57a1d05f7a9c5847912566ff1605c6d -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs deleted file mode 100644 index a9debbe5..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Texture 1 Matrix", "Matrix Transform", "Texture 1 Matrix", null, UnityEngine.KeyCode.None, true, true )] - public sealed class Texture1MatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_TEXTURE1"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta deleted file mode 100644 index 429b1082..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture1MatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 9ef360a7c6005ad479d7a3e6db1d32f4 -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs deleted file mode 100644 index c0938e7a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Texture 2 Matrix", "Matrix Transform", "Texture 2 Matrix", null, UnityEngine.KeyCode.None, true, true )] - public sealed class Texture2MatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_TEXTURE2"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta deleted file mode 100644 index dc1e0080..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture2MatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 6cf4950dda0f6e6438ace404fbef19a7 -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs deleted file mode 100644 index 8b5f86ae..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Texture 3 Matrix", "Matrix Transform", "Texture 3 Matrix", null, UnityEngine.KeyCode.None, true, true )] - public sealed class Texture3MatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_TEXTURE3"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta deleted file mode 100644 index 00df6e3e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/Texture3MatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 02a9fb7a3a104974e941f4109567b97f -timeCreated: 1481126953 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs deleted file mode 100644 index bc7ee22a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs +++ /dev/null @@ -1,560 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - public enum InverseTangentType - { - Fast, - Precise - } - - [Serializable] - [NodeAttributes( "Transform Direction", "Vector Operators", "Transforms a direction vector from one space to another" )] - public sealed class TransformDirectionNode : ParentNode - { - - [SerializeField] - private TransformSpaceFrom m_from = TransformSpaceFrom.Object; - - [SerializeField] - private TransformSpaceTo m_to = TransformSpaceTo.World; - - [SerializeField] - private bool m_normalize = false; - - [SerializeField] - private InverseTangentType m_inverseTangentType = InverseTangentType.Fast; - - private string InverseTBNStr = "Inverse TBN"; - - private const string NormalizeOptionStr = "Normalize"; - private const string NormalizeFunc = "normalize( {0} )"; - - private const string AseObjectToWorldDirVarName = "objToWorldDir"; - private const string AseObjectToWorldDirFormat = "mul( unity_ObjectToWorld, float4( {0}, 0 ) ).xyz"; - private const string AseSRPObjectToWorldDirFormat = "mul( GetObjectToWorldMatrix(), float4( {0}, 0 ) ).xyz"; - - private const string AseObjectToViewDirVarName = "objToViewDir"; - private const string AseObjectToViewDirFormat = "mul( UNITY_MATRIX_IT_MV, float4( {0}, 0 ) ).xyz"; - private const string AseHDObjectToViewDirFormat = "TransformWorldToViewDir( TransformObjectToWorldDir( {0} ))"; - - private const string AseWorldToObjectDirVarName = "worldToObjDir"; - private const string AseWorldToObjectDirFormat = "mul( unity_WorldToObject, float4( {0}, 0 ) ).xyz"; - private const string AseSRPWorldToObjectDirFormat = "mul( GetWorldToObjectMatrix(), float4( {0}, 0 ) ).xyz"; - - - private const string AseWorldToViewDirVarName = "worldToViewDir"; - private const string AseWorldToViewDirFormat = "mul( UNITY_MATRIX_V, float4( {0}, 0 ) ).xyz"; - - private const string AseViewToObjectDirVarName = "viewToObjDir"; - private const string AseViewToObjectDirFormat = "mul( UNITY_MATRIX_T_MV, float4( {0}, 0 ) ).xyz"; - - private const string AseViewToWorldDirVarName = "viewToWorldDir"; - private const string AseViewToWorldDirFormat = "mul( UNITY_MATRIX_I_V, float4( {0}, 0 ) ).xyz"; - - /////////////////////////////////////////////////////////// - private const string AseObjectToClipDirVarName = "objectToClipDir"; - private const string AseObjectToClipDirFormat = "mul(UNITY_MATRIX_VP, mul(unity_ObjectToWorld, float4({0}, 0.0)))"; - private const string AseSRPObjectToClipDirFormat = "TransformWorldToHClipDir(TransformObjectToWorldDir({0}))"; - - private const string AseWorldToClipDirVarName = "worldToClipDir"; - private const string AseWorldToClipDirFormat = "mul(UNITY_MATRIX_VP, float4({0}, 0.0))"; - private const string AseSRPWorldToClipDirFormat = "TransformWorldToHClipDir({0})"; - - private const string AseViewToClipDirVarName = "viewToClipDir"; - private const string AseViewToClipDirFormat = "mul(UNITY_MATRIX_P, float4({0}, 0.0))"; - private const string AseSRPViewToClipDirFormat = "mul(GetViewToHClipMatrix(), float4({0}, 1.0))"; - // - private const string AseClipToObjectDirVarName = "clipToObjectDir"; - - private const string AseClipToObjectDirFormat = "mul( UNITY_MATRIX_IT_MV, mul( unity_CameraInvProjection,float4({0},0)) ).xyz"; - private const string AseClipToWorldDirFormat = "mul( UNITY_MATRIX_I_V, mul( unity_CameraInvProjection,float4({0},0)) ).xyz"; - private const string AseClipToViewDirFormat = " mul( unity_CameraInvProjection,float4({0},0)).xyz"; - private const string AseHDClipToObjectDirFormat = "mul( UNITY_MATRIX_I_M, mul( UNITY_MATRIX_I_VP,float4({0},0)) ).xyz"; - - private const string AseClipToWorldDirVarName = "clipToWorldDir"; - private const string AseHDClipToWorldDirFormat = "mul( UNITY_MATRIX_I_VP, float4({0},0) ).xyz"; - - private const string AseClipToViewDirVarName = "clipToViewDir"; - private const string AseHDClipToViewDirFormat = " mul( UNITY_MATRIX_I_P,float4({0},0)).xyz"; - private const string AseClipToNDC = "{0}.xyz/{0}.w"; - - ///////////////////////////////////////////////////// - private const string AseObjectToTangentDirVarName = "objectToTangentDir"; - private const string AseWorldToTangentDirVarName = "worldToTangentDir"; - private const string AseViewToTangentDirVarName = "viewToTangentDir"; - private const string AseClipToTangentDirVarName = "clipToTangentDir"; - private const string ASEWorldToTangentFormat = "mul( ase_worldToTangent, {0})"; - - - private const string AseTangentToObjectDirVarName = "tangentTobjectDir"; - private const string AseTangentToWorldDirVarName = "tangentToWorldDir"; - private const string AseTangentToViewDirVarName = "tangentToViewDir"; - private const string AseTangentToClipDirVarName = "tangentToClipDir"; - private const string ASEMulOpFormat = "mul( {0}, {1} )"; - - - - /////////////////////////////////////////////////////////// - private const string FromStr = "From"; - private const string ToStr = "To"; - private const string SubtitleFormat = "{0} to {1}"; - - private readonly string[] m_spaceOptionsFrom = - { - "Object", - "World", - "View", - "Tangent" - }; - - private readonly string[] m_spaceOptionsTo = - { - "Object", - "World", - "View", - "Tangent", - "Clip" - }; - - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT3, false, Constants.EmptyPortValue ); - AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" ); - m_useInternalPortData = true; - m_autoWrapProperties = true; - m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929"; - m_textLabelWidth = 100; - UpdateSubtitle(); - } - - private void UpdateSubtitle() - { - SetAdditonalTitleText( string.Format( SubtitleFormat, m_from, m_to ) ); - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_from = (TransformSpaceFrom)EditorGUILayoutPopup( FromStr, (int)m_from, m_spaceOptionsFrom ); - m_to = (TransformSpaceTo)EditorGUILayoutPopup( ToStr, (int)m_to, m_spaceOptionsTo ); - if( m_from == TransformSpaceFrom.Tangent ) - { - m_inverseTangentType = (InverseTangentType)EditorGUILayoutEnumPopup( InverseTBNStr, m_inverseTangentType ); - } - - m_normalize = EditorGUILayoutToggle( NormalizeOptionStr, m_normalize ); - if( EditorGUI.EndChangeCheck() ) - { - UpdateSubtitle(); - } - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - if( (int)m_from != (int)m_to && ( m_from == TransformSpaceFrom.Tangent || m_to == TransformSpaceTo.Tangent ) ) - dataCollector.DirtyNormal = true; - } - - void CalculateTransform( TransformSpaceFrom from, TransformSpaceTo to, ref MasterNodeDataCollector dataCollector, ref string varName, ref string result ) - { - switch( from ) - { - case TransformSpaceFrom.Object: - { - switch( to ) - { - default: case TransformSpaceTo.Object: break; - case TransformSpaceTo.World: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn ) - result = string.Format( AseSRPObjectToWorldDirFormat, result ); - else - result = string.Format( AseObjectToWorldDirFormat, result ); - varName = AseObjectToWorldDirVarName + OutputId; - } - break; - case TransformSpaceTo.View: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - result = string.Format( AseHDObjectToViewDirFormat, result ); - else - result = string.Format( AseObjectToViewDirFormat, result ); - varName = AseObjectToViewDirVarName + OutputId; - } - break; - case TransformSpaceTo.Clip: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn ) - { - result = string.Format( AseSRPObjectToClipDirFormat, result ); - } - else - { - result = string.Format( AseObjectToClipDirFormat, result ); - } - varName = AseObjectToClipDirVarName + OutputId; - } - break; - } - } - break; - case TransformSpaceFrom.World: - { - switch( to ) - { - case TransformSpaceTo.Object: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn ) - result = string.Format( AseSRPWorldToObjectDirFormat, result ); - else - result = string.Format( AseWorldToObjectDirFormat, result ); - varName = AseWorldToObjectDirVarName + OutputId; - } - break; - default: - case TransformSpaceTo.World: break; - case TransformSpaceTo.View: - { - result = string.Format( AseWorldToViewDirFormat, result ); - varName = AseWorldToViewDirVarName + OutputId; - } - break; - case TransformSpaceTo.Clip: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn ) - { - result = string.Format( AseSRPWorldToClipDirFormat, result ); - } - else - { - result = string.Format( AseWorldToClipDirFormat, result ); - } - varName = AseWorldToClipDirVarName + OutputId; - } - break; - } - } - break; - case TransformSpaceFrom.View: - { - switch( to ) - { - case TransformSpaceTo.Object: - { - result = string.Format( AseViewToObjectDirFormat, result ); - varName = AseViewToObjectDirVarName + OutputId; - } - break; - case TransformSpaceTo.World: - { - result = string.Format( AseViewToWorldDirFormat, result ); - varName = AseViewToWorldDirVarName + OutputId; - } - break; - default: case TransformSpaceTo.View: break; - case TransformSpaceTo.Clip: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn ) - { - result = string.Format( AseSRPViewToClipDirFormat, result ); - } - else - { - result = string.Format( AseViewToClipDirFormat, result ); - } - varName = AseViewToClipDirVarName + OutputId; - } - break; - } - } - break; - //case TransformSpace.Clip: - //{ - // switch( to ) - // { - // case TransformSpace.Object: - // { - // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - // { - // result = string.Format( AseHDClipToObjectDirFormat, result ); - // } - // else - // { - // result = string.Format( AseClipToObjectDirFormat, result ); - // } - // varName = AseClipToObjectDirVarName + OutputId; - // } - // break; - // case TransformSpace.World: - // { - // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - // { - // result = string.Format( AseHDClipToWorldDirFormat, result ); - // } - // else - // { - // result = string.Format( AseClipToWorldDirFormat, result ); - // } - // varName = AseClipToWorldDirVarName + OutputId; - // } - // break; - // case TransformSpace.View: - // { - // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - // { - // result = string.Format( AseHDClipToViewDirFormat, result ); - // } - // else - // { - // result = string.Format( AseClipToViewDirFormat, result ); - // } - // varName = AseClipToViewDirVarName + OutputId; - // } - // break; - // case TransformSpace.Clip: break; - // default: - // break; - // } - //} - //break; - default: break; - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) ); - - GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector ); - - string result = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string varName = string.Empty; - - if( (int)m_from == (int)m_to ) - { - RegisterLocalVariable( 0, result, ref dataCollector ); - return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) ); - } - - switch( m_from ) - { - case TransformSpaceFrom.Object: - { - switch( m_to ) - { - default: case TransformSpaceTo.Object: break; - case TransformSpaceTo.World: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.View: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Clip: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Tangent: - { - GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType ); - CalculateTransform( m_from, TransformSpaceTo.World, ref dataCollector, ref varName, ref result ); - result = string.Format( ASEWorldToTangentFormat, result ); - varName = AseObjectToTangentDirVarName + OutputId; - } - break; - } - } - break; - case TransformSpaceFrom.World: - { - switch( m_to ) - { - case TransformSpaceTo.Object: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - default: - case TransformSpaceTo.World: break; - case TransformSpaceTo.View: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Clip: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Tangent: - { - GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType ); - result = string.Format( ASEWorldToTangentFormat, result ); - varName = AseWorldToTangentDirVarName + OutputId; - } - break; - } - } - break; - case TransformSpaceFrom.View: - { - switch( m_to ) - { - case TransformSpaceTo.Object: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.World: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - default: case TransformSpaceTo.View: break; - case TransformSpaceTo.Clip: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Tangent: - { - GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType ); - CalculateTransform( m_from, TransformSpaceTo.World, ref dataCollector, ref varName, ref result ); - result = string.Format( ASEWorldToTangentFormat, result ); - varName = AseViewToTangentDirVarName + OutputId; - } - break; - } - } - break; - //case TransformSpace.Clip: - //{ - // switch( m_to ) - // { - // case TransformSpace.Object: - // { - // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - // } - // break; - // case TransformSpace.World: - // { - // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - // } - // break; - // case TransformSpace.View: - // { - // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - // } - // break; - // case TransformSpace.Clip: break; - // case TransformSpace.Tangent: - // { - // GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType ); - // CalculateTransform( m_from, TransformSpace.World, ref dataCollector, ref varName, ref result ); - // result = string.Format( ASEWorldToTangentFormat, result ); - // varName = AseClipToTangentDirVarName + OutputId; - // } - // break; - // default: - // break; - // } - //}break; - case TransformSpaceFrom.Tangent: - { - string matrixVal = string.Empty; - if( m_inverseTangentType == InverseTangentType.Fast ) - matrixVal = GeneratorUtils.GenerateTangentToWorldMatrixFast( ref dataCollector, UniqueId, CurrentPrecisionType ); - else - matrixVal = GeneratorUtils.GenerateTangentToWorldMatrixPrecise( ref dataCollector, UniqueId, CurrentPrecisionType ); - - switch( m_to ) - { - case TransformSpaceTo.Object: - { - result = string.Format( ASEMulOpFormat, matrixVal, result ); - CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result ); - varName = AseTangentToObjectDirVarName + OutputId; - } - break; - case TransformSpaceTo.World: - { - result = string.Format( ASEMulOpFormat, matrixVal, result ); - varName = AseTangentToWorldDirVarName + OutputId; - } - break; - case TransformSpaceTo.View: - { - result = string.Format( ASEMulOpFormat, matrixVal, result ); - CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result ); - varName = AseTangentToViewDirVarName + OutputId; - } - break; - case TransformSpaceTo.Clip: - { - result = string.Format( ASEMulOpFormat, matrixVal, result ); - CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result ); - varName = AseTangentToClipDirVarName + OutputId; - } - break; - case TransformSpaceTo.Tangent: - default: - break; - } - } - break; - default: break; - } - - if( m_normalize ) - result = string.Format( NormalizeFunc, result ); - - RegisterLocalVariable( 0, result, ref dataCollector, varName ); - return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) ); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - string from = GetCurrentParam( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() < 17500 && from.Equals( "Clip" ) ) - { - UIUtils.ShowMessage( UniqueId, "Clip Space no longer supported on From field over Transform Direction node" ); - } - else - { - m_from = (TransformSpaceFrom)Enum.Parse( typeof( TransformSpaceFrom ), from ); - } - m_to = (TransformSpaceTo)Enum.Parse( typeof( TransformSpaceTo ), GetCurrentParam( ref nodeParams ) ); - m_normalize = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - if( UIUtils.CurrentShaderVersion() > 15800 ) - { - m_inverseTangentType = (InverseTangentType)Enum.Parse( typeof( InverseTangentType ), GetCurrentParam( ref nodeParams ) ); - } - UpdateSubtitle(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_from ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_to ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_normalize ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_inverseTangentType ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta deleted file mode 100644 index 123dc9ff..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformDirectionNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 5088261e4c0031f4aba961a253707b80 -timeCreated: 1525857790 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs deleted file mode 100644 index 850f1a51..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs +++ /dev/null @@ -1,620 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Transform Position", "Object Transform", "Transforms a position value from one space to another" )] - public sealed class TransformPositionNode : ParentNode - { - [SerializeField] - private TransformSpaceFrom m_from = TransformSpaceFrom.Object; - - [SerializeField] - private TransformSpaceTo m_to = TransformSpaceTo.World; - - [SerializeField] - private bool m_perspectiveDivide = false; - - [SerializeField] - private InverseTangentType m_inverseTangentType = InverseTangentType.Fast; - - [SerializeField] - private bool m_absoluteWorldPos = true; - - private const string AbsoluteWorldPosStr = "Absolute"; - - private string InverseTBNStr = "Inverse TBN"; - - private const string AseObjectToWorldPosVarName = "objToWorld"; - private const string AseObjectToWorldPosFormat = "mul( unity_ObjectToWorld, float4( {0}, 1 ) ).xyz"; - private const string AseHDObjectToWorldPosFormat = "mul( GetObjectToWorldMatrix(), float4( {0}, 1 ) ).xyz"; - private const string ASEHDAbsoluteWordPos = "GetAbsolutePositionWS({0})"; - private const string ASEHDRelaviveCameraPos = "GetCameraRelativePositionWS({0})"; - private const string AseObjectToViewPosVarName = "objToView"; - private const string AseObjectToViewPosFormat = "mul( UNITY_MATRIX_MV, float4( {0}, 1 ) ).xyz"; - private const string AseHDObjectToViewPosFormat = "TransformWorldToView( TransformObjectToWorld({0}) )"; - - private const string AseWorldToObjectPosVarName = "worldToObj"; - private const string AseWorldToObjectPosFormat = "mul( unity_WorldToObject, float4( {0}, 1 ) ).xyz"; - private const string AseSRPWorldToObjectPosFormat = "mul( GetWorldToObjectMatrix(), float4( {0}, 1 ) ).xyz"; - - - private const string AseWorldToViewPosVarName = "worldToView"; - private const string AseWorldToViewPosFormat = "mul( UNITY_MATRIX_V, float4( {0}, 1 ) ).xyz"; - - private const string AseViewToObjectPosVarName = "viewToObj"; - private const string AseViewToObjectPosFormat = "mul( unity_WorldToObject, mul( UNITY_MATRIX_I_V , float4( {0}, 1 ) ) ).xyz"; - private const string AseHDViewToObjectPosFormat = "mul( GetWorldToObjectMatrix(), mul( UNITY_MATRIX_I_V , float4( {0}, 1 ) ) ).xyz"; - - private const string AseViewToWorldPosVarName = "viewToWorld"; - private const string AseViewToWorldPosFormat = "mul( UNITY_MATRIX_I_V, float4( {0}, 1 ) ).xyz"; - - /////////////////////////////////////////////////////////// - private const string AseObjectToClipPosVarName = "objectToClip"; - private const string AseObjectToClipPosFormat = "UnityObjectToClipPos({0})"; - private const string AseSRPObjectToClipPosFormat = "TransformWorldToHClip(TransformObjectToWorld({0}))"; - - private const string AseWorldToClipPosVarName = "worldToClip"; - private const string AseWorldToClipPosFormat = "mul(UNITY_MATRIX_VP, float4({0}, 1.0))"; - private const string AseSRPWorldToClipPosFormat = "TransformWorldToHClip({0})"; - - private const string AseViewToClipPosVarName = "viewToClip"; - private const string AseViewToClipPosFormat = "mul(UNITY_MATRIX_P, float4({0}, 1.0))"; - private const string AseSRPViewToClipPosFormat = "TransformWViewToHClip({0})"; - // - - private const string AseClipToObjectPosVarName = "clipToObject"; - private const string AseClipToObjectPosFormat = "mul( UNITY_MATRIX_IT_MV, mul( unity_CameraInvProjection,float4({0},1)) ).xyz"; - private const string AseHDClipToObjectPosFormat = "mul( UNITY_MATRIX_I_M, mul( UNITY_MATRIX_I_VP,float4({0},1)) ).xyz"; - - private const string AseClipToWorldPosVarName = "clipToWorld"; - private const string AseClipToWorldPosFormat = "mul( UNITY_MATRIX_I_V, mul( unity_CameraInvProjection,float4({0},1)) ).xyz"; - private const string AseHDClipToWorldPosFormat = "mul( UNITY_MATRIX_I_VP, float4({0},1) ).xyz"; - - private const string AseClipToViewPosVarName = "clipToView"; - private const string AseClipToViewPosFormat = " mul( unity_CameraInvProjection,float4({0},1)).xyz"; - private const string AseHDClipToViewPosFormat = " mul( UNITY_MATRIX_I_P,float4({0},1)).xyz"; - private const string AseClipToNDC = "{0}.xyz/{0}.w"; - ///////////////////////////////////////////////////// - private const string AseObjectToTangentPosVarName = "objectToTangentPos"; - private const string AseWorldToTangentPosVarName = "worldToTangentPos"; - private const string AseViewToTangentPosVarName = "viewToTangentPos"; - private const string AseClipToTangentPosVarName = "clipToTangentPos"; - private const string ASEWorldToTangentFormat = "mul( ase_worldToTangent, {0})"; - - - private const string AseTangentToObjectPosVarName = "tangentTobjectPos"; - private const string AseTangentToWorldPosVarName = "tangentToWorldPos"; - private const string AseTangentToViewPosVarName = "tangentToViewPos"; - private const string AseTangentToClipPosVarName = "tangentToClipPos"; - private const string ASEMulOpFormat = "mul( {0}, {1} )"; - - - /////////////////////////////////////////////////////////// - private const string FromStr = "From"; - private const string ToStr = "To"; - private const string PerpectiveDivideStr = "Perpective Divide"; - private const string SubtitleFormat = "{0} to {1}"; - - private readonly string[] m_spaceOptionsFrom = - { - "Object", - "World", - "View", - "Tangent" - }; - - private readonly string[] m_spaceOptionsTo = - { - "Object", - "World", - "View", - "Tangent", - "Clip" - }; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT3, false, Constants.EmptyPortValue ); - AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" ); - m_useInternalPortData = true; - m_autoWrapProperties = true; - m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929"; - m_textLabelWidth = 120; - UpdateSubtitle(); - } - - private void UpdateSubtitle() - { - SetAdditonalTitleText( string.Format( SubtitleFormat, m_from, m_to ) ); - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_from = (TransformSpaceFrom)EditorGUILayoutPopup( FromStr, (int)m_from, m_spaceOptionsFrom ); - m_to = (TransformSpaceTo)EditorGUILayoutPopup( ToStr, (int)m_to, m_spaceOptionsTo ); - if( m_from == TransformSpaceFrom.Tangent ) - { - m_inverseTangentType = (InverseTangentType)EditorGUILayoutEnumPopup( InverseTBNStr, m_inverseTangentType ); - } - if( EditorGUI.EndChangeCheck() ) - { - UpdateSubtitle(); - } - - if( m_to == TransformSpaceTo.Clip ) - { - m_perspectiveDivide = EditorGUILayoutToggle( PerpectiveDivideStr, m_perspectiveDivide ); - } - - //if( m_containerGraph.IsHDRP && ( m_from == TransformSpace.Object && m_to == TransformSpace.World ) || - // ( m_from == TransformSpace.World && m_to == TransformSpace.Object ) ) - //{ - // m_absoluteWorldPos = EditorGUILayoutToggle( AbsoluteWorldPosStr, m_absoluteWorldPos ); - //} - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - if( (int)m_from != (int)m_to && ( m_from == TransformSpaceFrom.Tangent || m_to == TransformSpaceTo.Tangent ) ) - dataCollector.DirtyNormal = true; - } - - void CalculateTransform( TransformSpaceFrom from, TransformSpaceTo to, ref MasterNodeDataCollector dataCollector, ref string varName, ref string result ) - { - switch( from ) - { - case TransformSpaceFrom.Object: - { - switch( to ) - { - default: - case TransformSpaceTo.Object: break; - case TransformSpaceTo.World: - { - if( dataCollector.IsTemplate && dataCollector.IsSRP ) - { - if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - { - result = string.Format( AseHDObjectToWorldPosFormat, result ); - if( m_absoluteWorldPos ) - { - result = string.Format( ASEHDAbsoluteWordPos, result ); - } - } - else if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.Lightweight ) - { - result = string.Format( AseHDObjectToWorldPosFormat, result ); - } - } - else - result = string.Format( AseObjectToWorldPosFormat, result ); - - - varName = AseObjectToWorldPosVarName + OutputId; - } - break; - case TransformSpaceTo.View: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - result = string.Format( AseHDObjectToViewPosFormat, result ); - else - result = string.Format( AseObjectToViewPosFormat, result ); - varName = AseObjectToViewPosVarName + OutputId; - } - break; - case TransformSpaceTo.Clip: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn ) - { - result = string.Format( AseSRPObjectToClipPosFormat, result ); - } - else - { - result = string.Format( AseObjectToClipPosFormat, result ); - } - varName = AseObjectToClipPosVarName + OutputId; - } - break; - } - } - break; - case TransformSpaceFrom.World: - { - switch( to ) - { - case TransformSpaceTo.Object: - { - if( dataCollector.IsTemplate && dataCollector.IsSRP ) - { - if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - { - if( m_absoluteWorldPos ) - { - result = string.Format( ASEHDRelaviveCameraPos, result ); - } - result = string.Format( AseSRPWorldToObjectPosFormat, result ); - } - else if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.Lightweight ) - { - result = string.Format( AseSRPWorldToObjectPosFormat, result ); - } - - } - else - result = string.Format( AseWorldToObjectPosFormat, result ); - varName = AseWorldToObjectPosVarName + OutputId; - } - break; - default: - case TransformSpaceTo.World: break; - case TransformSpaceTo.View: - { - result = string.Format( AseWorldToViewPosFormat, result ); - varName = AseWorldToViewPosVarName + OutputId; - } - break; - case TransformSpaceTo.Clip: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn ) - { - result = string.Format( AseSRPWorldToClipPosFormat, result ); - } - else - { - result = string.Format( AseWorldToClipPosFormat, result ); - } - varName = AseWorldToClipPosVarName + OutputId; - } - break; - } - } - break; - case TransformSpaceFrom.View: - { - switch( to ) - { - case TransformSpaceTo.Object: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - result = string.Format( AseHDViewToObjectPosFormat, result ); - else - result = string.Format( AseViewToObjectPosFormat, result ); - varName = AseViewToObjectPosVarName + OutputId; - } - break; - case TransformSpaceTo.World: - { - result = string.Format( AseViewToWorldPosFormat, result ); - varName = AseViewToWorldPosVarName + OutputId; - } - break; - default: - case TransformSpaceTo.View: break; - case TransformSpaceTo.Clip: - { - if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType != TemplateSRPType.BuiltIn ) - { - result = string.Format( AseSRPViewToClipPosFormat, result ); - } - else - { - result = string.Format( AseViewToClipPosFormat, result ); - } - varName = AseViewToClipPosVarName + OutputId; - } - break; - } - } - break; - //case TransformSpace.Clip: - //{ - // switch( to ) - // { - // case TransformSpace.Object: - // { - // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - // { - // result = string.Format( AseHDClipToObjectPosFormat, result ); - // } - // else - // { - // result = string.Format( AseClipToObjectPosFormat, result ); - // } - // varName = AseClipToObjectPosVarName + OutputId; - // } - // break; - // case TransformSpace.World: - // { - // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - // { - // result = string.Format( AseHDClipToWorldPosFormat, result ); - // } - // else - // { - // result = string.Format( AseClipToWorldPosFormat, result ); - // } - // varName = AseClipToWorldPosVarName + OutputId; - // } - // break; - // case TransformSpace.View: - // { - // if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) - // { - // result = string.Format( AseHDClipToViewPosFormat, result ); - // } - // else - // { - // result = string.Format( AseClipToViewPosFormat, result ); - // } - // varName = AseClipToViewPosVarName + OutputId; - // } - // break; - // case TransformSpace.Clip: break; - // default: - // break; - // } - //} - //break; - default: break; - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) ); - - GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector ); - - string result = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string varName = string.Empty; - - if( (int)m_from == (int)m_to ) - { - RegisterLocalVariable( 0, result, ref dataCollector ); - return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) ); - } - - switch( m_from ) - { - case TransformSpaceFrom.Object: - { - switch( m_to ) - { - default: - case TransformSpaceTo.Object: break; - case TransformSpaceTo.World: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.View: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Clip: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Tangent: - { - GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType ); - CalculateTransform( m_from, TransformSpaceTo.World, ref dataCollector, ref varName, ref result ); - result = string.Format( ASEWorldToTangentFormat, result ); - varName = AseObjectToTangentPosVarName + OutputId; - } - break; - } - } - break; - case TransformSpaceFrom.World: - { - switch( m_to ) - { - case TransformSpaceTo.Object: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - default: - case TransformSpaceTo.World: break; - case TransformSpaceTo.View: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Clip: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Tangent: - { - GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType ); - result = string.Format( ASEWorldToTangentFormat, result ); - varName = AseWorldToTangentPosVarName + OutputId; - } - break; - } - } - break; - case TransformSpaceFrom.View: - { - switch( m_to ) - { - case TransformSpaceTo.Object: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.World: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); ; - } - break; - default: - case TransformSpaceTo.View: break; - case TransformSpaceTo.Clip: - { - CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - } - break; - case TransformSpaceTo.Tangent: - { - GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType ); - CalculateTransform( m_from, TransformSpaceTo.World, ref dataCollector, ref varName, ref result ); - result = string.Format( ASEWorldToTangentFormat, result ); - varName = AseViewToTangentPosVarName + OutputId; - } - break; - } - } - break; - //case TransformSpace.Clip: - //{ - // switch( m_to ) - // { - // case TransformSpace.Object: - // { - // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - // } - // break; - // case TransformSpace.World: - // { - // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - // } - // break; - // case TransformSpace.View: - // { - // CalculateTransform( m_from, m_to, ref dataCollector, ref varName, ref result ); - // } - // break; - // case TransformSpace.Clip: break; - // case TransformSpace.Tangent: - // { - // GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType ); - // CalculateTransform( m_from, TransformSpace.World, ref dataCollector, ref varName, ref result ); - // result = string.Format( ASEWorldToTangentFormat, result ); - // varName = AseClipToTangentPosVarName + OutputId; - // } - // break; - // default: - // break; - // } - //} - //break; - case TransformSpaceFrom.Tangent: - { - string matrixVal = string.Empty; - if( m_inverseTangentType == InverseTangentType.Fast ) - matrixVal = GeneratorUtils.GenerateTangentToWorldMatrixFast( ref dataCollector, UniqueId, CurrentPrecisionType ); - else - matrixVal = GeneratorUtils.GenerateTangentToWorldMatrixPrecise( ref dataCollector, UniqueId, CurrentPrecisionType ); - - switch( m_to ) - { - case TransformSpaceTo.Object: - { - result = string.Format( ASEMulOpFormat, matrixVal, result ); - CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result ); - varName = AseTangentToObjectPosVarName + OutputId; - } - break; - case TransformSpaceTo.World: - { - result = string.Format( ASEMulOpFormat, matrixVal, result ); - varName = AseTangentToWorldPosVarName + OutputId; - } - break; - case TransformSpaceTo.View: - { - result = string.Format( ASEMulOpFormat, matrixVal, result ); - CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result ); - varName = AseTangentToViewPosVarName + OutputId; - } - break; - case TransformSpaceTo.Clip: - { - result = string.Format( ASEMulOpFormat, matrixVal, result ); - CalculateTransform( TransformSpaceFrom.World, m_to, ref dataCollector, ref varName, ref result ); - varName = AseTangentToClipPosVarName + OutputId; - } - break; - case TransformSpaceTo.Tangent: - default: - break; - } - } - break; - default: break; - } - - if( m_to == TransformSpaceTo.Clip ) - { - if( m_perspectiveDivide ) - { - dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, WirePortDataType.FLOAT4, varName, result ); - result = string.Format( AseClipToNDC, varName ); - varName += "NDC"; - } - else - { - result += ".xyz"; - } - } - - RegisterLocalVariable( 0, result, ref dataCollector, varName ); - return GetOutputVectorItem( 0, outputId, m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ) ); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - string from = GetCurrentParam( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() < 17500 && from.Equals( "Clip" ) ) - { - UIUtils.ShowMessage( UniqueId, "Clip Space no longer supported on From field over Transform Position node" ); - } - else - { - m_from = (TransformSpaceFrom)Enum.Parse( typeof( TransformSpaceFrom ), from ); - } - m_to = (TransformSpaceTo)Enum.Parse( typeof( TransformSpaceTo ), GetCurrentParam( ref nodeParams ) ); - if( UIUtils.CurrentShaderVersion() > 15701 ) - { - m_perspectiveDivide = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - } - if( UIUtils.CurrentShaderVersion() > 15800 ) - { - m_inverseTangentType = (InverseTangentType)Enum.Parse( typeof( InverseTangentType ), GetCurrentParam( ref nodeParams ) ); - } - if( UIUtils.CurrentShaderVersion() > 16103 ) - { - m_absoluteWorldPos = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - } - UpdateSubtitle(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_from ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_to ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_perspectiveDivide ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_inverseTangentType ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_absoluteWorldPos ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta deleted file mode 100644 index 84e1fcd2..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformPositionNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 274dde08d42e4b041b9be7a22a8c09d6 -timeCreated: 1525857790 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs deleted file mode 100644 index 1802fe55..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs +++ /dev/null @@ -1,166 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - public enum BuiltInShaderTransformTypes - { - UNITY_MATRIX_MVP = 0, - UNITY_MATRIX_MV, - UNITY_MATRIX_V, - UNITY_MATRIX_P, - UNITY_MATRIX_VP, - UNITY_MATRIX_T_MV, - UNITY_MATRIX_IT_MV, - //UNITY_MATRIX_TEXTURE0, - //UNITY_MATRIX_TEXTURE1, - //UNITY_MATRIX_TEXTURE2, - //UNITY_MATRIX_TEXTURE3, - _Object2World, - _World2Object//, - //unity_Scale - } - - [Serializable] - [NodeAttributes( "Common Transform Matrices", "Matrix Transform", "All Transformation types" )] - public sealed class TransformVariables : ShaderVariablesNode - { - [SerializeField] - private BuiltInShaderTransformTypes m_selectedType = BuiltInShaderTransformTypes.UNITY_MATRIX_MVP; - - private const string MatrixLabelStr = "Matrix"; - private readonly string[] ValuesStr = - { - "Model View Projection", - "Model View", - "View", - "Projection", - "View Projection", - "Transpose Model View", - "Inverse Transpose Model View", - "Object to World", - "Word to Object" - }; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, ValuesStr[ ( int ) m_selectedType ], WirePortDataType.FLOAT4x4 ); - m_textLabelWidth = 60; - m_hasLeftDropdown = true; - m_autoWrapProperties = true; - m_drawPreview = false; - } - - public override void AfterCommonInit() - { - base.AfterCommonInit(); - if( PaddingTitleLeft == 0 ) - { - PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - if( PaddingTitleRight == 0 ) - PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - } - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - EditorGUI.BeginChangeCheck(); - m_selectedType = (BuiltInShaderTransformTypes)m_upperLeftWidget.DrawWidget( this, (int)m_selectedType, ValuesStr ); - if( EditorGUI.EndChangeCheck() ) - { - ChangeOutputName( 0, ValuesStr[ (int)m_selectedType ] ); - m_sizeIsDirty = true; - } - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_selectedType = ( BuiltInShaderTransformTypes ) EditorGUILayoutPopup( MatrixLabelStr, ( int ) m_selectedType, ValuesStr ); - if ( EditorGUI.EndChangeCheck() ) - { - ChangeOutputName( 0, ValuesStr[ ( int ) m_selectedType ] ); - m_sizeIsDirty = true; - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - if( dataCollector.IsTemplate && dataCollector.IsSRP ) - { - switch( m_selectedType ) - { - case BuiltInShaderTransformTypes.UNITY_MATRIX_MVP: - return "mul(GetWorldToHClipMatrix(),GetObjectToWorldMatrix())"; - case BuiltInShaderTransformTypes.UNITY_MATRIX_MV: - return "mul( GetWorldToViewMatrix(),GetObjectToWorldMatrix())"; - case BuiltInShaderTransformTypes.UNITY_MATRIX_V: - return "GetWorldToViewMatrix()"; - case BuiltInShaderTransformTypes.UNITY_MATRIX_P: - return "GetViewToHClipMatrix()"; - case BuiltInShaderTransformTypes.UNITY_MATRIX_VP: - return "GetWorldToHClipMatrix()"; - case BuiltInShaderTransformTypes._Object2World: - return "GetObjectToWorldMatrix()"; - case BuiltInShaderTransformTypes._World2Object: - return "GetWorldToObjectMatrix()"; - case BuiltInShaderTransformTypes.UNITY_MATRIX_T_MV: - case BuiltInShaderTransformTypes.UNITY_MATRIX_IT_MV: - default: - { - UIUtils.ShowMessage( UniqueId, "Matrix not declared natively on SRP. Must create it manually inside ASE" ); - return "float4x4(" + - "1,0,0,0," + - "0,1,0,0," + - "0,0,1,0," + - "0,0,0,1)"; - } - } - } - else - { - return m_selectedType.ToString(); - } - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - string selectedTypeStr = GetCurrentParam( ref nodeParams ); - try - { - BuiltInShaderTransformTypes selectedType = (BuiltInShaderTransformTypes)Enum.Parse( typeof( BuiltInShaderTransformTypes ), selectedTypeStr ); - m_selectedType = selectedType; - } - catch( Exception e ) - { - switch( selectedTypeStr ) - { - default: Debug.LogException( e );break; - case "UNITY_MATRIX_TEXTURE0":UIUtils.ShowMessage( UniqueId, "Texture 0 matrix is no longer supported",MessageSeverity.Warning);break; - case "UNITY_MATRIX_TEXTURE1":UIUtils.ShowMessage( UniqueId, "Texture 1 matrix is no longer supported",MessageSeverity.Warning);break; - case "UNITY_MATRIX_TEXTURE2":UIUtils.ShowMessage( UniqueId, "Texture 2 matrix is no longer supported",MessageSeverity.Warning);break; - case "UNITY_MATRIX_TEXTURE3":UIUtils.ShowMessage( UniqueId, "Texture 3 matrix is no longer supported",MessageSeverity.Warning); break; - case "unity_Scale": UIUtils.ShowMessage( UniqueId, "Scale matrix is no longer supported", MessageSeverity.Warning ); break; - } - } - - ChangeOutputName( 0, ValuesStr[ ( int ) m_selectedType ] ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta deleted file mode 100644 index d0e613af..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransformVariables.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 04aad5172ee1d4d4795e20bfae0ff64d -timeCreated: 1481126953 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs deleted file mode 100644 index c7c46fe8..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Transpose Model View Matrix", "Matrix Transform", "Transpose of model * view matrix" )] - public sealed class TransposeMVMatrix : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_T_MV"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta deleted file mode 100644 index 871d6018..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/TransposeMVMatrix.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 5762b195353d629448631bfb15fb8372 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs deleted file mode 100644 index 09325ec7..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Projector Clip Matrix", "Matrix Transform", "Current Projector Clip matrix. To be used when working with Unity projector." )] - public sealed class UnityProjectorClipMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "unity_ProjectorClip"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - dataCollector.AddToUniforms( UniqueId, "float4x4 unity_ProjectorClip;" ); - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta deleted file mode 100644 index 6bc17bde..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorClipMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 6095e3e4dc186f146bc109813901ccc8 -timeCreated: 1512062884 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs deleted file mode 100644 index 4cfb63c8..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Projector Matrix", "Matrix Transform", "Current Projector Clip matrix. To be used when working with Unity projector." )] - public sealed class UnityProjectorMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "unity_Projector"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - dataCollector.AddToUniforms( UniqueId, "float4x4 unity_Projector;" ); - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta deleted file mode 100644 index 0a62ab9f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityProjectorMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c3efd02b48473d94b92302654b671ddc -timeCreated: 1512062884 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs deleted file mode 100644 index 2d2f00c9..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Scale Matrix", "Matrix Transform", "Scale Matrix",null, UnityEngine.KeyCode.None, true, true, "Object Scale" )] - public sealed class UnityScaleMatrix : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "unity_Scale"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta deleted file mode 100644 index 26f2df76..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/UnityScaleMatrix.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 28a04286716e19f4aa58954888374428 -timeCreated: 1481126954 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs deleted file mode 100644 index 2291bc32..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs +++ /dev/null @@ -1,19 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "View Matrix", "Matrix Transform", "Current view matrix" )] - public sealed class ViewMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_V"; - m_drawPreview = false; - m_matrixId = 0; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta deleted file mode 100644 index bcfb2edc..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 5aa75cc5e6044a44a9a4439eac1d948b -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs deleted file mode 100644 index 23e53e40..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "View Projection Matrix", "Matrix Transform", "Current view * projection matrix." )] - public sealed class ViewProjectionMatrixNode : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "UNITY_MATRIX_VP"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta deleted file mode 100644 index 1a1cd1c4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/ViewProjectionMatrixNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: fe26c99932382e047aebc05b7e67a3d0 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs deleted file mode 100644 index 65d9e082..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "World To Camera Matrix", "Matrix Transform", "Inverse of current camera to world matrix" )] - public sealed class WorldToCameraMatrix : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "unity_WorldToCamera"; - m_drawPreview = false; - } - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - GeneratorUtils.RegisterUnity2019MatrixDefines( ref dataCollector ); - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta deleted file mode 100644 index a8d0b7a1..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToCameraMatrix.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 584bea5554dc1b64c8965d8fcfc54e23 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs deleted file mode 100644 index dd82ebb1..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs +++ /dev/null @@ -1,20 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "World To Object Matrix", "Matrix Transform", "Inverse of current world matrix" )] - public sealed class WorldToObjectMatrix : ConstantShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputProperties( 0, "Out", WirePortDataType.FLOAT4x4 ); - m_value = "unity_WorldToObject"; - m_HDValue = "GetWorldToObjectMatrix()"; - m_LWValue = "GetWorldToObjectMatrix()"; - m_drawPreview = false; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta deleted file mode 100644 index dd284eb7..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToObjectMatrix.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: d9e2a5077cc29de439d5c845eac35a04 -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs deleted file mode 100644 index 194802ef..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs +++ /dev/null @@ -1,47 +0,0 @@ -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "World To Tangent Matrix", "Matrix Transform", "World to tangent transform matrix" )] - public sealed class WorldToTangentMatrix : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputPort( WirePortDataType.FLOAT3x3, "Out" ); - //UIUtils.AddNormalDependentCount(); - m_drawPreview = false; - } - - //public override void Destroy() - //{ - // ContainerGraph.RemoveNormalDependentCount(); - // base.Destroy(); - //} - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - dataCollector.DirtyNormal = true; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if( dataCollector.IsTemplate ) - return dataCollector.TemplateDataCollectorInstance.GetWorldToTangentMatrix( CurrentPrecisionType ); - - if( dataCollector.IsFragmentCategory ) - { - dataCollector.ForceNormal = true; - - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - } - - GeneratorUtils.GenerateWorldToTangentMatrix( ref dataCollector, UniqueId, CurrentPrecisionType ); - - return GeneratorUtils.WorldToTangentStr; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta deleted file mode 100644 index ed19db78..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Transform/WorldToTangentMatrix.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b598d9ebc2d7be44a97270732f55f9bc -timeCreated: 1484747592 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta deleted file mode 100644 index 89ede46c..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 5bbb49ec7f4a3524d9950847c88d4afc -folderAsset: yes -timeCreated: 1481126946 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs deleted file mode 100644 index 231a0111..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs +++ /dev/null @@ -1,37 +0,0 @@ -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Color Space Double", "Miscellaneous", "Color Space Double" )] - public class ColorSpaceDouble : ParentNode - { - private const string ColorSpaceDoubleStr = "unity_ColorSpaceDouble"; - - private readonly string[] ColorSpaceDoubleDef = - { - "#ifdef UNITY_COLORSPACE_GAMMA//ASE Color Space Def", - "#define unity_ColorSpaceDouble half4(2.0, 2.0, 2.0, 2.0)//ASE Color Space Def", - "#else // Linear values//ASE Color Space Def", - "#define unity_ColorSpaceDouble half4(4.59479380, 4.59479380, 4.59479380, 2.0)//ASE Color Space Def", - "#endif//ASE Color Space Def" - }; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputColorPorts( "RGBA" ); - m_previewShaderGUID = "ac680a8772bb97c46851a7f075fd04e3"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsTemplate && dataCollector.IsSRP ) - { - for( int i = 0; i < ColorSpaceDoubleDef.Length; i++ ) - { - dataCollector.AddToDirectives( ColorSpaceDoubleDef[ i ], -1 ); - } - } - return GetOutputVectorItem( 0, outputId, ColorSpaceDoubleStr ); ; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta deleted file mode 100644 index 32721b88..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/ColorSpaceDouble.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 7d1204234983b3c4499da752961185be -timeCreated: 1481888315 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs deleted file mode 100644 index 0570939c..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs +++ /dev/null @@ -1,53 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Face", "Vertex Data", "Indicates whether the rendered surface is facing the camera (1), or facing away from the camera(-1)" )] - public class FaceVariableNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputPort( WirePortDataType.FLOAT, "Out" ); - m_previewShaderGUID = "4b0b5b9f16353b840a5f5ad2baab3c3c"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation ) - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " node does not work on Tessellation port" ); - return m_outputPorts[0].ErrorValue; - } - - if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex ) - { - if ( dataCollector.TesselationActive ) - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " node does not work properly on Vertex/Tessellation ports" ); - return m_outputPorts[ 0 ].ErrorValue; - } - else - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " node does not work propery on Vertex ports" ); - return m_outputPorts[ 0 ].ErrorValue; - } - } - - if ( dataCollector.IsTemplate ) - { - return dataCollector.TemplateDataCollectorInstance.GetVFace( UniqueId ); - } - else - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.VFACE ); - string variable = ( dataCollector.PortCategory == MasterNodePortCategory.Vertex ) ? Constants.VertexShaderOutputStr : Constants.InputVarStr; - return variable + "." + Constants.VFaceVariable; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta deleted file mode 100644 index b583327e..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/FaceVariableNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4b4a6f07436b05a4cbc2559e4e704000 -timeCreated: 1492513159 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs deleted file mode 100644 index c845e063..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs +++ /dev/null @@ -1,43 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Instance ID", "Vertex Data", "Indicates the per-instance identifier" )] - public class InstanceIdNode : ParentNode - { - private readonly string[] InstancingVariableAttrib = - { "uint currInstanceId = 0;", - "#ifdef UNITY_INSTANCING_ENABLED", - "currInstanceId = unity_InstanceID;", - "#endif"}; - private const string InstancingInnerVariable = "currInstanceId"; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputPort( WirePortDataType.INT, "Out" ); - m_previewShaderGUID = "03febce56a8cf354b90e7d5180c1dbd7"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsTemplate ) - { - dataCollector.TemplateDataCollectorInstance.SetupInstancing(); - } - - if( !dataCollector.HasLocalVariable( InstancingVariableAttrib[ 0 ] ) ) - { - dataCollector.AddLocalVariable( UniqueId, InstancingVariableAttrib[ 0 ] ,true ); - dataCollector.AddLocalVariable( UniqueId, InstancingVariableAttrib[ 1 ] ,true ); - dataCollector.AddLocalVariable( UniqueId, InstancingVariableAttrib[ 2 ] ,true ); - dataCollector.AddLocalVariable( UniqueId, InstancingVariableAttrib[ 3 ] ,true ); - } - return InstancingInnerVariable; - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta deleted file mode 100644 index efae4fb9..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/InstanceIdNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c449923583a9fbe4283acebc97756ea1 -timeCreated: 1547811127 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs deleted file mode 100644 index f2a1959f..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs +++ /dev/null @@ -1,44 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "LOD Fade", "Miscellaneous", "LODFadeNode" )] - public sealed class LODFadeNode : ConstVecShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "Fade[0...1]" ); - ChangeOutputName( 2, "Fade[16Lvl]" ); - ChangeOutputName( 3, "Unused" ); - ChangeOutputName( 4, "Unused" ); - m_value = "unity_LODFade"; - m_previewShaderGUID = "fcd4d93f57ffc51458d4ade10df2fdb4"; - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - - if( !m_outputPorts[ 3 ].IsConnected ) - { - m_outputPorts[ 3 ].Visible = false; - m_sizeIsDirty = true; - } - - if( !m_outputPorts[ 4 ].IsConnected ) - { - m_outputPorts[ 4 ].Visible = false; - m_sizeIsDirty = true; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta deleted file mode 100644 index a83635a4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/LODFadeNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: f96cf34c2936c96458403e9cf75e8e10 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs deleted file mode 100644 index b60f8472..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs +++ /dev/null @@ -1,38 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -#if UNITY_EDITOR_WIN -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Primitive ID", "Vertex Data", "Per-primitive identifier automatically generated by the runtime" )] - public class PrimitiveIDVariableNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputPort( WirePortDataType.INT, "Out" ); - m_previewShaderGUID = "92c1b588d7658594cb219696f593f64b"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( !dataCollector.IsTemplate ) - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " is not supported on surface shaders." ); - return m_outputPorts[0].ErrorValue; - } - - if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex ) - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " is not supported on Vertex ports" ); - return m_outputPorts[0].ErrorValue; - } - - return dataCollector.TemplateDataCollectorInstance.GetPrimitiveId(); - } - } -} -#endif - diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta deleted file mode 100644 index 6d7d119b..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/PrimitiveIdVariableNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: dd0af9fbbba750341a7b09316178f285 -timeCreated: 1492513159 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs deleted file mode 100644 index 6bfd7f36..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs +++ /dev/null @@ -1,70 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; - -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Switch by Face", "Miscellaneous", "Switch which automaticaly uses a Face variable to select which input to use" )] - public class SwitchByFaceNode : DynamicTypeNode - { - private const string SwitchOp = "((({0}>0)?({1}):({2})))"; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_inputPorts[ 0 ].Name = "Front"; - m_inputPorts[ 1 ].Name = "Back"; - m_textLabelWidth = 50; - m_previewShaderGUID = "f4edf6febb54dc743b25bd5b56facea8"; - } - - - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation ) - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " does not work on Tessellation port" ); - return GenerateErrorValue(); - } - - if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex ) - { - if ( dataCollector.TesselationActive ) - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " does not work properly on Vertex/Tessellation ports" ); - return GenerateErrorValue(); - } - else - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " does not work properly on Vertex ports" ); - return GenerateErrorValue(); - } - } - - if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string front = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - string back = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ); - - dataCollector.AddToInput( UniqueId, SurfaceInputs.VFACE ); - string variable = string.Empty; - if ( dataCollector.IsTemplate ) - { - variable = dataCollector.TemplateDataCollectorInstance.GetVFace( UniqueId ); - } - else - { - variable = ( ( dataCollector.PortCategory == MasterNodePortCategory.Vertex ) ? Constants.VertexShaderOutputStr : Constants.InputVarStr ) + "." + Constants.VFaceVariable; - } - - string value = string.Format( SwitchOp, variable, front, back ); - RegisterLocalVariable( 0, value, ref dataCollector, "switchResult" + OutputId ); - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta deleted file mode 100644 index b12692c4..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/SwitchByFaceNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b0464d8b27caa7d4d8fa5d1828934da8 -timeCreated: 1492515561 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs deleted file mode 100644 index d2b75192..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs +++ /dev/null @@ -1,54 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Vertex ID", "Vertex Data", "Indicates current vertex number" )] - public class VertexIdVariableNode : ParentNode - { - private const string VertexIdVarName = "ase_vertexId"; - private const string VertexIdRegistry = "uint "+ VertexIdVarName + " : SV_VertexID;"; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputPort( WirePortDataType.INT, "Out" ); - m_previewShaderGUID = "5934bf2c10b127a459177a3b622cea65"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation ) - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " does not work on Tessellation port" ); - return m_outputPorts[0].ErrorValue; - } - - if ( dataCollector.IsTemplate ) - { - return dataCollector.TemplateDataCollectorInstance.GetVertexId(); - } - else - { - if( dataCollector.IsFragmentCategory ) - { - GenerateValueInVertex( ref dataCollector, WirePortDataType.UINT, Constants.VertexShaderInputStr + "."+ VertexIdVarName, VertexIdVarName, true ); - return Constants.InputVarStr + "."+ VertexIdVarName; - } - else - { - return Constants.VertexShaderInputStr + "."+ VertexIdVarName; - } - } - } - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - if( !dataCollector.IsTemplate ) - dataCollector.AddCustomAppData( VertexIdRegistry ); - - base.PropagateNodeData( nodeData, ref dataCollector ); - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta deleted file mode 100644 index cad8fe04..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/VertexIdVariableNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ce37a30cae7677942ad44f0945ab7b77 -timeCreated: 1492513159 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs deleted file mode 100644 index 49966a09..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs +++ /dev/null @@ -1,32 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "World Transform Params", "Object Transform", "World Transform Params contains information about the transform, W is usually 1.0, or -1.0 for odd-negative scale transforms" )] - public sealed class WorldTransformParams : ConstVecShaderVariable - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - ChangeOutputName( 1, "X" ); - ChangeOutputName( 2, "Y" ); - ChangeOutputName( 3, "Z" ); - ChangeOutputName( 4, "W" ); - m_value = "unity_WorldTransformParams"; - m_previewShaderGUID = "5a2642605f085da458d6e03ade47b87a"; - } - - public override void RefreshExternalReferences() - { - base.RefreshExternalReferences(); - if( !m_outputPorts[ 0 ].IsConnected ) - { - m_outputPorts[ 0 ].Visible = false; - m_sizeIsDirty = true; - } - } - } -} diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta deleted file mode 100644 index b28aa84a..00000000 --- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Constants/ShaderVariables/Various/WorldTransformParams.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: aec376443deca354789bc36ba18af898 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: |