summaryrefslogtreecommitdiff
path: root/Assets/Scripts/Unit
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2021-08-17 09:30:20 +0800
committerchai <chaifix@163.com>2021-08-17 09:30:20 +0800
commit802ffb019f62133fd25376c5b8a8ca0811569d41 (patch)
treed06e2e1d0e9a732eef3253b7159377f112a492c1 /Assets/Scripts/Unit
parent66cb60a2cd50c7053d8a5caa345e90c4959eb850 (diff)
*misc
Diffstat (limited to 'Assets/Scripts/Unit')
-rw-r--r--Assets/Scripts/Unit/AnimationData.cs7
-rw-r--r--Assets/Scripts/Unit/Collider/ColliderBox.cs13
-rw-r--r--Assets/Scripts/Unit/Component/UnitAnimation.cs2
-rw-r--r--Assets/Scripts/Unit/Controller/UnitController.cs9
-rw-r--r--Assets/Scripts/Unit/Events/EventEffect.cs4
-rw-r--r--Assets/Scripts/Unit/Events/EventMesh_Visibility.cs15
-rw-r--r--Assets/Scripts/Unit/Events/EventMesh_Visibility.cs.meta11
-rw-r--r--Assets/Scripts/Unit/TimelineEventProxy.cs24
8 files changed, 71 insertions, 14 deletions
diff --git a/Assets/Scripts/Unit/AnimationData.cs b/Assets/Scripts/Unit/AnimationData.cs
index 465c0806..a84afd9f 100644
--- a/Assets/Scripts/Unit/AnimationData.cs
+++ b/Assets/Scripts/Unit/AnimationData.cs
@@ -67,8 +67,13 @@ public struct AnimationParameter
[SerializeField] public List<Setter> setters;
}
+public enum EAnimationParameter
+{
+ Visibility = 0,
+}
+
[Serializable]
-public class ParameterDictionary : SerializableDictionary<string, AnimationParameter> { }
+public class ParameterDictionary : SerializableDictionary<EAnimationParameter, AnimationParameter> { }
// 某个动画的数据,包括帧事件、碰撞盒、速度曲线
[CreateAssetMenu(fileName = "Animation Data")]
diff --git a/Assets/Scripts/Unit/Collider/ColliderBox.cs b/Assets/Scripts/Unit/Collider/ColliderBox.cs
index 467dff77..9c6e14e8 100644
--- a/Assets/Scripts/Unit/Collider/ColliderBox.cs
+++ b/Assets/Scripts/Unit/Collider/ColliderBox.cs
@@ -36,16 +36,23 @@ public class ColliderBox
#endregion
#region Hitbox
+ public enum SparkAnchor
+ {
+ Default = 0,
+ CenterOfIntersection = 0,
+ }
[ColliderType(EColliderType.HitBox), Tooltip("击退距离")]
public Vector3 hitBack;
[ColliderType(EColliderType.HitBox), Tooltip("允许多次击中")]
public bool multiHit;
[ColliderType(EColliderType.HitBox), Tooltip("击中后的粒子效果")]
public string sparkPath;
- #endregion
+ [ColliderType(EColliderType.HitBox), Tooltip("击中后的粒子效果")]
+ public Vector3 sparkOffset;
+ #endregion
- #region ThrowBox
- [ColliderType(EColliderType.ThrowBox), Tooltip("是否允许抓取多个")]
+ #region ThrowBox
+ [ColliderType(EColliderType.ThrowBox), Tooltip("是否允许抓取多个")]
public bool multiple;
#endregion
diff --git a/Assets/Scripts/Unit/Component/UnitAnimation.cs b/Assets/Scripts/Unit/Component/UnitAnimation.cs
index bbe4eb22..993998a0 100644
--- a/Assets/Scripts/Unit/Component/UnitAnimation.cs
+++ b/Assets/Scripts/Unit/Component/UnitAnimation.cs
@@ -165,7 +165,7 @@ public class AnimatorLayerInfo
this.m_Animator = animator;
this.layer = layer;
m_CalcPlaybackTimeCoroutine = unitAnimation.StartCoroutine(CalcPlaybackRealTimeCoroutine());
- m_TimelineEventProxy = new TimelineEventProxy(unitAnimation.owner.transform, unitAnimation);
+ m_TimelineEventProxy = new TimelineEventProxy(unitAnimation.owner.transform, unitAnimation.owner);
}
IEnumerator CalcPlaybackRealTimeCoroutine()
diff --git a/Assets/Scripts/Unit/Controller/UnitController.cs b/Assets/Scripts/Unit/Controller/UnitController.cs
index a48ef6ee..5523f256 100644
--- a/Assets/Scripts/Unit/Controller/UnitController.cs
+++ b/Assets/Scripts/Unit/Controller/UnitController.cs
@@ -60,6 +60,15 @@ public class UnitController : MonoBehaviour/*, Interactable*/
}
}
+ private bool m_Visible;
+ public bool visible
+ {
+ get
+ {
+ return m_Visible;
+ }
+ }
+
public virtual void Initialize( GameObject obj , string folder)
{
unitObj = obj;
diff --git a/Assets/Scripts/Unit/Events/EventEffect.cs b/Assets/Scripts/Unit/Events/EventEffect.cs
index 71228b84..8820aa21 100644
--- a/Assets/Scripts/Unit/Events/EventEffect.cs
+++ b/Assets/Scripts/Unit/Events/EventEffect.cs
@@ -1,6 +1,4 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
+using UnityEngine;
public class EventEffect : AnimationEventBase
{
diff --git a/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs b/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs
new file mode 100644
index 00000000..d670ad13
--- /dev/null
+++ b/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs
@@ -0,0 +1,15 @@
+using UnityEngine;
+
+public class EventMesh_Visibility : AnimationEventBase
+{
+ public override TimelineEventProxy.EEventType type { get { return TimelineEventProxy.EEventType.EventMesh_Visibility; } }
+ public override string shortName { get { return "V"; } }
+
+ [Tooltip("Visibility")]
+ public bool visible;
+
+ public bool fade;
+
+ public float fadeDuration;
+
+} \ No newline at end of file
diff --git a/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs.meta b/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs.meta
new file mode 100644
index 00000000..b7dd6f3d
--- /dev/null
+++ b/Assets/Scripts/Unit/Events/EventMesh_Visibility.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f555b593e51b2a64c80c0b40bf052b07
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Unit/TimelineEventProxy.cs b/Assets/Scripts/Unit/TimelineEventProxy.cs
index 00b5f1dc..5862facf 100644
--- a/Assets/Scripts/Unit/TimelineEventProxy.cs
+++ b/Assets/Scripts/Unit/TimelineEventProxy.cs
@@ -19,10 +19,11 @@ public partial class TimelineEventProxy
EventCamera_WhiteOut, // 相机白屏
EventMesh_AfterImage, // 角色残像
- EventMesh_Fade, // 角色透明度
+ EventMesh_FadeIn, // 角色透明度
+ EventMesh_FadeOut, // 角色透明度
EventMesh_Gloss, // 角色泛光
- EventEnv_Dark,
+ EventEnv_Dark,
EventEnv_Exposure,
EventUI_Drift, //
@@ -40,13 +41,16 @@ public partial class TimelineEventProxy
private int m_PrevFrame = -1;
- private UnitAnimation m_UnitAnimation;
-
private Transform m_Root;
- public TimelineEventProxy(Transform root, UnitAnimation unitAnimation = null)
+ private UnitController m_Owner;
+
+ private UnitAnimation m_UnitAnimation { get { return m_Owner.unitAnimation; } }
+
+ public TimelineEventProxy(Transform root, UnitController owner = null)
{
m_Root = root;
+ m_Owner = owner;
}
public static Type GetTypeByName(string name)
@@ -121,5 +125,13 @@ public partial class TimelineEventProxy
}
- #endregion
+ void EventMesh_Visibility(AnimationEventBase animEvent)
+ {
+ EventMesh_Visibility visibility = animEvent as EventMesh_Visibility;
+ if (visibility == null)
+ return;
+
+ }
+
+ #endregion
} \ No newline at end of file