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authorchai <chaifix@163.com>2019-03-29 00:43:25 +0800
committerchai <chaifix@163.com>2019-03-29 00:43:25 +0800
commitf4c338c63f3456a8eccd56c35e233843687d55be (patch)
tree7278fe4723320c9ef310c5a04d92bf0be1bc778c
parent3bced067a4144381e59ce4bd0eb749eeff5ad1f4 (diff)
*thread
-rw-r--r--Build/Asura.sln13
-rw-r--r--bin/win64/05-physfs.exebin1120768 -> 1147904 bytes
-rw-r--r--bin/win64/bindingGen.exebin9216 -> 9728 bytes
-rw-r--r--bin/win64/bindingGen.exe.CodeAnalysisLog.xml28
-rw-r--r--bin/win64/physfs.txt1
-rw-r--r--bin/win64/physfs2.txt4528
-rw-r--r--build/3rd-party/Luax/Luax.vcxproj4
-rw-r--r--build/3rd-party/Luax/Luax.vcxproj.filters4
-rw-r--r--build/3rd-party/uuid4/uuid4.vcxproj126
-rw-r--r--build/3rd-party/uuid4/uuid4.vcxproj.filters9
-rw-r--r--build/3rd-party/uuid4/uuid4.vcxproj.user4
-rw-r--r--build/Asura.sln13
-rw-r--r--build/libs/asura-lib-core/asura-lib-core.vcxproj16
-rw-r--r--build/libs/asura-lib-core/asura-lib-core.vcxproj.filters47
-rw-r--r--build/libs/asura-lib-openal/asura-lib-openal.vcxproj10
-rw-r--r--build/libs/asura-lib-openal/asura-lib-openal.vcxproj.filters13
-rw-r--r--build/tests/05-physfs/05-physfs.vcxproj.user9
-rw-r--r--build/tools/bindingGen/main.cs4
-rw-r--r--build/tools/bindingGen/obj/Debug/bindingGen.csproj.FileListAbsolute.txt2
-rw-r--r--build/tools/bindingGen/obj/Debug/bindingGen.exebin9216 -> 9728 bytes
-rw-r--r--source/3rd-party/Luax/luax_class.hpp39
-rw-r--r--source/3rd-party/Luax/luax_class.inl10
-rw-r--r--source/3rd-party/Luax/luax_enum.cpp2
-rw-r--r--source/3rd-party/Luax/luax_enum.h3
-rw-r--r--source/3rd-party/Luax/luax_reftable.cpp10
-rw-r--r--source/3rd-party/Luax/luax_runtime.cpp36
-rw-r--r--source/3rd-party/Luax/luax_runtime.h15
-rw-r--r--source/3rd-party/Luax/luax_state.cpp28
-rw-r--r--source/3rd-party/Luax/luax_state.h71
-rw-r--r--source/3rd-party/Luax/luax_vm.cpp (renamed from source/3rd-party/Luax/luax_context.cpp)10
-rw-r--r--source/3rd-party/Luax/luax_vm.h (renamed from source/3rd-party/Luax/luax_context.h)10
-rw-r--r--source/3rd-party/uuid4/uuid4.c90
-rw-r--r--source/3rd-party/uuid4/uuid4.h22
-rw-r--r--source/Asura.Editor/widgets/binding/_button.cpp2
-rw-r--r--source/Asura.Editor/widgets/button.h8
-rw-r--r--source/libs/asura-lib-core/graphics/binding/_image.cpp4
-rw-r--r--source/libs/asura-lib-core/graphics/image.h9
-rw-r--r--source/libs/asura-lib-core/graphics/shader.h2
-rw-r--r--source/libs/asura-lib-core/input/mouse.h4
-rw-r--r--source/libs/asura-lib-core/window/window.cpp (renamed from source/libs/asura-lib-core/graphics/window.cpp)0
-rw-r--r--source/libs/asura-lib-core/window/window.h (renamed from source/libs/asura-lib-core/graphics/window.h)4
-rw-r--r--source/libs/asura-lib-core/window/window_impl_glew.cpp (renamed from source/libs/asura-lib-core/graphics/window_impl_glew.cpp)0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_glew.h (renamed from source/libs/asura-lib-core/graphics/window_impl_glew.h)0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_glut.cpp (renamed from source/libs/asura-lib-core/graphics/window_impl_glut.cpp)0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_glut.h (renamed from source/libs/asura-lib-core/graphics/window_impl_glut.h)0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_sdl.cpp (renamed from source/libs/asura-lib-core/graphics/window_impl_sdl.cpp)0
-rw-r--r--source/libs/asura-lib-core/window/window_impl_sdl.h (renamed from source/libs/asura-lib-core/graphics/window_impl_sdl.h)0
-rw-r--r--source/libs/asura-lib-openal/sound.h8
-rw-r--r--source/libs/asura-lib-openal/sound_decode_task.cpp (renamed from bin/win64/bindingGen.exe.lastcodeanalysissucceeded)0
-rw-r--r--source/libs/asura-lib-openal/sound_decode_task.h25
-rw-r--r--source/libs/asura-lib-openal/sound_decoder.cpp29
-rw-r--r--source/libs/asura-lib-openal/sound_decoder.h7
-rw-r--r--source/libs/asura-lib-utils/io/binding/_data_buffer.cpp18
-rw-r--r--source/libs/asura-lib-utils/io/binding/_file.cpp12
-rw-r--r--source/libs/asura-lib-utils/io/binding/_file_system.cpp22
-rw-r--r--source/libs/asura-lib-utils/io/binding/_io_task.cpp18
-rw-r--r--source/libs/asura-lib-utils/io/data_buffer.cpp10
-rw-r--r--source/libs/asura-lib-utils/io/data_buffer.h3
-rw-r--r--source/libs/asura-lib-utils/io/file.cpp10
-rw-r--r--source/libs/asura-lib-utils/io/io_task.cpp25
-rw-r--r--source/libs/asura-lib-utils/io/io_task.h26
-rw-r--r--source/libs/asura-lib-utils/scripting/lua_env.h28
-rw-r--r--source/libs/asura-lib-utils/threading/binding/_thread.cpp21
-rw-r--r--source/libs/asura-lib-utils/threading/mutex.h16
-rw-r--r--source/libs/asura-lib-utils/threading/task.cpp12
-rw-r--r--source/libs/asura-lib-utils/threading/task.h11
-rw-r--r--source/libs/asura-lib-utils/threading/thread.cpp14
-rw-r--r--source/libs/asura-lib-utils/threading/thread.h52
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_posix.cpp9
-rw-r--r--source/libs/asura-lib-utils/threading/thread_impl_win32.cpp8
-rw-r--r--source/libs/asura-lib-utils/threading/thread_task.cpp0
-rw-r--r--source/libs/asura-lib-utils/threading/thread_task.h44
-rw-r--r--source/libs/asura-lib-utils/type.h8
-rw-r--r--source/libs/asura-lib-utils/utils_module.cpp1
-rw-r--r--source/libs/asura-lib-utils/utils_module.h1
-rw-r--r--source/tests/02-luax/main.cpp10
-rw-r--r--source/tests/05-physfs/main.cpp37
77 files changed, 5408 insertions, 287 deletions
diff --git a/Build/Asura.sln b/Build/Asura.sln
index 9c0e875..66cb6d4 100644
--- a/Build/Asura.sln
+++ b/Build/Asura.sln
@@ -99,6 +99,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LuaSocket", "3rd-party\LuaS
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plotscript", "3rd-party\Plotscript\Plotscript.vcxproj", "{2822F737-EEFA-4C74-872C-1EE0793E2221}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "uuid4", "3rd-party\uuid4\uuid4.vcxproj", "{49F7847E-219E-4A7B-8484-2A33DAC29DD0}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -551,6 +553,16 @@ Global
{2822F737-EEFA-4C74-872C-1EE0793E2221}.Release|x64.Build.0 = Release|x64
{2822F737-EEFA-4C74-872C-1EE0793E2221}.Release|x86.ActiveCfg = Release|Win32
{2822F737-EEFA-4C74-872C-1EE0793E2221}.Release|x86.Build.0 = Release|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|Any CPU.ActiveCfg = Debug|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|x64.ActiveCfg = Debug|x64
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|x64.Build.0 = Debug|x64
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|x86.ActiveCfg = Debug|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|x86.Build.0 = Debug|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|Any CPU.ActiveCfg = Release|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|x64.ActiveCfg = Release|x64
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|x64.Build.0 = Release|x64
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|x86.ActiveCfg = Release|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -594,6 +606,7 @@ Global
{6361701E-BD43-4AE9-8AE2-5C8F87D436BA} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{E15D111A-9E02-4E0D-86FE-62BFCD3C211E} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
{2822F737-EEFA-4C74-872C-1EE0793E2221} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {331032D8-F7CC-43E3-A03B-67108767F96B}
diff --git a/bin/win64/05-physfs.exe b/bin/win64/05-physfs.exe
index 100d5ec..60d2c69 100644
--- a/bin/win64/05-physfs.exe
+++ b/bin/win64/05-physfs.exe
Binary files differ
diff --git a/bin/win64/bindingGen.exe b/bin/win64/bindingGen.exe
index 19029df..b196836 100644
--- a/bin/win64/bindingGen.exe
+++ b/bin/win64/bindingGen.exe
Binary files differ
diff --git a/bin/win64/bindingGen.exe.CodeAnalysisLog.xml b/bin/win64/bindingGen.exe.CodeAnalysisLog.xml
deleted file mode 100644
index e798c0f..0000000
--- a/bin/win64/bindingGen.exe.CodeAnalysisLog.xml
+++ /dev/null
@@ -1,28 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<?xml-stylesheet type="text/xsl" href="d:\program files (x86)\microsoft visual studio\2017\community\team tools\static analysis tools\fxcop\Xml\CodeAnalysisReport.xsl"?>
-<FxCopReport Version="15.0">
- <Localized>
- <String Key="Category">类别</String>
- <String Key="Certainty">确定性</String>
- <String Key="CollapseAll">全部折叠</String>
- <String Key="CheckId">检查 ID</String>
- <String Key="Error">错误</String>
- <String Key="Errors">错误</String>
- <String Key="ExpandAll">全部展开</String>
- <String Key="Help">帮助</String>
- <String Key="Line">行</String>
- <String Key="Messages">消息</String>
- <String Key="LocationNotStoredInPdb">[位置未存储在 Pdb 中]</String>
- <String Key="Project">项目</String>
- <String Key="Resolution">解析</String>
- <String Key="Rule">规则</String>
- <String Key="RuleFile">规则文件</String>
- <String Key="RuleDescription">规则说明</String>
- <String Key="Source">源</String>
- <String Key="Status">状态</String>
- <String Key="Target">目标</String>
- <String Key="Warning">警告</String>
- <String Key="Warnings">警告</String>
- <String Key="ReportTitle">代码分析报告</String>
- </Localized>
-</FxCopReport>
diff --git a/bin/win64/physfs.txt b/bin/win64/physfs.txt
new file mode 100644
index 0000000..00530bc
--- /dev/null
+++ b/bin/win64/physfs.txt
@@ -0,0 +1 @@
+hello, world \ No newline at end of file
diff --git a/bin/win64/physfs2.txt b/bin/win64/physfs2.txt
new file mode 100644
index 0000000..c0f0d31
--- /dev/null
+++ b/bin/win64/physfs2.txt
@@ -0,0 +1,4528 @@
+// This file has been modified from Ken Silverman's original release
+
+#define NOSOUND
+
+/***************************************************************************************************
+WINMAIN.CPP & SYSMAIN.H
+
+Windows layer code written by Ken Silverman (http://advsys.net/ken) (1997-2005)
+Additional modifications by Tom Dobrowolski (http://ged.ax.pl/~tomkh)
+You may use this code for non-commercial purposes as long as credit is maintained.
+***************************************************************************************************/
+
+ //To compile, link with ddraw.lib, dinput.lib AND dxguid.lib. Be sure ddraw.h and dinput.h
+ //are in include path
+
+#include "StdAfx.h"
+#include "msvc.h"
+#include "Engine/Minidump.h"
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+#ifndef NODRAW
+#define DIRECTDRAW_VERSION 0x0700
+#include "ddraw.h"
+#endif
+#ifndef NOINPUT
+#define DIRECTINPUT_VERSION 0x0800
+#include "dinput.h"
+#endif
+#ifndef NOSOUND
+#define DIRECTSOUND_VERSION 0x0900
+#include <mmsystem.h> //dsound.h requires this when using LEAN_AND_MEAN
+#include "dsound.h"
+#ifndef USEKZ
+#include <stdio.h> //for fopen
+#else
+extern long kzopen (const char *);
+extern long kzread (void *, long);
+extern long kzseek (long, long);
+extern void kzclose ();
+extern long kzeof ();
+#endif
+#define DSOUNDINITCOM 1 //0=Link DSOUND.DLL, 1=Use COM interface to init DSOUND
+#ifndef USEKENSOUND
+#define USEKENSOUND 1 //0=playsound undefined (umixer only), 1=Ken's fancy sound renderer, 2=Standard Directsound secondary buffers
+#endif
+#define USETHREADS 20 //0=Disable, nonzero=enable multithreading and this is sleep value (20 is good)
+ //Use threads to fix audio gaps (and possibly other bugs too!)
+#else
+#define USETHREADS 0
+#endif
+
+#if ((USEKENSOUND == 1) && (USETHREADS != 0))
+ //WinXP:Sleep(0)=infinite,Sleep(1-16)=64hz,Sleep(17-32)=32hz,Sleep(33-48)=21.3hz, etc...)
+ //Remember to add /MD, /MT or /link libcmt.lib kernel32.lib /nodefaultlib to compile options!
+#include <process.h>
+static HANDLE hmutx;
+#define ENTERMUTX WaitForSingleObject(hmutx,USETHREADS) //Do NOT use ,INFINITE) - too dangerous!
+#define LEAVEMUTX ReleaseMutex(hmutx)
+#else
+#define ENTERMUTX
+#define LEAVEMUTX
+#endif
+
+#pragma warning(disable:4730)
+#pragma warning(disable:4731)
+
+char *prognam = "Voxelstein3D";
+long progresiz = 1;
+long progwndflags, progwndx = 0x80000000, progwndy, progwndadd[2];
+#ifndef NOINPUT
+long dinputkeyboardflags = DISCL_NONEXCLUSIVE|DISCL_FOREGROUND;
+long dinputmouseflags = DISCL_EXCLUSIVE|DISCL_FOREGROUND;
+#endif
+
+#define WM_MOUSEWHEEL 0x020A
+
+extern long initapp (long argc, char **argv);
+extern void initapp2();
+extern void uninitapp ();
+extern void doframe ();
+
+static long quitprogram = 0, quitparam;
+void breath();
+
+void (*MenuFunc)(int iID, HANDLE hComponent) = NULL;
+
+ //Global window variables
+static WNDCLASS wc;
+HWND ghwnd;
+HINSTANCE ghinst, ghpinst;
+LPSTR gcmdline;
+int gncmdshow;
+
+long ActiveApp = 1, alwaysactive = 0;
+long xres = 640, yres = 480, colbits = 8, fullscreen = 1, maxpages = 8;
+
+ // Note! Without clipper blit is faster but only with software bliter
+//#define NO_CLIPPER
+
+//======================== CPU detection code begins ========================
+
+static long cputype = 0;
+static OSVERSIONINFO osvi;
+
+#ifdef __WATCOMC__
+
+long testflag (long);
+#pragma aux testflag =\
+ "pushfd"\
+ "pop eax"\
+ "mov ebx, eax"\
+ "xor eax, ecx"\
+ "push eax"\
+ "popfd"\
+ "pushfd"\
+ "pop eax"\
+ "xor eax, ebx"\
+ "mov eax, 1"\
+ "jne menostinx"\
+ "xor eax, eax"\
+ "menostinx:"\
+ parm nomemory [ecx]\
+ modify exact [eax ebx]\
+ value [eax]
+
+void cpuid (long, long *);
+#pragma aux cpuid =\
+ ".586"\
+ "cpuid"\
+ "mov dword ptr [esi], eax"\
+ "mov dword ptr [esi+4], ebx"\
+ "mov dword ptr [esi+8], ecx"\
+ "mov dword ptr [esi+12], edx"\
+ parm [eax][esi]\
+ modify exact [eax ebx ecx edx]\
+ value
+
+#endif
+#ifdef _MSC_VER
+
+#pragma warning(disable:4799) //I know how to use EMMS
+
+static _inline long testflag (long c)
+{
+ _asm
+ {
+ mov ecx, c
+ pushfd
+ pop eax
+ mov edx, eax
+ xor eax, ecx
+ push eax
+ popfd
+ pushfd
+ pop eax
+ xor eax, edx
+ mov eax, 1
+ jne menostinx
+ xor eax, eax
+ menostinx:
+ }
+}
+
+static _inline void cpuid (long a, long *s)
+{
+ _asm
+ {
+ push ebx
+ push esi
+ mov eax, a
+ cpuid
+ mov esi, s
+ mov dword ptr [esi+0], eax
+ mov dword ptr [esi+4], ebx
+ mov dword ptr [esi+8], ecx
+ mov dword ptr [esi+12], edx
+ pop esi
+ pop ebx
+ }
+}
+
+#endif
+
+ //Bit numbers of return value:
+ //0:FPU, 4:RDTSC, 15:CMOV, 22:MMX+, 23:MMX, 25:SSE, 26:SSE2, 30:3DNow!+, 31:3DNow!
+static long getcputype ()
+{
+ long i, cpb[4], cpid[4];
+ if (!testflag(0x200000)) return(0);
+ cpuid(0,cpid); if (!cpid[0]) return(0);
+ cpuid(1,cpb); i = (cpb[3]&~((1<<22)|(1<<30)|(1<<31)));
+ cpuid(0x80000000,cpb);
+ if (((unsigned long)cpb[0]) > 0x80000000)
+ {
+ cpuid(0x80000001,cpb);
+ i |= (cpb[3]&(1<<31));
+ if (!((cpid[1]^0x68747541)|(cpid[3]^0x69746e65)|(cpid[2]^0x444d4163))) //AuthenticAMD
+ i |= (cpb[3]&((1<<22)|(1<<30)));
+ }
+ if (i&(1<<25)) i |= (1<<22); //SSE implies MMX+ support
+ return(i);
+}
+
+//========================= CPU detection code ends =========================
+
+//================== Fast & accurate TIMER FUNCTIONS begins ==================
+
+#if 0
+#ifdef __WATCOMC__
+
+__int64 rdtsc64 ();
+#pragma aux rdtsc64 = "rdtsc" value [edx eax] modify nomemory parm nomemory;
+
+#endif
+#ifdef _MSC_VER
+
+static __forceinline __int64 rdtsc64 () { _asm rdtsc }
+
+#endif
+
+static __int64 pertimbase, rdtimbase, nextimstep;
+static double perfrq, klockmul, klockadd;
+
+void initklock ()
+{
+ __int64 q;
+ QueryPerformanceFrequency((LARGE_INTEGER *)&q);
+ perfrq = (double)q;
+ rdtimbase = rdtsc64();
+ QueryPerformanceCounter((LARGE_INTEGER *)&pertimbase);
+ nextimstep = 4194304; klockmul = 0.000000001; klockadd = 0.0;
+}
+
+void readklock (double *tim)
+{
+ __int64 q = rdtsc64()-rdtimbase;
+ if (q > nextimstep)
+ {
+ __int64 p;
+ double d;
+ QueryPerformanceCounter((LARGE_INTEGER *)&p);
+ d = klockmul; klockmul = ((double)(p-pertimbase))/(((double)q)*perfrq);
+ klockadd += (d-klockmul)*((double)q);
+ do { nextimstep <<= 1; } while (q > nextimstep);
+ }
+ (*tim) = ((double)q)*klockmul + klockadd;
+}
+#else
+
+static __int64 klocksub;
+static double klockmul;
+
+void initklock ()
+{
+ __int64 q;
+ QueryPerformanceFrequency((LARGE_INTEGER *)&q);
+ klockmul = 1.0/((double)q);
+ QueryPerformanceCounter((LARGE_INTEGER *)&klocksub);
+}
+
+void readklock (double *tim)
+{
+ __int64 q;
+ QueryPerformanceCounter((LARGE_INTEGER *)&q);
+ (*tim) = ((double)(q-klocksub))*klockmul;
+}
+
+#endif
+
+//=================== Fast & accurate TIMER FUNCTIONS ends ===================
+
+//DirectDraw VARIABLES & CODE---------------------------------------------------------------
+#ifndef NODRAW
+
+PALETTEENTRY pal[256];
+long ddrawuseemulation = 0;
+long ddrawdebugmode = -1; // -1 = off, old ddrawuseemulation = on
+
+static __int64 mask8a = 0x00ff00ff00ff00ff;
+static __int64 mask8b; //0x10000d0010000d00 (fullscreen), 0x10000c0010000c00 (windowed)
+static __int64 mask8c = 0x0000f8000000f800;
+static __int64 mask8d = 0xff000000ff000000;
+static __int64 mask8e = 0x00ff000000ff0000;
+static __int64 mask8f; //0x00d000d000d000d0 (fullscreen), 0x0aca0aca0aca0aca (windowed)
+static __int64 mask8g; //0xd000d000d000d000 (fullscreen), 0xca0aca0aca0aca0a (windowed)
+static long mask8cnt = 0;
+static __int64 mask8h = 0x0007050500070505;
+static __int64 mask8lut[8] =
+{
+ 0x0000000000000000,0x0000001300000013,
+ 0x0000080000000800,0x0000081300000813,
+ 0x0010000000100000,0x0010001300100013,
+ 0x0010080000100800,0x0010081300100813
+};
+static __int64 maskrb15 = 0x00f800f800f800f8;
+static __int64 maskgg15 = 0x0000f8000000f800;
+static __int64 maskml15 = 0x2000000820000008;
+static __int64 maskrb16 = 0x00f800f800f800f8;
+static __int64 maskgg16 = 0x0000fc000000fc00;
+static __int64 maskml16 = 0x2000000420000004;
+static __int64 mask16a = 0x0000800000008000;
+static __int64 mask16b = 0x8000800080008000;
+static __int64 mask24a = 0x00ffffff00000000;
+static __int64 mask24b = 0x00000000ffffff00;
+static __int64 mask24c = 0x0000000000ffffff;
+static __int64 mask24d = 0xffffff0000000000;
+
+static long lpal[256];
+
+ //Beware of alignment issues!!!
+void kblit32 (long rplc, long rbpl, long rxsiz, long rysiz,
+ long wplc, long cdim, long wbpl)
+{
+#ifdef _MSC_VER
+ if ((rxsiz <= 0) || (rysiz <= 0)) return;
+ if (colbits == 8)
+ {
+ long x, y;
+ switch(cdim)
+ {
+ case 15: case 16:
+ //for(y=0;y<rysiz;y++)
+ // for(x=0;x<rxsiz;x++)
+ // *(short *)(wplc+y*wbpl+x*2) =
+ // lpal[*(unsigned char *)(rplc+y*rbpl+x)];
+ if (cputype&(1<<22)) //MMX+
+ {
+ _asm
+ {
+ push ebx
+ push esi
+ push edi
+ mov esi, rplc
+ mov edi, wplc
+begall8_16: mov edx, edi
+ mov eax, esi
+ add esi, rbpl
+ add edi, wbpl
+ mov ecx, rxsiz
+ test edx, 6
+ jz short start_8_16
+pre_8_16: movzx ebx, byte ptr [eax]
+ mov bx, word ptr lpal[ebx*4]
+ mov [edx], bx
+ sub ecx, 1
+ jz short endall8_16
+ add eax, 1
+ add edx, 2
+ test edx, 6
+ jnz short pre_8_16
+start_8_16: sub ecx, 3
+ add eax, ecx
+ lea edx, [edx+ecx*2]
+ neg ecx
+ jge short skip8_16
+ xor ebx, ebx
+beg8_16: mov bl, byte ptr [eax+ecx]
+ movd mm0, lpal[ebx*4]
+ mov bl, byte ptr [eax+ecx+1]
+ movd mm1, lpal[ebx*4]
+ punpcklwd mm0, mm1
+ mov bl, byte ptr [eax+ecx+2]
+ movd mm1, lpal[ebx*4]
+ mov bl, byte ptr [eax+ecx+3]
+ movd mm2, lpal[ebx*4]
+ punpcklwd mm1, mm2
+ punpckldq mm0, mm1
+ movntq [edx+ecx*2], mm0
+ add ecx, 4
+ jl short beg8_16
+skip8_16: sub ecx, 3
+ jz short endall8_16
+end8_16: movzx ebx, byte ptr [eax+ecx+3]
+ mov bx, word ptr lpal[ebx*4]
+ mov [edx+ecx*2+6], bx
+ add ecx, 1
+ jnz short end8_16
+endall8_16: sub rysiz, 1 ;/
+ jnz short begall8_16
+ pop edi
+ pop esi
+ pop ebx
+ emms
+ }
+ }
+ else
+ {
+ _asm
+ {
+ push ebx
+ push esi
+ push edi
+ mov esi, rplc
+ mov edi, wplc
+begall8_16b: mov edx, edi
+ mov eax, esi
+ add esi, rbpl
+ add edi, wbpl
+ mov ecx, rxsiz
+ test edx, 6
+ jz short start_8_16b
+pre_8_16b: movzx ebx, byte ptr [eax]
+ mov bx, word ptr lpal[ebx*4]
+ mov [edx], bx
+ sub ecx, 1
+ jz short endall8_16b
+ add eax, 1
+ add edx, 2
+ test edx, 6
+ jnz short pre_8_16b
+start_8_16b: sub ecx, 3
+ add eax, ecx
+ lea edx, [edx+ecx*2]
+ neg ecx
+ jge short skip8_16b
+ xor ebx, ebx
+beg8_16b: mov bl, byte ptr [eax+ecx]
+ movd mm0, lpal[ebx*4]
+ mov bl, byte ptr [eax+ecx+1]
+ movd mm1, lpal[ebx*4]
+ punpcklwd mm0, mm1
+ mov bl, byte ptr [eax+ecx+2]
+ movd mm1, lpal[ebx*4]
+ mov bl, byte ptr [eax+ecx+3]
+ movd mm2, lpal[ebx*4]
+ punpcklwd mm1, mm2
+ punpckldq mm0, mm1
+ movq [edx+ecx*2], mm0
+ add ecx, 4
+ jl short beg8_16b
+skip8_16b: sub ecx, 3
+ jz short endall8_16b
+end8_16b: movzx ebx, byte ptr [eax+ecx+3]
+ mov bx, word ptr lpal[ebx*4]
+ mov [edx+ecx*2+6], bx
+ add ecx, 1
+ jnz short end8_16b
+endall8_16b: sub rysiz, 1 ;/
+ jnz short begall8_16b
+ pop edi
+ pop esi
+ pop ebx
+ emms
+ }
+ }
+ break;
+ case 24:
+ //Should work, but slow&ugly! :/
+ for(y=0;y<rysiz;y++)
+ for(x=0;x<rxsiz;x++)
+ *(long *)(wplc+y*wbpl+x*3) = lpal[*(unsigned char *)(rplc+y*rbpl+x)];
+ break;
+ case 32:
+ //for(y=0;y<rysiz;y++)
+ // for(x=0;x<rxsiz;x++)
+ // *(long *)(wplc+y*wbpl+(x<<2)) = lpal[*(unsigned char *)(rplc+y*rbpl+x)];
+ if (cputype&(1<<22)) //MMX+
+ {
+ _asm
+ {
+ push ebx
+ push esi
+ push edi
+ mov esi, rplc
+ mov edi, wplc
+begall8_32: mov edx, edi
+ mov eax, esi
+ add esi, rbpl
+ add edi, wbpl
+ mov ecx, rxsiz
+ xor ebx, ebx
+ test edx, 4
+ jz short start_8_32
+ mov bl, byte ptr [eax]
+ movd mm0, lpal[ebx*4]
+ movd [edx], mm0
+ sub ecx, 1
+ jz short endall8_32
+ add eax, 1
+ add edx, 4
+start_8_32: sub ecx, 1
+ add eax, ecx
+ lea edx, [edx+ecx*4]
+ neg ecx
+ jge short skip8_32
+beg8_32: mov bl, byte ptr [eax+ecx]
+ movd mm0, lpal[ebx*4]
+ mov bl, byte ptr [eax+ecx+1]
+ punpckldq mm0, lpal[ebx*4]
+ movntq [edx+ecx*4], mm0
+ add ecx, 2
+ jl short beg8_32
+skip8_32: cmp ecx, 1
+ jz short endall8_32
+ movzx ebx, byte ptr [eax]
+ movd mm0, lpal[ebx*4]
+ movd [edx], mm0
+endall8_32: sub rysiz, 1 ;/
+ jnz short begall8_32
+ pop edi
+ pop esi
+ pop ebx
+ emms
+ }
+ }
+ else
+ {
+ _asm
+ {
+ push ebx
+ push esi
+ push edi
+ mov esi, rplc
+ mov edi, wplc
+begall8_32b: mov edx, edi
+ mov eax, esi
+ add esi, rbpl
+ add edi, wbpl
+ mov ecx, rxsiz
+ xor ebx, ebx
+ test edx, 4
+ jz short start_8_32b
+ mov bl, byte ptr [eax]
+ movd mm0, lpal[ebx*4]
+ movd [edx], mm0
+ sub ecx, 1
+ jz short endall8_32b
+ add eax, 1
+ add edx, 4
+start_8_32b: sub ecx, 1
+ add eax, ecx
+ lea edx, [edx+ecx*4]
+ neg ecx
+ jge short skip8_32b
+beg8_32b: mov bl, byte ptr [eax+ecx]
+ movd mm0, lpal[ebx*4]
+ mov bl, byte ptr [eax+ecx+1]
+ punpckldq mm0, lpal[ebx*4]
+ movq [edx+ecx*4], mm0
+ add ecx, 2
+ jl short beg8_32b
+skip8_32b: cmp ecx, 1
+ jz short endall8_32b
+ movzx ebx, byte ptr [eax]
+ movd mm0, lpal[ebx*4]
+ movd [edx], mm0
+endall8_32b: sub rysiz, 1 ;/
+ jnz short begall8_32b
+ pop edi
+ pop esi
+ pop ebx
+ emms
+ }
+ }
+ break;
+ }
+ }
+ else if (colbits == 32)
+ {
+ switch (cdim)
+ {
+ case 8:
+ rxsiz &= ~7; if (rxsiz <= 0) return;
+ if (cputype&(1<<22)) //MMX+
+ {
+ _asm
+ {
+ push ebx
+ push esi
+
+ movq mm7, mask8a
+ movq mm6, mask8b
+ movq mm4, mask8d
+
+ mov eax, rplc
+ mov edx, wplc
+ mov ecx, rxsiz
+ mov ebx, rysiz
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ lea edx, [edx+ecx*2-8]
+ neg ecx
+ mov rxsiz, ecx
+
+ mov ecx, mask8cnt
+ xor ecx, 1
+ mov mask8cnt, ecx
+ add ecx, ebx
+ test ecx, 1
+ je into8b
+
+ begall8:psubd mm4, mask8h
+ pmovmskb esi, mm4
+ and esi, 7
+ paddd mm4, mask8lut[esi*8]
+
+ mov ecx, rxsiz
+ movq mm5, mask8c
+ beg8a:
+ ;src: AaaaaaaaRrrrrrrrGgggggggBbbbbbbbAaaaaaaaRrrrrrrrGgggggggBbbbbbbb
+ ;dst: RrrGggBbRrrGggBb
+ movq mm3, [eax+ecx*8] ;mm0: A1 R1 G1 B1 A0 R0 G0 B0
+ movq mm1, [eax+ecx*8+8] ;mm1: A3 R3 G3 B3 A2 R2 G2 B2
+ psubusb mm3, mm4
+ psubusb mm1, mm4
+ movq mm2, mm3 ;mm2: 00 R1 G1 B1 00 R0 G0 B0
+ punpckldq mm3, mm1 ;mm3: 00 R2 G2 B2 A0 R0 G0 B0
+ pand mm3, mm7 ;mm3: 00 R2 00 B2 00 R0 00 B0
+ pmulhw mm3, mm6 ;mm3: 00 R2 00 B2 00 R0 00 B0 ;16<<8 13<<8 16<<8 13<<8
+ punpckhdq mm2, mm1 ;mm2: 00 R3 G3 B3 00 R1 G1 B1
+ pand mm2, mm5 ;mm2: 00 00 G3 00 00 00 G1 00
+ pslld mm2, 5 ;mm2: 00 G3 00 00 00 G1 00 00
+ movq mm1, mm3 ;mm1: 00 R2 00 B2 00 R0 00 B0
+ pslld mm1, 20 ;mm1: 00 B2 00 00 00 B0 00 00
+ paddd mm3, mm1 ;mm3: 00 C2 00 B2 00 C0 00 B0
+ psrld mm3, 16 ;mm3: 00 00 00 C2 00 00 00 C0 ;(B2<<4)+R2 (B0<<4)+R0
+ paddd mm3, mm2 ;mm3: 00 G3 00 C2 00 G1 00 C0
+
+ movq mm0, [eax+ecx*8+16] ;mm0: A5 R5 G5 B5 A4 R4 G4 B4
+ movq mm1, [eax+ecx*8+24] ;mm1: A7 R7 G7 B7 A6 R6 G6 B6
+ psubusb mm0, mm4
+ psubusb mm1, mm4
+ movq mm2, mm0 ;mm2: 00 R5 G5 B5 00 R4 G4 B4
+ punpckldq mm0, mm1 ;mm0: 00 R6 G6 B6 A4 R4 G4 B4
+ pand mm0, mm7 ;mm0: 00 R6 00 B6 00 R4 00 B4
+ pmulhw mm0, mm6 ;mm0: 00 R6 00 B6 00 R4 00 B4 ;16<<8 13<<8 16<<8 13<<8
+ prefetchnta [eax+ecx*8+120]
+ punpckhdq mm2, mm1 ;mm2: 00 R7 G7 B7 00 R5 G5 B5
+ add ecx, 4
+ pand mm2, mm5 ;mm2: 00 00 G7 00 00 00 G5 00
+ pslld mm2, 5 ;mm2: 00 G7 00 00 00 G5 00 00
+ movq mm1, mm0 ;mm1: 00 R6 00 B6 00 R4 00 B4
+ pslld mm1, 20 ;mm1: 00 B6 00 00 00 B4 00 00
+ paddd mm0, mm1 ;mm0: 00 C6 00 B6 00 C4 00 B4
+ psrld mm0, 16 ;mm0: 00 00 00 C6 00 00 00 C4 ;(B6<<4)+R6 (B4<<4)+R4
+ paddd mm0, mm2 ;mm0: 00 G7 00 C6 00 G5 00 C4
+
+ packuswb mm3, mm0 ;mm3: G7 C6 G5 C4 G3 C2 G1 C0
+ paddd mm3, mask8g ;mm3: C7 C6 C5 C4 C3 C2 C1 C0
+ movntq [edx+ecx*2], mm3
+ js short beg8a
+
+ add eax, rbpl
+ add edx, wbpl
+ sub ebx, 1
+ jz endit8
+
+ into8b:psubd mm4, mask8h
+ pmovmskb esi, mm4
+ and esi, 7
+ paddd mm4, mask8lut[esi*8]
+
+ mov ecx, rxsiz
+ movq mm5, mask8e
+ beg8b:
+ ;src: AaaaaaaaRrrrrrrrGgggggggBbbbbbbbAaaaaaaaRrrrrrrrGgggggggBbbbbbbb
+ ;dst: RrrGggBbRrrGggBb
+ movq mm3, [eax+ecx*8] ;mm3: A1 R1 G1 B1 A0 R0 G0 B0
+ movq mm1, [eax+ecx*8+8] ;mm1: A3 R3 G3 B3 A2 R2 G2 B2
+ psubusb mm3, mm4
+ psubusb mm1, mm4
+ movq mm2, mm3 ;mm2: 00 R1 G1 B1 00 R0 G0 B0
+ punpckhdq mm3, mm1 ;mm3: 00 R3 G3 B3 00 R1 G1 B1
+ pand mm3, mm7 ;mm3: 00 R3 00 B3 00 R1 00 B1
+ pmulhw mm3, mm6 ;mm3: 00 R3 00 B3 00 R1 00 B1 ;16<<8 13<<8 16<<8 13<<8
+ punpckldq mm2, mm1 ;mm2: 00 R2 G2 B2 00 R0 G0 B0
+ psrlw mm2, 11 ;mm2: 00 00 00 G2 00 00 00 G0
+ movq mm1, mm3 ;mm1: 00 R3 00 B3 00 R1 00 B1
+ pslld mm1, 20 ;mm1: 00 B3 00 00 00 B1 00 00
+ paddd mm3, mm1 ;mm3: 00 C3 00 B3 00 C1 00 B1
+ pand mm3, mm5 ;mm3: 00 C3 00 00 00 C1 00 00 ;(B3<<4)+R3 (B1<<4)+R1
+ paddd mm3, mm2 ;mm3: 00 C3 00 G2 00 C1 00 G0
+
+ movq mm0, [eax+ecx*8+16] ;mm0: A5 R5 G5 B5 A4 R4 G4 B4
+ movq mm1, [eax+ecx*8+24] ;mm1: A7 R7 G7 B7 A6 R6 G6 B6
+ psubusb mm0, mm4
+ psubusb mm1, mm4
+ movq mm2, mm0 ;mm2: 00 R5 G5 B5 00 R4 G4 B4
+ punpckhdq mm0, mm1 ;mm0: 00 R7 G7 B7 00 R5 G5 B5
+ pand mm0, mm7 ;mm0: 00 R7 00 B7 00 R5 00 B5
+ pmulhw mm0, mm6 ;mm0: 00 R7 00 B7 00 R5 00 B5 ;16<<8 13<<8 16<<8 13<<8
+ prefetchnta [eax+ecx*8+120]
+ punpckldq mm2, mm1 ;mm2: 00 R6 G6 B6 00 R4 G4 B4
+ add ecx, 4
+ psrlw mm2, 11 ;mm2: 00 00 00 G6 00 00 00 G4
+ movq mm1, mm0 ;mm1: 00 R7 00 B7 00 R5 00 B5
+ pslld mm1, 20 ;mm1: 00 B7 00 00 00 B5 00 00
+ paddd mm0, mm1 ;mm0: 00 C7 00 B7 00 C5 00 B5
+ pand mm0, mm5 ;mm0: 00 C7 00 00 00 C5 00 00 ;(B7<<4)+R7 (B5<<4)+R5
+ paddd mm0, mm2 ;mm0: 00 C7 00 G6 00 C5 00 G4
+
+ packuswb mm3, mm0 ;mm3: C7 G6 C5 G4 C3 G2 C1 G0
+ paddd mm3, mask8f ;mm3: C7 C6 C5 C4 C3 C2 C1 C0
+ movntq [edx+ecx*2], mm3
+ js short beg8b
+
+ add eax, rbpl
+ add edx, wbpl
+ sub ebx, 1
+ jnz begall8
+
+ endit8:psubd mm4, mask8h
+ pmovmskb esi, mm4
+ and esi, 7
+ paddd mm4, mask8lut[esi*8]
+ movq mask8d, mm4
+
+ pop esi
+ pop ebx
+ emms
+ }
+ }
+ else
+ {
+ _asm
+ {
+ push ebx
+ push esi
+
+ movq mm7, mask8a
+ movq mm6, mask8b
+ movq mm4, mask8d
+
+ mov eax, rplc
+ mov edx, wplc
+ mov ecx, rxsiz
+ mov ebx, rysiz
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ lea edx, [edx+ecx*2-8]
+ neg ecx
+ mov rxsiz, ecx
+
+ mov ecx, mask8cnt
+ xor ecx, 1
+ mov mask8cnt, ecx
+ add ecx, ebx
+ test ecx, 1
+ je into8bb
+
+ begall8b:psubd mm4, mask8h
+ pmovmskb esi, mm4
+ and esi, 7
+ paddd mm4, mask8lut[esi*8]
+
+ mov ecx, rxsiz
+ movq mm5, mask8c
+ beg8ab:
+ ;src: AaaaaaaaRrrrrrrrGgggggggBbbbbbbbAaaaaaaaRrrrrrrrGgggggggBbbbbbbb
+ ;dst: RrrGggBbRrrGggBb
+ movq mm3, [eax+ecx*8] ;mm0: A1 R1 G1 B1 A0 R0 G0 B0
+ movq mm1, [eax+ecx*8+8] ;mm1: A3 R3 G3 B3 A2 R2 G2 B2
+ psubusb mm3, mm4
+ psubusb mm1, mm4
+ movq mm2, mm3 ;mm2: 00 R1 G1 B1 00 R0 G0 B0
+ punpckldq mm3, mm1 ;mm3: 00 R2 G2 B2 A0 R0 G0 B0
+ pand mm3, mm7 ;mm3: 00 R2 00 B2 00 R0 00 B0
+ pmulhw mm3, mm6 ;mm3: 00 R2 00 B2 00 R0 00 B0 ;16<<8 13<<8 16<<8 13<<8
+ punpckhdq mm2, mm1 ;mm2: 00 R3 G3 B3 00 R1 G1 B1
+ pand mm2, mm5 ;mm2: 00 00 G3 00 00 00 G1 00
+ pslld mm2, 5 ;mm2: 00 G3 00 00 00 G1 00 00
+ movq mm1, mm3 ;mm1: 00 R2 00 B2 00 R0 00 B0
+ pslld mm1, 20 ;mm1: 00 B2 00 00 00 B0 00 00
+ paddd mm3, mm1 ;mm3: 00 C2 00 B2 00 C0 00 B0
+ psrld mm3, 16 ;mm3: 00 00 00 C2 00 00 00 C0 ;(B2<<4)+R2 (B0<<4)+R0
+ paddd mm3, mm2 ;mm3: 00 G3 00 C2 00 G1 00 C0
+
+ movq mm0, [eax+ecx*8+16] ;mm0: A5 R5 G5 B5 A4 R4 G4 B4
+ movq mm1, [eax+ecx*8+24] ;mm1: A7 R7 G7 B7 A6 R6 G6 B6
+ psubusb mm0, mm4
+ psubusb mm1, mm4
+ movq mm2, mm0 ;mm2: 00 R5 G5 B5 00 R4 G4 B4
+ punpckldq mm0, mm1 ;mm0: 00 R6 G6 B6 A4 R4 G4 B4
+ pand mm0, mm7 ;mm0: 00 R6 00 B6 00 R4 00 B4
+ pmulhw mm0, mm6 ;mm0: 00 R6 00 B6 00 R4 00 B4 ;16<<8 13<<8 16<<8 13<<8
+ punpckhdq mm2, mm1 ;mm2: 00 R7 G7 B7 00 R5 G5 B5
+ add ecx, 4
+ pand mm2, mm5 ;mm2: 00 00 G7 00 00 00 G5 00
+ pslld mm2, 5 ;mm2: 00 G7 00 00 00 G5 00 00
+ movq mm1, mm0 ;mm1: 00 R6 00 B6 00 R4 00 B4
+ pslld mm1, 20 ;mm1: 00 B6 00 00 00 B4 00 00
+ paddd mm0, mm1 ;mm0: 00 C6 00 B6 00 C4 00 B4
+ psrld mm0, 16 ;mm0: 00 00 00 C6 00 00 00 C4 ;(B6<<4)+R6 (B4<<4)+R4
+ paddd mm0, mm2 ;mm0: 00 G7 00 C6 00 G5 00 C4
+
+ packuswb mm3, mm0 ;mm3: G7 C6 G5 C4 G3 C2 G1 C0
+ paddd mm3, mask8g ;mm3: C7 C6 C5 C4 C3 C2 C1 C0
+ movq [edx+ecx*2], mm3
+ js short beg8ab
+
+ add eax, rbpl
+ add edx, wbpl
+ sub ebx, 1
+ jz endit8b
+
+ into8bb:psubd mm4, mask8h
+ pmovmskb esi, mm4
+ and esi, 7
+ paddd mm4, mask8lut[esi*8]
+
+ mov ecx, rxsiz
+ movq mm5, mask8e
+ beg8bb:
+ ;src: AaaaaaaaRrrrrrrrGgggggggBbbbbbbbAaaaaaaaRrrrrrrrGgggggggBbbbbbbb
+ ;dst: RrrGggBbRrrGggBb
+ movq mm3, [eax+ecx*8] ;mm3: A1 R1 G1 B1 A0 R0 G0 B0
+ movq mm1, [eax+ecx*8+8] ;mm1: A3 R3 G3 B3 A2 R2 G2 B2
+ psubusb mm3, mm4
+ psubusb mm1, mm4
+ movq mm2, mm3 ;mm2: 00 R1 G1 B1 00 R0 G0 B0
+ punpckhdq mm3, mm1 ;mm3: 00 R3 G3 B3 00 R1 G1 B1
+ pand mm3, mm7 ;mm3: 00 R3 00 B3 00 R1 00 B1
+ pmulhw mm3, mm6 ;mm3: 00 R3 00 B3 00 R1 00 B1 ;16<<8 13<<8 16<<8 13<<8
+ punpckldq mm2, mm1 ;mm2: 00 R2 G2 B2 00 R0 G0 B0
+ psrlw mm2, 11 ;mm2: 00 00 00 G2 00 00 00 G0
+ movq mm1, mm3 ;mm1: 00 R3 00 B3 00 R1 00 B1
+ pslld mm1, 20 ;mm1: 00 B3 00 00 00 B1 00 00
+ paddd mm3, mm1 ;mm3: 00 C3 00 B3 00 C1 00 B1
+ pand mm3, mm5 ;mm3: 00 C3 00 00 00 C1 00 00 ;(B3<<4)+R3 (B1<<4)+R1
+ paddd mm3, mm2 ;mm3: 00 C3 00 G2 00 C1 00 G0
+
+ movq mm0, [eax+ecx*8+16] ;mm0: A5 R5 G5 B5 A4 R4 G4 B4
+ movq mm1, [eax+ecx*8+24] ;mm1: A7 R7 G7 B7 A6 R6 G6 B6
+ psubusb mm0, mm4
+ psubusb mm1, mm4
+ movq mm2, mm0 ;mm2: 00 R5 G5 B5 00 R4 G4 B4
+ punpckhdq mm0, mm1 ;mm0: 00 R7 G7 B7 00 R5 G5 B5
+ pand mm0, mm7 ;mm0: 00 R7 00 B7 00 R5 00 B5
+ pmulhw mm0, mm6 ;mm0: 00 R7 00 B7 00 R5 00 B5 ;16<<8 13<<8 16<<8 13<<8
+ punpckldq mm2, mm1 ;mm2: 00 R6 G6 B6 00 R4 G4 B4
+ add ecx, 4
+ psrlw mm2, 11 ;mm2: 00 00 00 G6 00 00 00 G4
+ movq mm1, mm0 ;mm1: 00 R7 00 B7 00 R5 00 B5
+ pslld mm1, 20 ;mm1: 00 B7 00 00 00 B5 00 00
+ paddd mm0, mm1 ;mm0: 00 C7 00 B7 00 C5 00 B5
+ pand mm0, mm5 ;mm0: 00 C7 00 00 00 C5 00 00 ;(B7<<4)+R7 (B5<<4)+R5
+ paddd mm0, mm2 ;mm0: 00 C7 00 G6 00 C5 00 G4
+
+ packuswb mm3, mm0 ;mm3: C7 G6 C5 G4 C3 G2 C1 G0
+ paddd mm3, mask8f ;mm3: C7 C6 C5 C4 C3 C2 C1 C0
+ movq [edx+ecx*2], mm3
+ js short beg8bb
+
+ add eax, rbpl
+ add edx, wbpl
+ sub ebx, 1
+ jnz begall8b
+
+ endit8b:psubd mm4, mask8h
+ pmovmskb esi, mm4
+ and esi, 7
+ paddd mm4, mask8lut[esi*8]
+ movq mask8d, mm4
+
+ pop esi
+ pop ebx
+ emms
+ }
+
+ }
+ //mask8cnt ^= 1;
+
+ break;
+ case 15:
+ if (cputype&(1<<22)) //MMX+
+ {
+ _asm
+ {
+ push ebx
+ push esi
+
+ movq mm7, maskrb15
+ movq mm6, maskgg15
+ movq mm5, maskml15
+
+ mov eax, rplc
+ mov edx, wplc
+ mov ecx, rxsiz
+ mov ebx, rysiz
+ add ecx, 2
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ lea edx, [edx+ecx*4-8]
+ neg ecx
+ mov rysiz, ecx ;Use rysiz as scratch register
+ jmp short into15
+ beg15: ;src: AaaaaaaaRrrrrrrrGgggggggBbbbbbbb """
+ ; --------Rrrrr---Ggggg---Bbbbb--- """
+ ;dst: -RrrrrGggggBbbbb-RrrrrGggggBbbbb "
+ movntq [edx+ecx*4], mm0
+ into15:movq mm0, [eax+ecx*8] ;AaaaaaaaRrrrrrrrGgggggggBbbbbbbb "
+ movq mm1, [eax+ecx*8+8] ;AaaaaaaaRrrrrrrrGgggggggBbbbbbbb "
+ movq mm2, mm0
+ movq mm3, mm1
+ pand mm0, mm7 ;--------Rrrrr-----------Bbbbb--- "
+ pand mm1, mm7 ;--------Rrrrr-----------Bbbbb--- "
+ pmaddwd mm0, mm5 ;-----------Rrrrr-----Bbbbb------ " ;8192 8 8192 8
+ pmaddwd mm1, mm5 ;-----------Rrrrr-----Bbbbb------ " ;8192 8 8192 8
+ prefetchnta [eax+ecx*8+72]
+ add ecx, 2
+ pand mm2, mm6 ;----------------Ggggg----------- "
+ pand mm3, mm6 ;----------------Ggggg----------- "
+ por mm0, mm2 ;-----------RrrrrGggggBbbbb------ "
+ por mm1, mm3 ;-----------RrrrrGggggBbbbb------ "
+ psrld mm0, 6 ;-----------------RrrrrGggggBbbbb "
+ psrld mm1, 6 ;-----------------RrrrrGggggBbbbb "
+ packssdw mm0, mm1 ;RrrrrGggggBbbbb """
+ js short beg15
+
+ test rxsiz, 2
+ jz short skip15a
+ movd [edx+ecx*4], mm0
+ psrlq mm0, 32
+ add ecx, 1
+ skip15a:test rxsiz, 1
+ jz short skip15b
+ movd esi, mm0
+ mov [edx+ecx*4], si
+ skip15b:
+
+ add eax, rbpl
+ add edx, wbpl
+ sub ebx, 1
+ mov ecx, rysiz
+ jnz short into15
+ emms
+
+ pop esi
+ pop ebx
+ }
+ }
+ else
+ {
+ _asm
+ {
+ push ebx
+ push esi
+
+ movq mm7, maskrb15
+ movq mm6, maskgg15
+ movq mm5, maskml15
+
+ mov eax, rplc
+ mov edx, wplc
+ mov ecx, rxsiz
+ mov ebx, rysiz
+ add ecx, 2
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ lea edx, [edx+ecx*4-8]
+ neg ecx
+ mov rysiz, ecx ;Use rysiz as scratch register
+ jmp short into15b
+ beg15b: ;src: AaaaaaaaRrrrrrrrGgggggggBbbbbbbb """
+ ; --------Rrrrr---Ggggg---Bbbbb--- """
+ ;dst: -RrrrrGggggBbbbb-RrrrrGggggBbbbb "
+ movq [edx+ecx*4], mm0
+ into15b:movq mm0, [eax+ecx*8] ;AaaaaaaaRrrrrrrrGgggggggBbbbbbbb "
+ movq mm1, [eax+ecx*8+8] ;AaaaaaaaRrrrrrrrGgggggggBbbbbbbb "
+ movq mm2, mm0
+ movq mm3, mm1
+ pand mm0, mm7 ;--------Rrrrr-----------Bbbbb--- "
+ pand mm1, mm7 ;--------Rrrrr-----------Bbbbb--- "
+ pmaddwd mm0, mm5 ;-----------Rrrrr-----Bbbbb------ " ;8192 8 8192 8
+ pmaddwd mm1, mm5 ;-----------Rrrrr-----Bbbbb------ " ;8192 8 8192 8
+ add ecx, 2
+ pand mm2, mm6 ;----------------Ggggg----------- "
+ pand mm3, mm6 ;----------------Ggggg----------- "
+ por mm0, mm2 ;-----------RrrrrGggggBbbbb------ "
+ por mm1, mm3 ;-----------RrrrrGggggBbbbb------ "
+ psrld mm0, 6 ;-----------------RrrrrGggggBbbbb "
+ psrld mm1, 6 ;-----------------RrrrrGggggBbbbb "
+ packssdw mm0, mm1 ;RrrrrGggggBbbbb """
+ js short beg15b
+
+ test rxsiz, 2
+ jz short skip15ab
+ movd [edx+ecx*4], mm0
+ psrlq mm0, 32
+ add ecx, 1
+ skip15ab:test rxsiz, 1
+ jz short skip15bb
+ movd esi, mm0
+ mov [edx+ecx*4], si
+ skip15bb:
+
+ add eax, rbpl
+ add edx, wbpl
+ sub ebx, 1
+ mov ecx, rysiz
+ jnz short into15b
+ emms
+
+ pop esi
+ pop ebx
+ }
+ }
+ break;
+ case 16:
+ if (cputype&(1<<22)) //MMX+
+ {
+ _asm
+ {
+ push ebx
+ push esi
+
+ movq mm7, maskrb16
+ movq mm6, maskgg16
+ movq mm5, maskml16
+ mov eax, rplc
+ mov edx, wplc
+ mov ecx, rxsiz
+ mov ebx, rysiz
+ add ecx, 2
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ lea edx, [edx+ecx*4-8]
+ neg ecx
+ mov rysiz, ecx ;Use rysiz as scratch register
+ jmp short into16
+ beg16: ;src: AaaaaaaaRrrrrrrrGgggggggBbbbbbbb """
+ ; --------Rrrrr---Gggggg--Bbbbb--- """
+ ;dst: RrrrrGgggggBbbbbRrrrrGgggggBbbbb "
+ movntq [edx+ecx*4], mm0
+ into16:movq mm0, [eax+ecx*8] ;AaaaaaaaRrrrrrrrGgggggggBbbbbbbb "
+ movq mm1, [eax+ecx*8+8] ;AaaaaaaaRrrrrrrrGgggggggBbbbbbbb "
+ movq mm2, mm0
+ movq mm3, mm1
+ pand mm0, mm7 ;--------Rrrrr-----------Bbbbb--- "
+ pand mm1, mm7 ;--------Rrrrr-----------Bbbbb--- "
+ pmaddwd mm0, mm5 ;-----------Rrrrr------Bbbbb----- " ;8192 4 8192 4
+ prefetchnta [eax+ecx*8+72]
+ add ecx, 2
+ pmaddwd mm1, mm5 ;-----------Rrrrr------Bbbbb----- " ;8192 4 8192 4
+ pand mm2, mm6 ;----------------Gggggg---------- "
+ pand mm3, mm6 ;----------------Gggggg---------- "
+ por mm0, mm2 ;-----------RrrrrGgggggBbbbb----- "
+ por mm1, mm3 ;-----------RrrrrGgggggBbbbb----- "
+ psrld mm0, 5 ;----------------RrrrrGgggggBbbbb "
+ psrld mm1, 5 ;----------------RrrrrGgggggBbbbb "
+ pshufw mm0, mm0, 8 ;--------------------------------RrrrrGgggggBbbbbRrrrrGgggggBbbbb
+ pshufw mm1, mm1, 8 ;--------------------------------RrrrrGgggggBbbbbRrrrrGgggggBbbbb
+ punpckldq mm0, mm1 ;RrrrrGgggggBbbbbRrrrrGgggggBbbbb "
+ js short beg16
+
+ test rxsiz, 2
+ jz short skip16a
+ movd [edx+ecx*4], mm0
+ psrlq mm0, 32
+ add ecx, 1
+ skip16a:test rxsiz, 1
+ jz short skip16b
+ movd esi, mm0
+ mov [edx+ecx*4], si
+ skip16b:
+
+ add eax, rbpl
+ add edx, wbpl
+ sub ebx, 1
+ mov ecx, rysiz
+ jnz short into16
+ emms
+
+ pop esi
+ pop ebx
+ }
+ }
+ else
+ {
+ _asm
+ {
+ push ebx
+ push esi
+
+ movq mm7, maskrb16
+ movq mm6, maskgg16
+ movq mm5, maskml16
+ movq mm4, mask16a
+ mov eax, rplc
+ mov edx, wplc
+ mov ecx, rxsiz
+ mov ebx, rysiz
+ add ecx, 2
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ lea edx, [edx+ecx*4-8]
+ neg ecx
+ mov rysiz, ecx ;Use rysiz as scratch register
+ jmp short into16b
+ beg16b: ;src: AaaaaaaaRrrrrrrrGgggggggBbbbbbbb """
+ ; --------Rrrrr---Gggggg--Bbbbb--- """
+ ;dst: RrrrrGgggggBbbbbRrrrrGgggggBbbbb "
+ movq [edx+ecx*4], mm0
+ into16b:movq mm0, [eax+ecx*8] ;AaaaaaaaRrrrrrrrGgggggggBbbbbbbb "
+ movq mm1, [eax+ecx*8+8] ;AaaaaaaaRrrrrrrrGgggggggBbbbbbbb "
+ movq mm2, mm0
+ movq mm3, mm1
+ pand mm0, mm7 ;--------Rrrrr-----------Bbbbb--- "
+ pand mm1, mm7 ;--------Rrrrr-----------Bbbbb--- "
+ pmaddwd mm0, mm5 ;-----------Rrrrr------Bbbbb----- " ;8192 4 8192 4
+ add ecx, 2
+ pmaddwd mm1, mm5 ;-----------Rrrrr------Bbbbb----- " ;8192 4 8192 4
+ pand mm2, mm6 ;----------------Gggggg---------- "
+ pand mm3, mm6 ;----------------Gggggg---------- "
+ por mm0, mm2 ;-----------RrrrrGgggggBbbbb----- "
+ por mm1, mm3 ;-----------RrrrrGgggggBbbbb----- "
+ psrld mm0, 5 ;----------------RrrrrGgggggBbbbb "
+ psrld mm1, 5 ;----------------RrrrrGgggggBbbbb "
+ psubd mm0, mm4 ;subtract 32768 from all 4 dwords so packssdw doesn't saturate
+ psubd mm1, mm4
+ packssdw mm0, mm1
+ paddw mm0, mask16b ;convert back to unsigned short
+ js short beg16b
+
+ test rxsiz, 2
+ jz short skip16ab
+ movd [edx+ecx*4], mm0
+ psrlq mm0, 32
+ add ecx, 1
+ skip16ab:test rxsiz, 1
+ jz short skip16bb
+ movd esi, mm0
+ mov [edx+ecx*4], si
+ skip16bb:
+
+ add eax, rbpl
+ add edx, wbpl
+ sub ebx, 1
+ mov ecx, rysiz
+ jnz short into16b
+ emms
+
+ pop esi
+ pop ebx
+ }
+ }
+ break;
+ case 24:
+ rxsiz &= ~3; if (rxsiz <= 0) return;
+ if (cputype&(1<<22)) //MMX+
+ {
+ _asm
+ {
+ push ebx
+ push edi
+
+ movq mm7, mask24a
+ movq mm6, mask24b
+ movq mm5, mask24c
+ movq mm4, mask24d
+ mov eax, rplc
+ mov edi, wplc
+ mov ebx, rysiz
+ mov ecx, rxsiz
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ sub edi, 12
+ neg ecx
+ mov rxsiz, ecx
+
+ prebeg24:mov edx, edi
+ mov ecx, rxsiz
+ beg24: ;src: aRGB aRGB aRGB aRGB
+ ; RGBR GB-- --RG BRGB (intermediate step)
+ ;dst: RGBR GBRG BRGB
+ movq mm0, [eax+ecx*8] ;mm0: [aRGB aRGB]
+ movq mm1, [eax+ecx*8+8] ;mm1: [aRGB aRGB]
+ pslld mm1, 8 ;mm1: [RGB- RGB-]
+ movq mm2, mm0 ;mm2: [aRGB aRGB]
+ movq mm3, mm1 ;mm3: [RGB- RGB-]
+
+ pand mm0, mm7 ;mm0: [-RGB ----]
+ pand mm1, mm6 ;mm1: [---- RGB-]
+ pand mm2, mm5 ;mm2: [---- -RGB]
+ pand mm3, mm4 ;mm3: [RGB- ----]
+ psrlq mm0, 8 ;mm0: [--RG B---]
+ add edx, 12
+ add ecx, 2
+ psllq mm1, 8 ;mm1: [---R GB--]
+ por mm0, mm2 ;mm0: [--RG BRGB]
+ por mm1, mm3 ;mm1: [RGBR GB--]
+
+ movd [edx], mm0 ;mm0: [--RG BRGB]
+ psrlq mm0, 32 ;mm0: [---- --RG]
+ por mm0, mm1 ;mm0: [RGBR GBRG]
+ movd [edx+4], mm0
+ psrlq mm0, 32 ;mm0: [---- RGBR]
+ movd [edx+8], mm0
+
+ prefetchnta [eax+ecx*8+128]
+ js short beg24
+
+ add eax, rbpl
+ add edi, wbpl
+ sub ebx, 1
+ jnz short prebeg24
+ emms
+
+ pop edi
+ pop ebx
+ }
+ }
+ else
+ {
+ _asm
+ {
+ push ebx
+ push edi
+
+ movq mm7, mask24a
+ movq mm6, mask24b
+ movq mm5, mask24c
+ movq mm4, mask24d
+ mov eax, rplc
+ mov edi, wplc
+ mov ebx, rysiz
+ mov ecx, rxsiz
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ sub edi, 12
+ neg ecx
+ mov rxsiz, ecx
+
+ prebeg24b:mov edx, edi
+ mov ecx, rxsiz
+ beg24b: ;src: aRGB aRGB aRGB aRGB
+ ; RGBR GB-- --RG BRGB (intermediate step)
+ ;dst: RGBR GBRG BRGB
+ movq mm0, [eax+ecx*8] ;mm0: [aRGB aRGB]
+ movq mm1, [eax+ecx*8+8] ;mm1: [aRGB aRGB]
+ pslld mm1, 8 ;mm1: [RGB- RGB-]
+ movq mm2, mm0 ;mm2: [aRGB aRGB]
+ movq mm3, mm1 ;mm3: [RGB- RGB-]
+
+ pand mm0, mm7 ;mm0: [-RGB ----]
+ pand mm1, mm6 ;mm1: [---- RGB-]
+ pand mm2, mm5 ;mm2: [---- -RGB]
+ pand mm3, mm4 ;mm3: [RGB- ----]
+ psrlq mm0, 8 ;mm0: [--RG B---]
+ add edx, 12
+ add ecx, 2
+ psllq mm1, 8 ;mm1: [---R GB--]
+ por mm0, mm2 ;mm0: [--RG BRGB]
+ por mm1, mm3 ;mm1: [RGBR GB--]
+
+ movd [edx], mm0 ;mm0: [--RG BRGB]
+ psrlq mm0, 32 ;mm0: [---- --RG]
+ por mm0, mm1 ;mm0: [RGBR GBRG]
+ movd [edx+4], mm0
+ psrlq mm0, 32 ;mm0: [---- RGBR]
+ movd [edx+8], mm0
+
+ js short beg24b
+
+ add eax, rbpl
+ add edi, wbpl
+ sub ebx, 1
+ jnz short prebeg24b
+ emms
+
+ pop edi
+ pop ebx
+ }
+ }
+ break;
+ case 32:
+ if (cputype&(1<<22)) //MMX+
+ {
+ _asm
+ {
+ push ebx
+ push esi
+ push edi
+
+ mov eax, rplc
+ mov edx, wplc
+ mov ecx, rxsiz
+ mov ebx, rysiz
+ add ecx, 2
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ lea edx, [edx+ecx*8]
+ neg ecx
+ mov rysiz, ecx
+ mov esi, rbpl
+ mov edi, wbpl
+ jmp short into32
+
+ beg32:movntq qword ptr [edx+ecx*8-8], mm0
+ into32:movq mm0, qword ptr [eax+ecx*8]
+ prefetchnta [eax+ecx*8+16]
+ add ecx, 1
+ jnz short beg32
+
+ test rxsiz, 1
+ jz short skip32
+ movd dword ptr [edx+ecx*8-8], mm0
+ skip32:
+
+ add eax, esi
+ add edx, edi
+ sub ebx, 1
+ mov ecx, rysiz
+ jnz short into32
+ emms
+
+ pop edi
+ pop esi
+ pop ebx
+ }
+ }
+ else
+ {
+ _asm
+ {
+ push ebx
+ push esi
+ push edi
+
+ mov eax, rplc
+ mov edx, wplc
+ mov ecx, rxsiz
+ mov ebx, rysiz
+ add ecx, 2
+ shr ecx, 1
+ lea eax, [eax+ecx*8]
+ lea edx, [edx+ecx*8]
+ neg ecx
+ mov rysiz, ecx
+ mov esi, rbpl
+ mov edi, wbpl
+ jmp short into32b
+
+ beg32b:movq qword ptr [edx+ecx*8-8], mm0
+ into32b:movq mm0, qword ptr [eax+ecx*8]
+ add ecx, 1
+ jnz short beg32b
+
+ test rxsiz, 1
+ jz short skip32b
+ movd dword ptr [edx+ecx*8-8], mm0
+ skip32b:
+
+ add eax, esi
+ add edx, edi
+ sub ebx, 1
+ mov ecx, rysiz
+ jnz short into32b
+ emms
+
+ pop edi
+ pop esi
+ pop ebx
+ }
+ }
+ break;
+ }
+ }
+#endif
+}
+
+#ifndef REFRESHACK
+ LPDIRECTDRAW lpdd = 0;
+#else
+ LPDIRECTDRAW lpdd0 = 0;
+ LPDIRECTDRAW2 lpdd = 0;
+ long refreshz = 0;
+#endif
+ LPDIRECTDRAWSURFACE ddsurf[3] = {0,0,0};
+static LPDIRECTDRAWPALETTE ddpal = 0;
+#ifndef NO_CLIPPER
+static LPDIRECTDRAWCLIPPER ddclip = 0;
+static RGNDATA *ddcliprd = 0;
+static unsigned long ddcliprdbytes = 0;
+#endif
+static DDSURFACEDESC ddsd;
+static long ddlocked = 0, ddrawemulbpl = 0;
+static void *ddrawemulbuf = 0;
+static long cantlockprimary = 1; //FUKFUKFUKFUK
+#define OFFSCREENHACK 1 //FUKFUKFUKFUK
+
+ //The official DirectDraw method for retrieving video modes!
+#define MAXVALIDMODES 256
+typedef struct { long x, y; char c, r0, g0, b0, a0, rn, gn, bn, an; } validmodetype;
+static validmodetype validmodelist[MAXVALIDMODES];
+static long validmodecnt = 0;
+validmodetype curvidmodeinfo;
+
+#ifdef __WATCOMC__
+
+#pragma aux bsf = "bsf eax, eax" parm [eax] modify nomemory exact [eax] value [eax]
+#pragma aux bsr = "bsr eax, eax" parm [eax] modify nomemory exact [eax] value [eax]
+
+#endif
+#ifdef _MSC_VER
+
+static _inline long bsf (long a) { _asm bsf eax, a } //is it safe to assume eax is return value?
+static _inline long bsr (long a) { _asm bsr eax, a } //is it safe to assume eax is return value?
+
+#endif
+
+static void grabmodeinfo (long x, long y, DDPIXELFORMAT *ddpf, validmodetype *valptr)
+{
+ memset(valptr,0,sizeof(validmodetype));
+
+ valptr->x = x; valptr->y = y;
+ if (ddpf->dwFlags&DDPF_PALETTEINDEXED8) { valptr->c = 8; return; }
+ if (ddpf->dwFlags&DDPF_RGB)
+ {
+ valptr->c = (char)ddpf->dwRGBBitCount;
+ if (ddpf->dwRBitMask)
+ {
+ valptr->r0 = (char)bsf(ddpf->dwRBitMask);
+ valptr->rn = (char)(bsr(ddpf->dwRBitMask)-(valptr->r0)+1);
+ }
+ if (ddpf->dwGBitMask)
+ {
+ valptr->g0 = (char)bsf(ddpf->dwGBitMask);
+ valptr->gn = (char)(bsr(ddpf->dwGBitMask)-(valptr->g0)+1);
+ }
+ if (ddpf->dwBBitMask)
+ {
+ valptr->b0 = (char)bsf(ddpf->dwBBitMask);
+ valptr->bn = (char)(bsr(ddpf->dwBBitMask)-(valptr->b0)+1);
+ }
+ if (ddpf->dwRGBAlphaBitMask)
+ {
+ valptr->a0 = (char)bsf(ddpf->dwRGBAlphaBitMask);
+ valptr->an = (char)(bsr(ddpf->dwRGBAlphaBitMask)-(valptr->a0)+1);
+ }
+ }
+}
+
+HRESULT WINAPI lpEnumModesCallback (LPDDSURFACEDESC dsd, LPVOID lpc)
+{
+ grabmodeinfo(dsd->dwWidth,dsd->dwHeight,&dsd->ddpfPixelFormat,&validmodelist[validmodecnt]); validmodecnt++;
+ if (validmodecnt >= MAXVALIDMODES) return(DDENUMRET_CANCEL); else return(DDENUMRET_OK);
+}
+
+long getvalidmodelist (validmodetype **davalidmodelist)
+{
+ if (!lpdd) return(0);
+ if (!validmodecnt) lpdd->EnumDisplayModes(0,0,0,lpEnumModesCallback);
+ (*davalidmodelist) = validmodelist;
+ return(validmodecnt);
+}
+
+void uninitdirectdraw ()
+{
+ if (ddpal) { ddpal->Release(); ddpal = 0; }
+ if (lpdd)
+ {
+#ifndef NO_CLIPPER
+ if (ddcliprd) { free(ddcliprd); ddcliprd = 0; ddcliprdbytes = 0; }
+ if (ddclip) { ddclip->Release(); ddclip = 0; }
+#endif
+ if (ddsurf[0]) { ddsurf[0]->Release(); ddsurf[0] = 0; }
+ if (ddrawemulbuf) { free(ddrawemulbuf); ddrawemulbuf = 0; }
+ lpdd->Release(); lpdd = 0;
+ }
+}
+
+void updatepalette (long start, long danum)
+{
+ long i;
+ if (colbits == 8)
+ {
+ switch(ddrawuseemulation)
+ {
+ case 15:
+ for(i=start+danum-1;i>=start;i--)
+ lpal[i] = (((pal[i].peRed>>3)&31)<<10) + (((pal[i].peGreen>>3)&31)<<5) + ((pal[i].peBlue>>3)&31);
+ return;
+ case 16:
+ for(i=start+danum-1;i>=start;i--)
+ lpal[i] = (((pal[i].peRed>>3)&31)<<11) + (((pal[i].peGreen>>2)&63)<<5) + ((pal[i].peBlue>>3)&31);
+ return;
+ case 24: case 32:
+ for(i=start+danum-1;i>=start;i--)
+ lpal[i] = ((pal[i].peRed)<<16) + ((pal[i].peGreen)<<8) + pal[i].peBlue;
+ return;
+ default: break;
+ }
+ }
+ if (!ddpal) return;
+ if (ddpal->SetEntries(0,start,danum,&pal[start]) == DDERR_SURFACELOST)
+ { ddsurf[0]->Restore(); ddpal->SetEntries(0,start,danum,&pal[start]); }
+}
+
+ //((z/(16-1))^.8)*255, ((z/(32-1))^.8)*255, ((z/((13 fullscreen/12 windowed)-1))^.8)*255
+static char palr[16] = {0,29,51,70,89,106,123,139,154,169,184,199,213,227,241,255};
+static char palg[32] = {0,16,28,39,50,59,69,78,86,95,103,111,119,127,135,143,
+ 150,158,165,172,180,187,194,201,208,215,222,228,235,242,248,255};
+static char palb[16] = {0,35,61,84,106,127,146,166,184,203,220,238,255,0,0,0};
+
+void emul8setpal ()
+{
+ long i, r, g, b;
+
+ if (fullscreen)
+ {
+ //13 shades of blue in fullscreen mode
+ *(long *)&palb[0] = 0+( 35<<8)+( 61<<16)+( 84<<24);
+ *(long *)&palb[4] = 106+(127<<8)+(146<<16)+(166<<24);
+ *(long *)&palb[8] = 184+(203<<8)+(220<<16)+(238<<24);
+ mask8b = 0x10000d0010000d00;
+ mask8f = 0x00d000d000d000d0;
+ mask8g = 0xd000d000d000d000;
+
+ i = 0;
+ for(b=0;b<13;b++)
+ for(r=0;r<16;r++)
+ {
+ pal[i].peRed = palr[r];
+ pal[i].peGreen = 0;
+ pal[i].peBlue = palb[b];
+ pal[i].peFlags = PC_NOCOLLAPSE;
+ i++;
+ } //224 cols
+ for(g=0;g<32;g++)
+ {
+ pal[i].peRed = 0;
+ pal[i].peGreen = palg[g];
+ pal[i].peBlue = 0;
+ pal[i].peFlags = PC_NOCOLLAPSE;
+ i++;
+ }
+ }
+ else
+ {
+ //12 shades of blue in fullscreen mode
+ *(long *)&palb[0] = 0+( 37<<8)+( 65<<16)+( 90<<24);
+ *(long *)&palb[4] = 114+(136<<8)+(157<<16)+(178<<24);
+ *(long *)&palb[8] = 198+(217<<8)+(236<<16)+(255<<24);
+ mask8b = 0x10000c0010000c00;
+ mask8f = 0x0aca0aca0aca0aca;
+ mask8g = 0xca0aca0aca0aca0a;
+
+ for(i=0;i<10;i++) { pal[i].peFlags = PC_EXPLICIT; pal[i].peRed = (char)i; pal[i].peGreen = pal[i].peBlue = 0; }
+ for(b=0;b<12;b++)
+ for(r=0;r<16;r++)
+ {
+ pal[i].peRed = palr[r];
+ pal[i].peGreen = 0;
+ pal[i].peBlue = palb[b];
+ pal[i].peFlags = PC_NOCOLLAPSE;
+ i++;
+ } //192 cols
+ for(g=0;g<32;g++)
+ {
+ pal[i].peRed = 0;
+ pal[i].peGreen = palg[g];
+ pal[i].peBlue = 0;
+ pal[i].peFlags = PC_NOCOLLAPSE;
+ i++;
+ }
+ for(;i<256-10;i++) { pal[i].peFlags = PC_NOCOLLAPSE; pal[i].peRed = pal[i].peGreen = pal[i].peBlue = 0; }
+ for(;i<256;i++) { pal[i].peFlags = PC_EXPLICIT; pal[i].peRed = (char)i; pal[i].peGreen = pal[i].peBlue = 0; }
+ }
+}
+
+ // Note!
+ // debugmode is automatically turned off after changeres or initdirectdraw!
+ // do NOT call debugdirectdraw inside startdirectdraw()..stopdirectdraw() section
+void debugdirectdraw ()
+{
+#ifndef NOINPUT
+ extern long mouse_acquire, kbd_acquire;
+ extern void setacquire (long mouse, long kbd);
+ static long old_acq = 0;
+#endif
+ if (ddrawdebugmode == -1) {
+ if (!ddrawuseemulation) {
+ ddrawemulbuf = malloc(((xres*yres+7)&~7)*((colbits+7)>>3)+16); if (!ddrawemulbuf) return; // error!
+ ddrawemulbpl = ((colbits+7)>>3)*xres;
+ ddrawdebugmode = 0;
+ ddrawuseemulation = 32;
+ } else
+ ddrawdebugmode = ddrawuseemulation;
+#ifndef NOINPUT
+ old_acq = (mouse_acquire&1) + ((kbd_acquire&1)<<1);
+ setacquire(0,0);
+#endif
+ } else {
+ ddrawuseemulation = ddrawdebugmode;
+ if (!ddrawuseemulation) {
+ if (ddrawemulbuf) { free(ddrawemulbuf); ddrawemulbuf = 0; }
+ }
+ ddrawdebugmode = -1;
+#ifndef NOINPUT
+ setacquire(old_acq&1, old_acq>>1);
+#endif
+ }
+}
+
+long initdirectdraw (long daxres, long dayres, long dacolbits)
+{
+ HRESULT hr;
+ DDSCAPS ddscaps;
+ char buf[256];
+ long ncolbits;
+
+ xres = daxres; yres = dayres; colbits = dacolbits;
+#ifndef REFRESHACK
+ if ((hr = DirectDrawCreate(0,&lpdd,0)) >= 0)
+ {
+#else
+ if ((hr = DirectDrawCreate(0,&lpdd0,0)) >= 0)
+ {
+ lpdd0->QueryInterface(IID_IDirectDraw2,(void **)&lpdd);
+#endif
+ if (fullscreen)
+ {
+ if ((hr = lpdd->SetCooperativeLevel(ghwnd,DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN)) >= 0)
+ {
+ ddrawdebugmode = -1;
+ ncolbits = dacolbits; ddrawuseemulation = 0;
+ //ncolbits = 8; //HACK FOR TESTING!
+ //ncolbits = 16; //HACK FOR TESTING!
+ do
+ {
+#ifndef REFRESHACK
+ if ((hr = lpdd->SetDisplayMode(daxres,dayres,ncolbits)) >= 0)
+#else
+ if ((hr = lpdd->SetDisplayMode(daxres,dayres,ncolbits,refreshz,0)) >= 0)
+#endif
+ {
+ if (1)//(ncolbits != dacolbits) // FULLSCREEN ALPHA PERFORMANCE HACK!
+ {
+ ddrawemulbuf = malloc(((daxres*dayres+7)&~7)*((dacolbits+7)>>3)+16);
+ if (!ddrawemulbuf) { ncolbits = 0; break; }
+ ddrawemulbpl = ((dacolbits+7)>>3)*daxres;
+ ddrawuseemulation = ncolbits;
+ }
+ ddsd.dwSize = sizeof(ddsd);
+ ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
+ ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_COMPLEX|DDSCAPS_FLIP;
+ if (maxpages > 2) ddsd.dwBackBufferCount = 2;
+ else ddsd.dwBackBufferCount = 1;
+ if ((hr = lpdd->CreateSurface(&ddsd,&ddsurf[0],0)) >= 0)
+ {
+ DDPIXELFORMAT ddpf;
+ ddpf.dwSize = sizeof(DDPIXELFORMAT);
+ if (!ddsurf[0]->GetPixelFormat(&ddpf))
+ grabmodeinfo(daxres,dayres,&ddpf,&curvidmodeinfo);
+
+ ddscaps.dwCaps = DDSCAPS_BACKBUFFER;
+ if ((hr = ddsurf[0]->GetAttachedSurface(&ddscaps,&ddsurf[1])) >= 0)
+ {
+#if (OFFSCREENHACK)
+ DDSURFACEDESC nddsd;
+ ddsurf[2] = ddsurf[1];
+ ZeroMemory(&nddsd,sizeof(nddsd));
+ nddsd.dwSize = sizeof(nddsd);
+ nddsd.dwFlags = DDSD_CAPS|DDSD_WIDTH|DDSD_HEIGHT;
+ nddsd.dwWidth = (daxres|1); //This hack (|1) ensures pitch isn't near multiple of 4096 (slow on P4)!
+ nddsd.dwHeight = dayres;
+ nddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN|DDSCAPS_SYSTEMMEMORY;
+ if ((hr = lpdd->CreateSurface(&nddsd,&ddsurf[1],0)) < 0) return(-1);
+#endif
+ if (ncolbits != 8) return(1);
+ if (lpdd->CreatePalette(DDPCAPS_8BIT,pal,&ddpal,0) >= 0)
+ {
+ ddsurf[0]->SetPalette(ddpal);
+ if (ddrawuseemulation)
+ { emul8setpal(); updatepalette(0,256); }
+ return(1);
+ }
+ }
+ }
+ }
+ switch(dacolbits)
+ {
+ case 8:
+ switch (ncolbits)
+ {
+ case 8: ncolbits = 32; break;
+ case 32: ncolbits = 24; break;
+ case 24: ncolbits = 16; break;
+ case 16: ncolbits = 15; break;
+ default: ncolbits = 0; break;
+ }
+ break;
+ case 32:
+ switch (ncolbits)
+ {
+ case 32: ncolbits = 24; break;
+ case 24: ncolbits = 16; break;
+ case 16: ncolbits = 15; break;
+ case 15: ncolbits = 8; break;
+ default: ncolbits = 0; break;
+ }
+ break;
+ default: ncolbits = 0; break;
+ }
+ } while (ncolbits);
+ if (!ncolbits)
+ {
+ validmodetype *validmodelist;
+ char vidlistbuf[4096];
+ long i, j;
+
+ validmodecnt = getvalidmodelist(&validmodelist);
+ wsprintf(vidlistbuf,"Valid fullscreen %d-bit DirectDraw modes:\n",colbits);
+ j = 0;
+ for(i=0;i<validmodecnt;i++)
+ if (validmodelist[i].c == colbits)
+ {
+ wsprintf(buf,"/%dx%d\n",validmodelist[i].x,validmodelist[i].y);
+ strcat(vidlistbuf,buf);
+ j++;
+ }
+ if (!j) strcat(vidlistbuf,"None! Try a different bit depth.");
+
+ wsprintf(buf,"initdirectdraw failed: 0x%x",hr);
+ MessageBox(ghwnd,vidlistbuf,buf,MB_OK);
+
+ uninitdirectdraw();
+ return(0);
+ }
+ }
+ }
+ else
+ {
+ if ((hr = lpdd->SetCooperativeLevel(ghwnd,DDSCL_NORMAL)) >= 0)
+ {
+ ddsd.dwSize = sizeof(ddsd);
+ ddsd.dwFlags = DDSD_CAPS;
+ ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
+ if ((hr = lpdd->CreateSurface(&ddsd,&ddsurf[0],0)) >= 0)
+ {
+#ifndef NO_CLIPPER
+ //Create clipper object for windowed mode
+ if ((hr = lpdd->CreateClipper(0,&ddclip,0)) == DD_OK)
+ {
+ ddclip->SetHWnd(0,ghwnd); //Associate clipper with window
+ hr = ddsurf[0]->SetClipper(ddclip);
+ if (hr == DD_OK)
+ {
+#endif
+ ddsd.dwSize = sizeof(ddsd);
+ ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
+#if (OFFSCREENHACK == 0)
+ ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+#else
+ ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY;
+#endif
+ ddsd.dwWidth = xres;
+ ddsd.dwHeight = yres;
+ if ((hr = lpdd->CreateSurface(&ddsd,&ddsurf[1],0)) >= 0)
+ {
+ DDCAPS ddcaps;
+ HDC hDC = GetDC(0);
+ ncolbits = GetDeviceCaps(hDC,BITSPIXEL);
+ ReleaseDC(0,hDC);
+
+ ddcaps.dwSize = sizeof(ddcaps);
+ if (lpdd->GetCaps(&ddcaps,0) == DD_OK) //Better to catch DDERR_CANTLOCKSURFACE here than in startdirectdraw()
+ if (ddcaps.dwCaps&DDCAPS_NOHARDWARE) cantlockprimary = 1; //For LCD screens mainly
+ if (osvi.dwMajorVersion >= 6) cantlockprimary = 1; //Longhorn/Vista
+
+ //03/08/2004: Now that clipper works for ddrawemulbuf, ddrawemulbuf is not only
+ //faster, but it supports WM_SIZE dragging better than ddsurf[0]->Blt! :)
+ //
+ //kblit32 currently supports these modes:
+ // colbits -> ncolbits
+ // 8 -> . 15 16 24 32
+ // 15 -> . . . . .
+ // 16 -> . . . . .
+ // 24 -> . . . . .
+ // 32 -> 8 15 16 24 32
+ if ((ncolbits != colbits) || ((colbits == 32) && (!cantlockprimary)))
+ {
+#if (OFFSCREENHACK)
+ if (colbits != colbits)
+#endif
+ {
+ ddrawemulbuf = malloc(((xres*yres+7)&~7)*((colbits+7)>>3)+16);
+ if (ddrawemulbuf)
+ {
+ ddrawemulbpl = ((colbits+7)>>3)*xres;
+ ddrawuseemulation = ncolbits;
+ if ((ncolbits == 8) && (colbits == 32)) emul8setpal();
+ }
+ }
+ }
+
+ if ((ncolbits == 8) || (colbits == 8)) updatepalette(0,256);
+
+ DDPIXELFORMAT ddpf;
+ ddpf.dwSize = sizeof(DDPIXELFORMAT);
+ if (!ddsurf[0]->GetPixelFormat(&ddpf)) //colbits = ddpf.dwRGBBitCount;
+ {
+ grabmodeinfo(daxres,dayres,&ddpf,&curvidmodeinfo);
+
+ //If mode is 555 color (and not 565), use 15-bit emulation code...
+ if ((colbits != 16) && (ncolbits == 16)
+ && (curvidmodeinfo.r0 == 10) && (curvidmodeinfo.rn == 5)
+ && (curvidmodeinfo.g0 == 5) && (curvidmodeinfo.gn == 5)
+ && (curvidmodeinfo.b0 == 0) && (curvidmodeinfo.bn == 5))
+ ddrawuseemulation = 15;
+ }
+
+ if (ncolbits == 8)
+ if (lpdd->CreatePalette(DDPCAPS_8BIT,pal,&ddpal,0) >= 0)
+ ddsurf[0]->SetPalette(ddpal);
+
+ return(1);
+ }
+#ifndef NO_CLIPPER
+ }
+ }
+#endif
+ }
+ }
+ }
+ }
+ uninitdirectdraw();
+ wsprintf(buf,"initdirectdraw failed: 0x%08lx",hr);
+ MessageBox(ghwnd,buf,"ERROR",MB_OK);
+ return(0);
+}
+
+void stopdirectdraw ()
+{
+ if (!ddlocked) return;
+ if (!ddrawuseemulation) ddsurf[1]->Unlock(ddsd.lpSurface);
+ ddlocked = 0;
+}
+
+long startdirectdraw (long *vidplc, long *dabpl, long *daxres, long *dayres)
+{
+ HRESULT hr;
+
+ if (ddlocked) { stopdirectdraw(); ddlocked = 0; } //{ return(0); }
+
+ if (ddrawuseemulation)
+ {
+ *vidplc = (long)ddrawemulbuf; *dabpl = xres*((colbits+7)>>3);
+ *daxres = xres; *dayres = yres; ddlocked = 1;
+ return(1);
+ }
+
+ while (1)
+ {
+ if ((hr = ddsurf[1]->Lock(0,&ddsd,DDLOCK_SURFACEMEMORYPTR|DDLOCK_WAIT,0)) == DD_OK) break;
+ if (hr == DDERR_SURFACELOST)
+ {
+ if (ddsurf[0]->Restore() != DD_OK) return(0);
+ if (ddsurf[1]->Restore() != DD_OK) return(0);
+ }
+ if (hr == DDERR_CANTLOCKSURFACE) return(-1); //if true, set cantlockprimary = 1;
+ if (hr != DDERR_WASSTILLDRAWING) return(0);
+ }
+
+ //DDLOCK_WAIT MANDATORY! (to prevent sudden exit back to windows)!
+ //if (hr = ddsurf[1]->Lock(0,&ddsd,DDLOCK_SURFACEMEMORYPTR|DDLOCK_WAIT,0) != DD_OK)
+ // return(0);
+
+ *vidplc = (long)ddsd.lpSurface; *dabpl = ddsd.lPitch;
+ *daxres = xres; *dayres = yres; ddlocked = 1;
+ return(1);
+}
+
+static HDC ghdc;
+HDC startdc ()
+{
+ ddsurf[1]->GetDC(&ghdc);
+ return(ghdc);
+}
+
+void stopdc ()
+{
+ ddsurf[1]->ReleaseDC(ghdc);
+}
+
+void nextpage ()
+{
+ HRESULT hr;
+
+ if (ddrawdebugmode != -1) return;
+
+ //Note: windowed mode could be faster by having kblit go directly
+ // to the ddsurf[0] (windows video memory)
+ if (ddrawuseemulation)
+ {
+ long i, fplace, bpl, xsiz, ysiz;
+ if (!fullscreen)
+ {
+ POINT topLeft, p2;
+ long j;
+#ifndef NO_CLIPPER
+ RECT *r;
+ unsigned long siz;
+#endif
+
+ //Note: this hack for windowed mode saves an unnecessary blit by
+ // going directly to primary buffer (ddsurf[0])
+ // Unfortunately, this means it ignores the clipper & you can't
+ // use the ddraw stretch function :/
+ topLeft.x = 0; topLeft.y = 0;
+ if (!cantlockprimary)
+ {
+ ddsurf[2] = ddsurf[0]; ddsurf[0] = ddsurf[1]; ddsurf[1] = ddsurf[2];
+ ClientToScreen(ghwnd,&topLeft);
+ }
+ else
+ {
+ p2.x = 0; p2.y = 0;
+ ClientToScreen(ghwnd,&p2);
+ }
+
+ //This is sort of a hack... but it works
+ i = ddrawuseemulation; ddrawuseemulation = 0;
+ j = startdirectdraw(&fplace,&bpl,&xsiz,&ysiz);
+ if (j == -1)
+ {
+ if (!cantlockprimary)
+ {
+ ddsurf[2] = ddsurf[0]; ddsurf[0] = ddsurf[1]; ddsurf[1] = ddsurf[2]; //Undo earlier surface swap
+ cantlockprimary = 1; ddrawuseemulation = i; return;
+ }
+ }
+ else if (j)
+ {
+#ifndef NO_CLIPPER
+ ddclip->GetClipList(0,0,&siz);
+ if (siz > ddcliprdbytes)
+ {
+ ddcliprdbytes = siz;
+ ddcliprd = (RGNDATA *)realloc(ddcliprd,siz);
+ }
+ if (!ddcliprd)
+ {
+#endif
+ kblit32(max(-topLeft.y,0)*ddrawemulbpl +
+ max(-topLeft.x,0)*((colbits+7)>>3) + ((long)ddrawemulbuf),
+ ddrawemulbpl,
+ min(topLeft.x+xsiz,GetSystemMetrics(SM_CXSCREEN))-max(topLeft.x,0),
+ min(topLeft.y+ysiz,GetSystemMetrics(SM_CYSCREEN))-max(topLeft.y,0),
+ max(topLeft.y,0)*bpl+max(topLeft.x,0)*((i+7)>>3)+fplace,
+ i,bpl);
+#ifndef NO_CLIPPER
+ }
+ else
+ {
+ ddclip->GetClipList(0,ddcliprd,&siz);
+
+ r = (RECT *)ddcliprd->Buffer;
+ for(j=0;j<(long)ddcliprd->rdh.nCount;j++)
+ {
+ if (cantlockprimary) { r[j].left -= p2.x; r[j].top -= p2.y; r[j].right -= p2.x; r[j].bottom -= p2.y; }
+ kblit32(max(r[j].top -topLeft.y,0)*ddrawemulbpl +
+ max(r[j].left-topLeft.x,0)*((colbits+7)>>3) + ((long)ddrawemulbuf),
+ ddrawemulbpl,
+ min(topLeft.x+xsiz,r[j].right )-max(topLeft.x,r[j].left),
+ min(topLeft.y+ysiz,r[j].bottom)-max(topLeft.y,r[j].top ),
+ max(topLeft.x,r[j].left)*((i+7)>>3) +
+ max(topLeft.y,r[j].top )*bpl + fplace,
+ i,bpl);
+ }
+ }
+#endif
+ stopdirectdraw();
+ }
+ ddrawuseemulation = i;
+
+ //Finish windowed mode hack to primary buffer
+ if (!cantlockprimary) { ddsurf[2] = ddsurf[0]; ddsurf[0] = ddsurf[1]; ddsurf[1] = ddsurf[2]; return; }
+ }
+ else
+ {
+ //This is sort of a hack... but it works
+ i = ddrawuseemulation; ddrawuseemulation = 0;
+ if (startdirectdraw(&fplace,&bpl,&xsiz,&ysiz))
+ {
+ kblit32((long)ddrawemulbuf,ddrawemulbpl,min(xsiz,xres),min(ysiz,yres),fplace,i,bpl);
+ stopdirectdraw();
+ }
+ ddrawuseemulation = i;
+ }
+ }
+
+ if (fullscreen)
+ {
+#if (OFFSCREENHACK)
+ RECT r; r.left = 0; r.top = 0; r.right = xres; r.bottom = yres; //with width hack, src rect not always: xres,yres
+ if (ddsurf[2]->GetBltStatus(DDGBS_CANBLT) == DDERR_WASSTILLDRAWING) return;
+ if (ddsurf[2]->BltFast(0,0,ddsurf[1],&r,DDBLTFAST_NOCOLORKEY) == DDERR_SURFACELOST)
+ { ddsurf[0]->Restore(); if (ddsurf[2]->BltFast(0,0,ddsurf[1],&r,DDBLTFAST_NOCOLORKEY) != DD_OK) return; }
+ if (ddsurf[0]->GetFlipStatus(DDGFS_CANFLIP) == DDERR_WASSTILLDRAWING) return; //wait for blit to complete
+ if (ddsurf[0]->Flip(0,0) == DDERR_SURFACELOST) { ddsurf[0]->Restore(); ddsurf[0]->Flip(0,0); }
+#elif 1
+ //NOTE! If not using DDFLIP_WAIT, >70fps only works
+ // when ddsd.dwBackBufferCount > 1 (triple+ buffering)
+ while (1) //Recommended flipper from 1997 DirectDraw 3.0 MSDN CD:
+ {
+ if ((hr = ddsurf[0]->Flip(0,DDFLIP_WAIT)) == DD_OK) break;
+ if (hr == DDERR_SURFACELOST)
+ {
+ if (ddsurf[0]->Restore() != DD_OK) break;
+ if (ddsurf[1]->Restore() != DD_OK) break;
+ }
+ if (hr != DDERR_WASSTILLDRAWING) break;
+ }
+#else
+ //This loop allows windows to breath while waiting for the flip
+ // so, it gives smoother execution
+ // WARNING: bad things can happen if breath() receives WM_CLOSE!!!
+ while (1)
+ {
+ if ((hr = ddsurf[0]->Flip(0,0)) == DD_OK) break;
+ if (hr == DDERR_WASSTILLDRAWING) { breath(); continue; }
+ if (hr == DDERR_SURFACELOST)
+ {
+ if (ddsurf[0]->Restore() != DD_OK) break;
+ if (ddsurf[1]->Restore() != DD_OK) break;
+ }
+ break;
+ }
+#endif
+ }
+ else
+ {
+ RECT rcSrc, rcDst;
+ POINT topLeft;
+
+ rcSrc.left = 0; rcSrc.top = 0;
+ rcSrc.right = xres; rcSrc.bottom = yres;
+#ifndef ZOOM_TEST
+ rcDst = rcSrc;
+#else
+ GetClientRect(ghwnd, &rcDst);
+#endif
+ topLeft.x = 0; topLeft.y = 0;
+ ClientToScreen(ghwnd,&topLeft);
+ rcDst.left += topLeft.x; rcDst.right += topLeft.x;
+ rcDst.top += topLeft.y; rcDst.bottom += topLeft.y;
+#ifdef NO_CLIPPER
+ if (ddsurf[0]->BltFast(rcDst.left,rcDst.top,ddsurf[1],&rcSrc,DDBLTFAST_WAIT|DDBLTFAST_NOCOLORKEY) < 0)
+#else
+ if (ddsurf[0]->Blt(&rcDst,ddsurf[1],&rcSrc,DDBLT_WAIT|DDBLT_ASYNC,0) < 0)
+#endif
+ {
+ if (ddsurf[0]->IsLost() == DDERR_SURFACELOST) ddsurf[0]->Restore();
+ if (ddsurf[1]->IsLost() == DDERR_SURFACELOST) ddsurf[1]->Restore();
+#ifdef NO_CLIPPER
+ ddsurf[0]->BltFast(rcDst.left,rcDst.top,ddsurf[1],&rcSrc,DDBLTFAST_WAIT|DDBLTFAST_NOCOLORKEY);
+#else
+ ddsurf[0]->Blt(&rcDst,ddsurf[1],&rcSrc,DDBLT_WAIT|DDBLT_ASYNC,0);
+#endif
+ }
+ }
+}
+
+void ddflip2gdi ()
+{
+ if (lpdd) lpdd->FlipToGDISurface();
+}
+
+long clearscreen (long fillcolor)
+{
+ DDBLTFX blt;
+ HRESULT hr;
+
+ if (ddrawuseemulation)
+ {
+ long c = ((xres*yres+7)&~7)*((colbits+7)>>3); c >>= 3;
+ if (cputype&(1<<25)) //SSE
+ {
+ _asm
+ {
+ mov edx, ddrawemulbuf
+ mov ecx, c
+ movd mm0, fillcolor
+ punpckldq mm0, mm0
+ clear32a: movntq qword ptr [edx], mm0
+ add edx, 8
+ sub ecx, 1
+ jnz short clear32a
+ emms
+ }
+ }
+ else if (cputype&(1<<23)) //MMX
+ {
+ _asm
+ {
+ mov edx, ddrawemulbuf
+ mov ecx, c
+ movd mm0, fillcolor
+ punpckldq mm0, mm0
+ clear32b: movq qword ptr [edx], mm0
+ add edx, 8
+ sub ecx, 1
+ jnz short clear32b
+ emms
+ }
+ }
+ else
+ {
+ long q[2]; q[0] = q[1] = fillcolor;
+ _asm
+ {
+ mov edx, ddrawemulbuf
+ mov ecx, c
+ clear32c: fild qword ptr q
+ fistp qword ptr [edx] ;NOTE: fist doesn't have a 64-bit form!
+ add edx, 8
+ sub ecx, 1
+ jnz short clear32c
+ }
+ }
+ return(1);
+ }
+
+ //Can't clear when locked: would SUPERCRASH!
+ if (ddlocked)
+ {
+ long i, j, x, p, pe;
+
+ p = (long)ddsd.lpSurface; pe = ddsd.lPitch*yres + p;
+ if (colbits != 24)
+ {
+ switch(colbits)
+ {
+ case 8: fillcolor = (fillcolor&255)*0x1010101; i = xres ; break;
+ case 15: case 16: fillcolor = (fillcolor&65535)*0x10001; i = xres*2; break;
+ case 32: i = xres*4; break;
+ }
+ for(;p<pe;p+=ddsd.lPitch)
+ {
+#if 0
+ for(x=p,j=p+i-4;x<=j;x+=4) *(long *)x = fillcolor;
+#else
+ j = (i>>3);
+ if (cputype&(1<<25)) //SSE
+ {
+ _asm
+ {
+ mov edx, p
+ mov ecx, j
+ movd mm0, fillcolor
+ punpckldq mm0, mm0
+ clear32d: movntq qword ptr [edx], mm0
+ add edx, 8
+ sub ecx, 1
+ jnz short clear32d
+ emms
+ }
+ }
+ else if (cputype&(1<<23)) //MMX
+ {
+ _asm
+ {
+ mov edx, p
+ mov ecx, j
+ movd mm0, fillcolor
+ punpckldq mm0, mm0
+ clear32e: movq qword ptr [edx], mm0
+ add edx, 8
+ sub ecx, 1
+ jnz short clear32e
+ emms
+ }
+ }
+ else
+ {
+ long q[2]; q[0] = q[1] = fillcolor;
+ _asm
+ {
+ mov edx, p
+ mov ecx, j
+ clear32f: fild qword ptr q
+ fistp qword ptr [edx] ;NOTE: fist doesn't have a 64-bit form!
+ add edx, 8
+ sub ecx, 1
+ jnz short clear32f
+ }
+ }
+ x = (i&~7)+p;
+ if (i&4) { *(long *)x = fillcolor; x += 4; }
+#endif
+ if (i&2) { *(short *)x = (short)fillcolor; x += 2; }
+ if (i&1) { *(char *)x = (char)fillcolor; }
+ }
+ if (cputype&(1<<25)) _asm emms //SSE
+ }
+ else
+ {
+ long dacol[3];
+ fillcolor &= 0xffffff;
+ dacol[0] = (fillcolor<<24)+fillcolor; //BRGB
+ dacol[1] = (fillcolor>>8)+(fillcolor<<16); //GBRG
+ dacol[2] = (fillcolor>>16)+(fillcolor<<8); //RGBR
+ i = xres*3;
+ for(;p<pe;p+=ddsd.lPitch)
+ {
+ j = p+i-12;
+ for(x=p;x<=j;x+=12)
+ { // x-j ?123?567?9AB
+ *(long *)(x ) = dacol[0]; // ?
+ *(long *)(x+4) = dacol[1]; // ?12 ? ? ? ?
+ *(long *)(x+8) = dacol[2]; // ? 9 BGR ? ? ?
+ } // ? 6 BGRBGR ? ?
+ switch(x-j) // ? 3 BGRBGRBGR ?
+ { // ?
+ case 9: *(short *)x = (short)dacol[0]; *(char *)(x+2) = (char)dacol[2]; break;
+ case 6: *(long *)x = dacol[0]; *(short *)(x+4) = (short)dacol[1]; break;
+ case 3: *(long *)x = dacol[0]; *(long *)(x+4) = dacol[1]; *(char *)(x+8) = (char)dacol[2]; break;
+ }
+ }
+ }
+ return(1);
+ }
+
+ blt.dwSize = sizeof(blt);
+ blt.dwFillColor = fillcolor;
+ while (1)
+ {
+ //Try |DDBLT_ASYNC
+ hr = ddsurf[1]->Blt(0,0,0,DDBLT_COLORFILL,&blt); //Try |DDBLT_WAIT
+ if (hr == DD_OK) return(1);
+ if (hr == DDERR_SURFACELOST)
+ {
+ if (ddsurf[0]->Restore() != DD_OK) return(0);
+ if (ddsurf[1]->Restore() != DD_OK) return(0);
+ }
+ }
+}
+
+long changeres (long daxres, long dayres, long dacolbits, long dafullscreen)
+{
+ uninitdirectdraw();
+
+ ShowWindow(ghwnd,FALSE);
+ if (dafullscreen)
+ {
+ SetWindowLong(ghwnd,GWL_EXSTYLE,WS_EX_TOPMOST);
+ SetWindowLong(ghwnd,GWL_STYLE,WS_POPUP);
+ MoveWindow(ghwnd,0,0,GetSystemMetrics(SM_CXSCREEN),
+ GetSystemMetrics(SM_CYSCREEN),0);
+ }
+ else
+ {
+ RECT rw;
+ SystemParametersInfo(SPI_GETWORKAREA,0,&rw,0);
+
+ SetWindowLong(ghwnd,GWL_EXSTYLE, 0);
+ SetWindowLong(ghwnd,GWL_STYLE,progwndflags);
+ MoveWindow(ghwnd,((rw.right -rw.left-(daxres+progwndadd[0]))>>1) + rw.left,
+ ((rw.bottom-rw.top -(dayres+progwndadd[1]))>>1) + rw.top,
+ daxres+progwndadd[0], dayres+progwndadd[1], 0);
+ }
+ ShowWindow(ghwnd,TRUE);
+
+ fullscreen = dafullscreen;
+ return(initdirectdraw(daxres,dayres,dacolbits));
+}
+
+// //How to use dc & draw text:
+//HDC hdc;
+//if (ddsurf[1]->GetDC(&hdc) == DD_OK)
+//{
+// SetBkColor(hdc,RGB(0,0,255)); //SetBkMode(hdc,TRANSPARENT);
+// SetTextColor(hdc,RGB(255,255,0));
+// //HFONT fontInUse = CreateFont(size,0,0,0,FW_NORMAL,0,0,0,ANSI_CHARSET,OUT_DEFAULT_PRECIS,
+// // CLIP_DEFAULT_PRECIS,NONANTIALIASED_QUALITY,VARIABLE_PITCH,"Arial");
+// //oldFont = SelectObject(hdc,fontInUse);
+// TextOut(hdc,x,y,message,strlen(message));
+// //SelectObject(hdc,oldFont);
+// //DeleteObject(fontInUse);
+// ddsurf[1]->ReleaseDC(hdc);
+//}
+
+// //Do this to ensure GDI stuff is on the screen:
+//lpdd->FlipToGDISurface();
+
+// //Use real timers, (forget SetTimer/WM_TIMER crap):
+//#include <mmsystem.h>
+//void CALLBACK OneShotTimer(UINT wTimerID, UINT msg, DWORD dwUser, DWORD dw1, DWORD dw2)
+// { printf("Alarm!"); }
+//timeSetEvent(msInterval,msInterval,OneShotTimer,(DWORD)npSeq,TIME_PERIODIC);
+#endif
+
+//DirectInput VARIABLES & CODE-------------------------------------------------------
+char keystatus[256];
+static long shkeystatus = 0;
+#define KEYBUFSIZ 256
+static long keybuf[KEYBUFSIZ], keybufr = 0, keybufw = 0, keybufw2 = 0;
+
+char ext_keystatus[256]; // +TD
+char ext_mbstatus[8] = {0}; // +TD extended mouse button status
+long ext_mwheel = 0;
+#ifdef NOINPUT
+long mouse_acquire = 0;
+#else
+long mouse_acquire = 1, kbd_acquire = 1;
+static void (*setmousein)(long, long) = NULL;
+static long mouse_out_x, mouse_out_y;
+static HANDLE dinputevent[2] = {0,0};
+
+static LPDIRECTINPUT gpdi = 0;
+long initdirectinput (HWND hwnd)
+{
+ HRESULT hr;
+ char buf[256];
+
+ if ((hr = DirectInput8Create(ghinst,DIRECTINPUT_VERSION,IID_IDirectInput8A,(LPVOID*)&gpdi,0)) >= 0) return(1);
+ wsprintf(buf,"initdirectinput failed: %08lx\n",hr);
+ MessageBox(ghwnd,buf,"ERROR",MB_OK);
+ return(0);
+}
+
+void uninitdirectinput ()
+{
+ if (gpdi) { gpdi->Release(); gpdi = 0; }
+}
+
+//DirectInput (KEYBOARD) VARIABLES & CODE-------------------------------------------------------
+static LPDIRECTINPUTDEVICE gpKeyboard = 0;
+#define KBDBUFFERSIZE 64
+DIDEVICEOBJECTDATA KbdBuffer[KBDBUFFERSIZE];
+
+//#define KEYBUFSIZ 256
+//static long keybuf[KEYBUFSIZ], keybufr = 0, keybufw = 0, keybufw2 = 0;
+
+void uninitkeyboard ()
+{
+ if (gpKeyboard)
+ {
+ if (dinputevent[1])
+ {
+ gpKeyboard->SetEventNotification(dinputevent[1]);
+ CloseHandle(dinputevent[1]); dinputevent[1] = 0;
+ }
+ gpKeyboard->Unacquire(); gpKeyboard->Release(); gpKeyboard = 0;
+ }
+}
+
+long initkeyboard (HWND hwnd)
+{
+ HRESULT hr;
+ DIPROPDWORD dipdw;
+ char buf[256];
+
+ if ((hr = gpdi->CreateDevice(GUID_SysKeyboard,&gpKeyboard,0)) < 0) goto initkeyboard_bad;
+ if ((hr = gpKeyboard->SetDataFormat(&c_dfDIKeyboard)) < 0) goto initkeyboard_bad;
+ if ((hr = gpKeyboard->SetCooperativeLevel(hwnd,dinputkeyboardflags)) < 0) goto initkeyboard_bad;
+
+ dinputevent[1] = CreateEvent(0,0,0,0); if (!dinputevent[1]) goto initkeyboard_bad;
+ if ((hr = gpKeyboard->SetEventNotification(dinputevent[1])) < 0) goto initkeyboard_bad;
+
+ dipdw.diph.dwSize = sizeof(DIPROPDWORD);
+ dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+ dipdw.diph.dwObj = 0;
+ dipdw.diph.dwHow = DIPH_DEVICE;
+ dipdw.dwData = KBDBUFFERSIZE;
+ if ((hr = gpKeyboard->SetProperty(DIPROP_BUFFERSIZE,&dipdw.diph)) < 0) goto initkeyboard_bad;
+ if (kbd_acquire) { gpKeyboard->Acquire(); shkeystatus = 0; }
+ return(1);
+
+initkeyboard_bad:;
+ uninitkeyboard();
+ wsprintf(buf,"initdirectinput(keyboard) failed: %08lx\n",hr);
+ MessageBox(ghwnd,buf,"ERROR",MB_OK);
+ return(0);
+}
+
+long readkeyboard ()
+{
+ HRESULT hr;
+ long i;
+ unsigned long dwItems;
+ DIDEVICEOBJECTDATA *lpdidod;
+
+ dwItems = KBDBUFFERSIZE;
+ hr = gpKeyboard->GetDeviceData(sizeof(DIDEVICEOBJECTDATA),KbdBuffer,&dwItems,0);
+ //if (hr == DI_BUFFEROVERFLOW) ?;
+ if (hr == DIERR_INPUTLOST)
+ {
+ gpKeyboard->Acquire(); shkeystatus = 0;
+ hr = gpKeyboard->GetDeviceData(sizeof(DIDEVICEOBJECTDATA),KbdBuffer,&dwItems,0);
+ }
+ if (hr < 0) return(0);
+ for(i=0;i<(long)dwItems;i++)
+ {
+ lpdidod = &KbdBuffer[i];
+
+ if (lpdidod->dwData&128) keystatus[lpdidod->dwOfs] = 1;
+ else keystatus[lpdidod->dwOfs] = 0;
+ //event occured "GetTickCount()-lpdidod->dwTimeStamp" milliseconds ago
+
+ // +TD:
+ if (lpdidod->dwData&128) ext_keystatus[lpdidod->dwOfs] = 1|2;
+ else ext_keystatus[lpdidod->dwOfs] &= ~1; // preserve bit 2 only
+ }
+ return(dwItems);
+}
+
+
+//DirectInput (MOUSE) VARIABLES & CODE-------------------------------------------------------
+
+static LPDIRECTINPUTDEVICE gpMouse = 0;
+#define MOUSBUFFERSIZE 64
+DIDEVICEOBJECTDATA MousBuffer[MOUSBUFFERSIZE];
+static long gbstatus = 0, gkillbstatus = 0;
+
+ //Mouse smoothing variables:
+long mousmoth = 1;
+static double dmoutsc;
+float mousper;
+static float mousince, mougoalx, mougoaly, mougoalz, moutscale;
+static long moult[4], moultavg, moultavgcnt;
+
+void uninitmouse ()
+{
+ if (gpMouse)
+ {
+ if (dinputevent[0])
+ {
+ gpMouse->SetEventNotification(dinputevent[0]);
+ CloseHandle(dinputevent[0]); dinputevent[0] = 0;
+ }
+ gpMouse->Unacquire(); gpMouse->Release(); gpMouse = 0;
+ }
+}
+
+long initmouse (HWND hwnd)
+{
+ HRESULT hr;
+ DIPROPDWORD dipdw;
+ char buf[256];
+
+ if ((hr = gpdi->CreateDevice(GUID_SysMouse,&gpMouse,0)) < 0) goto initmouse_bad;
+ if ((hr = gpMouse->SetDataFormat(&c_dfDIMouse)) < 0) goto initmouse_bad;
+#ifndef PROJECT_ANIMATOR
+ if ((hr = gpMouse->SetCooperativeLevel(hwnd,dinputmouseflags)) < 0) goto initmouse_bad;
+#endif
+
+ dinputevent[0] = CreateEvent(0,0,0,0); if (!dinputevent[0]) goto initmouse_bad;
+ if ((hr = gpMouse->SetEventNotification(dinputevent[0])) < 0) goto initmouse_bad;
+
+ dipdw.diph.dwSize = sizeof(DIPROPDWORD);
+ dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+ dipdw.diph.dwObj = 0;
+ dipdw.diph.dwHow = DIPH_DEVICE;
+ dipdw.dwData = MOUSBUFFERSIZE;
+ if ((hr = gpMouse->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph)) < 0) goto initmouse_bad;
+
+ if (mouse_acquire) { gpMouse->Acquire(); gbstatus = 0; }
+ mousper = 1.0; mousince = mougoalx = mougoaly = mougoalz = 0.0;
+ moult[0] = -1; moultavg = moultavgcnt = 0;
+ readklock(&dmoutsc);
+ return(1);
+
+initmouse_bad:;
+ uninitmouse();
+ wsprintf(buf,"initdirectinput(mouse) failed: %08lx\n",hr);
+ MessageBox(ghwnd,buf,"ERROR",MB_OK);
+ return(0);
+}
+
+void readmouse (float *fmousx, float *fmousy, float *fmousz, long *bstatus)
+{
+ double odmoutsc;
+ float f, fmousynctics;
+ long i, got, ltmin, ltmax, nlt0, nlt1, nlt2;
+ long mousx, mousy, mousz;
+ HRESULT hr;
+ unsigned long dwItems;
+ DIDEVICEOBJECTDATA *lpdidod;
+
+ if ((!mouse_acquire) || (!gpMouse)) { *fmousx = 0; *fmousy = 0; *fmousz = 0; *bstatus = 0; return; }
+
+ dwItems = MOUSBUFFERSIZE;
+ hr = gpMouse->GetDeviceData(sizeof(DIDEVICEOBJECTDATA),MousBuffer,&dwItems,0);
+ if (hr == DI_BUFFEROVERFLOW) moult[0] = -1;
+ if (hr == DIERR_INPUTLOST)
+ {
+ gpMouse->Acquire(); gbstatus = 0;
+ hr = gpMouse->GetDeviceData(sizeof(DIDEVICEOBJECTDATA),MousBuffer,&dwItems,0);
+ }
+
+ //Estimate mouse period (mousper) in units of CPU cycles:
+ mousx = mousy = mousz = 0; got = 0;
+ i = 0; lpdidod = &MousBuffer[i];
+ while (i < (long)dwItems)
+ {
+ moult[3] = moult[2]; moult[2] = moult[1]; moult[1] = moult[0];
+ moult[0] = lpdidod->dwTimeStamp;
+ do
+ {
+ switch(lpdidod->dwOfs)
+ {
+ case DIMOFS_X: mousx += lpdidod->dwData; break;
+ case DIMOFS_Y: mousy += lpdidod->dwData; break;
+ case DIMOFS_Z: mousz += lpdidod->dwData; break;
+ case DIMOFS_BUTTON0: if (lpdidod->dwData&128) ext_mbstatus[0] = 1|2; else ext_mbstatus[0] &= 2;
+ gbstatus = ((gbstatus&~1)|((lpdidod->dwData>>7)&1)); moult[0] = -1; break;
+ case DIMOFS_BUTTON1: if (lpdidod->dwData&128) ext_mbstatus[1] = 1|2; else ext_mbstatus[1] &= 2;
+ gbstatus = ((gbstatus&~2)|((lpdidod->dwData>>6)&2)); moult[0] = -1; break;
+ case DIMOFS_BUTTON2: if (lpdidod->dwData&128) ext_mbstatus[2] = 1|2; else ext_mbstatus[2] &= 2;
+ gbstatus = ((gbstatus&~4)|((lpdidod->dwData>>5)&4)); moult[0] = -1; break;
+ case DIMOFS_BUTTON3: if (lpdidod->dwData&128) ext_mbstatus[3] = 1|2; else ext_mbstatus[3] &= 2;
+ gbstatus = ((gbstatus&~8)|((lpdidod->dwData>>4)&8)); moult[0] = -1; break;
+ }
+ i++; lpdidod = &MousBuffer[i];
+ } while ((i < (long)dwItems) && ((long)lpdidod->dwTimeStamp == moult[0]));
+
+ if (moult[0] != -1)
+ {
+ got++;
+ if ((moult[1] != -1) && (moult[2] != -1) && (moult[3] != -1))
+ {
+ nlt0 = moult[0]-moult[1];
+ nlt1 = moult[1]-moult[2];
+ nlt2 = moult[2]-moult[3];
+ ltmin = nlt0; ltmax = nlt0;
+ if (nlt1 < ltmin) ltmin = nlt1;
+ if (nlt2 < ltmin) ltmin = nlt2;
+ if (nlt1 > ltmax) ltmax = nlt1;
+ if (nlt2 > ltmax) ltmax = nlt2;
+ if (ltmin*2 >= ltmax) //WARNING: NT's timer has 10ms resolution!
+ {
+ moultavg += moult[0]-moult[3]; moultavgcnt += 3;
+ mousper = (float)moultavg/(float)moultavgcnt;
+ }
+ }
+ }
+ }
+ if (gkillbstatus) { gkillbstatus = 0; gbstatus = 0; } //Flush packets after task switch
+ (*bstatus) = gbstatus;
+
+ //Calculate and return smoothed mouse data in: (fmousx, fmousy)
+ odmoutsc = dmoutsc; readklock(&dmoutsc);
+ fmousynctics = (float)((dmoutsc-odmoutsc)*1000.0);
+
+ //At one time, readklock() wasn't always returning increasing values.
+ //This made fmousynctics <= 0 possible, causing /0. Fixed now :)
+ if ((!moultavgcnt) || (!mousmoth)) //|| ((*(long *)&fmousynctics) <= 0))
+ { (*fmousx) = (float)mousx; (*fmousy) = (float)mousy; (*fmousz) = (float)mousz; return; }
+
+ mousince = min(mousince+mousper*(float)got,mousper+fmousynctics);
+ if (fmousynctics >= mousince) { f = 1; mousince = 0; }
+ else { f = fmousynctics / mousince; mousince -= fmousynctics; }
+ mougoalx += (float)mousx; (*fmousx) = mougoalx*f; mougoalx -= (*fmousx);
+ mougoaly += (float)mousy; (*fmousy) = mougoaly*f; mougoaly -= (*fmousy);
+ mougoalz += (float)mousz; (*fmousz) = mougoalz*f; mougoalz -= (*fmousz);
+}
+void readmouse (float *fmousx, float *fmousy, long *bstatus)
+{
+ float fmousz;
+ readmouse(fmousx,fmousy,&fmousz,bstatus);
+}
+
+void smartsleep (long timeoutms)
+{
+ MsgWaitForMultipleObjects(2,dinputevent,0,timeoutms,QS_KEY|QS_PAINT);
+}
+
+#endif
+
+
+// Kensound code begins -------------------------------------------------------
+
+#ifndef NOSOUND
+//--------------------------------------------------------------------------------------------------
+#define MAXUMIXERS 256
+#define UMIXERBUFSIZ 65536
+typedef struct
+{
+ LPDIRECTSOUNDBUFFER streambuf;
+ long samplerate, numspeakers, bytespersample, oplaycurs;
+ void (*mixfunc)(void *dasnd, long danumbytes);
+} umixertyp;
+static umixertyp umixer[MAXUMIXERS];
+static long umixernum = 0;
+
+extern LPDIRECTSOUND dsound; //Defined later
+
+long umixerstart (void damixfunc (void *, long), long dasamprate, long danumspeak, long dabytespersamp)
+{
+ DSBUFFERDESC dsbdesc;
+ DSBCAPS dsbcaps;
+ WAVEFORMATEX wfx;
+ void *w0 = 0, *w1 = 0;
+ unsigned long l0 = 0, l1 = 0;
+
+ if ((dasamprate <= 0) || (danumspeak <= 0) || (dabytespersamp <= 0) || (umixernum >= MAXUMIXERS)) return(-1);
+
+ umixer[umixernum].samplerate = dasamprate;
+ umixer[umixernum].numspeakers = danumspeak;
+ umixer[umixernum].bytespersample = dabytespersamp;
+
+ wfx.wFormatTag = WAVE_FORMAT_PCM;
+ wfx.nSamplesPerSec = dasamprate;
+ wfx.wBitsPerSample = (dabytespersamp<<3);
+ wfx.nChannels = danumspeak;
+ wfx.nBlockAlign = (wfx.wBitsPerSample>>3) * wfx.nChannels;
+ wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
+ wfx.cbSize = 0;
+
+ memset(&dsbdesc,0,sizeof(DSBUFFERDESC));
+ dsbdesc.dwSize = sizeof(DSBUFFERDESC);
+ dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2|DSBCAPS_LOCSOFTWARE|DSBCAPS_GLOBALFOCUS;
+ dsbdesc.dwBufferBytes = UMIXERBUFSIZ;
+ dsbdesc.lpwfxFormat = &wfx;
+ if (dsound->CreateSoundBuffer(&dsbdesc,&umixer[umixernum].streambuf,0) != DS_OK) return(-1);
+
+ //Zero out streaming buffer before beginning play
+ umixer[umixernum].streambuf->Lock(0,UMIXERBUFSIZ,&w0,&l0,&w1,&l1,0);
+ if (w0) memset(w0,(dabytespersamp-2)&128,l0);
+ if (w1) memset(w1,(dabytespersamp-2)&128,l1);
+ umixer[umixernum].streambuf->Unlock(w0,l0,w1,l1);
+
+ umixer[umixernum].streambuf->SetCurrentPosition(0);
+ umixer[umixernum].streambuf->Play(0,0,DSBPLAY_LOOPING);
+
+ umixer[umixernum].oplaycurs = 0;
+ umixer[umixernum].mixfunc = damixfunc;
+ umixernum++;
+
+ return(umixernum-1);
+}
+
+void umixerkill (long i)
+{
+ if ((unsigned long)i >= umixernum) return;
+ if (umixer[i].streambuf)
+ { umixer[i].streambuf->Stop(); umixer[i].streambuf->Release(); umixer[i].streambuf = 0; }
+ umixernum--; if (i != umixernum) umixer[i] = umixer[umixernum];
+}
+
+void umixerbreathe ()
+{
+ void *w0 = 0, *w1 = 0;
+ unsigned long l, l0 = 0, l1 = 0, playcurs, writcurs;
+ long i;
+
+ for(i=0;i<umixernum;i++)
+ {
+ if (!umixer[i].streambuf) continue;
+ if (umixer[i].streambuf->GetCurrentPosition(&playcurs,&writcurs) != DS_OK) continue;
+ playcurs += ((umixer[i].samplerate/8)<<(umixer[i].bytespersample+umixer[i].numspeakers-2));
+ l = (((playcurs-umixer[i].oplaycurs)&(UMIXERBUFSIZ-1))>>(umixer[i].bytespersample+umixer[i].numspeakers-2));
+ if (l <= 256) continue;
+ if (umixer[i].streambuf->Lock(umixer[i].oplaycurs&(UMIXERBUFSIZ-1),l<<(umixer[i].bytespersample+umixer[i].numspeakers-2),&w0,&l0,&w1,&l1,0) != DS_OK) continue;
+ if (w0) umixer[i].mixfunc(w0,l0);
+ if (w1) umixer[i].mixfunc(w1,l1);
+ umixer[i].oplaycurs += l0+l1;
+ umixer[i].streambuf->Unlock(w0,l0,w1,l1);
+ }
+}
+//--------------------------------------------------------------------------------------------------
+typedef struct { float x, y, z; } point3d;
+#if (USEKENSOUND == 1)
+#include <math.h>
+
+ //Internal streaming buffer variables:
+#define SNDSTREAMSIZ 16384 //(16384) Keep this a power of 2!
+#define MINBREATHREND 256 //(256) Keep this high to avoid clicks, but much smaller than SNDSTREAMSIZ!
+#define LSAMPREC 10 //(11) No WAV file can have more than 2^(31-LSAMPREC) samples
+#define MAXPLAYINGSNDS 256 //(256)
+#define VOLSEPARATION 1.f //(1.f) Range: 0 to 1, .5 good for headphones, 1 good for speakers
+#define EARSEPARATION 8.f //(8.f) Used for L/R sample shifting
+#define SNDMINDIST 32.f //(32.f) Shortest distance where volume is max / volume scale factor
+#define SNDSPEED 4096.f //(4096.f) Speed of sound in units per second
+#define NUMCOEF 4 //(4) # filter coefficients (4 and 8 are good choices)
+#define LOGCOEFPREC 5 //(5) number of fractional bits of precision: 5 is ok
+#define COEFRANG 32757 //(32757) DON'T make this > 32757 (not a typo) or else it'll overflow
+#define KSND_3D 1
+#define KSND_MOVE 2
+#define KSND_LOOP 4
+#define KSND_LOPASS 8
+#define KSND_MEM 16
+#define KSND_LOOPFADE 32 //for internal use only
+
+typedef struct //For sounds longer than SNDSTREAMSIZ
+{
+ point3d *ptr; //followstat (-1 means not 3D sound, 0 means 3D sound but don't follow, else follow 3D!)
+ point3d p; //current position
+ long flags; //Bit0:1=3D, Bit1:1=follow 3D, Bit2:1=loop
+ long ssnd; //source sound
+ long ispos; //sub-sample counter (before doppler delay)
+ long ispos0; //L sub-sample counter
+ long ispos1; //R sub-sample counter
+ long isinc; //sub-sample increment
+ long ivolsc; //volume scale
+ long ivolsc0; //L volume scale
+ long ivolsc1; //R volume scale
+ short *coefilt; //pointer to coef (for low pass filter, etc...)
+} rendersndtyp;
+static rendersndtyp rendersnd[MAXPLAYINGSNDS];
+static long numrendersnd = 0;
+
+LPDIRECTSOUNDBUFFER streambuf = 0;
+#endif
+LPDIRECTSOUND dsound = 0;
+#if (USEKENSOUND == 1)
+
+ //format: (used by audplay* to cache filenames&files themselves)
+ //[index to next hashindex or -1][index to last filnam][ptr to snd_buf][char snd_filnam[?]\0]
+#define AUDHASHINITSIZE 8192
+static char *audhashbuf = 0;
+#define AUDHASHEADSIZE 256 //must be power of 2
+static long audhashead[AUDHASHEADSIZE], audhashpos, audlastloadedwav, audhashsiz;
+
+static point3d audiopos, audiostr, audiohei, audiofor;
+static float rsamplerate;
+static long lsnd[SNDSTREAMSIZ>>1], samplerate, numspeakers, bytespersample, oplaycurs = 0;
+static char gshiftval = 0;
+__declspec(align(16)) static short coef[NUMCOEF<<LOGCOEFPREC]; //Sound re-scale filter coefficients
+__declspec(align(16)) static short coeflopass[NUMCOEF<<LOGCOEFPREC]; //Sound re-scale filter coefficients
+
+
+ //Same as: stricmp(st0,st1) except: '/' == '\'
+static long filnamcmp (const char *st0, const char *st1)
+{
+ long i;
+ char ch0, ch1;
+
+ for(i=0;st0[i];i++)
+ {
+ ch0 = st0[i]; if ((ch0 >= 'a') && (ch0 <= 'z')) ch0 -= 32;
+ ch1 = st1[i]; if ((ch1 >= 'a') && (ch1 <= 'z')) ch1 -= 32;
+ if (ch0 == '/') ch0 = '\\';
+ if (ch1 == '/') ch1 = '\\';
+ if (ch0 != ch1) return(-1);
+ }
+ if (!st1[i]) return(0);
+ return(-1);
+}
+
+static long audcalchash (const char *st)
+{
+ long i, hashind;
+ char ch;
+
+ for(i=0,hashind=0;st[i];i++)
+ {
+ ch = st[i];
+ if ((ch >= 'a') && (ch <= 'z')) ch -= 32;
+ if (ch == '/') ch = '\\';
+ hashind = (ch - hashind*3);
+ }
+ return(hashind&(AUDHASHEADSIZE-1));
+}
+
+static long audcheckhashsiz (long siz)
+{
+ long i;
+
+ if (!audhashbuf) //Initialize hash table on first call
+ {
+ memset(audhashead,-1,sizeof(audhashead));
+ if (!(audhashbuf = (char *)malloc(AUDHASHINITSIZE))) return(0);
+ audhashpos = 0; audlastloadedwav = -1; audhashsiz = AUDHASHINITSIZE;
+ }
+ if (audhashpos+siz > audhashsiz) //Make sure string fits in audhashbuf
+ {
+ i = audhashsiz; do { i <<= 1; } while (audhashpos+siz > i);
+ if (!(audhashbuf = (char *)realloc(audhashbuf,i))) return(0);
+ audhashsiz = i;
+ }
+ return(1);
+}
+
+static void kensoundclose ()
+{
+ numrendersnd = 0;
+
+ ENTERMUTX;
+ if (streambuf) streambuf->Stop();
+
+ if (audhashbuf)
+ {
+ long i;
+ for(i=audlastloadedwav;i>=0;i=(*(long *)&audhashbuf[i+4]))
+ free((void *)(*(long *)&audhashbuf[i+8]));
+ free(audhashbuf); audhashbuf = 0;
+ }
+ audhashpos = audhashsiz = 0;
+
+ if (streambuf) { streambuf->Release(); streambuf = 0; }
+ LEAVEMUTX;
+}
+
+#define PI 3.14159265358979323
+static void initfilters ()
+{
+ float f, f2, f3, f4, fcoef[NUMCOEF];
+ long i, j, k, cenbias;
+
+ //Generate polynomial filter - fewer divides algo. (See PIANO.C for derivation)
+ f4 = 1.0 / (float)(1<<LOGCOEFPREC);
+ for(j=0;j<NUMCOEF;j++)
+ {
+ for(k=0,f3=1.0;k<j;k++) f3 *= (float)(j-k);
+ for(k=j+1;k<NUMCOEF;k++) f3 *= (float)(j-k);
+ f3 = COEFRANG / f3; f = ((NUMCOEF-1)>>1);
+ for(i=0;i<(1<<LOGCOEFPREC);i++,f+=f4)
+ {
+ for(k=0,f2=f3;k<j;k++) f2 *= (f-(float)k);
+ for(k=j+1;k<NUMCOEF;k++) f2 *= (f-(float)k);
+ coef[i*NUMCOEF+j] = (short)f2;
+ }
+ }
+ //Sinc*RaisedCos filter (window-designed filter):
+ cenbias = (long)((float)(NUMCOEF-1)*.5f);
+ for(i=0;i<(1<<LOGCOEFPREC);i++)
+ {
+ f3 = 0;
+ for(j=0;j<NUMCOEF;j++)
+ {
+ f = ((float)((cenbias-j)*(1<<LOGCOEFPREC)+i))*PI/(float)(1<<LOGCOEFPREC);
+ if (f == 0) f2 = 1.f; else f2 = (float)(sin(f*.25) / (f*.25));
+ f2 *= (cos((f+f)/(float)NUMCOEF)*.5+.5); //Hanning
+ fcoef[j] = f2; f3 += f2;
+ }
+ f3 = COEFRANG/f3; //NOTE: Enabling this code makes it LESS continuous!
+ for(j=0;j<NUMCOEF;j++) coeflopass[i*NUMCOEF+j] = (short)(fcoef[j]*f3);
+ }
+}
+
+long kensoundflags = DSBCAPS_GETCURRENTPOSITION2;
+static int kensoundinit (LPDIRECTSOUND dsound, int samprate, int numchannels, int bytespersamp)
+{
+ WAVEFORMATEX wft;
+ DSBUFFERDESC bufdesc;
+ void *w0, *w1;
+ unsigned long l0, l1;
+
+ if (streambuf) kensoundclose();
+
+ samplerate = samprate; rsamplerate = 1.0/(float)samplerate;
+ numspeakers = numchannels;
+ bytespersample = bytespersamp;
+ gshiftval = (numspeakers+bytespersample-2);
+
+ wft.wFormatTag = WAVE_FORMAT_PCM;
+ wft.nSamplesPerSec = samprate;
+ wft.wBitsPerSample = (bytespersamp<<3);
+ wft.nChannels = numchannels;
+ wft.nBlockAlign = bytespersamp*wft.nChannels;
+ wft.nAvgBytesPerSec = wft.nSamplesPerSec * wft.nBlockAlign;
+ wft.cbSize = 0;
+
+ bufdesc.dwSize = sizeof(DSBUFFERDESC);
+ bufdesc.dwFlags = kensoundflags;
+ //|DSBCAPS_LOCSOFTWARE; //lowers latency, but causes delays between DirectInput & threads !??
+ bufdesc.dwBufferBytes = SNDSTREAMSIZ;
+ bufdesc.dwReserved = 0;
+ bufdesc.lpwfxFormat = &wft;
+ if (dsound->CreateSoundBuffer(&bufdesc,&streambuf,0) != DS_OK) return(-1);
+
+ //streambuf->SetVolume(curmusicvolume);
+ //streambuf->SetFrequency(curmusicfrequency);
+ //streambuf->SetPan(curmusicpan);
+
+ //Zero out streaming buffer before beginning play
+ streambuf->Lock(0,SNDSTREAMSIZ,&w0,&l0,&w1,&l1,0);
+ if (w0) memset(w0,(bytespersample-2)&128,l0);
+ if (w1) memset(w1,(bytespersample-2)&128,l1);
+ streambuf->Unlock(w0,l0,w1,l1);
+
+ initfilters();
+
+ streambuf->SetCurrentPosition(0);
+ streambuf->Play(0,0,DSBPLAY_LOOPING);
+
+ return(0);
+}
+
+static __forceinline long mulshr16 (long a, long d)
+{
+ _asm
+ {
+ mov eax, a
+ imul d
+ shrd eax, edx, 16
+ }
+}
+
+static __forceinline long mulshr32 (long a, long d)
+{
+ _asm
+ {
+ mov eax, a
+ imul d
+ mov eax, edx
+ }
+}
+
+ // ssnd: source sound
+ // ispos: sub-sample counter
+ // isinc: sub-sample increment per destination sample
+ // ivolsc: 31-bit volume scale
+ //ivolsci: 31-bit ivolsc increment per destination sample
+ // lptr: 32-bit sound pointer (step by 8 because rendersamps only renders 1 channel!)
+ // nsamp: number of destination samples to render
+static void rendersamps (long dasnd, long ispos, long isinc, long ivolsc, long ivolsci, long *lptr, long nsamp, short *coefilt)
+{
+ long i, j, k;
+
+ i = isinc*nsamp + ispos; if (i < isinc) return; //ispos < 0 for all samples!
+ j = *(long *)(dasnd-8); if ((ispos>>LSAMPREC) >= j) return; //ispos >= j for all samples!
+ //Clip off low ispos
+ if (ispos < 0) { k = (isinc-1-ispos)/isinc; ivolsc += ivolsci*k; ispos += isinc*k; lptr += k*2; nsamp -= k; }
+ if (((i-isinc)>>LSAMPREC) >= j) nsamp = ((j<<LSAMPREC)-ispos+isinc-1)/isinc; //Clip off high ispos
+
+#if (NUMCOEF == 1)
+ do //Very fast sound rendering; terrible quality!
+ {
+ lptr[0] += mulshr32(((short *)dasnd)[ispos>>LSAMPREC],ivolsc);
+ ivolsc += ivolsci; ispos += isinc; lptr += 2; nsamp--;
+ } while (nsamp);
+#elif (NUMCOEF == 2)
+ short *ssnd; //Fast sound rendering; ok quality
+ do
+ {
+ ssnd = (short *)(((ispos>>LSAMPREC)<<1)+dasnd);
+ lptr[0] += mulshr32((long)(((((long)ssnd[1])-((long)ssnd[0]))*(ispos&((1<<LSAMPREC)-1)))>>LSAMPREC)+((long)ssnd[0]),ivolsc);
+ ivolsc += ivolsci; ispos += isinc; lptr += 2; nsamp--;
+ } while (nsamp);
+#elif (NUMCOEF == 4)
+#if 0
+ short *soef, *ssnd; //Slow sound rendering; great quality
+ do
+ {
+ ssnd = (short *)(((ispos>>LSAMPREC)<<1)+dasnd);
+ soef = &coef[((ispos&((1<<LSAMPREC)-1))>>(LSAMPREC-LOGCOEFPREC))<<2];
+ lptr[0] += mulshr32((long)ssnd[0]*(long)soef[0]+
+ (long)ssnd[1]*(long)soef[1]+
+ (long)ssnd[2]*(long)soef[2]+
+ (long)ssnd[3]*(long)soef[3],ivolsc>>15);
+ ivolsc += ivolsci; ispos += isinc; lptr += 2; nsamp--;
+ } while (nsamp);
+#else
+
+ //c = &coef[l];
+ //h = &ssnd[u>>LSAMPREC]
+ // c[3] c[2] c[1] c[0]
+ //*h[3] *h[2] *h[1] *h[0]
+ //+p[3] +p[2] +p[1] +p[0] = s1
+ if (cputype&(1<<23)) //MMX
+ {
+ _asm
+ {
+ push ebx
+ push esi
+ push edi
+ push ebp
+ mov esi, ispos
+ mov edi, lptr
+ mov ecx, nsamp
+ lea edi, [edi+ecx*8]
+ neg ecx
+ mov edx, dasnd
+ mov ebx, isinc
+ movd mm2, ivolsc
+ movd mm3, ivolsci
+
+ test cputype, 1 shl 22
+ mov ebp, coefilt
+ jnz short srndmmp
+
+ mov eax, 0xffff0000
+ movd mm7, eax
+ srndmmx:mov eax, esi ;MMX loop begins here
+ shr esi, LSAMPREC
+ movq mm0, [edx+esi*2]
+ lea esi, [eax+ebx]
+ and eax, (1<<LSAMPREC)-1
+ shr eax, LSAMPREC-LOGCOEFPREC
+ pmaddwd mm0, [ebp+eax*8]
+ movd mm5, [edi+ecx*8]
+ movq mm1, mm0
+ punpckhdq mm0, mm0
+ paddd mm0, mm1
+ movq mm4, mm2
+ pand mm4, mm7 ;mm4: 0 0 (ivolsc&0xff00) 0
+ pmaddwd mm0, mm4
+ paddd mm2, mm3
+ psrad mm0, 15
+ paddd mm5, mm0
+ movd [edi+ecx*8], mm5
+ add ecx, 1
+ jnz short srndmmx
+ jmp short srend
+
+ srndmmp:mov eax, esi ;MMX+ loop begins here
+ shr esi, LSAMPREC
+ movq mm0, [edx+esi*2]
+ lea esi, [eax+ebx]
+ and eax, (1<<LSAMPREC)-1
+ shr eax, LSAMPREC-LOGCOEFPREC
+ pmaddwd mm0, [ebp+eax*8]
+ movd mm5, [edi+ecx*8]
+ pshufw mm1, mm0, 0xe
+ paddd mm0, mm1
+ pshufw mm4, mm2, 0xe6 ;mm4: 0 0 (ivolsc&0xff00) 0
+ pmaddwd mm0, mm4
+ paddd mm2, mm3
+ psrad mm0, 15
+ paddd mm5, mm0
+ movd [edi+ecx*8], mm5
+ add ecx, 1
+ jnz short srndmmp
+srend:
+ pop ebp
+ pop edi
+ pop esi
+ pop ebx
+ }
+ }
+#endif
+#endif
+}
+
+static void rendersampsloop (long dasnd, long ispos, long isinc, long ivolsc, long ivolsci, long *lptr, long nsamp, short *coefilt)
+{
+ long i, k, numsamps, repstart;
+
+ i = isinc*nsamp + ispos; if (i < isinc) return; //ispos < 0 for all samples!
+ //Clip off low ispos
+ if (ispos < 0) { k = (isinc-1-ispos)/isinc; ivolsc += ivolsci*k; ispos += isinc*k; lptr += k*2; nsamp -= k; }
+ numsamps = *(long *)(dasnd-8);
+ repstart = *(long *)(dasnd-12);
+
+ //Make sure loop transition is smooth when using (NUMCOEF > 1)
+ *(long *)(dasnd+(numsamps<<1) ) = *(long *)(dasnd+(repstart<<1) );
+ *(long *)(dasnd+(numsamps<<1)+4) = *(long *)(dasnd+(repstart<<1)+4);
+
+ while (i-isinc >= (numsamps<<LSAMPREC))
+ {
+ k = ((numsamps<<LSAMPREC)-ispos+isinc-1)/isinc;
+ rendersamps(dasnd,ispos,isinc,ivolsc,ivolsci,lptr,k,coefilt);
+ ivolsc += ivolsci*k; ispos += isinc*k; lptr += k*2; nsamp -= k;
+ ispos -= ((numsamps-repstart)<<LSAMPREC); //adjust ispos so last sample equivalent to repstart
+ i = isinc*nsamp + ispos;
+ }
+ rendersamps(dasnd,ispos,isinc,ivolsc,ivolsci,lptr,nsamp,coefilt);
+
+ //Restore loop transition to silence (in case sound is also played without looping)
+ *(long *)(dasnd+(numsamps<<1) ) = 0;
+ *(long *)(dasnd+(numsamps<<1)+4) = 0;
+}
+
+ // lptr: 32-bit sound pointer
+ // dptr: 16-bit destination pointer
+ // nsamp: number of destination samples to render
+static void audclipcopy (long *lptr, short *dptr, long nsamp)
+{
+ if (cputype&(1<<23)) //MMX
+ {
+#if 0
+ _asm
+ {
+ mov eax, lptr
+ mov edx, dptr
+ mov ecx, nsamp
+ lea edx, [edx+ecx*4]
+ lea eax, [eax+ecx*8]
+ neg ecx
+ begc0: movq mm0, [eax+ecx*8]
+ packssdw mm0, mm0
+ movd [edx+ecx*4], mm0
+ add ecx, 1
+ jnz short begc0
+ }
+#else
+ _asm //Same as above, but does 8-byte aligned writes instead of 4
+ {
+ mov eax, lptr
+ mov edx, dptr
+ mov ecx, nsamp
+ test edx, 4
+ lea edx, [edx+ecx*4]
+ lea eax, [eax+ecx*8]
+ jz short skipc
+ neg ecx
+ movq mm0, [eax+ecx*8]
+ packssdw mm0, mm0
+ movd [edx+ecx*4], mm0
+ add ecx, 2
+ jg short endc
+ jz short skipd
+ jmp short begc1
+ skipc:neg ecx
+ add ecx, 1
+ begc1:movq mm0, [eax+ecx*8-8]
+ packssdw mm0, [eax+ecx*8]
+ movq [edx+ecx*4-4], mm0
+ add ecx, 2
+ jl short begc1
+ jg short endc
+ skipd:movq mm0, [eax-8]
+ packssdw mm0, mm0
+ movd [edx-4], mm0
+ endc:
+ }
+#endif
+ }
+}
+
+void setears3d (float iposx, float iposy, float iposz,
+ float iforx, float ifory, float iforz,
+ float iheix, float iheiy, float iheiz)
+{
+ ENTERMUTX;
+ float f = 1.f/sqrt(iheix*iheix+iheiy*iheiy+iheiz*iheiz); //Make audiostr same magnitude as audiofor
+ audiopos.x = iposx; audiopos.y = iposy; audiopos.z = iposz;
+ audiofor.x = iforx; audiofor.y = ifory; audiofor.z = iforz;
+ audiohei.x = iheix; audiohei.y = iheiy; audiohei.z = iheiz;
+ audiostr.x = (iheiy*iforz - iheiz*ifory)*f;
+ audiostr.y = (iheiz*iforx - iheix*iforz)*f;
+ audiostr.z = (iheix*ifory - iheiy*iforx)*f;
+ LEAVEMUTX;
+}
+
+ //Because of 3D position calculations, it is better to render sound in sync with the movement
+ // and not at random times. In other words, call kensoundbreath with lower "minleng" values
+ // when calling from breath() than from other places, such as kensoundthread()
+static void kensoundbreath (long minleng)
+{
+ void *w[2];
+ unsigned long l[2], playcurs, writcurs, leng, u;
+ long i, j, k, m, n, *lptr[2], nsinc0, nsinc1, volsci0, volsci1;
+
+ if (!streambuf) return;
+ streambuf->GetStatus(&u); if (!(u&DSBSTATUS_LOOPING)) return;
+ if (streambuf->GetCurrentPosition(&playcurs,&writcurs) != DS_OK) return;
+ leng = ((playcurs-oplaycurs)&(SNDSTREAMSIZ-1)); if (leng < minleng) return;
+ i = (oplaycurs&(SNDSTREAMSIZ-1));
+ if (i < ((playcurs-1)&(SNDSTREAMSIZ-1)))
+ memset(&lsnd[i>>1],0,leng<<1);
+ else
+ {
+ memset(&lsnd[i>>1],0,((-oplaycurs)&(SNDSTREAMSIZ-1))<<1);
+ memset(lsnd,0,(playcurs&(SNDSTREAMSIZ-1))<<1);
+ }
+
+ if (!numrendersnd)
+ {
+ streambuf->Lock(i,leng,&w[0],&l[0],&w[1],&l[1],0);
+ if (w[0]) memset(w[0],(bytespersample-2)&128,l[0]);
+ if (w[1]) memset(w[1],(bytespersample-2)&128,l[1]);
+ streambuf->Unlock(w[0],l[0],w[1],l[1]);
+ }
+ else
+ {
+ streambuf->Lock(i,leng,&w[0],&l[0],&w[1],&l[1],0);
+
+ lptr[0] = &lsnd[i>>1]; lptr[1] = lsnd;
+ for(j=numrendersnd-1;j>=0;j--)
+ {
+ if (rendersnd[j].flags&KSND_MOVE) rendersnd[j].p = *rendersnd[j].ptr; //Get new 3D position
+ if (rendersnd[j].flags&KSND_3D)
+ {
+ n = (signed long)(leng>>gshiftval);
+
+ float f, g, h;
+ f = (rendersnd[j].p.x-audiopos.x)*(rendersnd[j].p.x-audiopos.x)+(rendersnd[j].p.y-audiopos.y)*(rendersnd[j].p.y-audiopos.y)+(rendersnd[j].p.z-audiopos.z)*(rendersnd[j].p.z-audiopos.z);
+ g = (rendersnd[j].p.x-audiopos.x)*audiostr.x+(rendersnd[j].p.y-audiopos.y)*audiostr.y+(rendersnd[j].p.z-audiopos.z)*audiostr.z;
+ if (f <= SNDMINDIST*SNDMINDIST) { f = SNDMINDIST; h = (float)rendersnd[j].ivolsc; } else { f = sqrt(f); h = ((float)rendersnd[j].ivolsc)*SNDMINDIST/f; }
+ g /= f; //g=-1:pure left, g=0:center, g=1:pure right
+ //Should use exponential scaling to keep volume constant!
+ volsci0 = (long)((1.f-max(g*VOLSEPARATION,0))*h);
+ volsci1 = (long)((1.f+min(g*VOLSEPARATION,0))*h);
+ volsci0 = (volsci0-rendersnd[j].ivolsc0)/n;
+ volsci1 = (volsci1-rendersnd[j].ivolsc1)/n;
+
+ //ispos? = ispos + (f voxels)*(.00025sec/voxel) * (isinc*samplerate subsamples/sec);
+ m = rendersnd[j].isinc*samplerate;
+ k = rendersnd[j].isinc*n + rendersnd[j].ispos;
+ h = max((f-SNDMINDIST)+g*(EARSEPARATION*.5f),0); nsinc0 = k - mulshr16((long)(h*(65536.f/SNDSPEED)),m);
+ h = max((f-SNDMINDIST)-g*(EARSEPARATION*.5f),0); nsinc1 = k - mulshr16((long)(h*(65536.f/SNDSPEED)),m);
+ nsinc0 = (nsinc0-rendersnd[j].ispos0)/n;
+ nsinc1 = (nsinc1-rendersnd[j].ispos1)/n;
+ }
+ else
+ {
+ nsinc0 = rendersnd[j].isinc;
+ nsinc1 = rendersnd[j].isinc;
+ volsci0 = 0;
+ volsci1 = 0;
+ }
+ if (rendersnd[j].flags&KSND_LOOPFADE)
+ {
+ n = -(signed long)(leng>>gshiftval);
+ volsci0 = rendersnd[j].ivolsc0/n;
+ volsci1 = rendersnd[j].ivolsc1/n;
+ }
+ for(m=0;m<2;m++)
+ if (w[m])
+ {
+ k = (l[m]>>gshiftval);
+ if (!(rendersnd[j].flags&KSND_LOOP))
+ {
+ rendersamps(rendersnd[j].ssnd,rendersnd[j].ispos0,nsinc0,rendersnd[j].ivolsc0,volsci0,lptr[m] ,k,rendersnd[j].coefilt);
+ rendersamps(rendersnd[j].ssnd,rendersnd[j].ispos1,nsinc1,rendersnd[j].ivolsc1,volsci1,lptr[m]+1,k,rendersnd[j].coefilt);
+ rendersnd[j].ispos += rendersnd[j].isinc*k;
+ rendersnd[j].ispos0 += nsinc0*k; rendersnd[j].ivolsc0 += volsci0*k;
+ rendersnd[j].ispos1 += nsinc1*k; rendersnd[j].ivolsc1 += volsci1*k;
+
+ //Delete sound only when both L&R channels have played through all their samples
+ if (((rendersnd[j].ispos0>>LSAMPREC) >= (*(long *)(rendersnd[j].ssnd-8))) &&
+ ((rendersnd[j].ispos1>>LSAMPREC) >= (*(long *)(rendersnd[j].ssnd-8))))
+ {
+ (*(long *)(rendersnd[j].ssnd-16))--; numrendersnd--;
+ if (j != numrendersnd) rendersnd[j] = rendersnd[numrendersnd];
+ break;
+ }
+ }
+ else
+ {
+ long numsamps, repleng;
+ numsamps = ((*(long *)(rendersnd[j].ssnd-8))<<LSAMPREC);
+ repleng = numsamps-((*(long *)(rendersnd[j].ssnd-12))<<LSAMPREC);
+
+ for(n=rendersnd[j].ispos0;n>=numsamps;n-=repleng);
+ rendersampsloop(rendersnd[j].ssnd,n,nsinc0,rendersnd[j].ivolsc0,volsci0,lptr[m] ,k,rendersnd[j].coefilt);
+ for(n=rendersnd[j].ispos1;n>=numsamps;n-=repleng);
+ rendersampsloop(rendersnd[j].ssnd,n,nsinc1,rendersnd[j].ivolsc1,volsci1,lptr[m]+1,k,rendersnd[j].coefilt);
+ rendersnd[j].ispos += rendersnd[j].isinc*k;
+ rendersnd[j].ispos0 += nsinc0*k;
+ rendersnd[j].ispos1 += nsinc1*k;
+ rendersnd[j].ivolsc0 += volsci0*k;
+ rendersnd[j].ivolsc1 += volsci1*k;
+
+ //Hack to keep sample pointers away from the limit...
+ while ((rendersnd[j].ispos0 >= numsamps) && (rendersnd[j].ispos1 >= numsamps))
+ {
+ rendersnd[j].ispos -= repleng;
+ rendersnd[j].ispos0 -= repleng; rendersnd[j].ispos1 -= repleng;
+ }
+ }
+ }
+ if ((m >= 2) && (rendersnd[j].flags&KSND_LOOPFADE)) //Remove looping sound after fade-out
+ {
+ (*(long *)(rendersnd[j].ssnd-16))--; numrendersnd--;
+ if (j != numrendersnd) rendersnd[j] = rendersnd[numrendersnd];
+ }
+ if (cputype&(1<<23)) _asm emms //MMX
+ }
+ for(m=0;m<2;m++) if (w[m]) audclipcopy(lptr[m],(short *)w[m],l[m]>>gshiftval);
+ if (cputype&(1<<23)) _asm emms //MMX
+ streambuf->Unlock(w[0],l[0],w[1],l[1]);
+ }
+
+ oplaycurs = playcurs;
+}
+
+#if (USETHREADS != 0)
+static void kensoundthread (void *_)
+{
+ while (!quitprogram)
+ {
+ ENTERMUTX;
+ kensoundbreath(SNDSTREAMSIZ>>1); //WARNING: Don't call breath() here - WaitForSingleObject will fail :/
+ LEAVEMUTX;
+ Sleep(USETHREADS);
+ }
+ quitprogram = 2;
+}
+#endif
+
+ //Returns pointer to sound data; loads file if not already loaded.
+long audgetfilebufptr (const char *filnam)
+{
+ WAVEFORMATEX wft;
+ long i, j, leng, hashind, newsnd, *lptr, repstart;
+ char tempbuf[12], *fptr;
+#ifndef USEKZ
+ FILE *fil;
+#endif
+
+ if (audhashbuf)
+ {
+ for(i=audhashead[audcalchash(filnam)];i>=0;i=(*(long *)&audhashbuf[i]))
+ if (!filnamcmp(filnam,&audhashbuf[i+12])) return(*(long *)&audhashbuf[i+8]);
+ }
+
+ //Load WAV file here!
+ repstart = 0x80000000;
+ if (filnam[0] == '<') //Sound is in memory! (KSND_MEM flag)
+ {
+ unsigned long u; //Filename is in weird hex format
+ for(i=1,u=0;i<9;i++) u = (u<<4)+(filnam[i]&15);
+ fptr = (char *)u;
+
+ memcpy(tempbuf,fptr,12); fptr += 12;
+ if (*(long *)&tempbuf[0] != 0x46464952) return(0); //RIFF
+ if (*(long *)&tempbuf[8] != 0x45564157) return(0); //WAVE
+ for(j=16;j;j--)
+ {
+ memcpy(tempbuf,fptr,8); fptr += 8; i = *(long *)&tempbuf[0]; leng = *(long *)&tempbuf[4];
+ if (i == 0x61746164) break; //data
+ if (i == 0x20746d66) //fmt
+ {
+ memcpy(&wft,fptr,16); fptr += 16;
+ if ((wft.wFormatTag != WAVE_FORMAT_PCM) || (wft.nChannels != 1)) return(0);
+ if (leng == 20) { memcpy(&repstart,fptr,4); fptr += 4; }
+ else if (leng > 16) fptr += ((leng-16+1)&~1);
+ continue;
+ }
+ fptr += ((leng+1)&~1);
+ //if (fptr > ?eof?) return(0); //corrupt WAV files in memory aren't detected :/
+ }
+ if ((!j) || (!leng)) return(0);
+ }
+ else
+ {
+#ifndef USEKZ
+ if (!(fil = fopen(filnam,"rb"))) return(0);
+ fread(tempbuf,12,1,fil);
+ if (*(long *)&tempbuf[0] != 0x46464952) { fclose(fil); return(0); } //RIFF
+ if (*(long *)&tempbuf[8] != 0x45564157) { fclose(fil); return(0); } //WAVE
+ for(j=16;j;j--)
+ {
+ fread(&tempbuf,8,1,fil); i = *(long *)&tempbuf[0]; leng = *(long *)&tempbuf[4];
+ if (i == 0x61746164) break; //data
+ if (i == 0x20746d66) //fmt
+ {
+ fread(&wft,16,1,fil);
+ if ((wft.wFormatTag != WAVE_FORMAT_PCM) || (wft.nChannels != 1)) { fclose(fil); return(0); }
+ if (leng == 20) fread(&repstart,4,1,fil);
+ else if (leng > 16) fseek(fil,(leng-16+1)&~1,SEEK_CUR);
+ continue;
+ }
+ fseek(fil,(leng+1)&~1,SEEK_CUR);
+ if (feof(fil)) { fclose(fil); return(0); }
+ }
+ if ((!j) || (!leng)) { fclose(fil); return(0); }
+#else
+ if (!kzopen(filnam)) return(0);
+ kzread(tempbuf,12);
+ if (*(long *)&tempbuf[0] != 0x46464952) { kzclose(); return(0); } //RIFF
+ if (*(long *)&tempbuf[8] != 0x45564157) { kzclose(); return(0); } //WAVE
+ for(j=16;j;j--)
+ {
+ kzread(tempbuf,8); i = *(long *)&tempbuf[0]; leng = *(long *)&tempbuf[4];
+ if (i == 0x61746164) break; //data
+ if (i == 0x20746d66) //fmt
+ {
+ kzread(&wft,16);
+ if ((wft.wFormatTag != WAVE_FORMAT_PCM) || (wft.nChannels != 1)) { kzclose(); return(0); }
+ if (leng == 20) kzread(&repstart,4);
+ else if (leng > 16) kzseek((leng-16+1)&~1,SEEK_CUR);
+ continue;
+ }
+ kzseek((leng+1)&~1,SEEK_CUR);
+ if (kzeof()) { kzclose(); return(0); }
+ }
+ if ((!j) || (!leng)) { kzclose(); return(0); }
+#endif
+ }
+
+ if (wft.wBitsPerSample == 16) i = leng; else i = (leng<<1); //Convert 8-bit to 16-bit
+
+ if (filnam[0] == '<') //Sound is in memory! (KSND_MEM flag)
+ {
+ if (!(newsnd = (long)malloc(16+i+8))) return(0);
+ memcpy((void *)(newsnd+16),fptr,leng);
+ }
+ else
+ {
+#ifndef USEKZ
+ if (!(newsnd = (long)malloc(16+i+8))) { fclose(fil); return(0); }
+ fread((void *)(newsnd+16),leng,1,fil);
+ fclose(fil);
+#else
+ if (!(newsnd = (long)malloc(16+i+8))) { kzclose(); return(0); }
+ kzread((void *)(newsnd+16),leng);
+ kzclose();
+#endif
+ }
+
+ if (wft.wBitsPerSample == 8) //Convert 8-bit to 16-bit
+ {
+ j = newsnd+16;
+ for(i=leng-1;i>=0;i--) (*(short *)((i<<1)+j)) = (((short)((*(signed char *)(i+j))-128))<<8);
+ wft.wBitsPerSample = 16; leng <<= 1;
+ }
+ *(long *)(newsnd) = 0; //Allocation count
+ *(long *)(newsnd+4) = repstart; //Loop repeat start sample
+ *(long *)(newsnd+8) = (leng>>1); // /((wft.wBitsPerSample>>3)*wft.nChannels); //numsamples
+ *(float *)(newsnd+12) = (float)(wft.nSamplesPerSec<<LSAMPREC);
+ *(long *)(newsnd+leng+16) = *(long *)(newsnd+leng+20) = 0;
+
+ //Write new file info to hash
+ j = 12+strlen(filnam)+1; if (!audcheckhashsiz(j)) return(0);
+ hashind = audcalchash(filnam);
+ *(long *)&audhashbuf[audhashpos] = audhashead[hashind];
+ *(long *)&audhashbuf[audhashpos+4] = audlastloadedwav;
+ *(long *)&audhashbuf[audhashpos+8] = newsnd;
+ strcpy(&audhashbuf[audhashpos+12],filnam);
+ audhashead[hashind] = audhashpos; audlastloadedwav = audhashpos; audhashpos += j;
+
+ return(newsnd);
+}
+
+ // filnam: ASCIIZ string of filename (can be inside .ZIP file if USEKZ is enabled)
+ // Filenames are compared with a hash, and samples are cached, so don't worry about speed!
+ //volperc: volume scale (0 is silence, 100 is max volume)
+ // frqmul: frequency multiplier (1.0 is no scale)
+ // pos: if 0, then doesn't use 3D, if nonzero, this is pointer to 3D position
+ // flags: bit 0: 1=3D sound, 0=simple sound
+ // bit 1: 1=dynamic 3D position update (from given pointer), 0=disable (ignored if !pos)
+ // bit 2: 1=loop sound (use playsoundupdate to disable, for non 3D sounds use dummy point3d!)
+ // Valid values for flags:
+ // flags=0: 0 flags=4: KSND_LOOP
+ // flags=1: KSND_3D flags=5: KSND_LOOP|KSND_3D
+ // flags=3: KSND_MOVE flags=7: KSND_LOOP|KSND_MOVE
+ //
+ // NOTE: When using flags=4 (KSND_LOOP without KSND_3D or KSND_MOVE), you can pass a unique
+ // non-zero dummy pointer pos to playsound. This way, you can use playsoundupdate() to stop
+ // the individual sound. If you pass a NULL pointer, then only way to stop the sound is
+ // by stopping all sounds.
+void playsound (const char *filnam, long volperc, float frqmul, void *pos, long flags)
+{
+ void *w[2];
+ unsigned long l[2], playcurs, writcurs, u;
+ long i, j, k, m, ispos, ispos0, ispos1, isinc, ivolsc, ivolsc0, ivolsc1, newsnd, *lptr[2], numsamps;
+ short *coefilt;
+ float f, g, h;
+
+ if (!dsound) return;
+ ENTERMUTX;
+ if (!streambuf) { LEAVEMUTX; return; }
+ streambuf->GetStatus(&u); if (!(u&DSBSTATUS_LOOPING)) { LEAVEMUTX; return; }
+
+ if (flags&KSND_MEM)
+ {
+ char tempbuf[10]; //Convert to ASCII string so filnamcmp()&audcalchash() works right
+ tempbuf[9] = 0; u = (unsigned long)filnam;
+ for(i=8;i>0;i--) { tempbuf[i] = (u&15)+64; u >>= 4; }
+ tempbuf[0] = '<'; //This invalid filename char tells audgetfilebufptr it's KSND_MEM
+ if (!(newsnd = audgetfilebufptr(tempbuf))) { LEAVEMUTX; return; }
+ }
+ else
+ {
+ if (!(newsnd = audgetfilebufptr(filnam))) { LEAVEMUTX; return; }
+ }
+ newsnd += 16;
+
+ ispos = 0; isinc = (long)((*(float *)(newsnd-4))*frqmul*rsamplerate);
+ ivolsc = (volperc<<15)/100; if (ivolsc >= 32768) ivolsc = 32767; ivolsc <<= 16;
+
+ if (!pos) flags &= ~(KSND_3D|KSND_MOVE); //null pointers not allowed for 3D sound
+ if (flags&KSND_MOVE) flags |= KSND_3D; //moving sound must be 3D sound
+ if ((flags&KSND_LOOP) && ((*(long *)(newsnd-12)) == 0x80000000))
+ flags &= ~KSND_LOOP; //WAV must support looping to allow looping
+
+ if (!(flags&KSND_LOPASS)) coefilt = coef; else coefilt = coeflopass;
+
+ if (flags&KSND_3D)
+ {
+ f = (((point3d *)pos)->x-audiopos.x)*(((point3d *)pos)->x-audiopos.x)+(((point3d *)pos)->y-audiopos.y)*(((point3d *)pos)->y-audiopos.y)+(((point3d *)pos)->z-audiopos.z)*(((point3d *)pos)->z-audiopos.z);
+ g = (((point3d *)pos)->x-audiopos.x)*audiostr.x+(((point3d *)pos)->y-audiopos.y)*audiostr.y+(((point3d *)pos)->z-audiopos.z)*audiostr.z;
+ if (f <= SNDMINDIST*SNDMINDIST) { f = SNDMINDIST; h = (float)ivolsc; } else { f = sqrt(f); h = ((float)ivolsc)*SNDMINDIST/f; }
+ g /= f; //g=-1:pure left, g=0:center, g=1:pure right
+ //Should use exponential scaling to keep volume constant!
+ ivolsc0 = (long)((1.f-max(g*VOLSEPARATION,0))*h);
+ ivolsc1 = (long)((1.f+min(g*VOLSEPARATION,0))*h);
+ //ispos? = ispos + (f voxels)*(.00025sec/voxel) * (isinc*samplerate subsamples/sec);
+ m = isinc*samplerate;
+ h = max((f-SNDMINDIST)+g*(EARSEPARATION*.5f),0); ispos0 = -mulshr16((long)(h*(65536.f/SNDSPEED)),m);
+ h = max((f-SNDMINDIST)-g*(EARSEPARATION*.5f),0); ispos1 = -mulshr16((long)(h*(65536.f/SNDSPEED)),m);
+ }
+ else { ispos0 = ispos1 = 0; ivolsc0 = ivolsc1 = ivolsc; }
+
+ kensoundbreath(SNDSTREAMSIZ>>1); //Not necessary, but for good luck
+ if (streambuf->GetCurrentPosition(&playcurs,&writcurs) != DS_OK) { LEAVEMUTX; return; }
+ //If you use playcurs instead of writcurs, beginning of sound gets cut off :/
+ //on WinXP: ((writcurs-playcurs)&(SNDSTREAMSIZ-1)) ranges from 6880 to 8820 (step 4)
+ i = (writcurs&(SNDSTREAMSIZ-1));
+ if (streambuf->Lock(i,(oplaycurs-i)&(SNDSTREAMSIZ-1),&w[0],&l[0],&w[1],&l[1],0) != DS_OK) { LEAVEMUTX; return; }
+ lptr[0] = &lsnd[i>>1]; lptr[1] = lsnd;
+ for(m=0;m<2;m++)
+ if (w[m])
+ {
+ j = (l[m]>>gshiftval);
+ if (!(flags&KSND_LOOP))
+ {
+ rendersamps(newsnd,ispos0,isinc,ivolsc0,0,lptr[m] ,j,coefilt);
+ rendersamps(newsnd,ispos1,isinc,ivolsc1,0,lptr[m]+1,j,coefilt);
+ j *= isinc; ispos += j; ispos0 += j; ispos1 += j;
+ }
+ else
+ {
+ long numsamps, repleng, n;
+ numsamps = ((*(long *)(newsnd-8))<<LSAMPREC);
+ repleng = numsamps-((*(long *)(newsnd-12))<<LSAMPREC);
+
+ for(n=ispos0;n>=numsamps;n-=repleng);
+ rendersampsloop(newsnd,n,isinc,ivolsc0,0,lptr[m] ,j,coefilt);
+ for(n=ispos1;n>=numsamps;n-=repleng);
+ rendersampsloop(newsnd,n,isinc,ivolsc1,0,lptr[m]+1,j,coefilt);
+ j *= isinc; ispos += j; ispos0 += j; ispos1 += j;
+
+ //Hack to keep sample pointers away from the limit...
+ while ((ispos0 >= numsamps) && (ispos1 >= numsamps))
+ { ispos -= repleng; ispos0 -= repleng; ispos1 -= repleng; }
+ }
+ }
+ for(m=0;m<2;m++) if (w[m]) audclipcopy(lptr[m],(short *)w[m],l[m]>>gshiftval);
+ if (cputype&(1<<23)) _asm emms //MMX
+ streambuf->Unlock(w[0],l[0],w[1],l[1]);
+
+ //Save params to continue playing later (when both L&R channels haven't played through)
+ numsamps = *(long *)(newsnd-8);
+ if ((((ispos0>>LSAMPREC) < numsamps) || ((ispos1>>LSAMPREC) < numsamps) || (flags&KSND_LOOP)) && (numrendersnd < MAXPLAYINGSNDS))
+ {
+ rendersnd[numrendersnd].ptr = (point3d *)pos;
+ if (flags&KSND_3D) rendersnd[numrendersnd].p = *((point3d *)pos);
+ else { rendersnd[numrendersnd].p.x = rendersnd[numrendersnd].p.y = rendersnd[numrendersnd].p.z = 0; }
+ rendersnd[numrendersnd].flags = flags;
+ rendersnd[numrendersnd].ssnd = newsnd;
+ rendersnd[numrendersnd].ispos = ispos;
+ rendersnd[numrendersnd].ispos0 = ispos0;
+ rendersnd[numrendersnd].ispos1 = ispos1;
+ rendersnd[numrendersnd].isinc = isinc;
+ rendersnd[numrendersnd].ivolsc = ivolsc;
+ rendersnd[numrendersnd].ivolsc0 = ivolsc0;
+ rendersnd[numrendersnd].ivolsc1 = ivolsc1;
+ rendersnd[numrendersnd].coefilt = coefilt;
+ numrendersnd++;
+ (*(long *)(newsnd-16))++;
+ }
+
+ LEAVEMUTX;
+}
+
+ //Use this function to update a pointer location (if you need to move things around in memory)
+ //special cases: if (optr== 0) changes all pointers
+ // if (nptr== 0) changes KSND_MOVE to KSND_3D
+ // if (nptr==-1) changes KSND_MOVE to KSND_3D and stops sound (using KSND_LOOPFADE)
+ //examples: playsoundupdate(&spr[delete_me].p,&spr[--numspr].p); //update pointer location
+ // playsoundupdate(&spr[just_before_respawn],0); //stop position updates from pointer
+ // playsoundupdate(&my_looping_sound,(point3d *)-1); //turn off a looping sound
+ // playsoundupdate(0,0); //stop all position updates
+ // playsoundupdate(0,(point3d *)-1); //turn off all sounds
+void playsoundupdate (void *optr, void *nptr)
+{
+ long i;
+
+ if (!dsound) return;
+ ENTERMUTX;
+ for(i=numrendersnd-1;i>=0;i--)
+ {
+ if ((rendersnd[i].ptr != (point3d *)optr) && (optr)) continue;
+ if (((long)nptr) == -2) { rendersnd[i].flags |= KSND_LOPASS; rendersnd[i].coefilt = coeflopass; continue; }
+ if (((long)nptr) == -3) { rendersnd[i].flags &= ~KSND_LOPASS; rendersnd[i].coefilt = coef; continue; }
+ rendersnd[i].ptr = (point3d *)nptr;
+ if (!((((long)nptr)+1)&~1))
+ {
+ rendersnd[i].flags &= ~KSND_MOVE; //nptr == {0,-1}
+ if (nptr) rendersnd[i].flags |= KSND_LOOPFADE; //nptr == {-1}
+ }
+ }
+ LEAVEMUTX;
+}
+
+#endif
+// Kensound code ends ---------------------------------------------------------
+
+// DirectSound variables & code ----------------------------------------------
+
+#ifdef DSOUNDINITCOM
+static HRESULT coinit;
+#endif
+
+#define MAXSOUNDS 256
+LPDIRECTSOUNDBUFFER dsprim = 0;
+#if (USEKENSOUND == 2)
+LPDIRECTSOUNDBUFFER dsbuf[MAXSOUNDS];
+LPDIRECTSOUND3DBUFFER ds3dbuf[MAXSOUNDS];
+LPDIRECTSOUND3DLISTENER ds3dlis = 0;
+static long sndindex = -1;
+#endif
+static long globvolume = 100;
+
+ //0=-10000,1-100=CINT(log10(z/100)*1000)
+signed short volperc2db100[104] =
+{
+ -10000,-2000,-1699,-1523,-1398,-1301,-1222,-1155,-1097,-1046, // 0 to 9
+ -1000, -959, -921, -886, -854, -824, -796, -770, -745, -721, //10 to 19
+ -699, -678, -658, -638, -620, -602, -585, -569, -553, -538, //20 to 29
+ -523, -509, -495, -481, -469, -456, -444, -432, -420, -409, //30 to 39
+ -398, -387, -377, -367, -357, -347, -337, -328, -319, -310, //40 to 49
+ -301, -292, -284, -276, -268, -260, -252, -244, -237, -229, //50 to 59
+ -222, -215, -208, -201, -194, -187, -180, -174, -167, -161, //60 to 69
+ -155, -149, -143, -137, -131, -125, -119, -114, -108, -102, //70 to 79
+ -97, -92, -86, -81, -76, -71, -66, -60, -56, -51, //80 to 89
+ -46, -41, -36, -32, -27, -22, -18, -13, -9, -4, //90 to 99
+ 0, //100
+};
+
+void setvolume (long percentmax)
+{
+ if (!dsprim) return;
+ globvolume = min(max(percentmax,0),100);
+ dsprim->SetVolume(volperc2db100[globvolume]);
+}
+
+void uninitdirectsound ()
+{
+ long i;
+
+ if (!dsound) return;
+#if (USEKENSOUND == 1)
+ kensoundclose();
+#endif
+
+#if (USEKENSOUND == 2)
+ for(i=MAXSOUNDS-1;i>=0;i--)
+ if (ds3dbuf[i]) { ds3dbuf[i]->Release(); ds3dbuf[i] = 0; }
+ if (ds3dlis) { ds3dlis->Release(); ds3dlis = 0; }
+ for(i=MAXSOUNDS-1;i>=0;i--)
+ if (dsbuf[i]) { dsbuf[i]->Release(); dsbuf[i] = 0; }
+#endif
+ dsound->Release(); dsound = 0;
+}
+
+void initdirectsound ()
+{
+ DSBUFFERDESC dsbdesc;
+ long i;
+
+ if (dsound) uninitdirectsound();
+
+#if (USEKENSOUND == 2)
+ for(i=0;i<MAXSOUNDS;i++) { dsbuf[i] = 0; ds3dbuf[i] = 0; }
+#endif
+
+#ifdef DSOUNDINITCOM
+ if (coinit == S_OK)
+ {
+ HRESULT dsrval = CoCreateInstance(CLSID_DirectSound,NULL,CLSCTX_INPROC_SERVER,
+ IID_IDirectSound,(void **)&dsound);
+ if (dsrval == S_OK) {
+ dsrval = (dsound)->Initialize(NULL);
+ //dsrval = IDirectSound_Initialize(dsound,NULL);
+ //(dsound)->Release(lpds);
+ if (dsrval != S_OK) { dsound = NULL; return; }
+ }
+ }
+#else
+ if (DirectSoundCreate(0,&dsound,0) != DS_OK) { MessageBox(ghwnd,"DirectSoundCreate","ERROR",MB_OK); exit(0); }
+#endif
+ if (dsound->SetCooperativeLevel(ghwnd,DSSCL_PRIORITY) != DS_OK) { MessageBox(ghwnd,"SetCooperativeLevel","ERROR",MB_OK); exit(0); }
+
+ //Create primary buffer
+ dsbdesc.dwSize = sizeof(DSBUFFERDESC);
+ dsbdesc.dwFlags = DSBCAPS_PRIMARYBUFFER;
+#if (USEKENSOUND == 2)
+ dsbdesc.dwFlags |= DSBCAPS_CTRL3D|DSBCAPS_CTRLVOLUME;
+#endif
+ dsbdesc.dwBufferBytes = 0; //0 for primary
+ dsbdesc.dwReserved = 0;
+ dsbdesc.lpwfxFormat = 0; //0 for primary
+ if (dsound->CreateSoundBuffer(&dsbdesc,&dsprim,0) < 0)
+ { dsound->Release(); MessageBox(ghwnd,"CreateSoundBuffer (primary) failed","ERROR",MB_OK); exit(0); }
+
+ dsprim->Play(0,0,DSBPLAY_LOOPING); //Force mixer to always be on
+
+#if (USEKENSOUND == 2)
+ //Default listener orientation:
+ // <1,0,0>: right
+ // <0,1,0>: up
+ // <0,0,1>: front
+ //Initialize 3D sound
+ if (dsprim->QueryInterface(IID_IDirectSound3DListener,(void **)&ds3dlis) != S_OK)
+ { dsound->Release(); MessageBox(ghwnd,"Query...Listener failed","ERROR",MB_OK); exit(0); }
+ ds3dlis->SetDistanceFactor(.03,DS3D_DEFERRED); //1 (meters/unit)
+ ds3dlis->SetRolloffFactor(.03,DS3D_DEFERRED); //1
+ ds3dlis->SetDopplerFactor(1,DS3D_DEFERRED); //1
+ ds3dlis->SetPosition(0,0,0,DS3D_DEFERRED); //0,0,0
+ ds3dlis->SetVelocity(0,0,0,DS3D_DEFERRED); //0,0,0
+ ds3dlis->SetOrientation(0,0,1,0,1,0,DS3D_DEFERRED); //0,0,1,0,1,0
+ ds3dlis->CommitDeferredSettings();
+#endif
+
+ if (globvolume != 100) dsprim->SetVolume(globvolume);
+
+#if (USEKENSOUND == 1)
+ kensoundinit(dsound,44100,2,2); //last line
+#endif
+}
+
+#if (USEKENSOUND == 2)
+
+#define MINSNDLENG 4096 //is 1764 min size? too bad it fails sometimes :/ 1764*25 = 44100
+long loadwav (LPDIRECTSOUNDBUFFER *dabuf, const char *fnam, float freqmul, unsigned long daflags)
+{
+ WAVEFORMATEX wft;
+ DSBUFFERDESC bufdesc;
+ void *w0, *w1;
+ unsigned long l0, l1, leng;
+ char tempbuf[12];
+
+#ifndef USEKZ
+ FILE *fil;
+ if (!(fil = fopen(fnam,"rb"))) return(0);
+ fread(tempbuf,12,1,fil);
+ if (*(long *)&tempbuf[0] != 0x46464952) { fclose(fil); return(0); } //RIFF
+ if (*(long *)&tempbuf[8] != 0x45564157) { fclose(fil); return(0); } //WAVE
+ for(l1=16;l1;l1--)
+ {
+ fread(&tempbuf,8,1,fil); l0 = *(long *)&tempbuf[0]; leng = *(long *)&tempbuf[4];
+ if (l0 == 0x61746164) break; //data
+ if (l0 == 0x20746d66) //fmt
+ {
+ fread(&wft,16,1,fil);
+ //if ((wft.wFormatTag != WAVE_FORMAT_PCM) || (wft.nChannels != 1)) { fclose(fil); return(0); }
+ if (leng > 16) fseek(fil,(leng-16+1)&~1,SEEK_CUR);
+ continue;
+ }
+ fseek(fil,(leng+1)&~1,SEEK_CUR);
+ if (feof(fil)) { fclose(fil); return(0); }
+ }
+ if (!l1) { fclose(fil); return(0); }
+#else
+ if (!kzopen(fnam)) return(0);
+ kzread(tempbuf,12);
+ if (*(long *)&tempbuf[0] != 0x46464952) { kzclose(); return(0); } //RIFF
+ if (*(long *)&tempbuf[8] != 0x45564157) { kzclose(); return(0); } //WAVE
+ for(l1=16;l1;l1--)
+ {
+ kzread(tempbuf,8); l0 = *(long *)&tempbuf[0]; leng = *(long *)&tempbuf[4];
+ if (l0 == 0x61746164) break; //data
+ if (l0 == 0x20746d66) //fmt
+ {
+ kzread(&wft,16);
+ //if ((wft.wFormatTag != WAVE_FORMAT_PCM) || (wft.nChannels != 1)) { kzclose(); return(0); }
+ if (leng > 16) kzseek((leng-16+1)&~1,SEEK_CUR);
+ continue;
+ }
+ kzseek((leng+1)&~1,SEEK_CUR);
+ if (kzeof()) { kzclose(); return(0); }
+ }
+ if (!l1) { kzclose(); return(0); }
+#endif
+
+ if (*(long *)&freqmul != 0x3f800000)
+ {
+ wft.nSamplesPerSec = (long)((float)wft.nSamplesPerSec * freqmul);
+ wft.nAvgBytesPerSec = wft.nSamplesPerSec * wft.nBlockAlign;
+ }
+ wft.cbSize = 0;
+
+ bufdesc.dwSize = sizeof(DSBUFFERDESC);
+ bufdesc.dwFlags = daflags;
+ bufdesc.dwBufferBytes = max(leng,MINSNDLENG);
+ bufdesc.dwReserved = 0;
+ bufdesc.lpwfxFormat = &wft;
+ //bufdesc.guid3DAlgorithm = GUID_NULL;
+#ifndef USEKZ
+ if (dsound->CreateSoundBuffer(&bufdesc,dabuf,0) != DS_OK)
+ { fclose(fil); return(0); }
+ //write wave data to directsound buffer you just created
+ if (((*dabuf)->Lock(0,leng,&w0,&l0,&w1,&l1,0)) == DSERR_BUFFERLOST) { fclose(fil); return(0); }
+ if (w0) fread(w0,l0,1,fil);
+ if (w1) fread(w1,l1,1,fil);
+ (*dabuf)->Unlock(w0,l0,w1,l1);
+ fclose(fil);
+#else
+ if (dsound->CreateSoundBuffer(&bufdesc,dabuf,0) != DS_OK)
+ { kzclose(); return(0); }
+ //write wave data to directsound buffer you just created
+ (*dabuf)->Lock(0,leng,&w0,&l0,&w1,&l1,0);
+ if (w0) kzread(w0,l0);
+ if (w1) kzread(w1,l1);
+ (*dabuf)->Unlock(w0,l0,w1,l1);
+ kzclose();
+#endif
+
+ //This hack is because DSOUND seems to have problems with very short secondary buffers!
+ if (leng < MINSNDLENG)
+ {
+ if (((*dabuf)->Lock(leng,MINSNDLENG-leng,&w0,&l0,&w1,&l1,0)) == DSERR_BUFFERLOST) return(0);
+ if (w0) memset(w0,(wft.wBitsPerSample==8)<<7,l0);
+ if (w1) memset(w1,(wft.wBitsPerSample==8)<<7,l1);
+ (*dabuf)->Unlock(w0,l0,w1,l1);
+ }
+
+ return(1);
+}
+
+void setears3d (float iposx, float iposy, float iposz,
+ float iforx, float ifory, float iforz,
+ float iheix, float iheiy, float iheiz)
+{
+ if (!ds3dlis) return;
+ ds3dlis->SetPosition(iposx,iposy,iposz,DS3D_DEFERRED);
+ ds3dlis->SetOrientation(iforx,ifory,iforz,iheix,iheiy,iheiz,DS3D_DEFERRED); //0,0,1,0,1,0
+ ds3dlis->CommitDeferredSettings();
+}
+
+long reallyuglyandslowhack4sound ()
+{
+ long i;
+ unsigned long u;
+
+ sndindex++;
+
+ i = (sndindex&(MAXSOUNDS-1));
+ if (ds3dbuf[i]) { ds3dbuf[i]->Release(); ds3dbuf[i] = 0; }
+ if (dsbuf[i]) { dsbuf[i]->Release(); dsbuf[i] = 0; }
+
+ for(i=0;i<MAXSOUNDS;i++)
+ {
+ if (!dsbuf[i]) continue;
+ dsbuf[i]->GetStatus(&u);
+ if (!(u&DSBSTATUS_PLAYING))
+ {
+ if (ds3dbuf[i]) { ds3dbuf[i]->Release(); ds3dbuf[i] = 0; }
+ if (dsbuf[i]) { dsbuf[i]->Release(); dsbuf[i] = 0; }
+ }
+ }
+ return(sndindex&(MAXSOUNDS-1));
+}
+
+void playsound (const char *filnam, long volperc, float freqmul)
+{
+ unsigned long u, cnt;
+ long i;
+
+ if (!dsound) return;
+ i = reallyuglyandslowhack4sound();
+
+ if ((!dsound) || ((unsigned long)i >= MAXSOUNDS)) return;
+ for(cnt=2;cnt;cnt--)
+ {
+ if (!dsbuf[i]) if (!loadwav(&dsbuf[i],filnam,freqmul,(((volperc-100)>>31)&DSBCAPS_CTRLVOLUME)|DSBCAPS_STATIC)) return;
+ dsbuf[i]->GetStatus(&u); if (u&DSBSTATUS_PLAYING) return;
+ if (volperc < 100) dsbuf[i]->SetVolume(volperc2db100[max(volperc,0)]);
+ dsbuf[i]->SetCurrentPosition(0);
+ if (dsbuf[i]->Play(0,0,0) != DSERR_BUFFERLOST) return;
+ dsbuf[i]->Release(); dsbuf[i] = 0;
+ }
+}
+
+void playsound (const char *filnam, long volperc, float freqmul, void *pos, long flags)
+{
+ unsigned long u, cnt;
+ long i;
+
+ if (!dsound) return;
+ if (!(flags&1)) { playsound(filnam,volperc,freqmul); return; }
+
+ i = reallyuglyandslowhack4sound();
+
+ if ((!dsound) || ((unsigned long)i >= MAXSOUNDS)) return;
+ for(cnt=2;cnt;cnt--)
+ {
+ if (!dsbuf[i])
+ {
+ if (!loadwav(&dsbuf[i],filnam,freqmul,(((volperc-100)>>31)&DSBCAPS_CTRLVOLUME)|
+ DSBCAPS_CTRL3D|DSBCAPS_STATIC|DSBCAPS_MUTE3DATMAXDISTANCE)) return;
+ if (ds3dbuf[i]) { ds3dbuf[i]->Release(); ds3dbuf[i] = 0; }
+ dsbuf[i]->QueryInterface(IID_IDirectSound3DBuffer,(void **)&ds3dbuf[i]);
+ ds3dbuf[i]->SetMode(DS3DMODE_NORMAL,DS3D_DEFERRED); //DS3DMODE_NORMAL
+ //ds3dbuf[i]->SetMaxDistance(1000000000,DS3D_DEFERRED); //1000000000
+ //ds3dbuf[i]->SetMinDistance(1,DS3D_DEFERRED); //1
+ ds3dbuf[i]->SetPosition(((point3d *)pos)->x,((point3d *)pos)->y,((point3d *)pos)->z,DS3D_DEFERRED); //0,0,0
+ //ds3dbuf[i]->SetVelocity(0,0,0,DS3D_DEFERRED); //0,0,0
+ //ds3dbuf[i]->SetConeAngles(0,360,DS3D_DEFERRED); //0,360
+ //ds3dbuf[i]->SetConeOrientation(0,0,0,DS3D_DEFERRED); //0,0,0
+ //ds3dbuf[i]->SetConeOutsideVolume(DSBVOLUME_MAX,DS3D_DEFERRED); //DSBVOLUME_MAX
+ ds3dlis->CommitDeferredSettings();
+ }
+ else
+ {
+ ds3dbuf[i]->SetPosition(((point3d *)pos)->x,((point3d *)pos)->y,((point3d *)pos)->z,DS3D_IMMEDIATE);
+ }
+ dsbuf[i]->GetStatus(&u); if (u&DSBSTATUS_PLAYING) return;
+ if (volperc < 100) dsbuf[i]->SetVolume(volperc2db100[max(volperc,0)]);
+ dsbuf[i]->SetCurrentPosition(0);
+ if (dsbuf[i]->Play(0,0,0) != DSERR_BUFFERLOST) return;
+ if (ds3dbuf[i]) { ds3dbuf[i]->Release(); ds3dbuf[i] = 0; }
+ if (dsbuf[i]) { dsbuf[i]->Release(); dsbuf[i] = 0; }
+ }
+}
+
+void playsoundupdate (void *oposptr, void *nposptr)
+{
+ //if (!nptr) follow = 0
+}
+
+#endif
+#endif
+
+//Quitting routines ----------------------------------------------------------
+
+long (*catchwmclose)() = 0;
+void quitloop () { PostMessage(ghwnd,WM_CLOSE,0,0); }
+
+void evilquit (const char *str) //Evil because this function makes awful assumptions!!!
+{
+#ifndef NODRAW
+ stopdirectdraw();
+ ddflip2gdi();
+#endif
+ if (str) MessageBox(ghwnd,str,"fatal error!",MB_OK);
+#ifndef NOINPUT
+ uninitmouse();
+ uninitkeyboard();
+ uninitdirectinput();
+#endif
+#ifndef NOSOUND
+ uninitdirectsound();
+#endif
+#ifndef NODRAW
+ uninitdirectdraw();
+#endif
+ uninitapp();
+ ExitProcess(0);
+}
+
+//GENERAL WINDOWS CODE-------------------------------------------------------------------
+
+void setalwaysactive (long active) { alwaysactive = active; }
+
+#ifndef NODRAW
+long canrender () { return(ActiveApp); }
+#endif
+
+#ifndef NOINPUT
+void setacquire (long mouse, long kbd)
+{
+ if (mouse_acquire != mouse)
+ {
+ if (ActiveApp && gpMouse) { if (mouse) { gpMouse->Acquire(); gbstatus = 0; } else gpMouse->Unacquire(); }
+ mouse_acquire = mouse;
+ }
+ if (kbd_acquire != kbd)
+ {
+ if (ActiveApp && gpKeyboard) { if (kbd) { gpKeyboard->Acquire(); shkeystatus = 0; } else gpKeyboard->Unacquire(); }
+ kbd_acquire = kbd;
+ }
+}
+void setmouseout (void (*in)(long,long), long x, long y)
+{
+ if (fullscreen) return;
+ setmousein = in;
+ setacquire(0, kbd_acquire);
+
+ POINT topLeft;
+ topLeft.x = 0; topLeft.y = 0;
+ ClientToScreen(ghwnd, &topLeft);
+ SetCursorPos(topLeft.x + x, topLeft.y + y);
+}
+
+ //Use fancy clipper to determine if mouse cursor (x,y) is outside the window
+ //Note: x,y is relative to top-left corner of ghwnd
+long ismouseout (long x, long y)
+{
+ if (fullscreen) return(0);
+#ifndef NO_CLIPPER
+ //unsigned long siz;
+
+ //ddclip->GetClipList(0,0,&siz);
+ //if (siz > ddcliprdbytes)
+ //{
+ // ddcliprdbytes = siz;
+ // ddcliprd = (RGNDATA *)realloc(ddcliprd,siz);
+ //}
+#ifndef NODRAW
+ if (ddcliprd)
+ {
+ POINT abspos;
+ RECT *r;
+ long j;
+ //ddclip->GetClipList(0,ddcliprd,&siz);
+
+ abspos.x = x; abspos.y = y;
+ ClientToScreen(ghwnd,&abspos);
+
+ r = (RECT *)ddcliprd->Buffer;
+ for(j=0;j<(long)ddcliprd->rdh.nCount;j++)
+ {
+ if ((abspos.x >= r[j].left) && (abspos.x < r[j].right) &&
+ (abspos.y >= r[j].top) && (abspos.y < r[j].bottom))
+ return(0);
+ }
+ return(1);
+ }
+#endif
+#endif
+ return(((unsigned long)x >= (unsigned long)xres) || ((unsigned long)y >= (unsigned long)yres));
+}
+
+#endif
+
+long (CALLBACK *peekwindowproc)(HWND,UINT,WPARAM,LPARAM) = 0;
+long CALLBACK WindowProc (HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+ // mouse pos:
+ static long omx, omy;
+ long mx, my;
+
+ if (peekwindowproc) { mx = peekwindowproc(hwnd,msg,wParam,lParam); if (mx >= 0) return(mx); }
+ switch (msg)
+ {
+ case WM_SYSCOMMAND:
+ if ((wParam == SC_KEYMENU) || (wParam == SC_HOTKEY)) return(0);
+ break;
+ case WM_ACTIVATEAPP:
+ ActiveApp = (BOOL)wParam; //!((BOOL)HIWORD(wParam));
+ shkeystatus = 0;
+#ifndef NOINPUT
+ gkillbstatus = 1;
+#endif
+ break;
+
+ case WM_ACTIVATE:
+ //ActiveApp = LOWORD(wParam); //((wParam&65535) != WA_INACTIVE);
+#ifndef NOINPUT
+ if (gpMouse) { if (ActiveApp && mouse_acquire) { gpMouse->Acquire(); gbstatus = 0; } else gpMouse->Unacquire(); }
+ if (gpKeyboard) { if (ActiveApp && kbd_acquire) { gpKeyboard->Acquire(); shkeystatus = 0; } else gpKeyboard->Unacquire(); }
+#endif
+#ifndef NODRAW
+ if ((!fullscreen) && (ActiveApp) && (ddpal) && (ddsurf[0]))
+ {
+ if (ddsurf[0]->IsLost() == DDERR_SURFACELOST) ddsurf[0]->Restore();
+ ddsurf[0]->SetPalette(ddpal);
+ updatepalette(0,256);
+ }
+ InvalidateRect(hwnd,0,1);
+#endif
+ break;
+ case WM_PAINT:
+#ifndef NODRAW
+ if (!fullscreen) nextpage();
+#endif
+ break;
+
+ case WM_SIZE:
+ gncmdshow = wParam;
+ if (wParam == SIZE_MAXHIDE)
+ ActiveApp = 0;
+ else if (wParam == SIZE_MINIMIZED)
+ ActiveApp = 0;
+ else
+ {
+ ActiveApp = 1;
+#ifndef NODRAW
+#ifndef ZOOM_TEST
+ if ((!fullscreen) && (ddsurf[1]))
+ {
+ long oxres = xres, oyres = yres;
+ xres = LOWORD(lParam); yres = HIWORD(lParam);
+
+ if (ddsurf[1]) { ddsurf[1]->Release(); ddsurf[1] = 0; }
+
+ ddsd.dwSize = sizeof(ddsd);
+ ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
+ ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
+ ddsd.dwWidth = xres;
+ ddsd.dwHeight = yres;
+ lpdd->CreateSurface(&ddsd,&ddsurf[1],0);
+
+ if (ddrawemulbuf)
+ {
+ long i, x, y, ye, pw, pr;
+
+ i = ((colbits+7)>>3)*xres;
+ if (i < ddrawemulbpl)
+ {
+ pw = pr = ((long)ddrawemulbuf); ye = min(yres,oyres);
+ for(y=1;y<ye;y++)
+ {
+ pw += i; pr += ddrawemulbpl;
+ memcpy((void *)pw,(void *)pr,i);
+ }
+ }
+
+ ddrawemulbuf = realloc(ddrawemulbuf,((xres*yres+7)&~7)*((colbits+7)>>3)+16);
+ if (!ddrawemulbuf)
+ {
+ xres = oxres; yres = oyres; //oops :/
+ ddrawemulbuf = realloc(ddrawemulbuf,((xres*yres+7)&~7)*((colbits+7)>>3)+16);
+ i = ddrawemulbpl;
+ }
+
+ if (i > ddrawemulbpl)
+ {
+ pw = yres*i + ((long)ddrawemulbuf);
+ pr = yres*ddrawemulbpl + ((long)ddrawemulbuf);
+ for(y=yres-1;y>=0;y--)
+ {
+ pw -= i; pr -= ddrawemulbpl;
+ for(x=i-1;x>=ddrawemulbpl;x--) *(char *)(pw+x) = 0;
+ for(;x>=0;x--) *(char *)(pw+x) = *(char *)(pr+x);
+ }
+ }
+ if (yres > oyres) memset((void *)(oyres*i+((long)ddrawemulbuf)),0,(yres-oyres)*i);
+
+ ddrawemulbpl = i;
+ }
+ }
+#endif
+#endif
+ }
+#ifndef NOINPUT
+ if (gpMouse) { if (ActiveApp && mouse_acquire) { gpMouse->Acquire(); gbstatus = 0; } else gpMouse->Unacquire(); }
+ if (gpKeyboard) { if (ActiveApp && kbd_acquire) { gpKeyboard->Acquire(); shkeystatus = 0; } else gpKeyboard->Unacquire(); }
+#endif
+ break;
+ case WM_KEYDOWN:
+#ifdef NOINPUT
+ keystatus[((lParam>>16)&127)+((lParam>>17)&128)] = 1;
+#endif
+ case WM_SYSKEYDOWN:
+ if ((wParam&0xff) == 0xff) break; //Fixes SHIFT+[ext key] on XP
+ switch (lParam&0x17f0000)
+ {
+ case 0x02a0000: shkeystatus |= (1<<16); break; //0x2a
+ case 0x0360000: shkeystatus |= (1<<17); break; //0x36
+ case 0x01d0000: shkeystatus |= (1<<18); break; //0x1d
+ case 0x11d0000: shkeystatus |= (1<<19); break; //0x9d
+ case 0x0380000: shkeystatus |= (1<<20); break; //0x38
+ case 0x1380000: shkeystatus |= (1<<21); break; //0xb8
+ default:
+ {
+ long i = ((keybufw2+1)&(KEYBUFSIZ-1));
+ keybuf[keybufw2&(KEYBUFSIZ-1)] = (((lParam>>8)&0x7f00)+((lParam>>9)&0x8000))+shkeystatus;
+ if (i != keybufr) keybufw2 = i; //prevent fifo overlap
+ }
+ }
+ return(0);
+ case WM_KEYUP:
+#ifdef NOINPUT
+ keystatus[((lParam>>16)&127)+((lParam>>17)&128)] = 0;
+#endif
+ case WM_SYSKEYUP:
+ if ((wParam&0xff) == 0xff) break; //Fixes SHIFT+[ext key] on XP
+ switch (lParam&0x17f0000)
+ {
+ case 0x02a0000: shkeystatus &= ~(3<<16); break; //0x2a
+ case 0x0360000: shkeystatus &= ~(3<<16); break; //0x36
+ case 0x01d0000: shkeystatus &= ~(1<<18); break; //0x1d
+ case 0x11d0000: shkeystatus &= ~(1<<19); break; //0x9d
+ case 0x0380000: shkeystatus &= ~(1<<20); break; //0x38
+ case 0x1380000: shkeystatus &= ~(1<<21); break; //0xb8
+ }
+ return(0);
+ case WM_CHAR:
+ if (keybufw2 != keybufr) //stick ASCII code in last FIFO value
+ keybuf[(keybufw2-1)&(KEYBUFSIZ-1)] |= (wParam&255);
+ return(0);
+ case WM_MOUSEWHEEL:
+ mx = (signed short)HIWORD(wParam);
+ if (mx > 0) ext_mbstatus[6] = 2;
+ else if (mx < 0) ext_mbstatus[7] = 2;
+ ext_mwheel = min(max(ext_mwheel+mx,(unsigned long)(1<<16)-(unsigned long)(1<<31)),(unsigned long)(1<<31)-(unsigned long)(1<<16));
+
+ break;
+#ifndef NOINPUT
+ case WM_MOUSEMOVE:
+ mx = LOWORD(lParam);
+ my = HIWORD(lParam);
+ if (gpMouse && ActiveApp && setmousein) {
+ mouse_acquire = 1;
+ gpMouse->Acquire(); gbstatus = 0;
+ setmousein(mx, my);
+ setmousein = NULL;
+ }
+ break;
+#endif
+ case WM_LBUTTONDOWN: if (!mouse_acquire) ext_mbstatus[0] = 1|2; break;
+ case WM_LBUTTONUP: if (!mouse_acquire) ext_mbstatus[0] &= ~2; break;
+ case WM_RBUTTONDOWN: if (!mouse_acquire) ext_mbstatus[1] = 1|2; break;
+ case WM_RBUTTONUP: if (!mouse_acquire) ext_mbstatus[1] &= ~2; break;
+#ifndef NODRAW
+ case WM_ERASEBKGND: return(1); //flicker bug?
+ case WM_NCPAINT: if (fullscreen) return(0); break; //don't redraw window frame - flicker bug?
+#endif
+ case WM_CLOSE:
+ if (catchwmclose) { if (!catchwmclose()) return(1); }
+
+ //FYI: Application terminates in this order:
+ //if (keystatus[1]) Post(WM_CLOSE) //Located inside doframe
+ //WM_CLOSE: uninitdirect* //WARNING: must be before DestroyWindow!
+ // DestroyWindow!
+ // Post(WM_DESTROY)
+ //WM_DESTROY: Post(WM_QUIT)
+ //WM_QUIT: quitprogram = 1;
+ //if (quitprogram) exit();
+#ifndef NOINPUT
+ uninitmouse();
+ uninitkeyboard();
+ uninitdirectinput();
+#endif
+#ifndef NOSOUND
+ uninitdirectsound();
+#endif
+#ifndef NODRAW
+ uninitdirectdraw();
+#endif
+ uninitapp();
+ break;
+ case WM_COMMAND:
+ {
+ // from a menu
+ if(HIWORD(wParam) == 0 && MenuFunc != NULL)
+ {
+ MenuFunc(LOWORD(wParam), (HANDLE)lParam);
+ }
+ break;
+ }
+ case WM_DESTROY:
+ //Does this remove taskbar icon?
+ UnregisterClass(wc.lpszClassName,ghinst);
+ PostQuitMessage(0);
+ return(0);
+ default: break;
+ }
+ return(DefWindowProc(hwnd,msg,wParam,lParam));
+}
+
+long keyread ()
+{
+ long i;
+
+ if (keybufr == keybufw) return(0);
+ i = keybuf[keybufr]; keybufr = ((keybufr+1)&(KEYBUFSIZ-1));
+#if 0 //defined(_DEBUG) && !defined(NODRAW)
+ if (((i>>8)&255) == 0x2e && (i&(3<<18))) { // && (i&(3<<20))) {
+ debugdirectdraw();
+ if (ddrawdebugmode != -1) __asm { int 3 };
+ }
+#endif
+ return(i);
+}
+
+void breath ()
+{
+ MSG msg;
+ while (PeekMessage(&msg,0,0,0,PM_REMOVE)) //&msg,ghwnd, |PM_NOYIELD?
+ {
+ if (msg.message == WM_QUIT) { quitprogram = 1; quitparam = msg.wParam; return; }
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ keybufw = keybufw2; // to be safe with multithreads
+
+#ifndef NOSOUND
+#if (USEKENSOUND == 1)
+ ENTERMUTX;
+ kensoundbreath(MINBREATHREND);
+ LEAVEMUTX;
+ umixerbreathe();
+#endif
+#endif
+}
+
+ //10/20/2004: this code is useless now that quotes are automatically stripped off properly in WinMain()
+ //Call like this: arg2filename(argv[1],".ksm",curfilename);
+ //Make sure curfilename length is long enough!
+void arg2filename (const char *oarg, const char *ext, char *narg)
+{
+ long i;
+
+ //Chop off quotes at beginning and end of filename
+ for(i=strlen(oarg);i>0;i--)
+ if (oarg[i-1] == '\\') break;
+ if ((!i) && (oarg[0] == '\"')) i = 1;
+ strcpy(narg,&oarg[i]);
+ if (narg[0] == 0) return;
+ if (narg[strlen(narg)-1] == '\"') narg[strlen(narg)-1] = 0;
+ strlwr(narg);
+ if (!strstr(narg,ext)) strcat(narg,ext);
+}
+
+#ifdef __WATCOMC__
+
+ //Precision: bits 8-9:, Rounding: bits 10-11:
+ //00 = 24-bit (0) 00 = nearest/even (0)
+ //01 = reserved (1) 01 = -inf (4)
+ //10 = 53-bit (2) 10 = inf (8)
+ //11 = 64-bit (3) 11 = 0 (c)
+static long fpuasm[2];
+void fpuinit (long);
+#pragma aux fpuinit =\
+ "fninit"\
+ "fstcw fpuasm"\
+ "and byte ptr fpuasm[1], 0f0h"\
+ "or byte ptr fpuasm[1], al"\
+ "fldcw fpuasm"\
+ parm [eax]
+
+#endif
+#ifdef _MSC_VER
+
+ //Precision: bits 8-9:, Rounding: bits 10-11:
+ //00 = 24-bit (0) 00 = nearest/even (0)
+ //01 = reserved (1) 01 = -inf (4)
+ //10 = 53-bit (2) 10 = inf (8)
+ //11 = 64-bit (3) 11 = 0 (c)
+static long fpuasm[2];
+static _inline void fpuinit (long a)
+{
+ _asm
+ {
+ mov eax, a
+ fninit
+ fstcw fpuasm
+ and byte ptr fpuasm[1], 0f0h
+ or byte ptr fpuasm[1], al
+ fldcw fpuasm
+ }
+}
+
+#endif
+
+#ifndef NO_CONSOLE
+ int main(int argc, char *argv[])
+#else
+ int WINAPI WinMain (HINSTANCE hinst, HINSTANCE hpinst, LPSTR cmdline, int ncmdshow)
+#endif
+{
+ long i, j, k, inquote;
+
+ Minidump::Activate();
+ MemoryLeakFinder::Activate();
+
+#ifndef NO_CONSOLE
+ HINSTANCE hinst = (HINSTANCE)GetModuleHandle(NULL);
+ HINSTANCE hpinst = 0;
+ LPSTR cmdline = "";
+ int ncmdshow = SW_SHOW;
+#endif
+
+ ghinst = hinst; ghpinst = hpinst; gcmdline = cmdline; gncmdshow = ncmdshow;
+
+ cputype = getcputype();
+ if ((cputype&((1<<0)+(1<<4))) != ((1<<0)+(1<<4)))
+ { MessageBox(0,"Sorry, this program requires FPU&RDTSC support (>=Pentium)",prognam,MB_OK); return(-1); }
+ osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ GetVersionEx(&osvi);
+
+ initklock();
+#ifndef NOINPUT
+ for(i=0;i<256;i++) keystatus[i] = 0;
+ for(i=0;i<256;i++) ext_keystatus[i] = 0;
+#endif
+
+#ifdef NO_CONSOLE
+ //Convert Windows command line into ANSI 'C' command line...
+ int argc;
+ char *argv[MAX_PATH>>1];
+ argv[0] = "exe"; argc = 1; j = inquote = 0;
+ for(i=0;cmdline[i];i++)
+ {
+ k = (((cmdline[i] != ' ') && (cmdline[i] != '\t')) || (inquote));
+ if (cmdline[i] == '\"') inquote ^= 1;
+ if (j < k) { argv[argc++] = &cmdline[i+inquote]; j = inquote+1; continue; }
+ if ((j) && (!k))
+ {
+ if ((j == 2) && (cmdline[i-1] == '\"')) cmdline[i-1] = 0;
+ cmdline[i] = 0; j = 0;
+ }
+ }
+ if ((j == 2) && (cmdline[i-1] == '\"')) cmdline[i-1] = 0;
+ argv[argc] = 0;
+#endif
+ if (initapp(argc,argv) < 0) return(-1);
+
+ wc.style = CS_HREDRAW | CS_VREDRAW;
+ wc.lpfnWndProc = WindowProc;
+ wc.cbClsExtra = wc.cbWndExtra = 0;
+ wc.hInstance = ghinst;
+ wc.hIcon = LoadIcon(ghinst,IDI_APPLICATION);
+ wc.hCursor = LoadCursor(0,IDC_ARROW);
+#ifndef NODRAW
+ wc.hbrBackground = 0;
+#else
+#ifdef _MSC_VER
+ //wc.hbrBackground = (HBRUSH__ *)GetStockObject(BLACK_BRUSH);
+ wc.hbrBackground = (struct HBRUSH__ *)GetStockObject(BLACK_BRUSH);
+#endif
+#ifdef __WATCOMC__
+ wc.hbrBackground = GetStockObject(BLACK_BRUSH);
+#endif
+#endif
+ wc.lpszMenuName = 0;
+ wc.lpszClassName = prognam;
+ RegisterClass(&wc);
+
+ progwndflags = WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX;
+ progwndadd[1] = GetSystemMetrics(SM_CYCAPTION);
+ if (progresiz) {
+ progwndflags |= WS_MAXIMIZEBOX|WS_THICKFRAME;
+ progwndadd[0] = GetSystemMetrics(SM_CXSIZEFRAME)*2;
+ progwndadd[1] += GetSystemMetrics(SM_CYSIZEFRAME)*2;
+ } else {
+ progwndadd[0] = GetSystemMetrics(SM_CXFIXEDFRAME)*2;
+ progwndadd[1] += GetSystemMetrics(SM_CYFIXEDFRAME)*2;
+ }
+
+#ifndef NODRAW
+ if (fullscreen)
+ {
+ if ((ghwnd = CreateWindowEx(WS_EX_TOPMOST,prognam,prognam,WS_POPUP,0,0,GetSystemMetrics(SM_CXSCREEN),
+ GetSystemMetrics(SM_CYSCREEN),0,0,ghinst,0)) == 0) return(0);
+ }
+ else
+ {
+#endif
+ if (progwndx == 0x80000000)
+ {
+ RECT rw;
+ SystemParametersInfo(SPI_GETWORKAREA,0,&rw,0);
+ progwndx = ((rw.right -rw.left-(xres+progwndadd[0]))>>1) + rw.left;
+ progwndy = ((rw.bottom-rw.top -(yres+progwndadd[1]))>>1) + rw.top;
+ }
+ if ((ghwnd = CreateWindowEx(0,prognam,prognam,progwndflags,
+ progwndx,progwndy,xres+progwndadd[0],yres+progwndadd[1],0,0,ghinst,0)) == 0) return(0);
+#ifndef NODRAW
+ }
+#endif
+
+ ShowWindow(ghwnd,gncmdshow);
+#ifndef NODRAW
+ if ((!fullscreen) && (gncmdshow == SW_MAXIMIZE))
+ {
+ RECT rw;
+ SystemParametersInfo(SPI_GETWORKAREA,0,&rw,0);
+ xres = rw.right -rw.left;
+ yres = rw.bottom-rw.top;
+ }
+#endif
+
+ //Enable this for smooth start-up, but beware: it halts disk caches!
+ //HANDLE hProc = GetCurrentProcess();
+ //SetPriorityClass(hProc,REALTIME_PRIORITY_CLASS);
+
+#ifndef NODRAW
+ if (!initdirectdraw(xres,yres,colbits)) { DestroyWindow(ghwnd); return(0); }
+#endif
+#if 0 //defined(_DEBUG) && !defined(NODRAW)
+ debugdirectdraw(); // enable debug mode by default
+#endif
+
+#ifndef NOSOUND
+#ifdef DSOUNDINITCOM
+ coinit = CoInitialize(NULL);
+#endif
+ initdirectsound();
+#endif
+
+ UpdateWindow(ghwnd);
+
+#ifndef NOINPUT
+ if (!initdirectinput(ghwnd))
+ {
+ DestroyWindow(ghwnd);
+#ifndef NOSOUND
+ uninitdirectsound();
+#endif
+#ifndef NODRAW
+ uninitdirectdraw();
+#endif
+ return(0);
+ }
+ if (!initkeyboard(ghwnd))
+ {
+ uninitdirectinput(); DestroyWindow(ghwnd);
+#ifndef NOSOUND
+ uninitdirectsound();
+#endif
+#ifndef NODRAW
+ uninitdirectdraw();
+#endif
+ return(0);
+ }
+ if (!initmouse(ghwnd))
+ {
+ uninitkeyboard(); uninitdirectinput(); DestroyWindow(ghwnd);
+#ifndef NOSOUND
+ uninitdirectsound();
+#endif
+#ifndef NODRAW
+ uninitdirectdraw();
+#endif
+ return(0);
+ }
+#endif
+
+#if ((USEKENSOUND == 1) && (USETHREADS != 0))
+ if (dsound)
+ {
+ hmutx = CreateMutex(0,0,0);
+ _beginthread(kensoundthread,0,0);
+ }
+#endif
+
+ initapp2();
+
+ breath();
+ while (!quitprogram)
+ {
+ if (alwaysactive || ActiveApp) { fpuinit(0x2); doframe(); }
+ else WaitMessage();
+ breath();
+ }
+#if ((USEKENSOUND == 1) && (USETHREADS != 0))
+ if (dsound)
+ {
+ while (quitprogram != 2) Sleep(USETHREADS);
+ ENTERMUTX;
+ CloseHandle(hmutx);
+ }
+#endif
+#ifndef NOSOUND
+#ifdef DSOUNDINITCOM
+ if (coinit == S_OK) CoUninitialize();
+#endif
+#endif
+
+ MemoryLeakFinder::DumpStatistics();
+
+ return(quitparam);
+}
diff --git a/build/3rd-party/Luax/Luax.vcxproj b/build/3rd-party/Luax/Luax.vcxproj
index a24c972..b5730c6 100644
--- a/build/3rd-party/Luax/Luax.vcxproj
+++ b/build/3rd-party/Luax/Luax.vcxproj
@@ -126,7 +126,7 @@
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_cfunctions.h" />
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_class.hpp" />
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_config.h" />
- <ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_context.h" />
+ <ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_vm.h" />
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_enum.h" />
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_memberref.h" />
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_ref.h" />
@@ -137,7 +137,7 @@
<ItemGroup>
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_cfunctions.cpp" />
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_class.cpp" />
- <ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_context.cpp" />
+ <ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_vm.cpp" />
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_enum.cpp" />
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_memberref.cpp" />
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_ref.cpp" />
diff --git a/build/3rd-party/Luax/Luax.vcxproj.filters b/build/3rd-party/Luax/Luax.vcxproj.filters
index 705dcd9..7f385fc 100644
--- a/build/3rd-party/Luax/Luax.vcxproj.filters
+++ b/build/3rd-party/Luax/Luax.vcxproj.filters
@@ -9,9 +9,9 @@
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_runtime.h" />
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_class.hpp" />
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_enum.h" />
- <ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_context.h" />
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_cfunctions.h" />
<ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_memberref.h" />
+ <ClInclude Include="..\..\..\Source\3rd-party\Luax\luax_vm.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_ref.cpp" />
@@ -19,10 +19,10 @@
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_reftable.cpp" />
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_runtime.cpp" />
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_enum.cpp" />
- <ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_context.cpp" />
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_cfunctions.cpp" />
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_memberref.cpp" />
<ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_class.cpp" />
+ <ClCompile Include="..\..\..\Source\3rd-party\Luax\luax_vm.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Source\3rd-party\Luax\luax_state.inl" />
diff --git a/build/3rd-party/uuid4/uuid4.vcxproj b/build/3rd-party/uuid4/uuid4.vcxproj
new file mode 100644
index 0000000..e552199
--- /dev/null
+++ b/build/3rd-party/uuid4/uuid4.vcxproj
@@ -0,0 +1,126 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>15.0</VCProjectVersion>
+ <ProjectGuid>{49F7847E-219E-4A7B-8484-2A33DAC29DD0}</ProjectGuid>
+ <RootNamespace>uuid4</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v141</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup />
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <SDLCheck>true</SDLCheck>
+ <ConformanceMode>true</ConformanceMode>
+ </ClCompile>
+ <Link>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\source\3rd-party\uuid4\uuid4.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\source\3rd-party\uuid4\uuid4.h" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/build/3rd-party/uuid4/uuid4.vcxproj.filters b/build/3rd-party/uuid4/uuid4.vcxproj.filters
new file mode 100644
index 0000000..6f984b1
--- /dev/null
+++ b/build/3rd-party/uuid4/uuid4.vcxproj.filters
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <ClCompile Include="..\..\..\source\3rd-party\uuid4\uuid4.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\source\3rd-party\uuid4\uuid4.h" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/3rd-party/uuid4/uuid4.vcxproj.user b/build/3rd-party/uuid4/uuid4.vcxproj.user
new file mode 100644
index 0000000..be25078
--- /dev/null
+++ b/build/3rd-party/uuid4/uuid4.vcxproj.user
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup />
+</Project> \ No newline at end of file
diff --git a/build/Asura.sln b/build/Asura.sln
index 9c0e875..66cb6d4 100644
--- a/build/Asura.sln
+++ b/build/Asura.sln
@@ -99,6 +99,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LuaSocket", "3rd-party\LuaS
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plotscript", "3rd-party\Plotscript\Plotscript.vcxproj", "{2822F737-EEFA-4C74-872C-1EE0793E2221}"
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "uuid4", "3rd-party\uuid4\uuid4.vcxproj", "{49F7847E-219E-4A7B-8484-2A33DAC29DD0}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -551,6 +553,16 @@ Global
{2822F737-EEFA-4C74-872C-1EE0793E2221}.Release|x64.Build.0 = Release|x64
{2822F737-EEFA-4C74-872C-1EE0793E2221}.Release|x86.ActiveCfg = Release|Win32
{2822F737-EEFA-4C74-872C-1EE0793E2221}.Release|x86.Build.0 = Release|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|Any CPU.ActiveCfg = Debug|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|x64.ActiveCfg = Debug|x64
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|x64.Build.0 = Debug|x64
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|x86.ActiveCfg = Debug|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Debug|x86.Build.0 = Debug|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|Any CPU.ActiveCfg = Release|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|x64.ActiveCfg = Release|x64
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|x64.Build.0 = Release|x64
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|x86.ActiveCfg = Release|Win32
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -594,6 +606,7 @@ Global
{6361701E-BD43-4AE9-8AE2-5C8F87D436BA} = {CD115016-E377-4AC1-8595-DB2836CEFE7E}
{E15D111A-9E02-4E0D-86FE-62BFCD3C211E} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
{2822F737-EEFA-4C74-872C-1EE0793E2221} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
+ {49F7847E-219E-4A7B-8484-2A33DAC29DD0} = {64D4E4B2-4A60-46F4-A500-370EFED4524F}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {331032D8-F7CC-43E3-A03B-67108767F96B}
diff --git a/build/libs/asura-lib-core/asura-lib-core.vcxproj b/build/libs/asura-lib-core/asura-lib-core.vcxproj
index 5530000..cebc42a 100644
--- a/build/libs/asura-lib-core/asura-lib-core.vcxproj
+++ b/build/libs/asura-lib-core/asura-lib-core.vcxproj
@@ -150,10 +150,6 @@
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\sprite_batch.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\stb_decoder.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\texture.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_glew.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_glut.cpp" />
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_sdl.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\clipboard.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\cursor.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\cursor_impl_sdl.cpp" />
@@ -161,6 +157,10 @@
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\mouse.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\profiler\stats.cpp" />
<ClCompile Include="..\..\..\source\libs\asura-lib-core\time\timer.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\window\window.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\window\window_impl_glew.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\window\window_impl_glut.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\window\window_impl_sdl.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\source\libs\asura-lib-core\application.h" />
@@ -193,10 +193,6 @@
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\sprite_batch.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\stb_decoder.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\texture.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_glew.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_glut.h" />
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_sdl.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\clipboard.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\cursor.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\cursor_impl_sdl.h" />
@@ -208,6 +204,10 @@
<ClInclude Include="..\..\..\source\libs\asura-lib-core\profiler\stats.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\time\timer.h" />
<ClInclude Include="..\..\..\source\libs\asura-lib-core\type.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\window\window.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\window\window_impl_glew.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\window\window_impl_glut.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\window\window_impl_sdl.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\source\libs\asura-lib-core\font\string.inl" />
diff --git a/build/libs/asura-lib-core/asura-lib-core.vcxproj.filters b/build/libs/asura-lib-core/asura-lib-core.vcxproj.filters
index a118d6a..8ef99f7 100644
--- a/build/libs/asura-lib-core/asura-lib-core.vcxproj.filters
+++ b/build/libs/asura-lib-core/asura-lib-core.vcxproj.filters
@@ -19,6 +19,9 @@
<Filter Include="graphics\binding">
<UniqueIdentifier>{4f6b2c19-1a06-48c9-b89d-52fa27bec5c1}</UniqueIdentifier>
</Filter>
+ <Filter Include="window">
+ <UniqueIdentifier>{7a73607c-8da6-4865-a992-5c7c8764bd5a}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\source\libs\asura-lib-core\application.cpp" />
@@ -70,9 +73,6 @@
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\texture.cpp">
<Filter>graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window.cpp">
- <Filter>graphics</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\clipboard.cpp">
<Filter>input</Filter>
</ClCompile>
@@ -104,21 +104,12 @@
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\color32.cpp">
<Filter>graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_sdl.cpp">
- <Filter>graphics</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\source\libs\asura-lib-core\input\cursor_impl_sdl.cpp">
<Filter>input</Filter>
</ClCompile>
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\image_decode_task.cpp">
<Filter>graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_glew.cpp">
- <Filter>graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_glut.cpp">
- <Filter>graphics</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_canvas.cpp">
<Filter>graphics\binding</Filter>
</ClCompile>
@@ -149,6 +140,18 @@
<ClCompile Include="..\..\..\source\libs\asura-lib-core\graphics\binding\_window.cpp">
<Filter>graphics\binding</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\window\window.cpp">
+ <Filter>window</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\window\window_impl_glew.cpp">
+ <Filter>window</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\window\window_impl_glut.cpp">
+ <Filter>window</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-core\window\window_impl_sdl.cpp">
+ <Filter>window</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\source\libs\asura-lib-core\application.h" />
@@ -215,9 +218,6 @@
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\texture.h">
<Filter>graphics</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window.h">
- <Filter>graphics</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\clipboard.h">
<Filter>input</Filter>
</ClInclude>
@@ -263,20 +263,23 @@
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\color32.h">
<Filter>graphics</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_sdl.h">
- <Filter>graphics</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\source\libs\asura-lib-core\input\cursor_impl_sdl.h">
<Filter>input</Filter>
</ClInclude>
<ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\image_decode_task.h">
<Filter>graphics</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_glew.h">
- <Filter>graphics</Filter>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\window\window_impl_sdl.h">
+ <Filter>window</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\source\libs\asura-lib-core\graphics\window_impl_glut.h">
- <Filter>graphics</Filter>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\window\window.h">
+ <Filter>window</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\window\window_impl_glew.h">
+ <Filter>window</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-core\window\window_impl_glut.h">
+ <Filter>window</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
diff --git a/build/libs/asura-lib-openal/asura-lib-openal.vcxproj b/build/libs/asura-lib-openal/asura-lib-openal.vcxproj
index dd05ef3..6ea6e0e 100644
--- a/build/libs/asura-lib-openal/asura-lib-openal.vcxproj
+++ b/build/libs/asura-lib-openal/asura-lib-openal.vcxproj
@@ -76,6 +76,7 @@
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\source\3rd-party;$(SolutionDir)..\source\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -108,6 +109,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\source\3rd-party;$(SolutionDir)..\source\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
@@ -115,6 +117,14 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-openal\sound.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-openal\sound_decoder.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-openal\sound_decode_task.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-openal\sound.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-openal\sound_decoder.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-openal\sound_decode_task.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/build/libs/asura-lib-openal/asura-lib-openal.vcxproj.filters b/build/libs/asura-lib-openal/asura-lib-openal.vcxproj.filters
index 9cd8510..19278c7 100644
--- a/build/libs/asura-lib-openal/asura-lib-openal.vcxproj.filters
+++ b/build/libs/asura-lib-openal/asura-lib-openal.vcxproj.filters
@@ -1,2 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" /> \ No newline at end of file
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <ClCompile Include="..\..\..\source\libs\asura-lib-openal\sound.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-openal\sound_decode_task.cpp" />
+ <ClCompile Include="..\..\..\source\libs\asura-lib-openal\sound_decoder.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\source\libs\asura-lib-openal\sound.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-openal\sound_decoder.h" />
+ <ClInclude Include="..\..\..\source\libs\asura-lib-openal\sound_decode_task.h" />
+ </ItemGroup>
+</Project> \ No newline at end of file
diff --git a/build/tests/05-physfs/05-physfs.vcxproj.user b/build/tests/05-physfs/05-physfs.vcxproj.user
index be25078..0858e0c 100644
--- a/build/tests/05-physfs/05-physfs.vcxproj.user
+++ b/build/tests/05-physfs/05-physfs.vcxproj.user
@@ -1,4 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LocalDebuggerWorkingDirectory>$(SolutionDir)..\Bin\win64</LocalDebuggerWorkingDirectory>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LocalDebuggerWorkingDirectory>$(SolutionDir)..\Bin\win64</LocalDebuggerWorkingDirectory>
+ <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
+ </PropertyGroup>
</Project> \ No newline at end of file
diff --git a/build/tools/bindingGen/main.cs b/build/tools/bindingGen/main.cs
index c9290b8..7f99da4 100644
--- a/build/tools/bindingGen/main.cs
+++ b/build/tools/bindingGen/main.cs
@@ -130,8 +130,8 @@ namespace {1}
if (mc.Count == 0)
return "";
- string reg_enum_l = @"(?<=enum\s";
- string reg_enum_r = @"[\s\n]*\{((?!\{)[\s\S])*)[A-Z_]+(?=\s*)";
+ string reg_enum_l = @"(?<=enum\s*";
+ string reg_enum_r = @"[\s\n]*\{((?!\})[\s\S])*)[A-Z_]+(?=\s*)";
string enums = "";
foreach(var m in mc)
diff --git a/build/tools/bindingGen/obj/Debug/bindingGen.csproj.FileListAbsolute.txt b/build/tools/bindingGen/obj/Debug/bindingGen.csproj.FileListAbsolute.txt
index 442f839..3656c65 100644
--- a/build/tools/bindingGen/obj/Debug/bindingGen.csproj.FileListAbsolute.txt
+++ b/build/tools/bindingGen/obj/Debug/bindingGen.csproj.FileListAbsolute.txt
@@ -8,5 +8,3 @@ D:\Asura\build\tools\bindingGen\obj\Debug\bindingGen.pdb
D:\Asura\bin\win64\bindingGen.exe.config
D:\Asura\bin\win64\bindingGen.exe
D:\Asura\bin\win64\bindingGen.pdb
-D:\Asura\bin\win64\bindingGen.exe.CodeAnalysisLog.xml
-D:\Asura\bin\win64\bindingGen.exe.lastcodeanalysissucceeded
diff --git a/build/tools/bindingGen/obj/Debug/bindingGen.exe b/build/tools/bindingGen/obj/Debug/bindingGen.exe
index 19029df..b196836 100644
--- a/build/tools/bindingGen/obj/Debug/bindingGen.exe
+++ b/build/tools/bindingGen/obj/Debug/bindingGen.exe
Binary files differ
diff --git a/source/3rd-party/Luax/luax_class.hpp b/source/3rd-party/Luax/luax_class.hpp
index cfac2a5..99ac381 100644
--- a/source/3rd-party/Luax/luax_class.hpp
+++ b/source/3rd-party/Luax/luax_class.hpp
@@ -13,7 +13,8 @@ namespace Luax
///
/// RegisterLuaxClass עķͳԱö١ȵclass table
- /// LuaxGetFactoryName ùͬʱעʱעΪsingletonͨʱ
+ /// LuaxGetFactoryName ùͬʱעʱעΪsingletonͨ
+ /// ʱ
///
#define LUAX_DECL_FACTORY(type) \
static void RegisterLuaxClass(Luax::LuaxState&);\
@@ -69,8 +70,9 @@ namespace Luax
T* self = state.GetUserdata<T>(1);
///
- /// ࣬Ϊʵֶ̬ҪЩӿڵⲿҪ̳д֮࣬оͻöӦʵķע̳д
- /// ʱʵķʵLuaxNativeClassУʵֻᵼ¶ԡ
+ /// ࣬Ϊʵֶ̬ҪЩӿڵⲿҪ̳д֮࣬оͻ
+ /// öӦʵķע̳дʱʵķʵLuaxNativeClassУʵֻ
+ /// ¶ԡ
///
class ILuaxNativeAccessor
{
@@ -88,7 +90,8 @@ namespace Luax
};
///
- /// Ҫ¶luanative classҪ̳дࡣͨluaʵҪȷüȷԣڶ߳Ҫȷͷš
+ /// Ҫ¶luanative classҪ̳дࡣͨluaʵҪȷüȷԣ
+ /// ߳Ҫȷͷš
///
template<class T>
class LuaxNativeClass : public virtual ILuaxNativeAccessor
@@ -98,8 +101,9 @@ namespace Luax
static bool IsTypeOf(ILuaxNativeAccessor);
///
- /// userdataΪkeyref tableuserdataһãάuserdataڡȽmember ref
- /// ʵᱻαͬʵõƵЩʵ壬luaƵĵgc⡣
+ /// userdataΪkeyref tableuserdataһãάuserdataڡ
+ /// Ƚmember refʵᱻαͬʵõƵЩʵ壬
+ ///luaƵĵgc⡣
///
template<class U> void LuaxRetain(LuaxState& state, U* userdata);
@@ -111,8 +115,8 @@ namespace Luax
bool PushLuaxMemberRef(LuaxState& state, int refID) override;
///
- /// userdata pushջûгʼmUserdataʼúԪѳʼõuserdataջһá
- /// һnativeȨƽluaƵķ
+ /// userdata pushջûгʼmUserdataʼúԪѳʼõ
+ /// userdataջһáһnativeȨƽluaƵķ
///
bool PushLuaxUserdata(LuaxState& state);
bool PushLuaxMemberTable(LuaxState& state);
@@ -143,8 +147,8 @@ namespace Luax
static void PushLuaxClassTable(LuaxState& state);
///
- /// ȡַҪַֻͨڶϴʵõջϺ;̬ıȡַ֤ü׼ȷ
- /// ҪãʹôݶǴݵַ
+ /// ȡַҪַֻͨڶϴʵõջϺ;̬ı
+ /// ȡַ֤ü׼ȷҪãʹôݶǴݵַ
///
void* operator &();
@@ -158,17 +162,18 @@ namespace Luax
///
static LuaxStrongRef mClassTable;
///
- /// ǵsingletonùϵԱ֤ᱻͨref tableijԱȫڵģ
- /// ֱ_LUAX_STRONGREF_TABLEuserdataLuaxRetain\LuaxReleasemember refʱ͹ʵͬ
- /// Ǵref tableģtable_LUAX_STRONGREF_TABLE
+ /// ǵsingletonùϵԱ֤ᱻͨref table
+ /// ijԱȫڵģֱ_LUAX_STRONGREF_TABLEuserdata
+ /// LuaxRetain\LuaxReleasemember refʱ͹ʵͬǴref table
+ /// ģtable_LUAX_STRONGREF_TABLE
///
static LuaxStrongRef mSingletonRefTable;
///
/// ͨuserdataõ:
- /// 1: ref table
- /// 2: member table
- /// 3: class table
+ /// 1: ref table
+ /// 2: member table
+ /// 3: class table
///
LuaxWeakRef mUserdata;
@@ -193,7 +198,7 @@ namespace Luax
#endif
};
- //--------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
#if LUAX_ENABLE_PLAIN_CLASS
///
diff --git a/source/3rd-party/Luax/luax_class.inl b/source/3rd-party/Luax/luax_class.inl
index 7ee3de9..d1c8c4b 100644
--- a/source/3rd-party/Luax/luax_class.inl
+++ b/source/3rd-party/Luax/luax_class.inl
@@ -1,7 +1,7 @@
namespace Luax
{
- //----------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
// ӿ
///
@@ -17,7 +17,7 @@ namespace Luax
return 1;
}
- //----------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
///
/// עṤ͵еԱ
@@ -205,8 +205,8 @@ namespace Luax
assert(!T::IsLuaxClassSingleton());
assert(!mUserdata);
- // userdataջ
- state.PushPtrUserdata(this);
+ // userdataջעַҪתΪT*ֱthisܻᵼ¶ؼ̳еɥʧ̬
+ state.PushPtrUserdata(static_cast<T*>(this));
lua_newtable(state); // ref table޷luaʣC
lua_newtable(state); // member tableluaдĶԱ
@@ -315,7 +315,7 @@ namespace Luax
}
}
- //--------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
///
/// ͷŹʵ
diff --git a/source/3rd-party/Luax/luax_enum.cpp b/source/3rd-party/Luax/luax_enum.cpp
index b054d98..60dd552 100644
--- a/source/3rd-party/Luax/luax_enum.cpp
+++ b/source/3rd-party/Luax/luax_enum.cpp
@@ -34,7 +34,7 @@ namespace Luax
return luaL_error(L, "Enum called \"%s\" is readonly.", name);
}
- //--------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
#if LUAX_ENABLE_PLAIN_ENUM
int LuaxPlainEnum::registry(lua_State* L)
{
diff --git a/source/3rd-party/Luax/luax_enum.h b/source/3rd-party/Luax/luax_enum.h
index c385dc5..395eaf0 100644
--- a/source/3rd-party/Luax/luax_enum.h
+++ b/source/3rd-party/Luax/luax_enum.h
@@ -19,7 +19,8 @@ namespace Luax
extern int l_rmt__newindex(lua_State* L);
- //--------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
+
#if LUAX_ENABLE_PLAIN_ENUM
///
/// luaö٣޸ĵtable
diff --git a/source/3rd-party/Luax/luax_reftable.cpp b/source/3rd-party/Luax/luax_reftable.cpp
index 602c9eb..461e2d9 100644
--- a/source/3rd-party/Luax/luax_reftable.cpp
+++ b/source/3rd-party/Luax/luax_reftable.cpp
@@ -72,7 +72,7 @@ namespace Luax
int LuaxRefTable::Ref(LuaxState& state, int idx)
{
- assert(mState && mState == state.GetHandle());
+ assert(mState);
idx = state.AbsIndex(idx);
state.GetField(LUA_REGISTRYINDEX, mName); // ref table
@@ -85,7 +85,7 @@ namespace Luax
void LuaxRefTable::Unref(LuaxState& state, int refID)
{
- assert(mState && mState == state.GetHandle());
+ assert(mState);
state.GetField(LUA_REGISTRYINDEX, mName); // ref table
luaL_unref(state, -1, refID);
@@ -95,14 +95,14 @@ namespace Luax
void LuaxRefTable::PushRefTable(LuaxState& state)
{
- assert(mState && mState == state.GetHandle());
+ assert(mState);
lua_getfield(state, LUA_REGISTRYINDEX, mName);
}
void LuaxRefTable::PushRef(LuaxState& state, int refID)
{
- assert(mState && mState == state.GetHandle());
+ assert(mState);
lua_getfield(state, LUA_REGISTRYINDEX, mName);
lua_rawgeti(state, -1, refID);
@@ -111,7 +111,7 @@ namespace Luax
void LuaxRefTable::Clear(LuaxState& state)
{
- assert(mState && mState == state.GetHandle());
+ assert(mState);
lua_newtable(state);
state.SetField(LUA_REGISTRYINDEX, mName);
diff --git a/source/3rd-party/Luax/luax_runtime.cpp b/source/3rd-party/Luax/luax_runtime.cpp
index b45d36a..dcf7b92 100644
--- a/source/3rd-party/Luax/luax_runtime.cpp
+++ b/source/3rd-party/Luax/luax_runtime.cpp
@@ -27,61 +27,69 @@ namespace Luax
assert(L);
// 1)
- mContexts.insert(pair<lua_State*, LuaxContext>(L, LuaxContext(L)));
+ mContexts.insert(pair<lua_State*, LuaxVM*>(L, new LuaxVM(L)));
// 2) ʼcontext
(*this)[L].Setup();
return L;
}
-
+/*
+ lua_State* LuaxRuntime::CreateThread(lua_State* main)
+ {
+ lua_State* thread = lua_newthread(main);
+ mContexts.insert(pair<lua_State*, LuaxVM*>(thread, mContexts[main]));
+ return thread;
+ }
+*/
void LuaxRuntime::Close(lua_State* L)
{
- map<lua_State*, LuaxContext>::iterator it = mContexts.find(L);
+ map<lua_State*, LuaxVM*>::iterator it = mContexts.find(L);
if (it != mContexts.end())
{
- lua_close(it->second.state);
+ lua_close(it->second->state);
mContexts.erase(it);
}
}
bool LuaxRuntime::HasLuaxState(lua_State* L)
{
- map<lua_State*, LuaxContext>::iterator it = mContexts.find(L);
+ map<lua_State*, LuaxVM*>::iterator it = mContexts.find(L);
return it != mContexts.end();
}
LuaxState& LuaxRuntime::GetLuaxState(lua_State* L)
{
- map<lua_State*, LuaxContext>::iterator it = mContexts.find(L);
+ map<lua_State*, LuaxVM*>::iterator it = mContexts.find(L);
if (it != mContexts.end())
{
- return it->second.state;
+ return it->second->state;
}
}
LuaxRefTable& LuaxRuntime::GetStrongRefTable(lua_State* L)
{
- map<lua_State*, LuaxContext>::iterator it = mContexts.find(L);
+ map<lua_State*, LuaxVM*>::iterator it = mContexts.find(L);
if (it != mContexts.end())
{
- return it->second.strongRefTable;
+ return it->second->strongRefTable;
}
}
LuaxRefTable& LuaxRuntime::GetWeaksRefTable(lua_State* L)
{
- map<lua_State*, LuaxContext>::iterator it = mContexts.find(L);
+ map<lua_State*, LuaxVM*>::iterator it = mContexts.find(L);
if (it != mContexts.end())
{
- return it->second.weakRefTable;
+ return it->second->weakRefTable;
}
}
- LuaxContext& LuaxRuntime::operator[](lua_State* L)
+ LuaxVM& LuaxRuntime::operator[](lua_State* L)
{
- map<lua_State*, LuaxContext>::iterator it = mContexts.find(L);
+ map<lua_State*, LuaxVM*>::iterator it = mContexts.find(L);
assert(it != mContexts.end());
- return it->second;
+
+ return *it->second;
}
}
diff --git a/source/3rd-party/Luax/luax_runtime.h b/source/3rd-party/Luax/luax_runtime.h
index 1234627..27c9af4 100644
--- a/source/3rd-party/Luax/luax_runtime.h
+++ b/source/3rd-party/Luax/luax_runtime.h
@@ -6,7 +6,7 @@
#include "luax_ref.h"
#include "luax_config.h"
#include "luax_state.h"
-#include "luax_context.h"
+#include "luax_vm.h"
namespace Luax
{
@@ -21,10 +21,15 @@ namespace Luax
static LuaxRuntime& Get();
///
- /// һµlua_Stateصlua_State*һ8\4ֽڵkey
+ /// һµluaʹ̲߳صlua_State*һ8\4ֽڵkey
///
lua_State* Open();
-
+/*
+ ///
+ /// ̴߳һ̡߳ӵcontextӳ䡣ҪΪ˷context߳ʡ
+ ///
+ lua_State* CreateThread(lua_State* mainThread);
+*/
///
/// رlua_Stateruntimeɾ
///
@@ -35,7 +40,7 @@ namespace Luax
LuaxRefTable& GetStrongRefTable(lua_State* L);
LuaxRefTable& GetWeaksRefTable(lua_State* L);
- LuaxContext& operator[](lua_State* L);
+ LuaxVM& operator[](lua_State* L);
private:
@@ -47,7 +52,7 @@ namespace Luax
///
/// lua_State handlecontextӳ
///
- std::map<lua_State*, LuaxContext> mContexts;
+ std::map<lua_State*, LuaxVM*> mContexts;
};
diff --git a/source/3rd-party/Luax/luax_state.cpp b/source/3rd-party/Luax/luax_state.cpp
index b7b89a3..f453be7 100644
--- a/source/3rd-party/Luax/luax_state.cpp
+++ b/source/3rd-party/Luax/luax_state.cpp
@@ -741,7 +741,7 @@ namespace Luax
}
template <>
- bool LuaxState::CheckParam < bool >(int idx)
+ bool LuaxState::CheckValue < bool >(int idx)
{
bool b = false;
if (lua_type(mState, idx) == LUA_TBOOLEAN)
@@ -756,73 +756,73 @@ namespace Luax
}
template <>
- cc8* LuaxState::CheckParam < cc8* >(int idx)
+ cc8* LuaxState::CheckValue < cc8* >(int idx)
{
return luaL_checkstring(mState, idx);
}
template <>
- double LuaxState::CheckParam < double >(int idx)
+ double LuaxState::CheckValue < double >(int idx)
{
return luaL_checknumber(mState, idx);
}
template <>
- float LuaxState::CheckParam < float >(int idx)
+ float LuaxState::CheckValue < float >(int idx)
{
return luaL_checknumber(mState, idx);
}
template <>
- s8 LuaxState::CheckParam < s8 >(int idx)
+ s8 LuaxState::CheckValue < s8 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- s16 LuaxState::CheckParam < s16 >(int idx)
+ s16 LuaxState::CheckValue < s16 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- s32 LuaxState::CheckParam < s32 >(int idx)
+ s32 LuaxState::CheckValue < s32 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- s64 LuaxState::CheckParam < s64 >(int idx)
+ s64 LuaxState::CheckValue < s64 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- u8 LuaxState::CheckParam < u8 >(int idx)
+ u8 LuaxState::CheckValue < u8 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- u16 LuaxState::CheckParam < u16 >(int idx)
+ u16 LuaxState::CheckValue < u16 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- u32 LuaxState::CheckParam < u32 >(int idx)
+ u32 LuaxState::CheckValue < u32 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- u64 LuaxState::CheckParam < u64 >(int idx)
+ u64 LuaxState::CheckValue < u64 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- std::string LuaxState::CheckParam < std::string >(int idx)
+ std::string LuaxState::CheckValue < std::string >(int idx)
{
return luaL_checkstring(mState, idx);
}
@@ -831,7 +831,7 @@ namespace Luax
/// check light userdata
///
template <>
- const void* LuaxState::CheckParam < const void* >(int idx)
+ const void* LuaxState::CheckValue < const void* >(int idx)
{
if (IsType(idx, LUA_TLIGHTUSERDATA))
{
diff --git a/source/3rd-party/Luax/luax_state.h b/source/3rd-party/Luax/luax_state.h
index e9c394a..b6d1ff0 100644
--- a/source/3rd-party/Luax/luax_state.h
+++ b/source/3rd-party/Luax/luax_state.h
@@ -9,7 +9,7 @@
namespace Luax
{
- class LuaxContext;
+ class LuaxVM;
class LuaxEnum;
class LuaxStrongRef;
class LuaxWeakRef;
@@ -20,7 +20,8 @@ namespace Luax
/// member table
/// ref table
/// userdata
- /// userdataͨgetmetatableȡϼmetatable֮⻹һclass tableעڶӦƿռ
+ /// userdataͨgetmetatableȡϼmetatable֮⻹һclass tableעڶӦ
+ /// ƿռ
///
LUAX_API class LuaxState
{
@@ -36,11 +37,11 @@ namespace Luax
///
inline lua_State* GetHandle() { return mState; };
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
void OpenLibs();
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
// ƿռƿռһ_Gı
void PushGlobalNamespace();
@@ -48,7 +49,7 @@ namespace Luax
void PopNamespace();
bool IsNamespace(int idx);
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
void SetTop(int top);
int GetTop();
@@ -56,7 +57,7 @@ namespace Luax
int AbsIndex(int idx);
void Call(int nArgs, int nResults);
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
void GetField(int idx, cc8* name);
void GetField(int idx, int key);
@@ -117,11 +118,11 @@ namespace Luax
template<typename T> T* GetUserdata(int idx = 1);
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
int ErrorType(int idx, cc8* hint);
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
template<typename T> T GetValue(int idx, T default_value);
template<typename T> T GetField(int idx, int key, T value);
@@ -130,14 +131,14 @@ namespace Luax
template<typename T> void SetFieldByIndex(int idx, int key, T value);
template<typename T> T* CheckUserdata(int idx);
- template<typename T> T CheckParam(int idx);
+ template<typename T> T CheckValue(int idx);
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
void DoString(const std::string& code);
void DoFile(const std::string& file);
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
// ע᷽
///
@@ -166,9 +167,9 @@ namespace Luax
void RegisterMethod(cc8* fname, lua_CFunction func);
///
- /// preloaderӵpackage.preloadrequire"libname"ʱlualoader_preloadlibnameҵpreloaderֱӼء
- /// ʵҪrequireʱżأҼعһκpackage.loaded¼´βټءͨrequire
- /// preloader
+ /// preloaderӵpackage.preloadrequire"libname"ʱlualoader_preload
+ /// libnameҵpreloaderֱӼءʵҪrequireʱżأҼعһκ
+ /// package.loaded¼´βټءͨrequirepreloader
///
void RegisterPreloader(cc8* libname, lua_CFunction preloader);
@@ -191,11 +192,11 @@ namespace Luax
void RegisterPlainEnumRegistry(cc8* name);
#endif
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
protected:
- friend class LuaxContext;
+ friend class LuaxVM;
LuaxState(lua_State* state);
LuaxState(const LuaxState& state);
@@ -211,7 +212,7 @@ namespace Luax
};
- //--------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
// GetValue()ģػ
template <> bool LuaxState::GetValue < bool >(int idx, const bool value);
@@ -229,23 +230,23 @@ namespace Luax
template <> std::string LuaxState::GetValue < std::string >(int idx, const std::string value);
template <> const void* LuaxState::GetValue < const void* >(int idx, const void* value);
- //--------------------------------------------------------------------------------------------------------------
- // CheckParamģػ
-
- template <> bool LuaxState::CheckParam < bool >(int idx);
- template <> cc8* LuaxState::CheckParam < cc8* >(int idx);
- template <> double LuaxState::CheckParam < double >(int idx);
- template <> float LuaxState::CheckParam < float >(int idx);
- template <> s8 LuaxState::CheckParam < s8 >(int idx);
- template <> s16 LuaxState::CheckParam < s16 >(int idx);
- template <> s32 LuaxState::CheckParam < s32 >(int idx);
- template <> s64 LuaxState::CheckParam < s64 >(int idx);
- template <> u8 LuaxState::CheckParam < u8 >(int idx);
- template <> u16 LuaxState::CheckParam < u16 >(int idx);
- template <> u32 LuaxState::CheckParam < u32 >(int idx);
- template <> u64 LuaxState::CheckParam < u64 >(int idx);
- template <> std::string LuaxState::CheckParam < std::string >(int idx);
- template <> const void* LuaxState::CheckParam < const void* >(int idx);
+ //--------------------------------------------------------------------------------//
+ // CheckValueģػ
+
+ template <> bool LuaxState::CheckValue < bool >(int idx);
+ template <> cc8* LuaxState::CheckValue < cc8* >(int idx);
+ template <> double LuaxState::CheckValue < double >(int idx);
+ template <> float LuaxState::CheckValue < float >(int idx);
+ template <> s8 LuaxState::CheckValue < s8 >(int idx);
+ template <> s16 LuaxState::CheckValue < s16 >(int idx);
+ template <> s32 LuaxState::CheckValue < s32 >(int idx);
+ template <> s64 LuaxState::CheckValue < s64 >(int idx);
+ template <> u8 LuaxState::CheckValue < u8 >(int idx);
+ template <> u16 LuaxState::CheckValue < u16 >(int idx);
+ template <> u32 LuaxState::CheckValue < u32 >(int idx);
+ template <> u64 LuaxState::CheckValue < u64 >(int idx);
+ template <> std::string LuaxState::CheckValue < std::string >(int idx);
+ template <> const void* LuaxState::CheckValue < const void* >(int idx);
///
/// ڳԱﴴLuaxStateԲм顣
@@ -258,7 +259,7 @@ namespace Luax
#define LUAX_STATE(L) \
Luax::LuaxState& state = Luax::LuaxRuntime::Get().GetLuaxState(L)
- //--------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
///
/// ȷȫluaܹڵ֮󷵻صstack״̬
diff --git a/source/3rd-party/Luax/luax_context.cpp b/source/3rd-party/Luax/luax_vm.cpp
index d41c24f..4257b4d 100644
--- a/source/3rd-party/Luax/luax_context.cpp
+++ b/source/3rd-party/Luax/luax_vm.cpp
@@ -1,25 +1,25 @@
-#include "luax_context.h"
+#include "luax_vm.h"
namespace Luax
{
- LuaxContext::LuaxContext(lua_State* L)
+ LuaxVM::LuaxVM(lua_State* L)
: state(L)
{
assert(state);
}
- LuaxContext::~LuaxContext()
+ LuaxVM::~LuaxVM()
{
}
// ʼcontext
- void LuaxContext::Setup()
+ void LuaxVM::Setup()
{
SetupRefTables();
}
- void LuaxContext::SetupRefTables()
+ void LuaxVM::SetupRefTables()
{
// strong ref weak ref
strongRefTable.Init(state, "_LUAX_STRONGREF_TABLE");
diff --git a/source/3rd-party/Luax/luax_context.h b/source/3rd-party/Luax/luax_vm.h
index 01c5937..e99d5b5 100644
--- a/source/3rd-party/Luax/luax_context.h
+++ b/source/3rd-party/Luax/luax_vm.h
@@ -11,15 +11,15 @@ namespace Luax
///
/// lua_stateصcontextһϵдļϣҲûϵҪΪ˽Լڴ档
///
- class LuaxContext
+ class LuaxVM
{
public:
- LuaxContext(lua_State* L);
- ~LuaxContext();
+ LuaxVM(lua_State* L);
+ ~LuaxVM();
void Setup();
- LuaxState state; // lua state
+ LuaxState state; // lua main state
LuaxRefTable strongRefTable; // strong ref table
LuaxRefTable weakRefTable; // weak ref table
@@ -29,6 +29,8 @@ namespace Luax
void SetupRefTables();
+ int mThreadsCount; // context߳
+
};
}
diff --git a/source/3rd-party/uuid4/uuid4.c b/source/3rd-party/uuid4/uuid4.c
new file mode 100644
index 0000000..1b60188
--- /dev/null
+++ b/source/3rd-party/uuid4/uuid4.c
@@ -0,0 +1,90 @@
+/**
+ * Copyright (c) 2018 rxi
+ *
+ * This library is free software; you can redistribute it and/or modify it
+ * under the terms of the MIT license. See LICENSE for details.
+ */
+
+#include <stdio.h>
+#include <stdint.h>
+
+#if defined(_WIN32)
+#include <windows.h>
+#include <wincrypt.h>
+#endif
+
+#include "uuid4.h"
+
+
+static uint64_t seed[2];
+
+
+static uint64_t xorshift128plus(uint64_t *s) {
+ /* http://xorshift.di.unimi.it/xorshift128plus.c */
+ uint64_t s1 = s[0];
+ const uint64_t s0 = s[1];
+ s[0] = s0;
+ s1 ^= s1 << 23;
+ s[1] = s1 ^ s0 ^ (s1 >> 18) ^ (s0 >> 5);
+ return s[1] + s0;
+}
+
+
+int uuid4_init(void) {
+#if defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__)
+ int res;
+ FILE *fp = fopen("/dev/urandom", "rb");
+ if (!fp) {
+ return UUID4_EFAILURE;
+ }
+ res = fread(seed, 1, sizeof(seed), fp);
+ fclose(fp);
+ if ( res != sizeof(seed) ) {
+ return UUID4_EFAILURE;
+ }
+
+#elif defined(_WIN32)
+ int res;
+ HCRYPTPROV hCryptProv;
+ res = CryptAcquireContext(
+ &hCryptProv, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT);
+ if (!res) {
+ return UUID4_EFAILURE;
+ }
+ res = CryptGenRandom(hCryptProv, (DWORD) sizeof(seed), (PBYTE) seed);
+ CryptReleaseContext(hCryptProv, 0);
+ if (!res) {
+ return UUID4_EFAILURE;
+ }
+
+#else
+ #error "unsupported platform"
+#endif
+ return UUID4_ESUCCESS;
+}
+
+
+void uuid4_generate(char *dst) {
+ static const char *template = "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx";
+ static const char *chars = "0123456789abcdef";
+ union { unsigned char b[16]; uint64_t word[2]; } s;
+ const char *p;
+ int i, n;
+ /* get random */
+ s.word[0] = xorshift128plus(seed);
+ s.word[1] = xorshift128plus(seed);
+ /* build string */
+ p = template;
+ i = 0;
+ while (*p) {
+ n = s.b[i >> 1];
+ n = (i & 1) ? (n >> 4) : (n & 0xf);
+ switch (*p) {
+ case 'x' : *dst = chars[n]; i++; break;
+ case 'y' : *dst = chars[(n & 0x3) + 8]; i++; break;
+ default : *dst = *p;
+ }
+ dst++, p++;
+ }
+ *dst = '\0';
+}
diff --git a/source/3rd-party/uuid4/uuid4.h b/source/3rd-party/uuid4/uuid4.h
new file mode 100644
index 0000000..fb3ed2f
--- /dev/null
+++ b/source/3rd-party/uuid4/uuid4.h
@@ -0,0 +1,22 @@
+/**
+ * Copyright (c) 2018 rxi
+ *
+ * This library is free software; you can redistribute it and/or modify it
+ * under the terms of the MIT license. See LICENSE for details.
+ */
+
+#ifndef UUID4_H
+#define UUID4_H
+
+#define UUID4_VERSION "1.0.0"
+#define UUID4_LEN 37
+
+enum {
+ UUID4_ESUCCESS = 0,
+ UUID4_EFAILURE = -1
+};
+
+int uuid4_init(void);
+void uuid4_generate(char *dst);
+
+#endif
diff --git a/source/Asura.Editor/widgets/binding/_button.cpp b/source/Asura.Editor/widgets/binding/_button.cpp
index 463aef6..fbae64f 100644
--- a/source/Asura.Editor/widgets/binding/_button.cpp
+++ b/source/Asura.Editor/widgets/binding/_button.cpp
@@ -37,7 +37,7 @@ namespace AsuraEditor
LUAX_STATE(L);
Button* self = state.GetUserdata<Button>(1);
- int msg = state.CheckParam<int>(2);
+ int msg = state.CheckValue<int>(2);
if (!lua_isfunction(L, 3))
return state.ErrorType(3, "callback");
diff --git a/source/Asura.Editor/widgets/button.h b/source/Asura.Editor/widgets/button.h
index 305cd35..14cd041 100644
--- a/source/Asura.Editor/widgets/button.h
+++ b/source/Asura.Editor/widgets/button.h
@@ -36,6 +36,8 @@ namespace AsuraEditor
{
public:
+ LUAX_DECL_FACTORY(Button);
+
Button();
~Button();
@@ -50,10 +52,10 @@ namespace AsuraEditor
int GetStatus();
void SetImage(int status, AEGraphics::Image* image);
- LUAX_DECL_FACTORY(Button);
-
private:
+ //------------------------------------------------------------------------------//
+
LUAX_DECL_ENUM(ButtonStatus);
LUAX_DECL_ENUM(ButtonMessage);
@@ -61,6 +63,8 @@ namespace AsuraEditor
LUAX_DECL_METHOD(_Disconnect);
LUAX_DECL_METHOD(_SetImage);
+ //------------------------------------------------------------------------------//
+
int mStatus; // ǰ״̬
Signal mSignals[_BUTTON_MSG_COUNT]; // 3Ϣsignal
AEGraphics::Image* mImage[_BUTTON_STATUS_COUNT]; // 5״̬ͼ
diff --git a/source/libs/asura-lib-core/graphics/binding/_image.cpp b/source/libs/asura-lib-core/graphics/binding/_image.cpp
index b455ad5..cb008d3 100644
--- a/source/libs/asura-lib-core/graphics/binding/_image.cpp
+++ b/source/libs/asura-lib-core/graphics/binding/_image.cpp
@@ -80,8 +80,8 @@ namespace AsuraEngine
{
LUAX_PREPARE(L, Image);
- uint x = state.CheckParam<uint>(2);
- uint y = state.CheckParam<uint>(3);
+ uint x = state.CheckValue<uint>(2);
+ uint y = state.CheckValue<uint>(3);
Color32* c32 = new Color32(self->GetPixel(x, y));
c32->PushLuaxUserdata(state);
return 1;
diff --git a/source/libs/asura-lib-core/graphics/image.h b/source/libs/asura-lib-core/graphics/image.h
index 4c1c7b5..4d9787b 100644
--- a/source/libs/asura-lib-core/graphics/image.h
+++ b/source/libs/asura-lib-core/graphics/image.h
@@ -22,8 +22,9 @@ namespace AsuraEngine
class ImageFactory;
///
- /// ImageͼƬڴ󣬶ȡϷ󱣴ĽһImageڴ桢ԴֻᱣһݣҪ
- /// imageêλãźתǶȣʹspriteһֻࡣҪǿǵeditorengineʹòͬķװ
+ /// ImageͼƬڴ󣬶ȡϷ󱣴ĽһImageڴ桢Դֻᱣһ
+ /// ݣҪimageêλãźתǶȣʹsprite
+ /// һֻࡣҪǿǵeditorengineʹòͬķװ
///
class Image ASURA_FINAL
: public Drawable
@@ -39,8 +40,8 @@ namespace AsuraEngine
~Image();
///
- /// bufferimageϢmPixelsΪգݡ¹imageʹglTexImage2Dύimage
- /// ݡ
+ /// bufferimageϢmPixelsΪգݡ¹image
+ /// ʹglTexImage2Dύimageݡ
///
bool Load(ImageData* data);
diff --git a/source/libs/asura-lib-core/graphics/shader.h b/source/libs/asura-lib-core/graphics/shader.h
index 575a37e..1c81355 100644
--- a/source/libs/asura-lib-core/graphics/shader.h
+++ b/source/libs/asura-lib-core/graphics/shader.h
@@ -94,7 +94,7 @@ namespace AsuraEngine
///
GLuint mProgramHandle;
- //------------------------------------------------------------------------------------------------------------
+ //------------------------------------------------------------------------------//
public:
diff --git a/source/libs/asura-lib-core/input/mouse.h b/source/libs/asura-lib-core/input/mouse.h
index 0f34fdd..3ab67fa 100644
--- a/source/libs/asura-lib-core/input/mouse.h
+++ b/source/libs/asura-lib-core/input/mouse.h
@@ -1,8 +1,8 @@
#ifndef __ASURA_ENGINE_MOUSE_H__
#define __ASURA_ENGINE_MOUSE_H__
-#include "Cursor.h"
-#include "InputDevice.hpp"
+#include "cursor.h"
+#include "input_device.hpp"
namespace AsuraEngine
{
diff --git a/source/libs/asura-lib-core/graphics/window.cpp b/source/libs/asura-lib-core/window/window.cpp
index 83a4f53..83a4f53 100644
--- a/source/libs/asura-lib-core/graphics/window.cpp
+++ b/source/libs/asura-lib-core/window/window.cpp
diff --git a/source/libs/asura-lib-core/graphics/window.h b/source/libs/asura-lib-core/window/window.h
index 1b219a2..39db73e 100644
--- a/source/libs/asura-lib-core/graphics/window.h
+++ b/source/libs/asura-lib-core/window/window.h
@@ -4,8 +4,8 @@
#include <asura-lib-utils/scripting/portable.hpp>
#include <asura-lib-utils/math/vector2.hpp>
-#include "render_state.h"
-#include "render_target.h"
+#include "../graphics/render_state.h"
+#include "../graphics/render_target.h"
namespace AsuraEngine
{
diff --git a/source/libs/asura-lib-core/graphics/window_impl_glew.cpp b/source/libs/asura-lib-core/window/window_impl_glew.cpp
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/graphics/window_impl_glew.cpp
+++ b/source/libs/asura-lib-core/window/window_impl_glew.cpp
diff --git a/source/libs/asura-lib-core/graphics/window_impl_glew.h b/source/libs/asura-lib-core/window/window_impl_glew.h
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/graphics/window_impl_glew.h
+++ b/source/libs/asura-lib-core/window/window_impl_glew.h
diff --git a/source/libs/asura-lib-core/graphics/window_impl_glut.cpp b/source/libs/asura-lib-core/window/window_impl_glut.cpp
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/graphics/window_impl_glut.cpp
+++ b/source/libs/asura-lib-core/window/window_impl_glut.cpp
diff --git a/source/libs/asura-lib-core/graphics/window_impl_glut.h b/source/libs/asura-lib-core/window/window_impl_glut.h
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/graphics/window_impl_glut.h
+++ b/source/libs/asura-lib-core/window/window_impl_glut.h
diff --git a/source/libs/asura-lib-core/graphics/window_impl_sdl.cpp b/source/libs/asura-lib-core/window/window_impl_sdl.cpp
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/graphics/window_impl_sdl.cpp
+++ b/source/libs/asura-lib-core/window/window_impl_sdl.cpp
diff --git a/source/libs/asura-lib-core/graphics/window_impl_sdl.h b/source/libs/asura-lib-core/window/window_impl_sdl.h
index e69de29..e69de29 100644
--- a/source/libs/asura-lib-core/graphics/window_impl_sdl.h
+++ b/source/libs/asura-lib-core/window/window_impl_sdl.h
diff --git a/source/libs/asura-lib-openal/sound.h b/source/libs/asura-lib-openal/sound.h
index 095bdb7..6c2d7c2 100644
--- a/source/libs/asura-lib-openal/sound.h
+++ b/source/libs/asura-lib-openal/sound.h
@@ -1,14 +1,18 @@
#ifndef __ASURA_ENGINE_SOUND_H__
#define __ASURA_ENGINE_SOUND_H__
-#include "Scripting/Portable.h"
+#include <asura-lib-utils/scripting/portable.hpp>
namespace AsuraEngine
{
namespace Audio
{
- class Sound ASURA_FINAL: virtual public Scripting::Portable
+ ///
+ /// Ƶļ
+ ///
+ class Sound ASURA_FINAL
+ : public AEScripting::Portable<Sound>
{
public:
diff --git a/bin/win64/bindingGen.exe.lastcodeanalysissucceeded b/source/libs/asura-lib-openal/sound_decode_task.cpp
index e69de29..e69de29 100644
--- a/bin/win64/bindingGen.exe.lastcodeanalysissucceeded
+++ b/source/libs/asura-lib-openal/sound_decode_task.cpp
diff --git a/source/libs/asura-lib-openal/sound_decode_task.h b/source/libs/asura-lib-openal/sound_decode_task.h
new file mode 100644
index 0000000..d39013f
--- /dev/null
+++ b/source/libs/asura-lib-openal/sound_decode_task.h
@@ -0,0 +1,25 @@
+#ifndef __ASURA_OPENAL_SOUND_DECODER_TASK_H__
+#define __ASURA_OPENAL_SOUND_DECODER_TASK_H__
+
+#include <asura-lib-utils/threading/thread_task.h>
+
+namespace AsuraEngine
+{
+ namespace OpenAL
+ {
+
+ ///
+ /// Ƶļ
+ ///
+ class SoundDecodeTask : public AEThreading::ThreadTask
+ {
+ public:
+
+ private:
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-openal/sound_decoder.cpp b/source/libs/asura-lib-openal/sound_decoder.cpp
new file mode 100644
index 0000000..ad9f761
--- /dev/null
+++ b/source/libs/asura-lib-openal/sound_decoder.cpp
@@ -0,0 +1,29 @@
+#ifndef __ASURA_ENGINE_SOUND_DECODER_H__
+#define __ASURA_ENGINE_SOUND_DECODER_H__
+
+#include "Sound.h"
+#include "FileSystem/DataBuffer.h"
+
+namespace AsuraEngine
+{
+ namespace Audio
+ {
+
+ ///
+ /// Ƶļ
+ ///
+ class SoundDecoder
+ {
+ public:
+
+ SoundDecoder();
+ virtual ~SoundDecoder();
+
+ virtual Sound* Decode(const Filesystem::DataBuffer* db);
+
+ };
+
+ }
+}
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-openal/sound_decoder.h b/source/libs/asura-lib-openal/sound_decoder.h
index ad9f761..2a3f087 100644
--- a/source/libs/asura-lib-openal/sound_decoder.h
+++ b/source/libs/asura-lib-openal/sound_decoder.h
@@ -1,8 +1,9 @@
#ifndef __ASURA_ENGINE_SOUND_DECODER_H__
#define __ASURA_ENGINE_SOUND_DECODER_H__
-#include "Sound.h"
-#include "FileSystem/DataBuffer.h"
+#include <asura-lib-utils/io/data_buffer.h>
+
+#include "sound.h"
namespace AsuraEngine
{
@@ -19,7 +20,7 @@ namespace AsuraEngine
SoundDecoder();
virtual ~SoundDecoder();
- virtual Sound* Decode(const Filesystem::DataBuffer* db);
+ virtual Sound* Decode(const AEIO::DataBuffer* db);
};
diff --git a/source/libs/asura-lib-utils/io/binding/_data_buffer.cpp b/source/libs/asura-lib-utils/io/binding/_data_buffer.cpp
index c42888c..6725bc4 100644
--- a/source/libs/asura-lib-utils/io/binding/_data_buffer.cpp
+++ b/source/libs/asura-lib-utils/io/binding/_data_buffer.cpp
@@ -10,12 +10,12 @@ namespace AsuraEngine
LUAX_REGISTRY(DataBuffer)
{
LUAX_REGISTER_METHODS(state,
- { "New", _New },
- { "GetBuffer", _GetData },
- { "GetSize", _GetSize },
- { "Refactor", _Refactor },
- { "Load", _Load },
- { "Clear", _Clear }
+ { "New", _New },
+ { "GetData", _GetData },
+ { "GetSize", _GetSize },
+ { "Refactor", _Refactor },
+ { "Load", _Load },
+ { "Clear", _Clear }
);
}
@@ -49,14 +49,14 @@ namespace AsuraEngine
}
}
- // lsting, len = databuffer:GetBuffer()
+ // lsting, len = databuffer:GetData()
LUAX_IMPL_METHOD(DataBuffer, _GetData)
{
LUAX_SETUP(L, "U");
DataBuffer* self = state.GetUserdata<DataBuffer>(1);
lua_pushlstring(L, self->GetData(), self->GetSize());
- return 2;
+ return 1;
}
// length = databuffer:GetSize()
@@ -74,7 +74,7 @@ namespace AsuraEngine
{
LUAX_PREPARE(L, DataBuffer);
- size_t size = state.CheckParam<int>(2);
+ size_t size = state.CheckValue<int>(2);
self->Refactor(size);
return 0;
}
diff --git a/source/libs/asura-lib-utils/io/binding/_file.cpp b/source/libs/asura-lib-utils/io/binding/_file.cpp
index 0670379..c44bc90 100644
--- a/source/libs/asura-lib-utils/io/binding/_file.cpp
+++ b/source/libs/asura-lib-utils/io/binding/_file.cpp
@@ -49,7 +49,7 @@ namespace AsuraEngine
{
LUAX_STATE(L);
- cc8* name = state.CheckParam<cc8*>(1);
+ cc8* name = state.CheckValue<cc8*>(1);
File* file = new File(name);
file->PushLuaxUserdata(state);
return 1;
@@ -60,7 +60,7 @@ namespace AsuraEngine
{
LUAX_PREPARE(L, File);
- File::FileMode mode = (File::FileMode)state.CheckParam<int>(2);
+ File::FileMode mode = (File::FileMode)state.CheckValue<int>(2);
state.Push(self->Open(mode));
return 1;
}
@@ -115,7 +115,7 @@ namespace AsuraEngine
DataBuffer* db = state.CheckUserdata<DataBuffer>(2);
if (!db) return state.ErrorType(2, "DataBuffer");
- int len = state.CheckParam<int>(3);
+ int len = state.CheckValue<int>(3);
int size = self->Read(db, len);
state.Push(size);
return 1;
@@ -164,7 +164,7 @@ namespace AsuraEngine
{
LUAX_PREPARE(L, File);
- int pos = state.CheckParam<int>(2);
+ int pos = state.CheckValue<int>(2);
state.Push(self->Seek(pos));
return 1;
}
@@ -174,8 +174,8 @@ namespace AsuraEngine
{
LUAX_PREPARE(L, File);
- BufferMode mode = (BufferMode)state.CheckParam<int>(2);
- int size = state.CheckParam<int>(3);
+ BufferMode mode = (BufferMode)state.CheckValue<int>(2);
+ int size = state.CheckValue<int>(3);
state.Push(self->SetBuffer(mode, size));
return 1;
}
diff --git a/source/libs/asura-lib-utils/io/binding/_file_system.cpp b/source/libs/asura-lib-utils/io/binding/_file_system.cpp
index 7132456..3843451 100644
--- a/source/libs/asura-lib-utils/io/binding/_file_system.cpp
+++ b/source/libs/asura-lib-utils/io/binding/_file_system.cpp
@@ -46,7 +46,7 @@ namespace AsuraEngine
{
PREPARE(L);
- const char* arg0 = state.CheckParam<const char*>(1);
+ const char* arg0 = state.CheckValue<const char*>(1);
fs->Init(arg0);
return 0;
}
@@ -111,7 +111,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* path = state.CheckParam<cc8*>(1);
+ cc8* path = state.CheckValue<cc8*>(1);
std::string mp;
if (fs->GetMountPoint(path, ASURA_OUT mp))
state.Push(mp);
@@ -126,7 +126,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* dir = state.CheckParam<cc8*>(1);
+ cc8* dir = state.CheckValue<cc8*>(1);
fs->SetWriteDirectory(dir);
return 0;
}
@@ -146,7 +146,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* name = state.CheckParam<cc8*>(1);
+ cc8* name = state.CheckValue<cc8*>(1);
File* file = fs->NewFile(name);
if (file)
file->PushLuaxUserdata(state);
@@ -160,7 +160,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* path = state.CheckParam<cc8*>(1);
+ cc8* path = state.CheckValue<cc8*>(1);
state.Push(fs->NewDirectory(path));
return 1;
}
@@ -170,7 +170,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* path = state.CheckParam<cc8*>(1);
+ cc8* path = state.CheckValue<cc8*>(1);
DataBuffer* db = state.CheckUserdata<DataBuffer>(2);
state.Push(fs->Write(path, db));
return 1;
@@ -181,7 +181,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* path = state.CheckParam<cc8*>(1);
+ cc8* path = state.CheckValue<cc8*>(1);
DataBuffer* db = state.CheckUserdata<DataBuffer>(2);
state.Push(fs->Append(path, db));
return 1;
@@ -192,7 +192,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* path = state.CheckParam<cc8*>(1);
+ cc8* path = state.CheckValue<cc8*>(1);
state.Push(fs->Remove(path));
return 1;
}
@@ -202,7 +202,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* path = state.CheckParam<cc8*>(1);
+ cc8* path = state.CheckValue<cc8*>(1);
FileData* fd = fs->Read(path);
if (fd)
{
@@ -223,7 +223,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* path = state.CheckParam<cc8*>(1);
+ cc8* path = state.CheckValue<cc8*>(1);
FileInfo info;
if (fs->GetFileInfo(path, &info))
{
@@ -244,7 +244,7 @@ namespace AsuraEngine
{
PREPARE(L);
- cc8* path = state.CheckParam<cc8*>(1);
+ cc8* path = state.CheckValue<cc8*>(1);
std::vector<std::string> items;
if(fs->GetDirectoryItems(path, ASURA_OUT items))
{
diff --git a/source/libs/asura-lib-utils/io/binding/_io_task.cpp b/source/libs/asura-lib-utils/io/binding/_io_task.cpp
index c03ff2a..b3c5988 100644
--- a/source/libs/asura-lib-utils/io/binding/_io_task.cpp
+++ b/source/libs/asura-lib-utils/io/binding/_io_task.cpp
@@ -16,19 +16,29 @@ namespace AsuraEngine
LUAX_POSTPROCESS(IOTask)
{
+ LUAX_REGISTER_ENUM(state, "EIOTaskType",
+ { "READ", IOTASK_TYPE_READ },
+ { "WRITE", IOTASK_TYPE_WRITE },
+ { "APPEND", IOTASK_TYPE_APPEND }
+ );
}
- // task = IOTask.New(path, dst)
+ // task = IOTask.New(path, buffer, type, callback)
LUAX_IMPL_METHOD(IOTask, _New)
{
LUAX_STATE(L);
- cc8* path = state.CheckParam<cc8*>(1);
+ cc8* path = state.CheckValue<cc8*>(1);
DataBuffer* db = state.CheckUserdata<DataBuffer>(2);
- IOTask* task = new IOTask(path, db);
+ IOTaskType type = (IOTaskType)state.CheckValue<int>(3);
+ bool cbk = state.GetTop() >= 4 && state.IsType(4, LUA_TFUNCTION);
+
+ IOTask* task = new IOTask(path, db, type);
+ task->SetLuaxMemberRef(state, task->mBufferRef, 2);
+ if(cbk)
+ task->SetLuaxMemberRef(state, task->mCallback, 4);
task->PushLuaxUserdata(state);
- task->SetLuaxMemberRef(state, task->mDstRef, 2);
return 1;
}
diff --git a/source/libs/asura-lib-utils/io/data_buffer.cpp b/source/libs/asura-lib-utils/io/data_buffer.cpp
index 000869d..5049b38 100644
--- a/source/libs/asura-lib-utils/io/data_buffer.cpp
+++ b/source/libs/asura-lib-utils/io/data_buffer.cpp
@@ -88,5 +88,15 @@ namespace AsuraEngine
return mSize;
}
+ void DataBuffer::Lock()
+ {
+ mMutex.Lock();
+ }
+
+ void DataBuffer::Unlock()
+ {
+ mMutex.Unlock();
+ }
+
}
} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/io/data_buffer.h b/source/libs/asura-lib-utils/io/data_buffer.h
index 9dfe541..445bdf4 100644
--- a/source/libs/asura-lib-utils/io/data_buffer.h
+++ b/source/libs/asura-lib-utils/io/data_buffer.h
@@ -34,6 +34,9 @@ namespace AsuraEngine
size_t Load(const void* bytes, std::size_t size);
void Move(void* bytes, std::size_t size);
void Clear();
+
+ void Lock();
+ void Unlock();
private:
diff --git a/source/libs/asura-lib-utils/io/file.cpp b/source/libs/asura-lib-utils/io/file.cpp
index 976203d..0ff8c90 100644
--- a/source/libs/asura-lib-utils/io/file.cpp
+++ b/source/libs/asura-lib-utils/io/file.cpp
@@ -134,7 +134,10 @@ namespace AsuraEngine
if (length < 0)
throw Exception("Invalid read size.");
- return PHYSFS_readBytes(mFileHandle, dst->GetData(), length);
+ dst->Lock();
+ size_t size = PHYSFS_readBytes(mFileHandle, dst->GetData(), length);
+ dst->Unlock();
+ return size;
}
size_t File::ReadAll(ASURA_OUT DataBuffer* dst)
@@ -149,7 +152,10 @@ namespace AsuraEngine
if (dst->GetSize() < length)
throw Exception("Data buffer is too small compares to file length.");
- return PHYSFS_readBytes(mFileHandle, dst->GetData(), length);
+ dst->Lock();
+ size_t size = PHYSFS_readBytes(mFileHandle, dst->GetData(), length);
+ dst->Unlock();
+ return size;
}
#ifdef ASURA_WINDOWS
diff --git a/source/libs/asura-lib-utils/io/io_task.cpp b/source/libs/asura-lib-utils/io/io_task.cpp
index 1a50e56..7203175 100644
--- a/source/libs/asura-lib-utils/io/io_task.cpp
+++ b/source/libs/asura-lib-utils/io/io_task.cpp
@@ -1,5 +1,8 @@
+#include "file_system.h"
#include "io_task.h"
+#include <iostream>
+
using namespace AEScripting;
using namespace Luax;
@@ -8,9 +11,9 @@ namespace AsuraEngine
namespace IO
{
- IOTask::IOTask(const std::string& path, DataBuffer* buffer)
+ IOTask::IOTask(const std::string& path, DataBuffer* buffer, IOTaskType type)
: mPath(path)
- , mDst(buffer)
+ , mBuffer(buffer)
{
}
@@ -20,17 +23,29 @@ namespace AsuraEngine
bool IOTask::Execute()
{
+ File file(mPath);
+ if (mType == IOTASK_TYPE_WRITE)
+ {
+
+ }
+ // pathȡݱmBuffer
+ else if (mType == IOTASK_TYPE_READ)
+ {
+ file.Open(File::FILE_MODE_READ);
+ file.ReadAll(mBuffer);
+ file.Close();
+ }
return true;
}
- void IOTask::Invoke(lua_State* thread)
+ void IOTask::Invoke()
{
if (mCallback)
{
- LuaxScopedState state(thread);
+ LuaxScopedState state(LuaEnv::Get()->GetMainState());
if (PushLuaxMemberRef(state, mCallback))
{
- PushLuaxMemberRef(state, mDstRef);
+ PushLuaxMemberRef(state, mBufferRef);
state.Call(1, 0);
}
}
diff --git a/source/libs/asura-lib-utils/io/io_task.h b/source/libs/asura-lib-utils/io/io_task.h
index a79b2a8..5f454ee 100644
--- a/source/libs/asura-lib-utils/io/io_task.h
+++ b/source/libs/asura-lib-utils/io/io_task.h
@@ -13,32 +13,42 @@ namespace AsuraEngine
namespace IO
{
+ enum IOTaskType
+ {
+ IOTASK_TYPE_READ,
+ IOTASK_TYPE_WRITE,
+ IOTASK_TYPE_APPEND,
+ };
+
///
/// ȡļ
///
class IOTask ASURA_FINAL
- : public AEScripting::Portable<IOTask>
- , public AEThreading::Task
+ : public AEThreading::Task
+ , public AEScripting::Portable<IOTask>
{
public:
LUAX_DECL_FACTORY(IOTask);
- IOTask(const std::string& path, DataBuffer* buffer);
+ IOTask(const std::string& path, DataBuffer* buffer, IOTaskType type);
~IOTask();
bool Execute() override ;
- void Invoke(lua_State* thread) override;
+ void Invoke() override;
private:
- std::string mPath;
-
- DataBuffer* mDst;
- Luax::LuaxMemberRef mDstRef;
+ LUAX_DECL_ENUM(IOTaskType);
LUAX_DECL_METHOD(_New);
+ std::string mPath;
+ IOTaskType mType;
+
+ ASURA_REF DataBuffer* mBuffer;
+ Luax::LuaxMemberRef mBufferRef;
+
};
}
diff --git a/source/libs/asura-lib-utils/scripting/lua_env.h b/source/libs/asura-lib-utils/scripting/lua_env.h
index a467479..3bef3df 100644
--- a/source/libs/asura-lib-utils/scripting/lua_env.h
+++ b/source/libs/asura-lib-utils/scripting/lua_env.h
@@ -16,21 +16,41 @@ namespace AsuraEngine
{
///
- /// ͨӿڷlua state
+ /// ͨӿڷlua stateAsura˼ǣ߳άһluaӦõҪ߼ڴlua
+ /// ߳߽ջ
///
class LuaEnv ASURA_FINAL : public Singleton<LuaEnv>
{
public:
- LuaEnv() : mMainState(0){};
+ LuaEnv() : mMainState(0) {};
~LuaEnv() {};
///
/// ִջ
///
- inline void Init(lua_State* L) { ASSERT(!mMainState); mMainState = L; };
+ inline void Init()
+ {
+ ASSERT(!mMainState);
+ // ߳
+ mMainState = Luax::LuaxRuntime::Get().Open();
+ ASSERT(mMainState);
+ };
- inline lua_State* GetMainState() { return mMainState; };
+ inline lua_State* GetMainState()
+ {
+ return mMainState;
+ };
+
+ inline Luax::LuaxState& GetMainLuaxState()
+ {
+ return Luax::LuaxRuntime::Get()[mMainState].state;
+ };
+
+ inline void Exit()
+ {
+ Luax::LuaxRuntime::Get().Close(mMainState);
+ }
private:
diff --git a/source/libs/asura-lib-utils/threading/binding/_thread.cpp b/source/libs/asura-lib-utils/threading/binding/_thread.cpp
index 00252a9..9403486 100644
--- a/source/libs/asura-lib-utils/threading/binding/_thread.cpp
+++ b/source/libs/asura-lib-utils/threading/binding/_thread.cpp
@@ -18,7 +18,8 @@ namespace AsuraEngine
{ "AddTask", _AddTask },
{ "IsRunning", _IsRunning },
{ "IsCurrent", _IsCurrent },
- { "GetName", _GetName }
+ { "GetName", _GetName },
+ { "Sleep", _Sleep }
);
}
@@ -81,7 +82,7 @@ namespace AsuraEngine
LUAX_PREPARE(L, Thread);
state.Push(self->IsRunning());
- return 0;
+ return 1;
}
// thread:IsCurrent()
@@ -90,7 +91,7 @@ namespace AsuraEngine
LUAX_PREPARE(L, Thread);
state.Push(self->IsCurrent());
- return 0;
+ return 1;
}
// thread:GetName()
@@ -98,6 +99,20 @@ namespace AsuraEngine
{
LUAX_PREPARE(L, Thread);
+ state.Push(self->GetName());
+ return 1;
+ }
+
+ // Thread.Sleep(milliseconds)
+ LUAX_IMPL_METHOD(Thread, _Sleep)
+ {
+ LUAX_STATE(L);
+ int ms = state.CheckValue<int>(1);
+#if ASURA_THREAD_WIN32
+ ::Sleep(ms);
+#elif ASURA_THREAD_STD
+
+#endif
return 0;
}
diff --git a/source/libs/asura-lib-utils/threading/mutex.h b/source/libs/asura-lib-utils/threading/mutex.h
index 51fe63e..7e7d877 100644
--- a/source/libs/asura-lib-utils/threading/mutex.h
+++ b/source/libs/asura-lib-utils/threading/mutex.h
@@ -32,15 +32,15 @@ namespace AsuraEngine
};
- class Lock
+ class _mutex_locker
{
public:
- Lock(Mutex& mutex)
+ _mutex_locker(Mutex& mutex)
: m(mutex)
{
m.Lock();
};
- ~Lock()
+ ~_mutex_locker()
{
m.Unlock();
}
@@ -50,11 +50,11 @@ namespace AsuraEngine
};
// ڵջӴλÿʼջΪٽ
-#define lock(mutex) Lock _asura_scoped_lock_0x0_(mutex)
-#define lock2(mutex) Lock _asura_scoped_lock_0x1_(mutex)
-#define lock3(mutex) Lock _asura_scoped_lock_0x2_(mutex)
-#define lock4(mutex) Lock _asura_scoped_lock_0x3_(mutex)
-#define lock5(mutex) Lock _asura_scoped_lock_0x4_(mutex)
+#define lock(mutex) _mutex_locker _asura_scoped_lock_0x0(mutex)
+#define lock2(mutex) _mutex_locker _asura_scoped_lock_0x1(mutex)
+#define lock3(mutex) _mutex_locker _asura_scoped_lock_0x2(mutex)
+#define lock4(mutex) _mutex_locker _asura_scoped_lock_0x3(mutex)
+#define lock5(mutex) _mutex_locker _asura_scoped_lock_0x4(mutex)
ASURA_ABSTRACT class MutexImpl
{
diff --git a/source/libs/asura-lib-utils/threading/task.cpp b/source/libs/asura-lib-utils/threading/task.cpp
index e69de29..2e84ed4 100644
--- a/source/libs/asura-lib-utils/threading/task.cpp
+++ b/source/libs/asura-lib-utils/threading/task.cpp
@@ -0,0 +1,12 @@
+#include "task.h"
+#include "../scripting/lua_env.h"
+
+using namespace AEScripting;
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ }
+}
diff --git a/source/libs/asura-lib-utils/threading/task.h b/source/libs/asura-lib-utils/threading/task.h
index 9f78860..9c0b12c 100644
--- a/source/libs/asura-lib-utils/threading/task.h
+++ b/source/libs/asura-lib-utils/threading/task.h
@@ -13,12 +13,12 @@ namespace AsuraEngine
/// ϣһ̴߳񣬼̳TaskдExecute
///
ASURA_ABSTRACT class Task
- : virtual public AEScripting::NativeAccessor
+ : public virtual AEScripting::NativeAccessor
{
public:
- Task();
- virtual ~Task();
+ Task() {};
+ virtual ~Task() {};
///
/// ִɺ󷵻trueûص
@@ -28,10 +28,11 @@ namespace AsuraEngine
///
/// ûص
///
- virtual void Invoke(lua_State* thread) = 0;
+ virtual void Invoke() = 0;
- protected:
+ protected:
+ // ȡص
Luax::LuaxMemberRef mCallback;
};
diff --git a/source/libs/asura-lib-utils/threading/thread.cpp b/source/libs/asura-lib-utils/threading/thread.cpp
index 51738de..9c71ace 100644
--- a/source/libs/asura-lib-utils/threading/thread.cpp
+++ b/source/libs/asura-lib-utils/threading/thread.cpp
@@ -13,9 +13,6 @@ namespace AsuraEngine
Thread::Thread(Luax::LuaxState& father, const std::string& name)
: mName(name)
{
- mState = lua_newthread(father);
- SetLuaxMemberRef(father, mStateRef, -1);
- lua_pop(father, 1); // mState
}
Thread::~Thread()
@@ -79,13 +76,18 @@ namespace AsuraEngine
return mName;
}
- void Thread::Execute()
+ void Thread::Process()
{
+ LUAX_STATE(AEScripting::LuaEnv::Get()->GetMainState());
while (!mTaskQueue.empty())
{
Task* task = mTaskQueue.front();
- if (task->Execute())
- task->Invoke(mState);
+ if (task && task->Execute())
+ {
+ // unsafe
+ task->Invoke();
+ this->LuaxRelease<Task>(state, task);
+ }
mMutex.Lock();
mTaskQueue.pop();
diff --git a/source/libs/asura-lib-utils/threading/thread.h b/source/libs/asura-lib-utils/threading/thread.h
index 1bd5f15..3fa079a 100644
--- a/source/libs/asura-lib-utils/threading/thread.h
+++ b/source/libs/asura-lib-utils/threading/thread.h
@@ -17,6 +17,28 @@ namespace AsuraEngine
class ThreadImpl;
///
+ /// ̵߳ļֲͬʵ֣
+ /// 1: Deferredӳģʽ߳ϵɺҪ̵ֶ߳Post
+ /// ̵߳ص첽Ϊͬlua_Stateͻ⡣
+ /// 2: Immediateģʽÿһ߳άһlua_newthreadlua_State
+ /// صڲͬlua_Stateеãⲻ̷ͬ߳ͬһlua_State
+ /// 3: Daemonػģʽ̻߳һֱں̨
+ ///
+ enum ThreadType
+ {
+ THREAD_TYPE_DEFERRED,
+ THREAD_TYPE_IMMEDIATE,
+ THREAD_TYPE_DAEMON
+ };
+
+ enum ThreadState
+ {
+ THREAD_STATE_RUNNING,
+ THREAD_STATE_DEAD,
+ THREAD_STATE_SUSPEND,
+ };
+
+ ///
/// ߳壬ÿ߳άһtask queue
///
class Thread ASURA_FINAL
@@ -26,7 +48,7 @@ namespace AsuraEngine
LUAX_DECL_FACTORY(Thread);
- Thread(Luax::LuaxState& father, const std::string& name = "");
+ Thread(ThreadType type, Luax::LuaxState& luaThread, const std::string& name = "");
~Thread();
bool AddTask(Task* task);
@@ -34,8 +56,10 @@ namespace AsuraEngine
void Start(uint32 stacksize = 0);
///
- /// ǿֹ̡߳עҪnewdeleteִ֮TerminateThread򽫲ڼʹnewˡ
+ /// ǿֹ̡߳עҪnewdeleteִ֮TerminateThread򽫲ڼ
+ /// ʹnewˡ
/// https://blog.csdn.net/anye3000/article/details/7470674
+ /// ע⣺ҪʹӿڣӦ߳Լеյ㣬ֶر
///
void Kill();
@@ -51,12 +75,21 @@ namespace AsuraEngine
///
/// ִС
///
- void Execute();
+ void Process();
const std::string& GetName();
+ ///
+ /// ص
+ ///
+ void Post();
+
private:
+ //----------------------------------------------------------------------------//
+
+ LUAX_DECL_ENUM(ThreadType);
+
LUAX_DECL_METHOD(_New);
LUAX_DECL_METHOD(_Start);
LUAX_DECL_METHOD(_Join);
@@ -65,6 +98,10 @@ namespace AsuraEngine
LUAX_DECL_METHOD(_IsRunning);
LUAX_DECL_METHOD(_IsCurrent);
LUAX_DECL_METHOD(_GetName);
+ LUAX_DECL_METHOD(_Sleep);
+ LUAX_DECL_METHOD(_Post);
+
+ //----------------------------------------------------------------------------//
ThreadImpl* mImpl;
std::string mName;
@@ -75,11 +112,10 @@ namespace AsuraEngine
std::queue<Task*> mTaskQueue;
Mutex mMutex;
- ///
- /// ̵߳luaִջΪ˱ִջͻ
- ///
- lua_State* mState;
- Luax::LuaxMemberRef mStateRef;
+ lua_State* mLuaThread;
+
+ std::queue<Task*> mFinishedTasks;
+ Mutex mFinishedMutex;
};
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp b/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp
index e69de29..d2ad7af 100644
--- a/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp
+++ b/source/libs/asura-lib-utils/threading/thread_impl_posix.cpp
@@ -0,0 +1,9 @@
+#include "thread_impl_posix.h"
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ }
+} \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp b/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
index fd1b066..ad859b6 100644
--- a/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
+++ b/source/libs/asura-lib-utils/threading/thread_impl_win32.cpp
@@ -1,6 +1,8 @@
#include "thread_impl_win32.h"
#include "thread.h"
+#include <iostream>
+
namespace AsuraEngine
{
namespace Threading
@@ -9,7 +11,11 @@ namespace AsuraEngine
static DWORD WINAPI _thread_win32_runner(LPVOID param)
{
Thread* thread = (Thread*)param;
- thread->Execute();
+ while (thread->IsRunning())
+ {
+ thread->Process();
+ ::Sleep(100);
+ }
return 0;
}
diff --git a/source/libs/asura-lib-utils/threading/thread_task.cpp b/source/libs/asura-lib-utils/threading/thread_task.cpp
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_task.cpp
diff --git a/source/libs/asura-lib-utils/threading/thread_task.h b/source/libs/asura-lib-utils/threading/thread_task.h
new file mode 100644
index 0000000..1ea0a1a
--- /dev/null
+++ b/source/libs/asura-lib-utils/threading/thread_task.h
@@ -0,0 +1,44 @@
+#ifndef __ASURA_THRAD_TASK_H__
+#define __ASURA_THRAD_TASK_H__
+
+#include <asura-lib-utils/type.h>
+#include <asura-lib-utils/scripting/portable.hpp>
+
+namespace AsuraEngine
+{
+ namespace Threading
+ {
+
+ ///
+ /// ϣһ̴߳񣬼̳TaskдExecute
+ ///
+ ASURA_ABSTRACT class ThreadTask
+ : virtual public AEScripting::NativeAccessor
+ {
+ public:
+
+ ThreadTask();
+ virtual ~ThreadTask();
+
+ ///
+ /// ִɺ󷵻trueûص
+ ///
+ virtual bool Execute() = 0;
+
+ ///
+ /// ûص
+ ///
+ virtual void Invoke() = 0;
+
+ protected:
+
+ Luax::LuaxMemberRef mCallback;
+
+ };
+
+ }
+}
+
+namespace AEThreading = AsuraEngine::Threading;
+
+#endif \ No newline at end of file
diff --git a/source/libs/asura-lib-utils/type.h b/source/libs/asura-lib-utils/type.h
index aa00108..1ed2d42 100644
--- a/source/libs/asura-lib-utils/type.h
+++ b/source/libs/asura-lib-utils/type.h
@@ -7,7 +7,7 @@
namespace AsuraEngine
{
- //----------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
typedef int8_t int8;
typedef uint8_t uint8;
@@ -27,7 +27,7 @@ namespace AsuraEngine
typedef const char cc8;
- //----------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
#ifndef ASSERT
#ifdef NDEBUG
@@ -42,7 +42,7 @@ namespace AsuraEngine
#endif
#endif
- //----------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
#ifdef _WIN32
#define ASURA_FINAL final
@@ -76,7 +76,7 @@ namespace AsuraEngine
///
#define ASURA_MOVE
- //----------------------------------------------------------------------------------------------------------------
+ //--------------------------------------------------------------------------------//
#define ASURA_SDL_HOST 1
diff --git a/source/libs/asura-lib-utils/utils_module.cpp b/source/libs/asura-lib-utils/utils_module.cpp
index a0539ed..61780e6 100644
--- a/source/libs/asura-lib-utils/utils_module.cpp
+++ b/source/libs/asura-lib-utils/utils_module.cpp
@@ -13,6 +13,7 @@ namespace AsuraEngine
LUAX_REGISTER_FACTORY(state, DataBuffer);
LUAX_REGISTER_FACTORY(state, FileData);
LUAX_REGISTER_FACTORY(state, File);
+ LUAX_REGISTER_FACTORY(state, IOTask);
// Threading
LUAX_REGISTER_FACTORY(state, Thread);
}
diff --git a/source/libs/asura-lib-utils/utils_module.h b/source/libs/asura-lib-utils/utils_module.h
index ae875b9..e802730 100644
--- a/source/libs/asura-lib-utils/utils_module.h
+++ b/source/libs/asura-lib-utils/utils_module.h
@@ -5,6 +5,7 @@
#include "io/data_buffer.h"
#include "io/file_data.h"
#include "io/file.h"
+#include "io/io_task.h"
#include "threading/thread.h"
diff --git a/source/tests/02-luax/main.cpp b/source/tests/02-luax/main.cpp
index d5fe3bf..59a4bcb 100644
--- a/source/tests/02-luax/main.cpp
+++ b/source/tests/02-luax/main.cpp
@@ -15,7 +15,7 @@ extern "C"{
using namespace std;
using namespace Luax;
-//----------------------------------------------------------------------------------------------------------------
+//--------------------------------------------------------------------------------//
class School
: public Singleton<School>
@@ -64,7 +64,7 @@ void School::RegisterLuaxPostprocess(Luax::LuaxState&)
{
}
-//----------------------------------------------------------------------------------------------------------------
+//--------------------------------------------------------------------------------//
class Boy : public LuaxNativeClass<Boy>
{
@@ -186,7 +186,7 @@ void Boy::RegisterLuaxPostprocess(LuaxState& state)
);
}
-//----------------------------------------------------------------------------------------------------------------
+//--------------------------------------------------------------------------------//
///
/// Ӧsignalıհ
///
@@ -253,11 +253,11 @@ private:
};
-//----------------------------------------------------------------------------------------------------------------
+//--------------------------------------------------------------------------------//
#include "script.lua"
-//----------------------------------------------------------------------------------------------------------------
+//--------------------------------------------------------------------------------//
int func(lua_State* L)
{
diff --git a/source/tests/05-physfs/main.cpp b/source/tests/05-physfs/main.cpp
index 28e55e9..14a2745 100644
--- a/source/tests/05-physfs/main.cpp
+++ b/source/tests/05-physfs/main.cpp
@@ -2,10 +2,12 @@
#include <asura-lib-utils/utils.h>
-using namespace Luax;
using namespace std;
+using namespace AEScripting;
string code = R"(
+local thread = nil
+local dst = nil
function main()
local suc = Filesystem.Init(arg0)
print(suc)
@@ -24,6 +26,28 @@ function main()
print(file:GetExtension())
print(file:GetName())
+ dst = DataBuffer.New(138567)
+ thread = Thread.New("IO thread")
+ local content = ""
+ local cont = "ok"
+ local task = IOTask.New("root/physfs2.txt", dst, EIOTaskType.READ, function(db)
+ function _r()
+ print("test..............")
+ local c = db:GetData()
+ print(c)
+ end
+ function err(msg)
+ print(msg)
+ end
+ xpcall(_r, err)
+ end)
+ thread:AddTask(task)
+ thread:Start()
+
+ print("-------------end-------------")
+
+ print(thread:GetName())
+
io.read()
end
@@ -38,18 +62,21 @@ int main(int argc, char* args[])
{
AsuraEngine::UtilsModule utils;
- lua_State* L = LuaxRuntime::Get().Open();
- AEScripting::LuaEnv::Get()->Init(L);
- LuaxState& state = LuaxRuntime::Get().GetLuaxState(L);
+ // ÿһasura򱣴һlua stateһһlua߳
+ AEScripting::LuaEnv::Get()->Init();
+
+ Luax::LuaxState& state = LuaEnv::Get()->GetMainLuaxState();
+
state.OpenLibs();
state.PushGlobalNamespace();
if(argc > 0)
state.SetField(-1, "arg0", args[0]);
utils.Initialize(state);
state.PopNamespace();
+
state.DoString(code);
- LuaxRuntime::Get().Close(L);
+ LuaEnv::Get()->Exit();
return 0;
} \ No newline at end of file