diff options
Diffstat (limited to 'src/script')
34 files changed, 0 insertions, 2366 deletions
diff --git a/src/script/audio/luaopen_Source.cpp b/src/script/audio/luaopen_Source.cpp deleted file mode 100644 index 2ab5d16..0000000 --- a/src/script/audio/luaopen_Source.cpp +++ /dev/null @@ -1,26 +0,0 @@ -#include "3rdparty/luax/luax.h" - -namespace jin -{ -namespace lua -{ - - static int l_play(lua_State* L) - { - - return 0; - } - - static const luaL_Reg f[] = { - {"play", l_play}, - {0, 0} - }; - - int luaopen_Source(lua_State* L) - { - - return 1; - } - -} -} diff --git a/src/script/audio/luaopen_audio.cpp b/src/script/audio/luaopen_audio.cpp deleted file mode 100644 index 78d7a69..0000000 --- a/src/script/audio/luaopen_audio.cpp +++ /dev/null @@ -1,39 +0,0 @@ -#include <SDL2/SDL.h> - -#include "3rdparty/luax/luax.h" -#include "libjin/jin.h" - -namespace jin -{ -namespace lua -{ - static int l_init(lua_State* L) - { - if (SDL_Init(SDL_INIT_AUDIO) < 0) - { - luax_error(L, "could not init audio"); - luax_pushboolean(L, false); - return 1; - } - } - - static int l_newSound(lua_State* L) - { - - return 0; - } - - static const luaL_Reg f[] = { - {"init", l_init}, - {"Sound", l_newSound}, - {0, 0} - }; - - int luaopen_audio(lua_State* L) - { - luax_newlib(L, f); - - return 1; - } -} -}
\ No newline at end of file diff --git a/src/script/core/luaopen_core.cpp b/src/script/core/luaopen_core.cpp deleted file mode 100644 index a222013..0000000 --- a/src/script/core/luaopen_core.cpp +++ /dev/null @@ -1,43 +0,0 @@ -#include "3rdparty/luax/luax.h" -#include "libjin/jin.h" - -namespace jin -{ -namespace lua -{ - using namespace jin::core; - - static int l_running(lua_State* L) - { - bool running = Game::get()->running(); - luax_pushboolean(L, running); - return 1; - } - - static int l_quit(lua_State* L) - { - Game::get()->quit(); - return 0; - } - - static int l_exit(lua_State* L) - { - Game::get()->exit(); - return 0; - } - - static const luaL_Reg f[] = { - {"running", l_running}, - {"quit", l_quit}, // for end game loop - {"exit", l_exit}, // for exit whole game - {0, 0} - }; - - int luaopen_core(lua_State* L) - { - luax_newlib(L, f); - - return 1; - } -} -}
\ No newline at end of file diff --git a/src/script/debug/luaopen_debug.cpp b/src/script/debug/luaopen_debug.cpp deleted file mode 100644 index b33c058..0000000 --- a/src/script/debug/luaopen_debug.cpp +++ /dev/null @@ -1,8 +0,0 @@ -namespace jin -{ -namespace debug -{ - - -} -}
\ No newline at end of file diff --git a/src/script/embed/boot.lua b/src/script/embed/boot.lua deleted file mode 100644 index 2f6fa93..0000000 --- a/src/script/embed/boot.lua +++ /dev/null @@ -1,132 +0,0 @@ ---[[ - program entry -]] - -local function _onEvent(e) - -- update keyboard status - if e.type == "keydown" then - jin.keyboard.set(e.key, true) - elseif e.type == "keyup" then - jin.keyboard.set(e.key, false) - end - - -- call user onEvent function - if jin.core.onEvent then - jin.core.onEvent(e) - end -end - -------------------------------------------------- --- init file system -------------------------------------------------- -jin._argv[2] = jin._argv[2] or '.' -jin.filesystem.init() -jin.filesystem.mount(jin._argv[2]) - --- config -local conf = {} -if jin.filesystem.exist("config.lua") then - conf = require "config" -end -conf.width = conf.width or 600 -conf.height = conf.height or 500 -conf.fps = conf.fps or 60 -conf.title = conf.title or ("jin v" .. jin.version()) - --- init video subsystem -jin.graphics.init(conf.width,conf.height,conf.title) - --- open debug mode, must after jin.graphics.init -if jin._argv[3] == '-d' then - jin.debug.init() -end - -function jin.core.run() - local now = jin.time.second() - local last = now - local fsec = 1/conf.fps - -- for loading resources - if jin.core.load then - jin.core.load() - end - local dt = 0 - while(jin.core.running()) do - -- frame controle - last = now - now = jin.time.second() - if (now - last) < fsec then - jin.time.sleep(fsec - now + last) - end - - -- handle events - for _, e in pairs(jin.event.poll()) do - if _onEvent then - _onEvent(e) - end - end - - -- update - dt = now - last - if dt < fsec then - dt = fsec - end - if jin.core.onUpdate then - jin.core.onUpdate(dt) - end - - -- bind to default render buffer - jin.graphics.bind() - jin.graphics.clear() - jin.graphics.color() - jin.graphics.study() - - -- custom drawing - if jin.core.onDraw then - jin.core.onDraw() - end - - -- render debug window - if jin.debug.status() then - jin.debug.render() - end - - -- swap window buffer - jin.graphics.present() - - end -end - -local function onError(msg) - local tab = ' ' - print("Error:\n" .. msg) - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.quit() - end - end - local ww, wh = jin.graphics.size() - function jin.core.onDraw() - jin.graphics.write("Error: ", 10, 10, 30, 3, 30) - jin.graphics.write(msg, 10, 50) - end -end - -if jin.filesystem.exist("main.lua") then - -- require main game script - xpcall(function() require"main" end, onError) - jin.core.run() -else - -- no game - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.quit() - end - end - function jin.core.onDraw() - jin.graphics.clear(111, 134, 125, 255) - local ww, wh = jin.graphics.size() - local fw, fh = jin.graphics.box("no game", 20, 1, 20) - jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18) - end - jin.core.run() -end diff --git a/src/script/embed/boot.lua.h b/src/script/embed/boot.lua.h deleted file mode 100644 index 21c1899..0000000 --- a/src/script/embed/boot.lua.h +++ /dev/null @@ -1,156 +0,0 @@ -/* boot.lua */ -static const char* boot_lua = R"( - --- init filesystem -jin._argv[2] = jin._argv[2] or '.' -jin.filesystem.init() -jin.filesystem.mount(jin._argv[2]) - --- config -local conf = {} -if jin.filesystem.exist("config.lua") then - conf = require "config" -end -conf.width = conf.width or 600 -conf.height = conf.height or 500 -conf.fps = conf.fps or 60 -conf.vsync = conf.vsync or false -conf.title = conf.title or ("jin v" .. jin.version()) - --- initialize subsystems -jin.graphics.init(conf) ---jin.audio.init(conf) - --- open debug mode, must after jin.graphics.init -if jin._argv[3] == '-d' then - jin.debug.init() -end - -function jin.core.run() - local load = jin.core.load - local running = jin.core.running - local second = jin.time.second - local sleep = jin.time.sleep - local poll = jin.event.poll - local unbind = jin.graphics.unbind - local clear = jin.graphics.clear - local color = jin.graphics.color - local study = jin.graphics.study - local onDraw = jin.core.onDraw - local onUpdate = jin.core.onUpdate - local onEvent = jin.core.onEvent - local present = jin.graphics.present - local setkey = jin.keyboard.set - - local dstatus = jin.debug.status - local drender = jin.debug.render - - local fps = conf.fps - - local _onEvent = function (e) - if e.type == "keydown" then - setkey(e.key, true) - elseif e.type == "keyup" then - setkey(e.key, false) - end - if onEvent then - onEvent(e) - end - end - - if load then - load() - end - - local now = second() - local last = now - local fsec = 1/fps - local dt = 0 - - while(running()) do - -- frame controle - last = now - now = second() - dt = now - last - if dt < fsec then - sleep(fsec - dt) - dt = fsec - end - - -- handle events - for _, e in pairs(poll()) do - if _onEvent then - _onEvent(e) - end - end - - -- update - if onUpdate then - onUpdate(dt) - end - - -- bind to default render buffer - unbind() - clear() - color() - study() - - -- custom drawing - if onDraw then - onDraw() - end - - -- render debug window - if dstatus() then - drender() - end - - -- swap window buffer - present() - end -end - -local function onError(msg) - local tab = ' ' - print("Error:\n" .. msg) - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.quit() - end - end - local ww, wh = jin.graphics.size() - function jin.core.onDraw() - jin.graphics.write("Error: ", 10, 10, 30, 3, 30) - jin.graphics.write(msg, 10, 50) - end -end - -local function main() - if jin.filesystem.exist("main.lua") then - -- require main game script - xpcall(function() require"main" end, onError) - jin.core.run() - else - -- no game - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.quit() - end - end - function jin.core.onDraw() - jin.graphics.clear(111, 134, 125, 255) - local ww, wh = jin.graphics.size() - local fw, fh = jin.graphics.box("no game", 20, 1, 20) - jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18) - end - jin.core.run() - end - -- quit subsystems - jin.graphics.destroy() - -- exit whole game - jin.core.exit() -end - -main() - -)"; diff --git a/src/script/embed/debug.lua b/src/script/embed/debug.lua deleted file mode 100644 index 76f59ed..0000000 --- a/src/script/embed/debug.lua +++ /dev/null @@ -1,128 +0,0 @@ ---[[ - for debug purpose - +-------------------+ - |debug msg old | - |... | - |... | - |... | - |debug msg new | - +-------------------+ -]] - -jin.debug = jin.debug or {} - --- render panel -local panel = nil - -local debug = false - --- debug msg buffer -local buffer = {} - --- configure -local bsize = 10 -local fsize = 15 -local lheight = 18 -local alpha = 220 -local margin = 10 - --- refresh buffer or not -local refresh = true - -function jin.debug.init() - debug = true - panel = jin.graphics.Canvas(jin.graphics.size()) -end - --- set buffer size -function jin.debug.size(c) - bsize = c -end - -function jin.debug.print(msg) - if not debug then return end - - msg = tostring(msg) - local tp = type(msg) - if tp ~= "string" and tp ~= "number" then - msg = string.format("print failed, expect string or number but get a %s", tp) - end - - -- remove the first one (old msg) - if #buffer >= bsize then - table.remove(buffer, 1) - end - - buffer[#buffer + 1] = msg - refresh = true -end - --- clear debug buffer -function jin.debug.clear() - buffer = {} -end - -local function getStrHeight(str, lheight) - local h = lheight - if #str == 0 then - h = 0 - end - for i = 1, #str do - local c = string.sub(str, i, i) - if c == '\n' then - h = h + lheight - end - end - return h -end - -local function getBgQuad() - local width, height = 0, 0 - for i = 1, #buffer do - local w, h = jin.graphics.box( buffer[i], fsize, 1, lheight) - height = height + h - if width < w then - width = w - end - end - return width, height -end - --- render to screen -function jin.debug.render() - if not debug then return end - - if refresh then - - jin.graphics.bind(panel) - - jin.graphics.clear(0, 0, 0, 0) - - jin.graphics.study() - - local ww, wh = jin.graphics.size() - local bgw, bgh = getBgQuad() - jin.graphics.color(0, 0, 0, alpha) - jin.graphics.rect("fill", 0, wh - bgh - margin, bgw + margin, bgh + margin) - - jin.graphics.color() - local y = wh - for i = #buffer, 1, -1 do - local msg = buffer[i] - local h = getStrHeight(msg, lheight) - y = y - h - jin.graphics.write(msg, margin / 2, y - margin/ 2, fsize, 1, lheight) - end - - jin.graphics.bind() - - refresh = false - end - - jin.graphics.color() - jin.graphics.draw(panel, 0, 0) -end - -function jin.debug.status() - return debug -end diff --git a/src/script/embed/debug.lua.h b/src/script/embed/debug.lua.h deleted file mode 100644 index 79c95ba..0000000 --- a/src/script/embed/debug.lua.h +++ /dev/null @@ -1,132 +0,0 @@ -/* debug.lua */ -static const char* debug_lua = R"( ---[[ - for debug purpose - +-------------------+ - |debug msg old | - |... | - |... | - |... | - |debug msg new | - +-------------------+ -]] - -jin.debug = jin.debug or {} - --- render panel -local panel = nil - -local debug = false - --- debug msg buffer -local buffer = {} - --- configure -local bsize = 10 -local fsize = 15 -local lheight = 18 -local alpha = 220 -local margin = 10 - --- refresh buffer or not -local refresh = true - -function jin.debug.init() - debug = true - panel = jin.graphics.Canvas(jin.graphics.size()) -end - --- set buffer size -function jin.debug.size(c) - bsize = c -end - -function jin.debug.print(msg) - if not debug then return end - - msg = tostring(msg) - local tp = type(msg) - if tp ~= "string" and tp ~= "number" then - msg = string.format("print failed, expect string or number but get a %s", tp) - end - - -- remove the first one (old msg) - if #buffer >= bsize then - table.remove(buffer, 1) - end - - buffer[#buffer + 1] = msg - refresh = true -end - --- clear debug buffer -function jin.debug.clear() - buffer = {} -end - -local function getStrHeight(str, lheight) - local h = lheight - if #str == 0 then - h = 0 - end - for i = 1, #str do - local c = string.sub(str, i, i) - if c == '\n' then - h = h + lheight - end - end - return h -end - -local function getBgQuad() - local width, height = 0, 0 - for i = 1, #buffer do - local w, h = jin.graphics.box( buffer[i], fsize, 1, lheight) - height = height + h - if width < w then - width = w - end - end - return width, height -end - --- render to screen -function jin.debug.render() - if not debug then return end - - if refresh then - - jin.graphics.bind(panel) - - jin.graphics.clear(0, 0, 0, 0) - - jin.graphics.study() - - local ww, wh = jin.graphics.size() - local bgw, bgh = getBgQuad() - jin.graphics.color(0, 0, 0, alpha) - jin.graphics.rect("fill", 0, wh - bgh - margin, bgw + margin, bgh + margin) - - jin.graphics.color() - local y = wh - for i = #buffer, 1, -1 do - local msg = buffer[i] - local h = getStrHeight(msg, lheight) - y = y - h - jin.graphics.write(msg, margin / 2, y - margin/ 2, fsize, 1, lheight) - end - - jin.graphics.bind() - - refresh = false - end - - jin.graphics.color() - jin.graphics.draw(panel, 0, 0) -end - -function jin.debug.status() - return debug -end - -)";
\ No newline at end of file diff --git a/src/script/embed/embed.h b/src/script/embed/embed.h deleted file mode 100644 index 2ef8b75..0000000 --- a/src/script/embed/embed.h +++ /dev/null @@ -1,51 +0,0 @@ -#ifndef __JIN_LUA_EMBED_H -#define __JIN_LUA_EMBED_H -#include <cstring> - -namespace jin -{ -namespace embed -{ - - /** - * embed lua script to context. - */ -#define embed(L, script, name) \ - if(luaL_loadbuffer(L, script, strlen(script), name) == 0)\ - lua_call(L, 0, 0); - - /** - * embed structure. - */ - struct jin_Embed - { - const char* fname, *source; - }; - - static void boot(lua_State* L) - { - // embed scripts - #include "graphics.lua.h" // graphics - #include "keyboard.lua.h" // keyboard - #include "mouse.lua.h" // mouse - #include "debug.lua.h" // debug - #include "boot.lua.h" // boot - - // embed scripts - const jin_Embed scripts[] = { - {"graphics.lua", graphics_lua}, - {"keyboard.lua", keyboard_lua}, - {"mouse.lua", mouse_lua}, - {"debug.lua", debug_lua}, - {"boot.lua", boot_lua}, - {0, 0} - }; - - // load all emebd lua scripts - for (int i = 0; scripts[i].fname; ++i) - embed(L, scripts[i].source, scripts[i].fname); - } -} -} - -#endif
\ No newline at end of file diff --git a/src/script/embed/graphics.lua b/src/script/embed/graphics.lua deleted file mode 100644 index 03a891d..0000000 --- a/src/script/embed/graphics.lua +++ /dev/null @@ -1,6 +0,0 @@ ------------------ --- jin.graphics ------------------ - -jin.graphics = jin.graphics or {} - diff --git a/src/script/embed/graphics.lua.h b/src/script/embed/graphics.lua.h deleted file mode 100644 index 85cf979..0000000 --- a/src/script/embed/graphics.lua.h +++ /dev/null @@ -1,8 +0,0 @@ -/* graphics.lua */ -static const char* graphics_lua = R"( ------------------ --- jin.graphics ------------------ - -jin.graphics = jin.graphics or {} -)"; diff --git a/src/script/embed/keyboard.lua b/src/script/embed/keyboard.lua deleted file mode 100644 index 08214f8..0000000 --- a/src/script/embed/keyboard.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[ - jin.keyboard extension -]] - -jin.keyboard = jin.keyboard or {} - -local keys = {} - -function jin.keyboard.isDown(k) - return keys[k] -end - -function jin.keyboard.set(k, status) - keys[k] = status -end - diff --git a/src/script/embed/keyboard.lua.h b/src/script/embed/keyboard.lua.h deleted file mode 100644 index 66e3c2a..0000000 --- a/src/script/embed/keyboard.lua.h +++ /dev/null @@ -1,20 +0,0 @@ - -static const char* keyboard_lua = R"( ---[[ - jin.keyboard extension -]] - -jin.keyboard = jin.keyboard or {} - -local keys = {} - -function jin.keyboard.isDown(k) - return keys[k] -end - -function jin.keyboard.set(k, status) - keys[k] = status -end - - -)"; diff --git a/src/script/embed/mouse.lua b/src/script/embed/mouse.lua deleted file mode 100644 index 9dcd472..0000000 --- a/src/script/embed/mouse.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[ - jin.mouse extension -]] - -jin.mouse = jin.mouse or {} - -local button = {} - -function jin.mouse.isDown(btn) - return button[btn] -end - -function jin.mouse.set(btn, status) - button[btn] = status -end diff --git a/src/script/embed/mouse.lua.h b/src/script/embed/mouse.lua.h deleted file mode 100644 index f57d08c..0000000 --- a/src/script/embed/mouse.lua.h +++ /dev/null @@ -1,18 +0,0 @@ -static const char* mouse_lua = R"( ---[[ - jin.mouse extension -]] - -jin.mouse = jin.mouse or {} - -local button = {} - -function jin.mouse.isDown(btn) - return button[btn] -end - -function jin.mouse.set(btn, status) - button[btn] = status -end - -)";
\ No newline at end of file diff --git a/src/script/embed/path.lua b/src/script/embed/path.lua deleted file mode 100644 index 5b99dd2..0000000 --- a/src/script/embed/path.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[ - jin.path extension -]] - -jin.path = jin.path or {} - --- game root directory -jin._root = nil - --- return full path of a given path -function jin.path.full(path) - local root = jin._dir .. '/' .. jin._argv[2] - return root .. '/' .. path -end - diff --git a/src/script/embed/path.lua.h b/src/script/embed/path.lua.h deleted file mode 100644 index b398c99..0000000 --- a/src/script/embed/path.lua.h +++ /dev/null @@ -1,18 +0,0 @@ -/* path.lua */ -static const char* path_lua = R"( ---[[ - jin.path extension -]] - -jin.path = jin.path or {} - --- game root directory -jin._root = nil - --- return full path of a given path -function jin.path.full(path) - local root = jin._dir .. '/' .. jin._argv[2] - return root .. '/' .. path -end - -)";
\ No newline at end of file diff --git a/src/script/event/luaopen_event.cpp b/src/script/event/luaopen_event.cpp deleted file mode 100644 index 16ecbad..0000000 --- a/src/script/event/luaopen_event.cpp +++ /dev/null @@ -1,124 +0,0 @@ -/** -* Event module -*/ -#include <SDl2/SDL.h> - -#include "3rdparty/luax/luax.h" -#include "libjin/jin.h" - -using namespace jin::input; - -namespace jin -{ -namespace lua -{ - - static inline const char* buttonstr(int id) { - switch (id) { - case 1: return "left"; - case 2: return "middle"; - case 3: return "right"; - case 4: return "wheelup"; - case 5: return "wheeldown"; - default: return "?"; - } - } - - static inline const char* wheelstr(int dir) - { - - } - - /** - * Load event poll, return a iterator(a table). - */ - static int l_event_poll(lua_State *L) - { - // table to store events - luax_newtable(L); - SDL_Event e; - int i = 1; - poll: - while (SDL_PollEvent(&e)) - { - // each event is a table - luax_newtable(L); - switch (e.type) - { - case SDL_QUIT: - luax_setfield_string(L, "type", "quit"); - break; - - case SDL_KEYDOWN: - luax_setfield_string(L, "type", "keydown"); - luax_setfield_string(L, "key", SDL_GetKeyName(e.key.keysym.sym)); - break; - - case SDL_KEYUP: - luax_setfield_string(L, "type", "keyup"); - luax_setfield_string(L, "key", SDL_GetKeyName(e.key.keysym.sym)); - break; - - case SDL_MOUSEMOTION: - luax_setfield_string(L, "type", "mousemotion"); - luax_setfield_number(L, "x", e.motion.x); - luax_setfield_number(L, "y", e.motion.y); - break; - - case SDL_MOUSEBUTTONDOWN: - luax_setfield_string(L, "type", "mousebuttondown"); - luax_setfield_string(L, "button", buttonstr(e.button.button)); - luax_setfield_number(L, "x", e.button.x); - luax_setfield_number(L, "y", e.button.y); - break; - - case SDL_MOUSEBUTTONUP: - luax_setfield_string(L, "type", "mousebuttonup"); - luax_setfield_string(L, "button", buttonstr(e.button.button)); - luax_setfield_number(L, "x", e.button.x); - luax_setfield_number(L, "y", e.button.y); - break; - - case SDL_MOUSEWHEEL: - luax_setfield_string(L, "type", "wheel"); - if(e.wheel.x == -1) - luax_setfield_string(L, "x", "left"); - else if(e.wheel.x == 1) - luax_setfield_string(L, "x", "right"); - else - luax_setfield_string(L, "x", "none"); - - if (e.wheel.y == -1) - luax_setfield_string(L, "y", "near"); - else if (e.wheel.y == 1) - luax_setfield_string(L, "y", "far"); - else - luax_setfield_string(L, "y", "none"); - break; - - default: - /* ignore other events */ - luax_pop(L, 1); // pop table out - goto poll; - break; - } - luax_rawseti(L, -2, i++); - } - return 1; - } - - static const luaL_Reg f[] = { - {"poll", l_event_poll}, - {0 ,0 } - }; - - /** - * load event module - */ - int luaopen_event(lua_State* L) - { - luax_newlib(L, f); - return 1; - } -} -}
\ No newline at end of file diff --git a/src/script/filesystem/luaopen_filesystem.cpp b/src/script/filesystem/luaopen_filesystem.cpp deleted file mode 100644 index 2060d40..0000000 --- a/src/script/filesystem/luaopen_filesystem.cpp +++ /dev/null @@ -1,142 +0,0 @@ -#include "3rdparty/luax/luax.h" -#include "libjin/jin.h" -#include <string> - -using namespace jin::fs; - -namespace jin -{ -namespace lua -{ - - static struct - { - Filesystem* fs; - } context; - - static int l_init(lua_State* L) - { - context.fs = Filesystem::get(); - return 0; - } - - /** - * set current game root, like - * C:/jin/games/tank/ - */ - static int l_mount(lua_State* L) - { - const char* path = luax_checkstring(L, 1); - context.fs->mount(path); - return 0; - } - - /** - * - */ - static int l_isDir(lua_State *L) - { - const char* path = luax_checkstring(L, 1); - int r = context.fs->isDir(path); - luax_pushboolean(L, r); - return 1; - } - - /** - * - */ - static int l_exist(lua_State * L) - { - const char* path = luax_checkstring(L, 1); - int r = context.fs->exists(path); - luax_pushboolean(L, r); - return 1; - } - - static int l_isdir(lua_State* L) - { - const char* path = luax_checkstring(L, 1); - int r = context.fs->isDir(path); - luax_pushboolean(L, r); - return 1; - } - - // load but dont run it - static int loadf(lua_State* L) - { - const char* filename = lua_tostring(L, -1); - Buffer bf; - context.fs->read(filename, &bf); - luax_loadbuffer(L, (const char*)bf.data, bf.size, filename); - return 1; - } - - static int loader(lua_State* L) - { - const char * filename = lua_tostring(L, -1); - - std::string tmp(filename); - tmp += ".lua"; - - int size = tmp.size(); - - for (int i = 0; i<size - 4; ++i) - { - if (tmp[i] == '.') - { - tmp[i] = '/'; - } - } - - // Check whether file exists. - if (context.fs->exists(tmp.c_str())) - { - lua_pop(L, 1); - lua_pushstring(L, tmp.c_str()); - // Ok, load it. - return loadf(L); - } - - tmp = filename; - size = tmp.size(); - for (int i = 0; i<size; ++i) - { - if (tmp[i] == '.') - { - tmp[i] = '/'; - } - } - - if (context.fs->isDir(tmp.c_str())) - { - tmp += "/init.lua"; - if (context.fs->exists(tmp.c_str())) - { - lua_pop(L, 1); - lua_pushstring(L, tmp.c_str()); - // Ok, load it. - return loadf(L); - } - } - - lua_pushfstring(L, "\n\tno file \"%s\" in jin game directories.\n", (tmp + ".lua").c_str()); - return 1; - } - - static const luaL_Reg f[] = { - {"init", l_init}, - {"mount", l_mount}, - {"isdir", l_isDir}, - {"exist", l_exist}, - {0, 0} - }; - - int luaopen_filesystem(lua_State* L) - { - luax_newlib(L, f); - luax_register_searcher(L, loader, 1); - return 0; - } - -} -}
\ No newline at end of file diff --git a/src/script/graphics/luaopen_Canvas.cpp b/src/script/graphics/luaopen_Canvas.cpp deleted file mode 100644 index 1e22772..0000000 --- a/src/script/graphics/luaopen_Canvas.cpp +++ /dev/null @@ -1,75 +0,0 @@ -#include "3rdparty/luax/luax.h" -#include "../luaopen_types.h" -#include "libjin/jin.h" - -namespace jin -{ -namespace lua -{ - - using namespace jin::render; - - static inline Canvas* checkCanvas(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_CANVAS); - if (proxy != nullptr) - return (Canvas*)proxy->object; - return nullptr; - } - - static int l_getWidth(lua_State* L) - { - Canvas* c = checkCanvas(L); - luax_pushnumber(L, c->getWidth()); - return 1; - } - - static int l_getHeight(lua_State* L) - { - Canvas* c = checkCanvas(L); - luax_pushnumber(L, c->getHeight()); - return 1; - } - - static int l_getSize(lua_State* L) - { - Canvas* c = checkCanvas(L); - luax_pushnumber(L, c->getWidth()); - luax_pushnumber(L, c->getHeight()); - return 2; - } - - static int l_setAnchor(lua_State* L) - { - Canvas* c = checkCanvas(L); - int x = luax_checknumber(L, 1); - int y = luax_checknumber(L, 2); - c->setAnchor(x, y); - return 0; - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_CANVAS); - Canvas* canvas = (Canvas*)proxy->object; - delete canvas; - return 0; - } - - static const luaL_Reg f[] = { - {"__gc", l_gc}, - {"getWidth", l_getWidth}, - {"getHeight", l_getHeight}, - {"getSize", l_getSize}, - {"setAnchor", l_setAnchor}, - {0, 0 } - }; - - int luaopen_Canvas(lua_State* L) - { - luax_newtype(L, TYPE_CANVAS, f); - return 0; - } - -}// lua -}// jin
\ No newline at end of file diff --git a/src/script/graphics/luaopen_Font.cpp b/src/script/graphics/luaopen_Font.cpp deleted file mode 100644 index 82dc078..0000000 --- a/src/script/graphics/luaopen_Font.cpp +++ /dev/null @@ -1,45 +0,0 @@ -#include "3rdparty/luax/luax.h" -#include "../luaopen_types.h" -#include "libjin/jin.h" - -using namespace jin::render; - -namespace jin -{ -namespace lua -{ - - static int l_gc(lua_State* L) - { - return 0; - } - - static int l_box(lua_State* L) - { - Font* font = (Font*)luax_checktype(L, 1, TYPE_FONT); - const char* text = luax_checkstring(L, 2); - int fheight = luax_checknumber(L, 3); - int spacing = luax_checknumber(L, 4); - int lheight = luax_checknumber(L, 5); - int w, h; - font->box(text, fheight, lheight, spacing, &w, &h); - luax_pushnumber(L, w); - luax_pushnumber(L, h); - return 2; - } - - static const luaL_Reg f[] = { - {"__gc", l_gc}, - {"box", l_box}, - {0, 0} - }; - - int luaopen_Font(lua_State* L) - { - luax_newtype(L, TYPE_FONT, f); - - return 0; - } - -} -}
\ No newline at end of file diff --git a/src/script/graphics/luaopen_Image.cpp b/src/script/graphics/luaopen_Image.cpp deleted file mode 100644 index 246ea09..0000000 --- a/src/script/graphics/luaopen_Image.cpp +++ /dev/null @@ -1,89 +0,0 @@ -#include "3rdparty/luax/luax.h" -#include "libjin/jin.h" -#include "../luaopen_types.h" - -using namespace jin::render; - -namespace jin -{ -namespace lua -{ - - static inline Image* checkImage(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_IMAGE); - if (proxy != 0 && proxy != nullptr) - return (Image*)proxy->object; - return nullptr; - } - - static int l_getWidth(lua_State* L) - { - Image* i = checkImage(L); - luax_pushnumber(L, i->getWidth()); - return 1; - } - - static int l_getHeight(lua_State *L) - { - Image* i = checkImage(L); - luax_pushnumber(L, i->getHeight()); - return 1; - } - - static int l_getPixel(lua_State* L) - { - Image* i = checkImage(L); - int x = luax_checknumber(L, 2); - int y = luax_checknumber(L, 3); - color c = i->getPixel(x, y); - luax_pushnumber(L, c.rgba.r); - luax_pushnumber(L, c.rgba.g); - luax_pushnumber(L, c.rgba.b); - luax_pushnumber(L, c.rgba.a); - return 4; - } - - static int l_setAnchor(lua_State* L) - { - Image* i = checkImage(L); - int x = luax_checknumber(L, 2); - int y = luax_checknumber(L, 3); - i->setAnchor(x, y); - return 0; - } - - static int l_getSize(lua_State* L) - { - Image* i = checkImage(L); - luax_pushnumber(L, i->getWidth()); - luax_pushnumber(L, i->getHeight()); - return 2; - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_IMAGE); - Image* img = (Image*)proxy->object; - delete img; - return 0; - } - - static const luaL_Reg f[] = { - {"__gc", l_gc}, - {"getWidth", l_getWidth}, - {"getHeight", l_getHeight}, - {"getSize", l_getSize}, - {"getPixel", l_getPixel}, - {"setAnchor", l_setAnchor}, - {0, 0 } - }; - - int luaopen_Image(lua_State* L) - { - luax_newtype(L, TYPE_IMAGE, f); - return 0; - } - -}// graphics -}// jin
\ No newline at end of file diff --git a/src/script/graphics/luaopen_JSL.cpp b/src/script/graphics/luaopen_JSL.cpp deleted file mode 100644 index d5db363..0000000 --- a/src/script/graphics/luaopen_JSL.cpp +++ /dev/null @@ -1,146 +0,0 @@ -#include "3rdparty/luax/luax.h" -#include "libjin/jin.h" -#include "../luaopen_types.h" - -namespace jin -{ -namespace lua -{ - - using namespace render; - - static inline JSLProgram* checkJSLProgram(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_JSL); - if(proxy != nullptr) - return (JSLProgram*)proxy->object; - return nullptr; - } - - static enum VARIABLE_TYPE - { - INVALID = 0, - - NUMBER, - IMAGE, - CANVAS, - VEC2, - VEC3, - VEC4, - COLOR, - }; - - static VARIABLE_TYPE strtotype(const char* str) - { - std::string s = std::string(str); - if (s == "number") return NUMBER; - else if (s == "Image") return IMAGE; - else if (s == "Canvas") return CANVAS; - else if (s == "vec2") return VEC2; - else if (s == "vec3") return VEC3; - else if (s == "vec4") return VEC4; - else if (s == "Color") return COLOR; - else return INVALID; - } - - /** - * Use send function send variables to JSL program. - */ - static int l_send(lua_State* L) - { - JSLProgram* jsl = checkJSLProgram(L); - // number Image Texel - const char* typestr = luax_checkstring(L, 2); - // variable name - const char* variable = luax_checkstring(L, 3); - if (typestr != nullptr) - { - int type = strtotype(typestr); - switch (type) - { - case NUMBER: - { - float number = luax_checknumber(L, 4); - jsl->sendFloat(variable, number); - break; - } - case IMAGE: - { - Proxy* proxy = (Proxy*)luax_checktype(L, 4, TYPE_IMAGE); - Image* img = (Image*)proxy->object; - jsl->sendImage(variable, img); - break; - } - case CANVAS: - { - Proxy* proxy = (Proxy*)luax_checktype(L, 4, TYPE_IMAGE); - Canvas* canvas = (Canvas*)proxy->object; - jsl->sendCanvas(variable, canvas); - break; - } - case VEC2: - { - float x = luax_checknumber(L, 4); - float y = luax_checknumber(L, 5); - jsl->sendVec2(variable, x, y); - break; - } - case VEC3: - { - float x = luax_checknumber(L, 4); - float y = luax_checknumber(L, 5); - float z = luax_checknumber(L, 6); - jsl->sendVec3(variable, x, y, z); - break; - } - case VEC4: - { - float x = luax_checknumber(L, 4); - float y = luax_checknumber(L, 5); - float z = luax_checknumber(L, 6); - float w = luax_checknumber(L, 7); - jsl->sendVec4(variable, x, y, z, w); - break; - } - case COLOR: - { - color col; - col.rgba.r = luax_checkinteger(L, 4); - col.rgba.g = luax_checkinteger(L, 5); - col.rgba.b = luax_checkinteger(L, 6); - col.rgba.a = luax_checkinteger(L, 7); - jsl->sendColor(variable, &col); - break; - } - default: - return 0; - } - } - return 1; - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_JSL); - JSLProgram* jsl = (JSLProgram*)proxy->object; - delete jsl; - return 0; - } - - static const luaL_Reg f[] = { - {"__gc", l_gc }, - {"send", l_send}, - {0, 0} - }; - - /** - * JSL program - */ - int luaopen_JSL(lua_State* L) - { - luax_newtype(L, TYPE_JSL, f); - return 0; - } - -} -}
\ No newline at end of file diff --git a/src/script/graphics/luaopen_graphics.cpp b/src/script/graphics/luaopen_graphics.cpp deleted file mode 100644 index 40bdaa1..0000000 --- a/src/script/graphics/luaopen_graphics.cpp +++ /dev/null @@ -1,526 +0,0 @@ -#include "3rdparty/luax/luax.h" - -#include "libjin/jin.h" - -#include "../luaopen_types.h" -#include "../embed/graphics.lua.h" - -namespace jin -{ -namespace lua -{ - using namespace render; - using namespace fs; - - /** - * jin.graphics context, storge some module - * shared variables. - */ - static struct - { - color curRenderColor; - Font* curFont = 0; - Font* defaultFont = 0; - } context; - - /** - * Init video system. - * jin.graphics.init(width, height, title) - */ - static int l_init(lua_State* L) - { - Window* wnd = Window::get(); - WindowSetting setting; - setting.width = luax_getfield_integer(L, 1, "width"); - setting.height = luax_getfield_integer(L, 1, "height"); - setting.title = luax_getfield_string(L, 1, "title"); - setting.vsync = luax_getfield_bool(L, 1, "vsync"); - luax_pushboolean(L, wnd->init(&setting)); - return 1; - } - - static int l_destroy(lua_State* L) - { - Window* wnd = Window::get(); - wnd->quit(); - return 0; - } - - /** - * Get windows size. - */ - static int l_getSize(lua_State* L) - { - Window* wnd = Window::get(); - luax_pushnumber(L, wnd->getW()); - luax_pushnumber(L, wnd->getH()); - return 2; - } - - /** - * Create a image userdata and set metatable for it. - */ - static int l_newImage(lua_State* L) - { - Filesystem* fs = Filesystem::get(); - const char* f = luax_checkstring(L, 1); - if (!fs->exists(f)) - { - printf("Error: no such image %s\n", f); - exit(1); - } - Buffer b; - fs->read(f, &b); - - Proxy* proxy = (Proxy*)luax_newinstance(L, TYPE_IMAGE, sizeof(Proxy)); - Image* img = new Image((const char*)b.data, b.size); - proxy->bind(img); - return 1; - } - - /** - * Create a new JSL program. - * graphics.Shader(program) - */ - static int l_newShader(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_newinstance(L, TYPE_JSL, sizeof(JSLProgram)); - const char* program = luax_checkstring(L, 1); - JSLProgram* jsl = new JSLProgram(program); - proxy->bind(jsl); - return 1; - } - - /** - * Create a new Canvas, don't use it in loop, very slow. - * jin.graphics.newCanvas(w, h) - */ - static int l_newCanvas(lua_State* L) - { - int w = luax_checknumber(L, 1); - int h = luax_checknumber(L, 2); - Proxy* proxy = (Proxy*)luax_newinstance(L, TYPE_CANVAS, sizeof(Proxy)); - Canvas* cvs = new Canvas(w, h); - proxy->bind(cvs); - return 1; - } - - static int l_clear(lua_State* L) - { - if (luax_gettop(L) == 0) - { - glClearColor(0, 0, 0, 1); - } - else - { - int r = luax_checknumber(L, 1); - int g = luax_checknumber(L, 2); - int b = luax_checknumber(L, 3); - int a = luax_checknumber(L, 4); - glClearColor(r / 255.f, g / 255.f, b / 255.f, a / 255.f); - } - glClear(GL_COLOR_BUFFER_BIT); - return 0; - } - - /** - * Swap render buffers, present current buffer to front. - */ - static int l_present(lua_State* L) - { - Window::get()->swapBuffers(); - return 0; - } - - // jin.graphics.draw(x, y, scalex, scaley, r) - static int l_draw(lua_State* L) - { - int x = luax_optnumber(L, 2, 0); - int y = luax_optnumber(L, 3, 0); - float sx = luax_optnumber(L, 4, 1); - float sy = luax_optnumber(L, 5, 1); - float r = luax_optnumber(L, 6, 0); - if (luax_istype(L, 1, TYPE_IMAGE)) - { - Proxy* proxy = (Proxy*)luax_toudata(L, 1); - Image* img = (Image*)proxy->object; - img->draw(x, y, sx, sy, r); - } - else if (luax_istype(L, 1, TYPE_CANVAS)) - { - Proxy* proxy = (Proxy*)luax_toudata(L, 1); - Canvas* p = (Canvas*)proxy->object; - p->draw(x, y, sx, sy, r); - } - else - { - /* wrong type */ - luax_typerror(L, 1, "image or canvas"); - } - return 0; - } - - static int l_setColor(lua_State* L) - { - // jin.graphics.color() to set back to default - // render color - if (luax_gettop(L) == 0) - { - glColor4f(1, 1, 1, 1); - return 0; - } - - context.curRenderColor.rgba.r = luax_checknumber(L, 1); - context.curRenderColor.rgba.g = luax_checknumber(L, 2); - context.curRenderColor.rgba.b = luax_checknumber(L, 3); - context.curRenderColor.rgba.a = luax_checknumber(L, 4); - - glColor4f(context.curRenderColor.rgba.r / 255.f, - context.curRenderColor.rgba.g / 255.f, - context.curRenderColor.rgba.b / 255.f, - context.curRenderColor.rgba.a / 255.f); - return 0; - } - - static int l_getColor(lua_State * L) - { - luax_pushnumber(L, context.curRenderColor.rgba.r); - luax_pushnumber(L, context.curRenderColor.rgba.g); - luax_pushnumber(L, context.curRenderColor.rgba.b); - luax_pushnumber(L, context.curRenderColor.rgba.a); - return 4; - } - - static int l_bindCanvas(lua_State* L) - { - if (luax_gettop(L) == 0) - { - // bind to default canvas - Canvas::unbind(); - return 0; - } - Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_CANVAS); - Canvas* c = (Canvas*)proxy->object; - c->bind(); - return 0; - } - - static int l_unbindCanvas(lua_State* L) - { - Canvas::unbind(); - return 0; - } - - static int l_useShader(lua_State* L) - { - if (luax_gettop(L) == 0) - { - JSLProgram::unuse(); - return 0; - } - if (luax_istype(L, 1, TYPE_JSL)) - { - Proxy* proxy = (Proxy*)luax_toudata(L, 1); - JSLProgram* jsl = (JSLProgram*)proxy->object; - jsl->use(); - } - else - { - luax_typerror(L, 1, "JSL shader"); - } - return 0; - } - - static int l_unuseShader(lua_State* L) - { - JSLProgram::unuse(); - return 0; - } - - static int l_setBlend(lua_State* L) - { - - return 0; - } - - static RENDER_MODE strtomode(const char* str) - { - std::string s = std::string(str); - if (s == "fill") return FILL; - else if (s == "line") return LINE; - else return NONE; - } - - /** - * draw pixel to screen - * jin.graphics.pixel(x, y) - */ - static int l_drawpoint(lua_State* L) - { - int x = luax_checknumber(L, 1); - int y = luax_checknumber(L, 2); - render::point(x, y); - - return 0; - } - - static int l_drawLine(lua_State* L) - { - int x1 = luax_checknumber(L, 1); - int y1 = luax_checknumber(L, 2); - int x2 = luax_checknumber(L, 3); - int y2 = luax_checknumber(L, 4); - render::line(x1, y1, x2, y2); - - return 0; - } - - static int l_drawRect(lua_State* L) - { - const char* modestr = luax_checkstring(L, 1); - RENDER_MODE mode = strtomode(modestr); - if (mode != NONE) - { - int x = luax_checknumber(L, 2); - int y = luax_checknumber(L, 3); - int w = luax_checknumber(L, 4); - int h = luax_checknumber(L, 5); - render::rect(mode, x, y, w, h); - } - else - { - luax_typerror(L, 1, "'fill' or 'line'"); - return 1; - } - - return 0; - } - - static int l_drawCircle(lua_State* L) - { - const char* modestr = luax_checkstring(L, 1); - RENDER_MODE mode = strtomode(modestr); - if (mode != NONE) - { - int x = luax_checknumber(L, 2); - int y = luax_checknumber(L, 3); - float r = luax_checknumber(L, 4); - render::circle(mode, x, y, r); - } - else - { - luax_typerror(L, 1, "'fill' or 'line'"); - return 1; - } - - return 0; - } - - static int l_drawTriangle(lua_State* L) - { - const char* modestr = luax_checkstring(L, 1); - RENDER_MODE mode = strtomode(modestr); - if (mode != NONE) - { - int x = luax_checknumber(L, 2); - int y = luax_checknumber(L, 3); - - int x2 = luax_checknumber(L, 3); - int y2 = luax_checknumber(L, 4); - - int x3 = luax_checknumber(L, 5); - int y3 = luax_checknumber(L, 6); - - render::triangle(mode, x, y, x2, y2, x3, y3); - } - else - { - luax_typerror(L, 1, "'fill' or 'line'"); - return 1; - } - - return 0; - } - - /** - * draw polygon. - * jin.graphics.polygon(mode, n, {{}, {}, {}...}) - */ - static int l_drawPolygon(lua_State* L) - { - const char* modestr = luax_checkstring(L, 1); - int n = luax_checknumber(L, 2); - RENDER_MODE mode = strtomode(modestr); - if (mode != NONE) - { - if (!luax_istable(L, 3)) - { - luax_typerror(L, 3, "table"); - return 1; - } - int tn = luax_tableidxlen(L, 3); - if (tn != n * 2) - { - static char* emsg = \ - "number of polygon vertices doesn't match " \ - "provided n, expect %d numbers but get %d"; - luax_error(L, emsg, n * 2, tn); - return 1; - } - float* p = new float[2 * n]; - for (int i = 1; i <= 2 * n; ++i) - p[i - 1] = luax_rawgetnumber(L, 3, i); - render::polygon(mode, p, n); - delete[] p; - } - else - { - luax_typerror(L, 1, "'fill' or 'line'"); - return 1; - } - - return 0; - } - - static int l_newFont(lua_State* L) - { - Font* font = (Font*)luax_newinstance(L, TYPE_FONT, sizeof(Font)); - const char* path = luax_checkstring(L, 1); - Filesystem* fs = Filesystem::get(); - Buffer b = {}; - if (!fs->exists(path)) - { - printf("Error: no such font %s\n", path); - exit(1); - } - fs->read(path, &b); - font->loadb((const unsigned char*)b.data); - - return 1; - } - - /** - * study font, 0 args for study default font. - */ - static int l_study(lua_State* L) - { - int n = luax_gettop(L); - if (n == 0) - { - if (context.defaultFont == 0) - { - #include "data/font.ttf.h" - // load default font - context.defaultFont = new Font(); - context.defaultFont->loadb(font_ttf); - } - context.curFont = context.defaultFont; - return 0; - } - Font* font = (Font*)luax_checktype(L, 1, TYPE_FONT); - context.curFont = font; - return 0; - } - - /** - * draw text with current font(after study). befor write, must - * study a font. - */ - static int l_write(lua_State* L) - { - if (context.curFont == 0) - return 0; - - const char* text = luax_checkstring(L, 1); - int x = luax_checknumber(L, 2); - int y = luax_checknumber(L, 3); - - int fh = luax_optnumber(L, 4, 15); - int spacing = luax_optnumber(L, 5, 1); - int lh = luax_optnumber(L, 6, 18); - - context.curFont->render(text, x, y, fh, spacing, lh); - - return 0; - } - - /** - * get text bound box - */ - static int l_box(lua_State* L) - { - const char* text = luax_checkstring(L, 1); - int fontheight = luax_checknumber(L, 2); - int spacing = luax_checknumber(L, 3); - int lineheight = luax_checknumber(L, 4); - int w, h; - context.curFont->box(text, fontheight, spacing, lineheight, &w, &h); - luax_pushnumber(L, w); - luax_pushnumber(L, h); - return 2; - } - - static const luaL_Reg f[] = { - {"init", l_init}, - {"size", l_getSize}, - {"Image", l_newImage}, - {"Shader", l_newShader}, - {"Canvas", l_newCanvas}, - {"Font", l_newFont}, - /** - * before using box and write - * must call study to set - * current font - */ - {"box", l_box}, - {"write", l_write}, - {"clear", l_clear}, - {"draw", l_draw}, - {"color", l_setColor}, - {"palette", l_getColor}, - {"present", l_present}, - //{"blend", l_setBlend}, - // study font - {"study", l_study}, - // bind canvas - {"bind", l_bindCanvas}, - {"unbind", l_unbindCanvas}, - // use shader - {"use", l_useShader}, - {"unuse", l_unuseShader}, - // draw shapes - {"point", l_drawpoint}, - {"line", l_drawLine}, - {"rect", l_drawRect}, - {"circle", l_drawCircle}, - {"triangle", l_drawTriangle}, - {"polygon", l_drawPolygon}, - // - {"destroy", l_destroy}, - {0, 0} - }; - - extern int luaopen_Image(lua_State* L); - - extern int luaopen_Font(lua_State* L); - - extern int luaopen_Canvas(lua_State* L); - - extern int luaopen_JSL(lua_State* L); - - int luaopen_graphics(lua_State* L) - { - // register types - luaopen_Image(L); - luaopen_Canvas(L); - luaopen_Font(L); - luaopen_JSL(L); - - // load whole lib - luax_newlib(L, f); - - return 1; - } - -}// lua -}// jin diff --git a/src/script/joypad/joypad.h b/src/script/joypad/joypad.h deleted file mode 100644 index e8d309b..0000000 --- a/src/script/joypad/joypad.h +++ /dev/null @@ -1,14 +0,0 @@ -#ifndef __JIN_JOYPAD_H -#define __JIN_JOYPAD_H - -namespace jin -{ -namespace input -{ - - - -} -} - -#endif
\ No newline at end of file diff --git a/src/script/joypad/luaopen_joypad.cpp b/src/script/joypad/luaopen_joypad.cpp deleted file mode 100644 index 0166a57..0000000 --- a/src/script/joypad/luaopen_joypad.cpp +++ /dev/null @@ -1,21 +0,0 @@ -#include "libjin/jin.h" -#include "3rdparty/luax/luax.h" - -namespace jin -{ -namespace lua -{ - - static const luaL_Reg f[] = { - { 0, 0 } - }; - - int luaopen_joypad(lua_State* L) - { - luax_newlib(L, f); - - return 1; - } - -} -}
\ No newline at end of file diff --git a/src/script/keyboard/luaopen_keyboard.cpp b/src/script/keyboard/luaopen_keyboard.cpp deleted file mode 100644 index 1ec1859..0000000 --- a/src/script/keyboard/luaopen_keyboard.cpp +++ /dev/null @@ -1,16 +0,0 @@ -#include "3rdparty/luax/luax.h" -#include "script/embed/keyboard.lua.h" - -namespace jin -{ -namespace lua -{ - - int luaopen_keyboard(lua_State* L) - { - luax_newlib(L, 0); - return 1; - } - -} -}
\ No newline at end of file diff --git a/src/script/luaopen_jin.cpp b/src/script/luaopen_jin.cpp deleted file mode 100644 index dcf8830..0000000 --- a/src/script/luaopen_jin.cpp +++ /dev/null @@ -1,97 +0,0 @@ -#include "luaopen_jin.h" -#include "3rdparty/luax/luax.h" - -// embed all lua scripts -#include "embed/embed.h" - -namespace jin -{ -namespace lua -{ - - extern int luaopen_core(lua_State* L); - extern int luaopen_graphics(lua_State* L); - extern int luaopen_audio(lua_State* L); - extern int luaopen_net(lua_State* L); - extern int luaopen_event(lua_State* L); - extern int luaopen_time(lua_State* L); - extern int luaopen_mouse(lua_State* L); - extern int luaopen_keyboard(lua_State* L); - extern int luaopen_filesystem(lua_State* L); - extern int luaopen_joypad(lua_State* L); - - static int l_getversion(lua_State* L) - { - luax_pushstring(L, VERSION); - return 1; - } - - static int l_getAuthor(lua_State* L) - { - luax_pushstring(L, AUTHOR); - return 1; - } - - static int l_getOS(lua_State* L) - { - #ifdef _WIN32 - luax_pushstring(L, "windows"); - #elif defined __unix__ - luax_pushstring(L, "unix"); - #elif defined __APPLE__ - luax_pushstring(L, "macos"); - #endif - return 1; - } - - static const luaL_Reg f[] = { - {"version", l_getversion}, - {"author", l_getAuthor}, - {"os", l_getOS}, - {0, 0} - }; - - // submodules - static const luaL_Reg mods[] = { - {"core", luaopen_core}, - {"event", luaopen_event}, - {"graphics", luaopen_graphics}, - {"time", luaopen_time}, - {"mouse", luaopen_mouse}, - {"keyboard", luaopen_keyboard}, - {"filesystem", luaopen_filesystem}, - {"net", luaopen_net}, - {"audio", luaopen_audio}, - {"joypad", luaopen_joypad}, - {0, 0} - }; - - int luaopen_jin(lua_State* L) - { - // jin module is on top of the stack - luax_newlib(L, f); - - // set to global field - luax_justglobal(L, -1, MODULE_NAME); - - // register submodules - for (int i = 0; mods[i].name; ++i) - { - // open submodules - mods[i].func(L); - luax_setfield(L, -2, mods[i].name); - } - - return 1; - } - - /** - * boot jin - */ - void boot(lua_State* L) - { - jin::embed::boot(L); - } - -} -}
\ No newline at end of file diff --git a/src/script/luaopen_jin.h b/src/script/luaopen_jin.h deleted file mode 100644 index 161b482..0000000 --- a/src/script/luaopen_jin.h +++ /dev/null @@ -1,45 +0,0 @@ -/** -* Copyright (C) 2016~2018 chai -* -* Permission is hereby granted, free of charge, to any person obtaining a copyof -* this software and associated documentation files (the "Software"), to deal in -* the Software without restriction, including without limitation the rights to use, -* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the -* Software, and to permit persons to whom the Software is furnished to do so, -* subject to the following conditions: -* -* The above copyright notice and this permission notice shall be included in all -* copies or substantial portions of the Software. -* -* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, -* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A -* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ - -#ifndef __JIN_M_JIN_H -#define __JIN_M_JIN_H -#include "3rdparty/luax/luax.h" - -#define MODULE_NAME "jin" -#define VERSION "0.1.0" -#define AUTHOR "chai" - -namespace jin -{ -namespace lua -{ - - /** - * open jin lib and boot - */ - int luaopen_jin(lua_State* L); - - void boot(lua_State* L); - -} -} - -#endif
\ No newline at end of file diff --git a/src/script/luaopen_types.h b/src/script/luaopen_types.h deleted file mode 100644 index bb6f5b1..0000000 --- a/src/script/luaopen_types.h +++ /dev/null @@ -1,24 +0,0 @@ -#ifndef __JIN_M_TYPES_H -#define __JIN_M_TYPES_H - -// graphics module -#define TYPE_IMAGE "Image" -#define TYPE_JSL "Shader" -#define TYPE_CANVAS "Canvas" -#define TYPE_FONT "Font" - -// audio module -#define TYPE_SOURCE "Source" - -class Proxy -{ -public: - inline void bind(void* obj) - { - object = obj; - } - - void* object; -}; - -#endif diff --git a/src/script/mouse/luaopen_mouse.cpp b/src/script/mouse/luaopen_mouse.cpp deleted file mode 100644 index 29819e1..0000000 --- a/src/script/mouse/luaopen_mouse.cpp +++ /dev/null @@ -1,27 +0,0 @@ -#include "3rdparty/luax/luax.h" -#include "SDL2/SDL.h" -namespace jin -{ -namespace lua -{ - static int l_pos(lua_State* L) - { - int x, y; - SDL_GetMouseState(&x, &y); - luax_pushnumber(L, x); - luax_pushnumber(L, y); - return 2; - } - - static const luaL_Reg f[] = { - {"position", l_pos}, - {0, 0} - }; - - int luaopen_mouse(lua_State* L) - { - luax_newlib(L, f); - return 1; - } -} -}
\ No newline at end of file diff --git a/src/script/net/luaopen_net.cpp b/src/script/net/luaopen_net.cpp deleted file mode 100644 index 363a131..0000000 --- a/src/script/net/luaopen_net.cpp +++ /dev/null @@ -1,110 +0,0 @@ -/** -* Notice: the net module is not finished yet. -*/ -#include "3rdparty/luax/luax.h" -#include "3rdparty/tekcos/tekcos.h" - -namespace jin -{ -namespace lua -{ - struct - { - tk_TCPsocket* sk; - }context; - - /** - * A table is needed. For example: - * local conf = { - * mode = "server", - * ip = "", - * port = 8000 - * } - */ - static int l_open(lua_State* L) - { - // init context.sk - context.sk = 0; - if (!luax_istable(L, 1)) - { - luax_typerror(L, 1, "table is needed"); - return 0; - } - luax_getfield(L, 1, "mode"); - if (luax_isnil(L, -1)) - {// no mode field - luax_error(L, "mode field is needed, but get nil"); - return 0; - } - const char* mode = luax_checkstring(L, -1); - if (strcmp(mode, "server") == 0 || strcmp(mode, "client") == 0) - { - - if (strcmp(mode, "server") == 0) - {// a server, ignore ip field - - } - else - { - - } - } - else - { - luax_error(L, "\"server\" or \"client\" is needed, but get %s", mode); - return 0; - } - return 1; - } - - static int l_accept(lua_State* L) - { - return 1; - } - - static int l_send(lua_State* L) - { - return 1; - } - - static int l_recv(lua_State* L) - { - return 1; - } - - static int l_close(lua_State* L) - { - return 1; - } - - static int l_nonblocking(lua_State* L) - { - return 1; - } - - // block mode by default - static int l_blocking(lua_State* L) - { - return 1; - } - - static const luaL_Reg f[] = { - {"open", l_open}, - {"accept", l_accept}, - {"send", l_send}, - {"recv", l_recv}, - {"close", l_close}, - {"blocking", l_blocking }, - {"nonblocking", l_nonblocking}, - {0, 0} - }; - - // only tcp - int luaopen_net(lua_State* L) - { - luax_newlib(L, f); - - return 1; - } -} -}
\ No newline at end of file diff --git a/src/script/thread/luaopen_Thread.cpp b/src/script/thread/luaopen_Thread.cpp deleted file mode 100644 index e69de29..0000000 --- a/src/script/thread/luaopen_Thread.cpp +++ /dev/null diff --git a/src/script/time/luaopen_time.cpp b/src/script/time/luaopen_time.cpp deleted file mode 100644 index a26be17..0000000 --- a/src/script/time/luaopen_time.cpp +++ /dev/null @@ -1,34 +0,0 @@ -#include "3rdparty/luax/luax.h" -#include <SDL2/SDL.h> -namespace jin -{ -namespace lua -{ - - static int l_sec(lua_State* L) - { - luax_pushnumber(L, SDL_GetTicks()/1000.f); - return 1; - } - - static int l_sleep(lua_State* L) - { - double sec = luax_checknumber(L, 1); - SDL_Delay(sec * 1000); - return 0; - } - - static const luaL_Reg f[] = { - {"second", l_sec}, - {"sleep", l_sleep}, - {0, 0}, - }; - - int luaopen_time(lua_State* L) - { - luax_newlib(L, f); - return 1; - } - -} -}
\ No newline at end of file |