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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Atmospheric Height Fog.pdfbin0 -> 1880958 bytes
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Atmospheric Height Fog.pdf.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Boxophobic.AtmosphericHeightFog.Editor.asmdef18
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogCreate.cs111
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogCreate.cs.meta13
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogGlobalInspector.cs46
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogGlobalInspector.cs.meta11
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogHub.cs158
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogHub.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogOverrideInspector.cs45
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogOverrideInspector.cs.meta11
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs61
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs.meta11
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogWindows.cs41
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions.meta10
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Compute Fog Distance.asset40
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Handle Color Space.asset38
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Handle Tex Alpha.asset38
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Is Pipeline.asset39
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Remap To 0-1.asset43
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes.meta8
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes/AtmosphericHeightFog.cginc151
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes/AtmosphericHeightFog.cginc.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines/Built-in Pipeline.unitypackagebin0 -> 69354 bytes
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines/Built-in Pipeline.unitypackage.meta7
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines/Universal 7.1.8+.unitypackagebin0 -> 86852 bytes
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines/Universal 7.1.8+.unitypackage.meta7
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines/Universal 7.4.1+ (WebGL).unitypackagebin0 -> 82538 bytes
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines/Universal 7.4.1+ (WebGL).unitypackage.meta7
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Pipelines/Universal 7.4.1+.unitypackagebin0 -> 82530 bytes
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Global.shader301
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Per Object.shader294
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-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.mat62
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.mat.meta8
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.shader231
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.shader.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/Boxophobic.AtmosphericHeightFog.Runtime.asmdef14
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/Boxophobic.AtmosphericHeightFog.Runtime.asmdef.meta7
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogEnums.cs37
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogEnums.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogGlobal.cs439
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogGlobal.cs.meta11
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogOverride.cs392
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogOverride.cs.meta13
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogPerObject.cs186
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogPerObject.cs.meta13
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders/UI Default (Height Fog Support).shader280
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders/UI Default (Height Fog Support).shader.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation/Camera.anim205
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation/Camera.anim.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation/Camera.controller69
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation/Camera.controller.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Demo.unity2276
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Demo.unity.meta8
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/Opaque.mat76
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/Opaque.mat.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/Skybox.mat83
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/Skybox.mat.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/Transparent ASE.mat100
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/Transparent ASE.mat.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/Transparent.mat102
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/Transparent.mat.meta9
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/UI.mat100
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/UI.mat.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders.meta10
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders/My Transparent Shader.shader262
-rw-r--r--Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders/My Transparent Shader.shader.meta10
-rw-r--r--Assets/BOXOPHOBIC/User.meta8
-rw-r--r--Assets/BOXOPHOBIC/User/User.pdfbin0 -> 102073 bytes
-rw-r--r--Assets/BOXOPHOBIC/User/User.pdf.meta7
-rw-r--r--Assets/BOXOPHOBIC/Utils.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/Boxophobic.Utils.Editor.asmdef16
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/Boxophobic.Utils.Editor.asmdef.meta7
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/Constants.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/Constants/Constants.cs138
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/Constants/Constants.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/LoadSettingsData.cs71
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/LoadSettingsData.cs.meta11
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/SaveSettingsData.cs71
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/SaveSettingsData.cs.meta11
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledGUI.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorBanner.cs64
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorBanner.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorCategory.cs46
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorCategory.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowBanner.cs64
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowBanner.cs.meta11
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowCategory.cs48
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowCategory.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledBannerDrawer.cs83
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledBannerDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledButtonDrawer.cs33
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledButtonDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledCategoryDrawer.cs28
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledCategoryDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledIndentDrawer.cs25
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledIndentDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledInteractiveDrawer.cs55
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledInteractiveDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledMessageDrawer.cs52
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledMessageDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupArrayDrawer.cs36
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupArrayDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupLayersDrawer.cs40
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupLayersDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledRangeOptionsDrawer.cs71
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledRangeOptionsDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledSpaceDrawer.cs25
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledSpaceDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTextDrawer.cs45
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTextDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTexturePreviewDrawer.cs22
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTexturePreviewDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs95
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledButtonDrawer.cs71
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledButtonDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledCategoryDrawer.cs45
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledCategoryDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledDiffusionMaterialDrawer.cs93
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledDiffusionMaterialDrawer.cs.meta11
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledIndentDrawer.cs30
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledIndentDrawer.cs.meta11
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledInteractiveDrawer.cs92
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledInteractiveDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledMessageDrawer.cs90
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledMessageDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledSpaceDrawer.cs31
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledSpaceDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs99
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-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledToggleDrawer.cs80
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledToggleDrawer.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMono.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledMonoBehaviourEditor.cs20
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-rw-r--r--Assets/BOXOPHOBIC/Utils/Resources.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - BannerBegin.psdbin0 -> 29722 bytes
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-rw-r--r--Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconEdit.psdbin0 -> 26106 bytes
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-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledIndent.cs17
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-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledInteractive.cs27
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-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledMessage.cs31
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-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledRangeOptions.cs24
-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledRangeOptions.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledSpace.cs15
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-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledText.cs34
-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledText.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledTexturePreview.cs9
-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledTexturePreview.cs.meta12
-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledMono.meta8
-rw-r--r--Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledMonoBehaviour.cs7
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-rw-r--r--Assets/BOXOPHOBIC/Utils/Utils.pdf.meta7
227 files changed, 10628 insertions, 0 deletions
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new file mode 100644
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Atmospheric Height Fog.pdf b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Atmospheric Height Fog.pdf
new file mode 100644
index 00000000..926c9553
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Atmospheric Height Fog.pdf
Binary files differ
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new file mode 100644
index 00000000..9140163a
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new file mode 100644
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor.meta
new file mode 100644
index 00000000..84c03a47
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Boxophobic.AtmosphericHeightFog.Editor.asmdef b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Boxophobic.AtmosphericHeightFog.Editor.asmdef
new file mode 100644
index 00000000..ce3bc90c
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Boxophobic.AtmosphericHeightFog.Editor.asmdef
@@ -0,0 +1,18 @@
+{
+ "name": "Boxophobic.AtmosphericHeightFog.Editor",
+ "references": [
+ "Boxophobic.Utils.Editor",
+ "Boxophobic.Utils.Scripts",
+ "Boxophobic.AtmosphericHeightFog.Runtime"
+ ],
+ "optionalUnityReferences": [],
+ "includePlatforms": [
+ "Editor"
+ ],
+ "excludePlatforms": [],
+ "allowUnsafeCode": false,
+ "overrideReferences": false,
+ "precompiledReferences": [],
+ "autoReferenced": true,
+ "defineConstraints": []
+} \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Boxophobic.AtmosphericHeightFog.Editor.asmdef.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Boxophobic.AtmosphericHeightFog.Editor.asmdef.meta
new file mode 100644
index 00000000..58c4c7ea
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Boxophobic.AtmosphericHeightFog.Editor.asmdef.meta
@@ -0,0 +1,7 @@
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogCreate.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogCreate.cs
new file mode 100644
index 00000000..bc273fca
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogCreate.cs
@@ -0,0 +1,111 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEditor;
+using UnityEditor.SceneManagement;
+using UnityEngine;
+
+namespace AtmosphericHeightFog
+{
+ public class HeightFogCreate
+ {
+ [MenuItem("GameObject/BOXOPHOBIC/Atmospheric Height Fog/Global", false, 9)]
+ static void CreateGlobalVolume()
+ {
+ if (GameObject.Find("Height Fog Global") != null)
+ {
+ Debug.Log("[Atmospheric Height Fog] " + "Height Fog Global is already added to your scene!");
+ return;
+ }
+
+ GameObject go = new GameObject();
+ go.name = "Height Fog Global";
+ go.AddComponent<HeightFogGlobal>();
+
+ if (Selection.activeGameObject != null)
+ {
+ go.transform.parent = Selection.activeGameObject.transform;
+ }
+
+ Selection.activeGameObject = go;
+
+ EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
+ }
+
+ [MenuItem("GameObject/BOXOPHOBIC/Atmospheric Height Fog/Override Volume (Box)", false, 10)]
+ static void CreateOverrideBoxVolume()
+ {
+ if (GameObject.Find("Height Fog Global") == null)
+ {
+ Debug.Log("[Atmospheric Height Fog] " + "Height Fog Global must be added to the scene first!");
+ return;
+ }
+
+ GameObject go = new GameObject();
+ go.name = "Height Fog Override (Box)";
+ go.AddComponent<BoxCollider>();
+ go.GetComponent<BoxCollider>().isTrigger = true;
+ go.AddComponent<HeightFogOverride>();
+
+ var sceneCamera = SceneView.lastActiveSceneView.camera;
+
+ if (sceneCamera != null)
+ {
+ go.transform.position = sceneCamera.ViewportToWorldPoint(new Vector3(0.5f, 0.5f, 10f));
+ }
+ else
+ {
+ go.transform.localPosition = Vector3.zero;
+ go.transform.localEulerAngles = Vector3.zero;
+ go.transform.localScale = Vector3.one;
+ }
+
+ if (Selection.activeGameObject != null)
+ {
+ go.transform.parent = Selection.activeGameObject.transform;
+ }
+
+ Selection.activeGameObject = go;
+
+ EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
+ }
+
+ [MenuItem("GameObject/BOXOPHOBIC/Atmospheric Height Fog/Override Volume (Sphere)", false, 11)]
+ static void CreateOverrideSphereVolume()
+ {
+ if (GameObject.Find("Height Fog Global") == null)
+ {
+ Debug.Log("[Atmospheric Height Fog] " + "Height Fog Global must be added to the scene first!");
+ return;
+ }
+
+ GameObject go = new GameObject();
+ go.name = "Height Fog Override (Sphere)";
+ go.AddComponent<SphereCollider>();
+ go.GetComponent<SphereCollider>().isTrigger = true;
+ go.AddComponent<HeightFogOverride>();
+
+ var sceneCamera = SceneView.lastActiveSceneView.camera;
+
+ if (sceneCamera != null)
+ {
+ go.transform.position = sceneCamera.ViewportToWorldPoint(new Vector3(0.5f, 0.5f, 10f));
+ }
+ else
+ {
+ go.transform.localPosition = Vector3.zero;
+ go.transform.localEulerAngles = Vector3.zero;
+ go.transform.localScale = Vector3.one;
+ }
+
+ if (Selection.activeGameObject != null)
+ {
+ go.transform.parent = Selection.activeGameObject.transform;
+ }
+
+ Selection.activeGameObject = go;
+
+ EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogCreate.cs.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogCreate.cs.meta
new file mode 100644
index 00000000..5fd3fa0f
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogCreate.cs.meta
@@ -0,0 +1,13 @@
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+timeCreated: 1573480983
+licenseType: Store
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogGlobalInspector.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogGlobalInspector.cs
new file mode 100644
index 00000000..65ff14aa
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogGlobalInspector.cs
@@ -0,0 +1,46 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEditor;
+
+namespace AtmosphericHeightFog
+{
+ [CanEditMultipleObjects]
+ [CustomEditor(typeof(HeightFogGlobal))]
+ public class HeightFogGlobalInspector : Editor
+ {
+ readonly string[] scriptMode = { "m_Script", "presetMaterial", "presetDay", "presetNight", "timeOfDay" };
+ readonly string[] presetMode = { "m_Script", "presetDay", "presetNight", "timeOfDay", "categoryFog", "fogIntensity", "fogAxisMode", "fogLayersMode", "fogColorStart", "fogColorEnd", "fogColorDuo", "fogDistanceStart", "fogDistanceEnd", "fogDistanceFalloff", "fogHeightStart", "fogHeightEnd", "fogHeightFalloff", "categorySkybox", "skyboxFogIntensity", "skyboxFogHeight", "skyboxFogFalloff", "skyboxFogFill", "categoryDirectional", "directionalIntensity", "directionalFalloff", "directionalColor", "categoryNoise", "noiseMode", "noiseIntensity", "noiseDistanceEnd", "noiseScale", "noiseSpeed" };
+ readonly string[] timeOfDayMode = { "m_Script", "presetMaterial", "categoryFog", "fogIntensity", "fogAxisMode", "fogLayersMode", "fogColorStart", "fogColorEnd", "fogColorDuo", "fogDistanceStart", "fogDistanceEnd", "fogDistanceFalloff", "fogHeightStart", "fogHeightEnd", "fogHeightFalloff", "categorySkybox", "skyboxFogIntensity", "skyboxFogHeight", "skyboxFogFalloff", "skyboxFogFill", "categoryDirectional", "directionalIntensity", "directionalFalloff", "directionalColor", "categoryNoise", "noiseMode", "noiseIntensity", "noiseDistanceEnd", "noiseScale", "noiseSpeed" };
+ HeightFogGlobal targetScript;
+
+ void OnEnable()
+ {
+ targetScript = (HeightFogGlobal)target;
+ }
+
+ public override void OnInspectorGUI()
+ {
+ DrawInspector();
+ }
+
+ void DrawInspector()
+ {
+ string[] exclude = scriptMode;
+
+ if (targetScript.fogMode == FogMode.UsePresetSettings)
+ {
+ exclude = presetMode;
+ }
+ else if (targetScript.fogMode == FogMode.UseTimeOfDay)
+ {
+ exclude = timeOfDayMode;
+ }
+
+ serializedObject.Update();
+
+ DrawPropertiesExcluding(serializedObject, exclude);
+
+ serializedObject.ApplyModifiedProperties();
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogGlobalInspector.cs.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogGlobalInspector.cs.meta
new file mode 100644
index 00000000..9dee906a
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogGlobalInspector.cs.meta
@@ -0,0 +1,11 @@
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+guid: 5742a0fb70ce25846bc3269f9cdcf0cc
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
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+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogHub.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogHub.cs
new file mode 100644
index 00000000..624b8446
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogHub.cs
@@ -0,0 +1,158 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using Boxophobic.StyledGUI;
+using Boxophobic.Utils;
+using System.IO;
+
+namespace AtmosphericHeightFog
+{
+ public class HeightFogHub : EditorWindow
+ {
+#if UNITY_2019_3_OR_NEWER
+ const int GUI_HEIGHT = 18;
+#else
+ const int GUI_HEIGHT = 14;
+#endif
+
+ string folderAsset = "Assets/BOXOPHOBIC/Atmospheric Height Fog";
+
+ string[] pipelinePaths;
+ string[] pipelineOptions;
+ string pipelinesPath;
+ int pipelineIndex;
+
+ int assetVersion;
+ string bannerVersion;
+
+ GUIStyle stylePopup;
+
+ Color bannerColor;
+ string bannerText;
+ string helpURL;
+ static HeightFogHub window;
+ //Vector2 scrollPosition = Vector2.zero;
+
+ [MenuItem("Window/BOXOPHOBIC/Atmospheric Height Fog/Hub", false, 1000)]
+ public static void ShowWindow()
+ {
+ window = GetWindow<HeightFogHub>(false, "Atmospheric Height Fog", true);
+ window.minSize = new Vector2(389, 220);
+ }
+
+ void OnEnable()
+ {
+ bannerColor = new Color(0.55f, 0.7f, 1f);
+ bannerText = "Atmospheric Height Fog";
+ helpURL = "https://docs.google.com/document/d/1pIzIHIZ-cSh2ykODSZCbAPtScJ4Jpuu7lS3rNEHCLbc/edit#heading=h.hbq3w8ae720x";
+
+ //Safer search, there might be many user folders
+ string[] searchFolders;
+
+ searchFolders = AssetDatabase.FindAssets("Atmospheric Height Fog");
+
+ for (int i = 0; i < searchFolders.Length; i++)
+ {
+ if (AssetDatabase.GUIDToAssetPath(searchFolders[i]).EndsWith("Atmospheric Height Fog.pdf"))
+ {
+ folderAsset = AssetDatabase.GUIDToAssetPath(searchFolders[i]);
+ folderAsset = folderAsset.Replace("/Atmospheric Height Fog.pdf", "");
+ }
+ }
+
+ pipelinesPath = folderAsset + "/Core/Pipelines";
+
+ GetPackages();
+
+ assetVersion = SettingsUtils.LoadSettingsData(folderAsset + "/Core/Editor/Version.asset", -99);
+ bannerVersion = assetVersion.ToString();
+ bannerVersion = bannerVersion.Insert(1, ".");
+ bannerVersion = bannerVersion.Insert(3, ".");
+
+ bannerColor = new Color(0.55f, 0.7f, 1f);
+ bannerText = "Atmospheric Height Fog " + bannerVersion;
+ }
+
+ void OnGUI()
+ {
+ SetGUIStyles();
+
+ StyledGUI.DrawWindowBanner(bannerColor, bannerText, helpURL);
+
+ GUILayout.BeginHorizontal();
+ GUILayout.Space(20);
+
+ GUILayout.BeginVertical();
+
+ //scrollPosition = GUILayout.BeginScrollView(scrollPosition, false, false, GUILayout.Width(this.position.width - 28), GUILayout.Height(this.position.height - 80));
+
+ EditorGUILayout.HelpBox("Click the Import Render Pipeline to switch to another render pipeline. For Universal Render Pipeline, follow the instructions below to enable the fog rendering!", MessageType.Info, true);
+
+ if (pipelineOptions[pipelineIndex].Contains("Universal 7.1.8"))
+ {
+ EditorGUILayout.HelpBox("For Universal 7.1.8+ Pipeline, Depth Texture and one of the following features need to be enabled for the depth to work properly: Opaque Texure, HDR or Post Processing!", MessageType.Info, true);
+ }
+
+ if (pipelineOptions[pipelineIndex].Contains("Universal 7.4.1"))
+ {
+ EditorGUILayout.HelpBox("For Universal 7.4.1+ Pipeline, Depth Texture need to be enabled on the render pipeline asset!", MessageType.Info, true);
+ }
+
+ DrawInterface();
+
+ //GUILayout.EndScrollView();
+
+ GUILayout.EndVertical();
+
+ GUILayout.Space(13);
+ GUILayout.EndHorizontal();
+ }
+
+ void SetGUIStyles()
+ {
+ stylePopup = new GUIStyle(EditorStyles.popup)
+ {
+ alignment = TextAnchor.MiddleCenter
+ };
+ }
+
+ void DrawInterface()
+ {
+ GUILayout.Space(10);
+
+ GUILayout.BeginHorizontal();
+ EditorGUILayout.LabelField(new GUIContent("Render Pipeline", ""), GUILayout.Width(220));
+ pipelineIndex = EditorGUILayout.Popup(pipelineIndex, pipelineOptions, stylePopup);
+ if (GUILayout.Button("Import", GUILayout.Width(80), GUILayout.Height(GUI_HEIGHT)))
+ {
+ ImportPackage();
+
+ GUIUtility.ExitGUI();
+ }
+ GUILayout.EndHorizontal();
+ }
+
+ void GetPackages()
+ {
+ pipelinePaths = Directory.GetFiles(pipelinesPath, "*.unitypackage", SearchOption.TopDirectoryOnly);
+
+ pipelineOptions = new string[pipelinePaths.Length];
+
+ for (int i = 0; i < pipelineOptions.Length; i++)
+ {
+ pipelineOptions[i] = Path.GetFileNameWithoutExtension(pipelinePaths[i].Replace("Built-in Pipeline", "Standard"));
+ }
+ }
+
+ void ImportPackage()
+ {
+ AssetDatabase.ImportPackage(pipelinePaths[pipelineIndex], true);
+ AssetDatabase.SaveAssets();
+ AssetDatabase.Refresh();
+
+ Debug.Log("[Atmospheric Height Fog] " + pipelineOptions[pipelineIndex] + " package imported in your project!");
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogHub.cs.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogHub.cs.meta
new file mode 100644
index 00000000..6a7dc147
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogHub.cs.meta
@@ -0,0 +1,12 @@
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+guid: 094779c9d6df2bd478d3045d5a486647
+timeCreated: 1538943308
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogOverrideInspector.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogOverrideInspector.cs
new file mode 100644
index 00000000..3de6f79a
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogOverrideInspector.cs
@@ -0,0 +1,45 @@
+
+using UnityEditor;
+
+namespace AtmosphericHeightFog
+{
+ [CanEditMultipleObjects]
+ [CustomEditor(typeof(HeightFogOverride))]
+ public class HeightFogOverrideInspector : Editor
+ {
+ readonly string[] scriptMode = { "m_Script", "presetMaterial", "presetDay", "presetNight", "timeOfDay" };
+ readonly string[] presetMode = { "m_Script", "presetDay", "presetNight", "timeOfDay", "categoryFog", "fogIntensity", "fogAxisMode", "fogLayersMode", "fogColorStart", "fogColorEnd", "fogColorDuo", "fogDistanceStart", "fogDistanceEnd", "fogDistanceFalloff", "fogHeightStart", "fogHeightEnd", "fogHeightFalloff", "categorySkybox", "skyboxFogIntensity", "skyboxFogHeight", "skyboxFogFalloff", "skyboxFogFill", "categoryDirectional", "directionalIntensity", "directionalFalloff", "directionalColor", "categoryNoise", "noiseMode", "noiseIntensity", "noiseDistanceEnd", "noiseScale", "noiseSpeed" };
+ readonly string[] timeOfDayMode = { "m_Script", "presetMaterial", "categoryFog", "fogIntensity", "fogAxisMode", "fogLayersMode", "fogColorStart", "fogColorEnd", "fogColorDuo", "fogDistanceStart", "fogDistanceEnd", "fogDistanceFalloff", "fogHeightStart", "fogHeightEnd", "fogHeightFalloff", "categorySkybox", "skyboxFogIntensity", "skyboxFogHeight", "skyboxFogFalloff", "skyboxFogFill", "categoryDirectional", "directionalIntensity", "directionalFalloff", "directionalColor", "categoryNoise", "noiseMode", "noiseIntensity", "noiseDistanceEnd", "noiseScale", "noiseSpeed" };
+ HeightFogOverride targetScript;
+
+ void OnEnable()
+ {
+ targetScript = (HeightFogOverride)target;
+ }
+
+ public override void OnInspectorGUI()
+ {
+ DrawInspector();
+ }
+
+ void DrawInspector()
+ {
+ string[] exclude = scriptMode;
+
+ if (targetScript.fogMode == FogMode.UsePresetSettings)
+ {
+ exclude = presetMode;
+ }
+ else if (targetScript.fogMode == FogMode.UseTimeOfDay)
+ {
+ exclude = timeOfDayMode;
+ }
+
+ serializedObject.Update();
+
+ DrawPropertiesExcluding(serializedObject, exclude);
+
+ serializedObject.ApplyModifiedProperties();
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogOverrideInspector.cs.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogOverrideInspector.cs.meta
new file mode 100644
index 00000000..296414df
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogOverrideInspector.cs.meta
@@ -0,0 +1,11 @@
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+guid: 4fd498d1bc844c447b1f09b2d746282e
+MonoImporter:
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+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs
new file mode 100644
index 00000000..91252ba1
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs
@@ -0,0 +1,61 @@
+//Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+public class HeightFogShaderGUI : ShaderGUI
+{
+ Material material;
+
+ public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props)
+ {
+ base.OnGUI(materialEditor, props);
+
+ material = materialEditor.target as Material;
+
+ SetBlendProps();
+ }
+
+ void SetBlendProps()
+ {
+ if (material.HasProperty("_FogAxisMode"))
+ {
+ if (material.GetInt("_FogAxisMode") == 0)
+ {
+ material.SetVector("_FogAxisOption", new Vector4(1, 0, 0, 0));
+ }
+ else if (material.GetInt("_FogAxisMode") == 1)
+ {
+ material.SetVector("_FogAxisOption", new Vector4(0, 1, 0, 0));
+ }
+ else if (material.GetInt("_FogAxisMode") == 2)
+ {
+ material.SetVector("_FogAxisOption", new Vector4(0, 0, 1, 0));
+ }
+ }
+
+ if (material.HasProperty("_DirectionalMode"))
+ {
+ if (material.GetInt("_DirectionalMode") == 0)
+ {
+ material.SetFloat("_DirectionalModeBlend", 0.0f);
+ }
+ else if (material.GetInt("_DirectionalMode") == 1)
+ {
+ material.SetFloat("_DirectionalModeBlend", 1.0f);
+ }
+ }
+
+ if (material.HasProperty("_NoiseMode"))
+ {
+ if (material.GetInt("_NoiseMode") == 0)
+ {
+ material.SetFloat("_NoiseModeBlend", 0.0f);
+ }
+ else if (material.GetInt("_NoiseMode") == 2)
+ {
+ material.SetFloat("_NoiseModeBlend", 1.0f);
+ }
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs.meta
new file mode 100644
index 00000000..cd445575
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs.meta
@@ -0,0 +1,11 @@
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+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogWindows.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogWindows.cs
new file mode 100644
index 00000000..bb6b0e2b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogWindows.cs
@@ -0,0 +1,41 @@
+using UnityEditor;
+using UnityEngine;
+
+namespace AtmosphericHeightFog
+{
+ public static class HeightFogWindows
+ {
+
+ [MenuItem("Window/BOXOPHOBIC/Atmospheric Height Fog/Publisher Page", false, 2000)]
+ public static void MoreAssets()
+ {
+ Application.OpenURL("https://assetstore.unity.com/publishers/20529");
+ }
+
+ [MenuItem("Window/BOXOPHOBIC/Atmospheric Height Fog/Discord Server", false, 2001)]
+ public static void Discord()
+ {
+ Application.OpenURL("https://discord.com/invite/znxuXET");
+ }
+
+ [MenuItem("Window/BOXOPHOBIC/Atmospheric Height Fog/Documentation", false, 2002)]
+ public static void Documentation()
+ {
+ Application.OpenURL("https://docs.google.com/document/d/1pIzIHIZ-cSh2ykODSZCbAPtScJ4Jpuu7lS3rNEHCLbc/edit#");
+ }
+
+ [MenuItem("Window/BOXOPHOBIC/Atmospheric Height Fog/Changelog", false, 2003)]
+ public static void Chnagelog()
+ {
+ Application.OpenURL("https://docs.google.com/document/d/1pIzIHIZ-cSh2ykODSZCbAPtScJ4Jpuu7lS3rNEHCLbc/edit#heading=h.1rbujejuzjce");
+ }
+
+ [MenuItem("Window/BOXOPHOBIC/Atmospheric Height Fog/Write A Review", false, 3001)]
+ public static void WriteAReview()
+ {
+ Application.OpenURL("https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/atmospheric-height-fog-optimized-fog-shaders-for-consoles-mobile-143825#reviews");
+ }
+ }
+}
+
+
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new file mode 100644
index 00000000..48557f75
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogWindows.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Version.asset b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Version.asset
new file mode 100644
index 00000000..d45e51c2
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Version.asset
@@ -0,0 +1,15 @@
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+ m_Name: Version
+ m_EditorClassIdentifier:
+ data: 181
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Version.asset.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/Version.asset.meta
new file mode 100644
index 00000000..ccb072a9
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions.meta
new file mode 100644
index 00000000..f801216f
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@@ -0,0 +1,10 @@
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Apply Height Fog.asset b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Apply Height Fog.asset
new file mode 100644
index 00000000..06d67a07
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Apply Height Fog.asset
@@ -0,0 +1,48 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
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+ m_PrefabAsset: {fileID: 0}
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+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
+ m_Name: Apply Height Fog
+ m_EditorClassIdentifier:
+ m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset
+ Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=18103\n1927;1;1906;1020;2237.796;1103.186;1;True;False\nNode;AmplifyShaderEditor.FunctionNode;92;-1664,-640;Inherit;False;Base;-1;;836;13c50910e5b86de4097e1181ba121e0e;2,99,0,116,0;0;3;FLOAT4;113;FLOAT3;86;FLOAT;87\nNode;AmplifyShaderEditor.LerpOp;82;-1344,-768;Inherit;False;3;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionInput;81;-1664,-768;Inherit;False;Color;3;0;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionOutput;87;-1344,-576;Inherit;False;False;-1;Fog
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+ m_functionName:
+ m_description: "Use this function to apply fog on transparent or custom UI shaders
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+ is used, pass the emission color through the Apply Height Fog node.\n\no Fragment
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new file mode 100644
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Apply Height Fog.shadersubgraph b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Apply Height Fog.shadersubgraph
new file mode 100644
index 00000000..58eed054
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Apply Height Fog.shadersubgraph
@@ -0,0 +1,80 @@
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new file mode 100644
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new file mode 100644
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--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Base.asset
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+ To 0-1;-1;;860;e6e209ac370e7e74da13a6a97e315390;0;3;6;FLOAT;0;False;7;FLOAT;0;False;8;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;289;-640,3712;Half;False;Global;AHF_FogDistanceFalloff;AHF_FogDistanceFalloff;3;0;Create;False;0;0;False;0;False;0;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;4;-1664,3584;Inherit;False;2;WorldPosition;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.DistanceOpNode;151;-1280,3584;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;157;-1280,3712;Half;False;Global;AHF_FogDistanceStart;AHF_FogDistanceStart;3;0;Create;False;0;0;False;0;False;0;-100;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;8;-1664,4096;Inherit;False;2;WorldPosition;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.PowerNode;288;-128,3584;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.BreakToComponentsNode;159;-1216,4096;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.RegisterLocalVarNode;16;432,4096;Half;False;FogHeightMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.DotProductOpNode;145;-832,6272;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode;167;-512,4096;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;162;-1408,4096;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RangedFloatNode;164;-1216,4224;Half;False;Global;AHF_FogHeightEnd;AHF_FogHeightEnd;6;0;Create;False;0;0;False;0;False;0;100;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode;160;-960,4096;Inherit;False;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode;324;-384,3584;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionNode;165;-704,4096;Inherit;False;Remap
+ To 0-1;-1;;857;e6e209ac370e7e74da13a6a97e315390;0;3;6;FLOAT;0;False;7;FLOAT;0;False;8;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos;154;-1664,3712;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.GetLocalVarNode;183;-1664,4224;Inherit;False;181;AHF_FogAxisOption;1;0;OBJECT;;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.NoiseGeneratorNode;193;-960,7936;Inherit;False;Simplex3D;False;False;2;0;FLOAT3;0,0,0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;166;-1216,4288;Half;False;Global;AHF_FogHeightStart;AHF_FogHeightStart;5;0;Create;False;0;0;False;0;False;5;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode;322;-320,4096;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;290;-512,4224;Half;False;Global;AHF_FogHeightFalloff;AHF_FogHeightFalloff;6;0;Create;False;0;0;False;0;False;0;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.PowerNode;291;-128,4096;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.BreakToComponentsNode;170;-1152,5392;Inherit;False;FLOAT3;1;0;FLOAT3;0,0,0;False;16;FLOAT;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4;FLOAT;5;FLOAT;6;FLOAT;7;FLOAT;8;FLOAT;9;FLOAT;10;FLOAT;11;FLOAT;12;FLOAT;13;FLOAT;14;FLOAT;15\nNode;AmplifyShaderEditor.SaturateNode;176;-448,5392;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;108;384,5392;Half;False;SkyboxFogHeightMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;326;192,5392;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;106;-1664,5392;Inherit;False;2;WorldPosition;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;173;-1280,5392;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.NormalizeNode;169;-1440,5392;Inherit;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionNode;178;-640,5392;Inherit;False;Remap
+ To 0-1;-1;;856;e6e209ac370e7e74da13a6a97e315390;0;3;6;FLOAT;0;False;7;FLOAT;0;False;8;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode;180;-768,5392;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.LerpOp;179;-32,5392;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;1;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode;323;-304,5392;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode;124;-1408,4992;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode;171;-896,5392;Inherit;False;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.PowerNode;309;-176,5392;Inherit;False;True;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;95;448,4992;Half;False;SkyboxMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.CeilOpNode;121;-832,4992;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;203;-704,8192;Inherit;False;3;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.NormalizeNode;318;-1152,6272;Inherit;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.StaticSwitch;123;-1152,4992;Float;False;Property;_Keyword3;Keyword
+ 3;3;0;Fetch;True;0;0;False;0;False;0;0;0;False;UNITY_REVERSED_Z;Toggle;2;Key0;Key1;Fetch;False;9;1;FLOAT;0;False;0;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;4;FLOAT;0;False;5;FLOAT;0;False;6;FLOAT;0;False;7;FLOAT;0;False;8;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;310;-768,5568;Half;False;Global;AHF_SkyboxFogFalloff;AHF_SkyboxFogFalloff;3;0;Create;False;0;0;False;0;False;0;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionSubtitle;101;-1152,3072;Inherit;False;World
+ Space;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.ScreenDepthNode;118;-1664,4992;Inherit;False;1;False;1;0;FLOAT4;0,0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.OneMinusNode;122;-640,4992;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;175;-1152,5568;Half;False;Global;AHF_SkyboxFogHeight;AHF_SkyboxFogHeight;8;0;Create;False;0;0;False;0;False;1;1;0;1;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;7;416,7424;Half;False;NoiseDistanceMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;327;-64,5568;Half;False;Global;AHF_SkyboxFogIntensity;AHF_SkyboxFogIntensity;9;0;Create;False;0;0;False;0;False;0;1;0;1;0;1;FLOAT;0\nNode;AmplifyShaderEditor.Vector3Node;221;832,1408;Half;False;Constant;_Vector1;Vector
+ 1;9;0;Create;True;0;0;False;0;False;1,1,-1;0,0,0;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.PowerNode;319;0,6272;Inherit;False;False;2;0;FLOAT;0;False;1;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;139;-640,6496;Half;False;Global;AHF_DirectionalModeBlend;AHF_DirectionalModeBlend;4;0;Create;False;0;0;False;0;False;0;0;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.SwizzleNode;257;-1408,-1216;Inherit;False;FLOAT3;0;1;2;3;1;0;COLOR;0,0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;305;-1024,-1024;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;2;448,3072;Float;False;WorldPosition;-1;True;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RangedFloatNode;189;-1216,7552;Half;False;Global;AHF_NoiseDistanceEnd;AHF_NoiseDistanceEnd;13;0;Create;False;0;0;False;0;False;10;50;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;315;-1664,6272;Inherit;False;2;WorldPosition;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;317;-1344,6272;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;30;432,6272;Half;False;DirectionalMask;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;140;-320,6272;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;3;-1664,7424;Inherit;False;2;WorldPosition;1;0;OBJECT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.ScaleAndOffsetNode;149;-640,6272;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0.5;False;2;FLOAT;0.5;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleTimeNode;204;-1664,8352;Inherit;False;1;0;FLOAT;1;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;200;-1024,8320;Half;False;Global;AHF_NoiseModeBlend;AHF_NoiseModeBlend;11;0;Create;False;0;0;False;0;False;0.5;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleAddOpNode;197;-1088,7936;Inherit;False;2;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.RangedFloatNode;195;-1024,8256;Half;False;Global;AHF_NoiseIntensity;AHF_NoiseIntensity;12;0;Create;False;0;0;False;0;False;0.5;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionNode;187;-896,7424;Inherit;False;Remap
+ To 0-1;-1;;858;e6e209ac370e7e74da13a6a97e315390;0;3;6;FLOAT;0;False;7;FLOAT;0;False;8;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode;185;-640,7424;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;142;-640,6400;Half;False;Global;AHF_DirectionalIntensity;AHF_DirectionalIntensity;4;0;Create;False;0;0;False;0;False;0;1;0;0;0;1;FLOAT;0\nNode;AmplifyShaderEditor.WorldSpaceCameraPos;190;-1664,7552;Inherit;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3\nNode;AmplifyShaderEditor.DistanceOpNode;188;-1216,7424;Inherit;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.AbsOpNode;325;-128,6272;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;177;-384,5568;Half;False;Global;AHF_SkyboxFogFill;AHF_SkyboxFogFill;9;0;Create;False;0;0;False;0;False;0;0;0;1;0;1;FLOAT;0\nNode;AmplifyShaderEditor.RegisterLocalVarNode;24;432,7936;Half;False;NoiseSimplex3D;-1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.NegateNode;206;-1408,8192;Inherit;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.SimpleMultiplyOpNode;29;-1152,-384;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.GetLocalVarNode;182;-1664,5568;Inherit;False;181;AHF_FogAxisOption;1;0;OBJECT;;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.LerpOp;328;-896,-384;Inherit;False;3;0;FLOAT;0;False;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.RangedFloatNode;321;-256,6496;Half;False;Global;AHF_DirectionalFalloff;AHF_DirectionalFalloff;0;0;Create;True;0;0;False;0;False;1;8;1;8;0;1;FLOAT;0\nNode;AmplifyShaderEditor.SaturateNode;331;-1152.185,-252.8735;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.LerpOp;40;384,-1408;Inherit;False;3;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT;0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.GetLocalVarNode;35;-256,-960;Inherit;False;30;DirectionalMask;1;0;OBJECT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.ColorNode;23;-256,-1216;Half;False;Global;AHF_DirectionalColor;AHF_DirectionalColor;12;0;Create;False;0;0;False;0;False;1,0.6300203,0.1617647,0;1,0.75,0.5,1;True;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4\nNode;AmplifyShaderEditor.SwizzleNode;31;0,-1216;Inherit;False;FLOAT3;0;1;2;3;1;0;COLOR;0,0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionOutput;113;1280,-1024;Inherit;False;True;-1;Fog
+ RGBA;0;False;1;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0\nNode;AmplifyShaderEditor.FunctionOutput;87;1280,-384;Inherit;False;False;-1;Fog
+ Alpha;2;False;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;86;1280,-1408;Inherit;False;False;-1;Fog
+ Color;1;False;1;0;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.CommentaryNode;61;-1664,3456;Inherit;False;2301.125;100;Fog
+ Distance;0;;0,0.5882353,1,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;252;-1664,1152;Inherit;False;4738.447;100;World
+ Position from Depth;0;;0,1,0,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;60;-1664,7808;Inherit;False;2301.726;100;Noise;0;;0.7529412,1,0.7529412,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;115;-1664,-1536;Inherit;False;3079.888;100;Final
+ Pass;0;;0.497,1,0,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;59;-1664,6144;Inherit;False;2307.506;100;Directional
+ Light Support;0;;1,0.634,0.1617647,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;184;-2688,1152;Inherit;False;516.5447;100;Register;0;;1,1,1,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;57;-1664,3968;Inherit;False;2307.752;100;Fog
+ Height;0;;0,0.5882353,1,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;98;-1664,2944;Inherit;False;2305.188;100;World
+ Position;0;;0,1,0,1;0;0\nNode;AmplifyShaderEditor.CommentaryNode;109;-1664,5264;Inherit;False;2303.083;100;Skybox
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes/AtmosphericHeightFog.cginc b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes/AtmosphericHeightFog.cginc
new file mode 100644
index 00000000..4a1cb269
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes/AtmosphericHeightFog.cginc
@@ -0,0 +1,151 @@
+/*
+
+// Add the following directives to your shader for directional and noise support
+
+#include "Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Library/AtmosphericHeightFog.cginc"
+#pragma multi_compile AHF_NOISEMODE_OFF AHF_NOISEMODE_PROCEDURAL3D
+
+// Apply Atmospheric Height Fog to transparent shaders like this
+// Where finalColor is the shader output color, fogParams.rgb is the fog color and fogParams.a is the fog mask
+
+float4 fogParams = GetAtmosphericHeightFog(i.worldPos);
+return ApplyAtmosphericHeightFog(finalColor, fogParams);
+
+*/
+
+#ifndef ATMOSPHERIC_HEIGHT_FOG_INCLUDED
+#define ATMOSPHERIC_HEIGHT_FOG_INCLUDED
+
+#include "UnityCG.cginc"
+#include "UnityShaderVariables.cginc"
+
+uniform half4 AHF_FogColorStart;
+uniform half4 AHF_FogColorEnd;
+uniform half AHF_FogDistanceStart;
+uniform half AHF_FogDistanceEnd;
+uniform half AHF_FogDistanceFalloff;
+uniform half AHF_FogColorDuo;
+uniform half4 AHF_DirectionalColor;
+uniform half3 AHF_DirectionalDir;
+uniform half AHF_DirectionalIntensity;
+uniform half AHF_DirectionalFalloff;
+uniform half3 AHF_FogAxisOption;
+uniform half AHF_FogHeightEnd;
+uniform half AHF_FogHeightStart;
+uniform half AHF_FogHeightFalloff;
+uniform half AHF_FogLayersMode;
+uniform half AHF_NoiseScale;
+uniform half3 AHF_NoiseSpeed;
+uniform half AHF_NoiseDistanceEnd;
+uniform half AHF_NoiseIntensity;
+uniform half AHF_NoiseModeBlend;
+uniform half AHF_FogIntensity;
+
+float3 mod3D289(float3 x) { return x - floor(x / 289.0) * 289.0; }
+float4 mod3D289(float4 x) { return x - floor(x / 289.0) * 289.0; }
+float4 permute(float4 x) { return mod3D289((x * 34.0 + 1.0) * x); }
+float4 taylorInvSqrt(float4 r) { return 1.79284291400159 - r * 0.85373472095314; }
+
+float snoise(float3 v)
+{
+ const float2 C = float2(1.0 / 6.0, 1.0 / 3.0);
+ float3 i = floor(v + dot(v, C.yyy));
+ float3 x0 = v - i + dot(i, C.xxx);
+ float3 g = step(x0.yzx, x0.xyz);
+ float3 l = 1.0 - g;
+ float3 i1 = min(g.xyz, l.zxy);
+ float3 i2 = max(g.xyz, l.zxy);
+ float3 x1 = x0 - i1 + C.xxx;
+ float3 x2 = x0 - i2 + C.yyy;
+ float3 x3 = x0 - 0.5;
+ i = mod3D289(i);
+ float4 p = permute(permute(permute(i.z + float4(0.0, i1.z, i2.z, 1.0)) + i.y + float4(0.0, i1.y, i2.y, 1.0)) + i.x + float4(0.0, i1.x, i2.x, 1.0));
+ float4 j = p - 49.0 * floor(p / 49.0); // mod(p,7*7)
+ float4 x_ = floor(j / 7.0);
+ float4 y_ = floor(j - 7.0 * x_); // mod(j,N)
+ float4 x = (x_ * 2.0 + 0.5) / 7.0 - 1.0;
+ float4 y = (y_ * 2.0 + 0.5) / 7.0 - 1.0;
+ float4 h = 1.0 - abs(x) - abs(y);
+ float4 b0 = float4(x.xy, y.xy);
+ float4 b1 = float4(x.zw, y.zw);
+ float4 s0 = floor(b0) * 2.0 + 1.0;
+ float4 s1 = floor(b1) * 2.0 + 1.0;
+ float4 sh = -step(h, 0.0);
+ float4 a0 = b0.xzyw + s0.xzyw * sh.xxyy;
+ float4 a1 = b1.xzyw + s1.xzyw * sh.zzww;
+ float3 g0 = float3(a0.xy, h.x);
+ float3 g1 = float3(a0.zw, h.y);
+ float3 g2 = float3(a1.xy, h.z);
+ float3 g3 = float3(a1.zw, h.w);
+ float4 norm = taylorInvSqrt(float4(dot(g0, g0), dot(g1, g1), dot(g2, g2), dot(g3, g3)));
+ g0 *= norm.x;
+ g1 *= norm.y;
+ g2 *= norm.z;
+ g3 *= norm.w;
+ float4 m = max(0.6 - float4(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3)), 0.0);
+ m = m * m;
+ m = m * m;
+ float4 px = float4(dot(x0, g0), dot(x1, g1), dot(x2, g2), dot(x3, g3));
+ return 42.0 * dot(m, px);
+}
+
+// Returns the fog color and alpha based on world position
+float4 GetAtmosphericHeightFog(float3 positionWS)
+{
+ float4 finalColor;
+
+ float3 WorldPosition = positionWS;
+
+ float3 WorldPosition2_g1 = WorldPosition;
+ float temp_output_7_0_g860 = AHF_FogDistanceStart;
+ half FogDistanceMask12_g1 = pow(abs(saturate(((distance(WorldPosition2_g1, _WorldSpaceCameraPos) - temp_output_7_0_g860) / (AHF_FogDistanceEnd - temp_output_7_0_g860)))), AHF_FogDistanceFalloff);
+ float3 lerpResult258_g1 = lerp((AHF_FogColorStart).rgb, (AHF_FogColorEnd).rgb, (saturate((FogDistanceMask12_g1 - 0.5)) * AHF_FogColorDuo));
+ float3 normalizeResult318_g1 = normalize((WorldPosition2_g1 - _WorldSpaceCameraPos));
+ float dotResult145_g1 = dot(normalizeResult318_g1, AHF_DirectionalDir);
+ half DirectionalMask30_g1 = pow(abs(((dotResult145_g1*0.5 + 0.5) * AHF_DirectionalIntensity)), AHF_DirectionalFalloff);
+ float3 lerpResult40_g1 = lerp(lerpResult258_g1, (AHF_DirectionalColor).rgb, DirectionalMask30_g1);
+ float3 temp_output_2_0_g859 = lerpResult40_g1;
+ float3 gammaToLinear3_g859 = GammaToLinearSpace(temp_output_2_0_g859);
+#ifdef UNITY_COLORSPACE_GAMMA
+ float3 staticSwitch1_g859 = temp_output_2_0_g859;
+#else
+ float3 staticSwitch1_g859 = gammaToLinear3_g859;
+#endif
+ float3 temp_output_256_0_g1 = staticSwitch1_g859;
+ half3 AHF_FogAxisOption181_g1 = AHF_FogAxisOption;
+ float3 break159_g1 = (WorldPosition2_g1 * AHF_FogAxisOption181_g1);
+ float temp_output_7_0_g861 = AHF_FogHeightEnd;
+ half FogHeightMask16_g1 = pow(abs(saturate((((break159_g1.x + break159_g1.y + break159_g1.z) - temp_output_7_0_g861) / (AHF_FogHeightStart - temp_output_7_0_g861)))), AHF_FogHeightFalloff);
+ float lerpResult328_g1 = lerp((FogDistanceMask12_g1 * FogHeightMask16_g1), saturate((FogDistanceMask12_g1 + FogHeightMask16_g1)), AHF_FogLayersMode);
+ float simplePerlin3D193_g1 = snoise(((WorldPosition2_g1 * (1.0 / AHF_NoiseScale)) + (-AHF_NoiseSpeed * _Time.y)));
+ float temp_output_7_0_g863 = AHF_NoiseDistanceEnd;
+ half NoiseDistanceMask7_g1 = saturate(((distance(WorldPosition2_g1, _WorldSpaceCameraPos) - temp_output_7_0_g863) / (0.0 - temp_output_7_0_g863)));
+ float lerpResult198_g1 = lerp(1.0, (simplePerlin3D193_g1*0.5 + 0.5), (NoiseDistanceMask7_g1 * AHF_NoiseIntensity * AHF_NoiseModeBlend));
+ half NoiseSimplex3D24_g1 = lerpResult198_g1;
+#if defined(AHF_NOISEMODE_OFF)
+ float staticSwitch42_g1 = lerpResult328_g1;
+#elif defined(AHF_NOISEMODE_PROCEDURAL3D)
+ float staticSwitch42_g1 = (lerpResult328_g1 * NoiseSimplex3D24_g1);
+#else
+ float staticSwitch42_g1 = lerpResult328_g1;
+#endif
+ float temp_output_43_0_g1 = (staticSwitch42_g1 * AHF_FogIntensity);
+ float4 appendResult114_g1 = (float4(temp_output_256_0_g1, temp_output_43_0_g1));
+
+
+ finalColor = appendResult114_g1;
+ return finalColor;
+}
+
+// Applies the fog
+float3 ApplyAtmosphericHeightFog(float3 color, float4 fog)
+{
+ return float3(lerp(color.rgb, fog.rgb, fog.a));
+}
+
+float4 ApplyAtmosphericHeightFog(float4 color, float4 fog)
+{
+ return float4(lerp(color.rgb, fog.rgb, fog.a), color.a);
+}
+
+#endif
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes/AtmosphericHeightFog.cginc.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Includes/AtmosphericHeightFog.cginc.meta
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Global.shader b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Global.shader
new file mode 100644
index 00000000..4d74e86f
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Global.shader
@@ -0,0 +1,301 @@
+// Made with Amplify Shader Editor
+// Available at the Unity Asset Store - http://u3d.as/y3X
+Shader "Hidden/BOXOPHOBIC/Atmospherics/Height Fog Global"
+{
+ Properties
+ {
+ [HideInInspector]_IsStandardPipeline("_IsStandardPipeline", Float) = 0
+ [HideInInspector]_HeightFogGlobal("_HeightFogGlobal", Float) = 1
+ [HideInInspector]_IsHeightFogShader("_IsHeightFogShader", Float) = 1
+ [HideInInspector]_TransparentQueue("_TransparentQueue", Int) = 3000
+ [StyledBanner(Height Fog Global)]_TITLE("< TITLE >", Float) = 1
+
+ }
+
+ SubShader
+ {
+
+
+ Tags { "RenderType"="Overlay" "Queue"="Overlay" }
+ LOD 0
+
+ CGINCLUDE
+ #pragma target 3.0
+ ENDCG
+ Blend SrcAlpha OneMinusSrcAlpha
+ Cull Front
+ ColorMask RGBA
+ ZWrite Off
+ ZTest Always
+ Stencil
+ {
+ Ref 222
+ Comp NotEqual
+ Pass Zero
+ }
+
+
+ Pass
+ {
+ Name "Unlit"
+ //Tags { "LightMode"="ForwardBase" "PreviewType"="Skybox" }
+ CGPROGRAM
+
+
+
+ #ifndef UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX
+ //only defining to not throw compilation error over Unity 5.5
+ #define UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input)
+ #endif
+ #pragma vertex vert
+ #pragma fragment frag
+ #pragma multi_compile_instancing
+ #include "UnityCG.cginc"
+ #include "UnityShaderVariables.cginc"
+ #pragma multi_compile AHF_NOISEMODE_OFF AHF_NOISEMODE_PROCEDURAL3D
+
+
+ struct appdata
+ {
+ float4 vertex : POSITION;
+ float4 color : COLOR;
+ UNITY_VERTEX_INPUT_INSTANCE_ID
+
+ };
+
+ struct v2f
+ {
+ float4 vertex : SV_POSITION;
+#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
+ float3 worldPos : TEXCOORD0;
+#endif
+ UNITY_VERTEX_INPUT_INSTANCE_ID
+ UNITY_VERTEX_OUTPUT_STEREO
+ float4 ase_texcoord1 : TEXCOORD1;
+ };
+
+ uniform half _IsHeightFogShader;
+ uniform half _TITLE;
+ uniform half _HeightFogGlobal;
+ uniform int _TransparentQueue;
+ uniform half _IsStandardPipeline;
+ uniform half4 AHF_FogColorStart;
+ uniform half4 AHF_FogColorEnd;
+ UNITY_DECLARE_DEPTH_TEXTURE( _CameraDepthTexture );
+ uniform float4 _CameraDepthTexture_TexelSize;
+ uniform half AHF_FogDistanceStart;
+ uniform half AHF_FogDistanceEnd;
+ uniform half AHF_FogDistanceFalloff;
+ uniform half AHF_FogColorDuo;
+ uniform half4 AHF_DirectionalColor;
+ uniform half3 AHF_DirectionalDir;
+ uniform half AHF_DirectionalIntensity;
+ uniform half AHF_DirectionalFalloff;
+ uniform half3 AHF_FogAxisOption;
+ uniform half AHF_FogHeightEnd;
+ uniform half AHF_FogHeightStart;
+ uniform half AHF_FogHeightFalloff;
+ uniform half AHF_FogLayersMode;
+ uniform half AHF_NoiseScale;
+ uniform half3 AHF_NoiseSpeed;
+ uniform half AHF_NoiseDistanceEnd;
+ uniform half AHF_NoiseIntensity;
+ uniform half AHF_NoiseModeBlend;
+ uniform half AHF_SkyboxFogHeight;
+ uniform half AHF_SkyboxFogFalloff;
+ uniform half AHF_SkyboxFogFill;
+ uniform half AHF_SkyboxFogIntensity;
+ uniform half AHF_FogIntensity;
+ float2 UnStereo( float2 UV )
+ {
+ #if UNITY_SINGLE_PASS_STEREO
+ float4 scaleOffset = unity_StereoScaleOffset[ unity_StereoEyeIndex];
+ UV.xy = (UV.xy - scaleOffset.zw) / scaleOffset.xy;
+ #endif
+ return UV;
+ }
+
+ float3 mod3D289( float3 x ) { return x - floor( x / 289.0 ) * 289.0; }
+ float4 mod3D289( float4 x ) { return x - floor( x / 289.0 ) * 289.0; }
+ float4 permute( float4 x ) { return mod3D289( ( x * 34.0 + 1.0 ) * x ); }
+ float4 taylorInvSqrt( float4 r ) { return 1.79284291400159 - r * 0.85373472095314; }
+ float snoise( float3 v )
+ {
+ const float2 C = float2( 1.0 / 6.0, 1.0 / 3.0 );
+ float3 i = floor( v + dot( v, C.yyy ) );
+ float3 x0 = v - i + dot( i, C.xxx );
+ float3 g = step( x0.yzx, x0.xyz );
+ float3 l = 1.0 - g;
+ float3 i1 = min( g.xyz, l.zxy );
+ float3 i2 = max( g.xyz, l.zxy );
+ float3 x1 = x0 - i1 + C.xxx;
+ float3 x2 = x0 - i2 + C.yyy;
+ float3 x3 = x0 - 0.5;
+ i = mod3D289( i);
+ float4 p = permute( permute( permute( i.z + float4( 0.0, i1.z, i2.z, 1.0 ) ) + i.y + float4( 0.0, i1.y, i2.y, 1.0 ) ) + i.x + float4( 0.0, i1.x, i2.x, 1.0 ) );
+ float4 j = p - 49.0 * floor( p / 49.0 ); // mod(p,7*7)
+ float4 x_ = floor( j / 7.0 );
+ float4 y_ = floor( j - 7.0 * x_ ); // mod(j,N)
+ float4 x = ( x_ * 2.0 + 0.5 ) / 7.0 - 1.0;
+ float4 y = ( y_ * 2.0 + 0.5 ) / 7.0 - 1.0;
+ float4 h = 1.0 - abs( x ) - abs( y );
+ float4 b0 = float4( x.xy, y.xy );
+ float4 b1 = float4( x.zw, y.zw );
+ float4 s0 = floor( b0 ) * 2.0 + 1.0;
+ float4 s1 = floor( b1 ) * 2.0 + 1.0;
+ float4 sh = -step( h, 0.0 );
+ float4 a0 = b0.xzyw + s0.xzyw * sh.xxyy;
+ float4 a1 = b1.xzyw + s1.xzyw * sh.zzww;
+ float3 g0 = float3( a0.xy, h.x );
+ float3 g1 = float3( a0.zw, h.y );
+ float3 g2 = float3( a1.xy, h.z );
+ float3 g3 = float3( a1.zw, h.w );
+ float4 norm = taylorInvSqrt( float4( dot( g0, g0 ), dot( g1, g1 ), dot( g2, g2 ), dot( g3, g3 ) ) );
+ g0 *= norm.x;
+ g1 *= norm.y;
+ g2 *= norm.z;
+ g3 *= norm.w;
+ float4 m = max( 0.6 - float4( dot( x0, x0 ), dot( x1, x1 ), dot( x2, x2 ), dot( x3, x3 ) ), 0.0 );
+ m = m* m;
+ m = m* m;
+ float4 px = float4( dot( x0, g0 ), dot( x1, g1 ), dot( x2, g2 ), dot( x3, g3 ) );
+ return 42.0 * dot( m, px);
+ }
+
+
+
+ v2f vert ( appdata v )
+ {
+ v2f o;
+ UNITY_SETUP_INSTANCE_ID(v);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
+ UNITY_TRANSFER_INSTANCE_ID(v, o);
+
+ float3 temp_cast_0 = (( _IsStandardPipeline * 0.0 )).xxx;
+
+ float4 ase_clipPos = UnityObjectToClipPos(v.vertex);
+ float4 screenPos = ComputeScreenPos(ase_clipPos);
+ o.ase_texcoord1 = screenPos;
+
+ float3 vertexValue = float3(0, 0, 0);
+ #if ASE_ABSOLUTE_VERTEX_POS
+ vertexValue = v.vertex.xyz;
+ #endif
+ vertexValue = temp_cast_0;
+ #if ASE_ABSOLUTE_VERTEX_POS
+ v.vertex.xyz = vertexValue;
+ #else
+ v.vertex.xyz += vertexValue;
+ #endif
+ o.vertex = UnityObjectToClipPos(v.vertex);
+
+#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
+ o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz;
+#endif
+ return o;
+ }
+
+ fixed4 frag (v2f i ) : SV_Target
+ {
+ UNITY_SETUP_INSTANCE_ID(i);
+ UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
+ fixed4 finalColor;
+#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
+ float3 WorldPosition = i.worldPos;
+#endif
+ float4 screenPos = i.ase_texcoord1;
+ float4 ase_screenPosNorm = screenPos / screenPos.w;
+ ase_screenPosNorm.z = ( UNITY_NEAR_CLIP_VALUE >= 0 ) ? ase_screenPosNorm.z : ase_screenPosNorm.z * 0.5 + 0.5;
+ float2 UV235_g1045 = ase_screenPosNorm.xy;
+ float2 localUnStereo235_g1045 = UnStereo( UV235_g1045 );
+ float2 break248_g1045 = localUnStereo235_g1045;
+ float clampDepth227_g1045 = SAMPLE_DEPTH_TEXTURE( _CameraDepthTexture, ase_screenPosNorm.xy );
+ #ifdef UNITY_REVERSED_Z
+ float staticSwitch250_g1045 = ( 1.0 - clampDepth227_g1045 );
+ #else
+ float staticSwitch250_g1045 = clampDepth227_g1045;
+ #endif
+ float3 appendResult244_g1045 = (float3(break248_g1045.x , break248_g1045.y , staticSwitch250_g1045));
+ float4 appendResult220_g1045 = (float4((appendResult244_g1045*2.0 + -1.0) , 1.0));
+ float4 break229_g1045 = mul( unity_CameraInvProjection, appendResult220_g1045 );
+ float3 appendResult237_g1045 = (float3(break229_g1045.x , break229_g1045.y , break229_g1045.z));
+ float4 appendResult233_g1045 = (float4(( ( appendResult237_g1045 / break229_g1045.w ) * half3(1,1,-1) ) , 1.0));
+ float4 break245_g1045 = mul( unity_CameraToWorld, appendResult233_g1045 );
+ float3 appendResult239_g1045 = (float3(break245_g1045.x , break245_g1045.y , break245_g1045.z));
+ float3 WorldPositionFromDepth253_g1045 = appendResult239_g1045;
+ float3 WorldPosition2_g1045 = WorldPositionFromDepth253_g1045;
+ float temp_output_7_0_g1047 = AHF_FogDistanceStart;
+ half FogDistanceMask12_g1045 = pow( abs( saturate( ( ( distance( WorldPosition2_g1045 , _WorldSpaceCameraPos ) - temp_output_7_0_g1047 ) / ( AHF_FogDistanceEnd - temp_output_7_0_g1047 ) ) ) ) , AHF_FogDistanceFalloff );
+ float3 lerpResult258_g1045 = lerp( (AHF_FogColorStart).rgb , (AHF_FogColorEnd).rgb , ( saturate( ( FogDistanceMask12_g1045 - 0.5 ) ) * AHF_FogColorDuo ));
+ float3 normalizeResult318_g1045 = normalize( ( WorldPosition2_g1045 - _WorldSpaceCameraPos ) );
+ float dotResult145_g1045 = dot( normalizeResult318_g1045 , AHF_DirectionalDir );
+ half DirectionalMask30_g1045 = pow( abs( ( (dotResult145_g1045*0.5 + 0.5) * AHF_DirectionalIntensity ) ) , AHF_DirectionalFalloff );
+ float3 lerpResult40_g1045 = lerp( lerpResult258_g1045 , (AHF_DirectionalColor).rgb , DirectionalMask30_g1045);
+ float3 temp_output_2_0_g1046 = lerpResult40_g1045;
+ float3 gammaToLinear3_g1046 = GammaToLinearSpace( temp_output_2_0_g1046 );
+ #ifdef UNITY_COLORSPACE_GAMMA
+ float3 staticSwitch1_g1046 = temp_output_2_0_g1046;
+ #else
+ float3 staticSwitch1_g1046 = gammaToLinear3_g1046;
+ #endif
+ float3 temp_output_256_0_g1045 = staticSwitch1_g1046;
+ half3 AHF_FogAxisOption181_g1045 = AHF_FogAxisOption;
+ float3 break159_g1045 = ( WorldPosition2_g1045 * AHF_FogAxisOption181_g1045 );
+ float temp_output_7_0_g1048 = AHF_FogHeightEnd;
+ half FogHeightMask16_g1045 = pow( abs( saturate( ( ( ( break159_g1045.x + break159_g1045.y + break159_g1045.z ) - temp_output_7_0_g1048 ) / ( AHF_FogHeightStart - temp_output_7_0_g1048 ) ) ) ) , AHF_FogHeightFalloff );
+ float lerpResult328_g1045 = lerp( ( FogDistanceMask12_g1045 * FogHeightMask16_g1045 ) , saturate( ( FogDistanceMask12_g1045 + FogHeightMask16_g1045 ) ) , AHF_FogLayersMode);
+ float simplePerlin3D193_g1045 = snoise( ( ( WorldPosition2_g1045 * ( 1.0 / AHF_NoiseScale ) ) + ( -AHF_NoiseSpeed * _Time.y ) ) );
+ float temp_output_7_0_g1050 = AHF_NoiseDistanceEnd;
+ half NoiseDistanceMask7_g1045 = saturate( ( ( distance( WorldPosition2_g1045 , _WorldSpaceCameraPos ) - temp_output_7_0_g1050 ) / ( 0.0 - temp_output_7_0_g1050 ) ) );
+ float lerpResult198_g1045 = lerp( 1.0 , (simplePerlin3D193_g1045*0.5 + 0.5) , ( NoiseDistanceMask7_g1045 * AHF_NoiseIntensity * AHF_NoiseModeBlend ));
+ half NoiseSimplex3D24_g1045 = lerpResult198_g1045;
+ #if defined(AHF_NOISEMODE_OFF)
+ float staticSwitch42_g1045 = lerpResult328_g1045;
+ #elif defined(AHF_NOISEMODE_PROCEDURAL3D)
+ float staticSwitch42_g1045 = ( lerpResult328_g1045 * NoiseSimplex3D24_g1045 );
+ #else
+ float staticSwitch42_g1045 = lerpResult328_g1045;
+ #endif
+ float3 normalizeResult169_g1045 = normalize( WorldPosition2_g1045 );
+ float3 break170_g1045 = ( normalizeResult169_g1045 * AHF_FogAxisOption181_g1045 );
+ float temp_output_7_0_g1049 = AHF_SkyboxFogHeight;
+ float saferPower309_g1045 = max( abs( saturate( ( ( abs( ( break170_g1045.x + break170_g1045.y + break170_g1045.z ) ) - temp_output_7_0_g1049 ) / ( 0.0 - temp_output_7_0_g1049 ) ) ) ) , 0.0001 );
+ float lerpResult179_g1045 = lerp( pow( saferPower309_g1045 , AHF_SkyboxFogFalloff ) , 1.0 , AHF_SkyboxFogFill);
+ half SkyboxFogHeightMask108_g1045 = ( lerpResult179_g1045 * AHF_SkyboxFogIntensity );
+ float clampDepth118_g1045 = SAMPLE_DEPTH_TEXTURE( _CameraDepthTexture, ase_screenPosNorm.xy );
+ #ifdef UNITY_REVERSED_Z
+ float staticSwitch123_g1045 = clampDepth118_g1045;
+ #else
+ float staticSwitch123_g1045 = ( 1.0 - clampDepth118_g1045 );
+ #endif
+ half SkyboxMask95_g1045 = ( 1.0 - ceil( staticSwitch123_g1045 ) );
+ float lerpResult112_g1045 = lerp( staticSwitch42_g1045 , SkyboxFogHeightMask108_g1045 , SkyboxMask95_g1045);
+ float temp_output_43_0_g1045 = ( lerpResult112_g1045 * AHF_FogIntensity );
+ float4 appendResult114_g1045 = (float4(temp_output_256_0_g1045 , temp_output_43_0_g1045));
+
+
+ finalColor = appendResult114_g1045;
+ return finalColor;
+ }
+ ENDCG
+ }
+ }
+
+
+
+}
+/*ASEBEGIN
+Version=18103
+1927;1;1906;1020;5409.4;5525.235;2.429641;True;False
+Node;AmplifyShaderEditor.RangedFloatNode;879;-3136,-4864;Half;False;Property;_HeightFogGlobal;_HeightFogGlobal;4;1;[HideInInspector];Create;False;0;0;True;0;False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.IntNode;891;-2656,-4864;Float;False;Property;_TransparentQueue;_TransparentQueue;6;1;[HideInInspector];Create;False;0;0;True;0;False;3000;0;0;1;INT;0
+Node;AmplifyShaderEditor.FunctionNode;1029;-3328,-4608;Inherit;False;Base;-1;;1045;13c50910e5b86de4097e1181ba121e0e;2,116,1,99,1;0;3;FLOAT4;113;FLOAT3;86;FLOAT;87
+Node;AmplifyShaderEditor.FunctionNode;915;-3328,-4480;Inherit;False;Is Pipeline;0;;1044;2b33d0c660fbdb24c98bea96428031b0;0;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;885;-2912,-4864;Half;False;Property;_IsHeightFogShader;_IsHeightFogShader;5;1;[HideInInspector];Create;False;0;0;True;0;False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;892;-3328,-4864;Half;False;Property;_TITLE;< TITLE >;7;0;Create;True;0;0;True;1;StyledBanner(Height Fog Global);False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;383;-3072,-4608;Float;False;True;-1;2;;0;1;Hidden/BOXOPHOBIC/Atmospherics/Height Fog Global;0770190933193b94aaa3065e307002fa;True;Unlit;0;0;Unlit;2;True;2;5;False;-1;10;False;-1;0;5;False;-1;10;False;-1;True;0;False;-1;0;False;-1;True;False;True;1;False;-1;True;True;True;True;True;0;False;-1;True;True;222;False;-1;255;False;-1;255;False;-1;6;False;-1;2;False;-1;0;False;-1;0;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;True;2;False;594;True;7;False;595;True;False;0;False;500;1000;False;500;True;2;RenderType=Overlay=RenderType;Queue=Overlay=Queue=0;True;2;0;False;False;False;False;False;False;False;False;False;True;2;LightMode=ForwardBase;PreviewType=Skybox;False;0;;0;0;Standard;1;Vertex Position,InvertActionOnDeselection;1;0;1;True;False;;0
+Node;AmplifyShaderEditor.CommentaryNode;880;-3328,-4992;Inherit;False;919.8825;100;Drawers;0;;1,0.475862,0,1;0;0
+WireConnection;383;0;1029;113
+WireConnection;383;1;915;0
+ASEEND*/
+//CHKSM=BFDE70D7D1E42608460807DF4DA7EDF074083B59 \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Global.shader.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Global.shader.meta
new file mode 100644
index 00000000..36bde76b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Global.shader.meta
@@ -0,0 +1,10 @@
+fileFormatVersion: 2
+guid: 3a7ef1b66bafb7a448a880ef76d2e6e6
+timeCreated: 1568125885
+licenseType: Store
+ShaderImporter:
+ externalObjects: {}
+ defaultTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Per Object.shader b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Per Object.shader
new file mode 100644
index 00000000..30f012c8
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Per Object.shader
@@ -0,0 +1,294 @@
+// Made with Amplify Shader Editor
+// Available at the Unity Asset Store - http://u3d.as/y3X
+Shader "BOXOPHOBIC/Atmospherics/Height Fog Per Object"
+{
+ Properties
+ {
+ [HideInInspector]_HeightFogPerObject("_HeightFogPerObject", Float) = 1
+ [HideInInspector]_IsStandardPipeline("_IsStandardPipeline", Float) = 0
+ [HideInInspector]_IsHeightFogShader("_IsHeightFogShader", Float) = 1
+ [HideInInspector]_TransparentQueue("_TransparentQueue", Int) = 3000
+ [StyledBanner(Height Fog Per Object)]_TITLEE("< TITLEE >", Float) = 1
+ [StyledCategory(Custom Alpha Inputs)]_CUSTOM("[ CUSTOM ]", Float) = 1
+ _Color("Color", Color) = (1,1,1,1)
+ _MainTex("MainTex", 2D) = "white" {}
+
+ }
+
+ SubShader
+ {
+
+
+ Tags { "RenderType"="Transparent" "Queue"="Transparent" }
+ LOD 0
+
+ CGINCLUDE
+ #pragma target 3.0
+ ENDCG
+ Blend SrcAlpha OneMinusSrcAlpha , One One
+ Cull Back
+ ColorMask RGBA
+ ZWrite Off
+ ZTest LEqual
+
+
+
+ Pass
+ {
+ Name "Unlit"
+ //Tags { "LightMode"="ForwardBase" }
+ CGPROGRAM
+
+
+
+ #ifndef UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX
+ //only defining to not throw compilation error over Unity 5.5
+ #define UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input)
+ #endif
+ #pragma vertex vert
+ #pragma fragment frag
+ #pragma multi_compile_instancing
+ #include "UnityCG.cginc"
+ #include "UnityShaderVariables.cginc"
+ #define ASE_NEEDS_FRAG_WORLD_POSITION
+ #pragma multi_compile AHF_NOISEMODE_OFF AHF_NOISEMODE_PROCEDURAL3D
+
+
+ struct appdata
+ {
+ float4 vertex : POSITION;
+ float4 color : COLOR;
+ UNITY_VERTEX_INPUT_INSTANCE_ID
+ float4 ase_texcoord : TEXCOORD0;
+ };
+
+ struct v2f
+ {
+ float4 vertex : SV_POSITION;
+#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
+ float3 worldPos : TEXCOORD0;
+#endif
+ UNITY_VERTEX_INPUT_INSTANCE_ID
+ UNITY_VERTEX_OUTPUT_STEREO
+ float4 ase_texcoord1 : TEXCOORD1;
+ };
+
+ uniform half _CUSTOM;
+ uniform half _HeightFogPerObject;
+ uniform half _IsHeightFogShader;
+ uniform half _TITLEE;
+ uniform int _TransparentQueue;
+ uniform half _IsStandardPipeline;
+ uniform half4 AHF_FogColorStart;
+ uniform half4 AHF_FogColorEnd;
+ uniform half AHF_FogDistanceStart;
+ uniform half AHF_FogDistanceEnd;
+ uniform half AHF_FogDistanceFalloff;
+ uniform half AHF_FogColorDuo;
+ uniform half4 AHF_DirectionalColor;
+ uniform half3 AHF_DirectionalDir;
+ uniform half AHF_DirectionalIntensity;
+ uniform half AHF_DirectionalFalloff;
+ uniform half3 AHF_FogAxisOption;
+ uniform half AHF_FogHeightEnd;
+ uniform half AHF_FogHeightStart;
+ uniform half AHF_FogHeightFalloff;
+ uniform half AHF_FogLayersMode;
+ uniform half AHF_NoiseScale;
+ uniform half3 AHF_NoiseSpeed;
+ uniform half AHF_NoiseDistanceEnd;
+ uniform half AHF_NoiseIntensity;
+ uniform half AHF_NoiseModeBlend;
+ uniform half AHF_FogIntensity;
+ uniform half4 _Color;
+ uniform sampler2D _MainTex;
+ uniform float4 _MainTex_ST;
+ float3 mod3D289( float3 x ) { return x - floor( x / 289.0 ) * 289.0; }
+ float4 mod3D289( float4 x ) { return x - floor( x / 289.0 ) * 289.0; }
+ float4 permute( float4 x ) { return mod3D289( ( x * 34.0 + 1.0 ) * x ); }
+ float4 taylorInvSqrt( float4 r ) { return 1.79284291400159 - r * 0.85373472095314; }
+ float snoise( float3 v )
+ {
+ const float2 C = float2( 1.0 / 6.0, 1.0 / 3.0 );
+ float3 i = floor( v + dot( v, C.yyy ) );
+ float3 x0 = v - i + dot( i, C.xxx );
+ float3 g = step( x0.yzx, x0.xyz );
+ float3 l = 1.0 - g;
+ float3 i1 = min( g.xyz, l.zxy );
+ float3 i2 = max( g.xyz, l.zxy );
+ float3 x1 = x0 - i1 + C.xxx;
+ float3 x2 = x0 - i2 + C.yyy;
+ float3 x3 = x0 - 0.5;
+ i = mod3D289( i);
+ float4 p = permute( permute( permute( i.z + float4( 0.0, i1.z, i2.z, 1.0 ) ) + i.y + float4( 0.0, i1.y, i2.y, 1.0 ) ) + i.x + float4( 0.0, i1.x, i2.x, 1.0 ) );
+ float4 j = p - 49.0 * floor( p / 49.0 ); // mod(p,7*7)
+ float4 x_ = floor( j / 7.0 );
+ float4 y_ = floor( j - 7.0 * x_ ); // mod(j,N)
+ float4 x = ( x_ * 2.0 + 0.5 ) / 7.0 - 1.0;
+ float4 y = ( y_ * 2.0 + 0.5 ) / 7.0 - 1.0;
+ float4 h = 1.0 - abs( x ) - abs( y );
+ float4 b0 = float4( x.xy, y.xy );
+ float4 b1 = float4( x.zw, y.zw );
+ float4 s0 = floor( b0 ) * 2.0 + 1.0;
+ float4 s1 = floor( b1 ) * 2.0 + 1.0;
+ float4 sh = -step( h, 0.0 );
+ float4 a0 = b0.xzyw + s0.xzyw * sh.xxyy;
+ float4 a1 = b1.xzyw + s1.xzyw * sh.zzww;
+ float3 g0 = float3( a0.xy, h.x );
+ float3 g1 = float3( a0.zw, h.y );
+ float3 g2 = float3( a1.xy, h.z );
+ float3 g3 = float3( a1.zw, h.w );
+ float4 norm = taylorInvSqrt( float4( dot( g0, g0 ), dot( g1, g1 ), dot( g2, g2 ), dot( g3, g3 ) ) );
+ g0 *= norm.x;
+ g1 *= norm.y;
+ g2 *= norm.z;
+ g3 *= norm.w;
+ float4 m = max( 0.6 - float4( dot( x0, x0 ), dot( x1, x1 ), dot( x2, x2 ), dot( x3, x3 ) ), 0.0 );
+ m = m* m;
+ m = m* m;
+ float4 px = float4( dot( x0, g0 ), dot( x1, g1 ), dot( x2, g2 ), dot( x3, g3 ) );
+ return 42.0 * dot( m, px);
+ }
+
+
+
+ v2f vert ( appdata v )
+ {
+ v2f o;
+ UNITY_SETUP_INSTANCE_ID(v);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
+ UNITY_TRANSFER_INSTANCE_ID(v, o);
+
+ int CustomVertexOffset918 = 0;
+ float3 temp_cast_0 = (( CustomVertexOffset918 + ( _IsStandardPipeline * 0.0 ) )).xxx;
+
+ o.ase_texcoord1.xy = v.ase_texcoord.xy;
+
+ //setting value to unused interpolator channels and avoid initialization warnings
+ o.ase_texcoord1.zw = 0;
+ float3 vertexValue = float3(0, 0, 0);
+ #if ASE_ABSOLUTE_VERTEX_POS
+ vertexValue = v.vertex.xyz;
+ #endif
+ vertexValue = temp_cast_0;
+ #if ASE_ABSOLUTE_VERTEX_POS
+ v.vertex.xyz = vertexValue;
+ #else
+ v.vertex.xyz += vertexValue;
+ #endif
+ o.vertex = UnityObjectToClipPos(v.vertex);
+
+#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
+ o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz;
+#endif
+ return o;
+ }
+
+ fixed4 frag (v2f i ) : SV_Target
+ {
+ UNITY_SETUP_INSTANCE_ID(i);
+ UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
+ fixed4 finalColor;
+#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
+ float3 WorldPosition = i.worldPos;
+#endif
+ float3 WorldPosition2_g771 = WorldPosition;
+ float temp_output_7_0_g860 = AHF_FogDistanceStart;
+ half FogDistanceMask12_g771 = pow( abs( saturate( ( ( distance( WorldPosition2_g771 , _WorldSpaceCameraPos ) - temp_output_7_0_g860 ) / ( AHF_FogDistanceEnd - temp_output_7_0_g860 ) ) ) ) , AHF_FogDistanceFalloff );
+ float3 lerpResult258_g771 = lerp( (AHF_FogColorStart).rgb , (AHF_FogColorEnd).rgb , ( saturate( ( FogDistanceMask12_g771 - 0.5 ) ) * AHF_FogColorDuo ));
+ float3 normalizeResult318_g771 = normalize( ( WorldPosition2_g771 - _WorldSpaceCameraPos ) );
+ float dotResult145_g771 = dot( normalizeResult318_g771 , AHF_DirectionalDir );
+ half DirectionalMask30_g771 = pow( abs( ( (dotResult145_g771*0.5 + 0.5) * AHF_DirectionalIntensity ) ) , AHF_DirectionalFalloff );
+ float3 lerpResult40_g771 = lerp( lerpResult258_g771 , (AHF_DirectionalColor).rgb , DirectionalMask30_g771);
+ float3 temp_output_2_0_g859 = lerpResult40_g771;
+ float3 gammaToLinear3_g859 = GammaToLinearSpace( temp_output_2_0_g859 );
+ #ifdef UNITY_COLORSPACE_GAMMA
+ float3 staticSwitch1_g859 = temp_output_2_0_g859;
+ #else
+ float3 staticSwitch1_g859 = gammaToLinear3_g859;
+ #endif
+ float3 temp_output_256_0_g771 = staticSwitch1_g859;
+ half3 AHF_FogAxisOption181_g771 = AHF_FogAxisOption;
+ float3 break159_g771 = ( WorldPosition2_g771 * AHF_FogAxisOption181_g771 );
+ float temp_output_7_0_g861 = AHF_FogHeightEnd;
+ half FogHeightMask16_g771 = pow( abs( saturate( ( ( ( break159_g771.x + break159_g771.y + break159_g771.z ) - temp_output_7_0_g861 ) / ( AHF_FogHeightStart - temp_output_7_0_g861 ) ) ) ) , AHF_FogHeightFalloff );
+ float lerpResult328_g771 = lerp( ( FogDistanceMask12_g771 * FogHeightMask16_g771 ) , saturate( ( FogDistanceMask12_g771 + FogHeightMask16_g771 ) ) , AHF_FogLayersMode);
+ float simplePerlin3D193_g771 = snoise( ( ( WorldPosition2_g771 * ( 1.0 / AHF_NoiseScale ) ) + ( -AHF_NoiseSpeed * _Time.y ) ) );
+ float temp_output_7_0_g863 = AHF_NoiseDistanceEnd;
+ half NoiseDistanceMask7_g771 = saturate( ( ( distance( WorldPosition2_g771 , _WorldSpaceCameraPos ) - temp_output_7_0_g863 ) / ( 0.0 - temp_output_7_0_g863 ) ) );
+ float lerpResult198_g771 = lerp( 1.0 , (simplePerlin3D193_g771*0.5 + 0.5) , ( NoiseDistanceMask7_g771 * AHF_NoiseIntensity * AHF_NoiseModeBlend ));
+ half NoiseSimplex3D24_g771 = lerpResult198_g771;
+ #if defined(AHF_NOISEMODE_OFF)
+ float staticSwitch42_g771 = lerpResult328_g771;
+ #elif defined(AHF_NOISEMODE_PROCEDURAL3D)
+ float staticSwitch42_g771 = ( lerpResult328_g771 * NoiseSimplex3D24_g771 );
+ #else
+ float staticSwitch42_g771 = lerpResult328_g771;
+ #endif
+ float temp_output_43_0_g771 = ( staticSwitch42_g771 * AHF_FogIntensity );
+ float2 uv0_MainTex = i.ase_texcoord1.xy * _MainTex_ST.xy + _MainTex_ST.zw;
+ float temp_output_1_0_g753 = tex2D( _MainTex, uv0_MainTex ).a;
+ float temp_output_7_0_g752 = AHF_FogDistanceStart;
+ float lerpResult3_g753 = lerp( temp_output_1_0_g753 , ceil( temp_output_1_0_g753 ) , saturate( ( ( distance( WorldPosition , _WorldSpaceCameraPos ) - temp_output_7_0_g752 ) / ( AHF_FogDistanceEnd - temp_output_7_0_g752 ) ) ));
+ half CustomAlphaInputs897 = ( _Color.a * lerpResult3_g753 );
+ float4 appendResult384 = (float4(temp_output_256_0_g771 , ( temp_output_43_0_g771 * CustomAlphaInputs897 )));
+
+
+ finalColor = appendResult384;
+ return finalColor;
+ }
+ ENDCG
+ }
+ }
+
+
+
+}
+/*ASEBEGIN
+Version=18103
+1927;1;1906;1020;4148.027;3949.353;1;True;False
+Node;AmplifyShaderEditor.WorldPosInputsNode;943;-3328,-3584;Float;False;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3
+Node;AmplifyShaderEditor.TextureCoordinatesNode;895;-3328,-3840;Inherit;False;0;892;2;3;2;SAMPLER2D;;False;0;FLOAT2;1,1;False;1;FLOAT2;0,0;False;5;FLOAT2;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
+Node;AmplifyShaderEditor.SamplerNode;892;-3072,-3840;Inherit;True;Property;_MainTex;MainTex;10;0;Create;False;0;0;False;0;False;-1;None;None;True;0;False;white;Auto;False;Object;-1;MipBias;Texture2D;6;0;SAMPLER2D;;False;1;FLOAT2;0,0;False;2;FLOAT;0;False;3;FLOAT2;0,0;False;4;FLOAT2;0,0;False;5;FLOAT;1;False;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
+Node;AmplifyShaderEditor.FunctionNode;942;-3072,-3584;Inherit;False;Compute Fog Distance;-1;;751;a5f090963b8f9394a984ee752ce42488;0;1;13;FLOAT3;0,0,0;False;1;FLOAT;0
+Node;AmplifyShaderEditor.FunctionNode;913;-2688,-3840;Inherit;False;Handle Tex Alpha;-1;;753;92f31391e7f50294c9c2d8747c81d6b6;0;2;1;FLOAT;0;False;2;FLOAT;0;False;1;FLOAT;0
+Node;AmplifyShaderEditor.ColorNode;894;-3328,-4096;Half;False;Property;_Color;Color;9;0;Create;False;0;0;False;0;False;1,1,1,1;0,0,0,0;True;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
+Node;AmplifyShaderEditor.SimpleMultiplyOpNode;896;-2304,-4096;Inherit;False;2;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0
+Node;AmplifyShaderEditor.RegisterLocalVarNode;897;-2144,-4096;Half;False;CustomAlphaInputs;-1;True;1;0;FLOAT;0;False;1;FLOAT;0
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+Node;AmplifyShaderEditor.RegisterLocalVarNode;918;-3136,-3200;Half;False;CustomVertexOffset;-1;True;1;0;INT;0;False;1;INT;0
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+Node;AmplifyShaderEditor.GetLocalVarNode;898;-3328,-4544;Inherit;False;897;CustomAlphaInputs;1;0;OBJECT;0;False;1;FLOAT;0
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+Node;AmplifyShaderEditor.GetLocalVarNode;920;-2816,-4608;Inherit;False;918;CustomVertexOffset;1;0;OBJECT;0;False;1;INT;0
+Node;AmplifyShaderEditor.RangedFloatNode;890;-2688,-5248;Half;False;Property;_IsHeightFogShader;_IsHeightFogShader;5;1;[HideInInspector];Create;False;0;0;True;0;False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;923;-3328,-5248;Half;False;Property;_TITLEE;< TITLEE >;7;0;Create;True;0;0;True;1;StyledBanner(Height Fog Per Object);False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.IntNode;922;-2432,-5248;Float;False;Property;_TransparentQueue;_TransparentQueue;6;1;[HideInInspector];Create;False;0;0;True;0;False;3000;0;0;1;INT;0
+Node;AmplifyShaderEditor.RangedFloatNode;879;-2944,-5248;Half;False;Property;_HeightFogPerObject;_HeightFogPerObject;0;1;[HideInInspector];Create;False;0;0;True;0;False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;899;-3169,-5248;Half;False;Property;_CUSTOM;[ CUSTOM ];8;0;Create;True;0;0;True;1;StyledCategory(Custom Alpha Inputs);False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.SimpleAddOpNode;936;-2512,-4592;Inherit;False;2;2;0;INT;0;False;1;FLOAT;0;False;1;FLOAT;0
+Node;AmplifyShaderEditor.DynamicAppendNode;384;-2816,-4736;Inherit;False;FLOAT4;4;0;FLOAT3;0,0,0;False;1;FLOAT;0;False;2;FLOAT;0;False;3;FLOAT;0;False;1;FLOAT4;0
+Node;AmplifyShaderEditor.TemplateMultiPassMasterNode;383;-2304,-4736;Float;False;True;-1;2;;0;1;BOXOPHOBIC/Atmospherics/Height Fog Per Object;0770190933193b94aaa3065e307002fa;True;Unlit;0;0;Unlit;2;True;2;5;False;-1;10;False;-1;4;1;False;-1;1;False;-1;True;0;False;-1;0;False;-1;True;False;True;0;False;-1;True;True;True;True;True;0;False;-1;True;False;255;False;-1;255;False;-1;255;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;7;False;-1;1;False;-1;1;False;-1;1;False;-1;True;2;False;594;True;0;False;595;True;False;10;True;890;10;True;890;True;2;RenderType=Transparent=RenderType;Queue=Transparent=Queue=0;True;2;0;False;False;False;False;False;False;False;False;False;True;1;LightMode=ForwardBase;False;0;;0;0;Standard;1;Vertex Position,InvertActionOnDeselection;1;0;1;True;False;;0
+Node;AmplifyShaderEditor.CommentaryNode;916;-3328,-3328;Inherit;False;1409.549;100;Custom Vertex Offset / Add here your custom Vertex Offset;0;;0.684,1,0,1;0;0
+Node;AmplifyShaderEditor.CommentaryNode;891;-3328,-4224;Inherit;False;1418.51;100;Custom Alpha Inputs / Add here your custom Alpha Inputs;0;;0.684,1,0,1;0;0
+Node;AmplifyShaderEditor.CommentaryNode;939;-3328,-4864;Inherit;False;1405.154;100;Final Pass;0;;0.684,1,0,1;0;0
+Node;AmplifyShaderEditor.CommentaryNode;880;-3328,-5376;Inherit;False;1406.973;101;Drawers;0;;1,0.475862,0,1;0;0
+WireConnection;892;1;895;0
+WireConnection;942;13;943;0
+WireConnection;913;1;892;4
+WireConnection;913;2;942;0
+WireConnection;896;0;894;4
+WireConnection;896;1;913;0
+WireConnection;897;0;896;0
+WireConnection;918;0;919;0
+WireConnection;938;0;944;87
+WireConnection;938;1;898;0
+WireConnection;936;0;920;0
+WireConnection;936;1;935;0
+WireConnection;384;0;944;86
+WireConnection;384;3;938;0
+WireConnection;383;0;384;0
+WireConnection;383;1;936;0
+ASEEND*/
+//CHKSM=F74943620D06474AE029A1BD15340645926FE0B9 \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Per Object.shader.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Per Object.shader.meta
new file mode 100644
index 00000000..f3ccd01b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Per Object.shader.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: 19dce7f705377aa41bc0a573347bbd27
+ShaderImporter:
+ externalObjects: {}
+ defaultTextures: []
+ nonModifiableTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.mat b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.mat
new file mode 100644
index 00000000..f745a1b1
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.mat
@@ -0,0 +1,62 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Height Fog Preset
+ m_Shader: {fileID: 4800000, guid: a3a3bc8785681554d9558e2ea68f100e, type: 3}
+ m_ShaderKeywords:
+ m_LightmapFlags: 4
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs: []
+ m_Floats:
+ - _DIRECTIONALL: 1
+ - _DirectionalCustom: 0
+ - _DirectionalFalloff: 2
+ - _DirectionalIntensity: 1
+ - _DirectionalMode: 0
+ - _DirectionalModeBlend: 0
+ - _FOGG: 1
+ - _FogAxisMode: 1
+ - _FogColorDuo: 0
+ - _FogDistanceEnd: 100
+ - _FogDistanceFalloff: 1
+ - _FogDistanceStart: -100
+ - _FogHeightEnd: 200
+ - _FogHeightFalloff: 1
+ - _FogHeightStart: 0
+ - _FogIntensity: 1
+ - _FogLayersMode: 0
+ - _IsHeightFogPreset: 1
+ - _IsHeightFogShader: 1
+ - _IsStandardPipeline: 0
+ - _NOISEE: 1
+ - _NoiseDistanceEnd: 50
+ - _NoiseIntensity: 1
+ - _NoiseMode: 0
+ - _NoiseModeBlend: 0
+ - _NoiseScale: 30
+ - _SKYBOXX: 1
+ - _SkyboxFogFalloff: 1
+ - _SkyboxFogFill: 1
+ - _SkyboxFogHeight: 1
+ - _SkyboxFogIntensity: 1
+ - _TITLE: 1
+ m_Colors:
+ - _DirectionalColor: {r: 1, g: 0.7793103, b: 0.5, a: 1}
+ - _DirectionalCustomDir: {r: 0, g: 0, b: 0, a: 0}
+ - _DirectionalDir: {r: 0.7081007, g: 0.28231323, b: 0.6472192, a: 0}
+ - _FogAxisOption: {r: 0, g: 1, b: 0, a: 0}
+ - _FogColorEnd: {r: 0.8862745, g: 1.443137, b: 2, a: 1}
+ - _FogColorStart: {r: 1, g: 0, b: 0.5, a: 1}
+ - _NoiseSpeed: {r: 0.5, g: 0, b: 0.5, a: 0}
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.mat.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.mat.meta
new file mode 100644
index 00000000..0ee7b5b8
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: ca85a1519dc35be41b6251ab2147d038
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.shader b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.shader
new file mode 100644
index 00000000..1a6e8d00
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.shader
@@ -0,0 +1,231 @@
+// Made with Amplify Shader Editor
+// Available at the Unity Asset Store - http://u3d.as/y3X
+Shader "BOXOPHOBIC/Atmospherics/Height Fog Preset"
+{
+ Properties
+ {
+ [HideInInspector]_IsStandardPipeline("_IsStandardPipeline", Float) = 0
+ [HideInInspector]_IsHeightFogPreset("_IsHeightFogPreset", Float) = 1
+ [HideInInspector]_IsHeightFogShader("_IsHeightFogShader", Float) = 1
+ [StyledBanner(Height Fog Preset)]_TITLE("< TITLE >", Float) = 1
+ [StyledCategory(Fog)]_FOGG("[ FOGG]", Float) = 1
+ _FogIntensity("Fog Intensity", Range( 0 , 1)) = 1
+ [Enum(X Axis,0,Y Axis,1,Z Axis,2)][Space(10)]_FogAxisMode("Fog Axis Mode", Float) = 1
+ [Enum(Multiply Distance And Height,0,Additive Distance And Height,1)]_FogLayersMode("Fog Layers Mode", Float) = 0
+ [HideInInspector]_FogAxisOption("_FogAxisOption", Vector) = (0,0,0,0)
+ [HDR][Space(10)]_FogColorStart("Fog Color Start", Color) = (0.4411765,0.722515,1,1)
+ [HDR]_FogColorEnd("Fog Color End", Color) = (0.8862745,1.443137,2,1)
+ _FogColorDuo("Fog Color Duo", Range( 0 , 1)) = 1
+ [Space(10)]_FogDistanceStart("Fog Distance Start", Float) = -200
+ _FogDistanceEnd("Fog Distance End", Float) = 200
+ _FogDistanceFalloff("Fog Distance Falloff", Range( 1 , 8)) = 2
+ [Space(10)]_FogHeightStart("Fog Height Start", Float) = 0
+ _FogHeightEnd("Fog Height End", Float) = 200
+ _FogHeightFalloff("Fog Height Falloff", Range( 1 , 8)) = 2
+ [StyledCategory(Skybox)]_SKYBOXX("[ SKYBOXX ]", Float) = 1
+ _SkyboxFogIntensity("Skybox Fog Intensity", Range( 0 , 1)) = 1
+ _SkyboxFogHeight("Skybox Fog Height", Range( 0 , 1)) = 1
+ _SkyboxFogFalloff("Skybox Fog Falloff", Range( 1 , 8)) = 1
+ _SkyboxFogFill("Skybox Fog Fill", Range( 0 , 1)) = 1
+ [StyledCategory(Directional)]_DIRECTIONALL("[ DIRECTIONALL ]", Float) = 1
+ [Enum(Off,0,On,1)]_DirectionalMode("Directional Mode", Float) = 1
+ _DirectionalIntensity("Directional Intensity", Range( 0 , 1)) = 1
+ _DirectionalFalloff("Directional Falloff", Range( 1 , 8)) = 2
+ [HDR]_DirectionalColor("Directional Color", Color) = (1,0.7793103,0.5,1)
+ [HideInInspector]_DirectionalDir("Directional Dir", Vector) = (0,0,0,0)
+ [StyledCategory(Noise)]_NOISEE("[ NOISEE ]", Float) = 1
+ [Enum(Off,0,Procedural 3D,2)]_NoiseMode("Noise Mode", Float) = 2
+ [HideInInspector]_NoiseModeBlend("_NoiseModeBlend", Float) = 1
+ _NoiseIntensity("Noise Intensity", Range( 0 , 1)) = 1
+ _NoiseDistanceEnd("Noise Distance End", Float) = 50
+ _NoiseScale("Noise Scale", Float) = 30
+ _NoiseSpeed("Noise Speed", Vector) = (0.5,0,0.5,0)
+
+ }
+
+ SubShader
+ {
+
+
+ Tags { "RenderType"="Overlay" "Queue"="Overlay" }
+ LOD 0
+
+ CGINCLUDE
+ #pragma target 3.0
+ ENDCG
+ Blend SrcAlpha OneMinusSrcAlpha
+ Cull Off
+ ColorMask RGBA
+ ZWrite Off
+ ZTest Always
+
+
+
+ Pass
+ {
+ Name "Unlit"
+ //Tags { "LightMode"="ForwardBase" }
+ CGPROGRAM
+
+
+
+ #ifndef UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX
+ //only defining to not throw compilation error over Unity 5.5
+ #define UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(input)
+ #endif
+ #pragma vertex vert
+ #pragma fragment frag
+ #pragma multi_compile_instancing
+ #include "UnityCG.cginc"
+
+
+ struct appdata
+ {
+ float4 vertex : POSITION;
+ float4 color : COLOR;
+ UNITY_VERTEX_INPUT_INSTANCE_ID
+
+ };
+
+ struct v2f
+ {
+ float4 vertex : SV_POSITION;
+#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
+ float3 worldPos : TEXCOORD0;
+#endif
+ UNITY_VERTEX_INPUT_INSTANCE_ID
+ UNITY_VERTEX_OUTPUT_STEREO
+
+ };
+
+ uniform half _FogHeightEnd;
+ uniform half _FogHeightStart;
+ uniform half _NoiseScale;
+ uniform half _NoiseDistanceEnd;
+ uniform half _FogDistanceEnd;
+ uniform half _FogHeightFalloff;
+ uniform half _DirectionalIntensity;
+ uniform half _FogDistanceStart;
+ uniform half _NoiseModeBlend;
+ uniform half _SkyboxFogIntensity;
+ uniform half _FogLayersMode;
+ uniform half _SkyboxFogHeight;
+ uniform half _SkyboxFogFill;
+ uniform half _IsHeightFogPreset;
+ uniform half _FogDistanceFalloff;
+ uniform half _SkyboxFogFalloff;
+ uniform half _DirectionalFalloff;
+ uniform half _NoiseIntensity;
+ uniform half _NoiseMode;
+ uniform half _NOISEE;
+ uniform half4 _FogColorEnd;
+ uniform half _FOGG;
+ uniform half _FogColorDuo;
+ uniform half _SKYBOXX;
+ uniform half _DirectionalMode;
+ uniform half3 _NoiseSpeed;
+ uniform half _IsHeightFogShader;
+ uniform half _TITLE;
+ uniform half _DIRECTIONALL;
+ uniform half4 _DirectionalColor;
+ uniform half _FogIntensity;
+ uniform half _FogAxisMode;
+ uniform half4 _FogColorStart;
+ uniform float4 _FogAxisOption;
+ uniform half3 _DirectionalDir;
+ uniform half _IsStandardPipeline;
+
+
+ v2f vert ( appdata v )
+ {
+ v2f o;
+ UNITY_SETUP_INSTANCE_ID(v);
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
+ UNITY_TRANSFER_INSTANCE_ID(v, o);
+
+ float3 temp_cast_0 = (( _IsStandardPipeline * 0.0 )).xxx;
+
+ float3 vertexValue = float3(0, 0, 0);
+ #if ASE_ABSOLUTE_VERTEX_POS
+ vertexValue = v.vertex.xyz;
+ #endif
+ vertexValue = temp_cast_0;
+ #if ASE_ABSOLUTE_VERTEX_POS
+ v.vertex.xyz = vertexValue;
+ #else
+ v.vertex.xyz += vertexValue;
+ #endif
+ o.vertex = UnityObjectToClipPos(v.vertex);
+
+#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
+ o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz;
+#endif
+ return o;
+ }
+
+ fixed4 frag (v2f i ) : SV_Target
+ {
+ UNITY_SETUP_INSTANCE_ID(i);
+ UNITY_SETUP_STEREO_EYE_INDEX_POST_VERTEX(i);
+ fixed4 finalColor;
+#ifdef ASE_NEEDS_FRAG_WORLD_POSITION
+ float3 WorldPosition = i.worldPos;
+#endif
+
+
+ finalColor = fixed4(1,1,1,1);
+ return finalColor;
+ }
+ ENDCG
+ }
+ }
+ CustomEditor "HeightFogShaderGUI"
+
+
+}
+/*ASEBEGIN
+Version=18103
+1927;1;1906;1020;3249.694;3596.392;1;True;False
+Node;AmplifyShaderEditor.RangedFloatNode;627;-3024,-4864;Half;False;Property;_SKYBOXX;[ SKYBOXX ];21;0;Create;True;0;0;True;1;StyledCategory(Skybox);False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;653;-2816,-3968;Half;False;Property;_FogColorDuo;Fog Color Duo;14;0;Create;True;0;0;True;0;False;1;0;0;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.Vector3Node;227;-3328,-2560;Half;False;Property;_NoiseSpeed;Noise Speed;38;0;Create;True;0;0;True;0;False;0.5,0,0.5;0.5,0,0.5;0;4;FLOAT3;0;FLOAT;1;FLOAT;2;FLOAT;3
+Node;AmplifyShaderEditor.RangedFloatNode;640;-3328,-3072;Half;False;Property;_DirectionalMode;Directional Mode;27;1;[Enum];Create;True;2;Off;0;On;1;0;True;0;False;1;1;0;0;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;626;-3168,-4864;Half;False;Property;_FOGG;[ FOGG];7;0;Create;True;0;0;True;1;StyledCategory(Fog);False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;629;-2640,-4864;Half;False;Property;_NOISEE;[ NOISEE ];32;0;Create;True;0;0;True;1;StyledCategory(Noise);False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;632;-2480,-4864;Half;False;Property;_ADVANCEDD;[ ADVANCEDD ];39;0;Create;True;0;0;False;1;StyledCategory(Advanced);False;1;1;1;1;0;1;FLOAT;0
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+Node;AmplifyShaderEditor.ColorNode;648;-3072,-3968;Half;False;Property;_FogColorEnd;Fog Color End;13;1;[HDR];Create;True;0;0;True;0;False;0.8862745,1.443137,2,1;1,1.5,2,1;True;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4
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+Node;AmplifyShaderEditor.RangedFloatNode;645;-3328,-4224;Half;False;Property;_FogAxisMode;Fog Axis Mode;9;1;[Enum];Create;True;3;X Axis;0;Y Axis;1;Z Axis;2;0;True;1;Space(10);False;1;1;0;0;0;1;FLOAT;0
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+Node;AmplifyShaderEditor.RangedFloatNode;633;-3072,-3072;Half;False;Property;_DirectionalIntensity;Directional Intensity;28;0;Create;True;0;0;True;0;False;1;1;0;1;0;1;FLOAT;0
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+Node;AmplifyShaderEditor.RangedFloatNode;635;-2224,-2560;Half;False;Property;_NoiseModeBlend;_NoiseModeBlend;34;1;[HideInInspector];Create;True;0;0;True;0;False;1;1;0;0;0;1;FLOAT;0
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+Node;AmplifyShaderEditor.RangedFloatNode;107;-3072,-3712;Half;False;Property;_FogDistanceEnd;Fog Distance End;16;0;Create;True;0;0;True;0;False;200;0;0;0;0;1;FLOAT;0
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+Node;AmplifyShaderEditor.RangedFloatNode;74;-3072,-3584;Half;False;Property;_FogHeightEnd;Fog Height End;19;0;Create;True;0;0;True;0;False;200;38.4;0;0;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;349;-2608,-2560;Half;False;Property;_NoiseDistanceEnd;Noise Distance End;36;0;Create;True;0;0;True;0;False;50;50;0;0;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;230;-2384,-2560;Half;False;Property;_NoiseScale;Noise Scale;37;0;Create;True;0;0;True;0;False;30;30;0;0;0;1;FLOAT;0
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+Node;AmplifyShaderEditor.RangedFloatNode;649;-2816,-3712;Half;False;Property;_FogDistanceFalloff;Fog Distance Falloff;17;0;Create;True;0;0;True;0;False;2;1;1;8;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;345;-2896,-2560;Half;False;Property;_NoiseIntensity;Noise Intensity;35;0;Create;True;0;0;True;0;False;1;0;0;1;0;1;FLOAT;0
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+Node;AmplifyShaderEditor.RangedFloatNode;644;-3328,-4736;Half;False;Property;_IsHeightFogPreset;_IsHeightFogPreset;4;1;[HideInInspector];Create;False;0;0;True;0;False;1;1;1;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;657;-3072,-4224;Half;False;Property;_FogLayersMode;Fog Layers Mode;10;1;[Enum];Create;True;2;Multiply Distance And Height;0;Additive Distance And Height;1;0;True;0;False;0;1;0;0;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;656;-3328,-3328;Half;False;Property;_SkyboxFogIntensity;Skybox Fog Intensity;22;0;Create;True;0;0;True;0;False;1;1;0;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;266;-2464,-3328;Half;False;Property;_SkyboxFogFill;Skybox Fog Fill;25;0;Create;True;0;0;True;0;False;1;0;0;1;0;1;FLOAT;0
+Node;AmplifyShaderEditor.RangedFloatNode;88;-3040,-3328;Half;False;Property;_SkyboxFogHeight;Skybox Fog Height;23;0;Create;True;0;0;True;0;False;1;1;0;1;0;1;FLOAT;0
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+WireConnection;383;1;646;0
+ASEEND*/
+//CHKSM=9EFA234C1F1A493196CE52E9554310373041C300 \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.shader.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.shader.meta
new file mode 100644
index 00000000..19d529e5
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Resources/Height Fog Preset.shader.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: a3a3bc8785681554d9558e2ea68f100e
+timeCreated: 1567415769
+licenseType: Store
+ShaderImporter:
+ defaultTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime.meta
new file mode 100644
index 00000000..856dabf6
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: c9c840958f8546c4e9667f0757d8557a
+folderAsset: yes
+timeCreated: 1555297627
+licenseType: Store
+DefaultImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/Boxophobic.AtmosphericHeightFog.Runtime.asmdef b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/Boxophobic.AtmosphericHeightFog.Runtime.asmdef
new file mode 100644
index 00000000..7ba3ccb0
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/Boxophobic.AtmosphericHeightFog.Runtime.asmdef
@@ -0,0 +1,14 @@
+{
+ "name": "Boxophobic.AtmosphericHeightFog.Runtime",
+ "references": [
+ "Boxophobic.Utils.Scripts"
+ ],
+ "optionalUnityReferences": [],
+ "includePlatforms": [],
+ "excludePlatforms": [],
+ "allowUnsafeCode": false,
+ "overrideReferences": false,
+ "precompiledReferences": [],
+ "autoReferenced": true,
+ "defineConstraints": []
+} \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/Boxophobic.AtmosphericHeightFog.Runtime.asmdef.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/Boxophobic.AtmosphericHeightFog.Runtime.asmdef.meta
new file mode 100644
index 00000000..849ed431
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/Boxophobic.AtmosphericHeightFog.Runtime.asmdef.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 946ad27fa286e62409a42cca7d545b88
+AssemblyDefinitionImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogEnums.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogEnums.cs
new file mode 100644
index 00000000..ba3b8379
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogEnums.cs
@@ -0,0 +1,37 @@
+// Cristian Pop - https://boxophobic.com/
+
+namespace AtmosphericHeightFog
+{
+ public enum FogMode
+ {
+ UseScriptSettings = 10,
+ UsePresetSettings = 15,
+ UseTimeOfDay = 20,
+ }
+
+ public enum FogAxisMode
+ {
+ XAxis = 0,
+ YAxis = 1,
+ ZAxis = 2,
+ }
+
+ public enum FogLayersMode
+ {
+ MultiplyDistanceAndHeight = 10,
+ AdditiveDistanceAndHeight = 20,
+ }
+
+ public enum FogDirectionalMode
+ {
+ Off = 0,
+ On = 1
+ }
+
+ public enum FogNoiseMode
+ {
+ Off = 0,
+ Procedural3D = 3
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogEnums.cs.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogEnums.cs.meta
new file mode 100644
index 00000000..ff110f08
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogEnums.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 5472a508dc786f44eac5926a86dba7ff
+timeCreated: 1554699905
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogGlobal.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogGlobal.cs
new file mode 100644
index 00000000..4850cbc8
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogGlobal.cs
@@ -0,0 +1,439 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using Boxophobic.StyledGUI;
+using UnityEngine.Serialization;
+
+namespace AtmosphericHeightFog
+{
+ [RequireComponent(typeof(MeshRenderer))]
+ [RequireComponent(typeof(MeshFilter))]
+ [ExecuteInEditMode]
+ public class HeightFogGlobal : StyledMonoBehaviour
+ {
+ [StyledBanner(0.55f, 0.7f, 1f, "Height Fog Global", "", "https://docs.google.com/document/d/1pIzIHIZ-cSh2ykODSZCbAPtScJ4Jpuu7lS3rNEHCLbc/edit#heading=h.kfvqsi6kusw4")]
+ public bool styledBanner;
+
+ [StyledCategory("Scene")]
+ public bool categoryScene;
+
+ public Camera mainCamera;
+ public Light mainDirectional;
+
+ [StyledCategory("Mode")]
+ public bool categoryMode;
+
+ public FogMode fogMode = FogMode.UseScriptSettings;
+
+ [StyledMessage("Info", "The Preset feature requires a material using the BOXOPHOBIC > Atmospherics > Fog Preset shader.", 10, 0)]
+ public bool messagePreset = false;
+
+ [StyledMessage("Info", "The Time Of Day feature works by interpolating two Fog Preset materials using the BOXOPHOBIC > Atmospherics > Fog Preset shader. Please note that not all material properties can be interpolated properly!", 10, 0)]
+ public bool messageTimeOfDay = false;
+
+ [Space(10)]
+ public Material presetMaterial;
+
+ [Space(10)]
+ public Material presetDay;
+ public Material presetNight;
+
+ [Space(10)]
+ [Range(0, 1)]
+ public float timeOfDay = 0;
+
+ [StyledCategory("Fog")]
+ public bool categoryFog;
+
+ [Range(0, 1)]
+ public float fogIntensity = 1;
+
+ [Space(10)]
+ public FogAxisMode fogAxisMode = FogAxisMode.YAxis;
+ public FogLayersMode fogLayersMode = FogLayersMode.MultiplyDistanceAndHeight;
+
+ [Space(10)]
+ [FormerlySerializedAs("fogColor")]
+ [ColorUsage(false, true)]
+ public Color fogColorStart = new Color(0.5f, 0.75f, 1.0f, 1.0f);
+ [ColorUsage(false, true)]
+ public Color fogColorEnd = new Color(0.75f, 1f, 1.25f, 1.0f);
+ [Range(0f, 1f)]
+ public float fogColorDuo = 0;
+
+ [Space(10)]
+ public float fogDistanceStart = -100;
+ public float fogDistanceEnd = 100;
+ [Range(1, 8)]
+ public float fogDistanceFalloff = 1;
+
+ [Space(10)]
+ public float fogHeightStart = 0;
+ public float fogHeightEnd = 100;
+ [Range(1f, 8f)]
+ public float fogHeightFalloff = 1;
+
+ [StyledCategory("Skybox")]
+ public bool categorySkybox;
+
+ [Range(0, 1)]
+ public float skyboxFogIntensity = 1;
+ [Range(0, 1)]
+ public float skyboxFogHeight = 1;
+ [Range(1, 8)]
+ public float skyboxFogFalloff = 1;
+ [Range(0, 1)]
+ public float skyboxFogFill = 0;
+
+ [StyledCategory("Directional")]
+ public bool categoryDirectional;
+
+ [Range(0, 1)]
+ public float directionalIntensity = 1;
+ [Range(1, 8)]
+ public float directionalFalloff = 1;
+ [ColorUsage(false, true)]
+ public Color directionalColor = new Color(1f, 0.75f, 0.5f, 1f);
+
+ [StyledCategory("Noise")]
+ public bool categoryNoise;
+
+ public FogNoiseMode noiseMode = FogNoiseMode.Procedural3D;
+ [Range(0, 1)]
+ public float noiseIntensity = 1;
+ public float noiseDistanceEnd = 50;
+ public float noiseScale = 30;
+ public Vector3 noiseSpeed = new Vector3(0.5f, 0f, 0.5f);
+
+ [StyledCategory("Advanced")]
+ public bool categoryAdvanced;
+
+ public bool manualPositionAndScale = false;
+ public int renderPriority = 1;
+
+ [StyledSpace(5)]
+ public bool styledSpace0;
+
+ Material localMaterial;
+ Material blendMaterial;
+ Material globalMaterial;
+ Material missingMaterial;
+ Material currentMaterial;
+ [HideInInspector]
+ public Material overrideMaterial;
+ [HideInInspector]
+ public float overrideCamToVolumeDistance = 1f;
+ [HideInInspector]
+ public float overrideVolumeDistanceFade = 0f;
+
+ [HideInInspector]
+ public int version = 0;
+
+ // Deprecated
+ [HideInInspector]
+ public FogDirectionalMode directionalMode = FogDirectionalMode.On;
+
+ void Awake()
+ {
+ if (version < 180)
+ {
+ directionalIntensity = directionalIntensity * (int)directionalMode;
+ version = 180;
+ }
+
+ gameObject.name = "Height Fog Global";
+
+ gameObject.transform.position = Vector3.zero;
+ gameObject.transform.rotation = Quaternion.identity;
+
+ GetCamera();
+ GetDirectional();
+
+ if (mainCamera != null)
+ {
+ if (mainCamera.depthTextureMode != DepthTextureMode.Depth || mainCamera.depthTextureMode != DepthTextureMode.DepthNormals)
+ {
+ mainCamera.depthTextureMode = DepthTextureMode.Depth;
+ }
+ }
+ else
+ {
+ Debug.Log("[Atmospheric Height Fog] Camera not found! Make sure you have a camera in the scene or your camera has the MainCamera tag!");
+ }
+
+ var sphereMeshGO = GameObject.CreatePrimitive(PrimitiveType.Sphere);
+ var sphereMesh = sphereMeshGO.GetComponent<MeshFilter>().sharedMesh;
+ DestroyImmediate(sphereMeshGO);
+
+ gameObject.GetComponent<MeshFilter>().sharedMesh = sphereMesh;
+
+ localMaterial = new Material(Shader.Find("BOXOPHOBIC/Atmospherics/Height Fog Preset"));
+ localMaterial.name = "Local";
+
+ overrideMaterial = new Material(localMaterial);
+ overrideMaterial.name = "Override";
+
+ blendMaterial = new Material(localMaterial);
+ blendMaterial.name = "Blend";
+
+ globalMaterial = new Material(Shader.Find("Hidden/BOXOPHOBIC/Atmospherics/Height Fog Global"));
+ globalMaterial.name = "Height Fog Global";
+
+ missingMaterial = Resources.Load<Material>("Height Fog Preset");
+
+ gameObject.GetComponent<MeshRenderer>().sharedMaterial = globalMaterial;
+ }
+
+ void OnEnable()
+ {
+ gameObject.GetComponent<MeshRenderer>().enabled = true;
+ }
+
+ void OnDisable()
+ {
+ gameObject.GetComponent<MeshRenderer>().enabled = false;
+ Shader.SetGlobalFloat("AHF_FogIntensity", 0);
+ }
+
+ void OnDestroy()
+ {
+ Shader.SetGlobalFloat("AHF_FogIntensity", 0);
+ }
+
+ void Update()
+ {
+ if (mainCamera == null)
+ {
+ Debug.Log("[Atmospheric Height Fog] " + "Make sure you set scene camera tag to Main Camera for the fog to work!");
+ return;
+ }
+
+ if (!manualPositionAndScale)
+ {
+ SetFogSphereSize();
+ SetFogSpherePosition();
+ }
+
+ currentMaterial = localMaterial;
+
+ if (fogMode == FogMode.UseScriptSettings)
+ {
+ SetLocalMaterial();
+
+ messageTimeOfDay = false;
+ messagePreset = false;
+ }
+ else if (fogMode == FogMode.UsePresetSettings)
+ {
+ if (presetMaterial != null && presetMaterial.HasProperty("_IsHeightFogPreset"))
+ {
+ currentMaterial = presetMaterial;
+ messagePreset = false;
+ }
+ else
+ {
+ currentMaterial = missingMaterial;
+ messagePreset = true;
+ }
+
+ messageTimeOfDay = false;
+ }
+ else if (fogMode == FogMode.UseTimeOfDay)
+ {
+ if (presetDay != null && presetDay.HasProperty("_IsHeightFogPreset") && presetNight != null && presetNight.HasProperty("_IsHeightFogPreset"))
+ {
+ currentMaterial.Lerp(presetDay, presetNight, timeOfDay);
+ messageTimeOfDay = false;
+ }
+ else
+ {
+ currentMaterial = missingMaterial;
+ messageTimeOfDay = true;
+ }
+
+ messagePreset = false;
+ }
+
+ if (mainDirectional != null)
+ {
+ currentMaterial.SetVector("_DirectionalDir", -mainDirectional.transform.forward);
+ }
+ else
+ {
+ currentMaterial.SetVector("_DirectionalDir", Vector4.zero);
+ }
+
+ if (overrideCamToVolumeDistance > overrideVolumeDistanceFade)
+ {
+ blendMaterial.CopyPropertiesFromMaterial(currentMaterial);
+ }
+ else if (overrideCamToVolumeDistance < overrideVolumeDistanceFade)
+ {
+ var lerp = 1 - (overrideCamToVolumeDistance / overrideVolumeDistanceFade);
+ blendMaterial.Lerp(currentMaterial, overrideMaterial, lerp);
+ }
+
+ SetGlobalMaterials();
+ SetRenderQueue();
+ }
+
+ void GetCamera()
+ {
+ if (mainCamera == null)
+ {
+ mainCamera = Camera.main;
+ }
+ }
+
+ void GetDirectional()
+ {
+ if (mainDirectional == null)
+ {
+ var allLights = FindObjectsOfType<Light>();
+ var intensity = 0.0f;
+
+ for (int i = 0; i < allLights.Length; i++)
+ {
+ if (allLights[i].type == LightType.Directional)
+ {
+ if (allLights[i].intensity > intensity)
+ {
+ mainDirectional = allLights[i];
+ }
+ }
+ }
+ }
+ }
+
+ void SetLocalMaterial()
+ {
+ localMaterial.SetFloat("_FogIntensity", fogIntensity);
+
+ localMaterial.SetColor("_FogColorStart", fogColorStart);
+ localMaterial.SetColor("_FogColorEnd", fogColorEnd);
+ localMaterial.SetFloat("_FogColorDuo", fogColorDuo);
+
+ localMaterial.SetFloat("_FogDistanceStart", fogDistanceStart);
+ localMaterial.SetFloat("_FogDistanceEnd", fogDistanceEnd);
+ localMaterial.SetFloat("_FogDistanceFalloff", fogDistanceFalloff);
+
+ localMaterial.SetFloat("_FogHeightStart", fogHeightStart);
+ localMaterial.SetFloat("_FogHeightEnd", fogHeightEnd);
+ localMaterial.SetFloat("_FogHeightFalloff", fogHeightFalloff);
+
+ localMaterial.SetFloat("_SkyboxFogIntensity", skyboxFogIntensity);
+ localMaterial.SetFloat("_SkyboxFogHeight", skyboxFogHeight);
+ localMaterial.SetFloat("_SkyboxFogFalloff", skyboxFogFalloff);
+ localMaterial.SetFloat("_SkyboxFogFill", skyboxFogFill);
+
+ localMaterial.SetFloat("_DirectionalIntensity", directionalIntensity);
+ localMaterial.SetFloat("_DirectionalFalloff", directionalFalloff);
+ localMaterial.SetColor("_DirectionalColor", directionalColor);
+
+ localMaterial.SetFloat("_NoiseIntensity", noiseIntensity);
+ localMaterial.SetFloat("_NoiseDistanceEnd", noiseDistanceEnd);
+ localMaterial.SetFloat("_NoiseScale", noiseScale);
+ localMaterial.SetVector("_NoiseSpeed", noiseSpeed);
+
+ if (fogAxisMode == FogAxisMode.XAxis)
+ {
+ localMaterial.SetVector("_FogAxisOption", new Vector4(1, 0, 0, 0));
+ }
+ else if (fogAxisMode == FogAxisMode.YAxis)
+ {
+ localMaterial.SetVector("_FogAxisOption", new Vector4(0, 1, 0, 0));
+ }
+ else if (fogAxisMode == FogAxisMode.ZAxis)
+ {
+ localMaterial.SetVector("_FogAxisOption", new Vector4(0, 0, 1, 0));
+ }
+
+ if (fogLayersMode == FogLayersMode.MultiplyDistanceAndHeight)
+ {
+ localMaterial.SetFloat("_FogLayersMode", 0.0f);
+ }
+ else
+ {
+ localMaterial.SetFloat("_FogLayersMode", 1.0f);
+ }
+
+ if (noiseMode == FogNoiseMode.Procedural3D)
+ {
+ localMaterial.SetFloat("_NoiseModeBlend", 1.0f);
+ }
+ else
+ {
+ localMaterial.SetFloat("_NoiseModeBlend", 0.0f);
+ }
+ }
+
+ void SetGlobalMaterials()
+ {
+ if (blendMaterial.HasProperty("_IsHeightFogPreset") == false)
+ {
+ return;
+ }
+
+ Shader.SetGlobalFloat("AHF_FogIntensity", blendMaterial.GetFloat("_FogIntensity"));
+
+ Shader.SetGlobalVector("AHF_FogAxisOption", blendMaterial.GetVector("_FogAxisOption"));
+ Shader.SetGlobalFloat("AHF_FogLayersMode", blendMaterial.GetFloat("_FogLayersMode"));
+
+ Shader.SetGlobalColor("AHF_FogColorStart", blendMaterial.GetColor("_FogColorStart"));
+ Shader.SetGlobalColor("AHF_FogColorEnd", blendMaterial.GetColor("_FogColorEnd"));
+ Shader.SetGlobalFloat("AHF_FogColorDuo", blendMaterial.GetFloat("_FogColorDuo"));
+
+ Shader.SetGlobalFloat("AHF_FogDistanceStart", blendMaterial.GetFloat("_FogDistanceStart"));
+ Shader.SetGlobalFloat("AHF_FogDistanceEnd", blendMaterial.GetFloat("_FogDistanceEnd"));
+ Shader.SetGlobalFloat("AHF_FogDistanceFalloff", blendMaterial.GetFloat("_FogDistanceFalloff"));
+
+ Shader.SetGlobalFloat("AHF_FogHeightStart", blendMaterial.GetFloat("_FogHeightStart"));
+ Shader.SetGlobalFloat("AHF_FogHeightEnd", blendMaterial.GetFloat("_FogHeightEnd"));
+ Shader.SetGlobalFloat("AHF_FogHeightFalloff", blendMaterial.GetFloat("_FogHeightFalloff"));
+
+ Shader.SetGlobalFloat("AHF_SkyboxFogIntensity", blendMaterial.GetFloat("_SkyboxFogIntensity"));
+ Shader.SetGlobalFloat("AHF_SkyboxFogHeight", blendMaterial.GetFloat("_SkyboxFogHeight"));
+ Shader.SetGlobalFloat("AHF_SkyboxFogFalloff", blendMaterial.GetFloat("_SkyboxFogFalloff"));
+ Shader.SetGlobalFloat("AHF_SkyboxFogFill", blendMaterial.GetFloat("_SkyboxFogFill"));
+
+ Shader.SetGlobalVector("AHF_DirectionalDir", blendMaterial.GetVector("_DirectionalDir"));
+ Shader.SetGlobalFloat("AHF_DirectionalIntensity", blendMaterial.GetFloat("_DirectionalIntensity"));
+ Shader.SetGlobalFloat("AHF_DirectionalFalloff", blendMaterial.GetFloat("_DirectionalFalloff"));
+ Shader.SetGlobalColor("AHF_DirectionalColor", blendMaterial.GetColor("_DirectionalColor"));
+
+ Shader.SetGlobalFloat("AHF_NoiseModeBlend", blendMaterial.GetFloat("_NoiseModeBlend"));
+ Shader.SetGlobalFloat("AHF_NoiseIntensity", blendMaterial.GetFloat("_NoiseIntensity"));
+ Shader.SetGlobalFloat("AHF_NoiseDistanceEnd", blendMaterial.GetFloat("_NoiseDistanceEnd"));
+ Shader.SetGlobalFloat("AHF_NoiseScale", blendMaterial.GetFloat("_NoiseScale"));
+ Shader.SetGlobalVector("AHF_NoiseSpeed", blendMaterial.GetVector("_NoiseSpeed"));
+
+ if (blendMaterial.GetFloat("_NoiseModeBlend") > 0)
+ {
+ Shader.DisableKeyword("AHF_NOISEMODE_OFF");
+ Shader.EnableKeyword("AHF_NOISEMODE_PROCEDURAL3D");
+ }
+ else
+ {
+ Shader.DisableKeyword("AHF_NOISEMODE_PROCEDURAL3D");
+ Shader.EnableKeyword("AHF_NOISEMODE_OFF");
+ }
+ }
+
+ void SetFogSphereSize()
+ {
+ var cameraFar = mainCamera.farClipPlane - 1;
+ gameObject.transform.localScale = new Vector3(cameraFar, cameraFar, cameraFar);
+ }
+
+ void SetFogSpherePosition()
+ {
+ transform.position = mainCamera.transform.position;
+ }
+
+ void SetRenderQueue()
+ {
+ globalMaterial.renderQueue = 3000 + renderPriority;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogGlobal.cs.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogGlobal.cs.meta
new file mode 100644
index 00000000..f03d0673
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogGlobal.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d8023d2ae1fcb2948a39527720c2087b
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 100
+ icon: {fileID: 2800000, guid: 1ed6c69382334dd4e94337c8860e7116, type: 3}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogOverride.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogOverride.cs
new file mode 100644
index 00000000..abbbefe4
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogOverride.cs
@@ -0,0 +1,392 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using Boxophobic.StyledGUI;
+using UnityEngine.Serialization;
+
+namespace AtmosphericHeightFog
+{
+ [ExecuteInEditMode]
+ [HelpURL("https://docs.google.com/document/d/1pIzIHIZ-cSh2ykODSZCbAPtScJ4Jpuu7lS3rNEHCLbc/edit#heading=h.hd5jt8lucuqq")]
+ public class HeightFogOverride : StyledMonoBehaviour
+ {
+ [StyledBanner(0.55f, 0.7f, 1f, "Height Fog Override", "", "https://docs.google.com/document/d/1pIzIHIZ-cSh2ykODSZCbAPtScJ4Jpuu7lS3rNEHCLbc/edit#heading=h.hd5jt8lucuqq")]
+ public bool styledBanner;
+
+ [StyledMessage("Info", "The Height Fog Global object is missing from your scene! Please add it before using the Height Fog Override component!", 5, 0)]
+ public bool messageNoHeightFogGlobal = false;
+
+ [StyledCategory("Volume")]
+ public bool categoryVolume;
+
+ public float volumeDistanceFade = 3;
+ public bool volumeGizmoVisibility = true;
+
+ [StyledCategory("Scene")]
+ public bool categoryScene;
+
+ public Camera mainCamera;
+ public Light mainDirectional;
+
+ [StyledCategory("Mode")]
+ public bool categoryMode;
+
+ public FogMode fogMode = FogMode.UseScriptSettings;
+
+ [StyledMessage("Info", "The Preset feature requires a material using the BOXOPHOBIC > Atmospherics > Fog Preset shader.", 10, 0)]
+ public bool messagePreset = false;
+
+ [StyledMessage("Info", "The Time Of Day feature works by interpolating two Fog Preset materials using the BOXOPHOBIC > Atmospherics > Fog Preset shader. Please note that not all material properties can be interpolated properly!", 10, 0)]
+ public bool messageTimeOfDay = false;
+
+ [Space(10)]
+ public Material presetMaterial;
+
+ [Space(10)]
+ public Material presetDay;
+ public Material presetNight;
+
+ [Space(10)]
+ [Range(0, 1)]
+ public float timeOfDay = 0;
+
+ [StyledCategory("Fog")]
+ public bool categoryFog;
+
+ [Range(0, 1)]
+ public float fogIntensity = 1;
+
+ [Space(10)]
+ public FogAxisMode fogAxisMode = FogAxisMode.YAxis;
+ public FogLayersMode fogLayersMode = FogLayersMode.MultiplyDistanceAndHeight;
+
+ [Space(10)]
+ [FormerlySerializedAs("fogColor")]
+ [ColorUsage(false, true)]
+ public Color fogColorStart = new Color(0.5f, 0.75f, 0.0f, 1.0f);
+ [ColorUsage(false, true)]
+ public Color fogColorEnd = new Color(0.75f, 1f, 0.0f, 1.0f);
+ [Range(0, 1)]
+ public float fogColorDuo = 0;
+
+ [Space(10)]
+ public float fogDistanceStart = -100;
+ public float fogDistanceEnd = 100;
+ [Range(1, 8)]
+ public float fogDistanceFalloff = 1;
+
+ [Space(10)]
+ public float fogHeightStart = 0;
+ public float fogHeightEnd = 100;
+ [Range(1f, 8f)]
+ public float fogHeightFalloff = 1;
+
+ [StyledCategory("Skybox")]
+ public bool categorySkybox;
+
+ [Range(0, 1)]
+ public float skyboxFogIntensity = 1;
+ [Range(0, 1)]
+ public float skyboxFogHeight = 1;
+ [Range(1, 8)]
+ public float skyboxFogFalloff = 1;
+ [Range(0, 1)]
+ public float skyboxFogFill = 0;
+
+ [StyledCategory("Directional")]
+ public bool categoryDirectional;
+
+ [Range(0, 1)]
+ public float directionalIntensity = 1;
+ [Range(1, 8)]
+ public float directionalFalloff = 1;
+ [ColorUsage(false, true)]
+ public Color directionalColor = new Color(1f, 0.75f, 0.5f, 1f);
+
+ [StyledCategory("Noise")]
+ public bool categoryNoise;
+
+ public FogNoiseMode noiseMode = FogNoiseMode.Procedural3D;
+ [Range(0, 1)]
+ public float noiseIntensity = 1;
+ public float noiseDistanceEnd = 50;
+ public float noiseScale = 30;
+ public Vector3 noiseSpeed = new Vector3(0.5f, 0f, 0.5f);
+
+ [StyledSpace(5)]
+ public bool styledSpace0;
+
+ Material localMaterial;
+ Material missingMaterial;
+ Material currentMaterial;
+ Collider volumeCollider;
+ HeightFogGlobal globalFog = null;
+ bool distanceSent = false;
+
+ [HideInInspector]
+ public int version = 0;
+
+ // Deprecated
+ [HideInInspector]
+ public FogDirectionalMode directionalMode = FogDirectionalMode.On;
+
+ void Start()
+ {
+ if (version < 180)
+ {
+ directionalIntensity = directionalIntensity * (int)directionalMode;
+ version = 180;
+ }
+
+ volumeCollider = GetComponent<Collider>();
+
+ if (volumeCollider == null)
+ {
+ Debug.Log("[Atmospheric Height Fog] Please create override volumes from the GameObject menu > BOXOPHOBIC > Atmospheric Height Fog > Override!");
+ DestroyImmediate(this);
+ }
+
+ if (GameObject.Find("Height Fog Global") != null)
+ {
+ GameObject globalFogGO = GameObject.Find("Height Fog Global");
+ globalFog = globalFogGO.GetComponent<HeightFogGlobal>();
+
+ messageNoHeightFogGlobal = false;
+ }
+ else
+ {
+ messageNoHeightFogGlobal = true;
+ }
+
+ GetDirectional();
+
+ localMaterial = new Material(Shader.Find("BOXOPHOBIC/Atmospherics/Height Fog Preset"));
+ localMaterial.name = "Local";
+
+ missingMaterial = Resources.Load<Material>("Height Fog Preset");
+
+ SetLocalMaterial();
+ }
+
+ void OnDisable()
+ {
+ if (globalFog != null)
+ {
+ globalFog.overrideCamToVolumeDistance = 1;
+ globalFog.overrideVolumeDistanceFade = 0;
+ }
+ }
+
+ void OnDestroy()
+ {
+ if (globalFog != null)
+ {
+ globalFog.overrideCamToVolumeDistance = 1;
+ globalFog.overrideVolumeDistanceFade = 0;
+ }
+ }
+
+ void Update()
+ {
+ GetCamera();
+
+ if (mainCamera == null || globalFog == null)
+ {
+ return;
+ }
+
+ currentMaterial = localMaterial;
+
+ if (fogMode == FogMode.UseScriptSettings)
+ {
+ SetLocalMaterial();
+
+ messageTimeOfDay = false;
+ messagePreset = false;
+ }
+ else if (fogMode == FogMode.UsePresetSettings)
+ {
+ if (presetMaterial != null && presetMaterial.HasProperty("_IsHeightFogPreset"))
+ {
+ currentMaterial = presetMaterial;
+ messagePreset = false;
+ }
+ else
+ {
+ currentMaterial = missingMaterial;
+ messagePreset = true;
+ }
+
+ messageTimeOfDay = false;
+ }
+ else if (fogMode == FogMode.UseTimeOfDay)
+ {
+ if (presetDay != null && presetDay.HasProperty("_IsHeightFogPreset") && presetNight != null && presetNight.HasProperty("_IsHeightFogPreset"))
+ {
+ currentMaterial.Lerp(presetDay, presetNight, timeOfDay);
+ messageTimeOfDay = false;
+ }
+ else
+ {
+ currentMaterial = missingMaterial;
+ messageTimeOfDay = true;
+ }
+
+
+ messagePreset = false;
+ }
+
+ if (mainDirectional != null)
+ {
+ currentMaterial.SetVector("_DirectionalDir", -mainDirectional.transform.forward);
+ }
+ else
+ {
+ currentMaterial.SetVector("_DirectionalDir", Vector4.zero);
+ }
+
+ Vector3 camPos = mainCamera.transform.position;
+ Vector3 closestPos = volumeCollider.ClosestPoint(camPos);
+
+ float dist = Vector3.Distance(camPos, closestPos);
+
+ if (dist > volumeDistanceFade && distanceSent == false)
+ {
+ globalFog.overrideCamToVolumeDistance = Mathf.Infinity;
+ distanceSent = true;
+ }
+ else if (dist < volumeDistanceFade)
+ {
+ globalFog.overrideMaterial = currentMaterial;
+ globalFog.overrideCamToVolumeDistance = dist;
+ globalFog.overrideVolumeDistanceFade = volumeDistanceFade;
+ distanceSent = false;
+ }
+ }
+
+ void OnDrawGizmos()
+ {
+ if (volumeCollider == null || !volumeGizmoVisibility)
+ {
+ return;
+ }
+
+ var color = currentMaterial.GetColor("_FogColorStart");
+ var mul = 2f;
+
+ if (volumeCollider.GetType() == typeof(BoxCollider))
+ {
+ var col = GetComponent<BoxCollider>();
+
+ Gizmos.color = new Color(color.r * mul, color.g * mul, color.b * mul, 1.0f);
+ Gizmos.DrawWireCube(transform.position, new Vector3(transform.lossyScale.x * col.size.x, transform.lossyScale.y * col.size.y, transform.lossyScale.z * col.size.z));
+
+ Gizmos.color = new Color(color.r * mul, color.g * mul, color.b * mul, 0.5f);
+ Gizmos.DrawWireCube(transform.position, new Vector3(transform.lossyScale.x * col.size.x + (volumeDistanceFade * 2), transform.lossyScale.y * col.size.y + (volumeDistanceFade * 2), transform.lossyScale.z * col.size.z + (volumeDistanceFade * 2)));
+
+ }
+ else
+ {
+ var col = GetComponent<SphereCollider>();
+ var scale = Mathf.Max(Mathf.Max(gameObject.transform.localScale.x, gameObject.transform.localScale.y), gameObject.transform.localScale.z);
+
+ Gizmos.color = new Color(color.r * mul, color.g * mul, color.b * mul, 1.0f);
+ Gizmos.DrawWireSphere(transform.position, col.radius * scale);
+
+ Gizmos.color = new Color(color.r * mul, color.g * mul, color.b * mul, 0.5f);
+ Gizmos.DrawWireSphere(transform.position, col.radius * scale + volumeDistanceFade);
+ }
+ }
+
+ void GetCamera()
+ {
+ if (mainCamera == null)
+ {
+ mainCamera = Camera.main;
+ }
+ }
+
+ void GetDirectional()
+ {
+ if (mainDirectional == null)
+ {
+ var allLights = FindObjectsOfType<Light>();
+ var intensity = 0.0f;
+
+ for (int i = 0; i < allLights.Length; i++)
+ {
+ if (allLights[i].type == LightType.Directional)
+ {
+ if (allLights[i].intensity > intensity)
+ {
+ mainDirectional = allLights[i];
+ }
+ }
+ }
+ }
+ }
+
+ void SetLocalMaterial()
+ {
+ localMaterial.SetFloat("_FogIntensity", fogIntensity);
+
+ localMaterial.SetColor("_FogColorStart", fogColorStart);
+ localMaterial.SetColor("_FogColorEnd", fogColorEnd);
+ localMaterial.SetFloat("_FogColorDuo", fogColorDuo);
+
+ localMaterial.SetFloat("_FogDistanceStart", fogDistanceStart);
+ localMaterial.SetFloat("_FogDistanceEnd", fogDistanceEnd);
+ localMaterial.SetFloat("_FogDistanceFalloff", fogDistanceFalloff);
+
+ localMaterial.SetFloat("_FogHeightStart", fogHeightStart);
+ localMaterial.SetFloat("_FogHeightEnd", fogHeightEnd);
+ localMaterial.SetFloat("_FogHeightFalloff", fogHeightFalloff);
+
+ localMaterial.SetFloat("_SkyboxFogIntensity", skyboxFogIntensity);
+ localMaterial.SetFloat("_SkyboxFogHeight", skyboxFogHeight);
+ localMaterial.SetFloat("_SkyboxFogFalloff", skyboxFogFalloff);
+ localMaterial.SetFloat("_SkyboxFogFill", skyboxFogFill);
+
+ localMaterial.SetFloat("_DirectionalIntensity", directionalIntensity);
+ localMaterial.SetFloat("_DirectionalFalloff", directionalFalloff);
+ localMaterial.SetColor("_DirectionalColor", directionalColor);
+
+ localMaterial.SetFloat("_NoiseIntensity", noiseIntensity);
+ localMaterial.SetFloat("_NoiseDistanceEnd", noiseDistanceEnd);
+ localMaterial.SetFloat("_NoiseScale", noiseScale);
+ localMaterial.SetVector("_NoiseSpeed", noiseSpeed);
+
+ if (fogAxisMode == FogAxisMode.XAxis)
+ {
+ localMaterial.SetVector("_FogAxisOption", new Vector4(1, 0, 0, 0));
+ }
+ else if (fogAxisMode == FogAxisMode.YAxis)
+ {
+ localMaterial.SetVector("_FogAxisOption", new Vector4(0, 1, 0, 0));
+ }
+ else if (fogAxisMode == FogAxisMode.ZAxis)
+ {
+ localMaterial.SetVector("_FogAxisOption", new Vector4(0, 0, 1, 0));
+ }
+
+ if (fogLayersMode == FogLayersMode.MultiplyDistanceAndHeight)
+ {
+ localMaterial.SetFloat("_FogLayersMode", 0.0f);
+ }
+ else
+ {
+ localMaterial.SetFloat("_FogLayersMode", 1.0f);
+ }
+
+ if (noiseMode == FogNoiseMode.Procedural3D)
+ {
+ localMaterial.SetFloat("_NoiseModeBlend", 1.0f);
+ }
+ else
+ {
+ localMaterial.SetFloat("_NoiseModeBlend", 0.0f);
+ }
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogOverride.cs.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogOverride.cs.meta
new file mode 100644
index 00000000..86ea5b0e
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogOverride.cs.meta
@@ -0,0 +1,13 @@
+fileFormatVersion: 2
+guid: ac1c26670b7bd6a47ac695141473ab42
+timeCreated: 1568146209
+licenseType: Store
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {fileID: 2800000, guid: 500f3eaec95c62949b969478343b29d4, type: 3}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogPerObject.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogPerObject.cs
new file mode 100644
index 00000000..6a014d97
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogPerObject.cs
@@ -0,0 +1,186 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using Boxophobic;
+using Boxophobic.StyledGUI;
+#if UNITY_EDITOR
+using UnityEditor;
+#endif
+
+namespace AtmosphericHeightFog
+{
+ [ExecuteInEditMode]
+ [DisallowMultipleComponent]
+ [HelpURL("https://docs.google.com/document/d/1pIzIHIZ-cSh2ykODSZCbAPtScJ4Jpuu7lS3rNEHCLbc/edit#heading=h.pzat2b29j9a0")]
+ public class HeightFogPerObject : StyledMonoBehaviour
+ {
+ [StyledBanner(0.474f, 0.709f, 0.901f, "Height Fog Per Object", "", "https://docs.google.com/document/d/1pIzIHIZ-cSh2ykODSZCbAPtScJ4Jpuu7lS3rNEHCLbc/edit#heading=h.pzat2b29j9a0")]
+ public bool styledBanner;
+
+ [StyledMessage("Info", "The Object does not have a Mesh Renderer!", 5, 5)]
+ public bool messageNoRenderer = false;
+
+ [StyledMessage("Info", "Objects using multiple materials are not supported!", 5, 5)]
+ public bool messageMultiMaterials = false;
+
+ [StyledMessage("Info", "The Object does not have a Material assigned!", 5, 5)]
+ public bool messageNoMaterial = false;
+
+ [StyledMessage("Info", "Please note that the Height Fog Per Object option will not work for all transparent objects. Available in Play mode only. Please read the documentation for more!", 0, 0)]
+ public bool messageTransparencySupport = true;
+
+ [StyledCategory("Settings")]
+ public bool categoryMaterial;
+
+ public Material customFogMaterial = null;
+
+ [StyledMessage("Info", "The is not a valid Height Fog material! Please assign the correct shader first!", 5, 0)]
+ public bool messageInvalidFogMaterial = false;
+
+ [StyledSpace(5)]
+ public bool styledSpace0;
+
+ int transparencyRenderQueue = 3002;
+
+ Material originalMaterial;
+ Material instanceMaterial;
+ Material transparencyMaterial;
+
+ GameObject transparencyGO;
+
+ void Awake()
+ {
+ if (GameObjectIsInvalid())
+ {
+ return;
+ }
+
+#if UNITY_EDITOR
+ if (Application.isPlaying == false)
+ {
+ GameObjectDisableBathingFlag();
+ return;
+ }
+#endif
+
+ transparencyGO = new GameObject(gameObject.name + " (Height Fog Object)");
+
+ transparencyGO.transform.parent = gameObject.transform;
+ transparencyGO.transform.localPosition = Vector3.zero;
+ transparencyGO.transform.localRotation = Quaternion.identity;
+ transparencyGO.transform.localScale = Vector3.one;
+
+ transparencyGO.AddComponent<MeshFilter>();
+ transparencyGO.AddComponent<MeshRenderer>();
+
+ transparencyGO.GetComponent<MeshFilter>().sharedMesh = gameObject.GetComponent<MeshFilter>().sharedMesh;
+
+ Material originalMaterial = gameObject.GetComponent<MeshRenderer>().sharedMaterial;
+
+ instanceMaterial = new Material(originalMaterial);
+ instanceMaterial.name = originalMaterial.name + " (Instance)";
+ //instanceMaterial.SetOverrideTag("DisableBatching", "True");
+
+ if (customFogMaterial == null)
+ {
+ transparencyMaterial = new Material(instanceMaterial);
+ transparencyMaterial.shader = Shader.Find("BOXOPHOBIC/Atmospherics/Height Fog Per Object");
+ transparencyMaterial.name = originalMaterial.name + " (Generic Fog)";
+ }
+ else if (customFogMaterial != null)
+ {
+ if (customFogMaterial.HasProperty("_IsHeightFogShader"))
+ {
+ transparencyMaterial = customFogMaterial;
+ transparencyMaterial.name = originalMaterial.name + " (Custom Fog)";
+ }
+ else
+ {
+ transparencyMaterial = new Material(instanceMaterial);
+ transparencyMaterial.shader = Shader.Find("BOXOPHOBIC/Atmospherics/Height Fog Per Object");
+ transparencyMaterial.name = originalMaterial.name + " (Generic Fog)";
+ }
+ }
+
+ if (transparencyMaterial.HasProperty("_IsStandardPipeline"))
+ {
+ transparencyRenderQueue = 3002;
+ }
+ else
+ {
+ transparencyRenderQueue = 3102;
+ }
+
+ instanceMaterial.renderQueue = transparencyRenderQueue;
+ transparencyMaterial.renderQueue = transparencyRenderQueue + 1;
+
+ gameObject.GetComponent<MeshRenderer>().material = instanceMaterial;
+ transparencyGO.GetComponent<MeshRenderer>().material = transparencyMaterial;
+
+ }
+#if UNITY_EDITOR
+ void Update()
+ {
+ if (Application.isPlaying == true)
+ {
+ return;
+ }
+
+ if (gameObject.isStatic)
+ {
+ GameObjectDisableBathingFlag();
+ }
+
+ if (customFogMaterial == null)
+ {
+ messageInvalidFogMaterial = false;
+ }
+ else if (customFogMaterial != null)
+ {
+ if (customFogMaterial.HasProperty("_IsHeightFogShader") == false)
+ {
+ messageInvalidFogMaterial = true;
+ }
+ else
+ {
+ messageInvalidFogMaterial = false;
+ }
+ }
+ }
+#endif
+
+ bool GameObjectIsInvalid()
+ {
+ bool invalid = false;
+
+ if (gameObject.GetComponent<MeshRenderer>() == null)
+ {
+ messageNoRenderer = true;
+ invalid = true;
+ }
+
+ else if (gameObject.GetComponent<MeshRenderer>().sharedMaterials.Length > 1)
+ {
+ messageMultiMaterials = true;
+ invalid = true;
+ }
+
+ else if (gameObject.GetComponent<MeshRenderer>().sharedMaterial == null)
+ {
+ messageNoMaterial = true;
+ invalid = true;
+ }
+
+ return invalid;
+ }
+
+#if UNITY_EDITOR
+ void GameObjectDisableBathingFlag()
+ {
+ StaticEditorFlags flags = GameObjectUtility.GetStaticEditorFlags(gameObject);
+ flags = flags & ~(StaticEditorFlags.BatchingStatic);
+ GameObjectUtility.SetStaticEditorFlags(gameObject, flags);
+ }
+#endif
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogPerObject.cs.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Runtime/HeightFogPerObject.cs.meta
new file mode 100644
index 00000000..8e2a36c7
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@@ -0,0 +1,13 @@
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+ defaultReferences: []
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+ icon: {fileID: 2800000, guid: e5ce702f9a95f4f42a9ebd790113406a, type: 3}
+ userData:
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders.meta
new file mode 100644
index 00000000..00ea5412
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders/UI Default (Height Fog Support).shader b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders/UI Default (Height Fog Support).shader
new file mode 100644
index 00000000..a30f1675
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders/UI Default (Height Fog Support).shader
@@ -0,0 +1,280 @@
+// Made with Amplify Shader Editor
+// Available at the Unity Asset Store - http://u3d.as/y3X
+Shader "UI/Default (Height Fog Support)"
+{
+ Properties
+ {
+ [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
+ _Color ("Tint", Color) = (1,1,1,1)
+
+ _StencilComp ("Stencil Comparison", Float) = 8
+ _Stencil ("Stencil ID", Float) = 0
+ _StencilOp ("Stencil Operation", Float) = 0
+ _StencilWriteMask ("Stencil Write Mask", Float) = 255
+ _StencilReadMask ("Stencil Read Mask", Float) = 255
+
+ _ColorMask ("Color Mask", Float) = 15
+
+ [Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
+ [HideInInspector] _texcoord( "", 2D ) = "white" {}
+
+ }
+
+ SubShader
+ {
+ LOD 0
+
+ Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "PreviewType"="Plane" "CanUseSpriteAtlas"="True" }
+
+ Stencil
+ {
+ Ref [_Stencil]
+ ReadMask [_StencilReadMask]
+ WriteMask [_StencilWriteMask]
+ CompFront [_StencilComp]
+ PassFront [_StencilOp]
+ FailFront Keep
+ ZFailFront Keep
+ CompBack Always
+ PassBack Keep
+ FailBack Keep
+ ZFailBack Keep
+ }
+
+
+ Cull Off
+ Lighting Off
+ ZWrite Off
+ ZTest [unity_GUIZTestMode]
+ Blend SrcAlpha OneMinusSrcAlpha
+ ColorMask [_ColorMask]
+
+
+ Pass
+ {
+ Name "Default"
+ CGPROGRAM
+
+ #pragma vertex vert
+ #pragma fragment frag
+ #pragma target 3.0
+
+ #include "UnityCG.cginc"
+ #include "UnityUI.cginc"
+
+ #pragma multi_compile __ UNITY_UI_CLIP_RECT
+ #pragma multi_compile __ UNITY_UI_ALPHACLIP
+
+ #include "UnityShaderVariables.cginc"
+ #define ASE_NEEDS_FRAG_COLOR
+ #pragma multi_compile AHF_NOISEMODE_OFF AHF_NOISEMODE_PROCEDURAL3D
+
+
+ struct appdata_t
+ {
+ float4 vertex : POSITION;
+ float4 color : COLOR;
+ float2 texcoord : TEXCOORD0;
+ UNITY_VERTEX_INPUT_INSTANCE_ID
+
+ };
+
+ struct v2f
+ {
+ float4 vertex : SV_POSITION;
+ fixed4 color : COLOR;
+ half2 texcoord : TEXCOORD0;
+ float4 worldPosition : TEXCOORD1;
+ UNITY_VERTEX_INPUT_INSTANCE_ID
+ UNITY_VERTEX_OUTPUT_STEREO
+ float4 ase_texcoord2 : TEXCOORD2;
+ };
+
+ uniform fixed4 _Color;
+ uniform fixed4 _TextureSampleAdd;
+ uniform float4 _ClipRect;
+ uniform sampler2D _MainTex;
+ uniform float4 _MainTex_ST;
+ uniform half4 AHF_FogColorStart;
+ uniform half4 AHF_FogColorEnd;
+ uniform half AHF_FogDistanceStart;
+ uniform half AHF_FogDistanceEnd;
+ uniform half AHF_FogDistanceFalloff;
+ uniform half AHF_FogColorDuo;
+ uniform half4 AHF_DirectionalColor;
+ uniform half3 AHF_DirectionalDir;
+ uniform half AHF_DirectionalIntensity;
+ uniform half AHF_DirectionalFalloff;
+ uniform half3 AHF_FogAxisOption;
+ uniform half AHF_FogHeightEnd;
+ uniform half AHF_FogHeightStart;
+ uniform half AHF_FogHeightFalloff;
+ uniform half AHF_FogLayersMode;
+ uniform half AHF_NoiseScale;
+ uniform half3 AHF_NoiseSpeed;
+ uniform half AHF_NoiseDistanceEnd;
+ uniform half AHF_NoiseIntensity;
+ uniform half AHF_NoiseModeBlend;
+ uniform half AHF_FogIntensity;
+ float3 mod3D289( float3 x ) { return x - floor( x / 289.0 ) * 289.0; }
+ float4 mod3D289( float4 x ) { return x - floor( x / 289.0 ) * 289.0; }
+ float4 permute( float4 x ) { return mod3D289( ( x * 34.0 + 1.0 ) * x ); }
+ float4 taylorInvSqrt( float4 r ) { return 1.79284291400159 - r * 0.85373472095314; }
+ float snoise( float3 v )
+ {
+ const float2 C = float2( 1.0 / 6.0, 1.0 / 3.0 );
+ float3 i = floor( v + dot( v, C.yyy ) );
+ float3 x0 = v - i + dot( i, C.xxx );
+ float3 g = step( x0.yzx, x0.xyz );
+ float3 l = 1.0 - g;
+ float3 i1 = min( g.xyz, l.zxy );
+ float3 i2 = max( g.xyz, l.zxy );
+ float3 x1 = x0 - i1 + C.xxx;
+ float3 x2 = x0 - i2 + C.yyy;
+ float3 x3 = x0 - 0.5;
+ i = mod3D289( i);
+ float4 p = permute( permute( permute( i.z + float4( 0.0, i1.z, i2.z, 1.0 ) ) + i.y + float4( 0.0, i1.y, i2.y, 1.0 ) ) + i.x + float4( 0.0, i1.x, i2.x, 1.0 ) );
+ float4 j = p - 49.0 * floor( p / 49.0 ); // mod(p,7*7)
+ float4 x_ = floor( j / 7.0 );
+ float4 y_ = floor( j - 7.0 * x_ ); // mod(j,N)
+ float4 x = ( x_ * 2.0 + 0.5 ) / 7.0 - 1.0;
+ float4 y = ( y_ * 2.0 + 0.5 ) / 7.0 - 1.0;
+ float4 h = 1.0 - abs( x ) - abs( y );
+ float4 b0 = float4( x.xy, y.xy );
+ float4 b1 = float4( x.zw, y.zw );
+ float4 s0 = floor( b0 ) * 2.0 + 1.0;
+ float4 s1 = floor( b1 ) * 2.0 + 1.0;
+ float4 sh = -step( h, 0.0 );
+ float4 a0 = b0.xzyw + s0.xzyw * sh.xxyy;
+ float4 a1 = b1.xzyw + s1.xzyw * sh.zzww;
+ float3 g0 = float3( a0.xy, h.x );
+ float3 g1 = float3( a0.zw, h.y );
+ float3 g2 = float3( a1.xy, h.z );
+ float3 g3 = float3( a1.zw, h.w );
+ float4 norm = taylorInvSqrt( float4( dot( g0, g0 ), dot( g1, g1 ), dot( g2, g2 ), dot( g3, g3 ) ) );
+ g0 *= norm.x;
+ g1 *= norm.y;
+ g2 *= norm.z;
+ g3 *= norm.w;
+ float4 m = max( 0.6 - float4( dot( x0, x0 ), dot( x1, x1 ), dot( x2, x2 ), dot( x3, x3 ) ), 0.0 );
+ m = m* m;
+ m = m* m;
+ float4 px = float4( dot( x0, g0 ), dot( x1, g1 ), dot( x2, g2 ), dot( x3, g3 ) );
+ return 42.0 * dot( m, px);
+ }
+
+
+
+ v2f vert( appdata_t IN )
+ {
+ v2f OUT;
+ UNITY_SETUP_INSTANCE_ID( IN );
+ UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
+ UNITY_TRANSFER_INSTANCE_ID(IN, OUT);
+ OUT.worldPosition = IN.vertex;
+ float3 ase_worldPos = mul(unity_ObjectToWorld, IN.vertex).xyz;
+ OUT.ase_texcoord2.xyz = ase_worldPos;
+
+
+ //setting value to unused interpolator channels and avoid initialization warnings
+ OUT.ase_texcoord2.w = 0;
+
+ OUT.worldPosition.xyz += float3( 0, 0, 0 ) ;
+ OUT.vertex = UnityObjectToClipPos(OUT.worldPosition);
+
+ OUT.texcoord = IN.texcoord;
+
+ OUT.color = IN.color * _Color;
+ return OUT;
+ }
+
+ fixed4 frag(v2f IN ) : SV_Target
+ {
+ float2 uv_MainTex = IN.texcoord.xy * _MainTex_ST.xy + _MainTex_ST.zw;
+ float4 temp_output_4_0 = ( IN.color * ( tex2D( _MainTex, uv_MainTex ) + _TextureSampleAdd ) );
+ float3 ase_worldPos = IN.ase_texcoord2.xyz;
+ float3 WorldPosition2_g874 = ase_worldPos;
+ float temp_output_7_0_g876 = AHF_FogDistanceStart;
+ half FogDistanceMask12_g874 = pow( abs( saturate( ( ( distance( WorldPosition2_g874 , _WorldSpaceCameraPos ) - temp_output_7_0_g876 ) / ( AHF_FogDistanceEnd - temp_output_7_0_g876 ) ) ) ) , AHF_FogDistanceFalloff );
+ float3 lerpResult258_g874 = lerp( (AHF_FogColorStart).rgb , (AHF_FogColorEnd).rgb , ( saturate( ( FogDistanceMask12_g874 - 0.5 ) ) * AHF_FogColorDuo ));
+ float3 normalizeResult318_g874 = normalize( ( WorldPosition2_g874 - _WorldSpaceCameraPos ) );
+ float dotResult145_g874 = dot( normalizeResult318_g874 , AHF_DirectionalDir );
+ half DirectionalMask30_g874 = pow( abs( ( (dotResult145_g874*0.5 + 0.5) * AHF_DirectionalIntensity ) ) , AHF_DirectionalFalloff );
+ float3 lerpResult40_g874 = lerp( lerpResult258_g874 , (AHF_DirectionalColor).rgb , DirectionalMask30_g874);
+ float3 temp_output_2_0_g875 = lerpResult40_g874;
+ float3 gammaToLinear3_g875 = GammaToLinearSpace( temp_output_2_0_g875 );
+ #ifdef UNITY_COLORSPACE_GAMMA
+ float3 staticSwitch1_g875 = temp_output_2_0_g875;
+ #else
+ float3 staticSwitch1_g875 = gammaToLinear3_g875;
+ #endif
+ float3 temp_output_256_0_g874 = staticSwitch1_g875;
+ float3 temp_output_92_86_g873 = temp_output_256_0_g874;
+ half3 AHF_FogAxisOption181_g874 = AHF_FogAxisOption;
+ float3 break159_g874 = ( WorldPosition2_g874 * AHF_FogAxisOption181_g874 );
+ float temp_output_7_0_g877 = AHF_FogHeightEnd;
+ half FogHeightMask16_g874 = pow( abs( saturate( ( ( ( break159_g874.x + break159_g874.y + break159_g874.z ) - temp_output_7_0_g877 ) / ( AHF_FogHeightStart - temp_output_7_0_g877 ) ) ) ) , AHF_FogHeightFalloff );
+ float lerpResult328_g874 = lerp( ( FogDistanceMask12_g874 * FogHeightMask16_g874 ) , saturate( ( FogDistanceMask12_g874 + FogHeightMask16_g874 ) ) , AHF_FogLayersMode);
+ float simplePerlin3D193_g874 = snoise( ( ( WorldPosition2_g874 * ( 1.0 / AHF_NoiseScale ) ) + ( -AHF_NoiseSpeed * _Time.y ) ) );
+ float temp_output_7_0_g879 = AHF_NoiseDistanceEnd;
+ half NoiseDistanceMask7_g874 = saturate( ( ( distance( WorldPosition2_g874 , _WorldSpaceCameraPos ) - temp_output_7_0_g879 ) / ( 0.0 - temp_output_7_0_g879 ) ) );
+ float lerpResult198_g874 = lerp( 1.0 , (simplePerlin3D193_g874*0.5 + 0.5) , ( NoiseDistanceMask7_g874 * AHF_NoiseIntensity * AHF_NoiseModeBlend ));
+ half NoiseSimplex3D24_g874 = lerpResult198_g874;
+ #if defined(AHF_NOISEMODE_OFF)
+ float staticSwitch42_g874 = lerpResult328_g874;
+ #elif defined(AHF_NOISEMODE_PROCEDURAL3D)
+ float staticSwitch42_g874 = ( lerpResult328_g874 * NoiseSimplex3D24_g874 );
+ #else
+ float staticSwitch42_g874 = lerpResult328_g874;
+ #endif
+ float temp_output_43_0_g874 = ( staticSwitch42_g874 * AHF_FogIntensity );
+ float temp_output_92_87_g873 = temp_output_43_0_g874;
+ float3 lerpResult82_g873 = lerp( (temp_output_4_0).rgb , temp_output_92_86_g873 , temp_output_92_87_g873);
+ float4 appendResult9 = (float4(lerpResult82_g873 , (temp_output_4_0).a));
+
+ half4 color = appendResult9;
+
+ #ifdef UNITY_UI_CLIP_RECT
+ color.a *= UnityGet2DClipping(IN.worldPosition.xy, _ClipRect);
+ #endif
+
+ #ifdef UNITY_UI_ALPHACLIP
+ clip (color.a - 0.001);
+ #endif
+
+ return color;
+ }
+ ENDCG
+ }
+ }
+
+
+
+}
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+WireConnection;1;0;9;0
+ASEEND*/
+//CHKSM=49D35CE9F5579F0E10E33D6935C93B9E757590B8 \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders/UI Default (Height Fog Support).shader.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Shaders/UI Default (Height Fog Support).shader.meta
new file mode 100644
index 00000000..902f0505
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo.meta
new file mode 100644
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation.meta
new file mode 100644
index 00000000..bd1cb5cb
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation.meta
@@ -0,0 +1,10 @@
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation/Camera.anim b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation/Camera.anim
new file mode 100644
index 00000000..ec89ee4f
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Animation/Camera.anim
@@ -0,0 +1,205 @@
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+ m_ObjectHideFlags: 0
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/UI.mat b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Materials/UI.mat
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders.meta
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diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders/My Transparent Shader.shader b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders/My Transparent Shader.shader
new file mode 100644
index 00000000..a9c5f358
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders/My Transparent Shader.shader
@@ -0,0 +1,262 @@
+// Made with Amplify Shader Editor
+// Available at the Unity Asset Store - http://u3d.as/y3X
+Shader "Custom/My Transparent Shader"
+{
+ Properties
+ {
+ [HDR]_Color("Color", Color) = (1,0,0,0)
+ [Space(10)]_NoiseIntensity("Noise Intensity", Range( 0 , 0.2)) = 0
+ _NoiseScale("Noise Scale", Float) = 6
+ _NoiseSpeed("Noise Speed", Vector) = (0.5,0.5,0,0)
+ _VertexIntensity("Vertex Intensity", Range( 0 , 0.2)) = 0
+ [HideInInspector] __dirty( "", Int ) = 1
+ }
+
+ SubShader
+ {
+ Tags{ "RenderType" = "Transparent" "Queue" = "Transparent+0" "IgnoreProjector" = "True" "ForceNoShadowCasting" = "True" "IsEmissive" = "true" }
+ Cull Back
+ GrabPass{ }
+ CGPROGRAM
+ #include "UnityShaderVariables.cginc"
+ #include "UnityCG.cginc"
+ #pragma target 3.0
+ #pragma multi_compile AHF_NOISEMODE_OFF AHF_NOISEMODE_PROCEDURAL3D
+ #if defined(UNITY_STEREO_INSTANCING_ENABLED) || defined(UNITY_STEREO_MULTIVIEW_ENABLED)
+ #define ASE_DECLARE_SCREENSPACE_TEXTURE(tex) UNITY_DECLARE_SCREENSPACE_TEXTURE(tex);
+ #else
+ #define ASE_DECLARE_SCREENSPACE_TEXTURE(tex) UNITY_DECLARE_SCREENSPACE_TEXTURE(tex)
+ #endif
+ #pragma surface surf Standard alpha:fade keepalpha noshadow novertexlights nolightmap nodynlightmap nodirlightmap nofog nometa vertex:vertexDataFunc
+ struct Input
+ {
+ float3 worldPos;
+ float4 screenPos;
+ float3 worldNormal;
+ };
+
+ uniform half _NoiseScale;
+ uniform half3 _NoiseSpeed;
+ uniform float _VertexIntensity;
+ uniform float4 _Color;
+ ASE_DECLARE_SCREENSPACE_TEXTURE( _GrabTexture )
+ uniform float _NoiseIntensity;
+ uniform half4 AHF_FogColorStart;
+ uniform half4 AHF_FogColorEnd;
+ uniform half AHF_FogDistanceStart;
+ uniform half AHF_FogDistanceEnd;
+ uniform half AHF_FogDistanceFalloff;
+ uniform half AHF_FogColorDuo;
+ uniform half4 AHF_DirectionalColor;
+ uniform half3 AHF_DirectionalDir;
+ uniform half AHF_DirectionalIntensity;
+ uniform half AHF_DirectionalFalloff;
+ uniform half3 AHF_FogAxisOption;
+ uniform half AHF_FogHeightEnd;
+ uniform half AHF_FogHeightStart;
+ uniform half AHF_FogHeightFalloff;
+ uniform half AHF_FogLayersMode;
+ uniform half AHF_NoiseScale;
+ uniform half3 AHF_NoiseSpeed;
+ uniform half AHF_NoiseDistanceEnd;
+ uniform half AHF_NoiseIntensity;
+ uniform half AHF_NoiseModeBlend;
+ uniform half AHF_FogIntensity;
+
+
+ float3 mod3D289( float3 x ) { return x - floor( x / 289.0 ) * 289.0; }
+
+ float4 mod3D289( float4 x ) { return x - floor( x / 289.0 ) * 289.0; }
+
+ float4 permute( float4 x ) { return mod3D289( ( x * 34.0 + 1.0 ) * x ); }
+
+ float4 taylorInvSqrt( float4 r ) { return 1.79284291400159 - r * 0.85373472095314; }
+
+ float snoise( float3 v )
+ {
+ const float2 C = float2( 1.0 / 6.0, 1.0 / 3.0 );
+ float3 i = floor( v + dot( v, C.yyy ) );
+ float3 x0 = v - i + dot( i, C.xxx );
+ float3 g = step( x0.yzx, x0.xyz );
+ float3 l = 1.0 - g;
+ float3 i1 = min( g.xyz, l.zxy );
+ float3 i2 = max( g.xyz, l.zxy );
+ float3 x1 = x0 - i1 + C.xxx;
+ float3 x2 = x0 - i2 + C.yyy;
+ float3 x3 = x0 - 0.5;
+ i = mod3D289( i);
+ float4 p = permute( permute( permute( i.z + float4( 0.0, i1.z, i2.z, 1.0 ) ) + i.y + float4( 0.0, i1.y, i2.y, 1.0 ) ) + i.x + float4( 0.0, i1.x, i2.x, 1.0 ) );
+ float4 j = p - 49.0 * floor( p / 49.0 ); // mod(p,7*7)
+ float4 x_ = floor( j / 7.0 );
+ float4 y_ = floor( j - 7.0 * x_ ); // mod(j,N)
+ float4 x = ( x_ * 2.0 + 0.5 ) / 7.0 - 1.0;
+ float4 y = ( y_ * 2.0 + 0.5 ) / 7.0 - 1.0;
+ float4 h = 1.0 - abs( x ) - abs( y );
+ float4 b0 = float4( x.xy, y.xy );
+ float4 b1 = float4( x.zw, y.zw );
+ float4 s0 = floor( b0 ) * 2.0 + 1.0;
+ float4 s1 = floor( b1 ) * 2.0 + 1.0;
+ float4 sh = -step( h, 0.0 );
+ float4 a0 = b0.xzyw + s0.xzyw * sh.xxyy;
+ float4 a1 = b1.xzyw + s1.xzyw * sh.zzww;
+ float3 g0 = float3( a0.xy, h.x );
+ float3 g1 = float3( a0.zw, h.y );
+ float3 g2 = float3( a1.xy, h.z );
+ float3 g3 = float3( a1.zw, h.w );
+ float4 norm = taylorInvSqrt( float4( dot( g0, g0 ), dot( g1, g1 ), dot( g2, g2 ), dot( g3, g3 ) ) );
+ g0 *= norm.x;
+ g1 *= norm.y;
+ g2 *= norm.z;
+ g3 *= norm.w;
+ float4 m = max( 0.6 - float4( dot( x0, x0 ), dot( x1, x1 ), dot( x2, x2 ), dot( x3, x3 ) ), 0.0 );
+ m = m* m;
+ m = m* m;
+ float4 px = float4( dot( x0, g0 ), dot( x1, g1 ), dot( x2, g2 ), dot( x3, g3 ) );
+ return 42.0 * dot( m, px);
+ }
+
+
+ inline float4 ASE_ComputeGrabScreenPos( float4 pos )
+ {
+ #if UNITY_UV_STARTS_AT_TOP
+ float scale = -1.0;
+ #else
+ float scale = 1.0;
+ #endif
+ float4 o = pos;
+ o.y = pos.w * 0.5f;
+ o.y = ( pos.y - o.y ) * _ProjectionParams.x * scale + o.y;
+ return o;
+ }
+
+
+ void vertexDataFunc( inout appdata_full v, out Input o )
+ {
+ UNITY_INITIALIZE_OUTPUT( Input, o );
+ float3 ase_worldPos = mul( unity_ObjectToWorld, v.vertex );
+ float simplePerlin3D27 = snoise( ( ( ase_worldPos * _NoiseScale ) + ( -_NoiseSpeed * _Time.y ) ) );
+ float3 ase_vertexNormal = v.normal.xyz;
+ v.vertex.xyz += ( ( simplePerlin3D27 * _VertexIntensity ) * ase_vertexNormal );
+ }
+
+ void surf( Input i , inout SurfaceOutputStandard o )
+ {
+ float3 ase_worldPos = i.worldPos;
+ float simplePerlin3D27 = snoise( ( ( ase_worldPos * _NoiseScale ) + ( -_NoiseSpeed * _Time.y ) ) );
+ float4 ase_screenPos = float4( i.screenPos.xyz , i.screenPos.w + 0.00000000001 );
+ float4 ase_grabScreenPos = ASE_ComputeGrabScreenPos( ase_screenPos );
+ float4 ase_grabScreenPosNorm = ase_grabScreenPos / ase_grabScreenPos.w;
+ float4 screenColor22 = UNITY_SAMPLE_SCREENSPACE_TEXTURE(_GrabTexture,( ( _NoiseIntensity * simplePerlin3D27 ) + ase_grabScreenPosNorm ).xy);
+ o.Albedo = saturate( ( _Color * screenColor22 ) ).rgb;
+ float3 WorldPosition2_g836 = ase_worldPos;
+ float temp_output_7_0_g860 = AHF_FogDistanceStart;
+ half FogDistanceMask12_g836 = pow( abs( saturate( ( ( distance( WorldPosition2_g836 , _WorldSpaceCameraPos ) - temp_output_7_0_g860 ) / ( AHF_FogDistanceEnd - temp_output_7_0_g860 ) ) ) ) , AHF_FogDistanceFalloff );
+ float3 lerpResult258_g836 = lerp( (AHF_FogColorStart).rgb , (AHF_FogColorEnd).rgb , ( saturate( ( FogDistanceMask12_g836 - 0.5 ) ) * AHF_FogColorDuo ));
+ float3 normalizeResult318_g836 = normalize( ( WorldPosition2_g836 - _WorldSpaceCameraPos ) );
+ float dotResult145_g836 = dot( normalizeResult318_g836 , AHF_DirectionalDir );
+ half DirectionalMask30_g836 = pow( abs( ( (dotResult145_g836*0.5 + 0.5) * AHF_DirectionalIntensity ) ) , AHF_DirectionalFalloff );
+ float3 lerpResult40_g836 = lerp( lerpResult258_g836 , (AHF_DirectionalColor).rgb , DirectionalMask30_g836);
+ float3 temp_output_2_0_g859 = lerpResult40_g836;
+ float3 gammaToLinear3_g859 = GammaToLinearSpace( temp_output_2_0_g859 );
+ #ifdef UNITY_COLORSPACE_GAMMA
+ float3 staticSwitch1_g859 = temp_output_2_0_g859;
+ #else
+ float3 staticSwitch1_g859 = gammaToLinear3_g859;
+ #endif
+ float3 temp_output_256_0_g836 = staticSwitch1_g859;
+ float3 temp_output_92_86_g681 = temp_output_256_0_g836;
+ half3 AHF_FogAxisOption181_g836 = AHF_FogAxisOption;
+ float3 break159_g836 = ( WorldPosition2_g836 * AHF_FogAxisOption181_g836 );
+ float temp_output_7_0_g861 = AHF_FogHeightEnd;
+ half FogHeightMask16_g836 = pow( abs( saturate( ( ( ( break159_g836.x + break159_g836.y + break159_g836.z ) - temp_output_7_0_g861 ) / ( AHF_FogHeightStart - temp_output_7_0_g861 ) ) ) ) , AHF_FogHeightFalloff );
+ float lerpResult328_g836 = lerp( ( FogDistanceMask12_g836 * FogHeightMask16_g836 ) , saturate( ( FogDistanceMask12_g836 + FogHeightMask16_g836 ) ) , AHF_FogLayersMode);
+ float simplePerlin3D193_g836 = snoise( ( ( WorldPosition2_g836 * ( 1.0 / AHF_NoiseScale ) ) + ( -AHF_NoiseSpeed * _Time.y ) ) );
+ float temp_output_7_0_g863 = AHF_NoiseDistanceEnd;
+ half NoiseDistanceMask7_g836 = saturate( ( ( distance( WorldPosition2_g836 , _WorldSpaceCameraPos ) - temp_output_7_0_g863 ) / ( 0.0 - temp_output_7_0_g863 ) ) );
+ float lerpResult198_g836 = lerp( 1.0 , (simplePerlin3D193_g836*0.5 + 0.5) , ( NoiseDistanceMask7_g836 * AHF_NoiseIntensity * AHF_NoiseModeBlend ));
+ half NoiseSimplex3D24_g836 = lerpResult198_g836;
+ #if defined(AHF_NOISEMODE_OFF)
+ float staticSwitch42_g836 = lerpResult328_g836;
+ #elif defined(AHF_NOISEMODE_PROCEDURAL3D)
+ float staticSwitch42_g836 = ( lerpResult328_g836 * NoiseSimplex3D24_g836 );
+ #else
+ float staticSwitch42_g836 = lerpResult328_g836;
+ #endif
+ float temp_output_43_0_g836 = ( staticSwitch42_g836 * AHF_FogIntensity );
+ float temp_output_92_87_g681 = temp_output_43_0_g836;
+ float3 lerpResult82_g681 = lerp( float3( 0,0,0 ) , temp_output_92_86_g681 , temp_output_92_87_g681);
+ o.Emission = lerpResult82_g681;
+ o.Smoothness = 0.8;
+ float3 ase_worldViewDir = normalize( UnityWorldSpaceViewDir( ase_worldPos ) );
+ float3 ase_worldNormal = i.worldNormal;
+ float fresnelNdotV79 = dot( ase_worldNormal, ase_worldViewDir );
+ float fresnelNode79 = ( 0.0 + 1.0 * pow( 1.0 - fresnelNdotV79, 5.0 ) );
+ o.Alpha = saturate( ( 1.0 - fresnelNode79 ) );
+ }
+
+ ENDCG
+ }
+}
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+Node;AmplifyShaderEditor.OneMinusNode;80;1664,1664;Inherit;False;1;0;FLOAT;0;False;1;FLOAT;0
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+Node;AmplifyShaderEditor.CommentaryNode;83;1408,1536;Inherit;False;588.5403;100;Edge Opacity;0;;1,1,1,1;0;0
+Node;AmplifyShaderEditor.CommentaryNode;51;-1280,1152;Inherit;False;832.0697;100;Noise;0;;1,1,1,1;0;0
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+//CHKSM=8E0F65C35DF7DC42365527BD2E094A48B3C2BB20 \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders/My Transparent Shader.shader.meta b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders/My Transparent Shader.shader.meta
new file mode 100644
index 00000000..c830bbc7
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+++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Demo/Shaders/My Transparent Shader.shader.meta
@@ -0,0 +1,10 @@
+fileFormatVersion: 2
+guid: 69494530c2d06154dba377bc2a61be81
+timeCreated: 1570695643
+licenseType: Store
+ShaderImporter:
+ externalObjects: {}
+ defaultTextures: []
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/User.meta b/Assets/BOXOPHOBIC/User.meta
new file mode 100644
index 00000000..293c8b38
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+++ b/Assets/BOXOPHOBIC/User.meta
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+folderAsset: yes
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+ externalObjects: {}
+ userData:
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diff --git a/Assets/BOXOPHOBIC/User/User.pdf b/Assets/BOXOPHOBIC/User/User.pdf
new file mode 100644
index 00000000..55b587fb
--- /dev/null
+++ b/Assets/BOXOPHOBIC/User/User.pdf
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diff --git a/Assets/BOXOPHOBIC/User/User.pdf.meta b/Assets/BOXOPHOBIC/User/User.pdf.meta
new file mode 100644
index 00000000..0d480888
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+++ b/Assets/BOXOPHOBIC/User/User.pdf.meta
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new file mode 100644
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+++ b/Assets/BOXOPHOBIC/Utils.meta
@@ -0,0 +1,8 @@
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+guid: a064d10b68bc06748b6e6b212239266d
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+DefaultImporter:
+ externalObjects: {}
+ userData:
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new file mode 100644
index 00000000..457e4f2e
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor.meta
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new file mode 100644
index 00000000..a15acddb
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/Boxophobic.Utils.Editor.asmdef
@@ -0,0 +1,16 @@
+{
+ "name": "Boxophobic.Utils.Editor",
+ "references": [
+ "Boxophobic.Utils.Scripts"
+ ],
+ "optionalUnityReferences": [],
+ "includePlatforms": [
+ "Editor"
+ ],
+ "excludePlatforms": [],
+ "allowUnsafeCode": false,
+ "overrideReferences": false,
+ "precompiledReferences": [],
+ "autoReferenced": true,
+ "defineConstraints": []
+} \ No newline at end of file
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new file mode 100644
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new file mode 100644
index 00000000..a5ee5a64
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diff --git a/Assets/BOXOPHOBIC/Utils/Editor/Constants/Constants.cs b/Assets/BOXOPHOBIC/Utils/Editor/Constants/Constants.cs
new file mode 100644
index 00000000..7580a347
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/Constants/Constants.cs
@@ -0,0 +1,138 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.Constants
+{
+ public static class CONSTANT
+ {
+ public static Texture2D LogoImage
+ {
+ get
+ {
+ return Resources.Load("Boxophobic - Logo") as Texture2D;
+ }
+ }
+
+ public static Texture2D BannerImageBegin
+ {
+ get
+ {
+ return Resources.Load("Boxophobic - BannerBegin") as Texture2D;
+ }
+ }
+
+ public static Texture2D BannerImageMiddle
+ {
+ get
+ {
+ return Resources.Load("Boxophobic - BannerMiddle") as Texture2D;
+ }
+ }
+
+ public static Texture2D BannerImageEnd
+ {
+ get
+ {
+ return Resources.Load("Boxophobic - BannerEnd") as Texture2D;
+ }
+ }
+
+ public static Texture2D CategoryImageBegin
+ {
+ get
+ {
+ return Resources.Load("Boxophobic - CategoryBegin") as Texture2D;
+ }
+ }
+
+ public static Texture2D CategoryImageMiddle
+ {
+ get
+ {
+ return Resources.Load("Boxophobic - CategoryMiddle") as Texture2D;
+ }
+ }
+
+ public static Texture2D CategoryImageEnd
+ {
+ get
+ {
+ return Resources.Load("Boxophobic - CategoryEnd") as Texture2D;
+ }
+ }
+
+ public static Texture2D IconEdit
+ {
+ get
+ {
+ return Resources.Load("Boxophobic - IconEdit") as Texture2D;
+ }
+ }
+
+ public static Texture2D IconHelp
+ {
+ get
+ {
+ return Resources.Load("Boxophobic - IconHelp") as Texture2D;
+ }
+ }
+
+ public static Color ColorDarkGray
+ {
+ get
+ {
+ return new Color(0.27f, 0.27f, 0.27f);
+ }
+ }
+
+ public static Color ColorLightGray
+ {
+ get
+ {
+ return new Color(0.83f, 0.83f, 0.83f);
+ }
+ }
+
+ public static GUIStyle TitleStyle
+ {
+ get
+ {
+ GUIStyle guiStyle = new GUIStyle
+ {
+ richText = true,
+ alignment = TextAnchor.MiddleCenter
+ };
+
+ return guiStyle;
+ }
+ }
+
+ public static GUIStyle BoldTextStyle
+ {
+ get
+ {
+ GUIStyle guiStyle = new GUIStyle();
+
+ Color color;
+
+ if (EditorGUIUtility.isProSkin)
+ {
+ color = new Color(0.87f, 0.87f, 0.87f);
+ }
+ else
+ {
+ color = new Color(0.27f, 0.27f, 0.27f);
+ }
+
+ guiStyle.normal.textColor = color;
+ guiStyle.alignment = TextAnchor.MiddleCenter;
+ guiStyle.fontStyle = FontStyle.Bold;
+
+ return guiStyle;
+ }
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/Constants/Constants.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/Constants/Constants.cs.meta
new file mode 100644
index 00000000..578f0665
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/Constants/Constants.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: e0cf8ff3bbc97374f88272f686fb80e5
+timeCreated: 1541442079
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils.meta b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils.meta
new file mode 100644
index 00000000..3fdad1c4
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6fcf51a07e84ca941a62046a0b693a19
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/LoadSettingsData.cs b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/LoadSettingsData.cs
new file mode 100644
index 00000000..fb1c3b85
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/LoadSettingsData.cs
@@ -0,0 +1,71 @@
+// Cristian Pop - https://boxophobic.com/
+
+using System.Globalization;
+using UnityEditor;
+
+namespace Boxophobic.Utils
+{
+ public partial class SettingsUtils
+ {
+ public static string LoadSettingsData(string settingsPath, string defaultData)
+ {
+ var settings = AssetDatabase.LoadAssetAtPath<SettingsData>(settingsPath);
+
+ if (settings != null)
+ {
+ return settings.data;
+ }
+ else
+ {
+ return defaultData;
+ }
+ }
+
+ public static int LoadSettingsData(string settingsPath, int defaultData)
+ {
+ var settings = AssetDatabase.LoadAssetAtPath<SettingsData>(settingsPath);
+
+ if (settings != null)
+ {
+ int value;
+
+ if (int.TryParse(settings.data, out value))
+ {
+ return value;
+ }
+ else
+ {
+ return defaultData;
+ }
+ }
+ else
+ {
+ return defaultData;
+ }
+ }
+
+ public static float LoadSettingsData(string settingsPath, float defaultData)
+ {
+ var settings = AssetDatabase.LoadAssetAtPath<SettingsData>(settingsPath);
+
+ if (settings != null)
+ {
+ float value;
+
+ if (float.TryParse(settings.data, out value))
+ {
+ return float.Parse(settings.data, CultureInfo.InvariantCulture);
+ }
+ else
+ {
+ return defaultData;
+ }
+ }
+ else
+ {
+ return defaultData;
+ }
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/LoadSettingsData.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/LoadSettingsData.cs.meta
new file mode 100644
index 00000000..41d9fe28
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/LoadSettingsData.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 90057ce590a8bd148ab59e018f35d9cb
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/SaveSettingsData.cs b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/SaveSettingsData.cs
new file mode 100644
index 00000000..5e9dcf7f
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/SaveSettingsData.cs
@@ -0,0 +1,71 @@
+// Cristian Pop - https://boxophobic.com/
+
+using System.IO;
+using UnityEditor;
+using UnityEngine;
+
+namespace Boxophobic.Utils
+{
+ public partial class SettingsUtils
+ {
+ public static void SaveSettingsData(string settingsPath, string data)
+ {
+ CreateFileIfMissing(settingsPath);
+
+ var settings = AssetDatabase.LoadAssetAtPath<SettingsData>(settingsPath);
+
+ settings.data = data;
+
+ SaveFile(settingsPath);
+ }
+
+ public static void SaveSettingsData(string settingsPath, int data)
+ {
+ CreateFileIfMissing(settingsPath);
+
+ var settings = AssetDatabase.LoadAssetAtPath<SettingsData>(settingsPath);
+
+ settings.data = data.ToString();
+
+ SaveFile(settingsPath);
+ }
+
+ public static void SaveSettingsData(string settingsPath, float data)
+ {
+ CreateFileIfMissing(settingsPath);
+
+ var settings = AssetDatabase.LoadAssetAtPath<SettingsData>(settingsPath);
+
+ settings.data = data.ToString();
+
+ SaveFile(settingsPath);
+ }
+
+ private static void CreateFileIfMissing(string settingsPath)
+ {
+ if (File.Exists(settingsPath) == false)
+ {
+ var directory = Path.GetDirectoryName(settingsPath);
+
+ if (Directory.Exists(directory) == false)
+ {
+ Directory.CreateDirectory(directory);
+ AssetDatabase.Refresh();
+ }
+
+ AssetDatabase.CreateAsset(ScriptableObject.CreateInstance<SettingsData>(), settingsPath);
+ AssetDatabase.Refresh();
+ }
+ }
+
+ private static void SaveFile(string settingsPath)
+ {
+ var file = AssetDatabase.LoadAssetAtPath<SettingsData>(settingsPath);
+
+ EditorUtility.SetDirty(file);
+ AssetDatabase.SaveAssets();
+ AssetDatabase.Refresh();
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/SaveSettingsData.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/SaveSettingsData.cs.meta
new file mode 100644
index 00000000..753e92ed
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/SettingsUtils/SaveSettingsData.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7afe5a6ac49829c408df7e64761e822d
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI.meta
new file mode 100644
index 00000000..94757653
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 28d59ef8b8ebe8d48a3a27e990a2d7e9
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorBanner.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorBanner.cs
new file mode 100644
index 00000000..0d3476c5
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorBanner.cs
@@ -0,0 +1,64 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using Boxophobic.Constants;
+
+namespace Boxophobic.StyledGUI
+{
+ public partial class StyledGUI
+ {
+ public static void DrawInspectorBanner(Color bannerColor, string bannerText, string helpURL)
+ {
+ GUILayout.Space(20);
+
+ var bannerFullRect = GUILayoutUtility.GetRect(0, 0, 40, 0);
+ var bannerBeginRect = new Rect(bannerFullRect.position.x, bannerFullRect.position.y, 20, 40);
+ var bannerMiddleRect = new Rect(bannerFullRect.position.x + 20, bannerFullRect.position.y, bannerFullRect.xMax - 54, 40);
+ var bannerEndRect = new Rect(bannerFullRect.xMax - 20, bannerFullRect.position.y, 20, 40);
+ var iconRect = new Rect(bannerFullRect.xMax - 36, bannerFullRect.position.y + 5, 30, 30);
+
+ Color guiColor;
+
+ if (EditorGUIUtility.isProSkin)
+ {
+ bannerColor = new Color(bannerColor.r, bannerColor.g, bannerColor.b, 1f);
+ }
+ else
+ {
+ bannerColor = CONSTANT.ColorLightGray;
+ }
+
+ if (bannerColor.r + bannerColor.g + bannerColor.b <= 1.5f)
+ {
+ guiColor = CONSTANT.ColorLightGray;
+ }
+ else
+ {
+ guiColor = CONSTANT.ColorDarkGray;
+ }
+
+ GUI.color = bannerColor;
+
+ GUI.DrawTexture(bannerBeginRect, CONSTANT.BannerImageBegin, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerMiddleRect, CONSTANT.BannerImageMiddle, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerEndRect, CONSTANT.BannerImageEnd, ScaleMode.StretchToFill, true);
+
+#if UNITY_2019_3_OR_NEWER
+ GUI.Label(bannerFullRect, "<size=14><color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + ">" + bannerText + "</color></size>", CONSTANT.TitleStyle);
+#else
+ GUI.Label(bannerFullRect, "<size=14><color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + "><b>" + bannerText + "</b></color></size>", CONSTANT.TitleStyle);
+#endif
+ GUI.color = guiColor;
+
+ if (GUI.Button(iconRect, CONSTANT.IconHelp, new GUIStyle { alignment = TextAnchor.MiddleCenter }))
+ {
+ Application.OpenURL(helpURL);
+ }
+
+ GUI.color = Color.white;
+ GUILayout.Space(10);
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorBanner.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorBanner.cs.meta
new file mode 100644
index 00000000..b8754bf1
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorBanner.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 1525d4228f26951498e86e425363f3f0
+timeCreated: 1542661236
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorCategory.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorCategory.cs
new file mode 100644
index 00000000..f0b66fe3
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorCategory.cs
@@ -0,0 +1,46 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using Boxophobic.Constants;
+
+namespace Boxophobic.StyledGUI
+{
+ public partial class StyledGUI
+ {
+ public static void DrawInspectorCategory(Rect position, string bannerText)
+ {
+ var categoryFullRect = new Rect(position.position.x, position.position.y + 10, position.width, position.height);
+ var categoryBeginRect = new Rect(categoryFullRect.position.x, categoryFullRect.position.y, 10, 20);
+ var categoryMiddleRect = new Rect(categoryFullRect.position.x + 10, categoryFullRect.position.y, categoryFullRect.xMax - 32, 20);
+ var categoryEndRect = new Rect(categoryFullRect.xMax - 10, categoryFullRect.position.y, 10, 20);
+ var titleRect = new Rect(categoryFullRect.position.x, categoryFullRect.position.y, categoryFullRect.width, 18);
+
+ if (EditorGUIUtility.isProSkin)
+ {
+ GUI.color = CONSTANT.ColorDarkGray;
+ }
+ else
+ {
+ GUI.color = CONSTANT.ColorLightGray;
+ }
+
+ //Workaround for flickering images in CustomInspector with Attribute
+ GUIStyle styleB = new GUIStyle();
+ styleB.normal.background = CONSTANT.CategoryImageBegin;
+ EditorGUI.LabelField(categoryBeginRect, GUIContent.none, styleB);
+
+ GUIStyle styleM = new GUIStyle();
+ styleM.normal.background = CONSTANT.CategoryImageMiddle;
+ EditorGUI.LabelField(categoryMiddleRect, GUIContent.none, styleM);
+
+ GUIStyle styleE = new GUIStyle();
+ styleE.normal.background = CONSTANT.CategoryImageEnd;
+ EditorGUI.LabelField(categoryEndRect, GUIContent.none, styleE);
+
+ GUI.color = Color.white;
+ GUI.Label(titleRect, bannerText, CONSTANT.BoldTextStyle);
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorCategory.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorCategory.cs.meta
new file mode 100644
index 00000000..567c6b15
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawInspectorCategory.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 87b94a9c1333f074e8c24cd5a2fe1d73
+timeCreated: 1542661236
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowBanner.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowBanner.cs
new file mode 100644
index 00000000..85a50d27
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowBanner.cs
@@ -0,0 +1,64 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using Boxophobic.Constants;
+
+namespace Boxophobic.StyledGUI
+{
+ public partial class StyledGUI
+ {
+ public static void DrawWindowBanner(Color bannerColor, string bannerText, string helpURL)
+ {
+ GUILayout.Space(20);
+
+ var bannerFullRect = GUILayoutUtility.GetRect(0, 0, 40, 0);
+ var bannerBeginRect = new Rect(bannerFullRect.position.x + 20, bannerFullRect.position.y, 20, 40);
+ var bannerMiddleRect = new Rect(bannerFullRect.position.x + 40, bannerFullRect.position.y, bannerFullRect.xMax - 75, 40);
+ var bannerEndRect = new Rect(bannerFullRect.xMax - 36, bannerFullRect.position.y, 20, 40);
+ var iconRect = new Rect(bannerFullRect.xMax - 53, bannerFullRect.position.y + 5, 30, 30);
+
+ Color guiColor;
+
+ if (EditorGUIUtility.isProSkin)
+ {
+ bannerColor = new Color(bannerColor.r, bannerColor.g, bannerColor.b, 1f);
+ }
+ else
+ {
+ bannerColor = CONSTANT.ColorLightGray;
+ }
+
+ if (bannerColor.r + bannerColor.g + bannerColor.b <= 1.5)
+ {
+ guiColor = CONSTANT.ColorLightGray;
+ }
+ else
+ {
+ guiColor = CONSTANT.ColorDarkGray;
+ }
+
+ GUI.color = bannerColor;
+
+ GUI.DrawTexture(bannerBeginRect, CONSTANT.BannerImageBegin, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerMiddleRect, CONSTANT.BannerImageMiddle, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerEndRect, CONSTANT.BannerImageEnd, ScaleMode.StretchToFill, true);
+
+ GUI.color = guiColor;
+
+#if UNITY_2019_3_OR_NEWER
+ GUI.Label(bannerFullRect, "<size=16><color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + ">" + bannerText + "</color></size>", CONSTANT.TitleStyle);
+#else
+ GUI.Label(bannerFullRect, "<size=14><color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + "><b>" + bannerText + "</b></color></size>", CONSTANT.TitleStyle);
+#endif
+ if (GUI.Button(iconRect, CONSTANT.IconHelp, new GUIStyle { alignment = TextAnchor.MiddleCenter }))
+ {
+ Application.OpenURL(helpURL);
+ }
+
+ GUI.color = Color.white;
+ GUILayout.Space(20);
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowBanner.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowBanner.cs.meta
new file mode 100644
index 00000000..6978d25a
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowBanner.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: dd0ddca94871d9a4586a143a83184806
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowCategory.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowCategory.cs
new file mode 100644
index 00000000..8950ff7b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowCategory.cs
@@ -0,0 +1,48 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using Boxophobic.Constants;
+
+namespace Boxophobic.StyledGUI
+{
+ public partial class StyledGUI
+ {
+ public static void DrawWindowCategory(string bannerText)
+ {
+ var position = GUILayoutUtility.GetRect(0, 0, 40, 0);
+
+ var categoryFullRect = new Rect(position.position.x, position.position.y + 10, position.width, position.height);
+ var categoryBeginRect = new Rect(categoryFullRect.position.x, categoryFullRect.position.y, 10, 20);
+ var categoryMiddleRect = new Rect(categoryFullRect.position.x + 10, categoryFullRect.position.y, categoryFullRect.xMax - 41, 20);
+ var categoryEndRect = new Rect(categoryFullRect.xMax - 13, categoryFullRect.position.y, 10, 20);
+ var titleRect = new Rect(categoryFullRect.position.x, categoryFullRect.position.y, categoryFullRect.width, 18);
+
+ if (EditorGUIUtility.isProSkin)
+ {
+ GUI.color = CONSTANT.ColorDarkGray;
+ }
+ else
+ {
+ GUI.color = CONSTANT.ColorLightGray;
+ }
+
+ //Workaround for flickering images in CustomInspector with Attribute
+ GUIStyle styleB = new GUIStyle();
+ styleB.normal.background = CONSTANT.CategoryImageBegin;
+ EditorGUI.LabelField(categoryBeginRect, GUIContent.none, styleB);
+
+ GUIStyle styleM = new GUIStyle();
+ styleM.normal.background = CONSTANT.CategoryImageMiddle;
+ EditorGUI.LabelField(categoryMiddleRect, GUIContent.none, styleM);
+
+ GUIStyle styleE = new GUIStyle();
+ styleE.normal.background = CONSTANT.CategoryImageEnd;
+ EditorGUI.LabelField(categoryEndRect, GUIContent.none, styleE);
+
+ GUI.color = Color.white;
+ GUI.Label(titleRect, bannerText, CONSTANT.BoldTextStyle);
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowCategory.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowCategory.cs.meta
new file mode 100644
index 00000000..514bf87e
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledGUI/DrawWindowCategory.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: aac99d6d81f90e54cabd822770c11875
+timeCreated: 1542661236
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector.meta
new file mode 100644
index 00000000..d2c0b7b4
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: edc7fbbe770e693488770a7aaeae2aa6
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledBannerDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledBannerDrawer.cs
new file mode 100644
index 00000000..133574e8
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledBannerDrawer.cs
@@ -0,0 +1,83 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using Boxophobic.Constants;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledBanner))]
+ public class StyledBannerAttributeDrawer : PropertyDrawer
+ {
+ StyledBanner a;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ a = (StyledBanner)attribute;
+
+ DrawBanner();
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+
+ void DrawBanner()
+ {
+ GUILayout.Space(a.spaceTop);
+
+ var bannerFullRect = GUILayoutUtility.GetRect(0, 0, 40, 0);
+ var bannerBeginRect = new Rect(bannerFullRect.position.x, bannerFullRect.position.y, 20, 40);
+ var bannerMiddleRect = new Rect(bannerFullRect.position.x + 20, bannerFullRect.position.y, bannerFullRect.xMax - 54, 40);
+ var bannerEndRect = new Rect(bannerFullRect.xMax - 20, bannerFullRect.position.y, 20, 40);
+ var iconRect = new Rect(bannerFullRect.xMax - 36, bannerFullRect.position.y + 5, 30, 30);
+
+ Color bannerColor;
+ Color guiColor;
+
+ if (EditorGUIUtility.isProSkin)
+ {
+ if (a.colorR < 0)
+ {
+ bannerColor = CONSTANT.ColorDarkGray;
+ guiColor = CONSTANT.ColorLightGray;
+
+ }
+ else
+ {
+ bannerColor = new Color(a.colorR, a.colorG, a.colorB, 1f);
+ guiColor = CONSTANT.ColorDarkGray;
+ }
+ }
+ else
+ {
+ bannerColor = CONSTANT.ColorLightGray;
+ guiColor = CONSTANT.ColorDarkGray;
+ }
+
+ GUI.color = bannerColor;
+
+ GUI.DrawTexture(bannerBeginRect, CONSTANT.BannerImageBegin, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerMiddleRect, CONSTANT.BannerImageMiddle, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerEndRect, CONSTANT.BannerImageEnd, ScaleMode.StretchToFill, true);
+
+#if UNITY_2019_3_OR_NEWER
+ GUI.Label(bannerFullRect, "<size=16><color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + ">" + a.title + " " + a.subtitle + "</color></size>", CONSTANT.TitleStyle);
+#else
+ GUI.Label(bannerFullRect, "<size=14><color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + "><b>" + a.title + "</b> " + a.subtitle + "</color></size>", CONSTANT.TitleStyle);
+#endif
+ GUI.color = guiColor;
+
+ if (GUI.Button(iconRect, CONSTANT.IconHelp, new GUIStyle { alignment = TextAnchor.MiddleCenter }))
+ {
+ Application.OpenURL(a.helpURL);
+ }
+
+ GUI.color = Color.white;
+
+ GUILayout.Space(a.spaceBottom);
+ }
+ }
+
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledBannerDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledBannerDrawer.cs.meta
new file mode 100644
index 00000000..f856a02b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledBannerDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: a832b9f47ccef214e81c89efe6bf31dd
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledButtonDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledButtonDrawer.cs
new file mode 100644
index 00000000..7814d2cc
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledButtonDrawer.cs
@@ -0,0 +1,33 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledButton))]
+ public class StyledButtonAttributeDrawer : PropertyDrawer
+ {
+ StyledButton a;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ a = (StyledButton)attribute;
+
+ GUILayout.Space(a.Top);
+
+ if (GUILayout.Button(a.Text))
+ {
+ property.boolValue = true;
+ }
+
+ GUILayout.Space(a.Down);
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledButtonDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledButtonDrawer.cs.meta
new file mode 100644
index 00000000..c78a77d0
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledButtonDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: b1d35dbbb9b6c214aa892d7b240de3df
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledCategoryDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledCategoryDrawer.cs
new file mode 100644
index 00000000..96516911
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledCategoryDrawer.cs
@@ -0,0 +1,28 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using Boxophobic.Constants;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledCategory))]
+ public class StyledCategoryAttributeDrawer : PropertyDrawer
+ {
+ StyledCategory a;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ a = (StyledCategory)attribute;
+
+ GUI.enabled = true;
+
+ StyledGUI.DrawInspectorCategory(position, a.category);
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return 40;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledCategoryDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledCategoryDrawer.cs.meta
new file mode 100644
index 00000000..ac2a05e9
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledCategoryDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: fb59d41716ab6114cb7cf03a5695083b
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledIndentDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledIndentDrawer.cs
new file mode 100644
index 00000000..1f1d2e40
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledIndentDrawer.cs
@@ -0,0 +1,25 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledIndent))]
+ public class StyledIndentAttributeDrawer : PropertyDrawer
+ {
+ StyledIndent a;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ a = (StyledIndent)attribute;
+
+ EditorGUI.indentLevel = a.indent;
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledIndentDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledIndentDrawer.cs.meta
new file mode 100644
index 00000000..04574795
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledIndentDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: ea3f7407f69f900468d4b60de570e49d
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledInteractiveDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledInteractiveDrawer.cs
new file mode 100644
index 00000000..1f31e352
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledInteractiveDrawer.cs
@@ -0,0 +1,55 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledInteractive))]
+ public class StyledInteractiveAttributeDrawer : PropertyDrawer
+ {
+ StyledInteractive a;
+
+ private int Value;
+ private string Keywork;
+ public int Type;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ a = (StyledInteractive)attribute;
+
+ Value = a.value;
+ Keywork = a.keyword;
+ Type = a.type;
+
+ if (Type == 0)
+ {
+ if (property.intValue == Value)
+ {
+ GUI.enabled = true;
+ }
+ else
+ {
+ GUI.enabled = false;
+ }
+ }
+ else if (Type == 1)
+ {
+ if (Keywork == "ON")
+ {
+ GUI.enabled = true;
+ }
+ else if (Keywork == "OFF")
+ {
+ GUI.enabled = false;
+ }
+ }
+
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledInteractiveDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledInteractiveDrawer.cs.meta
new file mode 100644
index 00000000..e9262191
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledInteractiveDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 80229de18cd73624b8181a9db49a304f
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledMessageDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledMessageDrawer.cs
new file mode 100644
index 00000000..c2b02d6c
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledMessageDrawer.cs
@@ -0,0 +1,52 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledMessage))]
+ public class StyledMessageAttributeDrawer : PropertyDrawer
+ {
+ StyledMessage a;
+
+ bool show;
+ MessageType messageType;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ show = property.boolValue;
+
+ if (show)
+ {
+ a = (StyledMessage)attribute;
+
+ if (a.Type == "None")
+ {
+ messageType = MessageType.None;
+ }
+ else if (a.Type == "Info")
+ {
+ messageType = MessageType.Info;
+ }
+ else if (a.Type == "Warning")
+ {
+ messageType = MessageType.Warning;
+ }
+ else if (a.Type == "Error")
+ {
+ messageType = MessageType.Error;
+ }
+
+ GUILayout.Space(a.Top);
+ EditorGUILayout.HelpBox(a.Message, messageType);
+ GUILayout.Space(a.Down);
+ }
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledMessageDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledMessageDrawer.cs.meta
new file mode 100644
index 00000000..f207a760
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledMessageDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 2734a300c1fbfb8499fe8a71e9b109e7
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupArrayDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupArrayDrawer.cs
new file mode 100644
index 00000000..bcf8bbdb
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupArrayDrawer.cs
@@ -0,0 +1,36 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledPopupArray))]
+ public class StyledPopupArrayAttributeDrawer : PropertyDrawer
+ {
+ StyledPopupArray a;
+ private int index = 0;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ a = (StyledPopupArray)attribute;
+
+ var arrProp = property.serializedObject.FindProperty(a.array);
+
+ var arr = new string[arrProp.arraySize];
+
+ for (int i = 0; i < arrProp.arraySize; i++)
+ {
+ arr[i] = arrProp.GetArrayElementAtIndex(i).stringValue;
+ }
+
+ index = EditorGUILayout.Popup(property.displayName, index, arr);
+ property.intValue = index;
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupArrayDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupArrayDrawer.cs.meta
new file mode 100644
index 00000000..d7549d51
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupArrayDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: bf9745e7c3c176c4395dbd644b463703
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupLayersDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupLayersDrawer.cs
new file mode 100644
index 00000000..0b2d4d4a
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupLayersDrawer.cs
@@ -0,0 +1,40 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledPopupLayers))]
+ public class StyledPopupLayersAttributeDrawer : PropertyDrawer
+ {
+ private int index;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ index = property.intValue;
+
+ string[] allLayers = new string[32];
+
+ for (int i = 0; i < 32; i++)
+ {
+ if (LayerMask.LayerToName(i).Length < 1)
+ {
+ allLayers[i] = "Missing";
+ }
+ else
+ {
+ allLayers[i] = LayerMask.LayerToName(i);
+ }
+ }
+
+ index = EditorGUILayout.Popup(property.displayName, index, allLayers);
+ property.intValue = index;
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupLayersDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupLayersDrawer.cs.meta
new file mode 100644
index 00000000..cf036463
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledPopupLayersDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: b351b243374f2d948a9e9943abe174bf
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledRangeOptionsDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledRangeOptionsDrawer.cs
new file mode 100644
index 00000000..9af9807b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledRangeOptionsDrawer.cs
@@ -0,0 +1,71 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledRangeOptions))]
+ public class StyledRangeOptionsAttributeDrawer : PropertyDrawer
+ {
+ StyledRangeOptions a;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ a = (StyledRangeOptions)attribute;
+
+ GUIStyle styleMid = new GUIStyle();
+ styleMid.alignment = TextAnchor.MiddleCenter;
+ styleMid.normal.textColor = Color.gray;
+ styleMid.fontSize = 7;
+
+ if (a.displayLabel.Length > 0)
+ {
+ EditorGUI.PropertyField(position, property, label, true);
+ GUILayout.Space(5);
+ }
+
+ GUILayout.BeginHorizontal();
+ GUILayout.Space(8);
+ property.floatValue = GUILayout.HorizontalSlider(property.floatValue, a.min, a.max);
+ property.floatValue = Mathf.Clamp(property.floatValue, a.min, a.max);
+ property.floatValue = Mathf.Round(property.floatValue * 1000f) / 1000f;
+ GUILayout.Space(8);
+ GUILayout.EndHorizontal();
+
+#if UNITY_2019_3_OR_NEWER
+ GUILayout.Space(15);
+#endif
+ GUILayout.BeginHorizontal();
+
+ int maxWidth = 20;
+
+#if UNITY_2019_3_OR_NEWER
+ maxWidth = 28;
+#endif
+ for (int i = 0; i < a.options.Length - 1; i++)
+ {
+ GUILayout.Label(a.options[i], styleMid, GUILayout.Width(maxWidth));
+ GUILayout.Label("", styleMid);
+ }
+
+ GUILayout.Label(a.options[a.options.Length - 1], styleMid, GUILayout.Width(maxWidth));
+ GUILayout.EndHorizontal();
+
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ a = (StyledRangeOptions)attribute;
+
+ if (a.displayLabel.Length > 0)
+ {
+ return 18;
+ }
+ else
+ {
+ return -2;
+ }
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledRangeOptionsDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledRangeOptionsDrawer.cs.meta
new file mode 100644
index 00000000..c76f9c35
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledRangeOptionsDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: a5681c6e5862ae545ba9b00a5b813250
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledSpaceDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledSpaceDrawer.cs
new file mode 100644
index 00000000..267fe54f
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledSpaceDrawer.cs
@@ -0,0 +1,25 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledSpace))]
+ public class StyledSpaceAttributeDrawer : PropertyDrawer
+ {
+ StyledSpace a;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ a = (StyledSpace)attribute;
+
+ GUILayout.Space(a.space);
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledSpaceDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledSpaceDrawer.cs.meta
new file mode 100644
index 00000000..b5e5c875
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledSpaceDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: db0457065a494f34aa3b619f240d8bda
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTextDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTextDrawer.cs
new file mode 100644
index 00000000..3850da2e
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTextDrawer.cs
@@ -0,0 +1,45 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledText))]
+ public class StyledTextAttributeDrawer : PropertyDrawer
+ {
+ StyledText a;
+
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ a = (StyledText)attribute;
+
+ GUIStyle styleLabel = new GUIStyle(EditorStyles.label)
+ {
+ richText = true,
+ wordWrap = true
+ };
+
+ styleLabel.alignment = a.alignment;
+
+ GUILayout.Space(a.top);
+
+ if (a.disabled == true)
+ {
+ GUI.enabled = false;
+ }
+
+ GUILayout.Label(property.stringValue, styleLabel);
+
+ GUI.enabled = true;
+
+ GUILayout.Space(a.down);
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTextDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTextDrawer.cs.meta
new file mode 100644
index 00000000..9aa5faee
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTextDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: aeec2ac650d2d8f40aa3b9e0cb807db5
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTexturePreviewDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTexturePreviewDrawer.cs
new file mode 100644
index 00000000..b95184aa
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTexturePreviewDrawer.cs
@@ -0,0 +1,22 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomPropertyDrawer(typeof(StyledTexturePreview))]
+ public class StyledTexturePreviewAttributeDrawer : PropertyDrawer
+ {
+ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
+ {
+ var rect = GUILayoutUtility.GetRect(0, 0, Screen.width, 0);
+ GUI.DrawTexture(rect, (Texture)property.objectReferenceValue, ScaleMode.StretchToFill, false);
+ }
+
+ public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTexturePreviewDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTexturePreviewDrawer.cs.meta
new file mode 100644
index 00000000..75c7f333
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledInspector/StyledTexturePreviewDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: c8daad1bc4051084ca6204e12dc0890d
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial.meta
new file mode 100644
index 00000000..069be515
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8ed975ceb335a144c93320e22ae1780a
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs
new file mode 100644
index 00000000..fe4e53d6
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs
@@ -0,0 +1,95 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using Boxophobic.Constants;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledBannerDrawer : MaterialPropertyDrawer
+ {
+ public string title;
+ public string subtitle;
+
+ public StyledBannerDrawer(string title, string subtitle)
+ {
+ this.title = title;
+ this.subtitle = subtitle;
+ }
+
+ public StyledBannerDrawer(string title)
+ {
+ this.title = title;
+ this.subtitle = "";
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, string label, MaterialEditor materialEditor)
+ {
+ //EditorGUI.DrawRect(position, new Color(0, 1, 0, 0.05f));
+
+ Material material = materialEditor.target as Material;
+
+ DrawBanner(material.shader);
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+
+ void DrawBanner(Shader shader)
+ {
+ GUILayout.Space(10);
+
+ var bannerFullRect = GUILayoutUtility.GetRect(0, 0, 40, 0);
+ var bannerBeginRect = new Rect(bannerFullRect.position.x, bannerFullRect.position.y, 20, 40);
+ var bannerMiddleRect = new Rect(bannerFullRect.position.x + 20, bannerFullRect.position.y, bannerFullRect.xMax - 54, 40);
+ var bannerEndRect = new Rect(bannerFullRect.xMax - 20, bannerFullRect.position.y, 20, 40);
+ //var iconRect = new Rect(bannerFullRect.xMax - 36, bannerFullRect.position.y + 5, 30, 30);
+
+ Color bannerColor;
+ Color guiColor;
+
+ if (EditorGUIUtility.isProSkin)
+ {
+ bannerColor = CONSTANT.ColorDarkGray;
+ guiColor = CONSTANT.ColorLightGray;
+ }
+ else
+ {
+ bannerColor = CONSTANT.ColorLightGray;
+ guiColor = CONSTANT.ColorDarkGray;
+ }
+
+ GUI.color = bannerColor;
+
+ GUI.DrawTexture(bannerBeginRect, CONSTANT.BannerImageBegin, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerMiddleRect, CONSTANT.BannerImageMiddle, ScaleMode.StretchToFill, true);
+ GUI.DrawTexture(bannerEndRect, CONSTANT.BannerImageEnd, ScaleMode.StretchToFill, true);
+
+#if UNITY_2019_3_OR_NEWER
+ GUI.Label(bannerFullRect, "<color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + "><size=16>" + title + "</size><size=14>" + " " + subtitle + "</size></color>", CONSTANT.TitleStyle);
+#else
+ GUI.Label(bannerFullRect, "<size=14><color=#" + ColorUtility.ToHtmlStringRGB(guiColor) + "><b>" + title + "</b> " + subtitle + "</color></size>", CONSTANT.TitleStyle);
+#endif
+
+// GUI.color = guiColor;
+
+//#if AMPLIFY_SHADER_EDITOR
+// if (GUI.Button(iconRect, CONSTANT.IconEdit, new GUIStyle { alignment = TextAnchor.MiddleCenter }))
+// {
+// AmplifyShaderEditor.AmplifyShaderEditorWindow.ConvertShaderToASE(Shader.Find(shader.name));
+// }
+//#else
+// if (GUI.Button(iconRect, CONSTANT.IconEdit, new GUIStyle { alignment = TextAnchor.MiddleCenter }))
+// {
+// AssetDatabase.OpenAsset(Shader.Find(shader.name), 1);
+// }
+//#endif
+
+ GUI.color = Color.white;
+
+ GUILayout.Space(10);
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs.meta
new file mode 100644
index 00000000..636d5946
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledBannerDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 864d8c89c5d2ef240b0c51f15c5211e2
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledButtonDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledButtonDrawer.cs
new file mode 100644
index 00000000..4c1a46ae
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledButtonDrawer.cs
@@ -0,0 +1,71 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using System;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledButtonDrawer : MaterialPropertyDrawer
+ {
+ public string text;
+ public string target = "";
+ public float value = 1;
+ public float top;
+ public float down;
+
+ public StyledButtonDrawer(string text)
+ {
+ this.text = text;
+ this.value = 1;
+ this.top = 0;
+ this.down = 0;
+ }
+
+ public StyledButtonDrawer(string text, float value, float top, float down)
+ {
+ this.text = text;
+ this.value = value;
+ this.top = top;
+ this.down = down;
+ }
+
+ public StyledButtonDrawer(string text, string target, float value, float top, float down)
+ {
+ this.text = text;
+ this.target = target;
+ this.value = value;
+ this.top = top;
+ this.down = down;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
+ {
+ Material material = materialEditor.target as Material;
+
+ GUILayout.Space(top);
+
+ if (GUILayout.Button(text))
+ {
+ if (target == "")
+ {
+ prop.floatValue = value;
+ }
+ else
+ {
+ if (material.HasProperty(target))
+ {
+ material.SetFloat(target, value);
+ }
+ }
+ }
+
+ GUILayout.Space(down);
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledButtonDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledButtonDrawer.cs.meta
new file mode 100644
index 00000000..20f8fd51
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledButtonDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: b40d7a397aa055b46a1651ee9f9bdd03
+timeCreated: 1542224092
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledCategoryDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledCategoryDrawer.cs
new file mode 100644
index 00000000..640cfed7
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledCategoryDrawer.cs
@@ -0,0 +1,45 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using System;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledCategoryDrawer : MaterialPropertyDrawer
+ {
+ public string category;
+
+ public StyledCategoryDrawer(string category)
+ {
+ this.category = category;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materiaEditor)
+ {
+ if (prop.floatValue < 0)
+ {
+ GUI.enabled = true;
+ EditorGUI.indentLevel = 0;
+ }
+ else
+ {
+ GUI.enabled = true;
+ EditorGUI.indentLevel = 0;
+ StyledGUI.DrawInspectorCategory(position, category);
+ }
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ if (prop.floatValue < 0)
+ {
+ return -2;
+ }
+ else
+ {
+ return 40;
+ }
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledCategoryDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledCategoryDrawer.cs.meta
new file mode 100644
index 00000000..e853f827
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledCategoryDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 1b5715cd99e4a2e4c91d69653d31dad9
+timeCreated: 1542224092
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledDiffusionMaterialDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledDiffusionMaterialDrawer.cs
new file mode 100644
index 00000000..c3b6afeb
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledDiffusionMaterialDrawer.cs
@@ -0,0 +1,93 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using System;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledDiffusionMaterialDrawer : MaterialPropertyDrawer
+ {
+ public string propName;
+ //GUIStyle styleCenteredHelpBox;
+
+ public StyledDiffusionMaterialDrawer(string propName)
+ {
+ this.propName = propName;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
+ {
+ //SetGUIStyles();
+
+ Material material = materialEditor.target as Material;
+
+ UnityEngine.Object materialAsset = null;
+
+ GUILayout.Space(5);
+
+ if (material.GetInt(propName) == 0)
+ {
+ EditorGUILayout.HelpBox("Diffusion profile values not set! Due to the current HDRP architecture the diffusion profiles are not directly supported. You will need to create an HDRP Lit material and assign a Diffusion Profile to it, drag this HDRP material to the " + label + " slot to allow the profile values to be copied to the material. The HDRP material will not be saved to the property field! Please refer to the documentation for more information.", MessageType.Warning);
+ }
+ else
+ {
+ EditorGUILayout.HelpBox("Diffusion profile values set! Due to the current HDRP architecture the diffusion profiles are not directly supported. You will need to create an HDRP Lit material and assign a Diffusion Profile to it, drag this HDRP material to the " + label + " slot to allow the profile values to be copied to the material. The HDRP material will not be saved to the property field! Please refer to the documentation for more information.", MessageType.Info);
+ }
+
+ GUILayout.Space(10);
+
+ materialAsset = (Material)EditorGUILayout.ObjectField(label, materialAsset, typeof(Material), false);
+
+ Material materialObject = AssetDatabase.LoadAssetAtPath<Material>(AssetDatabase.GetAssetPath(materialAsset));
+
+ if (materialAsset != null)
+ {
+ if (materialObject.HasProperty("_DiffusionProfileAsset") && materialObject.HasProperty("_DiffusionProfileHash"))
+ {
+ var diffusionProfileAsset = materialObject.GetVector("_DiffusionProfileAsset");
+ var diffusionProfileHash = materialObject.GetFloat("_DiffusionProfileHash");
+
+ if (diffusionProfileAsset.x != 0 && diffusionProfileHash != 0)
+ {
+ material.SetVector(propName + "_asset", diffusionProfileAsset);
+ material.SetFloat(propName, diffusionProfileHash);
+
+ Debug.Log("Diffusion Profile settings copied from " + materialObject.name + "!");
+
+ materialAsset = null;
+ }
+ else
+ {
+ material.SetVector(propName + "_asset", Vector4.zero);
+ material.SetFloat(propName, 0.0f);
+
+ Debug.Log("Diffusion Profile settings set to None because " + materialObject.name + " has no Diffusion Profile asset!");
+
+ materialAsset = null;
+ }
+ }
+ else
+ {
+ Debug.Log("The Material used to copy the Diffusion Profile does not a valid Diffusion Profile!");
+ }
+ }
+
+ //EditorGUI.HelpBox(new Rect(position.x, position.y + top, position.width, position.height), message, mType);
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+
+ //void SetGUIStyles()
+ //{
+ // styleCenteredHelpBox = new GUIStyle(GUI.skin.GetStyle("HelpBox"))
+ // {
+ // alignment = TextAnchor.MiddleCenter,
+ // };
+
+ //}
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledDiffusionMaterialDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledDiffusionMaterialDrawer.cs.meta
new file mode 100644
index 00000000..d01d4c28
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledDiffusionMaterialDrawer.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f13faeb510c3cb54ba5d051ecaad26e3
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledIndentDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledIndentDrawer.cs
new file mode 100644
index 00000000..0905c5a0
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledIndentDrawer.cs
@@ -0,0 +1,30 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using System;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledIndentDrawer : MaterialPropertyDrawer
+ {
+ public float indent;
+
+ public StyledIndentDrawer(float indent)
+ {
+ this.indent = indent;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
+ {
+ //Material material = materialEditor.target as Material;
+
+ EditorGUI.indentLevel = (int)indent;
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+ }
+} \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledIndentDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledIndentDrawer.cs.meta
new file mode 100644
index 00000000..2b9a0ba3
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledIndentDrawer.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: ae4fb3d8081065c47860724ea515c97c
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledInteractiveDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledInteractiveDrawer.cs
new file mode 100644
index 00000000..3f321cbe
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledInteractiveDrawer.cs
@@ -0,0 +1,92 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using System;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledInteractiveDrawer : MaterialPropertyDrawer
+ {
+ public string keyword;
+ public float value1 = -1f;
+ public float value2 = -1f;
+ public float value3 = -1f;
+
+ protected int type;
+
+ public StyledInteractiveDrawer(string k)
+ {
+ type = 0;
+ keyword = k;
+ }
+
+ public StyledInteractiveDrawer(string k, float v1)
+ {
+ type = 1;
+ keyword = k;
+ value1 = v1;
+ }
+
+ public StyledInteractiveDrawer(string k, float v1, float v2)
+ {
+ type = 1;
+ keyword = k;
+ value1 = v1;
+ value2 = v2;
+ }
+
+ public StyledInteractiveDrawer(string k, float v1, float v2, float v3)
+ {
+ type = 1;
+ keyword = k;
+ value1 = v1;
+ value2 = v2;
+ value3 = v3;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
+ {
+ Material material = materialEditor.target as Material;
+
+ if (type == 1)
+ {
+ if (material.HasProperty(keyword))
+ {
+ if (value1 == material.GetFloat(keyword) || value2 == material.GetFloat(keyword) || value3 == material.GetFloat(keyword))
+ {
+ GUI.enabled = true;
+ }
+ else
+ {
+ GUI.enabled = false;
+ }
+ }
+ }
+ else if (type == 0)
+ {
+ if (keyword == "ON")
+ {
+ GUI.enabled = true;
+ }
+ else if (keyword == "OFF")
+ {
+ GUI.enabled = false;
+ }
+ else if (material.IsKeywordEnabled(keyword))
+ {
+ GUI.enabled = true;
+ }
+ else
+ {
+ GUI.enabled = false;
+ }
+ }
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+ }
+} \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledInteractiveDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledInteractiveDrawer.cs.meta
new file mode 100644
index 00000000..c0f32f8b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledInteractiveDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 7cc33d297d20daa40a9b09fbb8e59502
+timeCreated: 1544039105
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledMessageDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledMessageDrawer.cs
new file mode 100644
index 00000000..de9414a4
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledMessageDrawer.cs
@@ -0,0 +1,90 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using System;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledMessageDrawer : MaterialPropertyDrawer
+ {
+ public string type;
+ public string message;
+ public string keyword;
+ public float value;
+ public float top;
+ public float down;
+
+ MessageType mType;
+
+ public StyledMessageDrawer(string t, string m, float top, float down)
+ {
+ type = t;
+ message = m;
+ keyword = null;
+
+ this.top = top;
+ this.down = down;
+ }
+
+ public StyledMessageDrawer(string t, string m, string k, float v, float top, float down)
+ {
+ type = t;
+ message = m;
+ keyword = k;
+ value = v;
+
+ this.top = top;
+ this.down = down;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
+ {
+ Material material = materialEditor.target as Material;
+
+ if (type == "None")
+ {
+ mType = MessageType.None;
+ }
+ else if (type == "Info")
+ {
+ mType = MessageType.Info;
+ }
+ else if (type == "Warning")
+ {
+ mType = MessageType.Warning;
+ }
+ else if (type == "Error")
+ {
+ mType = MessageType.Error;
+ }
+
+ if (keyword != null)
+ {
+ if (material.HasProperty(keyword))
+ {
+ if (material.GetFloat(keyword) == value)
+ {
+ GUILayout.Space(top);
+ //EditorGUI.DrawRect(new Rect(position.x, position.y + Top, position.width, position.height), new Color(1,0,0,0.3f));
+ EditorGUILayout.HelpBox(message, mType);
+ //EditorGUI.HelpBox(new Rect(position.x, position.y + top, position.width, position.height), message, mType);
+ GUILayout.Space(down);
+
+ }
+ }
+ }
+ else
+ {
+ GUILayout.Space(top);
+ EditorGUILayout.HelpBox(message, mType);
+ GUILayout.Space(down);
+ }
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledMessageDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledMessageDrawer.cs.meta
new file mode 100644
index 00000000..74e720bc
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledMessageDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: d01ce91280120de49b931b40f9e16f6b
+timeCreated: 1542224092
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledSpaceDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledSpaceDrawer.cs
new file mode 100644
index 00000000..24a38b3c
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledSpaceDrawer.cs
@@ -0,0 +1,31 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledSpaceDrawer : MaterialPropertyDrawer
+ {
+ public float space;
+
+ public StyledSpaceDrawer(float space)
+ {
+ this.space = space;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, string label, MaterialEditor materialEditor)
+ {
+ //EditorGUI.DrawRect(position, new Color(0, 1, 0, 0.05f));
+
+ //Material material = materialEditor.target as Material;
+
+ GUILayout.Space(space);
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledSpaceDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledSpaceDrawer.cs.meta
new file mode 100644
index 00000000..05335608
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledSpaceDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 1f2f57e67392e5b41af1a4cecc3a6c04
+timeCreated: 1544998323
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs
new file mode 100644
index 00000000..88e07a48
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs
@@ -0,0 +1,99 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using System;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledTextDrawer : MaterialPropertyDrawer
+ {
+ public string text = "";
+ public string alignment = "Center";
+ public string font = "Normal";
+ public string disabled = "";
+ public float size = 11;
+ public float top = 0;
+ public float down = 0;
+
+ public StyledTextDrawer(string text)
+ {
+ this.text = text;
+ }
+
+ public StyledTextDrawer(string text, string alignment, string font, string disabled, float size)
+ {
+ this.text = text;
+ this.alignment = alignment;
+ this.font = font;
+ this.disabled = disabled;
+ this.size = size;
+ }
+
+ public StyledTextDrawer(string text, string alignment, string font, string disabled, float size, float top, float down)
+ {
+ this.text = text;
+ this.alignment = alignment;
+ this.font = font;
+ this.disabled = disabled;
+ this.size = size;
+ this.top = top;
+ this.down = down;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
+ {
+ //Material material = materialEditor.target as Material;
+
+ GUIStyle styleLabel = new GUIStyle(EditorStyles.label)
+ {
+ richText = true,
+ alignment = TextAnchor.MiddleCenter,
+ wordWrap = true
+ };
+
+ GUILayout.Space(top);
+
+ if (alignment == "Center")
+ {
+ styleLabel.alignment = TextAnchor.MiddleCenter;
+
+ }
+ else if (alignment == "Left")
+ {
+ styleLabel.alignment = TextAnchor.MiddleCenter;
+ }
+ else if (alignment == "Left")
+ {
+ styleLabel.alignment = TextAnchor.MiddleCenter;
+ }
+
+ if (font == "Bold")
+ {
+ styleLabel.fontStyle = FontStyle.Bold;
+ }
+ else
+ {
+ styleLabel.fontStyle = FontStyle.Normal;
+ }
+
+ styleLabel.fontSize = (int)size;
+
+ if (disabled == "Disabled")
+ {
+ GUI.enabled = false;
+ }
+
+ GUILayout.Label(text, styleLabel);
+
+ GUI.enabled = true;
+
+ GUILayout.Space(down);
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs.meta
new file mode 100644
index 00000000..35f119db
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledTextDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: e137daebc2f7e0c4aa0ee5c5b140e8fd
+timeCreated: 1542224092
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledToggleDrawer.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledToggleDrawer.cs
new file mode 100644
index 00000000..79fb4543
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledToggleDrawer.cs
@@ -0,0 +1,80 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+using UnityEditor;
+using System;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledToggleDrawer : MaterialPropertyDrawer
+ {
+ public float width = 0;
+
+ public StyledToggleDrawer()
+ {
+
+ }
+
+ public StyledToggleDrawer(float width)
+ {
+ this.width = width;
+ }
+
+ public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
+ {
+ Material material = materialEditor.target as Material;
+
+ if (width == 0)
+ {
+ bool toggle = false;
+
+ if (prop.floatValue > 0.5f)
+ {
+ toggle = true;
+ }
+
+ toggle = EditorGUILayout.Toggle(label, toggle);
+
+ if (toggle)
+ {
+ prop.floatValue = 1;
+ }
+ else
+ {
+ prop.floatValue = 0;
+ }
+ }
+ else
+ {
+ GUILayout.BeginHorizontal();
+
+ GUILayout.Label(label);
+
+ bool toggle = false;
+
+ if (prop.floatValue > 0.5f)
+ {
+ toggle = true;
+ }
+
+ toggle = GUILayout.Toggle(toggle, "", GUILayout.Width(width));
+
+ if (toggle)
+ {
+ prop.floatValue = 1;
+ }
+ else
+ {
+ prop.floatValue = 0;
+ }
+
+ GUILayout.EndHorizontal();
+ }
+ }
+
+ public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
+ {
+ return -2;
+ }
+ }
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledToggleDrawer.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledToggleDrawer.cs.meta
new file mode 100644
index 00000000..33897f35
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledToggleDrawer.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: d5699c954b5c9184199293b4ede31d57
+timeCreated: 1542224092
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMono.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono.meta
new file mode 100644
index 00000000..7ea21e4b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5a3babbb69c72f8419243020c0dfb70b
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledMonoBehaviourEditor.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledMonoBehaviourEditor.cs
new file mode 100644
index 00000000..db30921f
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledMonoBehaviourEditor.cs
@@ -0,0 +1,20 @@
+//#if UNITY_EDITOR
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomEditor(typeof(StyledMonoBehaviour), true)]
+ [CanEditMultipleObjects]
+ public class StyledMonoBehaviourEditor : Editor
+ {
+ public override void OnInspectorGUI()
+ {
+ serializedObject.Update();
+ EditorGUI.BeginChangeCheck();
+ DrawPropertiesExcluding(serializedObject, "m_Script");
+ if (EditorGUI.EndChangeCheck())
+ serializedObject.ApplyModifiedProperties();
+ }
+ }
+}
+//#endif \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledMonoBehaviourEditor.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledMonoBehaviourEditor.cs.meta
new file mode 100644
index 00000000..f60827ff
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledMonoBehaviourEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 29c1ac24df072a744a4bdc6a209772bf
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledScriptableObjectEditor.cs b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledScriptableObjectEditor.cs
new file mode 100644
index 00000000..accb83f3
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledScriptableObjectEditor.cs
@@ -0,0 +1,20 @@
+//#if UNITY_EDITOR
+using UnityEditor;
+
+namespace Boxophobic.StyledGUI
+{
+ [CustomEditor(typeof(StyledScriptableObject), true)]
+ [CanEditMultipleObjects]
+ public class StyledScriptableObjectEditor : Editor
+ {
+ public override void OnInspectorGUI()
+ {
+ serializedObject.Update();
+ EditorGUI.BeginChangeCheck();
+ DrawPropertiesExcluding(serializedObject, "m_Script");
+ if (EditorGUI.EndChangeCheck())
+ serializedObject.ApplyModifiedProperties();
+ }
+ }
+}
+//#endif \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledScriptableObjectEditor.cs.meta b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledScriptableObjectEditor.cs.meta
new file mode 100644
index 00000000..cfff437a
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Editor/StyledMono/StyledScriptableObjectEditor.cs.meta
@@ -0,0 +1,11 @@
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+guid: 7a0e1a0aaab33f341b20d7d940fe0a06
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Resources.meta b/Assets/BOXOPHOBIC/Utils/Resources.meta
new file mode 100644
index 00000000..f2a1c8a6
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Resources.meta
@@ -0,0 +1,8 @@
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+folderAsset: yes
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+ userData:
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new file mode 100644
index 00000000..3a11e16c
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new file mode 100644
index 00000000..5afae7a9
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+++ b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - BannerBegin.psd.meta
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new file mode 100644
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new file mode 100644
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+ textureFormatSet: 0
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diff --git a/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconEdit.psd b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconEdit.psd
new file mode 100644
index 00000000..dee07097
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconEdit.psd
Binary files differ
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new file mode 100644
index 00000000..42feeb98
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+++ b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconEdit.psd.meta
@@ -0,0 +1,84 @@
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+ externalNormalMap: 0
+ heightScale: 0.25
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diff --git a/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconHelp.psd b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconHelp.psd
new file mode 100644
index 00000000..bee573fe
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconHelp.psd
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diff --git a/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconHelp.psd.meta b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconHelp.psd.meta
new file mode 100644
index 00000000..e0ee307e
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+++ b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - IconHelp.psd.meta
@@ -0,0 +1,84 @@
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+ borderMipMap: 0
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+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
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+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
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+ maxTextureSize: 2048
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+ overridden: 0
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diff --git a/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - Logo.png b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - Logo.png
new file mode 100644
index 00000000..fda1f8a5
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - Logo.png
Binary files differ
diff --git a/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - Logo.png.meta b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - Logo.png.meta
new file mode 100644
index 00000000..b6e68c9a
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+++ b/Assets/BOXOPHOBIC/Utils/Resources/Boxophobic - Logo.png.meta
@@ -0,0 +1,92 @@
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+ borderMipMap: 0
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
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+ spriteTessellationDetail: -1
+ textureType: 2
+ textureShape: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts.meta b/Assets/BOXOPHOBIC/Utils/Scripts.meta
new file mode 100644
index 00000000..098359b5
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7a7172af4ede829428c703b4fa106dc5
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/Boxophobic.Utils.Scripts.asmdef b/Assets/BOXOPHOBIC/Utils/Scripts/Boxophobic.Utils.Scripts.asmdef
new file mode 100644
index 00000000..3354f295
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/Boxophobic.Utils.Scripts.asmdef
@@ -0,0 +1,13 @@
+{
+ "name": "Boxophobic.Utils.Scripts",
+ "references": [],
+ "includePlatforms": [],
+ "excludePlatforms": [],
+ "allowUnsafeCode": false,
+ "overrideReferences": false,
+ "precompiledReferences": [],
+ "autoReferenced": true,
+ "defineConstraints": [],
+ "versionDefines": [],
+ "noEngineReferences": false
+} \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/Boxophobic.Utils.Scripts.asmdef.meta b/Assets/BOXOPHOBIC/Utils/Scripts/Boxophobic.Utils.Scripts.asmdef.meta
new file mode 100644
index 00000000..b8b8edd0
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/Boxophobic.Utils.Scripts.asmdef.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 825ad574da7360d4e8aea558f272972e
+AssemblyDefinitionImporter:
+ externalObjects: {}
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/SettingsUtils.meta b/Assets/BOXOPHOBIC/Utils/Scripts/SettingsUtils.meta
new file mode 100644
index 00000000..50e68eff
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/SettingsUtils.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f32bd65977ebf9049bd5e40e18d1556c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/SettingsUtils/SettingsData.cs b/Assets/BOXOPHOBIC/Utils/Scripts/SettingsUtils/SettingsData.cs
new file mode 100644
index 00000000..43557f87
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/SettingsUtils/SettingsData.cs
@@ -0,0 +1,13 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+
+namespace Boxophobic.Utils
+{
+ [CreateAssetMenu(fileName = "Data", menuName = "BOXOPHOBIC/Settings Data")]
+ public class SettingsData : ScriptableObject
+ {
+ [Space]
+ public string data = "";
+ }
+} \ No newline at end of file
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/SettingsUtils/SettingsData.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/SettingsUtils/SettingsData.cs.meta
new file mode 100644
index 00000000..97109cf8
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/SettingsUtils/SettingsData.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 93308045fbb3c5e42ba5ccb66d848632
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector.meta
new file mode 100644
index 00000000..68664862
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 151a76ee3bec1ae449cd56f31d474de5
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledBanner.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledBanner.cs
new file mode 100644
index 00000000..568b1d85
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledBanner.cs
@@ -0,0 +1,51 @@
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledBanner : PropertyAttribute
+ {
+ public float colorR;
+ public float colorG;
+ public float colorB;
+ public string title;
+ public string subtitle;
+ public int spaceTop;
+ public int spaceBottom;
+ public string helpURL;
+
+ public StyledBanner(string title, string subtitle, string helpURL)
+ {
+ this.spaceTop = 10;
+ this.spaceBottom = 10;
+ this.colorR = -1;
+ this.title = title;
+ this.subtitle = subtitle;
+ this.helpURL = helpURL;
+ }
+
+ public StyledBanner(float colorR, float colorG, float colorB, string title, string subtitle, string helpURL)
+ {
+ this.spaceTop = 10;
+ this.spaceBottom = 10;
+ this.colorR = colorR;
+ this.colorG = colorG;
+ this.colorB = colorB;
+ this.title = title;
+ this.subtitle = subtitle;
+ this.helpURL = helpURL;
+ }
+
+ public StyledBanner(float colorR, float colorG, float colorB, string title, string subtitle, int spaceTop, int spaceBottom, string helpURL)
+ {
+ this.colorR = colorR;
+ this.colorG = colorG;
+ this.colorB = colorB;
+ this.title = title;
+ this.subtitle = subtitle;
+ this.spaceTop = spaceTop;
+ this.spaceBottom = spaceBottom;
+ this.helpURL = helpURL;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledBanner.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledBanner.cs.meta
new file mode 100644
index 00000000..17d5e7c6
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledBanner.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 0fb089d68a8e4634390e299256c8eec7
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledButton.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledButton.cs
new file mode 100644
index 00000000..36092480
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledButton.cs
@@ -0,0 +1,28 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledButton : PropertyAttribute
+ {
+ public string Text = "";
+ public float Top = 0;
+ public float Down = 0;
+
+ public StyledButton(string Text, string Message)
+ {
+ this.Text = Text;
+ this.Top = 0;
+ this.Down = 0;
+ }
+
+ public StyledButton(string Text, float Top, float Down)
+ {
+ this.Text = Text;
+ this.Top = Top;
+ this.Down = Down;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledButton.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledButton.cs.meta
new file mode 100644
index 00000000..ec11104d
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledButton.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 7c167590d9d480e438111f555c3a9d09
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledCategory.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledCategory.cs
new file mode 100644
index 00000000..927b43c2
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledCategory.cs
@@ -0,0 +1,15 @@
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledCategory : PropertyAttribute
+ {
+ public string category;
+
+ public StyledCategory(string category)
+ {
+ this.category = category;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledCategory.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledCategory.cs.meta
new file mode 100644
index 00000000..ed349a6f
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledCategory.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 6dfd994aa3f6b3944a0bd6effc2b3102
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledIndent.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledIndent.cs
new file mode 100644
index 00000000..94015d40
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledIndent.cs
@@ -0,0 +1,17 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledIndent : PropertyAttribute
+ {
+ public int indent;
+
+ public StyledIndent(int indent)
+ {
+ this.indent = indent;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledIndent.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledIndent.cs.meta
new file mode 100644
index 00000000..709de96b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledIndent.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: fd0e43229939f8b45bd79345e699dfcd
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledInteractive.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledInteractive.cs
new file mode 100644
index 00000000..8fd73a33
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledInteractive.cs
@@ -0,0 +1,27 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledInteractive : PropertyAttribute
+ {
+ public int value;
+ public string keyword;
+ public int type;
+
+ public StyledInteractive(int v)
+ {
+ type = 0;
+ value = v;
+ }
+
+ public StyledInteractive(string k)
+ {
+ type = 1;
+ keyword = k;
+ }
+ }
+
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledInteractive.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledInteractive.cs.meta
new file mode 100644
index 00000000..9cd49244
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledInteractive.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 388415cfa9bb69041a8281bc567acec5
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledMessage.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledMessage.cs
new file mode 100644
index 00000000..f75624e0
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledMessage.cs
@@ -0,0 +1,31 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledMessage : PropertyAttribute
+ {
+ public string Type;
+ public string Message;
+ public float Top;
+ public float Down;
+
+ public StyledMessage(string Type, string Message)
+ {
+ this.Type = Type;
+ this.Message = Message;
+ this.Top = 0;
+ this.Down = 0;
+ }
+
+ public StyledMessage(string Type, string Message, float Top, float Down)
+ {
+ this.Type = Type;
+ this.Message = Message;
+ this.Top = Top;
+ this.Down = Down;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledMessage.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledMessage.cs.meta
new file mode 100644
index 00000000..969be37a
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledMessage.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: ab1d3117b9da8d7429e5ac70bd016772
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupArray.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupArray.cs
new file mode 100644
index 00000000..a3fb1557
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupArray.cs
@@ -0,0 +1,17 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledPopupArray : PropertyAttribute
+ {
+ public string array;
+
+ public StyledPopupArray(string array)
+ {
+ this.array = array;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupArray.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupArray.cs.meta
new file mode 100644
index 00000000..f2221378
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupArray.cs.meta
@@ -0,0 +1,12 @@
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+guid: 0b32866cb35dd534c8ed7dda217b547e
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
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+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupLayers.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupLayers.cs
new file mode 100644
index 00000000..01b59171
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupLayers.cs
@@ -0,0 +1,11 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledPopupLayers : PropertyAttribute
+ {
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupLayers.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupLayers.cs.meta
new file mode 100644
index 00000000..fa65de81
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledPopupLayers.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 0859d05e88a639846b09d3b97fe33c7b
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
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+ userData:
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledRangeOptions.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledRangeOptions.cs
new file mode 100644
index 00000000..81ca43ea
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledRangeOptions.cs
@@ -0,0 +1,24 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledRangeOptions : PropertyAttribute
+ {
+ public float min;
+ public float max;
+ public string displayLabel;
+ public string[] options;
+
+ public StyledRangeOptions(float min, float max, string displayLabel, string[] options)
+ {
+ this.min = min;
+ this.max = max;
+ this.displayLabel = displayLabel;
+
+ this.options = options;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledRangeOptions.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledRangeOptions.cs.meta
new file mode 100644
index 00000000..cd0009d0
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledRangeOptions.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 896f8a6be3053ff4a8f322a960986af1
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledSpace.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledSpace.cs
new file mode 100644
index 00000000..ec2fef0e
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledSpace.cs
@@ -0,0 +1,15 @@
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledSpace : PropertyAttribute
+ {
+ public int space;
+
+ public StyledSpace(int space)
+ {
+ this.space = space;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledSpace.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledSpace.cs.meta
new file mode 100644
index 00000000..2d2d8d7e
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledSpace.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: e11186e2ccd8bf44d9d8699902268c99
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
+ serializedVersion: 2
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+ userData:
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledText.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledText.cs
new file mode 100644
index 00000000..7c53619d
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledText.cs
@@ -0,0 +1,34 @@
+// Cristian Pop - https://boxophobic.com/
+
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledText : PropertyAttribute
+ {
+ public string text = "";
+ public TextAnchor alignment = TextAnchor.MiddleCenter;
+ public bool disabled = false;
+ public float top = 0;
+ public float down = 0;
+
+ public StyledText()
+ {
+ }
+
+ public StyledText(TextAnchor alignment, bool disabled)
+ {
+ this.alignment = alignment;
+ this.disabled = disabled;
+ }
+
+ public StyledText(TextAnchor alignment, bool disabled, float top, float down)
+ {
+ this.alignment = alignment;
+ this.disabled = disabled;
+ this.top = top;
+ this.down = down;
+ }
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledText.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledText.cs.meta
new file mode 100644
index 00000000..20160153
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledText.cs.meta
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: df9ee7b5ab129dd4991f424a8d93430b
+timeCreated: 1544997099
+licenseType: Store
+MonoImporter:
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+ userData:
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledTexturePreview.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledTexturePreview.cs
new file mode 100644
index 00000000..c0a30531
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledTexturePreview.cs
@@ -0,0 +1,9 @@
+using UnityEngine;
+
+namespace Boxophobic.StyledGUI
+{
+ public class StyledTexturePreview : PropertyAttribute
+ {
+ }
+}
+
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledTexturePreview.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledTexturePreview.cs.meta
new file mode 100644
index 00000000..9d5a8c0f
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledInspector/StyledTexturePreview.cs.meta
@@ -0,0 +1,12 @@
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono.meta
new file mode 100644
index 00000000..aab2c856
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3ae8613087e217249a69059295113b1c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledMonoBehaviour.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledMonoBehaviour.cs
new file mode 100644
index 00000000..be59139e
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledMonoBehaviour.cs
@@ -0,0 +1,7 @@
+using UnityEngine;
+using Boxophobic.StyledGUI;
+
+public class StyledMonoBehaviour : MonoBehaviour
+{
+
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledMonoBehaviour.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledMonoBehaviour.cs.meta
new file mode 100644
index 00000000..f856e01b
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledMonoBehaviour.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledScriptableObject.cs b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledScriptableObject.cs
new file mode 100644
index 00000000..7515e5a6
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledScriptableObject.cs
@@ -0,0 +1,7 @@
+using UnityEngine;
+using Boxophobic.StyledGUI;
+
+public class StyledScriptableObject: ScriptableObject
+{
+
+}
diff --git a/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledScriptableObject.cs.meta b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledScriptableObject.cs.meta
new file mode 100644
index 00000000..ac3c576e
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Scripts/StyledMono/StyledScriptableObject.cs.meta
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diff --git a/Assets/BOXOPHOBIC/Utils/Utils.pdf b/Assets/BOXOPHOBIC/Utils/Utils.pdf
new file mode 100644
index 00000000..16960da2
--- /dev/null
+++ b/Assets/BOXOPHOBIC/Utils/Utils.pdf
Binary files differ
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new file mode 100644
index 00000000..0dd274c3
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+++ b/Assets/BOXOPHOBIC/Utils/Utils.pdf.meta
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