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authorchai <chaifix@163.com>2020-10-23 13:08:43 +0800
committerchai <chaifix@163.com>2020-10-23 13:08:43 +0800
commitb82da95b5181ac8bbae38efb13e950d5e88a4caa (patch)
tree48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex
parent917e9e0b320775634dc2e710f7deac74fd0822f0 (diff)
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs123
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs37
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs18
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs44
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs75
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs366
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs138
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs23
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs120
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta9
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs30
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs27
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs23
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs29
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs16
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs235
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs48
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs47
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs50
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs50
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs120
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta12
41 files changed, 0 insertions, 1868 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs
deleted file mode 100644
index 0cb8787a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs
+++ /dev/null
@@ -1,123 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-using UnityEditor;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Billboard", "Miscellaneous", "Calculates new Vertex positions and normals to achieve a billboard effect." )]
- public sealed class BillboardNode : ParentNode
- {
- private const string ErrorMessage = "Billboard node should only be connected to vertex ports.";
- private const string WarningMessage = "This node is a bit different from all others as it injects the necessary code into the vertex body and writes directly on the vertex position and normal.\nIt outputs a value of 0 so it can be connected directly to a vertex port.\n[Only if that port is a relative vertex offset].";
-
- [SerializeField]
- private BillboardType m_billboardType = BillboardType.Cylindrical;
-
- [SerializeField]
- private bool m_rotationIndependent = false;
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputPort( WirePortDataType.FLOAT3, "Out" );
- m_textLabelWidth = 115;
- m_hasLeftDropdown = true;
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_billboardType ) );
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
-
- public override void AfterCommonInit()
- {
- base.AfterCommonInit();
-
- if( PaddingTitleLeft == 0 )
- {
- PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- if( PaddingTitleRight == 0 )
- PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- }
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- m_upperLeftWidget.DrawWidget<BillboardType>( ref m_billboardType, this, OnWidgetUpdate );
- }
-
- private readonly Action<ParentNode> OnWidgetUpdate = ( x ) =>
- {
- x.SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, ( x as BillboardNode ).Type ) );
- };
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- NodeUtils.DrawPropertyGroup( ref m_propertiesFoldout, Constants.ParameterLabelStr, () =>
- {
- EditorGUI.BeginChangeCheck();
- m_billboardType = (BillboardType)EditorGUILayoutEnumPopup( BillboardOpHelper.BillboardTypeStr, m_billboardType );
- if( EditorGUI.EndChangeCheck() )
- {
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_billboardType ) );
- }
- m_rotationIndependent = EditorGUILayoutToggle( BillboardOpHelper.BillboardRotIndStr, m_rotationIndependent );
- } );
- EditorGUILayout.HelpBox( WarningMessage, MessageType.Warning );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsFragmentCategory )
- {
- UIUtils.ShowMessage( UniqueId, ErrorMessage,MessageSeverity.Error );
- return m_outputPorts[0].ErrorValue;
- }
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].ErrorValue;
-
- m_outputPorts[ 0 ].SetLocalValue( "0", dataCollector.PortCategory );
- string vertexPosValue = dataCollector.IsTemplate ? dataCollector.TemplateDataCollectorInstance.GetVertexPosition( WirePortDataType.OBJECT, CurrentPrecisionType ) : "v.vertex";
- string vertexNormalValue = dataCollector.IsTemplate ? dataCollector.TemplateDataCollectorInstance.GetVertexNormal( CurrentPrecisionType ) : "v.normal";
- bool vertexIsFloat3 = false;
- if( dataCollector.IsTemplate )
- {
- InterpDataHelper info = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.POSITION );
- if( info != null )
- {
- vertexIsFloat3 = info.VarType == WirePortDataType.FLOAT3;
- }
- }
-
- BillboardOpHelper.FillDataCollector( ref dataCollector, m_billboardType, m_rotationIndependent, vertexPosValue, vertexNormalValue, vertexIsFloat3 );
-
- return "0";
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_billboardType = (BillboardType)Enum.Parse( typeof( BillboardType ), GetCurrentParam( ref nodeParams ) );
- m_rotationIndependent = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_billboardType );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_rotationIndependent );
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_billboardType ) );
- }
-
- public BillboardType Type { get { return m_billboardType; } }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta
deleted file mode 100644
index 7b2c540b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 08fd3dd8f623aca42b7eb9962a89753d
-timeCreated: 1501161489
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs
deleted file mode 100644
index 828a4993..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Vertex Bitangent", "Vertex Data", "Calculated bitangent vector in object space, can be used in both local vertex offset and fragment outputs. Already has tangent sign and object transform into account" )]
- public sealed class BitangentVertexDataNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" );
- m_drawPreviewAsSphere = true;
- m_previewShaderGUID = "76873532ab67d2947beaf07151383cbe";
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- dataCollector.DirtyNormal = true;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- {
- dataCollector.ForceNormal = true;
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- }
-
- string vertexBitangent = GeneratorUtils.GenerateVertexBitangent( ref dataCollector, UniqueId, CurrentPrecisionType );
- return GetOutputVectorItem( 0, outputId, vertexBitangent );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta
deleted file mode 100644
index 1c5ff97a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 839ecbdfc8ed4fd4d8a08ec07f7159fa
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs
deleted file mode 100644
index 0cea1618..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "[VS] Vertex Color", "Vertex Data", "Vertex color. Only works on Vertex Shaders ports ( p.e. Local Vertex Offset Port ).", null,KeyCode.None,true,true,"Vertex Color",typeof(VertexColorNode))]
- public sealed class ColorVertexDataNode : VertexDataNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "color";
- ConvertFromVectorToColorPorts();
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta
deleted file mode 100644
index b8990fe9..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ca76669baa9fa204b8ce5200eb07c1db
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs
deleted file mode 100644
index b5fc4b5f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Vertex Normal", "Vertex Data", "Vertex normal vector in object space, can be used in both local vertex offset and fragment outputs" )]
- public sealed class NormalVertexDataNode : VertexDataNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "normal";
- ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 );
- m_outputPorts[ 4 ].Visible = false;
- m_drawPreviewAsSphere = true;
- m_previewShaderGUID = "6b24b06c33f9fe84c8a2393f13ab5406";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- string vertexNormal = string.Empty;
-
- if( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template )
- {
- vertexNormal = dataCollector.TemplateDataCollectorInstance.GetVertexNormal( CurrentPrecisionType );
- return GetOutputVectorItem( 0, outputId, vertexNormal );
- }
-
- if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- if( dataCollector.DirtyNormal )
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- dataCollector.ForceNormal = true;
- }
- }
-
- vertexNormal = GeneratorUtils.GenerateVertexNormal( ref dataCollector, UniqueId, CurrentPrecisionType );
- return GetOutputVectorItem( 0, outputId, vertexNormal );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta
deleted file mode 100644
index 62b8c9d6..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 4c7b60515f9cf6043bf8d03531d268f9
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs
deleted file mode 100644
index 6dd1b8d3..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs
+++ /dev/null
@@ -1,75 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-using UnityEditor;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Object Scale", "Vertex Data", "Object Scale extracted directly from its transform matrix" )]
- public class ObjectScaleNode : ParentNode
- {
- private const string RotationIndependentScaleStr = "Rotation Independent Scale";
-
- [SerializeField]
- private bool m_rotationIndependentScale = false;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" );
- m_drawPreviewAsSphere = true;
- m_previewShaderGUID = "5540033c6c52f51468938c1a42bd2730";
- m_textLabelWidth = 180;
- UpdateMaterialPass();
- m_autoWrapProperties = true;
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_rotationIndependentScale = EditorGUILayoutToggle( RotationIndependentScaleStr, m_rotationIndependentScale );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateMaterialPass();
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- string objectScale = m_rotationIndependentScale ? GeneratorUtils.GenerateRotationIndependentObjectScale( ref dataCollector, UniqueId ):
- GeneratorUtils.GenerateObjectScale( ref dataCollector, UniqueId );
-
- return GetOutputVectorItem( 0, outputId, objectScale );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() < 17402 )
- {
- m_rotationIndependentScale = false;
- }
- else
- {
- m_rotationIndependentScale = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- }
- UpdateMaterialPass();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_rotationIndependentScale );
- }
-
- void UpdateMaterialPass()
- {
- m_previewMaterialPassId = m_rotationIndependentScale ? 1 : 0;
- PreviewIsDirty = true;
- }
-
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta
deleted file mode 100644
index 7103bef2..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ef1fe46d0cc472e45ad13ac737db2c1e
-timeCreated: 1493993914
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs
deleted file mode 100644
index cec8fb39..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs
+++ /dev/null
@@ -1,366 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-using UnityEngine;
-using UnityEditor;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Outline", "Miscellaneous", "Uses vertices to simulate an outline around the object" )]
- public sealed class OutlineNode : ParentNode
- {
- enum OutlineAlphaModes
- {
- None = 0,
- Masked,
- Transparent,
- AlphaPremultiplied
- };
-
- private const string CullModePortNameStr = "Cull Mode";
- private const string AlphaModePortNameStr = "Alpha";
- private const string MaskedModePortNamStr = "Opacity Mask";
- private const string OutlineAlphaModeStr = "Alpha Mode";
- private const string OpacityMaskClipValueStr = "Mask Clip Value";
- private const string ErrorMessage = "Outline node should only be connected to vertex ports.";
-
- [SerializeField]
- private bool m_noFog = true;
-
- [SerializeField]
- private string[] AvailableOutlineModes = { "Vertex Offset", "Vertex Scale", "Custom" };
-
- [SerializeField]
- private int[] AvailableOutlineValues = { 0, 1, 2 };
-
- [SerializeField]
- private int m_currentSelectedMode = 0;
-
- [SerializeField]
- private OutlineAlphaModes m_currentAlphaMode = OutlineAlphaModes.None;
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
-
- [NonSerialized]
- private StandardSurfaceOutputNode m_masterNode = null;
-
- [SerializeField]
- private int m_zTestMode = 0;
-
- [SerializeField]
- private int m_zWriteMode = 0;
-
- [SerializeField]
- private CullMode m_cullMode = CullMode.Front;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
-
- AddOutputPort( WirePortDataType.FLOAT3, "Out" );
-
- AddInputPort( WirePortDataType.FLOAT3, false, "Color", -1, MasterNodePortCategory.Fragment, 0 );
- AddInputPort( WirePortDataType.FLOAT, false, "Alpha", -1, MasterNodePortCategory.Fragment, 2 );
- AddInputPort( WirePortDataType.FLOAT, false, "Width", -1, MasterNodePortCategory.Fragment, 1 );
- GetInputPortByUniqueId( 2 ).Visible = false;
- m_textLabelWidth = 115;
- m_hasLeftDropdown = true;
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, AvailableOutlineModes[ m_currentSelectedMode ] ) );
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- if( GetInputPortByUniqueId( 0 ).IsConnected )
- dataCollector.UsingCustomOutlineColor = true;
-
- if( GetInputPortByUniqueId( 1 ).IsConnected )
- dataCollector.UsingCustomOutlineWidth = true;
-
- if( GetInputPortByUniqueId( 2 ).IsConnected )
- dataCollector.UsingCustomOutlineAlpha = true;
-
- if( !dataCollector.IsTemplate )
- {
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.ZWriteMode = m_zWriteMode;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.OffsetMode = m_currentSelectedMode;
- }
- }
-
- public override void AfterCommonInit()
- {
- base.AfterCommonInit();
-
- if( PaddingTitleLeft == 0 )
- {
- PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- if( PaddingTitleRight == 0 )
- PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin;
- }
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_currentSelectedMode = m_upperLeftWidget.DrawWidget( this, m_currentSelectedMode, AvailableOutlineModes );
- if( EditorGUI.EndChangeCheck() )
- {
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, AvailableOutlineModes[ m_currentSelectedMode ] ) );
- UpdatePorts();
- }
- }
-
- void CheckAlphaPortVisibility()
- {
- InputPort alphaPort = GetInputPortByUniqueId( 2 );
- if( m_currentAlphaMode != OutlineAlphaModes.None )
- {
- if( !alphaPort.Visible )
- alphaPort.Visible = true;
-
- if( m_currentAlphaMode == OutlineAlphaModes.Masked )
- {
- GetInputPortByUniqueId( 2 ).Name = MaskedModePortNamStr;
- }
- else
- {
- GetInputPortByUniqueId( 2 ).Name = AlphaModePortNameStr;
- }
- m_sizeIsDirty = true;
- }
-
- if( m_currentAlphaMode == OutlineAlphaModes.None && alphaPort.Visible )
- {
- alphaPort.Visible = false;
- m_sizeIsDirty = true;
- }
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- NodeUtils.DrawPropertyGroup( ref m_propertiesFoldout, Constants.ParameterLabelStr, () =>
- {
- EditorGUI.BeginChangeCheck();
- m_currentSelectedMode = EditorGUILayoutIntPopup( "Type", m_currentSelectedMode, AvailableOutlineModes, AvailableOutlineValues );
- if( EditorGUI.EndChangeCheck() )
- {
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, AvailableOutlineModes[ m_currentSelectedMode ] ) );
- UpdatePorts();
- }
-
- EditorGUI.BeginChangeCheck();
- m_currentAlphaMode = (OutlineAlphaModes)EditorGUILayoutEnumPopup( OutlineAlphaModeStr, m_currentAlphaMode );
- if( EditorGUI.EndChangeCheck() )
- {
- CheckAlphaPortVisibility();
- }
-
- if( m_currentAlphaMode == OutlineAlphaModes.Masked )
- {
- if( m_masterNode == null )
- {
- m_masterNode = UIUtils.CurrentWindow.OutsideGraph.CurrentMasterNode as StandardSurfaceOutputNode;
- }
-
- if( m_masterNode != null )
- {
- m_masterNode.ShowOpacityMaskValueUI();
- }
- }
-
- m_cullMode = (CullMode)EditorGUILayoutEnumPopup( CullModePortNameStr, m_cullMode );
- m_zWriteMode = EditorGUILayoutPopup( ZBufferOpHelper.ZWriteModeStr, m_zWriteMode, ZBufferOpHelper.ZWriteModeValues );
- m_zTestMode = EditorGUILayoutPopup( ZBufferOpHelper.ZTestModeStr, m_zTestMode, ZBufferOpHelper.ZTestModeLabels );
- m_noFog = EditorGUILayoutToggle( "No Fog", m_noFog );
-
- } );
- }
-
- void UpdatePorts()
- {
- if( m_currentSelectedMode == 2 ) //custom mode
- {
- GetInputPortByUniqueId( 1 ).ChangeProperties( "Offset", WirePortDataType.FLOAT3, false );
- }
- else
- {
- GetInputPortByUniqueId( 1 ).ChangeProperties( "Width", WirePortDataType.FLOAT, false );
- }
-
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsTemplate )
- return m_outputPorts[0].ErrorValue;
-
- if( dataCollector.IsFragmentCategory )
- {
- UIUtils.ShowMessage( UniqueId, ErrorMessage );
- return m_outputPorts[ 0 ].ErrorValue;
- }
-
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].ErrorValue;
-
- m_outputPorts[ 0 ].SetLocalValue( "0", dataCollector.PortCategory );
-
- StandardSurfaceOutputNode masterNode = UIUtils.CurrentWindow.OutsideGraph.CurrentMasterNode as StandardSurfaceOutputNode;
-
- MasterNodeDataCollector outlineDataCollector = new MasterNodeDataCollector();
- outlineDataCollector.IsOutlineDataCollector = true;
- outlineDataCollector.DirtyNormal = true;
- InputPort colorPort = GetInputPortByUniqueId( 0 );
- InputPort alphaPort = GetInputPortByUniqueId( 2 );
- InputPort vertexPort = GetInputPortByUniqueId( 1 );
-
- if( vertexPort.IsConnected )
- {
- outlineDataCollector.PortCategory = MasterNodePortCategory.Vertex;
- string outlineWidth = vertexPort.GenerateShaderForOutput( ref outlineDataCollector, vertexPort.DataType, true, true );
- outlineDataCollector.AddToVertexLocalVariables( UniqueId, PrecisionType.Float, vertexPort.DataType, "outlineVar", outlineWidth );
-
- outlineDataCollector.AddVertexInstruction( outlineDataCollector.SpecialLocalVariables, UniqueId, false );
- outlineDataCollector.ClearSpecialLocalVariables();
-
- outlineDataCollector.AddVertexInstruction( outlineDataCollector.VertexLocalVariables, UniqueId, false );
- outlineDataCollector.ClearVertexLocalVariables();
-
- // need to check whether this breaks other outputs or not
- UIUtils.CurrentWindow.OutsideGraph.ResetNodesLocalVariables();
- }
-
- outlineDataCollector.PortCategory = MasterNodePortCategory.Fragment;
- string outlineColor = colorPort.GeneratePortInstructions( ref outlineDataCollector );// "\to.Emission = " + colorPort.GeneratePortInstructions( ref outlineDataCollector ) + ";";
- string alphaValue = alphaPort.Visible ? alphaPort.GeneratePortInstructions( ref outlineDataCollector ) : string.Empty;
-
- bool addTabs = outlineDataCollector.DirtySpecialLocalVariables || alphaPort.Available;
- outlineDataCollector.AddInstructions( "\t" + outlineDataCollector.SpecialLocalVariables.TrimStart( '\t' ) );
- outlineDataCollector.ClearSpecialLocalVariables();
- outlineDataCollector.AddInstructions( ( addTabs ? "\t\t\t" : "" ) + "o.Emission = " + outlineColor + ";" );
- if( alphaPort.Visible )
- {
- if( m_currentAlphaMode == OutlineAlphaModes.Masked )
- {
- float maskClipValue = 0.5f;
-
- if( masterNode != null )
- maskClipValue = masterNode.OpacityMaskClipValue;
-
- if( masterNode.InlineOpacityMaskClipValue.IsValid )
- {
- RangedFloatNode fnode = UIUtils.GetNode( masterNode.InlineOpacityMaskClipValue.NodeId ) as RangedFloatNode;
- if( fnode != null )
- {
- outlineDataCollector.AddToProperties( fnode.UniqueId, fnode.GetPropertyValue(), fnode.OrderIndex );
- outlineDataCollector.AddToUniforms( fnode.UniqueId, fnode.GetUniformValue() );
- }
- else
- {
- IntNode inode = UIUtils.GetNode( masterNode.InlineOpacityMaskClipValue.NodeId ) as IntNode;
- outlineDataCollector.AddToProperties( inode.UniqueId, inode.GetPropertyValue(), inode.OrderIndex );
- outlineDataCollector.AddToUniforms( inode.UniqueId, inode.GetUniformValue() );
- }
- }
- else
- {
- outlineDataCollector.AddToProperties( -1, string.Format( IOUtils.MaskClipValueProperty, OpacityMaskClipValueStr, maskClipValue ), -1 );
- outlineDataCollector.AddToUniforms( -1, string.Format( IOUtils.MaskClipValueUniform, maskClipValue ) );
- }
-
- outlineDataCollector.AddInstructions( ( addTabs ? "\n\t\t\t" : "" ) + "clip( " + alphaValue + " - " + masterNode.InlineOpacityMaskClipValue.GetValueOrProperty( IOUtils.MaskClipValueName, false ) + " );" );
- }
- else
- {
- outlineDataCollector.AddInstructions( ( addTabs ? "\n\t\t\t" : "" ) + "o.Alpha = " + alphaValue + ";" );
- }
- }
-
- if( outlineDataCollector.UsingWorldNormal )
- outlineDataCollector.AddInstructions( ( addTabs ? "\n\t\t\t" : "" ) + "o.Normal = float3(0,0,-1);" );
-
- if( masterNode != null )
- {
- //masterNode.AdditionalIncludes.AddToDataCollector( ref outlineDataCollector );
- //masterNode.AdditionalPragmas.AddToDataCollector( ref outlineDataCollector );
- //masterNode.AdditionalDefines.AddToDataCollector( ref outlineDataCollector );
- masterNode.AdditionalDirectives.AddAllToDataCollector( ref outlineDataCollector );
- }
-
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.InputList = outlineDataCollector.InputList;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Inputs = outlineDataCollector.Inputs;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.DirtyInput = outlineDataCollector.DirtyInputs;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Includes = outlineDataCollector.Includes;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Pragmas = outlineDataCollector.Pragmas;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Defines = outlineDataCollector.Defines;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Uniforms = outlineDataCollector.Uniforms;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.InstancedProperties = outlineDataCollector.InstancedProperties;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.GrabPasses = outlineDataCollector.GrabPass;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.UniformList = outlineDataCollector.UniformsList;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.InstancedPropertiesList = outlineDataCollector.InstancedPropertiesList;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.VertexData = outlineDataCollector.VertexData;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Instructions = outlineDataCollector.Instructions;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Functions = outlineDataCollector.Functions;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.LocalFunctions = outlineDataCollector.LocalFunctions;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.OutlineCullMode = m_cullMode;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.ZTestMode = m_zTestMode;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.ZWriteMode = m_zWriteMode;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.OffsetMode = m_currentSelectedMode;
- UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.CustomNoFog = m_noFog;
- dataCollector.CustomOutlineSelectedAlpha = (int)m_currentAlphaMode;
-
- for( int i = 0; i < outlineDataCollector.PropertiesList.Count; i++ )
- {
- dataCollector.AddToProperties( UniqueId, outlineDataCollector.PropertiesList[ i ].PropertyName, outlineDataCollector.PropertiesList[ i ].OrderIndex );
- }
-
- UIUtils.CurrentWindow.OutsideGraph.ResetNodesLocalVariablesIfNot( MasterNodePortCategory.Vertex );
- return "0";
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_currentSelectedMode = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- m_noFog = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- if( UIUtils.CurrentShaderVersion() > 14202 )
- m_currentAlphaMode = (OutlineAlphaModes)Enum.Parse( typeof( OutlineAlphaModes ), GetCurrentParam( ref nodeParams ) );
-
- if( UIUtils.CurrentShaderVersion() > 14302 )
- {
- m_zWriteMode = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- m_zTestMode = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- }
-
- if( UIUtils.CurrentShaderVersion() > 15304 )
- {
- m_cullMode = (CullMode)Enum.Parse( typeof( CullMode ), GetCurrentParam( ref nodeParams ) );
- }
-
- SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, AvailableOutlineModes[ m_currentSelectedMode ] ) );
- UpdatePorts();
- CheckAlphaPortVisibility();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_currentSelectedMode );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_noFog );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_currentAlphaMode );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_zWriteMode );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_zTestMode );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_cullMode );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta
deleted file mode 100644
index 60f49a8e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 24f267627c002964badad2901309c96a
-timeCreated: 1501161489
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs
deleted file mode 100644
index a71ed207..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs
+++ /dev/null
@@ -1,138 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-using UnityEditor;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Vertex Position", "Vertex Data", "Vertex position vector in object space, can be used in both local vertex offset and fragment outputs" )]
- public sealed class PosVertexDataNode : VertexDataNode
- {
- private const string PropertyLabel = "Size";
- private readonly string[] SizeLabels = { "XYZ", "XYZW" };
-
- [SerializeField]
- private int m_sizeOption = 0;
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "vertex";
- ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 );
- m_drawPreviewAsSphere = true;
- m_outputPorts[ 4 ].Visible = false;
- m_hasLeftDropdown = true;
- m_autoWrapProperties = true;
- m_previewShaderGUID = "a5c14f759dd021b4b8d4b6eeb85ac227";
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_sizeOption = m_upperLeftWidget.DrawWidget( this, m_sizeOption, SizeLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdatePorts();
- }
- }
-
- public override void DrawProperties()
- {
- EditorGUI.BeginChangeCheck();
- m_sizeOption = EditorGUILayoutPopup( PropertyLabel, m_sizeOption, SizeLabels );
- if ( EditorGUI.EndChangeCheck() )
- {
- UpdatePorts();
- }
- }
-
- void UpdatePorts()
- {
- if ( m_sizeOption == 0 )
- {
- ChangeOutputProperties( 0, SizeLabels[ 0 ], WirePortDataType.FLOAT3, false );
- m_outputPorts[ 4 ].Visible = false;
- }
- else
- {
- ChangeOutputProperties( 0, SizeLabels[ 1 ], WirePortDataType.FLOAT4, false );
- m_outputPorts[ 4 ].Visible = true;
- }
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
-
- if ( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template )
- {
- string vertexPos = dataCollector.TemplateDataCollectorInstance.GetVertexPosition( ( m_sizeOption == 0 ) ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4, CurrentPrecisionType );
- return GetOutputVectorItem( 0, outputId, vertexPos );
- }
-
-
- if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar );
-
- WirePortDataType sizeType = m_sizeOption == 0 ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4;
-
- string vertexPosition = GeneratorUtils.GenerateVertexPosition( ref dataCollector, UniqueId, sizeType );
- return GetOutputVectorItem( 0, outputId, vertexPosition );
-
- //if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- //{
- // string vertexVar = base.GenerateShaderForOutput( 0, ref dataCollector, ignoreLocalVar );
- // if ( outputId != 0 )
- // {
- // return GetOutputVectorItem( 0, outputId, vertexVar );
- // }
- // else if ( m_sizeOption == 0 )
- // {
- // vertexVar += ".xyz";
- // }
-
- // return vertexVar;
- //}
- //else
- //{
-
- // string vertexVar = GeneratorUtils.GenerateVertexPositionOnFrag( ref dataCollector, UniqueId, m_currentPrecisionType );
- // if ( outputId != 0 )
- // {
- // return GetOutputVectorItem( 0, outputId, vertexVar );
- // }
- // else if ( m_sizeOption == 0 )
- // {
- // vertexVar += ".xyz";
- // }
- // return GetOutputVectorItem( 0, outputId, vertexVar );
- //}
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if ( UIUtils.CurrentShaderVersion() > 7101 )
- {
- m_sizeOption = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- UpdatePorts();
- }
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_sizeOption );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta
deleted file mode 100644
index 9ff223e8..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: fc77801277f0faf4ca0be33f565b5604
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs
deleted file mode 100644
index f9beb05c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Vertex Tangent Sign", "Vertex Data", "Vertex tangent sign in object space, return the W value of tangent vector that contains only the sign of the tangent" )]
- public sealed class TangentSignVertexDataNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputVectorPorts( WirePortDataType.FLOAT, "Sign" );
- m_drawPreviewAsSphere = true;
- m_previewShaderGUID = "f5466d126f4bb1f49917eac88b1cb6af";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- return GeneratorUtils.GenerateVertexTangentSign( ref dataCollector, UniqueId, CurrentPrecisionType ); ;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta
deleted file mode 100644
index c07ffb6c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 1f79f23d5c10c9e4fb6a59c1ef70f6fc
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs
deleted file mode 100644
index da6d25ff..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs
+++ /dev/null
@@ -1,120 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-using System;
-using UnityEditor;
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Vertex Tangent", "Vertex Data", "Vertex tangent vector in object space, can be used in both local vertex offset and fragment outputs" )]
- public sealed class TangentVertexDataNode : VertexDataNode
- {
- private const string PropertyLabel = "Size";
- private readonly string[] SizeLabels = { "XYZ", "XYZW" };
-
- [SerializeField]
- private int m_sizeOption = 0;
-
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "tangent";
- ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 );
- m_outputPorts[ 4 ].Visible = false;
- m_drawPreviewAsSphere = true;
- m_hasLeftDropdown = true;
- m_previewShaderGUID = "0a44bb521d06d6143a4acbc3602037f8";
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_upperLeftWidget = null;
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_sizeOption = m_upperLeftWidget.DrawWidget( this, m_sizeOption, SizeLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdatePorts();
- }
- }
-
- public override void DrawProperties()
- {
- EditorGUI.BeginChangeCheck();
- m_sizeOption = EditorGUILayoutPopup( PropertyLabel, m_sizeOption, SizeLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdatePorts();
- }
- }
-
- void UpdatePorts()
- {
- if( m_sizeOption == 0 )
- {
- ChangeOutputProperties( 0, SizeLabels[ 0 ], WirePortDataType.FLOAT3, false );
- m_outputPorts[ 4 ].Visible = false;
- }
- else
- {
- ChangeOutputProperties( 0, SizeLabels[ 1 ], WirePortDataType.FLOAT4, false );
- m_outputPorts[ 4 ].Visible = true;
- }
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- dataCollector.DirtyNormal = true;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- string vertexTangent = string.Empty;
- if ( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template )
- {
- vertexTangent = dataCollector.TemplateDataCollectorInstance.GetVertexTangent( WirePortDataType.FLOAT4, CurrentPrecisionType );
- if( m_sizeOption == 0 )
- vertexTangent += ".xyz";
-
- return GetOutputVectorItem( 0, outputId, vertexTangent );
- }
-
- if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- {
- dataCollector.ForceNormal = true;
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- }
-
- WirePortDataType sizeType = m_sizeOption == 0 ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4;
-
- vertexTangent = GeneratorUtils.GenerateVertexTangent( ref dataCollector, UniqueId, CurrentPrecisionType, sizeType );
- return GetOutputVectorItem( 0, outputId, vertexTangent );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() > 16100 )
- {
- m_sizeOption = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- UpdatePorts();
- }
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_sizeOption );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta
deleted file mode 100644
index 2ce6f77a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b544118f39abfe84581b8249973d52c5
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta
deleted file mode 100644
index 89948ec8..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta
+++ /dev/null
@@ -1,9 +0,0 @@
-fileFormatVersion: 2
-guid: 518d8e72c2385b9488817fee5368f56c
-folderAsset: yes
-timeCreated: 1482150091
-licenseType: Store
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs
deleted file mode 100644
index c49df07f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Distance-based Tessellation", "Miscellaneous", "Calculates tessellation based on distance from camera" )]
- public sealed class DistanceBasedTessNode : TessellationParentNode
- {
- private const string FunctionBody = "UnityDistanceBasedTess( v0.vertex, v1.vertex, v2.vertex, {0},{1},{2})";
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false,"Factor");
- AddInputPort( WirePortDataType.FLOAT, false, "Min Dist" );
- AddInputPort( WirePortDataType.FLOAT, false, "Max Dist" );
- AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue );
- }
-
- protected override string BuildTessellationFunction( ref MasterNodeDataCollector dataCollector )
- {
- return string.Format( FunctionBody,
- m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ),
- m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ),
- m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta
deleted file mode 100644
index 18016c1b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 5a83fb450d164d34bb756f46b3f4290e
-timeCreated: 1482150091
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs
deleted file mode 100644
index 48c5db07..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Edge Length Tessellation With Cull", "Miscellaneous", "Tessellation level computed based on triangle edge length on the screen with patch frustum culling" )]
- public sealed class EdgeLengthCullTessNode : TessellationParentNode
- {
- private const string FunctionBody = "UnityEdgeLengthBasedTessCull( v0.vertex, v1.vertex, v2.vertex, {0},{1})";
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, "Edge Length" );
- AddInputPort( WirePortDataType.FLOAT, false, "Max Disp." );
- AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue );
- }
-
- protected override string BuildTessellationFunction( ref MasterNodeDataCollector dataCollector )
- {
- return string.Format( FunctionBody,
- m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ),
- m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ) );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta
deleted file mode 100644
index 20d4dd27..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 4b09c64ce2fd06a4cb4036d8cc0f8b2a
-timeCreated: 1482150962
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs
deleted file mode 100644
index f4905bf1..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Edge Length Tessellation", "Miscellaneous", "Tessellation level computed based on triangle edge length on the screen" )]
- public sealed class EdgeLengthTessNode : TessellationParentNode
- {
- private const string FunctionBody = "UnityEdgeLengthBasedTess (v0.vertex, v1.vertex, v2.vertex, {0})";
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, "Edge Length" );
- AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue );
- }
-
- protected override string BuildTessellationFunction( ref MasterNodeDataCollector dataCollector )
- {
- return string.Format( FunctionBody, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta
deleted file mode 100644
index 2c936ef7..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: abe3e8fa4d49c9742a95ac801fd14d7d
-timeCreated: 1482150962
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs
deleted file mode 100644
index be14febc..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs
+++ /dev/null
@@ -1,29 +0,0 @@
-namespace AmplifyShaderEditor
-{
- public class TessellationParentNode : ParentNode
- {
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_useInternalPortData = true;
- }
-
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( dataCollector.PortCategory != MasterNodePortCategory.Tessellation )
- {
- UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " can only be used on Master Node Tessellation port" );
- return "(-1)";
- }
-
- return BuildTessellationFunction( ref dataCollector );
- }
-
- protected virtual string BuildTessellationFunction( ref MasterNodeDataCollector dataCollector )
- {
- return string.Empty;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta
deleted file mode 100644
index 0799224c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 79c24faef1fec884d937e74bdc9209da
-timeCreated: 1482162387
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs
deleted file mode 100644
index 5297ac7d..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "[VS] Vertex TexCoord1", "Vertex Data", "Second set of vertex texture coordinates. Only works on Vertex Shaders ports ( p.e. Local Vertex Offset Port )." ,null,UnityEngine.KeyCode.None,true,true, "[VS] Vertex TexCoord" )]
- public sealed class TexCoord1VertexDataNode : VertexDataNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "texcoord1";
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta
deleted file mode 100644
index 68529273..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ebd7eb3a7f6149e4e9dacbcda2d8089f
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs
deleted file mode 100644
index 832b02a2..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs
+++ /dev/null
@@ -1,235 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-using UnityEditor;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Vertex TexCoord", "Vertex Data", "Vertex texture coordinates, can be used in both local vertex offset and fragment outputs", tags: "uv" )]
- public sealed class TexCoordVertexDataNode : VertexDataNode
- {
- [SerializeField]
- private int m_texcoordSize = 2;
-
- [SerializeField]
- private int m_index = 0;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "texcoord";
- ChangeOutputProperties( 0, "UV", WirePortDataType.FLOAT2, false );
- m_outputPorts[ 1 ].Name = "U";
- m_outputPorts[ 2 ].Name = "V";
- m_outputPorts[ 3 ].Visible = false;
- m_outputPorts[ 4 ].Visible = false;
- m_outputPorts[ 3 ].Name = "W";
- m_outputPorts[ 4 ].Name = "T";
- m_autoWrapProperties = true;
- m_hasLeftDropdown = true;
- m_previewShaderGUID = "6c1bee77276896041bbb73b1b9e7f8ac";
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUI.BeginChangeCheck();
- m_texcoordSize = EditorGUILayoutIntPopup( Constants.AvailableUVSizesLabel, m_texcoordSize, Constants.AvailableUVSizesStr, Constants.AvailableUVSizes );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateOutput();
- }
-
- EditorGUI.BeginChangeCheck();
- m_index = EditorGUILayoutIntPopup( Constants.AvailableUVChannelLabel, m_index, Constants.AvailableUVSetsStr, Constants.AvailableUVChannels );
- if( EditorGUI.EndChangeCheck() )
- {
- m_currentVertexData = ( m_index == 0 ) ? "texcoord" : "texcoord" + Constants.AvailableUVChannelsStr[ m_index ];
- }
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
-
- if( m_dropdownEditing )
- {
- EditorGUI.BeginChangeCheck();
- m_texcoordSize = EditorGUIIntPopup( m_dropdownRect, m_texcoordSize, Constants.AvailableUVSizesStr, Constants.AvailableUVSizes, UIUtils.PropertyPopUp );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateOutput();
- DropdownEditing = false;
- }
- }
- }
-
- private void UpdateOutput()
- {
- if( m_texcoordSize == 3 )
- {
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false );
- m_outputPorts[ 0 ].Name = "UVW";
- m_outputPorts[ 3 ].Visible = true;
- m_outputPorts[ 4 ].Visible = false;
- }
- else if( m_texcoordSize == 4 )
- {
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );
- m_outputPorts[ 0 ].Name = "UVWT";
- m_outputPorts[ 3 ].Visible = true;
- m_outputPorts[ 4 ].Visible = true;
- }
- else
- {
- m_texcoordSize = 2;
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false );
- m_outputPorts[ 0 ].Name = "UV";
- m_outputPorts[ 3 ].Visible = false;
- m_outputPorts[ 4 ].Visible = false;
- }
- m_sizeIsDirty = true;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if( dataCollector.IsTemplate )
- {
- if( !dataCollector.TemplateDataCollectorInstance.HasUV( m_index ) )
- {
- dataCollector.TemplateDataCollectorInstance.RegisterUV( m_index, m_outputPorts[ 0 ].DataType );
- }
-
- if( dataCollector.TemplateDataCollectorInstance.HasUV( m_index ) )
- {
- InterpDataHelper info = dataCollector.TemplateDataCollectorInstance.GetUVInfo( m_index );
- if( outputId == 0 )
- {
- return dataCollector.TemplateDataCollectorInstance.GetUVName( m_index, m_outputPorts[ 0 ].DataType );
- }
- else if( outputId <= TemplateHelperFunctions.DataTypeChannelUsage[ info.VarType ] )
- {
- return GetOutputVectorItem( 0, outputId, info.VarName );
- }
- Debug.LogWarning( "Attempting to access inexisting UV channel" );
- }
- else
- {
- Debug.LogWarning( "Attempting to access non-registered UV" );
- }
- return "0";
- }
-
- if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- {
- if( m_texcoordSize > 2 )
- dataCollector.UsingHigherSizeTexcoords = true;
- }
-
- WirePortDataType size = (WirePortDataType)( 1 << ( m_texcoordSize + 1 ) );
- string texcoords = GeneratorUtils.GenerateAutoUVs( ref dataCollector, UniqueId, m_index, null, size );
- return GetOutputVectorItem( 0, outputId, texcoords );
- }
-
- /// <summary>
- /// Generates UV properties and uniforms and returns the varible name to use in the fragment shader
- /// </summary>
- /// <param name="dataCollector"></param>
- /// <param name="uniqueId"></param>
- /// <param name="index"></param>
- /// <returns>frag variable name</returns>
- static public string GenerateFragUVs( ref MasterNodeDataCollector dataCollector, int uniqueId, int index, string propertyName = null, WirePortDataType size = WirePortDataType.FLOAT2 )
- {
- string dummyPropUV = "_texcoord" + ( index > 0 ? ( index + 1 ).ToString() : "" );
- string dummyUV = "uv" + ( index > 0 ? ( index + 1 ).ToString() : "" ) + dummyPropUV;
-
- dataCollector.AddToProperties( uniqueId, "[HideInInspector] " + dummyPropUV + "( \"\", 2D ) = \"white\" {}", 100 );
- dataCollector.AddToInput( uniqueId, dummyUV, size );
-
- string result = Constants.InputVarStr + "." + dummyUV;
- if( !string.IsNullOrEmpty( propertyName ) )
- {
- dataCollector.AddToUniforms( uniqueId, "uniform float4 " + propertyName + "_ST;" );
- dataCollector.AddToLocalVariables( uniqueId, PrecisionType.Float, size, "uv" + propertyName, result + " * " + propertyName + "_ST.xy + " + propertyName + "_ST.zw" );
- result = "uv" + propertyName;
- }
-
- return result;
- }
-
- static public string GenerateVertexUVs( ref MasterNodeDataCollector dataCollector, int uniqueId, int index, string propertyName = null, WirePortDataType size = WirePortDataType.FLOAT2 )
- {
-
- string result = Constants.VertexShaderInputStr + ".texcoord";
- if( index > 0 )
- {
- result += index.ToString();
- }
-
- switch( size )
- {
- default:
- case WirePortDataType.FLOAT2:
- {
- result += ".xy";
- }
- break;
- case WirePortDataType.FLOAT3:
- {
- result += ".xyz";
- }
- break;
- case WirePortDataType.FLOAT4: break;
- }
-
- if( !string.IsNullOrEmpty( propertyName ) )
- {
- dataCollector.AddToUniforms( uniqueId, "uniform float4 " + propertyName + "_ST;" );
- dataCollector.AddToVertexLocalVariables( uniqueId, UIUtils.WirePortToCgType( size ) + " uv" + propertyName + " = " + Constants.VertexShaderInputStr + ".texcoord" + ( index > 0 ? index.ToString() : string.Empty ) + " * " + propertyName + "_ST.xy + " + propertyName + "_ST.zw;" );
- result = "uv" + propertyName;
- }
-
- return result;
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() > 2502 )
- {
- m_index = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- }
-
- if( UIUtils.CurrentShaderVersion() > 5111 )
- {
- m_texcoordSize = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- UpdateOutput();
- }
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_index );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_texcoordSize );
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- if( dataCollector.IsTemplate )
- {
- dataCollector.TemplateDataCollectorInstance.SetUVUsage( m_index, m_texcoordSize );
- }
- else if( m_index > 3 )
- {
- dataCollector.AddCustomAppData( string.Format( TemplateHelperFunctions.TexUVFullSemantic, m_index ) );
- }
- }
-
-
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta
deleted file mode 100644
index 54fd39ff..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b865968ce22b9d949993e5e60126eb11
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs
deleted file mode 100644
index 70a7d7b5..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs
+++ /dev/null
@@ -1,48 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-//
-// Custom Node Vertex Binormal World
-// Donated by Community Member Kebrus
-
-using UnityEngine;
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "World Bitangent", "Surface Data", "Per pixel world bitangent vector", null, KeyCode.None, true, false, null, null, "kebrus" )]
- public sealed class VertexBinormalNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" );
- m_drawPreviewAsSphere = true;
- m_previewShaderGUID = "76873532ab67d2947beaf07151383cbe";
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- dataCollector.DirtyNormal = true;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( dataCollector.IsTemplate )
- return GetOutputVectorItem( 0, outputId, dataCollector.TemplateDataCollectorInstance.GetWorldBinormal( CurrentPrecisionType ) );
-
- if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- {
- dataCollector.ForceNormal = true;
-
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- }
-
- string worldBitangent = GeneratorUtils.GenerateWorldBitangent( ref dataCollector, UniqueId );
-
- return GetOutputVectorItem( 0, outputId, worldBitangent );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta
deleted file mode 100644
index b990b9a0..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 8ae297dac4e208f4e86c8f7a022fc5bd
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs
deleted file mode 100644
index 53ef5763..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Vertex Color", "Vertex Data", "Vertex color interpolated on fragment" )]
- public sealed class VertexColorNode : VertexDataNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "color";
- m_outputPorts[ 0 ].Name = "RGBA";
- ConvertFromVectorToColorPorts();
- m_drawPreviewAsSphere = true;
- m_previewShaderGUID = "ca1d22db6470c5f4d9f93a9873b4f5bc";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template )
- {
- string color = dataCollector.TemplateDataCollectorInstance.GetVertexColor( CurrentPrecisionType );
- return GetOutputColorItem( 0, outputId, color );
- }
-
- if( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar );
- }
- else
- {
- dataCollector.AddToInput( UniqueId, SurfaceInputs.COLOR );
- string result = Constants.InputVarStr + "." + Constants.ColorVariable;
- switch( outputId )
- {
- case 1: result += ".r"; break;
- case 2: result += ".g"; break;
- case 3: result += ".b"; break;
- case 4: result += ".a"; break;
- }
- return result;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta
deleted file mode 100644
index ac1eee78..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs
deleted file mode 100644
index 9fa8cffd..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs
+++ /dev/null
@@ -1,50 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using System;
-
-namespace AmplifyShaderEditor
-{
- //public enum VertexData
- //{
- // vertex = 0,
- // tangent,
- // normal,
- // texcoord,
- // texcoord1,
- // color
- //}
-
- [Serializable]
- public class VertexDataNode : ParentNode
- {
- [SerializeField]
- protected string m_currentVertexData;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentVertexData = "vertex";
-
-// Type type = typeof( StandardSurfaceOutputNode );
- //m_restictions.AddPortRestriction( type, 0 );
- //m_restictions.AddPortRestriction( type, 2 );
- //m_restictions.AddPortRestriction( type, 3 );
- //m_restictions.AddPortRestriction( type, 4 );
- //m_restictions.AddPortRestriction( type, 5 );
- //m_restictions.AddPortRestriction( type, 6 );
- //m_restictions.AddPortRestriction( type, 7 );
- //m_restictions.AddPortRestriction( type, 8 );
- //m_restictions.AddPortRestriction( type, 9 );
- //m_restictions.AddPortRestriction( type, 10 );
- AddOutputVectorPorts( WirePortDataType.FLOAT4, "Out" );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar );
- return GetOutputVectorItem( 0, outputId, Constants.VertexShaderInputStr + "." + m_currentVertexData );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta
deleted file mode 100644
index 66737ecd..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: e5f8fa23e49e4be478b283a704459767
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs
deleted file mode 100644
index b4e6064f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs
+++ /dev/null
@@ -1,50 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-//
-// Custom Node Vertex Tangent World
-// Donated by Community Member Kebrus
-
-using UnityEngine;
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "World Tangent", "Surface Data", "Per pixel world tangent vector", null, KeyCode.None, true, false, null, null, "kebrus" )]
- public sealed class VertexTangentNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" );
- m_drawPreviewAsSphere = true;
- m_previewShaderGUID = "61f0b80493c9b404d8c7bf56d59c3f81";
- }
-
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData , ref dataCollector );
- dataCollector.DirtyNormal = true;
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( dataCollector.IsTemplate )
- {
- return GetOutputVectorItem( 0, outputId, dataCollector.TemplateDataCollectorInstance.GetWorldTangent( CurrentPrecisionType ) );
- }
-
- if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- {
- dataCollector.ForceNormal = true;
-
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType );
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- }
-
- string worldTangent = GeneratorUtils.GenerateWorldTangent( ref dataCollector, UniqueId );
-
- return GetOutputVectorItem( 0, outputId, worldTangent );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta
deleted file mode 100644
index d3f0bbf2..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 3aca1dfe55df44d4cbaf99d5a40f7470
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
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- executionOrder: 0
- icon: {instanceID: 0}
- userData:
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diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs
deleted file mode 100644
index 844675f4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs
+++ /dev/null
@@ -1,120 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-//
-// Custom Node Vertex To Fragment
-// Donated by Jason Booth - http://u3d.as/DND
-
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Vertex To Fragment", "Miscellaneous", "Pass vertex data to the pixel shader", null, KeyCode.None, true, false, null, null, "Jason Booth - http://u3d.as/DND" )]
- public sealed class VertexToFragmentNode : SingleInputOp
- {
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_inputPorts[ 0 ].AddPortForbiddenTypes( WirePortDataType.FLOAT3x3,
- WirePortDataType.FLOAT4x4,
- WirePortDataType.SAMPLER1D,
- WirePortDataType.SAMPLER2D,
- WirePortDataType.SAMPLER3D,
- WirePortDataType.SAMPLERCUBE );
- m_inputPorts[ 0 ].Name = "(VS) In";
- m_outputPorts[ 0 ].Name = "Out";
- m_useInternalPortData = false;
- m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string varName = GenerateInputInVertex( ref dataCollector, 0, "vertexToFrag" + OutputId,true );
- m_outputPorts[ 0 ].SetLocalValue( varName, dataCollector.PortCategory );
-
- return varName;
-
- ////TEMPLATES
- //if( dataCollector.IsTemplate )
- //{
- // if( !dataCollector.IsFragmentCategory )
- // return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
- // string varName = "vertexToFrag" + OutputId;
- // if( dataCollector.TemplateDataCollectorInstance.HasCustomInterpolatedData( varName ) )
- // return varName;
-
- // MasterNodePortCategory category = dataCollector.PortCategory;
- // dataCollector.PortCategory = MasterNodePortCategory.Vertex;
- // bool dirtyVertexVarsBefore = dataCollector.DirtyVertexVariables;
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex );
-
- // string data = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
- // dataCollector.PortCategory = category;
- // if( !dirtyVertexVarsBefore && dataCollector.DirtyVertexVariables )
- // {
- // dataCollector.AddVertexInstruction( dataCollector.VertexLocalVariables, UniqueId, false );
- // dataCollector.ClearVertexLocalVariables();
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex );
- // }
-
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Fragment );
-
- // dataCollector.TemplateDataCollectorInstance.RegisterCustomInterpolatedData( varName, m_inputPorts[ 0 ].DataType, m_currentPrecisionType, data );
- // //return varName;
-
- // m_outputPorts[ 0 ].SetLocalValue( varName );
- // return m_outputPorts[ 0 ].LocalValue;
- //}
-
- ////SURFACE
- //{
- // if( !dataCollector.IsFragmentCategory )
- // {
- // return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- // }
-
- // if( dataCollector.TesselationActive )
- // {
- // UIUtils.ShowMessage( "Unable to use Vertex to Frag when Tessellation is active" );
- // return m_outputPorts[ 0 ].ErrorValue;
- // }
-
-
- // string interpName = "data" + OutputId;
- // dataCollector.AddToInput( UniqueId, interpName, m_inputPorts[ 0 ].DataType, m_currentPrecisionType );
-
- // MasterNodePortCategory portCategory = dataCollector.PortCategory;
- // dataCollector.PortCategory = MasterNodePortCategory.Vertex;
-
- // bool dirtyVertexVarsBefore = dataCollector.DirtyVertexVariables;
-
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex );
-
- // string vertexVarValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- // dataCollector.AddLocalVariable( UniqueId, Constants.VertexShaderOutputStr + "." + interpName, vertexVarValue + ";" );
-
- // dataCollector.PortCategory = portCategory;
-
- // if( !dirtyVertexVarsBefore && dataCollector.DirtyVertexVariables )
- // {
- // dataCollector.AddVertexInstruction( dataCollector.VertexLocalVariables, UniqueId, false );
- // dataCollector.ClearVertexLocalVariables();
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex );
- // }
-
- // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Fragment );
-
- // //return Constants.InputVarStr + "." + interpName;
-
- // m_outputPorts[ 0 ].SetLocalValue( Constants.InputVarStr + "." + interpName );
- // return m_outputPorts[ 0 ].LocalValue;
- //}
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta
deleted file mode 100644
index 0131f745..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
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