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authorchai <chaifix@163.com>2020-10-23 13:08:43 +0800
committerchai <chaifix@163.com>2020-10-23 13:08:43 +0800
commitb82da95b5181ac8bbae38efb13e950d5e88a4caa (patch)
tree48a6f3269276484bbc7cfc95f0651f40a2176aa1 /Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators
parent917e9e0b320775634dc2e710f7deac74fd0822f0 (diff)
*移动amplify shader editor到third party目录
Diffstat (limited to 'Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators')
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs28
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs103
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs123
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs382
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs35
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs32
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs32
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs25
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs32
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs34
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs25
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs24
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs36
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs207
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs138
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs41
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs116
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs3
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs46
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs55
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs45
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs93
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs33
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs92
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs78
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs152
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs32
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs67
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs122
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs24
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs64
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs160
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs23
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs26
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta12
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs76
-rw-r--r--Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta12
118 files changed, 0 insertions, 3936 deletions
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs
deleted file mode 100644
index 32fff2c9..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "ACos", "Trigonometry Operators", "Arccosine of scalars and vectors" )]
- public sealed class ACosOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "acos";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- m_previewShaderGUID = "710f3c0bbd7ba0c4aada6d7dfadd49c2";
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta
deleted file mode 100644
index 74fdc7aa..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ACosOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 8238f389c28938544b56035531b3f1be
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs
deleted file mode 100644
index 936e1d19..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "ASin", "Trigonometry Operators", "Arcsine of scalars and vectors" )]
- public sealed class ASinOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "asin";
- m_previewShaderGUID = "2b016c135284add4cb3364d4a0bd0638";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta
deleted file mode 100644
index 0e1aa0ab..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ASinOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 268ebf76d03c2e84f8c80a375773b46c
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs
deleted file mode 100644
index 70f9fb73..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "ATan2", "Trigonometry Operators", "Arctangent of y/x" )]
- public sealed class ATan2OpNode : DynamicTypeNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_dynamicOutputType = true;
- m_useInternalPortData = true;
- m_previewShaderGUID = "02e3ff61784e38840af6313936b6a730";
- }
-
- public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
- string result = "atan2( " + m_inputA + " , " + m_inputB + " )";
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta
deleted file mode 100644
index 9109fe76..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATan2OpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: f5957d9ac2cc12146bc862cd0c92815a
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs
deleted file mode 100644
index c36c599a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "ATan", "Trigonometry Operators", "Arctangent of scalars and vectors" )]
- public sealed class ATanOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "atan";
- m_previewShaderGUID = "7d7f3331a98831241b017364e80625ea";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta
deleted file mode 100644
index a382707b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ATanOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: d84f7e90e793aaa4891b4c1fe400dc4c
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs
deleted file mode 100644
index 18adcbd9..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Abs", "Math Operators", "Absolute value of scalars and vectors" )]
- public sealed class AbsOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "abs";
- m_previewShaderGUID = "cd6d6dfa3df214a479f68a490e177db6";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta
deleted file mode 100644
index 50ca8f58..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/AbsOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 46aea6c13d71ec74da7f23abba3704d6
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs
deleted file mode 100644
index 6767231e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Ceil", "Math Operators", "Smallest integer not less than a scalar or each vector component" )]
- public sealed class CeilOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "ceil";
- m_previewShaderGUID = "ce0588227a766a245a85291977c1f222";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta
deleted file mode 100644
index aba35895..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CeilOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 555db3754f84db947846519630ea303b
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs
deleted file mode 100644
index fe15a01e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs
+++ /dev/null
@@ -1,103 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Clamp", "Math Operators", "Value clamped to the range [min,max]" )]
- public sealed class ClampOpNode : ParentNode
- {
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddInputPort( WirePortDataType.FLOAT, false, "Min" );
- AddInputPort( WirePortDataType.FLOAT, false, "Max" );
- m_inputPorts[ m_inputPorts.Count - 1 ].FloatInternalData = 1;
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_useInternalPortData = true;
- m_textLabelWidth = 55;
- m_previewShaderGUID = "ab6163c4b10bfc84da8e3c486520490a";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- if ( portId == 0 )
- {
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
-
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- //else
- //{
- // _inputPorts[ portId ].MatchPortToConnection();
- //}
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- if ( outputPortId == 0 )
- {
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- WirePortDataType valueType = m_inputPorts[ 0 ].ConnectionType();
- WirePortDataType minType = m_inputPorts[ 1 ].ConnectionType();
- WirePortDataType maxType = m_inputPorts[ 2 ].ConnectionType();
-
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string min = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
- if ( minType != valueType )
- {
- min = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, new NodeCastInfo( UniqueId, outputId ), null, m_inputPorts[ 1 ].DataType, m_inputPorts[ 0 ].DataType, min );
- }
-
- string max = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
- if ( maxType != valueType )
- {
- max = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, new NodeCastInfo( UniqueId, outputId ), null, m_inputPorts[ 2 ].DataType, m_inputPorts[ 0 ].DataType, max );
- }
-
- string result = string.Empty;
- switch ( valueType )
- {
- case WirePortDataType.FLOAT:
- case WirePortDataType.FLOAT2:
- case WirePortDataType.FLOAT3:
- case WirePortDataType.FLOAT4:
- case WirePortDataType.INT:
- case WirePortDataType.COLOR:
- case WirePortDataType.OBJECT:
- {
- result = "clamp( " + value + " , " + min + " , " + max + " )";
- }
- break;
- case WirePortDataType.FLOAT3x3:
- case WirePortDataType.FLOAT4x4:
- {
- return UIUtils.InvalidParameter( this );
- }
- }
-
- RegisterLocalVariable( 0, result, ref dataCollector, "clampResult" + OutputId );
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
-
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta
deleted file mode 100644
index dd3c8f70..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClampOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 5d7101830aa0c524f9519fef95c90dc3
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs
deleted file mode 100644
index 606cb822..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs
+++ /dev/null
@@ -1,123 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Clip", "Miscellaneous", "Conditionally kill a pixel before output" )]
- public sealed class ClipNode : ParentNode
- {
- private const string ClipOpFormat = "clip( {0} );";
- private const string ClipSubOpFormat = "clip( {0} - {1});";
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddInputPort( WirePortDataType.FLOAT, false, "Alpha" );
- AddInputPort( WirePortDataType.FLOAT, false, "Threshold" );
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_useInternalPortData = true;
-
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
-
- m_previewShaderGUID = "1fca7774f364aee4d8c64e8634ef4be4";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- m_inputPorts[ portId ].MatchPortToConnection();
- UpdatePortConnection( portId );
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- m_inputPorts[ outputPortId ].MatchPortToConnection();
- UpdatePortConnection( outputPortId );
- }
-
- void UpdatePortConnection( int portId )
- {
- if( portId == 0 )
- {
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- else
- {
- int otherPortId = portId == 1 ? 2 : 1;
- if( m_inputPorts[ otherPortId ].IsConnected )
- {
- WirePortDataType type1 = m_inputPorts[ portId ].DataType;
- WirePortDataType type2 = m_inputPorts[ otherPortId ].DataType;
-
- WirePortDataType mainType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2;
-
- m_inputPorts[ portId ].ChangeType( mainType, false );
- m_inputPorts[ otherPortId ].ChangeType( mainType , false );
- }
- else
- {
- m_inputPorts[ otherPortId ].ChangeType( m_inputPorts[ portId ].DataType,false );
- }
- }
- }
-
- public override void OnInputPortDisconnected( int portId )
- {
- base.OnInputPortDisconnected( portId );
- if( portId == 0 )
- return;
- int otherPortId = portId == 1 ? 2 : 1;
- if( m_inputPorts[ otherPortId ].IsConnected )
- {
- m_inputPorts[ portId ].ChangeType( m_inputPorts[ otherPortId ].DataType, false );
- }
- else
- {
- m_inputPorts[ portId ].ChangeType( WirePortDataType.FLOAT, false );
- m_inputPorts[ otherPortId ].ChangeType( WirePortDataType.FLOAT, false );
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.PortCategory == MasterNodePortCategory.Vertex ||
- dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- UIUtils.ShowMessage( UniqueId, "Clip can only be used in fragment functions", MessageSeverity.Warning );
- return GenerateErrorValue();
- }
-
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string alpha = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
- if( m_inputPorts[ 2 ].IsConnected )
- {
- string threshold = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
- dataCollector.AddLocalVariable( UniqueId, string.Format( ClipSubOpFormat, alpha , threshold) );
- }
- else
- {
- if( m_inputPorts[ 2 ].IsZeroInternalData )
- {
- dataCollector.AddLocalVariable( UniqueId, string.Format( ClipOpFormat, alpha ) );
- }
- else
- {
- string threshold = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
- dataCollector.AddLocalVariable( UniqueId, string.Format( ClipSubOpFormat, alpha, threshold ) );
- }
- }
-
- return value;
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta
deleted file mode 100644
index 0d24e6e4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ClipNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 78e9954f4d587b74fa38ae1dd9922d77
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs
deleted file mode 100644
index 3ed727cd..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs
+++ /dev/null
@@ -1,382 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Component Mask", "Vector Operators", "Mask certain channels from vectors/color components", null, KeyCode.K )]
- public sealed class ComponentMaskNode : ParentNode
- {
- private const string OutputLocalVarName = "componentMask";
- [SerializeField]
- private bool[] m_selection = { true, true, true, true };
-
- [SerializeField]
- private int m_outputPortCount = 4;
-
- [SerializeField]
- private string[] m_labels;
-
- private int m_cachedOrderId = -1;
- private int m_cachedSingularId = -1;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT4, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue );
- m_useInternalPortData = true;
- m_autoWrapProperties = true;
- m_selectedLocation = PreviewLocation.TopCenter;
- m_labels = new string[] { "X", "Y", "Z", "W" };
- m_previewShaderGUID = "b78e2b295c265cd439c80d218fb3e88e";
- SetAdditonalTitleText( "Value( XYZW )" );
- }
-
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
-
- Vector4 order = new Vector4(-1,-1,-1,-1);
- int lastIndex = 0;
- int singularId = -1;
- var datatype = m_inputPorts[ 0 ].DataType;
-
- if( m_selection[ 0 ] )
- {
- order.Set( lastIndex, order.y, order.z, order.w );
- lastIndex++;
- singularId = 0;
- }
- if( m_selection[ 1 ] && datatype >= WirePortDataType.FLOAT2 )
- {
- order.Set( order.x, lastIndex, order.z, order.w );
- lastIndex++;
- singularId = 1;
- }
- if( m_selection[ 2 ] && datatype >= WirePortDataType.FLOAT3 )
- {
- order.Set( order.x, order.y, lastIndex, order.w );
- lastIndex++;
- singularId = 2;
- }
- if( m_selection[ 3 ] && ( datatype == WirePortDataType.FLOAT4 || datatype == WirePortDataType.COLOR ) )
- {
- order.Set( order.x, order.y, order.z, lastIndex );
- lastIndex++;
- singularId = 3;
- }
-
- if ( lastIndex != 1 )
- singularId = -1;
-
- if ( m_cachedOrderId == -1 )
- m_cachedOrderId = Shader.PropertyToID( "_Order" );
-
- if ( m_cachedSingularId == -1 )
- m_cachedSingularId = Shader.PropertyToID( "_Singular" );
-
- PreviewMaterial.SetVector( m_cachedOrderId, order );
- PreviewMaterial.SetFloat( m_cachedSingularId, singularId );
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- UpdatePorts();
- UpdateTitle();
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- UpdatePorts();
- UpdateTitle();
- }
-
- public override void OnInputPortDisconnected( int portId )
- {
- base.OnInputPortDisconnected( portId );
- UpdateTitle();
- }
-
- void UpdatePorts()
- {
- m_inputPorts[ 0 ].MatchPortToConnection();
- int count = 0;
- switch ( m_inputPorts[ 0 ].DataType )
- {
- case WirePortDataType.FLOAT4:
- case WirePortDataType.OBJECT:
- case WirePortDataType.COLOR:
- {
- count = 4;
- }
- break;
- case WirePortDataType.FLOAT3:
- {
- count = 3;
- }
- break;
- case WirePortDataType.FLOAT2:
- {
- count = 2;
- }
- break;
- case WirePortDataType.FLOAT:
- case WirePortDataType.INT:
- case WirePortDataType.FLOAT3x3:
- case WirePortDataType.FLOAT4x4:
- { }
- break;
- }
-
- int activeCount = 0;
- if ( count > 0 )
- {
- for ( int i = 0; i < count; i++ )
- {
- if ( m_selection[ i ] )
- activeCount += 1;
- }
- }
-
- m_outputPortCount = activeCount;
- switch ( activeCount )
- {
- case 0: ChangeOutputType( m_inputPorts[ 0 ].DataType, false ); break;
- case 1: ChangeOutputType( WirePortDataType.FLOAT, false ); break;
- case 2: ChangeOutputType( WirePortDataType.FLOAT2, false ); break;
- case 3: ChangeOutputType( WirePortDataType.FLOAT3, false ); break;
- case 4: ChangeOutputType( m_inputPorts[ 0 ].DataType, false ); break;
- }
-
- }
-
- private void UpdateTitle()
- {
- int count = 0;
- string additionalText = string.Empty;
- switch ( m_inputPorts[ 0 ].DataType )
- {
- case WirePortDataType.FLOAT4:
- case WirePortDataType.OBJECT:
- case WirePortDataType.COLOR:
- {
- count = 4;
- }
- break;
- case WirePortDataType.FLOAT3:
- {
- count = 3;
- }
- break;
- case WirePortDataType.FLOAT2:
- {
- count = 2;
- }
- break;
- case WirePortDataType.FLOAT:
- case WirePortDataType.INT:
- {
- count = 0;
- }
- break;
- case WirePortDataType.FLOAT3x3:
- case WirePortDataType.FLOAT4x4:
- { }
- break;
- }
-
- if ( count > 0 )
- {
- for ( int i = 0; i < count; i++ )
- {
- if ( m_selection[ i ] )
- {
- additionalText += UIUtils.GetComponentForPosition( i, m_inputPorts[ 0 ].DataType ).ToUpper();
- }
- }
- }
-
- if ( additionalText.Length > 0 )
- SetAdditonalTitleText( "Value( " + additionalText + " )" );
- else
- SetAdditonalTitleText( string.Empty );
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
-
- EditorGUILayout.BeginVertical();
-
- int count = 0;
- switch ( m_inputPorts[ 0 ].DataType )
- {
- case WirePortDataType.FLOAT4:
- case WirePortDataType.OBJECT:
- case WirePortDataType.COLOR:
- {
- count = 4;
- }
- break;
- case WirePortDataType.FLOAT3:
- {
- count = 3;
- }
- break;
- case WirePortDataType.FLOAT2:
- {
- count = 2;
- }
- break;
- case WirePortDataType.FLOAT:
- case WirePortDataType.INT:
- case WirePortDataType.FLOAT3x3:
- case WirePortDataType.FLOAT4x4:
- { }
- break;
- }
-
- int activeCount = 0;
- if ( count > 0 )
- {
- for ( int i = 0; i < count; i++ )
- {
- m_selection[ i ] = EditorGUILayoutToggleLeft( m_labels[i], m_selection[ i ] );
- m_labels[ i ] = UIUtils.GetComponentForPosition( i, m_inputPorts[ 0 ].DataType ).ToUpper();
- if ( m_selection[ i ] )
- {
- activeCount += 1;
- }
- }
- }
-
- if ( activeCount != m_outputPortCount )
- {
- m_outputPortCount = activeCount;
- switch ( activeCount )
- {
- case 0: ChangeOutputType( m_inputPorts[ 0 ].DataType, false ); break;
- case 1: ChangeOutputType( WirePortDataType.FLOAT, false ); break;
- case 2: ChangeOutputType( WirePortDataType.FLOAT2, false ); break;
- case 3: ChangeOutputType( WirePortDataType.FLOAT3, false ); break;
- case 4: ChangeOutputType( m_inputPorts[ 0 ].DataType, false ); break;
- }
- UpdateTitle();
- SetSaveIsDirty();
- }
-
- EditorGUILayout.EndVertical();
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
-
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
- int count = 0;
- switch ( m_inputPorts[ 0 ].DataType )
- {
- case WirePortDataType.FLOAT4:
- case WirePortDataType.OBJECT:
- case WirePortDataType.COLOR:
- {
- count = 4;
- }
- break;
- case WirePortDataType.FLOAT3:
- {
- count = 3;
- }
- break;
- case WirePortDataType.FLOAT2:
- {
- count = 2;
- }
- break;
- case WirePortDataType.FLOAT:
- case WirePortDataType.INT:
- {
- count = 0;
- }
- break;
- case WirePortDataType.FLOAT3x3:
- case WirePortDataType.FLOAT4x4:
- { }
- break;
- }
-
- if ( count > 0 )
- {
- bool firstElement = true;
- value = string.Format("({0})",value);
- for ( int i = 0; i < count; i++ )
- {
- if ( m_selection[ i ] )
- {
- if( firstElement )
- {
- firstElement = false;
- value += ".";
- }
- value += UIUtils.GetComponentForPosition( i, m_inputPorts[ 0 ].DataType );
- }
- }
- }
-
- return CreateOutputLocalVariable( 0, value, ref dataCollector );
- }
-
- public string GetComponentForPosition( int i )
- {
- switch ( i )
- {
- case 0:
- {
- return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "r" : "x" );
- }
- case 1:
- {
- return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "g" : "y" );
- }
- case 2:
- {
- return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "b" : "z" );
- }
- case 3:
- {
- return ( ( m_outputPorts[ 0 ].DataType == WirePortDataType.COLOR ) ? "a" : "w" );
- }
- }
- return string.Empty;
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- for ( int i = 0; i < 4; i++ )
- {
- m_selection[ i ] = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- }
- UpdateTitle();
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- for ( int i = 0; i < 4; i++ )
- {
- IOUtils.AddFieldValueToString( ref nodeInfo, m_selection[ i ] );
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta
deleted file mode 100644
index fd1be0b3..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ComponentMaskNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 85082b6932d1c9a4f8b64605534ef118
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs
deleted file mode 100644
index a7f799f9..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Cos", "Trigonometry Operators", "Cosine of scalars and vectors" )]
- public sealed class CosOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "cos";
- m_previewShaderGUID = "3dde9e80389196f459eb94137268de4a";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta
deleted file mode 100644
index 132f1bfa..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CosOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ee9c446e7e41d524f8b4c93e6a8886c5
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs
deleted file mode 100644
index 24b6205f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Cosh", "Trigonometry Operators", "Hyperbolic cosine of scalars and vectors" )]
- public sealed class CoshOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "cosh";
- m_previewShaderGUID = "154a4c85fe88657489a54a02416402c0";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta
deleted file mode 100644
index 46ec8178..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CoshOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 2b50a187f488a004aaa2dabbe558ab3a
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs
deleted file mode 100644
index 354db0d2..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs
+++ /dev/null
@@ -1,35 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Cross", "Vector Operators", "Cross product of two three-component vectors ( A x B )", null, KeyCode.X )]
- public sealed class CrossProductOpNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT3, false, "Lhs" );
- AddInputPort( WirePortDataType.FLOAT3, false, "Rhs" );
- AddOutputPort( WirePortDataType.FLOAT3, "Out" );
- m_useInternalPortData = true;
- m_previewShaderGUID = "65a9be5cc7037654db8e148d669f03ee";
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- string lhsStr = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string rhsStr = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
-
- string result = "cross( " + lhsStr + " , " + rhsStr + " )";
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
-
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta
deleted file mode 100644
index 61758de7..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/CrossProductOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 283bc0645ce925346b33c024ff5a7dad
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs
deleted file mode 100644
index 53b8821d..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "DDX", "Math Operators", "Approximate partial derivative with respect to window-space X" )]
- public sealed class DdxOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "ddx";
- m_previewShaderGUID = "b54ea73d5568b3540977557813eb9c3c";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsFragmentCategory )
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- else
- return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta
deleted file mode 100644
index d83171e8..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdxOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 2e14c4a7c0be9f146ac912130c280b15
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs
deleted file mode 100644
index 604a341b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "DDY", "Math Operators", "Approximate partial derivative with respect to window-space Y" )]
- public sealed class DdyOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "ddy";
- m_previewShaderGUID = "197dcc7f05339da47b6b0e681c475c5e";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.IsFragmentCategory )
- return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- else
- return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta
deleted file mode 100644
index d32275f6..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DdyOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 722a2ad531fefdc4d8782d5c7cdfd012
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs
deleted file mode 100644
index 97afc8ba..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Degrees", "Trigonometry Operators", "Converts values of scalars and vectors from radians to degrees" )]
- public sealed class DegreesOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "degrees";
- m_previewShaderGUID = "2a8eebb5566830c4a9d7c4b9021bb743";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta
deleted file mode 100644
index 93e8abe4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DegreesOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 3d88a21f3ece742408c7748897a21c79
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs
deleted file mode 100644
index d48f775d..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Determinant", "Matrix Operators", "Scalar determinant of a square matrix" )]
- public sealed class DeterminantOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "determinant";
- m_drawPreview = false;
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT3x3,
- WirePortDataType.FLOAT4x4 );
-
- m_autoUpdateOutputPort = false;
- m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false );
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT, false );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta
deleted file mode 100644
index 16d62ceb..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DeterminantOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: e5cded78687f09442895bc96cc5b683d
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs
deleted file mode 100644
index 8e3a6dbc..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Distance", "Vector Operators", "Euclidean distance between two points" )]
- public sealed class DistanceOpNode : DynamicTypeNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );
- m_inputPorts[ 1 ].ChangeType( WirePortDataType.FLOAT4, false );
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT, false );
- m_dynamicOutputType = false;
- m_useInternalPortData = true;
- m_previewShaderGUID = "3be9a95031c0cb740ae982e465dfc242";
- }
-
- public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
- string result = "distance( " + m_inputA + " , " + m_inputB + " )";
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta
deleted file mode 100644
index 3d28c02d..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DistanceOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 4b8bd7fecbc728f4b89d398cef86ada8
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs
deleted file mode 100644
index 892ae533..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs
+++ /dev/null
@@ -1,34 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Dot", "Vector Operators", "Scalar dot product of two vectors ( A . B )", null, KeyCode.Period )]
- public sealed class DotProductOpNode : DynamicTypeNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );
- m_inputPorts[ 1 ].ChangeType( WirePortDataType.FLOAT4, false );
- m_dynamicOutputType = false;
- m_useInternalPortData = true;
- m_allowMatrixCheck = true;
- m_previewShaderGUID = "85f11fd5cb9bb954c8615a45c57a3784";
- }
-
- public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
- string result = "dot( " + m_inputA + " , " + m_inputB + " )";
- RegisterLocalVariable( 0, result, ref dataCollector, "dotResult" + OutputId );
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta
deleted file mode 100644
index a84594ff..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/DotProductOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: c2bf0375fb75ce245b2f30857a111972
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs
deleted file mode 100644
index b94d5610..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Exp2", "Math Operators", "Base-2 exponential of scalars and vectors" )]
- public sealed class Exp2OpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "exp2";
- m_previewShaderGUID = "ceb70ed5423a36647a504a41de7dbfe6";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta
deleted file mode 100644
index edea0de0..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Exp2OpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: a9881734e0217bc45bb422dc83f6ee1a
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs
deleted file mode 100644
index 29bded7b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Exp", "Math Operators", "Base-e exponential of scalars and vectors" )]
- public sealed class ExpOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "exp";
- m_previewShaderGUID = "6416ff506137d97479a7ebde790b45e5";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta
deleted file mode 100644
index f5989769..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ExpOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 81ef96bc69f897d4e8bc21e2731e065f
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs
deleted file mode 100644
index 41f14b3f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "FWidth", "Math Operators", "Sum of approximate window-space partial derivatives magnitudes" )]
- public sealed class FWidthOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "fwidth";
- m_previewShaderGUID = "81ea481faaef9c8459a555479ba64df7";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- //m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta
deleted file mode 100644
index f97901e5..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FWidthOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 2e17448829221b04bb3185bef727b19f
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs
deleted file mode 100644
index 5fe190e6..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Floor", "Math Operators", "Largest integer not greater than a scalar or each vector component" )]
- public sealed class FloorOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "floor";
- m_previewShaderGUID = "46ae4a72a9a38de40a2d8f20cfccc67d";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta
deleted file mode 100644
index bd8bbdb0..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FloorOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 176154e86c6c3544fab0d67e098c645d
-timeCreated: 1481126953
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs
deleted file mode 100644
index 698e3701..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Fmod", "Math Operators", "Floating point remainder of x/y with the same sign as x" )]
- public sealed class FmodOpNode : DynamicTypeNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_previewShaderGUID = "65083930f9d7812479fd6ff203ad2992";
- }
-
- public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
- if( m_inputPorts[ 0 ].DataType == WirePortDataType.INT )
- m_inputA = "(float)" + m_inputA;
-
-
- if( m_inputPorts[ 1 ].DataType == WirePortDataType.INT )
- m_inputB = "(float)" + m_inputB;
-
-
- string result = "fmod( " + m_inputA + " , " + m_inputB + " )";
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta
deleted file mode 100644
index c4d07b80..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FmodOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 599ae67e52ac45f46acc0efd9285b97c
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs
deleted file mode 100644
index 62c54dcb..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Fract", "Math Operators", "Fractional portion of a scalar or each vector component" )]
- public sealed class FractNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "frac";
- m_previewShaderGUID = "53a335f8f18d4694b8d94e8aee21fdca";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta
deleted file mode 100644
index 004f9c6c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/FractNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: fd6da00dbcdf3d04cb35a61cda01ae77
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs
deleted file mode 100644
index 893521dc..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs
+++ /dev/null
@@ -1,207 +0,0 @@
-using System;
-using UnityEngine;
-using UnityEditor;
-using System.Collections;
-using System.Collections.Generic;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Gradient Sample", "Miscellaneous", "Samples a gradient" )]
- public sealed class GradientSampleNode : ParentNode
- {
- private string m_functionHeader = "SampleGradient( {0}, {1} )";
- private string m_functionBody = string.Empty;
-
- private GradientNode m_gradientNode = null;
- private InputPort m_gradPort;
-
- private Gradient m_blankGrandient = new Gradient();
-
- private int m_cachedTimeId = -1;
- private int m_cachedTypeId = -1;
- private int m_cachedColorNumId = -1;
- private int m_cachedAlphaNumId = -1;
-
- private Vector4 m_auxVec4 = Vector4.zero;
-
- private string m_functionHeaderStruct = "Gradient( {0} )";
- private string m_functionBodyStruct = string.Empty;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.OBJECT, true, Constants.EmptyPortValue );
- AddInputPort( WirePortDataType.FLOAT, false, "Time" );
- AddOutputColorPorts( "RGBA", true );
- m_gradPort = m_inputPorts[ 0 ];
- m_useInternalPortData = true;
- m_autoDrawInternalPortData = true;
- m_drawPreviewExpander = false;
- m_drawPreview = true;
- m_showPreview = true;
- m_selectedLocation = PreviewLocation.TopCenter;
- m_previewShaderGUID = "8a09124cd6e4aa54a996e7487ec16b90";
- }
-
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
-
- if( m_cachedTypeId == -1 )
- m_cachedTypeId = Shader.PropertyToID( "_GType" );
-
- if( m_cachedTimeId == -1 )
- m_cachedTimeId = Shader.PropertyToID( "_GTime" );
-
- if( m_cachedColorNumId == -1 )
- m_cachedColorNumId = Shader.PropertyToID( "_GColorNum" );
-
- if( m_cachedAlphaNumId == -1 )
- m_cachedAlphaNumId = Shader.PropertyToID( "_GAlphaNum" );
-
- PreviewMaterial.SetTexture( m_cachedTimeId, m_inputPorts[ 1 ].InputPreviewTexture( ContainerGraph ) );
-
- Gradient curGrad = m_blankGrandient;
- if( m_gradientNode != null )
- curGrad = m_gradientNode.Gradient;
-
- PreviewMaterial.SetInt( m_cachedTypeId, (int)curGrad.mode );
- PreviewMaterial.SetInt( m_cachedColorNumId, curGrad.colorKeys.Length );
- PreviewMaterial.SetInt( m_cachedAlphaNumId, curGrad.alphaKeys.Length );
-
- for( int i = 0; i < 8; i++ )
- {
- if( i < curGrad.colorKeys.Length )
- {
- m_auxVec4.x = curGrad.colorKeys[ i ].color.r;
- m_auxVec4.y = curGrad.colorKeys[ i ].color.g;
- m_auxVec4.z = curGrad.colorKeys[ i ].color.b;
- m_auxVec4.w = curGrad.colorKeys[ i ].time;
- PreviewMaterial.SetVector( "_Col" + i, m_auxVec4 );
- }
- else
- {
- PreviewMaterial.SetVector( "_Col" + i, Vector4.zero );
- }
- }
-
- for( int i = 0; i < 8; i++ )
- {
- if( i < curGrad.alphaKeys.Length )
- {
- m_auxVec4.x = curGrad.alphaKeys[ i ].alpha;
- m_auxVec4.y = curGrad.alphaKeys[ i ].time;
- PreviewMaterial.SetVector( "_Alp" + i, m_auxVec4 );
- }
- else
- {
- PreviewMaterial.SetVector( "_Alp" + i, Vector4.zero );
- }
- }
- }
-
- public override void OnNodeLogicUpdate( DrawInfo drawInfo )
- {
- base.OnNodeLogicUpdate( drawInfo );
-
- if( m_gradPort.IsConnected )
- {
- m_gradientNode = RecursiveBackCheck( m_gradPort.GetOutputNode( 0 ) );
- }
- else
- {
- m_gradientNode = null;
- }
- }
-
- GradientNode RecursiveBackCheck( ParentNode node )
- {
- if( node is GradientNode )
- {
- return node as GradientNode;
- }
- else
- {
- if( node is RelayNode || node is WireNode || node is RegisterLocalVarNode )
- {
- return RecursiveBackCheck( node.InputPorts[ 0 ].GetOutputNode( 0 ) );
- }
- else if( node is GetLocalVarNode)
- {
- var gnode = node as GetLocalVarNode;
- if( gnode.CurrentSelected != null )
- return RecursiveBackCheck( gnode.CurrentSelected );
- else
- return null;
- }
- else
- {
- return null;
- }
- }
-
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- m_functionBodyStruct = string.Empty;
- if( !dataCollector.IsSRP )
- {
- GradientNode.GenerateGradientStruct( ref m_functionBodyStruct );
- dataCollector.AddFunctions( m_functionHeaderStruct, m_functionBodyStruct, "0" );
- }
- else
- {
- dataCollector.AddToIncludes( UniqueId, "Packages/com.unity.shadergraph/ShaderGraphLibrary/Functions.hlsl" );
- }
-
- GenerateGradientSampler( dataCollector.IsSRP );
-
- string gradient = "(Gradient)0";
- if( m_inputPorts[ 0 ].IsConnected && m_gradientNode != null )
- gradient = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string time = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
-
- string functionResult = dataCollector.AddFunctions( m_functionHeader, m_functionBody, gradient, time );
- return GetOutputVectorItem( 0, outputId, functionResult );
- }
-
- void GenerateGradientSampler( bool isSrp )
- {
- m_functionBody = string.Empty;
- IOUtils.AddFunctionHeader( ref m_functionBody, "float4 SampleGradient( Gradient gradient, float time )" );
- IOUtils.AddFunctionLine( ref m_functionBody, "float3 color = gradient.colors[0].rgb;" );
- IOUtils.AddFunctionLine( ref m_functionBody, "UNITY_UNROLL" );
- IOUtils.AddFunctionLine( ref m_functionBody, "for (int c = 1; c < 8; c++)" );
- IOUtils.AddFunctionLine( ref m_functionBody, "{" );
- if( isSrp )
- IOUtils.AddFunctionLine( ref m_functionBody, "float colorPos = saturate((time - gradient.colors[c-1].w) / (gradient.colors[c].w - gradient.colors[c-1].w)) * step(c, gradient.colorsLength-1);" );
- else
- IOUtils.AddFunctionLine( ref m_functionBody, "float colorPos = saturate((time - gradient.colors[c-1].w) / (gradient.colors[c].w - gradient.colors[c-1].w)) * step(c, (float)gradient.colorsLength-1);" );
- IOUtils.AddFunctionLine( ref m_functionBody, "color = lerp(color, gradient.colors[c].rgb, lerp(colorPos, step(0.01, colorPos), gradient.type));" );
- IOUtils.AddFunctionLine( ref m_functionBody, "}" );
-
- IOUtils.AddFunctionLine( ref m_functionBody, "#ifndef UNITY_COLORSPACE_GAMMA" );
- if( isSrp )
- IOUtils.AddFunctionLine( ref m_functionBody, "color = SRGBToLinear(color);" );
- else
- IOUtils.AddFunctionLine( ref m_functionBody, "color = half3(GammaToLinearSpaceExact(color.r), GammaToLinearSpaceExact(color.g), GammaToLinearSpaceExact(color.b));" );
- IOUtils.AddFunctionLine( ref m_functionBody, "#endif" );
-
- IOUtils.AddFunctionLine( ref m_functionBody, "float alpha = gradient.alphas[0].x;" );
- IOUtils.AddFunctionLine( ref m_functionBody, "UNITY_UNROLL" );
- IOUtils.AddFunctionLine( ref m_functionBody, "for (int a = 1; a < 8; a++)" );
- IOUtils.AddFunctionLine( ref m_functionBody, "{" );
- if( isSrp )
- IOUtils.AddFunctionLine( ref m_functionBody, "float alphaPos = saturate((time - gradient.alphas[a-1].y) / (gradient.alphas[a].y - gradient.alphas[a-1].y)) * step(a, gradient.alphasLength-1);" );
- else
- IOUtils.AddFunctionLine( ref m_functionBody, "float alphaPos = saturate((time - gradient.alphas[a-1].y) / (gradient.alphas[a].y - gradient.alphas[a-1].y)) * step(a, (float)gradient.alphasLength-1);" );
- IOUtils.AddFunctionLine( ref m_functionBody, "alpha = lerp(alpha, gradient.alphas[a].x, lerp(alphaPos, step(0.01, alphaPos), gradient.type));" );
- IOUtils.AddFunctionLine( ref m_functionBody, "}" );
- IOUtils.AddFunctionLine( ref m_functionBody, "return float4(color, alpha);" );
- IOUtils.CloseFunctionBody( ref m_functionBody );
- }
-
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta
deleted file mode 100644
index 51d0b9e5..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/GradientSampleNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b90e416e2fa93a249952fabc78f659c8
-timeCreated: 1562847602
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs
deleted file mode 100644
index 178fc545..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs
+++ /dev/null
@@ -1,138 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-// 4x4 Invert by DBN in
-// http://answers.unity3d.com/questions/218333/shader-inversefloat4x4-function.html?childToView=641391#answer-641391
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Inverse", "Matrix Operators", "Inverse matrix of a matrix" )]
- public sealed class InverseOpNode : SingleInputOp
- {
- private string Inverse4x4Header = "Inverse4x4( {0} )";
-
- //4x4
- private string[] Inverse4x4Function =
- {
- "{0}4x4 Inverse4x4({0}4x4 input)\n",
- "{\n",
- "\t#define minor(a,b,c) determinant({0}3x3(input.a, input.b, input.c))\n",
- "\t{0}4x4 cofactors = {0}4x4(\n",
- "\tminor( _22_23_24, _32_33_34, _42_43_44 ),\n",
- "\t-minor( _21_23_24, _31_33_34, _41_43_44 ),\n",
- "\tminor( _21_22_24, _31_32_34, _41_42_44 ),\n",
- "\t-minor( _21_22_23, _31_32_33, _41_42_43 ),\n",
- "\n",
- "\t-minor( _12_13_14, _32_33_34, _42_43_44 ),\n",
- "\tminor( _11_13_14, _31_33_34, _41_43_44 ),\n",
- "\t-minor( _11_12_14, _31_32_34, _41_42_44 ),\n",
- "\tminor( _11_12_13, _31_32_33, _41_42_43 ),\n",
- "\n",
- "\tminor( _12_13_14, _22_23_24, _42_43_44 ),\n",
- "\t-minor( _11_13_14, _21_23_24, _41_43_44 ),\n",
- "\tminor( _11_12_14, _21_22_24, _41_42_44 ),\n",
- "\t-minor( _11_12_13, _21_22_23, _41_42_43 ),\n",
- "\n",
- "\t-minor( _12_13_14, _22_23_24, _32_33_34 ),\n",
- "\tminor( _11_13_14, _21_23_24, _31_33_34 ),\n",
- "\t-minor( _11_12_14, _21_22_24, _31_32_34 ),\n",
- "\tminor( _11_12_13, _21_22_23, _31_32_33 ));\n",
- "\t#undef minor\n",
- "\treturn transpose( cofactors ) / determinant( input );\n",
- "}\n"
- };
-
- private bool[] Inverse4x4FunctionFlags =
- {
- true,
- false,
- true,
- true,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false,
- false
- };
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "inverse";
- m_drawPreview = false;
-
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT3x3,
- WirePortDataType.FLOAT4x4 );
- m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false );
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string precisionString = UIUtils.PrecisionWirePortToCgType( CurrentPrecisionType, WirePortDataType.FLOAT );
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
- if ( m_outputPorts[ 0 ].DataType == WirePortDataType.FLOAT3x3 )
- {
- GeneratorUtils.Add3x3InverseFunction( ref dataCollector, precisionString );
- RegisterLocalVariable( 0, string.Format( GeneratorUtils.Inverse3x3Header, value ), ref dataCollector, "invertVal" + OutputId );
- }
- else
- {
- if ( !dataCollector.HasFunction( Inverse4x4Header ) )
- {
- //Hack to be used util indent is properly used
- int currIndent = UIUtils.ShaderIndentLevel;
-
- if ( dataCollector.IsTemplate )
- {
- UIUtils.ShaderIndentLevel = 0;
- }
- else
- {
- UIUtils.ShaderIndentLevel = 1;
- UIUtils.ShaderIndentLevel++;
- }
-
- string finalFunction = string.Empty;
- for ( int i = 0; i < Inverse4x4Function.Length; i++ )
- {
- finalFunction += UIUtils.ShaderIndentTabs + ( Inverse4x4FunctionFlags[ i ] ? string.Format( Inverse4x4Function[ i ], precisionString ) : Inverse4x4Function[ i ] );
- }
-
-
- UIUtils.ShaderIndentLevel = currIndent;
-
- dataCollector.AddFunction( Inverse4x4Header, finalFunction );
- }
-
- RegisterLocalVariable( 0, string.Format( Inverse4x4Header, value ), ref dataCollector, "invertVal" + OutputId );
- }
-
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta
deleted file mode 100644
index bc47ad0f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/InverseOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 785830160e033d24280df9c5b4cec368
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs
deleted file mode 100644
index c67f26b4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs
+++ /dev/null
@@ -1,41 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-namespace AmplifyShaderEditor
-{
- [System.Serializable]
- [NodeAttributes( "Length", "Vector Operators", "Scalar Euclidean length of a vector" )]
- public sealed class LengthOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "length";
- m_previewShaderGUID = "1c1f6d6512b758942a8b9dd1bea12f34";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );
- m_autoUpdateOutputPort = false;
- }
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
- switch( m_inputPorts[0].DataType )
- {
- case WirePortDataType.OBJECT:
- case WirePortDataType.INT:
- case WirePortDataType.FLOAT:
- case WirePortDataType.UINT:m_previewMaterialPassId = 0;break;
- case WirePortDataType.FLOAT2:m_previewMaterialPassId = 1;break;
- case WirePortDataType.FLOAT3:m_previewMaterialPassId = 2;break;
- case WirePortDataType.FLOAT4:
- case WirePortDataType.COLOR:m_previewMaterialPassId = 3;break;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta
deleted file mode 100644
index c13dd4f4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LengthOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: bb3fd570e41cfa24d93b53e80eac02d5
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs
deleted file mode 100644
index 1ec7199d..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs
+++ /dev/null
@@ -1,116 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Lerp", "Math Operators", "Linear interpolation of two scalars or vectors based on a weight", null, KeyCode.L )]
- public sealed class LerpOp : ParentNode
- {
- private const string LertOpFormat = "lerp( {0} , {1} , {2})";
-
- [UnityEngine.SerializeField]
- private WirePortDataType m_mainDataType = WirePortDataType.FLOAT;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_textLabelWidth = 55;
- AddInputPort( WirePortDataType.FLOAT, false, "A" );
- AddInputPort( WirePortDataType.FLOAT, false, "B" );
- AddInputPort( WirePortDataType.FLOAT, false, "Alpha" );
- AddOutputPort( WirePortDataType.FLOAT,Constants.EmptyPortValue);
- m_useInternalPortData = true;
- m_previewShaderGUID = "34d9c4cdcf1fadb49af2de3f90bbc57d";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- UpdateConnection( portId );
- }
-
- public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type );
- UpdateConnection( inputPortId );
- }
-
- public override void OnInputPortDisconnected( int portId )
- {
- base.OnInputPortDisconnected( portId );
- UpdateConnection( portId );
- }
-
- void UpdateConnection( int portId )
- {
- WirePortDataType type1 = WirePortDataType.FLOAT;
- if( m_inputPorts[ 0 ].IsConnected )
- type1 = m_inputPorts[ 0 ].GetOutputConnection( 0 ).DataType;
-
- WirePortDataType type2 = WirePortDataType.FLOAT;
- if( m_inputPorts[ 1 ].IsConnected )
- type2 = m_inputPorts[ 1 ].GetOutputConnection( 0 ).DataType;
-
- WirePortDataType typealpha = WirePortDataType.FLOAT;
- if( m_inputPorts[ 2 ].IsConnected )
- typealpha = m_inputPorts[ 2 ].GetOutputConnection( 0 ).DataType;
-
- m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2;
-
- if( !m_inputPorts[ 0 ].IsConnected && !m_inputPorts[ 1 ].IsConnected && m_inputPorts[ 2 ].IsConnected )
- m_mainDataType = m_inputPorts[ 2 ].GetOutputConnection( 0 ).DataType;
-
- m_inputPorts[ 0 ].ChangeType( m_mainDataType, false );
-
- m_inputPorts[ 1 ].ChangeType( m_mainDataType, false );
- if( m_inputPorts[ 2 ].IsConnected && ( typealpha == WirePortDataType.FLOAT || typealpha == WirePortDataType.INT ) )
- m_inputPorts[ 2 ].ChangeType( WirePortDataType.FLOAT, false );
- else
- m_inputPorts[ 2 ].ChangeType( m_mainDataType, false );
-
- m_outputPorts[ 0 ].ChangeType( m_mainDataType, false );
- }
-
- //void UpdateDisconnection( int portId )
- //{
- // int otherPortId = ( portId + 1 ) % 2;
- // if ( m_inputPorts[ otherPortId ].IsConnected )
- // {
- // m_mainDataType = m_inputPorts[ otherPortId ].DataType;
- // m_inputPorts[ portId ].ChangeType( m_mainDataType, false );
- // m_outputPorts[ 0 ].ChangeType( m_mainDataType, false );
- // }
- //}
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string aValue = m_inputPorts[ 0 ].GenerateShaderForOutput( ref dataCollector, m_mainDataType, ignoreLocalVar, true );
- string bValue = m_inputPorts[ 1 ].GenerateShaderForOutput( ref dataCollector, m_mainDataType, ignoreLocalVar, true );
- string interp = string.Empty;
- if( m_inputPorts[ 2 ].DataType == WirePortDataType.FLOAT )
- interp = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
- else
- interp = m_inputPorts[ 2 ].GenerateShaderForOutput( ref dataCollector, m_mainDataType, ignoreLocalVar,true );
- string result = string.Format( LertOpFormat, aValue,bValue,interp);
-
- RegisterLocalVariable( 0, result, ref dataCollector, "lerpResult"+OutputId );
-
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
-
- //public override void RefreshExternalReferences()
- //{
- // if ( m_inputPorts[ 2 ].DataType != WirePortDataType.FLOAT )
- // {
- // m_inputPorts[ 2 ].ChangeType( WirePortDataType.FLOAT, false );
- // }
- //}
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta
deleted file mode 100644
index 22b8eec4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LerpOp.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 1e38abf6e3c7dfa409a5fe40d2ce8a19
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs
deleted file mode 100644
index 35914c34..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Log10", "Math Operators", "Base-10 logarithm of scalars and vectors" )]
- public sealed class Log10OpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "log10";
- m_previewShaderGUID = "9e7cfa357dd261f499d0ba8637ff2614";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta
deleted file mode 100644
index e9ae3c31..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log10OpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: be47a76f1f42fbe47bf2568584c31196
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs
deleted file mode 100644
index 614a82a2..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Log2", "Math Operators", "Base-2 logarithm of scalars and vectors" )]
- public sealed class Log2OpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "log2";
- m_previewShaderGUID = "5975a154432d4c64cacd78d015ed08ba";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta
deleted file mode 100644
index 9511991b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/Log2OpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b9489308aad1f794982afc1faf646013
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs
deleted file mode 100644
index ff7d7863..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Log", "Math Operators", "Natural logarithm of scalars and vectors" )]
- public sealed class LogOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "log";
- m_previewShaderGUID = "a3293e0a73834b24682775f5d8ee1e7c";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta
deleted file mode 100644
index 7aab4f70..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/LogOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 1ed2c12cea61a8c4fa67eebdc10d2a2a
-timeCreated: 1481126954
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs
deleted file mode 100644
index 9cb64e97..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs
+++ /dev/null
@@ -1,3 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-// Deprecated file
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta
deleted file mode 100644
index 597824ca..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/MultipleInputOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 8804c7e5888738547b5a704f788fc18b
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs
deleted file mode 100644
index 00c174dc..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Negate", "Math Operators", "Negate or invert an input value" )]
- public sealed class NegateNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_useInternalPortData = true;
- m_previewShaderGUID = "b035bc40da1ac7c4eafad4116382ec79";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- string result = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
- if ( result.StartsWith( "-" ) )
- {
- return result.Remove( 0, 1 );
- }
- else
- {
- return "-" + result;
- }
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta
deleted file mode 100644
index 83f5922e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NegateNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 01c91005470f6b94eba168a127cecd6c
-timeCreated: 1481126953
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs
deleted file mode 100644
index 140a1173..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Normalize", "Vector Operators", "Normalizes a vector", null, KeyCode.N )]
- public sealed class NormalizeNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_selectedLocation = PreviewLocation.TopCenter;
- m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT, WirePortDataType.FLOAT2, WirePortDataType.FLOAT3, WirePortDataType.FLOAT4, WirePortDataType.COLOR, WirePortDataType.OBJECT, WirePortDataType.INT );
- m_previewShaderGUID = "a51b11dfb6b32884e930595e5f9defa8";
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string result = string.Empty;
- switch ( m_inputPorts[ 0 ].DataType )
- {
- case WirePortDataType.FLOAT:
- case WirePortDataType.FLOAT2:
- case WirePortDataType.FLOAT3:
- case WirePortDataType.FLOAT4:
- case WirePortDataType.OBJECT:
- case WirePortDataType.COLOR:
- {
- result = "normalize( " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )";
- }
- break;
- case WirePortDataType.INT:
- {
- return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- }
- case WirePortDataType.FLOAT3x3:
- case WirePortDataType.FLOAT4x4:
- {
- result = UIUtils.InvalidParameter( this );
- }
- break;
- }
- RegisterLocalVariable( 0, result, ref dataCollector, "normalizeResult" + OutputId );
-
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta
deleted file mode 100644
index 8bec377b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/NormalizeNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: fa6682c371754094f88b3c2a7e96ae26
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs
deleted file mode 100644
index 10792114..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "One Minus", "Math Operators", "1 - input value", null, KeyCode.O )]
- public sealed class OneMinusNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_useInternalPortData = true;
- m_previewShaderGUID = "bed5300b92e7bb0419d0f4accb853312";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false );
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string result = "( 1.0 - " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )";
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta
deleted file mode 100644
index ff94c53d..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/OneMinusNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 727743b66e17d7b4f9c2fbe7dde98bd9
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs
deleted file mode 100644
index 82357b67..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs
+++ /dev/null
@@ -1,93 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Power", "Math Operators", "Base to the Exp-th power of scalars and vectors", null, KeyCode.E )]
- public sealed class PowerNode : ParentNode
- {
- public const string SafePowerStr = "max( {0} , 0.0001 )";
- public const string SafePowerLabel = "Safe Power";
-
- [SerializeField]
- private bool m_safePower = false;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, "Base" );
- AddInputPort( WirePortDataType.FLOAT, false, "Exp" );
- m_inputPorts[ 1 ].FloatInternalData = 1;
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_useInternalPortData = true;
- m_autoWrapProperties = true;
- m_textLabelWidth = 85;
- m_previewShaderGUID = "758cc2f8b537b4e4b93d9833075d138c";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- UpdateConnections( portId );
- }
-
- public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type );
- UpdateConnections( inputPortId );
- }
-
- void UpdateConnections( int inputPort )
- {
- m_inputPorts[ inputPort ].MatchPortToConnection();
- if ( inputPort == 0 )
- {
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- m_safePower = EditorGUILayoutToggle( SafePowerLabel, m_safePower );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string x = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- if( m_safePower )
- {
- string safePowerName = "saferPower" + OutputId;
- string safePowerValue = string.Format( SafePowerStr, x );
- dataCollector.AddLocalVariable( UniqueId, CurrentPrecisionType, m_inputPorts[ 0 ].DataType, safePowerName, safePowerValue );
- x = safePowerName;
- }
-
- string y = m_inputPorts[ 1 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true );
- string result = "pow( " + x + " , " + y + " )";
-
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
-
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() > 17502 )
- m_safePower = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) );
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_safePower );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta
deleted file mode 100644
index bedc464e..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/PowerNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 520a55839e863ce47b3558be612f4691
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs
deleted file mode 100644
index 659c86cd..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Rsqrt", "Math Operators", "Reciprocal square root of scalars and vectors" )]
- public sealed class RSqrtOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "rsqrt";
- m_previewShaderGUID = "c58c17cb1f7f6e6429a2c7a6cdaef87d";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta
deleted file mode 100644
index e124e47a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RSqrtOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 513de50bd4766d0448bb471ca272608f
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs
deleted file mode 100644
index 19f478ff..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Radians", "Trigonometry Operators", "Converts values of scalars and vectors from degrees to radians" )]
- public sealed class RadiansOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "radians";
- m_previewShaderGUID = "d27d189eaf6eeb04fae9913d9617ece5";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta
deleted file mode 100644
index f90ec876..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RadiansOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b6ca01d5c16f73c42996318c140eddb7
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs
deleted file mode 100644
index 1488cb1c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs
+++ /dev/null
@@ -1,33 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Reflect", "Vector Operators", "Reflection vector given an incidence vector and a normal vector" )]
- public sealed class ReflectOpNode : DynamicTypeNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_inputPorts[ 0 ].ChangeProperties( "Incident", WirePortDataType.FLOAT4, false );
- m_inputPorts[ 1 ].ChangeProperties( "Normal", WirePortDataType.FLOAT4, false );
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );
-
- m_textLabelWidth = 67;
- m_previewShaderGUID = "fb520f2145c0fa0409320a9e6d720758";
- }
-
- public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
- string result = "reflect( " + m_inputA + " , " + m_inputB + " )";
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta
deleted file mode 100644
index 2b7f085f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ReflectOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: bcd77715f8db1564abc96d502312d476
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs
deleted file mode 100644
index ba59e2ca..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs
+++ /dev/null
@@ -1,92 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Refract", "Vector Operators", "Computes a refraction vector" )]
- public sealed class RefractOpVec : ParentNode
- {
- [UnityEngine.SerializeField]
- private WirePortDataType m_mainDataType = WirePortDataType.FLOAT;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT4, false , "Incident" );
- AddInputPort( WirePortDataType.FLOAT4, false , "Normal" );
- AddInputPort( WirePortDataType.FLOAT, false, "Eta" );
- AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue );
- m_textLabelWidth = 67;
- m_previewShaderGUID = "5ab44ca484bed8b4884b03b1c00fdc3d";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- UpdateConnection( portId );
- }
-
- public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type );
- UpdateConnection( inputPortId );
- }
-
- public override void OnInputPortDisconnected( int portId )
- {
- base.OnInputPortDisconnected( portId );
- UpdateConnection( portId );
- }
-
- void UpdateConnection( int portId )
- {
- if( portId == 2 )
- return;
-
- bool hasConnection = false;
-
- WirePortDataType type1 = WirePortDataType.FLOAT;
- if( m_inputPorts[ 0 ].IsConnected )
- {
- type1 = m_inputPorts[ 0 ].GetOutputConnection( 0 ).DataType;
- hasConnection = true;
- }
- WirePortDataType type2 = WirePortDataType.FLOAT;
- if( m_inputPorts[ 1 ].IsConnected )
- {
- type2 = m_inputPorts[ 1 ].GetOutputConnection( 0 ).DataType;
- hasConnection = true;
- }
-
- if( hasConnection )
- {
- m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2;
- }
- else
- {
- m_mainDataType = WirePortDataType.FLOAT4;
- }
-
- m_inputPorts[ 0 ].ChangeType( m_mainDataType, false );
- m_inputPorts[ 1 ].ChangeType( m_mainDataType, false );
- m_outputPorts[ 0 ].ChangeType( m_mainDataType, false );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string incident = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string normal = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
- string interp = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
- string result = "refract( " + incident + " , " + normal + " , " + interp + " )";
-
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
-
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta
deleted file mode 100644
index 58b705a4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RefractOpVec.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: c5bb608b83cdc894cab572c72baa5f84
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs
deleted file mode 100644
index 95b1dd8f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Round", "Math Operators", "Rounded value of scalars or vectors" )]
- public sealed class RoundOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "round";
- m_previewShaderGUID = "554d561417b207c4bb3cd4a0c86b6907";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta
deleted file mode 100644
index 9b3740db..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/RoundOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: f7b5f29bc7f6bb844ae4ea698404adc3
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs
deleted file mode 100644
index ed91f4d4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Saturate", "Math Operators", "Saturate clamps the input values into the [0,1] range" )]
- public sealed class SaturateNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "saturate";
- m_previewShaderGUID = "d9e53418dc8b9d34fb395e3ea3c75985";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta
deleted file mode 100644
index e199e9cf..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SaturateNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 9d56f68d94c889443af651140ef86948
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs
deleted file mode 100644
index 0d79fe81..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs
+++ /dev/null
@@ -1,78 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Scale And Offset", "Math Operators", "Scales and offsets an input value\n( ( <b>Value</b> * <b>Scale</b> ) + <b>Offset</b> )" )]
- public sealed class ScaleAndOffsetNode : ParentNode
- {
- private const string ScaleOffsetOpStr = "({0}*{1} + {2})";
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddInputPort( WirePortDataType.FLOAT, false, "Scale" );
- m_inputPorts[ 1 ].FloatInternalData = 1;
- AddInputPort( WirePortDataType.FLOAT, false, "Offset" );
- AddOutputPort( WirePortDataType.FLOAT, " " );
- m_useInternalPortData = true;
- m_previewShaderGUID = "a1f1053d4d9c3be439e0382038b74771";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- UpdateConnection( portId );
- }
-
- public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type );
- UpdateConnection( inputPortId );
- }
-
- public override void OnInputPortDisconnected( int portId )
- {
- base.OnInputPortDisconnected( portId );
- m_inputPorts[ portId ].ChangeType( WirePortDataType.FLOAT, false );
- if( portId == 0 )
- {
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT, false );
- }
- }
-
- void UpdateConnection( int portId )
- {
- if( portId == 0 )
- {
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- else
- {
- WirePortDataType newDataType = m_inputPorts[ portId ].ConnectionType() == WirePortDataType.FLOAT ? WirePortDataType.FLOAT : m_outputPorts[ 0 ].DataType;
- m_inputPorts[ portId ].ChangeType( newDataType, false );
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
- // If scale or offset ports are floats then there's no need to cast them to any other type since they can be multiplied with everything
- WirePortDataType scaleType = ( m_inputPorts[ 1 ].ConnectionType() == WirePortDataType.FLOAT ) ? WirePortDataType.FLOAT : m_outputPorts[ 0 ].DataType;
- string scale = m_inputPorts[ 1 ].GenerateShaderForOutput( ref dataCollector, scaleType, ignoreLocalvar , true );
-
- WirePortDataType offsetType = ( m_inputPorts[ 2 ].ConnectionType() == WirePortDataType.FLOAT ) ? WirePortDataType.FLOAT : m_outputPorts[ 0 ].DataType;
- string offset = m_inputPorts[ 2 ].GenerateShaderForOutput( ref dataCollector, offsetType, ignoreLocalvar, true );
-
- string result = string.Format( ScaleOffsetOpStr, value, scale, offset );
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta
deleted file mode 100644
index 4a508a82..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleAndOffsetNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: b594feaa69ad03449b563f834fe0c18e
-timeCreated: 1484582091
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs
deleted file mode 100644
index 7445a10d..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs
+++ /dev/null
@@ -1,152 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Scale", "Math Operators", "Scales input value by a float factor" )]
- public sealed class ScaleNode : ParentNode
- {
- private const string ScaleFactorStr = "Scale";
-
- [SerializeField]
- private float m_scaleFactor = 1;
-
- private int m_cachedPropertyId = -1;
-
- private const float LabelWidth = 8;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, " " );
- AddOutputPort( WirePortDataType.FLOAT, " " );
- m_insideSize.Set( 50, 10 );
- m_autoWrapProperties = true;
- m_previewShaderGUID = "6d8ec9d9dab62c44aa2dcc0e3987760d";
- }
-
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
-
- if ( m_cachedPropertyId == -1 )
- m_cachedPropertyId = Shader.PropertyToID( "_ScaleFloat" );
-
- PreviewMaterial.SetFloat( m_cachedPropertyId, m_scaleFactor );
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- m_scaleFactor = EditorGUILayoutFloatField( ScaleFactorStr, m_scaleFactor );
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false );
- }
-
- public override void OnNodeLayout( DrawInfo drawInfo )
- {
- base.OnNodeLayout( drawInfo );
-
- m_propertyDrawPos.x = m_remainingBox.x + Constants.FLOAT_WIDTH_SPACING * drawInfo.InvertedZoom * 0.5f;
- m_propertyDrawPos.y = m_remainingBox.y + Constants.INPUT_PORT_DELTA_Y * drawInfo.InvertedZoom * 0.5f;
- m_propertyDrawPos.width = drawInfo.InvertedZoom * Constants.FLOAT_DRAW_WIDTH_FIELD_SIZE;
- m_propertyDrawPos.height = drawInfo.InvertedZoom * Constants.FLOAT_DRAW_HEIGHT_FIELD_SIZE;
- }
-
- public override void DrawGUIControls( DrawInfo drawInfo )
- {
- base.DrawGUIControls( drawInfo );
-
- if ( drawInfo.CurrentEventType != EventType.MouseDown )
- return;
-
- Rect hitBox = m_remainingBox;
- hitBox.xMin -= LabelWidth * drawInfo.InvertedZoom;
- bool insideBox = hitBox.Contains( drawInfo.MousePosition );
-
- if ( insideBox )
- {
- GUI.FocusControl( null );
- m_isEditingFields = true;
- }
- else if ( m_isEditingFields && !insideBox )
- {
- GUI.FocusControl( null );
- m_isEditingFields = false;
- }
- }
-
- private bool m_isEditingFields;
- private float m_previousValue;
- private string m_fieldText = "0";
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
-
- if ( !m_isVisible )
- return;
-
- if ( m_isEditingFields )
- {
- UIUtils.DrawFloat( this, ref m_propertyDrawPos, ref m_scaleFactor, LabelWidth );
- }
- else if ( drawInfo.CurrentEventType == EventType.Repaint )
- {
- Rect fakeField = m_propertyDrawPos;
- fakeField.xMin += LabelWidth * drawInfo.InvertedZoom;
- Rect fakeLabel = m_propertyDrawPos;
- fakeLabel.xMax = fakeField.xMin;
- EditorGUIUtility.AddCursorRect( fakeLabel, MouseCursor.SlideArrow );
- EditorGUIUtility.AddCursorRect( fakeField, MouseCursor.Text );
-
- if ( m_previousValue != m_scaleFactor )
- {
- m_previousValue = m_scaleFactor;
- m_fieldText = m_scaleFactor.ToString();
- }
-
- GUI.Label( fakeField, m_fieldText, UIUtils.MainSkin.textField );
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string portResult = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string result = "( " + portResult + " * " + m_scaleFactor + " )";
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_scaleFactor );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_scaleFactor = Convert.ToSingle( GetCurrentParam( ref nodeParams ) );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta
deleted file mode 100644
index 49bd4b82..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/ScaleNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ec926b11f9c698c458f746e4e55fd7df
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs
deleted file mode 100644
index 90f83dcf..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Sign", "Math Operators", "Sign of scalar or each vector component" )]
- public sealed class SignOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "sign";
- m_previewShaderGUID = "3aca80b49aadf5046b7133730818e18f";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT ,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR ,
- WirePortDataType.INT);
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta
deleted file mode 100644
index 1a1d0ff6..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SignOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 429f407c2b590df45b215f0edfa49b97
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs
deleted file mode 100644
index 4726b848..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Simplified Fmod", "Math Operators", "Floating point remainder of x/y" )]
- public sealed class SimplifiedFModOpNode : DynamicTypeNode
- {
- private const string FmodCustomOp = "frac({0}/{1})*{1}";
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_previewShaderGUID = "2688236fb4f37ce47b81cc818c53321d";
- }
-
- public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- {
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
-
- base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
- RegisterLocalVariable( 0, string.Format( FmodCustomOp, m_inputA, m_inputB ), ref dataCollector, ( "fmodResult" + OutputId ) );
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta
deleted file mode 100644
index 77efda87..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SimplifiedFModOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: f186e1b03a8ee2b4b9e45918576e8cf6
-timeCreated: 1484731588
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs
deleted file mode 100644
index 6d0d363b..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Sin", "Trigonometry Operators", "Sine of scalars and vectors" )]
- public sealed class SinOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "sin";
- m_previewShaderGUID = "bcd9f8749ddd3ac4f94f4c2071c1d0d4";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta
deleted file mode 100644
index 24e23e66..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: be2a11b08ee8cbb458dbcc4c1a61ad1b
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs
deleted file mode 100644
index 4af0cba4..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs
+++ /dev/null
@@ -1,67 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using System;
-
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- public class SingleInputOp : ParentNode
- {
-
- [SerializeField]
- protected string m_opName;
- //[SerializeField]
- //protected int m_validTypes;
-
- protected bool m_autoUpdateOutputPort = true;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- //m_validTypes = 0;
- m_useInternalPortData = true;
-
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- m_inputPorts[ 0 ].MatchPortToConnection();
- if ( m_autoUpdateOutputPort )
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- m_inputPorts[ 0 ].MatchPortToConnection();
- if ( m_autoUpdateOutputPort )
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string result = "0";
- if ( m_inputPorts[ 0 ].IsConnected )
- {
- ParentNode node = m_inputPorts[ 0 ].GetOutputNode();
- int localOutputId = m_inputPorts[ 0 ].ExternalReferences[ 0 ].PortId;
- result = m_opName + "( " + node.GenerateShaderForOutput( localOutputId, ref dataCollector, ignoreLocalvar ) + " )";
- }
- else
- {
- result = m_opName + "( " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )";
- }
-
- return CreateOutputLocalVariable( 0, result, ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta
deleted file mode 100644
index 751db40f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SingleInputOp.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ed03e964ff9aa274cbf392769b61170b
-timeCreated: 1481126960
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs
deleted file mode 100644
index f38a192a..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Sinh", "Trigonometry Operators", "Hyperbolic sine of scalars and vectors" )]
- public sealed class SinhOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "sinh";
- m_previewShaderGUID = "4e9c00e6dceb4024f80d4e3d7786abad";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta
deleted file mode 100644
index 292ae67c..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SinhOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 52092e3985c556943895f86c585bcd25
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs
deleted file mode 100644
index 09d86cb0..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs
+++ /dev/null
@@ -1,122 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Smoothstep", "Math Operators", "Returns a smooth Hermite interpolation between 0 and 1, if input is in the range [min, max]." )]
- public sealed class SmoothstepOpNode : ParentNode
- {
- //[UnityEngine.SerializeField]
- //private WirePortDataType m_mainDataType = WirePortDataType.FLOAT;
-
- private int m_alphaPortId = 0;
- private int m_minPortId = 0;
- private int m_maxPortId = 0;
- private const string SmoothstepOpFormat = "smoothstep( {0} , {1} , {2})";//min max alpha
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue, -1, MasterNodePortCategory.Fragment, 0 );
- m_alphaPortId = m_inputPorts.Count - 1;
- AddInputPort( WirePortDataType.FLOAT, false, "Min", -1, MasterNodePortCategory.Fragment, 1 );
- m_minPortId = m_inputPorts.Count - 1;
- AddInputPort( WirePortDataType.FLOAT, false, "Max", -1, MasterNodePortCategory.Fragment, 2 );
- m_maxPortId = m_inputPorts.Count - 1;
-
- GetInputPortByUniqueId( m_maxPortId ).FloatInternalData = 1;
-
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_useInternalPortData = true;
- m_textLabelWidth = 55;
- m_previewShaderGUID = "954cdd40a7a528344a0a4d3ff1db5176";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- if( portId == 0 )
- {
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
-
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- if( outputPortId == 0 )
- {
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- }
-
- //public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- //{
- // base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- // UpdateConnection( portId );
- //}
-
- //public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- //{
- // base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type );
- // UpdateConnection( inputPortId );
- //}
-
- //public override void OnInputPortDisconnected( int portId )
- //{
- // base.OnInputPortDisconnected( portId );
- // UpdateConnection( portId );
- //}
-
- //void UpdateConnection( int portId )
- //{
- // WirePortDataType type1 = WirePortDataType.FLOAT;
- // if( m_inputPorts[ m_minPortId ].IsConnected )
- // type1 = m_inputPorts[ m_minPortId ].GetOutputConnection( 0 ).DataType;
-
- // WirePortDataType type2 = WirePortDataType.FLOAT;
- // if( m_inputPorts[ m_maxPortId ].IsConnected )
- // type2 = m_inputPorts[ m_maxPortId ].GetOutputConnection( 0 ).DataType;
-
- // m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2;
-
- // if( !m_inputPorts[ m_minPortId ].IsConnected && !m_inputPorts[ m_maxPortId ].IsConnected && m_inputPorts[ m_alphaPortId ].IsConnected )
- // m_mainDataType = m_inputPorts[ m_alphaPortId ].GetOutputConnection( 0 ).DataType;
-
- // m_inputPorts[ m_minPortId ].ChangeType( m_mainDataType, false );
-
- // m_inputPorts[ m_maxPortId ].ChangeType( m_mainDataType, false );
- // if( m_inputPorts[ m_alphaPortId ].IsConnected && m_inputPorts[ m_alphaPortId ].GetOutputConnection( 0 ).DataType == WirePortDataType.FLOAT )
- // m_inputPorts[ m_alphaPortId ].ChangeType( WirePortDataType.FLOAT, false );
- // else
- // m_inputPorts[ m_alphaPortId ].ChangeType( m_mainDataType, false );
-
- // m_outputPorts[ 0 ].ChangeType( m_mainDataType, false );
- //}
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
-
- string aValue = m_inputPorts[ m_minPortId ].GeneratePortInstructions( ref dataCollector );
- string bValue = m_inputPorts[ m_maxPortId ].GeneratePortInstructions( ref dataCollector );
- string interp = m_inputPorts[ m_alphaPortId ].GeneratePortInstructions( ref dataCollector );
-
- string result = string.Format( SmoothstepOpFormat, aValue, bValue, interp );
-
- RegisterLocalVariable( 0, result, ref dataCollector, "smoothstepResult" + OutputId );
-
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta
deleted file mode 100644
index 98387ebd..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SmoothstepOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 0f64eb769f843a349a0d249beacc6fc3
-timeCreated: 1481126953
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs
deleted file mode 100644
index e35c1b25..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Sqrt", "Math Operators", "Square root of scalars and vectors" )]
- public sealed class SqrtOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "sqrt";
- m_previewShaderGUID = "1791e2fbf36af084da7ecfc289e89b6e";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta
deleted file mode 100644
index 164b7c59..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/SqrtOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 4820b591b73a7fe4ab13261deebf76f7
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs
deleted file mode 100644
index ab1a1b86..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Step", "Math Operators", "Step function returning either zero or one" )]
- public sealed class StepOpNode : DynamicTypeNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_previewShaderGUID = "2c757add7f97ecd4abd9ce6ec4659697";
- }
-
- public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
- return "step( " + m_inputA + " , " + m_inputB + " )";
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta
deleted file mode 100644
index 52155547..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/StepOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: c4305e64271097249a198b2e8aed3046
-timeCreated: 1481126959
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs
deleted file mode 100644
index 1b77ed5f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs
+++ /dev/null
@@ -1,64 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-//
-// Custom Node Remap
-// Donated by The Four Headed Cat - @fourheadedcat
-using UnityEngine;
-using System;
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Remap", "Math Operators", "Remap value from old min - max range to new min - max range", null, KeyCode.None, true, false, null, null, "The Four Headed Cat - @fourheadedcat" )]
- public sealed class TFHCRemapNode : DynamicTypeNode
- {
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_inputPorts[ 0 ].Name = Constants.EmptyPortValue;
- m_inputPorts[ 1 ].Name = "Min Old";
- AddInputPort( WirePortDataType.FLOAT, false, "Max Old" );
- m_inputPorts[ 2 ].FloatInternalData = 1;
- AddInputPort( WirePortDataType.FLOAT, false, "Min New" );
- AddInputPort( WirePortDataType.FLOAT, false, "Max New" );
- m_inputPorts[ 4 ].FloatInternalData = 1;
- m_textLabelWidth = 100;
- m_useInternalPortData = true;
- m_previewShaderGUID = "72dd1cbea889fa047b929d5191e360c0";
- }
-
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- UpdateConnections();
- }
-
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- UpdateConnections();
- }
-
- void UpdateConnections()
- {
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_inputPorts[ 3 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_inputPorts[ 4 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string oldMin = m_inputPorts[ 1 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true );
- string oldMax = m_inputPorts[ 2 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true );
- string newMin = m_inputPorts[ 3 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true );
- string newMax = m_inputPorts[ 4 ].GenerateShaderForOutput( ref dataCollector, m_inputPorts[ 0 ].DataType, ignoreLocalvar, true );
- string strout = "(" + newMin + " + (" + value + " - " + oldMin + ") * (" + newMax + " - " + newMin + ") / (" + oldMax + " - " + oldMin + "))";
-
- return CreateOutputLocalVariable( 0, strout, ref dataCollector );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta
deleted file mode 100644
index e255ee66..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TFHCRemapNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 637508d44a97b5449a3d7223c461e58c
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs
deleted file mode 100644
index 409937ea..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Tan", "Trigonometry Operators", "Tangent of scalars and vectors" )]
- public sealed class TanOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "tan";
- m_previewShaderGUID = "312e291832cac5749a3626547dfc8607";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta
deleted file mode 100644
index e78333f8..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 535b4367719ca2146bb7ddac217dad94
-timeCreated: 1481126955
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs
deleted file mode 100644
index e9f88faf..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Tanh", "Trigonometry Operators", "Hyperbolic tangent of scalars and vectors" )]
- public sealed class TanhOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "tanh";
- m_previewShaderGUID = "52f78d3a1c66d1c489cd63b0a9300b38";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta
deleted file mode 100644
index e2a2ef7f..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TanhOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 792e48b83a6387a4d826d6445417372f
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs
deleted file mode 100644
index c4c7e325..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs
+++ /dev/null
@@ -1,160 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-using UnityEngine;
-
-namespace AmplifyShaderEditor
-{
- public enum CoordinateSpaces
- {
- Tangent,
- Local,
- World,
- View,
- Clip,
- Screen
- }
-
- [Serializable]
- [NodeAttributes( "Transform Vector", "Math Operators", "Transforma a vector into another", null, KeyCode.None, false )]
- public sealed class TransformVectorOpNode : ParentNode
- {
- [SerializeField]
- private CoordinateSpaces m_source = CoordinateSpaces.Tangent;
- [SerializeField]
- private CoordinateSpaces m_destination = CoordinateSpaces.World;
-
- private const string InputTangentrStr = "float4 tangent: TANGENT";
- private const string ColorValueStr = ".tangent";
-
- private const string InputNormalStr = "float3 normal : NORMAL";
- private const string NormalValueStr = ".normal";
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT4, false, Constants.EmptyPortValue );
- AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue );
- m_useInternalPortData = true;
- }
-
- void AddTangentInfo( ref MasterNodeDataCollector dataCollector )
- {
- dataCollector.AddToInput( UniqueId, InputTangentrStr, true );
- dataCollector.AddToInput( UniqueId, InputTangentrStr, true );
- dataCollector.AddToInput( UniqueId, InputNormalStr, true );
- dataCollector.AddToLocalVariables( UniqueId, "float3 binormal = cross( normalize( v.normal ), normalize( v.tangent.xyz ) ) * v.tangent.w;" );
- dataCollector.AddToLocalVariables( UniqueId, "float3x3 rotation = float3x3( v.tangent.xyz, binormal, v.normal );" );
-
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
-
- //if ( !InputPorts[ 0 ].IsConnected )
- //{
- // return UIUtils.NoConnection( this );
- //}
-
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
-
- dataCollector.AddToIncludes( UniqueId, Constants.UnityShaderVariables );
-
-
-
- switch ( m_source )
- {
- case CoordinateSpaces.Tangent:
- {
- AddTangentInfo( ref dataCollector );
- switch ( m_destination )
- {
- case CoordinateSpaces.Tangent:
- {
- return value;
- }
- //case eCoordinateSpaces.Local:
- //{
- //}
- //case eCoordinateSpaces.World:
- //{
- //}
- //case eCoordinateSpaces.View:
- //{
- //}
- }
- }
- break;
- case CoordinateSpaces.Local:
- {
- switch ( m_destination )
- {
- case CoordinateSpaces.Tangent:
- {
- AddTangentInfo( ref dataCollector );
- return "float4(mul( rotation , " + value + ".xyz ),1)";
- }
- case CoordinateSpaces.Local:
- {
- return value;
- }
- case CoordinateSpaces.World:
- {
- return "mul( _Object2World , " + value + " )";
- }
- case CoordinateSpaces.View:
- {
- return "mul( UNITY_MATRIX_MV , " + value + " )";
- }
- }
- }
- break;
- case CoordinateSpaces.World:
- {
- switch ( m_destination )
- {
- //case eCoordinateSpaces.Tangent:
- //{
- //}
- case CoordinateSpaces.Local:
- {
- return "mul( _World2Object , " + value + " )";
- }
- case CoordinateSpaces.World:
- {
- return value;
- }
- case CoordinateSpaces.View:
- {
- return "mul( UNITY_MATRIX_V , " + value + " )";
- }
- }
- }
- break;
- case CoordinateSpaces.View:
- {
- UIUtils.ShowMessage( UniqueId, "View as Source is not supported", MessageSeverity.Warning );
- return value;
- }
- }
-
- return UIUtils.UnknownError( this );
- }
-
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_source = ( CoordinateSpaces ) Enum.Parse( typeof( CoordinateSpaces ), GetCurrentParam( ref nodeParams ) );
- m_destination = ( CoordinateSpaces ) Enum.Parse( typeof( CoordinateSpaces ), GetCurrentParam( ref nodeParams ) );
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_source );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_destination );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta
deleted file mode 100644
index 3169b4e9..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransformVectorOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 928c21155a9c1a74b953da2d24269035
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs
deleted file mode 100644
index 6e83e512..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Transpose", "Matrix Operators", "Transpose matrix of a matrix" )]
- public sealed class TransposeOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "transpose";
- m_drawPreview = false;
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.FLOAT3x3,
- WirePortDataType.FLOAT4x4 );
- m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false );
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta
deleted file mode 100644
index 1df556ee..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TransposeOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: ba1613dad4af0da4b9f4619b90916cbf
-timeCreated: 1481126958
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs
deleted file mode 100644
index f190b0c8..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using System;
-
-namespace AmplifyShaderEditor
-{
- [Serializable]
- [NodeAttributes( "Trunc", "Math Operators", "Largest integer not greater than a scalar or each vector component" )]
- public sealed class TruncOpNode : SingleInputOp
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_opName = "trunc";
- m_previewShaderGUID = "c717aaa68f4ac9e469b15763e82933e1";
- m_inputPorts[ 0 ].CreatePortRestrictions( WirePortDataType.OBJECT,
- WirePortDataType.FLOAT,
- WirePortDataType.FLOAT2,
- WirePortDataType.FLOAT3,
- WirePortDataType.FLOAT4,
- WirePortDataType.COLOR,
- WirePortDataType.INT );
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta
deleted file mode 100644
index 9b873107..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/TruncOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 5f78e9a796a94d54482caa15d4971feb
-timeCreated: 1481126956
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs
deleted file mode 100644
index f5610899..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs
+++ /dev/null
@@ -1,76 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEngine;
-using UnityEditor;
-using System;
-
-namespace AmplifyShaderEditor
-{
- public class VariablePortTypeOpNode : ParentNode
- {
- private const string InputTypeStr = "Input type";
-
- [SerializeField]
- protected WirePortDataType m_selectedType = WirePortDataType.FLOAT;
-
- [SerializeField]
- protected WirePortDataType m_lastSelectedType = WirePortDataType.FLOAT;
-
- [SerializeField]
- protected int _inputAmount = 1;
-
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddPorts();
- }
-
- void AddPorts()
- {
- for ( int i = 0; i < _inputAmount; i++ )
- {
- AddInputPort( m_selectedType, true, i.ToString() );
- }
- AddOutputPort( m_selectedType, Constants.EmptyPortValue );
- m_sizeIsDirty = true;
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUILayout.BeginVertical();
- {
- EditorGUILayout.LabelField( InputTypeStr );
- m_selectedType = ( WirePortDataType ) EditorGUILayoutEnumPopup( m_selectedType );
- }
- EditorGUILayout.EndVertical();
- if ( m_selectedType != m_lastSelectedType )
- {
- m_lastSelectedType = m_selectedType;
-
- DeleteAllInputConnections( true );
- DeleteAllOutputConnections( true );
-
- AddPorts();
-
- }
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_selectedType );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_selectedType = ( WirePortDataType ) Enum.Parse( typeof( WirePortDataType ), GetCurrentParam( ref nodeParams ) );
- m_lastSelectedType = m_selectedType;
- DeleteAllInputConnections( true );
- DeleteAllOutputConnections( true );
- AddPorts();
- }
- }
-}
diff --git a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta b/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta
deleted file mode 100644
index f0328b05..00000000
--- a/Assets/AmplifyShaderEditor/Plugins/Editor/Nodes/Operators/VariablePortTypeOpNode.cs.meta
+++ /dev/null
@@ -1,12 +0,0 @@
-fileFormatVersion: 2
-guid: 97be7adea7b8ae44c9bebb753277e0c2
-timeCreated: 1481126957
-licenseType: Store
-MonoImporter:
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant: